# Monday, 16 September 2019 14:49
ENDLESS SPACE 2 V1.5.3.44624 S5 GOLD-Public (64-bit)

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.
14:49:07:886 Default STACKStarting the application, version is V1.5.3.44624 S5 GOLD-Public (64-bit)...

     at MoveNext in :line 0
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14:49:07:887 Default STACKRunning 64-bit mode...

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14:49:07:887 Default STACKGame directory is "C:\Users\david\Documents\Endless Space 2".

     at MoveNext in :line 0
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14:49:07:887 Default STACK[Steam] Available game languages are 'english,german,french,koreana,spanish,schinese,tchinese,russian,polish,brazilian', current game language is 'russian'.

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14:49:07:887 Default STACK[Steam] Steam user id is '0x01100001065b9698'.

     at MoveNext in :line 0
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14:49:07:887 Default STACK[Steam] Steam user name is 'Блевальщица'.

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14:49:07:887 Default STACKLoading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2\Registry.xml'...

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     at LoadRegistryFiles in :line 0
     at LoadRegistry in :line 0
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     at MoveNext in :line 0
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14:49:07:887 Default STACKRegistry file 'C:\Users\david\Documents\Endless Space 2\Registry.xml' does not exist.

     at LoadRegistryFile in :line 0
     at LoadRegistryFiles in :line 0
     at LoadRegistry in :line 0
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     at StartCoroutine in :line 0
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     at MoveNext in :line 0
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14:49:07:887 Default STACKLoading registry file 'C:\Users\david\Documents\Endless Space 2\Users\106665624\Registry.xml'...

     at LoadRegistryFile in :line 0
     at LoadRegistryFiles in :line 0
     at LoadRegistry in :line 0
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14:49:08:053 Audio STACKInitializing the Wwise sound engine...

     at MoveNext in :line 0
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14:49:08:053 Audio STACKSound engine initialized.

     at MoveNext in :line 0
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14:49:08:053 Audio STACK4 audio modules have been loaded.

     at MoveNext in :line 0
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14:49:08:053 Audio, Data STACK901 LipSync Data successfully loaded

     at MoveNext in :line 0
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14:49:08:053 Default STACKPlaying with 19 downloadable content(s): Newsletter Hero Sophons, The Pathfinders, The Cravers Prime, Stellar Prisoner, Target Locked, Halloween Update, DLC Vaulters Free Content, DLC Vaulters, Update 5, Endless Day Update, Make War Not Love, Minor DLC Quests, Minor DLC Music, DLC Hisshos, Community Challenge 2, DLC UC, Update 12, Harmonic Memories, Update 14.

     at MoveNext in :line 0
     at Run in :line 0
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14:49:08:053 Default STACKPlaying with 13 activated downloadable content(s): Newsletter Hero Sophons, The Pathfinders, The Cravers Prime, DLC Vaulters, Update 5, Minor DLC Quests, Minor DLC Music, DLC Hisshos, Community Challenge 2, DLC UC, Update 12, Harmonic Memories, Update 14.

     at MoveNext in :line 0
     at Run in :line 0
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14:49:08:053 Default STACKHello 'Блевальщица'!

     at MoveNext in :line 0
     at Run in :line 0
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     at InvokeMoveNext in :line 0

14:49:08:053 Default STACKChanging display settings to 1920x1080, 60Hz...

     at ChangeDisplaySettings in :line 0
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14:49:08:053 Default STACK... skipped change because resolution remains the same.

     at ChangeDisplaySettings in :line 0
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14:49:08:053 Default STACKSetting the general quality level to '5'.

     at set_QualityLevel in :line 0
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14:49:09:992 Default STACKCurrent game language is 'russian'.

     at MoveNext in :line 0
     at Run in :line 0
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14:49:09:992 HxFx STACKBinding service [IGPUColorEvolutionService] with context [AllwaysActivatedCamera] with an instance of type [GPUColorEvolutionManager]

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14:49:10:094 Prism STACKGame Session-Open: {"crc":"509A023302959083BD7DFF35D868D8EC,V1.5.3.44624 S5 GOLD-Public (64-bit),206760","hwid":"2811707de303243b00a91d180d8761222d1ce5d9","system_os":"Windows 10 (10.0.0) 64bit","system_processor":"Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz","system_memory":"17126391808","system_display":"NVIDIA GeForce GTX 1050 Ti","system_display_memory":"4213178368","eventID":"1.21.01","eventName":"Game Session-Open","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:49:08.305"}

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14:49:10:161 Data STACKThe database of type 'Amplitude.Unity.Localization.LocalizationDatatableElement' has overriden an element because its key name '%GroundBattleRemainsStandby' was already registered for the same revision number #1.

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14:49:10:365 AI STACKAI assembly Amplitude.AI.Loader v1.0.3.0 loaded

     at MoveNext in :line 0
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14:49:10:365 AI STACKAI assembly Amplitude.AI.Common v1.0.0.0 loaded

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14:49:10:365 Audio STACKActivate rear channels (since we are in 5.1 speaker configuration)

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14:49:10:365 Audio STACKThe audio manager is ready.

     at MoveNext in :line 0
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14:49:10:365 Default STACKError message modal is disabled.

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14:49:10:365 Data STACKThe database of type 'Amplitude.Unity.Localization.LocalizationDatatableElement' has overriden an element because its key name '%TempleOnSystemTooltip' was already registered for the same revision number #1.

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14:49:11:279 Default STACKRuntime configuration is null or empty; using the default module 'Endless Space 2' as new configuration.

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14:49:11:279 Default STACKLoading runtime module 'Endless Space 2'...

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14:49:11:279 Default STACKLoading plugin files for AI ...

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14:49:11:279 AI STACKRegister AI plugin Amplitude.AI.Core v1.0.187.328 in Release configuration from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Release/Amplitude.AI.Core.dll

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14:49:11:315 Default STACKLoading plugin files for AI ...

     at LoadPlugin in :line 0
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14:49:11:315 AI STACKRegister AI plugin Amplitude.AI.Core (debug) v1.0.187.21924 in Debug configuration from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Debug/Amplitude.AI.Core.dll

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14:49:11:350 Default STACKLoading runtime registry files...

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14:49:11:459 Default STACKLoading plugin files for database of type 'GalaxyGeneratorWeightTableDefinition'...

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14:49:11:473 Default STACKLoading plugin files for database of type 'Generator.Definitions.PlanetaryResourceDefinition'...

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14:49:11:481 Default STACKLoading plugin files for database of type 'Generator.Definitions.PlanetGameplayTypeDefinition'...

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14:49:11:487 Default STACKLoading plugin files for database of type 'Generator.Definitions.PlanetTemperatureDefinition'...

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14:49:11:504 Default STACKLoading plugin files for database of type 'Generator.Definitions.GalaxyShapeMergePlans'...

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14:49:11:521 Default STACKLoading plugin files for database of type 'Generator.Definitions.PlanetTierDefinition'...

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14:49:11:538 Default STACKLoading plugin files for database of type 'Generator.Definitions.PlanetPopulationCapacityGroupDefinition'...

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14:49:11:602 Default STACKLoading plugin files for database of type 'Generator.Definitions.PlanetaryAnomalyDefinition'...

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14:49:11:642 Default STACKLoading plugin files for database of type 'StarSystemNodeDefinition'...

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14:49:11:660 Default STACKLoading plugin files for database of type 'SpecialNodeDefinition'...

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14:49:11:705 Prism STACKApplication Start: {"graphicsDeviceId":7298,"graphicsDeviceVendorId":4318,"graphicsDeviceVersionId":"Direct3D 11.0 [level 11.1]","defaultSupportHxFxPlugin":"False","gameVersion":"V1.5.3.44624 S5 GOLD-Public (64-bit)","eventID":"5.01.03","eventName":"Application Start","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:49:11.642"}

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14:49:11:705 Default STACKLoading plugin files for database of type 'NodeVisibilityConditionsDefinition'...

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14:49:12:260 Default STACKLoading plugin files for database of type 'EntityActionDefinition'...

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14:49:12:361 Default STACKLoading plugin files for database of type 'DiplomaticRelationState'...

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14:49:12:403 Default STACKLoading plugin files for database of type 'DiplomaticAbilityDefinition'...

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14:49:12:609 Default STACKLoading plugin files for database of type 'ForeignAffairsConstructibleElement'...

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14:49:12:663 Default STACKLoading plugin files for database of type 'DiplomaticPressureEffectDefinition'...

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14:49:12:685 Default STACKLoading plugin files for database of type 'DiplomaticFactionPactEffectDefinition'...

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14:49:12:695 Default STACKLoading plugin files for database of type 'WarPointsRewardDefinition'...

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14:49:12:727 Default STACKLoading plugin files for database of type 'ContractStubDefinition'...

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14:49:14:942 Default STACKLoading plugin files for database of type 'Amplitude.Unity.Simulation.SimulationDescriptor'...

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14:49:15:007 Default STACKLoading plugin files for database of type 'ResourceDefinition'...

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14:49:15:022 Default STACKLoading plugin files for database of type 'PlanetReserveDefinition'...

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14:49:15:030 Default STACKLoading plugin files for database of type 'PropagatedPlanetDescriptorDefinition'...

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14:49:15:037 Default STACKLoading plugin files for database of type 'PropagatedPlanetPropertyDefinition'...

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14:49:15:070 Default STACKLoading plugin files for database of type 'SystemDefenseThresholdDefinition'...

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14:49:15:111 Default STACKLoading plugin files for database of type 'LibrarianQuestionDefinition'...

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14:49:15:151 Default STACKLoading plugin files for database of type 'PopulationDefinition'...

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14:49:15:185 Default STACKLoading plugin files for database of type 'PopulationAspirationDefinition'...

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14:49:15:195 Default STACKLoading plugin files for database of type 'HappinessStatusSetDefinition'...

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14:49:15:211 Default STACKLoading plugin files for database of type 'HonorThresholdSetDefinition'...

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14:49:15:346 Default STACKLoading plugin files for database of type 'PopulationEventDefinition'...

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14:49:15:352 Default STACKLoading plugin files for database of type 'PopulationStateDefinition'...

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14:49:15:526 Default STACKLoading plugin files for database of type 'PopulationTrait'...

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14:49:15:530 Default STACKLoading plugin files for database of type 'PopulationPoliticalTraitDefinition'...

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14:49:15:547 Default STACKLoading plugin files for database of type 'PopulationModifiersTrait'...

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14:49:15:555 Default STACKLoading plugin files for database of type 'PopulationCollectionBonusTrait'...

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14:49:15:576 Default STACKLoading plugin files for database of type 'ResourceDepositDefinition'...

     at LoadPlugin in :line 0
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14:49:15:588 Default STACKLoading plugin files for database of type 'AnomalyDefinition'...

     at LoadPlugin in :line 0
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14:49:15:828 Default STACKLoading plugin files for database of type 'ShipDesignDefinition'...

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14:49:15:865 Default STACKLoading plugin files for database of type 'ShipRoleDefinition'...

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14:49:16:319 Default STACKLoading plugin files for database of type 'HullDefinition'...

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14:49:16:492 Default STACKLoading plugin files for database of type 'ModuleDefinition'...

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14:49:16:509 Default STACKLoading plugin files for database of type 'MedalDefinition'...

     at LoadPlugin in :line 0
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14:49:16:524 Default STACKLoading plugin files for database of type 'RankDefinition'...

     at LoadPlugin in :line 0
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14:49:16:528 Default STACKLoading plugin files for database of type 'RankPatternDefinition'...

     at LoadPlugin in :line 0
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14:49:16:541 Default STACKLoading plugin files for database of type 'LevelUpRuleDefinition'...

     at LoadPlugin in :line 0
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14:49:16:555 Default STACKLoading plugin files for database of type 'ShipConditionalConstructionEffectDefinition'...

     at LoadPlugin in :line 0
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14:49:16:617 Default STACKLoading plugin files for database of type 'ShipDesignTemplateDefinition'...

     at LoadPlugin in :line 0
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14:49:16:967 Default STACKLoading plugin files for database of type 'IndustryConstructibleElement'...

     at LoadPlugin in :line 0
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14:49:16:989 Default STACKLoading plugin files for database of type 'AnomalyReductionDefinition'...

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14:49:17:003 Default STACKLoading plugin files for database of type 'PlanetCuriosityExpeditionDefinition'...

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14:49:17:022 Default STACKLoading plugin files for database of type 'RecipeIngredientDefinition'...

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14:49:17:055 Default STACKLoading plugin files for database of type 'RecipeSlotDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:17:058 Default STACKLoading plugin files for database of type 'RecipeSpecialEffectDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:17:082 Default STACKLoading plugin files for database of type 'PlanetColonizationConstructibleElement'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:17:644 Default STACKLoading plugin files for database of type 'ScienceConstructibleElement'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:17:647 Default STACKLoading plugin files for database of type 'TechnologyQuadrantDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:17:711 Default STACKLoading plugin files for database of type 'TechnologyStageDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:17:772 Default STACKLoading plugin files for database of type 'TechnologyLinkDefinition'...

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14:49:17:797 Default STACKLoading plugin files for database of type 'TechnologyHelperVariableDefinition'...

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14:49:17:912 Default STACKLoading plugin files for database of type 'EmpireImprovementDefinition'...

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14:49:17:923 Default STACKLoading plugin files for database of type 'TimeBubbleDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:17:929 Default STACKLoading plugin files for database of type 'CostReduction'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:18:068 Default STACKLoading plugin files for database of type 'ResourceConverterDefinition'...

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     at Run in :line 0
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14:49:18:081 Default STACKLoading plugin files for database of type 'ConstructionRefundDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:18:129 Default STACKLoading plugin files for database of type 'BailiffDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:18:220 Default STACKLoading plugin files for database of type 'TemporaryEffectDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:18:230 Default STACKLoading plugin files for database of type 'Amplitude.Unity.Gui.GuiWindowsStackDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:18:303 Default STACKLoading plugin files for database of type 'Amplitude.Unity.Gui.GuiTooltipDescription'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:20:992 Default STACKLoading plugin files for database of type 'Amplitude.Unity.Gui.GuiElement'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:20:992 Data STACKThe database of type 'Amplitude.Unity.Gui.GuiElement' has overriden an element because its key name 'AcademySmallAttackWeak' was already registered for the same revision number #3.

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14:49:20:992 Data STACKThe database of type 'Amplitude.Unity.Gui.GuiElement' has overriden an element because its key name 'Vampirilis_Mothership' was already registered for the same revision number #3.

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14:49:20:992 Data STACKThe database of type 'Amplitude.Unity.Gui.GuiElement' has overriden an element because its key name 'TemporaryEffectObliteratorMalus' was already registered for the same revision number #3.

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14:49:20:995 Default STACKLoading plugin files for database of type 'LoadingTipGuiElement'...

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14:49:21:230 Default STACKLoading plugin files for database of type 'AllianceGuiElement'...

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14:49:21:235 Default STACKLoading plugin files for database of type 'GuiSorter'...

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14:49:21:258 Default STACKLoading plugin files for database of type 'GuiResourcePropertySet'...

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14:49:21:275 Default STACKLoading plugin files for database of type 'GuiPlanetTypeBaseStats'...

     at LoadPlugin in :line 0
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14:49:21:283 Default STACKLoading plugin files for database of type 'GuiPlanetStatsModifier'...

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14:49:21:306 Default STACKLoading plugin files for database of type 'EncounterPlayTrajectoryDefinitionCollection'...

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14:49:21:326 Default STACKLoading plugin files for database of type 'GuiHighlightDefinition'...

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14:49:21:342 Default STACKLoading plugin files for database of type 'PanelFeatureModuleEffectsDefinition'...

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14:49:21:352 Default STACKLoading plugin files for database of type 'PropertyFilteringRuleDefinition'...

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14:49:21:361 Default STACKLoading plugin files for database of type 'GuiCursor'...

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14:49:21:376 Default STACKLoading plugin files for database of type 'MouseCursorRule'...

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14:49:21:376 Default STACKCursorManager.LoadMouseRules

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14:49:21:376 Default STACKCursorManager.LoadMouseRules success with 26 rules

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14:49:21:430 Default STACKLoading plugin files for database of type 'Amplitude.Unity.View.Mapping.Xml.XmlMapping'...

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14:49:21:452 Default STACKLoading plugin files for database of type 'Palette'...

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14:49:21:464 Default STACKLoading plugin files for database of type 'PaletteChroma'...

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14:49:21:711 Default STACKLoading plugin files for database of type 'FactionTrait'...

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14:49:21:737 Default STACKLoading plugin files for database of type 'FactionAffinity'...

     at LoadPlugin in :line 0
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14:49:21:760 Default STACKLoading plugin files for database of type 'FactionAffinityMapping'...

     at LoadPlugin in :line 0
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14:49:21:777 Default STACKLoading plugin files for database of type 'FactionTraitCategoryDefinition'...

     at LoadPlugin in :line 0
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14:49:21:863 Default STACKLoading plugin files for database of type 'MinorFactionPersonalityDefinition'...

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14:49:21:884 Default STACKLoading plugin files for database of type 'PersonalityDefinition'...

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14:49:22:054 Default STACKLoading plugin files for database of type 'Faction'...

     at LoadPlugin in :line 0
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14:49:22:067 Default STACKLoading plugin files for database of type 'MajorFaction'...

     at LoadPlugin in :line 0
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14:49:22:084 Default STACKLoading plugin files for database of type 'MinorFaction'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:22:100 Default STACKLoading plugin files for database of type 'AcademyFaction'...

     at LoadPlugin in :line 0
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14:49:22:118 Default STACKLoading plugin files for database of type 'AcademyRolePreference'...

     at LoadPlugin in :line 0
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14:49:22:136 Default STACKLoading plugin files for database of type 'NamedShipsDefinition'...

     at LoadPlugin in :line 0
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14:49:22:146 Default STACKLoading plugin files for database of type 'EmpireRelicSlotDefinition'...

     at LoadPlugin in :line 0
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14:49:22:171 Default STACKLoading plugin files for database of type 'EncounterArenaDefinition'...

     at LoadPlugin in :line 0
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14:49:22:218 Default STACKLoading plugin files for database of type 'EncounterFlotillaMatchDefinition'...

     at LoadPlugin in :line 0
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14:49:22:235 Default STACKLoading plugin files for database of type 'EncounterEntityDefinition'...

     at LoadPlugin in :line 0
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14:49:22:284 Default STACKLoading plugin files for database of type 'EncounterPlayDefinition'...

     at LoadPlugin in :line 0
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14:49:22:298 Default STACKLoading plugin files for database of type 'EncounterSequenceDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:22:302 Default STACKLoading plugin files for database of type 'EncounterArrivalSequenceDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:22:322 Default STACKLoading plugin files for database of type 'EncounterFormationDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:22:334 Default STACKLoading plugin files for database of type 'EncounterTargetingRangeDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:22:340 Default STACKLoading plugin files for database of type 'EncounterEventToRealizationEventDictionaryDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:22:413 Default STACKLoading plugin files for database of type 'SalvoDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:22:486 Default STACKLoading plugin files for database of type 'BattleActionDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:22:503 Default STACKLoading plugin files for database of type 'SquadronMissionDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:22:516 Default STACKLoading plugin files for database of type 'SquadronStanceDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:22:527 Default STACKLoading plugin files for database of type 'SquadronStanceSelectorDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:22:541 Default STACKLoading plugin files for database of type 'SquadronFormationDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:22:566 Default STACKLoading plugin files for database of type 'SquadronMetaFormationDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:22:574 Default STACKLoading plugin files for database of type 'RealizationEventDefinition'...

     at LoadPlugin in :line 0
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14:49:22:686 Default STACKLoading plugin files for database of type 'BattleEffectDefinition'...

     at LoadPlugin in :line 0
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14:49:23:463 Default STACKLoading plugin files for database of type 'CameraShotDefinition'...

     at LoadPlugin in :line 0
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14:49:23:505 Default STACKLoading plugin files for database of type 'PoliticsDefinition'...

     at LoadPlugin in :line 0
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14:49:23:520 Default STACKLoading plugin files for database of type 'GovernmentDefinition'...

     at LoadPlugin in :line 0
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14:49:23:709 Default STACKLoading plugin files for database of type 'LawDefinition'...

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14:49:23:718 Default STACKLoading plugin files for database of type 'ElectionProcessTaskDefinition'...

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14:49:23:733 Default STACKLoading plugin files for database of type 'ElectionProcessDefinition'...

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14:49:23:749 Default STACKLoading plugin files for database of type 'SenatorInteractionDefinition'...

     at LoadPlugin in :line 0
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14:49:23:771 Default STACKLoading plugin files for database of type 'ElectionActionDefinition'...

     at LoadPlugin in :line 0
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14:49:23:780 Default STACKLoading plugin files for database of type 'PoliticsSupportStatusDefinition'...

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14:49:23:796 Default STACKLoading plugin files for database of type 'PoliticsExperienceStatusDefinition'...

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14:49:23:856 Default STACKLoading plugin files for database of type 'HeroAffinityDefinition'...

     at LoadPlugin in :line 0
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14:49:23:892 Default STACKLoading plugin files for database of type 'HeroClassDefinition'...

     at LoadPlugin in :line 0
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14:49:23:896 Default STACKLoading plugin files for database of type 'HeroPoliticsDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:23:931 Default STACKLoading plugin files for database of type 'HeroSkillTreeDefinition'...

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14:49:24:002 Default STACKLoading plugin files for database of type 'HeroSkillDefinition'...

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     at Run in :line 0
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14:49:24:006 Default STACKLoading plugin files for database of type 'HeroMasteryDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:24:010 Default STACKLoading plugin files for database of type 'HeroUnlockGaugeDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:24:024 Default STACKLoading plugin files for database of type 'ScoreProviderListDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:24:082 Default STACKLoading plugin files for database of type 'HeroDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:26:767 Default STACKLoading plugin files for database of type 'QuestDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:26:917 Default STACKLoading plugin files for database of type 'QuestEffectDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:26:934 Default STACKLoading plugin files for database of type 'QuestTriggeringProbabilityDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:26:948 Default STACKLoading plugin files for database of type 'QuestTriggeringMutualExclusionDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:27:076 Default STACKLoading plugin files for database of type 'Droplist'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:27:112 Default STACKLoading plugin files for database of type 'NodeEffectDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:28:829 Default STACKLoading plugin files for database of type 'TutorialDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:28:889 Default STACKLoading plugin files for database of type 'VictoryConditionDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:49:28:902 Default STACKLoading plugin files for database of type 'GameStatisticDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
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14:49:28:923 Default STACKLoading plugin files for database of type 'Amplitude.Unity.Achievement.AchievementDefinition'...

     at LoadPlugin in :line 0
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     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:28:953 Default STACKLoading plugin files for database of type 'Amplitude.Unity.Achievement.AchievementStatisticDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:011 Default STACKLoading plugin files for database of type 'FleetNameMappingDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:105 Default STACKLoading plugin files for database of type 'CuriosityDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:128 Default STACKLoading plugin files for database of type 'CuriosityDroplist'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:159 Default STACKLoading plugin files for database of type 'Amplitude.Unity.Game.Orders.OrderPolicySetup'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:195 Default STACKLoading plugin files for database of type 'GameSettingDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:200 Default STACKLoading plugin files for database of type 'GameSettingRestrictionDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:239 Default STACKLoading plugin files for database of type 'TradingCompanyDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:258 Default STACKLoading plugin files for database of type 'TradableCategoryDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:262 Default STACKLoading plugin files for database of type 'TradableSubCategoryDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:280 Default STACKLoading plugin files for database of type 'TradableDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:295 Default STACKLoading plugin files for database of type 'MarketplaceAdvertisementDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:314 Default STACKLoading plugin files for database of type 'TradingCompanyImprovementDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:525 Default STACKLoading plugin files for database of type 'MarketplaceEventDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:578 Default STACKLoading plugin files for database of type 'AcademyStateDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:600 Default STACKLoading plugin files for database of type 'MinorStateDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:622 Default STACKLoading plugin files for database of type 'ImprovementListDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:622 Data STACKThe database of type 'ImprovementListDefinition' has overriden an element because its key name 'AcademyEra1' was already registered for the same revision number #3.

     at AddElement in :line 0
     at LoadFromFile in :line 0
     at LoadFile in :line 0
     at Amplitude.Unity.Framework.IDatabaseControl.LoadFile in :line 0
     at LoadDatabase in :line 0
     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:622 Data STACKThe database of type 'ImprovementListDefinition' has overriden an element because its key name 'AcademyEra2' was already registered for the same revision number #3.

     at AddElement in :line 0
     at LoadFromFile in :line 0
     at LoadFile in :line 0
     at Amplitude.Unity.Framework.IDatabaseControl.LoadFile in :line 0
     at LoadDatabase in :line 0
     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:626 Default STACKLoading plugin files for database of type 'PlanetImprovementMappingDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:655 Default STACKLoading plugin files for database of type 'FleetMissionDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:759 Default STACKLoading plugin files for database of type 'SystemDiscoverySequenceDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:831 Default STACKLoading plugin files for database of type 'Amplitude.Unity.Framework.AnimationCurve'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:846 Default STACKLoading plugin files for database of type 'GroundBattleViewerConfig'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:901 Default STACKLoading plugin files for database of type 'GroundBattleUnitConfig'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:29:948 Default STACKLoading plugin files for database of type 'GroundBattleStrategyDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:012 Default STACKLoading plugin files for database of type 'GroundBattleOutcomeDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:040 Default STACKLoading plugin files for database of type 'ManpowerUpgradeDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:059 Default STACKLoading plugin files for database of type 'SystemSupervisorDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:083 Default STACKLoading plugin files for database of type 'MinigameDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:114 Default STACKLoading plugin files for database of type 'ConstellationOwnershipBonusDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:157 Default STACKLoading plugin files for database of type 'ContextualDiplomaticTermDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:182 Default STACKLoading plugin files for database of type 'PiratePowerLevelDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:221 Default STACKLoading plugin files for database of type 'PirateRelationThresholdDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:240 Default STACKLoading plugin files for database of type 'StarDestructionDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:254 Default STACKLoading plugin files for database of type 'EffectZoneDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:276 Default STACKLoading plugin files for database of type 'ZoneEffectDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:280 Default STACKLoading plugin files for database of type 'CitadelDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:301 Default STACKLoading plugin files for database of type 'BasicModuleDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:317 Default STACKLoading plugin files for database of type 'RemainsDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:339 Default STACKLoading plugin files for database of type 'GroundBattleFormationDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:412 Default STACKLoading plugin files for database of type 'HackingProgramDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:542 Default STACKLoading plugin files for database of type 'HackingOperationOutcomeDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:563 Default STACKLoading plugin files for database of type 'TraitorBonusThresholdDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:580 Default STACKLoading plugin files for database of type 'PopulationLossResourceGainDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:593 Default STACKLoading plugin files for database of type 'DisplacementEffectDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:601 Default STACKLoading plugin files for database of type 'Droplist'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:30:619 Default STACKLoading plugin files for database of type 'AcademyReparationScoresDefinition'...

     at LoadPlugin in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 Default STACKSpent 19.7920833 second(s) loading the module plugins.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 Default STACKRuntime hash key = '3CA404C591B88609A1514700E6663BDE'.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 Default STACKWaiting for Steam statistics and achievements reception callback...

     at LoadStatistics in :line 0
     at Load in :line 0
     at Load in :line 0
     at Load in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 Default STACKWaiting for Steam statistics and achievements reception callback...

     at LoadAchievements in :line 0
     at Load in :line 0
     at Load in :line 0
     at Load in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 GUI STACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEmpireDevelopment1To5', so the extra source TechnologyDefinitionEmpireDevelopment5 will be ignored

     at GetExtremitiesOfLink in :line 0
     at BuildTechnologyRelatedGuiWrappers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 GUI STACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEmpireDevelopment5To17', so the extra source TechnologyDefinitionEmpireDevelopment17Templars will be ignored

     at GetExtremitiesOfLink in :line 0
     at BuildTechnologyRelatedGuiWrappers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 GUI STACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEmpireDevelopment17To12', so the extra source TechnologyDefinitionEmpireDevelopment12 will be ignored

     at GetExtremitiesOfLink in :line 0
     at BuildTechnologyRelatedGuiWrappers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 GUI STACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEmpireDevelopment17To12Venetians', so the extra source TechnologyDefinitionEmpireDevelopment12Venetians will be ignored

     at GetExtremitiesOfLink in :line 0
     at BuildTechnologyRelatedGuiWrappers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 GUI STACKThe windows '/[Application]/[Gui]/OverlayRenderer/LoadSaveModalWindow' and '/[Application]/[Gui]/OverlayRenderer/LoadSaveModalWindow' have the same type and should be used by name only.

     at InstantiateWindows in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgePrimitiveImage, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).

     at IsScalable in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgePrimitiveImage, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).

     at SetPropertyValue in :line 0
     at SetTargetValue in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgePrimitiveLabel, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).

     at IsScalable in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at ApplyTemplate in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgePrimitiveLabel, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).

     at SetPropertyValue in :line 0
     at SetTargetValue in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at ApplyTemplate in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgeTransform, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).

     at IsScalable in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgePrimitiveSector, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).

     at IsScalable in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgePrimitiveSector, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).

     at SetPropertyValue in :line 0
     at SetTargetValue in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgeTransform, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).

     at SetPropertyValue in :line 0
     at SetTargetValue in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgePrimitiveArc, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).

     at IsScalable in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at ApplyTemplate in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgePrimitiveArc, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).

     at SetPropertyValue in :line 0
     at SetTargetValue in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at ApplyTemplate in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgePrimitiveLineIndented, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).

     at IsScalable in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at ApplyTemplate in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgePrimitiveLineIndented, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).

     at SetPropertyValue in :line 0
     at SetTargetValue in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at ApplyTemplate in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'GuiValueController, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).

     at IsScalable in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'GuiBlurBackground, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).

     at IsScalable in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKRebuilding the texture atlas...

     at Build in :line 0
     at Init in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 GUI STACKLoaded 177 modifier templates

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at RuntimeService_RuntimeChange in :line 0
     at OnRuntimeChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgePrimitiveSector, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).

     at GetPropertyValue in :line 0
     at GetTargetValue in :line 0
     at OnUpdateInteraction in :line 0
     at OnUpdateInteraction in :line 0
     at NotifyChange in :line 0
     at OnResetInteraction in :line 0
     at Init in :line 0
     at Start in :line 0

14:49:50:749 AGE STACKCaching reflection information for target class 'AgePrimitiveLabel, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).

     at GetPropertyValue in :line 0
     at GetTargetValue in :line 0
     at OnUpdateInteraction in :line 0
     at OnUpdateInteraction in :line 0
     at NotifyChange in :line 0
     at OnResetInteraction in :line 0
     at Init in :line 0
     at Start in :line 0

14:49:50:750 AGE STACKCaching reflection information for target class 'AgeTransform, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).

     at GetPropertyValue in :line 0
     at GetTargetValue in :line 0
     at OnUpdateInteraction in :line 0
     at OnUpdateInteraction in :line 0
     at OnUpdateInteraction in :line 0
     at NotifyChange in :line 0
     at OnResetInteraction in :line 0
     at Init in :line 0
     at Start in :line 0

14:49:50:750 AGE STACKCaching reflection information for target class 'AgePrimitiveImage, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).

     at GetPropertyValue in :line 0
     at GetTargetValue in :line 0
     at OnUpdateInteraction in :line 0
     at OnUpdateInteraction in :line 0
     at NotifyChange in :line 0
     at OnResetInteraction in :line 0
     at Init in :line 0
     at Start in :line 0

14:49:50:750 AGE STACKCaching reflection information for target class 'AgePrimitiveArc, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).

     at GetPropertyValue in :line 0
     at GetTargetValue in :line 0
     at OnUpdateInteraction in :line 0
     at OnUpdateInteraction in :line 0
     at NotifyChange in :line 0
     at OnResetInteraction in :line 0
     at Init in :line 0
     at Start in :line 0

14:49:50:750 Default STACKSteamClientCallbacks_UserStatsReceivedCallback

     at SteamClientCallbacks_UserStatsReceivedCallback in :line 0
     at SteamAPI_RunCallbacks in :line 0
     at RunCallbacks in :line 0
     at FixedUpdate in :line 0

14:49:50:750 Default STACKCan't get statistic DUST_GIFTED_WITH_ROLE from Steam

     at GetNetworkStatisticFloat in :line 0
     at GetNetworkStatisticValue in :line 0
     at LoadStatistics in :line 0
     at LoadStatistics in :line 0
     at Load in :line 0
     at Load in :line 0
     at Load in :line 0
     at SteamClientCallbacks_UserStatsReceivedCallback in :line 0
     at SteamAPI_RunCallbacks in :line 0
     at RunCallbacks in :line 0
     at FixedUpdate in :line 0

14:49:50:750 Default STACKCan't get statistic REPARATIONS_TO_PAY from Steam

     at GetNetworkStatisticFloat in :line 0
     at GetNetworkStatisticValue in :line 0
     at LoadStatistics in :line 0
     at LoadStatistics in :line 0
     at Load in :line 0
     at Load in :line 0
     at Load in :line 0
     at SteamClientCallbacks_UserStatsReceivedCallback in :line 0
     at SteamAPI_RunCallbacks in :line 0
     at RunCallbacks in :line 0
     at FixedUpdate in :line 0

14:49:50:750 Runtime STACKRuntimeState_Bootstrapper.End()

     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:49:50:750 Runtime STACKRuntimeState_OutGame.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:49:50:760 Default STACKLoading the outgame view...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:50:760 Default STACKForce Clear of AlwaysActiveCamera

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:53:348 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [BattleBackground] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0

14:49:53:348 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [Battle] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0

14:49:53:348 Default STACKInitializing GalaxyViewTechniqueLoaderComponent technique...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACKBinding service [ShipInvisibilityRenderer] with context [Battle] with an instance of type [ShipInvisibilityRenderer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, Waiting for the ignition of all galaxy view technique ancillaries...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, all galaxy view technique ancillaries have been ignited

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKLoading the GalaxyViewTechniqueLoaderComponent technique...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, Load

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, load rendering technique ancillaries PlanetoidRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACKBinding service [IPlanetoidRendererService] with context [BattleBackground] with an instance of type [PlanetoidRendererManager]

     at AddService in :line 0
     at LoadNoCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, the ancillary service 'PlanetoidRendererManager' has been loaded in 0.0010249 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, load rendering technique ancillaries TextRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACKBinding service [ITextRendererService] with context [Battle] with an instance of type [TextRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, the ancillary service 'TextRendererManager' has been loaded in 0.0009963 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, load rendering technique ancillaries ScanViewBattleRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACKBinding service [ScanViewBattleRenderer] with context [Battle] with an instance of type [ScanViewBattleRenderer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, the ancillary service 'ScanViewBattleRenderer' has been loaded in 0.0039971 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, load rendering technique ancillaries ProceduralGeometryRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACKBinding service [ProceduralGeometryRendererManager] with context [Battle] with an instance of type [ProceduralGeometryRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, the ancillary service 'ProceduralGeometryRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, load rendering technique ancillaries ShipInvisibilityRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Battle, the ancillary service 'ShipInvisibilityRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKInitializing GalaxyViewTechniqueLoaderComponent took 0 frames

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACKBinding service [GPUGlobalTimeManager] with context [Default] with an instance of type [GPUGlobalTimeManager]

     at AddService in :line 0
     at Awake in :line 0
     at Internal_CloneSingle in :line 0
     at Instantiate in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKInitializing GalaxyViewTechniqueLoaderComponent technique...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACKBinding service [IInstancingRendererService] with context [Battle] with an instance of type [InstancingRenderer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACKBinding service [ICircleRendererService] with context [Battle] with an instance of type [CircleRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Prod, Waiting for the ignition of all galaxy view technique ancillaries...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Prod, all galaxy view technique ancillaries have been ignited

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKLoading the GalaxyViewTechniqueLoaderComponent technique...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Prod, Load

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Prod, load rendering technique ancillaries InstancingRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Prod, the ancillary service 'InstancingRenderer' has been loaded in 0.0049872 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Prod, load rendering technique ancillaries CircleRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn Technique Prod, the ancillary service 'CircleRendererManager' has been loaded in 0.0009639 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACKChanging (push) global shader keyword from to INGAME_RENDERER

     at PushGlobalShaderKeyword in :line 0
     at PushInsideShaderKeyword in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 Default STACKInitializing GalaxyViewTechniqueLoaderComponent took 0 frames

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found BackgroundFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found OpaqueFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found PostProcessFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found DecalFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACK[HxFxSystemComponentTextureAtlasManager] assigning atlas [Assets/HxFx/Resources/Textures/Atlas_DecalFx.png] (2048x1024) to global name [_DecalAtlas]. From Tag [DecalFx]

     at LoadAtlas in :line 0
     at LoadAtlasAndExport in :line 0
     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at Start in :line 0

14:49:53:348 Default STACKIn HxFxManagerComponent Unable to find a component [GalaxyEncounter] in hierarchy.

     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACKBinding service [ILodService] with context [Default] with an instance of type [LodServiceImplementation]

     at AddService in :line 0
     at Load in :line 0
     at .ctor in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at Start in :line 0

14:49:53:348 HxFx STACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]

     at AddService in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at Start in :line 0

14:49:53:348 Default STACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 128x128 to 256x128xARGBFloat

     at GetOrCreateGlyph in :line 0
     at GetOrCreateInAtlas in :line 0
     at GetCharInfo in :line 0
     at GetCharInfo in :line 0
     at DrawText in :line 0
     at Update in :line 0

14:49:53:348 Default STACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 256x128 to 256x256xARGBFloat

     at GetOrCreateGlyph in :line 0
     at GetOrCreateInAtlas in :line 0
     at GetCharInfo in :line 0
     at GetCharInfo in :line 0
     at DrawText in :line 0
     at Update in :line 0

14:49:53:348 Default STACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 256x256 to 512x256xARGBFloat

     at GetOrCreateGlyph in :line 0
     at GetOrCreateInAtlas in :line 0
     at GetCharInfo in :line 0
     at GetCharInfo in :line 0
     at DrawText in :line 0
     at Update in :line 0

14:49:53:348 Default STACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 512x256 to 512x512xARGBFloat

     at GetOrCreateGlyph in :line 0
     at GetOrCreateInAtlas in :line 0
     at GetCharInfo in :line 0
     at GetCharInfo in :line 0
     at DrawText in :line 0
     at Update in :line 0

14:49:53:348 Default STACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 512x512 to 1024x512xARGBFloat

     at GetOrCreateGlyph in :line 0
     at GetOrCreateInAtlas in :line 0
     at GetCharInfo in :line 0
     at GetCharInfo in :line 0
     at DrawText in :line 0
     at Update in :line 0

14:49:53:631 Default STACKRelease Clear of AlwaysActiveCamera

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:53:631 HxFx STACKRelease ComputeBuffer

     at ReserveComputeBuffer in :line 0
     at ResizeComputeBuffer in :line 0
     at RenderGlyphs in :line 0
     at RenderRequestedGlyphs in :line 0
     at PrepareGlyphs in :line 0
     at RenderWithHook in :line 0
     at OnCameraPostRender in :line 0
     at FireOnPostRender in :line 0

14:49:53:760 Audio STACKAudio receiver #1 has been initialized.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Light for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Engine for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:145 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionRight/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Light for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Engine for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Light for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/Decal_Abrasion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/FX_Explosion for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Engine for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Engine for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Light for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:56:146 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 100 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:158 AGE STACKRebuilding the texture atlas...

     at Build in :line 0
     at SwitchHighDefinition in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:158 Gameplay STACKSave test was successful.

     at OnEndShow in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:49:59:189 AGE STACKExpandQuadToRenderBuffer

     at ProcessCommandBuffer_Inline in :line 0
     at DoRender in :line 0
     at Render in :line 0
     at RenderWithTechnique in :line 0
     at RenderWithHook in :line 0
     at OnCameraPostRender in :line 0
     at FireOnPostRender in :line 0

14:49:59:445 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Light for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:445 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:445 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:445 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:445 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:445 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:445 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:445 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:445 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:445 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Engine for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionRight/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Light for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Engine for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Light for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/Decal_Abrasion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/FX_Explosion for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Engine for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Engine for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Light for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:446 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 200 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:49:59:594 AGE STACKExpandQuadToRenderBuffer

     at ProcessCommandBuffer_Inline in :line 0
     at DoRender in :line 0
     at Render in :line 0
     at RenderWithTechnique in :line 0
     at RenderWithHook in :line 0
     at OnCameraPostRender in :line 0
     at FireOnPostRender in :line 0

14:50:00:365 Default STACKFailed resizing atlas [AgeAtlas:softwareRasterAtlas] from 128x128 to 256x128xARGBFloat

     at GetOrCreateGlyph in :line 0
     at GetOrCreateInAtlas in :line 0
     at GetCharInfo in :line 0
     at UpdateTextQuadInfos_BruteForce in :line 0
     at UpdateQuadInfos in :line 0
     at UpdateRenderData in :line 0
     at UpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at UpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateRendering in :line 0
     at OnCameraPreCull in :line 0
     at FireOnPreCull in :line 0

14:50:00:366 Default STACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 128x128 to 256x256xARGBFloat

     at GetOrCreateGlyph in :line 0
     at GetOrCreateInAtlas in :line 0
     at GetCharInfo in :line 0
     at UpdateTextQuadInfos_BruteForce in :line 0
     at UpdateQuadInfos in :line 0
     at UpdateRenderData in :line 0
     at UpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at UpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateRendering in :line 0
     at OnCameraPreCull in :line 0
     at FireOnPreCull in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Light for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Engine for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionRight/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:338 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:339 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:339 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:339 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:339 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:339 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:339 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:339 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:339 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:339 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:339 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Light for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:340 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Engine for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Light for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/Decal_Abrasion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/FX_Explosion for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Engine for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Engine for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Light for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:01:341 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 300 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:02:661 AGE STACKExpandQuadToRenderBuffer

     at ProcessCommandBuffer_Inline in :line 0
     at DoRender in :line 0
     at Render in :line 0
     at RenderWithTechnique in :line 0
     at RenderWithHook in :line 0
     at OnCameraPostRender in :line 0
     at FireOnPostRender in :line 0

14:50:03:308 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Light for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Engine for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionRight/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Light for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Engine for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Light for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/Decal_Abrasion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/FX_Explosion for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Engine for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Engine for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Light for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:03:309 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 400 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:05:098 Default STACKLoading file 'C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 569.sav'

     at LoadGame in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:05:098 Runtime STACKRuntimeState_OutGame.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:098 Runtime STACKRuntimeState_Lobby.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:098 Runtime STACKThe session has been created; opening the session in 'Single' mode (default)...

     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:098 Session STACKOnSessionChange: Opening.

     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:098 Default STACKCharacter '​' 0x200B is not available in font SSPro-Regular

     at CheckGlyphAvailability in :line 0
     at GetGlyphPositioningInformation in :line 0
     at GlyphPositioning in :line 0
     at GetGlyphPositioning in :line 0
     at GetCharAdvance in :line 0
     at ComputeTextWidth in :line 0
     at CanFitText in :line 0
     at ComputeText in :line 0
     at set_Text in :line 0
     at ReplaceInputText in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:098 Runtime STACKThe session has been opened.

     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:098 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer is null.

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:098 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (GameSaveDescriptor).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:098 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (clients).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:098 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:098 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (GameSaveDescriptor).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:098 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (clients).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByClient, bitfield = 0

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/_turn/34 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/sessionname/Игра пользователя Блевальщица (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Session STACK[ILobbySlotProvider] RefreshLobbySlotCount(6)

     at RefreshLobbySlotCount in :line 0
     at OnNumberOfSlotsChanged in :line 0
     at Session_LobbyDataChange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/globaltimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/endturntimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/overtimemode/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:099 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/allowspacebattlerewatch/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/score/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/military/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/supremacy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/conquest/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/science/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/economy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/wonder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/galaxygenerationseed/8648 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Session STACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...

     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/sessionname/Игра пользователя Блевальщица (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/owner/76561198066931352 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/version/281496451743749 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/_turn/34 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:100 Runtime STACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/globaltimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/endturntimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/overtimemode/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/allowspacebattlerewatch/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/score/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/military/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/supremacy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/conquest/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/science/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/economy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/wonder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/galaxygenerationseed/8648 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:101 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:102 Session STACK[ILobbySlotProvider] RefreshLobbySlotCount(6)

     at RefreshLobbySlotCount in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:102 Session STACKOnSessionChange: Opened.

     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:102 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:102 Runtime STACK[ChatMessage] RECV: l:/runtimehash/3CA404C591B88609A1514700E6663BDE (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:102 Runtime STACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:05:117 Session STACKSessionState_Opened.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Session STACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...

     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/sessionname/Игра пользователя Блевальщица (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/owner/76561198066931352 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/version/281496451743749 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/_turn/34 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/globaltimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/endturntimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/overtimemode/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/allowspacebattlerewatch/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/score/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/military/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/supremacy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/conquest/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/science/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/economy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/wonder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:118 Runtime STACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/galaxygenerationseed/8648 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/runtimehash/3CA404C591B88609A1514700E6663BDE (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Session STACKSessionState_Opened.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Session STACKSessionState_OpenedAndReady.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Runtime STACK[ChatMessage] RECV: q:/ready/0/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLocalMemberReady in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Session STACKSessionState_OpenedAndReady.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:119 Session STACKSessionState_OpenedAndCounting.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:138 Session STACKSessionState_OpenedAndCounting.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:138 Session STACKSessionState_OpenedAndLaunching.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:138 Runtime STACK[ChatMessage] RECV: q:/ready/0/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLocalMemberReady in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:138 Runtime STACK[ChatMessage] RECV: r:/0x01100001065b9698/q:/ready/0/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLocalMemberReady in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:244 Default STACKLaunchAsync()

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:277 Session STACKLaunching the game server...

     at IGameServerLauncher.Launch in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:277 GameServer STACKGameServerState_InitializeServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:278 GameServer STACKGameServerState_LaunchGame

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:331 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'GuiNotificationManager.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:05:331 Default STACKWaiting for the ignition of all game ancillaries...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:05:331 Session STACKLaunching the game client...

     at IGameClientLauncher.Launch in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:331 Gameplay STACK[IEndTurnService] RegisterCanExecuteValidator | Registered Method 'GameClient.CanExecuteEndTurn'.

     at RegisterCanExecuteValidator in :line 0
     at .ctor in :line 0
     at IGameClientLauncher.Launch in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:331 Session STACKSessionState_OpenedAndLaunching.End()

     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:331 Session STACKSessionState_OpenedAndLaunched.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:331 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:331 GameClient STACKGameClientState_WaitingForServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:05:331 GameClient STACKGameClientState_ConnectingToServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:06:886 Default STACKAll game ancillaries have been ignited.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Default STACKLoading from archive 'C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 569.sav'...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Runtime STACK[ChatMessage] RECV: l:/_turn/34 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Default STACKUsing path to archive: 'C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 569.sav'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Default STACKLoading my game...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 GUI STACKCannot find the GuiElement 'SuperAffinityTerrans'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 GUI STACKCannot find the GuiElement 'SuperAffinityVenetians'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 GUI STACKCannot find the GuiElement 'SuperAffinityTimeLords'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 GUI STACKCannot find the GuiElement 'SuperAffinityVampirilis'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 GUI STACKCannot find the GuiElement 'SuperAffinityMajorHisshos'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 GUI STACKCannot find the GuiElement 'SuperAffinityUnfallen'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Runtime STACK[ChatMessage] RECV: l:/_turn/34 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:886 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:887 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:888 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 Default STACKThe game ancillary (type of: PlayerControllerRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:889 GameServer STACKInitiate connection to server with steamIDRemote: 0x1100001065b9698, steamIDUser: 0x1100001065b9698.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:06:889 GameClient STACKGot initiate connection response from server.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:06:889 GameClient STACKEmpire index unset. Retrieved #0 from lobby slot.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:06:909 Default STACKThe game ancillary (type of: GuiNotificationManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:909 GameClient STACKSuccessfully connected to SteamGameServer.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:06:909 GameClient STACKGameClientState_ConnectedToServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:06:909 GameClient STACKGameClientState_LaunchGame

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:06:909 Network STACKDumping method set to 'Text'.

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:06:910 Default STACKWaiting for the game server to launch the game...

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:06:928 Gameplay STACKThe pathfinding service is ready.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:928 Default STACKThe game ancillary (type of: PathfindingManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:928 GameClient STACKEmpire index unset. Retrieved #0 from lobby slot.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:06:928 GameClient STACKEmpire index unset. Retrieved #0 from lobby slot.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:06:947 Default STACKThe game ancillary (type of: PositioningService) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:967 Default STACKThe game ancillary (type of: VisibilityController) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:06:985 Default STACKThe game ancillary (type of: GameEntityRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:009 Default STACKThe game ancillary (type of: ShipDesignRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:030 Default STACKThe game ancillary (type of: ConstructibleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:047 Default STACKThe game ancillary (type of: EncounterRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Light for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Engine for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionRight/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:065 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Light for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Engine for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Light for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/Decal_Abrasion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/FX_Explosion for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Engine for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Engine for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Light for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 HxFx STACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 500 iterations.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:066 Default STACKThe game ancillary (type of: ColonizedStarSystemRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:083 Default STACKThe game ancillary (type of: PlayerRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:102 Default STACKThe game ancillary (type of: TutorialManager) has been loaded (in 0.0009973 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:120 Default STACKThe game ancillary (type of: QuestManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:137 Default STACKThe game ancillary (type of: DiplomaticAlliancesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:156 Default STACKThe game ancillary (type of: DiplomaticContractsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:176 Default STACKThe game ancillary (type of: VictoryManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:193 Default STACKThe game ancillary (type of: TradingCompanyRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:209 Default STACKThe game ancillary (type of: DiplomacyManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:229 Default STACKThe game ancillary (type of: DiplomaticWarManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:245 Default STACKThe game ancillary (type of: Marketplace) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:265 Default STACKThe game ancillary (type of: MinorManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:283 Default STACKThe game ancillary (type of: FleetMissionManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:302 Default STACKThe game ancillary (type of: GroundBattleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:319 Default STACKThe game ancillary (type of: ServerGroundBattleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:338 Default STACKThe game ancillary (type of: NodesVisibilityManager) has been loaded (in 0.0009977 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:359 Default STACKThe game ancillary (type of: EternalImprovementManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:375 Default STACKThe game ancillary (type of: TimeBubbleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:394 Default STACKThe game ancillary (type of: MinigamesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:411 Default STACKThe game ancillary (type of: PopulationsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:430 Default STACKThe game ancillary (type of: GuardiansManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:450 Default STACKThe game ancillary (type of: ConstellationStatusManager) has been loaded (in 0.0009978 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:471 Default STACKThe game ancillary (type of: ContextualDiplomacyManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:486 Default STACKThe game ancillary (type of: PiratesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:504 Default STACKThe game ancillary (type of: CoordinationRequestsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:525 Default STACKThe game ancillary (type of: DiplomaticPressureManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:541 Default STACKThe game ancillary (type of: NodeEffectRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:562 Default STACKThe game ancillary (type of: GalaxyManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:577 Default STACKThe game ancillary (type of: EffectZoneController) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:597 Default STACKThe game ancillary (type of: HackingManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:616 Default STACKThe game ancillary (type of: AcademyRequestsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:637 Default STACKThe game ancillary (type of: AcademyRolesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:654 Default STACKThe game ancillary (type of: QuestionsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:672 Default STACKThe game ancillary (type of: RelicsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:913 Default STACKGalaxy Seed = 8648

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:07:913 Default STACKFog of war texture format: RGB24.

     at LoadFogOfWar in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] Empire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] Empire#1 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] Empire#2 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] Empire#3 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] Empire#4 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] Empire#5 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] MinorEmpire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] MinorEmpire#1 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] MinorEmpire#2 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] MinorEmpire#3 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] MinorEmpire#4 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] MinorEmpire#5 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] MinorEmpire#6 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] MinorEmpire#7 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] MinorEmpire#8 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] MinorEmpire#9 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] LesserEmpire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACK[Game] PirateEmpire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at InitializeTutorial in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACKGame has been loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACKCannot add a simulation object twice to the same parent, ignoring...

     at Unsafe_AddChild in :line 0
     at AddChild in :line 0
     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACKCannot add a simulation object twice to the same parent, ignoring...

     at Unsafe_AddChild in :line 0
     at AddChild in :line 0
     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Default STACKCannot add a simulation object twice to the same parent, ignoring...

     at Unsafe_AddChild in :line 0
     at AddChild in :line 0
     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 Gameplay STACKGame created.

     at GameService_CreateGameComplete in :line 0
     at OnCreateGameComplete in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 GUI STACK[PropertyFiltering] Empire Empire 0 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:822 GUI STACK[PropertyFiltering] Empire Empire 1 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 2 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 3 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 4 subscribed to PropertyFilteringRule RuleNoHappiness

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 5 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 6 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 7 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 8 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 9 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 10 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 11 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 12 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 13 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 14 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 15 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 16 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:823 GUI STACK[PropertyFiltering] Empire Empire 17 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 AI STACKLoad AI0 in Release configuration.

     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 AI STACKLoad AI plugin Amplitude.AI.Core v1.0.187.328 from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Release/Amplitude.AI.Core.dll

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 AI STACKAI app domain created

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 AI STACKAI module 'E.N.F.E.R' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 AI STACKAI module 'Communication' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 AI STACKAI module 'Debug' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 AI STACKAI module 'Diagnostics' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 AI STACKInitialize AI modules communication interfaces.

     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 AI STACKInitialize AI modules.

     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 AI STACK[AI] Initialization of AIModule E.N.F.E.R [AI0]

     at Initialize in :line 0
     at Initialize in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 AI STACK[AI] Initialization of Communication module. [AI0]

     at Initialize in :line 0
     at Initialize in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 AI STACK[AI] Initialization of Diagnostics module. [AI0]

     at Initialize in :line 0
     at Initialize in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 Default STACKThe game interface (GameServer) has recieved the game change notification: 'Created'.

     at GameService_GameChange in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 Default STACKThe game interface (GameClient) has recieved the game change notification: 'Created'.

     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:824 GameServer STACKGameServerState_GameLaunchedAndReady

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:11:824 GameClient STACKGameClientState_GameLaunched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:11:824 Default STACKChanging the active player controller from 'null' to 'Empire#0'.

     at SetActivePlayerController in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:11:824 AGE STACKCaching reflection information for target class 'TechnologyLinkSpark, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).

     at IsScalable in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at InstantiateChild in :line 0
     at ReserveChildren in :line 0
     at BindTechnologyLinks in :line 0
     at BindInspectedEmpire in :line 0
     at OnPlayerEmpireChanged in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at set_PlayerEmpire in :line 0
     at PlayerControllerRepository_ActivePlayerControllerChange in :line 0
     at SetActivePlayerController in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:11:824 Gameplay STACK[PlayerRepository] Player 'Блевальщица' has been registered (Graphical/Local) on Empire #0.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:11:824 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #1.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:11:824 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #2.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:11:824 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #3.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:11:824 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #4.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:11:824 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #5.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:11:824 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [Default] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

14:50:11:824 AI STACK[AI] [Event]Remove 0 events [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

14:50:11:824 AI STACK[AI] [Event]Remove [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

14:50:11:824 AI STACK[AI] [Event]keep 0 events [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

14:50:11:824 AI STACK[AI] [Event]keep [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

14:50:11:922 Audio STACKAudio receiver #0 has been initialized.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:922 Prism STACKGame Start: {"gameDifficulty":"Normal","factionAffinity":"AffinityGameplayTerrans","customFaction":"False","playerCount":6,"galaxySize":"Large","galaxyShape":"Ovoid","gameSpeed":"Normal","tutorialDifficulty":"None","sessionMode":"Single","isNewGame":"False","isAutoTest":"False","IsModded":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.03.06","eventName":"Game Start","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:50:07.697"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:11:922 HxFx STACKUnbinding service [CameraPreRenderHookHandler] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0

14:50:11:922 HxFx STACKUnbinding service [CameraPreRenderHookHandler] with context [BattleBackground]

     at RemoveService in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0

14:50:11:922 Default STACKReleasing the current world view technique...

     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:922 Default STACKIn technique Prod, unloading ancillaries.

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:922 Default STACKIn Technique Prod, unloading ancillary CircleRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:922 HxFx STACKUnbinding service [ICircleRendererService] with context [Battle]

     at RemoveService in :line 0
     at UnbindServices in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:922 Default STACKIn Technique Prod, unloading ancillary InstancingRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:922 HxFx STACKUnbinding service [IInstancingRendererService] with context [Battle]

     at RemoveService in :line 0
     at UnbindServices in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKIn Technique Prod, ancillaries unloaded.

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 HxFx STACKChanging (pop) global shader keyword from INGAME_RENDERER to INGAME_RENDERER

     at PopGlobalShaderKeyword in :line 0
     at PopInsideShaderKeyword in :line 0
     at Unload in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKReleasing Technique Prod

     at Release in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKTechnique Prod released

     at Release in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 HxFx STACKUnbinding service [GPUGlobalTimeManager] with context [Default]

     at RemoveService in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKReleasing the current world view technique...

     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKIn technique Battle, unloading ancillaries.

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKIn Technique Battle, unloading ancillary ShipInvisibilityRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 HxFx STACKUnbinding service [ShipInvisibilityRenderer] with context [Battle]

     at RemoveService in :line 0
     at UnbindServices in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKIn Technique Battle, unloading ancillary ProceduralGeometryRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 HxFx STACKUnbinding service [ProceduralGeometryRendererManager] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKIn Technique Battle, unloading ancillary ScanViewBattleRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 HxFx STACKUnbinding service [ScanViewBattleRenderer] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKIn Technique Battle, unloading ancillary TextRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 HxFx STACKUnbinding service [ITextRendererService] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKIn Technique Battle, unloading ancillary PlanetoidRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 HxFx STACKUnbinding service [IPlanetoidRendererService] with context [BattleBackground]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKIn Technique Battle, ancillaries unloaded.

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKReleasing Technique Battle

     at Release in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 Default STACKTechnique Battle released

     at Release in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 HxFx STACKUnbinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 HxFx STACK[HxFxSystemComponentTextureAtlasManager] unassigning atlas [Atlas_DecalFx] (2048x1024) from Tag [DecalFx] to global name [_DecalAtlas].

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:11:923 HxFx STACKUnbinding service [ILodService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at OnDestroy in :line 0

14:50:13:002 HxFx STACKBinding service [GPUGlobalTimeManager] with context [Default] with an instance of type [GPUGlobalTimeManager]

     at AddService in :line 0
     at Awake in :line 0
     at Internal_CloneSingle in :line 0
     at Instantiate in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:002 Default STACKInitializing the render view technique...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:002 HxFx STACKBinding service [IInstancingRendererService] with context [Default] with an instance of type [InstancingRenderer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:002 HxFx STACKBinding service [ICircleRendererService] with context [Default] with an instance of type [CircleRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:002 HxFx STACKBinding service [IQuadRendererService] with context [Default] with an instance of type [QuadRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:002 Default STACKIn Technique Default, Waiting for the ignition of all galaxy view technique ancillaries...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:002 Default STACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:002 Default STACKIn Technique Default, ancillary of type GalaxyEntityCulling is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:002 Default STACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:002 Default STACKIn Technique Default, ancillary of type HackingOperationRenderer is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:003 HxFx STACKBinding service [GalaxyLifeRendererManager] with context [Default] with an instance of type [GalaxyLifeRendererManager]

     at AddService in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [Battle] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [BattleBackground] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [ShipDesignReflection] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found BackgroundFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found OpaqueFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found PostProcessFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found DecalFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACK[HxFxSystemComponentTextureAtlasManager] assigning atlas [Assets/HxFx/Resources/Textures/Atlas_DecalFx.png] (2048x1024) to global name [_DecalAtlas]. From Tag [DecalFx]

     at LoadAtlas in :line 0
     at LoadAtlasAndExport in :line 0
     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACKBinding service [ILodService] with context [Default] with an instance of type [LodServiceImplementation]

     at AddService in :line 0
     at Load in :line 0
     at .ctor in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Default] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]

     at AddService in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]

     at AddService in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACKBinding service [IPlanetoidRendererService] with context [Battle] with an instance of type [PlanetoidRendererManager]

     at AddService in :line 0
     at LoadNoCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 Default STACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'PlanetoidRendererManager' has been loaded in 0.0009992 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 HxFx STACKBinding service [ScanViewBattleRenderer] with context [Battle] with an instance of type [ScanViewBattleRenderer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 Default STACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'ScanViewBattleRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:13:003 View STACKIn ShipDesignAndDiscovery ShipDesignPrefab ShipDesignRenderer (UnityEngine.GameObject), the top game object should not be enabled.

     at Load in :line 0
     at Start in :line 0

14:50:13:011 Default STACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:011 Default STACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Audio STACKAudio receiver #1 has been initialized.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Default STACKIn Technique Default, all galaxy view technique ancillaries have been ignited

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Default STACKLoading the render view technique...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Default STACKIn Technique Default, Load

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Default STACKIn Technique Default, load rendering technique ancillaries InstancingRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Default STACKIn Technique Default, the ancillary service 'InstancingRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Default STACKIn Technique Default, load rendering technique ancillaries CircleRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Default STACKIn Technique Default, the ancillary service 'CircleRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Default STACKIn Technique Default, load rendering technique ancillaries LineRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Default STACKIn Technique Default, the ancillary service 'LineRendererManager' has been loaded in 0.0039871 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Default STACKIn Technique Default, load rendering technique ancillaries CurvedLineRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Default STACKIn Technique Default, the ancillary service 'CurvedLineRendererManager' has been loaded in 0.0009969 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:027 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:032 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:032 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:044 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:13:044 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:14:132 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:14:132 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:009 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:009 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManagerDispatcher

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:009 Default STACKIn Technique Default, the ancillary service 'DiskRendererManagerDispatcher' has been loaded in 0.0009977 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:009 Default STACKIn Technique Default, load rendering technique ancillaries FOWRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:009 Default STACKIn Technique Default, the ancillary service 'FOWRendererManager' has been loaded in 0.059844 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:009 Default STACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:009 HxFx STACKBinding service [IPlanetoidRendererService] with context [Default] with an instance of type [PlanetoidRendererManager]

     at AddService in :line 0
     at LoadNoCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:009 Default STACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0.0009976 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:009 Default STACKIn Technique Default, load rendering technique ancillaries ProbeLaunchingRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'ProbeLaunchingRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries DashRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'DashRendererManager' has been loaded in 0.0049869 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries EncodedMeshInTextureManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'EncodedMeshInTextureManager' has been loaded in 0.0049875 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries PastEncounterRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'PastEncounterRendererManager' has been loaded in 0.0009977 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyEntityFactory

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName19'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName35'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName63'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName47'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName44'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'GalaxyEntityFactory' has been loaded in 3.4940208 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyEntityMapping

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'GalaxyEntityMapping' has been loaded in 0.0009982 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyEntityCulling

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'GalaxyEntityCulling' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyLayerController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'GalaxyLayerController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries PrimitiveMaskComputer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 HxFx STACKBinding service [IPrimitiveMaskFilterService] with context [Default] with an instance of type [PrimitiveMaskComputer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'PrimitiveMaskComputer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0.000996 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantMouseKeyController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'LayerDependantMouseKeyController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries PathRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, the ancillary service 'PathRenderer' has been loaded in 0.0009974 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:010 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyPositioning

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'GalaxyPositioning' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries RenderStatisticsService

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'RenderStatisticsService' has been loaded in 0.0009976 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries VisibleDockingSlotRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'VisibleDockingSlotRepository' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyFleetRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 GUI STACKTrying to register a GalaxyFleet which was already registered.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 GUI STACKTrying to register a GalaxyFleet which was already registered.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'VisibleGalaxyFleetRepository' has been loaded in 0.0009969 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyHangarRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'VisibleGalaxyHangarRepository' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries AtlasManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'AtlasManager' has been loaded in 0.0099749 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries QuadRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'QuadRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries GuiSelectedGarrisonsRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'GuiSelectedGarrisonsRepository' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries TradeRouteRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'TradeRouteRenderer' has been loaded in 0.0019934 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries FIDSIRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 HxFx STACKBinding service [IFIDSIRendererService] with context [Default] with an instance of type [FIDSIRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'FIDSIRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries SpaceRootsRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'SpaceRootsRenderer' has been loaded in 0.0039894 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries HackingOperationRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'HackingOperationRenderer' has been loaded in 0.0049856 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 Default STACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 HxFx STACKChanging (push) global shader keyword from to INGAME_RENDERER

     at PushGlobalShaderKeyword in :line 0
     at PushInsideShaderKeyword in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:011 GameClient STACKGameClientState_GameLaunchedAndReady

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:090 Runtime STACK[ChatMessage] RECV: l:/_launching/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:090 Runtime STACK[ChatMessage] RECV: l:/_gameinprogress/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_GameInProgress in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:090 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:090 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:091 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:091 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:091 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:091 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:091 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:144 Order STACKOrderEntityAction#00000000; EmpireIndex:1; MoveToProbeAction#270, InitiatorGUID:2721, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:144 Order STACKOrderUpdateBestSystem#00000001; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:144 Order STACKOrderUpdateBestSystem#00000002; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:144 Order STACKOrderTransferResource#00000003; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:144 Order STACKOrderTransferResource#00000004; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:144 Order STACKOrderSpawnImprovement#00000005; EmpireIndex:8; ImprovementDefinitionName:StarSystemImprovementIndustry1; TargetGUID:1010; ImprovementGUID:2733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:144 Order STACKOrderTransferResource#00000006; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:144 Order STACKOrderTransferResource#00000007; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:254 Order STACKOrderTransferResource#00000008; EmpireIndex:9; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:254 Order STACKOrderTransferResource#00000009; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:254 Order STACKOrderSpawnImprovement#0000000A; EmpireIndex:11; ImprovementDefinitionName:StarSystemImprovementScience1; TargetGUID:1019; ImprovementGUID:2734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:254 Order STACKOrderTransferResource#0000000B; EmpireIndex:11; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:254 Order STACKOrderTransferResource#0000000C; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:254 Order STACKOrderScrapShips#0000000D; EmpireIndex:11; ShipGUIDs: 2147, 2148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:254 Order STACKOrderCreateFleetFromShipDesignName#0000000E; EmpireIndex:11; FleetGUID:2732, ShipDesignGUIDs: MinorFactionAdvancedSmallAttackStrong x 1, MinorFactionAdvancedSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:254 Gameplay STACKAdd 0 experience to ship Ship#2735

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:254 Gameplay STACKAdd 0 experience to ship Ship#2736

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:254 Order STACKOrderTransferResource#0000000F; EmpireIndex:11; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-567

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:561 Order STACKOrderCreateFleetMission#00000010

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:561 Order STACKOrderTransferResource#00000011; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:561 Order STACKOrderTransferResource#00000012; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:561 Order STACKOrderTransferResource#00000013; EmpireIndex:15; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:561 Order STACKOrderUpdatePiratePhantomGarrison#00000014

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:561 Order STACKOrderSelectHackingOperationOutcome#00000015; HackingOperationGUID:2550, OutcomeDefinitionName:HackingOperationOutcomeEmpireDevelopmentResearchMalus, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:561 GUI STACKGuiWindow 'InformationNotificationWindow' is not game-ready yet when trying to show it.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowGuiNotification in :line 0
     at ToggleGuiNotification in :line 0
     at RecordEventForEmpire in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:561 Order STACKOrderFinishDockingFleet#00000016, Ticket: 00000001; EmpireIndex:11; FleetGUID:2732

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:561 Order STACKOrderTerminateHackingOperation#00000017; OperationGUID:2550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:617 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:617 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:642 Order STACKOrderUpdateQuests#00000018, Ticket: 00000002

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:642 Order STACKOrderUpdateQuests#00000019, Ticket: 00000003

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:642 Order STACKOrderUpdateQuests#0000001A, Ticket: 00000004

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:642 Order STACKOrderUpdateQuests#0000001B, Ticket: 00000005

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:642 Order STACKOrderUpdateQuests#0000001C, Ticket: 00000006

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:642 Order STACKOrderRemoveQuestMarkers#0000001D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:642 Order STACKOrderUpdateQuests#0000001E, Ticket: 00000007

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:642 Order STACKOrderUpdateQuests#0000001F, Ticket: 00000008

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:652 Order STACKOrderCompleteQuest#00000020, Ticket: 00000009

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:712 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:20:738 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/BackgroundRenderer/MilitaryScreen/MainContainer/ShipDesignOverviewPanel currentViewIndex=0

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:20:738 AI STACKGame object 'Game' map to AI snapshot 'GameSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:763 AI STACKGame object 'Galaxy' map to AI snapshot 'GalaxySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:815 AI STACKGame object 'Marketplace' map to AI snapshot 'MarketplaceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:857 AI STACKGame object 'AIEventDiplomaticContractRefused' map to AI snapshot 'AIEventDiplomaticContractRefused'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:857 AI STACKGame object 'EventGroundBattleOutcomeSelection' map to AI snapshot 'EventGroundBattleOutcomeSelection'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:880 AI STACKGame object 'EventHackingOperationOutcomeSelection' map to AI snapshot 'EventHackingOperationOutcomeSelection'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:896 AI STACKGame object 'EventOnQuest' map to AI snapshot 'EventOnQuest'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:896 AI STACKGame object 'EventContextualDiplomaticExchangeUpdated' map to AI snapshot 'EventContextualDiplomaticExchangeUpdated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:914 AI STACKGame object 'EventDiplomaticContractTermCollectionChange' map to AI snapshot 'EventDiplomaticContractTermCollectionChange'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:929 AI STACKGame object 'EventContextualDiplomaticExchangeStarted' map to AI snapshot 'EventContextualDiplomaticExchangeStarted'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:929 AI STACKGame object 'EventFleetDocked' map to AI snapshot 'EventFleetDocked'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:946 AI STACKGame object 'EventDiplomaticContractStateChange' map to AI snapshot 'EventDiplomaticContractStateChange'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:946 AI STACKGame object 'EventProbeDestroyed' map to AI snapshot 'EventProbeDestroyed'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:964 AI STACKGame object 'EventQuestBegun' map to AI snapshot 'EventQuestBegun'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:964 AI STACKGame object 'EventObliteratorAttackReport' map to AI snapshot 'EventSystemObliteratedAttackReport'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:980 AI STACKGame object 'EventObliteratorVictimReport' map to AI snapshot 'EventSystemObliteratedVictimReport'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:20:997 AI STACKGame object 'EventWarEnd' map to AI snapshot 'EventWarEnd'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:013 AI STACKGame object 'AIEventCivilianShipAttacked' map to AI snapshot 'AIEventCivilianShipAttacked'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:013 AI STACKGame object 'EventAllianceDestroyed' map to AI snapshot 'EventAllianceDestroyed'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:028 AI STACKGame object 'EventBattleSetup' map to AI snapshot 'EventBattleSetup'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:046 AI STACKGame object 'EventGuardianAwaken' map to AI snapshot 'EventGuardianAwaken'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:063 AI STACKGame object 'EventLeaveAlliance' map to AI snapshot 'EventLeaveAlliance'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:063 AI STACKGame object 'EventMothershipAttached' map to AI snapshot 'EventMothershipAttached'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:080 AI STACKGame object 'EventOutpostCompetitionEnded' map to AI snapshot 'EventOutpostCompetitionEnded'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:095 AI STACKGame object 'EventPlanetDestroyed' map to AI snapshot 'EventPlanetDestroyed'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:113 AI STACKGame object 'EventProbeLaunched' map to AI snapshot 'EventProbeLaunched'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:129 AI STACKGame object 'EventSystemGainedFromInfluence' map to AI snapshot 'EventSystemGainedFromInfluence'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:145 AI STACKGame object 'EventTimeBubbleCreated' map to AI snapshot 'EventTimeBubbleCreated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:162 AI STACKGame object 'AIEvent' map to AI snapshot 'AIEvent'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:163 AI STACKGame object 'AIEventBattleSetup' map to AI snapshot 'AIEventBattleSetup'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:179 AI STACKGame object 'AIEventDiplomaticContractSigned' map to AI snapshot 'AIEventDiplomaticContractSigned'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:196 AI STACKGame object 'AIEventGroundBattleCreated' map to AI snapshot 'AIEventGroundBattleCreated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:212 AI STACKGame object 'EventFleetMoveStarted' map to AI snapshot 'EventFleetMoveStarted'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:229 AI STACKGame object 'EventOutpostCreated' map to AI snapshot 'EventOutpostCreated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:245 AI STACKGame object 'EventSystemLostToGroundBattle' map to AI snapshot 'EventSystemLostToGroundBattle'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:582 GUI STACKGuiWindow 'InformationNotificationWindow' is finally game-ready.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:21:582 AI STACKGame object 'EmpireEvent' map to AI snapshot 'EmpireEvent'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:582 AI STACKGame object 'StarSystemImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:582 AI STACKGame object 'PlanetImprovementDefinition' map to AI snapshot 'PlanetImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:582 AI STACKGame object 'PlanetColonizationConstructibleElement' map to AI snapshot 'PlanetColonizationSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:724 Default STACKFailed resizing atlas [AgeAtlas:softwareRasterAtlas] from 256x256 to 512x256xARGBFloat

     at GetOrCreateGlyph in :line 0
     at GetOrCreateInAtlas in :line 0
     at GetCharInfo in :line 0
     at UpdateTextQuadInfos_BruteForce in :line 0
     at UpdateQuadInfos in :line 0
     at UpdateRenderData in :line 0
     at UpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateRendering in :line 0
     at OnCameraPreCull in :line 0
     at FireOnPreCull in :line 0

14:50:21:724 Default STACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 256x256 to 512x512xARGBFloat

     at GetOrCreateGlyph in :line 0
     at GetOrCreateInAtlas in :line 0
     at GetCharInfo in :line 0
     at UpdateTextQuadInfos_BruteForce in :line 0
     at UpdateQuadInfos in :line 0
     at UpdateRenderData in :line 0
     at UpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateRendering in :line 0
     at OnCameraPreCull in :line 0
     at FireOnPreCull in :line 0

14:50:21:724 AI STACKGame object 'StarSystemDecolonizeImprovementDefinition' map to AI snapshot 'StarSystemDecolonizeImprovementDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:724 AI STACKGame object 'StarSystemPopulationTransformImprovementDefinition' map to AI snapshot 'StarSystemPopulationTransformImprovementDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:724 AI STACKGame object 'StarSystemResourceImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:724 AI STACKGame object 'PlanetTerraformationDefinition' map to AI snapshot 'PlanetTerraformationDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:724 AI STACKGame object 'StarSystemTimeBubbleImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:724 AI STACKGame object 'ResourceDefinition' map to AI snapshot 'ResourceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:724 AI STACKGame object 'LuxuryResourceDefinition' map to AI snapshot 'ResourceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:755 AI STACKGame object 'DiplomaticTermPressureReductionDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:755 AI STACKGame object 'DiplomaticTermDeclareWarDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:755 AI STACKGame object 'DiplomaticTermResourceExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:755 AI STACKGame object 'DiplomaticTermTechnologyExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:755 AI STACKGame object 'DiplomaticTermResourceExchangeDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:755 AI STACKGame object 'DiplomaticTermTechnologyExchangeDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:764 AI STACKGame object 'DiplomaticTermStarSystemColonyExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:764 AI STACKGame object 'DiplomaticTermStarSystemOutpostExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:779 AI STACKGame object 'DiplomaticTermDiplomaticRelationStateDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:779 AI STACKGame object 'DiplomaticTermAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:779 AI STACKGame object 'DiplomaticTermBreakAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:779 AI STACKGame object 'DiplomaticTermRenounceAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:795 AI STACKGame object 'DiplomaticTermProposalDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:796 AI STACKGame object 'DiplomaticTermPressureEffectDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:796 AI STACKGame object 'DiplomaticTermDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:796 AI STACKGame object 'DiplomaticTermMapSharingDefinition' map to AI snapshot 'DiplomaticTermMapSharingDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:812 AI STACKGame object 'DiplomaticTermFactionPactDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:812 AI STACKGame object 'AnomalyReductionDefinition' map to AI snapshot 'AnomalyReductionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:829 AI STACKGame object 'TechnologyDefinition' map to AI snapshot 'TechnologySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:829 AI STACKGame object 'TechnologyStageDefinition' map to AI snapshot 'TechnologyStageSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:844 AI STACKGame object 'TradingCompanyImprovementDefinition' map to AI snapshot 'TradingCompanyImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:862 AI STACKGame object 'RecipeIngredientDefinition' map to AI snapshot 'RecipeIngredientSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:862 AI STACKGame object 'RecipeSlotDefinition' map to AI snapshot 'RecipeSlotSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:862 AI STACKGame object 'DefenseModuleDefinition' map to AI snapshot 'DefenseModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:862 AI STACKGame object 'SupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:878 AI STACKGame object 'WeaponModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:879 AI STACKGame object 'SystemSupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:879 AI STACKGame object 'LogisticsModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:894 AI STACKGame object 'MothershipModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:894 AI STACKGame object 'SquadronModuleDefinition' map to AI snapshot 'SquadronModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:911 AI STACKGame object 'DestructionModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:911 AI STACKGame object 'HeroSkillDefinition' map to AI snapshot 'HeroSkillSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:928 AI STACKGame object 'OffenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:945 AI STACKGame object 'DefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:945 AI STACKGame object 'RerouteOffenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:945 AI STACKGame object 'BackdoorProtectionDefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:945 AI STACKGame object 'PlaceViewerDefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:962 AI STACKGame object 'TimedHackingProgramDefinition' map to AI snapshot 'TimedHackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:962 AI STACKGame object 'DiplomaticRelationState' map to AI snapshot 'DiplomaticRelationStateSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:962 AI STACKGame object 'HullDefinition' map to AI snapshot 'HullDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:979 AI STACKGame object 'AcademyRolePreference' map to AI snapshot 'AcademyRolePreferenceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:979 AI STACKGame object 'LawDefinition' map to AI snapshot 'LawSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:998 AI STACKGame object 'EncounterPlayDefinition' map to AI snapshot 'EncounterPlayDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:998 AI STACKGame object 'TraitorBonusThresholdDefinition' map to AI snapshot 'TraitorBonusThresholdDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:998 AI STACKGame object 'HeroDefinition' map to AI snapshot 'HeroSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:21:998 AI STACKGame object 'ContextualDiplomaticTermDefinition' map to AI snapshot 'ContextualTermSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:096 AI STACKGame object 'TradableResource' map to AI snapshot 'TradableResourceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:096 AI STACKGame object 'TradableHero' map to AI snapshot 'TradableHeroSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:114 AI STACKGame object 'TradableShip' map to AI snapshot 'TradableShipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:379 AI STACKGame object 'Construction' map to AI snapshot 'ConstructionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:397 AI STACKGame object 'ShipDesign' map to AI snapshot 'ShipDesignSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:479 AI STACKGame object 'ColonizedPlanet' map to AI snapshot 'ColonizedPlanetSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:642 AI STACKGame object 'ColonizedStarSystem' map to AI snapshot 'ColonizedStarSystemSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:642 AI STACKGame object 'ExploitedStarSystem' map to AI snapshot 'ExploitedStarSystemSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:669 AI STACKGame object 'PirateLair' map to AI snapshot 'PirateLairSnapshotSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:696 AI STACKGame object 'Quest' map to AI snapshot 'QuestSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:746 AI STACKGame object 'QuestEffect' map to AI snapshot 'QuestEffect'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:746 AI STACKGame object 'HeroShip' map to AI snapshot 'HeroShipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:746 AI STACK[AI] No snapshot type have been found for game entity type id: 'Remains' [AI0]

     at TryCreateSnapshotInstanceOf in :line 0
     at CheckForSyncMessage in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:762 AI STACKGame object 'FleetMission' map to AI snapshot 'FleetMissionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:780 AI STACKGame object 'Ship' map to AI snapshot 'ShipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:780 AI STACKGame object 'Fleet' map to AI snapshot 'FleetSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:813 AI STACKGame object 'Senator' map to AI snapshot 'SenatorSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:813 AI STACKGame object 'Hero' map to AI snapshot 'HeroSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:22:830 AI STACKGame object 'MajorEmpire' map to AI snapshot 'MajorEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:263 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/ShipDesignModalWindow/MainContainer/ShipDesignEditionPanel currentViewIndex=1

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:23:263 AI STACKGame object 'Probe' map to AI snapshot 'ProbeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:280 AI STACKGame object 'Recipe' map to AI snapshot 'RecipeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:280 AI STACKGame object 'Mothership' map to AI snapshot 'MothershipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:280 AI STACK[AI] No snapshot type have been found for game entity type id: 'Garrison' [AI0]

     at TryCreateSnapshotInstanceOf in :line 0
     at CheckForSyncMessage in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:350 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/HeroOverviewPanel/ShipDesignOverview currentViewIndex=2

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:23:350 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/ShipDesignHolder/ShipDesignEditionPanel currentViewIndex=3

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:23:362 AI STACKGame object 'MinorEmpire' map to AI snapshot 'MinorEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:413 AI STACKGame object 'LesserEmpire' map to AI snapshot 'LesserEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:463 AI STACKGame object 'PirateEmpire' map to AI snapshot 'PirateEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:496 AI STACKGame object 'Constellation' map to AI snapshot 'ConstellationSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:513 AI STACKGame object 'Curiosity' map to AI snapshot 'CuriositySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:513 AI STACKGame object 'Planet' map to AI snapshot 'PlanetSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:529 AI STACKGame object 'StarSystemNode' map to AI snapshot 'StarSystemNodeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:578 AI STACKGame object 'SpecialNode' map to AI snapshot 'SpecialNodeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:596 AI STACKGame object 'WormholeLink' map to AI snapshot 'WormholeLinkSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:596 AI STACKGame object 'WarpLink' map to AI snapshot 'WarpLinkSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:597 AI STACKGame object 'Hangar' map to AI snapshot 'HangarSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:632 AI STACKGame object 'ActiveLaw' map to AI snapshot 'ActiveLawSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:632 AI STACKGame object 'StarSystemImprovement' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:632 AI STACKGame object 'TimeBubble' map to AI snapshot 'TimeBubbleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:632 AI STACKGame object 'QuestMarker' map to AI snapshot 'QuestMarkerSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:632 AI STACKGame object 'DiplomaticContract' map to AI snapshot 'DiplomaticContractSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:23:984 AI STACKGame object 'OffenseHackingProgram' map to AI snapshot 'OffenseHackingProgramSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:24:014 AI STACKGame object 'DefenseHackingProgram' map to AI snapshot 'DefenseHackingProgramSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:24:032 AI STACKGame object 'TimedHackingProgram' map to AI snapshot 'TimedHackingProgramSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:24:046 AI STACKGame object 'HackingOperation' map to AI snapshot 'HackingOperationSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:24:631 AI STACK[AI] GatherGenerators for 18 empire [AI0]

     at GatherGenerators in :line 0
     at InitializeAsync in :line 0

14:50:26:613 AI STACKOpen archive C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 569.sav

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:26:631 AI STACKGet ai serialization file from archive: 'ENFER.xml'.

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:26:631 AI STACKClose archive C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 569.sav

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:27:065 AI STACKCorrectly received InitializationComplete signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at InitializeAsync in :line 0

14:50:27:065 AI STACK[AI] [Event]Remove 0 events [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:27:065 AI STACK[AI] [Event]Remove [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:27:065 AI STACK[AI] [Event]keep 0 events [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:27:065 AI STACK[AI] [Event]keep [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:27:131 AI STACKGame object 'Remains' map to AI snapshot 'EntitySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:27:131 AI STACKGame object 'Garrison' map to AI snapshot 'EntitySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:28:179 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:28:198 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:391 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:452 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:471 Prism STACKAIPerformanceEvent: {"turn":34,"maxBlackboardMessageCount":248,"maxDecisionCount":10,"maxSyncronizationTime":1108,"maxAnaysisTime":0,"maxStrategicTime":0,"maxDecisionTime":0,"maxActuatorTime":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:50:28.180"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:28:471 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:471 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:502 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:782 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:816 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:816 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:817 Order STACKOrderAIClientStateChange#00000021; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:817 AI STACKChange AI client state from None to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:817 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:28:817 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:28:842 Order STACKOrderEntityAction#00000022, Ticket: 0000000A; EmpireIndex:17; GoToFleetAction#453, InitiatorGUID:2408, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:842 Order STACKOrderEntityAction#00000023, Ticket: 0000000B; EmpireIndex:17; GoToFleetAction#454, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:842 Order STACKOrderEntityAction#00000024, Ticket: 0000000C; EmpireIndex:17; GoToFleetAction#455, InitiatorGUID:2373, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:842 Order STACKOrderEntityAction#00000025, Ticket: 0000000D; EmpireIndex:17; GoToFleetAction#456, InitiatorGUID:2376, Context:Path: 106, Path: Path: 106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:842 Order STACKOrderEntityAction#00000026, Ticket: 0000000E; EmpireIndex:17; GoToFleetAction#457, InitiatorGUID:2375, Context:Path: 84, Path: Path: 84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:865 Order STACKOrderEntityAction#00000027, Ticket: 0000000F; EmpireIndex:17; GoToFleetAction#458, InitiatorGUID:1840, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:865 Order STACKOrderEntityAction#00000028, Ticket: 00000010; EmpireIndex:17; GoToFleetAction#459, InitiatorGUID:1841, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:865 Order STACKOrderEntityAction#00000029, Ticket: 00000011; EmpireIndex:17; GoToFleetAction#460, InitiatorGUID:1842, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:865 Order STACKOrderEntityAction#0000002A, Ticket: 00000012; EmpireIndex:17; GoToFleetAction#461, InitiatorGUID:2371, Context:Path: 11, Path: Path: 11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:865 Order STACKOrderEntityAction#0000002B, Ticket: 00000013; EmpireIndex:17; GoToFleetAction#462, InitiatorGUID:2372, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:865 Order STACKOrderEntityAction#0000002C, Ticket: 00000014; EmpireIndex:17; GoToFleetAction#463, InitiatorGUID:2374, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:865 Order STACKOrderEntityAction#0000002D, Ticket: 00000015; EmpireIndex:17; GoToFleetAction#464, InitiatorGUID:2683, Context:Path: 6, Path: Path: 6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:865 Order STACKOrderEntityAction#0000002E, Ticket: 00000016; EmpireIndex:1; MoveToFleetAction#271, InitiatorGUID:2730, Context:EntityActionContext_Movement, 21->16 (Cost: 3) from 0 to 0.3940015.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderEntityAction#0000002F, Ticket: 00000017; EmpireIndex:1; MoveToFleetAction#272, InitiatorGUID:2668, Context:EntityActionContext_Movement, 21->16 (Cost: 1.614184) from 0.788003 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderEntityAction#00000030, Ticket: 00000018; EmpireIndex:1; MoveToFleetAction#273, InitiatorGUID:2583, Context:EntityActionContext_Movement, 22->17 (Cost: 2.150717) from 0.8480136 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderEntityAction#00000031, Ticket: 00000019; EmpireIndex:1; MoveToFleetAction#274, InitiatorGUID:2517, Context:EntityActionContext_Movement, 16->17 (Cost: 0.9718987) from 0.8185983 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderEntityAction#00000032, Ticket: 0000001A; EmpireIndex:5; MoveToFleetAction#150, InitiatorGUID:2298, Context:EntityActionContext_Movement, 74->70 (Cost: 3.784326) from 0.7298004 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderUpdateEffectZone#00000033

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderEntityAction#00000034, Ticket: 0000001B; EmpireIndex:17; MoveToFleetAction#465, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->84 (Cost: 5) from 0.3544619 to 0.7089239.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderEntityAction#00000035, Ticket: 0000001C; EmpireIndex:17; MoveToFleetAction#466, InitiatorGUID:2376, Context:EntityActionContext_Movement, 103->106 (Cost: 0.2242246) from 0.9570798 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderEntityAction#00000036, Ticket: 0000001D; EmpireIndex:17; MoveToFleetAction#467, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->52 (Cost: 2.535868) from 0.367966 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderEntityAction#00000037, Ticket: 0000001E; EmpireIndex:17; MoveToFleetAction#468, InitiatorGUID:1839, Context:EntityActionContext_Movement, 18->19 (Cost: 2.256255) from 0.8188807 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderEntityAction#00000038, Ticket: 0000001F; EmpireIndex:17; MoveToFleetAction#469, InitiatorGUID:2408, Context:EntityActionContext_Movement, 69->70 (Cost: 1.63312) from 0.6782396 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderEntityAction#00000039, Ticket: 00000020; EmpireIndex:17; MoveToFleetAction#470, InitiatorGUID:2683, Context:EntityActionContext_Movement, 4->6 (Cost: 1.494287) from 0.7399948 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderEntityAction#0000003A, Ticket: 00000021; EmpireIndex:17; MoveToFleetAction#471, InitiatorGUID:2374, Context:EntityActionContext_Movement, 69->71 (Cost: 5) from 0.4655457 to 0.8718464.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:881 Order STACKOrderEntityAction#0000003B, Ticket: 00000022; EmpireIndex:17; MoveToFleetAction#472, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->46 (Cost: 1.76401) from 0.8500503 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:892 Order STACKOrderEntityAction#0000003C, Ticket: 00000023; EmpireIndex:17; MoveToFleetAction#473, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->11 (Cost: 2.083882) from 0.8275486 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:892 Order STACKOrderEntityAction#0000003D, Ticket: 00000024; EmpireIndex:17; MoveToFleetAction#474, InitiatorGUID:1842, Context:EntityActionContext_Movement, 69->71 (Cost: 5) from 0.4001592 to 0.80646.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:892 Order STACKOrderEntityAction#0000003E, Ticket: 00000025; EmpireIndex:17; MoveToFleetAction#475, InitiatorGUID:1841, Context:EntityActionContext_Movement, 51->52 (Cost: 3.789252) from 0.6913033 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:892 Order STACKOrderEntityAction#0000003F, Ticket: 00000026; EmpireIndex:17; MoveToFleetAction#476, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->46 (Cost: 1.76401) from 0.8500503 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:922 Order STACKOrderUpdateVisibility#00000040

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:922 Order STACKOrderCompleteMoveToFleetAction#00000041; EmpireIndex:17; EntityActionId: 466

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:922 Order STACKOrderTerminateEntityAction#00000042; EmpireIndex:17; EntityActionId: 466

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:946 Order STACKOrderEntityAction#00000043; EmpireIndex:0; SiegeStarSystemAction#81, InitiatorGUID:1639

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:28:958 Order STACKOrderTerminateEntityAction#00000044; EmpireIndex:17; EntityActionId: 456

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:081 Order STACKOrderCompleteMoveToFleetAction#00000045; EmpireIndex:1; EntityActionId: 274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:082 Order STACKOrderTerminateEntityAction#00000046; EmpireIndex:1; EntityActionId: 274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:099 Order STACKOrderEntityAction#00000047, Ticket: 00000027; EmpireIndex:1; MoveToFleetAction#275, InitiatorGUID:2517, Context:EntityActionContext_Movement, 17->23 (Cost: 2.028101) from 0 to 0.1642105.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:130 Order STACKOrderUpdateVisibility#00000048

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:266 Order STACKOrderCompleteMoveToFleetAction#00000049; EmpireIndex:17; EntityActionId: 469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:266 Order STACKOrderUpdateVisibility#0000004A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:266 Order STACKOrderTerminateEntityAction#0000004B; EmpireIndex:17; EntityActionId: 469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:285 Order STACKOrderCompleteMoveToFleetAction#0000004C; EmpireIndex:17; EntityActionId: 470

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:286 Order STACKOrderTerminateEntityAction#0000004D; EmpireIndex:17; EntityActionId: 453

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:286 Order STACKOrderUpdateVisibility#0000004E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:286 Order STACKOrderTerminateEntityAction#0000004F; EmpireIndex:17; EntityActionId: 470

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:299 Order STACKOrderTerminateEntityAction#00000050; EmpireIndex:17; EntityActionId: 464

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:317 Order STACKOrderCompleteMoveToFleetAction#00000051; EmpireIndex:1; EntityActionId: 272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:317 Order STACKOrderTerminateEntityAction#00000052; EmpireIndex:1; EntityActionId: 272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:333 Order STACKOrderEntityAction#00000053, Ticket: 00000028; EmpireIndex:1; MoveToFleetAction#276, InitiatorGUID:2668, Context:EntityActionContext_Movement, 16->17 (Cost: 1.385816) from 0 to 0.2586581.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:349 Order STACKOrderUpdateVisibility#00000054

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:381 Order STACKOrderCompleteMoveToFleetAction#00000055; EmpireIndex:17; EntityActionId: 467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:381 Order STACKOrderTerminateEntityAction#00000056; EmpireIndex:17; EntityActionId: 467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:401 Order STACKOrderEntityAction#00000057; EmpireIndex:2; SiegeStarSystemAction#151, InitiatorGUID:2242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:401 Order STACKOrderTerminateEntityAction#00000058; EmpireIndex:17; EntityActionId: 455

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:450 Order STACKOrderUpdateVisibility#00000059

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:484 Order STACKOrderCompleteMoveToFleetAction#0000005A; EmpireIndex:17; EntityActionId: 476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:484 Order STACKOrderCompleteMoveToFleetAction#0000005B; EmpireIndex:17; EntityActionId: 472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:484 Order STACKOrderUpdateVisibility#0000005C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:484 Order STACKOrderTerminateEntityAction#0000005D; EmpireIndex:17; EntityActionId: 476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:484 Order STACKOrderTerminateEntityAction#0000005E; EmpireIndex:17; EntityActionId: 472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:498 Order STACKOrderTerminateEntityAction#0000005F; EmpireIndex:17; EntityActionId: 462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:498 Order STACKOrderTerminateEntityAction#00000060; EmpireIndex:17; EntityActionId: 458

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:584 Order STACKOrderCompleteMoveToFleetAction#00000061; EmpireIndex:1; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:584 Order STACKOrderCompleteMoveToFleetAction#00000062; EmpireIndex:17; EntityActionId: 473

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:584 Order STACKOrderTerminateEntityAction#00000063; EmpireIndex:1; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:584 Order STACKOrderTerminateEntityAction#00000064; EmpireIndex:17; EntityActionId: 473

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:584 AI STACK[AI] Cancel task 464 because its context is not valid anymore. [AI0]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:584 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:597 Order STACKOrderEntityAction#00000065, Ticket: 00000029; EmpireIndex:1; MoveToFleetAction#277, InitiatorGUID:2583, Context:EntityActionContext_Movement, 17->16 (Cost: 0.849283) from 0 to 0.1585159.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:597 Order STACKOrderTerminateEntityAction#00000066; EmpireIndex:17; EntityActionId: 461

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:630 Order STACKOrderCompleteMoveToFleetAction#00000067; EmpireIndex:17; EntityActionId: 468

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:630 Order STACKOrderTerminateEntityAction#00000068; EmpireIndex:17; EntityActionId: 468

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:630 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:630 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:647 Order STACKOrderTerminateEntityAction#00000069; EmpireIndex:17; EntityActionId: 454

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:647 AI STACK[AI] Cancel task 573 because its context is not valid anymore. [AI0]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:647 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:680 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:680 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:700 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:700 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:715 Order STACKOrderEntityAction#0000006A, Ticket: 0000002A; EmpireIndex:1; GoToFleetAction#278, InitiatorGUID:1085, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:715 Order STACKOrderUpdateVisibility#0000006B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:715 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:734 Gameplay STACKfleet action with feedback 279 started : ETA 26.657356262207

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:734 Order STACKOrderEntityAction#0000006C, Ticket: 0000002B; EmpireIndex:1; ExpeditionFleetAction#279, InitiatorGUID:1975, Context:Curiosity_PlanetResource_Strategic03 on Цефей V(Planet 4) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:734 Order STACKOrderEntityAction#0000006D, Ticket: 0000002C; EmpireIndex:1; BribeEmpireAction#280, InitiatorGUID:968, Context:Empire 9 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:734 Gameplay STACKfleet action with feedback 281 started : ETA 26.6643295288086

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:734 Order STACKOrderEntityAction#0000006E, Ticket: 0000002D; EmpireIndex:1; ExpeditionFleetAction#281, InitiatorGUID:2491, Context:Curiosity_PlanetResource_Strategic03 on Жуин II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:734 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:752 Order STACKOrderEntityAction#0000006F, Ticket: 0000002E; EmpireIndex:1; MoveToFleetAction#282, InitiatorGUID:1085, Context:EntityActionContext_Movement, 23->24 (Cost: 2.420687) from 0.7664155 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:752 AI STACKStart 29 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:752 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:769 Order STACKOrderQueueConstruction#00000070, Ticket: 0000002F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:769 Order STACKOrderUnlockHeroSkill#00000071, Ticket: 00000030; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:769 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000072, Ticket: 00000031

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:790 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000073, Ticket: 00000032

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000074, Ticket: 00000033

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000075, Ticket: 00000034

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000076, Ticket: 00000035

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Gameplay STACKfleet action with feedback 283 started : ETA 26.7112197875977

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderEntityAction#00000077, Ticket: 00000036; EmpireIndex:1; ExpeditionFleetAction#283, InitiatorGUID:1082, Context:Curiosity_PlanetAnomaly40 on Омдор I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderChangeOutpostGrowthProvider#00000078, Ticket: 00000037; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderEntityAction#00000079, Ticket: 00000038; EmpireIndex:2; GoToFleetAction#152, InitiatorGUID:1120, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderEntityAction#0000007A, Ticket: 00000039; EmpireIndex:2; GoToFleetAction#153, InitiatorGUID:2492, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderEntityAction#0000007B, Ticket: 0000003A; EmpireIndex:2; GoToFleetAction#154, InitiatorGUID:2672, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderEntityAction#0000007C, Ticket: 0000003B; EmpireIndex:2; ComplimentEmpireAction#155, InitiatorGUID:969, Context:Empire 15 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007D, Ticket: 0000003C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007E, Ticket: 0000003D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007F, Ticket: 0000003E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000080, Ticket: 0000003F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000081, Ticket: 00000040

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderCancelHackingProgram#00000082, Ticket: 00000041; ProgramGUID:2710, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderEntityAction#00000083, Ticket: 00000042; EmpireIndex:3; GoToFleetAction#187, InitiatorGUID:1138, Context:Path: 72->73, Path: Path: 72->73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:791 Order STACKOrderEntityAction#00000084, Ticket: 00000043; EmpireIndex:3; GoToFleetAction#188, InitiatorGUID:1976, Context:Path: 100, Path: Path: 100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:805 Order STACKOrderEntityAction#00000085, Ticket: 00000044; EmpireIndex:3; GoToFleetAction#189, InitiatorGUID:2068, Context:Path: 84, Path: Path: 84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:805 Order STACKOrderEntityAction#00000086, Ticket: 00000045; EmpireIndex:3; SupportPirateAction#190, InitiatorGUID:970

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:805 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000087, Ticket: 00000046

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:805 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000088, Ticket: 00000047

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:805 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000089, Ticket: 00000048

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:805 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000008A, Ticket: 00000049

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:805 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000008B, Ticket: 0000004A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:822 Order STACKOrderEntityAction#0000008D, Ticket: 0000004C; EmpireIndex:2; MoveToFleetAction#156, InitiatorGUID:2672, Context:EntityActionContext_Movement, 53->54 (Cost: 1.915604) from 0.8624412 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:822 Order STACKOrderEntityAction#0000008E, Ticket: 0000004D; EmpireIndex:2; MoveToFleetAction#157, InitiatorGUID:2492, Context:EntityActionContext_Movement, 52->50 (Cost: 1.786402) from 0.8121831 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:822 Order STACKOrderEntityAction#0000008F, Ticket: 0000004E; EmpireIndex:2; MoveToFleetAction#158, InitiatorGUID:1120, Context:EntityActionContext_Movement, 47->46 (Cost: 1.617666) from 0.8204863 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:822 Order STACKOrderEntityAction#00000090, Ticket: 0000004F; EmpireIndex:3; MoveToFleetAction#191, InitiatorGUID:1976, Context:EntityActionContext_Movement, 98->100 (Cost: 6.897058) from 0.4945927 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:822 Order STACKOrderEntityAction#00000091, Ticket: 00000050; EmpireIndex:3; MoveToFleetAction#192, InitiatorGUID:1138, Context:EntityActionContext_Movement, 72->73 (Cost: 5) from 0 to 0.2619589.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:822 Order STACKOrderUpdatePiratePhantomGarrison#00000092, Ticket: 00000051

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:822 Order STACKOrderUpdateQuests#00000093, Ticket: 00000052

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:823 Order STACKOrderCompleteQuest#00000094

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:823 AI STACKStart 16 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:823 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:29:837 Order STACKOrderEntityAction#00000095, Ticket: 00000053; EmpireIndex:3; MoveToFleetAction#193, InitiatorGUID:2068, Context:EntityActionContext_Movement, 83->84 (Cost: 2.327224) from 0.6317708 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:837 Order STACKOrderEntityAction#00000096, Ticket: 00000054; EmpireIndex:4; GoToFleetAction#264, InitiatorGUID:1176, Context:Path: 51->55, Path: Path: 51->55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:837 Order STACKOrderAssignHero#00000097, Ticket: 00000055; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:837 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000098, Ticket: 00000056

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:837 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000099, Ticket: 00000057

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:837 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000009A, Ticket: 00000058

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:837 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000009B, Ticket: 00000059

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:837 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000009C, Ticket: 0000005A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:837 Order STACKOrderQueueConstruction#0000009D, Ticket: 0000005B; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:837 Order STACKOrderEntityAction#0000009E, Ticket: 0000005C; EmpireIndex:5; GoToFleetAction#151, InitiatorGUID:1212, Context:Path: 80, Path: Path: 80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:854 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000009F, Ticket: 0000005D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:854 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000A0, Ticket: 0000005E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:854 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000A1, Ticket: 0000005F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:854 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000A2, Ticket: 00000060

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:854 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000A3, Ticket: 00000061

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:854 Order STACKOrderBuyoutConstruction#000000A4, Ticket: 00000062; EmpireIndex:5; ContextGUID:1001, ConstructionGameEntityGUID:2585, ResourceName:EmpireMoney, BuyoutCost:1384.019

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:854 Default STACKThe construction 2585 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:854 Order STACKOrderCancelLaw#000000A5, Ticket: 00000063; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:854 Order STACKOrderEntityAction#000000A6, Ticket: 00000064; EmpireIndex:4; MoveToFleetAction#265, InitiatorGUID:1176, Context:EntityActionContext_Movement, 51->55 (Cost: 7) from 0 to 0.5940154.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:29:865 Order STACKOrderEntityAction#000000A7, Ticket: 00000065; EmpireIndex:5; MoveToFleetAction#152, InitiatorGUID:1212, Context:EntityActionContext_Movement, 81->80 (Cost: 6) from 0.4288908 to 0.8577816.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:014 Order STACKOrderCompleteMoveToFleetAction#000000A8; EmpireIndex:2; EntityActionId: 156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:014 Order STACKOrderUpdateVisibility#000000A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:014 Order STACKOrderTerminateEntityAction#000000AA; EmpireIndex:2; EntityActionId: 156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:036 Order STACKOrderUpdateQuests#000000AB, Ticket: 00000066

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:036 Order STACKOrderCompleteQuest#000000AC, Ticket: 00000067

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:036 Quest STACK[Quests] Adding global quest variable: $GUIDFleet01 = 2672 for empire 2

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:036 Quest STACK[Quests] Adding global quest variable: $OneSystem = System.Collections.Generic.List`1[System.Object] for empire 2

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:036 Order STACKOrderTerminateEntityAction#000000AD; EmpireIndex:2; EntityActionId: 154

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:047 Order STACKOrderBeginQuest#000000AE, Ticket: 00000068

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:145 Order STACKOrderCompleteMoveToFleetAction#000000AF; EmpireIndex:5; EntityActionId: 150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:145 Order STACKOrderUpdateVisibility#000000B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:145 Order STACKOrderTerminateEntityAction#000000B1; EmpireIndex:5; EntityActionId: 150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:164 Order STACKOrderEntityAction#000000B2, Ticket: 00000069; EmpireIndex:5; MoveToFleetAction#153, InitiatorGUID:2298, Context:EntityActionContext_Movement, 70->71 (Cost: 0.2156737) from 0 to 0.02409684.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:164 Order STACKOrderCompleteMoveToFleetAction#000000B3; EmpireIndex:17; EntityActionId: 475

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:164 Order STACKOrderUpdateVisibility#000000B4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:164 Order STACKOrderTerminateEntityAction#000000B5; EmpireIndex:17; EntityActionId: 475

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:179 Order STACKOrderTerminateEntityAction#000000B6; EmpireIndex:17; EntityActionId: 459

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:365 Order STACKOrderCompleteMoveToFleetAction#000000B7; EmpireIndex:2; EntityActionId: 158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:365 Order STACKOrderUpdateVisibility#000000B8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:365 Order STACKOrderTerminateEntityAction#000000B9; EmpireIndex:2; EntityActionId: 158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:403 Order STACKOrderCompleteMoveToFleetAction#000000BA; EmpireIndex:2; EntityActionId: 157

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:403 Order STACKOrderTerminateEntityAction#000000BB; EmpireIndex:2; EntityActionId: 152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:403 Order STACKOrderTerminateEntityAction#000000BC; EmpireIndex:2; EntityActionId: 157

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:417 Order STACKOrderTerminateEntityAction#000000BD; EmpireIndex:2; EntityActionId: 153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:417 Order STACKOrderEntityAction#000000BE; EmpireIndex:17; SiegeStarSystemAction#477, InitiatorGUID:1819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:467 Order STACKOrderCompleteMoveToFleetAction#000000BF; EmpireIndex:3; EntityActionId: 193

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:468 Order STACKOrderTerminateEntityAction#000000C0; EmpireIndex:3; EntityActionId: 193

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:481 Order STACKOrderTerminateEntityAction#000000C1; EmpireIndex:3; EntityActionId: 189

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:515 Order STACKOrderCompleteMoveToFleetAction#000000C2; EmpireIndex:1; EntityActionId: 282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:515 Order STACKOrderTerminateEntityAction#000000C3; EmpireIndex:1; EntityActionId: 282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:533 Order STACKOrderTerminateEntityAction#000000C4; EmpireIndex:1; EntityActionId: 278

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:564 Order STACKOrderCompleteMoveToFleetAction#000000C5; EmpireIndex:17; EntityActionId: 474

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:564 Order STACKOrderCompleteMoveToFleetAction#000000C6; EmpireIndex:17; EntityActionId: 471

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:564 Order STACKOrderTerminateEntityAction#000000C7; EmpireIndex:17; EntityActionId: 474

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:564 Order STACKOrderTerminateEntityAction#000000C8; EmpireIndex:17; EntityActionId: 471

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:583 Order STACKOrderCompleteMoveToFleetAction#000000C9; EmpireIndex:17; EntityActionId: 465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:30:583 Order STACKOrderTerminateEntityAction#000000CA; EmpireIndex:17; EntityActionId: 465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:31:823 AI STACK[AI] [Event]Remove 0 events [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:31:823 AI STACK[AI] [Event]Remove [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:31:823 AI STACK[AI] [Event]keep 144 events [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:31:823 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,ScoreProviderEvent,EventFleetDocked,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetMoveStarted,EventEmpireSeen,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventHeroAssigned,EventConstructionQueued,EventFleetMoveStarted,EventConstructionBuyout,EventHappinessStatusChanged,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventQuestUpdated,EventQuestCompleted,EventNarrativeEventBegun,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,EventFleetDocked, [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:31:835 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:31:915 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:033 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:033 Order STACKOrderUpdateVisibility#000000CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:033 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:046 Order STACKOrderUpdateQuests#000000CC, Ticket: 0000006A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:046 Order STACKOrderCompleteMoveToFleetAction#000000CD; EmpireIndex:5; EntityActionId: 152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:046 Order STACKOrderTerminateEntityAction#000000CE; EmpireIndex:5; EntityActionId: 152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:064 AI STACK[AI] Cancel task 1147 : can find context 2710 : for empire 2 [AI0]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:32:117 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:32:117 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:32:131 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:32:147 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:32:166 Order STACKOrderCompleteMoveToFleetAction#000000CF; EmpireIndex:3; EntityActionId: 191

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:167 Order STACKOrderTerminateEntityAction#000000D0; EmpireIndex:3; EntityActionId: 191

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:182 Order STACKOrderCompleteMoveToFleetAction#000000D1; EmpireIndex:1; EntityActionId: 276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:182 Order STACKOrderTerminateEntityAction#000000D2; EmpireIndex:3; EntityActionId: 188

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:182 Order STACKOrderTerminateEntityAction#000000D3; EmpireIndex:1; EntityActionId: 276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:182 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:32:182 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:32:208 Order STACKOrderEntityAction#000000D4, Ticket: 0000006B; EmpireIndex:1; GoToFleetAction#284, InitiatorGUID:2357, Context:Path: 1->2->0->4->6, Path: Path: 1->2->0->4->6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:208 Order STACKOrderQueueConstruction#000000D5, Ticket: 0000006C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:208 Order STACKOrderEntityAction#000000D6, Ticket: 0000006D; EmpireIndex:1; BribeEmpireAction#285, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:208 Order STACKOrderQueueConstruction#000000D7, Ticket: 0000006E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:208 Order STACKOrderQueueConstruction#000000D8, Ticket: 0000006F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:208 Order STACKOrderPrepareQuestChoice#000000D9, Ticket: 00000070; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:208 Order STACKOrderStartContextualDiplomaticExchange#000000DA, Ticket: 00000071; FirstEmpireIndex:2, SecondEmpireIndex:4, DefinitionName:ContextualFleetRemoval, GUID:2750, MoodMessageOverride:FleetRemovalIsolationistCW, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:208 Order STACKOrderStartHackingProgram#000000DB, Ticket: 00000072; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:2751

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:228 Order STACKOrderQueueConstruction#000000DC, Ticket: 00000073; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:228 Order STACKOrderEntityAction#000000DD, Ticket: 00000074; EmpireIndex:3; CreateAllianceEmpireAction#194, InitiatorGUID:970, Context:Empire 12 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:228 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#3 = DiplomaticRelationStateMinorAdvancedBrainwashed

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientStart in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:229 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#12 = DiplomaticRelationStateMinorAdvancedBrainwashed

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientStart in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:229 Order STACKOrderEntityAction#000000DE, Ticket: 00000075; EmpireIndex:1; MoveToFleetAction#286, InitiatorGUID:2357, Context:EntityActionContext_Movement, 1->2 (Cost: 6.213847) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:229 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:32:229 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:32:258 Order STACKOrderCompleteMoveToFleetAction#000000DF; EmpireIndex:1; EntityActionId: 271

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:258 Order STACKOrderUpdateQuests#000000E0, Ticket: 00000076

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:258 Order STACKOrderCompleteQuest#000000E1, Ticket: 00000077

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:258 Order STACKOrderCancelConstruction#000000E2, Ticket: 00000078; EmpireIndex:4; ContextGUID:1802, ConstructionGameEntityGUID:2507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:258 Order STACKOrderActivateLaw#000000E3, Ticket: 00000079; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:2755

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:268 Order STACKOrderQueueConstruction#000000E4, Ticket: 0000007A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:268 Order STACKOrderUpdateVisibility#000000E5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:268 Order STACKOrderTerminateEntityAction#000000E6; EmpireIndex:1; EntityActionId: 271

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:268 Order STACKOrderBeginQuest#000000E7, Ticket: 0000007B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:282 Order STACKOrderCompleteMoveToFleetAction#000000E8; EmpireIndex:1; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:282 Order STACKOrderTerminateEntityAction#000000E9; EmpireIndex:1; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:333 Order STACKOrderCompleteMoveToFleetAction#000000EA; EmpireIndex:1; EntityActionId: 277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:333 Order STACKOrderTerminateEntityAction#000000EB; EmpireIndex:1; EntityActionId: 277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:730 Order STACKOrderCompleteMoveToFleetAction#000000EC; EmpireIndex:5; EntityActionId: 153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:730 Order STACKOrderTerminateEntityAction#000000ED; EmpireIndex:5; EntityActionId: 153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:749 Gameplay STACKfleet action with feedback 281 finished : ETA 26.6643295288086, Game.Time 27.6709213256836, true ETA 27.6643295288086

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:749 Gameplay STACKfleet action with feedback 279 finished : ETA 26.657356262207, Game.Time 27.6709213256836, true ETA 27.657356262207

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:749 Order STACKOrderTerminateEntityAction#000000EE; EmpireIndex:1; EntityActionId: 281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Order STACKOrderTerminateEntityAction#000000EF; EmpireIndex:1; EntityActionId: 279

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[Quests] Empire#1 will assimilate MinorEmpire#9 via assimilation quest MinorFactionQuest18

     at ApplyAction in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Order STACKOrderSwapColonizedStarSystemOwner#000000F0; EmpireIndex:9, ColonizedStarSystemGUID:1013, NewOwnerEmpireIndex:1, DisplayedNewOwnerEmpireIndex:1, DestroyShips:True, KeepOriginGrowth:False, FromMinorFactionAssimilation:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Default STACK[DepartmentOfIndustry] A construction queue has been removed (empire: #9, context: 'ColonizedStarSystem#1013'.

     at RemoveQueueFrom in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[Colo] [Empire#9] System Пес (1013) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#0 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#1 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#9 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#2 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#3 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#4 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#4 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#5 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#8 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#8 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#10 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#10 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#12 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:861 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:862 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:862 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:862 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:862 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:862 Order STACKOrderUpdateQuests#000000F1, Ticket: 0000007C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:887 Gameplay STACKfleet action with feedback 283 finished : ETA 26.7112197875977, Game.Time 27.8025360107422, true ETA 27.7112197875977

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:887 Order STACKOrderCompleteQuest#000000F2, Ticket: 0000007D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:887 Order STACKOrderSpawnRemains#000000F3; RemainsDefinitionName:MinorFactionRemains, PlanetGUID:3, Value:0, Parameters:3, RemainsGUID:2761, CuriosityGUID:0, DroppableName:PlanetAnomalyRemainsMinorFaction

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:887 Order STACKOrderUpdateAutoImprovements#000000F4, ColonizedStarSystemGUID:2759, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:898 Order STACKOrderCreateFleetMission#000000F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:898 Order STACKOrderUpdateVisibility#000000F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:32:898 Order STACKOrderTerminateEntityAction#000000F7; EmpireIndex:1; EntityActionId: 283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:33:115 Order STACKOrderCompleteMoveToFleetAction#000000F8; EmpireIndex:3; EntityActionId: 192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:33:115 Order STACKOrderUpdateVisibility#000000F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:33:115 Order STACKOrderTerminateEntityAction#000000FA; EmpireIndex:3; EntityActionId: 192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:34:199 AI STACK[AI] [Event]Remove 144 events [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:34:199 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,ScoreProviderEvent,EventFleetDocked,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetMoveStarted,EventEmpireSeen,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventHeroAssigned,EventConstructionQueued,EventFleetMoveStarted,EventConstructionBuyout,EventHappinessStatusChanged,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventQuestUpdated,EventQuestCompleted,EventNarrativeEventBegun,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,EventFleetDocked, [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:34:199 AI STACK[AI] [Event]keep 197 events [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:34:199 AI STACK[AI] [Event]keep EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventFleetMoveStarted,EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventConstructionQueued,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventConstructionCancelled,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventQuestBegun,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventQuestUpdated,EventContextualDiplomaticExchangeCancelled,EventContextualDiplomaticExchangeCancelled,EventQuestCompleted,EventRemainsSpawned,EventHappinessStatusChanged,EventHappinessStatusChanged,EventCuriosityDiscoveredWithFleet, [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:34:216 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:34:788 AGE STACKExpandQuadToRenderBuffer

     at ProcessCommandBuffer_Inline in :line 0
     at DoRender in :line 0
     at Render in :line 0
     at RenderWithTechnique in :line 0
     at RenderWithHook in :line 0
     at OnCameraPostRender in :line 0
     at FireOnPostRender in :line 0

14:50:34:817 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:34:964 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:34:964 Order STACKOrderUpdateVisibility#000000FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:34:964 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:34:964 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:34:980 Order STACKOrderEntityAction#000000FC, Ticket: 0000007E; EmpireIndex:17; GoToFleetAction#478, InitiatorGUID:2683, Context:Path: 6->4->0, Path: Path: 6->4->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:34:980 Order STACKOrderEntityAction#000000FD, Ticket: 0000007F; EmpireIndex:17; GoToFleetAction#479, InitiatorGUID:1841, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:34:980 Order STACKOrderCompleteMoveToFleetAction#000000FE; EmpireIndex:4; EntityActionId: 265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:34:980 Order STACKOrderTerminateEntityAction#000000FF; EmpireIndex:4; EntityActionId: 265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:34:980 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:35:019 Order STACKOrderEntityAction#00000100, Ticket: 00000080; EmpireIndex:17; GoToFleetAction#480, InitiatorGUID:2373, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:019 Order STACKOrderEntityAction#00000101, Ticket: 00000081; EmpireIndex:17; GoToFleetAction#481, InitiatorGUID:1839, Context:Path: 19->18->12, Path: Path: 19->18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:019 Order STACKOrderEntityAction#00000102, Ticket: 00000082; EmpireIndex:17; AttackFleetAction#482, InitiatorGUID:2408, Context:1-й Обжигающий Тлеющий (2611) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:019 Order STACKOrderEntityAction#00000103, Ticket: 00000083; EmpireIndex:17; MoveToFleetAction#483, InitiatorGUID:1841, Context:EntityActionContext_Movement, 52->50 (Cost: 1.210748) from 0 to 0.1272944.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:019 Order STACKOrderEntityAction#00000104, Ticket: 00000084; EmpireIndex:17; MoveToFleetAction#484, InitiatorGUID:2683, Context:EntityActionContext_Movement, 6->4 (Cost: 3.505713) from 0 to 0.6099921.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:019 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:35:019 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:35:138 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:138 Order STACKOrderCreateEncounter#00000105, Ticket: 00000085, Attacker#2408, Defender#2611, Orbit#489, Encounter#2764

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:138 Order STACKOrderJoinEncounter#00000106, Ticket: 00000086

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:138 Order STACKOrderEntityAction#00000107, Ticket: 00000087; EmpireIndex:17; MoveToFleetAction#485, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->18 (Cost: 2.743745) from 0 to 0.2202522.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:138 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:35:138 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:35:138 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:35:138 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:35:138 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:35:169 Order STACKOrderEntityAction#00000108, Ticket: 00000088; EmpireIndex:17; MoveToFleetAction#486, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->50 (Cost: 2.464132) from 0 to 0.2590714.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:169 Order STACKOrderEntityAction#00000109, Ticket: 00000089; EmpireIndex:1; BribeEmpireAction#287, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:169 Order STACKOrderSetSystemSupervisor#0000010A, Ticket: 0000008A; EmpireIndex:1; StarSystemGUID:2759, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:206 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:206 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:206 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:206 Order STACKOrderChangeOutpostGrowthProvider#0000010B, Ticket: 0000008B; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:206 Gameplay STACKfleet action with feedback 288 started : ETA 32.1211013793945

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:206 Order STACKOrderEntityAction#0000010C, Ticket: 0000008C; EmpireIndex:1; ExpeditionFleetAction#288, InitiatorGUID:1082, Context:Curiosity_Loot_Atmospheric_Era1 on Омдор I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:206 Order STACKOrderEntityAction#0000010D, Ticket: 0000008D; EmpireIndex:1; GoToFleetAction#289, InitiatorGUID:2491, Context:Path: 16->5->2->1, Path: Path: 16->5->2->1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:206 Order STACKOrderEntityAction#0000010E, Ticket: 0000008E; EmpireIndex:1; LaunchProbeFleetAction#290, InitiatorGUID:1085, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:206 Order STACKOrderValidateQuestChoice#0000010F, Ticket: 0000008F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:206 Gameplay STACKfleet action with feedback 159 started : ETA 32.1300735473633

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:206 Order STACKOrderEntityAction#00000110, Ticket: 00000090; EmpireIndex:2; ColonizeFleetAction#159, InitiatorGUID:2672, Context:Серте III(Planet 2) (Planet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:248 Order STACKOrderEntityAction#00000111, Ticket: 00000091; EmpireIndex:2; InitiateGuardFleetAction#160, InitiatorGUID:2492, Context:Дуель (356) (StarSystemNode), Path: Дуель (356) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:248 Order STACKOrderEntityAction#00000112, Ticket: 00000092; EmpireIndex:2; GoToFleetAction#161, InitiatorGUID:1120, Context:Path: 46->44, Path: Path: 46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:248 Order STACKOrderPrepareQuestChoice#00000113, Ticket: 00000093; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:248 Order STACKOrderEntityAction#00000114, Ticket: 00000094; EmpireIndex:3; GoToFleetAction#195, InitiatorGUID:2068, Context:Path: 84->79, Path: Path: 84->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:248 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:249 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:249 Order STACKOrderUpdateVisibility#00000115

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:249 Order STACKOrderReorganizePopulationsOnSystem#00000116; EmpireIndex:1; StarSystemGUID:2759

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:249 Order STACKOrderApplySimplifiedEncounter#00000117, Ticket: 00000097; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:249 Order STACKOrderReportValidatedEncounter#00000118, Ticket: 00000098

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:270 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:270 Order STACKOrderEntityAction#00000119; EmpireIndex:1; MoveToProbeAction#291, InitiatorGUID:2765, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:270 Order STACKOrderApplyQuestEffect#0000011A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:270 Order STACKOrderUpdateQuests#0000011B, Ticket: 00000099

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:270 Order STACKOrderEntityAction#0000011C, Ticket: 0000009A; EmpireIndex:1; MoveToFleetAction#292, InitiatorGUID:2491, Context:EntityActionContext_Movement, 16->5 (Cost: 4.666667) from 0 to 0.1904557.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:270 Order STACKOrderSetEncounterContendersState#0000011D, Ticket: 0000009B; EncounterGUID:2764, EmpireIndexes:17 17 5, State:ReportValidated

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:270 Order STACKOrderEntityAction#0000011E; EmpireIndex:2; GuardEmpireLocalAction#162, InitiatorGUID:969, Context:Дуель (356) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:270 Gameplay STACKCancelling actions on Дуель (356) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:270 Order STACKOrderEntityAction#0000011F, Ticket: 0000009C; EmpireIndex:2; MoveToFleetAction#163, InitiatorGUID:1120, Context:EntityActionContext_Movement, 46->44 (Cost: 4.382334) from 0 to 0.4840503.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:270 Order STACKOrderEntityAction#00000120, Ticket: 0000009D; EmpireIndex:3; MoveToFleetAction#196, InitiatorGUID:2068, Context:EntityActionContext_Movement, 84->79 (Cost: 3.672776) from 0 to 0.2603718.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:286 Order STACKOrderFinalizeEncounter#00000121, Ticket: 0000009E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:35:664 Order STACKOrderUpdateVisibility#00000122

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:36:183 Order STACKOrderUpdateVisibility#00000123

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:36:413 Order STACKOrderCompleteMoveToFleetAction#00000124; EmpireIndex:1; EntityActionId: 286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:36:413 Order STACKOrderUpdateVisibility#00000125

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:36:413 Order STACKOrderTerminateEntityAction#00000126; EmpireIndex:1; EntityActionId: 286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:36:432 Order STACKOrderEntityAction#00000127, Ticket: 0000009F; EmpireIndex:1; MoveToFleetAction#293, InitiatorGUID:2357, Context:EntityActionContext_Movement, 2->0 (Cost: 0.7861533) from 0 to 0.1600202.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:36:931 Order STACKOrderUpdateVisibility#00000128

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:079 AI STACK[AI] [Event]Remove 197 events [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:37:079 AI STACK[AI] [Event]Remove EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventFleetMoveStarted,EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventConstructionQueued,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventConstructionCancelled,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventQuestBegun,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventQuestUpdated,EventContextualDiplomaticExchangeCancelled,EventContextualDiplomaticExchangeCancelled,EventQuestCompleted,EventRemainsSpawned,EventHappinessStatusChanged,EventHappinessStatusChanged,EventCuriosityDiscoveredWithFleet, [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:37:079 AI STACK[AI] [Event]keep 35 events [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:37:079 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventBattleSetup,EventBattleSetup,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventQuestChoiceMade,EventProbeLaunched,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleEnded,EventBattleEnded,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventSystemBlockaded,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:37:113 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:196 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:248 AI STACKGame object 'Encounter' map to AI snapshot 'EncounterSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:37:363 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:412 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:37:430 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:37:430 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:37:445 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:37:480 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:37:480 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:37:495 Order STACKOrderEntityAction#00000129, Ticket: 000000A0; EmpireIndex:17; GoToFleetAction#487, InitiatorGUID:2376, Context:Path: 106->103, Path: Path: 106->103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:495 Order STACKOrderEntityAction#0000012A, Ticket: 000000A1; EmpireIndex:1; BribeEmpireAction#294, InitiatorGUID:968, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:495 Order STACKOrderQueueConstruction#0000012B, Ticket: 000000A2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:495 Order STACKOrderValidateQuestChoice#0000012C, Ticket: 000000A3; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:495 Order STACKOrderAddQuestMarkers#0000012D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:515 Order STACKOrderSpawnCuriosity#0000012E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:515 Gameplay STACK[Curiosities] Spawned Curiosity #2774 (Curiosity_Quest_Vampirilis) on Нос I(Planet 0)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:515 Order STACKOrderUpdateQuests#0000012F, Ticket: 000000A4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:515 Order STACKOrderEntityAction#00000130, Ticket: 000000A5; EmpireIndex:17; MoveToFleetAction#488, InitiatorGUID:2376, Context:EntityActionContext_Movement, 106->103 (Cost: 4.775775) from 0 to 0.9141597.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:530 Order STACKOrderUpdateVisibility#00000131

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:897 Order STACKOrderCompleteMoveToFleetAction#00000132; EmpireIndex:17; EntityActionId: 483

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:897 Order STACKOrderUpdateVisibility#00000133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:37:897 Order STACKOrderTerminateEntityAction#00000134; EmpireIndex:17; EntityActionId: 483

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:198 Gameplay STACKfleet action with feedback 288 finished : ETA 32.1211013793945, Game.Time 33.1236724853516, true ETA 33.1211013793945

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:198 Order STACKOrderTerminateEntityAction#00000135; EmpireIndex:1; EntityActionId: 288

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:198 Quest STACK[Quests] EventCuriosity13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:198 Quest STACK[Quests] EventCuriosity03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:198 Quest STACK[Quests] EventCuriosity05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:198 Quest STACK[Quests] EventCuriosity08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:275 Gameplay STACKfleet action with feedback 159 finished : ETA 32.1300735473633, Game.Time 33.1386337280273, true ETA 33.1300735473633

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:275 Order STACKOrderTerminateEntityAction#00000136; EmpireIndex:2; EntityActionId: 159

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:275 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:275 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:275 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:285 Order STACKOrderUpdateAutoImprovements#00000137, ColonizedStarSystemGUID:2767, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:331 Order STACKOrderCompleteMoveToFleetAction#00000138; EmpireIndex:1; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:331 Order STACKOrderCompleteMoveToFleetAction#00000139; EmpireIndex:17; EntityActionId: 486

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:331 Order STACKOrderUpdateVisibility#0000013A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:331 Order STACKOrderTerminateEntityAction#0000013B; EmpireIndex:1; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:331 Order STACKOrderUpdateVisibility#0000013C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:331 Order STACKOrderTerminateEntityAction#0000013D; EmpireIndex:17; EntityActionId: 486

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:414 Order STACKOrderCompleteMoveToFleetAction#0000013E; EmpireIndex:17; EntityActionId: 484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:414 Order STACKOrderTerminateEntityAction#0000013F; EmpireIndex:17; EntityActionId: 484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:466 Order STACKOrderCompleteMoveToFleetAction#00000140; EmpireIndex:17; EntityActionId: 485

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:38:466 Order STACKOrderTerminateEntityAction#00000141; EmpireIndex:17; EntityActionId: 485

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:030 Order STACKOrderCompleteMoveToFleetAction#00000142; EmpireIndex:3; EntityActionId: 196

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:030 Order STACKOrderUpdateVisibility#00000143

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:030 Order STACKOrderTerminateEntityAction#00000144; EmpireIndex:3; EntityActionId: 196

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:114 Order STACKOrderCompleteMoveToFleetAction#00000145; EmpireIndex:1; EntityActionId: 293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:114 Order STACKOrderUpdateVisibility#00000146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:114 Order STACKOrderTerminateEntityAction#00000147; EmpireIndex:1; EntityActionId: 293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:149 Order STACKOrderCompleteMoveToFleetAction#00000148; EmpireIndex:2; EntityActionId: 163

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:149 Order STACKOrderTerminateEntityAction#00000149; EmpireIndex:2; EntityActionId: 163

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:496 AI STACK[AI] [Event]Remove 35 events [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:39:497 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventBattleSetup,EventBattleSetup,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventQuestChoiceMade,EventProbeLaunched,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleEnded,EventBattleEnded,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventSystemBlockaded,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:39:497 AI STACK[AI] [Event]keep 37 events [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:39:497 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventQuestChoiceMade,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestChoiceEnded,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventOutpostCreated,EventGarrisonCompositionChanged,EventEmpireSeen, [AI0]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:39:531 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:614 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:732 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:748 AI STACK[AI] Cancel task 1135 : can find context 2672 : for empire 2 [AI0]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:39:766 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:39:781 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:39:797 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:39:797 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI0]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:39:830 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:39:830 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:39:848 Gameplay STACKfleet action with feedback 295 started : ETA 36.7711639404297

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:848 Order STACKOrderEntityAction#0000014A, Ticket: 000000A6; EmpireIndex:1; ExpeditionFleetAction#295, InitiatorGUID:1082, Context:Curiosity_PlanetResource_Strategic04 on Омдор II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:848 Order STACKOrderEntityAction#0000014B, Ticket: 000000A7; EmpireIndex:1; GoToFleetAction#296, InitiatorGUID:1085, Context:Path: 24->25, Path: Path: 24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:39:864 Order STACKOrderEntityAction#0000014C, Ticket: 000000A8; EmpireIndex:1; MoveToFleetAction#297, InitiatorGUID:1085, Context:EntityActionContext_Movement, 24->25 (Cost: 2.245979) from 0 to 0.6483309.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:40:198 Order STACKOrderUpdateVisibility#0000014D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:40:831 Order STACKOrderUpdateVisibility#0000014E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:41:197 Order STACKOrderCompleteMoveToFleetAction#0000014F; EmpireIndex:17; EntityActionId: 488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:41:197 Order STACKOrderTerminateEntityAction#00000150; EmpireIndex:17; EntityActionId: 488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:41:233 GameClient STACKGameClientState_DisconnectedFromServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:41:233 GameClient STACKGameClientState_DisconnectedFromServer state=DisconnectedFromServer,reason=ClientLoadSave,errcode=0

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:41:233 GameClient STACKGameClientState_Release

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:41:233 AI STACKStart AI0 releasing

     at UnloadCurrentAI in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:41:233 Prism STACKGame Quit: {"turn":34,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.16.01","eventName":"Game Quit","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:50:41.220"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at SendEvent in :line 0
     at GameClient_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:41:233 AI STACKRelease AI modules.

     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:41:233 AI STACK[AI] Wait for ai module 'E.N.F.E.R' releasing ... [AI0]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:388 Audio STACKAudio bank B_Base has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at PlayAudioFeedback in :line 0
     at ReleaseAndRedirect in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:388 Default STACKLoading file 'C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 565.sav'

     at LoadGame in :line 0
     at ReleaseAndRedirect in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:388 Runtime STACKRuntimeState_Lobby.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:388 Session STACKSessionState_OpenedAndLaunched.End()

     at End in :line 0
     at Abort in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:388 Battle STACKDisposing ServerEncounter 2764

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:388 GameServer STACKSteamGameServer is null. Forcing shutdown anyway...

     at Disconnect in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:388 Gameplay STACK[IEndTurnService] RegisterCanExecuteValidator | Unregistered Method 'GameClient.CanExecuteEndTurn'.

     at UnregisterCanExecuteValidator in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:388 Gameplay STACKReleasing game

     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:388 GUI STACK[ShipDesignRenderer] ReleaseShipView: this=/BackgroundRenderer/MilitaryScreen/MainContainer/ShipDesignOverviewPanel currentViewIndex=-1

     at ReleaseShipView in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:388 GUI STACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/ShipDesignModalWindow/MainContainer/ShipDesignEditionPanel currentViewIndex=-1

     at ReleaseShipView in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 GUI STACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/HeroOverviewPanel/ShipDesignOverview currentViewIndex=-1

     at ReleaseShipView in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 GUI STACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/ShipDesignHolder/ShipDesignEditionPanel currentViewIndex=-1

     at ReleaseShipView in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKThe game interface (GameClient) has recieved the game change notification: 'Releasing'.

     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKUnloading game; destroying the world view technique...

     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKReleasing the current world view technique...

     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn technique Default, unloading ancillaries.

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary PlanetoidRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 HxFx STACKUnbinding service [IPlanetoidRendererService] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary HackingOperationRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary SpaceRootsRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary FIDSIRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 HxFx STACKUnbinding service [IFIDSIRendererService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary TradeRouteRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary GuiSelectedGarrisonsRepository

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary QuadRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 HxFx STACKUnbinding service [IQuadRendererService] with context [Default]

     at RemoveService in :line 0
     at UnbindServices in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary AtlasManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary VisibleGalaxyHangarRepository

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary VisibleGalaxyFleetRepository

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary VisibleDockingSlotRepository

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary RenderStatisticsService

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary GalaxyPositioning

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:389 Default STACKIn Technique Default, unloading ancillary PathRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary LayerDependantMouseKeyController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary PrimitiveMaskComputer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 HxFx STACKUnbinding service [IPrimitiveMaskFilterService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary GalaxyLayerController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary GalaxyEntityCulling

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary GalaxyEntityMapping

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary GalaxyEntityFactory

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary PastEncounterRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary EncodedMeshInTextureManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary DashRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary ProbeLaunchingRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 Default STACKIn Technique Default, unloading ancillary PlanetoidRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 HxFx STACKUnbinding service [IPlanetoidRendererService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 View STACKUnload material MonsoonPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:390 View STACKUnload material LavaPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 View STACKUnload material HomeWorldUnitedEmpirePlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 View STACKUnload material SteppesPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKIn Technique Default, unloading ancillary FOWRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKIn Technique Default, unloading ancillary DiskRendererManagerDispatcher

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKIn Technique Default, unloading ancillary DiskRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKIn Technique Default, unloading ancillary DiskRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKIn Technique Default, unloading ancillary DiskRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKIn Technique Default, unloading ancillary DiskRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKIn Technique Default, unloading ancillary CurvedLineRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKIn Technique Default, unloading ancillary LineRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKIn Technique Default, unloading ancillary CircleRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 HxFx STACKUnbinding service [ICircleRendererService] with context [Default]

     at RemoveService in :line 0
     at UnbindServices in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKIn Technique Default, unloading ancillary InstancingRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 HxFx STACKUnbinding service [IInstancingRendererService] with context [Default]

     at RemoveService in :line 0
     at UnbindServices in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKIn Technique Default, ancillaries unloaded.

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 HxFx STACKChanging (pop) global shader keyword from INGAME_RENDERER to INGAME_RENDERER

     at PopGlobalShaderKeyword in :line 0
     at PopInsideShaderKeyword in :line 0
     at Unload in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKReleasing Technique Default

     at Release in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 Default STACKTechnique Default released

     at Release in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 HxFx STACKUnbinding service [GPUGlobalTimeManager] with context [Default]

     at RemoveService in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 HxFx STACKUnbinding service [GalaxyLifeRendererManager] with context [Default]

     at RemoveService in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 HxFx STACKUnbinding service [ScanViewBattleRenderer] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadGalaxyViewTechniqueAncillary in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 HxFx STACKUnbinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadFxSystem in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 HxFx STACKUnbinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadFxSystem in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 HxFx STACK[HxFxSystemComponentTextureAtlasManager] unassigning atlas [Atlas_DecalFx] (2048x1024) from Tag [DecalFx] to global name [_DecalAtlas].

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadFxSystem in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 HxFx STACKUnbinding service [ILodService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadFxSystem in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:391 HxFx STACKUnbinding service [CameraPreRenderHookHandler] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 HxFx STACKUnbinding service [CameraPreRenderHookHandler] with context [BattleBackground]

     at RemoveService in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 HxFx STACKUnbinding service [CameraPreRenderHookHandler] with context [ShipDesignReflection]

     at RemoveService in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Default STACKUnloading game; destroying all...

     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Default STACKReleasing my game...

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:392 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:393 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:394 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:397 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:398 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:399 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:400 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:401 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:402 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:403 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:404 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:405 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:406 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Default STACKDispose Empire 0

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:407 Default STACKDispose Empire 1

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 2

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 3

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 4

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 5

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 6

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 7

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 8

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 9

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 10

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 11

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 12

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 13

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 14

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 15

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 16

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKDispose Empire 17

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'GuiNotificationManager.EndTurnValidator'

     at UnregisterValidator in :line 0
     at UnbindServices in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Gameplay STACK196 ShipDesigns have not been disposed before ShipDesignRepository.Release().

     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Gameplay STACK[Optim] Флагман #0 (2593) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Gameplay STACK[Optim] Лимо #0 (2180) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Gameplay STACK[Optim] Десантный #0 (1811) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Gameplay STACK[Optim] Клешня #0 (1288) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Gameplay STACK[Optim] Шаттл #0 (1282) has been disposed but it is used 3 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Gameplay STACK[Optim] Клетка #0 (1264) has been disposed but it is used 4 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Gameplay STACK[Optim] Шаттл #0 (1253) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Gameplay STACK[Optim] Шаттл #0 (1241) has been disposed but it is used 2 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Gameplay STACK[Optim] Шаттл #0 (1234) has been disposed but it is used 2 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Gameplay STACK[Optim] Скрепер #0 (1232) has been disposed but it is used 3 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Battle STACKDisposing Encounter 2764

     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKRoot SimulationObject 'ActiveLaw#2715' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACKThe game interface (GameClient) has recieved the game change notification: 'Released'.

     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Session STACKOnSessionChange: Releasing.

     at OnSessionChange in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Session STACKOnSessionChange: Released.

     at OnSessionChange in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACKRuntimeState_Lobby.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACKThe session has been created; opening the session in 'Single' mode (default)...

     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Session STACKOnSessionChange: Opening.

     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACKThe session has been opened.

     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer is null.

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (GameSaveDescriptor).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (clients).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (GameSaveDescriptor).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (clients).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByClient, bitfield = 0

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/_turn/30 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/sessionname/Игра пользователя Блевальщица (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Session STACK[ILobbySlotProvider] RefreshLobbySlotCount(6)

     at RefreshLobbySlotCount in :line 0
     at OnNumberOfSlotsChanged in :line 0
     at Session_LobbyDataChange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:408 Runtime STACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/globaltimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/endturntimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/overtimemode/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/allowspacebattlerewatch/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/score/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/military/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/supremacy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/conquest/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/science/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/economy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/wonder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:409 Runtime STACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/galaxygenerationseed/8648 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Session STACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...

     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/sessionname/Игра пользователя Блевальщица (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/owner/76561198066931352 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/version/281496451743749 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/_turn/30 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/globaltimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/endturntimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/overtimemode/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:410 Runtime STACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/allowspacebattlerewatch/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/score/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/military/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/supremacy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/conquest/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/science/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/economy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/wonder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/galaxygenerationseed/8648 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Session STACK[ILobbySlotProvider] RefreshLobbySlotCount(6)

     at RefreshLobbySlotCount in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Session STACKOnSessionChange: Opened.

     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/runtimehash/3CA404C591B88609A1514700E6663BDE (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 Runtime STACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:42:411 AI STACK[AI] AI module 'E.N.F.E.R' released. [AI0]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:411 AI STACK[AI] Wait for ai module 'Communication' releasing ... [AI0]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:412 AI STACK[AI] AI module 'Communication' released. [AI0]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:412 AI STACK[AI] Wait for ai module 'Debug' releasing ... [AI0]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:412 AI STACK[AI] AI module 'Debug' released. [AI0]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:412 AI STACK[AI] Wait for ai module 'Diagnostics' releasing ... [AI0]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:412 AI STACK[AI] AI module 'Diagnostics' released. [AI0]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:412 AI STACKAI modules released

     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:412 AI STACKAI modules disposed

     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:412 AI STACKAI app domain unloaded

     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:412 AI STACKAI0 has been correctly released

     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:412 AI STACKAI0 has been released in 774.7332ms

     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

14:50:42:575 Session STACKSessionState_Opened.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Session STACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...

     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/sessionname/Игра пользователя Блевальщица (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/owner/76561198066931352 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/version/281496451743749 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/_turn/30 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:575 Runtime STACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/globaltimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/endturntimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/overtimemode/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/allowspacebattlerewatch/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/score/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/military/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/supremacy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/conquest/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/science/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/economy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/wonder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:576 Runtime STACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/galaxygenerationseed/8648 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/runtimehash/3CA404C591B88609A1514700E6663BDE (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Session STACKSessionState_Opened.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Session STACKSessionState_OpenedAndReady.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Runtime STACK[ChatMessage] RECV: q:/ready/0/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLocalMemberReady in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Session STACKSessionState_OpenedAndReady.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:577 Session STACKSessionState_OpenedAndCounting.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:590 Session STACKSessionState_OpenedAndCounting.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:590 Session STACKSessionState_OpenedAndLaunching.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:590 Runtime STACK[ChatMessage] RECV: q:/ready/0/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLocalMemberReady in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:590 Runtime STACK[ChatMessage] RECV: r:/0x01100001065b9698/q:/ready/0/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLocalMemberReady in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:607 Default STACKLaunchAsync()

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:623 Session STACKLaunching the game server...

     at IGameServerLauncher.Launch in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:624 GameServer STACKGameServerState_InitializeServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:624 GameServer STACKGameServerState_LaunchGame

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:642 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'GuiNotificationManager.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:42:642 Default STACKWaiting for the ignition of all game ancillaries...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:42:642 Session STACKLaunching the game client...

     at IGameClientLauncher.Launch in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:642 Gameplay STACK[IEndTurnService] RegisterCanExecuteValidator | Registered Method 'GameClient.CanExecuteEndTurn'.

     at RegisterCanExecuteValidator in :line 0
     at .ctor in :line 0
     at IGameClientLauncher.Launch in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:642 Session STACKSessionState_OpenedAndLaunching.End()

     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:642 Session STACKSessionState_OpenedAndLaunched.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:642 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:642 GameClient STACKGameClientState_WaitingForServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:42:642 GameClient STACKGameClientState_ConnectingToServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:44:244 Default STACKAll game ancillaries have been ignited.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Default STACKLoading from archive 'C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 565.sav'...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Runtime STACK[ChatMessage] RECV: l:/_turn/30 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Default STACKUsing path to archive: 'C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 565.sav'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Default STACKLoading my game...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 GUI STACKCannot find the GuiElement 'SuperAffinityTerrans'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 GUI STACKCannot find the GuiElement 'SuperAffinityVenetians'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 GUI STACKCannot find the GuiElement 'SuperAffinityTimeLords'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 GUI STACKCannot find the GuiElement 'SuperAffinityVampirilis'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 GUI STACKCannot find the GuiElement 'SuperAffinityMajorHisshos'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 GUI STACKCannot find the GuiElement 'SuperAffinityUnfallen'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Runtime STACK[ChatMessage] RECV: l:/_turn/30 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:244 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:245 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:246 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 Default STACKThe game ancillary (type of: PlayerControllerRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:247 GameServer STACKInitiate connection to server with steamIDRemote: 0x1100001065b9698, steamIDUser: 0x1100001065b9698.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:44:247 GameClient STACKGot initiate connection response from server.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:44:248 GameClient STACKEmpire index unset. Retrieved #0 from lobby slot.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:44:254 Default STACKThe game ancillary (type of: GuiNotificationManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:254 GameClient STACKSuccessfully connected to SteamGameServer.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:44:254 GameClient STACKGameClientState_ConnectedToServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:44:254 GameClient STACKGameClientState_LaunchGame

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:44:254 Network STACKDumping method set to 'Text'.

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:44:254 Default STACKWaiting for the game server to launch the game...

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:44:260 Gameplay STACKThe pathfinding service is ready.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:260 Default STACKThe game ancillary (type of: PathfindingManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:260 GameClient STACKEmpire index unset. Retrieved #0 from lobby slot.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:44:260 GameClient STACKEmpire index unset. Retrieved #0 from lobby slot.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:44:279 Default STACKThe game ancillary (type of: PositioningService) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:296 Default STACKThe game ancillary (type of: VisibilityController) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:310 Default STACKThe game ancillary (type of: GameEntityRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:326 Default STACKThe game ancillary (type of: ShipDesignRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:342 Default STACKThe game ancillary (type of: ConstructibleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:359 Default STACKThe game ancillary (type of: EncounterRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:375 Default STACKThe game ancillary (type of: ColonizedStarSystemRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:392 Default STACKThe game ancillary (type of: PlayerRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:409 Default STACKThe game ancillary (type of: TutorialManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:426 Default STACKThe game ancillary (type of: QuestManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:442 Default STACKThe game ancillary (type of: DiplomaticAlliancesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:459 Default STACKThe game ancillary (type of: DiplomaticContractsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:475 Default STACKThe game ancillary (type of: VictoryManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:492 Default STACKThe game ancillary (type of: TradingCompanyRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:509 Default STACKThe game ancillary (type of: DiplomacyManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:525 Default STACKThe game ancillary (type of: DiplomaticWarManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:542 Default STACKThe game ancillary (type of: Marketplace) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:559 Default STACKThe game ancillary (type of: MinorManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:575 Default STACKThe game ancillary (type of: FleetMissionManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:592 Default STACKThe game ancillary (type of: GroundBattleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:609 Default STACKThe game ancillary (type of: ServerGroundBattleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:625 Default STACKThe game ancillary (type of: NodesVisibilityManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:642 Default STACKThe game ancillary (type of: EternalImprovementManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:659 Default STACKThe game ancillary (type of: TimeBubbleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:675 Default STACKThe game ancillary (type of: MinigamesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:692 Default STACKThe game ancillary (type of: PopulationsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:709 Default STACKThe game ancillary (type of: GuardiansManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:725 Default STACKThe game ancillary (type of: ConstellationStatusManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:742 Default STACKThe game ancillary (type of: ContextualDiplomacyManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:759 Default STACKThe game ancillary (type of: PiratesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:775 Default STACKThe game ancillary (type of: CoordinationRequestsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:792 Default STACKThe game ancillary (type of: DiplomaticPressureManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:809 Default STACKThe game ancillary (type of: NodeEffectRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:825 Default STACKThe game ancillary (type of: GalaxyManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:842 Default STACKThe game ancillary (type of: EffectZoneController) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:859 Default STACKThe game ancillary (type of: HackingManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:875 Default STACKThe game ancillary (type of: AcademyRequestsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:892 Default STACKThe game ancillary (type of: AcademyRolesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:909 Default STACKThe game ancillary (type of: QuestionsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:44:926 Default STACKThe game ancillary (type of: RelicsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:45:122 Default STACKGalaxy Seed = 8648

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:45:122 Default STACKFog of war texture format: RGB24.

     at LoadFogOfWar in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:323 Default STACK[Game] Empire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:323 Default STACK[Game] Empire#1 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:323 Default STACK[Game] Empire#2 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:323 Default STACK[Game] Empire#3 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:323 Default STACK[Game] Empire#4 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] Empire#5 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] MinorEmpire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] MinorEmpire#1 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] MinorEmpire#2 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] MinorEmpire#3 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] MinorEmpire#4 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] MinorEmpire#5 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] MinorEmpire#6 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] MinorEmpire#7 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] MinorEmpire#8 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] MinorEmpire#9 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] LesserEmpire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACK[Game] PirateEmpire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at InitializeTutorial in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACKGame has been loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACKCannot add a simulation object twice to the same parent, ignoring...

     at Unsafe_AddChild in :line 0
     at AddChild in :line 0
     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACKCannot add a simulation object twice to the same parent, ignoring...

     at Unsafe_AddChild in :line 0
     at AddChild in :line 0
     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Default STACKCannot add a simulation object twice to the same parent, ignoring...

     at Unsafe_AddChild in :line 0
     at AddChild in :line 0
     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 Gameplay STACKGame created.

     at GameService_CreateGameComplete in :line 0
     at OnCreateGameComplete in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 GUI STACK[PropertyFiltering] Empire Empire 0 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 GUI STACK[PropertyFiltering] Empire Empire 1 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 GUI STACK[PropertyFiltering] Empire Empire 2 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 GUI STACK[PropertyFiltering] Empire Empire 3 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 GUI STACK[PropertyFiltering] Empire Empire 4 subscribed to PropertyFilteringRule RuleNoHappiness

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 GUI STACK[PropertyFiltering] Empire Empire 5 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 GUI STACK[PropertyFiltering] Empire Empire 6 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 GUI STACK[PropertyFiltering] Empire Empire 7 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 GUI STACK[PropertyFiltering] Empire Empire 8 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 GUI STACK[PropertyFiltering] Empire Empire 9 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 GUI STACK[PropertyFiltering] Empire Empire 10 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:324 GUI STACK[PropertyFiltering] Empire Empire 11 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 GUI STACK[PropertyFiltering] Empire Empire 12 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 GUI STACK[PropertyFiltering] Empire Empire 13 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 GUI STACK[PropertyFiltering] Empire Empire 14 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 GUI STACK[PropertyFiltering] Empire Empire 15 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 GUI STACK[PropertyFiltering] Empire Empire 16 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 GUI STACK[PropertyFiltering] Empire Empire 17 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 AI STACKLoad AI1 in Release configuration.

     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 AI STACKLoad AI plugin Amplitude.AI.Core v1.0.187.328 from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Release/Amplitude.AI.Core.dll

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 AI STACKAI app domain created

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 AI STACKAI module 'E.N.F.E.R' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 AI STACKAI module 'Communication' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 AI STACKAI module 'Debug' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 AI STACKAI module 'Diagnostics' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 AI STACKInitialize AI modules communication interfaces.

     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 AI STACKInitialize AI modules.

     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 AI STACK[AI] Initialization of AIModule E.N.F.E.R [AI1]

     at Initialize in :line 0
     at Initialize in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 AI STACK[AI] Initialization of Communication module. [AI1]

     at Initialize in :line 0
     at Initialize in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 AI STACK[AI] Initialization of Diagnostics module. [AI1]

     at Initialize in :line 0
     at Initialize in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 Default STACKThe game interface (GameServer) has recieved the game change notification: 'Created'.

     at GameService_GameChange in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 Default STACKThe game interface (GameClient) has recieved the game change notification: 'Created'.

     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:325 GameServer STACKGameServerState_GameLaunchedAndReady

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:47:325 GameClient STACKGameClientState_GameLaunched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:47:325 Default STACKChanging the active player controller from 'null' to 'Empire#0'.

     at SetActivePlayerController in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:47:325 Gameplay STACK[PlayerRepository] Player 'Блевальщица' has been registered (Graphical/Local) on Empire #0.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:47:325 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #1.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:47:325 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #2.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:47:325 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #3.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:47:325 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #4.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:47:325 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #5.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:47:325 HxFx STACKBinding service [GPUGlobalTimeManager] with context [Default] with an instance of type [GPUGlobalTimeManager]

     at AddService in :line 0
     at Awake in :line 0
     at Internal_CloneSingle in :line 0
     at Instantiate in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

14:50:47:325 Default STACKInitializing the render view technique...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

14:50:47:325 HxFx STACKBinding service [IInstancingRendererService] with context [Default] with an instance of type [InstancingRenderer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

14:50:47:325 HxFx STACKBinding service [ICircleRendererService] with context [Default] with an instance of type [CircleRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

14:50:47:325 HxFx STACKBinding service [IQuadRendererService] with context [Default] with an instance of type [QuadRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

14:50:47:325 Default STACKIn Technique Default, Waiting for the ignition of all galaxy view technique ancillaries...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

14:50:47:325 Default STACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

14:50:47:325 Default STACKIn Technique Default, ancillary of type GalaxyEntityCulling is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

14:50:47:325 Default STACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

14:50:47:325 Default STACKIn Technique Default, ancillary of type HackingOperationRenderer is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

14:50:47:485 HxFx STACKBinding service [GalaxyLifeRendererManager] with context [Default] with an instance of type [GalaxyLifeRendererManager]

     at AddService in :line 0
     at Start in :line 0

14:50:47:485 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [Battle] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:485 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [BattleBackground] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:485 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [ShipDesignReflection] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:485 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found BackgroundFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found OpaqueFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found PostProcessFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found DecalFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 HxFx STACK[HxFxSystemComponentTextureAtlasManager] assigning atlas [Assets/HxFx/Resources/Textures/Atlas_DecalFx.png] (2048x1024) to global name [_DecalAtlas]. From Tag [DecalFx]

     at LoadAtlas in :line 0
     at LoadAtlasAndExport in :line 0
     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 HxFx STACKBinding service [ILodService] with context [Default] with an instance of type [LodServiceImplementation]

     at AddService in :line 0
     at Load in :line 0
     at .ctor in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 HxFx STACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Default] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]

     at AddService in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 HxFx STACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]

     at AddService in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 HxFx STACKBinding service [IPlanetoidRendererService] with context [Battle] with an instance of type [PlanetoidRendererManager]

     at AddService in :line 0
     at LoadNoCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 Default STACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 HxFx STACKBinding service [ScanViewBattleRenderer] with context [Battle] with an instance of type [ScanViewBattleRenderer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 Default STACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'ScanViewBattleRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

14:50:47:486 View STACKIn ShipDesignAndDiscovery ShipDesignPrefab ShipDesignRenderer (UnityEngine.GameObject), the top game object should not be enabled.

     at Load in :line 0
     at Start in :line 0

14:50:47:493 Default STACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:493 Default STACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:493 Prism STACKGame Start: {"gameDifficulty":"Normal","factionAffinity":"AffinityGameplayTerrans","customFaction":"False","playerCount":6,"galaxySize":"Large","galaxyShape":"Ovoid","gameSpeed":"Normal","tutorialDifficulty":"None","sessionMode":"Single","isNewGame":"False","isAutoTest":"False","IsModded":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.03.06","eventName":"Game Start","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:50:44.944"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:493 Audio STACKAudio receiver #1 has been initialized.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:512 Default STACKIn Technique Default, all galaxy view technique ancillaries have been ignited

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:512 Default STACKLoading the render view technique...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:512 Default STACKIn Technique Default, Load

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:512 Default STACKIn Technique Default, load rendering technique ancillaries InstancingRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:512 Default STACKIn Technique Default, the ancillary service 'InstancingRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:512 Default STACKIn Technique Default, load rendering technique ancillaries CircleRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:512 Default STACKIn Technique Default, the ancillary service 'CircleRendererManager' has been loaded in 0.0009579 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:512 Default STACKIn Technique Default, load rendering technique ancillaries LineRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:512 Default STACKIn Technique Default, the ancillary service 'LineRendererManager' has been loaded in 0.0009972 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:512 Default STACKIn Technique Default, load rendering technique ancillaries CurvedLineRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:512 Default STACKIn Technique Default, the ancillary service 'CurvedLineRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:512 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:528 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:528 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:546 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:546 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:589 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:47:589 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManagerDispatcher

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, the ancillary service 'DiskRendererManagerDispatcher' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, load rendering technique ancillaries FOWRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, the ancillary service 'FOWRendererManager' has been loaded in 0.0488684 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 HxFx STACKBinding service [IPlanetoidRendererService] with context [Default] with an instance of type [PlanetoidRendererManager]

     at AddService in :line 0
     at LoadNoCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, load rendering technique ancillaries ProbeLaunchingRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, the ancillary service 'ProbeLaunchingRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, load rendering technique ancillaries DashRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, the ancillary service 'DashRendererManager' has been loaded in 0.0059851 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, load rendering technique ancillaries EncodedMeshInTextureManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, the ancillary service 'EncodedMeshInTextureManager' has been loaded in 0.0039896 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, load rendering technique ancillaries PastEncounterRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, the ancillary service 'PastEncounterRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyEntityFactory

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName19'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName35'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName63'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName47'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName44'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, the ancillary service 'GalaxyEntityFactory' has been loaded in 0.7173605 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyEntityMapping

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, the ancillary service 'GalaxyEntityMapping' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyEntityCulling

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, the ancillary service 'GalaxyEntityCulling' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyLayerController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:463 Default STACKIn Technique Default, the ancillary service 'GalaxyLayerController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries PrimitiveMaskComputer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 HxFx STACKBinding service [IPrimitiveMaskFilterService] with context [Default] with an instance of type [PrimitiveMaskComputer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'PrimitiveMaskComputer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantMouseKeyController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'LayerDependantMouseKeyController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries PathRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'PathRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyPositioning

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'GalaxyPositioning' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries RenderStatisticsService

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'RenderStatisticsService' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries VisibleDockingSlotRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'VisibleDockingSlotRepository' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyFleetRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'VisibleGalaxyFleetRepository' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyHangarRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'VisibleGalaxyHangarRepository' has been loaded in 0.0009973 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries AtlasManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'AtlasManager' has been loaded in 0.007979 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries QuadRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'QuadRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries GuiSelectedGarrisonsRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'GuiSelectedGarrisonsRepository' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries TradeRouteRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'TradeRouteRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries FIDSIRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 HxFx STACKBinding service [IFIDSIRendererService] with context [Default] with an instance of type [FIDSIRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'FIDSIRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries SpaceRootsRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'SpaceRootsRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries HackingOperationRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'HackingOperationRenderer' has been loaded in 0.0019944 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0.0009973 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:464 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:465 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:465 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:465 Default STACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:465 Default STACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:465 HxFx STACKChanging (push) global shader keyword from to INGAME_RENDERER

     at PushGlobalShaderKeyword in :line 0
     at PushInsideShaderKeyword in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:48:465 GameClient STACKGameClientState_GameLaunchedAndReady

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:465 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

14:50:48:465 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

14:50:48:465 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

14:50:48:465 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

14:50:48:569 Runtime STACK[ChatMessage] RECV: l:/_launching/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Runtime STACK[ChatMessage] RECV: l:/_gameinprogress/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_GameInProgress in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Order STACKOrderAddQuestMarkers#00000000

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Order STACKOrderTriggerPopulationEvent#00000001

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:569 Order STACKOrderBeginQuest#00000002, Ticket: 00000001

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:610 Order STACKOrderCreateShipDesign#00000003; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:610 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:610 Order STACKOrderCreateShipDesign#00000004; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:610 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:610 Order STACKOrderEntityAction#00000005; EmpireIndex:5; MoveToProbeAction#116, InitiatorGUID:2465, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:624 Order STACKOrderUpdateBestSystem#00000006; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:624 Order STACKOrderUpdateBestSystem#00000007; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:624 Order STACKOrderTransferResource#00000008; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:624 Order STACKOrderSpawnImprovement#00000009; EmpireIndex:7; ImprovementDefinitionName:StarSystemImprovementDust1; TargetGUID:1007; ImprovementGUID:2531

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:624 Order STACKOrderTransferResource#0000000A; EmpireIndex:7; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:624 Order STACKOrderTransferResource#0000000B; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:624 Order STACKOrderTransferResource#0000000C; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:48:624 Order STACKOrderScrapShips#0000000D; EmpireIndex:8; ShipGUIDs: 2051, 2052

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:209 Order STACKOrderCreateFleetFromShipDesignName#0000000E; EmpireIndex:8; FleetGUID:2524, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackStrong x 1, MinorFactionPrimitiveSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:209 Gameplay STACKAdd 0 experience to ship Ship#2532

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:209 Gameplay STACKAdd 0 experience to ship Ship#2533

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:237 Order STACKOrderTransferResource#0000000F; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-492.8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:237 Order STACKOrderCreateFleetMission#00000010

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:237 Order STACKOrderTransferResource#00000011; EmpireIndex:9; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:237 Order STACKOrderSpawnImprovement#00000012; EmpireIndex:10; ImprovementDefinitionName:StarSystemImprovementScience2; TargetGUID:1016; ImprovementGUID:2535

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:237 Order STACKOrderTransferResource#00000013; EmpireIndex:10; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:237 Order STACKOrderTransferResource#00000014; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:237 Order STACKOrderScrapShips#00000015; EmpireIndex:10; ShipGUIDs: 2054, 2055

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:237 Order STACKOrderCreateFleetFromShipDesignName#00000016; EmpireIndex:10; FleetGUID:2525, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackStrong x 1, MinorFactionPrimitiveSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:237 Gameplay STACKAdd 0 experience to ship Ship#2536

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:237 Gameplay STACKAdd 0 experience to ship Ship#2537

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:264 Order STACKOrderTransferResource#00000017; EmpireIndex:10; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-492.8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:264 Order STACKOrderCreateFleetMission#00000018

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:264 Order STACKOrderTransferResource#00000019; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:264 Order STACKOrderSpawnImprovement#0000001A; EmpireIndex:12; ImprovementDefinitionName:StarSystemImprovementDust1; TargetGUID:1022; ImprovementGUID:2539

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:264 Order STACKOrderTransferResource#0000001B; EmpireIndex:12; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:264 Order STACKOrderTransferResource#0000001C; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:264 Order STACKOrderScrapShips#0000001D; EmpireIndex:12; ShipGUIDs: 2150, 2151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:264 Order STACKOrderCreateFleetFromShipDesignName#0000001E; EmpireIndex:12; FleetGUID:2526, ShipDesignGUIDs: MinorFactionInsectoidSmallAttackStrong x 1, MinorFactionInsectoidSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:264 Gameplay STACKAdd 0 experience to ship Ship#2540

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:264 Gameplay STACKAdd 0 experience to ship Ship#2541

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:284 Order STACKOrderTransferResource#0000001F; EmpireIndex:12; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-520.8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:284 Order STACKOrderCreateFleetMission#00000020

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:284 Order STACKOrderTransferResource#00000021; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:284 Order STACKOrderScrapShips#00000022; EmpireIndex:14; ShipGUIDs: 2057, 2058

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:284 Order STACKOrderCreateFleetFromShipDesignName#00000023; EmpireIndex:14; FleetGUID:2527, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackStrong x 1, MinorFactionPrimitiveSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:284 Gameplay STACKAdd 0 experience to ship Ship#2543

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:284 Gameplay STACKAdd 0 experience to ship Ship#2544

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:309 Order STACKOrderTransferResource#00000024; EmpireIndex:14; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-492.8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:309 Order STACKOrderCreateFleetMission#00000025

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:309 Order STACKOrderTransferResource#00000026; EmpireIndex:15; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:309 Order STACKOrderScrapShips#00000027; EmpireIndex:15; ShipGUIDs: 2060, 2061

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:309 Order STACKOrderCreateFleetFromShipDesignName#00000028; EmpireIndex:15; FleetGUID:2528, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackStrong x 1, MinorFactionPrimitiveSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:309 Gameplay STACKAdd 0 experience to ship Ship#2546

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:309 Gameplay STACKAdd 0 experience to ship Ship#2547

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:309 Order STACKOrderTransferResource#00000029; EmpireIndex:15; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-492.8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:323 Order STACKOrderCreateFleetMission#0000002A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:323 Order STACKOrderUpdatePiratePhantomGarrison#0000002B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:323 Order STACKOrderSelectHackingOperationOutcome#0000002C; HackingOperationGUID:1970, OutcomeDefinitionName:HackingOperationOutcomeMilitaryResearchMalus, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:323 Order STACKOrderStartHackingOperation#0000002D; StartGUID:1821, TargetGUID:1001, NodePositions:69,NodeIndex:71,NodeIndex:72,NodeIndex:73, HackingOperationGUID:2549, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:323 Order STACKOrderSetSimulationProperty#0000002E: [GUID:972, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:333 Order STACKOrderStartHackingOperation#0000002F; StartGUID:1825, TargetGUID:1639, NodePositions:103,NodeIndex:106, HackingOperationGUID:2550, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:333 Order STACKOrderSetSimulationProperty#00000030: [GUID:967, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:333 Order STACKOrderStartHackingOperation#00000031; StartGUID:1823, TargetGUID:1544, NodePositions:79,NodeIndex:84,NodeIndex:83,NodeIndex:85, HackingOperationGUID:2551, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:333 Order STACKOrderSetSimulationProperty#00000032: [GUID:970, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:333 Gameplay, Order STACK[GameServer] OrderStartHackingOperation preprocessor failed: Cannot hack Кионос (ColonizedStarSystem#1699) from Юстиум (PirateLair#1817)

     at StartHackingOperationPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:333 Order STACKOrderSetSimulationProperty#00000033: [GUID:971, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:333 Order STACKOrderTerminateHackingOperation#00000034; OperationGUID:1970

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:396 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/BackgroundRenderer/MilitaryScreen/MainContainer/ShipDesignOverviewPanel currentViewIndex=0

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:49:412 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:412 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:431 Order STACKOrderUpdateQuests#00000035, Ticket: 00000002

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:431 Order STACKOrderUpdateQuests#00000036, Ticket: 00000003

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:431 Order STACKOrderUpdateQuests#00000037, Ticket: 00000004

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:431 Order STACKOrderUpdateQuests#00000038, Ticket: 00000005

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:431 Order STACKOrderUpdateQuests#00000039, Ticket: 00000006

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:431 Order STACKOrderUpdateQuests#0000003A, Ticket: 00000007

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:431 Order STACKOrderUpdateQuests#0000003B, Ticket: 00000008

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:529 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:49:529 AI STACKGame object 'Game' map to AI snapshot 'GameSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:529 AI STACKGame object 'Galaxy' map to AI snapshot 'GalaxySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:550 AI STACKGame object 'Marketplace' map to AI snapshot 'MarketplaceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:550 AI STACKGame object 'AIEventDiplomaticContractRefused' map to AI snapshot 'AIEventDiplomaticContractRefused'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:550 AI STACKGame object 'EventGroundBattleOutcomeSelection' map to AI snapshot 'EventGroundBattleOutcomeSelection'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:563 AI STACKGame object 'EventHackingOperationOutcomeSelection' map to AI snapshot 'EventHackingOperationOutcomeSelection'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:581 AI STACKGame object 'EventOnQuest' map to AI snapshot 'EventOnQuest'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:581 AI STACKGame object 'EventContextualDiplomaticExchangeUpdated' map to AI snapshot 'EventContextualDiplomaticExchangeUpdated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:581 AI STACKGame object 'EventDiplomaticContractTermCollectionChange' map to AI snapshot 'EventDiplomaticContractTermCollectionChange'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:601 AI STACKGame object 'EventContextualDiplomaticExchangeStarted' map to AI snapshot 'EventContextualDiplomaticExchangeStarted'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:601 AI STACKGame object 'EventFleetDocked' map to AI snapshot 'EventFleetDocked'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:613 AI STACKGame object 'EventDiplomaticContractStateChange' map to AI snapshot 'EventDiplomaticContractStateChange'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:631 AI STACKGame object 'EventProbeDestroyed' map to AI snapshot 'EventProbeDestroyed'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:631 AI STACKGame object 'EventQuestBegun' map to AI snapshot 'EventQuestBegun'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:646 AI STACKGame object 'EventObliteratorAttackReport' map to AI snapshot 'EventSystemObliteratedAttackReport'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:646 AI STACKGame object 'EventObliteratorVictimReport' map to AI snapshot 'EventSystemObliteratedVictimReport'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:662 AI STACKGame object 'EventWarEnd' map to AI snapshot 'EventWarEnd'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:662 AI STACKGame object 'AIEventCivilianShipAttacked' map to AI snapshot 'AIEventCivilianShipAttacked'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:682 AI STACKGame object 'EventAllianceDestroyed' map to AI snapshot 'EventAllianceDestroyed'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:696 AI STACKGame object 'EventBattleSetup' map to AI snapshot 'EventBattleSetup'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:696 AI STACKGame object 'EventGuardianAwaken' map to AI snapshot 'EventGuardianAwaken'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:718 AI STACKGame object 'EventLeaveAlliance' map to AI snapshot 'EventLeaveAlliance'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:718 AI STACKGame object 'EventMothershipAttached' map to AI snapshot 'EventMothershipAttached'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:718 AI STACKGame object 'EventOutpostCompetitionEnded' map to AI snapshot 'EventOutpostCompetitionEnded'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:731 AI STACKGame object 'EventPlanetDestroyed' map to AI snapshot 'EventPlanetDestroyed'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:746 AI STACKGame object 'EventProbeLaunched' map to AI snapshot 'EventProbeLaunched'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:746 AI STACKGame object 'EventSystemGainedFromInfluence' map to AI snapshot 'EventSystemGainedFromInfluence'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:765 AI STACKGame object 'EventTimeBubbleCreated' map to AI snapshot 'EventTimeBubbleCreated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:765 AI STACKGame object 'AIEvent' map to AI snapshot 'AIEvent'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:779 AI STACKGame object 'AIEventBattleSetup' map to AI snapshot 'AIEventBattleSetup'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:802 AI STACKGame object 'AIEventDiplomaticContractSigned' map to AI snapshot 'AIEventDiplomaticContractSigned'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:802 AI STACKGame object 'AIEventGroundBattleCreated' map to AI snapshot 'AIEventGroundBattleCreated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:802 AI STACKGame object 'EventFleetMoveStarted' map to AI snapshot 'EventFleetMoveStarted'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:813 AI STACKGame object 'EventOutpostCreated' map to AI snapshot 'EventOutpostCreated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:829 AI STACKGame object 'EventSystemLostToGroundBattle' map to AI snapshot 'EventSystemLostToGroundBattle'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:829 AI STACKGame object 'EmpireEvent' map to AI snapshot 'EmpireEvent'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:829 AI STACKGame object 'ResourceDefinition' map to AI snapshot 'ResourceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:829 AI STACKGame object 'LuxuryResourceDefinition' map to AI snapshot 'ResourceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:851 AI STACKGame object 'DiplomaticTermPressureReductionDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:851 AI STACKGame object 'DiplomaticTermDeclareWarDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:851 AI STACKGame object 'DiplomaticTermResourceExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:851 AI STACKGame object 'DiplomaticTermTechnologyExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:851 AI STACKGame object 'DiplomaticTermResourceExchangeDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:851 AI STACKGame object 'DiplomaticTermTechnologyExchangeDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'DiplomaticTermStarSystemColonyExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'DiplomaticTermStarSystemOutpostExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'DiplomaticTermDiplomaticRelationStateDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'DiplomaticTermAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'DiplomaticTermBreakAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'DiplomaticTermRenounceAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'DiplomaticTermProposalDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'DiplomaticTermPressureEffectDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'DiplomaticTermDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'DiplomaticTermMapSharingDefinition' map to AI snapshot 'DiplomaticTermMapSharingDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'DiplomaticTermFactionPactDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'RecipeIngredientDefinition' map to AI snapshot 'RecipeIngredientSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:852 AI STACKGame object 'LawDefinition' map to AI snapshot 'LawSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:865 AI STACKGame object 'DiplomaticRelationState' map to AI snapshot 'DiplomaticRelationStateSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:865 AI STACKGame object 'TradingCompanyImprovementDefinition' map to AI snapshot 'TradingCompanyImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:865 AI STACKGame object 'DefenseModuleDefinition' map to AI snapshot 'DefenseModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:865 AI STACKGame object 'SupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:865 AI STACKGame object 'WeaponModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:865 AI STACKGame object 'SystemSupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:865 AI STACKGame object 'LogisticsModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:865 AI STACKGame object 'MothershipModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:884 AI STACKGame object 'SquadronModuleDefinition' map to AI snapshot 'SquadronModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:897 AI STACKGame object 'DestructionModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:897 AI STACKGame object 'PlanetColonizationConstructibleElement' map to AI snapshot 'PlanetColonizationSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:897 AI STACKGame object 'ContextualDiplomaticTermDefinition' map to AI snapshot 'ContextualTermSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:995 AI STACKGame object 'OffenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:995 AI STACKGame object 'DefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:995 AI STACKGame object 'RerouteOffenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:995 AI STACKGame object 'BackdoorProtectionDefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:995 AI STACKGame object 'PlaceViewerDefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:995 AI STACKGame object 'TimedHackingProgramDefinition' map to AI snapshot 'TimedHackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:995 AI STACKGame object 'HeroDefinition' map to AI snapshot 'HeroSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:995 AI STACKGame object 'TraitorBonusThresholdDefinition' map to AI snapshot 'TraitorBonusThresholdDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:995 AI STACKGame object 'AcademyRolePreference' map to AI snapshot 'AcademyRolePreferenceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:49:995 AI STACKGame object 'HeroSkillDefinition' map to AI snapshot 'HeroSkillSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:019 AI STACKGame object 'TradableResource' map to AI snapshot 'TradableResourceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:019 AI STACKGame object 'TradableHero' map to AI snapshot 'TradableHeroSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:019 AI STACKGame object 'TradableShip' map to AI snapshot 'TradableShipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:019 AI STACKGame object 'EncounterPlayDefinition' map to AI snapshot 'EncounterPlayDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:019 AI STACKGame object 'HullDefinition' map to AI snapshot 'HullDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:031 AI STACKGame object 'StarSystemImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:031 AI STACKGame object 'PlanetImprovementDefinition' map to AI snapshot 'PlanetImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:031 AI STACKGame object 'StarSystemDecolonizeImprovementDefinition' map to AI snapshot 'StarSystemDecolonizeImprovementDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:031 AI STACKGame object 'StarSystemPopulationTransformImprovementDefinition' map to AI snapshot 'StarSystemPopulationTransformImprovementDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:031 AI STACKGame object 'StarSystemResourceImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:031 AI STACKGame object 'PlanetTerraformationDefinition' map to AI snapshot 'PlanetTerraformationDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:048 AI STACKGame object 'StarSystemTimeBubbleImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:048 AI STACKGame object 'TechnologyDefinition' map to AI snapshot 'TechnologySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:048 AI STACKGame object 'TechnologyStageDefinition' map to AI snapshot 'TechnologyStageSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:081 AI STACKGame object 'AnomalyReductionDefinition' map to AI snapshot 'AnomalyReductionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:081 AI STACKGame object 'RecipeSlotDefinition' map to AI snapshot 'RecipeSlotSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:465 AI STACKGame object 'Construction' map to AI snapshot 'ConstructionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:465 AI STACKGame object 'ShipDesign' map to AI snapshot 'ShipDesignSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:496 AI STACKGame object 'StarSystemImprovement' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:529 AI STACKGame object 'ColonizedPlanet' map to AI snapshot 'ColonizedPlanetSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:529 AI STACKGame object 'ColonizedStarSystem' map to AI snapshot 'ColonizedStarSystemSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:549 AI STACKGame object 'ExploitedStarSystem' map to AI snapshot 'ExploitedStarSystemSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:563 AI STACKGame object 'PirateLair' map to AI snapshot 'PirateLairSnapshotSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:563 AI STACKGame object 'Quest' map to AI snapshot 'QuestSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:613 AI STACKGame object 'QuestEffect' map to AI snapshot 'QuestEffect'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:613 AI STACKGame object 'HeroShip' map to AI snapshot 'HeroShipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:613 AI STACKGame object 'FleetMission' map to AI snapshot 'FleetMissionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:634 AI STACKGame object 'Senator' map to AI snapshot 'SenatorSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:634 AI STACKGame object 'Hero' map to AI snapshot 'HeroSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:634 AI STACKGame object 'MajorEmpire' map to AI snapshot 'MajorEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:681 AI STACKGame object 'Ship' map to AI snapshot 'ShipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:681 AI STACKGame object 'Fleet' map to AI snapshot 'FleetSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:681 AI STACKGame object 'Recipe' map to AI snapshot 'RecipeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:681 AI STACKGame object 'Mothership' map to AI snapshot 'MothershipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:681 AI STACKGame object 'Probe' map to AI snapshot 'ProbeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:681 AI STACKGame object 'MinorEmpire' map to AI snapshot 'MinorEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:719 AI STACKGame object 'LesserEmpire' map to AI snapshot 'LesserEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:730 AI STACK[AI] No snapshot type have been found for game entity type id: 'Remains' [AI1]

     at TryCreateSnapshotInstanceOf in :line 0
     at CheckForSyncMessage in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:779 AI STACKGame object 'PirateEmpire' map to AI snapshot 'PirateEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:813 AI STACKGame object 'Constellation' map to AI snapshot 'ConstellationSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:830 AI STACKGame object 'Curiosity' map to AI snapshot 'CuriositySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:830 AI STACKGame object 'Planet' map to AI snapshot 'PlanetSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:830 AI STACKGame object 'StarSystemNode' map to AI snapshot 'StarSystemNodeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:830 AI STACKGame object 'SpecialNode' map to AI snapshot 'SpecialNodeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:862 AI STACKGame object 'WormholeLink' map to AI snapshot 'WormholeLinkSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:885 AI STACKGame object 'WarpLink' map to AI snapshot 'WarpLinkSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:896 AI STACK[AI] No snapshot type have been found for game entity type id: 'Garrison' [AI1]

     at TryCreateSnapshotInstanceOf in :line 0
     at CheckForSyncMessage in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:896 AI STACKGame object 'Hangar' map to AI snapshot 'HangarSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:896 AI STACKGame object 'ActiveLaw' map to AI snapshot 'ActiveLawSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:913 AI STACKGame object 'TimeBubble' map to AI snapshot 'TimeBubbleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:913 AI STACKGame object 'QuestMarker' map to AI snapshot 'QuestMarkerSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:914 AI STACKGame object 'DiplomaticContract' map to AI snapshot 'DiplomaticContractSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:940 AI STACKGame object 'DefenseHackingProgram' map to AI snapshot 'DefenseHackingProgramSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:50:940 AI STACKGame object 'HackingOperation' map to AI snapshot 'HackingOperationSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:51:080 AI STACK[AI] GatherGenerators for 18 empire [AI1]

     at GatherGenerators in :line 0
     at InitializeAsync in :line 0

14:50:51:398 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/ShipDesignModalWindow/MainContainer/ShipDesignEditionPanel currentViewIndex=1

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:51:790 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/HeroOverviewPanel/ShipDesignOverview currentViewIndex=2

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:51:790 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/ShipDesignHolder/ShipDesignEditionPanel currentViewIndex=3

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:52:830 AI STACKOpen archive C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 565.sav

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:52:848 AI STACKGet ai serialization file from archive: 'ENFER.xml'.

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:52:849 AI STACKClose archive C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 565.sav

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:53:164 AI STACKCorrectly received InitializationComplete signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at InitializeAsync in :line 0

14:50:53:164 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:53:164 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:53:164 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:53:164 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:53:232 AI STACKGame object 'Remains' map to AI snapshot 'EntitySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:53:232 AI STACKGame object 'Garrison' map to AI snapshot 'EntitySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:016 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:54:030 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:055 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:099 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:114 Prism STACKAIPerformanceEvent: {"turn":30,"maxBlackboardMessageCount":232,"maxDecisionCount":6,"maxSyncronizationTime":847,"maxAnaysisTime":0,"maxStrategicTime":0,"maxDecisionTime":0,"maxActuatorTime":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:50:54.016"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:50:54:149 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:394 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:597 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:598 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:598 Order STACKOrderAIClientStateChange#0000003C; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:598 AI STACKChange AI client state from None to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:598 Order STACKOrderUpdateVisibility#0000003D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:598 Order STACKOrderFinishDockingFleet#0000003E, Ticket: 00000009; EmpireIndex:8; FleetGUID:2524

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:598 Order STACKOrderFinishDockingFleet#0000003F, Ticket: 0000000A; EmpireIndex:10; FleetGUID:2525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:598 Order STACKOrderFinishDockingFleet#00000040, Ticket: 0000000B; EmpireIndex:12; FleetGUID:2526

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:598 Default STACKDefault camera renders active portrait layer (index: 1). Renderer will disable this layer!!!

     at DisableDrawLayerOnMainCamera in :line 0
     at InternalShow in :line 0
     at OnShowPortrait in :line 0
     at Show in :line 0
     at ShowPortrait in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:54:598 Default STACKDefault camera renders inactive portrait layer (index: 14). Renderer will disable this layer!!!

     at DisableDrawLayerOnMainCamera in :line 0
     at InternalShow in :line 0
     at OnShowPortrait in :line 0
     at Show in :line 0
     at ShowPortrait in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:50:54:628 Order STACKOrderFinishDockingFleet#00000041, Ticket: 0000000C; EmpireIndex:14; FleetGUID:2527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:628 Order STACKOrderFinishDockingFleet#00000042, Ticket: 0000000D; EmpireIndex:15; FleetGUID:2528

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:628 Order STACKOrderUpdateVisibility#00000043

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:628 Order STACKOrderEntityAction#00000044, Ticket: 0000000E; EmpireIndex:1; MoveToFleetAction#222, InitiatorGUID:2517, Context:EntityActionContext_Movement, 21->16 (Cost: 3) from 0 to 0.3940015.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:628 Order STACKOrderEntityAction#00000045, Ticket: 0000000F; EmpireIndex:4; MoveToFleetAction#248, InitiatorGUID:2520, Context:EntityActionContext_Movement, 42->43 (Cost: 3) from 0 to 0.3510852.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:628 Order STACKOrderEntityAction#00000046, Ticket: 00000010; EmpireIndex:4; MoveToFleetAction#249, InitiatorGUID:2424, Context:EntityActionContext_Movement, 42->43 (Cost: 2.544933) from 0.7021705 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:628 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:628 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:648 Order STACKOrderEntityAction#00000047, Ticket: 00000011; EmpireIndex:5; MoveToFleetAction#117, InitiatorGUID:2298, Context:EntityActionContext_Movement, 76->74 (Cost: 4) from 0.08997753 to 0.7198973.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:648 Order STACKOrderUpdateEffectZone#00000048

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:648 Order STACKOrderEntityAction#00000049, Ticket: 00000012; EmpireIndex:17; GoToFleetAction#326, InitiatorGUID:2408, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:648 Order STACKOrderEntityAction#0000004A, Ticket: 00000013; EmpireIndex:17; GoToFleetAction#327, InitiatorGUID:1839, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:648 Order STACKOrderEntityAction#0000004B, Ticket: 00000014; EmpireIndex:17; GoToFleetAction#328, InitiatorGUID:1840, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:648 Order STACKOrderEntityAction#0000004C, Ticket: 00000015; EmpireIndex:17; GoToFleetAction#329, InitiatorGUID:1841, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:648 Order STACKOrderEntityAction#0000004D, Ticket: 00000016; EmpireIndex:17; GoToFleetAction#330, InitiatorGUID:1843, Context:Path: 84, Path: Path: 84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:648 Order STACKOrderEntityAction#0000004E, Ticket: 00000017; EmpireIndex:17; GoToFleetAction#331, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:648 Order STACKOrderEntityAction#0000004F, Ticket: 00000018; EmpireIndex:17; GoToFleetAction#332, InitiatorGUID:2372, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:648 Order STACKOrderEntityAction#00000050, Ticket: 00000019; EmpireIndex:17; GoToFleetAction#333, InitiatorGUID:2373, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:648 Order STACKOrderEntityAction#00000051, Ticket: 0000001A; EmpireIndex:17; GoToFleetAction#334, InitiatorGUID:2375, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:648 Order STACKOrderEntityAction#00000052, Ticket: 0000001B; EmpireIndex:17; GoToFleetAction#335, InitiatorGUID:2376, Context:Path: 106, Path: Path: 106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:665 Order STACKOrderEntityAction#00000053, Ticket: 0000001C; EmpireIndex:17; MoveToFleetAction#336, InitiatorGUID:2376, Context:EntityActionContext_Movement, 104->106 (Cost: 5) from 0.08637052 to 0.6420147.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:665 Order STACKOrderEntityAction#00000054, Ticket: 0000001D; EmpireIndex:17; MoveToFleetAction#337, InitiatorGUID:2375, Context:EntityActionContext_Movement, 84->79 (Cost: 5) from 0.06338581 to 0.4178477.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:665 Order STACKOrderEntityAction#00000055, Ticket: 0000001E; EmpireIndex:17; MoveToFleetAction#338, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->50 (Cost: 4.022803) from 0.5770547 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:665 Order STACKOrderEntityAction#00000056, Ticket: 0000001F; EmpireIndex:17; MoveToFleetAction#339, InitiatorGUID:2372, Context:EntityActionContext_Movement, 46->45 (Cost: 5) from 0.2750754 to 0.7001005.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:665 Order STACKOrderEntityAction#00000057, Ticket: 00000020; EmpireIndex:17; MoveToFleetAction#340, InitiatorGUID:2371, Context:EntityActionContext_Movement, 11->12 (Cost: 5) from 0.2413229 to 0.6550972.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:665 Order STACKOrderEntityAction#00000058, Ticket: 00000021; EmpireIndex:17; MoveToFleetAction#341, InitiatorGUID:1843, Context:EntityActionContext_Movement, 79->84 (Cost: 2.772921) from 0.803421 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:665 Order STACKOrderEntityAction#00000059, Ticket: 00000022; EmpireIndex:17; MoveToFleetAction#342, InitiatorGUID:1841, Context:EntityActionContext_Movement, 55->51 (Cost: 5) from 0.02290806 to 0.4472048.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:665 Order STACKOrderEntityAction#0000005A, Ticket: 00000023; EmpireIndex:17; MoveToFleetAction#343, InitiatorGUID:1840, Context:EntityActionContext_Movement, 46->45 (Cost: 5) from 0.460535 to 0.8855602.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:665 Order STACKOrderEntityAction#0000005B, Ticket: 00000024; EmpireIndex:17; MoveToFleetAction#344, InitiatorGUID:1839, Context:EntityActionContext_Movement, 12->18 (Cost: 5) from 0.3378614 to 0.6757227.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:665 Order STACKOrderEntityAction#0000005C, Ticket: 00000025; EmpireIndex:17; MoveToFleetAction#345, InitiatorGUID:2408, Context:EntityActionContext_Movement, 70->69 (Cost: 2.286619) from 0.5494861 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:699 AI STACK[AI] Cancel task 464 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:699 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:714 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:735 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:748 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:767 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:782 AI STACKStart 25 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:782 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:798 Gameplay STACKfleet action with feedback 223 started : ETA 14.4222869873047

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:798 Order STACKOrderEntityAction#0000005D, Ticket: 00000026; EmpireIndex:1; ExpeditionFleetAction#223, InitiatorGUID:1085, Context:Curiosity_PlanetAnomaly07 on Электра II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:798 Order STACKOrderEntityAction#0000005E, Ticket: 00000027; EmpireIndex:1; GoToFleetAction#224, InitiatorGUID:2357, Context:Path: 5, Path: Path: 5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:798 Gameplay STACKfleet action with feedback 225 started : ETA 14.4232788085938

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:798 Order STACKOrderEntityAction#0000005F, Ticket: 00000028; EmpireIndex:1; ExpeditionFleetAction#225, InitiatorGUID:1975, Context:Curiosity_Empty_Underground on Цефей III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:798 Gameplay STACKfleet action with feedback 226 started : ETA 14.4242782592773

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:798 Order STACKOrderEntityAction#00000060, Ticket: 00000029; EmpireIndex:1; ExpeditionFleetAction#226, InitiatorGUID:1790, Context:Curiosity_PlanetResource_Luxury03 on Эльма III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:798 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000061, Ticket: 0000002A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:799 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000062, Ticket: 0000002B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:799 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000063, Ticket: 0000002C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:799 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000064, Ticket: 0000002D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:799 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000065, Ticket: 0000002E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:799 Order STACKOrderChangeOutpostGrowthProvider#00000066, Ticket: 0000002F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:799 Order STACKOrderEntityAction#00000067, Ticket: 00000030; EmpireIndex:2; GoToFleetAction#123, InitiatorGUID:1120, Context:Path: 48, Path: Path: 48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:799 Order STACKOrderEntityAction#00000068, Ticket: 00000031; EmpireIndex:2; GoToFleetAction#124, InitiatorGUID:2492, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:799 Order STACKOrderCreateRecipe#00000069, Ticket: 00000032; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:799 Order STACKOrderSetSystemSupervisor#0000006A, Ticket: 00000033; EmpireIndex:2; StarSystemGUID:2242, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:799 Order STACKOrderQueueConstruction#0000006B, Ticket: 00000034; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderQueueConstruction#0000006C, Ticket: 00000035; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderQueueConstruction#0000006D, Ticket: 00000036; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000006E, Ticket: 00000037

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000006F, Ticket: 00000038

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000070, Ticket: 00000039

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000071, Ticket: 0000003A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000072, Ticket: 0000003B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderCancelHackingProgram#00000073, Ticket: 0000003C; ProgramGUID:2501, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderEntityAction#00000074, Ticket: 0000003D; EmpireIndex:3; GoToFleetAction#144, InitiatorGUID:1138, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderEntityAction#00000075, Ticket: 0000003E; EmpireIndex:3; GoToFleetAction#145, InitiatorGUID:1976, Context:Path: 99->101, Path: Path: 99->101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderReorganizePopulationsOnSystem#00000076; EmpireIndex:2; StarSystemGUID:2242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderEntityAction#00000077, Ticket: 0000003F; EmpireIndex:1; MoveToFleetAction#227, InitiatorGUID:2357, Context:EntityActionContext_Movement, 16->5 (Cost: 7) from 0.543164 to 0.8288475.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderEntityAction#00000078, Ticket: 00000040; EmpireIndex:2; MoveToFleetAction#125, InitiatorGUID:2492, Context:EntityActionContext_Movement, 51->52 (Cost: 4) from 0.3258656 to 0.6517311.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 Order STACKOrderEntityAction#00000079, Ticket: 00000041; EmpireIndex:2; MoveToFleetAction#126, InitiatorGUID:1120, Context:EntityActionContext_Movement, 53->48 (Cost: 6) from 0.4103866 to 0.910808.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:817 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:817 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:832 Order STACKOrderEntityAction#0000007A, Ticket: 00000042; EmpireIndex:3; GoToFleetAction#146, InitiatorGUID:2444, Context:Path: 84, Path: Path: 84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:832 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007B, Ticket: 00000043

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:832 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007C, Ticket: 00000044

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:832 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007D, Ticket: 00000045

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:832 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007E, Ticket: 00000046

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:832 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007F, Ticket: 00000047

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:832 Order STACKOrderEntityAction#00000080, Ticket: 00000048; EmpireIndex:3; MoveToFleetAction#147, InitiatorGUID:1976, Context:EntityActionContext_Movement, 99->101 (Cost: 7.149352) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:832 Order STACKOrderEntityAction#00000081, Ticket: 00000049; EmpireIndex:3; MoveToFleetAction#148, InitiatorGUID:1138, Context:EntityActionContext_Movement, 69->71 (Cost: 5) from 0.2623953 to 0.668696.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:851 Order STACKOrderEntityAction#00000082, Ticket: 0000004A; EmpireIndex:3; MoveToFleetAction#149, InitiatorGUID:2444, Context:EntityActionContext_Movement, 85->84 (Cost: 5.049774) from 0.7038217 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:881 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:881 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:902 Order STACKOrderEntityAction#00000083, Ticket: 0000004B; EmpireIndex:4; GoToFleetAction#250, InitiatorGUID:1176, Context:Path: 48, Path: Path: 48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:902 AI STACK[AI] OPERATION CANCEL 4 [AI1]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:902 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:935 Order STACKOrderEntityAction#00000084, Ticket: 0000004C; EmpireIndex:4; OutpostActionFinishHisshos#251, InitiatorGUID:1937

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:935 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000085, Ticket: 0000004D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:935 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000086, Ticket: 0000004E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:936 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000087, Ticket: 0000004F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:936 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000088, Ticket: 00000050

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:936 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000089, Ticket: 00000051

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:936 Order STACKOrderMoodMessage#0000008A, Ticket: 00000052; EmpireIndex:4; MoodMessageID:EscalationAskTribute, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:936 Order STACKOrderUpdateAttitude#0000008B, Ticket: 00000053; EmpireIndex:4; AttitudeName:Threatening, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:936 Order STACKOrderCreateShipDesign#0000008C, Ticket: 00000055; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:936 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:936 Order STACKOrderCreateDiplomaticContract#0000008D, Ticket: 00000056; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:2560.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:936 Default STACKOrderCreateDiplomaticContract#0000008D, Ticket: 00000056; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:2560.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:936 Default STACKRegister new contract DiplomaticContract#2560.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:936 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:952 Order STACKOrderEntityAction#0000008E, Ticket: 00000057; EmpireIndex:4; MoveToFleetAction#252, InitiatorGUID:1176, Context:EntityActionContext_Movement, 47->48 (Cost: 7) from 0.1207997 to 0.8547921.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:952 Order STACKOrderCreateShipDesign#0000008F, Ticket: 00000058; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:952 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:952 Order STACKOrderCreateShipDesign#00000090, Ticket: 00000059; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:952 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:952 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire5: HackingOperationOutcomeIncreaseMinorFactionGains : [AI1]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:980 Order STACKOrderChangeOutpostGrowthProvider#00000091, Ticket: 0000005A; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:980 Order STACKOrderChangeStarSystemState#00000092; EmpireIndex:4; ColonizedStarSystemGUID:1937, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:980 Order STACKOrderClearConstructionQueue#00000093; EmpireIndex:4; ColonizedStarSystemGUID:1937

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:980 Order STACKOrderTransferResource#00000094; EmpireIndex:4; ContextGUID:1937, ResourceName:SystemGrowth, Amount:-144.335

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:980 Order STACKOrderCancelHackingOperation#00000095, Ticket: 0000005B; OperationGUID:2225

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:980 Order STACKOrderTransferPopulationOnSystem#00000096; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:980 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:980 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:54:996 Order STACKOrderChangeDiplomaticContractState#00000097; ContractGUID:2560, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:996 Gameplay STACKOrderChangeDiplomaticContractState#00000097; ContractGUID:2560, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:996 Gameplay STACKContract 2560 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:996 Order STACKOrderUpdateAutoImprovements#00000098, ColonizedStarSystemGUID:1937, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:996 Order STACKOrderStartHackingProgram#00000099; DefinitionName:OperationCancellationMalusProgram, InitiatorGUID:971, TargetGUID:0, HackingProgramGUID:2564

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:996 Order STACKOrderEntityAction#0000009A, Ticket: 0000005C; EmpireIndex:5; GoToFleetAction#118, InitiatorGUID:1212, Context:Path: 83, Path: Path: 83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:54:996 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000009B, Ticket: 0000005D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:016 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000009C, Ticket: 0000005E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:016 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000009D, Ticket: 0000005F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:016 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000009E, Ticket: 00000060

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:016 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000009F, Ticket: 00000061

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:016 Order STACKOrderCreateShipDesign#000000A0, Ticket: 00000062; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:016 Order STACKOrderCreateShipDesign#000000A1, Ticket: 00000063; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:016 Order STACKOrderCreateShipDesign#000000A2, Ticket: 00000064; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:016 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:016 Order STACKOrderCreateShipDesign#000000A3, Ticket: 00000065; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:016 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:029 Order STACKOrderSelectHackingOperationOutcome#000000A4, Ticket: 00000066; HackingOperationGUID:1979, OutcomeDefinitionName:HackingOperationOutcomeIncreaseMinorFactionGains, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:029 Order STACKOrderCancelLaw#000000A5, Ticket: 00000067; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:029 Order STACKOrderEntityAction#000000A6, Ticket: 00000068; EmpireIndex:5; MoveToFleetAction#119, InitiatorGUID:1212, Context:EntityActionContext_Movement, 82->83 (Cost: 4.425933) from 0.2039263 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:029 Order STACKOrderTerminateHackingOperation#000000A7; OperationGUID:1979

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:114 Order STACKOrderUpdateVisibility#000000A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:115 Order STACKOrderUpdateEffectZone#000000A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:232 Order STACKOrderCompleteMoveToFleetAction#000000AA; EmpireIndex:17; EntityActionId: 345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:232 Order STACKOrderUpdateVisibility#000000AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:232 Order STACKOrderTerminateEntityAction#000000AC; EmpireIndex:17; EntityActionId: 345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:247 Order STACKOrderTerminateEntityAction#000000AD; EmpireIndex:17; EntityActionId: 326

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:400 Order STACKOrderCompleteMoveToFleetAction#000000AE; EmpireIndex:4; EntityActionId: 249

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:400 Order STACKOrderUpdateVisibility#000000AF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:400 Order STACKOrderTerminateEntityAction#000000B0; EmpireIndex:4; EntityActionId: 249

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:417 Default STACKDelivering remaining pop (fleet : 2424, system : 1937)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:417 Order STACKOrderTerminateEntityAction#000000B1; EmpireIndex:4; EntityActionId: 234

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:417 Default STACKTerminating AutomatedDelivery Fleet 2424 on system ColonizedStarSystem#1937

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:434 Order STACKOrderCompleteMoveToFleetAction#000000B2; EmpireIndex:3; EntityActionId: 149

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:434 Order STACKOrderTerminateEntityAction#000000B3; EmpireIndex:3; EntityActionId: 149

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:448 Order STACKOrderTerminateEntityAction#000000B4; EmpireIndex:3; EntityActionId: 146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:616 Order STACKOrderUpdateVisibility#000000B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:616 Order STACKOrderUpdateEffectZone#000000B6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:616 Order STACKOrderUpdateQuests#000000B7, Ticket: 00000069

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:631 Order STACKOrderCompleteMoveToFleetAction#000000B8; EmpireIndex:17; EntityActionId: 341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:632 Order STACKOrderUpdateVisibility#000000B9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:632 Order STACKOrderTerminateEntityAction#000000BA; EmpireIndex:17; EntityActionId: 341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:651 Order STACKOrderTerminateEntityAction#000000BB; EmpireIndex:17; EntityActionId: 330

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:714 Order STACKOrderCompleteMoveToFleetAction#000000BC; EmpireIndex:1; EntityActionId: 227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:714 Order STACKOrderCompleteMoveToFleetAction#000000BD; EmpireIndex:5; EntityActionId: 117

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:714 Order STACKOrderTerminateEntityAction#000000BE; EmpireIndex:1; EntityActionId: 227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:714 Order STACKOrderTerminateEntityAction#000000BF; EmpireIndex:5; EntityActionId: 117

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:947 Order STACKOrderCompleteMoveToFleetAction#000000C0; EmpireIndex:17; EntityActionId: 338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:947 Order STACKOrderTerminateEntityAction#000000C1; EmpireIndex:17; EntityActionId: 338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:55:965 Order STACKOrderTerminateEntityAction#000000C2; EmpireIndex:17; EntityActionId: 333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:150 Order STACKOrderCompleteMoveToFleetAction#000000C3; EmpireIndex:5; EntityActionId: 119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:150 Order STACKOrderTerminateEntityAction#000000C4; EmpireIndex:5; EntityActionId: 119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:165 Order STACKOrderCompleteMoveToFleetAction#000000C5; EmpireIndex:2; EntityActionId: 125

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:165 Order STACKOrderTerminateEntityAction#000000C6; EmpireIndex:5; EntityActionId: 118

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:165 Order STACKOrderTerminateEntityAction#000000C7; EmpireIndex:2; EntityActionId: 125

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:234 Order STACKOrderCompleteMoveToFleetAction#000000C8; EmpireIndex:17; EntityActionId: 336

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:234 Order STACKOrderUpdateVisibility#000000C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:234 Order STACKOrderTerminateEntityAction#000000CA; EmpireIndex:17; EntityActionId: 336

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:333 Order STACKOrderCompleteMoveToFleetAction#000000CB; EmpireIndex:17; EntityActionId: 343

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:333 Order STACKOrderCompleteMoveToFleetAction#000000CC; EmpireIndex:17; EntityActionId: 342

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:333 Order STACKOrderCompleteMoveToFleetAction#000000CD; EmpireIndex:17; EntityActionId: 339

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:333 Order STACKOrderUpdateVisibility#000000CE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:333 Order STACKOrderTerminateEntityAction#000000CF; EmpireIndex:17; EntityActionId: 343

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:333 Order STACKOrderTerminateEntityAction#000000D0; EmpireIndex:17; EntityActionId: 342

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:333 Order STACKOrderTerminateEntityAction#000000D1; EmpireIndex:17; EntityActionId: 339

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:351 Order STACKOrderCompleteMoveToFleetAction#000000D2; EmpireIndex:17; EntityActionId: 340

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:351 Order STACKOrderTerminateEntityAction#000000D3; EmpireIndex:17; EntityActionId: 340

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:383 Order STACKOrderCompleteMoveToFleetAction#000000D4; EmpireIndex:17; EntityActionId: 337

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:383 Order STACKOrderTerminateEntityAction#000000D5; EmpireIndex:17; EntityActionId: 337

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:401 Order STACKOrderCompleteMoveToFleetAction#000000D6; EmpireIndex:17; EntityActionId: 344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:401 Order STACKOrderTerminateEntityAction#000000D7; EmpireIndex:17; EntityActionId: 344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:517 Order STACKOrderCompleteMoveToFleetAction#000000D8; EmpireIndex:3; EntityActionId: 148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:517 Order STACKOrderTerminateEntityAction#000000D9; EmpireIndex:3; EntityActionId: 148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:832 Order STACKOrderCompleteMoveToFleetAction#000000DA; EmpireIndex:2; EntityActionId: 126

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:832 Order STACKOrderTerminateEntityAction#000000DB; EmpireIndex:2; EntityActionId: 126

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:56:965 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:56:965 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:56:965 AI STACK[AI] [Event]keep 125 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:56:965 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventRecipeCreated,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventOutpostActionStarted,EventOutpostCompetitionEnded,EventDiplomaticMoodMessage,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventOutpostTurnedToColony,EventColonyEstablished,EventHackingOperationCanceledByTargetLoss,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:56:983 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:57:031 Order STACKOrderUpdateVisibility#000000DC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:57:067 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:57:116 AI STACKGame object 'TimedHackingProgram' map to AI snapshot 'TimedHackingProgramSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:57:193 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:57:204 Order STACKOrderCompleteMoveToFleetAction#000000DD; EmpireIndex:4; EntityActionId: 252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:57:204 Order STACKOrderUpdateEffectZone#000000DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:57:204 Order STACKOrderTerminateEntityAction#000000DF; EmpireIndex:4; EntityActionId: 252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:57:204 AI STACK[AI] Empire 4 has no more design keep last TF composition [AI1]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:57:204 AI STACK[AI] Empire 5 has no more design keep last TF composition [AI1]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:57:214 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:57:214 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:57:233 Order STACKOrderEntityAction#000000E0, Ticket: 0000006A; EmpireIndex:17; GoToFleetAction#346, InitiatorGUID:2374, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:57:233 Order STACKOrderEntityAction#000000E1, Ticket: 0000006B; EmpireIndex:17; GoToFleetAction#347, InitiatorGUID:1842, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:57:233 AI STACK[AI] Cancel task 983 : can find context 2501 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:57:248 Order STACKOrderEntityAction#000000E2, Ticket: 0000006C; EmpireIndex:17; MoveToFleetAction#348, InitiatorGUID:1842, Context:EntityActionContext_Movement, 69->68 (Cost: 5) from 0 to 0.7007256.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:57:249 Order STACKOrderEntityAction#000000E3, Ticket: 0000006D; EmpireIndex:17; MoveToFleetAction#349, InitiatorGUID:2374, Context:EntityActionContext_Movement, 69->68 (Cost: 5) from 0 to 0.7007256.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:57:268 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:57:268 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:58:163 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:50:58:163 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:50:58:163 AGE STACKCaching reflection information for target class 'AgePrimitiveLineRadial, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).

     at IsScalable in :line 0
     at Init in :line 0
     at InitItem in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at Init in :line 0
     at InstantiateChild in :line 0
     at ReserveChildren in :line 0
     at RefreshSkillTrees in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:50:58:163 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at Hide in :line 0
     at SwitchHubMode in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:50:58:163 Gameplay STACKfleet action with feedback 226 finished : ETA 14.4242782592773, Game.Time 15.5512847900391, true ETA 15.4242782592773

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:163 Gameplay STACKfleet action with feedback 225 finished : ETA 14.4232788085938, Game.Time 15.5512847900391, true ETA 15.4232788085938

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:163 Gameplay STACKfleet action with feedback 223 finished : ETA 14.4222869873047, Game.Time 15.5512847900391, true ETA 15.4222869873047

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:163 Order STACKOrderTerminateEntityAction#000000E4; EmpireIndex:1; EntityActionId: 226

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:163 Order STACKOrderTerminateEntityAction#000000E5; EmpireIndex:1; EntityActionId: 225

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:163 Order STACKOrderTerminateEntityAction#000000E6; EmpireIndex:1; EntityActionId: 223

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:163 AI STACK[AI] Cancel task 691 : can find context 2225 : for empire 4 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:58:163 AI STACK[AI] Cancel task 656 : can find context 2424 : for empire 4 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:58:163 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:58:163 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:58:163 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:58:163 AI STACK[AI] Cancel task 769 : can find context 1979 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:58:163 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:58:163 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:58:163 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:58:215 Order STACKOrderUpdateEffectZone#000000E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:215 Order STACKOrderSendAutomatedShip#000000E8; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:215 Order STACKOrderQueueConstruction#000000E9, Ticket: 0000006E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:241 Order STACKOrderStartHackingProgram#000000EA, Ticket: 0000006F; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:2573

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:241 Order STACKOrderStartHackingProgram#000000EB, Ticket: 00000070; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:969, TargetGUID:1031, HackingProgramGUID:2574

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:241 Order STACKOrderQueueConstruction#000000EC, Ticket: 00000071; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:241 Order STACKOrderQueueResearch#000000ED, Ticket: 00000072; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment5, ConstructionGameEntityGUID:2577, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:241 Order STACKOrderSetSystemSupervisor#000000EE, Ticket: 00000073; EmpireIndex:4; StarSystemGUID:1937, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:259 Order STACKOrderQueueConstruction#000000EF, Ticket: 00000074; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:259 Order STACKOrderStartHackingOperation#000000F0, Ticket: 00000075; StartGUID:998, TargetGUID:1031, NodePositions:42,NodeIndex:43,NodeIndex:45,NodeIndex:46,NodeIndex:47, HackingOperationGUID:2580, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:259 Order STACKOrderStartHackingOperation#000000F1, Ticket: 00000076; StartGUID:2023, TargetGUID:1016, NodePositions:72,NodeIndex:71,NodeIndex:70,NodeIndex:74, HackingOperationGUID:2581, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:259 Order STACKOrderActivateLaw#000000F2, Ticket: 00000077; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:2582

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:259 Order STACKOrderChangeDiplomaticContractTermsCollection#000000F3, Ticket: 00000078; ContractGUID:2560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:259 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#000000F3, Ticket: 00000078; ContractGUID:2560

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:259 Order STACKOrderCompleteMoveToFleetAction#000000F4; EmpireIndex:1; EntityActionId: 222

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:272 Order STACKOrderCompleteMoveToFleetAction#000000F5; EmpireIndex:4; EntityActionId: 248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:272 Order STACKOrderStartAutomatedFleetAction#000000F6; EmpireIndex:1; AutomatedDeliveryFleetAction#228, InitiatorGUID:2569, Context:Path: 22->17->16, Path: Path: 22->17->16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:272 Order STACKOrderUpdateVisibility#000000F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:272 Order STACKOrderFinishDockingFleet#000000F8, Ticket: 00000079; EmpireIndex:1; FleetGUID:2569

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:272 Order STACKOrderReorganizePopulationsOnSystem#000000F9; EmpireIndex:4; StarSystemGUID:1937

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:272 Order STACKOrderTerminateEntityAction#000000FA; EmpireIndex:1; EntityActionId: 222

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:272 Order STACKOrderTerminateEntityAction#000000FB; EmpireIndex:4; EntityActionId: 248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:282 Order STACKOrderEntityAction#000000FC, Ticket: 0000007A; EmpireIndex:1; MoveToFleetAction#229, InitiatorGUID:2569, Context:EntityActionContext_Movement, 22->17 (Cost: 3) from 0 to 0.2120034.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:58:433 Order STACKOrderUpdateEffectZone#000000FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:265 Order STACKOrderUpdateVisibility#000000FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:265 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:265 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:265 Order STACKOrderUpdateQuests#000000FF, Ticket: 0000007B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:332 AI STACK[AI] [Event]Remove 125 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:59:332 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventRecipeCreated,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventOutpostActionStarted,EventOutpostCompetitionEnded,EventDiplomaticMoodMessage,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventOutpostTurnedToColony,EventColonyEstablished,EventHackingOperationCanceledByTargetLoss,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:59:332 AI STACK[AI] [Event]keep 33 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:59:332 AI STACK[AI] [Event]keep EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventCuriosityFailed,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventHackingOperationStarted,EventHackingOperationStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:50:59:351 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:438 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:451 AI STACKGame object 'OffenseHackingProgram' map to AI snapshot 'OffenseHackingProgramSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:652 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:668 Order STACKOrderCompleteMoveToFleetAction#00000100; EmpireIndex:3; EntityActionId: 147

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:668 Order STACKOrderTerminateEntityAction#00000101; EmpireIndex:3; EntityActionId: 147

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:668 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:668 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:685 Order STACKOrderEntityAction#00000102, Ticket: 0000007C; EmpireIndex:17; GoToFleetAction#350, InitiatorGUID:1843, Context:Path: 84->79, Path: Path: 84->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:685 Order STACKOrderEntityAction#00000103, Ticket: 0000007D; EmpireIndex:17; GoToFleetAction#351, InitiatorGUID:2408, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:685 Order STACKOrderTerminateEntityAction#00000104; EmpireIndex:3; EntityActionId: 145

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:699 Order STACKOrderEntityAction#00000105, Ticket: 0000007E; EmpireIndex:17; MoveToFleetAction#352, InitiatorGUID:2408, Context:EntityActionContext_Movement, 69->68 (Cost: 2.713381) from 0 to 0.3802671.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:699 Order STACKOrderEntityAction#00000106, Ticket: 0000007F; EmpireIndex:17; MoveToFleetAction#353, InitiatorGUID:1843, Context:EntityActionContext_Movement, 84->79 (Cost: 2.227079) from 0 to 0.157883.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:699 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:699 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:716 Order STACKOrderEntityAction#00000107, Ticket: 00000080; EmpireIndex:1; GoToFleetAction#230, InitiatorGUID:1085, Context:Path: 22->23->24->25, Path: Path: 22->23->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:716 Order STACKOrderUpdateVisibility#00000108

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:736 Order STACKOrderEntityAction#00000109, Ticket: 00000081; EmpireIndex:1; MoveToFleetAction#231, InitiatorGUID:1085, Context:EntityActionContext_Movement, 22->23 (Cost: 4.666667) from 0 to 0.2632945.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:736 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:736 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:751 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:769 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:782 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:818 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:818 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:818 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:50:59:835 Order STACKOrderEntityAction#0000010A, Ticket: 00000082; EmpireIndex:2; AskForMinorQuestEmpireAction#127, InitiatorGUID:969, Context:Empire 15 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:835 Order STACKOrderChangeDiplomaticContractState#0000010B, Ticket: 00000083; ContractGUID:2560, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:15, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:835 Gameplay STACKOrderChangeDiplomaticContractState#0000010B, Ticket: 00000083; ContractGUID:2560, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:15, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:835 Gameplay STACKContract 2560 pass from state Negotiation to state Proposed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:835 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:835 Order STACKOrderQueueConstruction#0000010C, Ticket: 00000085; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:835 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:835 Gameplay STACKfleet action with feedback 120 started : ETA 19.4676055908203

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:835 Order STACKOrderEntityAction#0000010D, Ticket: 00000087; EmpireIndex:5; ExpeditionFleetAction#120, InitiatorGUID:1212, Context:Curiosity_PlanetAnomalyGuardian on Талита I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:50:59:835 Order STACKOrderBeginQuest#0000010E, Ticket: 00000088

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:01:199 Order STACKOrderCompleteMoveToFleetAction#0000010F; EmpireIndex:17; EntityActionId: 349

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:01:199 Order STACKOrderCompleteMoveToFleetAction#00000110; EmpireIndex:17; EntityActionId: 348

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:01:199 Order STACKOrderTerminateEntityAction#00000111; EmpireIndex:17; EntityActionId: 349

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:01:199 Order STACKOrderTerminateEntityAction#00000112; EmpireIndex:17; EntityActionId: 348

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:01:268 Order STACKOrderUnlockHeroSkill#00000113; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:01:268 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:01:818 AI STACK[AI] [Event]Remove 33 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:01:818 AI STACK[AI] [Event]Remove EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventCuriosityFailed,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventHackingOperationStarted,EventHackingOperationStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:01:818 AI STACK[AI] [Event]keep 13 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:01:818 AI STACK[AI] [Event]keep EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventConstructionQueued,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:01:833 Order STACKOrderCompleteMoveToFleetAction#00000114; EmpireIndex:1; EntityActionId: 229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:01:833 Order STACKOrderTerminateEntityAction#00000115; EmpireIndex:1; EntityActionId: 229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:01:864 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:01:864 View STACKShipDesignRenderer didn't found anchor for 'Лимо'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:51:01:864 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:51:01:864 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:51:01:897 AGE STACKExpandQuadToRenderBuffer

     at ProcessCommandBuffer_Inline in :line 0
     at DoRender in :line 0
     at Render in :line 0
     at RenderWithTechnique in :line 0
     at RenderWithHook in :line 0
     at OnCameraPostRender in :line 0
     at FireOnPostRender in :line 0

14:51:01:993 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:152 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:152 View STACKShipDesignRenderer didn't found anchor for 'Лимо'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:51:02:179 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:02:212 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:02:235 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:02:235 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:02:247 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:02:268 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:02:317 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:02:317 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:02:330 Order STACKOrderChangeDiplomaticContractState#00000116, Ticket: 00000089; ContractGUID:2560, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-15, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:330 Gameplay STACKOrderChangeDiplomaticContractState#00000116, Ticket: 00000089; ContractGUID:2560, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-15, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:330 Gameplay STACKContract 2560 pass from state Proposed to state Refused.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:330 Order STACKOrderEntityAction#00000117, Ticket: 0000008A; EmpireIndex:3; GoToFleetAction#150, InitiatorGUID:2444, Context:Path: 84->79, Path: Path: 84->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:345 Order STACKOrderEntityAction#00000118, Ticket: 0000008B; EmpireIndex:3; MoveToFleetAction#151, InitiatorGUID:2444, Context:EntityActionContext_Movement, 84->79 (Cost: 0.9502263) from 0 to 0.06736381.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:369 Order STACKOrderUpdateVisibility#00000119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:594 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:02:594 Audio STACKAudio bank B_Heroes has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:02:782 Order STACKOrderCompleteMoveToFleetAction#0000011A; EmpireIndex:1; EntityActionId: 231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:782 Order STACKOrderUpdateVisibility#0000011B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:782 Order STACKOrderTerminateEntityAction#0000011C; EmpireIndex:1; EntityActionId: 231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:851 Gameplay STACKfleet action with feedback 120 finished : ETA 19.4676055908203, Game.Time 20.4718856811523, true ETA 20.4676055908203

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:851 Order STACKOrderTerminateEntityAction#0000011D; EmpireIndex:5; EntityActionId: 120

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:983 Order STACKOrderCompleteMoveToFleetAction#0000011E; EmpireIndex:17; EntityActionId: 353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:983 Order STACKOrderTerminateEntityAction#0000011F; EmpireIndex:17; EntityActionId: 353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:997 Order STACKOrderCompleteMoveToFleetAction#00000120; EmpireIndex:17; EntityActionId: 352

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:02:997 Order STACKOrderTerminateEntityAction#00000121; EmpireIndex:17; EntityActionId: 352

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:04:317 AI STACK[AI] [Event]Remove 13 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:04:318 AI STACK[AI] [Event]Remove EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventConstructionQueued,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:04:318 AI STACK[AI] [Event]keep 7 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:04:318 AI STACK[AI] [Event]keep EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetMoveStarted,AIEventDiplomaticContractRefused,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventCuriosityGuardian, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:04:332 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:04:415 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:04:514 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:04:534 AI STACK[AI] Cancel task 1041 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:04:549 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:04:568 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:04:568 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:04:584 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:04:602 AI STACK[AI] Want make contract ResourceDeal from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:04:651 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:04:651 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:04:665 Order STACKOrderEntityAction#00000122, Ticket: 0000008C; EmpireIndex:3; GoToFleetAction#152, InitiatorGUID:1976, Context:Path: 101->99->98, Path: Path: 101->99->98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:04:685 Order STACKOrderEntityAction#00000123, Ticket: 0000008D; EmpireIndex:3; MoveToFleetAction#153, InitiatorGUID:1976, Context:EntityActionContext_Movement, 101->99 (Cost: 0.8506484) from 0 to 0.1189826.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:05:236 Order STACKOrderCompleteMoveToFleetAction#00000124; EmpireIndex:3; EntityActionId: 151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:05:236 Order STACKOrderTerminateEntityAction#00000125; EmpireIndex:3; EntityActionId: 151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:06:088 Order STACKOrderQueueConstruction#00000126; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:06:651 AI STACK[AI] [Event]Remove 7 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:06:651 AI STACK[AI] [Event]Remove EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetMoveStarted,AIEventDiplomaticContractRefused,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventCuriosityGuardian, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:06:652 AI STACK[AI] [Event]keep 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:06:652 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:06:666 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:06:762 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:06:882 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:06:915 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:06:932 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:07:366 Order STACKOrderUpdateVisibility#00000127

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:07:432 Order STACKOrderCompleteMoveToFleetAction#00000128; EmpireIndex:3; EntityActionId: 153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:07:432 Order STACKOrderTerminateEntityAction#00000129; EmpireIndex:3; EntityActionId: 153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:08:984 AI STACK[AI] [Event]Remove 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:08:984 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:08:984 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:08:984 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:09:016 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:09:099 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:09:200 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:09:235 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:09:235 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:09:249 AI STACK[AI] Cancel task 631 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:09:284 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:09:299 Order STACKOrderAIClientStateChange#0000012A; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:09:299 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:182 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:217 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:300 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:300 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:383 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, None, None, None, None, None, None, None

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:383 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:383 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:384 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:415 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:516 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:550 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:647 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:683 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:713 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:713 Order STACKOrderPutHeroOnMarket#0000012B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:731 Order STACKOrderPutShipOnMarket#0000012C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:731 Order STACKOrderRetrofitPirateFleet#0000012D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:768 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:783 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:801 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:801 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:801 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:801 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:801 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:801 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:801 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:801 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:801 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:801 Gameplay STACKAdd 1 experience to ship Ship#2518

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:801 Gameplay STACKAdd 1 experience to ship Ship#2570

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:815 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:815 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:815 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:815 Gameplay STACKAdd 2 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:815 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:832 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:832 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:832 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:832 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:832 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:832 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:832 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:832 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:832 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:832 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:850 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:850 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:850 Gameplay STACKAdd 1 experience to ship Ship#2194

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:850 Gameplay STACKAdd 1 experience to ship Ship#2521

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:850 Gameplay STACKAdd 1 experience to ship Ship#2013

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:864 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:864 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:864 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:864 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:864 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:864 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:883 Gameplay STACKAdd 1 experience to ship Ship#2138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:884 Gameplay STACKAdd 1 experience to ship Ship#2139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:899 Gameplay STACKAdd 1 experience to ship Ship#2428

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:899 Gameplay STACKAdd 1 experience to ship Ship#2429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:915 Gameplay STACKAdd 1 experience to ship Ship#2532

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:915 Gameplay STACKAdd 1 experience to ship Ship#2533

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:934 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:934 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:948 Gameplay STACKAdd 1 experience to ship Ship#2536

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:948 Gameplay STACKAdd 1 experience to ship Ship#2537

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:967 Gameplay STACKAdd 1 experience to ship Ship#2147

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:967 Gameplay STACKAdd 1 experience to ship Ship#2148

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:981 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:17:981 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:017 Gameplay STACKAdd 1 experience to ship Ship#2543

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:017 Gameplay STACKAdd 1 experience to ship Ship#2544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:032 Gameplay STACKAdd 1 experience to ship Ship#2546

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:032 Gameplay STACKAdd 1 experience to ship Ship#2547

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#1853

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#1855

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:051 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:147 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:311 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:311 Gameplay STACKAdd 40 experience to ship Ship#2587

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:311 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:311 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:311 Gameplay STACKAdd 0 experience to ship Ship#2405

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:311 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2155 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:311 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:311 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:311 Runtime STACK[ChatMessage] RECV: l:/_turn/31 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:351 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:351 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:351 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:351 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:351 Order STACKOrderUpdateQuests#0000012E, Ticket: 0000008E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:368 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:386 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionUnique1Terrans","stage":"TechnologyStageDefinitionEmpireDevelopment2","turn":32,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:51:18.199"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:18:386 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:448 Order STACKOrderUpdateDustInflation#0000012F; DustGlobalProduction:575.9844

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:518 Order STACKOrderReorganizePopulationsOnSystem#00000130; EmpireIndex:1; StarSystemGUID:2113

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:518 Order STACKOrderUpdateBestSystem#00000131; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:518 Order STACKOrderUpdateBestSystem#00000132; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:518 Order STACKOrderUpdateVisibility#00000133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:581 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:665 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:698 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:698 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:698 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:698 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:732 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:732 GameClient STACKSynchronizationState = Synchronized

     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:732 GameClient STACKPlayerInTransition = False

     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:732 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:732 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:732 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:18:732 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:483 Runtime STACK[ChatMessage] RECV: l:/_turn/31 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:483 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 GameClient STACKSynchronizationState = Synchronized

     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 GameClient STACKPlayerInTransition = False

     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:545 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:546 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:546 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:546 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:546 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:546 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:546 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:546 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:565 Order STACKOrderCreateShipDesign#00000134; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:565 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:565 Order STACKOrderCreateShipDesign#00000135; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:565 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:565 Order STACKOrderEntityAction#00000136; EmpireIndex:5; MoveToProbeAction#121, InitiatorGUID:2465, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:565 Order STACKOrderUpdateBestSystem#00000137; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:565 Order STACKOrderUpdateBestSystem#00000138; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:565 Order STACKOrderSpawnImprovement#00000139; EmpireIndex:8; ImprovementDefinitionName:StarSystemImprovementScience1; TargetGUID:1010; ImprovementGUID:2597

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:565 Order STACKOrderTransferResource#0000013A; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:565 Order STACKOrderSpawnImprovement#0000013B; EmpireIndex:11; ImprovementDefinitionName:StarSystemImprovementDust1; TargetGUID:1019; ImprovementGUID:2598

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:575 Order STACKOrderTransferResource#0000013C; EmpireIndex:11; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:575 Order STACKOrderSpawnImprovement#0000013D; EmpireIndex:14; ImprovementDefinitionName:StarSystemImprovementScience2; TargetGUID:1028; ImprovementGUID:2599

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:575 Order STACKOrderTransferResource#0000013E; EmpireIndex:14; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:575 Order STACKOrderSpawnImprovement#0000013F; EmpireIndex:15; ImprovementDefinitionName:StarSystemImprovementIndustry1; TargetGUID:1031; ImprovementGUID:2600

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:575 Order STACKOrderTransferResource#00000140; EmpireIndex:15; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:575 Order STACKOrderUpdatePiratePhantomGarrison#00000141

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:597 Prism STACKConstruction completed: {"turn":31,"constructionName":"StarSystemImprovementIndustry1","colonizedStarSystemGUID":"1639","productionCost":280,"constructionIndex":3,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:51:19.484"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:19:632 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:632 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:647 Order STACKOrderUpdateQuests#00000142, Ticket: 0000008F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:648 Order STACKOrderUpdateQuests#00000143, Ticket: 00000090

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:648 Order STACKOrderUpdateQuests#00000144, Ticket: 00000091

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:648 Order STACKOrderUpdateQuests#00000145, Ticket: 00000092

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:648 Order STACKOrderUpdateQuests#00000146, Ticket: 00000093

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:648 Order STACKOrderUpdateQuests#00000147, Ticket: 00000094

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:648 Order STACKOrderUpdateQuests#00000148, Ticket: 00000095

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:648 Order STACKOrderUpdateQuests#00000149, Ticket: 00000096

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:732 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:19:732 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:19:732 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:19:732 AI STACK[AI] [Event]keep 103 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:19:732 AI STACK[AI] [Event]keep EventShipLayoutChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventRootsColonized,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventLuxuryResourceAcquired,EventLuxuryResourceAcquired,EventSystemInfluenceChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventGameplayUnlockedBuyout,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventPlanetColonized,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationOutcomeSelection,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventShipDesignCreated,EventShipDesignCreated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:20:102 Prism STACKJuggernaut: {"turn":31,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:51:20.015"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:20:532 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:20:551 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:567 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:603 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:620 Prism STACKTurn end: {"turn":31,"turnDuration":23,"dustperturn":5.74710846,"influenceperturn":8.5,"scienceperturn":187.45,"honorperturn":0.0,"empirefood":105.4879,"empireindustry":224.1,"empiremanpower":853.92,"empirepopulation":8.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:51:20.532"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:20:620 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:655 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:900 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:916 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:916 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:916 Order STACKOrderAIClientStateChange#0000014A; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:916 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:929 Order STACKOrderEntityAction#0000014B, Ticket: 00000097; EmpireIndex:1; MoveToFleetAction#232, InitiatorGUID:2569, Context:EntityActionContext_Movement, 22->17 (Cost: 3) from 0.2120034 to 0.4240068.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:930 Order STACKOrderEntityAction#0000014C, Ticket: 00000098; EmpireIndex:1; MoveToFleetAction#233, InitiatorGUID:2517, Context:EntityActionContext_Movement, 21->16 (Cost: 3) from 0.3940015 to 0.788003.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:930 Order STACKOrderEntityAction#0000014D, Ticket: 00000099; EmpireIndex:4; MoveToFleetAction#253, InitiatorGUID:2520, Context:EntityActionContext_Movement, 42->43 (Cost: 3) from 0.3510852 to 0.7021705.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:930 Order STACKOrderEntityAction#0000014E, Ticket: 0000009A; EmpireIndex:5; MoveToFleetAction#122, InitiatorGUID:2298, Context:EntityActionContext_Movement, 76->74 (Cost: 1.778657) from 0.7198973 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:20:940 Order STACKOrderUpdateEffectZone#0000014F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:086 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:086 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:100 Order STACKOrderEntityAction#00000150, Ticket: 0000009B; EmpireIndex:17; GoToFleetAction#354, InitiatorGUID:1839, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:100 Order STACKOrderEntityAction#00000151, Ticket: 0000009C; EmpireIndex:17; GoToFleetAction#355, InitiatorGUID:2408, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:100 Order STACKOrderEntityAction#00000152, Ticket: 0000009D; EmpireIndex:17; GoToFleetAction#356, InitiatorGUID:2376, Context:Path: 106, Path: Path: 106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:100 Order STACKOrderEntityAction#00000153, Ticket: 0000009E; EmpireIndex:17; GoToFleetAction#357, InitiatorGUID:2375, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:100 Order STACKOrderEntityAction#00000154, Ticket: 0000009F; EmpireIndex:17; GoToFleetAction#358, InitiatorGUID:2374, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:100 Order STACKOrderEntityAction#00000155, Ticket: 000000A0; EmpireIndex:17; GoToFleetAction#359, InitiatorGUID:2372, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:100 Order STACKOrderEntityAction#00000156, Ticket: 000000A1; EmpireIndex:17; GoToFleetAction#360, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:100 Order STACKOrderEntityAction#00000157, Ticket: 000000A2; EmpireIndex:17; GoToFleetAction#361, InitiatorGUID:1843, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:100 Order STACKOrderEntityAction#00000158, Ticket: 000000A3; EmpireIndex:17; GoToFleetAction#362, InitiatorGUID:1842, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:100 Order STACKOrderEntityAction#00000159, Ticket: 000000A4; EmpireIndex:17; GoToFleetAction#363, InitiatorGUID:1841, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:100 Order STACKOrderEntityAction#0000015A, Ticket: 000000A5; EmpireIndex:17; GoToFleetAction#364, InitiatorGUID:1840, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:117 Order STACKOrderEntityAction#0000015B, Ticket: 000000A6; EmpireIndex:17; MoveToFleetAction#365, InitiatorGUID:1840, Context:EntityActionContext_Movement, 46->45 (Cost: 1.346272) from 0.8855602 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:117 Order STACKOrderEntityAction#0000015C, Ticket: 000000A7; EmpireIndex:17; MoveToFleetAction#366, InitiatorGUID:1841, Context:EntityActionContext_Movement, 55->51 (Cost: 5) from 0.4472048 to 0.8715016.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:117 Order STACKOrderEntityAction#0000015D, Ticket: 000000A8; EmpireIndex:17; MoveToFleetAction#367, InitiatorGUID:1842, Context:EntityActionContext_Movement, 69->68 (Cost: 2.135461) from 0.7007256 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:117 Order STACKOrderEntityAction#0000015E, Ticket: 000000A9; EmpireIndex:17; MoveToFleetAction#368, InitiatorGUID:1843, Context:EntityActionContext_Movement, 84->79 (Cost: 5) from 0.157883 to 0.5123449.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:117 Order STACKOrderEntityAction#0000015F, Ticket: 000000AA; EmpireIndex:17; MoveToFleetAction#369, InitiatorGUID:2371, Context:EntityActionContext_Movement, 11->12 (Cost: 4.167765) from 0.6550972 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:117 Order STACKOrderEntityAction#00000160, Ticket: 000000AB; EmpireIndex:17; MoveToFleetAction#370, InitiatorGUID:2372, Context:EntityActionContext_Movement, 46->45 (Cost: 3.528021) from 0.7001005 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:117 Order STACKOrderEntityAction#00000161, Ticket: 000000AC; EmpireIndex:17; MoveToFleetAction#371, InitiatorGUID:2374, Context:EntityActionContext_Movement, 69->68 (Cost: 2.135461) from 0.7007256 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:117 Order STACKOrderEntityAction#00000162, Ticket: 000000AD; EmpireIndex:17; MoveToFleetAction#372, InitiatorGUID:2375, Context:EntityActionContext_Movement, 84->79 (Cost: 5) from 0.4178477 to 0.7723096.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:117 Order STACKOrderEntityAction#00000163, Ticket: 000000AE; EmpireIndex:17; MoveToFleetAction#373, InitiatorGUID:2376, Context:EntityActionContext_Movement, 104->106 (Cost: 3.221354) from 0.6420147 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:117 Order STACKOrderEntityAction#00000164, Ticket: 000000AF; EmpireIndex:17; MoveToFleetAction#374, InitiatorGUID:2408, Context:EntityActionContext_Movement, 69->68 (Cost: 4.42208) from 0.3802671 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:117 Order STACKOrderEntityAction#00000165, Ticket: 000000B0; EmpireIndex:17; MoveToFleetAction#375, InitiatorGUID:1839, Context:EntityActionContext_Movement, 12->18 (Cost: 4.79897) from 0.6757227 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:136 Prism STACKAIPerformanceEvent: {"turn":31,"maxBlackboardMessageCount":272,"maxDecisionCount":7,"maxSyncronizationTime":800,"maxAnaysisTime":299,"maxStrategicTime":588,"maxDecisionTime":150,"maxActuatorTime":306,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:51:21.051"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:21:136 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:136 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:151 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:170 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:184 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire1: HackingOperationOutcomeReduceMinorFactionPraiseAssistCost : [AI1]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:184 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:184 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:201 Order STACKOrderRetrofitShips#00000166, Ticket: 000000B1; EmpireIndex:1; Ships: [2435 -> 2490]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:201 Order STACKOrderQueueResearch#00000167, Ticket: 000000B2; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade2, ConstructionGameEntityGUID:2601, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:201 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000168, Ticket: 000000B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:201 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000169, Ticket: 000000B4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:201 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000016A, Ticket: 000000B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:201 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000016B, Ticket: 000000B6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:201 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000016C, Ticket: 000000B7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:201 Order STACKOrderSelectHackingOperationOutcome#0000016D, Ticket: 000000B8; HackingOperationGUID:2155, OutcomeDefinitionName:HackingOperationOutcomeReduceMinorFactionPraiseAssistCost, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:201 Order STACKOrderTerminateHackingOperation#0000016E; OperationGUID:2155

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:201 AI STACKStart 18 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:201 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:228 Order STACKOrderEntityAction#0000016F, Ticket: 000000B9; EmpireIndex:1; GoToFleetAction#234, InitiatorGUID:2357, Context:Path: 5, Path: Path: 5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderEntityAction#00000170, Ticket: 000000BA; EmpireIndex:1; GoToFleetAction#235, InitiatorGUID:1085, Context:Path: 23->24->25, Path: Path: 23->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000171, Ticket: 000000BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000172, Ticket: 000000BC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000173, Ticket: 000000BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000174, Ticket: 000000BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000175, Ticket: 000000BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderCancelHackingProgram#00000177, Ticket: 000000C1; ProgramGUID:2573, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderEntityAction#00000178, Ticket: 000000C2; EmpireIndex:2; GoToFleetAction#128, InitiatorGUID:2492, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderEntityAction#00000179, Ticket: 000000C3; EmpireIndex:2; GoToFleetAction#129, InitiatorGUID:1120, Context:Path: 48, Path: Path: 48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000017A, Ticket: 000000C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000017B, Ticket: 000000C5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000017C, Ticket: 000000C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000017D, Ticket: 000000C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000017E, Ticket: 000000C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderEntityAction#0000017F, Ticket: 000000C9; EmpireIndex:3; GoToFleetAction#154, InitiatorGUID:2444, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderEntityAction#00000180, Ticket: 000000CA; EmpireIndex:3; GoToFleetAction#155, InitiatorGUID:1976, Context:Path: 99->98, Path: Path: 99->98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderUpdateVisibility#00000181

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderUpdateQuests#00000182, Ticket: 000000CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at ProcessRewardAllocation in :line 0
     at AllocateRewards in :line 0
     at Execute in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:228 Order STACKOrderCompleteQuest#00000183

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:229 Order STACKOrderBeginQuest#00000184, Ticket: 000000CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:229 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:229 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:247 Order STACKOrderCreateDiplomaticContract#00000185, Ticket: 000000CE; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:2603.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Default STACKOrderCreateDiplomaticContract#00000185, Ticket: 000000CE; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:2603.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Default STACKRegister new contract DiplomaticContract#2603.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderEntityAction#00000186, Ticket: 000000CF; EmpireIndex:3; GoToFleetAction#156, InitiatorGUID:1138, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderQueueConstruction#00000187, Ticket: 000000D0; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000188, Ticket: 000000D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000189, Ticket: 000000D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000018A, Ticket: 000000D3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000018B, Ticket: 000000D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000018C, Ticket: 000000D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderMoodMessage#0000018D, Ticket: 000000D6; EmpireIndex:4; MoodMessageID:EscalationNoTributeReceived, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderUpdateAttitude#0000018E, Ticket: 000000D7; EmpireIndex:4; AttitudeName:Hostile, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderCreateShipDesign#0000018F, Ticket: 000000D8; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderEntityAction#00000190, Ticket: 000000D9; EmpireIndex:4; GoToFleetAction#254, InitiatorGUID:1176, Context:Path: 48, Path: Path: 48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderEntityAction#00000191, Ticket: 000000DA; EmpireIndex:1; MoveToFleetAction#236, InitiatorGUID:1085, Context:EntityActionContext_Movement, 22->23 (Cost: 7) from 0.2632945 to 0.6582362.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderEntityAction#00000192, Ticket: 000000DB; EmpireIndex:1; MoveToFleetAction#237, InitiatorGUID:2357, Context:EntityActionContext_Movement, 16->5 (Cost: 4.193687) from 0.8288475 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderEntityAction#00000193, Ticket: 000000DC; EmpireIndex:2; MoveToFleetAction#130, InitiatorGUID:1120, Context:EntityActionContext_Movement, 53->48 (Cost: 1.069402) from 0.910808 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderEntityAction#00000194, Ticket: 000000DD; EmpireIndex:2; MoveToFleetAction#131, InitiatorGUID:2492, Context:EntityActionContext_Movement, 51->52 (Cost: 4) from 0.6517311 to 0.9775967.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderEntityAction#00000195, Ticket: 000000DE; EmpireIndex:3; MoveToFleetAction#157, InitiatorGUID:1976, Context:EntityActionContext_Movement, 101->99 (Cost: 6.298703) from 0.1189826 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderEntityAction#00000196, Ticket: 000000DF; EmpireIndex:3; MoveToFleetAction#158, InitiatorGUID:2444, Context:EntityActionContext_Movement, 84->79 (Cost: 6) from 0.06736381 to 0.4927181.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:247 Order STACKOrderChangeDiplomaticContractState#00000197; ContractGUID:2603, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:248 Gameplay STACKOrderChangeDiplomaticContractState#00000197; ContractGUID:2603, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:248 Gameplay STACKContract 2603 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:261 Order STACKOrderEntityAction#00000198, Ticket: 000000E0; EmpireIndex:3; MoveToFleetAction#159, InitiatorGUID:1138, Context:EntityActionContext_Movement, 69->71 (Cost: 4.077078) from 0.668696 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:261 Order STACKOrderEntityAction#00000199, Ticket: 000000E1; EmpireIndex:4; MoveToFleetAction#255, InitiatorGUID:1176, Context:EntityActionContext_Movement, 47->48 (Cost: 1.384831) from 0.8547921 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:367 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:367 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:21:386 Order STACKOrderEntityAction#0000019A, Ticket: 000000E2; EmpireIndex:5; GoToFleetAction#123, InitiatorGUID:1209, Context:Path: 71->70, Path: Path: 71->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000019B, Ticket: 000000E3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000019C, Ticket: 000000E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000019D, Ticket: 000000E5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000019E, Ticket: 000000E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000019F, Ticket: 000000E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:386 Order STACKOrderRetrofitShips#000001A0, Ticket: 000000E8; EmpireIndex:5; Ships: [1211 -> 2565]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:386 Order STACKOrderRetrofitShips#000001A1, Ticket: 000000E9; EmpireIndex:5; Ships: [2314 -> 2566]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:386 Order STACKOrderCreateShipDesign#000001A2, Ticket: 000000EA; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:386 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:386 Order STACKOrderCancelLaw#000001A3, Ticket: 000000EB; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:386 Gameplay STACKfleet action with feedback 124 started : ETA 41.0166778564453

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:432 Order STACKOrderEntityAction#000001A4, Ticket: 000000EC; EmpireIndex:5; ExpeditionFleetAction#124, InitiatorGUID:2493, Context:Curiosity_Loot_Signal_Era1 on Маял II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:432 Order STACKOrderTransferShips#000001A5, Ticket: 000000ED; EmpireIndex:5; ShipGUIDs: [1745, 2102, 2405], HeroGUID:0, Position:NodeIndex:73, DestinationGarrisonGUID:2609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:432 Order STACKOrderEntityAction#000001A6, Ticket: 000000EE; EmpireIndex:5; GoToFleetAction#125, InitiatorGUID:1212, Context:Path: 83->81, Path: Path: 83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:450 Order STACKOrderEntityAction#000001A7, Ticket: 000000EF; EmpireIndex:5; MoveToFleetAction#126, InitiatorGUID:1209, Context:EntityActionContext_Movement, 71->70 (Cost: 6) from 0 to 0.6703694.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:450 Order STACKOrderEntityAction#000001A8, Ticket: 000000F0; EmpireIndex:5; MoveToFleetAction#127, InitiatorGUID:1212, Context:EntityActionContext_Movement, 83->81 (Cost: 6) from 0 to 0.7493274.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:450 Order STACKOrderCompleteMoveToFleetAction#000001A9; EmpireIndex:5; EntityActionId: 122

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:450 Order STACKOrderUpdateEffectZone#000001AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:450 Order STACKOrderUpdateVisibility#000001AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:450 Order STACKOrderFinishDockingFleet#000001AC, Ticket: 000000F1; EmpireIndex:5; FleetGUID:2609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:450 Order STACKOrderTerminateEntityAction#000001AD; EmpireIndex:5; EntityActionId: 122

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:464 Order STACKOrderEntityAction#000001AE, Ticket: 000000F2; EmpireIndex:5; MoveToFleetAction#128, InitiatorGUID:2298, Context:EntityActionContext_Movement, 74->70 (Cost: 2.221344) from 0 to 0.1586032.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:566 Order STACKOrderCompleteMoveToFleetAction#000001AF; EmpireIndex:17; EntityActionId: 365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:566 Order STACKOrderUpdateVisibility#000001B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:566 Order STACKOrderTerminateEntityAction#000001B1; EmpireIndex:17; EntityActionId: 365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:586 Order STACKOrderTerminateEntityAction#000001B2; EmpireIndex:17; EntityActionId: 364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:600 Order STACKOrderCompleteMoveToFleetAction#000001B3; EmpireIndex:2; EntityActionId: 130

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:600 Order STACKOrderUpdateVisibility#000001B4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:600 Order STACKOrderTerminateEntityAction#000001B5; EmpireIndex:2; EntityActionId: 130

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:616 Order STACKOrderTerminateEntityAction#000001B6; EmpireIndex:2; EntityActionId: 129

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:719 Order STACKOrderCompleteMoveToFleetAction#000001B7; EmpireIndex:4; EntityActionId: 255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:719 Order STACKOrderUpdateVisibility#000001B8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:719 Order STACKOrderTerminateEntityAction#000001B9; EmpireIndex:4; EntityActionId: 255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:734 Order STACKOrderUpdateQuests#000001BA, Ticket: 000000F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:734 Order STACKOrderTerminateEntityAction#000001BB; EmpireIndex:4; EntityActionId: 254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:734 Order STACKOrderCompleteMoveToFleetAction#000001BC; EmpireIndex:17; EntityActionId: 371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:734 Order STACKOrderCompleteMoveToFleetAction#000001BD; EmpireIndex:17; EntityActionId: 367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:734 Order STACKOrderUpdateVisibility#000001BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:734 Order STACKOrderTerminateEntityAction#000001BF; EmpireIndex:17; EntityActionId: 371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:734 Order STACKOrderTerminateEntityAction#000001C0; EmpireIndex:17; EntityActionId: 367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:752 Order STACKOrderTerminateEntityAction#000001C1; EmpireIndex:17; EntityActionId: 362

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:752 Order STACKOrderTerminateEntityAction#000001C2; EmpireIndex:17; EntityActionId: 358

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:782 Order STACKOrderCompleteMoveToFleetAction#000001C3; EmpireIndex:1; EntityActionId: 237

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:782 Order STACKOrderTerminateEntityAction#000001C4; EmpireIndex:1; EntityActionId: 237

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:801 Order STACKOrderTerminateEntityAction#000001C5; EmpireIndex:1; EntityActionId: 234

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:816 Order STACKOrderCompleteMoveToFleetAction#000001C6; EmpireIndex:1; EntityActionId: 233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:816 Order STACKOrderTerminateEntityAction#000001C7; EmpireIndex:1; EntityActionId: 233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:849 Order STACKOrderCompleteMoveToFleetAction#000001C8; EmpireIndex:4; EntityActionId: 253

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:849 Order STACKOrderTerminateEntityAction#000001C9; EmpireIndex:4; EntityActionId: 253

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:949 Order STACKOrderUpdateEffectZone#000001CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:967 Order STACKOrderCompleteMoveToFleetAction#000001CB; EmpireIndex:1; EntityActionId: 232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:21:968 Order STACKOrderTerminateEntityAction#000001CC; EmpireIndex:1; EntityActionId: 232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:067 Order STACKOrderCompleteMoveToFleetAction#000001CD; EmpireIndex:1; EntityActionId: 236

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:067 Order STACKOrderTerminateEntityAction#000001CE; EmpireIndex:1; EntityActionId: 236

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:136 Order STACKOrderCompleteMoveToFleetAction#000001CF; EmpireIndex:17; EntityActionId: 373

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:136 Order STACKOrderTerminateEntityAction#000001D0; EmpireIndex:17; EntityActionId: 373

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:154 Order STACKOrderEntityAction#000001D1; EmpireIndex:0; SiegeStarSystemAction#74, InitiatorGUID:1639

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:170 Order STACKOrderTerminateEntityAction#000001D2; EmpireIndex:17; EntityActionId: 356

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:303 Order STACKOrderCompleteMoveToFleetAction#000001D3; EmpireIndex:17; EntityActionId: 370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:303 Order STACKOrderTerminateEntityAction#000001D4; EmpireIndex:17; EntityActionId: 370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:317 Order STACKOrderTerminateEntityAction#000001D5; EmpireIndex:17; EntityActionId: 359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:401 Order STACKOrderCompleteMoveToFleetAction#000001D6; EmpireIndex:17; EntityActionId: 374

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:401 Order STACKOrderTerminateEntityAction#000001D7; EmpireIndex:17; EntityActionId: 374

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:418 Order STACKOrderTerminateEntityAction#000001D8; EmpireIndex:17; EntityActionId: 355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:516 Order STACKOrderCompleteMoveToFleetAction#000001D9; EmpireIndex:17; EntityActionId: 369

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:516 Order STACKOrderTerminateEntityAction#000001DA; EmpireIndex:17; EntityActionId: 369

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:533 Order STACKOrderTerminateEntityAction#000001DB; EmpireIndex:17; EntityActionId: 360

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:601 Order STACKOrderCompleteMoveToFleetAction#000001DC; EmpireIndex:2; EntityActionId: 131

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:601 Order STACKOrderTerminateEntityAction#000001DD; EmpireIndex:2; EntityActionId: 131

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:635 Order STACKOrderCompleteMoveToFleetAction#000001DE; EmpireIndex:3; EntityActionId: 159

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:635 Order STACKOrderUpdateVisibility#000001DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:635 Order STACKOrderTerminateEntityAction#000001E0; EmpireIndex:3; EntityActionId: 159

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:650 Order STACKOrderTerminateEntityAction#000001E1; EmpireIndex:3; EntityActionId: 156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:784 Order STACKOrderCompleteMoveToFleetAction#000001E2; EmpireIndex:17; EntityActionId: 375

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:784 Order STACKOrderCompleteMoveToFleetAction#000001E3; EmpireIndex:17; EntityActionId: 366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:784 Order STACKOrderUpdateVisibility#000001E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:784 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:784 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:784 Order STACKOrderTerminateEntityAction#000001E5; EmpireIndex:17; EntityActionId: 375

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:784 Order STACKOrderTerminateEntityAction#000001E6; EmpireIndex:17; EntityActionId: 366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:801 Order STACKOrderUpdateQuests#000001E7, Ticket: 000000F4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:801 Order STACKOrderTerminateEntityAction#000001E8; EmpireIndex:17; EntityActionId: 354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:850 Order STACKOrderCompleteMoveToFleetAction#000001E9; EmpireIndex:17; EntityActionId: 372

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:850 Order STACKOrderCompleteMoveToFleetAction#000001EA; EmpireIndex:17; EntityActionId: 368

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:850 Order STACKOrderTerminateEntityAction#000001EB; EmpireIndex:17; EntityActionId: 372

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:850 Order STACKOrderTerminateEntityAction#000001EC; EmpireIndex:17; EntityActionId: 368

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:22:933 Order STACKOrderUpdateVisibility#000001ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:068 Order STACKOrderCompleteMoveToFleetAction#000001EE; EmpireIndex:3; EntityActionId: 157

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:068 Order STACKOrderTerminateEntityAction#000001EF; EmpireIndex:3; EntityActionId: 157

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:084 Order STACKOrderEntityAction#000001F0, Ticket: 000000F5; EmpireIndex:3; MoveToFleetAction#160, InitiatorGUID:1976, Context:EntityActionContext_Movement, 99->98 (Cost: 1.701297) from 0 to 0.1553438.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:283 Order STACKOrderUpdateVisibility#000001F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:316 Order STACKOrderCompleteMoveToFleetAction#000001F2; EmpireIndex:3; EntityActionId: 158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:316 Order STACKOrderTerminateEntityAction#000001F3; EmpireIndex:3; EntityActionId: 158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:366 AI STACK[AI] [Event]Remove 103 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:23:366 AI STACK[AI] [Event]Remove EventShipLayoutChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventRootsColonized,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventLuxuryResourceAcquired,EventLuxuryResourceAcquired,EventSystemInfluenceChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventGameplayUnlockedBuyout,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventPlanetColonized,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationOutcomeSelection,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventShipDesignCreated,EventShipDesignCreated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:23:367 AI STACK[AI] [Event]keep 124 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:23:367 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipLayoutChanged,EventResearchQueued,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventLuxuryResourceAcquired,EventQuestUpdated,EventQuestCompleted,EventQuestBegun,EventFleetMoveStarted,EventConstructionQueued,EventDiplomaticMoodMessage,EventShipDesignCreated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventGalaxyDiscoveryMilestoneReached,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:23:385 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:469 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:586 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:601 AI STACK[AI] Cancel task 816 : can find context 2155 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:23:617 AI STACK[AI] Cancel task 1060 : can find context 2573 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:23:651 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:23:651 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:23:651 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:23:651 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:23:670 Order STACKOrderEntityAction#000001F4, Ticket: 000000F6; EmpireIndex:17; GoToFleetAction#376, InitiatorGUID:2373, Context:Path: 50->52->51->53->48->47->46->45->43, Path: Path: 50->52->51->53->48->47->46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:670 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:23:684 Order STACKOrderEntityAction#000001F5, Ticket: 000000F7; EmpireIndex:17; MoveToFleetAction#377, InitiatorGUID:2373, Context:EntityActionContext_Movement, 50->52 (Cost: 5) from 0 to 0.5256849.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:684 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:23:717 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:23:717 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:23:717 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:23:738 Order STACKOrderEntityAction#000001F6, Ticket: 000000F8; EmpireIndex:1; BribeEmpireAction#238, InitiatorGUID:968, Context:Empire 8 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:738 Order STACKOrderQueueConstruction#000001F7, Ticket: 000000F9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:738 Order STACKOrderQueueConstruction#000001F8, Ticket: 000000FA; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:738 Order STACKOrderStartHackingOperation#000001F9, Ticket: 000000FB; StartGUID:1723, TargetGUID:1007, NodePositions:21,NodeIndex:6,NodeIndex:4, HackingOperationGUID:2614, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:738 Order STACKOrderQueueConstruction#000001FA, Ticket: 000000FC; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:738 Order STACKOrderQueueResearch#000001FB, Ticket: 000000FD; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionScienceAndExploration6TimeLords, ConstructionGameEntityGUID:2618, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:738 Order STACKOrderPrepareQuestChoice#000001FC, Ticket: 000000FE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:738 Order STACKOrderStartHackingProgram#000001FD, Ticket: 000000FF; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:2619

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:738 Order STACKOrderQueueConstruction#000001FE, Ticket: 00000100; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:738 Order STACKOrderCancelConstruction#000001FF, Ticket: 00000101; EmpireIndex:4; ContextGUID:1699, ConstructionGameEntityGUID:2575

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:738 Order STACKOrderQueueResearch#00000200, Ticket: 00000102; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionScienceAndExploration28Unfallen, ConstructionGameEntityGUID:2622, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:738 Order STACKOrderRetrofitShips#00000201, Ticket: 00000103; EmpireIndex:5; Ships: [2405 -> 2565], [1745 -> 2565], [2102 -> 2565]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:738 Order STACKOrderActivateLaw#00000202, Ticket: 00000104; EmpireIndex:5; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:2623

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:748 Order STACKOrderChangeDiplomaticContractTermsCollection#00000203, Ticket: 00000105; ContractGUID:2603

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:23:748 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00000203, Ticket: 00000105; ContractGUID:2603

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:149 Order STACKOrderUpdateVisibility#00000204

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:402 Gameplay STACKfleet action with feedback 124 finished : ETA 41.0166778564453, Game.Time 42.030143737793, true ETA 42.0166778564453

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:402 Order STACKOrderTerminateEntityAction#00000205; EmpireIndex:5; EntityActionId: 124

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:402 Order STACKOrderUpdateQuests#00000206, Ticket: 00000106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:402 Order STACKOrderUpdateQuests#00000207, Ticket: 00000107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:402 Order STACKOrderUpdateQuests#00000208, Ticket: 00000108

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:402 Order STACKOrderUpdateQuests#00000209, Ticket: 00000109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:402 Order STACKOrderCompleteQuest#0000020A, Ticket: 0000010A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:402 Order STACKOrderCompleteQuest#0000020B, Ticket: 0000010B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:402 Order STACKOrderCompleteQuest#0000020C, Ticket: 0000010C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:649 Order STACKOrderUpdateVisibility#0000020D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:732 Order STACKOrderCompleteMoveToFleetAction#0000020E; EmpireIndex:5; EntityActionId: 128

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:24:732 Order STACKOrderTerminateEntityAction#0000020F; EmpireIndex:5; EntityActionId: 128

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:25:734 AI STACK[AI] [Event]Remove 124 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:25:734 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipLayoutChanged,EventResearchQueued,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventLuxuryResourceAcquired,EventQuestUpdated,EventQuestCompleted,EventQuestBegun,EventFleetMoveStarted,EventConstructionQueued,EventDiplomaticMoodMessage,EventShipDesignCreated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventGalaxyDiscoveryMilestoneReached,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:25:734 AI STACK[AI] [Event]keep 31 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:25:734 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionCancelled,EventResearchQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:25:750 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:25:768 Order STACKOrderUpdateVisibility#00000210

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:25:833 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:25:969 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:25:983 Order STACKOrderCompleteMoveToFleetAction#00000211; EmpireIndex:5; EntityActionId: 127

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:25:983 Order STACKOrderCompleteMoveToFleetAction#00000212; EmpireIndex:5; EntityActionId: 126

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:25:983 Order STACKOrderTerminateEntityAction#00000213; EmpireIndex:5; EntityActionId: 127

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:25:983 Order STACKOrderTerminateEntityAction#00000214; EmpireIndex:5; EntityActionId: 126

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:25:984 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:25:984 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:26:000 Order STACKOrderEntityAction#00000215, Ticket: 0000010D; EmpireIndex:17; GoToFleetAction#378, InitiatorGUID:2408, Context:Path: 68->69, Path: Path: 68->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:000 Order STACKOrderEntityAction#00000216, Ticket: 0000010E; EmpireIndex:17; GoToFleetAction#379, InitiatorGUID:2376, Context:Path: 106->103, Path: Path: 106->103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:020 Order STACKOrderEntityAction#00000217, Ticket: 0000010F; EmpireIndex:17; MoveToFleetAction#380, InitiatorGUID:2376, Context:EntityActionContext_Movement, 106->103 (Cost: 1.778646) from 0 to 0.3404613.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:020 Order STACKOrderEntityAction#00000218, Ticket: 00000110; EmpireIndex:17; MoveToFleetAction#381, InitiatorGUID:2408, Context:EntityActionContext_Movement, 68->69 (Cost: 0.57792) from 0 to 0.08099265.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:020 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:26:020 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:26:054 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:26:054 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:26:103 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:26:103 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:26:117 Order STACKOrderEntityAction#00000219, Ticket: 00000111; EmpireIndex:1; BribeEmpireAction#239, InitiatorGUID:968, Context:Empire 8 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:117 Gameplay STACKfleet action with feedback 240 started : ETA 45.7458190917969

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:117 Order STACKOrderEntityAction#0000021A, Ticket: 00000112; EmpireIndex:1; ExpeditionFleetAction#240, InitiatorGUID:2357, Context:Curiosity_PlanetResource_Luxury05 on Эльма III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:117 Order STACKOrderValidateQuestChoice#0000021B, Ticket: 00000113; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:117 Order STACKOrderEntityAction#0000021C, Ticket: 00000114; EmpireIndex:2; GoToFleetAction#132, InitiatorGUID:1120, Context:Path: 48->47->46, Path: Path: 48->47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:117 Order STACKOrderEntityAction#0000021D, Ticket: 00000115; EmpireIndex:4; GoToFleetAction#256, InitiatorGUID:1176, Context:Path: 48->53, Path: Path: 48->53

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:117 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:117 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:117 Order STACKOrderTriggerPopulationEvent#0000021E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:117 Order STACKOrderUpdateQuests#0000021F, Ticket: 00000118

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:117 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:26:117 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:26:117 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:26:135 Order STACKOrderChangeDiplomaticContractState#00000220, Ticket: 00000119; ContractGUID:2603, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:15, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:135 Gameplay STACKOrderChangeDiplomaticContractState#00000220, Ticket: 00000119; ContractGUID:2603, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:15, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:135 Gameplay STACKContract 2603 pass from state Negotiation to state Proposed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:135 Order STACKOrderEntityAction#00000221, Ticket: 0000011A; EmpireIndex:2; MoveToFleetAction#133, InitiatorGUID:1120, Context:EntityActionContext_Movement, 48->47 (Cost: 4.930598) from 0 to 0.517003.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:135 Order STACKOrderEntityAction#00000222, Ticket: 0000011B; EmpireIndex:4; MoveToFleetAction#257, InitiatorGUID:1176, Context:EntityActionContext_Movement, 48->53 (Cost: 5.615169) from 0 to 0.4683251.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:149 Order STACKOrderCompleteMoveToFleetAction#00000223; EmpireIndex:3; EntityActionId: 160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:26:149 Order STACKOrderTerminateEntityAction#00000224; EmpireIndex:3; EntityActionId: 160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:27:769 Order STACKOrderCompleteMoveToFleetAction#00000225; EmpireIndex:17; EntityActionId: 377

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:27:769 Order STACKOrderTerminateEntityAction#00000226; EmpireIndex:17; EntityActionId: 377

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:117 AI STACK[AI] [Event]Remove 31 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:28:117 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionCancelled,EventResearchQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:28:117 AI STACK[AI] [Event]keep 17 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:28:117 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestChoiceMade,EventFleetMoveStarted,EventFleetMoveStarted,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:28:150 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:233 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:352 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:368 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:28:368 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:28:386 Order STACKOrderEntityAction#00000227, Ticket: 0000011C; EmpireIndex:17; GoToFleetAction#382, InitiatorGUID:2374, Context:Path: 68->69->70, Path: Path: 68->69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:386 Order STACKOrderEntityAction#00000228, Ticket: 0000011D; EmpireIndex:17; GoToFleetAction#383, InitiatorGUID:1842, Context:Path: 68->69->70, Path: Path: 68->69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:404 Order STACKOrderEntityAction#00000229, Ticket: 0000011E; EmpireIndex:17; MoveToFleetAction#384, InitiatorGUID:1842, Context:EntityActionContext_Movement, 68->69 (Cost: 2.864539) from 0 to 0.4014511.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:404 Order STACKOrderEntityAction#0000022A, Ticket: 0000011F; EmpireIndex:17; MoveToFleetAction#385, InitiatorGUID:2374, Context:EntityActionContext_Movement, 68->69 (Cost: 2.864539) from 0 to 0.4014511.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:404 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:28:417 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:28:437 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:28:450 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:28:481 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:28:481 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:28:498 Order STACKOrderEntityAction#0000022B, Ticket: 00000120; EmpireIndex:1; BribeEmpireAction#241, InitiatorGUID:968, Context:Empire 9 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:498 Order STACKOrderChangeDiplomaticContractState#0000022C, Ticket: 00000121; ContractGUID:2603, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-15, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:498 Gameplay STACKOrderChangeDiplomaticContractState#0000022C, Ticket: 00000121; ContractGUID:2603, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-15, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:498 Gameplay STACKContract 2603 pass from state Proposed to state Refused.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:687 Order STACKOrderCompleteMoveToFleetAction#0000022D; EmpireIndex:17; EntityActionId: 381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:687 Order STACKOrderTerminateEntityAction#0000022E; EmpireIndex:17; EntityActionId: 381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:968 Order STACKOrderCompleteMoveToFleetAction#0000022F; EmpireIndex:17; EntityActionId: 380

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:28:968 Order STACKOrderTerminateEntityAction#00000230; EmpireIndex:17; EntityActionId: 380

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:29:135 Gameplay STACKfleet action with feedback 240 finished : ETA 45.7458190917969, Game.Time 46.7575531005859, true ETA 46.7458190917969

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:29:136 Order STACKOrderTerminateEntityAction#00000231; EmpireIndex:1; EntityActionId: 240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:29:219 Order STACKOrderUpdateVisibility#00000232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:29:895 Order STACKOrderUpdateVisibility#00000233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:30:205 Order STACKOrderCompleteMoveToFleetAction#00000234; EmpireIndex:2; EntityActionId: 133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:30:205 Order STACKOrderTerminateEntityAction#00000235; EmpireIndex:2; EntityActionId: 133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:30:488 AI STACK[AI] [Event]Remove 17 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:30:488 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestChoiceMade,EventFleetMoveStarted,EventFleetMoveStarted,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:30:488 AI STACK[AI] [Event]keep 11 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:30:488 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventCuriosityDiscoveredWithFleet, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:30:504 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:30:601 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:30:703 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:30:718 Order STACKOrderCompleteMoveToFleetAction#00000236; EmpireIndex:4; EntityActionId: 257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:30:719 Order STACKOrderTerminateEntityAction#00000237; EmpireIndex:4; EntityActionId: 257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:30:719 AI STACK[AI] Cancel task 1074 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:30:735 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:30:751 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:30:766 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:30:766 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:30:800 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:30:800 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:30:818 Order STACKOrderEntityAction#00000238, Ticket: 00000122; EmpireIndex:1; GoToFleetAction#242, InitiatorGUID:2357, Context:Path: 5->2->1, Path: Path: 5->2->1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:30:834 Order STACKOrderEntityAction#00000239, Ticket: 00000123; EmpireIndex:1; MoveToFleetAction#243, InitiatorGUID:2357, Context:EntityActionContext_Movement, 5->2 (Cost: 0.4729791) from 0 to 0.05252682.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:30:946 Order STACKOrderQueueConstruction#0000023A; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:31:085 Order STACKOrderUpdateVisibility#0000023B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:31:737 Order STACKOrderCompleteMoveToFleetAction#0000023C; EmpireIndex:17; EntityActionId: 385

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:31:737 Order STACKOrderCompleteMoveToFleetAction#0000023D; EmpireIndex:17; EntityActionId: 384

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:31:737 Order STACKOrderTerminateEntityAction#0000023E; EmpireIndex:17; EntityActionId: 385

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:31:737 Order STACKOrderTerminateEntityAction#0000023F; EmpireIndex:17; EntityActionId: 384

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:32:827 AI STACK[AI] [Event]Remove 11 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:32:827 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventCuriosityDiscoveredWithFleet, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:32:827 AI STACK[AI] [Event]keep 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:32:827 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:32:841 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:32:918 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:33:036 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:33:070 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:33:083 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:33:486 Order STACKOrderCompleteMoveToFleetAction#00000240; EmpireIndex:1; EntityActionId: 243

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:33:486 Order STACKOrderTerminateEntityAction#00000241; EmpireIndex:1; EntityActionId: 243

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:34:767 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#1690

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:34:767 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:36:278 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:36:278 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:36:278 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:36:278 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:36:278 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull03]' for 'Колонист'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:51:36:278 AI STACK[AI] [Event]Remove 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:36:278 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:36:278 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:36:278 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:36:415 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:36:415 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:36:519 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:36:620 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:36:652 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:36:669 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:36:669 AI STACK[AI] Cancel task 726 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:51:36:702 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:51:36:719 Order STACKOrderAIClientStateChange#00000242; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:36:719 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:37:036 Audio STACKIn [[SFX: Play_SPA_UNI_Small_Civilian_HatchIn] ] the AudioEmitters[0] is null

     at Execute in :line 0
     at Execute in :line 0
     at Update in :line 0

14:51:37:725 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:37:725 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:37:725 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:38:724 Order STACKOrderCreateShipDesign#00000243, Ticket: 00000124; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:38:724 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Civilian has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:38:724 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:38:724 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:38:724 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:39:586 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull03]' for 'Колонист'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:39:586 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2626

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:39:586 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:39:604 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull03]' for 'Колонист'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:51:39:625 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:40:018 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#1691

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:40:018 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:40:518 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:40:518 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:40:518 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:40:518 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:40:518 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Патруль'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:51:40:560 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:41:558 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:41:558 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:41:558 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:42:283 Order STACKOrderCreateShipDesign#00000244, Ticket: 00000125; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:42:283 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:42:283 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Attack has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:42:283 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:42:283 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:42:283 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:43:236 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Корвет'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:43:236 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2596

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:43:236 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:43:428 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:43:428 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:43:428 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:43:428 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:43:428 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Корвет'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:51:43:451 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:45:972 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:46:427 GUI STACKDrag-drop: applying drop on target 'Item000 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:46:427 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:46:427 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:46:427 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:46:427 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:46:427 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:46:427 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:46:837 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:47:922 GUI STACKDrag-drop: applying drop on target 'Item002 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:47:922 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:47:922 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:47:922 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:47:922 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:47:922 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:47:922 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:49:084 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:49:842 GUI STACKDrag-drop: applying drop on target 'Item001 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:49:842 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:49:842 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:49:842 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:49:842 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:49:842 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:49:842 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:50:453 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:53:176 GUI STACKDrag-drop: applying drop on target 'Item003 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:53:176 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:53:176 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:53:176 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:53:176 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:53:176 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:53:176 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:54:615 Order STACKOrderCreateShipDesign#00000245, Ticket: 00000126; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:54:615 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:54:615 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Attack has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:54:615 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:54:615 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:54:615 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:51:56:569 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull02]' for 'Эскорт'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:56:569 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2595

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:56:569 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:57:021 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:57:021 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:57:021 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:57:021 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:57:021 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull02]' for 'Эскорт'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:51:57:057 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:57:770 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:51:58:608 GUI STACKDrag-drop: applying drop on target 'Item002 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:58:608 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:58:608 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:58:608 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:51:58:608 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:58:609 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:58:609 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:51:59:455 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:00:308 GUI STACKDrag-drop: applying drop on target 'Item001 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:00:308 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:00:308 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:00:308 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:00:308 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:00:308 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:00:308 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:01:507 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:02:406 GUI STACKDrag-drop: applying drop on target 'Item003 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:02:406 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:02:406 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:02:406 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:02:406 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:02:406 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:02:406 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:03:705 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:04:308 GUI STACKDrag-drop: applying drop on target 'Item000 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:04:308 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:04:308 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:04:308 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:04:308 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:04:308 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:04:308 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:06:246 Order STACKOrderCreateShipDesign#00000246, Ticket: 00000127; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:06:246 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:06:246 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Defense has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:06:246 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:06:246 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:06:246 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:07:036 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull02]' for 'Эскорт'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:07:036 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2629

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:07:036 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:07:055 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull02]' for 'Эскорт'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:07:074 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:07:656 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2628

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:07:656 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:07:676 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Корвет'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:07:694 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:07:845 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:07:845 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:07:845 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:07:845 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:07:845 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Корвет'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:07:867 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:08:841 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Attack has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:08:841 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:08:841 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:08:841 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:08:841 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2628

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:08:841 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:08:860 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Корвет'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:08:872 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:09:538 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2627

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:09:538 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:09:553 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Патруль'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:09:575 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:09:709 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:09:709 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:09:709 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:09:709 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:09:709 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Патруль'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:09:734 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:10:702 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Attack has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:10:703 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:10:703 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:10:703 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:10:703 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2627

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:10:703 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:10:719 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Патруль'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:10:734 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:11:815 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:11:815 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:11:815 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:11:815 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:11:815 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Патруль'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:11:837 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:12:321 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Attack has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:12:322 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:12:322 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:12:322 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:12:322 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2627

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:12:322 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:12:335 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Патруль'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:12:346 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:12:690 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2629

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:12:690 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:12:706 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull02]' for 'Эскорт'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:12:727 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:12:875 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:12:875 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:12:875 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:12:875 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:12:875 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull02]' for 'Эскорт'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:12:893 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:13:562 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Defense has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:13:562 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:13:562 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:13:562 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:13:562 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2629

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:13:562 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:13:582 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull02]' for 'Эскорт'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:13:595 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:13:840 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2628

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:13:840 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:13:856 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Корвет'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:13:876 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:14:046 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:14:046 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:14:046 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:14:046 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:52:14:046 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Корвет'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:14:066 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:14:642 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Attack has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:14:642 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:14:642 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:14:642 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:52:14:642 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2628

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:14:642 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:14:656 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Корвет'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:52:14:671 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:15:247 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at Hide in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:52:17:786 Order STACKOrderRetrofitShips#00000247, Ticket: 00000128; EmpireIndex:0; Ships: [2587 -> 2626]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:21:475 Order STACKOrderQueueConstruction#00000248; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:21:757 Order STACKOrderQueueConstruction#00000249; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:22:141 Order STACKOrderQueueConstruction#0000024A; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:22:575 Order STACKOrderQueueConstruction#0000024B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:23:125 Order STACKOrderQueueConstruction#0000024C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:23:592 Order STACKOrderQueueConstruction#0000024D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:24:043 Order STACKOrderQueueConstruction#0000024E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:29:316 Order STACKOrderTransferShips#0000024F, Ticket: 00000129; EmpireIndex:0; ShipGUIDs: [2587], HeroGUID:0, Position:NodeIndex:107, DestinationGarrisonGUID:2651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:29:316 Gameplay STACKHangar null. That callback should not have been called.

     at Hangar_CompositionChanged in :line 0
     at OnCompositionChanged in :line 0
     at RemoveShip in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:29:330 Order STACKOrderFinishDockingFleet#00000250, Ticket: 0000012A; EmpireIndex:0; FleetGUID:2651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:31:471 Order STACKOrderEntityAction#00000251, Ticket: 0000012B; EmpireIndex:0; GoToFleetAction#75, InitiatorGUID:2651, Context:Path: 107->105->103->111, Path: Path: 107->105->103->111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:31:471 Order STACKOrderAIClientStateChange#00000252; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:31:471 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:31:471 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI1]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:31:471 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:31:471 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:31:471 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:31:471 AI STACK[AI] [Event]keep 34 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:31:471 AI STACK[AI] [Event]keep EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipLayoutChanged,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:31:485 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:31:569 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:31:686 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:31:686 AI STACK[AI] Empire 0 has no more design keep last TF composition [AI1]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:31:705 Order STACKOrderEntityAction#00000253, Ticket: 0000012C; EmpireIndex:0; MoveToFleetAction#76, InitiatorGUID:2651, Context:EntityActionContext_Movement, 107->105 (Cost: 3.388494) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:31:722 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:31:736 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:33:785 AI STACK[AI] [Event]Remove 34 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:33:785 AI STACK[AI] [Event]Remove EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipLayoutChanged,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:33:786 AI STACK[AI] [Event]keep 1 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:33:786 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:33:802 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:33:886 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:34:002 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:34:036 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:34:052 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:34:084 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:34:101 Order STACKOrderAIClientStateChange#00000254; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:34:101 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:34:774 Order STACKOrderCompleteMoveToFleetAction#00000255; EmpireIndex:0; EntityActionId: 76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:34:774 Order STACKOrderTerminateEntityAction#00000256; EmpireIndex:0; EntityActionId: 76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:34:774 Order STACKOrderAIClientStateChange#00000257; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:34:774 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:34:774 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI1]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:34:774 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:34:774 AI STACK[AI] [Event]Remove 1 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:34:774 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:34:774 AI STACK[AI] [Event]keep 1 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:34:774 AI STACK[AI] [Event]keep EventFleetDocked, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:34:787 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:34:869 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:34:969 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:34:988 Order STACKOrderEntityAction#00000258, Ticket: 0000012D; EmpireIndex:0; MoveToFleetAction#77, InitiatorGUID:2651, Context:EntityActionContext_Movement, 105->103 (Cost: 5.611506) from 0 to 0.6300312.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:35:003 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:35:019 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:37:071 AI STACK[AI] [Event]Remove 1 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:37:071 AI STACK[AI] [Event]Remove EventFleetDocked, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:37:071 AI STACK[AI] [Event]keep 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:37:071 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:37:087 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:37:170 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:37:270 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:37:303 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:37:320 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:37:352 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:37:369 Order STACKOrderAIClientStateChange#00000259; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:37:369 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:39:238 Order STACKOrderCompleteMoveToFleetAction#0000025A; EmpireIndex:0; EntityActionId: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:39:238 Order STACKOrderTerminateEntityAction#0000025B; EmpireIndex:0; EntityActionId: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:42:685 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:42:719 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:42:801 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:42:801 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:42:885 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:42:885 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:42:885 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:42:885 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:42:918 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:018 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:051 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:151 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:185 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:204 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:204 Order STACKOrderPutResourceOnMarket#0000025C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:204 Order STACKOrderRetrofitPirateFleet#0000025D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:204 Order STACKOrderRetrofitPirateFleet#0000025E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:218 Order STACKOrderRetrofitPirateFleet#0000025F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:268 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:287 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:287 Gameplay STACKAdd 1 experience to ship Ship#2587

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:302 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:302 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:302 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:302 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:302 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:302 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:302 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:302 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:302 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:302 Gameplay STACKAdd 1 experience to ship Ship#2518

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:302 Gameplay STACKAdd 1 experience to ship Ship#2570

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:318 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:318 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:318 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:318 Gameplay STACKAdd 2 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:318 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:335 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:335 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:335 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:335 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:335 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:335 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:335 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:335 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:335 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:335 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:351 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:351 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:351 Gameplay STACKAdd 1 experience to ship Ship#2194

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:351 Gameplay STACKAdd 1 experience to ship Ship#2521

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:351 Gameplay STACKAdd 1 experience to ship Ship#2013

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:368 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:368 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:368 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:368 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:368 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:368 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:368 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:385 Gameplay STACKAdd 1 experience to ship Ship#2138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:385 Gameplay STACKAdd 1 experience to ship Ship#2139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:401 Gameplay STACKAdd 1 experience to ship Ship#2428

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:401 Gameplay STACKAdd 1 experience to ship Ship#2429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:418 Gameplay STACKAdd 1 experience to ship Ship#2532

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:418 Gameplay STACKAdd 1 experience to ship Ship#2533

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:435 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:435 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:451 Gameplay STACKAdd 1 experience to ship Ship#2536

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:451 Gameplay STACKAdd 1 experience to ship Ship#2537

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:468 Gameplay STACKAdd 1 experience to ship Ship#2147

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:468 Gameplay STACKAdd 1 experience to ship Ship#2148

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:485 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:485 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:518 Gameplay STACKAdd 1 experience to ship Ship#2543

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:518 Gameplay STACKAdd 1 experience to ship Ship#2544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:535 Gameplay STACKAdd 1 experience to ship Ship#2546

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:535 Gameplay STACKAdd 1 experience to ship Ship#2547

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#1853

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#1855

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:551 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:584 Order STACKOrderUnassignHero#00000260, Ticket: 0000012E; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:601 Order STACKOrderBailiffReport#00000261; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:668 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:754 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:754 Gameplay STACKAdd 0 experience to ship Ship#2455

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:754 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:754 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:754 Runtime STACK[ChatMessage] RECV: l:/_turn/32 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:780 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:780 Order STACKOrderUpdateQuests#00000262, Ticket: 0000012F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:802 Prism STACKColonize: {"turn":33,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:43.707"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:43:835 Order STACKOrderUpdateDustInflation#00000263; DustGlobalProduction:624.1377

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:902 Order STACKOrderSendAutomatedShip#00000264; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:902 Order STACKOrderUpdateBestSystem#00000265; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:902 Order STACKOrderUpdateBestSystem#00000266; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:902 Order STACKOrderUpdateVisibility#00000267

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:902 Order STACKOrderStartAutomatedFleetAction#00000268; EmpireIndex:1; AutomatedDeliveryFleetAction#244, InitiatorGUID:2655, Context:Path: 16->17->23, Path: Path: 16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:43:968 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:051 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:085 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:085 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:085 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:085 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:117 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:117 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:117 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:823 Runtime STACK[ChatMessage] RECV: l:/_turn/32 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:823 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:857 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:857 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:857 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:857 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:857 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:857 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:857 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:857 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:857 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderEntityAction#00000269; EmpireIndex:5; MoveToProbeAction#129, InitiatorGUID:2465, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderUpdateBestSystem#0000026A; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderUpdateBestSystem#0000026B; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderTransferResource#0000026C; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderTransferResource#0000026D; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderTransferResource#0000026E; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderSpawnImprovement#0000026F; EmpireIndex:9; ImprovementDefinitionName:StarSystemImprovementFood1; TargetGUID:1013; ImprovementGUID:2657

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderTransferResource#00000270; EmpireIndex:9; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderTransferResource#00000271; EmpireIndex:9; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderTransferResource#00000272; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderTransferResource#00000273; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderTransferResource#00000274; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderTransferResource#00000275; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderTransferResource#00000276; EmpireIndex:15; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderUpdatePiratePhantomGarrison#00000277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderStartHackingOperation#00000278; StartGUID:1819, TargetGUID:1645, NodePositions:50,NodeIndex:52,NodeIndex:51, HackingOperationGUID:2658, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:870 Order STACKOrderSetSimulationProperty#00000279: [GUID:969, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:919 Prism STACKJuggernaut: {"turn":32,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:44.823"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:44:951 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:951 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:968 Order STACKOrderUpdateQuests#0000027A, Ticket: 00000130

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:968 Order STACKOrderUpdateQuests#0000027B, Ticket: 00000131

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:968 Order STACKOrderUpdateQuests#0000027C, Ticket: 00000132

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:968 Order STACKOrderUpdateQuests#0000027D, Ticket: 00000133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:968 Order STACKOrderUpdateQuests#0000027E, Ticket: 00000134

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:968 Order STACKOrderUpdateQuests#0000027F, Ticket: 00000135

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:968 Order STACKOrderUpdateQuests#00000280, Ticket: 00000136

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:44:968 Order STACKOrderUpdateQuests#00000281, Ticket: 00000137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:45:052 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:45:052 AI STACK[AI] [Event]Remove 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:45:052 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:45:052 AI STACK[AI] [Event]keep 75 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:45:052 AI STACK[AI] [Event]keep EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBailiffReport,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHeroLevelup,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:45:835 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:45:852 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:45:869 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:45:902 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:45:919 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:45:919 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:45:952 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:088 Prism STACKevent batch: [{"turn":32,"turnDuration":82,"dustperturn":12.6229305,"influenceperturn":8.6,"scienceperturn":192.05,"honorperturn":0.0,"empirefood":104.183792,"empireindustry":231.45,"empiremanpower":873.94,"empirepopulation":9.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:45.336"},{"turn":32,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:45.410"},{"turn":32,"screenName":"MilitaryScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:45.471"},{"turn":32,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:45.536"},{"turn":32,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:45.602"},{"turn":32,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:45.671"},{"turn":32,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:45.736"},{"turn":32,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:45.802"},{"turn":32,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:45.869"},{"turn":32,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:45.936"},{"turn":32,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:46.003"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:46:197 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:211 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:211 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:211 Order STACKOrderAIClientStateChange#00000282; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:211 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:211 Order STACKOrderFinishDockingFleet#00000283, Ticket: 00000138; EmpireIndex:1; FleetGUID:2655

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:225 Order STACKOrderEntityAction#00000284, Ticket: 00000139; EmpireIndex:1; MoveToFleetAction#245, InitiatorGUID:2655, Context:EntityActionContext_Movement, 16->17 (Cost: 3) from 0 to 0.5599402.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:225 Order STACKOrderEntityAction#00000285, Ticket: 0000013A; EmpireIndex:1; MoveToFleetAction#246, InitiatorGUID:2569, Context:EntityActionContext_Movement, 22->17 (Cost: 3) from 0.4240068 to 0.6360102.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:225 Order STACKOrderEntityAction#00000286, Ticket: 0000013B; EmpireIndex:1; MoveToFleetAction#247, InitiatorGUID:2517, Context:EntityActionContext_Movement, 21->16 (Cost: 1.614184) from 0.788003 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:225 Order STACKOrderEntityAction#00000287, Ticket: 0000013C; EmpireIndex:4; MoveToFleetAction#258, InitiatorGUID:2520, Context:EntityActionContext_Movement, 42->43 (Cost: 2.544933) from 0.7021705 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:225 Order STACKOrderEntityAction#00000288, Ticket: 0000013D; EmpireIndex:5; MoveToFleetAction#130, InitiatorGUID:2298, Context:EntityActionContext_Movement, 74->70 (Cost: 4) from 0.1586032 to 0.4442018.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:236 Order STACKOrderUpdateEffectZone#00000289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:370 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:370 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:386 Order STACKOrderEntityAction#0000028A, Ticket: 0000013E; EmpireIndex:17; GoToFleetAction#386, InitiatorGUID:1841, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:386 Order STACKOrderEntityAction#0000028B, Ticket: 0000013F; EmpireIndex:17; GoToFleetAction#387, InitiatorGUID:1842, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:386 Order STACKOrderEntityAction#0000028C, Ticket: 00000140; EmpireIndex:17; GoToFleetAction#388, InitiatorGUID:1843, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:386 Order STACKOrderEntityAction#0000028D, Ticket: 00000141; EmpireIndex:17; GoToFleetAction#389, InitiatorGUID:2374, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:386 Order STACKOrderEntityAction#0000028E, Ticket: 00000142; EmpireIndex:17; GoToFleetAction#390, InitiatorGUID:2375, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:386 Order STACKOrderEntityAction#0000028F, Ticket: 00000143; EmpireIndex:17; GoToFleetAction#391, InitiatorGUID:2376, Context:Path: 103, Path: Path: 103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:386 Order STACKOrderEntityAction#00000290, Ticket: 00000144; EmpireIndex:17; GoToFleetAction#392, InitiatorGUID:2373, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:386 Order STACKOrderEntityAction#00000291, Ticket: 00000145; EmpireIndex:17; GoToFleetAction#393, InitiatorGUID:2408, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:403 Order STACKOrderEntityAction#00000292, Ticket: 00000146; EmpireIndex:17; MoveToFleetAction#394, InitiatorGUID:2408, Context:EntityActionContext_Movement, 68->69 (Cost: 5) from 0.08099265 to 0.7817182.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:403 Order STACKOrderEntityAction#00000293, Ticket: 00000147; EmpireIndex:17; MoveToFleetAction#395, InitiatorGUID:2373, Context:EntityActionContext_Movement, 50->52 (Cost: 4.511401) from 0.5256849 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:403 Order STACKOrderEntityAction#00000294, Ticket: 00000148; EmpireIndex:17; MoveToFleetAction#396, InitiatorGUID:2376, Context:EntityActionContext_Movement, 106->103 (Cost: 3.445578) from 0.3404613 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:403 Order STACKOrderEntityAction#00000295, Ticket: 00000149; EmpireIndex:17; MoveToFleetAction#397, InitiatorGUID:2375, Context:EntityActionContext_Movement, 84->79 (Cost: 3.211775) from 0.7723096 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:403 Order STACKOrderEntityAction#00000296, Ticket: 0000014A; EmpireIndex:17; MoveToFleetAction#398, InitiatorGUID:2374, Context:EntityActionContext_Movement, 68->69 (Cost: 4.270923) from 0.4014511 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:403 Order STACKOrderEntityAction#00000297, Ticket: 0000014B; EmpireIndex:17; MoveToFleetAction#399, InitiatorGUID:1843, Context:EntityActionContext_Movement, 84->79 (Cost: 5) from 0.5123449 to 0.8668068.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:403 Order STACKOrderEntityAction#00000298, Ticket: 0000014C; EmpireIndex:17; MoveToFleetAction#400, InitiatorGUID:1842, Context:EntityActionContext_Movement, 68->69 (Cost: 4.270923) from 0.4014511 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:403 Order STACKOrderEntityAction#00000299, Ticket: 0000014D; EmpireIndex:17; MoveToFleetAction#401, InitiatorGUID:1841, Context:EntityActionContext_Movement, 55->51 (Cost: 1.514252) from 0.8715016 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:486 Prism STACKAIPerformanceEvent: {"turn":32,"maxBlackboardMessageCount":272,"maxDecisionCount":11,"maxSyncronizationTime":787,"maxAnaysisTime":186,"maxStrategicTime":611,"maxDecisionTime":346,"maxActuatorTime":127,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:46.403"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:46:486 Order STACKOrderUpdateVisibility#0000029A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:502 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:519 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:519 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:536 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:554 AI STACK[AI] OPERATION CANCEL 3 [AI1]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:554 AI STACKStart 26 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:554 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:573 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000029B, Ticket: 0000014E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:573 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000029C, Ticket: 0000014F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:573 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000029D, Ticket: 00000150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:573 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000029E, Ticket: 00000151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:573 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000029F, Ticket: 00000152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:573 Gameplay STACKfleet action with feedback 248 started : ETA 126.196502685547

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:573 Order STACKOrderEntityAction#000002A0, Ticket: 00000153; EmpireIndex:1; ExpeditionFleetAction#248, InitiatorGUID:1975, Context:Curiosity_Loot_Lifeform_Era2 on Цефей IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:573 Order STACKOrderEntityAction#000002A1, Ticket: 00000154; EmpireIndex:1; GoToFleetAction#249, InitiatorGUID:2357, Context:Path: 2->1, Path: Path: 2->1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:573 Order STACKOrderEntityAction#000002A2, Ticket: 00000155; EmpireIndex:1; GoToFleetAction#250, InitiatorGUID:1085, Context:Path: 23->24->25, Path: Path: 23->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:573 Order STACKOrderTransferShips#000002A3, Ticket: 00000156; EmpireIndex:2; ShipGUIDs: [2455], HeroGUID:0, Position:NodeIndex:48, DestinationGarrisonGUID:2659

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:573 Order STACKOrderSelloutTradableResource#000002A4, Ticket: 00000157; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002A5, Ticket: 00000158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002A6, Ticket: 00000159

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002A7, Ticket: 0000015A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002A8, Ticket: 0000015B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002A9, Ticket: 0000015C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderCancelHackingProgram#000002AA, Ticket: 0000015D; ProgramGUID:2619, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderEntityAction#000002AB, Ticket: 0000015E; EmpireIndex:2; GoToFleetAction#134, InitiatorGUID:2492, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderEntityAction#000002AC, Ticket: 0000015F; EmpireIndex:2; GoToFleetAction#135, InitiatorGUID:1120, Context:Path: 47->46, Path: Path: 47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002AD, Ticket: 00000160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002AE, Ticket: 00000161

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002AF, Ticket: 00000162

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002B0, Ticket: 00000163

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002B1, Ticket: 00000164

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderCancelHackingOperation#000002B2, Ticket: 00000165; OperationGUID:2075

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderEntityAction#000002B3, Ticket: 00000166; EmpireIndex:3; GoToFleetAction#161, InitiatorGUID:2444, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderEntityAction#000002B4, Ticket: 00000167; EmpireIndex:3; GoToFleetAction#162, InitiatorGUID:1976, Context:Path: 98, Path: Path: 98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderEntityAction#000002B5, Ticket: 00000168; EmpireIndex:1; MoveToFleetAction#251, InitiatorGUID:1085, Context:EntityActionContext_Movement, 22->23 (Cost: 6.057467) from 0.6582362 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderEntityAction#000002B6, Ticket: 00000169; EmpireIndex:1; MoveToFleetAction#252, InitiatorGUID:2357, Context:EntityActionContext_Movement, 5->2 (Cost: 7) from 0.05252682 to 0.8299138.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 Order STACKOrderStartHackingProgram#000002B7; DefinitionName:OperationCancellationMalusProgram, InitiatorGUID:970, TargetGUID:0, HackingProgramGUID:2660

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:587 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:587 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:603 Order STACKOrderEntityAction#000002B8, Ticket: 0000016A; EmpireIndex:3; GoToFleetAction#163, InitiatorGUID:1138, Context:Path: 71->72, Path: Path: 71->72

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:603 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002B9, Ticket: 0000016B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:603 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002BA, Ticket: 0000016C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:603 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002BB, Ticket: 0000016D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:603 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002BC, Ticket: 0000016E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:603 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002BD, Ticket: 0000016F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:603 Order STACKOrderEntityAction#000002BE, Ticket: 00000170; EmpireIndex:4; GoToFleetAction#259, InitiatorGUID:1176, Context:Path: 53, Path: Path: 53

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:604 Order STACKOrderEntityAction#000002BF, Ticket: 00000171; EmpireIndex:2; MoveToFleetAction#136, InitiatorGUID:1120, Context:EntityActionContext_Movement, 48->47 (Cost: 4.606287) from 0.517003 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:604 Order STACKOrderEntityAction#000002C0, Ticket: 00000172; EmpireIndex:2; MoveToFleetAction#137, InitiatorGUID:2492, Context:EntityActionContext_Movement, 51->52 (Cost: 0.2750005) from 0.9775967 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:604 Order STACKOrderEntityAction#000002C1, Ticket: 00000173; EmpireIndex:3; MoveToFleetAction#164, InitiatorGUID:1976, Context:EntityActionContext_Movement, 99->98 (Cost: 8) from 0.1553438 to 0.885816.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:604 Order STACKOrderEntityAction#000002C2, Ticket: 00000174; EmpireIndex:3; MoveToFleetAction#165, InitiatorGUID:2444, Context:EntityActionContext_Movement, 84->79 (Cost: 6) from 0.4927181 to 0.9180724.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:604 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:604 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:46:619 Order STACKOrderUnlockHeroSkill#000002C3, Ticket: 00000175; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:619 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:619 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002C4, Ticket: 00000176

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:619 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002C5, Ticket: 00000177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:619 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002C6, Ticket: 00000178

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:620 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002C7, Ticket: 00000179

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:620 Order STACKOrderUpdateAIDiplomacyTermFeedback#000002C8, Ticket: 0000017A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:620 Order STACKOrderCreateShipDesign#000002C9, Ticket: 0000017B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:620 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:620 Order STACKOrderCancelLaw#000002CA, Ticket: 0000017C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:620 Order STACKOrderEntityAction#000002CB, Ticket: 0000017D; EmpireIndex:5; GoToFleetAction#131, InitiatorGUID:1209, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:620 Order STACKOrderEntityAction#000002CC, Ticket: 0000017E; EmpireIndex:5; GoToFleetAction#132, InitiatorGUID:1212, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:636 Order STACKOrderEntityAction#000002CD, Ticket: 0000017F; EmpireIndex:3; MoveToFleetAction#166, InitiatorGUID:1138, Context:EntityActionContext_Movement, 71->72 (Cost: 5) from 0 to 0.5107134.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:636 Order STACKOrderEntityAction#000002CE, Ticket: 00000180; EmpireIndex:4; MoveToFleetAction#260, InitiatorGUID:1176, Context:EntityActionContext_Movement, 48->53 (Cost: 6.374726) from 0.4683251 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:636 Order STACKOrderEntityAction#000002CF, Ticket: 00000181; EmpireIndex:5; MoveToFleetAction#133, InitiatorGUID:1212, Context:EntityActionContext_Movement, 83->81 (Cost: 2.007181) from 0.7493274 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:636 Order STACKOrderEntityAction#000002D0, Ticket: 00000182; EmpireIndex:5; MoveToFleetAction#134, InitiatorGUID:1209, Context:EntityActionContext_Movement, 71->70 (Cost: 2.950289) from 0.6703694 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:705 Order STACKOrderCompleteMoveToFleetAction#000002D1; EmpireIndex:2; EntityActionId: 137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:705 Order STACKOrderUpdateVisibility#000002D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:705 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#12 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:705 Order STACKOrderFinishDockingFleet#000002D3, Ticket: 00000183; EmpireIndex:2; FleetGUID:2659

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:726 Order STACKOrderTerminateEntityAction#000002D4; EmpireIndex:2; EntityActionId: 137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:726 Order STACKOrderUpdateQuests#000002D5, Ticket: 00000184

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:726 Order STACKOrderCompleteMoveToFleetAction#000002D6; EmpireIndex:1; EntityActionId: 247

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:726 Order STACKOrderTerminateEntityAction#000002D7; EmpireIndex:1; EntityActionId: 247

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:736 Order STACKOrderEntityAction#000002D8, Ticket: 00000185; EmpireIndex:1; MoveToFleetAction#253, InitiatorGUID:2517, Context:EntityActionContext_Movement, 16->17 (Cost: 1.385816) from 0 to 0.2586581.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:736 Order STACKOrderTerminateEntityAction#000002D9; EmpireIndex:2; EntityActionId: 134

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:752 Order STACKOrderUpdateVisibility#000002DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:752 Order STACKOrderUpdateEffectZone#000002DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:869 Order STACKOrderMoveIdleFleets#000002DC; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:886 Order STACKOrderEntityAction#000002DD, Ticket: 00000186; EmpireIndex:0; MoveToFleetAction#78, InitiatorGUID:2651, Context:EntityActionContext_Movement, 105->103 (Cost: 3.295205) from 0.6300312 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:919 Order STACKOrderCompleteMoveToFleetAction#000002DE; EmpireIndex:17; EntityActionId: 401

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:919 Order STACKOrderUpdateVisibility#000002DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:919 Order STACKOrderTerminateEntityAction#000002E0; EmpireIndex:17; EntityActionId: 401

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:936 Order STACKOrderEntityAction#000002E1; EmpireIndex:2; SiegeStarSystemAction#138, InitiatorGUID:1645

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:46:936 Order STACKOrderTerminateEntityAction#000002E2; EmpireIndex:17; EntityActionId: 386

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:018 Order STACKOrderCompleteMoveToFleetAction#000002E3; EmpireIndex:4; EntityActionId: 258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:018 Order STACKOrderTerminateEntityAction#000002E4; EmpireIndex:4; EntityActionId: 258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:036 Default STACKDelivering remaining pop (fleet : 2520, system : 1937)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:036 Order STACKOrderTerminateEntityAction#000002E5; EmpireIndex:4; EntityActionId: 247

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:036 Default STACKTerminating AutomatedDelivery Fleet 2520 on system ColonizedStarSystem#1937

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:119 Order STACKOrderUpdateVisibility#000002E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:252 Order STACKOrderCompleteMoveToFleetAction#000002E7; EmpireIndex:5; EntityActionId: 133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:252 Order STACKOrderUpdateVisibility#000002E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:252 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#5 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:252 Order STACKOrderTerminateEntityAction#000002E9; EmpireIndex:5; EntityActionId: 133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:269 Order STACKOrderCompleteMoveToFleetAction#000002EA; EmpireIndex:1; EntityActionId: 246

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:269 Order STACKOrderCompleteMoveToFleetAction#000002EB; EmpireIndex:17; EntityActionId: 396

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:269 Order STACKOrderUpdateEffectZone#000002EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:269 Order STACKOrderTerminateEntityAction#000002ED; EmpireIndex:1; EntityActionId: 246

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:269 Order STACKOrderTerminateEntityAction#000002EE; EmpireIndex:17; EntityActionId: 396

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:286 Order STACKOrderUpdateVisibility#000002EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:286 Order STACKOrderCompleteMoveToFleetAction#000002F0; EmpireIndex:1; EntityActionId: 251

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:286 Order STACKOrderTerminateEntityAction#000002F1; EmpireIndex:17; EntityActionId: 391

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:286 Order STACKOrderTerminateEntityAction#000002F2; EmpireIndex:1; EntityActionId: 251

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:302 Order STACKOrderEntityAction#000002F3, Ticket: 00000187; EmpireIndex:1; MoveToFleetAction#254, InitiatorGUID:1085, Context:EntityActionContext_Movement, 23->24 (Cost: 0.942533) from 0 to 0.09094983.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:418 Order STACKOrderUpdateVisibility#000002F4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:519 Order STACKOrderCompleteMoveToFleetAction#000002F5; EmpireIndex:17; EntityActionId: 397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:519 Order STACKOrderUpdateVisibility#000002F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:519 Order STACKOrderTerminateEntityAction#000002F7; EmpireIndex:17; EntityActionId: 397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:536 Order STACKOrderTerminateEntityAction#000002F8; EmpireIndex:17; EntityActionId: 390

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:552 Order STACKOrderCompleteMoveToFleetAction#000002F9; EmpireIndex:5; EntityActionId: 134

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:552 Order STACKOrderTerminateEntityAction#000002FA; EmpireIndex:5; EntityActionId: 134

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:569 Order STACKOrderTerminateEntityAction#000002FB; EmpireIndex:5; EntityActionId: 131

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:602 Order STACKOrderCompleteMoveToFleetAction#000002FC; EmpireIndex:5; EntityActionId: 130

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:602 Order STACKOrderTerminateEntityAction#000002FD; EmpireIndex:5; EntityActionId: 130

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:636 Order STACKOrderCompleteMoveToFleetAction#000002FE; EmpireIndex:17; EntityActionId: 400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:636 Order STACKOrderCompleteMoveToFleetAction#000002FF; EmpireIndex:17; EntityActionId: 398

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:636 Order STACKOrderTerminateEntityAction#00000300; EmpireIndex:17; EntityActionId: 400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:636 Order STACKOrderTerminateEntityAction#00000301; EmpireIndex:17; EntityActionId: 398

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:653 Order STACKOrderTerminateEntityAction#00000302; EmpireIndex:17; EntityActionId: 389

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:653 Order STACKOrderTerminateEntityAction#00000303; EmpireIndex:17; EntityActionId: 387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:703 Order STACKOrderUpdateVisibility#00000304

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:835 Order STACKOrderCompleteMoveToFleetAction#00000305; EmpireIndex:17; EntityActionId: 395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:835 Order STACKOrderUpdateVisibility#00000306

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:835 Order STACKOrderTerminateEntityAction#00000307; EmpireIndex:17; EntityActionId: 395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:852 Order STACKOrderCompleteMoveToFleetAction#00000308; EmpireIndex:17; EntityActionId: 394

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:852 Order STACKOrderTerminateEntityAction#00000309; EmpireIndex:17; EntityActionId: 392

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:852 Order STACKOrderTerminateEntityAction#0000030A; EmpireIndex:17; EntityActionId: 394

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:919 Order STACKOrderCompleteMoveToFleetAction#0000030B; EmpireIndex:0; EntityActionId: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:919 Order STACKOrderUpdateVisibility#0000030C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:919 Order STACKOrderTerminateEntityAction#0000030D; EmpireIndex:0; EntityActionId: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:47:937 Order STACKOrderEntityAction#0000030E, Ticket: 00000188; EmpireIndex:0; MoveToFleetAction#79, InitiatorGUID:2651, Context:EntityActionContext_Movement, 103->111 (Cost: 5.704795) from 0 to 0.2770422.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:069 Order STACKOrderCompleteMoveToFleetAction#0000030F; EmpireIndex:2; EntityActionId: 136

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:069 Order STACKOrderUpdateVisibility#00000310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:070 Order STACKOrderTerminateEntityAction#00000311; EmpireIndex:2; EntityActionId: 136

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:086 Order STACKOrderEntityAction#00000312, Ticket: 00000189; EmpireIndex:2; MoveToFleetAction#139, InitiatorGUID:1120, Context:EntityActionContext_Movement, 47->46 (Cost: 1.393713) from 0 to 0.1546615.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:118 Order STACKOrderCompleteMoveToFleetAction#00000313; EmpireIndex:17; EntityActionId: 399

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:118 Order STACKOrderUpdateVisibility#00000314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:118 Order STACKOrderTerminateEntityAction#00000315; EmpireIndex:17; EntityActionId: 399

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:619 AI STACK[AI] [Event]Remove 75 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:48:619 AI STACK[AI] [Event]Remove EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBailiffReport,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHeroLevelup,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:48:619 AI STACK[AI] [Event]keep 119 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:48:619 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventHackingOperationCanceledByTargetLoss,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventMinorEmpireMet,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:48:635 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:636 Order STACKOrderUpdateVisibility#00000316

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:636 Order STACKOrderUpdateQuests#00000317, Ticket: 0000018A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:720 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:852 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:870 Order STACKOrderCompleteMoveToFleetAction#00000318; EmpireIndex:1; EntityActionId: 252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:870 Order STACKOrderCompleteMoveToFleetAction#00000319; EmpireIndex:3; EntityActionId: 165

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:870 Order STACKOrderCompleteMoveToFleetAction#0000031A; EmpireIndex:4; EntityActionId: 260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:870 Order STACKOrderUpdateVisibility#0000031B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:870 Order STACKOrderTerminateEntityAction#0000031C; EmpireIndex:1; EntityActionId: 252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:870 Order STACKOrderTerminateEntityAction#0000031D; EmpireIndex:3; EntityActionId: 165

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:870 Order STACKOrderTerminateEntityAction#0000031E; EmpireIndex:4; EntityActionId: 260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:870 AI STACK[AI] Cancel task 1100 : can find context 2619 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:48:870 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:48:870 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:48:887 Order STACKOrderEntityAction#0000031F, Ticket: 0000018B; EmpireIndex:17; GoToFleetAction#402, InitiatorGUID:1840, Context:Path: 45->43, Path: Path: 45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:887 Order STACKOrderEntityAction#00000320, Ticket: 0000018C; EmpireIndex:17; GoToFleetAction#403, InitiatorGUID:2371, Context:Path: 12->11, Path: Path: 12->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:887 Order STACKOrderEntityAction#00000321, Ticket: 0000018D; EmpireIndex:17; GoToFleetAction#404, InitiatorGUID:2372, Context:Path: 45->43, Path: Path: 45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:887 Order STACKOrderTerminateEntityAction#00000322; EmpireIndex:4; EntityActionId: 259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:902 Order STACKOrderEntityAction#00000323, Ticket: 0000018E; EmpireIndex:17; MoveToFleetAction#405, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->43 (Cost: 5) from 0 to 0.5223265.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:903 Order STACKOrderEntityAction#00000324, Ticket: 0000018F; EmpireIndex:17; MoveToFleetAction#406, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->11 (Cost: 5) from 0 to 0.4137743.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:903 Order STACKOrderEntityAction#00000325, Ticket: 00000190; EmpireIndex:17; MoveToFleetAction#407, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->43 (Cost: 5) from 0 to 0.5223265.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:48:903 AI STACK[AI] Cancel task 778 : can find context 2075 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:48:903 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:48:919 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:48:919 AI STACK[AI] Cancel task 657 : can find context 2520 : for empire 4 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:48:919 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:48:936 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:48:969 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:48:969 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:49:001 Order STACKOrderQueueConstruction#00000326, Ticket: 00000191; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:001 Order STACKOrderQueueResearch#00000327, Ticket: 00000192; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade23, ConstructionGameEntityGUID:2664, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:001 Order STACKOrderEntityAction#00000328, Ticket: 00000193; EmpireIndex:2; GoToFleetAction#140, InitiatorGUID:2659, Context:Path: 48->53->54, Path: Path: 48->53->54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:001 Order STACKOrderQueueConstruction#00000329, Ticket: 00000194; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:002 Order STACKOrderBuyoutConstruction#0000032A, Ticket: 00000195; EmpireIndex:2; ContextGUID:2242, ConstructionGameEntityGUID:2557, ResourceName:EmpireMoney, BuyoutCost:628.7039

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:002 Order STACKOrderStartHackingProgram#0000032B, Ticket: 00000196; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:2667

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:002 Order STACKOrderStartHackingOperation#0000032C, Ticket: 00000197; StartGUID:1544, TargetGUID:1016, NodePositions:85,NodeIndex:84,NodeIndex:79,NodeIndex:78,NodeIndex:77,NodeIndex:76,NodeIndex:74, HackingOperationGUID:2668, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:002 Order STACKOrderEntityAction#0000032D, Ticket: 00000198; EmpireIndex:3; AttackFleetAction#167, InitiatorGUID:2068, Context:1-й Горящий Тлеющий (1212) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:002 Order STACKOrderEntityAction#0000032E, Ticket: 00000199; EmpireIndex:5; ComplimentEmpireAction#135, InitiatorGUID:972, Context:Empire 12 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:002 Order STACKOrderColonizeWithRoots#0000032F, Ticket: 0000019A; EmpireIndex:5, PlanetGUID:493, FleetGUID:0, ColonyShipGUID:0, HangarGUID:2671, ColonizedStarsystemGUID:2670, ColonizedPlanetGUID:2672, PropagandaGUID:2673

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:002 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:002 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:020 Order STACKOrderActivateLaw#00000330, Ticket: 0000019B; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:2674

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:020 Order STACKOrderCreateEncounter#00000331, Ticket: 0000019C, Attacker#2068, Defender#1212, Orbit#574, Encounter#2669

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:020 Order STACKOrderChangeStarSystemState#00000332; EmpireIndex:5; ColonizedStarSystemGUID:2670, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:034 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:034 Order STACKOrderTransferPopulationOnSystem#00000333; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:034 Order STACKOrderUpdateAutoImprovements#00000334, ColonizedStarSystemGUID:2670, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:034 Order STACKOrderEntityAction#00000335, Ticket: 0000019D; EmpireIndex:2; MoveToFleetAction#141, InitiatorGUID:2659, Context:EntityActionContext_Movement, 48->53 (Cost: 11.98989) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:034 Order STACKOrderJoinEncounter#00000336, Ticket: 0000019E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:034 Order STACKOrderUpdateAutoImprovements#00000337, ColonizedStarSystemGUID:2670, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:054 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:055 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:055 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:055 Order STACKOrderSetEncounterContendersMode#00000338, Ticket: 0000019F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:055 Order STACKOrderApplySimplifiedEncounter#00000339, Ticket: 000001A0; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:055 Order STACKOrderReportValidatedEncounter#0000033A, Ticket: 000001A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:069 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:069 Order STACKOrderFinalizeEncounter#0000033B, Ticket: 000001A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:069 Order STACKOrderEntityAction#0000033C; EmpireIndex:5; RetreatFleetAction#136, InitiatorGUID:1212, Context:Path: 81->80, Path: Path: 81->80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:086 Order STACKOrderEntityAction#0000033D, Ticket: 000001A3; EmpireIndex:5; MoveToFleetAction#137, InitiatorGUID:1212, Context:EntityActionContext_Movement, 81->80 (Cost: 1) from 0 to 0.0714818.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:103 Order STACKOrderUpdateVisibility#0000033E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:236 Order STACKOrderCompleteMoveToFleetAction#0000033F; EmpireIndex:3; EntityActionId: 164

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:236 Order STACKOrderTerminateEntityAction#00000340; EmpireIndex:3; EntityActionId: 164

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:352 Order STACKOrderUpdateVisibility#00000341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:352 Order STACKOrderUpdateQuests#00000342, Ticket: 000001A4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:352 Order STACKOrderUpdateQuests#00000343, Ticket: 000001A5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:352 Order STACKOrderCompleteQuest#00000344, Ticket: 000001A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:485 Order STACKOrderCompleteMoveToFleetAction#00000345; EmpireIndex:1; EntityActionId: 245

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:485 Order STACKOrderTerminateEntityAction#00000346; EmpireIndex:1; EntityActionId: 245

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:587 Gameplay STACKfleet action with feedback 248 finished : ETA 126.196502685547, Game.Time 127.209991455078, true ETA 127.196502685547

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:587 Order STACKOrderTerminateEntityAction#00000347; EmpireIndex:1; EntityActionId: 248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:587 Order STACKOrderCreateFleetFromShipDesignName#00000348; EmpireIndex:17; FleetGUID:2678, ShipDesignGUIDs: MFInsectoidSmallAttackWeak x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:587 Gameplay STACKAdd 0 experience to ship Ship#2679

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:587 Order STACKOrderCreateFleetMission#00000349

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:602 Order STACKOrderUpdateVisibility#0000034A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:602 Order STACKOrderFinishDockingFleet#0000034B, Ticket: 000001A7; EmpireIndex:17; FleetGUID:2678

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:602 Order STACKOrderCompleteMoveToFleetAction#0000034C; EmpireIndex:1; EntityActionId: 253

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:603 Order STACKOrderTerminateEntityAction#0000034D; EmpireIndex:1; EntityActionId: 253

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:719 Order STACKOrderCompleteMoveToFleetAction#0000034E; EmpireIndex:3; EntityActionId: 166

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:49:719 Order STACKOrderTerminateEntityAction#0000034F; EmpireIndex:3; EntityActionId: 166

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:50:119 Order STACKOrderCompleteMoveToFleetAction#00000350; EmpireIndex:1; EntityActionId: 254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:50:119 Order STACKOrderTerminateEntityAction#00000351; EmpireIndex:1; EntityActionId: 254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:50:637 Order STACKOrderUpdateVisibility#00000352

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:50:969 AI STACK[AI] [Event]Remove 119 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:50:969 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventHackingOperationCanceledByTargetLoss,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventMinorEmpireMet,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:50:969 AI STACK[AI] [Event]keep 82 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:50:969 AI STACK[AI] [Event]keep EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventResearchQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionBuyout,EventHackingOperationStarted,AIEventCivilianShipAttacked,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventOutpostCreated,EventNewForeignOutpostOnRootedNode,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHappinessStatusChanged,EventConstellationOwnerChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventBattleWon,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:51:003 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:087 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:138 AI STACKGame object 'Encounter' map to AI snapshot 'EncounterSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:51:220 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:220 Order STACKOrderUpdateVisibility#00000353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:237 Order STACKOrderCompleteMoveToFleetAction#00000354; EmpireIndex:2; EntityActionId: 139

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:237 Order STACKOrderTerminateEntityAction#00000355; EmpireIndex:2; EntityActionId: 139

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:237 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:51:237 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:51:253 Order STACKOrderEntityAction#00000356, Ticket: 000001A8; EmpireIndex:17; GoToFleetAction#408, InitiatorGUID:1841, Context:Path: 51->52->50, Path: Path: 51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:253 Order STACKOrderEntityAction#00000357, Ticket: 000001A9; EmpireIndex:17; GoToFleetAction#409, InitiatorGUID:2373, Context:Path: 52->51->53->48->47->46->45->43, Path: Path: 52->51->53->48->47->46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:253 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:51:271 Order STACKOrderEntityAction#00000358, Ticket: 000001AA; EmpireIndex:17; MoveToFleetAction#410, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->51 (Cost: 0.4885988) from 0 to 0.03980438.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:271 Order STACKOrderEntityAction#00000359, Ticket: 000001AB; EmpireIndex:17; MoveToFleetAction#411, InitiatorGUID:1841, Context:EntityActionContext_Movement, 51->52 (Cost: 3.485748) from 0 to 0.2839713.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:272 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:51:272 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:51:287 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:51:304 Order STACKOrderUpdateVisibility#0000035A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:304 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:51:319 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:51:335 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:51:335 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:51:352 Order STACKOrderEntityAction#0000035B, Ticket: 000001AC; EmpireIndex:2; InitiateGuardFleetAction#142, InitiatorGUID:2492, Context:Батен (376) (StarSystemNode), Path: Батен (376) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:352 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:352 Order STACKOrderEntityAction#0000035C, Ticket: 000001AE; EmpireIndex:5; ComplimentEmpireAction#138, InitiatorGUID:972, Context:Empire 12 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:352 Order STACKOrderSetSystemSupervisor#0000035D, Ticket: 000001AF; EmpireIndex:5; StarSystemGUID:2670, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:352 Order STACKOrderMoodMessage#0000035E, Ticket: 000001B0; EmpireIndex:5; MoodMessageID:EscalationYouHurtMe, TargetEmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:352 Order STACKOrderUpdateAttitude#0000035F, Ticket: 000001B1; EmpireIndex:5; AttitudeName:Hostile, TargetEmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:352 Order STACKOrderStartHackingProgram#00000360, Ticket: 000001B2; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:2681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:352 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:352 Order STACKOrderEntityAction#00000361, Ticket: 000001B4; EmpireIndex:5; RootNodeFleetAction#139, InitiatorGUID:1209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:352 Order STACKOrderEntityAction#00000362; EmpireIndex:2; GuardEmpireLocalAction#143, InitiatorGUID:969, Context:Батен (376) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:352 Gameplay STACKCancelling actions on Батен (376) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:352 Order STACKOrderReorganizePopulationsOnSystem#00000363; EmpireIndex:5; StarSystemGUID:2670

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:819 Order STACKOrderUpdateVisibility#00000364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:936 Order STACKOrderCompleteMoveToFleetAction#00000365; EmpireIndex:5; EntityActionId: 137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:51:936 Order STACKOrderTerminateEntityAction#00000366; EmpireIndex:5; EntityActionId: 137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:52:486 Order STACKOrderUpdateVisibility#00000367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:52:502 Order STACKOrderCompleteMoveToFleetAction#00000368; EmpireIndex:0; EntityActionId: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:52:503 Order STACKOrderTerminateEntityAction#00000369; EmpireIndex:0; EntityActionId: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:52:985 Order STACKOrderCompleteMoveToFleetAction#0000036A; EmpireIndex:17; EntityActionId: 407

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:52:985 Order STACKOrderCompleteMoveToFleetAction#0000036B; EmpireIndex:17; EntityActionId: 405

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:52:985 Order STACKOrderTerminateEntityAction#0000036C; EmpireIndex:17; EntityActionId: 407

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:52:985 Order STACKOrderTerminateEntityAction#0000036D; EmpireIndex:17; EntityActionId: 405

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:086 Order STACKOrderCompleteMoveToFleetAction#0000036E; EmpireIndex:17; EntityActionId: 406

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:086 Order STACKOrderTerminateEntityAction#0000036F; EmpireIndex:17; EntityActionId: 406

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:337 AI STACK[AI] [Event]Remove 82 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:53:337 AI STACK[AI] [Event]Remove EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventResearchQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionBuyout,EventHackingOperationStarted,AIEventCivilianShipAttacked,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventOutpostCreated,EventNewForeignOutpostOnRootedNode,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHappinessStatusChanged,EventConstellationOwnerChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventBattleWon,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:53:338 AI STACK[AI] [Event]keep 9 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:53:338 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticMoodMessage,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:53:353 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:438 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:653 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:670 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:53:670 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:53:687 Order STACKOrderEntityAction#00000370, Ticket: 000001B5; EmpireIndex:17; GoToFleetAction#412, InitiatorGUID:2678, Context:Path: 6->4, Path: Path: 6->4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:687 Order STACKOrderEntityAction#00000371, Ticket: 000001B6; EmpireIndex:17; GoToFleetAction#413, InitiatorGUID:2374, Context:Path: 69->70, Path: Path: 69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:687 Order STACKOrderEntityAction#00000372, Ticket: 000001B7; EmpireIndex:17; GoToFleetAction#414, InitiatorGUID:1842, Context:Path: 69->70, Path: Path: 69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:687 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:53:704 Order STACKOrderEntityAction#00000373, Ticket: 000001B8; EmpireIndex:17; MoveToFleetAction#415, InitiatorGUID:1842, Context:EntityActionContext_Movement, 69->70 (Cost: 0.7290773) from 0 to 0.1436442.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:704 Order STACKOrderEntityAction#00000374, Ticket: 000001B9; EmpireIndex:17; MoveToFleetAction#416, InitiatorGUID:2374, Context:EntityActionContext_Movement, 69->70 (Cost: 0.7290773) from 0 to 0.1436442.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:704 Order STACKOrderEntityAction#00000375, Ticket: 000001BA; EmpireIndex:17; MoveToFleetAction#417, InitiatorGUID:2678, Context:EntityActionContext_Movement, 6->4 (Cost: 5) from 0 to 0.8699974.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:704 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:53:719 Order STACKOrderUpdateVisibility#00000376

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:719 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:53:720 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:53:737 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:53:753 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:53:769 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:53:769 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:52:53:786 Order STACKOrderEntityAction#00000377, Ticket: 000001BB; EmpireIndex:2; GoToFleetAction#144, InitiatorGUID:2492, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:786 Order STACKOrderEntityAction#00000378, Ticket: 000001BC; EmpireIndex:5; ComplimentEmpireAction#140, InitiatorGUID:972, Context:Empire 12 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:786 Order STACKOrderQueueConstruction#00000379, Ticket: 000001BD; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:802 Order STACKOrderEntityAction#0000037A, Ticket: 000001BE; EmpireIndex:2; MoveToFleetAction#145, InitiatorGUID:2492, Context:EntityActionContext_Movement, 52->50 (Cost: 3.724999) from 0 to 0.3916352.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:935 Order STACKOrderCompleteMoveToFleetAction#0000037B; EmpireIndex:17; EntityActionId: 410

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:935 Order STACKOrderUpdateVisibility#0000037C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:53:935 Order STACKOrderTerminateEntityAction#0000037D; EmpireIndex:17; EntityActionId: 410

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:54:453 Order STACKOrderUpdateVisibility#0000037E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:54:953 Order STACKOrderCompleteMoveToFleetAction#0000037F; EmpireIndex:17; EntityActionId: 411

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:54:953 Order STACKOrderTerminateEntityAction#00000380; EmpireIndex:17; EntityActionId: 411

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:55:385 Order STACKOrderUpdateVisibility#00000381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:55:519 Order STACKOrderCompleteMoveToFleetAction#00000382; EmpireIndex:2; EntityActionId: 141

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:55:519 Order STACKOrderTerminateEntityAction#00000383; EmpireIndex:2; EntityActionId: 141

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:55:536 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:55:536 Order STACKOrderEntityAction#00000384, Ticket: 000001BF; EmpireIndex:2; MoveToFleetAction#146, InitiatorGUID:2659, Context:EntityActionContext_Movement, 53->54 (Cost: 0.01010513) from 0 to 0.0007256459.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:55:552 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:52:55:568 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:55:569 Order STACKOrderAIClientStateChange#00000385; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:55:569 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:56:386 Order STACKOrderUpdateVisibility#00000386

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:56:386 Order STACKOrderCompleteMoveToFleetAction#00000387; EmpireIndex:17; EntityActionId: 416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:56:386 Order STACKOrderCompleteMoveToFleetAction#00000388; EmpireIndex:17; EntityActionId: 415

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:56:386 Order STACKOrderUpdateVisibility#00000389

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:56:386 Order STACKOrderTerminateEntityAction#0000038A; EmpireIndex:17; EntityActionId: 416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:56:386 Order STACKOrderTerminateEntityAction#0000038B; EmpireIndex:17; EntityActionId: 415

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:57:485 Order STACKOrderCompleteMoveToFleetAction#0000038C; EmpireIndex:2; EntityActionId: 145

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:57:485 Order STACKOrderTerminateEntityAction#0000038D; EmpireIndex:2; EntityActionId: 145

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:57:518 Order STACKOrderCompleteMoveToFleetAction#0000038E; EmpireIndex:17; EntityActionId: 417

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:57:519 Order STACKOrderTerminateEntityAction#0000038F; EmpireIndex:17; EntityActionId: 417

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:052 Order STACKOrderCompleteMoveToFleetAction#00000390; EmpireIndex:2; EntityActionId: 146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:052 Order STACKOrderTerminateEntityAction#00000391; EmpireIndex:2; EntityActionId: 146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:103 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:103 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:185 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:185 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:185 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:185 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:218 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:318 Battle STACKDisposing ServerEncounter 2669

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:318 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:352 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:452 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:484 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:501 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:501 Order STACKOrderRetrofitPirateFleet#00000392

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:501 Order STACKOrderRetrofitPirateFleet#00000393

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:569 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:587 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:587 Gameplay STACKAdd 1 experience to ship Ship#2587

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:602 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:602 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:602 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:602 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:602 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:602 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:602 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:602 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:602 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:602 Gameplay STACKAdd 1 experience to ship Ship#2518

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:602 Gameplay STACKAdd 1 experience to ship Ship#2570

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:602 Gameplay STACKAdd 1 experience to ship Ship#2656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:618 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:618 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:618 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:618 Gameplay STACKAdd 1 experience to ship Ship#2455

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:618 Gameplay STACKAdd 2 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:618 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:635 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:635 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:635 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:635 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:635 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:635 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:635 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:635 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:635 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:635 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:651 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:651 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:651 Gameplay STACKAdd 1 experience to ship Ship#2194

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:651 Gameplay STACKAdd 1 experience to ship Ship#2013

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:669 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:669 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:669 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:669 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:669 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:669 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:669 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:686 Gameplay STACKAdd 1 experience to ship Ship#2138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:686 Gameplay STACKAdd 1 experience to ship Ship#2139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:702 Gameplay STACKAdd 1 experience to ship Ship#2428

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:702 Gameplay STACKAdd 1 experience to ship Ship#2429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:719 Gameplay STACKAdd 1 experience to ship Ship#2532

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:719 Gameplay STACKAdd 1 experience to ship Ship#2533

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:735 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:735 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:752 Gameplay STACKAdd 1 experience to ship Ship#2536

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:752 Gameplay STACKAdd 1 experience to ship Ship#2537

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:768 Gameplay STACKAdd 1 experience to ship Ship#2147

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:768 Gameplay STACKAdd 1 experience to ship Ship#2148

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:786 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:786 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:819 Gameplay STACKAdd 1 experience to ship Ship#2543

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:819 Gameplay STACKAdd 1 experience to ship Ship#2544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:836 Gameplay STACKAdd 1 experience to ship Ship#2546

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:836 Gameplay STACKAdd 1 experience to ship Ship#2547

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#1853

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#1855

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:852 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:885 Order STACKOrderScrapShips#00000394, Ticket: 000001C0; EmpireIndex:4; ShipGUIDs: 2194

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:902 Order STACKOrderBailiffReport#00000395; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:58:968 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:077 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:077 Gameplay STACKAdd 40 experience to ship Ship#2631

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:077 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#7 = DiplomaticRelationStateMinorCordial

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:077 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#1 = DiplomaticRelationStateMinorCordial

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:077 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#9 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:077 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#1 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:077 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#10 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:077 Gameplay STACK[DIPLOMACY] Empire#10 + Empire#3 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:077 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:077 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:077 Runtime STACK[ChatMessage] RECV: l:/_turn/33 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:085 Order STACKOrderStartHackingOperation#00000396; StartGUID:1817, TargetGUID:998, NodePositions:45,NodeIndex:43,NodeIndex:42, HackingOperationGUID:2686, TracedOperationGUID:2580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:103 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:103 Order STACKOrderUpdateQuests#00000397, Ticket: 000001C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:118 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:118 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:135 Prism STACKTechnology Unlock: {"technology":"TechnologyStageDefinitionEmpireDevelopment3","stage":"TechnologyStageDefinitionEmpireDevelopment3","turn":34,"isstage":"True","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:59.009"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:52:59:186 Order STACKOrderUpdateDustInflation#00000398; DustGlobalProduction:691.9968

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:253 Order STACKOrderUpdateBestSystem#00000399; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:253 Order STACKOrderUpdateBestSystem#0000039A; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:253 Order STACKOrderUpdateVisibility#0000039B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:319 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:402 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:436 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:436 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:436 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:436 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:468 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:468 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:468 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:789 Runtime STACK[ChatMessage] RECV: l:/_turn/33 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:52:59:790 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] Adding global quest variable: $GUIDFleet02 = QuestVariable+NullValue for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventRandom08Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:295 Quest STACK[Quests] EventRandom08Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventRandom08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventRandom07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Order STACKOrderUpdateQuests#0000039C, Ticket: 000001C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Order STACKOrderCompleteQuest#0000039D, Ticket: 000001C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Order STACKOrderBeginQuest#0000039E, Ticket: 000001C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Order STACKOrderBeginQuest#0000039F, Ticket: 000001C5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Order STACKOrderBeginQuest#000003A0, Ticket: 000001C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Order STACKOrderBeginQuest#000003A1, Ticket: 000001C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Order STACKOrderTransferPopulationOnSystem#000003A2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:296 Order STACKOrderAddQuestMarkers#000003A3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderBeginQuest#000003A4, Ticket: 000001C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderApplyQuestEffect#000003A5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderTriggerPopulationEvent#000003A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderBeginQuest#000003A7, Ticket: 000001C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderEntityAction#000003A8; EmpireIndex:5; MoveToProbeAction#141, InitiatorGUID:2465, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderUpdateBestSystem#000003A9; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderUpdateBestSystem#000003AA; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderSpawnImprovement#000003AB; EmpireIndex:6; ImprovementDefinitionName:StarSystemImprovementDust1; TargetGUID:1004; ImprovementGUID:2695

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderTransferResource#000003AC; EmpireIndex:6; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderSpawnImprovement#000003AD; EmpireIndex:7; ImprovementDefinitionName:StarSystemImprovementFood1; TargetGUID:1007; ImprovementGUID:2696

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderTransferResource#000003AE; EmpireIndex:7; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderSpawnImprovement#000003AF; EmpireIndex:10; ImprovementDefinitionName:StarSystemImprovementApproval1; TargetGUID:1016; ImprovementGUID:2697

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderTransferResource#000003B0; EmpireIndex:10; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderSpawnImprovement#000003B1; EmpireIndex:12; ImprovementDefinitionName:StarSystemImprovementIndustry1; TargetGUID:1022; ImprovementGUID:2698

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderTransferResource#000003B2; EmpireIndex:12; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:311 Order STACKOrderUpdatePiratePhantomGarrison#000003B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:352 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionEmpireDevelopment3","stage":"TechnologyStageDefinitionEmpireDevelopment2","turn":34,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:52:59.790"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:00:386 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:386 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:402 Order STACKOrderUpdateQuests#000003B4, Ticket: 000001CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:402 Order STACKOrderUpdateQuests#000003B5, Ticket: 000001CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:402 Order STACKOrderUpdateQuests#000003B6, Ticket: 000001CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:402 Order STACKOrderUpdateQuests#000003B7, Ticket: 000001CD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:402 Order STACKOrderUpdateQuests#000003B8, Ticket: 000001CE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:402 Order STACKOrderUpdateQuests#000003B9, Ticket: 000001CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:402 Order STACKOrderUpdateQuests#000003BA, Ticket: 000001D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:402 Order STACKOrderUpdateQuests#000003BB, Ticket: 000001D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:402 Order STACKOrderUpdateQuests#000003BC, Ticket: 000001D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:402 Order STACKOrderUpdateQuests#000003BD, Ticket: 000001D3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:402 Order STACKOrderUpdateQuests#000003BE, Ticket: 000001D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:486 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:00:487 AI STACK[AI] [Event]Remove 9 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:00:487 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticMoodMessage,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:00:487 AI STACK[AI] [Event]keep 154 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:00:487 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventBailiffReport,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventHeroLevelup,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventSuzerainChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:00:552 AI STACKGame object 'RecipeImprovement' map to AI snapshot 'RecipeImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:00:837 Prism STACKJuggernaut: {"turn":33,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:00.754"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:01:321 Prism STACKTurn end: {"turn":33,"turnDuration":13,"dustperturn":4.46811962,"influenceperturn":8.6,"scienceperturn":192.05,"honorperturn":0.0,"empirefood":104.183792,"empireindustry":231.45,"empiremanpower":793.96,"empirepopulation":9.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:01.237"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:01:485 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:01:485 AI STACK[AI] Cancel task 655 : can find context 2226 : for empire 4 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at NewTurnStarted in :line 0
     at NewTurnStarted in :line 0
     at NewTurnStarted in :line 0
     at GameSnapshot_OnNewTurnStarted in :line 0
     at InvokeNewTurnStartedEvent in :line 0
     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:01:502 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:519 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:553 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:569 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:569 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:603 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:851 Prism STACKQuest Started: {"turn":33,"technologyCount":10,"questName":"EventRandom00","category":"Quest","subcategory":"Random","questid":2687,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:01.737"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:01:851 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:866 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:866 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:866 Order STACKOrderAIClientStateChange#000003BF; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:866 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:877 Order STACKOrderEntityAction#000003C0, Ticket: 000001D5; EmpireIndex:1; MoveToFleetAction#255, InitiatorGUID:2655, Context:EntityActionContext_Movement, 16->17 (Cost: 2.357715) from 0.5599402 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:877 Order STACKOrderEntityAction#000003C1, Ticket: 000001D6; EmpireIndex:1; MoveToFleetAction#256, InitiatorGUID:2569, Context:EntityActionContext_Movement, 22->17 (Cost: 3) from 0.6360102 to 0.8480136.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:877 Order STACKOrderEntityAction#000003C2, Ticket: 000001D7; EmpireIndex:1; MoveToFleetAction#257, InitiatorGUID:2517, Context:EntityActionContext_Movement, 16->17 (Cost: 3) from 0.2586581 to 0.8185983.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:877 Order STACKOrderEntityAction#000003C3, Ticket: 000001D8; EmpireIndex:5; MoveToFleetAction#142, InitiatorGUID:2298, Context:EntityActionContext_Movement, 74->70 (Cost: 4) from 0.4442018 to 0.7298004.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:887 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:01:887 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:01:904 Order STACKOrderEntityAction#000003C4, Ticket: 000001D9; EmpireIndex:17; GoToFleetAction#418, InitiatorGUID:2408, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:904 Order STACKOrderEntityAction#000003C5, Ticket: 000001DA; EmpireIndex:17; GoToFleetAction#419, InitiatorGUID:2373, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:904 Order STACKOrderEntityAction#000003C6, Ticket: 000001DB; EmpireIndex:17; GoToFleetAction#420, InitiatorGUID:2376, Context:Path: 103->106, Path: Path: 103->106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:904 Order STACKOrderEntityAction#000003C7, Ticket: 000001DC; EmpireIndex:17; GoToFleetAction#421, InitiatorGUID:1840, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:904 Order STACKOrderEntityAction#000003C8, Ticket: 000001DD; EmpireIndex:17; GoToFleetAction#422, InitiatorGUID:2371, Context:Path: 11, Path: Path: 11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:905 Order STACKOrderEntityAction#000003C9, Ticket: 000001DE; EmpireIndex:17; GoToFleetAction#423, InitiatorGUID:2372, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:905 Order STACKOrderEntityAction#000003CA, Ticket: 000001DF; EmpireIndex:17; GoToFleetAction#424, InitiatorGUID:1843, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:920 Order STACKOrderEntityAction#000003CB, Ticket: 000001E0; EmpireIndex:17; MoveToFleetAction#425, InitiatorGUID:1843, Context:EntityActionContext_Movement, 84->79 (Cost: 1.878808) from 0.8668068 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:921 Order STACKOrderEntityAction#000003CC, Ticket: 000001E1; EmpireIndex:17; MoveToFleetAction#426, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->43 (Cost: 4.572557) from 0.5223265 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:921 Order STACKOrderEntityAction#000003CD, Ticket: 000001E2; EmpireIndex:17; MoveToFleetAction#427, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->11 (Cost: 5) from 0.4137743 to 0.8275486.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:921 Order STACKOrderEntityAction#000003CE, Ticket: 000001E3; EmpireIndex:17; MoveToFleetAction#428, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->43 (Cost: 4.572557) from 0.5223265 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:921 Order STACKOrderEntityAction#000003CF, Ticket: 000001E4; EmpireIndex:17; MoveToFleetAction#429, InitiatorGUID:2376, Context:EntityActionContext_Movement, 103->106 (Cost: 5) from 0 to 0.9570798.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:921 Order STACKOrderEntityAction#000003D0, Ticket: 000001E5; EmpireIndex:17; MoveToFleetAction#430, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->51 (Cost: 5) from 0.03980438 to 0.4471363.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:921 Order STACKOrderEntityAction#000003D1, Ticket: 000001E6; EmpireIndex:17; MoveToFleetAction#431, InitiatorGUID:2408, Context:EntityActionContext_Movement, 68->69 (Cost: 1.557541) from 0.7817182 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:937 Order STACKOrderUpdateVisibility#000003D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:01:937 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:01:954 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:01:954 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:01:970 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:01:987 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:01:987 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:02:007 Order STACKOrderEntityAction#000003D3, Ticket: 000001E7; EmpireIndex:1; AskForMinorQuestEmpireAction#258, InitiatorGUID:968, Context:Empire 9 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:007 Order STACKOrderSelloutTradableResource#000003D4, Ticket: 000001E8; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:007 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003D5, Ticket: 000001E9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:007 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003D6, Ticket: 000001EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:007 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003D7, Ticket: 000001EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:007 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003D8, Ticket: 000001EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:007 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003D9, Ticket: 000001ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:007 Order STACKOrderBeginQuest#000003DA, Ticket: 000001EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:007 AI STACKStart 31 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:02:007 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:02:024 Order STACKOrderEntityAction#000003DB, Ticket: 000001EF; EmpireIndex:1; GoToFleetAction#259, InitiatorGUID:2357, Context:Path: 2->1, Path: Path: 2->1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Order STACKOrderEntityAction#000003DC, Ticket: 000001F0; EmpireIndex:1; GoToFleetAction#260, InitiatorGUID:1085, Context:Path: 24->25, Path: Path: 24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Order STACKOrderPrepareQuestChoice#000003DD, Ticket: 000001F1; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Order STACKOrderUnlockHeroSkill#000003DE, Ticket: 000001F2; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003DF, Ticket: 000001F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003E0, Ticket: 000001F4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003E1, Ticket: 000001F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003E2, Ticket: 000001F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003E3, Ticket: 000001F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Order STACKOrderCancelHackingProgram#000003E4, Ticket: 000001F8; ProgramGUID:2667, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Order STACKOrderCreateShipDesign#000003E5, Ticket: 000001F9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Order STACKOrderEntityAction#000003E6, Ticket: 000001FA; EmpireIndex:2; GoToFleetAction#147, InitiatorGUID:1120, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:025 Order STACKOrderEntityAction#000003E7, Ticket: 000001FB; EmpireIndex:3; AskForMinorQuestEmpireAction#168, InitiatorGUID:970, Context:Empire 10 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003E8, Ticket: 000001FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003E9, Ticket: 000001FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003EA, Ticket: 000001FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003EB, Ticket: 000001FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003EC, Ticket: 00000200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderMoodMessage#000003ED, Ticket: 00000201; EmpireIndex:3; MoodMessageID:AppeasementNoAttacksSuffered, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderUpdateAttitude#000003EE, Ticket: 00000202; EmpireIndex:3; AttitudeName:Wary, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderCreateShipDesign#000003EF, Ticket: 00000203; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderEntityAction#000003F0, Ticket: 00000204; EmpireIndex:3; GoToFleetAction#169, InitiatorGUID:2444, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderEntityAction#000003F1, Ticket: 00000205; EmpireIndex:3; GoToFleetAction#170, InitiatorGUID:1976, Context:Path: 98, Path: Path: 98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderEntityAction#000003F2, Ticket: 00000206; EmpireIndex:3; GoToFleetAction#171, InitiatorGUID:1138, Context:Path: 72, Path: Path: 72

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderPrepareQuestChoice#000003F3, Ticket: 00000207; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003F4, Ticket: 00000208

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003F5, Ticket: 00000209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003F6, Ticket: 0000020A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003F7, Ticket: 0000020B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003F8, Ticket: 0000020C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderEntityAction#000003F9, Ticket: 0000020D; EmpireIndex:4; GoToFleetAction#261, InitiatorGUID:1176, Context:Path: 53->51, Path: Path: 53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderBeginQuest#000003FA, Ticket: 0000020E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderEntityAction#000003FB, Ticket: 0000020F; EmpireIndex:1; MoveToFleetAction#261, InitiatorGUID:1085, Context:EntityActionContext_Movement, 23->24 (Cost: 7) from 0.09094983 to 0.7664155.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderEntityAction#000003FC, Ticket: 00000210; EmpireIndex:1; MoveToFleetAction#262, InitiatorGUID:2357, Context:EntityActionContext_Movement, 5->2 (Cost: 1.531546) from 0.8299138 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:040 Order STACKOrderEntityAction#000003FD, Ticket: 00000211; EmpireIndex:2; MoveToFleetAction#148, InitiatorGUID:1120, Context:EntityActionContext_Movement, 47->46 (Cost: 6) from 0.1546615 to 0.8204863.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:054 Order STACKOrderEntityAction#000003FE, Ticket: 00000212; EmpireIndex:3; MoveToFleetAction#172, InitiatorGUID:1138, Context:EntityActionContext_Movement, 71->72 (Cost: 4.790227) from 0.5107134 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:054 Order STACKOrderEntityAction#000003FF, Ticket: 00000213; EmpireIndex:3; MoveToFleetAction#173, InitiatorGUID:1976, Context:EntityActionContext_Movement, 99->98 (Cost: 1.250523) from 0.885816 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:054 Order STACKOrderEntityAction#00000400, Ticket: 00000214; EmpireIndex:3; MoveToFleetAction#174, InitiatorGUID:2444, Context:EntityActionContext_Movement, 84->79 (Cost: 1.155661) from 0.9180724 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:054 Order STACKOrderEntityAction#00000401, Ticket: 00000215; EmpireIndex:4; MoveToFleetAction#262, InitiatorGUID:1176, Context:EntityActionContext_Movement, 53->51 (Cost: 3.293106) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:104 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:02:120 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:02:136 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:02:136 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:02:155 Order STACKOrderBuyoutTradable#00000402, Ticket: 00000216; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:155 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at TryAllocateTo in :line 0
     at ITradingManagementService.TryConsumeAndAllocateTradable in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:155 Order STACKOrderPrepareQuestChoice#00000403, Ticket: 00000217; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:155 Order STACKOrderEntityAction#00000404, Ticket: 00000218; EmpireIndex:5; ComplimentEmpireAction#143, InitiatorGUID:972, Context:Empire 12 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:155 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000405, Ticket: 00000219

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:155 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000406, Ticket: 0000021A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:155 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000407, Ticket: 0000021B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:155 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000408, Ticket: 0000021C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:155 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000409, Ticket: 0000021D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:155 Order STACKOrderCancelHackingProgram#0000040A, Ticket: 0000021E; ProgramGUID:2681, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:155 Order STACKOrderBuyoutConstruction#0000040B, Ticket: 0000021F; EmpireIndex:5; ContextGUID:2670, ConstructionGameEntityGUID:2682, ResourceName:EmpireMoney, BuyoutCost:515.8215

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:155 Default STACKThe construction 2682 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:156 Order STACKOrderCancelLaw#0000040C, Ticket: 00000220; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:156 Gameplay STACKfleet action with feedback 144 started : ETA 141.78768157959

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:156 Order STACKOrderEntityAction#0000040D, Ticket: 00000221; EmpireIndex:5; ExpeditionFleetAction#144, InitiatorGUID:2493, Context:Curiosity_PlanetAnomalyGuardian on Сикагойя(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:156 Order STACKOrderEntityAction#0000040E, Ticket: 00000222; EmpireIndex:5; GoToFleetAction#145, InitiatorGUID:1212, Context:Path: 80, Path: Path: 80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:169 Order STACKOrderEntityAction#0000040F, Ticket: 00000223; EmpireIndex:5; MoveToFleetAction#146, InitiatorGUID:1212, Context:EntityActionContext_Movement, 81->80 (Cost: 6) from 0.0714818 to 0.5003726.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:320 Prism STACKAIPerformanceEvent: {"turn":33,"maxBlackboardMessageCount":275,"maxDecisionCount":4,"maxSyncronizationTime":1008,"maxAnaysisTime":224,"maxStrategicTime":486,"maxDecisionTime":171,"maxActuatorTime":311,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:02.236"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:02:370 Order STACKOrderCompleteMoveToFleetAction#00000410; EmpireIndex:17; EntityActionId: 431

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:370 Order STACKOrderUpdateVisibility#00000411

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:370 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:371 Order STACKOrderTerminateEntityAction#00000412; EmpireIndex:17; EntityActionId: 431

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:387 Order STACKOrderUpdateQuests#00000413, Ticket: 00000224

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:387 Order STACKOrderUpdateQuests#00000414, Ticket: 00000225

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:387 Order STACKOrderTerminateEntityAction#00000415; EmpireIndex:17; EntityActionId: 418

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:387 Order STACKOrderUpdateEffectZone#00000416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:453 Order STACKOrderCompleteMoveToFleetAction#00000417; EmpireIndex:3; EntityActionId: 174

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:453 Order STACKOrderUpdateVisibility#00000418

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:453 Order STACKOrderTerminateEntityAction#00000419; EmpireIndex:3; EntityActionId: 174

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:470 Order STACKOrderCompleteMoveToFleetAction#0000041A; EmpireIndex:3; EntityActionId: 173

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:470 Order STACKOrderTerminateEntityAction#0000041B; EmpireIndex:3; EntityActionId: 169

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:470 Order STACKOrderUpdateVisibility#0000041C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:470 Order STACKOrderTerminateEntityAction#0000041D; EmpireIndex:3; EntityActionId: 173

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:487 Order STACKOrderCompleteMoveToFleetAction#0000041E; EmpireIndex:1; EntityActionId: 255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:487 Order STACKOrderTerminateEntityAction#0000041F; EmpireIndex:3; EntityActionId: 170

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:487 Order STACKOrderTerminateEntityAction#00000420; EmpireIndex:1; EntityActionId: 255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:505 Order STACKOrderEntityAction#00000421, Ticket: 00000226; EmpireIndex:1; MoveToFleetAction#263, InitiatorGUID:2655, Context:EntityActionContext_Movement, 17->23 (Cost: 0.6422853) from 0 to 0.05200431.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:520 Order STACKOrderCompleteMoveToFleetAction#00000422; EmpireIndex:1; EntityActionId: 262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:520 Order STACKOrderUpdateVisibility#00000423

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:520 Order STACKOrderTerminateEntityAction#00000424; EmpireIndex:1; EntityActionId: 262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:537 Order STACKOrderEntityAction#00000425, Ticket: 00000227; EmpireIndex:1; MoveToFleetAction#264, InitiatorGUID:2357, Context:EntityActionContext_Movement, 2->1 (Cost: 5.468454) from 0 to 0.8800433.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:570 Order STACKOrderCompleteMoveToFleetAction#00000426; EmpireIndex:17; EntityActionId: 425

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:570 Order STACKOrderUpdateVisibility#00000427

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:570 Order STACKOrderTerminateEntityAction#00000428; EmpireIndex:17; EntityActionId: 425

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:586 Order STACKOrderTerminateEntityAction#00000429; EmpireIndex:17; EntityActionId: 424

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:637 Order STACKOrderCompleteMoveToFleetAction#0000042A; EmpireIndex:1; EntityActionId: 257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:637 Order STACKOrderCompleteMoveToFleetAction#0000042B; EmpireIndex:3; EntityActionId: 172

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:637 Order STACKOrderTerminateEntityAction#0000042C; EmpireIndex:1; EntityActionId: 257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:637 Order STACKOrderTerminateEntityAction#0000042D; EmpireIndex:3; EntityActionId: 172

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:637 Order STACKOrderRemoveQuestMarkers#0000042E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:637 Order STACKOrderUpdateQuests#0000042F, Ticket: 00000228

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:637 Order STACKOrderCompleteQuest#00000430, Ticket: 00000229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:654 Order STACKOrderTerminateEntityAction#00000431; EmpireIndex:3; EntityActionId: 171

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:904 Order STACKOrderUpdateEffectZone#00000432

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:920 Order STACKOrderCompleteMoveToFleetAction#00000433; EmpireIndex:1; EntityActionId: 256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:920 Order STACKOrderTerminateEntityAction#00000434; EmpireIndex:1; EntityActionId: 256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:02:953 Order STACKOrderUpdateVisibility#00000435

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:269 Order STACKOrderCompleteMoveToFleetAction#00000436; EmpireIndex:5; EntityActionId: 142

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:269 Order STACKOrderUpdateVisibility#00000437

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:269 Order STACKOrderTerminateEntityAction#00000438; EmpireIndex:5; EntityActionId: 142

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:371 Order STACKOrderCompleteMoveToFleetAction#00000439; EmpireIndex:17; EntityActionId: 428

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:371 Order STACKOrderCompleteMoveToFleetAction#0000043A; EmpireIndex:17; EntityActionId: 426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:371 Order STACKOrderTerminateEntityAction#0000043B; EmpireIndex:17; EntityActionId: 428

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:371 Order STACKOrderTerminateEntityAction#0000043C; EmpireIndex:17; EntityActionId: 426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:387 Order STACKOrderEntityAction#0000043D; EmpireIndex:4; SiegeStarSystemAction#263, InitiatorGUID:1937

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:387 Order STACKOrderTerminateEntityAction#0000043E; EmpireIndex:17; EntityActionId: 423

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:387 Order STACKOrderTerminateEntityAction#0000043F; EmpireIndex:17; EntityActionId: 421

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:403 Order STACKOrderUpdateEffectZone#00000440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:604 Order STACKOrderCompleteMoveToFleetAction#00000441; EmpireIndex:17; EntityActionId: 430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:604 Order STACKOrderCompleteMoveToFleetAction#00000442; EmpireIndex:17; EntityActionId: 427

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:604 Order STACKOrderTerminateEntityAction#00000443; EmpireIndex:17; EntityActionId: 430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:604 Order STACKOrderTerminateEntityAction#00000444; EmpireIndex:17; EntityActionId: 427

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:888 Order STACKOrderUpdateVisibility#00000445

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:888 Order STACKOrderUpdateQuests#00000446, Ticket: 0000022A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:921 Order STACKOrderCompleteMoveToFleetAction#00000447; EmpireIndex:2; EntityActionId: 148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:03:921 Order STACKOrderTerminateEntityAction#00000448; EmpireIndex:2; EntityActionId: 148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:137 AI STACK[AI] [Event]Remove 154 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:04:137 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventBailiffReport,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventHeroLevelup,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventSuzerainChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:04:137 AI STACK[AI] [Event]keep 117 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:04:137 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestBegun,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticMoodMessage,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionBuyout,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestCompleted,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:04:154 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:238 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:369 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:387 Order STACKOrderCompleteMoveToFleetAction#00000449; EmpireIndex:1; EntityActionId: 261

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:387 Order STACKOrderCompleteMoveToFleetAction#0000044A; EmpireIndex:5; EntityActionId: 146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:387 Order STACKOrderTerminateEntityAction#0000044B; EmpireIndex:1; EntityActionId: 261

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:387 Order STACKOrderTerminateEntityAction#0000044C; EmpireIndex:5; EntityActionId: 146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:387 AI STACK[AI] Cancel task 1128 : can find context 2667 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:04:387 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:04:387 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:04:403 Order STACKOrderEntityAction#0000044D, Ticket: 0000022B; EmpireIndex:17; GoToFleetAction#432, InitiatorGUID:2375, Context:Path: 79->78->77->76->74->70, Path: Path: 79->78->77->76->74->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:403 Order STACKOrderEntityAction#0000044E, Ticket: 0000022C; EmpireIndex:17; GoToFleetAction#433, InitiatorGUID:1839, Context:Path: 18->19, Path: Path: 18->19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:403 Order STACKOrderEntityAction#0000044F, Ticket: 0000022D; EmpireIndex:17; GoToFleetAction#434, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:403 Order STACKOrderEntityAction#00000450, Ticket: 0000022E; EmpireIndex:17; GoToFleetAction#435, InitiatorGUID:2374, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:403 Order STACKOrderEntityAction#00000451, Ticket: 0000022F; EmpireIndex:17; GoToFleetAction#436, InitiatorGUID:1842, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:403 Order STACKOrderEntityAction#00000452, Ticket: 00000230; EmpireIndex:17; GoToFleetAction#437, InitiatorGUID:1841, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:421 Order STACKOrderEntityAction#00000453, Ticket: 00000231; EmpireIndex:17; MoveToFleetAction#438, InitiatorGUID:1841, Context:EntityActionContext_Movement, 51->52 (Cost: 5) from 0.2839713 to 0.6913033.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:421 Order STACKOrderEntityAction#00000454, Ticket: 00000232; EmpireIndex:17; MoveToFleetAction#439, InitiatorGUID:1842, Context:EntityActionContext_Movement, 69->70 (Cost: 4.346501) from 0.1436442 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:421 Order STACKOrderEntityAction#00000455, Ticket: 00000233; EmpireIndex:17; MoveToFleetAction#440, InitiatorGUID:2374, Context:EntityActionContext_Movement, 69->70 (Cost: 4.346501) from 0.1436442 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:421 Order STACKOrderEntityAction#00000456, Ticket: 00000234; EmpireIndex:17; MoveToFleetAction#441, InitiatorGUID:2678, Context:EntityActionContext_Movement, 6->4 (Cost: 0.7471437) from 0.8699974 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:421 Order STACKOrderEntityAction#00000457, Ticket: 00000235; EmpireIndex:17; MoveToFleetAction#442, InitiatorGUID:1839, Context:EntityActionContext_Movement, 18->19 (Cost: 5) from 0 to 0.4013715.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:421 Order STACKOrderEntityAction#00000458, Ticket: 00000236; EmpireIndex:17; MoveToFleetAction#443, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:421 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:04:437 Order STACKOrderUpdateVisibility#00000459

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:437 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:04:437 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:04:453 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:04:470 AI STACK[AI] Cancel task 875 : can find context 2681 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:04:470 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:04:470 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:04:486 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:04:486 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:04:503 Order STACKOrderQueueConstruction#0000045A, Ticket: 00000237; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:503 Order STACKOrderEntityAction#0000045B, Ticket: 00000238; EmpireIndex:1; BribeEmpireAction#265, InitiatorGUID:968, Context:Empire 9 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderQueueConstruction#0000045C, Ticket: 00000239; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderQueueConstruction#0000045D, Ticket: 0000023A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderStartHackingProgram#0000045E, Ticket: 0000023B; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:2709

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderValidateQuestChoice#0000045F, Ticket: 0000023C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderEntityAction#00000460, Ticket: 0000023D; EmpireIndex:2; GoToFleetAction#149, InitiatorGUID:2659, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderEntityAction#00000461, Ticket: 0000023E; EmpireIndex:2; GoToFleetAction#150, InitiatorGUID:2492, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderQueueResearch#00000462, Ticket: 0000023F; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade4, ConstructionGameEntityGUID:2711, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderValidateQuestChoice#00000463, Ticket: 00000240; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderQueueResearch#00000464, Ticket: 00000241; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionUnique5Unfallen, ConstructionGameEntityGUID:2713, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderStartHackingProgram#00000465, Ticket: 00000242; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:2714

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderValidateQuestChoice#00000466, Ticket: 00000243; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderApplyQuestEffect#00000467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:504 Order STACKOrderUpdateQuests#00000468, Ticket: 00000244

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:520 Order STACKOrderApplyQuestEffect#00000469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:520 Order STACKOrderTriggerPopulationEvent#0000046A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:520 Order STACKOrderUpdateQuests#0000046B, Ticket: 00000245

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:520 Order STACKOrderApplyQuestEffect#0000046C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:520 Order STACKOrderTriggerPopulationEvent#0000046D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:520 Order STACKOrderUpdateQuests#0000046E, Ticket: 00000246

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:520 Order STACKOrderEntityAction#0000046F, Ticket: 00000247; EmpireIndex:2; MoveToFleetAction#151, InitiatorGUID:2492, Context:EntityActionContext_Movement, 52->50 (Cost: 4) from 0.3916352 to 0.8121831.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:520 Order STACKOrderEntityAction#00000470, Ticket: 00000248; EmpireIndex:2; MoveToFleetAction#152, InitiatorGUID:2659, Context:EntityActionContext_Movement, 53->54 (Cost: 12) from 0.0007256459 to 0.8624412.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:620 Order STACKOrderCompleteMoveToFleetAction#00000471; EmpireIndex:17; EntityActionId: 441

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:620 Order STACKOrderUpdateVisibility#00000472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:620 Order STACKOrderTerminateEntityAction#00000473; EmpireIndex:17; EntityActionId: 441

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:04:637 Order STACKOrderTerminateEntityAction#00000474; EmpireIndex:17; EntityActionId: 434

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:086 Order STACKOrderCompleteMoveToFleetAction#00000475; EmpireIndex:4; EntityActionId: 262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:086 Order STACKOrderUpdateVisibility#00000476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:086 Order STACKOrderTerminateEntityAction#00000477; EmpireIndex:4; EntityActionId: 262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:103 Order STACKOrderTerminateEntityAction#00000478; EmpireIndex:4; EntityActionId: 261

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:171 Gameplay STACKfleet action with feedback 144 finished : ETA 141.78768157959, Game.Time 142.794036865234, true ETA 142.78768157959

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:171 Order STACKOrderTerminateEntityAction#00000479; EmpireIndex:5; EntityActionId: 144

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:171 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at CheckForNewGuardianPopulation in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:221 Order STACKOrderCompleteMoveToFleetAction#0000047A; EmpireIndex:1; EntityActionId: 263

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:221 Order STACKOrderUpdateVisibility#0000047B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:221 Order STACKOrderTerminateEntityAction#0000047C; EmpireIndex:1; EntityActionId: 263

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:486 Order STACKOrderCompleteMoveToFleetAction#0000047D; EmpireIndex:17; EntityActionId: 440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:486 Order STACKOrderCompleteMoveToFleetAction#0000047E; EmpireIndex:17; EntityActionId: 439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:486 Order STACKOrderUpdateVisibility#0000047F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:486 Order STACKOrderTerminateEntityAction#00000480; EmpireIndex:17; EntityActionId: 440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:486 Order STACKOrderTerminateEntityAction#00000481; EmpireIndex:17; EntityActionId: 439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:503 Order STACKOrderTerminateEntityAction#00000482; EmpireIndex:17; EntityActionId: 436

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:503 Order STACKOrderTerminateEntityAction#00000483; EmpireIndex:17; EntityActionId: 435

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:620 Order STACKOrderUpdateVisibility#00000484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:670 Order STACKOrderCompleteMoveToFleetAction#00000485; EmpireIndex:17; EntityActionId: 429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:670 Order STACKOrderTerminateEntityAction#00000486; EmpireIndex:17; EntityActionId: 429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:753 Order STACKOrderCompleteMoveToFleetAction#00000487; EmpireIndex:2; EntityActionId: 152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:753 Order STACKOrderTerminateEntityAction#00000488; EmpireIndex:2; EntityActionId: 152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:787 Order STACKOrderCompleteMoveToFleetAction#00000489; EmpireIndex:2; EntityActionId: 151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:05:787 Order STACKOrderTerminateEntityAction#0000048A; EmpireIndex:2; EntityActionId: 151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:103 Order STACKOrderCompleteMoveToFleetAction#0000048B; EmpireIndex:17; EntityActionId: 438

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:103 Order STACKOrderTerminateEntityAction#0000048C; EmpireIndex:17; EntityActionId: 438

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:203 Order STACKOrderUpdateVisibility#0000048D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:203 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#14 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:203 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:203 Order STACKOrderUpdateQuests#0000048E, Ticket: 00000249

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:503 AI STACK[AI] [Event]Remove 117 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:06:503 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestBegun,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticMoodMessage,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionBuyout,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestCompleted,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:06:503 AI STACK[AI] [Event]keep 66 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:06:503 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventQuestChoiceMade,EventResearchQueued,EventQuestChoiceMade,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventCuriosityGuardian,EventGuardianAwaken,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:06:520 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:603 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:752 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:769 Order STACKOrderCompleteMoveToFleetAction#0000048F; EmpireIndex:1; EntityActionId: 264

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:770 Order STACKOrderTerminateEntityAction#00000490; EmpireIndex:1; EntityActionId: 264

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:786 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:06:786 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:06:803 Order STACKOrderEntityAction#00000491, Ticket: 0000024A; EmpireIndex:1; BribeEmpireAction#266, InitiatorGUID:968, Context:Empire 9 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:803 Order STACKOrderEntityAction#00000492, Ticket: 0000024B; EmpireIndex:1; FirstContactEmpireAction#267, InitiatorGUID:968, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:803 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#1 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientStart in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:06:803 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:06:803 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:06:820 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:06:974 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:53:06:974 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:53:06:974 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:53:06:974 GUI STACKThe property RecipeCostMultiplier doesn't have an ExtendedGuiElement, it is required for the SimulationEffectParser

     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:53:06:974 GUI STACKCannot find the ExtendedGuiElement 'HeroCountSenatorPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseBinaryModifier in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:53:06:974 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:06:974 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:06:974 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:06:974 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:06:974 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:07:007 Order STACKOrderEntityAction#00000493, Ticket: 0000024C; EmpireIndex:3; AttackFleetAction#175, InitiatorGUID:2444, Context:4-й Подлые Пираты (1843) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:007 Order STACKOrderEntityAction#00000494, Ticket: 0000024D; EmpireIndex:3; GoToFleetAction#176, InitiatorGUID:1976, Context:Path: 98->100, Path: Path: 98->100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:007 Gameplay STACKfleet action with feedback 177 started : ETA 146.618522644043

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:007 Order STACKOrderEntityAction#00000495, Ticket: 0000024E; EmpireIndex:3; ExpeditionFleetAction#177, InitiatorGUID:1138, Context:Curiosity_PlanetAnomaly02 on Маял IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:007 Order STACKOrderActivateLaw#00000496, Ticket: 0000024F; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:2717

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:007 Order STACKOrderCreateEncounter#00000497, Ticket: 00000250, Attacker#2444, Defender#1843, Orbit#563, Encounter#2716

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:007 Order STACKOrderJoinEncounter#00000498, Ticket: 00000251

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:022 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:022 Order STACKOrderUpdateVisibility#00000499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:022 Order STACKOrderEntityAction#0000049A, Ticket: 00000252; EmpireIndex:3; MoveToFleetAction#178, InitiatorGUID:1976, Context:EntityActionContext_Movement, 98->100 (Cost: 6.749477) from 0 to 0.4945927.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:041 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:041 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:041 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:041 Order STACKOrderApplySimplifiedEncounter#0000049B, Ticket: 00000253; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:041 Order STACKOrderReportValidatedEncounter#0000049C, Ticket: 00000254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:053 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:053 Order STACKOrderFinalizeEncounter#0000049D, Ticket: 00000255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:535 Order STACKOrderUpdateVisibility#0000049E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:555 Order STACKOrderCompleteMoveToFleetAction#0000049F; EmpireIndex:17; EntityActionId: 443

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:556 Order STACKOrderTerminateEntityAction#000004A0; EmpireIndex:17; EntityActionId: 443

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:07:570 Order STACKOrderEntityAction#000004A1, Ticket: 00000256; EmpireIndex:17; MoveToFleetAction#444, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->77 (Cost: 1.440993) from 0 to 0.1078769.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:08:602 Order STACKOrderCompleteMoveToFleetAction#000004A2; EmpireIndex:17; EntityActionId: 442

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:08:602 Order STACKOrderTerminateEntityAction#000004A3; EmpireIndex:17; EntityActionId: 442

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:08:889 AI STACK[AI] [Event]Remove 66 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:08:889 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventQuestChoiceMade,EventResearchQueued,EventQuestChoiceMade,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventCuriosityGuardian,EventGuardianAwaken,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:08:889 AI STACK[AI] [Event]keep 26 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:08:889 AI STACK[AI] [Event]keep EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:08:905 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:08:985 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:088 AI STACK[AI] Can't find entity GUID 1843 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:09:104 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:119 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:09:119 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:09:139 Order STACKOrderEntityAction#000004A4, Ticket: 00000257; EmpireIndex:17; GoToFleetAction#445, InitiatorGUID:2408, Context:Path: 69->71, Path: Path: 69->71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:140 Order STACKOrderEntityAction#000004A5, Ticket: 00000258; EmpireIndex:17; GoToFleetAction#446, InitiatorGUID:1840, Context:Path: 43->45->46, Path: Path: 43->45->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:140 Order STACKOrderEntityAction#000004A6, Ticket: 00000259; EmpireIndex:17; GoToFleetAction#447, InitiatorGUID:2372, Context:Path: 43->45->46, Path: Path: 43->45->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:140 Order STACKOrderEntityAction#000004A7, Ticket: 0000025A; EmpireIndex:17; AttackFleetAction#448, InitiatorGUID:2374, Context:1-й Светящийся Тлеющий (1209) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:140 Order STACKOrderCreateEncounter#000004A8, Ticket: 0000025B, Attacker#2374, Defender#1209, Orbit#489, Encounter#2719

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:140 Order STACKOrderJoinEncounter#000004A9, Ticket: 0000025C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:140 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:09:157 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:158 Order STACKOrderEntityAction#000004AA, Ticket: 0000025D; EmpireIndex:17; MoveToFleetAction#449, InitiatorGUID:2372, Context:EntityActionContext_Movement, 43->45 (Cost: 0.4274426) from 0 to 0.04465291.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:158 Order STACKOrderEntityAction#000004AB, Ticket: 0000025E; EmpireIndex:17; MoveToFleetAction#450, InitiatorGUID:1840, Context:EntityActionContext_Movement, 43->45 (Cost: 0.4274426) from 0 to 0.04465291.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:158 Order STACKOrderEntityAction#000004AC, Ticket: 0000025F; EmpireIndex:17; MoveToFleetAction#451, InitiatorGUID:2408, Context:EntityActionContext_Movement, 69->71 (Cost: 3.442459) from 0 to 0.2797347.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:158 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:09:158 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:09:170 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:170 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:170 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:170 Order STACKOrderUpdateVisibility#000004AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:170 Order STACKOrderApplySimplifiedEncounter#000004AE, Ticket: 00000260; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:170 Order STACKOrderReportValidatedEncounter#000004AF, Ticket: 00000261

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:170 Order STACKOrderUpdateEffectZone#000004B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:170 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:09:185 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:185 Order STACKOrderFinalizeEncounter#000004B1, Ticket: 00000262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:185 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:09:201 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:09:220 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:09:220 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:09:235 Gameplay STACKfleet action with feedback 264 started : ETA 148.860313415527

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:235 Order STACKOrderEntityAction#000004B2, Ticket: 00000263; EmpireIndex:4; ExpeditionFleetAction#264, InitiatorGUID:1176, Context:Curiosity_Empty_Lifeform on Индуза I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:235 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:235 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:09:720 Order STACKOrderUpdateVisibility#000004B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:10:004 Gameplay STACKfleet action with feedback 177 finished : ETA 146.618522644043, Game.Time 147.624961853027, true ETA 147.618522644043

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:10:004 Order STACKOrderTerminateEntityAction#000004B4; EmpireIndex:3; EntityActionId: 177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:10:004 Order STACKOrderUpdateQuests#000004B5, Ticket: 00000266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:10:268 Order STACKOrderUpdateVisibility#000004B6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:10:568 Order STACKOrderCompleteMoveToFleetAction#000004B7; EmpireIndex:17; EntityActionId: 444

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:10:568 Order STACKOrderTerminateEntityAction#000004B8; EmpireIndex:17; EntityActionId: 444

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:221 AI STACK[AI] [Event]Remove 26 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:11:221 AI STACK[AI] [Event]Remove EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:11:222 AI STACK[AI] [Event]keep 19 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:11:222 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventCuriosityDiscoveredWithFleet,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:11:235 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:312 Order STACKOrderActivateLaw#000004B9, Ticket: 00000267; EmpireIndex:0; LawDefinitionName:LawP01L02, IsForced:False, LawGUID:2720

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:326 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:373 Prism STACKLaw voted: {"turn":33,"lawName":"LawP01L02","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.13.01","eventName":"Law voted","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:11.289"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:11:422 AI STACK[AI] Can't find entity GUID 1843 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:11:439 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:454 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:11:454 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:11:474 Order STACKOrderEntityAction#000004BA, Ticket: 00000268; EmpireIndex:17; GoToFleetAction#452, InitiatorGUID:2678, Context:Path: 4->6, Path: Path: 4->6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:474 Order STACKOrderEntityAction#000004BB, Ticket: 00000269; EmpireIndex:17; AttackFleetAction#453, InitiatorGUID:1842, Context:1-й Светящийся Тлеющий (1209) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:474 Order STACKOrderCreateEncounter#000004BC, Ticket: 0000026A, Attacker#1842, Defender#1209, Orbit#489, Encounter#2721

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:474 Order STACKOrderJoinEncounter#000004BD, Ticket: 0000026B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:487 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:487 Order STACKOrderEntityAction#000004BE, Ticket: 0000026C; EmpireIndex:17; MoveToFleetAction#454, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->6 (Cost: 4.252856) from 0 to 0.7399948.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:487 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:11:487 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:11:506 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:506 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:507 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:507 Order STACKOrderUpdateVisibility#000004BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:507 Order STACKOrderApplySimplifiedEncounter#000004C0, Ticket: 0000026D; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:507 Order STACKOrderReportValidatedEncounter#000004C1, Ticket: 0000026E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:507 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:11:507 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:11:521 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:521 Order STACKOrderFinalizeEncounter#000004C2, Ticket: 0000026F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:521 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:11:536 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:11:555 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:11:555 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:11:570 Order STACKOrderEntityAction#000004C3, Ticket: 00000270; EmpireIndex:3; ComplimentEmpireAction#179, InitiatorGUID:970, Context:Empire 10 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:570 Order STACKOrderCancelEntityAction#000004C4, Ticket: 00000271; EmpireIndex:3; EntityActionId:134, Refund:False CanceledByPlayer:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:570 Gameplay STACKfleet action with feedback 180 started : ETA 151.199348449707

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:570 Order STACKOrderEntityAction#000004C5, Ticket: 00000272; EmpireIndex:3; ExpeditionFleetAction#180, InitiatorGUID:1138, Context:Curiosity_Loot_Atmospheric_Era1 on Маял V(Planet 4) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:589 Order STACKOrderEntityAction#000004C6; EmpireIndex:17; SiegeStarSystemAction#455, InitiatorGUID:1823

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:686 Order STACKOrderUpdateEffectZone#000004C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:805 Order STACKOrderCompleteMoveToFleetAction#000004C8; EmpireIndex:17; EntityActionId: 450

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:805 Order STACKOrderCompleteMoveToFleetAction#000004C9; EmpireIndex:17; EntityActionId: 449

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:805 Order STACKOrderUpdateVisibility#000004CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:805 Order STACKOrderTerminateEntityAction#000004CB; EmpireIndex:17; EntityActionId: 450

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:805 Order STACKOrderTerminateEntityAction#000004CC; EmpireIndex:17; EntityActionId: 449

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:838 Order STACKOrderCompleteMoveToFleetAction#000004CD; EmpireIndex:3; EntityActionId: 178

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:11:838 Order STACKOrderTerminateEntityAction#000004CE; EmpireIndex:3; EntityActionId: 178

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:12:203 Order STACKOrderUpdateEffectZone#000004CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:12:236 Gameplay STACKfleet action with feedback 264 finished : ETA 148.860313415527, Game.Time 149.862190246582, true ETA 149.860313415527

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:12:236 Order STACKOrderTerminateEntityAction#000004D0; EmpireIndex:4; EntityActionId: 264

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:12:821 Order STACKOrderCompleteMoveToFleetAction#000004D1; EmpireIndex:17; EntityActionId: 451

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:12:821 Order STACKOrderTerminateEntityAction#000004D2; EmpireIndex:17; EntityActionId: 451

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:13:186 Order STACKOrderMoveIdleFleets#000004D3; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:13:203 Order STACKOrderEntityAction#000004D4, Ticket: 00000273; EmpireIndex:0; MoveToFleetAction#80, InitiatorGUID:2651, Context:EntityActionContext_Movement, 103->111 (Cost: 9) from 0.2770422 to 0.7141094.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:13:554 AI STACK[AI] [Event]Remove 19 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:13:554 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventCuriosityDiscoveredWithFleet,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:13:554 AI STACK[AI] [Event]keep 22 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:13:554 AI STACK[AI] [Event]keep EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetInvisibilityChanged,EventSystemBesieged,EventEmpireSeen,EventCuriosityFailed,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:13:588 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:13:671 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:13:770 AI STACK[AI] Can't find entity GUID 1843 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:13:788 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:13:823 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:13:823 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:13:838 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:13:854 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:13:872 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:13:872 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:13:888 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:13:888 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:13:904 Order STACKOrderEntityAction#000004D5, Ticket: 00000274; EmpireIndex:3; InitiateGuardFleetAction#181, InitiatorGUID:2444, Context:Темос (563) (StarSystemNode), Path: Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:13:904 Gameplay STACKfleet action with feedback 265 started : ETA 153.529357910156

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:13:904 Order STACKOrderEntityAction#000004D6, Ticket: 00000275; EmpireIndex:4; ExpeditionFleetAction#265, InitiatorGUID:1176, Context:Curiosity_Loot_Atmospheric_Era2 on Индуза I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:13:904 Order STACKOrderEntityAction#000004D7; EmpireIndex:3; GuardEmpireLocalAction#182, InitiatorGUID:970, Context:Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:13:904 Gameplay STACKCancelling actions on Темос (563) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 3

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:14:187 Order STACKOrderUpdateVisibility#000004D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:14:586 Gameplay STACKfleet action with feedback 180 finished : ETA 151.199348449707, Game.Time 152.210746765137, true ETA 152.199348449707

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:14:586 Order STACKOrderTerminateEntityAction#000004D9; EmpireIndex:3; EntityActionId: 180

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:14:586 Order STACKOrderUpdateQuests#000004DA, Ticket: 00000276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:15:104 Order STACKOrderCompleteMoveToFleetAction#000004DB; EmpireIndex:17; EntityActionId: 454

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:15:104 Order STACKOrderTerminateEntityAction#000004DC; EmpireIndex:17; EntityActionId: 454

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:15:904 AI STACK[AI] [Event]Remove 22 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:15:904 AI STACK[AI] [Event]Remove EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetInvisibilityChanged,EventSystemBesieged,EventEmpireSeen,EventCuriosityFailed,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:15:904 AI STACK[AI] [Event]keep 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:15:904 AI STACK[AI] [Event]keep EventSystemBlockaded,EventCuriosityDiscoveredWithFleet,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:15:920 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:005 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:087 AI STACK[AI] Can't find entity GUID 1843 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:16:104 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:139 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:16:139 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:16:155 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:16:172 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:16:187 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:16:187 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:16:454 Order STACKOrderCompleteMoveToFleetAction#000004DD; EmpireIndex:0; EntityActionId: 80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:454 Order STACKOrderTerminateEntityAction#000004DE; EmpireIndex:0; EntityActionId: 80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:921 Gameplay STACKfleet action with feedback 265 finished : ETA 153.529357910156, Game.Time 154.543807983398, true ETA 154.529357910156

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:921 Order STACKOrderTerminateEntityAction#000004DF; EmpireIndex:4; EntityActionId: 265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:921 Quest STACK[Quests] ExplorationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:921 Quest STACK[Quests] Adding global quest variable: $QuestSystem01 = System.Collections.Generic.List`1[System.Object] for empire 4

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:921 Quest STACK[Quests] Adding global quest variable: $Fleet01GUID = QuestVariable+NullValue for empire 4

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:921 Order STACKOrderCreateFleetFromShipDesignName#000004E0; EmpireIndex:17; FleetGUID:2722, ShipDesignGUIDs: MFInsectoidSmallAttackWeak x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:921 Gameplay STACKAdd 0 experience to ship Ship#2724

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:921 Order STACKOrderCreateFleetMission#000004E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:937 Order STACKOrderBeginQuest#000004E2, Ticket: 00000277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:937 Order STACKOrderUpdateQuests#000004E3, Ticket: 00000278

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:937 Order STACKOrderUpdateVisibility#000004E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:937 Order STACKOrderFinishDockingFleet#000004E5, Ticket: 00000279; EmpireIndex:17; FleetGUID:2722

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:16:953 Order STACKOrderEntityAction#000004E6; EmpireIndex:2; SiegeStarSystemAction#153, InitiatorGUID:1645

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:17:803 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:17:837 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:17:853 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:17:853 Order STACKOrderAIClientStateChange#000004E7; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:17:853 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:17:936 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:17:936 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:020 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:020 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:020 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:020 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:053 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:152 Battle STACKDisposing ServerEncounter 2716

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:152 Battle STACKDisposing ServerEncounter 2719

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:152 Battle STACKDisposing ServerEncounter 2721

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:152 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:186 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:286 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:319 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:336 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:403 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:421 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:421 Gameplay STACKAdd 1 experience to ship Ship#2587

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:421 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:437 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:437 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:437 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:437 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:437 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:437 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:437 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:437 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:437 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:437 Gameplay STACKAdd 1 experience to ship Ship#2518

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:437 Gameplay STACKAdd 1 experience to ship Ship#2570

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:437 Gameplay STACKAdd 1 experience to ship Ship#2656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:453 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:453 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:453 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:453 Gameplay STACKAdd 1 experience to ship Ship#2455

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:453 Gameplay STACKAdd 2 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:453 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:470 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:470 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:470 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:470 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:470 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:470 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:470 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:470 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:470 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:470 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:487 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:487 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:487 Gameplay STACKAdd 1 experience to ship Ship#2013

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:487 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:487 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureReductionOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:487 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:503 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:503 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:503 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:503 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:503 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:503 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:503 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:521 Gameplay STACKAdd 1 experience to ship Ship#2138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:521 Gameplay STACKAdd 1 experience to ship Ship#2139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:538 Gameplay STACKAdd 1 experience to ship Ship#2428

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:538 Gameplay STACKAdd 1 experience to ship Ship#2429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:553 Gameplay STACKAdd 1 experience to ship Ship#2532

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:553 Gameplay STACKAdd 1 experience to ship Ship#2533

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:572 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:572 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:588 Gameplay STACKAdd 1 experience to ship Ship#2536

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:588 Gameplay STACKAdd 1 experience to ship Ship#2537

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:604 Gameplay STACKAdd 1 experience to ship Ship#2147

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:604 Gameplay STACKAdd 1 experience to ship Ship#2148

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:621 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:621 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:653 Gameplay STACKAdd 1 experience to ship Ship#2543

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:653 Gameplay STACKAdd 1 experience to ship Ship#2544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:671 Gameplay STACKAdd 1 experience to ship Ship#2546

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:671 Gameplay STACKAdd 1 experience to ship Ship#2547

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#1853

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 Gameplay STACKAdd 1 experience to ship Ship#2724

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:687 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:719 Order STACKOrderScrapShips#000004E8, Ticket: 0000027A; EmpireIndex:4; ShipGUIDs: 2013

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:735 Order STACKOrderBailiffReport#000004E9; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:802 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:886 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:886 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2550 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:886 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:886 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:886 Battle STACKDisposing Encounter 2669

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:886 Runtime STACK[ChatMessage] RECV: l:/_turn/34 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:911 Order STACKOrderUpdateQuests#000004EA, Ticket: 0000027B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:18:935 Prism STACKConstruction completed: {"turn":34,"constructionName":"StarSystemImprovementIndustry2","colonizedStarSystemGUID":"1639","productionCost":280,"constructionIndex":4,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:18.840"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:18:986 Order STACKOrderUpdateDustInflation#000004EB; DustGlobalProduction:785.429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:053 Order STACKOrderSendAutomatedShip#000004EC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:053 Order STACKOrderUpdateBestSystem#000004ED; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:053 Order STACKOrderUpdateBestSystem#000004EE; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:053 Order STACKOrderUpdateVisibility#000004EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:053 Order STACKOrderStartAutomatedFleetAction#000004F0; EmpireIndex:1; AutomatedDeliveryFleetAction#268, InitiatorGUID:2726, Context:Path: 16->17->23, Path: Path: 16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:119 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:202 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:236 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:236 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:236 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:236 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:269 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:269 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:269 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:609 Runtime STACK[ChatMessage] RECV: l:/_turn/34 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:609 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:667 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:667 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:667 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:667 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:667 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:667 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:667 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:667 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:667 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderUpdateBestSystem#000004F1; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderUpdateBestSystem#000004F2; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderTransferResource#000004F3; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderTransferResource#000004F4; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderTransferResource#000004F5; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderTransferResource#000004F6; EmpireIndex:9; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderTransferResource#000004F7; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderSpawnImprovement#000004F8; EmpireIndex:11; ImprovementDefinitionName:StarSystemImprovementFood1; TargetGUID:1019; ImprovementGUID:2729

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderTransferResource#000004F9; EmpireIndex:11; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderTransferResource#000004FA; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderScrapShips#000004FB; EmpireIndex:11; ShipGUIDs: 2147, 2148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderCreateFleetFromShipDesignName#000004FC; EmpireIndex:11; FleetGUID:2728, ShipDesignGUIDs: MinorFactionAdvancedSmallAttackStrong x 1, MinorFactionAdvancedSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Gameplay STACKAdd 0 experience to ship Ship#2730

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Gameplay STACKAdd 0 experience to ship Ship#2731

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:692 Order STACKOrderTransferResource#000004FD; EmpireIndex:11; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-567

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:701 Order STACKOrderCreateFleetMission#000004FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:701 Order STACKOrderTransferResource#000004FF; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:701 Order STACKOrderTransferResource#00000500; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:701 Order STACKOrderSpawnImprovement#00000501; EmpireIndex:15; ImprovementDefinitionName:StarSystemImprovementApproval1; TargetGUID:1031; ImprovementGUID:2733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:701 Order STACKOrderTransferResource#00000502; EmpireIndex:15; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:701 Order STACKOrderTransferResource#00000503; EmpireIndex:15; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:701 Order STACKOrderUpdatePiratePhantomGarrison#00000504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:701 Order STACKOrderSelectHackingOperationOutcome#00000505; HackingOperationGUID:2550, OutcomeDefinitionName:HackingOperationOutcomeEmpireDevelopmentResearchMalus, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:19:701 Order STACKOrderTerminateHackingOperation#00000506; OperationGUID:2550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:092 Prism STACKColonize: {"turn":35,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:19.609"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:20:119 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:119 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Order STACKOrderUpdateQuests#00000507, Ticket: 0000027C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Order STACKOrderUpdateQuests#00000508, Ticket: 0000027D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Order STACKOrderUpdateQuests#00000509, Ticket: 0000027E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Order STACKOrderUpdateQuests#0000050A, Ticket: 0000027F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Order STACKOrderRemoveQuestMarkers#0000050B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Order STACKOrderUpdateQuests#0000050C, Ticket: 00000280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Order STACKOrderUpdateQuests#0000050D, Ticket: 00000281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Order STACKOrderSpawnCuriosity#0000050E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Gameplay STACK[Curiosities] Spawned Curiosity #2734 (Curiosity_Quest_ExplorationQuest25) on Индуза I(Planet 0)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Order STACKOrderAddQuestMarkers#0000050F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Order STACKOrderUpdateQuests#00000510, Ticket: 00000282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Order STACKOrderUpdateQuests#00000511, Ticket: 00000283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:136 Order STACKOrderCompleteQuest#00000512, Ticket: 00000284

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:220 Prism STACKJuggernaut: {"turn":34,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:20.136"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:20:220 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:20:220 AI STACK[AI] [Event]Remove 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:20:220 AI STACK[AI] [Event]Remove EventSystemBlockaded,EventCuriosityDiscoveredWithFleet,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:20:220 AI STACK[AI] [Event]keep 78 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:20:220 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventQuestBegun,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventSystemBesieged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventBailiffReport,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestChoiceEnded,EventQuestUpdated,EventNarrativeEventCompleted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:20:289 AI STACKGame object 'PlanetImprovement' map to AI snapshot 'PlanetImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:20:887 Prism STACKevent batch: [{"turn":34,"turnDuration":17,"dustperturn":4.36838341,"influenceperturn":-11.2999992,"scienceperturn":195.5,"honorperturn":0.0,"empirefood":102.235626,"empireindustry":292.15,"empiremanpower":814.860046,"empirepopulation":10.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:20.621"},{"turn":34,"screenName":"LawsManagementModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:20.751"},{"turn":34,"screenName":"SenateScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:20.822"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:21:054 AI STACK[AI] Can't find entity GUID 1843 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:054 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:21:070 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:087 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:120 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:137 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:137 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:170 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:411 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:427 Prism STACKAIPerformanceEvent: {"turn":34,"maxBlackboardMessageCount":271,"maxDecisionCount":7,"maxSyncronizationTime":830,"maxAnaysisTime":126,"maxStrategicTime":482,"maxDecisionTime":265,"maxActuatorTime":103,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:21.320"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:21:427 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:427 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:427 Order STACKOrderAIClientStateChange#00000513; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:427 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:427 Order STACKOrderFinishDockingFleet#00000514, Ticket: 00000285; EmpireIndex:1; FleetGUID:2726

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:427 Order STACKOrderFinishDockingFleet#00000515, Ticket: 00000286; EmpireIndex:11; FleetGUID:2728

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:443 Order STACKOrderEntityAction#00000516, Ticket: 00000287; EmpireIndex:1; MoveToFleetAction#269, InitiatorGUID:2726, Context:EntityActionContext_Movement, 16->17 (Cost: 3) from 0 to 0.5599402.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:443 Order STACKOrderEntityAction#00000517, Ticket: 00000288; EmpireIndex:1; MoveToFleetAction#270, InitiatorGUID:2655, Context:EntityActionContext_Movement, 17->23 (Cost: 3) from 0.05200431 to 0.2949072.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:443 Order STACKOrderEntityAction#00000518, Ticket: 00000289; EmpireIndex:1; MoveToFleetAction#271, InitiatorGUID:2569, Context:EntityActionContext_Movement, 22->17 (Cost: 2.150717) from 0.8480136 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:443 Order STACKOrderEntityAction#00000519, Ticket: 0000028A; EmpireIndex:1; MoveToFleetAction#272, InitiatorGUID:2517, Context:EntityActionContext_Movement, 16->17 (Cost: 0.9718987) from 0.8185983 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:443 Order STACKOrderEntityAction#0000051A, Ticket: 0000028B; EmpireIndex:5; MoveToFleetAction#147, InitiatorGUID:2298, Context:EntityActionContext_Movement, 74->70 (Cost: 3.784326) from 0.7298004 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:504 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:504 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:520 Order STACKOrderEntityAction#0000051B, Ticket: 0000028C; EmpireIndex:17; GoToFleetAction#456, InitiatorGUID:1841, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderEntityAction#0000051C, Ticket: 0000028D; EmpireIndex:17; GoToFleetAction#457, InitiatorGUID:1842, Context:Path: 70->69, Path: Path: 70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderEntityAction#0000051D, Ticket: 0000028E; EmpireIndex:17; GoToFleetAction#458, InitiatorGUID:2374, Context:Path: 70->69, Path: Path: 70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderEntityAction#0000051E, Ticket: 0000028F; EmpireIndex:17; GoToFleetAction#459, InitiatorGUID:2372, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderEntityAction#0000051F, Ticket: 00000290; EmpireIndex:17; GoToFleetAction#460, InitiatorGUID:2371, Context:Path: 11, Path: Path: 11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderEntityAction#00000520, Ticket: 00000291; EmpireIndex:17; GoToFleetAction#461, InitiatorGUID:1840, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderEntityAction#00000521, Ticket: 00000292; EmpireIndex:17; GoToFleetAction#462, InitiatorGUID:2678, Context:Path: 6, Path: Path: 6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderEntityAction#00000522, Ticket: 00000293; EmpireIndex:17; AttackFleetAction#463, InitiatorGUID:2722, Context:1-й Благородный Полет (1176) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderEntityAction#00000523, Ticket: 00000294; EmpireIndex:17; GoToFleetAction#464, InitiatorGUID:2375, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderEntityAction#00000524, Ticket: 00000295; EmpireIndex:17; GoToFleetAction#465, InitiatorGUID:2376, Context:Path: 106, Path: Path: 106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderEntityAction#00000525, Ticket: 00000296; EmpireIndex:17; GoToFleetAction#466, InitiatorGUID:2373, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderEntityAction#00000526, Ticket: 00000297; EmpireIndex:17; GoToFleetAction#467, InitiatorGUID:2408, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderEntityAction#00000527, Ticket: 00000298; EmpireIndex:17; GoToFleetAction#468, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderCreateEncounter#00000528, Ticket: 00000299, Attacker#2722, Defender#1176, Orbit#364, Encounter#2736

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:520 Order STACKOrderJoinEncounter#00000529, Ticket: 0000029A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:537 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:537 Order STACKOrderEntityAction#0000052A, Ticket: 0000029B; EmpireIndex:17; MoveToFleetAction#469, InitiatorGUID:1839, Context:EntityActionContext_Movement, 18->19 (Cost: 5) from 0.4013715 to 0.8027431.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:537 Order STACKOrderEntityAction#0000052B, Ticket: 0000029C; EmpireIndex:17; MoveToFleetAction#470, InitiatorGUID:2408, Context:EntityActionContext_Movement, 69->71 (Cost: 5) from 0.2797347 to 0.6860355.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:537 Order STACKOrderEntityAction#0000052C, Ticket: 0000029D; EmpireIndex:17; MoveToFleetAction#471, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->51 (Cost: 5) from 0.4471363 to 0.8544683.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:537 Order STACKOrderEntityAction#0000052D, Ticket: 0000029E; EmpireIndex:17; MoveToFleetAction#472, InitiatorGUID:2376, Context:EntityActionContext_Movement, 103->106 (Cost: 0.2242246) from 0.9570798 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:537 Order STACKOrderEntityAction#0000052E, Ticket: 0000029F; EmpireIndex:17; MoveToFleetAction#473, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->77 (Cost: 5) from 0.1078769 to 0.4821914.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:537 Order STACKOrderEntityAction#0000052F, Ticket: 000002A0; EmpireIndex:17; MoveToFleetAction#474, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->6 (Cost: 1.494287) from 0.7399948 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:537 Order STACKOrderEntityAction#00000530, Ticket: 000002A1; EmpireIndex:17; MoveToFleetAction#475, InitiatorGUID:1840, Context:EntityActionContext_Movement, 43->45 (Cost: 5) from 0.04465291 to 0.5669793.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:537 Order STACKOrderEntityAction#00000531, Ticket: 000002A2; EmpireIndex:17; MoveToFleetAction#476, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->11 (Cost: 2.083882) from 0.8275486 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:537 Order STACKOrderEntityAction#00000532, Ticket: 000002A3; EmpireIndex:17; MoveToFleetAction#477, InitiatorGUID:2372, Context:EntityActionContext_Movement, 43->45 (Cost: 5) from 0.04465291 to 0.5669793.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:537 Order STACKOrderEntityAction#00000533, Ticket: 000002A4; EmpireIndex:17; MoveToFleetAction#478, InitiatorGUID:2374, Context:EntityActionContext_Movement, 70->69 (Cost: 5) from 0 to 0.9851093.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:561 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:561 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:561 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:561 Order STACKOrderEntityAction#00000534, Ticket: 000002A5; EmpireIndex:17; MoveToFleetAction#479, InitiatorGUID:1842, Context:EntityActionContext_Movement, 70->69 (Cost: 5) from 0 to 0.9851093.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:561 Order STACKOrderEntityAction#00000535, Ticket: 000002A6; EmpireIndex:17; MoveToFleetAction#480, InitiatorGUID:1841, Context:EntityActionContext_Movement, 51->52 (Cost: 3.789252) from 0.6913033 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:561 Order STACKOrderApplySimplifiedEncounter#00000536, Ticket: 000002A7; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:561 Order STACKOrderReportValidatedEncounter#00000537, Ticket: 000002A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:561 Order STACKOrderUpdateEffectZone#00000538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:574 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:574 Order STACKOrderUpdateVisibility#00000539

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:574 Order STACKOrderFinalizeEncounter#0000053A, Ticket: 000002A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:604 Order STACKOrderCompleteMoveToFleetAction#0000053B; EmpireIndex:17; EntityActionId: 472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:604 Order STACKOrderUpdateVisibility#0000053C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:604 Order STACKOrderTerminateEntityAction#0000053D; EmpireIndex:17; EntityActionId: 472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:621 Order STACKOrderEntityAction#0000053E; EmpireIndex:0; SiegeStarSystemAction#81, InitiatorGUID:1639

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:621 Order STACKOrderTerminateEntityAction#0000053F; EmpireIndex:17; EntityActionId: 465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:654 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:654 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:671 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:688 Order STACKOrderCompleteMoveToFleetAction#00000540; EmpireIndex:1; EntityActionId: 272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:688 Order STACKOrderTerminateEntityAction#00000541; EmpireIndex:1; EntityActionId: 272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:688 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:705 Order STACKOrderEntityAction#00000542, Ticket: 000002AA; EmpireIndex:1; MoveToFleetAction#273, InitiatorGUID:2517, Context:EntityActionContext_Movement, 17->23 (Cost: 2.028101) from 0 to 0.1642105.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:705 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:705 AI STACKStart 31 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:705 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:723 Order STACKOrderEntityAction#00000543, Ticket: 000002AB; EmpireIndex:1; BribeEmpireAction#274, InitiatorGUID:968, Context:Empire 9 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Gameplay STACKfleet action with feedback 275 started : ETA 161.34814453125

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderEntityAction#00000544, Ticket: 000002AC; EmpireIndex:1; ExpeditionFleetAction#275, InitiatorGUID:1082, Context:Curiosity_PlanetAnomaly40 on Омдор I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Gameplay STACKfleet action with feedback 276 started : ETA 161.34814453125

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderEntityAction#00000545, Ticket: 000002AD; EmpireIndex:1; ExpeditionFleetAction#276, InitiatorGUID:2491, Context:Curiosity_PlanetResource_Strategic03 on Жуин II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderQueueConstruction#00000546, Ticket: 000002AE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderUnlockHeroSkill#00000547, Ticket: 000002AF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000548, Ticket: 000002B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000549, Ticket: 000002B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000054A, Ticket: 000002B2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000054B, Ticket: 000002B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000054C, Ticket: 000002B4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Gameplay STACKfleet action with feedback 277 started : ETA 161.351142883301

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderEntityAction#0000054D, Ticket: 000002B5; EmpireIndex:1; ExpeditionFleetAction#277, InitiatorGUID:1975, Context:Curiosity_PlanetResource_Strategic03 on Цефей V(Planet 4) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderEntityAction#0000054E, Ticket: 000002B6; EmpireIndex:1; GoToFleetAction#278, InitiatorGUID:2357, Context:Path: 1, Path: Path: 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderEntityAction#0000054F, Ticket: 000002B7; EmpireIndex:1; GoToFleetAction#279, InitiatorGUID:1085, Context:Path: 24->25, Path: Path: 24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderEntityAction#00000550, Ticket: 000002B8; EmpireIndex:2; ComplimentEmpireAction#154, InitiatorGUID:969, Context:Empire 15 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000551, Ticket: 000002B9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000552, Ticket: 000002BA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000553, Ticket: 000002BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000554, Ticket: 000002BC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000555, Ticket: 000002BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderCancelHackingProgram#00000556, Ticket: 000002BE; ProgramGUID:2709, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderEntityAction#00000557, Ticket: 000002BF; EmpireIndex:2; GoToFleetAction#155, InitiatorGUID:2659, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:723 Order STACKOrderEntityAction#00000558, Ticket: 000002C0; EmpireIndex:2; GoToFleetAction#156, InitiatorGUID:2492, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:724 Order STACKOrderEntityAction#00000559, Ticket: 000002C1; EmpireIndex:2; GoToFleetAction#157, InitiatorGUID:1120, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:724 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:739 Order STACKOrderEntityAction#0000055A, Ticket: 000002C2; EmpireIndex:3; SupportPirateAction#183, InitiatorGUID:970

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000055B, Ticket: 000002C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000055C, Ticket: 000002C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000055D, Ticket: 000002C5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000055E, Ticket: 000002C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000055F, Ticket: 000002C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderEntityAction#00000561, Ticket: 000002C9; EmpireIndex:3; GoToFleetAction#184, InitiatorGUID:1976, Context:Path: 100, Path: Path: 100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderEntityAction#00000562, Ticket: 000002CA; EmpireIndex:1; MoveToFleetAction#280, InitiatorGUID:1085, Context:EntityActionContext_Movement, 23->24 (Cost: 2.420687) from 0.7664155 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderEntityAction#00000563, Ticket: 000002CB; EmpireIndex:1; MoveToFleetAction#281, InitiatorGUID:2357, Context:EntityActionContext_Movement, 2->1 (Cost: 0.7453924) from 0.8800433 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderEntityAction#00000564, Ticket: 000002CC; EmpireIndex:2; MoveToFleetAction#158, InitiatorGUID:1120, Context:EntityActionContext_Movement, 47->46 (Cost: 1.617666) from 0.8204863 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderEntityAction#00000565, Ticket: 000002CD; EmpireIndex:2; MoveToFleetAction#159, InitiatorGUID:2492, Context:EntityActionContext_Movement, 52->50 (Cost: 1.786402) from 0.8121831 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderEntityAction#00000566, Ticket: 000002CE; EmpireIndex:2; MoveToFleetAction#160, InitiatorGUID:2659, Context:EntityActionContext_Movement, 53->54 (Cost: 1.915604) from 0.8624412 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderUpdatePiratePhantomGarrison#00000567, Ticket: 000002CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderUpdateQuests#00000568, Ticket: 000002D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 Order STACKOrderCompleteQuest#00000569

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:739 AI STACKStart 15 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:739 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:756 Order STACKOrderEntityAction#0000056A, Ticket: 000002D1; EmpireIndex:3; GoToFleetAction#185, InitiatorGUID:1138, Context:Path: 72->73, Path: Path: 72->73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:756 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000056B, Ticket: 000002D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:756 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000056C, Ticket: 000002D3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:756 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000056D, Ticket: 000002D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:756 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000056E, Ticket: 000002D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:757 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000056F, Ticket: 000002D6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:757 Order STACKOrderTransferSpaceportPopulation#00000570, Ticket: 000002D7; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:757 Order STACKOrderBuyoutConstruction#00000571, Ticket: 000002D8; EmpireIndex:5; ContextGUID:1001, ConstructionGameEntityGUID:2584, ResourceName:EmpireMoney, BuyoutCost:1372.765

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:757 Default STACKThe construction 2584 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:757 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000572, Ticket: 000002D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:757 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000573, Ticket: 000002DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:757 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000574, Ticket: 000002DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:757 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000575, Ticket: 000002DC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:757 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000576, Ticket: 000002DD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:757 Order STACKOrderCancelHackingProgram#00000577, Ticket: 000002DE; ProgramGUID:2714, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:757 Order STACKOrderCancelLaw#00000578, Ticket: 000002DF; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:757 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:757 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:21:771 Order STACKOrderEntityAction#00000579, Ticket: 000002E0; EmpireIndex:3; MoveToFleetAction#186, InitiatorGUID:1976, Context:EntityActionContext_Movement, 98->100 (Cost: 6.897058) from 0.4945927 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:771 Order STACKOrderEntityAction#0000057A, Ticket: 000002E1; EmpireIndex:5; GoToFleetAction#148, InitiatorGUID:1212, Context:Path: 80, Path: Path: 80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:771 Order STACKOrderEntityAction#0000057B, Ticket: 000002E2; EmpireIndex:3; MoveToFleetAction#187, InitiatorGUID:1138, Context:EntityActionContext_Movement, 72->73 (Cost: 5) from 0 to 0.2619589.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:787 Order STACKOrderEntityAction#0000057C, Ticket: 000002E3; EmpireIndex:5; MoveToFleetAction#149, InitiatorGUID:1212, Context:EntityActionContext_Movement, 81->80 (Cost: 6) from 0.5003726 to 0.9292635.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:804 Order STACKOrderUpdateVisibility#0000057D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:936 Order STACKOrderCompleteMoveToFleetAction#0000057E; EmpireIndex:2; EntityActionId: 160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:937 Order STACKOrderCompleteMoveToFleetAction#0000057F; EmpireIndex:17; EntityActionId: 474

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:937 Order STACKOrderUpdateVisibility#00000580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:937 Order STACKOrderTerminateEntityAction#00000581; EmpireIndex:2; EntityActionId: 160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:937 Order STACKOrderUpdateVisibility#00000582

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:937 Order STACKOrderTerminateEntityAction#00000583; EmpireIndex:17; EntityActionId: 474

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:937 Order STACKOrderUpdateQuests#00000584, Ticket: 000002E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:937 Order STACKOrderCompleteQuest#00000585, Ticket: 000002E5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:937 Quest STACK[Quests] Adding global quest variable: $GUIDFleet01 = 2659 for empire 2

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:937 Quest STACK[Quests] Adding global quest variable: $OneSystem = System.Collections.Generic.List`1[System.Object] for empire 2

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:953 Order STACKOrderBeginQuest#00000586, Ticket: 000002E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:953 Order STACKOrderCompleteMoveToFleetAction#00000587; EmpireIndex:1; EntityActionId: 281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:953 Order STACKOrderTerminateEntityAction#00000588; EmpireIndex:2; EntityActionId: 155

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:953 Order STACKOrderTerminateEntityAction#00000589; EmpireIndex:17; EntityActionId: 462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:953 Order STACKOrderUpdateVisibility#0000058A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:953 Order STACKOrderTerminateEntityAction#0000058B; EmpireIndex:1; EntityActionId: 281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:21:971 Order STACKOrderTerminateEntityAction#0000058C; EmpireIndex:1; EntityActionId: 278

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:071 Order STACKOrderUpdateEffectZone#0000058D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:187 Order STACKOrderCompleteMoveToFleetAction#0000058E; EmpireIndex:1; EntityActionId: 271

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:187 Order STACKOrderUpdateVisibility#0000058F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:187 Order STACKOrderTerminateEntityAction#00000590; EmpireIndex:1; EntityActionId: 271

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:205 Order STACKOrderEntityAction#00000591, Ticket: 000002E7; EmpireIndex:1; MoveToFleetAction#282, InitiatorGUID:2569, Context:EntityActionContext_Movement, 17->16 (Cost: 0.849283) from 0 to 0.1585159.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:237 Order STACKOrderCompleteMoveToFleetAction#00000592; EmpireIndex:17; EntityActionId: 476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:237 Order STACKOrderTerminateEntityAction#00000593; EmpireIndex:17; EntityActionId: 476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:255 Order STACKOrderCompleteMoveToFleetAction#00000594; EmpireIndex:2; EntityActionId: 158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:255 Order STACKOrderTerminateEntityAction#00000595; EmpireIndex:17; EntityActionId: 460

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:255 Order STACKOrderTerminateEntityAction#00000596; EmpireIndex:2; EntityActionId: 158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:271 Order STACKOrderTerminateEntityAction#00000597; EmpireIndex:2; EntityActionId: 157

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:304 Order STACKOrderCompleteMoveToFleetAction#00000598; EmpireIndex:2; EntityActionId: 159

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:304 Order STACKOrderTerminateEntityAction#00000599; EmpireIndex:2; EntityActionId: 159

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:321 Order STACKOrderTerminateEntityAction#0000059A; EmpireIndex:2; EntityActionId: 156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:321 Order STACKOrderEntityAction#0000059B; EmpireIndex:17; SiegeStarSystemAction#481, InitiatorGUID:1819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:371 Order STACKOrderUpdateVisibility#0000059C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:453 Order STACKOrderCompleteMoveToFleetAction#0000059D; EmpireIndex:1; EntityActionId: 270

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:453 Order STACKOrderTerminateEntityAction#0000059E; EmpireIndex:1; EntityActionId: 270

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:538 Order STACKOrderCompleteMoveToFleetAction#0000059F; EmpireIndex:1; EntityActionId: 280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:538 Order STACKOrderTerminateEntityAction#000005A0; EmpireIndex:1; EntityActionId: 280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:554 Order STACKOrderEntityAction#000005A1, Ticket: 000002E8; EmpireIndex:1; MoveToFleetAction#283, InitiatorGUID:1085, Context:EntityActionContext_Movement, 24->25 (Cost: 3.464249) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:587 Order STACKOrderUpdateEffectZone#000005A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:753 Order STACKOrderCompleteMoveToFleetAction#000005A3; EmpireIndex:5; EntityActionId: 147

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:754 Order STACKOrderTerminateEntityAction#000005A4; EmpireIndex:5; EntityActionId: 147

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:770 Order STACKOrderEntityAction#000005A5, Ticket: 000002E9; EmpireIndex:5; MoveToFleetAction#150, InitiatorGUID:2298, Context:EntityActionContext_Movement, 70->71 (Cost: 0.2156737) from 0 to 0.02409684.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:820 Order STACKOrderCompleteMoveToFleetAction#000005A6; EmpireIndex:17; EntityActionId: 480

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:820 Order STACKOrderTerminateEntityAction#000005A7; EmpireIndex:17; EntityActionId: 480

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:837 Order STACKOrderEntityAction#000005A8; EmpireIndex:2; SiegeStarSystemAction#161, InitiatorGUID:2242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:22:837 Order STACKOrderTerminateEntityAction#000005A9; EmpireIndex:17; EntityActionId: 456

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:120 Order STACKOrderCompleteMoveToFleetAction#000005AA; EmpireIndex:17; EntityActionId: 477

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:120 Order STACKOrderCompleteMoveToFleetAction#000005AB; EmpireIndex:17; EntityActionId: 475

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:120 Order STACKOrderTerminateEntityAction#000005AC; EmpireIndex:17; EntityActionId: 477

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:120 Order STACKOrderTerminateEntityAction#000005AD; EmpireIndex:17; EntityActionId: 475

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:154 Order STACKOrderUpdateVisibility#000005AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:220 Order STACKOrderCompleteMoveToFleetAction#000005AF; EmpireIndex:17; EntityActionId: 471

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:221 Order STACKOrderCompleteMoveToFleetAction#000005B0; EmpireIndex:17; EntityActionId: 470

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:221 Order STACKOrderCompleteMoveToFleetAction#000005B1; EmpireIndex:17; EntityActionId: 469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:221 Order STACKOrderTerminateEntityAction#000005B2; EmpireIndex:17; EntityActionId: 471

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:221 Order STACKOrderTerminateEntityAction#000005B3; EmpireIndex:17; EntityActionId: 470

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:221 Order STACKOrderTerminateEntityAction#000005B4; EmpireIndex:17; EntityActionId: 469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:254 Order STACKOrderCompleteMoveToFleetAction#000005B5; EmpireIndex:17; EntityActionId: 473

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:254 Order STACKOrderTerminateEntityAction#000005B6; EmpireIndex:17; EntityActionId: 473

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:654 Order STACKOrderUpdateVisibility#000005B7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:654 Order STACKOrderUpdateQuests#000005B8, Ticket: 000002EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:754 AI STACK[AI] [Event]Remove 78 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:23:754 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventQuestBegun,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventSystemBesieged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventBailiffReport,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestChoiceEnded,EventQuestUpdated,EventNarrativeEventCompleted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:23:754 AI STACK[AI] [Event]keep 120 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:23:754 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventConstructionBuyout,EventHappinessStatusChanged,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventQuestUpdated,EventQuestCompleted,EventNarrativeEventBegun,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:23:788 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:870 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:23:971 AI STACK[AI] Can't find entity GUID 1843 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:23:971 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:23:987 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:004 Order STACKOrderCompleteMoveToFleetAction#000005B9; EmpireIndex:5; EntityActionId: 149

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:004 Order STACKOrderUpdateVisibility#000005BA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:004 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:004 Order STACKOrderTerminateEntityAction#000005BB; EmpireIndex:5; EntityActionId: 149

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:004 Order STACKOrderUpdateQuests#000005BC, Ticket: 000002EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:022 AI STACK[AI] Cancel task 1150 : can find context 2709 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:24:022 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:24:022 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:24:038 Order STACKOrderEntityAction#000005BD, Ticket: 000002EC; EmpireIndex:1; BribeEmpireAction#284, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:038 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:24:054 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:24:054 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:24:070 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:24:087 AI STACK[AI] Cancel task 899 : can find context 2714 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:24:087 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:24:104 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:24:120 Order STACKOrderCompleteMoveToFleetAction#000005BE; EmpireIndex:3; EntityActionId: 186

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:121 Order STACKOrderTerminateEntityAction#000005BF; EmpireIndex:3; EntityActionId: 186

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:121 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:24:121 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:24:137 Order STACKOrderQueueConstruction#000005C0, Ticket: 000002ED; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:137 Order STACKOrderQueueConstruction#000005C1, Ticket: 000002EE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:137 Order STACKOrderPrepareQuestChoice#000005C2, Ticket: 000002EF; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:137 Order STACKOrderStartContextualDiplomaticExchange#000005C3, Ticket: 000002F0; FirstEmpireIndex:2, SecondEmpireIndex:4, DefinitionName:ContextualFleetRemoval, GUID:2746, MoodMessageOverride:FleetRemovalIsolationistCW, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:137 Order STACKOrderStartHackingProgram#000005C4, Ticket: 000002F1; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:2747

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:137 Order STACKOrderEntityAction#000005C5, Ticket: 000002F2; EmpireIndex:3; CreateAllianceEmpireAction#188, InitiatorGUID:970, Context:Empire 12 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:137 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#3 = DiplomaticRelationStateMinorAdvancedBrainwashed

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientStart in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:137 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#12 = DiplomaticRelationStateMinorAdvancedBrainwashed

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientStart in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:137 Order STACKOrderQueueConstruction#000005C6, Ticket: 000002F3; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:137 Order STACKOrderEntityAction#000005C7, Ticket: 000002F4; EmpireIndex:4; GoToFleetAction#266, InitiatorGUID:1176, Context:Path: 51->55, Path: Path: 51->55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:156 Order STACKOrderQueueConstruction#000005C8, Ticket: 000002F5; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:157 Order STACKOrderActivateLaw#000005C9, Ticket: 000002F6; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:2753

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:157 Order STACKOrderQueueConstruction#000005CA, Ticket: 000002F7; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:157 Order STACKOrderStartHackingProgram#000005CB, Ticket: 000002F8; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:2756

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:157 Order STACKOrderTransferSpaceportPopulation#000005CC, Ticket: 000002F9; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:157 Order STACKOrderTerminateEntityAction#000005CD; EmpireIndex:3; EntityActionId: 184

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:157 Order STACKOrderUpdateQuests#000005CE, Ticket: 000002FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:157 Order STACKOrderCompleteQuest#000005CF, Ticket: 000002FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:171 Order STACKOrderEntityAction#000005D0, Ticket: 000002FC; EmpireIndex:4; MoveToFleetAction#267, InitiatorGUID:1176, Context:EntityActionContext_Movement, 51->55 (Cost: 7) from 0 to 0.5940154.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:171 Order STACKOrderBeginQuest#000005D1, Ticket: 000002FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:220 Order STACKOrderUpdateVisibility#000005D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:704 Order STACKOrderCompleteMoveToFleetAction#000005D3; EmpireIndex:1; EntityActionId: 269

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:704 Order STACKOrderTerminateEntityAction#000005D4; EmpireIndex:1; EntityActionId: 269

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:738 Gameplay STACKfleet action with feedback 277 finished : ETA 161.351142883301, Game.Time 162.362342834473, true ETA 162.351142883301

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:738 Gameplay STACKfleet action with feedback 276 finished : ETA 161.34814453125, Game.Time 162.362342834473, true ETA 162.34814453125

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:738 Gameplay STACKfleet action with feedback 275 finished : ETA 161.34814453125, Game.Time 162.362342834473, true ETA 162.34814453125

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:738 Order STACKOrderTerminateEntityAction#000005D5; EmpireIndex:1; EntityActionId: 277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:738 Order STACKOrderTerminateEntityAction#000005D6; EmpireIndex:1; EntityActionId: 276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:738 Order STACKOrderTerminateEntityAction#000005D7; EmpireIndex:1; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:871 Order STACKOrderUpdateVisibility#000005D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:887 Order STACKOrderCompleteMoveToFleetAction#000005D9; EmpireIndex:1; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:887 Order STACKOrderTerminateEntityAction#000005DA; EmpireIndex:1; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:923 Order STACKOrderCompleteMoveToFleetAction#000005DB; EmpireIndex:1; EntityActionId: 282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:24:923 Order STACKOrderTerminateEntityAction#000005DC; EmpireIndex:1; EntityActionId: 282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:093 Order STACKOrderCompleteMoveToFleetAction#000005DD; EmpireIndex:3; EntityActionId: 187

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:093 Order STACKOrderTerminateEntityAction#000005DE; EmpireIndex:3; EntityActionId: 187

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:116 Order STACKOrderUpdateVisibility#000005DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:116 Order STACKOrderUpdateQuests#000005E0, Ticket: 000002FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:256 Order STACKOrderCompleteMoveToFleetAction#000005E1; EmpireIndex:17; EntityActionId: 479

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:256 Order STACKOrderCompleteMoveToFleetAction#000005E2; EmpireIndex:17; EntityActionId: 478

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:256 Order STACKOrderTerminateEntityAction#000005E3; EmpireIndex:17; EntityActionId: 479

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:256 Order STACKOrderTerminateEntityAction#000005E4; EmpireIndex:17; EntityActionId: 478

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:339 Order STACKOrderCompleteMoveToFleetAction#000005E5; EmpireIndex:5; EntityActionId: 150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:339 Order STACKOrderTerminateEntityAction#000005E6; EmpireIndex:5; EntityActionId: 150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:628 Order STACKOrderQueueConstruction#000005E7; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:641 Order STACKOrderUpdateVisibility#000005E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:641 Order STACKOrderCompleteMoveToFleetAction#000005E9; EmpireIndex:1; EntityActionId: 283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:641 Order STACKOrderTerminateEntityAction#000005EA; EmpireIndex:1; EntityActionId: 283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:25:654 Order STACKOrderTerminateEntityAction#000005EB; EmpireIndex:1; EntityActionId: 279

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:121 AI STACK[AI] [Event]Remove 120 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:26:121 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventConstructionBuyout,EventHappinessStatusChanged,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventQuestUpdated,EventQuestCompleted,EventNarrativeEventBegun,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:26:121 AI STACK[AI] [Event]keep 53 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:26:121 AI STACK[AI] [Event]keep EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetDocked,EventConstructionQueued,EventConstructionQueued,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventPopulationTransferredToSpaceport,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventQuestBegun,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventStarSystemNodeDiscovered,EventGalaxyDiscoveryMilestoneReached,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventConstructionQueued,EventFleetDocked, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:26:138 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:221 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:286 AI STACKGame object 'ContextualDiplomaticExchange' map to AI snapshot 'ContextualDiplomaticExchangeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:439 AI STACK[AI] Can't find entity GUID 1843 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:439 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:456 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:489 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:512 Order STACKOrderQueueConstruction#000005EC; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:512 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:512 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:524 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:538 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:555 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:555 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:555 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:571 Order STACKOrderEntityAction#000005ED, Ticket: 000002FF; EmpireIndex:17; GoToFleetAction#482, InitiatorGUID:2371, Context:Path: 11->12, Path: Path: 11->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:571 Order STACKOrderEntityAction#000005EE, Ticket: 00000300; EmpireIndex:17; GoToFleetAction#483, InitiatorGUID:1841, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:571 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:571 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:26:590 Order STACKOrderEntityAction#000005EF, Ticket: 00000301; EmpireIndex:1; GoToFleetAction#285, InitiatorGUID:2491, Context:Path: 16->21->6, Path: Path: 16->21->6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Gameplay STACKfleet action with feedback 286 started : ETA 166.212211608887

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Order STACKOrderEntityAction#000005F0, Ticket: 00000302; EmpireIndex:1; ExpeditionFleetAction#286, InitiatorGUID:1082, Context:Curiosity_Loot_Atmospheric_Era1 on Омдор I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Gameplay STACKfleet action with feedback 287 started : ETA 166.212211608887

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Order STACKOrderEntityAction#000005F1, Ticket: 00000303; EmpireIndex:1; ExpeditionFleetAction#287, InitiatorGUID:2357, Context:Curiosity_PlanetResource_Strategic01 on Храс II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Order STACKOrderValidateQuestChoice#000005F2, Ticket: 00000304; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Gameplay STACKfleet action with feedback 162 started : ETA 166.21321105957

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Order STACKOrderEntityAction#000005F3, Ticket: 00000305; EmpireIndex:2; ColonizeFleetAction#162, InitiatorGUID:2659, Context:Серте III(Planet 2) (Planet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Order STACKOrderEntityAction#000005F4, Ticket: 00000306; EmpireIndex:2; InitiateGuardFleetAction#163, InitiatorGUID:2492, Context:Дуель (356) (StarSystemNode), Path: Дуель (356) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Order STACKOrderEntityAction#000005F5, Ticket: 00000307; EmpireIndex:2; GoToFleetAction#164, InitiatorGUID:1120, Context:Path: 46->44, Path: Path: 46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Order STACKOrderPrepareQuestChoice#000005F6, Ticket: 00000308; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Order STACKOrderCancelConstruction#000005F7, Ticket: 00000309; EmpireIndex:4; ContextGUID:1802, ConstructionGameEntityGUID:2507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Order STACKOrderRespondToContextualDiplomaticExchange#000005F8, Ticket: 0000030A; GUID:2746, CurrentTermName:ContextualFleetRemoval, ChoiceName:ContextualFleetRemovalRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:590 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:606 Order STACKOrderSetSpaceportDestination#000005F9, Ticket: 0000030D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:606 Order STACKOrderEntityAction#000005FA, Ticket: 0000030E; EmpireIndex:17; MoveToFleetAction#484, InitiatorGUID:1841, Context:EntityActionContext_Movement, 52->50 (Cost: 1.210748) from 0 to 0.1272944.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:606 Order STACKOrderEntityAction#000005FB, Ticket: 0000030F; EmpireIndex:17; MoveToFleetAction#485, InitiatorGUID:2371, Context:EntityActionContext_Movement, 11->12 (Cost: 2.916118) from 0 to 0.2413229.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:606 Order STACKOrderApplyQuestEffect#000005FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:606 Order STACKOrderUpdateQuests#000005FD, Ticket: 00000310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:606 Order STACKOrderEntityAction#000005FE; EmpireIndex:2; GuardEmpireLocalAction#165, InitiatorGUID:969, Context:Дуель (356) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:606 Gameplay STACKCancelling actions on Дуель (356) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:606 Order STACKOrderEntityAction#000005FF, Ticket: 00000311; EmpireIndex:1; MoveToFleetAction#288, InitiatorGUID:2491, Context:EntityActionContext_Movement, 16->21 (Cost: 4.666667) from 0 to 0.6128912.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:606 Order STACKOrderEntityAction#00000600, Ticket: 00000312; EmpireIndex:2; MoveToFleetAction#166, InitiatorGUID:1120, Context:EntityActionContext_Movement, 46->44 (Cost: 4.382334) from 0 to 0.4840503.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:772 Order STACKOrderUpdateVisibility#00000601

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:26:883 Order STACKOrderQueueConstruction#00000602; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:27:273 Order STACKOrderUpdateVisibility#00000603

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:27:787 Order STACKOrderUpdateVisibility#00000604

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:054 Order STACKOrderMoveIdleFleets#00000605; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:070 Order STACKOrderEntityAction#00000606, Ticket: 00000313; EmpireIndex:0; MoveToFleetAction#82, InitiatorGUID:2651, Context:EntityActionContext_Movement, 103->111 (Cost: 5.887) from 0.7141094 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:588 AI STACK[AI] [Event]Remove 53 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:28:588 AI STACK[AI] [Event]Remove EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetDocked,EventConstructionQueued,EventConstructionQueued,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventPopulationTransferredToSpaceport,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventQuestBegun,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventStarSystemNodeDiscovered,EventGalaxyDiscoveryMilestoneReached,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventConstructionQueued,EventFleetDocked, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:28:588 AI STACK[AI] [Event]keep 18 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:28:588 AI STACK[AI] [Event]keep EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestChoiceMade,EventFleetMoveStarted,EventConstructionCancelled,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventSystemBlockaded,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventConstructionQueued,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:28:604 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:689 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:788 AI STACK[AI] Can't find entity GUID 1843 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:788 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:805 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:823 AI STACK[AI] Want make contract CloseBorders from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:823 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:823 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:838 Order STACKOrderEntityAction#00000607, Ticket: 00000314; EmpireIndex:17; GoToFleetAction#486, InitiatorGUID:2678, Context:Path: 6->4, Path: Path: 6->4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:838 Order STACKOrderEntityAction#00000608, Ticket: 00000315; EmpireIndex:17; GoToFleetAction#487, InitiatorGUID:2376, Context:Path: 106->104, Path: Path: 106->104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:838 AI STACK[AI] Want make contract CloseBorders from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:854 Order STACKOrderEntityAction#00000609, Ticket: 00000316; EmpireIndex:17; MoveToFleetAction#488, InitiatorGUID:2376, Context:EntityActionContext_Movement, 106->104 (Cost: 4.775775) from 0 to 0.5307264.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:855 Order STACKOrderEntityAction#0000060A, Ticket: 00000317; EmpireIndex:17; MoveToFleetAction#489, InitiatorGUID:2678, Context:EntityActionContext_Movement, 6->4 (Cost: 3.505713) from 0 to 0.6099921.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:855 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:872 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:873 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:888 Order STACKOrderUpdateVisibility#0000060B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:888 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:904 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:904 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:921 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:921 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:936 Gameplay STACKfleet action with feedback 289 started : ETA 168.561569213867

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Order STACKOrderEntityAction#0000060C, Ticket: 00000318; EmpireIndex:1; ExpeditionFleetAction#289, InitiatorGUID:1085, Context:Curiosity_Loot_Signal_Era1 on Изель II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Order STACKOrderRespondToContextualDiplomaticExchange#0000060D, Ticket: 00000319; GUID:2746, CurrentTermName:ContextualFleetRemovalRefused, ChoiceName:ContextualFleetRemovalRefusedDenounce, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Gameplay STACK[Pressure] Added 'PressureReductionSymmetricalEffect' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Gameplay STACK[Pressure] Added 'PressureReductionSymmetricalEffect' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Gameplay STACK[Pressure] Added 'PressureReductionSymmetricalEffect' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Gameplay STACK[Pressure] Added 'PressureReductionSymmetricalEffect' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Order STACKOrderValidateQuestChoice#0000060E, Ticket: 0000031A; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Order STACKOrderAddQuestMarkers#0000060F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Order STACKOrderSpawnCuriosity#00000610; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Gameplay STACK[Curiosities] Spawned Curiosity #2770 (Curiosity_Quest_Vampirilis) on Нос II(Planet 1)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 Order STACKOrderUpdateQuests#00000611, Ticket: 0000031B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:936 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:937 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:28:953 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:987 Order STACKOrderCompleteMoveToFleetAction#00000612; EmpireIndex:4; EntityActionId: 267

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:987 Order STACKOrderUpdateVisibility#00000613

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:28:987 Order STACKOrderTerminateEntityAction#00000614; EmpireIndex:4; EntityActionId: 267

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:470 Order STACKOrderCompleteMoveToFleetAction#00000615; EmpireIndex:17; EntityActionId: 484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:470 Order STACKOrderUpdateVisibility#00000616

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:471 Order STACKOrderTerminateEntityAction#00000617; EmpireIndex:17; EntityActionId: 484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:619 Gameplay STACKfleet action with feedback 287 finished : ETA 166.212211608887, Game.Time 167.227554321289, true ETA 167.212211608887

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:619 Gameplay STACKfleet action with feedback 286 finished : ETA 166.212211608887, Game.Time 167.227554321289, true ETA 167.212211608887

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:619 Gameplay STACKfleet action with feedback 162 finished : ETA 166.21321105957, Game.Time 167.228553771973, true ETA 167.21321105957

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:619 Order STACKOrderTerminateEntityAction#00000618; EmpireIndex:1; EntityActionId: 287

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:619 Quest STACK[Quests] EventCuriosity01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:619 Order STACKOrderTerminateEntityAction#00000619; EmpireIndex:1; EntityActionId: 286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:619 Gameplay STACK[Quests] Empire#1 will assimilate MinorEmpire#9 via assimilation quest MinorFactionQuest18

     at ApplyAction in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:619 Order STACKOrderTerminateEntityAction#0000061A; EmpireIndex:2; EntityActionId: 162

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:619 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:619 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:619 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Order STACKOrderSwapColonizedStarSystemOwner#0000061B; EmpireIndex:9, ColonizedStarSystemGUID:1013, NewOwnerEmpireIndex:1, DisplayedNewOwnerEmpireIndex:1, DestroyShips:True, KeepOriginGrowth:False, FromMinorFactionAssimilation:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Default STACK[DepartmentOfIndustry] A construction queue has been removed (empire: #9, context: 'ColonizedStarSystem#1013'.

     at RemoveQueueFrom in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[Colo] [Empire#9] System Пес (1013) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#0 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#1 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#9 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#2 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#3 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#4 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#4 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#5 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#8 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#8 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#10 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#10 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:682 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#12 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:683 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:683 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:683 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:683 Gameplay STACK[DIPLOMACY] Empire#9 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:683 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#9 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:705 Order STACKOrderUpdateQuests#0000061C, Ticket: 0000031D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:705 Order STACKOrderCompleteQuest#0000061D, Ticket: 0000031E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:705 Order STACKOrderUpdateAutoImprovements#0000061E, ColonizedStarSystemGUID:2763, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:705 Order STACKOrderSpawnRemains#0000061F; RemainsDefinitionName:MinorFactionRemains, PlanetGUID:3, Value:0, Parameters:3, RemainsGUID:2773, CuriosityGUID:0, DroppableName:PlanetAnomalyRemainsMinorFaction

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:705 Order STACKOrderUpdateAutoImprovements#00000620, ColonizedStarSystemGUID:2771, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:705 Order STACKOrderCreateFleetMission#00000621

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:29:987 Order STACKOrderUpdateVisibility#00000622

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:185 Order STACKOrderCompleteMoveToFleetAction#00000623; EmpireIndex:17; EntityActionId: 485

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:185 Order STACKOrderUpdateVisibility#00000624

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:185 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#6 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:185 Order STACKOrderTerminateEntityAction#00000625; EmpireIndex:17; EntityActionId: 485

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:205 Order STACKOrderUpdateQuests#00000626, Ticket: 0000031F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:205 Order STACKOrderCompleteMoveToFleetAction#00000627; EmpireIndex:0; EntityActionId: 82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:205 Order STACKOrderUpdateVisibility#00000628

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:205 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#0 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:205 Order STACKOrderTerminateEntityAction#00000629; EmpireIndex:0; EntityActionId: 82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:218 Order STACKOrderTerminateEntityAction#0000062A; EmpireIndex:0; EntityActionId: 75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:487 Order STACKOrderCompleteMoveToFleetAction#0000062B; EmpireIndex:1; EntityActionId: 288

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:487 Order STACKOrderCompleteMoveToFleetAction#0000062C; EmpireIndex:2; EntityActionId: 166

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:487 Order STACKOrderTerminateEntityAction#0000062D; EmpireIndex:1; EntityActionId: 288

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:487 Order STACKOrderTerminateEntityAction#0000062E; EmpireIndex:2; EntityActionId: 166

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:30:937 AI STACK[AI] [Event]Remove 18 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:30:937 AI STACK[AI] [Event]Remove EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestChoiceMade,EventFleetMoveStarted,EventConstructionCancelled,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventSystemBlockaded,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventConstructionQueued,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:30:937 AI STACK[AI] [Event]keep 212 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:30:937 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventQuestChoiceMade,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestChoiceEnded,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventMinorEmpireDead,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventQuestUpdated,EventQuestCompleted,EventRemainsSpawned,EventHappinessStatusChanged,EventHappinessStatusChanged,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSystemInfluenceChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:30:954 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:037 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:137 AI STACK[AI] Can't find entity GUID 1843 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:137 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:154 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:188 AI STACK[AI] Cancel task 1106 : can find context 2659 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:188 AI STACK[AI] Want make contract CloseBorders from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:188 AI STACK[AI] Want make contract CloseBorders from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:204 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:221 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:221 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:237 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:255 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:255 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:270 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:270 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:31:288 Order STACKOrderEntityAction#0000062F, Ticket: 00000320; EmpireIndex:1; BribeEmpireAction#290, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:288 Order STACKOrderSetSystemSupervisor#00000630, Ticket: 00000321; EmpireIndex:1; StarSystemGUID:2771, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:288 Order STACKOrderChangeOutpostGrowthProvider#00000631, Ticket: 00000322; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:288 Gameplay STACKfleet action with feedback 291 started : ETA 170.913276672363

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:288 Order STACKOrderEntityAction#00000632, Ticket: 00000323; EmpireIndex:1; ExpeditionFleetAction#291, InitiatorGUID:1082, Context:Curiosity_PlanetResource_Strategic04 on Омдор II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:288 Gameplay STACKfleet action with feedback 292 started : ETA 170.913276672363

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:288 Order STACKOrderEntityAction#00000633, Ticket: 00000324; EmpireIndex:1; ExpeditionFleetAction#292, InitiatorGUID:2357, Context:Curiosity_PlanetResource_Luxury03 on Храс II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:288 Order STACKOrderReorganizePopulationsOnSystem#00000634; EmpireIndex:1; StarSystemGUID:2771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:537 Order STACKOrderUpdateVisibility#00000635

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:937 Gameplay STACKfleet action with feedback 289 finished : ETA 168.561569213867, Game.Time 169.561813354492, true ETA 169.561569213867

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:937 Order STACKOrderTerminateEntityAction#00000636; EmpireIndex:1; EntityActionId: 289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:937 Order STACKOrderSendAutomatedShip#00000637; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:31:937 Order STACKOrderStartAutomatedFleetAction#00000638; EmpireIndex:1; AutomatedDeliveryFleetAction#293, InitiatorGUID:2776, Context:Path: 25->24->23->17, Path: Path: 25->24->23->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:32:054 Order STACKOrderUpdateVisibility#00000639

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:32:054 Order STACKOrderFinishDockingFleet#0000063A, Ticket: 00000325; EmpireIndex:1; FleetGUID:2776

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:32:071 Order STACKOrderEntityAction#0000063B, Ticket: 00000326; EmpireIndex:1; MoveToFleetAction#294, InitiatorGUID:2776, Context:EntityActionContext_Movement, 25->24 (Cost: 3) from 0 to 0.8659887.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:32:272 Order STACKOrderCompleteMoveToFleetAction#0000063C; EmpireIndex:17; EntityActionId: 489

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:32:272 Order STACKOrderUpdateVisibility#0000063D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:32:272 Order STACKOrderTerminateEntityAction#0000063E; EmpireIndex:17; EntityActionId: 489

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:32:853 Order STACKOrderCompleteMoveToFleetAction#0000063F; EmpireIndex:17; EntityActionId: 488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:32:853 Order STACKOrderTerminateEntityAction#00000640; EmpireIndex:17; EntityActionId: 488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:33:287 AI STACK[AI] [Event]Remove 212 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:33:287 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventQuestChoiceMade,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestChoiceEnded,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventMinorEmpireDead,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventQuestUpdated,EventQuestCompleted,EventRemainsSpawned,EventHappinessStatusChanged,EventHappinessStatusChanged,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSystemInfluenceChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:33:287 AI STACK[AI] [Event]keep 7 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:33:287 AI STACK[AI] [Event]keep EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:33:303 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:33:387 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:33:503 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:33:503 AI STACK[AI] Can't find entity GUID 1843 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:33:503 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:33:536 AI STACK[AI] Want make contract CloseBorders from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:33:553 AI STACK[AI] Want make contract CloseBorders from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:33:569 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:33:570 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:33:586 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:33:586 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:33:604 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:33:620 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:33:636 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:33:636 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:33:654 Order STACKOrderEntityAction#00000641, Ticket: 00000327; EmpireIndex:1; BribeEmpireAction#295, InitiatorGUID:968, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:33:654 Order STACKOrderQueueConstruction#00000642, Ticket: 00000328; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:33:654 Gameplay STACKfleet action with feedback 296 started : ETA 173.27799987793

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:33:654 Order STACKOrderEntityAction#00000643, Ticket: 00000329; EmpireIndex:1; ExpeditionFleetAction#296, InitiatorGUID:1085, Context:Curiosity_Loot_Lifeform_Era1 on Изель III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:303 Gameplay STACKfleet action with feedback 292 finished : ETA 170.913276672363, Game.Time 171.927764892578, true ETA 171.913276672363

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:303 Gameplay STACKfleet action with feedback 291 finished : ETA 170.913276672363, Game.Time 171.927764892578, true ETA 171.913276672363

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:303 Order STACKOrderTerminateEntityAction#00000644; EmpireIndex:1; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:303 Order STACKOrderTerminateEntityAction#00000645; EmpireIndex:1; EntityActionId: 291

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:303 Quest STACK[Quests] TestStrategicAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:303 Quest STACK[Quests] ExplorationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:303 Order STACKOrderSpawnCuriosity#00000646; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:303 Gameplay STACK[Curiosities] Spawned Curiosity #2781 (Curiosity_Quest_ExplorationQuest08) on Омдор II(Planet 1)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:320 Order STACKOrderAddQuestMarkers#00000647

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:320 Order STACKOrderSpawnCuriosity#00000648; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:320 Gameplay STACK[Curiosities] Spawned Curiosity #2783 (Curiosity_Quest_ExplorationQuest09) on Омдор II(Planet 1)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:320 Order STACKOrderAddQuestMarkers#00000649

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:34:320 Order STACKOrderBeginQuest#0000064A, Ticket: 0000032A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:038 Order STACKOrderUpdateVisibility#0000064B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:087 Order STACKOrderCompleteMoveToFleetAction#0000064C; EmpireIndex:1; EntityActionId: 294

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:087 Order STACKOrderTerminateEntityAction#0000064D; EmpireIndex:1; EntityActionId: 294

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:322 Order STACKOrderEntityAction#0000064E, Ticket: 0000032B; EmpireIndex:0; GoToFleetAction#83, InitiatorGUID:2651, Context:Path: 111->112, Path: Path: 111->112

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:341 Order STACKOrderEntityAction#0000064F, Ticket: 0000032C; EmpireIndex:0; MoveToFleetAction#84, InitiatorGUID:2651, Context:EntityActionContext_Movement, 111->112 (Cost: 3.113) from 0 to 0.2731506.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:355 Order STACKOrderUpdateVisibility#00000650

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:637 AI STACK[AI] [Event]Remove 7 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:35:637 AI STACK[AI] [Event]Remove EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:35:637 AI STACK[AI] [Event]keep 12 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:35:637 AI STACK[AI] [Event]keep EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventQuestBegun,EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:35:654 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:737 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:837 AI STACK[AI] Can't find entity GUID 1843 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:35:837 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:35:854 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:872 Order STACKOrderUpdateVisibility#00000651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:888 AI STACK[AI] Want make contract CloseBorders from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:35:888 AI STACK[AI] Want make contract CloseBorders from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:35:905 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:35:922 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:35:922 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:35:938 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:35:954 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:35:970 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:35:970 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:35:970 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:35:987 Order STACKOrderEntityAction#00000652, Ticket: 0000032D; EmpireIndex:1; BribeEmpireAction#297, InitiatorGUID:968, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:988 Order STACKOrderEntityAction#00000653, Ticket: 0000032E; EmpireIndex:1; LaunchProbeFleetAction#298, InitiatorGUID:2357, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:35:988 Order STACKOrderEntityAction#00000654; EmpireIndex:1; MoveToProbeAction#299, InitiatorGUID:2785, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:36:387 Order STACKOrderUpdateVisibility#00000655

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:36:655 Gameplay STACKfleet action with feedback 296 finished : ETA 173.27799987793, Game.Time 174.278999328613, true ETA 174.27799987793

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:36:655 Order STACKOrderTerminateEntityAction#00000656; EmpireIndex:1; EntityActionId: 296

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:36:655 Quest STACK[Quests] EventCuriosity13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:36:655 Quest STACK[Quests] EventCuriosity15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:36:655 Quest STACK[Quests] EventCuriosity05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:36:887 Order STACKOrderUpdateVisibility#00000657

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:37:988 AI STACK[AI] [Event]Remove 12 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:37:988 AI STACK[AI] [Event]Remove EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventQuestBegun,EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:37:988 AI STACK[AI] [Event]keep 5 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:37:988 AI STACK[AI] [Event]keep EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventProbeLaunched,EventCuriosityDiscoveredWithFleet, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:38:005 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:38:039 Order STACKOrderUpdateVisibility#00000658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:38:090 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:38:188 AI STACK[AI] Can't find entity GUID 1843 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:38:188 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:38:206 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:38:221 AI STACK[AI] Want make contract CloseBorders from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:38:239 AI STACK[AI] Want make contract CloseBorders from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:38:255 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:38:272 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:38:272 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:38:289 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:38:305 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:38:305 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:38:322 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:38:338 Order STACKOrderAIClientStateChange#00000659; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:38:338 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:38:874 Order STACKOrderCompleteMoveToFleetAction#0000065A; EmpireIndex:0; EntityActionId: 84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:38:874 Order STACKOrderTerminateEntityAction#0000065B; EmpireIndex:0; EntityActionId: 84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:40:857 Order STACKOrderEntityAction#0000065E, Ticket: 00000331; EmpireIndex:0; ComplimentEmpireAction#85, InitiatorGUID:967, Context:Empire 6 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:037 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:070 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:153 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:153 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:236 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:236 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:236 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:236 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:270 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:371 Battle STACKDisposing ServerEncounter 2736

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:371 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:404 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:504 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:537 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:554 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:619 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:638 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:638 Gameplay STACKAdd 1 experience to ship Ship#2587

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:638 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:653 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:653 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:653 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#2518

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#2570

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#2656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#2727

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:654 Gameplay STACKAdd 1 experience to ship Ship#2777

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:671 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:671 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:671 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:671 Gameplay STACKAdd 2 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:671 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:687 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:687 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:687 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:687 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:687 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:687 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:687 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:687 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:687 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:687 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:703 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:703 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:720 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:720 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:720 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:720 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:720 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:720 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:720 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:737 Gameplay STACKAdd 1 experience to ship Ship#2138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:737 Gameplay STACKAdd 1 experience to ship Ship#2139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:754 Gameplay STACKAdd 1 experience to ship Ship#2428

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:754 Gameplay STACKAdd 1 experience to ship Ship#2429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:771 Gameplay STACKAdd 1 experience to ship Ship#2532

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:771 Gameplay STACKAdd 1 experience to ship Ship#2533

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:804 Gameplay STACKAdd 1 experience to ship Ship#2536

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:804 Gameplay STACKAdd 1 experience to ship Ship#2537

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:821 Gameplay STACKAdd 1 experience to ship Ship#2730

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:821 Gameplay STACKAdd 1 experience to ship Ship#2731

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:837 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:837 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:870 Gameplay STACKAdd 1 experience to ship Ship#2543

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:870 Gameplay STACKAdd 1 experience to ship Ship#2544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:887 Gameplay STACKAdd 1 experience to ship Ship#2546

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:887 Gameplay STACKAdd 1 experience to ship Ship#2547

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#1853

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:45:904 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:003 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:102 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:102 Gameplay STACKAdd 40 experience to ship Ship#2634

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:102 Gameplay STACKAdd 0 experience to ship Ship#2616

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:102 Gameplay STACKAdd 0 experience to ship Ship#2605

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:102 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#12 = DiplomaticRelationStateMinorCordial

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:102 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#5 = DiplomaticRelationStateMinorCordial

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:102 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#15 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:102 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#2 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:102 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2413 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:102 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2402 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:102 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:103 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:103 Battle STACKDisposing Encounter 2716

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:103 Battle STACKDisposing Encounter 2719

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:103 Battle STACKDisposing Encounter 2721

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:103 Runtime STACK[ChatMessage] RECV: l:/_turn/35 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:143 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:143 Order STACKOrderUpdateQuests#0000065F, Ticket: 00000332

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:143 Order STACKOrderCompleteQuest#00000660, Ticket: 00000333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:160 Prism STACKJuggernaut: {"turn":35,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:46.093"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:46:204 Order STACKOrderUpdateDustInflation#00000661; DustGlobalProduction:651.4053

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:271 Order STACKOrderSendAutomatedShip#00000662; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:271 Order STACKOrderUpdateBestSystem#00000663; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:271 Order STACKOrderUpdateBestSystem#00000664; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:271 Order STACKOrderUpdateBestSystem#00000665; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:271 Order STACKOrderUpdateVisibility#00000666

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:271 Order STACKOrderStartAutomatedFleetAction#00000667; EmpireIndex:5; AutomatedDeliveryFleetAction#151, InitiatorGUID:2786, Context:Path: 73->72->71, Path: Path: 73->72->71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:337 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:421 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:454 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:454 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:454 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:454 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:487 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:487 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:487 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:824 Runtime STACK[ChatMessage] RECV: l:/_turn/35 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:824 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] context is out of date : could not retrieve entity #2659 from repository

     at RetrieveEntities in :line 0
     at RemoveEffect in :line 0
     at RemoveEffect in :line 0
     at UpdateQuestEffects in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Order STACKOrderUpdateQuests#00000668, Ticket: 00000334

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Order STACKOrderCompleteQuest#00000669, Ticket: 00000335

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Order STACKOrderUpdateQuests#0000066A, Ticket: 00000336

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Order STACKOrderCompleteQuest#0000066B, Ticket: 00000337

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Order STACKOrderUpdateQuests#0000066C, Ticket: 00000338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Order STACKOrderCompleteQuest#0000066D, Ticket: 00000339

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Order STACKOrderUpdateQuests#0000066E, Ticket: 0000033A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Order STACKOrderCompleteQuest#0000066F, Ticket: 0000033B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Order STACKOrderApplyQuestEffect#00000670

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Order STACKOrderTriggerPopulationEvent#00000671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:876 Order STACKOrderBeginQuest#00000672, Ticket: 0000033C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:877 Order STACKOrderAddQuestMarkers#00000673

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:877 Order STACKOrderTriggerPopulationEvent#00000674

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:877 Order STACKOrderBeginQuest#00000675, Ticket: 0000033D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:887 Order STACKOrderEntityAction#00000676; EmpireIndex:1; MoveToProbeAction#300, InitiatorGUID:2785, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:887 Order STACKOrderUpdateBestSystem#00000677; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:887 Order STACKOrderUpdateBestSystem#00000678; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:887 Order STACKOrderUpdateBestSystem#00000679; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:887 Order STACKOrderUpdatePiratePhantomGarrison#0000067A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:887 Order STACKOrderStartHackingOperation#0000067B; StartGUID:1028, TargetGUID:2771, NodePositions:1,NodeIndex:2,NodeIndex:0, HackingOperationGUID:2792, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:887 Order STACKOrderSetSimulationProperty#0000067C: [GUID:968, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:937 Prism STACKQuest Finished: {"turn":35,"questName":"Deeds_Regular_EconomyAndTrade_Stage2_C","category":"Deeds","subcategory":"Regular","state":"Failed","questid":1446,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:46.824"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:46:971 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:971 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:988 Order STACKOrderUpdateQuests#0000067D, Ticket: 0000033E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:988 Order STACKOrderUpdateQuests#0000067E, Ticket: 0000033F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:988 Order STACKOrderUpdateQuests#0000067F, Ticket: 00000340

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:988 Order STACKOrderUpdateQuests#00000680, Ticket: 00000341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:988 Order STACKOrderUpdateQuests#00000681, Ticket: 00000342

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:988 Order STACKOrderUpdateQuests#00000682, Ticket: 00000343

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:46:988 Order STACKOrderUpdateQuests#00000683, Ticket: 00000344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:47:071 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:47:072 AI STACK[AI] [Event]Remove 5 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:47:072 AI STACK[AI] [Event]Remove EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventProbeLaunched,EventCuriosityDiscoveredWithFleet, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:47:072 AI STACK[AI] [Event]keep 140 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:47:072 AI STACK[AI] [Event]keep EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventShipLevelup,EventHappinessStatusChanged,EventLawCancelled,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionCompleted,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventConstructionCompleted,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventTriggerPopulationEvent,EventQuestBegun,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:47:501 Prism STACKTurn end: {"turn":35,"turnDuration":25,"dustperturn":-3.58562469,"influenceperturn":-11.2999992,"scienceperturn":195.5,"honorperturn":0.0,"empirefood":102.235626,"empireindustry":292.15,"empiremanpower":735.7601,"empirepopulation":10.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":1.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:47.338"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:48:022 Prism STACKQuest Started: {"turn":35,"technologyCount":10,"questName":"PopulationQuest01","category":"PopulationQuest","subcategory":"Population","questid":2790,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:47.938"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:48:105 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:105 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:48:123 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:139 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:175 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:175 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:190 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:191 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:221 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:497 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:542 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:542 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:542 Order STACKOrderAIClientStateChange#00000684; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:542 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:542 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:542 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:570 Order STACKOrderEntityAction#00000685, Ticket: 00000345; EmpireIndex:17; GoToFleetAction#490, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#00000686, Ticket: 00000346; EmpireIndex:17; GoToFleetAction#491, InitiatorGUID:2408, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#00000687, Ticket: 00000347; EmpireIndex:17; GoToFleetAction#492, InitiatorGUID:2373, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#00000688, Ticket: 00000348; EmpireIndex:17; GoToFleetAction#493, InitiatorGUID:2376, Context:Path: 104, Path: Path: 104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#00000689, Ticket: 00000349; EmpireIndex:17; GoToFleetAction#494, InitiatorGUID:2375, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#0000068A, Ticket: 0000034A; EmpireIndex:17; GoToFleetAction#495, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#0000068B, Ticket: 0000034B; EmpireIndex:17; GoToFleetAction#496, InitiatorGUID:1840, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#0000068C, Ticket: 0000034C; EmpireIndex:17; GoToFleetAction#497, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#0000068D, Ticket: 0000034D; EmpireIndex:17; GoToFleetAction#498, InitiatorGUID:2372, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#0000068E, Ticket: 0000034E; EmpireIndex:17; GoToFleetAction#499, InitiatorGUID:2374, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#0000068F, Ticket: 0000034F; EmpireIndex:17; GoToFleetAction#500, InitiatorGUID:1842, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#00000690, Ticket: 00000350; EmpireIndex:17; GoToFleetAction#501, InitiatorGUID:1841, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderUpdateVisibility#00000691

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderFinishDockingFleet#00000692, Ticket: 00000351; EmpireIndex:5; FleetGUID:2786

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#00000693, Ticket: 00000352; EmpireIndex:1; MoveToFleetAction#301, InitiatorGUID:2776, Context:EntityActionContext_Movement, 25->24 (Cost: 0.4642486) from 0.8659887 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#00000694, Ticket: 00000353; EmpireIndex:1; MoveToFleetAction#302, InitiatorGUID:2726, Context:EntityActionContext_Movement, 16->17 (Cost: 2.357715) from 0.5599402 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#00000695, Ticket: 00000354; EmpireIndex:1; MoveToFleetAction#303, InitiatorGUID:2655, Context:EntityActionContext_Movement, 17->23 (Cost: 3) from 0.2949072 to 0.53781.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#00000696, Ticket: 00000355; EmpireIndex:1; MoveToFleetAction#304, InitiatorGUID:2569, Context:EntityActionContext_Movement, 17->16 (Cost: 3) from 0.1585159 to 0.7184561.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#00000697, Ticket: 00000356; EmpireIndex:1; MoveToFleetAction#305, InitiatorGUID:2517, Context:EntityActionContext_Movement, 17->23 (Cost: 3) from 0.1642105 to 0.4071133.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:570 Order STACKOrderEntityAction#00000698, Ticket: 00000357; EmpireIndex:5; MoveToFleetAction#152, InitiatorGUID:2298, Context:EntityActionContext_Movement, 70->71 (Cost: 4) from 0.02409684 to 0.4710098.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#00000699, Ticket: 00000358; EmpireIndex:5; MoveToFleetAction#153, InitiatorGUID:2786, Context:EntityActionContext_Movement, 73->72 (Cost: 4) from 0 to 0.8382686.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#0000069A, Ticket: 00000359; EmpireIndex:17; MoveToFleetAction#502, InitiatorGUID:1841, Context:EntityActionContext_Movement, 52->50 (Cost: 5) from 0.1272944 to 0.6529793.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#0000069B, Ticket: 0000035A; EmpireIndex:17; MoveToFleetAction#503, InitiatorGUID:1842, Context:EntityActionContext_Movement, 70->69 (Cost: 0.07557877) from 0.9851093 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#0000069C, Ticket: 0000035B; EmpireIndex:17; MoveToFleetAction#504, InitiatorGUID:2374, Context:EntityActionContext_Movement, 70->69 (Cost: 0.07557877) from 0.9851093 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#0000069D, Ticket: 0000035C; EmpireIndex:17; MoveToFleetAction#505, InitiatorGUID:2372, Context:EntityActionContext_Movement, 43->45 (Cost: 4.145115) from 0.5669793 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#0000069E, Ticket: 0000035D; EmpireIndex:17; MoveToFleetAction#506, InitiatorGUID:2371, Context:EntityActionContext_Movement, 11->12 (Cost: 5) from 0.2413229 to 0.6550972.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#0000069F, Ticket: 0000035E; EmpireIndex:17; MoveToFleetAction#507, InitiatorGUID:1840, Context:EntityActionContext_Movement, 43->45 (Cost: 4.145115) from 0.5669793 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#000006A0, Ticket: 0000035F; EmpireIndex:17; MoveToFleetAction#508, InitiatorGUID:2678, Context:EntityActionContext_Movement, 6->4 (Cost: 2.241431) from 0.6099921 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#000006A1, Ticket: 00000360; EmpireIndex:17; MoveToFleetAction#509, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->77 (Cost: 5) from 0.4821914 to 0.8565059.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#000006A2, Ticket: 00000361; EmpireIndex:17; MoveToFleetAction#510, InitiatorGUID:2376, Context:EntityActionContext_Movement, 106->104 (Cost: 4.222789) from 0.5307264 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#000006A3, Ticket: 00000362; EmpireIndex:17; MoveToFleetAction#511, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->51 (Cost: 1.786402) from 0.8544683 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#000006A4, Ticket: 00000363; EmpireIndex:17; MoveToFleetAction#512, InitiatorGUID:2408, Context:EntityActionContext_Movement, 69->71 (Cost: 3.863696) from 0.6860355 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:585 Order STACKOrderEntityAction#000006A5, Ticket: 00000364; EmpireIndex:17; MoveToFleetAction#513, InitiatorGUID:1839, Context:EntityActionContext_Movement, 18->19 (Cost: 2.457286) from 0.8027431 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:608 Order STACKOrderCompleteMoveToFleetAction#000006A6; EmpireIndex:17; EntityActionId: 504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:608 Order STACKOrderCompleteMoveToFleetAction#000006A7; EmpireIndex:17; EntityActionId: 503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:608 Order STACKOrderUpdateVisibility#000006A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:608 Order STACKOrderTerminateEntityAction#000006A9; EmpireIndex:17; EntityActionId: 504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:608 Order STACKOrderUpdateVisibility#000006AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:608 Order STACKOrderTerminateEntityAction#000006AB; EmpireIndex:17; EntityActionId: 503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:623 Prism STACKAIPerformanceEvent: {"turn":35,"maxBlackboardMessageCount":276,"maxDecisionCount":8,"maxSyncronizationTime":1037,"maxAnaysisTime":155,"maxStrategicTime":490,"maxDecisionTime":183,"maxActuatorTime":299,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:53:48.542"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:53:48:623 Order STACKOrderTerminateEntityAction#000006AC; EmpireIndex:17; EntityActionId: 500

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:623 Order STACKOrderTerminateEntityAction#000006AD; EmpireIndex:17; EntityActionId: 499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:639 Order STACKOrderCompleteMoveToFleetAction#000006AE; EmpireIndex:1; EntityActionId: 301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:639 Order STACKOrderTerminateEntityAction#000006AF; EmpireIndex:1; EntityActionId: 301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:639 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:655 Order STACKOrderEntityAction#000006B0, Ticket: 00000365; EmpireIndex:1; MoveToFleetAction#306, InitiatorGUID:2776, Context:EntityActionContext_Movement, 24->23 (Cost: 2.535751) from 0 to 0.2446876.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:655 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:672 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:672 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:689 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:706 Order STACKOrderUpdateVisibility#000006B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:707 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:723 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire2: HackingOperationOutcomeIncreaseMinorFactionRelation : [AI1]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:723 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:723 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:740 Order STACKOrderManageManpower#000006B2, Ticket: 00000366; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:740 Order STACKOrderEntityAction#000006B3, Ticket: 00000367; EmpireIndex:1; BribeEmpireAction#307, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:740 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006B4, Ticket: 00000368

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:740 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006B5, Ticket: 00000369

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:740 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006B6, Ticket: 0000036A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:740 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006B7, Ticket: 0000036B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:740 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006B8, Ticket: 0000036C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:740 Order STACKOrderEntityAction#000006B9, Ticket: 0000036D; EmpireIndex:1; GoToFleetAction#308, InitiatorGUID:2491, Context:Path: 21->6, Path: Path: 21->6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:740 Order STACKOrderEntityAction#000006BA, Ticket: 0000036E; EmpireIndex:1; GoToFleetAction#309, InitiatorGUID:1082, Context:Path: 3->0->2->1, Path: Path: 3->0->2->1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:740 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:740 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:740 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:740 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:758 Order STACKOrderEntityAction#000006BB, Ticket: 0000036F; EmpireIndex:1; GoToFleetAction#310, InitiatorGUID:1085, Context:Path: 25->26, Path: Path: 25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006BC, Ticket: 00000370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006BD, Ticket: 00000371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006BE, Ticket: 00000372

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006BF, Ticket: 00000373

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006C0, Ticket: 00000374

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 Order STACKOrderUpdateAttitude#000006C1, Ticket: 00000375; EmpireIndex:2; AttitudeName:Hostile, TargetEmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 Order STACKOrderCancelHackingProgram#000006C2, Ticket: 00000376; ProgramGUID:2747, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 Order STACKOrderSelectHackingOperationOutcome#000006C3, Ticket: 00000377; HackingOperationGUID:2402, OutcomeDefinitionName:HackingOperationOutcomeIncreaseMinorFactionRelation, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 Order STACKOrderActivateLaw#000006C4, Ticket: 00000378; EmpireIndex:2; LawDefinitionName:LawP06L01Republic, IsForced:False, LawGUID:2793

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 Order STACKOrderEntityAction#000006C5, Ticket: 00000379; EmpireIndex:2; GoToFleetAction#167, InitiatorGUID:1120, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 Order STACKOrderEntityAction#000006C6, Ticket: 0000037A; EmpireIndex:1; MoveToFleetAction#311, InitiatorGUID:1082, Context:EntityActionContext_Movement, 3->0 (Cost: 7) from 0 to 0.8861739.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 Order STACKOrderEntityAction#000006C7, Ticket: 0000037B; EmpireIndex:1; MoveToFleetAction#312, InitiatorGUID:2491, Context:EntityActionContext_Movement, 16->21 (Cost: 2.947518) from 0.6128912 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:758 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:758 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:781 Order STACKOrderTerminateHackingOperation#000006C8; OperationGUID:2402

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:781 Order STACKOrderUpdateQuests#000006C9, Ticket: 0000037C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:781 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006CA, Ticket: 0000037D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:781 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006CB, Ticket: 0000037E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:781 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006CC, Ticket: 0000037F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:781 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006CD, Ticket: 00000380

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:781 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006CE, Ticket: 00000381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:781 Order STACKOrderEntityAction#000006CF, Ticket: 00000382; EmpireIndex:3; GoToFleetAction#189, InitiatorGUID:1976, Context:Path: 100->102, Path: Path: 100->102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:781 Order STACKOrderEntityAction#000006D0, Ticket: 00000383; EmpireIndex:1; MoveToFleetAction#313, InitiatorGUID:1085, Context:EntityActionContext_Movement, 25->26 (Cost: 4.704286) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:781 Order STACKOrderEntityAction#000006D1, Ticket: 00000384; EmpireIndex:2; MoveToFleetAction#168, InitiatorGUID:1120, Context:EntityActionContext_Movement, 46->44 (Cost: 4.671134) from 0.4840503 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:781 AI STACKStart 23 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:802 Order STACKOrderEntityAction#000006D2, Ticket: 00000385; EmpireIndex:3; GoToFleetAction#190, InitiatorGUID:1138, Context:Path: 73, Path: Path: 73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:802 Order STACKOrderActivateLaw#000006D3, Ticket: 00000386; EmpireIndex:4; LawDefinitionName:LawP00L08MajorHisshos, IsForced:False, LawGUID:2794

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:802 Order STACKOrderUpdatePlayDeck#000006D4, Ticket: 00000387; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:802 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006D5, Ticket: 00000388

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:802 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006D6, Ticket: 00000389

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:802 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006D7, Ticket: 0000038A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:802 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006D8, Ticket: 0000038B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:802 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006D9, Ticket: 0000038C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:802 Order STACKOrderCreateShipDesign#000006DA, Ticket: 0000038D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:802 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:802 Order STACKOrderEntityAction#000006DB, Ticket: 0000038E; EmpireIndex:3; MoveToFleetAction#191, InitiatorGUID:1976, Context:EntityActionContext_Movement, 100->102 (Cost: 4.55842) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:802 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:48:822 Order STACKOrderCreateShipDesign#000006DC, Ticket: 0000038F; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Order STACKOrderCreateShipDesign#000006DD, Ticket: 00000390; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Order STACKOrderEntityAction#000006DE, Ticket: 00000391; EmpireIndex:4; GoToFleetAction#268, InitiatorGUID:1176, Context:Path: 55, Path: Path: 55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Order STACKOrderBuyoutConstruction#000006DF, Ticket: 00000392; EmpireIndex:5; ContextGUID:2670, ConstructionGameEntityGUID:2754, ResourceName:EmpireMoney, BuyoutCost:353.5627

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Default STACKThe construction 2754 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Order STACKOrderEntityAction#000006E0, Ticket: 00000393; EmpireIndex:5; SabotagePirateAction#154, InitiatorGUID:972

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006E1, Ticket: 00000394

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006E2, Ticket: 00000395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006E3, Ticket: 00000396

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006E4, Ticket: 00000397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Order STACKOrderUpdateAIDiplomacyTermFeedback#000006E5, Ticket: 00000398

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Order STACKOrderCancelHackingProgram#000006E6, Ticket: 00000399; ProgramGUID:2756, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Order STACKOrderCreateShipDesign#000006E7, Ticket: 0000039A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:822 Order STACKOrderCancelLaw#000006E8, Ticket: 0000039B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:834 Order STACKOrderEntityAction#000006E9, Ticket: 0000039C; EmpireIndex:5; GoToFleetAction#155, InitiatorGUID:1212, Context:Path: 80, Path: Path: 80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:834 Order STACKOrderEntityAction#000006EA, Ticket: 0000039D; EmpireIndex:3; MoveToFleetAction#192, InitiatorGUID:1138, Context:EntityActionContext_Movement, 72->73 (Cost: 5) from 0.2619589 to 0.5239179.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:834 Order STACKOrderUpdatePiratePhantomGarrison#000006EB, Ticket: 0000039E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:834 Order STACKOrderEntityAction#000006EC, Ticket: 0000039F; EmpireIndex:4; MoveToFleetAction#269, InitiatorGUID:1176, Context:EntityActionContext_Movement, 51->55 (Cost: 4.784206) from 0.5940154 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:48:843 Order STACKOrderEntityAction#000006ED, Ticket: 000003A0; EmpireIndex:5; MoveToFleetAction#156, InitiatorGUID:1212, Context:EntityActionContext_Movement, 81->80 (Cost: 0.9895739) from 0.9292635 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:155 Order STACKOrderCompleteMoveToFleetAction#000006EE; EmpireIndex:1; EntityActionId: 302

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:155 Order STACKOrderUpdateVisibility#000006EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:156 Order STACKOrderTerminateEntityAction#000006F0; EmpireIndex:1; EntityActionId: 302

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:171 Order STACKOrderEntityAction#000006F1, Ticket: 000003A1; EmpireIndex:1; MoveToFleetAction#314, InitiatorGUID:2726, Context:EntityActionContext_Movement, 17->23 (Cost: 0.6422853) from 0 to 0.05200431.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:171 Order STACKOrderCompleteMoveToFleetAction#000006F2; EmpireIndex:17; EntityActionId: 508

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:172 Order STACKOrderUpdateVisibility#000006F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:172 Order STACKOrderTerminateEntityAction#000006F4; EmpireIndex:17; EntityActionId: 508

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:189 Order STACKOrderCompleteMoveToFleetAction#000006F5; EmpireIndex:17; EntityActionId: 511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:189 Order STACKOrderTerminateEntityAction#000006F6; EmpireIndex:17; EntityActionId: 495

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:189 Order STACKOrderTerminateEntityAction#000006F7; EmpireIndex:17; EntityActionId: 511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:204 Order STACKOrderEntityAction#000006F8; EmpireIndex:2; SiegeStarSystemAction#169, InitiatorGUID:1645

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:205 Order STACKOrderCompleteMoveToFleetAction#000006F9; EmpireIndex:5; EntityActionId: 156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:205 Order STACKOrderTerminateEntityAction#000006FA; EmpireIndex:17; EntityActionId: 492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:205 Order STACKOrderUpdateVisibility#000006FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:205 Order STACKOrderTerminateEntityAction#000006FC; EmpireIndex:5; EntityActionId: 156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:205 Order STACKOrderUpdateQuests#000006FD, Ticket: 000003A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:205 Order STACKOrderCompleteQuest#000006FE, Ticket: 000003A3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:205 Quest STACK[Quests] Adding global quest variable: $GUIDFleet01 = 1212 for empire 5

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:205 Quest STACK[Quests] Adding global quest variable: $OneSystem = System.Collections.Generic.List`1[System.Object] for empire 5

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:205 Order STACKOrderBeginQuest#000006FF, Ticket: 000003A4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:221 Order STACKOrderTerminateEntityAction#00000700; EmpireIndex:5; EntityActionId: 155

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:322 Order STACKOrderCompleteMoveToFleetAction#00000701; EmpireIndex:1; EntityActionId: 304

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:322 Order STACKOrderUpdateVisibility#00000702

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:322 Order STACKOrderTerminateEntityAction#00000703; EmpireIndex:1; EntityActionId: 304

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:422 Order STACKOrderCompleteMoveToFleetAction#00000704; EmpireIndex:17; EntityActionId: 513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:422 Order STACKOrderTerminateEntityAction#00000705; EmpireIndex:17; EntityActionId: 513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:439 Order STACKOrderTerminateEntityAction#00000706; EmpireIndex:17; EntityActionId: 490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:571 Order STACKOrderCompleteMoveToFleetAction#00000707; EmpireIndex:1; EntityActionId: 305

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:571 Order STACKOrderCompleteMoveToFleetAction#00000708; EmpireIndex:1; EntityActionId: 303

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:571 Order STACKOrderTerminateEntityAction#00000709; EmpireIndex:1; EntityActionId: 305

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:571 Order STACKOrderTerminateEntityAction#0000070A; EmpireIndex:1; EntityActionId: 303

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:621 Order STACKOrderCompleteMoveToFleetAction#0000070B; EmpireIndex:3; EntityActionId: 192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:621 Order STACKOrderTerminateEntityAction#0000070C; EmpireIndex:3; EntityActionId: 192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:639 Order STACKOrderCompleteMoveToFleetAction#0000070D; EmpireIndex:1; EntityActionId: 312

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:639 Order STACKOrderTerminateEntityAction#0000070E; EmpireIndex:1; EntityActionId: 312

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:655 Order STACKOrderEntityAction#0000070F, Ticket: 000003A5; EmpireIndex:1; MoveToFleetAction#315, InitiatorGUID:2491, Context:EntityActionContext_Movement, 21->6 (Cost: 4.052483) from 0 to 0.1515651.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:706 Order STACKOrderUpdateVisibility#00000710

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:706 Order STACKOrderUpdateQuests#00000711, Ticket: 000003A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:806 Order STACKOrderCompleteMoveToFleetAction#00000712; EmpireIndex:5; EntityActionId: 152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:806 Order STACKOrderUpdateVisibility#00000713

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:806 Order STACKOrderTerminateEntityAction#00000714; EmpireIndex:5; EntityActionId: 152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:889 Order STACKOrderCompleteMoveToFleetAction#00000715; EmpireIndex:17; EntityActionId: 512

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:889 Order STACKOrderUpdateVisibility#00000716

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:889 Order STACKOrderTerminateEntityAction#00000717; EmpireIndex:17; EntityActionId: 512

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:889 Order STACKOrderUpdateQuests#00000718, Ticket: 000003A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:906 Order STACKOrderEntityAction#00000719; EmpireIndex:5; SiegeStarSystemAction#157, InitiatorGUID:2670

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:906 Order STACKOrderCompleteMoveToFleetAction#0000071A; EmpireIndex:17; EntityActionId: 510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:906 Order STACKOrderCompleteMoveToFleetAction#0000071B; EmpireIndex:17; EntityActionId: 507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:906 Order STACKOrderCompleteMoveToFleetAction#0000071C; EmpireIndex:17; EntityActionId: 505

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:906 Order STACKOrderTerminateEntityAction#0000071D; EmpireIndex:17; EntityActionId: 491

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:906 Order STACKOrderUpdateVisibility#0000071E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:906 Order STACKOrderTerminateEntityAction#0000071F; EmpireIndex:17; EntityActionId: 510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:906 Order STACKOrderTerminateEntityAction#00000720; EmpireIndex:17; EntityActionId: 507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:921 Order STACKOrderTerminateEntityAction#00000721; EmpireIndex:17; EntityActionId: 505

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:921 Order STACKOrderUpdateVisibility#00000722

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:921 Order STACKOrderTerminateEntityAction#00000723; EmpireIndex:17; EntityActionId: 496

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:921 Order STACKOrderTerminateEntityAction#00000724; EmpireIndex:17; EntityActionId: 493

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:49:938 Order STACKOrderTerminateEntityAction#00000725; EmpireIndex:17; EntityActionId: 498

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:172 Order STACKOrderCompleteMoveToFleetAction#00000726; EmpireIndex:17; EntityActionId: 502

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:172 Order STACKOrderUpdateVisibility#00000727

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:172 Order STACKOrderTerminateEntityAction#00000728; EmpireIndex:17; EntityActionId: 502

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:237 Order STACKOrderCompleteMoveToFleetAction#00000729; EmpireIndex:2; EntityActionId: 168

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:237 Order STACKOrderTerminateEntityAction#0000072A; EmpireIndex:2; EntityActionId: 168

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:255 Order STACKOrderTerminateEntityAction#0000072B; EmpireIndex:2; EntityActionId: 167

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:271 Order STACKOrderCompleteMoveToFleetAction#0000072C; EmpireIndex:17; EntityActionId: 506

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:271 Order STACKOrderTerminateEntityAction#0000072D; EmpireIndex:17; EntityActionId: 506

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:288 Order STACKOrderCompleteMoveToFleetAction#0000072E; EmpireIndex:17; EntityActionId: 509

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:288 Order STACKOrderTerminateEntityAction#0000072F; EmpireIndex:17; EntityActionId: 509

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:438 Order STACKOrderCompleteMoveToFleetAction#00000730; EmpireIndex:4; EntityActionId: 269

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:439 Order STACKOrderTerminateEntityAction#00000731; EmpireIndex:4; EntityActionId: 269

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:439 Order STACKOrderUpdateQuests#00000732, Ticket: 000003A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:439 Order STACKOrderUpdateQuests#00000733, Ticket: 000003A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:439 Order STACKOrderCompleteQuest#00000734, Ticket: 000003AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:439 Quest STACK[Quests] Adding global quest variable: $GUIDFleet01 = 1176 for empire 4

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:439 Quest STACK[Quests] Adding global quest variable: $OneSystem = System.Collections.Generic.List`1[System.Object] for empire 4

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:439 Order STACKOrderCompleteQuest#00000735, Ticket: 000003AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:439 Order STACKOrderBeginQuest#00000736, Ticket: 000003AC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:455 Order STACKOrderTerminateEntityAction#00000737; EmpireIndex:4; EntityActionId: 268

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:788 AI STACK[AI] [Event]Remove 140 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:50:789 AI STACK[AI] [Event]Remove EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventShipLevelup,EventHappinessStatusChanged,EventLawCancelled,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionCompleted,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventConstructionCompleted,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventTriggerPopulationEvent,EventQuestBegun,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:50:789 AI STACK[AI] [Event]keep 139 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:50:789 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventConstructionBuyout,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventShipDesignCreated,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventFleetDocked,EventQuestUpdated,EventQuestCompleted,EventNarrativeEventBegun,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventNarrativeEventBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:50:804 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:888 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:50:988 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:005 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:005 AI STACK[AI] Empire 4 has no more design keep last TF composition [AI1]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:022 AI STACK[AI] Cancel task 1211 : can find context 2402 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:022 AI STACK[AI] Cancel task 1208 : can find context 2747 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:039 AI STACK[AI] Cancel task 1164 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:039 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:039 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:056 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:072 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:090 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:090 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:106 AI STACK[AI] Cancel task 922 : can find context 2756 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:106 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:498 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:498 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:498 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:518 Order STACKOrderQueuePlanetColonizationConstruction#00000738, Ticket: 000003AD; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:518 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:518 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:518 Order STACKOrderEntityAction#00000739, Ticket: 000003AF; EmpireIndex:1; BribeEmpireAction#316, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:518 Order STACKOrderQueueConstruction#0000073A, Ticket: 000003B0; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:518 Default STACKOrder preprocessing failed because the law 'LawP06L01Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot,Prerequisite,AdditionalUpkeep).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:518 Order STACKOrderStartHackingOperation#0000073B, Ticket: 000003B2; StartGUID:1806, TargetGUID:1031, NodePositions:48,NodeIndex:49,NodeIndex:47, HackingOperationGUID:2805, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:518 Order STACKOrderStartHackingProgram#0000073C, Ticket: 000003B3; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:2806

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:518 Order STACKOrderQueueConstruction#0000073D, Ticket: 000003B4; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:518 Default STACKOrder preprocessing failed because the law 'LawP00L07MajorHisshos' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:518 Order STACKOrderQueueResearch#0000073E, Ticket: 000003B6; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionMilitary2, ConstructionGameEntityGUID:2809, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:518 Order STACKOrderPrepareQuestChoice#0000073F, Ticket: 000003B7; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:529 Order STACKOrderQueueConstruction#00000740, Ticket: 000003B8; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:529 Order STACKOrderQueueConstruction#00000741, Ticket: 000003B9; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:529 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:529 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:51:543 Order STACKOrderActivateLaw#00000742, Ticket: 000003BA; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:2814

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:543 Order STACKOrderPrepareQuestChoice#00000743, Ticket: 000003BB; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:543 Order STACKOrderStartHackingProgram#00000744, Ticket: 000003BC; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:2815

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:543 Order STACKOrderUpdateVisibility#00000745

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:572 Order STACKOrderSelectHackingOperationOutcome#00000746, Ticket: 000003BD; HackingOperationGUID:2413, OutcomeDefinitionName:HackingOperationOutcomeBoostPirateRelation, Parameter:'', Validate:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:889 Order STACKOrderCompleteMoveToFleetAction#00000747; EmpireIndex:1; EntityActionId: 314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:889 Order STACKOrderUpdateVisibility#00000748

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:889 Order STACKOrderTerminateEntityAction#00000749; EmpireIndex:1; EntityActionId: 314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:889 Order STACKOrderUpdateQuests#0000074A, Ticket: 000003BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:989 Order STACKOrderCompleteMoveToFleetAction#0000074B; EmpireIndex:1; EntityActionId: 306

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:989 Order STACKOrderUpdateVisibility#0000074C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:51:989 Order STACKOrderTerminateEntityAction#0000074D; EmpireIndex:1; EntityActionId: 306

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:52:321 Order STACKOrderCompleteMoveToFleetAction#0000074E; EmpireIndex:3; EntityActionId: 191

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:52:322 Order STACKOrderUpdateVisibility#0000074F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:52:322 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:52:322 Order STACKOrderTerminateEntityAction#00000750; EmpireIndex:3; EntityActionId: 191

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:52:322 Order STACKOrderUpdateQuests#00000751, Ticket: 000003BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:52:338 Order STACKOrderTerminateEntityAction#00000752; EmpireIndex:3; EntityActionId: 189

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:52:372 Order STACKOrderCompleteMoveToFleetAction#00000753; EmpireIndex:1; EntityActionId: 313

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:52:372 Order STACKOrderTerminateEntityAction#00000754; EmpireIndex:1; EntityActionId: 313

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:52:388 Order STACKOrderTerminateEntityAction#00000755; EmpireIndex:1; EntityActionId: 310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:52:688 Order STACKOrderCompleteMoveToFleetAction#00000756; EmpireIndex:1; EntityActionId: 315

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:52:688 Order STACKOrderTerminateEntityAction#00000757; EmpireIndex:1; EntityActionId: 315

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:105 Order STACKOrderUpdateVisibility#00000758

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:355 Order STACKOrderCompleteMoveToFleetAction#00000759; EmpireIndex:1; EntityActionId: 311

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:355 Order STACKOrderTerminateEntityAction#0000075A; EmpireIndex:1; EntityActionId: 311

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:505 AI STACK[AI] [Event]Remove 139 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:53:505 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventConstructionBuyout,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventShipDesignCreated,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventFleetDocked,EventQuestUpdated,EventQuestCompleted,EventNarrativeEventBegun,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventNarrativeEventBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:53:505 AI STACK[AI] [Event]keep 32 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:53:505 AI STACK[AI] [Event]keep EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventHackingOperationStarted,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:53:540 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:623 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:773 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:790 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:806 Order STACKOrderCompleteMoveToFleetAction#0000075B; EmpireIndex:5; EntityActionId: 153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:806 Order STACKOrderTerminateEntityAction#0000075C; EmpireIndex:5; EntityActionId: 153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:806 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:806 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:822 Order STACKOrderEntityAction#0000075D, Ticket: 000003C0; EmpireIndex:17; GoToFleetAction#514, InitiatorGUID:2376, Context:Path: 104->106->103, Path: Path: 104->106->103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:822 Order STACKOrderEntityAction#0000075E, Ticket: 000003C1; EmpireIndex:17; GoToFleetAction#515, InitiatorGUID:2373, Context:Path: 51->52, Path: Path: 51->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:822 Order STACKOrderEntityAction#0000075F, Ticket: 000003C2; EmpireIndex:17; GoToFleetAction#516, InitiatorGUID:2408, Context:Path: 71->69->68, Path: Path: 71->69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:822 Order STACKOrderEntityAction#00000760, Ticket: 000003C3; EmpireIndex:17; GoToFleetAction#517, InitiatorGUID:1839, Context:Path: 19->18, Path: Path: 19->18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:822 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:822 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:840 Order STACKOrderEntityAction#00000761, Ticket: 000003C4; EmpireIndex:17; MoveToFleetAction#518, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->18 (Cost: 2.542714) from 0 to 0.2041146.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:840 Order STACKOrderEntityAction#00000762, Ticket: 000003C5; EmpireIndex:17; MoveToFleetAction#519, InitiatorGUID:2408, Context:EntityActionContext_Movement, 71->69 (Cost: 1.136304) from 0 to 0.09233621.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:840 Order STACKOrderEntityAction#00000763, Ticket: 000003C6; EmpireIndex:17; MoveToFleetAction#520, InitiatorGUID:2373, Context:EntityActionContext_Movement, 51->52 (Cost: 3.213598) from 0 to 0.2618003.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:840 Order STACKOrderEntityAction#00000764, Ticket: 000003C7; EmpireIndex:17; MoveToFleetAction#521, InitiatorGUID:2376, Context:EntityActionContext_Movement, 104->106 (Cost: 0.7772107) from 0 to 0.08637052.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:840 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:856 Order STACKOrderUpdateVisibility#00000765

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:856 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:872 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:872 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:888 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:905 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:921 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:921 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:53:939 Order STACKOrderQueueConstruction#00000766, Ticket: 000003C8; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Order STACKOrderEntityAction#00000767, Ticket: 000003C9; EmpireIndex:1; BribeEmpireAction#317, InitiatorGUID:968, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Gameplay STACKfleet action with feedback 170 started : ETA 193.564247131348

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Order STACKOrderEntityAction#00000768, Ticket: 000003CA; EmpireIndex:2; ExpeditionFleetAction#170, InitiatorGUID:1120, Context:Curiosity_PlanetAnomaly38 on Медведица II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Order STACKOrderValidateQuestChoice#00000769, Ticket: 000003CB; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Gameplay STACKfleet action with feedback 270 started : ETA 193.564247131348

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Order STACKOrderEntityAction#0000076A, Ticket: 000003CC; EmpireIndex:4; ExpeditionFleetAction#270, InitiatorGUID:1176, Context:Curiosity_PlanetResource_Luxury02 on Бетель I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Order STACKOrderValidateQuestChoice#0000076B, Ticket: 000003CD; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Gameplay STACKfleet action with feedback 158 started : ETA 193.565246582031

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Order STACKOrderEntityAction#0000076C, Ticket: 000003D0; EmpireIndex:5; ExpeditionFleetAction#158, InitiatorGUID:1212, Context:Curiosity_Loot_Signal_Era1 on Кситтербия II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Order STACKOrderApplyQuestEffect#0000076D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Order STACKOrderUpdateQuests#0000076E, Ticket: 000003D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Order STACKOrderApplyQuestEffect#0000076F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:939 Order STACKOrderUpdateQuests#00000770, Ticket: 000003D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:53:972 Order STACKOrderSelectHackingOperationOutcome#00000771, Ticket: 000003D3; HackingOperationGUID:2413, OutcomeDefinitionName:HackingOperationOutcomeReducePirateReinforcements, Parameter:'', Validate:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:54:371 Order STACKOrderUpdateVisibility#00000772

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:55:022 Order STACKOrderSelectHackingOperationOutcome#00000773, Ticket: 000003D4; HackingOperationGUID:2413, OutcomeDefinitionName:HackingOperationOutcomeReducePirateReinforcements, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:55:022 Order STACKOrderTerminateHackingOperation#00000774; OperationGUID:2413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:55:057 Order STACKOrderUpdateVisibility#00000775

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:55:920 AI STACK[AI] [Event]Remove 32 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:55:920 AI STACK[AI] [Event]Remove EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventHackingOperationStarted,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:55:920 AI STACK[AI] [Event]keep 17 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:55:920 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestChoiceMade,EventQuestChoiceMade,EventQuestUpdated,EventQuestUpdated,EventHackingOperationOutcomeApplied, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:55:950 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:039 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:140 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:156 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:172 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:172 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:188 Order STACKOrderEntityAction#00000776, Ticket: 000003D5; EmpireIndex:17; GoToFleetAction#522, InitiatorGUID:2678, Context:Path: 4->6, Path: Path: 4->6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:188 Order STACKOrderEntityAction#00000777, Ticket: 000003D6; EmpireIndex:17; GoToFleetAction#523, InitiatorGUID:1840, Context:Path: 45->46, Path: Path: 45->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:188 Order STACKOrderEntityAction#00000778, Ticket: 000003D7; EmpireIndex:17; GoToFleetAction#524, InitiatorGUID:2372, Context:Path: 45->46, Path: Path: 45->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:188 Order STACKOrderEntityAction#00000779, Ticket: 000003D8; EmpireIndex:17; GoToFleetAction#525, InitiatorGUID:2374, Context:Path: 69->70->74->76->77->78->79, Path: Path: 69->70->74->76->77->78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:188 Order STACKOrderEntityAction#0000077A, Ticket: 000003D9; EmpireIndex:17; GoToFleetAction#526, InitiatorGUID:1842, Context:Path: 69->70->74->76->77->78->79, Path: Path: 69->70->74->76->77->78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:188 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:188 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:206 Order STACKOrderEntityAction#0000077B, Ticket: 000003DA; EmpireIndex:17; MoveToFleetAction#527, InitiatorGUID:1842, Context:EntityActionContext_Movement, 69->70 (Cost: 4.924421) from 0 to 0.9702187.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:206 Order STACKOrderEntityAction#0000077C, Ticket: 000003DB; EmpireIndex:17; MoveToFleetAction#528, InitiatorGUID:2374, Context:EntityActionContext_Movement, 69->70 (Cost: 4.924421) from 0 to 0.9702187.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:206 Order STACKOrderEntityAction#0000077D, Ticket: 000003DC; EmpireIndex:17; MoveToFleetAction#529, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->46 (Cost: 0.8548851) from 0 to 0.07266953.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:206 Order STACKOrderEntityAction#0000077E, Ticket: 000003DD; EmpireIndex:17; MoveToFleetAction#530, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->46 (Cost: 0.8548851) from 0 to 0.07266953.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:206 Order STACKOrderEntityAction#0000077F, Ticket: 000003DE; EmpireIndex:17; MoveToFleetAction#531, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->6 (Cost: 2.758569) from 0 to 0.4799895.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:206 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:223 Order STACKOrderUpdateVisibility#00000780

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:223 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:223 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:239 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:255 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:272 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:272 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:272 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:288 Gameplay STACKfleet action with feedback 318 started : ETA 195.913444519043

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:288 Order STACKOrderEntityAction#00000781, Ticket: 000003DF; EmpireIndex:1; ExpeditionFleetAction#318, InitiatorGUID:1085, Context:Curiosity_PlanetResource_Strategic03 on Иссо I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:288 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:288 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:56:305 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:588 Order STACKOrderCompleteMoveToFleetAction#00000782; EmpireIndex:17; EntityActionId: 521

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:588 Order STACKOrderUpdateVisibility#00000783

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:588 Order STACKOrderTerminateEntityAction#00000784; EmpireIndex:17; EntityActionId: 521

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:723 Order STACKOrderCompleteMoveToFleetAction#00000785; EmpireIndex:17; EntityActionId: 519

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:723 Order STACKOrderTerminateEntityAction#00000786; EmpireIndex:17; EntityActionId: 519

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:955 Gameplay STACKfleet action with feedback 170 finished : ETA 193.564247131348, Game.Time 194.579658508301, true ETA 194.564247131348

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:955 Gameplay STACKfleet action with feedback 270 finished : ETA 193.564247131348, Game.Time 194.579658508301, true ETA 194.564247131348

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:955 Gameplay STACKfleet action with feedback 158 finished : ETA 193.565246582031, Game.Time 194.580696105957, true ETA 194.565246582031

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:955 Order STACKOrderTerminateEntityAction#00000787; EmpireIndex:2; EntityActionId: 170

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:955 Order STACKOrderTerminateEntityAction#00000788; EmpireIndex:4; EntityActionId: 270

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:955 Order STACKOrderTerminateEntityAction#00000789; EmpireIndex:5; EntityActionId: 158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:994 Order STACKOrderApplyQuestEffect#0000078A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:994 Order STACKOrderBeginQuest#0000078B, Ticket: 000003E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:994 Order STACKOrderUpdateQuests#0000078C, Ticket: 000003E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:994 Order STACKOrderCreateFleetFromShipDesignName#0000078D; EmpireIndex:4; FleetGUID:2823, ShipDesignGUIDs: HoratioQuest_Explorer x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:994 Gameplay STACKAdd 0 experience to ship Ship#2825

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:56:994 Order STACKOrderAddQuestMarkers#0000078E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:010 Order STACKOrderBeginQuest#0000078F, Ticket: 000003E3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:010 Order STACKOrderUpdateQuests#00000790, Ticket: 000003E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:010 Order STACKOrderSendAutomatedShip#00000791; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:010 Order STACKOrderUpdateQuests#00000792, Ticket: 000003E5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:010 Order STACKOrderFinishDockingFleet#00000793, Ticket: 000003E6; EmpireIndex:4; FleetGUID:2823

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:010 Order STACKOrderStartAutomatedFleetAction#00000794; EmpireIndex:5; AutomatedDeliveryFleetAction#159, InitiatorGUID:2827, Context:Path: 80->82->84->79->78->77->76->74->70->71, Path: Path: 80->82->84->79->78->77->76->74->70->71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:022 Order STACKOrderUpdateVisibility#00000795

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:022 Order STACKOrderFinishDockingFleet#00000796, Ticket: 000003E7; EmpireIndex:5; FleetGUID:2827

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:039 Order STACKOrderEntityAction#00000797, Ticket: 000003E8; EmpireIndex:5; MoveToFleetAction#160, InitiatorGUID:2827, Context:EntityActionContext_Movement, 80->82 (Cost: 4) from 0 to 0.3399394.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:206 Order STACKOrderCompleteMoveToFleetAction#00000798; EmpireIndex:17; EntityActionId: 518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:206 Order STACKOrderUpdateVisibility#00000799

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:206 Order STACKOrderTerminateEntityAction#0000079A; EmpireIndex:17; EntityActionId: 518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:422 Order STACKOrderCompleteMoveToFleetAction#0000079B; EmpireIndex:17; EntityActionId: 520

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:57:422 Order STACKOrderTerminateEntityAction#0000079C; EmpireIndex:17; EntityActionId: 520

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:58:289 AI STACK[AI] [Event]Remove 17 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:58:289 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestChoiceMade,EventQuestChoiceMade,EventQuestUpdated,EventQuestUpdated,EventHackingOperationOutcomeApplied, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:58:289 AI STACK[AI] [Event]keep 25 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:58:289 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun,EventQuestUpdated,EventGarrisonCompositionChanged,EventQuestBegun,EventQuestUpdated,EventGarrisonCompositionChanged,EventQuestUpdated,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:53:58:306 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:58:389 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:58:518 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:58:518 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:58:528 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:58:541 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:58:558 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:58:574 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:58:574 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:58:590 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:58:606 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:58:606 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:58:623 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:58:623 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:53:58:640 Gameplay STACKfleet action with feedback 171 started : ETA 198.264640808105

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:58:640 Order STACKOrderEntityAction#0000079D, Ticket: 000003E9; EmpireIndex:2; ExpeditionFleetAction#171, InitiatorGUID:1120, Context:Curiosity_PlanetResource_Luxury02 on Медведица III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:58:640 Gameplay STACKfleet action with feedback 271 started : ETA 198.264640808105

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:58:640 Order STACKOrderEntityAction#0000079E, Ticket: 000003EA; EmpireIndex:4; ExpeditionFleetAction#271, InitiatorGUID:2823, Context:Curiosity_PlanetAnomaly18 on Бетель II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:58:640 Order STACKOrderEntityAction#0000079F, Ticket: 000003EB; EmpireIndex:5; LaunchProbeFleetAction#161, InitiatorGUID:1212, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:58:640 Order STACKOrderEntityAction#000007A0; EmpireIndex:5; MoveToProbeAction#162, InitiatorGUID:2829, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:58:656 Order STACKOrderUpdateVisibility#000007A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:005 Order STACKOrderCompleteMoveToFleetAction#000007A2; EmpireIndex:17; EntityActionId: 530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:005 Order STACKOrderCompleteMoveToFleetAction#000007A3; EmpireIndex:17; EntityActionId: 529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:005 Order STACKOrderUpdateVisibility#000007A4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:005 Order STACKOrderTerminateEntityAction#000007A5; EmpireIndex:17; EntityActionId: 530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:005 Order STACKOrderTerminateEntityAction#000007A6; EmpireIndex:17; EntityActionId: 529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:289 Order STACKOrderUpdateVisibility#000007A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:306 Gameplay STACKfleet action with feedback 318 finished : ETA 195.913444519043, Game.Time 196.92887878418, true ETA 196.913444519043

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:306 Order STACKOrderTerminateEntityAction#000007A8; EmpireIndex:1; EntityActionId: 318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:438 Order STACKOrderCompleteMoveToFleetAction#000007A9; EmpireIndex:17; EntityActionId: 531

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:439 Order STACKOrderTerminateEntityAction#000007AA; EmpireIndex:17; EntityActionId: 531

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:806 Order STACKOrderUpdateVisibility#000007AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:904 Order STACKOrderCompleteMoveToFleetAction#000007AC; EmpireIndex:17; EntityActionId: 528

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:904 Order STACKOrderCompleteMoveToFleetAction#000007AD; EmpireIndex:17; EntityActionId: 527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:904 Order STACKOrderTerminateEntityAction#000007AE; EmpireIndex:17; EntityActionId: 528

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:53:59:904 Order STACKOrderTerminateEntityAction#000007AF; EmpireIndex:17; EntityActionId: 527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:00:639 AI STACK[AI] [Event]Remove 25 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:00:639 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun,EventQuestUpdated,EventGarrisonCompositionChanged,EventQuestBegun,EventQuestUpdated,EventGarrisonCompositionChanged,EventQuestUpdated,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:00:639 AI STACK[AI] [Event]keep 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:00:639 AI STACK[AI] [Event]keep EventProbeLaunched,EventCuriosityDiscoveredWithFleet, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:00:657 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:00:739 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:00:839 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:00:856 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:00:873 Order STACKOrderCompleteMoveToFleetAction#000007B0; EmpireIndex:5; EntityActionId: 160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:00:873 Order STACKOrderTerminateEntityAction#000007B1; EmpireIndex:5; EntityActionId: 160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:00:873 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:00:889 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:00:905 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:00:922 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:00:922 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:00:938 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:00:956 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:00:956 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:00:988 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:01:005 Order STACKOrderAIClientStateChange#000007B2; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:005 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:655 Gameplay STACKfleet action with feedback 171 finished : ETA 198.264640808105, Game.Time 199.278205871582, true ETA 199.264640808105

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:655 Gameplay STACKfleet action with feedback 271 finished : ETA 198.264640808105, Game.Time 199.278205871582, true ETA 199.264640808105

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:655 Order STACKOrderTerminateEntityAction#000007B3; EmpireIndex:2; EntityActionId: 171

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:655 Order STACKOrderTerminateEntityAction#000007B4; EmpireIndex:4; EntityActionId: 271

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:655 Gameplay STACKAdd 10 experience to ship Ship#2825

     at AddExperience in :line 0
     at AddExperienceToShips in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:655 Gameplay STACKAdd 10 experience to ship Ship#1178

     at AddExperience in :line 0
     at AddExperienceToShips in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:655 Order STACKOrderUpdateQuests#000007B5, Ticket: 000003EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:655 Order STACKOrderUpdateQuests#000007B6, Ticket: 000003ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:655 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI1]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:01:655 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:01:655 AI STACK[AI] [Event]Remove 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:01:655 AI STACK[AI] [Event]Remove EventProbeLaunched,EventCuriosityDiscoveredWithFleet, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:01:655 AI STACK[AI] [Event]keep 5 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:01:655 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventShipLevelup,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:01:671 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:671 Order STACKOrderAIClientStateChange#000007B7; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:671 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:754 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:838 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:01:855 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:871 Order STACKOrderMoveIdleFleets#000007B8; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:871 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:01:889 Order STACKOrderEntityAction#000007B9, Ticket: 000003EE; EmpireIndex:0; MoveToFleetAction#86, InitiatorGUID:2651, Context:EntityActionContext_Movement, 111->112 (Cost: 8.283645) from 0.2731506 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:889 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:01:905 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:01:905 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:01:922 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:01:939 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:01:939 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:01:955 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:01:971 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:01:971 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:01:989 Gameplay STACKfleet action with feedback 272 started : ETA 201.61255645752

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:01:989 Order STACKOrderEntityAction#000007BA, Ticket: 000003EF; EmpireIndex:4; ExpeditionFleetAction#272, InitiatorGUID:2823, Context:Curiosity_Loot_Signal_Era1 on Бетель II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:03:972 AI STACK[AI] [Event]Remove 5 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:03:972 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventShipLevelup,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:03:972 AI STACK[AI] [Event]keep 1 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:03:972 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:04:006 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:090 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:172 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:190 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:206 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:223 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:239 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:256 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:257 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:273 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:289 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:305 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:322 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:04:339 Order STACKOrderAIClientStateChange#000007BB; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:339 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:593 Order STACKOrderUpdateVisibility#000007BC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:604 Order STACKOrderUpdateQuests#000007BD, Ticket: 000003F0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:604 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI1]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:04:604 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:04:604 AI STACK[AI] [Event]Remove 1 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:04:604 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:04:604 AI STACK[AI] [Event]keep 8 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:04:604 AI STACK[AI] [Event]keep EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:04:612 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:612 Order STACKOrderAIClientStateChange#000007BE; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:612 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:688 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:773 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:790 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:806 Order STACKOrderCompleteMoveToFleetAction#000007BF; EmpireIndex:0; EntityActionId: 86

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:806 Order STACKOrderTerminateEntityAction#000007C0; EmpireIndex:0; EntityActionId: 86

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:806 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:823 Order STACKOrderTerminateEntityAction#000007C1; EmpireIndex:0; EntityActionId: 83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:04:823 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:839 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:856 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:856 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:872 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:889 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:04:905 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:05:006 Gameplay STACKfleet action with feedback 272 finished : ETA 201.61255645752, Game.Time 202.628860473633, true ETA 202.61255645752

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:05:006 Order STACKOrderTerminateEntityAction#000007C2; EmpireIndex:4; EntityActionId: 272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:05:006 Order STACKOrderSendAutomatedShip#000007C3; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:05:006 Order STACKOrderUpdateQuests#000007C4, Ticket: 000003F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:05:023 Order STACKOrderStartAutomatedFleetAction#000007C5; EmpireIndex:4; AutomatedDeliveryFleetAction#273, InitiatorGUID:2830, Context:Path: 55->51->53->48->47->46->45->43, Path: Path: 55->51->53->48->47->46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:05:023 Order STACKOrderFinishDockingFleet#000007C6, Ticket: 000003F2; EmpireIndex:4; FleetGUID:2830

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:05:038 Order STACKOrderEntityAction#000007C7, Ticket: 000003F3; EmpireIndex:4; MoveToFleetAction#274, InitiatorGUID:2830, Context:EntityActionContext_Movement, 55->51 (Cost: 4) from 0 to 0.3394374.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:06:921 AI STACK[AI] [Event]Remove 8 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:06:922 AI STACK[AI] [Event]Remove EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:06:922 AI STACK[AI] [Event]keep 6 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:06:922 AI STACK[AI] [Event]keep EventFleetDocked,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventQuestUpdated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:06:939 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:07:022 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:07:122 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:07:138 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:07:155 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:07:172 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:07:188 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:07:188 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:07:205 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:07:222 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:07:239 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:07:239 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:08:872 Order STACKOrderCompleteMoveToFleetAction#000007C8; EmpireIndex:4; EntityActionId: 274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:08:872 Order STACKOrderTerminateEntityAction#000007C9; EmpireIndex:4; EntityActionId: 274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:09:835 Order STACKOrderSetGameNodeDiscoveryStatus#000007CA; EmpireIndex:0; Discovered:True, NodeGUID:785

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:09:835 AI STACK[AI] [Event]Remove 6 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:09:835 AI STACK[AI] [Event]Remove EventFleetDocked,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventQuestUpdated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:09:835 AI STACK[AI] [Event]keep 1 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:09:835 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:09:862 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:09:965 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:10:073 AI STACK[AI] Can't find entity GUID 2722 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:10:103 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:10:124 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:10:143 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:10:168 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 0/Геракл I

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

14:54:10:168 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:10:168 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:10:168 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:10:235 Default STACKFailed resizing atlas [AgeAtlas:softwareRasterAtlas] from 512x512 to 1024x512xARGBFloat

     at GetOrCreateGlyph in :line 0
     at GetOrCreateInAtlas in :line 0
     at GetCharInfo in :line 0
     at UpdateTextQuadInfos_BruteForce in :line 0
     at UpdateQuadInfos in :line 0
     at UpdateRenderData in :line 0
     at UpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateRendering in :line 0
     at OnCameraPreCull in :line 0
     at FireOnPreCull in :line 0

14:54:10:235 Default STACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 512x512 to 1024x1024xARGBFloat

     at GetOrCreateGlyph in :line 0
     at GetOrCreateInAtlas in :line 0
     at GetCharInfo in :line 0
     at UpdateTextQuadInfos_BruteForce in :line 0
     at UpdateQuadInfos in :line 0
     at UpdateRenderData in :line 0
     at UpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateRendering in :line 0
     at OnCameraPreCull in :line 0
     at FireOnPreCull in :line 0

14:54:10:235 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:10:235 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:10:235 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:10:249 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:10:264 Order STACKOrderAIClientStateChange#000007CB; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:10:264 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:10:543 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 1/Геракл II

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

14:54:10:908 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 2/Геракл III

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

14:54:11:258 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 3/Геракл IV

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

14:54:13:407 Gameplay STACKfleet action with feedback 87 started : ETA 213.030807495117

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:13:407 Order STACKOrderEntityAction#000007CC; EmpireIndex:0; ColonizeFleetAction#87, InitiatorGUID:2651, Context:Геракл I(Planet 0) (Planet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:16:494 Gameplay STACKfleet action with feedback 87 finished : ETA 213.030807495117, Game.Time 214.045875549316, true ETA 214.030807495117

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:16:494 Order STACKOrderTerminateEntityAction#000007CD; EmpireIndex:0; EntityActionId: 87

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:16:494 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:16:494 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:16:494 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:16:494 Default STACKPlaying colonization video 'C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/Colonization/Tropical.mp4'...

     at ShowColonizationVideo in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:16:507 Order STACKOrderUpdateAutoImprovements#000007CE, ColonizedStarSystemGUID:2832, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:16:656 Prism STACKColonize: {"turn":36,"colonizationContext":"Outpost","starSystemName":"ColonizedStarSystem#2832","planetName":"ColonizedPlanet#2834","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:16.425"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:19:942 Order STACKOrderEntityAction#000007CF, Ticket: 000003F4; EmpireIndex:0; OutpostActionIncreaseMigrationRate#88, InitiatorGUID:2832

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:20:006 Prism STACKColonize: {"turn":36,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#2832","planetName":"ColonizedPlanet#2834","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:19.925"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:20:425 Order STACKOrderEntityAction#000007D0, Ticket: 000003F5; EmpireIndex:0; OutpostActionBoostGrowthWithDust#89, InitiatorGUID:2832

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:20:490 Prism STACKColonize: {"turn":36,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#2832","planetName":"ColonizedPlanet#2834","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:20.409"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:26:751 GUI STACK[SystemDebug] Refresh (0/2)

     at Refresh in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at set_ColonizedStarSystem in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:26:751 GUI STACK[SystemDebug] Refresh (0/2)

     at Refresh in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at set_ColonizedStarSystem in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:26:751 GUI STACK[SystemDebug] Refresh (0/2)

     at Refresh in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at set_ColonizedStarSystem in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:26:751 GUI STACK[SystemDebug] Refresh (0/2)

     at Refresh in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at set_ColonizedStarSystem in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:27:457 GUI STACK[SystemDebug] Refresh (1/2)

     at Refresh in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at set_ColonizedStarSystem in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:27:457 GUI STACK[SystemDebug] Refresh (1/2)

     at Refresh in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at set_ColonizedStarSystem in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:27:457 GUI STACK[SystemDebug] Refresh (1/2)

     at Refresh in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at set_ColonizedStarSystem in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:27:457 GUI STACK[SystemDebug] Refresh (0/2)

     at Refresh in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at set_ColonizedStarSystem in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:30:595 Order STACKOrderStartHackingOperation#000007D1, Ticket: 000003F6; StartGUID:986, TargetGUID:1825, NodePositions:107,NodeIndex:105,NodeIndex:103, HackingOperationGUID:2836, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:30:595 View STACK[HackingOperationRenderer] Alloc Line to render

     at InitLineToRender in :line 0
     at Init in :line 0
     at AddHackingLine in :line 0
     at AddLineToRender in :line 0
     at AddMoveStep in :line 0
     at RefreshLines in :line 0
     at HackingService_HackingOperationsCollectionChanged in :line 0
     at StartHackingOperation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:30:595 View STACK[HackingOperationRenderer] Alloc Hacking segment

     at HackingRouteSegmentsGetSegmentToUse in :line 0
     at AddHackingLine in :line 0
     at AddLineToRender in :line 0
     at AddMoveStep in :line 0
     at RefreshLines in :line 0
     at HackingService_HackingOperationsCollectionChanged in :line 0
     at StartHackingOperation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:30:595 View STACK[HackingOperationRenderer] Alloc Line to render

     at InitLineToRender in :line 0
     at Init in :line 0
     at AddHackingLine in :line 0
     at AddLineToRender in :line 0
     at AddMoveStep in :line 0
     at RefreshLines in :line 0
     at HackingService_HackingOperationsCollectionChanged in :line 0
     at StartHackingOperation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:30:595 View STACK[HackingOperationRenderer] Alloc Hacking segment

     at HackingRouteSegmentsGetSegmentToUse in :line 0
     at AddHackingLine in :line 0
     at AddLineToRender in :line 0
     at AddMoveStep in :line 0
     at RefreshLines in :line 0
     at HackingService_HackingOperationsCollectionChanged in :line 0
     at StartHackingOperation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:172 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:206 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:289 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:289 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:373 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:373 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:373 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:373 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:406 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:505 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:539 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:640 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:673 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:689 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:689 Order STACKOrderPutShipOnMarket#000007D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:756 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:775 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:775 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:775 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#2518

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#2570

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#2656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#2727

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:789 Gameplay STACKAdd 1 experience to ship Ship#2777

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:807 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:807 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:807 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:807 Gameplay STACKAdd 2 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:807 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:807 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:823 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:823 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:823 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:823 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:823 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:823 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:823 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:823 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:823 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:823 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:839 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:839 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:839 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:839 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:839 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:856 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:856 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:856 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:856 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:856 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:856 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:856 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:856 Gameplay STACKAdd 1 experience to ship Ship#2787

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:856 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:873 Gameplay STACKAdd 1 experience to ship Ship#2138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:873 Gameplay STACKAdd 1 experience to ship Ship#2139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:890 Gameplay STACKAdd 1 experience to ship Ship#2428

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:890 Gameplay STACKAdd 1 experience to ship Ship#2429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:906 Gameplay STACKAdd 1 experience to ship Ship#2532

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:907 Gameplay STACKAdd 1 experience to ship Ship#2533

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:939 Gameplay STACKAdd 1 experience to ship Ship#2536

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:939 Gameplay STACKAdd 1 experience to ship Ship#2537

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:957 Gameplay STACKAdd 1 experience to ship Ship#2730

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:957 Gameplay STACKAdd 1 experience to ship Ship#2731

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:973 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:32:973 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:006 Gameplay STACKAdd 1 experience to ship Ship#2543

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:006 Gameplay STACKAdd 1 experience to ship Ship#2544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:023 Gameplay STACKAdd 1 experience to ship Ship#2546

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:023 Gameplay STACKAdd 1 experience to ship Ship#2547

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#1853

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:040 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:138 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:237 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:237 Gameplay STACKAdd 0 experience to ship Ship#2751

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:237 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:237 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:237 Battle STACKDisposing Encounter 2736

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:237 Runtime STACK[ChatMessage] RECV: l:/_turn/36 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:262 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:290 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionEmpireDevelopment4","stage":"TechnologyStageDefinitionEmpireDevelopment2","turn":37,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:33.177"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:33:324 Order STACKOrderUpdateDustInflation#000007D3; DustGlobalProduction:739.4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:390 Order STACKOrderUpdateBestSystem#000007D4; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:390 Order STACKOrderUpdateBestSystem#000007D5; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:390 Order STACKOrderUpdateBestSystem#000007D6; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:390 Order STACKOrderUpdateVisibility#000007D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:390 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#8 = DiplomaticRelationStateMinorWithMinor

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:456 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:540 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:574 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:574 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:574 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:574 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:606 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:606 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:33:606 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:305 Runtime STACK[ChatMessage] RECV: l:/_turn/36 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:305 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Order STACKOrderUpdateQuests#000007D8, Ticket: 000003F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Order STACKOrderCompleteQuest#000007D9, Ticket: 000003F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Order STACKOrderUpdateQuests#000007DA, Ticket: 000003F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Order STACKOrderCompleteQuest#000007DB, Ticket: 000003FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Order STACKOrderUpdateQuests#000007DC, Ticket: 000003FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Order STACKOrderCompleteQuest#000007DD, Ticket: 000003FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Order STACKOrderApplyQuestEffect#000007DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Order STACKOrderTriggerPopulationEvent#000007DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Order STACKOrderBeginQuest#000007E0, Ticket: 000003FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Order STACKOrderApplyQuestEffect#000007E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Order STACKOrderTriggerPopulationEvent#000007E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:337 Order STACKOrderBeginQuest#000007E3, Ticket: 000003FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderEntityAction#000007E4; EmpireIndex:1; MoveToProbeAction#319, InitiatorGUID:2785, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderEntityAction#000007E5; EmpireIndex:5; MoveToProbeAction#163, InitiatorGUID:2829, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderUpdateBestSystem#000007E6; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderUpdateBestSystem#000007E7; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderUpdateBestSystem#000007E8; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderSpawnImprovement#000007E9; EmpireIndex:6; ImprovementDefinitionName:StarSystemImprovementFood1; TargetGUID:1004; ImprovementGUID:2842

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderTransferResource#000007EA; EmpireIndex:6; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderTransferResource#000007EB; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderSpawnImprovement#000007EC; EmpireIndex:7; ImprovementDefinitionName:StarSystemImprovementApproval1; TargetGUID:1007; ImprovementGUID:2843

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderTransferResource#000007ED; EmpireIndex:7; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderTransferResource#000007EE; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderTransferResource#000007EF; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderSpawnImprovement#000007F0; EmpireIndex:10; ImprovementDefinitionName:StarSystemImprovementFood1; TargetGUID:1016; ImprovementGUID:2844

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderTransferResource#000007F1; EmpireIndex:10; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderTransferResource#000007F2; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderTransferResource#000007F3; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderSpawnImprovement#000007F4; EmpireIndex:12; ImprovementDefinitionName:StarSystemImprovementApproval1; TargetGUID:1022; ImprovementGUID:2845

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderTransferResource#000007F5; EmpireIndex:12; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderTransferResource#000007F6; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderTransferResource#000007F7; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderTransferResource#000007F8; EmpireIndex:15; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:352 Order STACKOrderUpdatePiratePhantomGarrison#000007F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:390 Prism STACKConstruction completed: {"turn":36,"constructionName":"StarSystemImprovementFood1","colonizedStarSystemGUID":"1639","productionCost":280,"constructionIndex":5,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:34.305"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:34:424 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:424 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:442 Order STACKOrderUpdateQuests#000007FA, Ticket: 000003FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:442 Order STACKOrderUpdateQuests#000007FB, Ticket: 00000400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:442 Order STACKOrderUpdateQuests#000007FC, Ticket: 00000401

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:442 Order STACKOrderUpdateQuests#000007FD, Ticket: 00000402

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:442 Order STACKOrderUpdateQuests#000007FE, Ticket: 00000403

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:442 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at ProcessRewardAllocation in :line 0
     at AllocateRewards in :line 0
     at Execute in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:442 Order STACKOrderUpdateQuests#000007FF, Ticket: 00000404

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:442 Order STACKOrderUpdateQuests#00000800, Ticket: 00000405

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:442 Order STACKOrderUpdateQuests#00000801, Ticket: 00000406

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:442 Order STACKOrderUpdateQuests#00000802, Ticket: 00000407

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:442 Order STACKOrderCompleteQuest#00000803, Ticket: 00000408

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:442 Quest STACK[Quests] Adding global quest variable: $ChosenHero = System.Collections.Generic.List`1[System.Object] for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:458 Order STACKOrderTriggerPopulationEvent#00000804

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:458 Order STACKOrderBeginQuest#00000805, Ticket: 00000409

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:524 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:34:524 AI STACK[AI] [Event]Remove 1 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:34:524 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:34:524 AI STACK[AI] [Event]keep 119 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:34:524 AI STACK[AI] [Event]keep EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventOutpostActionStarted,EventOutpostActionStarted,EventHackingOperationLeftUnassigned,EventHackingOperationStarted,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventSystemInfluenceChanged,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventTechnologyUnlocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventTriggerPopulationEvent,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:34:880 Prism STACKJuggernaut: {"turn":36,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:34.791"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:35:299 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:35:313 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:35:328 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:35:363 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:35:364 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:35:378 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:35:378 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:35:391 Prism STACKTurn end: {"turn":36,"turnDuration":44,"dustperturn":-9.396687,"influenceperturn":-11.2999992,"scienceperturn":196.65,"honorperturn":0.0,"empirefood":50.64563,"empireindustry":312.55,"empiremanpower":758.310059,"empirepopulation":10.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:35.313"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:35:407 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:012 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:029 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:029 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:029 Order STACKOrderAIClientStateChange#00000806; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:029 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:046 Order STACKOrderEntityAction#00000807, Ticket: 0000040A; EmpireIndex:1; MoveToFleetAction#320, InitiatorGUID:2776, Context:EntityActionContext_Movement, 24->23 (Cost: 3) from 0.2446876 to 0.534173.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:046 Order STACKOrderEntityAction#00000808, Ticket: 0000040B; EmpireIndex:1; MoveToFleetAction#321, InitiatorGUID:2726, Context:EntityActionContext_Movement, 17->23 (Cost: 3) from 0.05200431 to 0.2949072.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:046 Order STACKOrderEntityAction#00000809, Ticket: 0000040C; EmpireIndex:1; MoveToFleetAction#322, InitiatorGUID:2655, Context:EntityActionContext_Movement, 17->23 (Cost: 3) from 0.53781 to 0.7807128.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:046 Order STACKOrderEntityAction#0000080A, Ticket: 0000040D; EmpireIndex:1; MoveToFleetAction#323, InitiatorGUID:2569, Context:EntityActionContext_Movement, 17->16 (Cost: 1.508432) from 0.7184561 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:046 Order STACKOrderEntityAction#0000080B, Ticket: 0000040E; EmpireIndex:1; MoveToFleetAction#324, InitiatorGUID:2517, Context:EntityActionContext_Movement, 17->23 (Cost: 3) from 0.4071133 to 0.6500162.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:046 Order STACKOrderEntityAction#0000080C, Ticket: 0000040F; EmpireIndex:4; MoveToFleetAction#275, InitiatorGUID:2830, Context:EntityActionContext_Movement, 55->51 (Cost: 4) from 0.3394374 to 0.6788748.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:046 Order STACKOrderEntityAction#0000080D, Ticket: 00000410; EmpireIndex:5; MoveToFleetAction#164, InitiatorGUID:2827, Context:EntityActionContext_Movement, 80->82 (Cost: 4) from 0.3399394 to 0.6798789.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:046 Order STACKOrderEntityAction#0000080E, Ticket: 00000411; EmpireIndex:5; MoveToFleetAction#165, InitiatorGUID:2786, Context:EntityActionContext_Movement, 73->72 (Cost: 0.7717404) from 0.8382686 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:046 Order STACKOrderEntityAction#0000080F, Ticket: 00000412; EmpireIndex:5; MoveToFleetAction#166, InitiatorGUID:2298, Context:EntityActionContext_Movement, 70->71 (Cost: 4) from 0.4710098 to 0.9179227.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:075 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionQuestUE05","stage":"TechnologyStageDefinitionScienceAndExploration3","turn":37,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:35.963"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:36:174 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:174 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:191 Order STACKOrderEntityAction#00000810, Ticket: 00000413; EmpireIndex:17; GoToFleetAction#532, InitiatorGUID:1841, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:191 Order STACKOrderEntityAction#00000811, Ticket: 00000414; EmpireIndex:17; GoToFleetAction#533, InitiatorGUID:1842, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:191 Order STACKOrderEntityAction#00000812, Ticket: 00000415; EmpireIndex:17; GoToFleetAction#534, InitiatorGUID:2374, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:191 Order STACKOrderEntityAction#00000813, Ticket: 00000416; EmpireIndex:17; GoToFleetAction#535, InitiatorGUID:2372, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:191 Order STACKOrderEntityAction#00000814, Ticket: 00000417; EmpireIndex:17; GoToFleetAction#536, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:191 Order STACKOrderEntityAction#00000815, Ticket: 00000418; EmpireIndex:17; GoToFleetAction#537, InitiatorGUID:1840, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:191 Order STACKOrderEntityAction#00000816, Ticket: 00000419; EmpireIndex:17; GoToFleetAction#538, InitiatorGUID:2678, Context:Path: 6, Path: Path: 6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:191 Order STACKOrderEntityAction#00000817, Ticket: 0000041A; EmpireIndex:17; GoToFleetAction#539, InitiatorGUID:2375, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:191 Order STACKOrderEntityAction#00000818, Ticket: 0000041B; EmpireIndex:17; GoToFleetAction#540, InitiatorGUID:2376, Context:Path: 106->103, Path: Path: 106->103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:191 Order STACKOrderEntityAction#00000819, Ticket: 0000041C; EmpireIndex:17; GoToFleetAction#541, InitiatorGUID:2373, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:191 Order STACKOrderEntityAction#0000081A, Ticket: 0000041D; EmpireIndex:17; GoToFleetAction#542, InitiatorGUID:2408, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:191 Order STACKOrderEntityAction#0000081B, Ticket: 0000041E; EmpireIndex:17; GoToFleetAction#543, InitiatorGUID:1839, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:208 Order STACKOrderEntityAction#0000081C, Ticket: 0000041F; EmpireIndex:17; MoveToFleetAction#544, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->18 (Cost: 5) from 0.2041146 to 0.6054862.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:208 Order STACKOrderEntityAction#0000081D, Ticket: 00000420; EmpireIndex:17; MoveToFleetAction#545, InitiatorGUID:2408, Context:EntityActionContext_Movement, 71->69 (Cost: 5) from 0.09233621 to 0.498637.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:208 Order STACKOrderEntityAction#0000081E, Ticket: 00000421; EmpireIndex:17; MoveToFleetAction#546, InitiatorGUID:2373, Context:EntityActionContext_Movement, 51->52 (Cost: 5) from 0.2618003 to 0.6691322.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:208 Order STACKOrderEntityAction#0000081F, Ticket: 00000422; EmpireIndex:17; MoveToFleetAction#547, InitiatorGUID:2376, Context:EntityActionContext_Movement, 104->106 (Cost: 5) from 0.08637052 to 0.6420147.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:208 Order STACKOrderEntityAction#00000820, Ticket: 00000423; EmpireIndex:17; MoveToFleetAction#548, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->77 (Cost: 1.916758) from 0.8565059 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:208 Order STACKOrderEntityAction#00000821, Ticket: 00000424; EmpireIndex:17; MoveToFleetAction#549, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->6 (Cost: 2.988575) from 0.4799895 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:208 Order STACKOrderEntityAction#00000822, Ticket: 00000425; EmpireIndex:17; MoveToFleetAction#550, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->46 (Cost: 5) from 0.07266953 to 0.4976946.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:208 Order STACKOrderEntityAction#00000823, Ticket: 00000426; EmpireIndex:17; MoveToFleetAction#551, InitiatorGUID:2371, Context:EntityActionContext_Movement, 11->12 (Cost: 4.167765) from 0.6550972 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:208 Order STACKOrderEntityAction#00000824, Ticket: 00000427; EmpireIndex:17; MoveToFleetAction#552, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->46 (Cost: 5) from 0.07266953 to 0.4976946.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:208 Order STACKOrderEntityAction#00000825, Ticket: 00000428; EmpireIndex:17; MoveToFleetAction#553, InitiatorGUID:2374, Context:EntityActionContext_Movement, 69->70 (Cost: 0.1511572) from 0.9702187 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:208 Order STACKOrderEntityAction#00000826, Ticket: 00000429; EmpireIndex:17; MoveToFleetAction#554, InitiatorGUID:1842, Context:EntityActionContext_Movement, 69->70 (Cost: 0.1511572) from 0.9702187 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:208 Order STACKOrderEntityAction#00000827, Ticket: 0000042A; EmpireIndex:17; MoveToFleetAction#555, InitiatorGUID:1841, Context:EntityActionContext_Movement, 52->50 (Cost: 3.300653) from 0.6529793 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:259 Order STACKOrderCompleteMoveToFleetAction#00000828; EmpireIndex:17; EntityActionId: 554

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:259 Order STACKOrderCompleteMoveToFleetAction#00000829; EmpireIndex:17; EntityActionId: 553

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:259 Order STACKOrderUpdateVisibility#0000082A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:259 Order STACKOrderTerminateEntityAction#0000082B; EmpireIndex:17; EntityActionId: 554

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:259 Order STACKOrderTerminateEntityAction#0000082C; EmpireIndex:17; EntityActionId: 553

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:275 Order STACKOrderTerminateEntityAction#0000082D; EmpireIndex:17; EntityActionId: 534

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:275 Order STACKOrderTerminateEntityAction#0000082E; EmpireIndex:17; EntityActionId: 533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:292 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:292 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:308 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:325 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:341 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:341 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:358 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:358 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:374 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000082F, Ticket: 0000042B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:375 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000830, Ticket: 0000042C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:375 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000831, Ticket: 0000042D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:375 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000832, Ticket: 0000042E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:375 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000833, Ticket: 0000042F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:375 Order STACKOrderEntityAction#00000834, Ticket: 00000430; EmpireIndex:1; GoToFleetAction#325, InitiatorGUID:2491, Context:Path: 6, Path: Path: 6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:375 Order STACKOrderEntityAction#00000835, Ticket: 00000431; EmpireIndex:1; GoToFleetAction#326, InitiatorGUID:1082, Context:Path: 0->2->1, Path: Path: 0->2->1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:375 AI STACKStart 16 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:375 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:392 Order STACKOrderEntityAction#00000836, Ticket: 00000432; EmpireIndex:1; LaunchProbeFleetAction#327, InitiatorGUID:1975, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 Order STACKOrderEntityAction#00000837, Ticket: 00000433; EmpireIndex:1; GoToFleetAction#328, InitiatorGUID:1085, Context:Path: 26->25->24->23->17->16->19->18->12, Path: Path: 26->25->24->23->17->16->19->18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000838, Ticket: 00000434

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000839, Ticket: 00000435

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000083A, Ticket: 00000436

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000083B, Ticket: 00000437

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000083C, Ticket: 00000438

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 Order STACKOrderActivateLaw#0000083D, Ticket: 00000439; EmpireIndex:2; LawDefinitionName:LawP06L01Republic, IsForced:False, LawGUID:2848

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 Order STACKOrderCancelHackingProgram#0000083E, Ticket: 0000043A; ProgramGUID:2806, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 Order STACKOrderEntityAction#0000083F, Ticket: 0000043B; EmpireIndex:2; GoToFleetAction#172, InitiatorGUID:1120, Context:Path: 44->40, Path: Path: 44->40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000840, Ticket: 0000043C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000841, Ticket: 0000043D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000842, Ticket: 0000043E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:392 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:410 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000843, Ticket: 0000043F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:410 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000844, Ticket: 00000440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:410 Order STACKOrderEntityAction#00000845, Ticket: 00000441; EmpireIndex:3; GoToFleetAction#193, InitiatorGUID:1976, Context:Path: 102->104, Path: Path: 102->104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:410 Order STACKOrderEntityAction#00000846, Ticket: 00000442; EmpireIndex:1; MoveToFleetAction#329, InitiatorGUID:1082, Context:EntityActionContext_Movement, 3->0 (Cost: 0.8991267) from 0.8861739 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:411 Order STACKOrderEntityAction#00000847, Ticket: 00000443; EmpireIndex:1; MoveToFleetAction#330, InitiatorGUID:2491, Context:EntityActionContext_Movement, 21->6 (Cost: 7) from 0.1515651 to 0.413369.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:411 Order STACKOrderEntityAction#00000848; EmpireIndex:1; MoveToProbeAction#331, InitiatorGUID:2847, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:411 Order STACKOrderEntityAction#00000849, Ticket: 00000444; EmpireIndex:1; MoveToFleetAction#332, InitiatorGUID:1085, Context:EntityActionContext_Movement, 26->25 (Cost: 4.704286) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:411 Order STACKOrderEntityAction#0000084A, Ticket: 00000445; EmpireIndex:2; MoveToFleetAction#173, InitiatorGUID:1120, Context:EntityActionContext_Movement, 44->40 (Cost: 6) from 0 to 0.413819.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:411 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:411 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:411 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:429 Order STACKOrderEntityAction#0000084B, Ticket: 00000446; EmpireIndex:3; GoToFleetAction#194, InitiatorGUID:1138, Context:Path: 73, Path: Path: 73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:429 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000084C, Ticket: 00000447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:429 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000084D, Ticket: 00000448

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:429 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000084E, Ticket: 00000449

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:429 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000084F, Ticket: 0000044A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:429 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000850, Ticket: 0000044B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:429 Order STACKOrderCreateShipDesign#00000851, Ticket: 0000044C; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:429 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:429 Order STACKOrderEntityAction#00000852, Ticket: 0000044D; EmpireIndex:4; GoToFleetAction#276, InitiatorGUID:1176, Context:Path: 55->52, Path: Path: 55->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:429 Order STACKOrderCompleteMoveToFleetAction#00000853; EmpireIndex:1; EntityActionId: 323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:429 Order STACKOrderEntityAction#00000854, Ticket: 0000044E; EmpireIndex:3; MoveToFleetAction#195, InitiatorGUID:1976, Context:EntityActionContext_Movement, 102->104 (Cost: 8) from 0 to 0.8723888.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:429 Order STACKOrderTerminateEntityAction#00000855; EmpireIndex:1; EntityActionId: 323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:429 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:429 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:451 Default STACKDelivering remaining pop (fleet : 2569, system : 989)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 Order STACKOrderUpdatePlayDeck#00000856, Ticket: 0000044F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000857, Ticket: 00000450

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000858, Ticket: 00000451

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000859, Ticket: 00000452

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000085A, Ticket: 00000453

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000085B, Ticket: 00000454

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 Order STACKOrderRetrofitShips#0000085C, Ticket: 00000455; EmpireIndex:5; Ships: [2314 -> 2798]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 Order STACKOrderCancelHackingProgram#0000085D, Ticket: 00000456; ProgramGUID:2815, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 Order STACKOrderCancelLaw#0000085E, Ticket: 00000457; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 Order STACKOrderTerminateEntityAction#0000085F; EmpireIndex:1; EntityActionId: 228

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 Default STACKTerminating AutomatedDelivery Fleet 2569 on system ColonizedStarSystem#989

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:451 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:451 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:36:464 Order STACKOrderEntityAction#00000860, Ticket: 00000458; EmpireIndex:3; MoveToFleetAction#196, InitiatorGUID:1138, Context:EntityActionContext_Movement, 72->73 (Cost: 5) from 0.5239179 to 0.7858768.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:464 Order STACKOrderEntityAction#00000861, Ticket: 00000459; EmpireIndex:4; MoveToFleetAction#277, InitiatorGUID:1176, Context:EntityActionContext_Movement, 55->52 (Cost: 4.012233) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:464 Order STACKOrderEntityAction#00000862, Ticket: 0000045A; EmpireIndex:5; GoToFleetAction#167, InitiatorGUID:1212, Context:Path: 80->82->83, Path: Path: 80->82->83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:476 Order STACKOrderEntityAction#00000863, Ticket: 0000045B; EmpireIndex:5; MoveToFleetAction#168, InitiatorGUID:1212, Context:EntityActionContext_Movement, 80->82 (Cost: 6) from 0 to 0.5099092.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:491 Order STACKOrderUpdateVisibility#00000864

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:540 Order STACKOrderCompleteMoveToFleetAction#00000865; EmpireIndex:5; EntityActionId: 165

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:540 Order STACKOrderTerminateEntityAction#00000866; EmpireIndex:5; EntityActionId: 165

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:558 Prism STACKQuest Finished: {"turn":36,"questName":"UE_Quest-Chapter2.1","category":"MajorQuest","subcategory":"UE","state":"Completed","questid":2393,"choiceIndex":3,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:36.476"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:36:558 Order STACKOrderUpdateVisibility#00000867

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:558 Order STACKOrderEntityAction#00000868, Ticket: 0000045C; EmpireIndex:5; MoveToFleetAction#169, InitiatorGUID:2786, Context:EntityActionContext_Movement, 72->71 (Cost: 2.447557) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:674 Order STACKOrderCompleteMoveToFleetAction#00000869; EmpireIndex:1; EntityActionId: 329

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:674 Order STACKOrderUpdateVisibility#0000086A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:674 Order STACKOrderTerminateEntityAction#0000086B; EmpireIndex:1; EntityActionId: 329

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:691 Order STACKOrderEntityAction#0000086C, Ticket: 0000045D; EmpireIndex:1; MoveToFleetAction#333, InitiatorGUID:1082, Context:EntityActionContext_Movement, 0->2 (Cost: 4.912838) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:875 Order STACKOrderCompleteMoveToFleetAction#0000086D; EmpireIndex:17; EntityActionId: 548

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:875 Order STACKOrderUpdateVisibility#0000086E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:875 Order STACKOrderTerminateEntityAction#0000086F; EmpireIndex:17; EntityActionId: 548

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:892 Order STACKOrderTerminateEntityAction#00000870; EmpireIndex:17; EntityActionId: 539

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:991 Order STACKOrderCompleteMoveToFleetAction#00000871; EmpireIndex:17; EntityActionId: 549

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:991 Order STACKOrderUpdateVisibility#00000872

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:36:991 Order STACKOrderTerminateEntityAction#00000873; EmpireIndex:17; EntityActionId: 549

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:008 Order STACKOrderTerminateEntityAction#00000874; EmpireIndex:17; EntityActionId: 538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:024 Order STACKOrderCompleteMoveToFleetAction#00000875; EmpireIndex:1; EntityActionId: 320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:024 Order STACKOrderTerminateEntityAction#00000876; EmpireIndex:1; EntityActionId: 320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:057 Prism STACKQuest Started: {"turn":36,"technologyCount":11,"questName":"UE_Quest-Chapter2.2-Science","category":"MajorQuest","subcategory":"UE","questid":2846,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:36.975"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:37:057 Order STACKOrderUpdateVisibility#00000877

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:057 Order STACKOrderCompleteMoveToFleetAction#00000878; EmpireIndex:1; EntityActionId: 324

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:058 Order STACKOrderCompleteMoveToFleetAction#00000879; EmpireIndex:1; EntityActionId: 322

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:058 Order STACKOrderCompleteMoveToFleetAction#0000087A; EmpireIndex:1; EntityActionId: 321

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:058 Order STACKOrderTerminateEntityAction#0000087B; EmpireIndex:1; EntityActionId: 324

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:058 Order STACKOrderTerminateEntityAction#0000087C; EmpireIndex:1; EntityActionId: 322

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:058 Order STACKOrderTerminateEntityAction#0000087D; EmpireIndex:1; EntityActionId: 321

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:241 Order STACKOrderCompleteMoveToFleetAction#0000087E; EmpireIndex:3; EntityActionId: 196

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:241 Order STACKOrderTerminateEntityAction#0000087F; EmpireIndex:3; EntityActionId: 196

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:258 Order STACKOrderCompleteMoveToFleetAction#00000880; EmpireIndex:17; EntityActionId: 555

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:258 Order STACKOrderUpdateVisibility#00000881

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:258 Order STACKOrderTerminateEntityAction#00000882; EmpireIndex:17; EntityActionId: 555

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:291 Order STACKOrderCompleteMoveToFleetAction#00000883; EmpireIndex:5; EntityActionId: 166

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:291 Order STACKOrderTerminateEntityAction#00000884; EmpireIndex:5; EntityActionId: 166

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:307 Order STACKOrderCompleteMoveToFleetAction#00000885; EmpireIndex:1; EntityActionId: 330

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:307 Order STACKOrderTerminateEntityAction#00000886; EmpireIndex:1; EntityActionId: 330

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:341 Order STACKOrderUpdateVisibility#00000887

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:341 Order STACKOrderUpdateQuests#00000888, Ticket: 0000045E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:391 Order STACKOrderCompleteMoveToFleetAction#00000889; EmpireIndex:4; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:391 Order STACKOrderCompleteMoveToFleetAction#0000088A; EmpireIndex:5; EntityActionId: 164

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:391 Order STACKOrderTerminateEntityAction#0000088B; EmpireIndex:4; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:391 Order STACKOrderTerminateEntityAction#0000088C; EmpireIndex:5; EntityActionId: 164

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:557 Prism STACKAIPerformanceEvent: {"turn":36,"maxBlackboardMessageCount":287,"maxDecisionCount":11,"maxSyncronizationTime":783,"maxAnaysisTime":152,"maxStrategicTime":410,"maxDecisionTime":139,"maxActuatorTime":490,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:37.476"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:37:607 Order STACKOrderCompleteMoveToFleetAction#0000088D; EmpireIndex:17; EntityActionId: 551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:607 Order STACKOrderTerminateEntityAction#0000088E; EmpireIndex:17; EntityActionId: 551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:624 Order STACKOrderTerminateEntityAction#0000088F; EmpireIndex:17; EntityActionId: 536

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:775 Order STACKOrderCompleteMoveToFleetAction#00000890; EmpireIndex:17; EntityActionId: 547

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:775 Order STACKOrderTerminateEntityAction#00000891; EmpireIndex:17; EntityActionId: 547

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:874 Order STACKOrderCompleteMoveToFleetAction#00000892; EmpireIndex:17; EntityActionId: 552

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:875 Order STACKOrderCompleteMoveToFleetAction#00000893; EmpireIndex:17; EntityActionId: 550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:875 Order STACKOrderTerminateEntityAction#00000894; EmpireIndex:17; EntityActionId: 552

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:875 Order STACKOrderTerminateEntityAction#00000895; EmpireIndex:17; EntityActionId: 550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:891 Order STACKOrderCompleteMoveToFleetAction#00000896; EmpireIndex:17; EntityActionId: 546

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:891 Order STACKOrderCompleteMoveToFleetAction#00000897; EmpireIndex:17; EntityActionId: 545

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:891 Order STACKOrderCompleteMoveToFleetAction#00000898; EmpireIndex:17; EntityActionId: 544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:891 Order STACKOrderTerminateEntityAction#00000899; EmpireIndex:17; EntityActionId: 546

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:891 Order STACKOrderTerminateEntityAction#0000089A; EmpireIndex:17; EntityActionId: 545

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:37:891 Order STACKOrderTerminateEntityAction#0000089B; EmpireIndex:17; EntityActionId: 544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:441 AI STACK[AI] [Event]Remove 119 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:38:441 AI STACK[AI] [Event]Remove EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventOutpostActionStarted,EventOutpostActionStarted,EventHackingOperationLeftUnassigned,EventHackingOperationStarted,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventSystemInfluenceChanged,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventTechnologyUnlocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventTriggerPopulationEvent,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:38:441 AI STACK[AI] [Event]keep 105 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:38:441 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipLayoutChanged,EventHappinessStatusChanged,EventLawAbrogated,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:38:458 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:541 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:728 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:747 AI STACK[AI] Cancel task 803 : can find context 2569 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:764 AI STACK[AI] Cancel task 1258 : can find context 2806 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:764 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:780 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:794 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:810 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:826 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:826 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:843 AI STACK[AI] Cancel task 958 : can find context 2815 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:843 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:858 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:874 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:875 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:38:893 Order STACKOrderQueueConstruction#0000089C, Ticket: 0000045F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:893 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:893 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:893 Order STACKOrderQueueConstruction#0000089D, Ticket: 00000461; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:893 Order STACKOrderQueueConstruction#0000089E, Ticket: 00000462; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:893 Order STACKOrderEntityAction#0000089F, Ticket: 00000463; EmpireIndex:2; OutpostActionBoostGrowthWithDustTimeLords#174, InitiatorGUID:2277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:893 Gameplay STACK[Empire 2] OrderEntityAction(OutpostActionBoostGrowthWithDustTimeLords) preprocessing failed with flags CannotAfford.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:893 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for unknown [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:893 Default STACKOrder preprocessing failed because the law 'LawP06L01Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:893 Order STACKOrderStartHackingProgram#000008A0, Ticket: 00000466; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:2857

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:893 Order STACKOrderEntityAction#000008A1, Ticket: 00000467; EmpireIndex:2; AttackFleetAction#175, InitiatorGUID:2492, Context:4-й Дикие Пираты (1841) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:893 Order STACKOrderActivateLaw#000008A2, Ticket: 00000468; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:2859

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:893 Order STACKOrderQueueConstruction#000008A3, Ticket: 00000469; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:909 Order STACKOrderQueueConstruction#000008A4, Ticket: 0000046A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:909 Order STACKOrderStartHackingProgram#000008A5, Ticket: 0000046B; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:2865

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:909 Order STACKOrderCreateEncounter#000008A6, Ticket: 0000046C, Attacker#2492, Defender#1841, Orbit#356, Encounter#2858

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:909 Order STACKOrderJoinEncounter#000008A7, Ticket: 0000046D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:924 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:941 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:941 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:941 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:941 Order STACKOrderApplySimplifiedEncounter#000008A8, Ticket: 0000046E; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:941 Order STACKOrderReportValidatedEncounter#000008A9, Ticket: 0000046F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:958 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:38:958 Order STACKOrderFinalizeEncounter#000008AA, Ticket: 00000470

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:39:125 Order STACKOrderUpdateVisibility#000008AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:39:625 Order STACKOrderUpdateVisibility#000008AC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:39:625 Order STACKOrderUpdateQuests#000008AD, Ticket: 00000471

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:39:759 Order STACKOrderCompleteMoveToFleetAction#000008AE; EmpireIndex:4; EntityActionId: 277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:39:759 Order STACKOrderTerminateEntityAction#000008AF; EmpireIndex:4; EntityActionId: 277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:39:777 Order STACKOrderUpdateVisibility#000008B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:39:777 Order STACKOrderTerminateEntityAction#000008B1; EmpireIndex:4; EntityActionId: 276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:39:992 Order STACKOrderCompleteMoveToFleetAction#000008B2; EmpireIndex:1; EntityActionId: 332

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:39:992 Order STACKOrderUpdateVisibility#000008B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:39:992 Order STACKOrderTerminateEntityAction#000008B4; EmpireIndex:1; EntityActionId: 332

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:008 Order STACKOrderEntityAction#000008B5, Ticket: 00000472; EmpireIndex:1; MoveToFleetAction#334, InitiatorGUID:1085, Context:EntityActionContext_Movement, 25->24 (Cost: 2.295714) from 0 to 0.6626874.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:225 Order STACKOrderCompleteMoveToFleetAction#000008B6; EmpireIndex:5; EntityActionId: 169

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:225 Order STACKOrderUpdateVisibility#000008B7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:225 Order STACKOrderTerminateEntityAction#000008B8; EmpireIndex:5; EntityActionId: 169

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:242 Default STACKDelivering remaining pop (fleet : 2786, system : 2670)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:243 Order STACKOrderTerminateEntityAction#000008B9; EmpireIndex:5; EntityActionId: 151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:243 Default STACKTerminating AutomatedDelivery Fleet 2786 on system ColonizedStarSystem#2670

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:359 Order STACKOrderCompleteMoveToFleetAction#000008BA; EmpireIndex:1; EntityActionId: 333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:359 Order STACKOrderUpdateVisibility#000008BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:359 Order STACKOrderTerminateEntityAction#000008BC; EmpireIndex:1; EntityActionId: 333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:377 Order STACKOrderEntityAction#000008BD, Ticket: 00000473; EmpireIndex:1; MoveToFleetAction#335, InitiatorGUID:1082, Context:EntityActionContext_Movement, 2->1 (Cost: 1.188036) from 0 to 0.1911917.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:875 Order STACKOrderUpdateVisibility#000008BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:875 AI STACK[AI] [Event]Remove 105 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:40:875 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipLayoutChanged,EventHappinessStatusChanged,EventLawAbrogated,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:40:875 AI STACK[AI] [Event]keep 46 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:40:875 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventOutpostActionStarted,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:40:892 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:40:976 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:210 AI STACK[AI] Can't find entity GUID 1841 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:226 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:226 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:226 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:243 Order STACKOrderEntityAction#000008BF, Ticket: 00000474; EmpireIndex:17; AttackFleetAction#556, InitiatorGUID:2374, Context:1-й Светящийся Тлеющий (1209) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:243 Order STACKOrderCompleteMoveToFleetAction#000008C0; EmpireIndex:2; EntityActionId: 173

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:243 Order STACKOrderCompleteMoveToFleetAction#000008C1; EmpireIndex:5; EntityActionId: 168

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:243 Order STACKOrderCreateEncounter#000008C2, Ticket: 00000475, Attacker#2374, Defender#1209, Orbit#489, Encounter#2866

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:243 Order STACKOrderTerminateEntityAction#000008C3; EmpireIndex:2; EntityActionId: 173

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:243 Order STACKOrderTerminateEntityAction#000008C4; EmpireIndex:5; EntityActionId: 168

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:243 Order STACKOrderJoinEncounter#000008C5, Ticket: 00000476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:243 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:243 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:259 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:259 Order STACKOrderEntityAction#000008C6, Ticket: 00000477; EmpireIndex:17; GoToFleetAction#557, InitiatorGUID:2375, Context:Path: 77->78, Path: Path: 77->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:259 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:259 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:277 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:277 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:277 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:277 Order STACKOrderEntityAction#000008C7, Ticket: 00000478; EmpireIndex:17; MoveToFleetAction#558, InitiatorGUID:2375, Context:EntityActionContext_Movement, 77->78 (Cost: 3.083242) from 0 to 0.2308204.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:277 Order STACKOrderApplySimplifiedEncounter#000008C8, Ticket: 00000479; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:277 Order STACKOrderReportValidatedEncounter#000008C9, Ticket: 0000047A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:277 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:293 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:293 Order STACKOrderFinalizeEncounter#000008CA, Ticket: 0000047B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:293 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:293 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:310 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:327 AI STACK[AI] Cancel task 919 : can find context 2786 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:327 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:344 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:359 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:359 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:41:375 Order STACKOrderQueueConstruction#000008CB, Ticket: 0000047C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:375 Order STACKOrderStartHackingProgram#000008CC, Ticket: 0000047D; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:2869

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:375 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:376 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:442 Order STACKOrderCompleteMoveToFleetAction#000008CD; EmpireIndex:3; EntityActionId: 195

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:41:442 Order STACKOrderTerminateEntityAction#000008CE; EmpireIndex:3; EntityActionId: 195

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:42:575 Order STACKOrderUpdateVisibility#000008CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:42:908 Order STACKOrderCompleteMoveToFleetAction#000008D0; EmpireIndex:1; EntityActionId: 334

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:42:908 Order STACKOrderTerminateEntityAction#000008D1; EmpireIndex:1; EntityActionId: 334

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:058 Order STACKOrderUpdateVisibility#000008D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:208 Order STACKOrderCompleteMoveToFleetAction#000008D3; EmpireIndex:1; EntityActionId: 335

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:209 Order STACKOrderTerminateEntityAction#000008D4; EmpireIndex:1; EntityActionId: 335

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:376 AI STACK[AI] [Event]Remove 46 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:43:376 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventOutpostActionStarted,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:43:376 AI STACK[AI] [Event]keep 13 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:43:376 AI STACK[AI] [Event]keep AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventConstructionQueued, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:43:392 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:476 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:575 AI STACK[AI] Can't find entity GUID 1841 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:591 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:609 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:609 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:609 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:626 Order STACKOrderEntityAction#000008D5, Ticket: 00000480; EmpireIndex:17; GoToFleetAction#559, InitiatorGUID:2678, Context:Path: 6->4, Path: Path: 6->4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:626 Order STACKOrderEntityAction#000008D6, Ticket: 00000481; EmpireIndex:17; GoToFleetAction#560, InitiatorGUID:2371, Context:Path: 12->14, Path: Path: 12->14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:626 Order STACKOrderEntityAction#000008D7, Ticket: 00000482; EmpireIndex:17; AttackFleetAction#561, InitiatorGUID:1842, Context:1-й Светящийся Тлеющий (1209) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:626 Order STACKOrderCreateEncounter#000008D8, Ticket: 00000483, Attacker#1842, Defender#1209, Orbit#489, Encounter#2870

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:626 Order STACKOrderJoinEncounter#000008D9, Ticket: 00000484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:626 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:643 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:643 Order STACKOrderEntityAction#000008DA, Ticket: 00000485; EmpireIndex:17; MoveToFleetAction#562, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->14 (Cost: 0.8322349) from 0 to 0.1024525.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:643 Order STACKOrderEntityAction#000008DB, Ticket: 00000486; EmpireIndex:17; MoveToFleetAction#563, InitiatorGUID:2678, Context:EntityActionContext_Movement, 6->4 (Cost: 2.011425) from 0 to 0.3499869.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:643 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:658 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:658 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:658 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:658 Order STACKOrderApplySimplifiedEncounter#000008DC, Ticket: 00000487; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:658 Order STACKOrderReportValidatedEncounter#000008DD, Ticket: 00000488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:659 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:659 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:675 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:675 Order STACKOrderUpdateVisibility#000008DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:675 Order STACKOrderFinalizeEncounter#000008DF, Ticket: 00000489

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:675 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:691 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:708 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:724 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:724 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:43:740 Order STACKOrderEntityAction#000008E0, Ticket: 0000048A; EmpireIndex:4; GoToFleetAction#278, InitiatorGUID:1176, Context:Path: 52->55->54, Path: Path: 52->55->54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:740 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:43:758 Order STACKOrderEntityAction#000008E1, Ticket: 0000048C; EmpireIndex:4; MoveToFleetAction#279, InitiatorGUID:1176, Context:EntityActionContext_Movement, 52->55 (Cost: 2.987767) from 0 to 0.7446643.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:44:191 Order STACKOrderUpdateVisibility#000008E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:44:840 Order STACKOrderCompleteMoveToFleetAction#000008E3; EmpireIndex:17; EntityActionId: 558

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:44:840 Order STACKOrderTerminateEntityAction#000008E4; EmpireIndex:17; EntityActionId: 558

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:45:466 GUI STACKCannot find the GuiElement 'ShipDesign#2628'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at get_ConstructionQueue in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at GetValue in :line 0
     at GetValue in :line 0
     at SetComparable in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at RefreshLine in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:45:724 AI STACK[AI] [Event]Remove 13 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:45:724 AI STACK[AI] [Event]Remove AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventConstructionQueued, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:45:724 AI STACK[AI] [Event]keep 14 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:45:724 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:45:743 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:45:826 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:45:826 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:45:826 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:45:826 GUI STACKThe property RecipeCostMultiplier doesn't have an ExtendedGuiElement, it is required for the SimulationEffectParser

     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:45:826 GUI STACKCannot find the ExtendedGuiElement 'HeroCountSenatorPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseBinaryModifier in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:54:45:851 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:45:945 AI STACK[AI] Can't find entity GUID 1841 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:45:960 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:45:996 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:46:011 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:46:026 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:46:026 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:46:041 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:46:057 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:46:076 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:46:091 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:46:327 Order STACKOrderUpdateVisibility#000008E5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:46:409 Order STACKOrderCompleteMoveToFleetAction#000008E6; EmpireIndex:17; EntityActionId: 562

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:46:409 Order STACKOrderUpdateVisibility#000008E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:46:409 Order STACKOrderTerminateEntityAction#000008E8; EmpireIndex:17; EntityActionId: 562

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:46:674 Order STACKOrderCompleteMoveToFleetAction#000008E9; EmpireIndex:17; EntityActionId: 563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:46:674 Order STACKOrderTerminateEntityAction#000008EA; EmpireIndex:17; EntityActionId: 563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:46:774 Order STACKOrderUpdateVisibility#000008EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:46:876 Order STACKOrderCompleteMoveToFleetAction#000008EC; EmpireIndex:4; EntityActionId: 279

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:46:876 Order STACKOrderUpdateVisibility#000008ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:46:876 Order STACKOrderTerminateEntityAction#000008EE; EmpireIndex:4; EntityActionId: 279

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:48:108 AI STACK[AI] [Event]Remove 14 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:48:108 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:48:108 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:48:108 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:48:140 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:48:224 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:48:320 AI STACK[AI] Can't find entity GUID 1841 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:48:333 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:48:394 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:48:412 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:48:441 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:48:441 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:48:460 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:48:476 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:48:494 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:48:524 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:48:543 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:48:558 Order STACKOrderAIClientStateChange#000008EF; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:48:558 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:49:065 Order STACKOrderCancelLaw#000008F0, Ticket: 0000048D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:54:723 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:54:757 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:54:841 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:54:841 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:54:924 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:54:924 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:54:924 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:54:924 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:54:957 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:056 Battle STACKDisposing ServerEncounter 2858

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:056 Battle STACKDisposing ServerEncounter 2866

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:056 Battle STACKDisposing ServerEncounter 2870

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:056 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:091 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:190 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:223 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:240 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:240 Order STACKOrderStartMarketplaceEvent#000008F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:307 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:325 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:325 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:325 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#2518

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#2656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#2727

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:340 Gameplay STACKAdd 1 experience to ship Ship#2777

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:358 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:358 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:358 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:358 Gameplay STACKAdd 2 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:358 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:358 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:373 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:373 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:373 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:374 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:374 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:374 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:374 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:374 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:374 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:374 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:390 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:390 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:390 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:390 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:390 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:407 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:407 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:407 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:407 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:407 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:407 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:407 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:407 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:407 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:424 Gameplay STACKAdd 1 experience to ship Ship#2138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:424 Gameplay STACKAdd 1 experience to ship Ship#2139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:441 Gameplay STACKAdd 1 experience to ship Ship#2428

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:441 Gameplay STACKAdd 1 experience to ship Ship#2429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:457 Gameplay STACKAdd 1 experience to ship Ship#2532

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:458 Gameplay STACKAdd 1 experience to ship Ship#2533

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:490 Gameplay STACKAdd 1 experience to ship Ship#2536

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:490 Gameplay STACKAdd 1 experience to ship Ship#2537

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:507 Gameplay STACKAdd 1 experience to ship Ship#2730

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:507 Gameplay STACKAdd 1 experience to ship Ship#2731

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:524 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:524 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:557 Gameplay STACKAdd 1 experience to ship Ship#2543

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:557 Gameplay STACKAdd 1 experience to ship Ship#2544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:574 Gameplay STACKAdd 1 experience to ship Ship#2546

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:574 Gameplay STACKAdd 1 experience to ship Ship#2547

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:590 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:590 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:590 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:590 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:590 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:590 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:590 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:590 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:590 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:590 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:590 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:591 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:591 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:591 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:690 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:787 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:787 Gameplay STACKAdd 40 experience to ship Ship#2637

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:787 Gameplay STACKAdd 0 experience to ship Ship#2742

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:787 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#7 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:787 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#1 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:787 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:787 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:787 Runtime STACK[ChatMessage] RECV: l:/_turn/37 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:812 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:812 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:812 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:841 Prism STACKJuggernaut: {"turn":37,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:55.778"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:55:874 Order STACKOrderChangeStarSystemState#000008F2; EmpireIndex:2; ColonizedStarSystemGUID:2277, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:874 Order STACKOrderClearConstructionQueue#000008F3; EmpireIndex:2; ColonizedStarSystemGUID:2277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:874 Order STACKOrderUpdateDustInflation#000008F4; DustGlobalProduction:833.4211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:967 Order STACKOrderSendAutomatedShip#000008F5; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:981 Order STACKOrderUpdateAutoImprovements#000008F6, ColonizedStarSystemGUID:2277, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:981 Order STACKOrderUpdateBestSystem#000008F7; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:981 Order STACKOrderUpdateBestSystem#000008F8; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:981 Order STACKOrderUpdateBestSystem#000008F9; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:981 Order STACKOrderUpdateVisibility#000008FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:981 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:981 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:991 Order STACKOrderStartAutomatedFleetAction#000008FB; EmpireIndex:0; AutomatedDeliveryFleetAction#90, InitiatorGUID:2871, Context:Path: 107->105->103->111->112, Path: Path: 107->105->103->111->112

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:55:991 Order STACKOrderUpdateQuests#000008FC, Ticket: 0000048E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:023 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:107 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:141 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:141 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:141 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:141 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:173 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:173 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:173 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:517 Runtime STACK[ChatMessage] RECV: l:/_turn/37 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:517 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:619 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:619 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:619 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:619 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Order STACKOrderUpdateQuests#000008FD, Ticket: 0000048F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Order STACKOrderCompleteQuest#000008FE, Ticket: 00000490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Order STACKOrderUpdateQuests#000008FF, Ticket: 00000491

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Order STACKOrderCompleteQuest#00000900, Ticket: 00000492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Order STACKOrderBeginQuest#00000901, Ticket: 00000493

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Order STACKOrderAddQuestMarkers#00000902

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Order STACKOrderTriggerPopulationEvent#00000903

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:620 Order STACKOrderBeginQuest#00000904, Ticket: 00000494

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderEntityAction#00000905; EmpireIndex:1; MoveToProbeAction#336, InitiatorGUID:2785, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderEntityAction#00000906; EmpireIndex:1; MoveToProbeAction#337, InitiatorGUID:2847, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderEntityAction#00000907; EmpireIndex:5; MoveToProbeAction#170, InitiatorGUID:2829, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderUpdateBestSystem#00000908; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderUpdateBestSystem#00000909; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderUpdateBestSystem#0000090A; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderSpawnImprovement#0000090B; EmpireIndex:8; ImprovementDefinitionName:StarSystemImprovementScience2; TargetGUID:1010; ImprovementGUID:2877

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderTransferResource#0000090C; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderSpawnImprovement#0000090D; EmpireIndex:11; ImprovementDefinitionName:StarSystemImprovementIndustry1; TargetGUID:1019; ImprovementGUID:2878

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderTransferResource#0000090E; EmpireIndex:11; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderSpawnImprovement#0000090F; EmpireIndex:14; ImprovementDefinitionName:StarSystemImprovementDust1; TargetGUID:1028; ImprovementGUID:2879

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderTransferResource#00000910; EmpireIndex:14; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:635 Order STACKOrderUpdatePiratePhantomGarrison#00000911

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:712 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:713 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:725 Order STACKOrderUpdateQuests#00000912, Ticket: 00000495

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:725 Order STACKOrderUpdateQuests#00000913, Ticket: 00000496

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:725 Order STACKOrderUpdateQuests#00000914, Ticket: 00000497

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:725 Order STACKOrderUpdateQuests#00000915, Ticket: 00000498

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:725 Order STACKOrderUpdateQuests#00000916, Ticket: 00000499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:725 Order STACKOrderUpdateQuests#00000917, Ticket: 0000049A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:725 Order STACKOrderUpdateQuests#00000918, Ticket: 0000049B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:725 Order STACKOrderUpdateQuests#00000919, Ticket: 0000049C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:725 Order STACKOrderUpdateQuests#0000091A, Ticket: 0000049D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:808 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:56:808 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:56:808 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:56:808 AI STACK[AI] [Event]keep 111 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:56:808 AI STACK[AI] [Event]keep EventLawAbrogated,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventPopulationGained,EventTimeBubbleUnused,EventGameplayUnlockedBuyout,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventSuzerainChanged,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventTriggerPopulationEvent,EventQuestBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:56:874 Prism STACKevent batch: [{"turn":37,"turnDuration":20,"dustperturn":-17.7061348,"influenceperturn":8.700001,"scienceperturn":196.65,"honorperturn":0.0,"empirefood":50.64563,"empireindustry":271.45,"empiremanpower":680.860046,"empirepopulation":10.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:56.517"},{"turn":37,"screenName":"EmpireScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:56.658"},{"turn":37,"screenName":"SenateScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:56.725"},{"turn":37,"screenName":"LawsManagementModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:56.791"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:57:741 AI STACK[AI] Can't find entity GUID 1841 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:57:758 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:57:758 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:54:57:776 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:57:813 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:57:813 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:57:828 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:57:829 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:57:841 Prism STACKAIPerformanceEvent: {"turn":37,"maxBlackboardMessageCount":286,"maxDecisionCount":6,"maxSyncronizationTime":946,"maxAnaysisTime":204,"maxStrategicTime":851,"maxDecisionTime":181,"maxActuatorTime":662,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:54:57.758"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:54:57:858 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:459 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:479 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:479 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:479 Order STACKOrderAIClientStateChange#0000091B; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:479 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:479 Order STACKOrderFinishDockingFleet#0000091C, Ticket: 0000049E; EmpireIndex:0; FleetGUID:2871

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:495 Order STACKOrderEntityAction#0000091D, Ticket: 0000049F; EmpireIndex:0; MoveToFleetAction#91, InitiatorGUID:2871, Context:EntityActionContext_Movement, 107->105 (Cost: 3.388494) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:495 Order STACKOrderEntityAction#0000091E, Ticket: 000004A0; EmpireIndex:1; MoveToFleetAction#338, InitiatorGUID:2776, Context:EntityActionContext_Movement, 24->23 (Cost: 3) from 0.534173 to 0.8236583.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:495 Order STACKOrderEntityAction#0000091F, Ticket: 000004A1; EmpireIndex:1; MoveToFleetAction#339, InitiatorGUID:2726, Context:EntityActionContext_Movement, 17->23 (Cost: 3) from 0.2949072 to 0.53781.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:495 Order STACKOrderEntityAction#00000920, Ticket: 000004A2; EmpireIndex:1; MoveToFleetAction#340, InitiatorGUID:2655, Context:EntityActionContext_Movement, 17->23 (Cost: 2.708332) from 0.7807128 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:495 Order STACKOrderEntityAction#00000921, Ticket: 000004A3; EmpireIndex:1; MoveToFleetAction#341, InitiatorGUID:2517, Context:EntityActionContext_Movement, 17->23 (Cost: 3) from 0.6500162 to 0.8929191.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:495 Order STACKOrderEntityAction#00000922, Ticket: 000004A4; EmpireIndex:4; MoveToFleetAction#280, InitiatorGUID:2830, Context:EntityActionContext_Movement, 55->51 (Cost: 3.784205) from 0.6788748 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:495 Order STACKOrderEntityAction#00000923, Ticket: 000004A5; EmpireIndex:5; MoveToFleetAction#171, InitiatorGUID:2827, Context:EntityActionContext_Movement, 80->82 (Cost: 3.766802) from 0.6798789 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:495 Order STACKOrderEntityAction#00000924, Ticket: 000004A6; EmpireIndex:5; MoveToFleetAction#172, InitiatorGUID:2298, Context:EntityActionContext_Movement, 70->71 (Cost: 0.7346152) from 0.9179227 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:591 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:591 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:608 Order STACKOrderEntityAction#00000925, Ticket: 000004A7; EmpireIndex:17; GoToFleetAction#564, InitiatorGUID:1839, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:608 Order STACKOrderEntityAction#00000926, Ticket: 000004A8; EmpireIndex:17; GoToFleetAction#565, InitiatorGUID:2408, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:608 Order STACKOrderEntityAction#00000927, Ticket: 000004A9; EmpireIndex:17; GoToFleetAction#566, InitiatorGUID:2373, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:608 Order STACKOrderEntityAction#00000928, Ticket: 000004AA; EmpireIndex:17; GoToFleetAction#567, InitiatorGUID:2376, Context:Path: 106, Path: Path: 106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:608 Order STACKOrderEntityAction#00000929, Ticket: 000004AB; EmpireIndex:17; GoToFleetAction#568, InitiatorGUID:2375, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:608 Order STACKOrderEntityAction#0000092A, Ticket: 000004AC; EmpireIndex:17; GoToFleetAction#569, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:609 Order STACKOrderEntityAction#0000092B, Ticket: 000004AD; EmpireIndex:17; GoToFleetAction#570, InitiatorGUID:1840, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:609 Order STACKOrderEntityAction#0000092C, Ticket: 000004AE; EmpireIndex:17; GoToFleetAction#571, InitiatorGUID:2371, Context:Path: 14, Path: Path: 14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:609 Order STACKOrderEntityAction#0000092D, Ticket: 000004AF; EmpireIndex:17; GoToFleetAction#572, InitiatorGUID:2372, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:609 Order STACKOrderEntityAction#0000092E, Ticket: 000004B0; EmpireIndex:17; AttackFleetAction#573, InitiatorGUID:2374, Context:1-й Светящийся Тлеющий (1209) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:609 Order STACKOrderCreateEncounter#0000092F, Ticket: 000004B1, Attacker#2374, Defender#1209, Orbit#489, Encounter#2880

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:609 Order STACKOrderJoinEncounter#00000930, Ticket: 000004B2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:624 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:625 Order STACKOrderEntityAction#00000931, Ticket: 000004B3; EmpireIndex:17; MoveToFleetAction#574, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->46 (Cost: 5) from 0.4976946 to 0.9227198.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:625 Order STACKOrderEntityAction#00000932, Ticket: 000004B4; EmpireIndex:17; MoveToFleetAction#575, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->14 (Cost: 5) from 0.1024525 to 0.7179792.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:625 Order STACKOrderEntityAction#00000933, Ticket: 000004B5; EmpireIndex:17; MoveToFleetAction#576, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->46 (Cost: 5) from 0.4976946 to 0.9227198.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:625 Order STACKOrderEntityAction#00000934, Ticket: 000004B6; EmpireIndex:17; MoveToFleetAction#577, InitiatorGUID:2678, Context:EntityActionContext_Movement, 6->4 (Cost: 3.735719) from 0.3499869 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:625 Order STACKOrderEntityAction#00000935, Ticket: 000004B7; EmpireIndex:17; MoveToFleetAction#578, InitiatorGUID:2375, Context:EntityActionContext_Movement, 77->78 (Cost: 5) from 0.2308204 to 0.6051348.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:625 Order STACKOrderEntityAction#00000936, Ticket: 000004B8; EmpireIndex:17; MoveToFleetAction#579, InitiatorGUID:2376, Context:EntityActionContext_Movement, 104->106 (Cost: 3.221354) from 0.6420147 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:625 Order STACKOrderEntityAction#00000937, Ticket: 000004B9; EmpireIndex:17; MoveToFleetAction#580, InitiatorGUID:2373, Context:EntityActionContext_Movement, 51->52 (Cost: 4.061402) from 0.6691322 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:625 Order STACKOrderEntityAction#00000938, Ticket: 000004BA; EmpireIndex:17; MoveToFleetAction#581, InitiatorGUID:2408, Context:EntityActionContext_Movement, 71->69 (Cost: 5) from 0.498637 to 0.9049377.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:625 Order STACKOrderEntityAction#00000939, Ticket: 000004BB; EmpireIndex:17; MoveToFleetAction#582, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->18 (Cost: 4.914572) from 0.6054862 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:641 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:641 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:641 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:641 Order STACKOrderApplySimplifiedEncounter#0000093A, Ticket: 000004BC; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:641 Order STACKOrderReportValidatedEncounter#0000093B, Ticket: 000004BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:659 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:659 Order STACKOrderFinalizeEncounter#0000093C, Ticket: 000004BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:708 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:708 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:726 Order STACKOrderCompleteMoveToFleetAction#0000093D; EmpireIndex:5; EntityActionId: 172

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:726 Order STACKOrderTerminateEntityAction#0000093E; EmpireIndex:5; EntityActionId: 172

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:726 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:742 Order STACKOrderUpdateVisibility#0000093F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:742 Order STACKOrderEntityAction#00000940, Ticket: 000004BF; EmpireIndex:5; MoveToFleetAction#173, InitiatorGUID:2298, Context:EntityActionContext_Movement, 71->72 (Cost: 2.447557) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:742 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:759 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:775 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:792 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:809 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:826 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:826 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:842 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:859 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:859 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:875 Order STACKOrderEntityAction#00000941, Ticket: 000004C0; EmpireIndex:1; AskForMinorQuestEmpireAction#342, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:875 Order STACKOrderSelloutTradableResource#00000942, Ticket: 000004C1; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:875 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000943, Ticket: 000004C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:875 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000944, Ticket: 000004C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:875 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000945, Ticket: 000004C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:875 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000946, Ticket: 000004C5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:875 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000947, Ticket: 000004C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:875 Order STACKOrderEntityAction#00000948, Ticket: 000004C7; EmpireIndex:1; GoToFleetAction#343, InitiatorGUID:1082, Context:Path: 1, Path: Path: 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:876 Order STACKOrderBeginQuest#00000949, Ticket: 000004C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:893 Order STACKOrderEntityAction#0000094A, Ticket: 000004C9; EmpireIndex:1; MoveToFleetAction#344, InitiatorGUID:1082, Context:EntityActionContext_Movement, 2->1 (Cost: 5.025811) from 0.1911917 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:893 AI STACKStart 32 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:893 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:912 Order STACKOrderCreateDiplomaticContract#0000094B, Ticket: 000004CB; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:2882.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:912 Default STACKOrderCreateDiplomaticContract#0000094B, Ticket: 000004CB; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:2882.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:912 Default STACKRegister new contract DiplomaticContract#2882.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:912 Order STACKOrderEntityAction#0000094C, Ticket: 000004CC; EmpireIndex:1; GoToFleetAction#345, InitiatorGUID:1085, Context:Path: 24->23->17->16->19->18->12, Path: Path: 24->23->17->16->19->18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:912 Order STACKOrderCreateTimeBubble#0000094D, Ticket: 000004CD; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:912 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:912 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:930 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderSetSystemSupervisor#0000094E, Ticket: 000004D2; EmpireIndex:2; StarSystemGUID:2277, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderQueueConstruction#0000094F, Ticket: 000004D3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderQueueConstruction#00000950, Ticket: 000004D4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000951, Ticket: 000004D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000952, Ticket: 000004D6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000953, Ticket: 000004D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000954, Ticket: 000004D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000955, Ticket: 000004D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderCancelHackingProgram#00000956, Ticket: 000004DA; ProgramGUID:2857, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderCancelHackingProgram#00000957, Ticket: 000004DB; ProgramGUID:2869, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderEntityAction#00000958, Ticket: 000004DC; EmpireIndex:2; GoToFleetAction#176, InitiatorGUID:1120, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderManageManpower#00000959, Ticket: 000004DD; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:930 Order STACKOrderQueueConstruction#0000095A, Ticket: 000004DE; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:944 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000095B, Ticket: 000004DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000095C, Ticket: 000004E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000095D, Ticket: 000004E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000095E, Ticket: 000004E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000095F, Ticket: 000004E3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderEntityAction#00000960, Ticket: 000004E4; EmpireIndex:3; GoToFleetAction#197, InitiatorGUID:1976, Context:Path: 104, Path: Path: 104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderEntityAction#00000961, Ticket: 000004E5; EmpireIndex:3; GoToFleetAction#198, InitiatorGUID:1138, Context:Path: 73, Path: Path: 73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000962, Ticket: 000004E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000963, Ticket: 000004E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000964, Ticket: 000004E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000965, Ticket: 000004E9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000966, Ticket: 000004EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderCreateShipDesign#00000967, Ticket: 000004EB; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderChangeDiplomaticContractState#00000968; ContractGUID:2882, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Gameplay STACKOrderChangeDiplomaticContractState#00000968; ContractGUID:2882, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Gameplay STACKContract 2882 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderEntityAction#00000969, Ticket: 000004EC; EmpireIndex:1; MoveToFleetAction#346, InitiatorGUID:1085, Context:EntityActionContext_Movement, 25->24 (Cost: 1.168535) from 0.6626874 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderReorganizePopulationsOnSystem#0000096A; EmpireIndex:2; StarSystemGUID:2277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 Order STACKOrderEntityAction#0000096B, Ticket: 000004ED; EmpireIndex:2; MoveToFleetAction#177, InitiatorGUID:1120, Context:EntityActionContext_Movement, 44->40 (Cost: 6) from 0.413819 to 0.8276381.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:945 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:945 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:54:58:959 Order STACKOrderEntityAction#0000096C, Ticket: 000004EE; EmpireIndex:4; GoToFleetAction#281, InitiatorGUID:2823, Context:Path: 55->51->53->48->47->46->44->40->14->12, Path: Path: 55->51->53->48->47->46->44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:959 Order STACKOrderEntityAction#0000096D, Ticket: 000004EF; EmpireIndex:4; GoToFleetAction#282, InitiatorGUID:1176, Context:Path: 55->54, Path: Path: 55->54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000096E, Ticket: 000004F0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000096F, Ticket: 000004F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000970, Ticket: 000004F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000971, Ticket: 000004F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000972, Ticket: 000004F4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:959 Order STACKOrderCancelHackingProgram#00000973, Ticket: 000004F5; ProgramGUID:2865, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:959 Order STACKOrderCancelLaw#00000974, Ticket: 000004F6; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:959 Order STACKOrderEntityAction#00000975, Ticket: 000004F7; EmpireIndex:5; GoToFleetAction#174, InitiatorGUID:1212, Context:Path: 82->83, Path: Path: 82->83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:959 Order STACKOrderEntityAction#00000976, Ticket: 000004F8; EmpireIndex:3; MoveToFleetAction#199, InitiatorGUID:1138, Context:EntityActionContext_Movement, 72->73 (Cost: 4.086962) from 0.7858768 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:959 Order STACKOrderEntityAction#00000977, Ticket: 000004F9; EmpireIndex:3; MoveToFleetAction#200, InitiatorGUID:1976, Context:EntityActionContext_Movement, 102->104 (Cost: 1.170223) from 0.8723888 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:975 Order STACKOrderEntityAction#00000978, Ticket: 000004FA; EmpireIndex:4; MoveToFleetAction#283, InitiatorGUID:1176, Context:EntityActionContext_Movement, 52->55 (Cost: 1.024467) from 0.7446643 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:975 Order STACKOrderEntityAction#00000979, Ticket: 000004FB; EmpireIndex:4; MoveToFleetAction#284, InitiatorGUID:2823, Context:EntityActionContext_Movement, 55->51 (Cost: 6) from 0 to 0.5091561.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:58:975 Order STACKOrderEntityAction#0000097A, Ticket: 000004FC; EmpireIndex:5; MoveToFleetAction#175, InitiatorGUID:1212, Context:EntityActionContext_Movement, 80->82 (Cost: 5.766802) from 0.5099092 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:141 Order STACKOrderCompleteMoveToFleetAction#0000097B; EmpireIndex:1; EntityActionId: 346

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:141 Order STACKOrderUpdateVisibility#0000097C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:141 Order STACKOrderTerminateEntityAction#0000097D; EmpireIndex:1; EntityActionId: 346

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:141 Order STACKOrderUpdateQuests#0000097E, Ticket: 000004FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:159 Order STACKOrderEntityAction#0000097F, Ticket: 000004FE; EmpireIndex:1; MoveToFleetAction#347, InitiatorGUID:1085, Context:EntityActionContext_Movement, 24->23 (Cost: 5.831465) from 0 to 0.5627079.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:192 Order STACKOrderCompleteMoveToFleetAction#00000980; EmpireIndex:4; EntityActionId: 283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:192 Order STACKOrderUpdateVisibility#00000981

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:192 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:192 Order STACKOrderTerminateEntityAction#00000982; EmpireIndex:4; EntityActionId: 283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:192 Order STACKOrderUpdateQuests#00000983, Ticket: 000004FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:209 Order STACKOrderEntityAction#00000984, Ticket: 00000500; EmpireIndex:4; MoveToFleetAction#285, InitiatorGUID:1176, Context:EntityActionContext_Movement, 55->54 (Cost: 5.975533) from 0 to 0.5524306.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:340 Order STACKOrderCompleteMoveToFleetAction#00000985; EmpireIndex:3; EntityActionId: 200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:341 Order STACKOrderUpdateVisibility#00000986

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:341 Order STACKOrderTerminateEntityAction#00000987; EmpireIndex:3; EntityActionId: 200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:358 Order STACKOrderTerminateEntityAction#00000988; EmpireIndex:3; EntityActionId: 197

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:408 Order STACKOrderCompleteMoveToFleetAction#00000989; EmpireIndex:1; EntityActionId: 340

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:408 Order STACKOrderTerminateEntityAction#0000098A; EmpireIndex:1; EntityActionId: 340

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:426 Default STACKDelivering remaining pop (fleet : 2655, system : 2447)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:426 Order STACKOrderTerminateEntityAction#0000098B; EmpireIndex:1; EntityActionId: 244

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:426 Default STACKTerminating AutomatedDelivery Fleet 2655 on system ColonizedStarSystem#2447

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:475 Order STACKOrderUpdateVisibility#0000098C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:476 Order STACKOrderCompleteMoveToFleetAction#0000098D; EmpireIndex:1; EntityActionId: 338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:476 Order STACKOrderTerminateEntityAction#0000098E; EmpireIndex:1; EntityActionId: 338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:509 Order STACKOrderUpdateVisibility#0000098F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:509 Order STACKOrderCompleteMoveToFleetAction#00000990; EmpireIndex:1; EntityActionId: 341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:509 Order STACKOrderCompleteMoveToFleetAction#00000991; EmpireIndex:1; EntityActionId: 339

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:509 Order STACKOrderTerminateEntityAction#00000992; EmpireIndex:1; EntityActionId: 341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:509 Order STACKOrderTerminateEntityAction#00000993; EmpireIndex:1; EntityActionId: 339

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:608 Order STACKOrderCompleteMoveToFleetAction#00000994; EmpireIndex:3; EntityActionId: 199

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:609 Order STACKOrderCompleteMoveToFleetAction#00000995; EmpireIndex:17; EntityActionId: 577

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:609 Order STACKOrderUpdateVisibility#00000996

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:609 Order STACKOrderTerminateEntityAction#00000997; EmpireIndex:3; EntityActionId: 199

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:609 Order STACKOrderUpdateVisibility#00000998

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:609 Order STACKOrderTerminateEntityAction#00000999; EmpireIndex:17; EntityActionId: 577

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:626 Order STACKOrderTerminateEntityAction#0000099A; EmpireIndex:3; EntityActionId: 198

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:626 Order STACKOrderTerminateEntityAction#0000099B; EmpireIndex:17; EntityActionId: 569

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:642 Order STACKOrderCompleteMoveToFleetAction#0000099C; EmpireIndex:17; EntityActionId: 579

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:642 Order STACKOrderTerminateEntityAction#0000099D; EmpireIndex:17; EntityActionId: 579

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:660 Order STACKOrderEntityAction#0000099E; EmpireIndex:0; SiegeStarSystemAction#92, InitiatorGUID:1639

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:660 Order STACKOrderTerminateEntityAction#0000099F; EmpireIndex:17; EntityActionId: 567

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:758 Order STACKOrderCompleteMoveToFleetAction#000009A0; EmpireIndex:4; EntityActionId: 280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:758 Order STACKOrderCompleteMoveToFleetAction#000009A1; EmpireIndex:5; EntityActionId: 171

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:758 Order STACKOrderTerminateEntityAction#000009A2; EmpireIndex:4; EntityActionId: 280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:758 Order STACKOrderTerminateEntityAction#000009A3; EmpireIndex:5; EntityActionId: 171

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:776 Order STACKOrderEntityAction#000009A4, Ticket: 00000501; EmpireIndex:4; MoveToFleetAction#286, InitiatorGUID:2830, Context:EntityActionContext_Movement, 51->53 (Cost: 0.2157946) from 0 to 0.06552919.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:776 Order STACKOrderEntityAction#000009A5, Ticket: 00000502; EmpireIndex:5; MoveToFleetAction#176, InitiatorGUID:2827, Context:EntityActionContext_Movement, 82->84 (Cost: 0.2331984) from 0 to 0.04792178.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:992 Order STACKOrderCompleteMoveToFleetAction#000009A6; EmpireIndex:17; EntityActionId: 580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:54:59:992 Order STACKOrderTerminateEntityAction#000009A7; EmpireIndex:17; EntityActionId: 580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:010 Order STACKOrderEntityAction#000009A8; EmpireIndex:2; SiegeStarSystemAction#178, InitiatorGUID:2242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:010 Order STACKOrderTerminateEntityAction#000009A9; EmpireIndex:17; EntityActionId: 566

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:076 Order STACKOrderUpdateVisibility#000009AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:076 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:076 Order STACKOrderUpdateQuests#000009AB, Ticket: 00000503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:142 Order STACKOrderCompleteMoveToFleetAction#000009AC; EmpireIndex:17; EntityActionId: 575

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:142 Order STACKOrderUpdateVisibility#000009AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:142 Order STACKOrderTerminateEntityAction#000009AE; EmpireIndex:17; EntityActionId: 575

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:258 Order STACKOrderCompleteMoveToFleetAction#000009AF; EmpireIndex:1; EntityActionId: 344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:258 Order STACKOrderUpdateVisibility#000009B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:258 Order STACKOrderTerminateEntityAction#000009B1; EmpireIndex:1; EntityActionId: 344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:276 Order STACKOrderTerminateEntityAction#000009B2; EmpireIndex:1; EntityActionId: 343

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:291 Order STACKOrderCompleteMoveToFleetAction#000009B3; EmpireIndex:17; EntityActionId: 582

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:291 Order STACKOrderCompleteMoveToFleetAction#000009B4; EmpireIndex:17; EntityActionId: 576

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:291 Order STACKOrderCompleteMoveToFleetAction#000009B5; EmpireIndex:17; EntityActionId: 574

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:291 Order STACKOrderTerminateEntityAction#000009B6; EmpireIndex:17; EntityActionId: 582

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:291 Order STACKOrderTerminateEntityAction#000009B7; EmpireIndex:17; EntityActionId: 576

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:291 Order STACKOrderTerminateEntityAction#000009B8; EmpireIndex:17; EntityActionId: 574

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:308 Order STACKOrderCompleteMoveToFleetAction#000009B9; EmpireIndex:17; EntityActionId: 581

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:308 Order STACKOrderTerminateEntityAction#000009BA; EmpireIndex:17; EntityActionId: 564

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:308 Order STACKOrderTerminateEntityAction#000009BB; EmpireIndex:17; EntityActionId: 581

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:341 Order STACKOrderCompleteMoveToFleetAction#000009BC; EmpireIndex:17; EntityActionId: 578

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:341 Order STACKOrderTerminateEntityAction#000009BD; EmpireIndex:17; EntityActionId: 578

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:891 Order STACKOrderCompleteMoveToFleetAction#000009BE; EmpireIndex:5; EntityActionId: 175

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:891 Order STACKOrderTerminateEntityAction#000009BF; EmpireIndex:5; EntityActionId: 175

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:908 Order STACKOrderEntityAction#000009C0, Ticket: 00000504; EmpireIndex:5; MoveToFleetAction#177, InitiatorGUID:1212, Context:EntityActionContext_Movement, 82->83 (Cost: 0.2331982) from 0 to 0.04194435.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:959 Order STACKOrderUpdateVisibility#000009C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:959 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#11 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:959 Order STACKOrderUpdateQuests#000009C2, Ticket: 00000505

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:00:959 AI STACK[AI] [Event]Remove 111 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:00:959 AI STACK[AI] [Event]Remove EventLawAbrogated,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventPopulationGained,EventTimeBubbleUnused,EventGameplayUnlockedBuyout,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventSuzerainChanged,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventTriggerPopulationEvent,EventQuestBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:00:959 AI STACK[AI] [Event]keep 141 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:00:959 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventTimeBubbleCreated,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventDiplomaticAbilityGained,EventDiplomaticRelationChange, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:00:976 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:058 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:175 AI STACK[AI] Can't find entity GUID 1841 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:192 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:209 Order STACKOrderCompleteMoveToFleetAction#000009C3; EmpireIndex:2; EntityActionId: 177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:209 Order STACKOrderTerminateEntityAction#000009C4; EmpireIndex:2; EntityActionId: 177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:209 AI STACK[AI] Cancel task 844 : can find context 2655 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:209 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:209 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:225 Order STACKOrderEntityAction#000009C5, Ticket: 00000506; EmpireIndex:17; AttackFleetAction#583, InitiatorGUID:1842, Context:1-й Светящийся Тлеющий (1209) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:225 Order STACKOrderCreateEncounter#000009C6, Ticket: 00000507, Attacker#1842, Defender#1209, Orbit#489, Encounter#2892

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:225 Order STACKOrderJoinEncounter#000009C7, Ticket: 00000508

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:225 AI STACK[AI] Cancel task 1320 : can find context 2869 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:225 AI STACK[AI] Cancel task 1319 : can find context 2857 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:225 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:243 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:243 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:259 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:259 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:259 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:259 Order STACKOrderApplySimplifiedEncounter#000009C8, Ticket: 00000509; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:259 Order STACKOrderReportValidatedEncounter#000009C9, Ticket: 0000050A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:259 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:276 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:276 Order STACKOrderFinalizeEncounter#000009CA, Ticket: 0000050B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:276 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:276 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:292 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:309 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:326 AI STACK[AI] Cancel task 989 : can find context 2865 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:326 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:326 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:343 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:343 AI STACKStart 17 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:343 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:01:361 Order STACKOrderEntityAction#000009CB, Ticket: 0000050C; EmpireIndex:1; BribeEmpireAction#348, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:361 Order STACKOrderQueueConstruction#000009CC, Ticket: 0000050D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:361 Order STACKOrderQueueConstruction#000009CD, Ticket: 0000050E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:361 Order STACKOrderQueueResearch#000009CE, Ticket: 0000050F; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade23, ConstructionGameEntityGUID:2897, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:361 Order STACKOrderEntityAction#000009CF, Ticket: 00000510; EmpireIndex:2; FirstContactEmpireAction#179, InitiatorGUID:969, Context:Empire 11 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:361 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#2 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientStart in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:361 Order STACKOrderQueueConstruction#000009D0, Ticket: 00000511; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:361 Order STACKOrderQueueConstruction#000009D1, Ticket: 00000512; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:361 Order STACKOrderQueueConstruction#000009D2, Ticket: 00000513; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:361 Order STACKOrderBuyoutConstruction#000009D3, Ticket: 00000514; EmpireIndex:2; ContextGUID:2277, ConstructionGameEntityGUID:2886, ResourceName:EmpireMoney, BuyoutCost:665.0096

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:361 Order STACKOrderStartHackingProgram#000009D4, Ticket: 00000515; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:2906

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:361 Order STACKOrderStartHackingProgram#000009D5, Ticket: 00000516; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:2907

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:361 Order STACKOrderQueueResearch#000009D6, Ticket: 00000517; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionScienceAndExploration5Vampirilis, ConstructionGameEntityGUID:2908, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:362 Order STACKOrderQueueResearch#000009D7, Ticket: 00000518; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionMilitary4, ConstructionGameEntityGUID:2909, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:362 Order STACKOrderChangeDiplomaticContractTermsCollection#000009D8, Ticket: 00000519; ContractGUID:2882

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:362 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#000009D8, Ticket: 00000519; ContractGUID:2882

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:362 Order STACKOrderCreateShipDesign#000009D9, Ticket: 0000051A; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:378 Order STACKOrderQueueConstruction#000009DA, Ticket: 0000051B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:378 Order STACKOrderStartHackingProgram#000009DB, Ticket: 0000051C; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:2914

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:378 Order STACKOrderActivateLaw#000009DC, Ticket: 0000051D; EmpireIndex:5; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:2915

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:558 Order STACKOrderCompleteMoveToFleetAction#000009DD; EmpireIndex:0; EntityActionId: 91

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:558 Order STACKOrderTerminateEntityAction#000009DE; EmpireIndex:0; EntityActionId: 91

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:01:575 Order STACKOrderEntityAction#000009DF, Ticket: 0000051E; EmpireIndex:0; MoveToFleetAction#93, InitiatorGUID:2871, Context:EntityActionContext_Movement, 105->103 (Cost: 0.6115057) from 0 to 0.06865674.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:02:242 Order STACKOrderUpdateVisibility#000009E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:02:324 Order STACKOrderCompleteMoveToFleetAction#000009E1; EmpireIndex:4; EntityActionId: 286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:02:325 Order STACKOrderTerminateEntityAction#000009E2; EmpireIndex:4; EntityActionId: 286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:02:341 Order STACKOrderCompleteMoveToFleetAction#000009E3; EmpireIndex:5; EntityActionId: 176

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:02:341 Order STACKOrderTerminateEntityAction#000009E4; EmpireIndex:5; EntityActionId: 176

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:02:409 Order STACKOrderCompleteMoveToFleetAction#000009E5; EmpireIndex:5; EntityActionId: 173

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:02:409 Order STACKOrderTerminateEntityAction#000009E6; EmpireIndex:5; EntityActionId: 173

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:02:425 Order STACKOrderUpdateVisibility#000009E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:02:925 Order STACKOrderUpdateVisibility#000009E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:359 AI STACK[AI] [Event]Remove 141 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:03:359 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventTimeBubbleCreated,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventDiplomaticAbilityGained,EventDiplomaticRelationChange, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:03:359 AI STACK[AI] [Event]keep 48 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:03:359 AI STACK[AI] [Event]keep EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionBuyout,EventResearchQueued,EventResearchQueued,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventShipDesignCreated,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:03:375 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:458 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:558 AI STACK[AI] Can't find entity GUID 1841 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:575 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:592 Order STACKOrderCompleteMoveToFleetAction#000009E9; EmpireIndex:1; EntityActionId: 347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:592 Order STACKOrderCompleteMoveToFleetAction#000009EA; EmpireIndex:4; EntityActionId: 284

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:592 Order STACKOrderCompleteMoveToFleetAction#000009EB; EmpireIndex:5; EntityActionId: 177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:592 Order STACKOrderTerminateEntityAction#000009EC; EmpireIndex:1; EntityActionId: 347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:592 Order STACKOrderTerminateEntityAction#000009ED; EmpireIndex:4; EntityActionId: 284

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:592 Order STACKOrderTerminateEntityAction#000009EE; EmpireIndex:5; EntityActionId: 177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:592 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:592 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:610 Order STACKOrderEntityAction#000009EF, Ticket: 0000051F; EmpireIndex:1; BribeEmpireAction#349, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:610 Order STACKOrderEntityAction#000009F0, Ticket: 00000520; EmpireIndex:1; LaunchProbeFleetAction#350, InitiatorGUID:1082, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:610 Order STACKOrderEntityAction#000009F1; EmpireIndex:1; MoveToProbeAction#351, InitiatorGUID:2916, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:610 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:610 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:624 Order STACKOrderUpdateVisibility#000009F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:624 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:641 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:641 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:658 Order STACKOrderCompleteMoveToFleetAction#000009F3; EmpireIndex:4; EntityActionId: 285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:658 Order STACKOrderTerminateEntityAction#000009F4; EmpireIndex:4; EntityActionId: 285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:658 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:674 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:691 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:706 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:706 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:706 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:03:723 Order STACKOrderEntityAction#000009F5, Ticket: 00000521; EmpireIndex:2; ComplimentEmpireAction#180, InitiatorGUID:969, Context:Empire 11 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:723 Order STACKOrderEntityAction#000009F6, Ticket: 00000522; EmpireIndex:3; GoToFleetAction#201, InitiatorGUID:1976, Context:Path: 104->102->97, Path: Path: 104->102->97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:723 Gameplay STACKfleet action with feedback 202 started : ETA 263.348541259766

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:723 Order STACKOrderEntityAction#000009F7, Ticket: 00000523; EmpireIndex:3; ExpeditionFleetAction#202, InitiatorGUID:1138, Context:Curiosity_PlanetAnomaly36 on Кер IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:723 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:723 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:723 Order STACKOrderChangeDiplomaticContractState#000009F8, Ticket: 00000526; ContractGUID:2882, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:500, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:723 Gameplay STACKOrderChangeDiplomaticContractState#000009F8, Ticket: 00000526; ContractGUID:2882, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:500, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:723 Gameplay STACK[Pressure] Added 'PressureIncreaseFromDiplomacyTarget' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:723 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:723 Gameplay STACKContract 2882 pass from state Negotiation to state Signed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:741 Order STACKOrderEntityAction#000009F9, Ticket: 00000527; EmpireIndex:3; MoveToFleetAction#203, InitiatorGUID:1976, Context:EntityActionContext_Movement, 104->102 (Cost: 6.829777) from 0 to 0.7447776.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:03:757 Order STACKOrderUpdateVisibility#000009FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:04:275 Order STACKOrderUpdateVisibility#000009FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:04:275 Order STACKOrderCompleteMoveToFleetAction#000009FC; EmpireIndex:0; EntityActionId: 93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:04:275 Order STACKOrderTerminateEntityAction#000009FD; EmpireIndex:0; EntityActionId: 93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:04:757 Order STACKOrderUpdateVisibility#000009FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:05:725 AI STACK[AI] [Event]Remove 48 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:05:725 AI STACK[AI] [Event]Remove EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionBuyout,EventResearchQueued,EventResearchQueued,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventShipDesignCreated,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:05:725 AI STACK[AI] [Event]keep 12 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:05:725 AI STACK[AI] [Event]keep EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventProbeLaunched,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:05:742 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:05:825 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:05:925 AI STACK[AI] Can't find entity GUID 1841 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:05:943 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:05:943 AI STACK[AI] [Important]Could not find a contract evaluation for DiplomaticContractSnapshot #2882. [AI1]

     at ComputeMajorEmpireContractEvaluation in :line 0
     at ComputeDiplomaticContractSignedLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:05:959 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:05:959 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:05:976 Order STACKOrderEntityAction#000009FF, Ticket: 00000528; EmpireIndex:17; GoToFleetAction#584, InitiatorGUID:2376, Context:Path: 106->105, Path: Path: 106->105

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:05:976 Order STACKOrderEntityAction#00000A00, Ticket: 00000529; EmpireIndex:17; GoToFleetAction#585, InitiatorGUID:2373, Context:Path: 52->55->54, Path: Path: 52->55->54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:05:976 Order STACKOrderEntityAction#00000A01, Ticket: 0000052A; EmpireIndex:17; GoToFleetAction#586, InitiatorGUID:1839, Context:Path: 18->19, Path: Path: 18->19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:05:976 Order STACKOrderEntityAction#00000A02, Ticket: 0000052B; EmpireIndex:17; GoToFleetAction#587, InitiatorGUID:2678, Context:Path: 4->6, Path: Path: 4->6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:05:976 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:05:993 Order STACKOrderEntityAction#00000A03, Ticket: 0000052C; EmpireIndex:17; MoveToFleetAction#588, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->6 (Cost: 1.264281) from 0 to 0.2199843.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:05:993 Order STACKOrderEntityAction#00000A04, Ticket: 0000052D; EmpireIndex:17; MoveToFleetAction#589, InitiatorGUID:1839, Context:EntityActionContext_Movement, 18->19 (Cost: 0.08542824) from 0 to 0.006857693.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:05:993 Order STACKOrderEntityAction#00000A05, Ticket: 0000052E; EmpireIndex:17; MoveToFleetAction#590, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->55 (Cost: 0.9385982) from 0 to 0.2339341.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:05:993 Order STACKOrderEntityAction#00000A06, Ticket: 0000052F; EmpireIndex:17; MoveToFleetAction#591, InitiatorGUID:2376, Context:EntityActionContext_Movement, 106->105 (Cost: 1.778646) from 0 to 0.1993052.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:05:994 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:06:010 Order STACKOrderUpdateVisibility#00000A07

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:06:010 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:06:027 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:06:027 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:06:042 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:06:059 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:06:074 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:06:090 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:06:090 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:06:108 Order STACKOrderEntityAction#00000A08, Ticket: 00000530; EmpireIndex:1; BribeEmpireAction#352, InitiatorGUID:968, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:06:108 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:06:525 Order STACKOrderUpdateVisibility#00000A09

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:06:726 Gameplay STACKfleet action with feedback 202 finished : ETA 263.348541259766, Game.Time 264.348808288574, true ETA 264.348541259766

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:06:726 Order STACKOrderTerminateEntityAction#00000A0A; EmpireIndex:3; EntityActionId: 202

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:06:726 Order STACKOrderApplyQuestEffect#00000A0B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:06:726 Order STACKOrderBeginQuest#00000A0C, Ticket: 00000532

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:06:726 Order STACKOrderUpdateQuests#00000A0D, Ticket: 00000533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:093 AI STACK[AI] [Event]Remove 12 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:08:093 AI STACK[AI] [Event]Remove EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventProbeLaunched,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:08:093 AI STACK[AI] [Event]keep 14 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:08:093 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:08:126 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:208 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:325 AI STACK[AI] Can't find entity GUID 1841 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:08:342 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:359 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:08:375 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:08:392 Order STACKOrderCompleteMoveToFleetAction#00000A0E; EmpireIndex:3; EntityActionId: 203

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:392 Order STACKOrderTerminateEntityAction#00000A0F; EmpireIndex:3; EntityActionId: 203

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:392 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:08:408 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:08:408 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:08:425 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:08:442 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:08:458 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:08:475 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:08:475 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:08:491 Order STACKOrderEntityAction#00000A10, Ticket: 00000534; EmpireIndex:3; ComplimentEmpireAction#204, InitiatorGUID:970, Context:Empire 10 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:492 Gameplay STACKfleet action with feedback 205 started : ETA 268.115867614746

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:492 Order STACKOrderEntityAction#00000A11, Ticket: 00000535; EmpireIndex:3; ExpeditionFleetAction#205, InitiatorGUID:1138, Context:Curiosity_Loot_Underground_Era1 on Кер IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:524 Order STACKOrderCompleteMoveToFleetAction#00000A12; EmpireIndex:17; EntityActionId: 589

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:524 Order STACKOrderTerminateEntityAction#00000A13; EmpireIndex:17; EntityActionId: 589

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:691 Order STACKOrderUpdateVisibility#00000A14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:691 Order STACKOrderCompleteMoveToFleetAction#00000A15; EmpireIndex:17; EntityActionId: 590

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:691 Order STACKOrderTerminateEntityAction#00000A16; EmpireIndex:17; EntityActionId: 590

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:825 Order STACKOrderCompleteMoveToFleetAction#00000A17; EmpireIndex:17; EntityActionId: 588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:08:825 Order STACKOrderTerminateEntityAction#00000A18; EmpireIndex:17; EntityActionId: 588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:09:058 Order STACKOrderCompleteMoveToFleetAction#00000A19; EmpireIndex:17; EntityActionId: 591

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:09:058 Order STACKOrderTerminateEntityAction#00000A1A; EmpireIndex:17; EntityActionId: 591

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:10:477 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:10:477 AI STACK[AI] [Event]Remove 14 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:10:477 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:10:477 AI STACK[AI] [Event]keep 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:10:477 AI STACK[AI] [Event]keep EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:10:492 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:10:575 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:10:657 AI STACK[AI] Can't find entity GUID 1841 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:10:675 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:10:691 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:10:708 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:10:725 Order STACKOrderEntityAction#00000A1B, Ticket: 00000536; EmpireIndex:1; MoveToFleetAction#353, InitiatorGUID:2491, Context:EntityActionContext_Movement, 21->6 (Cost: 7) from 0.413369 to 0.6751729.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:10:725 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:10:743 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:10:776 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:10:792 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:10:808 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:10:825 Order STACKOrderAIClientStateChange#00000A1C; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:10:825 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:492 Gameplay STACKfleet action with feedback 205 finished : ETA 268.115867614746, Game.Time 269.116340637207, true ETA 269.115867614746

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:492 Order STACKOrderTerminateEntityAction#00000A1D; EmpireIndex:3; EntityActionId: 205

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:492 Gameplay STACKAdd 5 experience to ship Ship#1140

     at AddExperience in :line 0
     at AddExperienceToShips in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:492 Order STACKOrderUpdateQuests#00000A1E, Ticket: 00000537

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:642 Order STACKOrderCompleteMoveToFleetAction#00000A1F; EmpireIndex:1; EntityActionId: 353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:642 Order STACKOrderTerminateEntityAction#00000A20; EmpireIndex:1; EntityActionId: 353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:691 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:691 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:774 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:774 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:774 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:774 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:808 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:908 Battle STACKDisposing ServerEncounter 2880

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:908 Battle STACKDisposing ServerEncounter 2892

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:908 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:11:941 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:041 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:074 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:091 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:157 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:175 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:175 Gameplay STACKAdd 1 experience to ship Ship#2872

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:175 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:175 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:175 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#2518

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#2727

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:192 Gameplay STACKAdd 1 experience to ship Ship#2777

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:208 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:208 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:208 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:208 Gameplay STACKAdd 2 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:208 Gameplay STACKAdd 2 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:208 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:208 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:225 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:225 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:225 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:225 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:225 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:225 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:225 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:225 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:225 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:225 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:240 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:240 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:240 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:240 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:240 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:257 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:257 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:257 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:257 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:257 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:257 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:257 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:257 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:257 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:275 Gameplay STACKAdd 1 experience to ship Ship#2138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:275 Gameplay STACKAdd 1 experience to ship Ship#2139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:292 Gameplay STACKAdd 1 experience to ship Ship#2428

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:292 Gameplay STACKAdd 1 experience to ship Ship#2429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:309 Gameplay STACKAdd 1 experience to ship Ship#2532

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:309 Gameplay STACKAdd 1 experience to ship Ship#2533

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:341 Gameplay STACKAdd 1 experience to ship Ship#2536

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:341 Gameplay STACKAdd 1 experience to ship Ship#2537

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:359 Gameplay STACKAdd 1 experience to ship Ship#2730

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:359 Gameplay STACKAdd 1 experience to ship Ship#2731

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:374 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:375 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:408 Gameplay STACKAdd 1 experience to ship Ship#2543

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:408 Gameplay STACKAdd 1 experience to ship Ship#2544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:425 Gameplay STACKAdd 1 experience to ship Ship#2546

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:425 Gameplay STACKAdd 1 experience to ship Ship#2547

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:441 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:442 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:540 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Gameplay STACKAdd 0 experience to ship Mothership#2890

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Gameplay STACKAdd 20 experience to ship Mothership#2890

     at AddExperience in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Gameplay STACKAdd 0 experience to ship Ship#2863

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#12 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#5 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#14 = DiplomaticRelationStateMinorCordial

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#1 = DiplomaticRelationStateMinorCordial

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Battle STACKDisposing Encounter 2858

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Battle STACKDisposing Encounter 2870

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Battle STACKDisposing Encounter 2866

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:650 Runtime STACK[ChatMessage] RECV: l:/_turn/38 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:659 Order STACKOrderStartHackingOperation#00000A21; StartGUID:1825, TargetGUID:986, NodePositions:103,NodeIndex:105,NodeIndex:107, HackingOperationGUID:2919, TracedOperationGUID:2836

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:676 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:708 Prism STACKJuggernaut: {"turn":38,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:55:12.640"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:55:12:742 Order STACKOrderChangeStarSystemState#00000A22; EmpireIndex:1; ColonizedStarSystemGUID:2447, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:742 Order STACKOrderClearConstructionQueue#00000A23; EmpireIndex:1; ColonizedStarSystemGUID:2447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:742 Order STACKOrderUpdateDustInflation#00000A24; DustGlobalProduction:854.3853

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:808 Order STACKOrderReorganizePopulationsOnSystem#00000A25; EmpireIndex:1; StarSystemGUID:989

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:808 Order STACKOrderUpdateAutoImprovements#00000A26, ColonizedStarSystemGUID:2447, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:808 Order STACKOrderUpdateBestSystem#00000A27; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:808 Order STACKOrderUpdateBestSystem#00000A28; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:808 Order STACKOrderUpdateBestSystem#00000A29; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:824 Order STACKOrderOfferHeroChoice#00000A2A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:824 Order STACKOrderUpdateVisibility#00000A2B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:875 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:958 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:991 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:991 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:991 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:12:991 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:025 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:025 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:025 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:379 Runtime STACK[ChatMessage] RECV: l:/_turn/38 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:379 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:405 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:405 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:405 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:405 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:405 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:405 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:405 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:405 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:405 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Order STACKOrderEntityAction#00000A2C; EmpireIndex:1; MoveToProbeAction#354, InitiatorGUID:2785, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Order STACKOrderEntityAction#00000A2D; EmpireIndex:1; MoveToProbeAction#355, InitiatorGUID:2847, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Order STACKOrderEntityAction#00000A2E; EmpireIndex:1; MoveToProbeAction#356, InitiatorGUID:2916, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Order STACKOrderEntityAction#00000A2F; EmpireIndex:5; MoveToProbeAction#178, InitiatorGUID:2829, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Order STACKOrderUpdateBestSystem#00000A30; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Order STACKOrderUpdateBestSystem#00000A31; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Order STACKOrderUpdateBestSystem#00000A32; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Order STACKOrderTransferResource#00000A33; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Order STACKOrderScrapShips#00000A34; EmpireIndex:6; ShipGUIDs: 2138, 2139

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Order STACKOrderCreateFleetFromShipDesignName#00000A35; EmpireIndex:6; FleetGUID:2921, ShipDesignGUIDs: MinorFactionScavengerSmallAttackStrong x 2, MinorFactionScavengerSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Gameplay STACKAdd 0 experience to ship Ship#2922

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Gameplay STACKAdd 0 experience to ship Ship#2923

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:432 Gameplay STACKAdd 0 experience to ship Ship#2924

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:442 Order STACKOrderTransferResource#00000A36; EmpireIndex:6; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-911.4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:442 Order STACKOrderCreateFleetMission#00000A37

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:442 Order STACKOrderTransferResource#00000A38; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:442 Order STACKOrderTransferResource#00000A39; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:442 Order STACKOrderTransferResource#00000A3A; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:442 Order STACKOrderTransferResource#00000A3B; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:443 Order STACKOrderTransferResource#00000A3C; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:443 Order STACKOrderTransferResource#00000A3D; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:443 Order STACKOrderTransferResource#00000A3E; EmpireIndex:15; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:443 Order STACKOrderUpdatePiratePhantomGarrison#00000A3F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:475 Prism STACKTurn end: {"turn":38,"turnDuration":14,"dustperturn":-17.7417889,"influenceperturn":8.700001,"scienceperturn":196.65,"honorperturn":0.0,"empirefood":50.64563,"empireindustry":271.45,"empiremanpower":703.410034,"empirepopulation":10.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:55:13.379"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:55:13:886 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:886 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:895 Order STACKOrderUpdateQuests#00000A40, Ticket: 00000538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:895 Order STACKOrderUpdateQuests#00000A41, Ticket: 00000539

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:895 Order STACKOrderUpdateQuests#00000A42, Ticket: 0000053A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:895 Order STACKOrderUpdateQuests#00000A43, Ticket: 0000053B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:895 Order STACKOrderUpdateQuests#00000A44, Ticket: 0000053C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:895 Order STACKOrderUpdateQuests#00000A45, Ticket: 0000053D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:895 Order STACKOrderUpdateQuests#00000A46, Ticket: 0000053E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:895 Order STACKOrderUpdateQuests#00000A47, Ticket: 0000053F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:895 Order STACKOrderUpdateQuests#00000A48, Ticket: 00000540

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:975 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:13:975 AI STACK[AI] [Event]Remove 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:13:975 AI STACK[AI] [Event]Remove EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:13:975 AI STACK[AI] [Event]keep 173 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:13:975 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventTimeBubbleExpired,EventConstructionCompleted,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventShipLevelup,EventShipConstructed,EventLowEmpireManpower,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventHackingOperationNodeStepComplete,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventHeroUnlockGaugeFilled,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:15:325 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:15:342 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:359 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:393 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:393 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:410 Prism STACKAIPerformanceEvent: {"turn":38,"maxBlackboardMessageCount":314,"maxDecisionCount":6,"maxSyncronizationTime":1351,"maxAnaysisTime":191,"maxStrategicTime":918,"maxDecisionTime":265,"maxActuatorTime":646,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:55:15.325"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:55:15:410 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:410 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:442 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:477 AI STACK[AI] Unassign fleet 2444/0 from TF [AI1]

     at Unassign in :line 0
     at Release in :line 0
     at GenerateSmartFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:681 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:699 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:699 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:699 Order STACKOrderAIClientStateChange#00000A49; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:699 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:699 Order STACKOrderFinishDockingFleet#00000A4A, Ticket: 00000541; EmpireIndex:3; FleetGUID:2889

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:699 Order STACKOrderFinishDockingFleet#00000A4B, Ticket: 00000542; EmpireIndex:6; FleetGUID:2921

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:715 Order STACKOrderUpdateVisibility#00000A4C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:715 Order STACKOrderEntityAction#00000A4D, Ticket: 00000543; EmpireIndex:0; MoveToFleetAction#94, InitiatorGUID:2871, Context:EntityActionContext_Movement, 105->103 (Cost: 4) from 0.06865674 to 0.5177563.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:715 Order STACKOrderEntityAction#00000A4E, Ticket: 00000544; EmpireIndex:1; MoveToFleetAction#357, InitiatorGUID:2776, Context:EntityActionContext_Movement, 24->23 (Cost: 1.827468) from 0.8236583 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:715 Order STACKOrderEntityAction#00000A4F, Ticket: 00000545; EmpireIndex:1; MoveToFleetAction#358, InitiatorGUID:2726, Context:EntityActionContext_Movement, 17->23 (Cost: 3) from 0.53781 to 0.7807128.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:715 Order STACKOrderEntityAction#00000A50, Ticket: 00000546; EmpireIndex:1; MoveToFleetAction#359, InitiatorGUID:2517, Context:EntityActionContext_Movement, 17->23 (Cost: 1.322516) from 0.8929191 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:715 Order STACKOrderEntityAction#00000A51, Ticket: 00000547; EmpireIndex:4; MoveToFleetAction#287, InitiatorGUID:2830, Context:EntityActionContext_Movement, 51->53 (Cost: 3.077312) from 0.06552919 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:715 Order STACKOrderEntityAction#00000A52, Ticket: 00000548; EmpireIndex:5; MoveToFleetAction#179, InitiatorGUID:2827, Context:EntityActionContext_Movement, 82->84 (Cost: 4) from 0.04792178 to 0.8699134.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:743 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:743 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:760 Order STACKOrderEntityAction#00000A53, Ticket: 00000549; EmpireIndex:17; GoToFleetAction#592, InitiatorGUID:1842, Context:Path: 70->69, Path: Path: 70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:760 Order STACKOrderEntityAction#00000A54, Ticket: 0000054A; EmpireIndex:17; GoToFleetAction#593, InitiatorGUID:2374, Context:Path: 70->69, Path: Path: 70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:760 Order STACKOrderEntityAction#00000A55, Ticket: 0000054B; EmpireIndex:17; GoToFleetAction#594, InitiatorGUID:2372, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:760 Order STACKOrderEntityAction#00000A56, Ticket: 0000054C; EmpireIndex:17; GoToFleetAction#595, InitiatorGUID:2371, Context:Path: 14, Path: Path: 14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:760 Order STACKOrderEntityAction#00000A57, Ticket: 0000054D; EmpireIndex:17; GoToFleetAction#596, InitiatorGUID:1840, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:760 Order STACKOrderEntityAction#00000A58, Ticket: 0000054E; EmpireIndex:17; GoToFleetAction#597, InitiatorGUID:2678, Context:Path: 6, Path: Path: 6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:760 Order STACKOrderEntityAction#00000A59, Ticket: 0000054F; EmpireIndex:17; GoToFleetAction#598, InitiatorGUID:2375, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:760 Order STACKOrderEntityAction#00000A5A, Ticket: 00000550; EmpireIndex:17; GoToFleetAction#599, InitiatorGUID:2376, Context:Path: 105, Path: Path: 105

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:760 Order STACKOrderEntityAction#00000A5B, Ticket: 00000551; EmpireIndex:17; GoToFleetAction#600, InitiatorGUID:2373, Context:Path: 55->54, Path: Path: 55->54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:760 Order STACKOrderEntityAction#00000A5C, Ticket: 00000552; EmpireIndex:17; GoToFleetAction#601, InitiatorGUID:2408, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:760 Order STACKOrderEntityAction#00000A5D, Ticket: 00000553; EmpireIndex:17; GoToFleetAction#602, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:777 Order STACKOrderEntityAction#00000A5E, Ticket: 00000554; EmpireIndex:17; MoveToFleetAction#603, InitiatorGUID:1839, Context:EntityActionContext_Movement, 18->19 (Cost: 5) from 0.006857693 to 0.4082292.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:777 Order STACKOrderEntityAction#00000A5F, Ticket: 00000555; EmpireIndex:17; MoveToFleetAction#604, InitiatorGUID:2408, Context:EntityActionContext_Movement, 71->69 (Cost: 1.169852) from 0.9049377 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:777 Order STACKOrderEntityAction#00000A60, Ticket: 00000556; EmpireIndex:17; MoveToFleetAction#605, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->55 (Cost: 3.073635) from 0.2339341 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:777 Order STACKOrderEntityAction#00000A61, Ticket: 00000557; EmpireIndex:17; MoveToFleetAction#606, InitiatorGUID:2376, Context:EntityActionContext_Movement, 106->105 (Cost: 5) from 0.1993052 to 0.7595772.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:777 Order STACKOrderEntityAction#00000A62, Ticket: 00000558; EmpireIndex:17; MoveToFleetAction#607, InitiatorGUID:2375, Context:EntityActionContext_Movement, 77->78 (Cost: 5) from 0.6051348 to 0.9794493.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:777 Order STACKOrderEntityAction#00000A63, Ticket: 00000559; EmpireIndex:17; MoveToFleetAction#608, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->6 (Cost: 4.482862) from 0.2199843 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:777 Order STACKOrderEntityAction#00000A64, Ticket: 0000055A; EmpireIndex:17; MoveToFleetAction#609, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->46 (Cost: 0.9091253) from 0.9227198 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:777 Order STACKOrderEntityAction#00000A65, Ticket: 0000055B; EmpireIndex:17; MoveToFleetAction#610, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->14 (Cost: 2.29089) from 0.7179792 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:777 Order STACKOrderEntityAction#00000A66, Ticket: 0000055C; EmpireIndex:17; MoveToFleetAction#611, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->46 (Cost: 0.9091253) from 0.9227198 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:777 Order STACKOrderEntityAction#00000A67, Ticket: 0000055D; EmpireIndex:17; MoveToFleetAction#612, InitiatorGUID:2374, Context:EntityActionContext_Movement, 70->69 (Cost: 5) from 0 to 0.9851093.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:777 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:794 Order STACKOrderEntityAction#00000A68, Ticket: 0000055E; EmpireIndex:17; MoveToFleetAction#613, InitiatorGUID:1842, Context:EntityActionContext_Movement, 70->69 (Cost: 5) from 0 to 0.9851093.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:794 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:810 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:826 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:843 AI STACK[AI] Cancel task 898 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:843 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:860 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:860 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:860 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:877 Order STACKOrderQueueResearch#00000A69, Ticket: 0000055F; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment5, ConstructionGameEntityGUID:2926, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:877 Order STACKOrderSetSystemSupervisor#00000A6A, Ticket: 00000560; EmpireIndex:1; StarSystemGUID:2447, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:877 Order STACKOrderReorganizePopulationsOnSystem#00000A6B; EmpireIndex:1; StarSystemGUID:2447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:877 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:877 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:900 Order STACKOrderQueueConstruction#00000A6C, Ticket: 00000561; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:900 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A6D, Ticket: 00000562

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:900 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A6E, Ticket: 00000563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:900 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A6F, Ticket: 00000564

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:900 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A70, Ticket: 00000565

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:900 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A71, Ticket: 00000566

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:900 Order STACKOrderRecruitHero#00000A72, Ticket: 00000567; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:900 Gameplay STACKUpdated representative hero of senator Politics02 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at DepartmentOfEducation_ActiveHeroesCollectionChange in :line 0
     at OnActiveHeroesCollectionChange in :line 0
     at RecruitHero in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:900 Order STACKOrderEntityAction#00000A73, Ticket: 00000568; EmpireIndex:1; GoToFleetAction#360, InitiatorGUID:1790, Context:Path: 5->2->0->4->68->69, Path: Path: 5->2->0->4->68->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:900 AI STACK[AI] OPERATION CANCEL 4 [AI1]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:913 Order STACKOrderEntityAction#00000A74, Ticket: 00000569; EmpireIndex:1; MoveToFleetAction#361, InitiatorGUID:1790, Context:EntityActionContext_Movement, 5->2 (Cost: 7) from 0 to 0.7773869.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:913 AI STACKStart 28 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:913 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:15:930 Order STACKOrderEntityAction#00000A75, Ticket: 0000056A; EmpireIndex:1; GoToFleetAction#362, InitiatorGUID:1085, Context:Path: 23->17->16->19->18->12, Path: Path: 23->17->16->19->18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Order STACKOrderBuyoutConstruction#00000A76, Ticket: 0000056B; EmpireIndex:2; ContextGUID:1806, ConstructionGameEntityGUID:2903, ResourceName:EmpireMoney, BuyoutCost:922.7032

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Default STACKThe construction 2903 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A77, Ticket: 0000056C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A78, Ticket: 0000056D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A79, Ticket: 0000056E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A7A, Ticket: 0000056F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A7B, Ticket: 00000570

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Order STACKOrderCancelHackingProgram#00000A7C, Ticket: 00000571; ProgramGUID:2906, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Order STACKOrderCancelHackingProgram#00000A7D, Ticket: 00000572; ProgramGUID:2907, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Order STACKOrderEntityAction#00000A7E, Ticket: 00000573; EmpireIndex:2; GoToFleetAction#181, InitiatorGUID:1120, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Order STACKOrderEntityAction#00000A7F, Ticket: 00000574; EmpireIndex:3; InvisibilityFleetAction#206, InitiatorGUID:2444

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A80, Ticket: 00000575

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:930 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A81, Ticket: 00000576

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A82, Ticket: 00000577

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A83, Ticket: 00000578

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A84, Ticket: 00000579

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderEntityAction#00000A85, Ticket: 0000057A; EmpireIndex:3; GoToFleetAction#207, InitiatorGUID:2889, Context:Path: 85->84->79->78->77, Path: Path: 85->84->79->78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderCreateShipDesign#00000A86, Ticket: 0000057B; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderEntityAction#00000A87, Ticket: 0000057C; EmpireIndex:3; GoToFleetAction#208, InitiatorGUID:1976, Context:Path: 102->97, Path: Path: 102->97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A88, Ticket: 0000057D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A89, Ticket: 0000057E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A8A, Ticket: 0000057F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A8B, Ticket: 00000580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A8C, Ticket: 00000581

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderCreateShipDesign#00000A8D, Ticket: 00000582; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:949 Order STACKOrderCancelHackingOperation#00000A8E, Ticket: 00000583; OperationGUID:2580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:966 Order STACKOrderEntityAction#00000A8F, Ticket: 00000584; EmpireIndex:4; GoToFleetAction#288, InitiatorGUID:2823, Context:Path: 51->53->48->47->46->44->40->14->12, Path: Path: 51->53->48->47->46->44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:966 Order STACKOrderEntityAction#00000A90, Ticket: 00000585; EmpireIndex:4; GoToFleetAction#289, InitiatorGUID:1176, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:966 Order STACKOrderEntityAction#00000A91, Ticket: 00000586; EmpireIndex:1; MoveToFleetAction#363, InitiatorGUID:1085, Context:EntityActionContext_Movement, 24->23 (Cost: 4.531754) from 0.5627079 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:966 Order STACKOrderEntityAction#00000A92, Ticket: 00000587; EmpireIndex:2; MoveToFleetAction#182, InitiatorGUID:1120, Context:EntityActionContext_Movement, 44->40 (Cost: 2.499091) from 0.8276381 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:966 Order STACKOrderStartHackingProgram#00000A93; DefinitionName:OperationCancellationMalusProgram, InitiatorGUID:971, TargetGUID:0, HackingProgramGUID:2934

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:966 Order STACKOrderEntityAction#00000A94, Ticket: 00000588; EmpireIndex:3; MoveToFleetAction#209, InitiatorGUID:1976, Context:EntityActionContext_Movement, 104->102 (Cost: 2.340446) from 0.7447776 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:966 Order STACKOrderEntityAction#00000A95, Ticket: 00000589; EmpireIndex:3; MoveToFleetAction#210, InitiatorGUID:2889, Context:EntityActionContext_Movement, 85->84 (Cost: 6) from 0 to 0.3519108.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:979 Order STACKOrderEntityAction#00000A96, Ticket: 0000058A; EmpireIndex:4; MoveToFleetAction#290, InitiatorGUID:1176, Context:EntityActionContext_Movement, 55->54 (Cost: 4.841271) from 0.5524306 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:15:979 Order STACKOrderEntityAction#00000A97, Ticket: 0000058B; EmpireIndex:4; MoveToFleetAction#291, InitiatorGUID:2823, Context:EntityActionContext_Movement, 55->51 (Cost: 5.784205) from 0.5091561 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:010 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:16:026 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:16:042 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:16:042 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:16:084 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A98, Ticket: 0000058C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:084 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A99, Ticket: 0000058D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:084 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A9A, Ticket: 0000058E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:084 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A9B, Ticket: 0000058F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:084 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A9C, Ticket: 00000590

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:085 Order STACKOrderCancelHackingProgram#00000A9D, Ticket: 00000591; ProgramGUID:2914, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:085 Order STACKOrderCancelLaw#00000A9E, Ticket: 00000592; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:085 Order STACKOrderTransferShips#00000A9F, Ticket: 00000593; EmpireIndex:5; ShipGUIDs: [2751, 2863], HeroGUID:0, Position:NodeIndex:73, DestinationGarrisonGUID:2935

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:101 Order STACKOrderEntityAction#00000AA0, Ticket: 00000594; EmpireIndex:5; GoToFleetAction#180, InitiatorGUID:1212, Context:Path: 83->85, Path: Path: 83->85

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:101 Order STACKOrderCompleteMoveToFleetAction#00000AA1; EmpireIndex:17; EntityActionId: 611

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:101 Order STACKOrderCompleteMoveToFleetAction#00000AA2; EmpireIndex:17; EntityActionId: 609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:101 Order STACKOrderUpdateVisibility#00000AA3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:101 Order STACKOrderFinishDockingFleet#00000AA4, Ticket: 00000595; EmpireIndex:5; FleetGUID:2935

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:101 Order STACKOrderTerminateEntityAction#00000AA5; EmpireIndex:17; EntityActionId: 611

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:101 Order STACKOrderTerminateEntityAction#00000AA6; EmpireIndex:17; EntityActionId: 609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:110 Order STACKOrderEntityAction#00000AA7, Ticket: 00000596; EmpireIndex:5; MoveToFleetAction#181, InitiatorGUID:1212, Context:EntityActionContext_Movement, 82->83 (Cost: 5.326505) from 0.04194435 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:110 Order STACKOrderTerminateEntityAction#00000AA8; EmpireIndex:17; EntityActionId: 596

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:110 Order STACKOrderTerminateEntityAction#00000AA9; EmpireIndex:17; EntityActionId: 594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:125 Order STACKOrderUpdateVisibility#00000AAA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:159 Order STACKOrderCompleteMoveToFleetAction#00000AAB; EmpireIndex:1; EntityActionId: 359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:159 Order STACKOrderTerminateEntityAction#00000AAC; EmpireIndex:1; EntityActionId: 359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:175 Default STACKDelivering remaining pop (fleet : 2517, system : 2447)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:175 Order STACKOrderTerminateEntityAction#00000AAD; EmpireIndex:1; EntityActionId: 221

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:175 Default STACKTerminating AutomatedDelivery Fleet 2517 on system ColonizedStarSystem#2447

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:175 Order STACKOrderCompleteMoveToFleetAction#00000AAE; EmpireIndex:17; EntityActionId: 604

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:175 Order STACKOrderUpdateVisibility#00000AAF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:175 Order STACKOrderTerminateEntityAction#00000AB0; EmpireIndex:17; EntityActionId: 604

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:193 Order STACKOrderTerminateEntityAction#00000AB1; EmpireIndex:17; EntityActionId: 601

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:208 Order STACKOrderCompleteMoveToFleetAction#00000AB2; EmpireIndex:4; EntityActionId: 287

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:208 Order STACKOrderTerminateEntityAction#00000AB3; EmpireIndex:4; EntityActionId: 287

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:226 Order STACKOrderUpdateVisibility#00000AB4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:226 Order STACKOrderEntityAction#00000AB5, Ticket: 00000597; EmpireIndex:4; MoveToFleetAction#292, InitiatorGUID:2830, Context:EntityActionContext_Movement, 53->48 (Cost: 0.9226885) from 0 to 0.07695551.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:311 Order STACKOrderCompleteMoveToFleetAction#00000AB6; EmpireIndex:1; EntityActionId: 357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:311 Order STACKOrderUpdateVisibility#00000AB7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:311 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#14 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:311 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:311 Order STACKOrderTerminateEntityAction#00000AB8; EmpireIndex:1; EntityActionId: 357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:327 Order STACKOrderUpdateQuests#00000AB9, Ticket: 00000598

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:327 Order STACKOrderEntityAction#00000ABA, Ticket: 00000599; EmpireIndex:1; MoveToFleetAction#364, InitiatorGUID:2776, Context:EntityActionContext_Movement, 23->17 (Cost: 1.172532) from 0 to 0.09493713.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:393 Order STACKOrderCompleteMoveToFleetAction#00000ABB; EmpireIndex:17; EntityActionId: 605

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:393 Order STACKOrderUpdateVisibility#00000ABC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:393 Order STACKOrderTerminateEntityAction#00000ABD; EmpireIndex:17; EntityActionId: 605

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:410 Order STACKOrderEntityAction#00000ABE, Ticket: 0000059A; EmpireIndex:17; MoveToFleetAction#614, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->54 (Cost: 1.926365) from 0 to 0.17809.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:477 Order STACKOrderCompleteMoveToFleetAction#00000ABF; EmpireIndex:17; EntityActionId: 610

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:478 Order STACKOrderTerminateEntityAction#00000AC0; EmpireIndex:17; EntityActionId: 610

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:493 Order STACKOrderTerminateEntityAction#00000AC1; EmpireIndex:17; EntityActionId: 595

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:576 Order STACKOrderUpdateVisibility#00000AC2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:660 Order STACKOrderCompleteMoveToFleetAction#00000AC3; EmpireIndex:5; EntityActionId: 179

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:660 Order STACKOrderUpdateVisibility#00000AC4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:660 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#1 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:660 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:660 Order STACKOrderTerminateEntityAction#00000AC5; EmpireIndex:5; EntityActionId: 179

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:710 Order STACKOrderCompleteMoveToFleetAction#00000AC6; EmpireIndex:3; EntityActionId: 209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:710 Order STACKOrderTerminateEntityAction#00000AC7; EmpireIndex:3; EntityActionId: 209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:727 Order STACKOrderCompleteMoveToFleetAction#00000AC8; EmpireIndex:1; EntityActionId: 358

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:727 Order STACKOrderEntityAction#00000AC9, Ticket: 0000059B; EmpireIndex:3; MoveToFleetAction#211, InitiatorGUID:1976, Context:EntityActionContext_Movement, 102->97 (Cost: 5.659554) from 0 to 0.4854499.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:727 Order STACKOrderTerminateEntityAction#00000ACA; EmpireIndex:1; EntityActionId: 358

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:760 Order STACKOrderUpdateVisibility#00000ACB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:810 Order STACKOrderCompleteMoveToFleetAction#00000ACC; EmpireIndex:2; EntityActionId: 182

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:810 Order STACKOrderUpdateVisibility#00000ACD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:810 Order STACKOrderTerminateEntityAction#00000ACE; EmpireIndex:2; EntityActionId: 182

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:827 Order STACKOrderTerminateEntityAction#00000ACF; EmpireIndex:2; EntityActionId: 181

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:958 Order STACKOrderCompleteMoveToFleetAction#00000AD0; EmpireIndex:0; EntityActionId: 94

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:958 Order STACKOrderCompleteMoveToFleetAction#00000AD1; EmpireIndex:17; EntityActionId: 608

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:958 Order STACKOrderUpdateVisibility#00000AD2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:958 Order STACKOrderTerminateEntityAction#00000AD3; EmpireIndex:0; EntityActionId: 94

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:958 Order STACKOrderUpdateVisibility#00000AD4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:958 Order STACKOrderTerminateEntityAction#00000AD5; EmpireIndex:17; EntityActionId: 608

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:16:976 Order STACKOrderTerminateEntityAction#00000AD6; EmpireIndex:17; EntityActionId: 597

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:342 Order STACKOrderCompleteMoveToFleetAction#00000AD7; EmpireIndex:17; EntityActionId: 606

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:342 Order STACKOrderUpdateVisibility#00000AD8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:342 Order STACKOrderTerminateEntityAction#00000AD9; EmpireIndex:17; EntityActionId: 606

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:343 Order STACKOrderUpdateQuests#00000ADA, Ticket: 0000059C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:428 Order STACKOrderCompleteMoveToFleetAction#00000ADB; EmpireIndex:1; EntityActionId: 363

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:429 Order STACKOrderUpdateVisibility#00000ADC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:429 Order STACKOrderTerminateEntityAction#00000ADD; EmpireIndex:1; EntityActionId: 363

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:444 Order STACKOrderEntityAction#00000ADE, Ticket: 0000059D; EmpireIndex:1; MoveToFleetAction#365, InitiatorGUID:1085, Context:EntityActionContext_Movement, 23->17 (Cost: 2.468246) from 0 to 0.199848.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:460 Order STACKOrderCompleteMoveToFleetAction#00000ADF; EmpireIndex:17; EntityActionId: 603

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:460 Order STACKOrderTerminateEntityAction#00000AE0; EmpireIndex:17; EntityActionId: 603

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:478 Order STACKOrderCompleteMoveToFleetAction#00000AE1; EmpireIndex:17; EntityActionId: 607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:478 Order STACKOrderTerminateEntityAction#00000AE2; EmpireIndex:17; EntityActionId: 607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:495 Order STACKOrderCompleteMoveToFleetAction#00000AE3; EmpireIndex:5; EntityActionId: 181

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:495 Order STACKOrderTerminateEntityAction#00000AE4; EmpireIndex:5; EntityActionId: 181

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:511 Order STACKOrderUpdateVisibility#00000AE5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:511 Order STACKOrderEntityAction#00000AE6, Ticket: 0000059E; EmpireIndex:5; MoveToFleetAction#182, InitiatorGUID:1212, Context:EntityActionContext_Movement, 83->85 (Cost: 0.6734948) from 0 to 0.05853425.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:576 Order STACKOrderCompleteMoveToFleetAction#00000AE7; EmpireIndex:4; EntityActionId: 290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:577 Order STACKOrderUpdateVisibility#00000AE8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:577 Order STACKOrderTerminateEntityAction#00000AE9; EmpireIndex:4; EntityActionId: 290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:593 Order STACKOrderTerminateEntityAction#00000AEA; EmpireIndex:4; EntityActionId: 289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:909 Order STACKOrderCompleteMoveToFleetAction#00000AEB; EmpireIndex:4; EntityActionId: 291

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:909 Order STACKOrderTerminateEntityAction#00000AEC; EmpireIndex:4; EntityActionId: 291

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:926 Order STACKOrderUpdateVisibility#00000AED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:17:926 Order STACKOrderEntityAction#00000AEE, Ticket: 0000059F; EmpireIndex:4; MoveToFleetAction#293, InitiatorGUID:2823, Context:EntityActionContext_Movement, 51->53 (Cost: 0.2157946) from 0 to 0.06552919.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:041 AI STACK[AI] [Event]Remove 173 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:18:041 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventTimeBubbleExpired,EventConstructionCompleted,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventShipLevelup,EventShipConstructed,EventLowEmpireManpower,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventHackingOperationNodeStepComplete,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventHeroUnlockGaugeFilled,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:18:041 AI STACK[AI] [Event]keep 151 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:18:041 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventConstructionQueued,EventHeroRecruited,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventConstructionBuyout,EventFleetMoveStarted,EventFleetInvisibilityChanged,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventShipDesignCreated,EventHackingOperationCanceledByTargetLoss,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:18:058 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:141 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:359 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:375 AI STACK[AI] Cancel task 773 : can find context 2517 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:391 AI STACK[AI] Cancel task 1362 : can find context 2907 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:391 AI STACK[AI] Cancel task 1361 : can find context 2906 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:391 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:408 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:425 Order STACKOrderUpdateVisibility#00000AEF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:425 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:425 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:441 AI STACK[AI] Cancel task 915 : can find context 2580 : for empire 4 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:441 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:458 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:476 AI STACK[AI] Cancel task 1006 : can find context 2914 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:476 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:476 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:491 AI STACKStart 16 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:491 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:507 Order STACKOrderQueueConstruction#00000AF0, Ticket: 000005A0; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:507 Order STACKOrderQueueResearch#00000AF1, Ticket: 000005A1; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionMilitary2, ConstructionGameEntityGUID:2938, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:508 Order STACKOrderQueueConstruction#00000AF2, Ticket: 000005A2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:508 Order STACKOrderSelloutTradableResource#00000AF3, Ticket: 000005A3; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:508 Order STACKOrderStartHackingProgram#00000AF4, Ticket: 000005A4; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:968, TargetGUID:1007, HackingProgramGUID:2941

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:508 Order STACKOrderQueueConstruction#00000AF5, Ticket: 000005A5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:508 Order STACKOrderActivateLaw#00000AF6, Ticket: 000005A6; EmpireIndex:2; LawDefinitionName:LawP06L01Republic, IsForced:False, LawGUID:2945

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:508 Order STACKOrderStartHackingProgram#00000AF7, Ticket: 000005A7; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:2946

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:508 Order STACKOrderStartHackingProgram#00000AF8, Ticket: 000005A8; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:2947

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:508 Order STACKOrderStartHackingProgram#00000AF9, Ticket: 000005A9; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:969, TargetGUID:1031, HackingProgramGUID:2948

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:524 Order STACKOrderQueueConstruction#00000AFA, Ticket: 000005AA; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:524 Order STACKOrderEntityAction#00000AFB, Ticket: 000005AB; EmpireIndex:3; GoToFleetAction#212, InitiatorGUID:1138, Context:Path: 73->72->71->69->68, Path: Path: 73->72->71->69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:524 Order STACKOrderEntityAction#00000AFC, Ticket: 000005AC; EmpireIndex:3; GoToFleetAction#213, InitiatorGUID:2444, Context:Path: 79->84->83->81, Path: Path: 79->84->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:524 Gameplay, Order STACK[Empire 4] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:524 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:524 Order STACKOrderStartHackingOperation#00000AFD, Ticket: 000005AE; StartGUID:1937, TargetGUID:1031, NodePositions:43,NodeIndex:57,NodeIndex:45,NodeIndex:46,NodeIndex:47, HackingOperationGUID:2951, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:524 Order STACKOrderQueueConstruction#00000AFE, Ticket: 000005AF; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:524 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:524 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:18:541 Order STACKOrderEntityAction#00000AFF, Ticket: 000005B0; EmpireIndex:5; FirstContactEmpireAction#183, InitiatorGUID:972, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:541 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#5 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientStart in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:541 Order STACKOrderStartHackingProgram#00000B00, Ticket: 000005B1; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:2954

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:541 Order STACKOrderActivateLaw#00000B01, Ticket: 000005B2; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:2955

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:541 Order STACKOrderEntityAction#00000B02, Ticket: 000005B3; EmpireIndex:3; MoveToFleetAction#214, InitiatorGUID:2444, Context:EntityActionContext_Movement, 79->84 (Cost: 6) from 0 to 0.4253543.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:541 Order STACKOrderEntityAction#00000B03, Ticket: 000005B4; EmpireIndex:3; MoveToFleetAction#215, InitiatorGUID:1138, Context:EntityActionContext_Movement, 73->72 (Cost: 5) from 0 to 0.2619589.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:18:928 Order STACKOrderUpdateVisibility#00000B06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:042 Order STACKOrderCompleteMoveToFleetAction#00000B07; EmpireIndex:4; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:042 Order STACKOrderUpdateVisibility#00000B08

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:042 Order STACKOrderTerminateEntityAction#00000B09; EmpireIndex:4; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:158 Order STACKOrderCompleteMoveToFleetAction#00000B0A; EmpireIndex:3; EntityActionId: 210

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:158 Order STACKOrderUpdateVisibility#00000B0B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:158 Order STACKOrderTerminateEntityAction#00000B0C; EmpireIndex:3; EntityActionId: 210

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:225 Order STACKOrderCompleteMoveToFleetAction#00000B0D; EmpireIndex:1; EntityActionId: 364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:225 Order STACKOrderTerminateEntityAction#00000B0E; EmpireIndex:1; EntityActionId: 364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:425 Order STACKOrderUpdateVisibility#00000B0F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:492 Order STACKOrderCompleteMoveToFleetAction#00000B10; EmpireIndex:17; EntityActionId: 613

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:492 Order STACKOrderCompleteMoveToFleetAction#00000B11; EmpireIndex:17; EntityActionId: 612

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:492 Order STACKOrderTerminateEntityAction#00000B12; EmpireIndex:17; EntityActionId: 613

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:492 Order STACKOrderTerminateEntityAction#00000B13; EmpireIndex:17; EntityActionId: 612

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:543 Order STACKOrderEntityAction#00000B14, Ticket: 000005B7; EmpireIndex:0; ComplimentEmpireAction#95, InitiatorGUID:967, Context:Empire 6 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:543 Order STACKOrderCompleteMoveToFleetAction#00000B15; EmpireIndex:17; EntityActionId: 614

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:19:543 Order STACKOrderTerminateEntityAction#00000B16; EmpireIndex:17; EntityActionId: 614

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:241 Order STACKOrderCompleteMoveToFleetAction#00000B17; EmpireIndex:5; EntityActionId: 182

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:241 Order STACKOrderTerminateEntityAction#00000B18; EmpireIndex:5; EntityActionId: 182

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:475 Order STACKOrderCompleteMoveToFleetAction#00000B19; EmpireIndex:4; EntityActionId: 293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:475 Order STACKOrderTerminateEntityAction#00000B1A; EmpireIndex:4; EntityActionId: 293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:509 AI STACK[AI] [Event]Remove 151 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:20:509 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventConstructionQueued,EventHeroRecruited,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventConstructionBuyout,EventFleetMoveStarted,EventFleetInvisibilityChanged,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventShipDesignCreated,EventHackingOperationCanceledByTargetLoss,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:20:509 AI STACK[AI] [Event]keep 22 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:20:509 AI STACK[AI] [Event]keep EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventHackingOperationStarted,EventConstructionQueued,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventLawActivated,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:20:526 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:610 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:777 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:777 Order STACKOrderEntityAction#00000B1B, Ticket: 000005B8; EmpireIndex:0; ComplimentEmpireAction#96, InitiatorGUID:967, Context:Empire 6 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:792 Order STACKOrderCompleteMoveToFleetAction#00000B1C; EmpireIndex:1; EntityActionId: 365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:792 Order STACKOrderCompleteMoveToFleetAction#00000B1D; EmpireIndex:1; EntityActionId: 361

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:792 Order STACKOrderTerminateEntityAction#00000B1E; EmpireIndex:1; EntityActionId: 365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:792 Order STACKOrderTerminateEntityAction#00000B1F; EmpireIndex:1; EntityActionId: 361

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:792 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:20:809 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:20:826 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:20:826 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:20:843 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:20:859 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:20:877 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:20:877 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:20:892 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:20:892 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:20:908 Order STACKOrderEntityAction#00000B20, Ticket: 000005B9; EmpireIndex:17; GoToFleetAction#615, InitiatorGUID:1840, Context:Path: 46->45->43, Path: Path: 46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:908 Order STACKOrderEntityAction#00000B21, Ticket: 000005BA; EmpireIndex:17; GoToFleetAction#616, InitiatorGUID:2371, Context:Path: 14->12->11, Path: Path: 14->12->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:908 Order STACKOrderEntityAction#00000B22, Ticket: 000005BB; EmpireIndex:17; GoToFleetAction#617, InitiatorGUID:2372, Context:Path: 46->45->43, Path: Path: 46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:908 Gameplay STACKfleet action with feedback 183 started : ETA 280.533729553223

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:908 Order STACKOrderEntityAction#00000B23, Ticket: 000005BC; EmpireIndex:2; ExpeditionFleetAction#183, InitiatorGUID:1120, Context:Curiosity_PlanetAnomaly29 on Квиос III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:908 Order STACKOrderQueueConstruction#00000B24, Ticket: 000005BD; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:909 Gameplay STACKfleet action with feedback 294 started : ETA 280.534729003906

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:909 Order STACKOrderEntityAction#00000B25, Ticket: 000005BE; EmpireIndex:4; ExpeditionFleetAction#294, InitiatorGUID:1176, Context:Curiosity_PlanetAnomaly21 on Серте II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:909 Order STACKOrderEntityAction#00000B26, Ticket: 000005BF; EmpireIndex:5; InitiateGuardFleetAction#184, InitiatorGUID:2935, Context:Кер (510) (StarSystemNode), Path: Кер (510) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:909 Order STACKOrderEntityAction#00000B27, Ticket: 000005C0; EmpireIndex:5; ComplimentEmpireAction#185, InitiatorGUID:972, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:909 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:909 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:909 Order STACKOrderEntityAction#00000B28; EmpireIndex:5; GuardEmpireLocalAction#186, InitiatorGUID:972, Context:Кер (510) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:909 Gameplay STACKCancelling actions on Кер (510) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 5

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:925 Order STACKOrderEntityAction#00000B29, Ticket: 000005C3; EmpireIndex:17; MoveToFleetAction#618, InitiatorGUID:2372, Context:EntityActionContext_Movement, 46->45 (Cost: 4.090875) from 0 to 0.3477449.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:925 Order STACKOrderEntityAction#00000B2A, Ticket: 000005C4; EmpireIndex:17; MoveToFleetAction#619, InitiatorGUID:2371, Context:EntityActionContext_Movement, 14->12 (Cost: 2.70911) from 0 to 0.3335059.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:20:925 Order STACKOrderEntityAction#00000B2B, Ticket: 000005C5; EmpireIndex:17; MoveToFleetAction#620, InitiatorGUID:1840, Context:EntityActionContext_Movement, 46->45 (Cost: 4.090875) from 0 to 0.3477449.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:21:108 Order STACKOrderCompleteMoveToFleetAction#00000B2C; EmpireIndex:3; EntityActionId: 211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:21:108 Order STACKOrderTerminateEntityAction#00000B2D; EmpireIndex:3; EntityActionId: 211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:21:225 Order STACKOrderUpdateVisibility#00000B2E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:21:742 Order STACKOrderUpdateVisibility#00000B2F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:21:842 Order STACKOrderCompleteMoveToFleetAction#00000B30; EmpireIndex:3; EntityActionId: 215

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:21:842 Order STACKOrderTerminateEntityAction#00000B31; EmpireIndex:3; EntityActionId: 215

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:22:193 Order STACKOrderEntityAction#00000B32, Ticket: 000005C6; EmpireIndex:0; ComplimentEmpireAction#97, InitiatorGUID:967, Context:Empire 6 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:22:777 Order STACKOrderEntityAction#00000B33, Ticket: 000005C7; EmpireIndex:0; ComplimentEmpireAction#98, InitiatorGUID:967, Context:Empire 6 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:22:909 AI STACK[AI] [Event]Remove 22 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:22:909 AI STACK[AI] [Event]Remove EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventHackingOperationStarted,EventConstructionQueued,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventLawActivated,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:22:909 AI STACK[AI] [Event]keep 19 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:22:909 AI STACK[AI] [Event]keep EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:22:926 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:009 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:125 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:142 Order STACKOrderCompleteMoveToFleetAction#00000B34; EmpireIndex:3; EntityActionId: 214

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:142 Order STACKOrderTerminateEntityAction#00000B35; EmpireIndex:3; EntityActionId: 214

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:142 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:23:159 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:23:175 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:23:191 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:23:191 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:23:208 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:23:224 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:23:241 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:23:258 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:23:258 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:23:275 Order STACKOrderEntityAction#00000B36, Ticket: 000005C8; EmpireIndex:17; GoToFleetAction#621, InitiatorGUID:2678, Context:Path: 6->4, Path: Path: 6->4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:275 Order STACKOrderEntityAction#00000B37, Ticket: 000005C9; EmpireIndex:17; GoToFleetAction#622, InitiatorGUID:2408, Context:Path: 69->70->74->76->77->78, Path: Path: 69->70->74->76->77->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:275 Default STACKOrder preprocessing failed because the law 'LawP06L01Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:275 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:275 Order STACKOrderEntityAction#00000B38, Ticket: 000005CC; EmpireIndex:5; ComplimentEmpireAction#187, InitiatorGUID:972, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:275 Order STACKOrderEntityAction#00000B39, Ticket: 000005CD; EmpireIndex:5; GoToFleetAction#188, InitiatorGUID:2935, Context:Path: 73->72->71->69, Path: Path: 73->72->71->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:294 Order STACKOrderEntityAction#00000B3A, Ticket: 000005CE; EmpireIndex:5; MoveToFleetAction#189, InitiatorGUID:2935, Context:EntityActionContext_Movement, 73->72 (Cost: 4.77174) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:294 Order STACKOrderEntityAction#00000B3B, Ticket: 000005CF; EmpireIndex:17; MoveToFleetAction#623, InitiatorGUID:2408, Context:EntityActionContext_Movement, 69->70 (Cost: 3.830148) from 0 to 0.7546229.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:295 Order STACKOrderEntityAction#00000B3C, Ticket: 000005D0; EmpireIndex:17; MoveToFleetAction#624, InitiatorGUID:2678, Context:EntityActionContext_Movement, 6->4 (Cost: 0.5171375) from 0 to 0.08998166.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:310 Order STACKOrderUpdateVisibility#00000B3D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:825 Order STACKOrderUpdateVisibility#00000B3E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:925 Gameplay STACKfleet action with feedback 183 finished : ETA 280.533729553223, Game.Time 281.548820495605, true ETA 281.533729553223

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:926 Gameplay STACKfleet action with feedback 294 finished : ETA 280.534729003906, Game.Time 281.548820495605, true ETA 281.534729003906

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:926 Order STACKOrderTerminateEntityAction#00000B3F; EmpireIndex:2; EntityActionId: 183

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:926 Order STACKOrderTerminateEntityAction#00000B40; EmpireIndex:4; EntityActionId: 294

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:926 Order STACKOrderUpdateQuests#00000B41, Ticket: 000005D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:23:926 Order STACKOrderUpdateQuests#00000B42, Ticket: 000005D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:24:258 Order STACKOrderCompleteMoveToFleetAction#00000B43; EmpireIndex:17; EntityActionId: 619

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:24:258 Order STACKOrderTerminateEntityAction#00000B44; EmpireIndex:17; EntityActionId: 619

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:24:291 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:24:324 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:24:342 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:24:342 Order STACKOrderAIClientStateChange#00000B45; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:24:342 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:24:392 Order STACKOrderEntityAction#00000B46, Ticket: 000005D3; EmpireIndex:1; MoveToFleetAction#366, InitiatorGUID:2491, Context:EntityActionContext_Movement, 21->6 (Cost: 7) from 0.6751729 to 0.9369769.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:24:791 Order STACKOrderCompleteMoveToFleetAction#00000B47; EmpireIndex:17; EntityActionId: 620

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:24:791 Order STACKOrderCompleteMoveToFleetAction#00000B48; EmpireIndex:17; EntityActionId: 618

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:24:791 Order STACKOrderTerminateEntityAction#00000B49; EmpireIndex:17; EntityActionId: 620

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:24:791 Order STACKOrderTerminateEntityAction#00000B4A; EmpireIndex:17; EntityActionId: 618

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:25:308 Order STACKOrderCompleteMoveToFleetAction#00000B4B; EmpireIndex:1; EntityActionId: 366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:25:308 Order STACKOrderTerminateEntityAction#00000B4C; EmpireIndex:1; EntityActionId: 366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:25:941 Order STACKOrderCompleteMoveToFleetAction#00000B4D; EmpireIndex:17; EntityActionId: 624

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:25:941 Order STACKOrderTerminateEntityAction#00000B4E; EmpireIndex:17; EntityActionId: 624

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:26:058 Order STACKOrderUpdateVisibility#00000B4F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:26:724 Order STACKOrderCompleteMoveToFleetAction#00000B50; EmpireIndex:17; EntityActionId: 623

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:26:724 Order STACKOrderTerminateEntityAction#00000B51; EmpireIndex:17; EntityActionId: 623

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:27:158 Order STACKOrderUpdateVisibility#00000B52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:28:825 Order STACKOrderCompleteMoveToFleetAction#00000B53; EmpireIndex:5; EntityActionId: 189

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:28:825 Order STACKOrderTerminateEntityAction#00000B54; EmpireIndex:5; EntityActionId: 189

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:28:842 Order STACKOrderUpdateVisibility#00000B55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:28:842 Order STACKOrderEntityAction#00000B56, Ticket: 000005D4; EmpireIndex:5; MoveToFleetAction#190, InitiatorGUID:2935, Context:EntityActionContext_Movement, 72->71 (Cost: 0.2282596) from 0 to 0.09326017.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:29:357 Order STACKOrderUpdateVisibility#00000B57

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:459 Order STACKOrderCompleteMoveToFleetAction#00000B58; EmpireIndex:5; EntityActionId: 190

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:459 Order STACKOrderTerminateEntityAction#00000B59; EmpireIndex:5; EntityActionId: 190

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:508 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:508 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:590 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:590 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:590 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:590 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:625 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:724 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:758 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:857 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:890 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:908 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:974 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:992 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:992 Gameplay STACKAdd 1 experience to ship Ship#2872

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:992 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:992 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:31:992 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#2727

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:008 Gameplay STACKAdd 1 experience to ship Ship#2777

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:025 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:025 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:025 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:025 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:025 Gameplay STACKAdd 2 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:025 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:025 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:041 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:041 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:041 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:041 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:041 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:041 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:041 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:041 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:041 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:041 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:041 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:058 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:058 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:058 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:058 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:058 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:074 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:074 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:074 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:074 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:074 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:074 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:074 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:074 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:074 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:074 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:074 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:074 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:091 Gameplay STACKAdd 1 experience to ship Ship#2922

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:091 Gameplay STACKAdd 1 experience to ship Ship#2923

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:091 Gameplay STACKAdd 1 experience to ship Ship#2924

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:108 Gameplay STACKAdd 1 experience to ship Ship#2428

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:108 Gameplay STACKAdd 1 experience to ship Ship#2429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:125 Gameplay STACKAdd 1 experience to ship Ship#2532

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:125 Gameplay STACKAdd 1 experience to ship Ship#2533

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:158 Gameplay STACKAdd 1 experience to ship Ship#2536

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:158 Gameplay STACKAdd 1 experience to ship Ship#2537

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:175 Gameplay STACKAdd 1 experience to ship Ship#2730

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:175 Gameplay STACKAdd 1 experience to ship Ship#2731

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:192 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:192 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:224 Gameplay STACKAdd 1 experience to ship Ship#2543

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:225 Gameplay STACKAdd 1 experience to ship Ship#2544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:242 Gameplay STACKAdd 1 experience to ship Ship#2546

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:242 Gameplay STACKAdd 1 experience to ship Ship#2547

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:258 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:357 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 Gameplay STACKAdd 40 experience to ship Ship#2640

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 Gameplay STACKAdd 0 experience to ship Ship#2855

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 Gameplay STACKAdd 0 experience to ship Ship#2904

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#7 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#1 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#10 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 Gameplay STACK[DIPLOMACY] Empire#10 + Empire#3 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2658 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 Battle STACKDisposing Encounter 2880

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 Battle STACKDisposing Encounter 2892

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:473 Runtime STACK[ChatMessage] RECV: l:/_turn/39 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:482 Order STACKOrderStartHackingOperation#00000B5A; StartGUID:1823, TargetGUID:1544, NodePositions:79,NodeIndex:84,NodeIndex:85, HackingOperationGUID:2958, TracedOperationGUID:2668

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:482 Order STACKOrderUpdatePiratePhantomGarrison#00000B5B, Ticket: 000005D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:497 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:497 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:497 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:507 Order STACKOrderUpdateQuests#00000B5C, Ticket: 000005D6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:507 Order STACKOrderCompleteQuest#00000B5D, Ticket: 000005D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:524 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionEmpireDevelopment5","stage":"TechnologyStageDefinitionEmpireDevelopment2","turn":40,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:55:32.396"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:55:32:574 Order STACKOrderUpdateDustInflation#00000B5E; DustGlobalProduction:947.5607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:642 Order STACKOrderSendAutomatedShip#00000B5F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:642 Order STACKOrderUpdateBestSystem#00000B60; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:642 Order STACKOrderUpdateBestSystem#00000B61; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:642 Order STACKOrderUpdateBestSystem#00000B62; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:642 Order STACKOrderUpdateVisibility#00000B63

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:659 Order STACKOrderStartAutomatedFleetAction#00000B64; EmpireIndex:0; AutomatedDeliveryFleetAction#99, InitiatorGUID:2959, Context:Path: 107->105->103->111->112, Path: Path: 107->105->103->111->112

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:708 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:791 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:825 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:825 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:825 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:825 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:857 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:857 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:32:857 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:202 Runtime STACK[ChatMessage] RECV: l:/_turn/39 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:202 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:302 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:302 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:302 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:302 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:302 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventRandom04Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventRandom00 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventRandom00 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Order STACKOrderBeginQuest#00000B65, Ticket: 000005D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Order STACKOrderBeginQuest#00000B66, Ticket: 000005D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Order STACKOrderBeginQuest#00000B67, Ticket: 000005DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Order STACKOrderBeginQuest#00000B68, Ticket: 000005DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Order STACKOrderApplyQuestEffect#00000B69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Order STACKOrderTriggerPopulationEvent#00000B6A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Order STACKOrderBeginQuest#00000B6B, Ticket: 000005DC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:303 Order STACKOrderBeginQuest#00000B6C, Ticket: 000005DD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderEntityAction#00000B6D; EmpireIndex:1; MoveToProbeAction#367, InitiatorGUID:2785, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderEntityAction#00000B6E; EmpireIndex:1; MoveToProbeAction#368, InitiatorGUID:2847, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderEntityAction#00000B6F; EmpireIndex:1; MoveToProbeAction#369, InitiatorGUID:2916, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderEntityAction#00000B70; EmpireIndex:5; MoveToProbeAction#191, InitiatorGUID:2829, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderUpdateBestSystem#00000B71; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderUpdateBestSystem#00000B72; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderUpdateBestSystem#00000B73; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderSpawnImprovement#00000B74; EmpireIndex:7; ImprovementDefinitionName:StarSystemImprovementIndustry1; TargetGUID:1007; ImprovementGUID:2968

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderTransferResource#00000B75; EmpireIndex:7; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderSpawnImprovement#00000B76; EmpireIndex:12; ImprovementDefinitionName:StarSystemImprovementFood1; TargetGUID:1022; ImprovementGUID:2969

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderTransferResource#00000B77; EmpireIndex:12; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderUpdatePiratePhantomGarrison#00000B78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderSelectHackingOperationOutcome#00000B79; HackingOperationGUID:2658, OutcomeDefinitionName:HackingOperationOutcomeMilitaryResearchMalus, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:682 Order STACKOrderTerminateHackingOperation#00000B7A; OperationGUID:2658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:724 Prism STACKConstruction completed: {"turn":39,"constructionName":"StarSystemImprovementScience1","colonizedStarSystemGUID":"1639","productionCost":280,"constructionIndex":6,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:55:33.202"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:55:33:758 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:758 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:775 Order STACKOrderUpdateQuests#00000B7B, Ticket: 000005DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:775 Order STACKOrderUpdateQuests#00000B7C, Ticket: 000005DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:775 Order STACKOrderUpdateQuests#00000B7D, Ticket: 000005E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:775 Order STACKOrderUpdateQuests#00000B7E, Ticket: 000005E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:775 Order STACKOrderUpdateQuests#00000B7F, Ticket: 000005E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:775 Order STACKOrderUpdateQuests#00000B80, Ticket: 000005E3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:775 Order STACKOrderUpdateQuests#00000B81, Ticket: 000005E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:775 Order STACKOrderUpdateQuests#00000B82, Ticket: 000005E5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:775 Order STACKOrderUpdateQuests#00000B83, Ticket: 000005E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:775 Order STACKOrderUpdateQuests#00000B84, Ticket: 000005E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:860 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:33:860 AI STACK[AI] [Event]Remove 19 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:33:860 AI STACK[AI] [Event]Remove EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:33:860 AI STACK[AI] [Event]keep 138 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:33:860 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTechnologyUnlocked,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:34:211 Prism STACKColonize: {"turn":40,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:55:34.126"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:55:34:709 Prism STACKJuggernaut: {"turn":39,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:55:34.626"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:55:34:976 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:34:992 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:010 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:044 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:044 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:059 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:059 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:092 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:209 Prism STACKTurn end: {"turn":39,"turnDuration":17,"dustperturn":-26.1654415,"influenceperturn":8.799999,"scienceperturn":246.1,"honorperturn":0.0,"empirefood":47.97516,"empireindustry":282.45,"empiremanpower":626.84,"empirepopulation":11.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:55:35.125"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:55:35:340 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:356 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:356 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:356 Order STACKOrderAIClientStateChange#00000B85; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:356 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:369 Order STACKOrderUpdateVisibility#00000B86

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:369 Order STACKOrderFinishDockingFleet#00000B87, Ticket: 000005E8; EmpireIndex:0; FleetGUID:2959

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:369 Order STACKOrderEntityAction#00000B88, Ticket: 000005E9; EmpireIndex:0; MoveToFleetAction#100, InitiatorGUID:2871, Context:EntityActionContext_Movement, 105->103 (Cost: 4) from 0.5177563 to 0.9668559.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:369 Order STACKOrderEntityAction#00000B89, Ticket: 000005EA; EmpireIndex:1; MoveToFleetAction#370, InitiatorGUID:2776, Context:EntityActionContext_Movement, 23->17 (Cost: 3) from 0.09493713 to 0.33784.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:370 Order STACKOrderEntityAction#00000B8A, Ticket: 000005EB; EmpireIndex:1; MoveToFleetAction#371, InitiatorGUID:2726, Context:EntityActionContext_Movement, 17->23 (Cost: 2.708332) from 0.7807128 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:370 Order STACKOrderEntityAction#00000B8B, Ticket: 000005EC; EmpireIndex:4; MoveToFleetAction#295, InitiatorGUID:2830, Context:EntityActionContext_Movement, 53->48 (Cost: 4) from 0.07695551 to 0.4105698.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:370 Order STACKOrderEntityAction#00000B8C, Ticket: 000005ED; EmpireIndex:5; MoveToFleetAction#192, InitiatorGUID:2827, Context:EntityActionContext_Movement, 82->84 (Cost: 0.6330313) from 0.8699134 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:382 Order STACKOrderEntityAction#00000B8D, Ticket: 000005EE; EmpireIndex:0; MoveToFleetAction#101, InitiatorGUID:2959, Context:EntityActionContext_Movement, 107->105 (Cost: 3.388494) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:426 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:426 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:443 Order STACKOrderEntityAction#00000B8E, Ticket: 000005EF; EmpireIndex:17; GoToFleetAction#625, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:443 Order STACKOrderEntityAction#00000B8F, Ticket: 000005F0; EmpireIndex:17; GoToFleetAction#626, InitiatorGUID:2408, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:443 Order STACKOrderEntityAction#00000B90, Ticket: 000005F1; EmpireIndex:17; GoToFleetAction#627, InitiatorGUID:2373, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:443 Order STACKOrderEntityAction#00000B91, Ticket: 000005F2; EmpireIndex:17; GoToFleetAction#628, InitiatorGUID:2376, Context:Path: 105, Path: Path: 105

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:443 Order STACKOrderEntityAction#00000B92, Ticket: 000005F3; EmpireIndex:17; GoToFleetAction#629, InitiatorGUID:2375, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:443 Order STACKOrderEntityAction#00000B93, Ticket: 000005F4; EmpireIndex:17; GoToFleetAction#630, InitiatorGUID:2374, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:443 Order STACKOrderEntityAction#00000B94, Ticket: 000005F5; EmpireIndex:17; GoToFleetAction#631, InitiatorGUID:1842, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:460 Order STACKOrderEntityAction#00000B95, Ticket: 000005F6; EmpireIndex:17; MoveToFleetAction#632, InitiatorGUID:1842, Context:EntityActionContext_Movement, 70->69 (Cost: 0.07557877) from 0.9851093 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:460 Order STACKOrderEntityAction#00000B96, Ticket: 000005F7; EmpireIndex:17; MoveToFleetAction#633, InitiatorGUID:2374, Context:EntityActionContext_Movement, 70->69 (Cost: 0.07557877) from 0.9851093 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:460 Order STACKOrderEntityAction#00000B97, Ticket: 000005F8; EmpireIndex:17; MoveToFleetAction#634, InitiatorGUID:2375, Context:EntityActionContext_Movement, 77->78 (Cost: 0.2745107) from 0.9794493 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:460 Order STACKOrderEntityAction#00000B98, Ticket: 000005F9; EmpireIndex:17; MoveToFleetAction#635, InitiatorGUID:2376, Context:EntityActionContext_Movement, 106->105 (Cost: 2.14559) from 0.7595772 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:460 Order STACKOrderEntityAction#00000B99, Ticket: 000005FA; EmpireIndex:17; MoveToFleetAction#636, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->54 (Cost: 4) from 0.17809 to 0.547885.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:460 Order STACKOrderEntityAction#00000B9A, Ticket: 000005FB; EmpireIndex:17; MoveToFleetAction#637, InitiatorGUID:2408, Context:EntityActionContext_Movement, 69->70 (Cost: 1.245431) from 0.7546229 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:460 Order STACKOrderEntityAction#00000B9B, Ticket: 000005FC; EmpireIndex:17; MoveToFleetAction#638, InitiatorGUID:1839, Context:EntityActionContext_Movement, 18->19 (Cost: 4) from 0.4082292 to 0.7293265.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:460 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:477 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:493 Order STACKOrderCompleteMoveToFleetAction#00000B9C; EmpireIndex:17; EntityActionId: 633

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:493 Order STACKOrderCompleteMoveToFleetAction#00000B9D; EmpireIndex:17; EntityActionId: 632

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:493 Order STACKOrderUpdateVisibility#00000B9E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:493 Order STACKOrderTerminateEntityAction#00000B9F; EmpireIndex:17; EntityActionId: 633

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:493 Order STACKOrderUpdateVisibility#00000BA0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:493 Order STACKOrderTerminateEntityAction#00000BA1; EmpireIndex:17; EntityActionId: 632

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:493 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:510 Order STACKOrderTerminateEntityAction#00000BA2; EmpireIndex:17; EntityActionId: 631

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:510 Order STACKOrderTerminateEntityAction#00000BA3; EmpireIndex:17; EntityActionId: 630

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:510 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:510 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:526 Order STACKOrderCompleteMoveToFleetAction#00000BA4; EmpireIndex:5; EntityActionId: 192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:526 Order STACKOrderTerminateEntityAction#00000BA5; EmpireIndex:5; EntityActionId: 192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:526 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:545 Order STACKOrderUpdateVisibility#00000BA6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:545 Order STACKOrderEntityAction#00000BA7, Ticket: 000005FD; EmpireIndex:5; MoveToFleetAction#193, InitiatorGUID:2827, Context:EntityActionContext_Movement, 84->79 (Cost: 3.366969) from 0 to 0.2386924.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:545 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:545 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:563 Order STACKOrderBuyoutConstruction#00000BA8, Ticket: 000005FE; EmpireIndex:1; ContextGUID:2447, ConstructionGameEntityGUID:2927, ResourceName:EmpireMoney, BuyoutCost:428.6807

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:563 Default STACKThe construction 2927 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:563 Order STACKOrderPrepareQuestChoice#00000BA9, Ticket: 000005FF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:563 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BAA, Ticket: 00000600

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:563 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BAB, Ticket: 00000601

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:564 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BAC, Ticket: 00000602

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:564 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BAD, Ticket: 00000603

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:564 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BAE, Ticket: 00000604

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:564 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:564 Order STACKOrderCreateShipDesign#00000BB0, Ticket: 00000606; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:564 Order STACKOrderEntityAction#00000BB1, Ticket: 00000607; EmpireIndex:1; GoToFleetAction#372, InitiatorGUID:1790, Context:Path: 2->0->4->68->69, Path: Path: 2->0->4->68->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:564 Order STACKOrderCompleteMoveToFleetAction#00000BB2; EmpireIndex:17; EntityActionId: 634

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:564 Order STACKOrderUpdateVisibility#00000BB3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:564 Order STACKOrderTerminateEntityAction#00000BB4; EmpireIndex:17; EntityActionId: 634

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:564 AI STACKStart 35 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:589 Order STACKOrderEntityAction#00000BB5, Ticket: 00000608; EmpireIndex:1; GoToFleetAction#373, InitiatorGUID:1085, Context:Path: 17->16->19->18->12, Path: Path: 17->16->19->18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 Order STACKOrderQueueConstruction#00000BB6, Ticket: 00000609; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 Order STACKOrderPrepareQuestChoice#00000BB7, Ticket: 0000060A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 Order STACKOrderSelloutTradableResource#00000BB8, Ticket: 0000060B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BB9, Ticket: 0000060C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BBA, Ticket: 0000060D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BBB, Ticket: 0000060E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BBC, Ticket: 0000060F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BBD, Ticket: 00000610

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 Order STACKOrderCancelHackingProgram#00000BBF, Ticket: 00000612; ProgramGUID:2946, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 Order STACKOrderCancelHackingProgram#00000BC0, Ticket: 00000613; ProgramGUID:2947, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 Order STACKOrderTransferShips#00000BC1, Ticket: 00000614; EmpireIndex:2; ShipGUIDs: [2855], HeroGUID:0, Position:NodeIndex:56, DestinationGarrisonGUID:2974

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:590 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:606 Order STACKOrderTransferShips#00000BC2, Ticket: 00000615; EmpireIndex:2; ShipGUIDs: [2342, 2742, 2904], HeroGUID:0, Position:NodeIndex:48, DestinationGarrisonGUID:2975

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Gameplay STACKfleet action with feedback 184 started : ETA 295.236236572266

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Order STACKOrderEntityAction#00000BC3, Ticket: 00000616; EmpireIndex:2; ExpeditionFleetAction#184, InitiatorGUID:1120, Context:Curiosity_PlanetResource_Strategic04 on Квиос IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Order STACKOrderPrepareQuestChoice#00000BC4, Ticket: 00000617; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BC5, Ticket: 00000618

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BC6, Ticket: 00000619

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BC7, Ticket: 0000061A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BC8, Ticket: 0000061B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BC9, Ticket: 0000061C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Order STACKOrderEntityAction#00000BCB, Ticket: 0000061E; EmpireIndex:3; GoToFleetAction#216, InitiatorGUID:1138, Context:Path: 72->71->69->68, Path: Path: 72->71->69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Order STACKOrderEntityAction#00000BCC, Ticket: 0000061F; EmpireIndex:3; GoToFleetAction#217, InitiatorGUID:2889, Context:Path: 84->79->78->77, Path: Path: 84->79->78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Order STACKOrderEntityAction#00000BCD, Ticket: 00000620; EmpireIndex:3; GoToFleetAction#218, InitiatorGUID:1976, Context:Path: 97, Path: Path: 97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:606 Order STACKOrderPrepareQuestChoice#00000BCE, Ticket: 00000621; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BCF, Ticket: 00000622

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BD0, Ticket: 00000623

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BD1, Ticket: 00000624

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BD2, Ticket: 00000625

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BD3, Ticket: 00000626

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefaultDictatorship, PoliticsName:Politics06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderCreateShipDesign#00000BD5, Ticket: 00000628; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderEntityAction#00000BD6, Ticket: 00000629; EmpireIndex:4; GoToFleetAction#296, InitiatorGUID:2823, Context:Path: 53->48->47->46->44->40->14->12, Path: Path: 53->48->47->46->44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderEntityAction#00000BD7, Ticket: 0000062A; EmpireIndex:4; GoToFleetAction#297, InitiatorGUID:1176, Context:Path: 54->56, Path: Path: 54->56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderEntityAction#00000BD8, Ticket: 0000062B; EmpireIndex:1; MoveToFleetAction#374, InitiatorGUID:1790, Context:EntityActionContext_Movement, 5->2 (Cost: 2.004525) from 0.7773869 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderTerminateEntityAction#00000BD9; EmpireIndex:17; EntityActionId: 629

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderFinishDockingFleet#00000BDA, Ticket: 0000062C; EmpireIndex:2; FleetGUID:2974

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:623 Order STACKOrderEntityAction#00000BDB, Ticket: 0000062D; EmpireIndex:1; MoveToFleetAction#375, InitiatorGUID:1085, Context:EntityActionContext_Movement, 23->17 (Cost: 7) from 0.199848 to 0.7666212.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:637 Order STACKOrderFinishDockingFleet#00000BDC, Ticket: 0000062E; EmpireIndex:2; FleetGUID:2975

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:637 Order STACKOrderEntityAction#00000BDD, Ticket: 0000062F; EmpireIndex:3; MoveToFleetAction#219, InitiatorGUID:1976, Context:EntityActionContext_Movement, 102->97 (Cost: 5.998816) from 0.4854499 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:637 Order STACKOrderEntityAction#00000BDE, Ticket: 00000630; EmpireIndex:3; MoveToFleetAction#220, InitiatorGUID:2889, Context:EntityActionContext_Movement, 85->84 (Cost: 6) from 0.3519108 to 0.7038217.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:637 Order STACKOrderEntityAction#00000BDF, Ticket: 00000631; EmpireIndex:3; MoveToFleetAction#221, InitiatorGUID:1138, Context:EntityActionContext_Movement, 73->72 (Cost: 5) from 0.2619589 to 0.5239179.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:637 Order STACKOrderEntityAction#00000BE0, Ticket: 00000632; EmpireIndex:4; MoveToFleetAction#298, InitiatorGUID:1176, Context:EntityActionContext_Movement, 54->56 (Cost: 7) from 0 to 0.8440773.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:637 Order STACKOrderEntityAction#00000BE1, Ticket: 00000633; EmpireIndex:4; MoveToFleetAction#299, InitiatorGUID:2823, Context:EntityActionContext_Movement, 51->53 (Cost: 3.077312) from 0.06552919 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:678 Prism STACKQuest Started: {"turn":39,"technologyCount":12,"questName":"EventRandom08","category":"Event","subcategory":"Random","questid":2962,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:55:35.606"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:55:35:678 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:678 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:694 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:694 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:712 Order STACKOrderQueueConstruction#00000BE2, Ticket: 00000634; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:712 Order STACKOrderTransferSpaceportPopulation#00000BE3, Ticket: 00000635; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:712 Order STACKOrderEntityAction#00000BE4, Ticket: 00000636; EmpireIndex:5; ComplimentEmpireAction#194, InitiatorGUID:972, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:712 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BE5, Ticket: 00000637

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:712 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BE6, Ticket: 00000638

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:712 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BE7, Ticket: 00000639

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:712 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BE8, Ticket: 0000063A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:712 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000BE9, Ticket: 0000063B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:712 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics03

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:712 Order STACKOrderCancelHackingProgram#00000BEB, Ticket: 0000063D; ProgramGUID:2954, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:712 Order STACKOrderCancelLaw#00000BEC, Ticket: 0000063E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:712 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:712 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:35:727 Order STACKOrderEntityAction#00000BED, Ticket: 0000063F; EmpireIndex:5; GoToFleetAction#195, InitiatorGUID:1212, Context:Path: 85, Path: Path: 85

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:743 Order STACKOrderEntityAction#00000BEE, Ticket: 00000640; EmpireIndex:5; MoveToFleetAction#196, InitiatorGUID:1212, Context:EntityActionContext_Movement, 83->85 (Cost: 6) from 0.05853425 to 0.5800015.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:776 Order STACKOrderCompleteMoveToFleetAction#00000BEF; EmpireIndex:17; EntityActionId: 637

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:776 Order STACKOrderUpdateVisibility#00000BF0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:776 Order STACKOrderTerminateEntityAction#00000BF1; EmpireIndex:17; EntityActionId: 637

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:35:792 Order STACKOrderTerminateEntityAction#00000BF2; EmpireIndex:17; EntityActionId: 626

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:126 Order STACKOrderCompleteMoveToFleetAction#00000BF3; EmpireIndex:4; EntityActionId: 299

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:126 Order STACKOrderCompleteMoveToFleetAction#00000BF4; EmpireIndex:17; EntityActionId: 635

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:126 Order STACKOrderUpdateVisibility#00000BF5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:126 Order STACKOrderTerminateEntityAction#00000BF6; EmpireIndex:4; EntityActionId: 299

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:126 Order STACKOrderUpdateVisibility#00000BF7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:126 Order STACKOrderTerminateEntityAction#00000BF8; EmpireIndex:17; EntityActionId: 635

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:143 Order STACKOrderEntityAction#00000BF9, Ticket: 00000641; EmpireIndex:4; MoveToFleetAction#300, InitiatorGUID:2823, Context:EntityActionContext_Movement, 53->48 (Cost: 2.922688) from 0 to 0.2437626.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:143 Order STACKOrderTerminateEntityAction#00000BFA; EmpireIndex:17; EntityActionId: 628

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:177 Prism STACKAIPerformanceEvent: {"turn":39,"maxBlackboardMessageCount":316,"maxDecisionCount":4,"maxSyncronizationTime":1115,"maxAnaysisTime":144,"maxStrategicTime":534,"maxDecisionTime":270,"maxActuatorTime":125,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:55:36.094"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:55:36:226 Order STACKOrderCompleteMoveToFleetAction#00000BFB; EmpireIndex:1; EntityActionId: 374

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:226 Order STACKOrderUpdateVisibility#00000BFC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:226 Order STACKOrderTerminateEntityAction#00000BFD; EmpireIndex:1; EntityActionId: 374

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:244 Order STACKOrderEntityAction#00000BFE, Ticket: 00000642; EmpireIndex:1; MoveToFleetAction#376, InitiatorGUID:1790, Context:EntityActionContext_Movement, 2->0 (Cost: 4.912838) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:293 Order STACKOrderCompleteMoveToFleetAction#00000BFF; EmpireIndex:1; EntityActionId: 371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:293 Order STACKOrderUpdateVisibility#00000C00

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:293 Order STACKOrderTerminateEntityAction#00000C01; EmpireIndex:1; EntityActionId: 371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:310 Default STACKDelivering remaining pop (fleet : 2726, system : 2447)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:310 Order STACKOrderTerminateEntityAction#00000C02; EmpireIndex:1; EntityActionId: 268

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:310 Default STACKTerminating AutomatedDelivery Fleet 2726 on system ColonizedStarSystem#2447

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:310 Order STACKOrderCompleteMoveToFleetAction#00000C03; EmpireIndex:3; EntityActionId: 220

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:310 Order STACKOrderUpdateVisibility#00000C04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:310 Order STACKOrderTerminateEntityAction#00000C05; EmpireIndex:3; EntityActionId: 220

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:393 Order STACKOrderCompleteMoveToFleetAction#00000C06; EmpireIndex:1; EntityActionId: 370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:393 Order STACKOrderUpdateVisibility#00000C07

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:394 Order STACKOrderTerminateEntityAction#00000C08; EmpireIndex:1; EntityActionId: 370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:427 Order STACKOrderCompleteMoveToFleetAction#00000C09; EmpireIndex:3; EntityActionId: 221

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:427 Order STACKOrderUpdateVisibility#00000C0A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:427 Order STACKOrderTerminateEntityAction#00000C0B; EmpireIndex:3; EntityActionId: 221

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:626 Order STACKOrderCompleteMoveToFleetAction#00000C0C; EmpireIndex:0; EntityActionId: 100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:626 Order STACKOrderUpdateVisibility#00000C0D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:626 Order STACKOrderTerminateEntityAction#00000C0E; EmpireIndex:0; EntityActionId: 100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:709 Order STACKOrderCompleteMoveToFleetAction#00000C0F; EmpireIndex:4; EntityActionId: 295

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:710 Order STACKOrderTerminateEntityAction#00000C10; EmpireIndex:4; EntityActionId: 295

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:777 Order STACKOrderCompleteMoveToFleetAction#00000C11; EmpireIndex:17; EntityActionId: 636

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:777 Order STACKOrderTerminateEntityAction#00000C12; EmpireIndex:17; EntityActionId: 636

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:810 Order STACKOrderCompleteMoveToFleetAction#00000C13; EmpireIndex:17; EntityActionId: 638

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:36:810 Order STACKOrderTerminateEntityAction#00000C14; EmpireIndex:17; EntityActionId: 638

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:494 Order STACKOrderUpdateVisibility#00000C15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:494 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:494 Order STACKOrderUpdateQuests#00000C16, Ticket: 00000643

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:627 Order STACKOrderCompleteMoveToFleetAction#00000C17; EmpireIndex:3; EntityActionId: 219

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:627 Order STACKOrderTerminateEntityAction#00000C18; EmpireIndex:3; EntityActionId: 219

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:644 Order STACKOrderTerminateEntityAction#00000C19; EmpireIndex:3; EntityActionId: 218

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:711 AI STACK[AI] [Event]Remove 138 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:37:711 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTechnologyUnlocked,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:37:711 AI STACK[AI] [Event]keep 99 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:37:711 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventConstructionBuyout,EventShipDesignCreated,EventFleetMoveStarted,EventFleetDocked,EventFleetMoveStarted,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventHappinessStatusChanged,EventPopulationTransferredToSpaceport,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:37:727 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:811 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:944 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:961 Order STACKOrderCompleteMoveToFleetAction#00000C1A; EmpireIndex:1; EntityActionId: 375

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:961 Order STACKOrderCompleteMoveToFleetAction#00000C1B; EmpireIndex:5; EntityActionId: 196

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:961 Order STACKOrderTerminateEntityAction#00000C1C; EmpireIndex:1; EntityActionId: 375

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:961 Order STACKOrderTerminateEntityAction#00000C1D; EmpireIndex:5; EntityActionId: 196

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:37:961 AI STACK[AI] Cancel task 898 : can find context 2726 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:37:978 AI STACK[AI] Cancel task 1394 : can find context 2947 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:37:978 AI STACK[AI] Cancel task 1393 : can find context 2946 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:37:978 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:37:994 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:38:011 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:38:011 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:38:027 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:38:043 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:38:061 AI STACK[AI] Cancel task 1052 : can find context 2954 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:38:061 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:38:061 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:38:077 AI STACKStart 22 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:38:077 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:38:095 Order STACKOrderEntityAction#00000C1E, Ticket: 00000644; EmpireIndex:17; GoToFleetAction#639, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderEntityAction#00000C1F, Ticket: 00000645; EmpireIndex:17; GoToFleetAction#640, InitiatorGUID:1840, Context:Path: 45->43, Path: Path: 45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderEntityAction#00000C20, Ticket: 00000646; EmpireIndex:17; GoToFleetAction#641, InitiatorGUID:2371, Context:Path: 12->11, Path: Path: 12->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderEntityAction#00000C21, Ticket: 00000647; EmpireIndex:17; GoToFleetAction#642, InitiatorGUID:2372, Context:Path: 45->43, Path: Path: 45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderQueueResearch#00000C22, Ticket: 00000648; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionUnique1Venetians, ConstructionGameEntityGUID:2979, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderQueueConstruction#00000C23, Ticket: 00000649; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderValidateQuestChoice#00000C24, Ticket: 0000064A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderQueueConstruction#00000C25, Ticket: 0000064B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderEntityAction#00000C26, Ticket: 0000064C; EmpireIndex:2; GoToFleetAction#185, InitiatorGUID:2974, Context:Path: 56->54->55, Path: Path: 56->54->55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderQueueConstruction#00000C27, Ticket: 0000064D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderStartHackingProgram#00000C28, Ticket: 0000064E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:2987

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderStartHackingProgram#00000C29, Ticket: 0000064F; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:2988

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderValidateQuestChoice#00000C2A, Ticket: 00000650; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderValidateQuestChoice#00000C2B, Ticket: 00000651; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderEntityAction#00000C2C, Ticket: 00000652; EmpireIndex:3; GoToFleetAction#222, InitiatorGUID:2444, Context:Path: 84->83->81, Path: Path: 84->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderValidateQuestChoice#00000C2D, Ticket: 00000653; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderActivateLaw#00000C2E, Ticket: 00000654; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:2992

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:095 Order STACKOrderQueueConstruction#00000C2F, Ticket: 00000655; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderEntityAction#00000C30, Ticket: 00000656; EmpireIndex:5; ComplimentEmpireAction#197, InitiatorGUID:972, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderStartHackingProgram#00000C31, Ticket: 00000657; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:2996

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderTransferSpaceportPopulation#00000C32, Ticket: 00000658; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderEntityAction#00000C33, Ticket: 00000659; EmpireIndex:5; GoToFleetAction#198, InitiatorGUID:2935, Context:Path: 71->69, Path: Path: 71->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderApplyQuestEffect#00000C34

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderUpdateQuests#00000C35, Ticket: 0000065A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderApplyQuestEffect#00000C36

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderTriggerPopulationEvent#00000C37

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderUpdateQuests#00000C38, Ticket: 0000065B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderApplyQuestEffect#00000C39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderUpdateQuests#00000C3A, Ticket: 0000065C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderApplyQuestEffect#00000C3B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:112 Order STACKOrderTriggerPopulationEvent#00000C3C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:162 Order STACKOrderUpdateQuests#00000C3D, Ticket: 0000065D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:162 Order STACKOrderEntityAction#00000C3E, Ticket: 0000065E; EmpireIndex:2; MoveToFleetAction#186, InitiatorGUID:2974, Context:EntityActionContext_Movement, 56->54 (Cost: 8.293079) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:162 Order STACKOrderEntityAction#00000C3F, Ticket: 0000065F; EmpireIndex:3; MoveToFleetAction#223, InitiatorGUID:2444, Context:EntityActionContext_Movement, 79->84 (Cost: 6) from 0.4253543 to 0.8507086.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:162 Order STACKOrderEntityAction#00000C40, Ticket: 00000660; EmpireIndex:17; MoveToFleetAction#643, InitiatorGUID:2372, Context:EntityActionContext_Movement, 46->45 (Cost: 4) from 0.3477449 to 0.687765.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:162 Order STACKOrderEntityAction#00000C41, Ticket: 00000661; EmpireIndex:17; MoveToFleetAction#644, InitiatorGUID:2371, Context:EntityActionContext_Movement, 14->12 (Cost: 4) from 0.3335059 to 0.8259272.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:162 Order STACKOrderEntityAction#00000C42, Ticket: 00000662; EmpireIndex:17; MoveToFleetAction#645, InitiatorGUID:1840, Context:EntityActionContext_Movement, 46->45 (Cost: 4) from 0.3477449 to 0.687765.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:162 Order STACKOrderEntityAction#00000C43, Ticket: 00000663; EmpireIndex:17; MoveToFleetAction#646, InitiatorGUID:2678, Context:EntityActionContext_Movement, 6->4 (Cost: 4) from 0.08998166 to 0.7859796.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:162 Order STACKOrderEntityAction#00000C44, Ticket: 00000664; EmpireIndex:5; MoveToFleetAction#199, InitiatorGUID:2935, Context:EntityActionContext_Movement, 72->71 (Cost: 2.219297) from 0.09326017 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:173 Order STACKOrderUpdateVisibility#00000C45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:442 Order STACKOrderCompleteMoveToFleetAction#00000C46; EmpireIndex:0; EntityActionId: 101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:442 Order STACKOrderUpdateVisibility#00000C47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:442 Order STACKOrderTerminateEntityAction#00000C48; EmpireIndex:0; EntityActionId: 101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:461 Order STACKOrderEntityAction#00000C49, Ticket: 00000665; EmpireIndex:0; MoveToFleetAction#102, InitiatorGUID:2959, Context:EntityActionContext_Movement, 105->103 (Cost: 0.6115057) from 0 to 0.06865674.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:626 Gameplay STACKfleet action with feedback 184 finished : ETA 295.236236572266, Game.Time 296.252143859863, true ETA 296.236236572266

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:626 Order STACKOrderTerminateEntityAction#00000C4A; EmpireIndex:2; EntityActionId: 184

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:626 Order STACKOrderUpdateQuests#00000C4B, Ticket: 00000666

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:38:960 Order STACKOrderUpdateVisibility#00000C4C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:160 Order STACKOrderCompleteMoveToFleetAction#00000C4D; EmpireIndex:17; EntityActionId: 646

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:160 Order STACKOrderUpdateVisibility#00000C4E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:160 Order STACKOrderTerminateEntityAction#00000C4F; EmpireIndex:17; EntityActionId: 646

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:210 Order STACKOrderCompleteMoveToFleetAction#00000C50; EmpireIndex:5; EntityActionId: 199

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:210 Order STACKOrderCompleteMoveToFleetAction#00000C51; EmpireIndex:5; EntityActionId: 193

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:210 Order STACKOrderTerminateEntityAction#00000C52; EmpireIndex:5; EntityActionId: 199

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:210 Order STACKOrderTerminateEntityAction#00000C53; EmpireIndex:5; EntityActionId: 193

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:226 Order STACKOrderUpdateVisibility#00000C54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:226 Order STACKOrderEntityAction#00000C55, Ticket: 00000667; EmpireIndex:5; MoveToFleetAction#200, InitiatorGUID:2935, Context:EntityActionContext_Movement, 71->69 (Cost: 2.780703) from 0 to 0.2259603.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:326 Order STACKOrderCompleteMoveToFleetAction#00000C56; EmpireIndex:17; EntityActionId: 644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:326 Order STACKOrderUpdateVisibility#00000C57

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:326 Order STACKOrderTerminateEntityAction#00000C58; EmpireIndex:17; EntityActionId: 644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:443 Order STACKOrderCompleteMoveToFleetAction#00000C59; EmpireIndex:17; EntityActionId: 645

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:443 Order STACKOrderCompleteMoveToFleetAction#00000C5A; EmpireIndex:17; EntityActionId: 643

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:443 Order STACKOrderUpdateVisibility#00000C5B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:443 Order STACKOrderTerminateEntityAction#00000C5C; EmpireIndex:17; EntityActionId: 645

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:443 Order STACKOrderTerminateEntityAction#00000C5D; EmpireIndex:17; EntityActionId: 643

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:609 Order STACKOrderUpdateVisibility#00000C5E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:626 Order STACKOrderCompleteMoveToFleetAction#00000C5F; EmpireIndex:4; EntityActionId: 300

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:626 Order STACKOrderUpdateVisibility#00000C60

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:626 Order STACKOrderTerminateEntityAction#00000C61; EmpireIndex:4; EntityActionId: 300

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:910 Order STACKOrderCompleteMoveToFleetAction#00000C62; EmpireIndex:1; EntityActionId: 376

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:910 Order STACKOrderUpdateVisibility#00000C63

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:910 Order STACKOrderTerminateEntityAction#00000C64; EmpireIndex:1; EntityActionId: 376

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:39:927 Order STACKOrderEntityAction#00000C65, Ticket: 00000668; EmpireIndex:1; MoveToFleetAction#377, InitiatorGUID:1790, Context:EntityActionContext_Movement, 0->4 (Cost: 0.08263731) from 0 to 0.008646189.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:094 AI STACK[AI] [Event]Remove 99 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:40:094 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventConstructionBuyout,EventShipDesignCreated,EventFleetMoveStarted,EventFleetDocked,EventFleetMoveStarted,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventHappinessStatusChanged,EventPopulationTransferredToSpaceport,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:40:094 AI STACK[AI] [Event]keep 54 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:40:094 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventQuestChoiceMade,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventQuestChoiceMade,EventQuestChoiceMade,EventFleetMoveStarted,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventPopulationTransferredToSpaceport,EventFleetMoveStarted,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:40:110 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:194 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:478 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:478 Order STACKOrderUpdateVisibility#00000C66

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:478 Order STACKOrderUpdateQuests#00000C67, Ticket: 00000669

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:493 Order STACKOrderCompleteMoveToFleetAction#00000C68; EmpireIndex:3; EntityActionId: 223

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:493 Order STACKOrderCompleteMoveToFleetAction#00000C69; EmpireIndex:4; EntityActionId: 298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:493 Order STACKOrderTerminateEntityAction#00000C6A; EmpireIndex:3; EntityActionId: 223

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:493 Order STACKOrderTerminateEntityAction#00000C6B; EmpireIndex:4; EntityActionId: 298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:509 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:40:526 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:40:543 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:40:543 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:40:559 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:40:576 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:40:594 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:40:594 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:40:610 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:40:610 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:40:627 Order STACKOrderEntityAction#00000C6C, Ticket: 0000066A; EmpireIndex:17; GoToFleetAction#647, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:627 Order STACKOrderEntityAction#00000C6D, Ticket: 0000066B; EmpireIndex:17; GoToFleetAction#648, InitiatorGUID:2376, Context:Path: 105->106->104, Path: Path: 105->106->104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:627 Order STACKOrderEntityAction#00000C6E, Ticket: 0000066C; EmpireIndex:17; GoToFleetAction#649, InitiatorGUID:2408, Context:Path: 70->71, Path: Path: 70->71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:627 Order STACKOrderEntityAction#00000C6F, Ticket: 0000066D; EmpireIndex:2; InitiateGuardFleetAction#187, InitiatorGUID:2975, Context:Эдазир (341) (StarSystemNode), Path: Эдазир (341) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:627 Order STACKOrderEntityAction#00000C70; EmpireIndex:2; GuardEmpireLocalAction#188, InitiatorGUID:969, Context:Эдазир (341) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:627 Gameplay STACKCancelling actions on Эдазир (341) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:627 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:40:627 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:40:643 Order STACKOrderEntityAction#00000C71, Ticket: 0000066E; EmpireIndex:2; GoToFleetAction#189, InitiatorGUID:1120, Context:Path: 40->44->46->45, Path: Path: 40->44->46->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:643 Order STACKOrderManageManpower#00000C72, Ticket: 0000066F; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:643 Order STACKOrderEntityAction#00000C73, Ticket: 00000670; EmpireIndex:3; GoToFleetAction#224, InitiatorGUID:1976, Context:Path: 97->102->104->106, Path: Path: 97->102->104->106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:643 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:643 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:643 Order STACKOrderEntityAction#00000C74, Ticket: 00000673; EmpireIndex:17; MoveToFleetAction#650, InitiatorGUID:2408, Context:EntityActionContext_Movement, 70->71 (Cost: 2.75457) from 0 to 0.3077632.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:643 Order STACKOrderEntityAction#00000C75, Ticket: 00000674; EmpireIndex:17; MoveToFleetAction#651, InitiatorGUID:2376, Context:EntityActionContext_Movement, 105->106 (Cost: 1.85441) from 0 to 0.2077948.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:644 Order STACKOrderEntityAction#00000C76, Ticket: 00000675; EmpireIndex:17; MoveToFleetAction#652, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:660 Order STACKOrderUpdateVisibility#00000C77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:660 Order STACKOrderEntityAction#00000C78, Ticket: 00000676; EmpireIndex:2; MoveToFleetAction#190, InitiatorGUID:1120, Context:EntityActionContext_Movement, 40->44 (Cost: 3) from 0 to 0.2069095.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:40:660 Order STACKOrderEntityAction#00000C79, Ticket: 00000677; EmpireIndex:3; MoveToFleetAction#225, InitiatorGUID:1976, Context:EntityActionContext_Movement, 97->102 (Cost: 2.001184) from 0 to 0.1716522.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:41:160 Order STACKOrderCompleteMoveToFleetAction#00000C7A; EmpireIndex:0; EntityActionId: 102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:41:160 Order STACKOrderUpdateVisibility#00000C7B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:41:160 Order STACKOrderTerminateEntityAction#00000C7C; EmpireIndex:0; EntityActionId: 102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:41:676 Order STACKOrderUpdateVisibility#00000C7D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:42:459 Order STACKOrderCompleteMoveToFleetAction#00000C7E; EmpireIndex:1; EntityActionId: 377

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:42:459 Order STACKOrderTerminateEntityAction#00000C7F; EmpireIndex:1; EntityActionId: 377

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:42:627 AI STACK[AI] [Event]Remove 54 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:42:627 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventQuestChoiceMade,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventQuestChoiceMade,EventQuestChoiceMade,EventFleetMoveStarted,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventPopulationTransferredToSpaceport,EventFleetMoveStarted,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:42:627 AI STACK[AI] [Event]keep 22 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:42:627 AI STACK[AI] [Event]keep EventEmpireSeen,EventGalaxyDiscoveryMilestoneReached,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:42:661 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:42:744 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:42:843 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:42:861 Order STACKOrderCompleteMoveToFleetAction#00000C80; EmpireIndex:5; EntityActionId: 200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:42:861 Order STACKOrderTerminateEntityAction#00000C81; EmpireIndex:5; EntityActionId: 200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:42:877 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:42:894 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:42:911 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:42:911 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:42:929 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:42:929 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:42:944 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:42:961 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:42:976 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:42:976 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:42:993 Order STACKOrderEntityAction#00000C82, Ticket: 00000678; EmpireIndex:2; GoToFleetAction#191, InitiatorGUID:2975, Context:Path: 48->53->51->52->50, Path: Path: 48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:010 Order STACKOrderEntityAction#00000C83, Ticket: 00000679; EmpireIndex:2; MoveToFleetAction#192, InitiatorGUID:2975, Context:EntityActionContext_Movement, 48->53 (Cost: 4) from 0 to 0.3336143.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:144 Order STACKOrderCompleteMoveToFleetAction#00000C84; EmpireIndex:2; EntityActionId: 186

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:144 Order STACKOrderTerminateEntityAction#00000C85; EmpireIndex:2; EntityActionId: 186

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:160 Order STACKOrderEntityAction#00000C86, Ticket: 0000067A; EmpireIndex:2; MoveToFleetAction#193, InitiatorGUID:2974, Context:EntityActionContext_Movement, 54->55 (Cost: 3.706921) from 0 to 0.3427002.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:327 Order STACKOrderUpdateVisibility#00000C87

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:726 Order STACKOrderCompleteMoveToFleetAction#00000C88; EmpireIndex:17; EntityActionId: 651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:726 Order STACKOrderUpdateVisibility#00000C89

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:726 Order STACKOrderTerminateEntityAction#00000C8A; EmpireIndex:17; EntityActionId: 651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:776 Order STACKOrderCompleteMoveToFleetAction#00000C8B; EmpireIndex:17; EntityActionId: 652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:776 Order STACKOrderUpdateVisibility#00000C8C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:776 Order STACKOrderTerminateEntityAction#00000C8D; EmpireIndex:17; EntityActionId: 652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:793 Order STACKOrderTerminateEntityAction#00000C8E; EmpireIndex:17; EntityActionId: 647

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:826 Order STACKOrderCompleteMoveToFleetAction#00000C8F; EmpireIndex:3; EntityActionId: 225

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:826 Order STACKOrderUpdateVisibility#00000C90

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:43:826 Order STACKOrderTerminateEntityAction#00000C91; EmpireIndex:3; EntityActionId: 225

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:44:009 Order STACKOrderCompleteMoveToFleetAction#00000C92; EmpireIndex:17; EntityActionId: 650

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:44:009 Order STACKOrderTerminateEntityAction#00000C93; EmpireIndex:17; EntityActionId: 650

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:44:126 Order STACKOrderPrepareQuestChoice#00000C94, Ticket: 0000067B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:44:126 Order STACKOrderValidateQuestChoice#00000C95, Ticket: 0000067C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:44:126 Order STACKOrderApplyQuestEffect#00000C96

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:44:126 Order STACKOrderTriggerPopulationEvent#00000C97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:44:126 Order STACKOrderUpdateQuests#00000C98, Ticket: 0000067D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:44:159 Order STACKOrderUpdateVisibility#00000C99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:44:209 Order STACKOrderCompleteMoveToFleetAction#00000C9A; EmpireIndex:2; EntityActionId: 190

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:44:209 Order STACKOrderTerminateEntityAction#00000C9B; EmpireIndex:2; EntityActionId: 190

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:44:976 AI STACK[AI] [Event]Remove 22 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:44:976 AI STACK[AI] [Event]Remove EventEmpireSeen,EventGalaxyDiscoveryMilestoneReached,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:44:976 AI STACK[AI] [Event]keep 11 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:44:976 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:44:993 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:45:075 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:45:192 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:45:208 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:45:226 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:45:242 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:45:259 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:45:259 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:45:276 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:45:292 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:45:292 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:46:860 Order STACKOrderCompleteMoveToFleetAction#00000C9C; EmpireIndex:2; EntityActionId: 192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:46:860 Order STACKOrderTerminateEntityAction#00000C9D; EmpireIndex:2; EntityActionId: 192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:46:875 Order STACKOrderCompleteMoveToFleetAction#00000C9E; EmpireIndex:2; EntityActionId: 193

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:46:875 Order STACKOrderTerminateEntityAction#00000C9F; EmpireIndex:2; EntityActionId: 193

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:47:326 AI STACK[AI] [Event]Remove 11 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:47:326 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:47:326 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:47:326 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:47:342 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:47:426 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:47:526 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:47:543 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:47:561 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:47:577 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:47:593 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:47:593 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:47:609 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:47:628 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:47:643 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:55:47:659 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:55:47:677 Order STACKOrderAIClientStateChange#00000CA0; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:47:677 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:143 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:176 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:227 Order STACKOrderEntityAction#00000CA1, Ticket: 0000067E; EmpireIndex:1; MoveToFleetAction#378, InitiatorGUID:2491, Context:EntityActionContext_Movement, 21->6 (Cost: 1.685086) from 0.9369769 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:459 Order STACKOrderCompleteMoveToFleetAction#00000CA2; EmpireIndex:1; EntityActionId: 378

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:459 Order STACKOrderTerminateEntityAction#00000CA3; EmpireIndex:1; EntityActionId: 378

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:477 Order STACKOrderTerminateEntityAction#00000CA4; EmpireIndex:1; EntityActionId: 325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:525 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:525 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:609 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:609 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:609 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:609 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:643 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:742 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:897 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:928 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:928 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:961 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:961 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefaultDictatorship, PoliticsName:Politics06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:50:994 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics03

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:010 Gameplay STACK[rseed] 989

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:027 Gameplay STACK[rseed] 992

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:044 Gameplay STACK[rseed] 1131

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:060 Gameplay STACK[rseed] 998

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:077 Gameplay STACK[rseed] 1001

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:110 Gameplay STACK[rseed] 1723

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:126 Gameplay STACK[rseed] 1645

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:142 Gameplay STACK[rseed] 2890

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:160 Gameplay STACK[rseed] 1699

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:177 Gameplay STACK[rseed] 2023

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:210 Gameplay STACK[rseed] 2113

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:227 Gameplay STACK[rseed] 1806

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:260 Gameplay STACK[rseed] 1802

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:260 Order STACKOrderApplyCouncilsElectionResult#00000CAA, Ticket: 00000684; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:276 Gameplay STACK[rseed] 2670

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:310 Gameplay STACK[rseed] 2771

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:326 Gameplay STACK[rseed] 2242

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:360 Gameplay STACK[rseed] 1937

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:360 Order STACKOrderApplySenateElectionResult#00000CAB, Ticket: 00000685; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:360 Default STACK[Election] CANDIDATES [0] Politics05 0.75 6 [1] Politics06 0.25 2 REP_VOTES Ship#1131 Politics05 Ship#2890 Politics05 Ship#2890 Politics05 Ship#2890 Politics05 Ship#2890 Politics05 Ship#1131 Politics06 Ship#1131 Politics06 Ship#1131 Politics05

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:360 Gameplay STACKUpdated representative hero of senator Politics05 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:360 Gameplay STACKRemoved representative hero of senator Politics06

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:393 Order STACKOrderApplyCouncilsElectionResult#00000CAC, Ticket: 00000686; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:410 Gameplay STACK[rseed] 2447

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:426 Gameplay STACK[rseed] 2277

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:460 Order STACKOrderApplyPopulationDesires#00000CAD; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:460 Order STACKOrderApplyCouncilsElectionResult#00000CAE, Ticket: 00000687; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:493 Order STACKOrderApplySenateElectionResult#00000CAF, Ticket: 00000688; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:493 Default STACK[Election] CANDIDATES [0] Politics03 0.6956522 16 [1] Politics05 0.173913 4 [2] Politics02 0.1304348 3 REP_VOTES Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Ояд Politics03 Ояд Politics03 Ояд Politics03 Кер Politics05 Кер Politics05 Кер Politics05 Маял Politics05 Кер Politics02 Кер Politics02 Ояд Politics02

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:493 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:493 Gameplay STACKRemoved representative hero of senator Politics05

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:493 Gameplay STACKRemoved representative hero of senator Politics02

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:526 Order STACKOrderApplyCouncilsElectionResult#00000CB0, Ticket: 00000689; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:526 Order STACKOrderApplyCouncilsElectionResult#00000CB1, Ticket: 0000068A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:577 Order STACKOrderApplySenateElectionResult#00000CB2, Ticket: 0000068B; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:577 Default STACK[Election] CANDIDATES [0] Politics06 1 22 REP_VOTES Зубен Politics06 Зубен Politics06 Зубен Politics06 Зубен Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Льеким Politics06 Льеким Politics06 Льеким Politics06 Льеким Politics06

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:577 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:577 Order STACKOrderApplyPopulationDesires#00000CB3; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:627 Order STACKOrderApplySenateElectionResult#00000CB4, Ticket: 0000068C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:627 Default STACK[Election] CANDIDATES [0] Politics03 0.6956522 16 [1] Politics02 0.3043478 7 REP_VOTES Жуин Politics03 Жуин Politics03 Жуин Politics03 Жуин Politics03 Озуло Politics03 Озуло Politics03 Озуло Politics03 Наос Politics03 Наос Politics03 Наос Politics03 Наос Politics03 Пес Politics03 Пес Politics03 Ошьи Politics03 Жуин Politics02 Жуин Politics03 Наос Politics03 Жуин Politics02 Жуин Politics02 Озуло Politics02 Наос Politics02 Наос Politics02 Пес Politics02

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:627 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:627 Gameplay STACKUpdated representative hero of senator Politics02 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:627 Order STACKOrderApplySenateElectionResult#00000CB5, Ticket: 0000068D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:627 Default STACK[Election] CANDIDATES [0] Politics01 0.5714286 12 [1] Politics02 0.4285714 9 REP_VOTES Накос Politics01 Накос Politics01 Накос Politics01 Индуза Politics01 Индуза Politics01 Индуза Politics01 Эдазир Politics01 Эдазир Politics01 Батен Politics01 Эстре Politics01 Эстре Politics01 Накос Politics02 Накос Politics02 Батен Politics02 Накос Politics01 Накос Politics02 Накос Politics02 Батен Politics02 Индуза Politics02 Эдазир Politics02 Эдазир Politics02

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:627 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:627 Gameplay STACKRemoved representative hero of senator Politics02

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:677 Order STACKOrderApplyPopulationDesires#00000CB6; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:727 Order STACKOrderApplyPopulationDesires#00000CB7; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:51:727 Order STACKOrderApplyPopulationDesires#00000CB8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:55:228 Gameplay STACK[Elect] Empire#0: Selected action 'ElectionActionEmpire02' on 'Politics02'.

     at SelectElectionAction_OnValidate in :line 0
     at OnNextStepCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:55:55:228 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionEmpire02, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:55:294 Gameplay STACK[rseed] 986

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:55:393 Gameplay STACK[rseed] 1639

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:55:509 Order STACKOrderApplyCouncilsElectionResult#00000CBA, Ticket: 0000068F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:56:926 Order STACKOrderApplySenateElectionResult#00000CBB, Ticket: 00000690; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:56:926 Default STACK[Election] CANDIDATES [0] Politics01 0.875 7 [1] Politics03 0.125 1 REP_VOTES Зозманос Politics01 Зозманос Politics01 Айкима Politics01 Айкима Politics01 Айкима Politics01 Зозманос Politics01 Зозманос Politics01 Айкима Politics03

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:56:926 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:56:926 Gameplay STACKRemoved representative hero of senator Politics03

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:55:57:027 Order STACKOrderApplyPopulationDesires#00000CBC; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:426 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:460 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:478 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:542 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:561 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:561 Gameplay STACKAdd 1 experience to ship Ship#2872

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:561 Gameplay STACKAdd 1 experience to ship Ship#2960

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:561 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:561 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:561 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:561 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:577 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:577 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:577 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:577 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:577 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:577 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:577 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:577 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:577 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:577 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:577 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:577 Gameplay STACKAdd 1 experience to ship Ship#2777

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:594 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:594 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:594 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:594 Gameplay STACKAdd 1 experience to ship Ship#2855

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:594 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:594 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:594 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:594 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:594 Gameplay STACKAdd 2 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:609 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:609 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:609 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:609 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:609 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:609 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:609 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:609 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:610 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:610 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:610 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:626 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:626 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:626 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:626 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:626 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:642 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:642 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:642 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:642 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:642 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:642 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:642 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:642 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:642 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:642 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:661 Gameplay STACKAdd 1 experience to ship Ship#2922

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:661 Gameplay STACKAdd 1 experience to ship Ship#2923

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:661 Gameplay STACKAdd 1 experience to ship Ship#2924

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:677 Gameplay STACKAdd 1 experience to ship Ship#2428

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:677 Gameplay STACKAdd 1 experience to ship Ship#2429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:694 Gameplay STACKAdd 1 experience to ship Ship#2532

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:694 Gameplay STACKAdd 1 experience to ship Ship#2533

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:727 Gameplay STACKAdd 1 experience to ship Ship#2536

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:727 Gameplay STACKAdd 1 experience to ship Ship#2537

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:744 Gameplay STACKAdd 1 experience to ship Ship#2730

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:745 Gameplay STACKAdd 1 experience to ship Ship#2731

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:760 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:760 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:794 Gameplay STACKAdd 1 experience to ship Ship#2543

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:794 Gameplay STACKAdd 1 experience to ship Ship#2544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:811 Gameplay STACKAdd 1 experience to ship Ship#2546

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:811 Gameplay STACKAdd 1 experience to ship Ship#2547

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:827 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:00:926 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:032 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:032 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#6 = DiplomaticRelationStateMinorCordial

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:032 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#0 = DiplomaticRelationStateMinorCordial

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:032 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#14 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:032 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#1 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:032 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2581 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:032 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2551 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:032 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:032 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:032 Runtime STACK[ChatMessage] RECV: l:/_turn/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:059 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:092 Prism STACKColonize: {"turn":41,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:00.965"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:01:127 Order STACKOrderUpdateDustInflation#00000CBD; DustGlobalProduction:1048.53

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:193 Order STACKOrderActivateLaw#00000CBE; EmpireIndex:3; LawDefinitionName:LawP05L00, IsForced:True, LawGUID:3010

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:193 Order STACKOrderSendAutomatedShip#00000CBF; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:193 Order STACKOrderUpdateBestSystem#00000CC0; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:193 Order STACKOrderUpdateBestSystem#00000CC1; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:193 Order STACKOrderUpdateBestSystem#00000CC2; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:210 Order STACKOrderUpdateVisibility#00000CC3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:210 Order STACKOrderUpdateQuests#00000CC4, Ticket: 00000691

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:210 Order STACKOrderStartAutomatedFleetAction#00000CC5; EmpireIndex:5; AutomatedDeliveryFleetAction#201, InitiatorGUID:3011, Context:Path: 73->72->71, Path: Path: 73->72->71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:259 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:343 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:377 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:377 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:377 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:377 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:410 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:410 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:410 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:751 Runtime STACK[ChatMessage] RECV: l:/_turn/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:751 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:781 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:781 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:781 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:781 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:781 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:781 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:781 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:781 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:781 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:781 Order STACKOrderUpdateQuests#00000CC6, Ticket: 00000692

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:781 Order STACKOrderCompleteQuest#00000CC7, Ticket: 00000693

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:803 Order STACKOrderEntityAction#00000CC8; EmpireIndex:1; MoveToProbeAction#379, InitiatorGUID:2847, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Order STACKOrderEntityAction#00000CC9; EmpireIndex:1; MoveToProbeAction#380, InitiatorGUID:2916, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Order STACKOrderCreateShipDesign#00000CCA; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Order STACKOrderEntityAction#00000CCB; EmpireIndex:5; MoveToProbeAction#202, InitiatorGUID:2829, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Order STACKOrderUpdateBestSystem#00000CCC; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Order STACKOrderUpdateBestSystem#00000CCD; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Order STACKOrderUpdateBestSystem#00000CCE; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Order STACKOrderSpawnImprovement#00000CCF; EmpireIndex:6; ImprovementDefinitionName:StarSystemImprovementApproval1; TargetGUID:1004; ImprovementGUID:3018

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Order STACKOrderTransferResource#00000CD0; EmpireIndex:6; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Order STACKOrderTransferResource#00000CD1; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Order STACKOrderTransferResource#00000CD2; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Order STACKOrderTransferResource#00000CD3; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:804 Order STACKOrderScrapShips#00000CD4; EmpireIndex:8; ShipGUIDs: 2532, 2533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:826 Order STACKOrderCreateFleetFromShipDesignName#00000CD5; EmpireIndex:8; FleetGUID:3013, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackStrong x 2, MinorFactionPrimitiveSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:826 Gameplay STACKAdd 0 experience to ship Ship#3019

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:826 Gameplay STACKAdd 0 experience to ship Ship#3020

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:826 Gameplay STACKAdd 0 experience to ship Ship#3021

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:855 Order STACKOrderTransferResource#00000CD6; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-802.2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:855 Order STACKOrderCreateFleetMission#00000CD7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:855 Order STACKOrderSpawnImprovement#00000CD8; EmpireIndex:10; ImprovementDefinitionName:StarSystemImprovementScience1; TargetGUID:1016; ImprovementGUID:3023

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:855 Order STACKOrderTransferResource#00000CD9; EmpireIndex:10; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:855 Order STACKOrderTransferResource#00000CDA; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:855 Order STACKOrderScrapShips#00000CDB; EmpireIndex:10; ShipGUIDs: 2536, 2537

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:855 Order STACKOrderCreateFleetFromShipDesignName#00000CDC; EmpireIndex:10; FleetGUID:3014, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackStrong x 2, MinorFactionPrimitiveSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:855 Gameplay STACKAdd 0 experience to ship Ship#3024

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:855 Gameplay STACKAdd 0 experience to ship Ship#3025

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:855 Gameplay STACKAdd 0 experience to ship Ship#3026

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:01:855 Order STACKOrderTransferResource#00000CDD; EmpireIndex:10; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-802.2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:269 Prism STACKJuggernaut: {"turn":40,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:01.751"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:02:269 Order STACKOrderCreateFleetMission#00000CDE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:269 Order STACKOrderTransferResource#00000CDF; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:269 Order STACKOrderTransferResource#00000CE0; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:269 Order STACKOrderTransferResource#00000CE1; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:269 Order STACKOrderScrapShips#00000CE2; EmpireIndex:14; ShipGUIDs: 2543, 2544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:269 Order STACKOrderCreateFleetFromShipDesignName#00000CE3; EmpireIndex:14; FleetGUID:3015, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackStrong x 2, MinorFactionPrimitiveSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:269 Gameplay STACKAdd 0 experience to ship Ship#3028

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:269 Gameplay STACKAdd 0 experience to ship Ship#3029

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:269 Gameplay STACKAdd 0 experience to ship Ship#3030

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:269 Order STACKOrderTransferResource#00000CE4; EmpireIndex:14; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-802.2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:269 Order STACKOrderCreateFleetMission#00000CE5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:299 Order STACKOrderTransferResource#00000CE6; EmpireIndex:15; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:299 Order STACKOrderScrapShips#00000CE7; EmpireIndex:15; ShipGUIDs: 2546, 2547

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:299 Order STACKOrderCreateFleetFromShipDesignName#00000CE8; EmpireIndex:15; FleetGUID:3016, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackStrong x 2, MinorFactionPrimitiveSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:299 Gameplay STACKAdd 0 experience to ship Ship#3032

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:299 Gameplay STACKAdd 0 experience to ship Ship#3033

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:299 Gameplay STACKAdd 0 experience to ship Ship#3034

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:307 Order STACKOrderTransferResource#00000CE9; EmpireIndex:15; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-802.2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:307 Order STACKOrderCreateFleetMission#00000CEA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:307 Order STACKOrderUpdatePiratePhantomGarrison#00000CEB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:307 Order STACKOrderSelectHackingOperationOutcome#00000CEC; HackingOperationGUID:2551, OutcomeDefinitionName:HackingOperationOutcomeEmpireDevelopmentResearchMalus, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:307 Order STACKOrderTerminateHackingOperation#00000CED; OperationGUID:2551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:360 Prism STACKTurn end: {"turn":40,"turnDuration":26,"dustperturn":-16.0135765,"influenceperturn":7.0,"scienceperturn":222.25,"honorperturn":0.0,"empirefood":37.8451538,"empireindustry":282.45,"empiremanpower":650.27,"empirepopulation":11.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:02.270"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:02:376 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:377 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:393 Order STACKOrderUpdateQuests#00000CEE, Ticket: 00000694

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:393 Order STACKOrderUpdateQuests#00000CEF, Ticket: 00000695

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:393 Order STACKOrderUpdateQuests#00000CF0, Ticket: 00000696

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:393 Order STACKOrderUpdateQuests#00000CF1, Ticket: 00000697

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:393 Order STACKOrderUpdateQuests#00000CF2, Ticket: 00000698

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:393 Order STACKOrderUpdateQuests#00000CF3, Ticket: 00000699

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:393 Order STACKOrderUpdateQuests#00000CF4, Ticket: 0000069A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:393 Order STACKOrderUpdateQuests#00000CF5, Ticket: 0000069B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:479 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:02:479 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:02:479 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:02:479 AI STACK[AI] [Event]keep 157 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:02:479 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventFleetDocked,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventTutorial_ElectionStepValidated,EventElectionActionApplied,EventTutorial_ElectionStepValidated,EventElectionFinished,EventTutorial_ElectionStepValidated,EventLawCancelled,EventBlockadeTick,EventLawCancelled,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationAlmostLost,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHeroLevelup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventSuzerainChanged,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventForcedLawActivated,ScoreProviderEvent,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventShipDesignCreated,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:02:866 Prism STACKQuest Finished: {"turn":40,"questName":"EventRandom06","category":"Event","subcategory":"Random","state":"Completed","questid":2301,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:02.777"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:03:377 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:03:394 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:411 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:448 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:448 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:465 Prism STACKAIPerformanceEvent: {"turn":40,"maxBlackboardMessageCount":314,"maxDecisionCount":6,"maxSyncronizationTime":904,"maxAnaysisTime":171,"maxStrategicTime":526,"maxDecisionTime":277,"maxActuatorTime":131,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:03.377"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:03:465 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:465 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:494 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:738 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:759 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:759 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:759 Order STACKOrderAIClientStateChange#00000CF6; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:759 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:776 Order STACKOrderUpdateVisibility#00000CF7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:776 Order STACKOrderFinishDockingFleet#00000CF8, Ticket: 0000069C; EmpireIndex:5; FleetGUID:3011

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:776 Order STACKOrderFinishDockingFleet#00000CF9, Ticket: 0000069D; EmpireIndex:8; FleetGUID:3013

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:776 Order STACKOrderFinishDockingFleet#00000CFA, Ticket: 0000069E; EmpireIndex:10; FleetGUID:3014

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:776 Order STACKOrderFinishDockingFleet#00000CFB, Ticket: 0000069F; EmpireIndex:14; FleetGUID:3015

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:776 Order STACKOrderFinishDockingFleet#00000CFC, Ticket: 000006A0; EmpireIndex:15; FleetGUID:3016

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:776 Order STACKOrderEntityAction#00000CFD, Ticket: 000006A1; EmpireIndex:0; MoveToFleetAction#103, InitiatorGUID:2959, Context:EntityActionContext_Movement, 105->103 (Cost: 4) from 0.06865674 to 0.5177563.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:776 Order STACKOrderEntityAction#00000CFE, Ticket: 000006A2; EmpireIndex:0; MoveToFleetAction#104, InitiatorGUID:2871, Context:EntityActionContext_Movement, 105->103 (Cost: 0.2952051) from 0.9668559 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:776 Order STACKOrderEntityAction#00000CFF, Ticket: 000006A3; EmpireIndex:1; MoveToFleetAction#381, InitiatorGUID:2776, Context:EntityActionContext_Movement, 23->17 (Cost: 3) from 0.33784 to 0.5807428.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:777 Order STACKOrderEntityAction#00000D00, Ticket: 000006A4; EmpireIndex:4; MoveToFleetAction#301, InitiatorGUID:2830, Context:EntityActionContext_Movement, 53->48 (Cost: 4) from 0.4105698 to 0.744184.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:791 Order STACKOrderEntityAction#00000D01, Ticket: 000006A5; EmpireIndex:5; MoveToFleetAction#203, InitiatorGUID:2827, Context:EntityActionContext_Movement, 84->79 (Cost: 4) from 0.2386924 to 0.5222619.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:791 Order STACKOrderEntityAction#00000D02, Ticket: 000006A6; EmpireIndex:5; MoveToFleetAction#204, InitiatorGUID:3011, Context:EntityActionContext_Movement, 73->72 (Cost: 4) from 0 to 0.8382686.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:879 Order STACKOrderCompleteMoveToFleetAction#00000D03; EmpireIndex:0; EntityActionId: 104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:879 Order STACKOrderUpdateVisibility#00000D04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:879 Order STACKOrderTerminateEntityAction#00000D05; EmpireIndex:0; EntityActionId: 104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:879 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:03:879 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:03:895 Order STACKOrderEntityAction#00000D06, Ticket: 000006A7; EmpireIndex:17; GoToFleetAction#653, InitiatorGUID:1842, Context:Path: 69->70, Path: Path: 69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:895 Order STACKOrderEntityAction#00000D07, Ticket: 000006A8; EmpireIndex:17; GoToFleetAction#654, InitiatorGUID:2374, Context:Path: 69->70, Path: Path: 69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:895 Order STACKOrderEntityAction#00000D08, Ticket: 000006A9; EmpireIndex:17; GoToFleetAction#655, InitiatorGUID:2372, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:895 Order STACKOrderEntityAction#00000D09, Ticket: 000006AA; EmpireIndex:17; GoToFleetAction#656, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:895 Order STACKOrderEntityAction#00000D0A, Ticket: 000006AB; EmpireIndex:17; GoToFleetAction#657, InitiatorGUID:1840, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:895 Order STACKOrderEntityAction#00000D0B, Ticket: 000006AC; EmpireIndex:17; GoToFleetAction#658, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:895 Order STACKOrderEntityAction#00000D0C, Ticket: 000006AD; EmpireIndex:17; GoToFleetAction#659, InitiatorGUID:2376, Context:Path: 106->104, Path: Path: 106->104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:895 Order STACKOrderEntityAction#00000D0D, Ticket: 000006AE; EmpireIndex:17; GoToFleetAction#660, InitiatorGUID:2373, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:895 Order STACKOrderEntityAction#00000D0E, Ticket: 000006AF; EmpireIndex:17; GoToFleetAction#661, InitiatorGUID:2408, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:895 Order STACKOrderEntityAction#00000D0F, Ticket: 000006B0; EmpireIndex:17; GoToFleetAction#662, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:896 Order STACKOrderEntityAction#00000D10, Ticket: 000006B1; EmpireIndex:0; MoveToFleetAction#105, InitiatorGUID:2871, Context:EntityActionContext_Movement, 103->111 (Cost: 3.704795) from 0 to 0.1799161.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:896 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:03:914 Order STACKOrderEntityAction#00000D11, Ticket: 000006B2; EmpireIndex:17; MoveToFleetAction#663, InitiatorGUID:1839, Context:EntityActionContext_Movement, 18->19 (Cost: 3.371857) from 0.7293265 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:914 Order STACKOrderEntityAction#00000D12, Ticket: 000006B3; EmpireIndex:17; MoveToFleetAction#664, InitiatorGUID:2408, Context:EntityActionContext_Movement, 70->71 (Cost: 4) from 0.3077632 to 0.7546762.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:914 Order STACKOrderEntityAction#00000D13, Ticket: 000006B4; EmpireIndex:17; MoveToFleetAction#665, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->54 (Cost: 4) from 0.547885 to 0.91768.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:914 Order STACKOrderEntityAction#00000D14, Ticket: 000006B5; EmpireIndex:17; MoveToFleetAction#666, InitiatorGUID:2376, Context:EntityActionContext_Movement, 105->106 (Cost: 4) from 0.2077948 to 0.6560125.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:914 Order STACKOrderEntityAction#00000D15, Ticket: 000006B6; EmpireIndex:17; MoveToFleetAction#667, InitiatorGUID:2678, Context:EntityActionContext_Movement, 6->4 (Cost: 1.230006) from 0.7859796 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:914 Order STACKOrderEntityAction#00000D16, Ticket: 000006B7; EmpireIndex:17; MoveToFleetAction#668, InitiatorGUID:1840, Context:EntityActionContext_Movement, 46->45 (Cost: 3.673136) from 0.687765 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:914 Order STACKOrderEntityAction#00000D17, Ticket: 000006B8; EmpireIndex:17; MoveToFleetAction#669, InitiatorGUID:2371, Context:EntityActionContext_Movement, 14->12 (Cost: 1.414015) from 0.8259272 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:914 Order STACKOrderEntityAction#00000D18, Ticket: 000006B9; EmpireIndex:17; MoveToFleetAction#670, InitiatorGUID:2372, Context:EntityActionContext_Movement, 46->45 (Cost: 3.673136) from 0.687765 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:914 Order STACKOrderEntityAction#00000D19, Ticket: 000006BA; EmpireIndex:17; MoveToFleetAction#671, InitiatorGUID:2374, Context:EntityActionContext_Movement, 69->70 (Cost: 4) from 0 to 0.7880875.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:914 Order STACKOrderEntityAction#00000D1A, Ticket: 000006BB; EmpireIndex:17; MoveToFleetAction#672, InitiatorGUID:1842, Context:EntityActionContext_Movement, 69->70 (Cost: 4) from 0 to 0.7880875.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:03:914 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:03:946 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:03:946 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:03:962 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:03:979 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:03:995 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:03:995 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:04:014 Order STACKOrderQueueResearch#00000D1B, Ticket: 000006BC; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionMilitary1, ConstructionGameEntityGUID:3036, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:014 Order STACKOrderEntityAction#00000D1C, Ticket: 000006BD; EmpireIndex:1; BribeEmpireAction#382, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:014 Order STACKOrderEntityAction#00000D1D, Ticket: 000006BE; EmpireIndex:1; EmpireDiplomaticAbilityAction#383, InitiatorGUID:968, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:014 Order STACKOrderSelloutTradableResource#00000D1E, Ticket: 000006BF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:014 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D1F, Ticket: 000006C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:014 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D20, Ticket: 000006C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:014 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D21, Ticket: 000006C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:014 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D22, Ticket: 000006C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:014 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D23, Ticket: 000006C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:014 Order STACKOrderEntityAction#00000D24, Ticket: 000006C5; EmpireIndex:1; GoToFleetAction#384, InitiatorGUID:1790, Context:Path: 4->68->69, Path: Path: 4->68->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:014 AI STACKStart 35 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:04:031 Order STACKOrderEntityAction#00000D25, Ticket: 000006C6; EmpireIndex:1; GoToFleetAction#385, InitiatorGUID:1085, Context:Path: 17->16->19->18->12, Path: Path: 17->16->19->18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Order STACKOrderBuyoutTradable#00000D26, Ticket: 000006C7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at TryAllocateTo in :line 0
     at ITradingManagementService.TryConsumeAndAllocateTradable in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D27, Ticket: 000006C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D28, Ticket: 000006C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D29, Ticket: 000006CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D2A, Ticket: 000006CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D2B, Ticket: 000006CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Order STACKOrderActivateLaw#00000D2C, Ticket: 000006CD; EmpireIndex:2; LawDefinitionName:LawP00L04Republic, IsForced:False, LawGUID:3037

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Order STACKOrderCancelHackingProgram#00000D2D, Ticket: 000006CE; ProgramGUID:2987, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Order STACKOrderCancelHackingProgram#00000D2E, Ticket: 000006CF; ProgramGUID:2988, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Order STACKOrderEntityAction#00000D2F, Ticket: 000006D0; EmpireIndex:2; GoToFleetAction#194, InitiatorGUID:2975, Context:Path: 53->51->52->50, Path: Path: 53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Order STACKOrderEntityAction#00000D30, Ticket: 000006D1; EmpireIndex:2; GoToFleetAction#195, InitiatorGUID:2974, Context:Path: 55, Path: Path: 55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Gameplay STACKOrder preprocessor failed because the law entity (#2945) could not be retrieved from the repository.

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 Order STACKOrderEntityAction#00000D31, Ticket: 000006D3; EmpireIndex:2; GoToFleetAction#196, InitiatorGUID:1120, Context:Path: 44->46->45, Path: Path: 44->46->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:031 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:04:053 Order STACKOrderActivateLaw#00000D32, Ticket: 000006D4; EmpireIndex:3; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3038

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:053 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D33, Ticket: 000006D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:053 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D34, Ticket: 000006D6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:053 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D35, Ticket: 000006D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:053 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D36, Ticket: 000006D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:053 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D37, Ticket: 000006D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:053 Order STACKOrderEntityAction#00000D38, Ticket: 000006DA; EmpireIndex:3; GoToFleetAction#226, InitiatorGUID:1138, Context:Path: 72->71->69->68, Path: Path: 72->71->69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:053 Order STACKOrderEntityAction#00000D39, Ticket: 000006DB; EmpireIndex:3; GoToFleetAction#227, InitiatorGUID:2889, Context:Path: 84->79->78->77, Path: Path: 84->79->78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:053 Order STACKOrderEntityAction#00000D3A, Ticket: 000006DC; EmpireIndex:3; GoToFleetAction#228, InitiatorGUID:2444, Context:Path: 84->83->81, Path: Path: 84->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:053 Gameplay STACKOrder preprocessor failed because the law entity (#2296) could not be retrieved from the repository.

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:053 Order STACKOrderEntityAction#00000D3B, Ticket: 000006DE; EmpireIndex:3; GoToFleetAction#229, InitiatorGUID:1976, Context:Path: 102->104->106, Path: Path: 102->104->106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:053 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D3C, Ticket: 000006DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:054 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D3D, Ticket: 000006E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:054 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D3E, Ticket: 000006E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:054 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D3F, Ticket: 000006E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:054 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D40, Ticket: 000006E3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:054 Order STACKOrderCreateShipDesign#00000D41, Ticket: 000006E4; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:054 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:054 Order STACKOrderCreateShipDesign#00000D42, Ticket: 000006E5; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:054 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:054 Order STACKOrderCreateShipDesign#00000D43, Ticket: 000006E6; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:054 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:068 Order STACKOrderEntityAction#00000D44, Ticket: 000006E7; EmpireIndex:1; MoveToFleetAction#386, InitiatorGUID:1790, Context:EntityActionContext_Movement, 0->4 (Cost: 7) from 0.008646189 to 0.7410433.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:068 Order STACKOrderEntityAction#00000D45, Ticket: 000006E8; EmpireIndex:4; GoToFleetAction#302, InitiatorGUID:2823, Context:Path: 48->47->46->44->40->14->12, Path: Path: 48->47->46->44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:068 Order STACKOrderEntityAction#00000D46, Ticket: 000006E9; EmpireIndex:4; GoToFleetAction#303, InitiatorGUID:1176, Context:Path: 56, Path: Path: 56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:068 Order STACKOrderEntityAction#00000D47, Ticket: 000006EA; EmpireIndex:1; MoveToFleetAction#387, InitiatorGUID:1085, Context:EntityActionContext_Movement, 23->17 (Cost: 2.882372) from 0.7666212 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:068 Order STACKOrderEntityAction#00000D48, Ticket: 000006EB; EmpireIndex:2; MoveToFleetAction#197, InitiatorGUID:1120, Context:EntityActionContext_Movement, 40->44 (Cost: 6) from 0.2069095 to 0.6207286.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:068 Order STACKOrderEntityAction#00000D49, Ticket: 000006EC; EmpireIndex:2; MoveToFleetAction#198, InitiatorGUID:2974, Context:EntityActionContext_Movement, 54->55 (Cost: 7.109884) from 0.3427002 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:068 Order STACKOrderEntityAction#00000D4A, Ticket: 000006ED; EmpireIndex:2; MoveToFleetAction#199, InitiatorGUID:2975, Context:EntityActionContext_Movement, 48->53 (Cost: 4) from 0.3336143 to 0.6672285.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:068 Order STACKOrderEntityAction#00000D4B, Ticket: 000006EE; EmpireIndex:3; MoveToFleetAction#230, InitiatorGUID:1976, Context:EntityActionContext_Movement, 97->102 (Cost: 8) from 0.1716522 to 0.8578545.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:068 Order STACKOrderEntityAction#00000D4C, Ticket: 000006EF; EmpireIndex:3; MoveToFleetAction#231, InitiatorGUID:2444, Context:EntityActionContext_Movement, 79->84 (Cost: 2.105888) from 0.8507086 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:068 Order STACKOrderEntityAction#00000D4D, Ticket: 000006F0; EmpireIndex:3; MoveToFleetAction#232, InitiatorGUID:2889, Context:EntityActionContext_Movement, 85->84 (Cost: 5.049774) from 0.7038217 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:068 Order STACKOrderEntityAction#00000D4E, Ticket: 000006F1; EmpireIndex:3; MoveToFleetAction#233, InitiatorGUID:1138, Context:EntityActionContext_Movement, 73->72 (Cost: 5) from 0.5239179 to 0.7858768.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:081 Order STACKOrderEntityAction#00000D4F, Ticket: 000006F2; EmpireIndex:4; MoveToFleetAction#304, InitiatorGUID:1176, Context:EntityActionContext_Movement, 54->56 (Cost: 1.293079) from 0.8440773 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:081 Order STACKOrderEntityAction#00000D50, Ticket: 000006F3; EmpireIndex:4; MoveToFleetAction#305, InitiatorGUID:2823, Context:EntityActionContext_Movement, 53->48 (Cost: 6) from 0.2437626 to 0.744184.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:111 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:04:128 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:04:147 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire5: HackingOperationOutcomeIncreaseMinorFactionGains : [AI1]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:04:147 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:04:147 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:04:166 Order STACKOrderUnlockHeroSkill#00000D51, Ticket: 000006F4; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:166 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:166 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D52, Ticket: 000006F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:166 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D53, Ticket: 000006F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:166 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D54, Ticket: 000006F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:166 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D55, Ticket: 000006F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:166 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D56, Ticket: 000006F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:166 Order STACKOrderCancelHackingProgram#00000D57, Ticket: 000006FA; ProgramGUID:2996, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:166 Order STACKOrderCreateShipDesign#00000D58, Ticket: 000006FB; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:166 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:166 Order STACKOrderCreateShipDesign#00000D59, Ticket: 000006FC; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:166 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:166 Order STACKOrderSelectHackingOperationOutcome#00000D5A, Ticket: 000006FD; HackingOperationGUID:2581, OutcomeDefinitionName:HackingOperationOutcomeIncreaseMinorFactionGains, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:177 Order STACKOrderEntityAction#00000D5B, Ticket: 000006FE; EmpireIndex:5; GoToFleetAction#205, InitiatorGUID:2935, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:177 Order STACKOrderTerminateHackingOperation#00000D5C; OperationGUID:2581

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:177 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:04:177 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:04:194 Order STACKOrderEntityAction#00000D5D, Ticket: 000006FF; EmpireIndex:5; GoToFleetAction#206, InitiatorGUID:1212, Context:Path: 85, Path: Path: 85

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:194 Order STACKOrderEntityAction#00000D5E, Ticket: 00000700; EmpireIndex:5; MoveToFleetAction#207, InitiatorGUID:2935, Context:EntityActionContext_Movement, 71->69 (Cost: 5) from 0.2259603 to 0.632261.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:211 Order STACKOrderEntityAction#00000D5F, Ticket: 00000701; EmpireIndex:5; MoveToFleetAction#208, InitiatorGUID:1212, Context:EntityActionContext_Movement, 83->85 (Cost: 4.8325) from 0.5800015 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:244 Order STACKOrderCompleteMoveToFleetAction#00000D60; EmpireIndex:17; EntityActionId: 667

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:244 Order STACKOrderUpdateVisibility#00000D61

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:244 Order STACKOrderTerminateEntityAction#00000D62; EmpireIndex:17; EntityActionId: 667

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:262 Order STACKOrderTerminateEntityAction#00000D63; EmpireIndex:17; EntityActionId: 658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:345 Order STACKOrderCompleteMoveToFleetAction#00000D64; EmpireIndex:17; EntityActionId: 669

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:345 Order STACKOrderUpdateVisibility#00000D65

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:345 Order STACKOrderTerminateEntityAction#00000D66; EmpireIndex:17; EntityActionId: 669

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:362 Order STACKOrderTerminateEntityAction#00000D67; EmpireIndex:17; EntityActionId: 656

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:479 Order STACKOrderCompleteMoveToFleetAction#00000D68; EmpireIndex:4; EntityActionId: 304

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:479 Order STACKOrderUpdateVisibility#00000D69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:479 Order STACKOrderTerminateEntityAction#00000D6A; EmpireIndex:4; EntityActionId: 304

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:494 Order STACKOrderTerminateEntityAction#00000D6B; EmpireIndex:4; EntityActionId: 303

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:644 Order STACKOrderCompleteMoveToFleetAction#00000D6C; EmpireIndex:3; EntityActionId: 232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:644 Order STACKOrderUpdateVisibility#00000D6D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:644 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:644 Order STACKOrderTerminateEntityAction#00000D6E; EmpireIndex:3; EntityActionId: 232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:644 Order STACKOrderUpdateQuests#00000D6F, Ticket: 00000702

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:662 Order STACKOrderEntityAction#00000D70, Ticket: 00000703; EmpireIndex:3; MoveToFleetAction#234, InitiatorGUID:2889, Context:EntityActionContext_Movement, 84->79 (Cost: 0.9502263) from 0 to 0.06736381.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:794 Order STACKOrderCompleteMoveToFleetAction#00000D71; EmpireIndex:1; EntityActionId: 381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:794 Order STACKOrderCompleteMoveToFleetAction#00000D72; EmpireIndex:3; EntityActionId: 231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:794 Order STACKOrderUpdateVisibility#00000D73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:794 Order STACKOrderTerminateEntityAction#00000D74; EmpireIndex:1; EntityActionId: 381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:794 Order STACKOrderTerminateEntityAction#00000D75; EmpireIndex:3; EntityActionId: 231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:811 Order STACKOrderEntityAction#00000D76, Ticket: 00000704; EmpireIndex:3; MoveToFleetAction#235, InitiatorGUID:2444, Context:EntityActionContext_Movement, 84->83 (Cost: 3.894112) from 0 to 0.6161529.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:861 Order STACKOrderUpdateVisibility#00000D77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:861 Order STACKOrderCompleteMoveToFleetAction#00000D78; EmpireIndex:3; EntityActionId: 233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:861 Order STACKOrderTerminateEntityAction#00000D79; EmpireIndex:3; EntityActionId: 233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:04:911 Order STACKOrderUpdateVisibility#00000D7A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:029 Order STACKOrderCompleteMoveToFleetAction#00000D7B; EmpireIndex:0; EntityActionId: 103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:029 Order STACKOrderCompleteMoveToFleetAction#00000D7C; EmpireIndex:1; EntityActionId: 387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:029 Order STACKOrderUpdateVisibility#00000D7D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:029 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#3 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:029 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:029 Order STACKOrderTerminateEntityAction#00000D7E; EmpireIndex:0; EntityActionId: 103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:029 Order STACKOrderTerminateEntityAction#00000D7F; EmpireIndex:1; EntityActionId: 387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:047 Order STACKOrderEntityAction#00000D80, Ticket: 00000705; EmpireIndex:1; MoveToFleetAction#388, InitiatorGUID:1085, Context:EntityActionContext_Movement, 17->16 (Cost: 4.117628) from 0 to 0.7685419.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:047 Order STACKOrderCompleteMoveToFleetAction#00000D81; EmpireIndex:17; EntityActionId: 663

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:047 Order STACKOrderTerminateEntityAction#00000D82; EmpireIndex:17; EntityActionId: 663

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:062 Order STACKOrderTerminateEntityAction#00000D83; EmpireIndex:17; EntityActionId: 662

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:110 Order STACKOrderCompleteMoveToFleetAction#00000D84; EmpireIndex:4; EntityActionId: 301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:110 Order STACKOrderTerminateEntityAction#00000D85; EmpireIndex:4; EntityActionId: 301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:144 Order STACKOrderCompleteMoveToFleetAction#00000D86; EmpireIndex:17; EntityActionId: 670

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:144 Order STACKOrderCompleteMoveToFleetAction#00000D87; EmpireIndex:17; EntityActionId: 668

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:144 Order STACKOrderTerminateEntityAction#00000D88; EmpireIndex:17; EntityActionId: 670

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:144 Order STACKOrderTerminateEntityAction#00000D89; EmpireIndex:17; EntityActionId: 668

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:161 Order STACKOrderCompleteMoveToFleetAction#00000D8A; EmpireIndex:5; EntityActionId: 203

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:161 Order STACKOrderCompleteMoveToFleetAction#00000D8B; EmpireIndex:17; EntityActionId: 666

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:161 Order STACKOrderCompleteMoveToFleetAction#00000D8C; EmpireIndex:17; EntityActionId: 664

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:161 Order STACKOrderTerminateEntityAction#00000D8D; EmpireIndex:17; EntityActionId: 657

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:161 Order STACKOrderTerminateEntityAction#00000D8E; EmpireIndex:17; EntityActionId: 655

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:161 Order STACKOrderTerminateEntityAction#00000D8F; EmpireIndex:5; EntityActionId: 203

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:161 Order STACKOrderTerminateEntityAction#00000D90; EmpireIndex:17; EntityActionId: 666

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:161 Order STACKOrderTerminateEntityAction#00000D91; EmpireIndex:17; EntityActionId: 664

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:227 Order STACKOrderCompleteMoveToFleetAction#00000D92; EmpireIndex:17; EntityActionId: 665

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:227 Order STACKOrderTerminateEntityAction#00000D93; EmpireIndex:17; EntityActionId: 665

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:278 Order STACKOrderUpdateVisibility#00000D94

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:278 Order STACKOrderUpdateQuests#00000D95, Ticket: 00000706

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:394 Order STACKOrderCompleteMoveToFleetAction#00000D96; EmpireIndex:2; EntityActionId: 199

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:394 Order STACKOrderTerminateEntityAction#00000D97; EmpireIndex:2; EntityActionId: 199

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:411 Order STACKOrderUpdateVisibility#00000D98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:812 Order STACKOrderCompleteMoveToFleetAction#00000D99; EmpireIndex:5; EntityActionId: 208

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:812 Order STACKOrderUpdateVisibility#00000D9A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:812 Order STACKOrderTerminateEntityAction#00000D9B; EmpireIndex:5; EntityActionId: 208

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:877 Order STACKOrderCompleteMoveToFleetAction#00000D9C; EmpireIndex:5; EntityActionId: 207

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:05:877 Order STACKOrderTerminateEntityAction#00000D9D; EmpireIndex:5; EntityActionId: 207

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:093 Order STACKOrderCompleteMoveToFleetAction#00000D9E; EmpireIndex:4; EntityActionId: 305

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:093 Order STACKOrderTerminateEntityAction#00000D9F; EmpireIndex:4; EntityActionId: 305

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:128 Order STACKOrderCompleteMoveToFleetAction#00000DA0; EmpireIndex:2; EntityActionId: 197

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:128 Order STACKOrderTerminateEntityAction#00000DA1; EmpireIndex:2; EntityActionId: 197

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:162 AI STACK[AI] [Event]Remove 157 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:06:162 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventFleetDocked,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventTutorial_ElectionStepValidated,EventElectionActionApplied,EventTutorial_ElectionStepValidated,EventElectionFinished,EventTutorial_ElectionStepValidated,EventLawCancelled,EventBlockadeTick,EventLawCancelled,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationAlmostLost,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHeroLevelup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventSuzerainChanged,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventForcedLawActivated,ScoreProviderEvent,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventShipDesignCreated,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:06:162 AI STACK[AI] [Event]keep 161 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:06:162 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventFleetMoveStarted,EventFleetMoveStarted,EventLuxuryResourceAcquired,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventGalaxyDiscoveryMilestoneReached,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:06:179 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:245 Order STACKOrderUpdateVisibility#00000DA2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:262 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:394 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:412 Order STACKOrderCompleteMoveToFleetAction#00000DA3; EmpireIndex:1; EntityActionId: 386

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:412 Order STACKOrderCompleteMoveToFleetAction#00000DA4; EmpireIndex:2; EntityActionId: 198

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:412 Order STACKOrderTerminateEntityAction#00000DA5; EmpireIndex:1; EntityActionId: 386

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:412 Order STACKOrderTerminateEntityAction#00000DA6; EmpireIndex:2; EntityActionId: 198

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:412 AI STACK[AI] Empire 4 has no more design keep last TF composition [AI1]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:428 Order STACKOrderTerminateEntityAction#00000DA7; EmpireIndex:2; EntityActionId: 195

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:428 AI STACK[AI] Cancel task 1430 : can find context 2988 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:428 AI STACK[AI] Cancel task 1429 : can find context 2987 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:428 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:446 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:461 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:479 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:479 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:495 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:512 AI STACK[AI] Cancel task 1081 : can find context 2581 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:512 AI STACK[AI] Cancel task 1078 : can find context 2996 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:512 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:528 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:544 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:544 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:06:572 Order STACKOrderQueueConstruction#00000DA8, Ticket: 00000707; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:572 Order STACKOrderColonizeWithDust#00000DA9, Ticket: 00000708; EmpireIndex:1, PlanetGUID:166, FleetGUID:0, ColonyShipGUID:0, HangarGUID:3047, ColonizedStarsystemGUID:3046, ColonizedPlanetGUID:3048, PropagandaGUID:3049; MoneyCost:931.4537

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:573 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:573 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:573 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:573 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:573 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:573 Order STACKOrderQueueConstruction#00000DAA, Ticket: 0000070A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:587 Order STACKOrderStartHackingProgram#00000DAB, Ticket: 0000070B; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:3052

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:587 Order STACKOrderStartHackingProgram#00000DAC, Ticket: 0000070C; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3053

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:587 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:587 Order STACKOrderQueueConstruction#00000DAD, Ticket: 0000070E; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:587 Order STACKOrderStartHackingProgram#00000DAE, Ticket: 0000070F; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3057

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:587 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:587 Order STACKOrderQueueResearch#00000DAF, Ticket: 00000711; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionScienceAndExploration5Unfallen, ConstructionGameEntityGUID:3058, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:587 Order STACKOrderStartHackingOperation#00000DB0, Ticket: 00000712; StartGUID:2670, TargetGUID:1016, NodePositions:71,NodeIndex:70,NodeIndex:74, HackingOperationGUID:3059, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:587 Order STACKOrderStartHackingProgram#00000DB1, Ticket: 00000713; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3060

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:587 Order STACKOrderUpdateAutoImprovements#00000DB2, ColonizedStarSystemGUID:3046, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:587 Order STACKOrderUpdateVisibility#00000DB3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:728 Order STACKOrderCompleteMoveToFleetAction#00000DB4; EmpireIndex:3; EntityActionId: 230

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:728 Order STACKOrderTerminateEntityAction#00000DB5; EmpireIndex:3; EntityActionId: 230

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:06:828 Order STACKOrderUpdateVisibility#00000DB6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:07:394 Order STACKOrderCompleteMoveToFleetAction#00000DB7; EmpireIndex:17; EntityActionId: 672

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:07:394 Order STACKOrderCompleteMoveToFleetAction#00000DB8; EmpireIndex:17; EntityActionId: 671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:07:394 Order STACKOrderTerminateEntityAction#00000DB9; EmpireIndex:17; EntityActionId: 672

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:07:394 Order STACKOrderTerminateEntityAction#00000DBA; EmpireIndex:17; EntityActionId: 671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:07:494 Order STACKOrderCompleteMoveToFleetAction#00000DBB; EmpireIndex:3; EntityActionId: 234

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:07:494 Order STACKOrderTerminateEntityAction#00000DBC; EmpireIndex:3; EntityActionId: 234

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:07:745 Order STACKOrderCompleteMoveToFleetAction#00000DBD; EmpireIndex:0; EntityActionId: 105

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:07:745 Order STACKOrderTerminateEntityAction#00000DBE; EmpireIndex:0; EntityActionId: 105

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:144 Order STACKOrderUpdateVisibility#00000DBF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:378 Order STACKOrderCompleteMoveToFleetAction#00000DC0; EmpireIndex:3; EntityActionId: 235

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:378 Order STACKOrderTerminateEntityAction#00000DC1; EmpireIndex:3; EntityActionId: 235

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:544 AI STACK[AI] [Event]Remove 161 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:08:544 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventFleetMoveStarted,EventFleetMoveStarted,EventLuxuryResourceAcquired,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventGalaxyDiscoveryMilestoneReached,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:08:544 AI STACK[AI] [Event]keep 28 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:08:544 AI STACK[AI] [Event]keep EventFleetDocked,EventConstructionQueued,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventOutpostCreated,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventHackingOperationStarted,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:08:562 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:644 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:811 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:828 Order STACKOrderCompleteMoveToFleetAction#00000DC2; EmpireIndex:1; EntityActionId: 388

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:828 Order STACKOrderCompleteMoveToFleetAction#00000DC3; EmpireIndex:5; EntityActionId: 204

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:828 Order STACKOrderTerminateEntityAction#00000DC4; EmpireIndex:1; EntityActionId: 388

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:828 Order STACKOrderTerminateEntityAction#00000DC5; EmpireIndex:5; EntityActionId: 204

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:860 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:08:877 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:08:894 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:08:894 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:08:910 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:08:927 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:08:927 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:08:943 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:08:960 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:08:960 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:08:977 Order STACKOrderQueueConstruction#00000DC6, Ticket: 00000714; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:977 Order STACKOrderChangeOutpostGrowthProvider#00000DC7, Ticket: 00000715; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:977 Default STACKOrder preprocessing failed because the law 'LawP00L04Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:977 Gameplay STACKfleet action with feedback 306 started : ETA 328.602890014648

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:977 Order STACKOrderEntityAction#00000DC8, Ticket: 00000717; EmpireIndex:4; ExpeditionFleetAction#306, InitiatorGUID:1176, Context:Curiosity_Loot_Ruins_Era2 on Накос II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:977 Gameplay STACKfleet action with feedback 209 started : ETA 328.602890014648

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:08:977 Order STACKOrderEntityAction#00000DC9, Ticket: 00000718; EmpireIndex:5; ExpeditionFleetAction#209, InitiatorGUID:1212, Context:Curiosity_PlanetResource_Strategic02 on Генимос II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:460 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:496 AI STACK[AI] [Event]Remove 28 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:10:496 AI STACK[AI] [Event]Remove EventFleetDocked,EventConstructionQueued,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventOutpostCreated,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventHackingOperationStarted,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:10:496 AI STACK[AI] [Event]keep 1 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:10:496 AI STACK[AI] [Event]keep EventConstructionQueued, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:10:511 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:593 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:711 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:727 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:10:743 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:10:760 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:10:776 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:10:776 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:10:793 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:10:810 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:10:827 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:10:827 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:10:827 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:10:843 Order STACKOrderEntityAction#00000DCA, Ticket: 00000719; EmpireIndex:17; GoToFleetAction#673, InitiatorGUID:2678, Context:Path: 4->0, Path: Path: 4->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:843 Order STACKOrderEntityAction#00000DCB, Ticket: 0000071A; EmpireIndex:17; GoToFleetAction#674, InitiatorGUID:1840, Context:Path: 45->44, Path: Path: 45->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:843 Order STACKOrderEntityAction#00000DCC, Ticket: 0000071B; EmpireIndex:17; GoToFleetAction#675, InitiatorGUID:2371, Context:Path: 12->11, Path: Path: 12->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:843 Order STACKOrderEntityAction#00000DCD, Ticket: 0000071C; EmpireIndex:17; GoToFleetAction#676, InitiatorGUID:2372, Context:Path: 45->44, Path: Path: 45->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:843 Order STACKOrderEntityAction#00000DCE, Ticket: 0000071D; EmpireIndex:17; GoToFleetAction#677, InitiatorGUID:1839, Context:Path: 19->15, Path: Path: 19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:843 Order STACKOrderAIClientStateChange#00000DCF; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:843 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:843 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:10:843 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:10:843 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:10:861 Gameplay STACKfleet action with feedback 200 started : ETA 330.484489440918

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:861 Order STACKOrderEntityAction#00000DD0, Ticket: 0000071E; EmpireIndex:2; ColonizeFleetAction#200, InitiatorGUID:2974, Context:Бетель II(Planet 1) (Planet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:861 Order STACKOrderEntityAction#00000DD1, Ticket: 0000071F; EmpireIndex:17; MoveToFleetAction#678, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 0.6281426) from 0 to 0.07357416.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:861 Order STACKOrderEntityAction#00000DD2, Ticket: 00000720; EmpireIndex:17; MoveToFleetAction#679, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->44 (Cost: 0.3268642) from 0 to 0.0240263.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:861 Order STACKOrderEntityAction#00000DD3, Ticket: 00000721; EmpireIndex:17; MoveToFleetAction#680, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->11 (Cost: 2.585985) from 0 to 0.2140028.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:861 Order STACKOrderEntityAction#00000DD4, Ticket: 00000722; EmpireIndex:17; MoveToFleetAction#681, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->44 (Cost: 0.3268642) from 0 to 0.0240263.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:861 Order STACKOrderEntityAction#00000DD5, Ticket: 00000723; EmpireIndex:17; MoveToFleetAction#682, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->0 (Cost: 2.769994) from 0 to 0.2898193.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:10:877 Order STACKOrderUpdateVisibility#00000DD6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:11:393 Order STACKOrderUpdateVisibility#00000DD7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:11:992 Gameplay STACKfleet action with feedback 306 finished : ETA 328.602890014648, Game.Time 329.616806030273, true ETA 329.602890014648

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:11:992 Gameplay STACKfleet action with feedback 209 finished : ETA 328.602890014648, Game.Time 329.616806030273, true ETA 329.602890014648

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:11:992 Order STACKOrderTerminateEntityAction#00000DD8; EmpireIndex:4; EntityActionId: 306

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:11:992 Order STACKOrderTerminateEntityAction#00000DD9; EmpireIndex:5; EntityActionId: 209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:11:992 Order STACKOrderUpdateQuests#00000DDA, Ticket: 00000724

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:11:992 Order STACKOrderUpdateQuests#00000DDB, Ticket: 00000725

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:059 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:059 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:143 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:143 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:143 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:143 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:176 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:275 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:310 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:410 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:443 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:472 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:472 Order STACKOrderTerminateEntityAction#00000DDC; EmpireIndex:2; EntityActionId: 200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:472 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:472 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:472 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:491 Order STACKOrderCompleteMoveToFleetAction#00000DDD; EmpireIndex:17; EntityActionId: 682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:491 Order STACKOrderCompleteMoveToFleetAction#00000DDE; EmpireIndex:17; EntityActionId: 681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:491 Order STACKOrderCompleteMoveToFleetAction#00000DDF; EmpireIndex:17; EntityActionId: 680

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:491 Order STACKOrderCompleteMoveToFleetAction#00000DE0; EmpireIndex:17; EntityActionId: 679

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:491 Order STACKOrderCompleteMoveToFleetAction#00000DE1; EmpireIndex:17; EntityActionId: 678

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:491 Order STACKOrderPutHeroOnMarket#00000DE2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:491 Order STACKOrderPutShipOnMarket#00000DE3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:491 Order STACKOrderTerminateEntityAction#00000DE4; EmpireIndex:17; EntityActionId: 682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:499 Order STACKOrderTerminateEntityAction#00000DE5; EmpireIndex:17; EntityActionId: 681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:499 Order STACKOrderTerminateEntityAction#00000DE6; EmpireIndex:17; EntityActionId: 680

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:499 Order STACKOrderTerminateEntityAction#00000DE7; EmpireIndex:17; EntityActionId: 679

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:499 Order STACKOrderTerminateEntityAction#00000DE8; EmpireIndex:17; EntityActionId: 678

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:526 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:545 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:545 Gameplay STACKAdd 1 experience to ship Ship#2872

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:545 Gameplay STACKAdd 1 experience to ship Ship#2960

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:545 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:545 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:545 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:545 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:560 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:560 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:560 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:560 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:560 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:560 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:560 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:560 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:560 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:561 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:561 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:561 Gameplay STACKAdd 1 experience to ship Ship#2777

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:561 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:561 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:577 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:577 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:577 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:577 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:577 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:577 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:577 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:577 Gameplay STACKAdd 2 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:593 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:593 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:593 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:593 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:593 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:593 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:593 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:593 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:593 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:593 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:593 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:610 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:610 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:610 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:610 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:610 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:626 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:626 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:626 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:626 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:626 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:626 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:626 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:626 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:626 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:626 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:626 Gameplay STACKAdd 1 experience to ship Ship#3012

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:644 Gameplay STACKAdd 1 experience to ship Ship#2922

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:644 Gameplay STACKAdd 1 experience to ship Ship#2923

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:644 Gameplay STACKAdd 1 experience to ship Ship#2924

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:661 Gameplay STACKAdd 1 experience to ship Ship#2428

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:661 Gameplay STACKAdd 1 experience to ship Ship#2429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:677 Gameplay STACKAdd 1 experience to ship Ship#3019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:677 Gameplay STACKAdd 1 experience to ship Ship#3020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:677 Gameplay STACKAdd 1 experience to ship Ship#3021

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:711 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:711 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:711 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:727 Gameplay STACKAdd 1 experience to ship Ship#2730

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:727 Gameplay STACKAdd 1 experience to ship Ship#2731

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:744 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:744 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:777 Gameplay STACKAdd 1 experience to ship Ship#3028

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:777 Gameplay STACKAdd 1 experience to ship Ship#3029

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:777 Gameplay STACKAdd 1 experience to ship Ship#3030

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:794 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:794 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:794 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:810 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:12:910 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACKAdd 40 experience to ship Ship#2643

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACKAdd 0 experience to ship Ship#2943

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[WonderDebug] Empire#4 finished StarSystemImprovementWonder1 at turn 40

     at OnWonderCompleted in :line 0
     at OnEventRaised in :line 0
     at Notify in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACKAdd 0 experience to ship Ship#2994

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#12 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#5 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2549 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:037 Runtime STACK[ChatMessage] RECV: l:/_turn/41 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:061 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:061 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:061 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:061 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:076 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:076 Order STACKOrderUpdateQuests#00000DE9, Ticket: 00000726

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:076 Order STACKOrderCompleteQuest#00000DEA, Ticket: 00000727

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:092 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionScienceAndExploration25","stage":"TechnologyStageDefinitionScienceAndExploration2","turn":42,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:12.950"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:13:144 Order STACKOrderUpdateDustInflation#00000DEB; DustGlobalProduction:1132.79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:212 Order STACKOrderSendAutomatedShip#00000DEC; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:212 Order STACKOrderUpdateAutoImprovements#00000DED, ColonizedStarSystemGUID:3063, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:212 Order STACKOrderUpdateBestSystem#00000DEE; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:212 Order STACKOrderUpdateBestSystem#00000DEF; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:212 Order STACKOrderUpdateBestSystem#00000DF0; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:212 Order STACKOrderUpdateVisibility#00000DF1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:212 Order STACKOrderStartAutomatedFleetAction#00000DF2; EmpireIndex:0; AutomatedDeliveryFleetAction#106, InitiatorGUID:3071, Context:Path: 107->105->103->111->112, Path: Path: 107->105->103->111->112

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:276 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:360 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:394 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:394 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:394 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:394 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:426 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:427 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:427 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:784 Runtime STACK[ChatMessage] RECV: l:/_turn/41 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:784 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] EventRandom05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] EventRandom08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] EventRandom08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] EventRandom04Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] EventRandom04Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] EventRandom07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] EventRandom07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:912 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom08Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom08Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom08Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:913 Quest STACK[Quests] EventRandom00 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Quest STACK[Quests] EventRandom09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Order STACKOrderBeginQuest#00000DF3, Ticket: 00000728

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Order STACKOrderTransferPopulationOnSystem#00000DF4; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Order STACKOrderAddQuestMarkers#00000DF5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Order STACKOrderBeginQuest#00000DF6, Ticket: 00000729

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Order STACKOrderBeginQuest#00000DF7, Ticket: 0000072A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Order STACKOrderApplyQuestEffect#00000DF8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Order STACKOrderTriggerPopulationEvent#00000DF9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:914 Order STACKOrderBeginQuest#00000DFA, Ticket: 0000072B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:938 Order STACKOrderTransferPopulationOnSystem#00000DFB; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:938 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:938 Order STACKOrderAddQuestMarkers#00000DFC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:938 Order STACKOrderBeginQuest#00000DFD, Ticket: 0000072C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:938 Order STACKOrderCreateShipDesign#00000DFE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:938 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:938 Order STACKOrderCreateShipDesign#00000DFF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:938 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderEntityAction#00000E00; EmpireIndex:1; MoveToProbeAction#389, InitiatorGUID:2847, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderEntityAction#00000E01; EmpireIndex:1; MoveToProbeAction#390, InitiatorGUID:2916, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderUpdateBestSystem#00000E02; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderUpdateBestSystem#00000E03; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderUpdateBestSystem#00000E04; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderSpawnImprovement#00000E05; EmpireIndex:8; ImprovementDefinitionName:StarSystemImprovementIndustry1; TargetGUID:1010; ImprovementGUID:3083

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderTransferResource#00000E06; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderSpawnImprovement#00000E07; EmpireIndex:11; ImprovementDefinitionName:StarSystemImprovementScience1; TargetGUID:1019; ImprovementGUID:3084

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderTransferResource#00000E08; EmpireIndex:11; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderSpawnImprovement#00000E09; EmpireIndex:14; ImprovementDefinitionName:StarSystemImprovementScience1; TargetGUID:1028; ImprovementGUID:3085

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderTransferResource#00000E0A; EmpireIndex:14; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderSpawnImprovement#00000E0B; EmpireIndex:15; ImprovementDefinitionName:StarSystemImprovementScience2; TargetGUID:1031; ImprovementGUID:3086

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderTransferResource#00000E0C; EmpireIndex:15; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderUpdatePiratePhantomGarrison#00000E0D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderSelectHackingOperationOutcome#00000E0E; HackingOperationGUID:2549, OutcomeDefinitionName:HackingOperationOutcomeMilitaryResearchMalus, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:951 Order STACKOrderTerminateHackingOperation#00000E0F; OperationGUID:2549

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:13:977 Prism STACKConstruction completed: {"turn":41,"constructionName":"StarSystemImprovementApproval1","colonizedStarSystemGUID":"1639","productionCost":280,"constructionIndex":7,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:13.784"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:14:014 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:014 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:080 Order STACKOrderUpdateQuests#00000E10, Ticket: 0000072D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:080 Order STACKOrderUpdateQuests#00000E11, Ticket: 0000072E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:080 Order STACKOrderApplyDescriptor#00000E12 Descriptor: StarSystemImprovementUnlockedWonder1 Targets: 971

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:080 Order STACKOrderUpdateQuests#00000E13, Ticket: 0000072F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Order STACKOrderUpdateQuests#00000E14, Ticket: 00000730

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Order STACKOrderUpdateQuests#00000E15, Ticket: 00000731

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Order STACKOrderUpdateQuests#00000E16, Ticket: 00000732

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Order STACKOrderApplyDescriptor#00000E17 Descriptor: StarSystemImprovementUnlockedWonder2 Targets: 970

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Order STACKOrderUpdateQuests#00000E18, Ticket: 00000733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Order STACKOrderUpdateQuests#00000E19, Ticket: 00000734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Order STACKOrderApplyDescriptor#00000E1A Descriptor: JuggernautsCanBeResearched Targets: 967 968 969 970 971 972

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Order STACKOrderCreateFleetFromShipDesignName#00000E1B; EmpireIndex:16; FleetGUID:3087, ShipDesignGUIDs: Juggernauts_MilitaryJuggernaut x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Gameplay STACKAdd 0 experience to ship Ship#3088

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Order STACKOrderRevealEntities#00000E1C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:081 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Order STACKOrderUpdateQuests#00000E1D, Ticket: 00000735

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at ProcessRewardAllocation in :line 0
     at AllocateRewards in :line 0
     at Execute in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at ProcessRewardAllocation in :line 0
     at AllocateRewards in :line 0
     at Execute in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at ProcessRewardAllocation in :line 0
     at AllocateRewards in :line 0
     at Execute in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Order STACKOrderUpdateQuests#00000E1E, Ticket: 00000736

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Order STACKOrderUpdateQuests#00000E1F, Ticket: 00000737

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Order STACKOrderUpdateQuests#00000E20, Ticket: 00000738

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Order STACKOrderUpdateQuests#00000E21, Ticket: 00000739

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Order STACKOrderCompleteQuest#00000E22, Ticket: 0000073A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Order STACKOrderCompleteQuest#00000E23, Ticket: 0000073B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Quest STACK[Quests] Adding global quest variable: $JuggernautToSpawnGUID = System.Collections.Generic.List`1[System.UInt64] for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Quest STACK[Quests] Adding global quest variable: $JuggernautToSpawnGUID = System.Collections.Generic.List`1[System.UInt64] for empire 1

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Quest STACK[Quests] Adding global quest variable: $JuggernautToSpawnGUID = System.Collections.Generic.List`1[System.UInt64] for empire 2

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Quest STACK[Quests] Adding global quest variable: $JuggernautToSpawnGUID = System.Collections.Generic.List`1[System.UInt64] for empire 3

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Quest STACK[Quests] Adding global quest variable: $JuggernautToSpawnGUID = System.Collections.Generic.List`1[System.UInt64] for empire 4

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Quest STACK[Quests] Adding global quest variable: $JuggernautToSpawnGUID = System.Collections.Generic.List`1[System.UInt64] for empire 5

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:107 Order STACKOrderUpdateQuests#00000E24, Ticket: 0000073C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:118 Order STACKOrderUpdateQuests#00000E25, Ticket: 0000073D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:118 Order STACKOrderUpdateQuests#00000E26, Ticket: 0000073E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:118 Order STACKOrderUpdateQuests#00000E27, Ticket: 0000073F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:118 Order STACKOrderUpdateQuests#00000E28, Ticket: 00000740

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:118 Order STACKOrderBeginQuest#00000E29, Ticket: 00000741

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:161 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:14:161 AI STACK[AI] [Event]Remove 1 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:14:161 AI STACK[AI] [Event]Remove EventConstructionQueued, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:14:161 AI STACK[AI] [Event]keep 256 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:14:161 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestUpdated,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationLost,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventTemporaryEffectStarted,EventTemporaryEffectStarted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventPopulationGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventNarrativeEventBegun,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventGarrisonCompositionChanged,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventLuxuryResourceAcquired,EventLuxuryResourceAcquired,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:14:461 Prism STACKColonize: {"turn":42,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:14.393"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:14:965 Prism STACKJuggernaut: {"turn":41,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:14.880"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:14:994 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:14:994 AI STACK[AI] Cancel task 1400 : can find context 2974 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at NewTurnStarted in :line 0
     at NewTurnStarted in :line 0
     at NewTurnStarted in :line 0
     at GameSnapshot_OnNewTurnStarted in :line 0
     at InvokeNewTurnStartedEvent in :line 0
     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:15:011 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:028 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:062 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:062 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:080 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:080 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:114 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:114 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:130 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:359 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:378 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:378 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:378 Order STACKOrderAIClientStateChange#00000E2A; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:378 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:397 Order STACKOrderUpdateVisibility#00000E2B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:397 Order STACKOrderFinishDockingFleet#00000E2C, Ticket: 00000742; EmpireIndex:0; FleetGUID:3071

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:397 Order STACKOrderFinishDockingFleet#00000E2D, Ticket: 00000743; EmpireIndex:16; FleetGUID:3087

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:397 Order STACKOrderEntityAction#00000E2E, Ticket: 00000744; EmpireIndex:0; MoveToFleetAction#107, InitiatorGUID:2959, Context:EntityActionContext_Movement, 105->103 (Cost: 4) from 0.5177563 to 0.9668559.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:397 Order STACKOrderEntityAction#00000E2F, Ticket: 00000745; EmpireIndex:0; MoveToFleetAction#108, InitiatorGUID:2871, Context:EntityActionContext_Movement, 103->111 (Cost: 4) from 0.1799161 to 0.3741682.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:397 Order STACKOrderEntityAction#00000E30, Ticket: 00000746; EmpireIndex:1; MoveToFleetAction#391, InitiatorGUID:2776, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0.5807428 to 0.9046133.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:397 Order STACKOrderEntityAction#00000E31, Ticket: 00000747; EmpireIndex:4; MoveToFleetAction#307, InitiatorGUID:2830, Context:EntityActionContext_Movement, 53->48 (Cost: 3.067207) from 0.744184 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:397 Order STACKOrderEntityAction#00000E32, Ticket: 00000748; EmpireIndex:5; MoveToFleetAction#210, InitiatorGUID:3011, Context:EntityActionContext_Movement, 73->72 (Cost: 0.7717404) from 0.8382686 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:411 Order STACKOrderEntityAction#00000E33, Ticket: 00000749; EmpireIndex:5; MoveToFleetAction#211, InitiatorGUID:2827, Context:EntityActionContext_Movement, 84->79 (Cost: 4) from 0.5222619 to 0.8058314.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:412 Order STACKOrderEntityAction#00000E34, Ticket: 0000074A; EmpireIndex:0; MoveToFleetAction#109, InitiatorGUID:3071, Context:EntityActionContext_Movement, 107->105 (Cost: 3.388494) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:445 Prism STACKTurn end: {"turn":41,"turnDuration":0,"dustperturn":-37.78994,"influenceperturn":7.0,"scienceperturn":218.25,"honorperturn":0.0,"empirefood":130.449265,"empireindustry":275.1,"empiremanpower":529.37,"empirepopulation":10.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:15.359"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:15:479 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:479 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:496 Order STACKOrderEntityAction#00000E35, Ticket: 0000074B; EmpireIndex:17; GoToFleetAction#683, InitiatorGUID:1839, Context:Path: 15, Path: Path: 15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:496 Order STACKOrderEntityAction#00000E36, Ticket: 0000074C; EmpireIndex:17; GoToFleetAction#684, InitiatorGUID:2408, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:496 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:496 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:512 Order STACKOrderEntityAction#00000E37, Ticket: 0000074D; EmpireIndex:17; GoToFleetAction#685, InitiatorGUID:2373, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:512 Order STACKOrderEntityAction#00000E38, Ticket: 0000074E; EmpireIndex:17; GoToFleetAction#686, InitiatorGUID:2376, Context:Path: 106, Path: Path: 106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:512 Order STACKOrderEntityAction#00000E39, Ticket: 0000074F; EmpireIndex:17; GoToFleetAction#687, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:512 Order STACKOrderEntityAction#00000E3A, Ticket: 00000750; EmpireIndex:17; GoToFleetAction#688, InitiatorGUID:2374, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:512 Order STACKOrderEntityAction#00000E3B, Ticket: 00000751; EmpireIndex:17; GoToFleetAction#689, InitiatorGUID:1842, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:512 Order STACKOrderEntityAction#00000E3C, Ticket: 00000752; EmpireIndex:17; MoveToFleetAction#690, InitiatorGUID:2408, Context:EntityActionContext_Movement, 70->71 (Cost: 2.195719) from 0.7546762 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:512 Order STACKOrderEntityAction#00000E3D, Ticket: 00000753; EmpireIndex:17; MoveToFleetAction#691, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.07357416 to 0.542093.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:530 Order STACKOrderEntityAction#00000E3E, Ticket: 00000754; EmpireIndex:17; MoveToFleetAction#692, InitiatorGUID:1842, Context:EntityActionContext_Movement, 69->70 (Cost: 1.075579) from 0.7880875 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:530 Order STACKOrderEntityAction#00000E3F, Ticket: 00000755; EmpireIndex:17; MoveToFleetAction#693, InitiatorGUID:2374, Context:EntityActionContext_Movement, 69->70 (Cost: 1.075579) from 0.7880875 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:530 Order STACKOrderEntityAction#00000E40, Ticket: 00000756; EmpireIndex:17; MoveToFleetAction#694, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:530 Order STACKOrderEntityAction#00000E41, Ticket: 00000757; EmpireIndex:17; MoveToFleetAction#695, InitiatorGUID:2376, Context:EntityActionContext_Movement, 105->106 (Cost: 3.069826) from 0.6560125 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:530 Order STACKOrderEntityAction#00000E42, Ticket: 00000758; EmpireIndex:17; MoveToFleetAction#696, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->54 (Cost: 0.8904397) from 0.91768 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:646 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:663 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:680 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:680 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:697 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:713 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:730 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:730 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:835 Order STACKOrderAssignHero#00000E43, Ticket: 00000759; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:835 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:835 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:855 Order STACKOrderCompleteMoveToFleetAction#00000E44; EmpireIndex:17; EntityActionId: 696

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:855 Order STACKOrderCompleteMoveToFleetAction#00000E45; EmpireIndex:17; EntityActionId: 693

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:855 Order STACKOrderCompleteMoveToFleetAction#00000E46; EmpireIndex:17; EntityActionId: 692

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:855 Order STACKOrderUpdateVisibility#00000E47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:855 Order STACKOrderTerminateEntityAction#00000E48; EmpireIndex:17; EntityActionId: 696

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:855 AI STACKStart 60 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:875 Order STACKOrderUpdateVisibility#00000E49

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:875 Order STACKOrderTerminateEntityAction#00000E4A; EmpireIndex:17; EntityActionId: 693

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:875 Order STACKOrderTerminateEntityAction#00000E4B; EmpireIndex:17; EntityActionId: 692

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:875 Order STACKOrderEntityAction#00000E4C, Ticket: 0000075A; EmpireIndex:1; GoToFleetAction#392, InitiatorGUID:1737, Context:Path: 15->19->16, Path: Path: 15->19->16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:875 Order STACKOrderPrepareQuestChoice#00000E4D, Ticket: 0000075B; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:875 Order STACKOrderEntityAction#00000E4E, Ticket: 0000075C; EmpireIndex:1; AskForMinorQuestEmpireAction#393, InitiatorGUID:968, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:875 Order STACKOrderSelloutTradableResource#00000E4F, Ticket: 0000075D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:875 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E50, Ticket: 0000075E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:875 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:15:891 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E51, Ticket: 0000075F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:891 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E52, Ticket: 00000760

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:891 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E53, Ticket: 00000761

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:891 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E54, Ticket: 00000762

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:891 Order STACKOrderCreateShipDesign#00000E55, Ticket: 00000763; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:891 Order STACKOrderActivateLaw#00000E56, Ticket: 00000764; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:908 Order STACKOrderCreateShipDesign#00000E57, Ticket: 00000765; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:908 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:908 Order STACKOrderCreateShipDesign#00000E58, Ticket: 00000766; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:908 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:908 Order STACKOrderEntityAction#00000E59, Ticket: 00000767; EmpireIndex:1; GoToFleetAction#394, InitiatorGUID:1790, Context:Path: 4->68->69, Path: Path: 4->68->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:908 Order STACKOrderEntityAction#00000E5A, Ticket: 00000768; EmpireIndex:1; GoToFleetAction#395, InitiatorGUID:1085, Context:Path: 16->19->18->12, Path: Path: 16->19->18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:908 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E5B, Ticket: 00000769

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:908 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E5C, Ticket: 0000076A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:908 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E5D, Ticket: 0000076B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:908 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E5E, Ticket: 0000076C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:908 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E5F, Ticket: 0000076D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:908 Order STACKOrderCancelHackingProgram#00000E60, Ticket: 0000076E; ProgramGUID:3052, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderCancelHackingProgram#00000E61, Ticket: 0000076F; ProgramGUID:3053, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderEntityAction#00000E62, Ticket: 00000770; EmpireIndex:2; GoToFleetAction#201, InitiatorGUID:2975, Context:Path: 53->51->52->50, Path: Path: 53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderEntityAction#00000E63, Ticket: 00000771; EmpireIndex:2; GoToFleetAction#202, InitiatorGUID:1120, Context:Path: 44->46->45, Path: Path: 44->46->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderSelloutTradableResource#00000E64, Ticket: 00000772; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E65, Ticket: 00000773

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E66, Ticket: 00000774

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E67, Ticket: 00000775

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E68, Ticket: 00000776

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E69, Ticket: 00000777

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderCancelHackingProgram#00000E6A, Ticket: 00000778; ProgramGUID:3057, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderCancelLaw#00000E6B, Ticket: 00000779; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderEntityAction#00000E6C, Ticket: 0000077A; EmpireIndex:3; GoToFleetAction#236, InitiatorGUID:1138, Context:Path: 72->71->69->68, Path: Path: 72->71->69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderEntityAction#00000E6D, Ticket: 0000077B; EmpireIndex:3; GoToFleetAction#237, InitiatorGUID:2889, Context:Path: 79->78->77, Path: Path: 79->78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderEntityAction#00000E6E, Ticket: 0000077C; EmpireIndex:3; GoToFleetAction#238, InitiatorGUID:2444, Context:Path: 83->81, Path: Path: 83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderEntityAction#00000E6F, Ticket: 0000077D; EmpireIndex:3; GoToFleetAction#239, InitiatorGUID:1976, Context:Path: 102->104->106, Path: Path: 102->104->106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderQueueConstruction#00000E70, Ticket: 0000077E; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderSelloutTradableResource#00000E71, Ticket: 0000077F; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E72, Ticket: 00000780

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E73, Ticket: 00000781

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E74, Ticket: 00000782

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E75, Ticket: 00000783

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E76, Ticket: 00000784

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:925 Order STACKOrderMoodMessage#00000E77, Ticket: 00000785; EmpireIndex:4; MoodMessageID:AppeasementNoAttacksSuffered, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:944 Prism STACKQuest Started: {"turn":41,"technologyCount":13,"questName":"EventRandom04","category":"Event","subcategory":"Random","questid":3076,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:15.855"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:15:944 Order STACKOrderUpdateAttitude#00000E79, Ticket: 00000787; EmpireIndex:4; AttitudeName:Wary, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:944 Order STACKOrderEntityAction#00000E7A; EmpireIndex:2; SiegeStarSystemAction#203, InitiatorGUID:2763

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:944 Order STACKOrderTerminateEntityAction#00000E7B; EmpireIndex:17; EntityActionId: 685

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:944 Order STACKOrderCreateShipDesign#00000E7C, Ticket: 00000788; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:944 Order STACKOrderEntityAction#00000E7D, Ticket: 00000789; EmpireIndex:4; GoToFleetAction#308, InitiatorGUID:2823, Context:Path: 48->47->46->44->40->14->12, Path: Path: 48->47->46->44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:944 Order STACKOrderEntityAction#00000E7E, Ticket: 0000078A; EmpireIndex:4; GoToFleetAction#309, InitiatorGUID:1176, Context:Path: 56->54->55->52, Path: Path: 56->54->55->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:944 Order STACKOrderQueueResearch#00000E7F, Ticket: 0000078B; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade1, ConstructionGameEntityGUID:3107, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:944 Order STACKOrderEntityAction#00000E80, Ticket: 0000078C; EmpireIndex:5; ComplimentEmpireAction#212, InitiatorGUID:972, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:944 Order STACKOrderEntityAction#00000E81, Ticket: 0000078D; EmpireIndex:5; EmpireDiplomaticGivePopulationAsShipAction#213, InitiatorGUID:972, Context:Empire 10 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:944 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E82, Ticket: 0000078E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E83, Ticket: 0000078F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E84, Ticket: 00000790

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E85, Ticket: 00000791

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000E86, Ticket: 00000792

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderCancelHackingProgram#00000E87, Ticket: 00000793; ProgramGUID:3060, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderEntityAction#00000E88, Ticket: 00000794; EmpireIndex:5; GoToFleetAction#214, InitiatorGUID:2935, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Gameplay STACKfleet action with feedback 215 started : ETA 335.587196350098

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderEntityAction#00000E89, Ticket: 00000795; EmpireIndex:5; ExpeditionFleetAction#215, InitiatorGUID:1212, Context:Curiosity_PlanetResource_Luxury03 on Генимос IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderSpawnCuriosity#00000E8A; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Gameplay STACK[Curiosities] Spawned Curiosity #3097 (Curiosity_Quest_MinorFaction10) on Омдор II(Planet 1)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderAddQuestMarkers#00000E8B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderBeginQuest#00000E8C, Ticket: 00000796

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderEntityAction#00000E8D, Ticket: 00000797; EmpireIndex:1; MoveToFleetAction#396, InitiatorGUID:1737, Context:EntityActionContext_Movement, 15->19 (Cost: 4) from 0 to 0.4685188.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderCompleteMoveToFleetAction#00000E8E; EmpireIndex:5; EntityActionId: 210

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderTerminateEntityAction#00000E8F; EmpireIndex:17; EntityActionId: 689

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderTerminateEntityAction#00000E90; EmpireIndex:17; EntityActionId: 688

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderEntityAction#00000E91, Ticket: 00000798; EmpireIndex:1; MoveToFleetAction#397, InitiatorGUID:1085, Context:EntityActionContext_Movement, 17->16 (Cost: 1.240087) from 0.7685419 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderEntityAction#00000E92, Ticket: 00000799; EmpireIndex:1; MoveToFleetAction#398, InitiatorGUID:1790, Context:EntityActionContext_Movement, 0->4 (Cost: 2.47502) from 0.7410433 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderUpdateQuests#00000E93, Ticket: 0000079A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at ProcessRewardAllocation in :line 0
     at AllocateRewards in :line 0
     at Execute in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:15:966 Order STACKOrderCompleteQuest#00000E94

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:040 Order STACKOrderEntityAction#00000E95, Ticket: 0000079B; EmpireIndex:2; MoveToFleetAction#204, InitiatorGUID:1120, Context:EntityActionContext_Movement, 40->44 (Cost: 5.499091) from 0.6207286 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:040 Order STACKOrderEntityAction#00000E96, Ticket: 0000079C; EmpireIndex:2; MoveToFleetAction#205, InitiatorGUID:2975, Context:EntityActionContext_Movement, 48->53 (Cost: 3.989895) from 0.6672285 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:040 Order STACKOrderEntityAction#00000E97, Ticket: 0000079D; EmpireIndex:3; MoveToFleetAction#240, InitiatorGUID:1976, Context:EntityActionContext_Movement, 97->102 (Cost: 1.657185) from 0.8578545 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:040 Order STACKOrderEntityAction#00000E98, Ticket: 0000079E; EmpireIndex:3; MoveToFleetAction#241, InitiatorGUID:2444, Context:EntityActionContext_Movement, 84->83 (Cost: 2.42593) from 0.6161529 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:040 Order STACKOrderEntityAction#00000E99, Ticket: 0000079F; EmpireIndex:3; MoveToFleetAction#242, InitiatorGUID:2889, Context:EntityActionContext_Movement, 84->79 (Cost: 6) from 0.06736381 to 0.4927181.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:040 Order STACKOrderEntityAction#00000E9A, Ticket: 000007A0; EmpireIndex:3; MoveToFleetAction#243, InitiatorGUID:1138, Context:EntityActionContext_Movement, 73->72 (Cost: 4.086962) from 0.7858768 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:040 Order STACKOrderCreateFleetFromShipDesignName#00000E9B, Ticket: 000007A1; EmpireIndex:5; FleetGUID:3114, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackStrong x 2, MinorFactionPrimitiveMediumAttackStrong x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:040 Gameplay STACKAdd 0 experience to ship Ship#3109

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:040 Gameplay STACKAdd 0 experience to ship Ship#3110

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:040 Gameplay STACKAdd 0 experience to ship Ship#3111

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:040 Order STACKOrderTransferPopulationOnSystem#00000E9C; EmpireIndex:10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:060 Order STACKOrderEntityAction#00000E9D, Ticket: 000007A2; EmpireIndex:4; MoveToFleetAction#310, InitiatorGUID:1176, Context:EntityActionContext_Movement, 56->54 (Cost: 7) from 0 to 0.8440773.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:060 Order STACKOrderEntityAction#00000E9E, Ticket: 000007A3; EmpireIndex:4; MoveToFleetAction#311, InitiatorGUID:2823, Context:EntityActionContext_Movement, 53->48 (Cost: 3.067207) from 0.744184 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:060 Order STACKOrderTerminateEntityAction#00000E9F; EmpireIndex:5; EntityActionId: 210

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:060 Order STACKOrderTriggerPopulationEvent#00000EA0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:060 Order STACKOrderBeginQuest#00000EA1, Ticket: 000007A4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:060 Order STACKOrderEntityAction#00000EA2, Ticket: 000007A5; EmpireIndex:5; MoveToFleetAction#216, InitiatorGUID:2935, Context:EntityActionContext_Movement, 71->69 (Cost: 4.525453) from 0.632261 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:060 Order STACKOrderApplyDescriptor#00000EA3 Descriptor: MercenaryShip Targets: 3109 3110 3111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:060 Order STACKOrderUpdateVisibility#00000EA4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:073 Order STACKOrderFinishDockingFleet#00000EA5, Ticket: 000007A6; EmpireIndex:5; FleetGUID:3114

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:073 Order STACKOrderEntityAction#00000EA6, Ticket: 000007A7; EmpireIndex:5; MoveToFleetAction#217, InitiatorGUID:3011, Context:EntityActionContext_Movement, 72->71 (Cost: 2.447557) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:195 Order STACKOrderCompleteMoveToFleetAction#00000EA7; EmpireIndex:17; EntityActionId: 690

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:195 Order STACKOrderUpdateVisibility#00000EA8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:195 Order STACKOrderTerminateEntityAction#00000EA9; EmpireIndex:17; EntityActionId: 690

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:213 Order STACKOrderEntityAction#00000EAA; EmpireIndex:5; SiegeStarSystemAction#218, InitiatorGUID:2670

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:213 Order STACKOrderTerminateEntityAction#00000EAB; EmpireIndex:17; EntityActionId: 684

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:245 Order STACKOrderCompleteMoveToFleetAction#00000EAC; EmpireIndex:1; EntityActionId: 397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:245 Order STACKOrderTerminateEntityAction#00000EAD; EmpireIndex:1; EntityActionId: 397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:263 Order STACKOrderEntityAction#00000EAE, Ticket: 000007A8; EmpireIndex:1; MoveToFleetAction#399, InitiatorGUID:1085, Context:EntityActionContext_Movement, 16->19 (Cost: 5.759913) from 0 to 0.5741231.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:345 Order STACKOrderUpdateVisibility#00000EAF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:429 Prism STACKQuest Finished: {"turn":41,"questName":"Deeds_Wonder1","category":"Deeds","subcategory":"Wonder","state":"Failed","questid":1360,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:16.345"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:16:429 Order STACKOrderCompleteMoveToFleetAction#00000EB0; EmpireIndex:4; EntityActionId: 307

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:429 Order STACKOrderUpdateVisibility#00000EB1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:429 Order STACKOrderTerminateEntityAction#00000EB2; EmpireIndex:4; EntityActionId: 307

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:446 Order STACKOrderEntityAction#00000EB3, Ticket: 000007A9; EmpireIndex:4; MoveToFleetAction#312, InitiatorGUID:2830, Context:EntityActionContext_Movement, 48->47 (Cost: 0.9327934) from 0 to 0.09780902.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:497 Order STACKOrderCompleteMoveToFleetAction#00000EB4; EmpireIndex:3; EntityActionId: 240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:497 Order STACKOrderCompleteMoveToFleetAction#00000EB5; EmpireIndex:17; EntityActionId: 695

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:498 Order STACKOrderUpdateVisibility#00000EB6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:498 Order STACKOrderTerminateEntityAction#00000EB7; EmpireIndex:3; EntityActionId: 240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:498 Order STACKOrderTerminateEntityAction#00000EB8; EmpireIndex:17; EntityActionId: 695

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:514 Order STACKOrderEntityAction#00000EB9; EmpireIndex:0; SiegeStarSystemAction#110, InitiatorGUID:1639

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:514 Order STACKOrderEntityAction#00000EBA, Ticket: 000007AA; EmpireIndex:3; MoveToFleetAction#244, InitiatorGUID:1976, Context:EntityActionContext_Movement, 102->104 (Cost: 6.342815) from 0 to 0.6916751.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:514 Order STACKOrderTerminateEntityAction#00000EBB; EmpireIndex:17; EntityActionId: 686

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:580 Order STACKOrderUpdateVisibility#00000EBC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:596 Order STACKOrderCompleteMoveToFleetAction#00000EBD; EmpireIndex:3; EntityActionId: 243

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:596 Order STACKOrderUpdateVisibility#00000EBE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:596 Order STACKOrderTerminateEntityAction#00000EBF; EmpireIndex:3; EntityActionId: 243

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:612 Order STACKOrderCompleteMoveToFleetAction#00000EC0; EmpireIndex:3; EntityActionId: 241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:612 Order STACKOrderEntityAction#00000EC1, Ticket: 000007AB; EmpireIndex:3; MoveToFleetAction#245, InitiatorGUID:1138, Context:EntityActionContext_Movement, 72->71 (Cost: 0.9130378) from 0 to 0.09326012.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:612 Order STACKOrderTerminateEntityAction#00000EC2; EmpireIndex:3; EntityActionId: 241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:629 Order STACKOrderEntityAction#00000EC3, Ticket: 000007AC; EmpireIndex:3; MoveToFleetAction#246, InitiatorGUID:2444, Context:EntityActionContext_Movement, 83->81 (Cost: 3.57407) from 0 to 0.4463581.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:645 Order STACKOrderCompleteMoveToFleetAction#00000EC4; EmpireIndex:0; EntityActionId: 107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:645 Order STACKOrderTerminateEntityAction#00000EC5; EmpireIndex:0; EntityActionId: 107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:712 Order STACKOrderCompleteMoveToFleetAction#00000EC6; EmpireIndex:1; EntityActionId: 398

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:712 Order STACKOrderUpdateVisibility#00000EC7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:712 Order STACKOrderTerminateEntityAction#00000EC8; EmpireIndex:1; EntityActionId: 398

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:730 Order STACKOrderEntityAction#00000EC9, Ticket: 000007AD; EmpireIndex:1; MoveToFleetAction#400, InitiatorGUID:1790, Context:EntityActionContext_Movement, 4->68 (Cost: 4.524981) from 0 to 0.2282585.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:746 Order STACKOrderCompleteMoveToFleetAction#00000ECA; EmpireIndex:1; EntityActionId: 391

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:746 Order STACKOrderCompleteMoveToFleetAction#00000ECB; EmpireIndex:17; EntityActionId: 691

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:746 Order STACKOrderUpdateVisibility#00000ECC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:746 Order STACKOrderTerminateEntityAction#00000ECD; EmpireIndex:1; EntityActionId: 391

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:746 Order STACKOrderTerminateEntityAction#00000ECE; EmpireIndex:17; EntityActionId: 691

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:779 Order STACKOrderCompleteMoveToFleetAction#00000ECF; EmpireIndex:5; EntityActionId: 211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:779 Order STACKOrderTerminateEntityAction#00000ED0; EmpireIndex:5; EntityActionId: 211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:846 Order STACKOrderCompleteMoveToFleetAction#00000ED1; EmpireIndex:0; EntityActionId: 108

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:846 Order STACKOrderTerminateEntityAction#00000ED2; EmpireIndex:0; EntityActionId: 108

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:912 Prism STACKQuest Finished: {"turn":41,"questName":"GlobalQuest06-Coop","category":"CooperativeQuest","subcategory":"Global","state":"Completed","questid":1716,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:16.829"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:16:912 Order STACKOrderUpdateVisibility#00000ED3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:996 Order STACKOrderCompleteMoveToFleetAction#00000ED4; EmpireIndex:4; EntityActionId: 311

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:16:996 Order STACKOrderTerminateEntityAction#00000ED5; EmpireIndex:4; EntityActionId: 311

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:17:013 Order STACKOrderEntityAction#00000ED6, Ticket: 000007AE; EmpireIndex:4; MoveToFleetAction#313, InitiatorGUID:2823, Context:EntityActionContext_Movement, 48->47 (Cost: 2.932793) from 0 to 0.3075211.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:17:113 Order STACKOrderUpdateVisibility#00000ED7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:17:279 Order STACKOrderCompleteMoveToFleetAction#00000ED8; EmpireIndex:2; EntityActionId: 205

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:17:279 Order STACKOrderUpdateVisibility#00000ED9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:17:279 Order STACKOrderTerminateEntityAction#00000EDA; EmpireIndex:2; EntityActionId: 205

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:17:296 Order STACKOrderEntityAction#00000EDB, Ticket: 000007AF; EmpireIndex:2; MoveToFleetAction#206, InitiatorGUID:2975, Context:EntityActionContext_Movement, 53->51 (Cost: 0.01010489) from 0 to 0.003068499.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:17:413 Prism STACKQuest Started: {"turn":41,"technologyCount":13,"questName":"GlobalQuest06-CoopHiddenPart","category":"CompetitiveQuest","subcategory":"Global","questid":3090,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:17.329"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:17:514 Order STACKOrderCompleteMoveToFleetAction#00000EDC; EmpireIndex:5; EntityActionId: 216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:17:514 Order STACKOrderTerminateEntityAction#00000EDD; EmpireIndex:5; EntityActionId: 216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:17:530 Order STACKOrderTerminateEntityAction#00000EDE; EmpireIndex:5; EntityActionId: 214

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:17:530 Order STACKOrderEntityAction#00000EDF; EmpireIndex:17; SiegeStarSystemAction#697, InitiatorGUID:1821

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:17:814 AI STACK[AI] [Event]Remove 256 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:17:814 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestUpdated,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationLost,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventTemporaryEffectStarted,EventTemporaryEffectStarted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventWonderCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventPopulationGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventNarrativeEventBegun,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventGarrisonCompositionChanged,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventLuxuryResourceAcquired,EventLuxuryResourceAcquired,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:17:814 AI STACK[AI] [Event]keep 150 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:17:814 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHeroAssigned,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventDiplomaticMoodMessage,EventSystemBesieged,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventTriggerPopulationEvent,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:17:830 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:17:914 Prism STACKAIPerformanceEvent: {"turn":41,"maxBlackboardMessageCount":304,"maxDecisionCount":4,"maxSyncronizationTime":834,"maxAnaysisTime":210,"maxStrategicTime":523,"maxDecisionTime":284,"maxActuatorTime":117,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:17.830"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:17:914 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:046 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:063 Order STACKOrderCompleteMoveToFleetAction#00000EE0; EmpireIndex:2; EntityActionId: 204

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:063 Order STACKOrderCompleteMoveToFleetAction#00000EE1; EmpireIndex:3; EntityActionId: 242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:063 Order STACKOrderTerminateEntityAction#00000EE2; EmpireIndex:2; EntityActionId: 204

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:063 Order STACKOrderTerminateEntityAction#00000EE3; EmpireIndex:3; EntityActionId: 242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:063 AI STACK[AI] Empire 1 has no more design keep last TF composition [AI1]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:080 Order STACKOrderEntityAction#00000EE4, Ticket: 000007B0; EmpireIndex:2; MoveToFleetAction#207, InitiatorGUID:1120, Context:EntityActionContext_Movement, 44->46 (Cost: 0.5009089) from 0 to 0.05532784.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:117 AI STACK[AI] Cancel task 1452 : can find context 3053 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:117 AI STACK[AI] Cancel task 1451 : can find context 3052 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:117 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:118 AI STACKStart 18 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:118 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:135 Order STACKOrderEntityAction#00000EE5, Ticket: 000007B1; EmpireIndex:17; GoToFleetAction#698, InitiatorGUID:2678, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:135 Order STACKOrderEntityAction#00000EE6, Ticket: 000007B2; EmpireIndex:17; GoToFleetAction#699, InitiatorGUID:1840, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:135 Order STACKOrderEntityAction#00000EE7, Ticket: 000007B3; EmpireIndex:17; GoToFleetAction#700, InitiatorGUID:2371, Context:Path: 11, Path: Path: 11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:135 Order STACKOrderEntityAction#00000EE8, Ticket: 000007B4; EmpireIndex:17; GoToFleetAction#701, InitiatorGUID:2372, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:136 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:136 Order STACKOrderQueueResearch#00000EE9, Ticket: 000007B6; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade7, ConstructionGameEntityGUID:3115, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:136 Order STACKOrderRetrofitShips#00000EEA, Ticket: 000007B7; EmpireIndex:1; Ships: [1084 -> 2970]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:136 Order STACKOrderRetrofitShips#00000EEB, Ticket: 000007B8; EmpireIndex:1; Ships: [2285 -> 2970]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:136 Order STACKOrderBuyoutConstruction#00000EEC, Ticket: 000007B9; EmpireIndex:1; ContextGUID:2447, ConstructionGameEntityGUID:3061, ResourceName:EmpireMoney, BuyoutCost:400.1748

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:136 Default STACKThe construction 3061 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:136 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:575 Order STACKOrderEntityAction#00000EED, Ticket: 000007BA; EmpireIndex:1; InitiateGuardFleetAction#401, InitiatorGUID:1771, Context:Наос (142) (StarSystemNode), Path: Наос (142) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:575 Order STACKOrderQueueConstruction#00000EEE, Ticket: 000007BB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:575 Order STACKOrderEntityAction#00000EEF, Ticket: 000007BC; EmpireIndex:1; BribeEmpireAction#402, InitiatorGUID:968, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:575 Order STACKOrderEntityAction#00000EF0, Ticket: 000007BD; EmpireIndex:1; OutpostActionBoostGrowthWithDust#403, InitiatorGUID:3046

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:575 Order STACKOrderCreateShipDesign#00000EF1, Ticket: 000007BE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:575 Order STACKOrderUnlockHeroSkill#00000EF2, Ticket: 000007BF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:575 Gameplay STACKUpdated representative hero of senator Politics02 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:575 Gameplay STACKOrderCreateAndApplyShipDesign preprocessor failed: Impossible to retrofit Ship#2931: 'CannotAffordRetrofit'

     at CreateAndApplyShipDesignPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:575 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:575 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:575 Order STACKOrderValidateQuestChoice#00000EF3, Ticket: 000007C2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:575 Order STACKOrderEntityAction#00000EF4, Ticket: 000007C3; EmpireIndex:17; MoveToFleetAction#702, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->44 (Cost: 4) from 0.0240263 to 0.3180481.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:575 AI STACK[AI] Cancel task 975 : can find context 3057 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:575 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:575 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:575 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:597 Order STACKOrderEntityAction#00000EF5, Ticket: 000007C4; EmpireIndex:17; MoveToFleetAction#703, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->11 (Cost: 4) from 0.2140028 to 0.5450222.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:597 Order STACKOrderEntityAction#00000EF6, Ticket: 000007C5; EmpireIndex:17; MoveToFleetAction#704, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->44 (Cost: 4) from 0.0240263 to 0.3180481.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:597 Order STACKOrderEntityAction#00000EF7, Ticket: 000007C6; EmpireIndex:17; MoveToFleetAction#705, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0.2898193 to 0.7083319.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:597 Order STACKOrderEntityAction#00000EF8; EmpireIndex:1; GuardEmpireLocalAction#404, InitiatorGUID:968, Context:Наос (142) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:597 Gameplay STACKCancelling actions on Наос (142) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 1

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:597 Order STACKOrderApplyQuestEffect#00000EF9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:597 Order STACKOrderTriggerPopulationEvent#00000EFA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:597 Order STACKOrderUpdateQuests#00000EFB, Ticket: 000007C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:597 Order STACKOrderCompleteMoveToFleetAction#00000EFC; EmpireIndex:0; EntityActionId: 109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:597 Order STACKOrderCompleteMoveToFleetAction#00000EFD; EmpireIndex:17; EntityActionId: 702

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:597 Order STACKOrderUpdateVisibility#00000EFE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:597 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:614 Order STACKOrderTerminateEntityAction#00000EFF; EmpireIndex:0; EntityActionId: 109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:614 Order STACKOrderUpdateVisibility#00000F00

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:614 Order STACKOrderTerminateEntityAction#00000F01; EmpireIndex:17; EntityActionId: 702

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:614 Order STACKOrderCompleteMoveToFleetAction#00000F02; EmpireIndex:17; EntityActionId: 704

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:614 Order STACKOrderUpdateVisibility#00000F03

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:614 Order STACKOrderTerminateEntityAction#00000F04; EmpireIndex:17; EntityActionId: 704

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:614 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:630 Order STACKOrderEntityAction#00000F05, Ticket: 000007C8; EmpireIndex:0; MoveToFleetAction#111, InitiatorGUID:3071, Context:EntityActionContext_Movement, 105->103 (Cost: 0.6115057) from 0 to 0.06865674.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:630 AI STACK[AI] Cancel task 1107 : can find context 3060 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:630 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:646 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:663 Order STACKOrderCompleteMoveToFleetAction#00000F06; EmpireIndex:17; EntityActionId: 694

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:663 Order STACKOrderUpdateVisibility#00000F07

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:663 Order STACKOrderTerminateEntityAction#00000F08; EmpireIndex:17; EntityActionId: 694

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:663 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:679 Order STACKOrderTerminateEntityAction#00000F09; EmpireIndex:17; EntityActionId: 687

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:679 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:679 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:18:696 Order STACKOrderQueuePlanetColonizationConstruction#00000F0A, Ticket: 000007C9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:696 Order STACKOrderBuyoutTradable#00000F0B, Ticket: 000007CA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:696 Order STACKOrderStartHackingProgram#00000F0C, Ticket: 000007CB; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:3123

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:696 Order STACKOrderStartHackingProgram#00000F0D, Ticket: 000007CC; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3124

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:697 Order STACKOrderQueueResearch#00000F0E, Ticket: 000007CD; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade2, ConstructionGameEntityGUID:3125, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:697 Order STACKOrderEntityAction#00000F0F, Ticket: 000007CE; EmpireIndex:3; SupportPirateAction#247, InitiatorGUID:970

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:697 Order STACKOrderStartHackingProgram#00000F10, Ticket: 000007CF; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3126

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:697 Order STACKOrderActivateLaw#00000F11, Ticket: 000007D0; EmpireIndex:3; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:3127

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:697 Order STACKOrderQueueConstruction#00000F12, Ticket: 000007D1; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:697 Order STACKOrderQueueResearch#00000F13, Ticket: 000007D2; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut3, ConstructionGameEntityGUID:3131, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:730 Order STACKOrderEntityAction#00000F14, Ticket: 000007D3; EmpireIndex:5; EmpireDiplomaticGivePopulationAsShipAction#219, InitiatorGUID:972, Context:Empire 10 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:730 Order STACKOrderQueueConstruction#00000F15, Ticket: 000007D4; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:730 Order STACKOrderStartHackingProgram#00000F16, Ticket: 000007D5; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3135

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:730 Order STACKOrderUpdatePiratePhantomGarrison#00000F17, Ticket: 000007D6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:730 Order STACKOrderCreateFleetFromShipDesignName#00000F18, Ticket: 000007D7; EmpireIndex:5; FleetGUID:3139, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackStrong x 2, MinorFactionPrimitiveMediumAttackStrong x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:730 Gameplay STACKAdd 0 experience to ship Ship#3136

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:730 Gameplay STACKAdd 0 experience to ship Ship#3137

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:730 Gameplay STACKAdd 0 experience to ship Ship#3138

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:730 Order STACKOrderTransferPopulationOnSystem#00000F19; EmpireIndex:10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:743 Order STACKOrderApplyDescriptor#00000F1A Descriptor: MercenaryShip Targets: 3136 3137 3138

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:963 Gameplay STACKfleet action with feedback 215 finished : ETA 335.587196350098, Game.Time 336.587593078613, true ETA 336.587196350098

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:963 Order STACKOrderTerminateEntityAction#00000F1B; EmpireIndex:5; EntityActionId: 215

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:963 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:18:963 Order STACKOrderUpdateQuests#00000F1C, Ticket: 000007D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:180 Order STACKOrderUpdateVisibility#00000F1D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:180 Order STACKOrderFinishDockingFleet#00000F1E, Ticket: 000007D9; EmpireIndex:5; FleetGUID:3139

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:229 Order STACKOrderCompleteMoveToFleetAction#00000F1F; EmpireIndex:3; EntityActionId: 245

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:230 Order STACKOrderUpdateVisibility#00000F20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:230 Order STACKOrderTerminateEntityAction#00000F21; EmpireIndex:3; EntityActionId: 245

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:246 Order STACKOrderCompleteMoveToFleetAction#00000F22; EmpireIndex:4; EntityActionId: 312

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:246 Order STACKOrderUpdateVisibility#00000F23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:246 Order STACKOrderTerminateEntityAction#00000F24; EmpireIndex:4; EntityActionId: 312

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:428 Order STACKOrderCompleteMoveToFleetAction#00000F25; EmpireIndex:17; EntityActionId: 705

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:428 Order STACKOrderUpdateVisibility#00000F26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:428 Order STACKOrderTerminateEntityAction#00000F27; EmpireIndex:17; EntityActionId: 705

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:497 Order STACKOrderCompleteMoveToFleetAction#00000F28; EmpireIndex:17; EntityActionId: 703

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:497 Order STACKOrderUpdateVisibility#00000F29

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:497 Order STACKOrderTerminateEntityAction#00000F2A; EmpireIndex:17; EntityActionId: 703

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:629 Order STACKOrderCompleteMoveToFleetAction#00000F2B; EmpireIndex:1; EntityActionId: 396

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:629 Order STACKOrderTerminateEntityAction#00000F2C; EmpireIndex:1; EntityActionId: 396

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:745 Order STACKOrderUpdateVisibility#00000F2D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:745 Order STACKOrderCompleteMoveToFleetAction#00000F2E; EmpireIndex:5; EntityActionId: 217

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:745 Order STACKOrderUpdateVisibility#00000F2F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:745 Order STACKOrderTerminateEntityAction#00000F30; EmpireIndex:5; EntityActionId: 217

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:779 Order STACKOrderCompleteMoveToFleetAction#00000F31; EmpireIndex:1; EntityActionId: 400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:779 Order STACKOrderTerminateEntityAction#00000F32; EmpireIndex:1; EntityActionId: 400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:813 Order STACKOrderCompleteMoveToFleetAction#00000F33; EmpireIndex:2; EntityActionId: 206

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:19:813 Order STACKOrderTerminateEntityAction#00000F34; EmpireIndex:2; EntityActionId: 206

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:20:198 Order STACKOrderUpdateVisibility#00000F35

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:20:213 Order STACKOrderCompleteMoveToFleetAction#00000F36; EmpireIndex:3; EntityActionId: 246

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:20:213 Order STACKOrderTerminateEntityAction#00000F37; EmpireIndex:3; EntityActionId: 246

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:20:446 Order STACKOrderUpdateVisibility#00000F38

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:20:446 Order STACKOrderCompleteMoveToFleetAction#00000F39; EmpireIndex:4; EntityActionId: 313

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:20:446 Order STACKOrderTerminateEntityAction#00000F3A; EmpireIndex:4; EntityActionId: 313

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:20:595 Order STACKOrderCompleteMoveToFleetAction#00000F3B; EmpireIndex:4; EntityActionId: 310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:20:595 Order STACKOrderTerminateEntityAction#00000F3C; EmpireIndex:4; EntityActionId: 310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:20:612 Order STACKOrderCompleteMoveToFleetAction#00000F3D; EmpireIndex:1; EntityActionId: 399

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:20:612 Order STACKOrderTerminateEntityAction#00000F3E; EmpireIndex:1; EntityActionId: 399

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:20:680 AI STACK[AI] [Event]Remove 150 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:20:680 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHeroAssigned,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventDiplomaticMoodMessage,EventSystemBesieged,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventTriggerPopulationEvent,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:20:680 AI STACK[AI] [Event]keep 54 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:20:680 AI STACK[AI] [Event]keep EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventConstructionBuyout,EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventOutpostActionStarted,EventShipDesignCreated,EventQuestChoiceMade,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventConstructionQueued,EventResearchQueued,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventResearchQueued,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:20:696 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:20:780 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:003 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:016 Order STACKOrderCompleteMoveToFleetAction#00000F3F; EmpireIndex:2; EntityActionId: 207

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:016 Order STACKOrderCompleteMoveToFleetAction#00000F40; EmpireIndex:3; EntityActionId: 244

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:016 Order STACKOrderTerminateEntityAction#00000F41; EmpireIndex:2; EntityActionId: 207

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:016 Order STACKOrderTerminateEntityAction#00000F42; EmpireIndex:3; EntityActionId: 244

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:016 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:21:016 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:21:029 Order STACKOrderEntityAction#00000F43, Ticket: 000007DA; EmpireIndex:17; GoToFleetAction#706, InitiatorGUID:2373, Context:Path: 54->51, Path: Path: 54->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:029 Order STACKOrderEntityAction#00000F44, Ticket: 000007DB; EmpireIndex:17; GoToFleetAction#707, InitiatorGUID:2408, Context:Path: 71->69, Path: Path: 71->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:029 Order STACKOrderEntityAction#00000F45, Ticket: 000007DC; EmpireIndex:17; AttackFleetAction#708, InitiatorGUID:2374, Context:1-й Светящийся Тлеющий (1209) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:029 Order STACKOrderCreateEncounter#00000F46, Ticket: 000007DD, Attacker#2374, Defender#1209, Orbit#489, Encounter#3140

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:029 Order STACKOrderJoinEncounter#00000F47, Ticket: 000007DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:047 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:047 Order STACKOrderEntityAction#00000F48, Ticket: 000007DF; EmpireIndex:17; MoveToFleetAction#709, InitiatorGUID:2408, Context:EntityActionContext_Movement, 71->69 (Cost: 1.804281) from 0 to 0.1466161.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:047 Order STACKOrderEntityAction#00000F49, Ticket: 000007E0; EmpireIndex:17; MoveToFleetAction#710, InitiatorGUID:2373, Context:EntityActionContext_Movement, 54->51 (Cost: 3.10956) from 0 to 0.2257195.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:069 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:069 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:069 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:069 Default STACKDelivering remaining pop (fleet : 3011, system : 2670)

     at ServerDeliverIFN in :line 0
     at DestinationSystem_Refreshed in :line 0
     at OnRefreshed in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RemoveAlteration in :line 0
     at RemoveAlterations in :line 0
     at ClientFinalize in :line 0
     at ClientFinalize in :line 0
     at ClientExecute in :line 0
     at DoCancelAction in :line 0
     at CancelEntityAction in :line 0
     at CancelAction in :line 0
     at ClientUpdate in :line 0
     at ClientExecute in :line 0
     at ClientUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:069 Order STACKOrderApplySimplifiedEncounter#00000F4A, Ticket: 000007E1; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:069 Order STACKOrderReportValidatedEncounter#00000F4B, Ticket: 000007E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:069 Order STACKOrderTerminateEntityAction#00000F4C; EmpireIndex:5; EntityActionId: 201

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:069 Default STACKTerminating AutomatedDelivery Fleet 3011 on system ColonizedStarSystem#2670

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:069 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:21:081 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:081 Order STACKOrderFinalizeEncounter#00000F4D, Ticket: 000007E3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:081 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:21:095 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:21:112 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:21:129 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:21:147 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:21:163 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:21:180 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:21:198 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:21:198 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:21:214 Gameplay STACKOrderCreateAndApplyShipDesign preprocessor failed: Impossible to retrofit Ship#2931: 'CannotAffordRetrofit'

     at CreateAndApplyShipDesignPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:214 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Order STACKOrderBuyoutTradable#00000F4E, Ticket: 000007E5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Order STACKOrderCreateRecipe#00000F4F, Ticket: 000007E7; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Order STACKOrderEntityAction#00000F50, Ticket: 000007E8; EmpireIndex:3; SupportPirateAction#248, InitiatorGUID:970

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Order STACKOrderEntityAction#00000F51, Ticket: 000007EA; EmpireIndex:5; InitiateGuardFleetAction#220, InitiatorGUID:3114, Context:Саиф (521) (StarSystemNode), Path: Саиф (521) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Order STACKOrderEntityAction#00000F52, Ticket: 000007EB; EmpireIndex:5; InitiateGuardFleetAction#221, InitiatorGUID:2935, Context:Фад (477) (StarSystemNode), Path: Фад (477) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Order STACKOrderEntityAction#00000F53, Ticket: 000007EC; EmpireIndex:5; GoToFleetAction#222, InitiatorGUID:1212, Context:Path: 85->83->82, Path: Path: 85->83->82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Order STACKOrderUpdatePiratePhantomGarrison#00000F54, Ticket: 000007ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Order STACKOrderEntityAction#00000F55; EmpireIndex:5; GuardEmpireLocalAction#223, InitiatorGUID:972, Context:Саиф (521) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Gameplay STACKCancelling actions on Саиф (521) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 5

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Order STACKOrderEntityAction#00000F56; EmpireIndex:5; GuardEmpireLocalAction#224, InitiatorGUID:972, Context:Фад (477) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:215 Gameplay STACKCancelling actions on Фад (477) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 5

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:230 Order STACKOrderEntityAction#00000F57, Ticket: 000007EE; EmpireIndex:5; MoveToFleetAction#225, InitiatorGUID:1212, Context:EntityActionContext_Movement, 85->83 (Cost: 3) from 0 to 0.2607336.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:329 Order STACKOrderCompleteMoveToFleetAction#00000F58; EmpireIndex:0; EntityActionId: 111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:21:330 Order STACKOrderTerminateEntityAction#00000F59; EmpireIndex:0; EntityActionId: 111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:22:113 Order STACKOrderPrepareQuestChoice#00000F5A, Ticket: 000007EF; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:22:113 Order STACKOrderValidateQuestChoice#00000F5B, Ticket: 000007F0; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:22:113 Order STACKOrderApplyQuestEffect#00000F5C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:22:113 Order STACKOrderTriggerPopulationEvent#00000F5D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:22:113 Order STACKOrderUpdateQuests#00000F5E, Ticket: 000007F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:196 AI STACK[AI] [Event]Remove 54 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:23:196 AI STACK[AI] [Event]Remove EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventConstructionBuyout,EventConstructionQueued,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventOutpostActionStarted,EventShipDesignCreated,EventQuestChoiceMade,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventConstructionQueued,EventResearchQueued,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventResearchQueued,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:23:196 AI STACK[AI] [Event]keep 25 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:23:196 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventRecipeCreated,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventFleetMoveStarted,EventSystemBlockaded,EventFleetStartedMoveToFleetAction,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:23:213 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:296 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:428 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:445 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:445 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:461 Order STACKOrderEntityAction#00000F5F, Ticket: 000007F2; EmpireIndex:17; GoToFleetAction#711, InitiatorGUID:2376, Context:Path: 106->105->107, Path: Path: 106->105->107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:462 Order STACKOrderEntityAction#00000F60, Ticket: 000007F3; EmpireIndex:17; AttackFleetAction#712, InitiatorGUID:1842, Context:1-й Светящийся Тлеющий (1209) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:462 Order STACKOrderCreateEncounter#00000F61, Ticket: 000007F4, Attacker#1842, Defender#1209, Orbit#489, Encounter#3144

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:462 Order STACKOrderJoinEncounter#00000F62, Ticket: 000007F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:480 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:480 Order STACKOrderEntityAction#00000F63, Ticket: 000007F6; EmpireIndex:17; MoveToFleetAction#713, InitiatorGUID:2376, Context:EntityActionContext_Movement, 106->105 (Cost: 0.9301741) from 0 to 0.1042301.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:480 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:496 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:496 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:496 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:496 Order STACKOrderApplySimplifiedEncounter#00000F64, Ticket: 000007F7; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:496 Order STACKOrderReportValidatedEncounter#00000F65, Ticket: 000007F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:496 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:513 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:514 Order STACKOrderFinalizeEncounter#00000F66, Ticket: 000007F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:514 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:528 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:545 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:563 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:580 AI STACK[AI] Cancel task 1075 : can find context 3011 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:580 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:580 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:597 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:597 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:612 Gameplay STACKOrderCreateAndApplyShipDesign preprocessor failed: Impossible to retrofit Ship#2931: 'CannotAffordRetrofit'

     at CreateAndApplyShipDesignPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:612 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:612 Order STACKOrderBuyoutTradable#00000F67, Ticket: 000007FB; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:612 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:612 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:23:628 Order STACKOrderEntityAction#00000F68, Ticket: 000007FC; EmpireIndex:5; GoToFleetAction#226, InitiatorGUID:3114, Context:Path: 74->70->69, Path: Path: 74->70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:628 Order STACKOrderCancelLaw#00000F69, Ticket: 000007FD; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:645 Order STACKOrderEntityAction#00000F6A, Ticket: 000007FE; EmpireIndex:5; MoveToFleetAction#227, InitiatorGUID:3114, Context:EntityActionContext_Movement, 74->70 (Cost: 5) from 0 to 0.3569983.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:662 Order STACKOrderUpdateVisibility#00000F6B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:879 Order STACKOrderCompleteMoveToFleetAction#00000F6C; EmpireIndex:17; EntityActionId: 710

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:879 Order STACKOrderUpdateVisibility#00000F6D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:23:879 Order STACKOrderTerminateEntityAction#00000F6E; EmpireIndex:17; EntityActionId: 710

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:24:161 Order STACKOrderCompleteMoveToFleetAction#00000F6F; EmpireIndex:17; EntityActionId: 709

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:24:161 Order STACKOrderUpdateVisibility#00000F70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:24:161 Order STACKOrderTerminateEntityAction#00000F71; EmpireIndex:17; EntityActionId: 709

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:24:679 Order STACKOrderUpdateVisibility#00000F72

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:24:729 Order STACKOrderCompleteMoveToFleetAction#00000F73; EmpireIndex:5; EntityActionId: 225

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:24:729 Order STACKOrderTerminateEntityAction#00000F74; EmpireIndex:5; EntityActionId: 225

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:25:612 AI STACK[AI] [Event]Remove 25 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:25:612 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventRecipeCreated,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventFleetMoveStarted,EventSystemBlockaded,EventFleetStartedMoveToFleetAction,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:25:612 AI STACK[AI] [Event]keep 15 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:25:612 AI STACK[AI] [Event]keep EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:25:628 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:25:711 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:25:844 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:25:861 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:25:861 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:25:878 Order STACKOrderEntityAction#00000F75, Ticket: 000007FF; EmpireIndex:17; GoToFleetAction#714, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:25:895 Order STACKOrderEntityAction#00000F76, Ticket: 00000800; EmpireIndex:17; MoveToFleetAction#715, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 0.4409933) from 0 to 0.1239091.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:25:895 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:25:911 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:25:927 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:25:945 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:25:945 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:25:960 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:25:977 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:25:994 AI STACK[AI] Unassign fleet 3139/0 from TF [AI1]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:25:994 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:26:012 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:26:029 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:26:029 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:26:044 Gameplay STACKOrderCreateAndApplyShipDesign preprocessor failed: Impossible to retrofit Ship#2931: 'CannotAffordRetrofit'

     at CreateAndApplyShipDesignPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:26:044 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:26:044 Order STACKOrderBuyoutTradable#00000F77, Ticket: 00000802; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:26:044 Order STACKOrderActivateLaw#00000F78, Ticket: 00000803; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3147

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:26:179 Order STACKOrderUpdateVisibility#00000F79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:26:279 Order STACKOrderCompleteMoveToFleetAction#00000F7A; EmpireIndex:17; EntityActionId: 713

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:26:279 Order STACKOrderTerminateEntityAction#00000F7B; EmpireIndex:17; EntityActionId: 713

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:27:862 Order STACKOrderCompleteMoveToFleetAction#00000F7C; EmpireIndex:5; EntityActionId: 227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:27:863 Order STACKOrderTerminateEntityAction#00000F7D; EmpireIndex:5; EntityActionId: 227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:28:028 AI STACK[AI] [Event]Remove 15 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:28:045 AI STACK[AI] [Event]Remove EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:28:045 AI STACK[AI] [Event]keep 6 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:28:045 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:28:062 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:28:146 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:28:280 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:28:330 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:28:346 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:28:363 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:28:380 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:28:397 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:28:414 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:28:414 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:28:430 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:28:447 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:28:447 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:28:463 Gameplay STACKOrderCreateAndApplyShipDesign preprocessor failed: Impossible to retrofit Ship#2931: 'CannotAffordRetrofit'

     at CreateAndApplyShipDesignPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:28:463 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:28:463 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:28:463 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:28:479 Order STACKOrderCompleteMoveToFleetAction#00000F7E; EmpireIndex:17; EntityActionId: 715

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:28:479 Order STACKOrderTerminateEntityAction#00000F7F; EmpireIndex:17; EntityActionId: 715

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:30:462 AI STACK[AI] [Event]Remove 6 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:30:463 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:30:463 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:30:463 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:30:479 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:30:563 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:30:662 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:30:712 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:30:712 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:30:729 Gameplay STACKOrderCreateAndApplyShipDesign preprocessor failed: Impossible to retrofit Ship#2931: 'CannotAffordRetrofit'

     at CreateAndApplyShipDesignPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:30:729 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:30:729 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:30:746 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:30:762 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:30:762 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:30:779 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:30:796 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:30:813 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:30:829 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:30:845 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:30:845 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:30:845 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:30:861 Order STACKOrderAIClientStateChange#00000F80; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:30:862 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:30:862 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:34:835 Order STACKOrderQueueConstruction#00000F81; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:35:171 Order STACKOrderQueueConstruction#00000F82; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:35:686 Order STACKOrderQueueConstruction#00000F83; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:37:945 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:37:978 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:061 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:061 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:144 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:144 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:144 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:144 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:177 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:279 Battle STACKDisposing ServerEncounter 3140

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:279 Battle STACKDisposing ServerEncounter 3144

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:279 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:311 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:411 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:445 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:461 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:528 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:546 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:546 Gameplay STACKAdd 1 experience to ship Ship#2872

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:546 Gameplay STACKAdd 1 experience to ship Ship#2960

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:546 Gameplay STACKAdd 1 experience to ship Ship#3072

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:546 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:546 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:546 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:56:38:546 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
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14:56:38:546 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
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14:56:38:562 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
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14:56:38:562 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
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14:56:38:562 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
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     at Run in :line 0
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14:56:38:562 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
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14:56:38:562 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
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     at Run in :line 0
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14:56:38:562 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
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     at Run in :line 0
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14:56:38:562 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
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14:56:38:562 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
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14:56:38:562 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
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14:56:38:562 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
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14:56:38:562 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
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14:56:38:562 Gameplay STACKAdd 1 experience to ship Ship#2777

     at AddExperience in :line 0
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14:56:38:578 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
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14:56:38:578 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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14:56:38:578 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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14:56:38:578 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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14:56:38:578 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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     at Run in :line 0
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14:56:38:578 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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14:56:38:578 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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14:56:38:578 Gameplay STACKAdd 2 experience to ship Ship#2616

     at AddExperience in :line 0
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14:56:38:578 Gameplay STACKAdd 2 experience to ship Ship#2943

     at AddExperience in :line 0
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14:56:38:595 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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14:56:38:595 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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14:56:38:595 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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     at Run in :line 0
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14:56:38:595 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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14:56:38:595 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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14:56:38:595 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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14:56:38:595 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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14:56:38:595 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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     at Run in :line 0
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14:56:38:595 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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     at Run in :line 0
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14:56:38:595 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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14:56:38:595 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:56:38:612 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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     at Run in :line 0
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14:56:38:612 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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14:56:38:612 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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14:56:38:612 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
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     at Run in :line 0
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14:56:38:612 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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     at Run in :line 0
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14:56:38:628 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
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     at Update in :line 0
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14:56:38:628 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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14:56:38:628 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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14:56:38:628 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:56:38:628 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:56:38:628 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:56:38:628 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:56:38:628 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:56:38:628 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:628 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:56:38:628 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:628 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:629 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:629 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:629 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:629 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:629 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:645 Gameplay STACKAdd 1 experience to ship Ship#2922

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:645 Gameplay STACKAdd 1 experience to ship Ship#2923

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:645 Gameplay STACKAdd 1 experience to ship Ship#2924

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:662 Gameplay STACKAdd 1 experience to ship Ship#2428

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:662 Gameplay STACKAdd 1 experience to ship Ship#2429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:678 Gameplay STACKAdd 1 experience to ship Ship#3019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:679 Gameplay STACKAdd 1 experience to ship Ship#3020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:679 Gameplay STACKAdd 1 experience to ship Ship#3021

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:711 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:711 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:711 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:728 Gameplay STACKAdd 1 experience to ship Ship#2730

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:728 Gameplay STACKAdd 1 experience to ship Ship#2731

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:745 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:745 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:778 Gameplay STACKAdd 1 experience to ship Ship#3028

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:778 Gameplay STACKAdd 1 experience to ship Ship#3029

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:778 Gameplay STACKAdd 1 experience to ship Ship#3030

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:795 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:795 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:795 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:811 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:811 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:811 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:811 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:811 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:56:38:811 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:812 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:812 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:812 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:812 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:812 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:812 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:812 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:812 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:812 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:38:911 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:008 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:008 Gameplay STACKAdd 0 experience to ship Ship#2901

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:008 Gameplay STACKAdd 20 experience to ship Ship#3104

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:008 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#14 = DiplomaticRelationStateMinorCordial

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:008 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#5 = DiplomaticRelationStateMinorCordial

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:008 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:008 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:008 Runtime STACK[ChatMessage] RECV: l:/_turn/42 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:032 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:032 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:032 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:061 Prism STACKColonize: {"turn":43,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:38.954"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:39:112 Order STACKOrderUpdateDustInflation#00000F84; DustGlobalProduction:1153.857

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:178 Order STACKOrderSendAutomatedShip#00000F85; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:178 Order STACKOrderUpdateBestSystem#00000F86; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:178 Order STACKOrderUpdateBestSystem#00000F87; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:178 Order STACKOrderUpdateBestSystem#00000F88; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:178 Order STACKOrderOfferHeroChoice#00000F89; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:178 Order STACKOrderUpdateVisibility#00000F8A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:178 Order STACKOrderStartAutomatedFleetAction#00000F8B; EmpireIndex:1; AutomatedDeliveryFleetAction#405, InitiatorGUID:3156, Context:Path: 21->22, Path: Path: 21->22

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:244 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:327 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:363 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:363 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:363 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:363 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:395 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:395 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:395 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:752 Runtime STACK[ChatMessage] RECV: l:/_turn/42 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:752 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:804 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:805 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:805 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:805 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:805 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:805 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:805 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:805 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:805 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:805 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:805 Order STACKOrderBeginQuest#00000F8C, Ticket: 00000809

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:805 Order STACKOrderBeginQuest#00000F8D, Ticket: 0000080A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Order STACKOrderEntityAction#00000F8E; EmpireIndex:1; MoveToProbeAction#406, InitiatorGUID:2916, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Order STACKOrderUpdateBestSystem#00000F8F; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Order STACKOrderUpdateBestSystem#00000F90; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Order STACKOrderUpdateBestSystem#00000F91; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Order STACKOrderTransferResource#00000F92; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Order STACKOrderSpawnImprovement#00000F93; EmpireIndex:7; ImprovementDefinitionName:StarSystemImprovementScience1; TargetGUID:1007; ImprovementGUID:3161

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Order STACKOrderTransferResource#00000F94; EmpireIndex:7; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Order STACKOrderTransferResource#00000F95; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Order STACKOrderScrapShips#00000F96; EmpireIndex:7; ShipGUIDs: 2428, 2429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Order STACKOrderCreateFleetFromShipDesignName#00000F97; EmpireIndex:7; FleetGUID:3160, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackStrong x 2, MinorFactionPrimitiveSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Gameplay STACKAdd 0 experience to ship Ship#3162

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Gameplay STACKAdd 0 experience to ship Ship#3163

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:835 Gameplay STACKAdd 0 experience to ship Ship#3164

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:847 Order STACKOrderTransferResource#00000F98; EmpireIndex:7; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-802.2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:847 Order STACKOrderCreateFleetMission#00000F99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:847 Order STACKOrderTransferResource#00000F9A; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:847 Order STACKOrderTransferResource#00000F9B; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:847 Order STACKOrderTransferResource#00000F9C; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:847 Order STACKOrderSpawnImprovement#00000F9D; EmpireIndex:12; ImprovementDefinitionName:StarSystemImprovementScience1; TargetGUID:1022; ImprovementGUID:3166

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:847 Order STACKOrderTransferResource#00000F9E; EmpireIndex:12; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:847 Order STACKOrderTransferResource#00000F9F; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:847 Order STACKOrderTransferResource#00000FA0; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:847 Order STACKOrderTransferResource#00000FA1; EmpireIndex:15; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:847 Order STACKOrderUpdatePiratePhantomGarrison#00000FA2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:879 Prism STACKJuggernaut: {"turn":42,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:39.752"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:39:912 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:912 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderUpdateQuests#00000FA3, Ticket: 0000080B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderRemoveQuestMarkers#00000FA4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderUpdateQuests#00000FA5, Ticket: 0000080C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderUpdateQuests#00000FA6, Ticket: 0000080D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderUpdateQuests#00000FA7, Ticket: 0000080E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderUpdateQuests#00000FA8, Ticket: 0000080F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderUpdateQuests#00000FA9, Ticket: 00000810

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderApplyDescriptor#00000FAA Descriptor: StarSystemImprovementUnlockedWonder2 Targets: 972

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderUpdateQuests#00000FAB, Ticket: 00000811

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderUpdateQuests#00000FAC, Ticket: 00000812

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderUpdateQuests#00000FAD, Ticket: 00000813

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderUpdateQuests#00000FAE, Ticket: 00000814

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:929 Order STACKOrderUpdateQuests#00000FAF, Ticket: 00000815

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:930 Order STACKOrderRemoveQuestMarkers#00000FB0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:930 Order STACKOrderUpdateQuests#00000FB1, Ticket: 00000816

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:930 Order STACKOrderCompleteQuest#00000FB2, Ticket: 00000817

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:39:930 Order STACKOrderCompleteQuest#00000FB3, Ticket: 00000818

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:40:013 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:40:013 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:40:013 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:40:014 AI STACK[AI] [Event]keep 101 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:40:014 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventLuxuryResourceAcquired,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventGarrisonCompositionChanged,EventHeroUnlockGaugeFilled,EventFleetMoveStarted,EventQuestBegun,EventQuestBegun,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventCompleted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:40:379 Prism STACKTurn end: {"turn":42,"turnDuration":23,"dustperturn":-31.8422241,"influenceperturn":6.0,"scienceperturn":222.25,"honorperturn":0.0,"empirefood":128.245148,"empireindustry":282.45,"empiremanpower":559.47,"empirepopulation":11.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:40.279"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:41:245 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:41:262 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:280 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:318 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:318 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:334 Prism STACKAIPerformanceEvent: {"turn":42,"maxBlackboardMessageCount":322,"maxDecisionCount":7,"maxSyncronizationTime":1237,"maxAnaysisTime":180,"maxStrategicTime":562,"maxDecisionTime":568,"maxActuatorTime":527,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:41.245"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:41:334 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:334 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:362 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:362 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:603 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:622 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:622 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:622 Order STACKOrderAIClientStateChange#00000FB4; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:622 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:622 Order STACKOrderFinishDockingFleet#00000FB5, Ticket: 00000819; EmpireIndex:1; FleetGUID:3156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:622 Order STACKOrderFinishDockingFleet#00000FB6, Ticket: 0000081A; EmpireIndex:7; FleetGUID:3160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:639 Order STACKOrderEntityAction#00000FB7, Ticket: 0000081B; EmpireIndex:0; MoveToFleetAction#112, InitiatorGUID:3071, Context:EntityActionContext_Movement, 105->103 (Cost: 4) from 0.06865674 to 0.5177563.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:639 Order STACKOrderEntityAction#00000FB8, Ticket: 0000081C; EmpireIndex:0; MoveToFleetAction#113, InitiatorGUID:2959, Context:EntityActionContext_Movement, 105->103 (Cost: 0.2952051) from 0.9668559 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:639 Order STACKOrderEntityAction#00000FB9, Ticket: 0000081D; EmpireIndex:0; MoveToFleetAction#114, InitiatorGUID:2871, Context:EntityActionContext_Movement, 103->111 (Cost: 4) from 0.3741682 to 0.5684203.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:639 Order STACKOrderEntityAction#00000FBA, Ticket: 0000081E; EmpireIndex:1; MoveToFleetAction#407, InitiatorGUID:3156, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0 to 0.187086.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:639 Order STACKOrderEntityAction#00000FBB, Ticket: 0000081F; EmpireIndex:1; MoveToFleetAction#408, InitiatorGUID:2776, Context:EntityActionContext_Movement, 23->17 (Cost: 1.178085) from 0.9046133 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:639 Order STACKOrderEntityAction#00000FBC, Ticket: 00000820; EmpireIndex:4; MoveToFleetAction#314, InitiatorGUID:2830, Context:EntityActionContext_Movement, 48->47 (Cost: 4) from 0.09780902 to 0.5172333.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:639 Order STACKOrderEntityAction#00000FBD, Ticket: 00000821; EmpireIndex:5; MoveToFleetAction#228, InitiatorGUID:2827, Context:EntityActionContext_Movement, 84->79 (Cost: 2.73892) from 0.8058314 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:713 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:713 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:730 Order STACKOrderEntityAction#00000FBE, Ticket: 00000822; EmpireIndex:17; GoToFleetAction#716, InitiatorGUID:1842, Context:Path: 70->69, Path: Path: 70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:730 Order STACKOrderEntityAction#00000FBF, Ticket: 00000823; EmpireIndex:17; GoToFleetAction#717, InitiatorGUID:2374, Context:Path: 70->69, Path: Path: 70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:730 Order STACKOrderEntityAction#00000FC0, Ticket: 00000824; EmpireIndex:17; GoToFleetAction#718, InitiatorGUID:2372, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:731 Order STACKOrderEntityAction#00000FC1, Ticket: 00000825; EmpireIndex:17; GoToFleetAction#719, InitiatorGUID:2371, Context:Path: 11, Path: Path: 11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:731 Order STACKOrderEntityAction#00000FC2, Ticket: 00000826; EmpireIndex:17; GoToFleetAction#720, InitiatorGUID:1840, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:731 Order STACKOrderEntityAction#00000FC3, Ticket: 00000827; EmpireIndex:17; GoToFleetAction#721, InitiatorGUID:2678, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:731 Order STACKOrderEntityAction#00000FC4, Ticket: 00000828; EmpireIndex:17; GoToFleetAction#722, InitiatorGUID:2375, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:731 Order STACKOrderEntityAction#00000FC5, Ticket: 00000829; EmpireIndex:17; GoToFleetAction#723, InitiatorGUID:2376, Context:Path: 105->107, Path: Path: 105->107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:731 Order STACKOrderEntityAction#00000FC6, Ticket: 0000082A; EmpireIndex:17; GoToFleetAction#724, InitiatorGUID:2373, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:731 Order STACKOrderEntityAction#00000FC7, Ticket: 0000082B; EmpireIndex:17; GoToFleetAction#725, InitiatorGUID:2408, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:731 Order STACKOrderEntityAction#00000FC8, Ticket: 0000082C; EmpireIndex:17; GoToFleetAction#726, InitiatorGUID:1839, Context:Path: 15, Path: Path: 15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:753 Order STACKOrderCompleteMoveToFleetAction#00000FC9; EmpireIndex:0; EntityActionId: 113

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:753 Order STACKOrderEntityAction#00000FCA, Ticket: 0000082D; EmpireIndex:17; MoveToFleetAction#727, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 3.909401) from 0.542093 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:753 Order STACKOrderEntityAction#00000FCB, Ticket: 0000082E; EmpireIndex:17; MoveToFleetAction#728, InitiatorGUID:2408, Context:EntityActionContext_Movement, 71->69 (Cost: 4) from 0.1466161 to 0.4716567.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:753 Order STACKOrderEntityAction#00000FCC, Ticket: 0000082F; EmpireIndex:17; MoveToFleetAction#729, InitiatorGUID:2373, Context:EntityActionContext_Movement, 54->51 (Cost: 4) from 0.2257195 to 0.5160751.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:753 Order STACKOrderEntityAction#00000FCD, Ticket: 00000830; EmpireIndex:17; MoveToFleetAction#730, InitiatorGUID:2376, Context:EntityActionContext_Movement, 106->105 (Cost: 4) from 0.1042301 to 0.5524477.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:753 Order STACKOrderEntityAction#00000FCE, Ticket: 00000831; EmpireIndex:17; MoveToFleetAction#731, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 3.118013) from 0.1239091 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:753 Order STACKOrderEntityAction#00000FCF, Ticket: 00000832; EmpireIndex:17; MoveToFleetAction#732, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->0 (Cost: 2.787663) from 0.7083319 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:753 Order STACKOrderEntityAction#00000FD0, Ticket: 00000833; EmpireIndex:17; MoveToFleetAction#733, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->44 (Cost: 4) from 0.3180481 to 0.6120699.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:753 Order STACKOrderEntityAction#00000FD1, Ticket: 00000834; EmpireIndex:17; MoveToFleetAction#734, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->11 (Cost: 4) from 0.5450222 to 0.8760417.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:753 Order STACKOrderEntityAction#00000FD2, Ticket: 00000835; EmpireIndex:17; MoveToFleetAction#735, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->44 (Cost: 4) from 0.3180481 to 0.6120699.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:754 Order STACKOrderEntityAction#00000FD3, Ticket: 00000836; EmpireIndex:17; MoveToFleetAction#736, InitiatorGUID:2374, Context:EntityActionContext_Movement, 70->69 (Cost: 4) from 0 to 0.7880875.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:754 Order STACKOrderEntityAction#00000FD4, Ticket: 00000837; EmpireIndex:17; MoveToFleetAction#737, InitiatorGUID:1842, Context:EntityActionContext_Movement, 70->69 (Cost: 4) from 0 to 0.7880875.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:754 Order STACKOrderTerminateEntityAction#00000FD5; EmpireIndex:0; EntityActionId: 113

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:754 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:765 Order STACKOrderEntityAction#00000FD6, Ticket: 00000838; EmpireIndex:0; MoveToFleetAction#115, InitiatorGUID:2959, Context:EntityActionContext_Movement, 103->111 (Cost: 3.704795) from 0 to 0.1799161.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:765 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:779 Order STACKOrderUpdateVisibility#00000FD7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:779 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:796 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:814 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:830 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:849 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:849 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:874 Order STACKOrderEntityAction#00000FD8, Ticket: 00000839; EmpireIndex:1; GoToFleetAction#409, InitiatorGUID:1737, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:874 Order STACKOrderEntityAction#00000FD9, Ticket: 0000083A; EmpireIndex:1; BribeEmpireAction#410, InitiatorGUID:968, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:874 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FDA, Ticket: 0000083B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:874 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FDB, Ticket: 0000083C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:874 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FDC, Ticket: 0000083D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:874 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FDD, Ticket: 0000083E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:874 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FDE, Ticket: 0000083F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:874 Order STACKOrderCreateAndApplyShipDesign#00000FDF, Ticket: 00000840; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:894 Order STACKOrderCreateShipDesign#00000FE0, Ticket: 00000841; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:894 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:894 Order STACKOrderCancelLaw#00000FE1, Ticket: 00000842; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:894 Order STACKOrderEntityAction#00000FE2, Ticket: 00000843; EmpireIndex:1; GoToFleetAction#411, InitiatorGUID:1790, Context:Path: 68->69, Path: Path: 68->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:907 Order STACKOrderEntityAction#00000FE3, Ticket: 00000844; EmpireIndex:1; MoveToFleetAction#412, InitiatorGUID:1737, Context:EntityActionContext_Movement, 15->19 (Cost: 4) from 0.4685188 to 0.9370376.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:907 Order STACKOrderEntityAction#00000FE4, Ticket: 00000845; EmpireIndex:1; MoveToFleetAction#413, InitiatorGUID:1790, Context:EntityActionContext_Movement, 4->68 (Cost: 7) from 0.2282585 to 0.581367.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:907 AI STACKStart 32 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:907 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:924 Order STACKOrderEntityAction#00000FE5, Ticket: 00000846; EmpireIndex:1; GoToFleetAction#414, InitiatorGUID:1085, Context:Path: 19->18->12, Path: Path: 19->18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:924 Order STACKOrderBuyoutTradable#00000FE6, Ticket: 00000847; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:924 Order STACKOrderEntityAction#00000FE7, Ticket: 00000848; EmpireIndex:2; ComplimentEmpireAction#208, InitiatorGUID:969, Context:Empire 11 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:924 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FE8, Ticket: 00000849

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:924 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FE9, Ticket: 0000084A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:924 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FEA, Ticket: 0000084B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:924 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FEB, Ticket: 0000084C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:925 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FEC, Ticket: 0000084D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:925 Order STACKOrderCancelHackingProgram#00000FED, Ticket: 0000084E; ProgramGUID:3123, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:925 Order STACKOrderCancelHackingProgram#00000FEE, Ticket: 0000084F; ProgramGUID:3124, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:925 Order STACKOrderCreateShipDesign#00000FEF, Ticket: 00000850; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:925 Order STACKOrderEntityAction#00000FF0, Ticket: 00000851; EmpireIndex:2; GoToFleetAction#209, InitiatorGUID:2975, Context:Path: 51->52->50, Path: Path: 51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:925 Order STACKOrderEntityAction#00000FF1, Ticket: 00000852; EmpireIndex:2; GoToFleetAction#210, InitiatorGUID:1120, Context:Path: 46->45, Path: Path: 46->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:941 Order STACKOrderEntityAction#00000FF2, Ticket: 00000853; EmpireIndex:3; SupportPirateAction#249, InitiatorGUID:970

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:941 Gameplay STACK[DIPLOMACY] Empire#17 + Empire#3 = DiplomaticRelationStatePirateBestFriend

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at ClientInitialize in :line 0
     at ClientInitialize in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:941 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#17 = DiplomaticRelationStatePirateBestFriend

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at ClientInitialize in :line 0
     at ClientInitialize in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FF3, Ticket: 00000854

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FF4, Ticket: 00000855

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FF5, Ticket: 00000856

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FF6, Ticket: 00000857

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FF7, Ticket: 00000858

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderCancelHackingProgram#00000FF8, Ticket: 00000859; ProgramGUID:3126, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderCancelLaw#00000FF9, Ticket: 0000085A; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderEntityAction#00000FFA, Ticket: 0000085B; EmpireIndex:3; GoToFleetAction#250, InitiatorGUID:1138, Context:Path: 71->69, Path: Path: 71->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderEntityAction#00000FFB, Ticket: 0000085C; EmpireIndex:3; GoToFleetAction#251, InitiatorGUID:2889, Context:Path: 79->78->77, Path: Path: 79->78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderEntityAction#00000FFC, Ticket: 0000085D; EmpireIndex:3; GoToFleetAction#252, InitiatorGUID:2444, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderEntityAction#00000FFD, Ticket: 0000085E; EmpireIndex:3; GoToFleetAction#253, InitiatorGUID:1976, Context:Path: 104->106, Path: Path: 104->106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FFE, Ticket: 0000085F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FFF, Ticket: 00000860

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001000, Ticket: 00000861

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001001, Ticket: 00000862

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001002, Ticket: 00000863

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:942 Order STACKOrderEntityAction#00001003, Ticket: 00000864; EmpireIndex:4; GoToFleetAction#315, InitiatorGUID:2823, Context:Path: 47->46->44->40->14->12, Path: Path: 47->46->44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:961 Order STACKOrderEntityAction#00001004, Ticket: 00000865; EmpireIndex:4; GoToFleetAction#316, InitiatorGUID:1176, Context:Path: 54->55->52, Path: Path: 54->55->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:961 Order STACKOrderEntityAction#00001005, Ticket: 00000866; EmpireIndex:1; MoveToFleetAction#415, InitiatorGUID:1085, Context:EntityActionContext_Movement, 16->19 (Cost: 4.272627) from 0.5741231 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:961 Order STACKOrderEntityAction#00001006, Ticket: 00000867; EmpireIndex:2; MoveToFleetAction#211, InitiatorGUID:1120, Context:EntityActionContext_Movement, 44->46 (Cost: 6) from 0.05532784 to 0.7180573.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:961 Order STACKOrderEntityAction#00001007, Ticket: 00000868; EmpireIndex:2; MoveToFleetAction#212, InitiatorGUID:2975, Context:EntityActionContext_Movement, 53->51 (Cost: 3.283001) from 0.003068499 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:961 Order STACKOrderUpdatePiratePhantomGarrison#00001008, Ticket: 00000869

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:961 Order STACKOrderEntityAction#00001009, Ticket: 0000086A; EmpireIndex:3; MoveToFleetAction#254, InitiatorGUID:1976, Context:EntityActionContext_Movement, 102->104 (Cost: 2.827408) from 0.6916751 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:961 Order STACKOrderEntityAction#0000100A, Ticket: 0000086B; EmpireIndex:3; MoveToFleetAction#255, InitiatorGUID:2444, Context:EntityActionContext_Movement, 83->81 (Cost: 4.433111) from 0.4463581 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:961 Order STACKOrderEntityAction#0000100B, Ticket: 0000086C; EmpireIndex:3; MoveToFleetAction#256, InitiatorGUID:2889, Context:EntityActionContext_Movement, 84->79 (Cost: 6) from 0.4927181 to 0.9180724.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:961 Order STACKOrderEntityAction#0000100C, Ticket: 0000086D; EmpireIndex:3; MoveToFleetAction#257, InitiatorGUID:1138, Context:EntityActionContext_Movement, 72->71 (Cost: 5) from 0.09326012 to 0.6039736.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:961 Order STACKOrderEntityAction#0000100D, Ticket: 0000086E; EmpireIndex:4; MoveToFleetAction#317, InitiatorGUID:2823, Context:EntityActionContext_Movement, 48->47 (Cost: 6) from 0.3075211 to 0.9366574.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:972 Order STACKOrderEntityAction#0000100E, Ticket: 0000086F; EmpireIndex:4; MoveToFleetAction#318, InitiatorGUID:1176, Context:EntityActionContext_Movement, 56->54 (Cost: 1.293079) from 0.8440773 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:41:972 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:997 AI STACK[AI] Unassign fleet 3139/0 from TF [AI1]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:997 AI STACK[AI] Unassign fleet 3139/0 from TF [AI1]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:41:997 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:42:015 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:42:032 AI STACKStart 17 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:42:032 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:42:050 Order STACKOrderBuyoutTradable#0000100F, Ticket: 00000870; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:050 Order STACKOrderEntityAction#00001010, Ticket: 00000871; EmpireIndex:5; GoToFleetAction#229, InitiatorGUID:3139, Context:Path: 74->70, Path: Path: 74->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:050 Order STACKOrderQueueConstruction#00001011, Ticket: 00000872; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:050 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001012, Ticket: 00000873

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:050 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001013, Ticket: 00000874

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:050 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001014, Ticket: 00000875

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:050 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001015, Ticket: 00000876

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:050 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001016, Ticket: 00000877

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:050 Order STACKOrderMoodMessage#00001017, Ticket: 00000878; EmpireIndex:5; MoodMessageID:AppeasementNoAttacksSuffered, TargetEmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:050 Order STACKOrderRecruitHero#00001018, Ticket: 00000879; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:069 Order STACKOrderUpdateAttitude#00001019, Ticket: 0000087A; EmpireIndex:5; AttitudeName:Wary, TargetEmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:069 Order STACKOrderCancelHackingProgram#0000101A, Ticket: 0000087B; ProgramGUID:3135, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:069 Order STACKOrderCreateShipDesign#0000101B, Ticket: 0000087C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:069 Order STACKOrderCreateShipDesign#0000101C, Ticket: 0000087D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:069 Order STACKOrderCancelLaw#0000101D, Ticket: 0000087E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:069 Order STACKOrderEntityAction#0000101E, Ticket: 0000087F; EmpireIndex:5; GoToFleetAction#230, InitiatorGUID:1212, Context:Path: 83, Path: Path: 83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:085 Order STACKOrderEntityAction#0000101F, Ticket: 00000880; EmpireIndex:5; GoToFleetAction#231, InitiatorGUID:3114, Context:Path: 70->69, Path: Path: 70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:085 Order STACKOrderCompleteMoveToFleetAction#00001020; EmpireIndex:1; EntityActionId: 408

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:085 Order STACKOrderEntityAction#00001021, Ticket: 00000881; EmpireIndex:5; MoveToFleetAction#232, InitiatorGUID:3139, Context:EntityActionContext_Movement, 74->70 (Cost: 5) from 0 to 0.3569983.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:085 Order STACKOrderEntityAction#00001022, Ticket: 00000882; EmpireIndex:5; MoveToFleetAction#233, InitiatorGUID:1212, Context:EntityActionContext_Movement, 85->83 (Cost: 6) from 0.2607336 to 0.7822009.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:085 Order STACKOrderUpdateVisibility#00001023

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:085 Order STACKOrderTerminateEntityAction#00001024; EmpireIndex:1; EntityActionId: 408

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:104 Default STACKDelivering remaining pop (fleet : 2776, system : 2113)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:104 Order STACKOrderTerminateEntityAction#00001025; EmpireIndex:1; EntityActionId: 293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:104 Default STACKTerminating AutomatedDelivery Fleet 2776 on system ColonizedStarSystem#2113

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:104 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:114 Order STACKOrderEntityAction#00001026, Ticket: 00000883; EmpireIndex:5; MoveToFleetAction#234, InitiatorGUID:3114, Context:EntityActionContext_Movement, 74->70 (Cost: 5) from 0.3569983 to 0.7139966.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:162 Order STACKOrderCompleteMoveToFleetAction#00001027; EmpireIndex:17; EntityActionId: 735

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:162 Order STACKOrderCompleteMoveToFleetAction#00001028; EmpireIndex:17; EntityActionId: 733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:162 Order STACKOrderCompleteMoveToFleetAction#00001029; EmpireIndex:17; EntityActionId: 729

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:162 Order STACKOrderUpdateVisibility#0000102A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:162 Order STACKOrderTerminateEntityAction#0000102B; EmpireIndex:17; EntityActionId: 735

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:162 Order STACKOrderTerminateEntityAction#0000102C; EmpireIndex:17; EntityActionId: 733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:162 Order STACKOrderTerminateEntityAction#0000102D; EmpireIndex:17; EntityActionId: 729

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:196 Order STACKOrderUpdateVisibility#0000102E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:295 Order STACKOrderCompleteMoveToFleetAction#0000102F; EmpireIndex:17; EntityActionId: 731

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:295 Order STACKOrderUpdateVisibility#00001030

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:295 Order STACKOrderTerminateEntityAction#00001031; EmpireIndex:17; EntityActionId: 731

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:313 Order STACKOrderTerminateEntityAction#00001032; EmpireIndex:17; EntityActionId: 722

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:379 Order STACKOrderCompleteMoveToFleetAction#00001033; EmpireIndex:4; EntityActionId: 318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:379 Order STACKOrderUpdateVisibility#00001034

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:379 Order STACKOrderTerminateEntityAction#00001035; EmpireIndex:4; EntityActionId: 318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:396 Order STACKOrderEntityAction#00001036, Ticket: 00000884; EmpireIndex:4; MoveToFleetAction#319, InitiatorGUID:1176, Context:EntityActionContext_Movement, 54->55 (Cost: 5.706921) from 0 to 0.5275976.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:462 Order STACKOrderCompleteMoveToFleetAction#00001037; EmpireIndex:2; EntityActionId: 212

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:462 Order STACKOrderUpdateVisibility#00001038

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:462 Order STACKOrderTerminateEntityAction#00001039; EmpireIndex:2; EntityActionId: 212

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:480 Order STACKOrderEntityAction#0000103A, Ticket: 00000885; EmpireIndex:2; MoveToFleetAction#213, InitiatorGUID:2975, Context:EntityActionContext_Movement, 51->52 (Cost: 0.7169988) from 0 to 0.05841131.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:562 Order STACKOrderCompleteMoveToFleetAction#0000103B; EmpireIndex:3; EntityActionId: 257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:562 Order STACKOrderUpdateVisibility#0000103C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:562 Order STACKOrderTerminateEntityAction#0000103D; EmpireIndex:3; EntityActionId: 257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:596 Order STACKOrderCompleteMoveToFleetAction#0000103E; EmpireIndex:5; EntityActionId: 228

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:596 Order STACKOrderUpdateVisibility#0000103F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:596 Order STACKOrderTerminateEntityAction#00001040; EmpireIndex:5; EntityActionId: 228

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:614 Order STACKOrderEntityAction#00001041, Ticket: 00000886; EmpireIndex:5; MoveToFleetAction#235, InitiatorGUID:2827, Context:EntityActionContext_Movement, 79->78 (Cost: 1.26108) from 0 to 0.3543348.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:629 Order STACKOrderCompleteMoveToFleetAction#00001042; EmpireIndex:17; EntityActionId: 732

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:629 Order STACKOrderUpdateVisibility#00001043

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:629 Order STACKOrderTerminateEntityAction#00001044; EmpireIndex:17; EntityActionId: 732

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:646 Order STACKOrderTerminateEntityAction#00001045; EmpireIndex:17; EntityActionId: 721

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:762 Order STACKOrderCompleteMoveToFleetAction#00001046; EmpireIndex:1; EntityActionId: 413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:762 Order STACKOrderUpdateVisibility#00001047

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:762 Order STACKOrderTerminateEntityAction#00001048; EmpireIndex:1; EntityActionId: 413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:846 Order STACKOrderCompleteMoveToFleetAction#00001049; EmpireIndex:3; EntityActionId: 254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:846 Order STACKOrderUpdateVisibility#0000104A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:846 Order STACKOrderTerminateEntityAction#0000104B; EmpireIndex:3; EntityActionId: 254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:863 Order STACKOrderEntityAction#0000104C, Ticket: 00000887; EmpireIndex:3; MoveToFleetAction#258, InitiatorGUID:1976, Context:EntityActionContext_Movement, 104->106 (Cost: 5.172592) from 0 to 0.5748242.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:879 Order STACKOrderCompleteMoveToFleetAction#0000104D; EmpireIndex:0; EntityActionId: 112

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:879 Order STACKOrderUpdateVisibility#0000104E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:879 Order STACKOrderTerminateEntityAction#0000104F; EmpireIndex:0; EntityActionId: 112

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:913 Order STACKOrderCompleteMoveToFleetAction#00001050; EmpireIndex:4; EntityActionId: 314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:913 Order STACKOrderTerminateEntityAction#00001051; EmpireIndex:4; EntityActionId: 314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:946 Order STACKOrderCompleteMoveToFleetAction#00001052; EmpireIndex:17; EntityActionId: 727

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:946 Order STACKOrderTerminateEntityAction#00001053; EmpireIndex:17; EntityActionId: 727

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:963 Order STACKOrderTerminateEntityAction#00001054; EmpireIndex:17; EntityActionId: 726

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:996 Order STACKOrderCompleteMoveToFleetAction#00001055; EmpireIndex:17; EntityActionId: 730

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:42:996 Order STACKOrderTerminateEntityAction#00001056; EmpireIndex:17; EntityActionId: 730

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:096 Order STACKOrderCompleteMoveToFleetAction#00001057; EmpireIndex:0; EntityActionId: 114

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:096 Order STACKOrderCompleteMoveToFleetAction#00001058; EmpireIndex:17; EntityActionId: 734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:096 Order STACKOrderCompleteMoveToFleetAction#00001059; EmpireIndex:17; EntityActionId: 728

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:096 Order STACKOrderTerminateEntityAction#0000105A; EmpireIndex:0; EntityActionId: 114

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:096 Order STACKOrderTerminateEntityAction#0000105B; EmpireIndex:17; EntityActionId: 734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:096 Order STACKOrderTerminateEntityAction#0000105C; EmpireIndex:17; EntityActionId: 728

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:129 Order STACKOrderUpdateVisibility#0000105D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:129 Order STACKOrderCompleteMoveToFleetAction#0000105E; EmpireIndex:1; EntityActionId: 412

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:129 Order STACKOrderTerminateEntityAction#0000105F; EmpireIndex:1; EntityActionId: 412

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:296 Order STACKOrderCompleteMoveToFleetAction#00001060; EmpireIndex:3; EntityActionId: 255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:296 Order STACKOrderTerminateEntityAction#00001061; EmpireIndex:3; EntityActionId: 255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:313 Order STACKOrderCompleteMoveToFleetAction#00001062; EmpireIndex:1; EntityActionId: 415

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:313 Order STACKOrderTerminateEntityAction#00001063; EmpireIndex:3; EntityActionId: 252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:313 Order STACKOrderTerminateEntityAction#00001064; EmpireIndex:1; EntityActionId: 415

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:330 Order STACKOrderEntityAction#00001065, Ticket: 00000888; EmpireIndex:1; MoveToFleetAction#416, InitiatorGUID:1085, Context:EntityActionContext_Movement, 19->18 (Cost: 2.727373) from 0 to 0.218938.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:529 Order STACKOrderUpdateVisibility#00001066

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:813 Order STACKOrderCompleteMoveToFleetAction#00001067; EmpireIndex:2; EntityActionId: 211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:813 Order STACKOrderUpdateVisibility#00001068

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:813 Order STACKOrderTerminateEntityAction#00001069; EmpireIndex:2; EntityActionId: 211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:829 Order STACKOrderCompleteMoveToFleetAction#0000106A; EmpireIndex:5; EntityActionId: 234

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:829 Order STACKOrderTerminateEntityAction#0000106B; EmpireIndex:5; EntityActionId: 234

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:863 Order STACKOrderCompleteMoveToFleetAction#0000106C; EmpireIndex:4; EntityActionId: 317

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:43:863 Order STACKOrderTerminateEntityAction#0000106D; EmpireIndex:4; EntityActionId: 317

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:028 Order STACKOrderUpdateVisibility#0000106E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:028 Order STACKOrderCompleteMoveToFleetAction#0000106F; EmpireIndex:3; EntityActionId: 256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:028 Order STACKOrderTerminateEntityAction#00001070; EmpireIndex:3; EntityActionId: 256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:045 AI STACK[AI] [Event]Remove 101 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:44:045 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventLuxuryResourceAcquired,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventGarrisonCompositionChanged,EventHeroUnlockGaugeFilled,EventFleetMoveStarted,EventQuestBegun,EventQuestBegun,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventCompleted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:44:045 AI STACK[AI] [Event]keep 156 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:44:045 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventConstructionQueued,EventDiplomaticMoodMessage,EventHeroRecruited,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:44:062 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:147 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:280 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:295 Order STACKOrderCompleteMoveToFleetAction#00001071; EmpireIndex:5; EntityActionId: 233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:295 Order STACKOrderTerminateEntityAction#00001072; EmpireIndex:5; EntityActionId: 233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:295 AI STACK[AI] Unassign fleet 3139/0 from TF [AI1]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:295 AI STACK[AI] Unassign fleet 3139/0 from TF [AI1]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:295 AI STACK[AI] Cancel task 1192 : can find context 2776 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:329 AI STACK[AI] Cancel task 1482 : can find context 3124 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:329 AI STACK[AI] Cancel task 1481 : can find context 3123 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:329 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:345 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:363 AI STACK[AI] Cancel task 1008 : can find context 3126 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:363 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:379 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:396 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:413 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:430 AI STACK[AI] Cancel task 1178 : can find context 3135 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:430 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:446 Order STACKOrderUpdateVisibility#00001073

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:446 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:462 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:462 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:44:479 Order STACKOrderQueueConstruction#00001074, Ticket: 00000889; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:479 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:479 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:479 Order STACKOrderActivateLaw#00001075, Ticket: 0000088B; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3179

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:479 Order STACKOrderQueueConstruction#00001076, Ticket: 0000088C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:496 Order STACKOrderQueueConstruction#00001077, Ticket: 0000088D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:496 Order STACKOrderStartHackingProgram#00001078, Ticket: 0000088E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:3185

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:496 Order STACKOrderStartHackingProgram#00001079, Ticket: 0000088F; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3186

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:496 Order STACKOrderStartHackingProgram#0000107A, Ticket: 00000890; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3187

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:496 Order STACKOrderActivateLaw#0000107B, Ticket: 00000891; EmpireIndex:3; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3188

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:496 Order STACKOrderQueueConstruction#0000107C, Ticket: 00000892; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:496 Order STACKOrderQueueResearch#0000107D, Ticket: 00000893; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionScienceAndExploration4Unfallen, ConstructionGameEntityGUID:3192, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:496 Order STACKOrderActivateLaw#0000107E, Ticket: 00000894; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3193

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:512 Order STACKOrderStartHackingProgram#0000107F, Ticket: 00000895; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3194

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:628 Order STACKOrderCompleteMoveToFleetAction#00001080; EmpireIndex:1; EntityActionId: 407

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:628 Order STACKOrderTerminateEntityAction#00001081; EmpireIndex:1; EntityActionId: 407

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:44:696 Order STACKOrderUpdateVisibility#00001082

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:213 Order STACKOrderUpdateVisibility#00001083

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:229 Order STACKOrderCompleteMoveToFleetAction#00001084; EmpireIndex:2; EntityActionId: 213

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:229 Order STACKOrderCompleteMoveToFleetAction#00001085; EmpireIndex:17; EntityActionId: 737

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:229 Order STACKOrderCompleteMoveToFleetAction#00001086; EmpireIndex:17; EntityActionId: 736

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:229 Order STACKOrderTerminateEntityAction#00001087; EmpireIndex:2; EntityActionId: 213

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:229 Order STACKOrderTerminateEntityAction#00001088; EmpireIndex:17; EntityActionId: 737

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:229 Order STACKOrderTerminateEntityAction#00001089; EmpireIndex:17; EntityActionId: 736

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:312 Order STACKOrderUpdateVisibility#0000108A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:345 Order STACKOrderCompleteMoveToFleetAction#0000108B; EmpireIndex:5; EntityActionId: 235

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:345 Order STACKOrderTerminateEntityAction#0000108C; EmpireIndex:5; EntityActionId: 235

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:496 Order STACKOrderUpdateVisibility#0000108D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:613 Order STACKOrderCompleteMoveToFleetAction#0000108E; EmpireIndex:0; EntityActionId: 115

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:613 Order STACKOrderUpdateVisibility#0000108F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:45:613 Order STACKOrderTerminateEntityAction#00001090; EmpireIndex:0; EntityActionId: 115

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:295 Order STACKOrderCompleteMoveToFleetAction#00001091; EmpireIndex:5; EntityActionId: 232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:295 Order STACKOrderTerminateEntityAction#00001092; EmpireIndex:5; EntityActionId: 232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:429 Order STACKOrderUpdateVisibility#00001093

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:463 AI STACK[AI] [Event]Remove 156 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:46:463 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventConstructionQueued,EventDiplomaticMoodMessage,EventHeroRecruited,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:46:463 AI STACK[AI] [Event]keep 19 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:46:463 AI STACK[AI] [Event]keep EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventResearchQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:46:480 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:563 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:780 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:797 Order STACKOrderCompleteMoveToFleetAction#00001094; EmpireIndex:1; EntityActionId: 416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:797 Order STACKOrderCompleteMoveToFleetAction#00001095; EmpireIndex:4; EntityActionId: 319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:797 Order STACKOrderTerminateEntityAction#00001096; EmpireIndex:1; EntityActionId: 416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:797 Order STACKOrderTerminateEntityAction#00001097; EmpireIndex:4; EntityActionId: 319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:831 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:831 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:831 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:847 Order STACKOrderEntityAction#00001098, Ticket: 00000896; EmpireIndex:17; GoToFleetAction#738, InitiatorGUID:2678, Context:Path: 0->4->6, Path: Path: 0->4->6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:847 Order STACKOrderEntityAction#00001099, Ticket: 00000897; EmpireIndex:17; GoToFleetAction#739, InitiatorGUID:2375, Context:Path: 79->78->77->76->74->70->69, Path: Path: 79->78->77->76->74->70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:847 Order STACKOrderEntityAction#0000109A, Ticket: 00000898; EmpireIndex:17; GoToFleetAction#740, InitiatorGUID:1839, Context:Path: 15->19->18, Path: Path: 15->19->18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:847 Order STACKOrderQueueConstruction#0000109B, Ticket: 00000899; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:847 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:847 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:847 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:864 Order STACKOrderEntityAction#0000109C, Ticket: 0000089C; EmpireIndex:17; MoveToFleetAction#741, InitiatorGUID:1839, Context:EntityActionContext_Movement, 15->19 (Cost: 0.09059858) from 0 to 0.01061178.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:864 Order STACKOrderEntityAction#0000109D, Ticket: 0000089D; EmpireIndex:17; MoveToFleetAction#742, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 0.8819866) from 0 to 0.2478182.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:864 Order STACKOrderEntityAction#0000109E, Ticket: 0000089E; EmpireIndex:17; MoveToFleetAction#743, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 1.212337) from 0 to 0.1268446.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:864 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:880 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:898 Order STACKOrderUpdateVisibility#0000109F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:898 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:914 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:930 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:946 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:963 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:963 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:979 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:979 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:979 Order STACKOrderTransferShips#000010A0, Ticket: 000008A1; EmpireIndex:3; ShipGUIDs: [2097, 2236, 2327], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:2068

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:979 Order STACKOrderCompleteMoveToFleetAction#000010A1; EmpireIndex:3; EntityActionId: 258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:979 Order STACKOrderTerminateEntityAction#000010A2; EmpireIndex:3; EntityActionId: 258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:979 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:979 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:46:995 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:46:995 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:47:728 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:47:762 AI STACK[AI] [Event]Remove 19 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:47:762 AI STACK[AI] [Event]Remove EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventResearchQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:47:762 AI STACK[AI] [Event]keep 14 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:47:762 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetInvisibilityChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:47:778 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:47:862 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:47:979 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:48:013 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:48:028 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:48:045 AI STACK[AI] Cancel task 713 : can find context 2444 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:48:045 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:48:062 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:48:062 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:48:079 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:48:095 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:48:112 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:48:145 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:48:161 Order STACKOrderAIClientStateChange#000010A3; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:48:161 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:396 Order STACKOrderCompleteMoveToFleetAction#000010A4; EmpireIndex:17; EntityActionId: 741

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:396 Order STACKOrderTerminateEntityAction#000010A5; EmpireIndex:17; EntityActionId: 741

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:462 Order STACKOrderUpdateVisibility#000010A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:529 Order STACKOrderCompleteMoveToFleetAction#000010A7; EmpireIndex:17; EntityActionId: 742

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:529 Order STACKOrderTerminateEntityAction#000010A8; EmpireIndex:17; EntityActionId: 742

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:546 Order STACKOrderUpdateVisibility#000010A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:764 Order STACKOrderCompleteMoveToFleetAction#000010AA; EmpireIndex:17; EntityActionId: 743

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:764 Order STACKOrderTerminateEntityAction#000010AB; EmpireIndex:17; EntityActionId: 743

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:812 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:812 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:895 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:895 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:895 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:895 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:49:929 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:028 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:062 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:162 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:195 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:212 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:278 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:297 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:297 Gameplay STACKAdd 1 experience to ship Ship#2872

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:297 Gameplay STACKAdd 1 experience to ship Ship#2960

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:297 Gameplay STACKAdd 1 experience to ship Ship#3072

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:297 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:297 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:297 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:297 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:297 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:313 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:313 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:313 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:313 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:313 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:313 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:313 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:313 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:313 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:313 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:313 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:313 Gameplay STACKAdd 1 experience to ship Ship#3157

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:329 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:329 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:329 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:329 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:329 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:329 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:329 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:329 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:329 Gameplay STACKAdd 2 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:329 Gameplay STACKAdd 2 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:345 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:345 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:345 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:345 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:345 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:345 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:345 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:345 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:345 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:345 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:345 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:362 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:362 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:362 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:362 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:362 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:362 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:379 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:396 Gameplay STACKAdd 1 experience to ship Ship#2922

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:396 Gameplay STACKAdd 1 experience to ship Ship#2923

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:396 Gameplay STACKAdd 1 experience to ship Ship#2924

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:413 Gameplay STACKAdd 1 experience to ship Ship#3162

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:413 Gameplay STACKAdd 1 experience to ship Ship#3163

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:413 Gameplay STACKAdd 1 experience to ship Ship#3164

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:429 Gameplay STACKAdd 1 experience to ship Ship#3019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:429 Gameplay STACKAdd 1 experience to ship Ship#3020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:429 Gameplay STACKAdd 1 experience to ship Ship#3021

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:462 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:462 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:462 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:478 Gameplay STACKAdd 1 experience to ship Ship#2730

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:478 Gameplay STACKAdd 1 experience to ship Ship#2731

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:496 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:496 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:528 Gameplay STACKAdd 1 experience to ship Ship#3028

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:528 Gameplay STACKAdd 1 experience to ship Ship#3029

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:528 Gameplay STACKAdd 1 experience to ship Ship#3030

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:545 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:545 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:545 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#1854

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#2386

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:562 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:661 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Gameplay STACKAdd 40 experience to ship Ship#2646

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Gameplay STACKAdd 20 experience to ship Ship#3055

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#6 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#0 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#14 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#1 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2836 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2614 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2805 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Battle STACKDisposing Encounter 3144

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Battle STACKDisposing Encounter 3140

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:774 Runtime STACK[ChatMessage] RECV: l:/_turn/43 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:799 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:799 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:799 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:828 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionScienceAndExploration28","stage":"TechnologyStageDefinitionScienceAndExploration2","turn":44,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:50.702"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:50:878 Order STACKOrderUpdateDustInflation#000010AC; DustGlobalProduction:1246.776

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:944 Order STACKOrderUpdateBestSystem#000010AD; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:944 Order STACKOrderUpdateBestSystem#000010AE; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:944 Order STACKOrderUpdateBestSystem#000010AF; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:50:944 Order STACKOrderUpdateVisibility#000010B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:011 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:094 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:129 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:129 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:129 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:129 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:161 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:161 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:161 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:936 Runtime STACK[ChatMessage] RECV: l:/_turn/43 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:936 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:996 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:996 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:996 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:996 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:996 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:996 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:996 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:996 Order STACKOrderUpdateQuests#000010B1, Ticket: 000008A4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:996 Order STACKOrderCompleteQuest#000010B2, Ticket: 000008A5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:996 Order STACKOrderUpdateQuests#000010B3, Ticket: 000008A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:996 Order STACKOrderCompleteQuest#000010B4, Ticket: 000008A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:51:996 Order STACKOrderBeginQuest#000010B5, Ticket: 000008A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:004 Order STACKOrderUpdateBestSystem#000010B6; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:004 Order STACKOrderUpdateBestSystem#000010B7; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:004 Order STACKOrderUpdateBestSystem#000010B8; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:004 Order STACKOrderUpdatePiratePhantomGarrison#000010B9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:045 Prism STACKJuggernaut: {"turn":43,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:51.936"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:52:078 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:078 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:096 Order STACKOrderUpdateQuests#000010BA, Ticket: 000008A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:096 Order STACKOrderUpdateQuests#000010BB, Ticket: 000008AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:096 Order STACKOrderUpdateQuests#000010BC, Ticket: 000008AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:096 Order STACKOrderUpdateQuests#000010BD, Ticket: 000008AC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:096 Order STACKOrderUpdateQuests#000010BE, Ticket: 000008AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:096 Order STACKOrderUpdateQuests#000010BF, Ticket: 000008AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:096 Order STACKOrderUpdateQuests#000010C0, Ticket: 000008AF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:096 Order STACKOrderUpdateQuests#000010C1, Ticket: 000008B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:096 Order STACKOrderUpdateQuests#000010C2, Ticket: 000008B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:096 Order STACKOrderUpdateQuests#000010C3, Ticket: 000008B2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:179 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:52:179 AI STACK[AI] [Event]Remove 14 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:52:179 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetInvisibilityChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:52:179 AI STACK[AI] [Event]keep 95 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:52:179 AI STACK[AI] [Event]keep EventEmpireSeen,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventSuzerainChanged,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:52:548 Prism STACKTurn end: {"turn":43,"turnDuration":9,"dustperturn":-27.98552,"influenceperturn":6.0,"scienceperturn":235.5,"honorperturn":0.0,"empirefood":128.245148,"empireindustry":282.45,"empiremanpower":419.569977,"empirepopulation":11.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:52.446"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:53:084 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:53:097 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:115 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:152 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:152 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:169 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:169 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:187 Prism STACKAIPerformanceEvent: {"turn":43,"maxBlackboardMessageCount":315,"maxDecisionCount":4,"maxSyncronizationTime":916,"maxAnaysisTime":180,"maxStrategicTime":546,"maxDecisionTime":273,"maxActuatorTime":159,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:53.097"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:53:205 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:205 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:843 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:861 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:861 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:861 Order STACKOrderAIClientStateChange#000010C4; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:861 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:875 Order STACKOrderEntityAction#000010C5, Ticket: 000008B3; EmpireIndex:0; MoveToFleetAction#116, InitiatorGUID:3071, Context:EntityActionContext_Movement, 105->103 (Cost: 4) from 0.5177563 to 0.9668559.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:876 Order STACKOrderEntityAction#000010C6, Ticket: 000008B4; EmpireIndex:0; MoveToFleetAction#117, InitiatorGUID:2959, Context:EntityActionContext_Movement, 103->111 (Cost: 4) from 0.1799161 to 0.3741682.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:876 Order STACKOrderEntityAction#000010C7, Ticket: 000008B5; EmpireIndex:0; MoveToFleetAction#118, InitiatorGUID:2871, Context:EntityActionContext_Movement, 103->111 (Cost: 4) from 0.5684203 to 0.7626724.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:876 Order STACKOrderEntityAction#000010C8, Ticket: 000008B6; EmpireIndex:1; MoveToFleetAction#417, InitiatorGUID:3156, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.187086 to 0.3741721.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:876 Order STACKOrderEntityAction#000010C9, Ticket: 000008B7; EmpireIndex:4; MoveToFleetAction#320, InitiatorGUID:2830, Context:EntityActionContext_Movement, 48->47 (Cost: 4) from 0.5172333 to 0.9366574.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:876 Order STACKOrderEntityAction#000010CA, Ticket: 000008B8; EmpireIndex:5; MoveToFleetAction#236, InitiatorGUID:2827, Context:EntityActionContext_Movement, 79->78 (Cost: 2.297927) from 0.3543348 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:53:998 Order STACKOrderUpdateVisibility#000010CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:030 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:030 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:047 Order STACKOrderEntityAction#000010CC, Ticket: 000008B9; EmpireIndex:17; GoToFleetAction#744, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:047 Order STACKOrderEntityAction#000010CD, Ticket: 000008BA; EmpireIndex:17; GoToFleetAction#745, InitiatorGUID:2408, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:047 Order STACKOrderEntityAction#000010CE, Ticket: 000008BB; EmpireIndex:17; GoToFleetAction#746, InitiatorGUID:2373, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:047 Order STACKOrderEntityAction#000010CF, Ticket: 000008BC; EmpireIndex:17; GoToFleetAction#747, InitiatorGUID:2376, Context:Path: 105, Path: Path: 105

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:047 Order STACKOrderEntityAction#000010D0, Ticket: 000008BD; EmpireIndex:17; GoToFleetAction#748, InitiatorGUID:2375, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:047 Order STACKOrderEntityAction#000010D1, Ticket: 000008BE; EmpireIndex:17; GoToFleetAction#749, InitiatorGUID:1840, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:047 Order STACKOrderEntityAction#000010D2, Ticket: 000008BF; EmpireIndex:17; GoToFleetAction#750, InitiatorGUID:2371, Context:Path: 11, Path: Path: 11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:047 Order STACKOrderEntityAction#000010D3, Ticket: 000008C0; EmpireIndex:17; GoToFleetAction#751, InitiatorGUID:2372, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:047 Order STACKOrderEntityAction#000010D4, Ticket: 000008C1; EmpireIndex:17; GoToFleetAction#752, InitiatorGUID:2374, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:047 Order STACKOrderEntityAction#000010D5, Ticket: 000008C2; EmpireIndex:17; GoToFleetAction#753, InitiatorGUID:1842, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:064 Order STACKOrderEntityAction#000010D6, Ticket: 000008C3; EmpireIndex:17; MoveToFleetAction#754, InitiatorGUID:1842, Context:EntityActionContext_Movement, 70->69 (Cost: 1.075579) from 0.7880875 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:064 Order STACKOrderEntityAction#000010D7, Ticket: 000008C4; EmpireIndex:17; MoveToFleetAction#755, InitiatorGUID:2374, Context:EntityActionContext_Movement, 70->69 (Cost: 1.075579) from 0.7880875 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:064 Order STACKOrderEntityAction#000010D8, Ticket: 000008C5; EmpireIndex:17; MoveToFleetAction#756, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->44 (Cost: 4) from 0.6120699 to 0.9060917.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:064 Order STACKOrderEntityAction#000010D9, Ticket: 000008C6; EmpireIndex:17; MoveToFleetAction#757, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->11 (Cost: 1.497898) from 0.8760417 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:064 Order STACKOrderEntityAction#000010DA, Ticket: 000008C7; EmpireIndex:17; MoveToFleetAction#758, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->44 (Cost: 4) from 0.6120699 to 0.9060917.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:064 Order STACKOrderEntityAction#000010DB, Ticket: 000008C8; EmpireIndex:17; MoveToFleetAction#759, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 2.67702) from 0.2478182 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:064 Order STACKOrderEntityAction#000010DC, Ticket: 000008C9; EmpireIndex:17; MoveToFleetAction#760, InitiatorGUID:2376, Context:EntityActionContext_Movement, 106->105 (Cost: 3.994063) from 0.5524477 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:064 Order STACKOrderEntityAction#000010DD, Ticket: 000008CA; EmpireIndex:17; MoveToFleetAction#761, InitiatorGUID:2373, Context:EntityActionContext_Movement, 54->51 (Cost: 4) from 0.5160751 to 0.8064308.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:064 Order STACKOrderEntityAction#000010DE, Ticket: 000008CB; EmpireIndex:17; MoveToFleetAction#762, InitiatorGUID:2408, Context:EntityActionContext_Movement, 71->69 (Cost: 4) from 0.4716567 to 0.7966973.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:064 Order STACKOrderEntityAction#000010DF, Ticket: 000008CC; EmpireIndex:17; MoveToFleetAction#763, InitiatorGUID:1839, Context:EntityActionContext_Movement, 15->19 (Cost: 4) from 0.01061178 to 0.4791305.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:147 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:164 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:181 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:215 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:215 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:231 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:248 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:264 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:280 Order STACKOrderCompleteMoveToFleetAction#000010E0; EmpireIndex:5; EntityActionId: 236

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:280 Order STACKOrderUpdateVisibility#000010E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:280 Order STACKOrderTerminateEntityAction#000010E2; EmpireIndex:5; EntityActionId: 236

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:280 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire1: HackingOperationOutcomeIncreaseMinorFactionGains : [AI1]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:300 Order STACKOrderEntityAction#000010E3, Ticket: 000008CD; EmpireIndex:5; MoveToFleetAction#237, InitiatorGUID:2827, Context:EntityActionContext_Movement, 78->77 (Cost: 1.702073) from 0 to 0.1274221.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:300 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire2: HackingOperationOutcomeIncreaseMinorFactionGains : [AI1]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:300 AI STACKStart 40 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:326 Order STACKOrderEntityAction#000010E4, Ticket: 000008CE; EmpireIndex:1; BribeEmpireAction#418, InitiatorGUID:968, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:326 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010E5, Ticket: 000008CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:326 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010E6, Ticket: 000008D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:326 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010E7, Ticket: 000008D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:326 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010E8, Ticket: 000008D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:326 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010E9, Ticket: 000008D3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:326 Order STACKOrderCreateShipDesign#000010EA, Ticket: 000008D4; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:326 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:326 Order STACKOrderSelectHackingOperationOutcome#000010EB, Ticket: 000008D5; HackingOperationGUID:2614, OutcomeDefinitionName:HackingOperationOutcomeIncreaseMinorFactionGains, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:327 Order STACKOrderCancelLaw#000010EC, Ticket: 000008D6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:327 Order STACKOrderEntityAction#000010ED, Ticket: 000008D7; EmpireIndex:1; GoToFleetAction#419, InitiatorGUID:1737, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:327 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:327 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:347 Order STACKOrderEntityAction#000010EE, Ticket: 000008D8; EmpireIndex:1; GoToFleetAction#420, InitiatorGUID:1790, Context:Path: 68->69, Path: Path: 68->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:347 Order STACKOrderEntityAction#000010EF, Ticket: 000008D9; EmpireIndex:1; GoToFleetAction#421, InitiatorGUID:1085, Context:Path: 18->12, Path: Path: 18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:347 Order STACKOrderQueueResearch#000010F0, Ticket: 000008DA; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment5TimeLords, ConstructionGameEntityGUID:3199, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:347 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010F1, Ticket: 000008DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:347 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010F2, Ticket: 000008DC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:347 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010F3, Ticket: 000008DD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:347 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010F4, Ticket: 000008DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:347 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010F5, Ticket: 000008DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:347 Order STACKOrderCancelHackingProgram#000010F7, Ticket: 000008E1; ProgramGUID:3186, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:347 Order STACKOrderCancelHackingProgram#000010F8, Ticket: 000008E2; ProgramGUID:3185, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:347 Order STACKOrderSelectHackingOperationOutcome#000010F9, Ticket: 000008E3; HackingOperationGUID:2805, OutcomeDefinitionName:HackingOperationOutcomeIncreaseMinorFactionGains, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:347 Order STACKOrderTransferShips#000010FA, Ticket: 000008E4; EmpireIndex:2; ShipGUIDs: [2901], HeroGUID:0, Position:NodeIndex:56, DestinationGarrisonGUID:3200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:347 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:369 Order STACKOrderEntityAction#000010FB, Ticket: 000008E5; EmpireIndex:2; GoToFleetAction#214, InitiatorGUID:2975, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:384 Order STACKOrderEntityAction#000010FC, Ticket: 000008E6; EmpireIndex:2; GoToFleetAction#215, InitiatorGUID:1120, Context:Path: 46->45, Path: Path: 46->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:384 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010FD, Ticket: 000008E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:384 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010FE, Ticket: 000008E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:384 Order STACKOrderUpdateAIDiplomacyTermFeedback#000010FF, Ticket: 000008E9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:384 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001100, Ticket: 000008EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:385 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001101, Ticket: 000008EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:385 Order STACKOrderUpdateAttitude#00001102, Ticket: 000008EC; EmpireIndex:3; AttitudeName:Hostile, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:385 Order STACKOrderCancelHackingProgram#00001103, Ticket: 000008ED; ProgramGUID:3187, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:385 Order STACKOrderCreateShipDesign#00001104, Ticket: 000008EE; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:385 Order STACKOrderCreateShipDesign#00001105, Ticket: 000008EF; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:385 Order STACKOrderCreateShipDesign#00001106, Ticket: 000008F0; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:385 Order STACKOrderCreateShipDesign#00001107, Ticket: 000008F1; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:385 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderCancelLaw#00001108, Ticket: 000008F2; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderEntityAction#00001109, Ticket: 000008F3; EmpireIndex:3; GoToFleetAction#259, InitiatorGUID:1138, Context:Path: 71->69, Path: Path: 71->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderEntityAction#0000110A, Ticket: 000008F4; EmpireIndex:3; GoToFleetAction#260, InitiatorGUID:2889, Context:Path: 79->78->77, Path: Path: 79->78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderEntityAction#0000110B, Ticket: 000008F5; EmpireIndex:3; GoToFleetAction#261, InitiatorGUID:1976, Context:Path: 106, Path: Path: 106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderTerminateHackingOperation#0000110C; OperationGUID:2614

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderEntityAction#0000110D, Ticket: 000008F6; EmpireIndex:1; MoveToFleetAction#422, InitiatorGUID:1737, Context:EntityActionContext_Movement, 15->19 (Cost: 0.5375444) from 0.9370376 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderCompleteMoveToFleetAction#0000110E; EmpireIndex:17; EntityActionId: 755

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderCompleteMoveToFleetAction#0000110F; EmpireIndex:17; EntityActionId: 754

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderUpdateQuests#00001110, Ticket: 000008F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderCompleteQuest#00001111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderTerminateHackingOperation#00001112; OperationGUID:2805

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderEntityAction#00001113, Ticket: 000008F8; EmpireIndex:1; MoveToFleetAction#423, InitiatorGUID:1085, Context:EntityActionContext_Movement, 19->18 (Cost: 7) from 0.218938 to 0.7808582.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 Order STACKOrderEntityAction#00001114, Ticket: 000008F9; EmpireIndex:1; MoveToFleetAction#424, InitiatorGUID:1790, Context:EntityActionContext_Movement, 4->68 (Cost: 7) from 0.581367 to 0.9344755.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:403 AI STACKStart 21 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:403 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:54:421 Order STACKOrderCompleteMoveToFleetAction#00001115; EmpireIndex:1; EntityActionId: 417

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:421 Order STACKOrderEntityAction#00001116, Ticket: 000008FA; EmpireIndex:2; MoveToFleetAction#216, InitiatorGUID:1120, Context:EntityActionContext_Movement, 44->46 (Cost: 2.552559) from 0.7180573 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:421 Order STACKOrderEntityAction#00001117, Ticket: 000008FB; EmpireIndex:2; MoveToFleetAction#217, InitiatorGUID:2975, Context:EntityActionContext_Movement, 51->52 (Cost: 4) from 0.05841131 to 0.3842769.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:421 Order STACKOrderUpdateVisibility#00001118

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:421 Order STACKOrderFinishDockingFleet#00001119, Ticket: 000008FC; EmpireIndex:2; FleetGUID:3200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:421 Order STACKOrderTerminateEntityAction#0000111A; EmpireIndex:17; EntityActionId: 755

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:421 Order STACKOrderTerminateEntityAction#0000111B; EmpireIndex:17; EntityActionId: 754

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:421 Order STACKOrderCreateDiplomaticContract#0000111C, Ticket: 000008FE; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:3205.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:421 Default STACKOrderCreateDiplomaticContract#0000111C, Ticket: 000008FE; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:3205.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:421 Default STACKRegister new contract DiplomaticContract#3205.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:442 Order STACKOrderManageManpower#0000111D, Ticket: 000008FF; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:442 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000111E, Ticket: 00000900

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:442 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000111F, Ticket: 00000901

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:442 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001120, Ticket: 00000902

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:442 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001121, Ticket: 00000903

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:442 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001122, Ticket: 00000904

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:442 Order STACKOrderUpdateVisibility#00001123

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:442 Order STACKOrderCreateShipDesign#00001124, Ticket: 00000905; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:442 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:442 Order STACKOrderEntityAction#00001125, Ticket: 00000906; EmpireIndex:4; GoToFleetAction#321, InitiatorGUID:2823, Context:Path: 47->46->44->40->14->12, Path: Path: 47->46->44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:443 Order STACKOrderEntityAction#00001126, Ticket: 00000907; EmpireIndex:4; GoToFleetAction#322, InitiatorGUID:1176, Context:Path: 55->52, Path: Path: 55->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:443 Order STACKOrderQueueConstruction#00001127, Ticket: 00000908; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:443 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001128, Ticket: 00000909

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:443 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001129, Ticket: 0000090A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:443 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000112A, Ticket: 0000090B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:443 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000112B, Ticket: 0000090C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:443 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000112C, Ticket: 0000090D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:443 Order STACKOrderCancelHackingProgram#0000112D, Ticket: 0000090E; ProgramGUID:3194, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:443 Order STACKOrderPrepareQuestChoice#0000112E, Ticket: 0000090F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:443 Order STACKOrderCancelLaw#0000112F, Ticket: 00000910; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:443 Order STACKOrderEntityAction#00001130, Ticket: 00000911; EmpireIndex:5; GoToFleetAction#238, InitiatorGUID:3139, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:443 Order STACKOrderEntityAction#00001131, Ticket: 00000912; EmpireIndex:5; GoToFleetAction#239, InitiatorGUID:1212, Context:Path: 83, Path: Path: 83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Order STACKOrderEntityAction#00001132, Ticket: 00000913; EmpireIndex:5; GoToFleetAction#240, InitiatorGUID:3114, Context:Path: 70->69, Path: Path: 70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Order STACKOrderEntityAction#00001133, Ticket: 00000914; EmpireIndex:3; MoveToFleetAction#262, InitiatorGUID:1976, Context:EntityActionContext_Movement, 104->106 (Cost: 3.825972) from 0.5748242 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Order STACKOrderEntityAction#00001134, Ticket: 00000915; EmpireIndex:3; MoveToFleetAction#263, InitiatorGUID:2889, Context:EntityActionContext_Movement, 84->79 (Cost: 1.155661) from 0.9180724 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Order STACKOrderEntityAction#00001135, Ticket: 00000916; EmpireIndex:3; MoveToFleetAction#264, InitiatorGUID:1138, Context:EntityActionContext_Movement, 72->71 (Cost: 3.877189) from 0.6039736 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Order STACKOrderUpdateVisibility#00001136

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Order STACKOrderTerminateEntityAction#00001137; EmpireIndex:1; EntityActionId: 417

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Order STACKOrderChangeDiplomaticContractState#00001138; ContractGUID:3205, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Gameplay STACKOrderChangeDiplomaticContractState#00001138; ContractGUID:3205, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Gameplay STACKContract 3205 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Order STACKOrderEntityAction#00001139, Ticket: 00000917; EmpireIndex:4; MoveToFleetAction#323, InitiatorGUID:1176, Context:EntityActionContext_Movement, 54->55 (Cost: 5.109885) from 0.5275976 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Order STACKOrderEntityAction#0000113A, Ticket: 00000918; EmpireIndex:4; MoveToFleetAction#324, InitiatorGUID:2823, Context:EntityActionContext_Movement, 48->47 (Cost: 0.6040908) from 0.9366574 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Order STACKOrderEntityAction#0000113B, Ticket: 00000919; EmpireIndex:5; MoveToFleetAction#241, InitiatorGUID:1212, Context:EntityActionContext_Movement, 85->83 (Cost: 2.505995) from 0.7822009 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:458 Order STACKOrderEntityAction#0000113C, Ticket: 0000091A; EmpireIndex:5; MoveToFleetAction#242, InitiatorGUID:3139, Context:EntityActionContext_Movement, 74->70 (Cost: 5) from 0.3569983 to 0.7139966.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:471 Order STACKOrderEntityAction#0000113D, Ticket: 0000091B; EmpireIndex:5; MoveToFleetAction#243, InitiatorGUID:3114, Context:EntityActionContext_Movement, 74->70 (Cost: 4.005669) from 0.7139966 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:471 Order STACKOrderCompleteMoveToFleetAction#0000113E; EmpireIndex:17; EntityActionId: 761

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:471 Order STACKOrderCompleteMoveToFleetAction#0000113F; EmpireIndex:17; EntityActionId: 758

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:471 Order STACKOrderCompleteMoveToFleetAction#00001140; EmpireIndex:17; EntityActionId: 756

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:471 Order STACKOrderUpdateVisibility#00001141

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:471 Order STACKOrderTerminateEntityAction#00001142; EmpireIndex:17; EntityActionId: 761

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:471 Order STACKOrderTerminateEntityAction#00001143; EmpireIndex:17; EntityActionId: 758

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:471 Order STACKOrderTerminateEntityAction#00001144; EmpireIndex:17; EntityActionId: 756

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:513 Order STACKOrderCompleteMoveToFleetAction#00001145; EmpireIndex:1; EntityActionId: 422

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:513 Order STACKOrderTerminateEntityAction#00001146; EmpireIndex:1; EntityActionId: 422

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:530 Order STACKOrderTerminateEntityAction#00001147; EmpireIndex:1; EntityActionId: 419

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:546 Order STACKOrderCompleteMoveToFleetAction#00001148; EmpireIndex:17; EntityActionId: 759

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:546 Order STACKOrderTerminateEntityAction#00001149; EmpireIndex:17; EntityActionId: 759

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:564 Order STACKOrderUpdateVisibility#0000114A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:564 Order STACKOrderTerminateEntityAction#0000114B; EmpireIndex:17; EntityActionId: 748

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:580 Order STACKOrderCompleteMoveToFleetAction#0000114C; EmpireIndex:17; EntityActionId: 757

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:580 Order STACKOrderTerminateEntityAction#0000114D; EmpireIndex:17; EntityActionId: 757

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:597 Order STACKOrderTerminateEntityAction#0000114E; EmpireIndex:17; EntityActionId: 750

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:664 Order STACKOrderCompleteMoveToFleetAction#0000114F; EmpireIndex:4; EntityActionId: 324

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:664 Order STACKOrderUpdateVisibility#00001150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:664 Order STACKOrderTerminateEntityAction#00001151; EmpireIndex:4; EntityActionId: 324

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:681 Order STACKOrderEntityAction#00001152, Ticket: 0000091C; EmpireIndex:4; MoveToFleetAction#325, InitiatorGUID:2823, Context:EntityActionContext_Movement, 47->46 (Cost: 5.395909) from 0 to 0.5987884.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:834 Order STACKOrderCompleteMoveToFleetAction#00001153; EmpireIndex:3; EntityActionId: 263

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:834 Order STACKOrderUpdateVisibility#00001154

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:834 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#3 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:834 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:834 Order STACKOrderTerminateEntityAction#00001155; EmpireIndex:3; EntityActionId: 263

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:850 Order STACKOrderEntityAction#00001156, Ticket: 0000091D; EmpireIndex:3; MoveToFleetAction#265, InitiatorGUID:2889, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:880 Order STACKOrderCompleteMoveToFleetAction#00001157; EmpireIndex:3; EntityActionId: 264

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:881 Order STACKOrderUpdateVisibility#00001158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:881 Order STACKOrderTerminateEntityAction#00001159; EmpireIndex:3; EntityActionId: 264

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:898 Order STACKOrderEntityAction#0000115A, Ticket: 0000091E; EmpireIndex:3; MoveToFleetAction#266, InitiatorGUID:1138, Context:EntityActionContext_Movement, 71->69 (Cost: 1.122811) from 0 to 0.09123982.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:54:898 Gameplay STACK[Empire 5] OrderEntityAction(SiegeStarSystemAction) preprocessing failed with flags.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:130 Order STACKOrderCompleteMoveToFleetAction#0000115B; EmpireIndex:0; EntityActionId: 116

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:130 Order STACKOrderTerminateEntityAction#0000115C; EmpireIndex:0; EntityActionId: 116

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:147 Order STACKOrderCompleteMoveToFleetAction#0000115D; EmpireIndex:4; EntityActionId: 320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:147 Order STACKOrderTerminateEntityAction#0000115E; EmpireIndex:4; EntityActionId: 320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:181 Order STACKOrderUpdateVisibility#0000115F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:197 Order STACKOrderCompleteMoveToFleetAction#00001160; EmpireIndex:2; EntityActionId: 216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:197 Order STACKOrderTerminateEntityAction#00001161; EmpireIndex:2; EntityActionId: 216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:214 Order STACKOrderCompleteMoveToFleetAction#00001162; EmpireIndex:1; EntityActionId: 424

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:214 Order STACKOrderEntityAction#00001163, Ticket: 0000091F; EmpireIndex:2; MoveToFleetAction#218, InitiatorGUID:1120, Context:EntityActionContext_Movement, 46->45 (Cost: 3.447441) from 0 to 0.2930498.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:214 Order STACKOrderTerminateEntityAction#00001164; EmpireIndex:1; EntityActionId: 424

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:299 Order STACKOrderUpdateVisibility#00001165

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:299 Order STACKOrderCompleteMoveToFleetAction#00001166; EmpireIndex:5; EntityActionId: 241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:299 Order STACKOrderCompleteMoveToFleetAction#00001167; EmpireIndex:17; EntityActionId: 763

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:299 Order STACKOrderTerminateEntityAction#00001168; EmpireIndex:5; EntityActionId: 241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:299 Order STACKOrderTerminateEntityAction#00001169; EmpireIndex:17; EntityActionId: 763

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:314 Order STACKOrderTerminateEntityAction#0000116A; EmpireIndex:5; EntityActionId: 239

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:314 Order STACKOrderCompleteMoveToFleetAction#0000116B; EmpireIndex:17; EntityActionId: 760

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:314 Order STACKOrderUpdateVisibility#0000116C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:314 Order STACKOrderTerminateEntityAction#0000116D; EmpireIndex:17; EntityActionId: 760

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:330 Order STACKOrderCompleteMoveToFleetAction#0000116E; EmpireIndex:0; EntityActionId: 118

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:330 Order STACKOrderCompleteMoveToFleetAction#0000116F; EmpireIndex:0; EntityActionId: 117

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:330 Order STACKOrderTerminateEntityAction#00001170; EmpireIndex:17; EntityActionId: 747

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:330 Order STACKOrderTerminateEntityAction#00001171; EmpireIndex:0; EntityActionId: 118

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:330 Order STACKOrderTerminateEntityAction#00001172; EmpireIndex:0; EntityActionId: 117

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:414 Order STACKOrderCompleteMoveToFleetAction#00001173; EmpireIndex:17; EntityActionId: 762

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:414 Order STACKOrderTerminateEntityAction#00001174; EmpireIndex:17; EntityActionId: 762

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:484 Order STACKOrderUpdateVisibility#00001175

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:484 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#0 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:484 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:484 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:499 Order STACKOrderUpdateQuests#00001176, Ticket: 00000920

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:617 Order STACKOrderCompleteMoveToFleetAction#00001177; EmpireIndex:3; EntityActionId: 262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:618 Order STACKOrderUpdateVisibility#00001178

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:618 Order STACKOrderTerminateEntityAction#00001179; EmpireIndex:3; EntityActionId: 262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:618 Order STACKOrderRemoveQuestMarkers#0000117A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:618 Order STACKOrderUpdateQuests#0000117B, Ticket: 00000921

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:618 Order STACKOrderCompleteQuest#0000117C, Ticket: 00000922

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:633 Order STACKOrderEntityAction#0000117D; EmpireIndex:0; SiegeStarSystemAction#119, InitiatorGUID:1639

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:633 Order STACKOrderTerminateEntityAction#0000117E; EmpireIndex:3; EntityActionId: 261

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:681 Prism STACKQuest Finished: {"turn":43,"questName":"PopulationQuest01","category":"PopulationQuest","subcategory":"Population","state":"Failed","questid":2790,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:56:55.603"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:56:55:747 Order STACKOrderCompleteMoveToFleetAction#0000117F; EmpireIndex:2; EntityActionId: 217

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:747 Order STACKOrderTerminateEntityAction#00001180; EmpireIndex:2; EntityActionId: 217

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:847 Order STACKOrderCompleteMoveToFleetAction#00001181; EmpireIndex:5; EntityActionId: 243

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:847 Order STACKOrderTerminateEntityAction#00001182; EmpireIndex:5; EntityActionId: 243

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:55:864 Order STACKOrderEntityAction#00001183, Ticket: 00000923; EmpireIndex:5; MoveToFleetAction#244, InitiatorGUID:3114, Context:EntityActionContext_Movement, 70->69 (Cost: 0.9943309) from 0 to 0.1959049.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:015 Order STACKOrderUpdateVisibility#00001184

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:131 Order STACKOrderCompleteMoveToFleetAction#00001185; EmpireIndex:4; EntityActionId: 323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:131 Order STACKOrderTerminateEntityAction#00001186; EmpireIndex:4; EntityActionId: 323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:147 Order STACKOrderEntityAction#00001187, Ticket: 00000924; EmpireIndex:4; MoveToFleetAction#326, InitiatorGUID:1176, Context:EntityActionContext_Movement, 55->52 (Cost: 1.890115) from 0 to 0.4710881.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:181 Order STACKOrderCompleteMoveToFleetAction#00001188; EmpireIndex:5; EntityActionId: 242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:181 Order STACKOrderTerminateEntityAction#00001189; EmpireIndex:5; EntityActionId: 242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:365 AI STACK[AI] [Event]Remove 95 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:56:365 AI STACK[AI] [Event]Remove EventEmpireSeen,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventSuzerainChanged,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:56:365 AI STACK[AI] [Event]keep 182 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:56:365 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestCompleted,EventSystemBesieged,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:56:383 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:465 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:582 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:598 AI STACK[AI] Empire 3 has no more design keep last TF composition [AI1]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:598 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:598 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:616 Order STACKOrderEntityAction#0000118A, Ticket: 00000925; EmpireIndex:17; GoToFleetAction#764, InitiatorGUID:2678, Context:Path: 4->6, Path: Path: 4->6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:631 Order STACKOrderEntityAction#0000118B, Ticket: 00000926; EmpireIndex:17; MoveToFleetAction#765, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 4) from 0.1268446 to 0.5453571.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:715 Order STACKOrderCompleteMoveToFleetAction#0000118C; EmpireIndex:1; EntityActionId: 423

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:715 Order STACKOrderTerminateEntityAction#0000118D; EmpireIndex:1; EntityActionId: 423

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:781 Order STACKOrderUpdateVisibility#0000118E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:781 AI STACK[AI] Cancel task 1278 : can find context 2614 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:815 AI STACK[AI] Cancel task 1505 : can find context 2805 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:815 AI STACK[AI] Cancel task 1504 : can find context 3185 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:815 AI STACK[AI] Cancel task 1503 : can find context 3186 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:815 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:832 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:848 AI STACK[AI] Cancel task 1036 : can find context 3187 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:848 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:864 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:881 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:898 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:898 AI STACK[AI] Cancel task 1216 : can find context 3194 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:915 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:916 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:932 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:932 AI STACKStart 15 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:932 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:948 Order STACKOrderQueueConstruction#0000118F, Ticket: 00000927; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:948 Order STACKOrderActivateLaw#00001190, Ticket: 00000928; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:948 Order STACKOrderQueueConstruction#00001191, Ticket: 00000929; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:966 Order STACKOrderQueueConstruction#00001192, Ticket: 0000092A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:966 Order STACKOrderStartHackingOperation#00001193, Ticket: 0000092B; StartGUID:2771, TargetGUID:1007, NodePositions:0,NodeIndex:3,NodeIndex:4, HackingOperationGUID:3218, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:966 Order STACKOrderQueueResearch#00001194, Ticket: 0000092C; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionMilitary1, ConstructionGameEntityGUID:3219, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:966 Order STACKOrderQueueConstruction#00001195, Ticket: 0000092D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:966 Order STACKOrderQueueConstruction#00001196, Ticket: 0000092E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:966 Order STACKOrderQueueConstruction#00001197, Ticket: 0000092F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:966 Order STACKOrderEntityAction#00001198, Ticket: 00000930; EmpireIndex:2; GoToFleetAction#219, InitiatorGUID:3200, Context:Path: 56->54->55->52->50, Path: Path: 56->54->55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:966 Order STACKOrderEntityAction#00001199, Ticket: 00000931; EmpireIndex:2; ComplimentEmpireAction#220, InitiatorGUID:969, Context:Empire 11 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:966 Order STACKOrderStartHackingOperation#0000119A, Ticket: 00000932; StartGUID:1806, TargetGUID:1019, NodePositions:48,NodeIndex:49,NodeIndex:46,NodeIndex:44,NodeIndex:40, HackingOperationGUID:3226, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:966 Order STACKOrderStartHackingProgram#0000119B, Ticket: 00000933; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:3227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:981 Order STACKOrderStartHackingProgram#0000119C, Ticket: 00000934; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3228

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:981 Order STACKOrderCancelLaw#0000119D, Ticket: 00000935; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:981 Order STACKOrderEntityAction#0000119E, Ticket: 00000936; EmpireIndex:2; MoveToFleetAction#221, InitiatorGUID:3200, Context:EntityActionContext_Movement, 56->54 (Cost: 8.293079) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:56:981 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:56:981 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:57:003 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3205.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:003 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:003 Order STACKOrderQueueResearch#0000119F, Ticket: 00000938; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionEmpireDevelopmentJuggernaut1, ConstructionGameEntityGUID:3229, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:003 Order STACKOrderQueueConstruction#000011A0, Ticket: 00000939; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:003 Order STACKOrderUpdateAttitude#000011A1, Ticket: 0000093A; EmpireIndex:3; AttitudeName:Reserved, TargetEmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:003 Order STACKOrderStartHackingProgram#000011A2, Ticket: 0000093B; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:003 Order STACKOrderActivateLaw#000011A3, Ticket: 0000093C; EmpireIndex:3; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:3233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:003 Order STACKOrderQueueConstruction#000011A4, Ticket: 0000093D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:003 Order STACKOrderQueueResearch#000011A5, Ticket: 0000093E; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionMilitary1, ConstructionGameEntityGUID:3237, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:003 Order STACKOrderActivateLaw#000011A6, Ticket: 0000093F; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3238

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:023 Order STACKOrderStartHackingProgram#000011A7, Ticket: 00000940; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3239

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:023 Order STACKOrderValidateQuestChoice#000011A8, Ticket: 00000941; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:023 Order STACKOrderEntityAction#000011A9, Ticket: 00000942; EmpireIndex:5; AttackFleetAction#245, InitiatorGUID:2935, Context:4-й Беспощадные Пираты (1842) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:023 Order STACKOrderTriggerPopulationEvent#000011AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:023 Order STACKOrderUpdateQuests#000011AB, Ticket: 00000943

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:023 Order STACKOrderCreateEncounter#000011AC, Ticket: 00000944, Attacker#2935, Defender#1842, Orbit#477, Encounter#3240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:023 Order STACKOrderJoinEncounter#000011AD, Ticket: 00000945

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:036 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:053 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:053 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:053 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:054 Order STACKOrderApplySimplifiedEncounter#000011AE, Ticket: 00000946; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:054 Order STACKOrderReportValidatedEncounter#000011AF, Ticket: 00000947

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:066 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:066 Order STACKOrderFinalizeEncounter#000011B0, Ticket: 00000948

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:297 Order STACKOrderUpdateVisibility#000011B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:380 Order STACKOrderCompleteMoveToFleetAction#000011B2; EmpireIndex:5; EntityActionId: 237

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:380 Order STACKOrderTerminateEntityAction#000011B3; EmpireIndex:5; EntityActionId: 237

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:697 Order STACKOrderUpdateVisibility#000011B4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:781 Order STACKOrderCompleteMoveToFleetAction#000011B5; EmpireIndex:3; EntityActionId: 266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:781 Order STACKOrderUpdateVisibility#000011B6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:781 Order STACKOrderTerminateEntityAction#000011B7; EmpireIndex:3; EntityActionId: 266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:915 Order STACKOrderCompleteMoveToFleetAction#000011B8; EmpireIndex:17; EntityActionId: 765

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:915 Order STACKOrderTerminateEntityAction#000011B9; EmpireIndex:17; EntityActionId: 765

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:980 Order STACKOrderCompleteMoveToFleetAction#000011BA; EmpireIndex:3; EntityActionId: 265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:980 Order STACKOrderUpdateVisibility#000011BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:980 Order STACKOrderTerminateEntityAction#000011BC; EmpireIndex:3; EntityActionId: 265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:57:997 Order STACKOrderEntityAction#000011BD, Ticket: 00000949; EmpireIndex:3; MoveToFleetAction#267, InitiatorGUID:2889, Context:EntityActionContext_Movement, 78->77 (Cost: 1.285332) from 0 to 0.09622366.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:58:809 View STACKIn ShipDesignAndDiscovery ShipDesignPrefab ShipDesignRenderer (UnityEngine.GameObject), the top game object should not be enabled.

     at Load in :line 0
     at LoadIFN in :line 0
     at IShipDesignRendererService.ChangeViewSize in :line 0
     at ResizeShipDesignViewport in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:56:58:809 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:56:58:809 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:56:58:809 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at Hide in :line 0
     at SwitchHubMode in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:56:58:824 Order STACKOrderUpdateVisibility#000011BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:58:824 Order STACKOrderCompleteMoveToFleetAction#000011BF; EmpireIndex:5; EntityActionId: 244

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:58:824 Order STACKOrderUpdateVisibility#000011C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:58:824 Order STACKOrderTerminateEntityAction#000011C1; EmpireIndex:5; EntityActionId: 244

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:58:864 Order STACKOrderCompleteMoveToFleetAction#000011C2; EmpireIndex:2; EntityActionId: 218

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:58:864 Order STACKOrderCompleteMoveToFleetAction#000011C3; EmpireIndex:4; EntityActionId: 325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:58:864 Order STACKOrderUpdateVisibility#000011C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:58:864 Order STACKOrderTerminateEntityAction#000011C5; EmpireIndex:2; EntityActionId: 218

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:58:864 Order STACKOrderTerminateEntityAction#000011C6; EmpireIndex:4; EntityActionId: 325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:58:914 Order STACKOrderUpdateVisibility#000011C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:58:949 AI STACK[AI] [Event]Remove 182 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:58:949 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestCompleted,EventSystemBesieged,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:58:949 AI STACK[AI] [Event]keep 58 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:58:949 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventHackingOperationStarted,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventResearchQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:56:58:965 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:048 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:231 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:247 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:265 Order STACKOrderCompleteMoveToFleetAction#000011C8; EmpireIndex:4; EntityActionId: 326

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:265 Order STACKOrderUpdateVisibility#000011C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:265 Order STACKOrderTerminateEntityAction#000011CA; EmpireIndex:4; EntityActionId: 326

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:265 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:265 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:280 Order STACKOrderEntityAction#000011CB, Ticket: 0000094A; EmpireIndex:17; GoToFleetAction#766, InitiatorGUID:2371, Context:Path: 11->12->14, Path: Path: 11->12->14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:280 Order STACKOrderEntityAction#000011CC, Ticket: 0000094B; EmpireIndex:17; AttackFleetAction#767, InitiatorGUID:2374, Context:1-й Раскаленный Тлеющий (2935) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:280 Order STACKOrderCreateEncounter#000011CD, Ticket: 0000094C, Attacker#2374, Defender#2935, Orbit#477, Encounter#3242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:280 Order STACKOrderJoinEncounter#000011CE, Ticket: 0000094D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:280 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:297 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:297 Order STACKOrderEntityAction#000011CF, Ticket: 0000094E; EmpireIndex:17; MoveToFleetAction#768, InitiatorGUID:2371, Context:EntityActionContext_Movement, 11->12 (Cost: 2.502102) from 0 to 0.2070611.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:297 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:314 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:314 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:314 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:314 Order STACKOrderApplySimplifiedEncounter#000011D0, Ticket: 0000094F; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:314 Order STACKOrderReportValidatedEncounter#000011D1, Ticket: 00000950

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:314 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:330 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:330 Order STACKOrderFinalizeEncounter#000011D2, Ticket: 00000951

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:331 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:347 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:363 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:380 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:398 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:398 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:398 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:413 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:413 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:413 Order STACKOrderEntityAction#000011D3, Ticket: 00000954; EmpireIndex:1; GoToFleetAction#425, InitiatorGUID:1737, Context:Path: 19->16->17, Path: Path: 19->16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:413 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:413 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:413 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:413 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:56:59:429 Order STACKOrderEntityAction#000011D4, Ticket: 00000957; EmpireIndex:3; GoToFleetAction#268, InitiatorGUID:1976, Context:Path: 106->105->107, Path: Path: 106->105->107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:429 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:429 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:429 Gameplay STACKfleet action with feedback 246 started : ETA 379.053771972656

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:429 Order STACKOrderEntityAction#000011D5, Ticket: 0000095A; EmpireIndex:5; ExpeditionFleetAction#246, InitiatorGUID:1212, Context:Curiosity_PlanetAnomalyGuardian on Талита II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:429 Order STACKOrderEntityAction#000011D6, Ticket: 0000095B; EmpireIndex:1; MoveToFleetAction#426, InitiatorGUID:1737, Context:EntityActionContext_Movement, 19->16 (Cost: 3.462456) from 0 to 0.3451225.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:56:59:446 Order STACKOrderEntityAction#000011D7, Ticket: 0000095C; EmpireIndex:3; MoveToFleetAction#269, InitiatorGUID:1976, Context:EntityActionContext_Movement, 106->105 (Cost: 4.174027) from 0 to 0.4677182.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:00:830 Order STACKOrderUpdateVisibility#000011D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:00:946 Order STACKOrderCompleteMoveToFleetAction#000011D9; EmpireIndex:3; EntityActionId: 267

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:00:946 Order STACKOrderUpdateVisibility#000011DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:00:946 Order STACKOrderTerminateEntityAction#000011DB; EmpireIndex:3; EntityActionId: 267

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:414 AI STACK[AI] [Event]Remove 58 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:01:414 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventHackingOperationStarted,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventResearchQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:01:414 AI STACK[AI] [Event]keep 19 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:01:414 AI STACK[AI] [Event]keep EventEmpireSeen,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:01:447 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:517 Order STACKOrderUnlockHeroSkill#000011DC; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:517 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:531 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:630 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:630 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:630 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:647 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:664 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:665 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:681 Order STACKOrderEntityAction#000011DD, Ticket: 0000095D; EmpireIndex:17; GoToFleetAction#769, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:681 Order STACKOrderEntityAction#000011DE, Ticket: 0000095E; EmpireIndex:17; GoToFleetAction#770, InitiatorGUID:2376, Context:Path: 105->107, Path: Path: 105->107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:681 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:699 Order STACKOrderEntityAction#000011DF, Ticket: 0000095F; EmpireIndex:17; MoveToFleetAction#771, InitiatorGUID:2376, Context:EntityActionContext_Movement, 105->107 (Cost: 0.005937338) from 0 to 0.001752205.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:699 Order STACKOrderEntityAction#000011E0, Ticket: 00000960; EmpireIndex:17; MoveToFleetAction#772, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 1.32298) from 0 to 0.3717273.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:699 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:714 Order STACKOrderUpdateVisibility#000011E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:714 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:730 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:747 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:765 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:783 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:797 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:815 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:831 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:831 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:01:847 Order STACKOrderQueueConstruction#000011E2, Ticket: 00000961; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:847 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:01:935 View STACKShipDesignRenderer didn't found anchor for 'Лимо'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:57:01:935 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:57:01:935 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:57:01:963 View STACKUnload material TropicalPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

14:57:01:964 View STACKUnload material SnowPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

14:57:01:964 View STACKUnload material ArcticPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

14:57:01:964 View STACKUnload material IcePlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

14:57:01:964 View STACKShipDesignRenderer didn't found anchor for 'Лимо'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:57:01:983 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:02:001 Order STACKOrderCompleteMoveToFleetAction#000011E3; EmpireIndex:2; EntityActionId: 221

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:02:001 Order STACKOrderUpdateVisibility#000011E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:02:001 Order STACKOrderTerminateEntityAction#000011E5; EmpireIndex:2; EntityActionId: 221

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:02:021 Order STACKOrderEntityAction#000011E6, Ticket: 00000963; EmpireIndex:2; MoveToFleetAction#222, InitiatorGUID:3200, Context:EntityActionContext_Movement, 54->55 (Cost: 3.706921) from 0 to 0.3427002.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:02:441 Gameplay STACKfleet action with feedback 246 finished : ETA 379.053771972656, Game.Time 380.064460754395, true ETA 380.053771972656

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:02:441 Order STACKOrderTerminateEntityAction#000011E7; EmpireIndex:5; EntityActionId: 246

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:02:514 Order STACKOrderUpdateVisibility#000011E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:02:639 Order STACKOrderCompleteMoveToFleetAction#000011E9; EmpireIndex:17; EntityActionId: 768

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:02:639 Order STACKOrderTerminateEntityAction#000011EA; EmpireIndex:17; EntityActionId: 768

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:02:685 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:02:685 Audio STACKAudio bank B_Heroes has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:02:914 Order STACKOrderUpdateVisibility#000011EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:03:047 Order STACKOrderCompleteMoveToFleetAction#000011EC; EmpireIndex:1; EntityActionId: 426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:03:047 Order STACKOrderTerminateEntityAction#000011ED; EmpireIndex:1; EntityActionId: 426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:03:246 Order STACKOrderCompleteMoveToFleetAction#000011EE; EmpireIndex:3; EntityActionId: 269

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:03:246 Order STACKOrderTerminateEntityAction#000011EF; EmpireIndex:3; EntityActionId: 269

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:03:844 AI STACK[AI] [Event]Remove 19 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:03:844 AI STACK[AI] [Event]Remove EventEmpireSeen,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:03:844 AI STACK[AI] [Event]keep 9 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:03:844 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventCuriosityGuardian, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:03:854 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:03:937 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:04:031 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:04:031 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:04:031 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:04:048 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:04:081 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:04:098 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:04:114 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:04:131 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:04:181 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:04:197 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:04:215 Order STACKOrderCompleteMoveToFleetAction#000011F0; EmpireIndex:17; EntityActionId: 771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:04:215 Order STACKOrderTerminateEntityAction#000011F1; EmpireIndex:17; EntityActionId: 771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:04:215 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:04:215 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:04:231 Order STACKOrderEntityAction#000011F2, Ticket: 00000964; EmpireIndex:5; GoToFleetAction#247, InitiatorGUID:1212, Context:Path: 83->81, Path: Path: 83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:04:247 Order STACKOrderEntityAction#000011F3, Ticket: 00000965; EmpireIndex:5; MoveToFleetAction#248, InitiatorGUID:1212, Context:EntityActionContext_Movement, 83->81 (Cost: 0.4940052) from 0 to 0.06169527.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:04:382 Order STACKOrderUpdateVisibility#000011F4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:04:431 Order STACKOrderCompleteMoveToFleetAction#000011F5; EmpireIndex:17; EntityActionId: 772

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:04:431 Order STACKOrderTerminateEntityAction#000011F6; EmpireIndex:17; EntityActionId: 772

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:05:730 Order STACKOrderCompleteMoveToFleetAction#000011F7; EmpireIndex:2; EntityActionId: 222

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:05:730 Order STACKOrderTerminateEntityAction#000011F8; EmpireIndex:2; EntityActionId: 222

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:06:212 AI STACK[AI] [Event]Remove 9 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:06:212 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventCuriosityGuardian, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:06:212 AI STACK[AI] [Event]keep 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:06:212 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:06:247 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:06:331 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:06:414 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:06:414 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:06:414 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:06:431 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:06:463 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:06:479 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:06:496 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:06:513 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:06:529 AI STACK[AI] Cancel task 1022 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:06:547 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:06:563 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:06:897 Order STACKOrderCompleteMoveToFleetAction#000011F9; EmpireIndex:5; EntityActionId: 248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:06:897 Order STACKOrderTerminateEntityAction#000011FA; EmpireIndex:5; EntityActionId: 248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:08:580 AI STACK[AI] [Event]Remove 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:08:580 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:08:580 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:08:580 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:08:597 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:08:680 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:08:764 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:08:764 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:08:764 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:08:780 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:08:813 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:08:830 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:08:846 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:08:863 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:08:897 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:08:913 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:08:930 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:08:946 Order STACKOrderAIClientStateChange#000011FB; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:08:946 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:16:079 Order STACKOrderSelectHackingOperationOutcome#000011FC, Ticket: 00000966; HackingOperationGUID:2836, OutcomeDefinitionName:HackingOperationOutcomeReducePirateReinforcements, Parameter:'', Validate:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:16:881 Order STACKOrderSelectHackingOperationOutcome#000011FD, Ticket: 00000967; HackingOperationGUID:2836, OutcomeDefinitionName:HackingOperationOutcomeReducePirateReinforcements, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:16:881 Order STACKOrderTerminateHackingOperation#000011FE; OperationGUID:2836

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:18:973 Audio STACKAudio bank G_Dialog_Vodyani has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:27:968 Order STACKOrderQueuePlanetColonizationConstruction#000011FF; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:31:761 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:31:761 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:31:761 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:31:761 GUI STACKThe property RecipeCostMultiplier doesn't have an ExtendedGuiElement, it is required for the SimulationEffectParser

     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:31:761 GUI STACKCannot find the ExtendedGuiElement 'HeroCountSenatorPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseBinaryModifier in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:39:117 GUI STACK[SystemDebug] Refresh (1/2)

     at Refresh in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at set_ColonizedStarSystem in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:39:117 GUI STACK[SystemDebug] Refresh (1/2)

     at Refresh in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at set_ColonizedStarSystem in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:39:117 GUI STACK[SystemDebug] Refresh (1/2)

     at Refresh in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at set_ColonizedStarSystem in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:39:117 GUI STACK[SystemDebug] Refresh (0/2)

     at Refresh in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at set_ColonizedStarSystem in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:57:40:749 Order STACKOrderStartHackingOperation#00001200, Ticket: 00000968; StartGUID:986, TargetGUID:1825, NodePositions:107,NodeIndex:105,NodeIndex:103, HackingOperationGUID:3249, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:41:981 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:014 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:097 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:097 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:180 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:180 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:180 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:180 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:214 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:314 Battle STACKDisposing ServerEncounter 3240

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:314 Battle STACKDisposing ServerEncounter 3242

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:314 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:347 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:447 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:480 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:497 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:497 Order STACKOrderUpdatePiratePhantomGarrison#00001201, Ticket: 00000969

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:563 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:582 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:582 Gameplay STACKAdd 1 experience to ship Ship#2872

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:582 Gameplay STACKAdd 1 experience to ship Ship#2960

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:582 Gameplay STACKAdd 1 experience to ship Ship#3072

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:582 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:582 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:582 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:582 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:582 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:582 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:582 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:582 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:597 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:597 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:597 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:597 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:597 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:597 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:597 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:597 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:597 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:597 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:597 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:597 Gameplay STACKAdd 1 experience to ship Ship#3157

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:614 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:614 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:614 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:615 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:615 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:615 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:615 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:615 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:615 Gameplay STACKAdd 2 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:615 Gameplay STACKAdd 2 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:630 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:630 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:630 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:630 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:630 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:630 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:630 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:630 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:630 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:630 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:631 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:631 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:631 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:631 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureReductionOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureReductionOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureReductionOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:647 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:648 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureReductionOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:648 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:648 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:648 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:648 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:664 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:680 Gameplay STACKAdd 1 experience to ship Ship#2922

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:681 Gameplay STACKAdd 1 experience to ship Ship#2923

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:681 Gameplay STACKAdd 1 experience to ship Ship#2924

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:698 Gameplay STACKAdd 1 experience to ship Ship#3162

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:698 Gameplay STACKAdd 1 experience to ship Ship#3163

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:698 Gameplay STACKAdd 1 experience to ship Ship#3164

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:714 Gameplay STACKAdd 1 experience to ship Ship#3019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:714 Gameplay STACKAdd 1 experience to ship Ship#3020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:714 Gameplay STACKAdd 1 experience to ship Ship#3021

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:747 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:747 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:747 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:764 Gameplay STACKAdd 1 experience to ship Ship#2730

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:764 Gameplay STACKAdd 1 experience to ship Ship#2731

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:781 Gameplay STACKAdd 1 experience to ship Ship#2540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:781 Gameplay STACKAdd 1 experience to ship Ship#2541

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:814 Gameplay STACKAdd 1 experience to ship Ship#3028

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:814 Gameplay STACKAdd 1 experience to ship Ship#3029

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:814 Gameplay STACKAdd 1 experience to ship Ship#3030

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:830 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:830 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:830 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 Gameplay STACKAdd 1 experience to ship Ship#2388

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 Gameplay STACKAdd 1 experience to ship Ship#2409

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:848 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:42:947 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Gameplay STACKAdd 0 experience to ship Ship#3181

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Gameplay STACKAdd 0 experience to ship Ship#2972

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Gameplay STACKAdd 20 experience to ship Ship#3190

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Gameplay STACKAdd 20 experience to ship Ship#3129

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Gameplay STACKAdd 0 experience to ship Ship#2510

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#11 = DiplomaticRelationStateMinorCordial

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#2 = DiplomaticRelationStateMinorCordial

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#14 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#5 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:056 Runtime STACK[ChatMessage] RECV: l:/_turn/44 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:082 Quest STACK[Quests] TestStrategicAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:082 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:098 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:115 Prism STACKJuggernaut: {"turn":44,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:57:43.046"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:57:43:165 Order STACKOrderUpdateDustInflation#00001202; DustGlobalProduction:1442.259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:231 Order STACKOrderSendAutomatedShip#00001203; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:231 Order STACKOrderReorganizePopulationsOnSystem#00001204; EmpireIndex:2; StarSystemGUID:1806

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:231 Order STACKOrderUpdateBestSystem#00001205; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:248 Order STACKOrderUpdateBestSystem#00001206; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:248 Order STACKOrderUpdateBestSystem#00001207; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:248 Order STACKOrderUpdateVisibility#00001208

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:248 Order STACKOrderStartAutomatedFleetAction#00001209; EmpireIndex:1; AutomatedDeliveryFleetAction#427, InitiatorGUID:3250, Context:Path: 21->22, Path: Path: 21->22

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:297 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:381 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:415 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:415 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:415 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:415 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:447 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:447 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:447 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:810 Runtime STACK[ChatMessage] RECV: l:/_turn/44 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:810 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:839 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:839 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:839 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:839 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:839 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:839 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:839 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:839 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:839 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderUpdateBestSystem#0000120A; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderUpdateBestSystem#0000120B; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderUpdateBestSystem#0000120C; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderTransferResource#0000120D; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderTransferResource#0000120E; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderTransferResource#0000120F; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderTransferResource#00001210; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderTransferResource#00001211; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderTransferResource#00001212; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderScrapShips#00001213; EmpireIndex:12; ShipGUIDs: 2540, 2541

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderCreateFleetFromShipDesignName#00001214; EmpireIndex:12; FleetGUID:3252, ShipDesignGUIDs: MinorFactionInsectoidSmallAttackStrong x 2, MinorFactionInsectoidSmallAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Gameplay STACKAdd 0 experience to ship Ship#3253

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Gameplay STACKAdd 0 experience to ship Ship#3254

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Gameplay STACKAdd 0 experience to ship Ship#3255

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderTransferResource#00001215; EmpireIndex:12; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-834.4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:866 Order STACKOrderCreateFleetMission#00001216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:875 Order STACKOrderTransferResource#00001217; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:875 Order STACKOrderTransferResource#00001218; EmpireIndex:15; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:43:875 Order STACKOrderUpdatePiratePhantomGarrison#00001219

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:310 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:310 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:324 Order STACKOrderUpdateQuests#0000121A, Ticket: 0000096A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:324 Order STACKOrderUpdateQuests#0000121B, Ticket: 0000096B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:324 Order STACKOrderUpdateQuests#0000121C, Ticket: 0000096C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:324 Order STACKOrderUpdateQuests#0000121D, Ticket: 0000096D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:324 Order STACKOrderUpdateQuests#0000121E, Ticket: 0000096E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:324 Order STACKOrderUpdateQuests#0000121F, Ticket: 0000096F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:324 Order STACKOrderUpdateQuests#00001220, Ticket: 00000970

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:324 Order STACKOrderUpdateQuests#00001221, Ticket: 00000971

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:324 Order STACKOrderUpdateQuests#00001222, Ticket: 00000972

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:324 Order STACKOrderUpdateQuests#00001223, Ticket: 00000973

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:324 Order STACKOrderCompleteQuest#00001224, Ticket: 00000974

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:324 Order STACKOrderCompleteQuest#00001225, Ticket: 00000975

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:415 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:44:415 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:44:415 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:44:415 AI STACK[AI] [Event]keep 141 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:44:415 AI STACK[AI] [Event]keep EventHackingOperationOutcomeApplied,EventConstructionQueued,EventHackingOperationLeftUnassigned,EventHackingOperationStarted,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventStrategicResourceAcquired,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventTimeBubbleUnused,EventTemporaryEffectEnded,EventConstructionProgressed,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventConstructionProgressed,EventShipConstructed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:44:481 Prism STACKevent batch: [{"turn":44,"turnDuration":49,"dustperturn":-23.5541077,"influenceperturn":6.0,"scienceperturn":235.5,"honorperturn":0.0,"empirefood":128.245148,"empireindustry":282.45,"empiremanpower":498.469971,"empirepopulation":11.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":2.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:57:43.810"},{"turn":44,"screenName":"EconomyScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:57:43.883"},{"turn":44,"screenName":"EconomyScreenTabEconomy","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:57:44.324"},{"turn":44,"screenName":"SenateScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:57:44.397"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:57:45:648 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:45:648 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:45:648 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:45:648 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:45:665 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:45:683 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:45:719 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:45:719 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:45:736 Prism STACKAIPerformanceEvent: {"turn":44,"maxBlackboardMessageCount":314,"maxDecisionCount":7,"maxSyncronizationTime":1238,"maxAnaysisTime":226,"maxStrategicTime":970,"maxDecisionTime":489,"maxActuatorTime":219,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:57:45.648"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:57:45:736 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:45:736 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:45:768 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:45:768 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:007 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:026 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:026 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:026 Order STACKOrderAIClientStateChange#00001226; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:026 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:042 Order STACKOrderUpdateVisibility#00001227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:042 Order STACKOrderFinishDockingFleet#00001228, Ticket: 00000976; EmpireIndex:1; FleetGUID:3250

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:042 Order STACKOrderFinishDockingFleet#00001229, Ticket: 00000977; EmpireIndex:12; FleetGUID:3252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:042 Order STACKOrderEntityAction#0000122A, Ticket: 00000978; EmpireIndex:0; MoveToFleetAction#120, InitiatorGUID:3071, Context:EntityActionContext_Movement, 105->103 (Cost: 0.2952051) from 0.9668559 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:042 Order STACKOrderEntityAction#0000122B, Ticket: 00000979; EmpireIndex:0; MoveToFleetAction#121, InitiatorGUID:2959, Context:EntityActionContext_Movement, 103->111 (Cost: 4) from 0.3741682 to 0.5684203.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:042 Order STACKOrderEntityAction#0000122C, Ticket: 0000097A; EmpireIndex:0; MoveToFleetAction#122, InitiatorGUID:2871, Context:EntityActionContext_Movement, 103->111 (Cost: 4) from 0.7626724 to 0.9569246.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:042 Order STACKOrderEntityAction#0000122D, Ticket: 0000097B; EmpireIndex:1; MoveToFleetAction#428, InitiatorGUID:3156, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.3741721 to 0.5612581.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:042 Order STACKOrderEntityAction#0000122E, Ticket: 0000097C; EmpireIndex:4; MoveToFleetAction#327, InitiatorGUID:2830, Context:EntityActionContext_Movement, 48->47 (Cost: 0.6040908) from 0.9366574 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:042 Order STACKOrderEntityAction#0000122F, Ticket: 0000097D; EmpireIndex:5; MoveToFleetAction#249, InitiatorGUID:2827, Context:EntityActionContext_Movement, 78->77 (Cost: 4) from 0.1274221 to 0.4268737.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:055 Order STACKOrderEntityAction#00001230, Ticket: 0000097E; EmpireIndex:1; MoveToFleetAction#429, InitiatorGUID:3250, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0 to 0.187086.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:149 Order STACKOrderCompleteMoveToFleetAction#00001231; EmpireIndex:0; EntityActionId: 120

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:149 Order STACKOrderUpdateVisibility#00001232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:149 Order STACKOrderTerminateEntityAction#00001233; EmpireIndex:0; EntityActionId: 120

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:166 Order STACKOrderEntityAction#00001234, Ticket: 0000097F; EmpireIndex:0; MoveToFleetAction#123, InitiatorGUID:3071, Context:EntityActionContext_Movement, 103->111 (Cost: 3.704795) from 0 to 0.1799161.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:248 Order STACKOrderCompleteMoveToFleetAction#00001235; EmpireIndex:4; EntityActionId: 327

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:248 Order STACKOrderUpdateVisibility#00001236

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:248 Order STACKOrderTerminateEntityAction#00001237; EmpireIndex:4; EntityActionId: 327

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:266 Order STACKOrderEntityAction#00001238, Ticket: 00000980; EmpireIndex:4; MoveToFleetAction#328, InitiatorGUID:2830, Context:EntityActionContext_Movement, 47->46 (Cost: 3.395909) from 0 to 0.3768468.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:349 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:349 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:366 Order STACKOrderEntityAction#00001239, Ticket: 00000981; EmpireIndex:17; GoToFleetAction#773, InitiatorGUID:2372, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:366 Order STACKOrderEntityAction#0000123A, Ticket: 00000982; EmpireIndex:17; GoToFleetAction#774, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:366 Order STACKOrderEntityAction#0000123B, Ticket: 00000983; EmpireIndex:17; GoToFleetAction#775, InitiatorGUID:1840, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:366 Order STACKOrderEntityAction#0000123C, Ticket: 00000984; EmpireIndex:17; GoToFleetAction#776, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:366 Order STACKOrderEntityAction#0000123D, Ticket: 00000985; EmpireIndex:17; GoToFleetAction#777, InitiatorGUID:2375, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:366 Order STACKOrderEntityAction#0000123E, Ticket: 00000986; EmpireIndex:17; GoToFleetAction#778, InitiatorGUID:2376, Context:Path: 107, Path: Path: 107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:366 Order STACKOrderEntityAction#0000123F, Ticket: 00000987; EmpireIndex:17; GoToFleetAction#779, InitiatorGUID:2373, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:366 Order STACKOrderEntityAction#00001240, Ticket: 00000988; EmpireIndex:17; GoToFleetAction#780, InitiatorGUID:2408, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:366 Order STACKOrderEntityAction#00001241, Ticket: 00000989; EmpireIndex:17; GoToFleetAction#781, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:382 Order STACKOrderEntityAction#00001242, Ticket: 0000098A; EmpireIndex:17; MoveToFleetAction#782, InitiatorGUID:1839, Context:EntityActionContext_Movement, 15->19 (Cost: 4) from 0.4791305 to 0.9476494.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:382 Order STACKOrderEntityAction#00001243, Ticket: 0000098B; EmpireIndex:17; MoveToFleetAction#783, InitiatorGUID:2408, Context:EntityActionContext_Movement, 71->69 (Cost: 2.501875) from 0.7966973 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:382 Order STACKOrderEntityAction#00001244, Ticket: 0000098C; EmpireIndex:17; MoveToFleetAction#784, InitiatorGUID:2373, Context:EntityActionContext_Movement, 54->51 (Cost: 2.666651) from 0.8064308 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:382 Order STACKOrderEntityAction#00001245, Ticket: 0000098D; EmpireIndex:17; MoveToFleetAction#785, InitiatorGUID:2376, Context:EntityActionContext_Movement, 105->107 (Cost: 3.382557) from 0.001752205 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:382 Order STACKOrderEntityAction#00001246, Ticket: 0000098E; EmpireIndex:17; MoveToFleetAction#786, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 2.236027) from 0.3717273 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:382 Order STACKOrderEntityAction#00001247, Ticket: 0000098F; EmpireIndex:17; MoveToFleetAction#787, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 4) from 0.5453571 to 0.9638698.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:382 Order STACKOrderEntityAction#00001248, Ticket: 00000990; EmpireIndex:17; MoveToFleetAction#788, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->44 (Cost: 1.277568) from 0.9060917 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:382 Order STACKOrderEntityAction#00001249, Ticket: 00000991; EmpireIndex:17; MoveToFleetAction#789, InitiatorGUID:2371, Context:EntityActionContext_Movement, 11->12 (Cost: 4) from 0.2070611 to 0.5380805.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:382 Order STACKOrderEntityAction#0000124A, Ticket: 00000992; EmpireIndex:17; MoveToFleetAction#790, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->44 (Cost: 1.277568) from 0.9060917 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:482 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:500 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:516 Order STACKOrderCompleteMoveToFleetAction#0000124B; EmpireIndex:17; EntityActionId: 790

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:516 Order STACKOrderCompleteMoveToFleetAction#0000124C; EmpireIndex:17; EntityActionId: 788

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:516 Order STACKOrderUpdateVisibility#0000124D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:516 Order STACKOrderTerminateEntityAction#0000124E; EmpireIndex:17; EntityActionId: 790

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:517 Order STACKOrderTerminateEntityAction#0000124F; EmpireIndex:17; EntityActionId: 788

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:517 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:532 Order STACKOrderCompleteMoveToFleetAction#00001250; EmpireIndex:1; EntityActionId: 428

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:532 Order STACKOrderTerminateEntityAction#00001251; EmpireIndex:17; EntityActionId: 775

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:532 Order STACKOrderTerminateEntityAction#00001252; EmpireIndex:17; EntityActionId: 773

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:532 Order STACKOrderTerminateEntityAction#00001253; EmpireIndex:1; EntityActionId: 428

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:532 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:549 Order STACKOrderUpdateVisibility#00001254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:549 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:566 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:582 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:599 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:615 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:632 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:649 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:665 Order STACKOrderCompleteMoveToFleetAction#00001255; EmpireIndex:17; EntityActionId: 784

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:666 Order STACKOrderUpdateVisibility#00001256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:666 Order STACKOrderTerminateEntityAction#00001257; EmpireIndex:17; EntityActionId: 784

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:666 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:683 Order STACKOrderEntityAction#00001258; EmpireIndex:2; SiegeStarSystemAction#223, InitiatorGUID:1645

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:683 Order STACKOrderTerminateEntityAction#00001259; EmpireIndex:17; EntityActionId: 779

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:683 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:683 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:701 Order STACKOrderBuyoutTradable#0000125A, Ticket: 00000993; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:702 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000125B, Ticket: 00000994

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:702 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000125C, Ticket: 00000995

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:702 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000125D, Ticket: 00000996

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:702 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000125E, Ticket: 00000997

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:702 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000125F, Ticket: 00000998

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:702 Order STACKOrderCancelLaw#00001260, Ticket: 00000999; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:702 Order STACKOrderEntityAction#00001261, Ticket: 0000099A; EmpireIndex:1; GoToFleetAction#430, InitiatorGUID:1737, Context:Path: 16->17, Path: Path: 16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:702 Order STACKOrderEntityAction#00001262, Ticket: 0000099B; EmpireIndex:1; GoToFleetAction#431, InitiatorGUID:1790, Context:Path: 68->69, Path: Path: 68->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:702 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:702 AI STACKStart 17 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:702 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:719 Order STACKOrderEntityAction#00001263, Ticket: 0000099C; EmpireIndex:1; GoToFleetAction#432, InitiatorGUID:1085, Context:Path: 18->12, Path: Path: 18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Order STACKOrderCreateTimeBubble#00001264, Ticket: 0000099D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001265, Ticket: 000009A3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001266, Ticket: 000009A4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001267, Ticket: 000009A5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001268, Ticket: 000009A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001269, Ticket: 000009A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Order STACKOrderCancelHackingProgram#0000126A, Ticket: 000009A8; ProgramGUID:3228, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Order STACKOrderCancelHackingProgram#0000126B, Ticket: 000009A9; ProgramGUID:3227, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Order STACKOrderEntityAction#0000126C, Ticket: 000009AA; EmpireIndex:2; GoToFleetAction#224, InitiatorGUID:3200, Context:Path: 55->52->50, Path: Path: 55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Order STACKOrderEntityAction#0000126D, Ticket: 000009AB; EmpireIndex:2; GoToFleetAction#225, InitiatorGUID:2975, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Order STACKOrderEntityAction#0000126E, Ticket: 000009AC; EmpireIndex:2; GoToFleetAction#226, InitiatorGUID:1120, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 Order STACKOrderEntityAction#0000126F, Ticket: 000009AD; EmpireIndex:1; MoveToFleetAction#433, InitiatorGUID:1790, Context:EntityActionContext_Movement, 4->68 (Cost: 1.298952) from 0.9344755 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:719 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:733 Order STACKOrderEntityAction#00001270, Ticket: 000009AE; EmpireIndex:1; MoveToFleetAction#434, InitiatorGUID:1737, Context:EntityActionContext_Movement, 19->16 (Cost: 4) from 0.3451225 to 0.7438251.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:733 Order STACKOrderEntityAction#00001271, Ticket: 000009AF; EmpireIndex:1; MoveToFleetAction#435, InitiatorGUID:1085, Context:EntityActionContext_Movement, 19->18 (Cost: 2.729913) from 0.7808582 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:733 Order STACKOrderEntityAction#00001272, Ticket: 000009B0; EmpireIndex:2; MoveToFleetAction#227, InitiatorGUID:1120, Context:EntityActionContext_Movement, 46->45 (Cost: 6) from 0.2930498 to 0.80308.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:733 Order STACKOrderEntityAction#00001273, Ticket: 000009B1; EmpireIndex:2; MoveToFleetAction#228, InitiatorGUID:2975, Context:EntityActionContext_Movement, 51->52 (Cost: 4) from 0.3842769 to 0.7101424.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:733 Order STACKOrderEntityAction#00001274, Ticket: 000009B2; EmpireIndex:2; MoveToFleetAction#229, InitiatorGUID:3200, Context:EntityActionContext_Movement, 54->55 (Cost: 7.109884) from 0.3427002 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:733 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:733 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:750 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001275, Ticket: 000009B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:750 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001276, Ticket: 000009B4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:750 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001277, Ticket: 000009B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:750 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001278, Ticket: 000009B6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:750 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001279, Ticket: 000009B7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:750 Order STACKOrderUnlockHeroSkill#0000127A, Ticket: 000009B8; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:750 Gameplay STACKUpdated representative hero of senator Politics05 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:750 Order STACKOrderCancelHackingProgram#0000127B, Ticket: 000009B9; ProgramGUID:3232, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:750 Order STACKOrderCancelLaw#0000127C, Ticket: 000009BA; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:750 Order STACKOrderEntityAction#0000127D, Ticket: 000009BB; EmpireIndex:3; GoToFleetAction#270, InitiatorGUID:1138, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:750 Order STACKOrderEntityAction#0000127E, Ticket: 000009BC; EmpireIndex:3; GoToFleetAction#271, InitiatorGUID:2889, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:750 Order STACKOrderEntityAction#0000127F, Ticket: 000009BD; EmpireIndex:3; GoToFleetAction#272, InitiatorGUID:1976, Context:Path: 105->107, Path: Path: 105->107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:750 AI STACKStart 22 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:750 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:46:807 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001280, Ticket: 000009BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:807 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001281, Ticket: 000009BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:807 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001282, Ticket: 000009C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:807 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001283, Ticket: 000009C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:807 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001284, Ticket: 000009C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:807 Order STACKOrderCreateShipDesign#00001285, Ticket: 000009C3; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:807 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:807 Order STACKOrderEntityAction#00001286, Ticket: 000009C4; EmpireIndex:4; GoToFleetAction#329, InitiatorGUID:2823, Context:Path: 46->44->40->14->12, Path: Path: 46->44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:807 Order STACKOrderTransferShips#00001287, Ticket: 000009C5; EmpireIndex:4; ShipGUIDs: [2605, 3129], HeroGUID:0, Position:NodeIndex:39, DestinationGarrisonGUID:3259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderEntityAction#00001288, Ticket: 000009C6; EmpireIndex:4; GoToFleetAction#330, InitiatorGUID:1176, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderEntityAction#00001289, Ticket: 000009C7; EmpireIndex:5; ComplimentEmpireAction#250, InitiatorGUID:972, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderEntityAction#0000128A, Ticket: 000009C8; EmpireIndex:5; GoToFleetAction#251, InitiatorGUID:2609, Context:Path: 73->72->93, Path: Path: 73->72->93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000128B, Ticket: 000009C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000128C, Ticket: 000009CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000128D, Ticket: 000009CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000128E, Ticket: 000009CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000128F, Ticket: 000009CD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderCancelHackingProgram#00001290, Ticket: 000009CE; ProgramGUID:3239, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderCancelLaw#00001291, Ticket: 000009CF; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderEntityAction#00001292, Ticket: 000009D0; EmpireIndex:5; GoToFleetAction#252, InitiatorGUID:3139, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderEntityAction#00001293, Ticket: 000009D1; EmpireIndex:5; GoToFleetAction#253, InitiatorGUID:1212, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderEntityAction#00001294, Ticket: 000009D2; EmpireIndex:5; GoToFleetAction#254, InitiatorGUID:3114, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderEntityAction#00001295, Ticket: 000009D3; EmpireIndex:5; GoToFleetAction#255, InitiatorGUID:2493, Context:Path: 72->71->70->74->76->77->78->79->96->99, Path: Path: 72->71->70->74->76->77->78->79->96->99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:823 Order STACKOrderEntityAction#00001296, Ticket: 000009D4; EmpireIndex:3; MoveToFleetAction#273, InitiatorGUID:1976, Context:EntityActionContext_Movement, 106->105 (Cost: 4.750209) from 0.4677182 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:841 Order STACKOrderEntityAction#00001297, Ticket: 000009D5; EmpireIndex:3; MoveToFleetAction#274, InitiatorGUID:2889, Context:EntityActionContext_Movement, 78->77 (Cost: 6) from 0.09622366 to 0.545401.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:841 Order STACKOrderEntityAction#00001298, Ticket: 000009D6; EmpireIndex:3; MoveToFleetAction#275, InitiatorGUID:1138, Context:EntityActionContext_Movement, 71->69 (Cost: 5) from 0.09123982 to 0.4975406.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:841 Order STACKOrderFinishDockingFleet#00001299, Ticket: 000009D7; EmpireIndex:4; FleetGUID:3259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:841 Order STACKOrderEntityAction#0000129A, Ticket: 000009D8; EmpireIndex:4; MoveToFleetAction#331, InitiatorGUID:2823, Context:EntityActionContext_Movement, 47->46 (Cost: 3.61547) from 0.5987884 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:841 Order STACKOrderCompleteMoveToFleetAction#0000129B; EmpireIndex:17; EntityActionId: 786

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:841 Order STACKOrderEntityAction#0000129C, Ticket: 000009D9; EmpireIndex:4; MoveToFleetAction#332, InitiatorGUID:1176, Context:EntityActionContext_Movement, 55->52 (Cost: 2.122118) from 0.4710881 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:841 Order STACKOrderEntityAction#0000129D, Ticket: 000009DA; EmpireIndex:5; MoveToFleetAction#256, InitiatorGUID:2493, Context:EntityActionContext_Movement, 72->71 (Cost: 2.447557) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:841 Order STACKOrderEntityAction#0000129E, Ticket: 000009DB; EmpireIndex:5; MoveToFleetAction#257, InitiatorGUID:3114, Context:EntityActionContext_Movement, 70->69 (Cost: 4.081248) from 0.1959049 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:855 Order STACKOrderEntityAction#0000129F, Ticket: 000009DC; EmpireIndex:5; MoveToFleetAction#258, InitiatorGUID:1212, Context:EntityActionContext_Movement, 83->81 (Cost: 6) from 0.06169527 to 0.8110226.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:855 Order STACKOrderEntityAction#000012A0, Ticket: 000009DD; EmpireIndex:5; MoveToFleetAction#259, InitiatorGUID:3139, Context:EntityActionContext_Movement, 74->70 (Cost: 4.005669) from 0.7139966 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:855 Order STACKOrderEntityAction#000012A1, Ticket: 000009DE; EmpireIndex:5; MoveToFleetAction#260, InitiatorGUID:2609, Context:EntityActionContext_Movement, 73->72 (Cost: 4.77174) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:855 Order STACKOrderUpdateVisibility#000012A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:855 Order STACKOrderTerminateEntityAction#000012A3; EmpireIndex:17; EntityActionId: 786

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:866 Order STACKOrderTerminateEntityAction#000012A4; EmpireIndex:17; EntityActionId: 777

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:881 Order STACKOrderCompleteMoveToFleetAction#000012A5; EmpireIndex:1; EntityActionId: 433

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:881 Order STACKOrderUpdateVisibility#000012A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:881 Order STACKOrderTerminateEntityAction#000012A7; EmpireIndex:1; EntityActionId: 433

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:898 Order STACKOrderEntityAction#000012A8, Ticket: 000009DF; EmpireIndex:1; MoveToFleetAction#436, InitiatorGUID:1790, Context:EntityActionContext_Movement, 68->69 (Cost: 5.701047) from 0 to 0.7989739.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:949 Order STACKOrderCompleteMoveToFleetAction#000012A9; EmpireIndex:17; EntityActionId: 785

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:949 Order STACKOrderTerminateEntityAction#000012AA; EmpireIndex:17; EntityActionId: 785

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:966 Order STACKOrderUpdateVisibility#000012AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:966 Order STACKOrderEntityAction#000012AC; EmpireIndex:0; SiegeStarSystemAction#124, InitiatorGUID:986

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:46:966 Order STACKOrderTerminateEntityAction#000012AD; EmpireIndex:17; EntityActionId: 778

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:232 Order STACKOrderCompleteMoveToFleetAction#000012AE; EmpireIndex:17; EntityActionId: 783

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:232 Order STACKOrderUpdateVisibility#000012AF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:232 Order STACKOrderTerminateEntityAction#000012B0; EmpireIndex:17; EntityActionId: 783

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:281 Order STACKOrderCompleteMoveToFleetAction#000012B1; EmpireIndex:4; EntityActionId: 332

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:281 Order STACKOrderUpdateVisibility#000012B2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:281 Order STACKOrderTerminateEntityAction#000012B3; EmpireIndex:4; EntityActionId: 332

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:299 Order STACKOrderEntityAction#000012B4, Ticket: 000009E0; EmpireIndex:4; MoveToFleetAction#333, InitiatorGUID:1176, Context:EntityActionContext_Movement, 52->50 (Cost: 4.877882) from 0 to 0.5128458.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:415 Order STACKOrderCompleteMoveToFleetAction#000012B5; EmpireIndex:5; EntityActionId: 249

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:415 Order STACKOrderTerminateEntityAction#000012B6; EmpireIndex:5; EntityActionId: 249

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:449 Order STACKOrderUpdateVisibility#000012B7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:499 Order STACKOrderCompleteMoveToFleetAction#000012B8; EmpireIndex:0; EntityActionId: 122

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:499 Order STACKOrderCompleteMoveToFleetAction#000012B9; EmpireIndex:0; EntityActionId: 121

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:499 Order STACKOrderTerminateEntityAction#000012BA; EmpireIndex:0; EntityActionId: 122

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:499 Order STACKOrderTerminateEntityAction#000012BB; EmpireIndex:0; EntityActionId: 121

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:599 Order STACKOrderUpdateVisibility#000012BC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:615 Order STACKOrderCompleteMoveToFleetAction#000012BD; EmpireIndex:17; EntityActionId: 782

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:615 Order STACKOrderUpdateVisibility#000012BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:615 Order STACKOrderTerminateEntityAction#000012BF; EmpireIndex:17; EntityActionId: 782

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:650 Order STACKOrderCompleteMoveToFleetAction#000012C0; EmpireIndex:17; EntityActionId: 787

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:650 Order STACKOrderTerminateEntityAction#000012C1; EmpireIndex:17; EntityActionId: 787

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:665 Order STACKOrderCompleteMoveToFleetAction#000012C2; EmpireIndex:1; EntityActionId: 435

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:665 Order STACKOrderTerminateEntityAction#000012C3; EmpireIndex:1; EntityActionId: 435

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:682 Order STACKOrderEntityAction#000012C4, Ticket: 000009E1; EmpireIndex:1; MoveToFleetAction#437, InitiatorGUID:1085, Context:EntityActionContext_Movement, 18->12 (Cost: 4.270087) from 0 to 0.2885395.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:732 Order STACKOrderCompleteMoveToFleetAction#000012C5; EmpireIndex:17; EntityActionId: 789

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:732 Order STACKOrderTerminateEntityAction#000012C6; EmpireIndex:17; EntityActionId: 789

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:832 Order STACKOrderCompleteMoveToFleetAction#000012C7; EmpireIndex:5; EntityActionId: 257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:832 Order STACKOrderTerminateEntityAction#000012C8; EmpireIndex:5; EntityActionId: 257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:850 Order STACKOrderTerminateEntityAction#000012C9; EmpireIndex:5; EntityActionId: 254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:949 Order STACKOrderCompleteMoveToFleetAction#000012CA; EmpireIndex:4; EntityActionId: 331

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:949 Order STACKOrderTerminateEntityAction#000012CB; EmpireIndex:4; EntityActionId: 331

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:47:966 Order STACKOrderEntityAction#000012CC, Ticket: 000009E2; EmpireIndex:4; MoveToFleetAction#334, InitiatorGUID:2823, Context:EntityActionContext_Movement, 46->44 (Cost: 2.38453) from 0 to 0.263383.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:016 Order STACKOrderCompleteMoveToFleetAction#000012CD; EmpireIndex:1; EntityActionId: 434

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:016 Order STACKOrderTerminateEntityAction#000012CE; EmpireIndex:1; EntityActionId: 434

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:082 Order STACKOrderCompleteMoveToFleetAction#000012CF; EmpireIndex:2; EntityActionId: 228

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:082 Order STACKOrderTerminateEntityAction#000012D0; EmpireIndex:2; EntityActionId: 228

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:116 Order STACKOrderUpdateVisibility#000012D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:217 Order STACKOrderCompleteMoveToFleetAction#000012D2; EmpireIndex:5; EntityActionId: 259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:217 Order STACKOrderUpdateVisibility#000012D3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:217 Order STACKOrderTerminateEntityAction#000012D4; EmpireIndex:5; EntityActionId: 259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:232 Order STACKOrderTerminateEntityAction#000012D5; EmpireIndex:5; EntityActionId: 252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:249 Order STACKOrderCompleteMoveToFleetAction#000012D6; EmpireIndex:3; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:249 Order STACKOrderUpdateVisibility#000012D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:249 Order STACKOrderTerminateEntityAction#000012D8; EmpireIndex:3; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:267 Order STACKOrderEntityAction#000012D9, Ticket: 000009E3; EmpireIndex:3; MoveToFleetAction#276, InitiatorGUID:1976, Context:EntityActionContext_Movement, 105->107 (Cost: 3.249791) from 0 to 0.9590665.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:449 Order STACKOrderCompleteMoveToFleetAction#000012DA; EmpireIndex:3; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:449 Order STACKOrderUpdateVisibility#000012DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:449 Order STACKOrderTerminateEntityAction#000012DC; EmpireIndex:3; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:649 Order STACKOrderCompleteMoveToFleetAction#000012DD; EmpireIndex:5; EntityActionId: 258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:650 Order STACKOrderUpdateVisibility#000012DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:650 Order STACKOrderTerminateEntityAction#000012DF; EmpireIndex:5; EntityActionId: 258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:650 Order STACKOrderUpdateQuests#000012E0, Ticket: 000009E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:732 Order STACKOrderCompleteMoveToFleetAction#000012E1; EmpireIndex:2; EntityActionId: 227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:732 Order STACKOrderTerminateEntityAction#000012E2; EmpireIndex:2; EntityActionId: 227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:766 AI STACK[AI] [Event]Remove 141 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:48:766 AI STACK[AI] [Event]Remove EventHackingOperationOutcomeApplied,EventConstructionQueued,EventHackingOperationLeftUnassigned,EventHackingOperationStarted,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventStrategicResourceAcquired,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventTimeBubbleUnused,EventTemporaryEffectEnded,EventConstructionProgressed,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventConstructionProgressed,EventShipConstructed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:48:766 AI STACK[AI] [Event]keep 142 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:48:766 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventTimeBubbleCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:48:783 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:849 Order STACKOrderUpdateVisibility#000012E3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:866 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:48:984 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:48:984 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:48:984 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:000 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:016 Order STACKOrderCompleteMoveToFleetAction#000012E4; EmpireIndex:3; EntityActionId: 274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:016 Order STACKOrderUpdateVisibility#000012E5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:016 Order STACKOrderTerminateEntityAction#000012E6; EmpireIndex:3; EntityActionId: 274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:049 Order STACKOrderCompleteMoveToFleetAction#000012E7; EmpireIndex:1; EntityActionId: 429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:049 Order STACKOrderTerminateEntityAction#000012E8; EmpireIndex:1; EntityActionId: 429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:049 AI STACK[AI] Cancel task 1541 : can find context 3227 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:049 AI STACK[AI] Cancel task 1540 : can find context 3228 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:066 Order STACKOrderCompleteMoveToFleetAction#000012E9; EmpireIndex:2; EntityActionId: 229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:066 Order STACKOrderTerminateEntityAction#000012EA; EmpireIndex:2; EntityActionId: 229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:066 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:083 Order STACKOrderEntityAction#000012EB, Ticket: 000009E5; EmpireIndex:2; MoveToFleetAction#230, InitiatorGUID:3200, Context:EntityActionContext_Movement, 55->52 (Cost: 4.012233) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:083 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:099 Order STACKOrderUpdateVisibility#000012EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:099 AI STACK[AI] Cancel task 1067 : can find context 3232 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:099 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:116 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:116 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:132 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:150 AI STACK[AI] Cancel task 1256 : can find context 3239 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:166 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:182 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:182 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:198 AI STACKStart 18 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:198 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:49:215 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3205.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:215 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:215 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3205.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:215 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:215 Order STACKOrderActivateLaw#000012ED, Ticket: 000009E8; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:215 Order STACKOrderQueueConstruction#000012EE, Ticket: 000009E9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:215 Order STACKOrderQueueConstruction#000012EF, Ticket: 000009EA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:231 Order STACKOrderQueueConstruction#000012F0, Ticket: 000009EB; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:231 Order STACKOrderQueueResearch#000012F1, Ticket: 000009EC; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment2, ConstructionGameEntityGUID:3268, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:231 Gameplay, Order STACK[Empire 2] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:231 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:231 Order STACKOrderQueueConstruction#000012F2, Ticket: 000009EE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:231 Order STACKOrderStartHackingProgram#000012F3, Ticket: 000009EF; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:3271

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:231 Order STACKOrderStartHackingProgram#000012F4, Ticket: 000009F0; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:231 Order STACKOrderStartHackingProgram#000012F5, Ticket: 000009F1; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:231 Order STACKOrderActivateLaw#000012F6, Ticket: 000009F2; EmpireIndex:3; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:231 Order STACKOrderQueueConstruction#000012F7, Ticket: 000009F3; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:248 Order STACKOrderQueueConstruction#000012F8, Ticket: 000009F4; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:248 Order STACKOrderActivateLaw#000012F9, Ticket: 000009F5; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:248 Order STACKOrderQueueConstruction#000012FA, Ticket: 000009F6; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:248 Order STACKOrderStartHackingProgram#000012FB, Ticket: 000009F7; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:248 Order STACKOrderStartHackingProgram#000012FC, Ticket: 000009F8; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:972, TargetGUID:1016, HackingProgramGUID:3284

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:248 Order STACKOrderEntityAction#000012FD, Ticket: 000009F9; EmpireIndex:5; AttackFleetAction#261, InitiatorGUID:3114, Context:7-й Подлые Пираты (2408) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:248 Order STACKOrderCreateEncounter#000012FE, Ticket: 000009FA, Attacker#3114, Defender#2408, Orbit#477, Encounter#3285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:248 Order STACKOrderJoinEncounter#000012FF, Ticket: 000009FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:265 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:282 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:282 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:282 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:282 Order STACKOrderApplySimplifiedEncounter#00001300, Ticket: 000009FC; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:282 Order STACKOrderReportValidatedEncounter#00001301, Ticket: 000009FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:299 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:299 Order STACKOrderFinalizeEncounter#00001302, Ticket: 000009FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:832 Order STACKOrderCompleteMoveToFleetAction#00001303; EmpireIndex:4; EntityActionId: 328

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:832 Order STACKOrderTerminateEntityAction#00001304; EmpireIndex:4; EntityActionId: 328

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:49:982 Order STACKOrderUpdateVisibility#00001305

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:50:016 Order STACKOrderCompleteMoveToFleetAction#00001306; EmpireIndex:0; EntityActionId: 123

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:50:016 Order STACKOrderTerminateEntityAction#00001307; EmpireIndex:0; EntityActionId: 123

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:50:383 Order STACKOrderUpdateVisibility#00001308

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:50:498 Order STACKOrderCompleteMoveToFleetAction#00001309; EmpireIndex:5; EntityActionId: 256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:50:498 Order STACKOrderUpdateVisibility#0000130A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:50:498 Order STACKOrderTerminateEntityAction#0000130B; EmpireIndex:5; EntityActionId: 256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:50:515 Order STACKOrderEntityAction#0000130C, Ticket: 000009FF; EmpireIndex:5; MoveToFleetAction#262, InitiatorGUID:2493, Context:EntityActionContext_Movement, 71->70 (Cost: 4.552444) from 0 to 0.5086365.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:015 Order STACKOrderUpdateVisibility#0000130D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:015 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:015 Order STACKOrderUpdateQuests#0000130E, Ticket: 00000A00

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:048 Order STACKOrderCompleteMoveToFleetAction#0000130F; EmpireIndex:1; EntityActionId: 436

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:048 Order STACKOrderTerminateEntityAction#00001310; EmpireIndex:1; EntityActionId: 436

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:200 Order STACKOrderUpdateVisibility#00001311

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:200 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:200 Order STACKOrderUpdateQuests#00001312, Ticket: 00000A01

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:200 AI STACK[AI] [Event]Remove 142 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:51:200 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventTimeBubbleCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:51:200 AI STACK[AI] [Event]keep 59 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:51:200 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleEnded,EventBattleLost,EventBattleEnded,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventLuxuryDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:51:217 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:299 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:432 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:432 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:432 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:432 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:449 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:466 Order STACKOrderCompleteMoveToFleetAction#00001313; EmpireIndex:3; EntityActionId: 276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:466 Order STACKOrderCompleteMoveToFleetAction#00001314; EmpireIndex:4; EntityActionId: 334

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:466 Order STACKOrderCompleteMoveToFleetAction#00001315; EmpireIndex:4; EntityActionId: 333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:466 Order STACKOrderTerminateEntityAction#00001316; EmpireIndex:3; EntityActionId: 276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:466 Order STACKOrderTerminateEntityAction#00001317; EmpireIndex:4; EntityActionId: 334

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:466 Order STACKOrderTerminateEntityAction#00001318; EmpireIndex:4; EntityActionId: 333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:466 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:466 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:483 Order STACKOrderEntityAction#00001319, Ticket: 00000A02; EmpireIndex:17; GoToFleetAction#791, InitiatorGUID:1840, Context:Path: 44->46, Path: Path: 44->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:483 Order STACKOrderEntityAction#0000131A, Ticket: 00000A03; EmpireIndex:17; GoToFleetAction#792, InitiatorGUID:2372, Context:Path: 44->46, Path: Path: 44->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:483 Order STACKOrderEntityAction#0000131B, Ticket: 00000A04; EmpireIndex:17; GoToFleetAction#793, InitiatorGUID:2375, Context:Path: 79->78->77->76->74->70->69, Path: Path: 79->78->77->76->74->70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:483 Order STACKOrderEntityAction#0000131C, Ticket: 00000A05; EmpireIndex:17; GoToFleetAction#794, InitiatorGUID:2373, Context:Path: 51->52, Path: Path: 51->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:483 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:499 Order STACKOrderEntityAction#0000131D, Ticket: 00000A06; EmpireIndex:17; MoveToFleetAction#795, InitiatorGUID:2373, Context:EntityActionContext_Movement, 51->52 (Cost: 1.333349) from 0 to 0.1086231.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:499 Order STACKOrderEntityAction#0000131E, Ticket: 00000A07; EmpireIndex:17; MoveToFleetAction#796, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 1.763973) from 0 to 0.4956364.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:499 Order STACKOrderEntityAction#0000131F, Ticket: 00000A08; EmpireIndex:17; MoveToFleetAction#797, InitiatorGUID:2372, Context:EntityActionContext_Movement, 44->46 (Cost: 2.722432) from 0 to 0.3007059.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:499 Order STACKOrderEntityAction#00001320, Ticket: 00000A09; EmpireIndex:17; MoveToFleetAction#798, InitiatorGUID:1840, Context:EntityActionContext_Movement, 44->46 (Cost: 2.722432) from 0 to 0.3007059.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:499 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:516 Order STACKOrderUpdateVisibility#00001321

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:533 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:533 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:549 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:566 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:583 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:599 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:615 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:615 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:51:631 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:631 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:631 Order STACKOrderQueueConstruction#00001322, Ticket: 00000A0C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:631 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:631 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:631 Order STACKOrderEntityAction#00001323, Ticket: 00000A0F; EmpireIndex:4; InitiateGuardFleetAction#335, InitiatorGUID:3259, Context:Кионос (274) (StarSystemNode), Path: Кионос (274) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:631 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:631 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:631 Order STACKOrderEntityAction#00001324, Ticket: 00000A12; EmpireIndex:5; GoToFleetAction#263, InitiatorGUID:3139, Context:Path: 70->69, Path: Path: 70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:631 Order STACKOrderEntityAction#00001325; EmpireIndex:4; GuardEmpireLocalAction#336, InitiatorGUID:971, Context:Кионос (274) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:631 Gameplay STACKCancelling actions on Кионос (274) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 4

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:648 Order STACKOrderEntityAction#00001326, Ticket: 00000A13; EmpireIndex:5; MoveToFleetAction#264, InitiatorGUID:3139, Context:EntityActionContext_Movement, 70->69 (Cost: 0.9943309) from 0 to 0.1959049.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:665 Order STACKOrderCompleteMoveToFleetAction#00001327; EmpireIndex:1; EntityActionId: 437

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:51:665 Order STACKOrderTerminateEntityAction#00001328; EmpireIndex:1; EntityActionId: 437

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:52:364 Order STACKOrderCompleteMoveToFleetAction#00001329; EmpireIndex:5; EntityActionId: 260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:52:364 Order STACKOrderTerminateEntityAction#0000132A; EmpireIndex:5; EntityActionId: 260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:52:381 Order STACKOrderEntityAction#0000132B, Ticket: 00000A14; EmpireIndex:5; MoveToFleetAction#265, InitiatorGUID:2609, Context:EntityActionContext_Movement, 72->93 (Cost: 1.22826) from 0 to 0.08261165.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:52:398 Order STACKOrderCompleteMoveToFleetAction#0000132C; EmpireIndex:2; EntityActionId: 230

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:52:398 Order STACKOrderTerminateEntityAction#0000132D; EmpireIndex:2; EntityActionId: 230

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:52:415 Order STACKOrderEntityAction#0000132E, Ticket: 00000A15; EmpireIndex:2; MoveToFleetAction#231, InitiatorGUID:3200, Context:EntityActionContext_Movement, 52->50 (Cost: 0.877882) from 0 to 0.09229786.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:53:632 AI STACK[AI] [Event]Remove 59 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:53:632 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleEnded,EventBattleLost,EventBattleEnded,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventLuxuryDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:53:632 AI STACK[AI] [Event]keep 17 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:53:632 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:53:649 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:53:734 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:53:833 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:53:833 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:53:833 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:53:833 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:53:849 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:53:883 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:53:900 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:53:916 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:53:916 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:53:933 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:53:950 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:53:966 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:53:983 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:53:999 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:54:015 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:54:015 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:54:032 Order STACKOrderEntityAction#0000132F, Ticket: 00000A16; EmpireIndex:4; GoToFleetAction#337, InitiatorGUID:3259, Context:Path: 39->43->45, Path: Path: 39->43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:049 Order STACKOrderEntityAction#00001330, Ticket: 00000A17; EmpireIndex:4; MoveToFleetAction#338, InitiatorGUID:3259, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0 to 0.2257645.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:182 Order STACKOrderUpdateVisibility#00001331

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:244 Order STACKOrderTransferShips#00001332, Ticket: 00000A18; EmpireIndex:0; ShipGUIDs: [2631, 2634, 2637, 2640, 2643, 2646], HeroGUID:0, Position:NodeIndex:107, DestinationGarrisonGUID:3289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:244 Gameplay STACKHangar null. That callback should not have been called.

     at Hangar_CompositionChanged in :line 0
     at OnCompositionChanged in :line 0
     at RemoveShip in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:319 Order STACKOrderCompleteMoveToFleetAction#00001333; EmpireIndex:17; EntityActionId: 796

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:319 Order STACKOrderUpdateVisibility#00001334

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:319 Order STACKOrderFinishDockingFleet#00001335, Ticket: 00000A19; EmpireIndex:0; FleetGUID:3289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:319 Order STACKOrderTerminateEntityAction#00001336; EmpireIndex:17; EntityActionId: 796

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:400 Order STACKOrderCompleteMoveToFleetAction#00001337; EmpireIndex:5; EntityActionId: 264

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:400 Order STACKOrderTerminateEntityAction#00001338; EmpireIndex:5; EntityActionId: 264

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:433 Order STACKOrderCompleteMoveToFleetAction#00001339; EmpireIndex:5; EntityActionId: 262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:433 Order STACKOrderTerminateEntityAction#0000133A; EmpireIndex:5; EntityActionId: 262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:450 Order STACKOrderCompleteMoveToFleetAction#0000133B; EmpireIndex:17; EntityActionId: 795

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:450 Order STACKOrderTerminateEntityAction#0000133C; EmpireIndex:17; EntityActionId: 795

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:849 Order STACKOrderCompleteMoveToFleetAction#0000133D; EmpireIndex:17; EntityActionId: 798

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:849 Order STACKOrderCompleteMoveToFleetAction#0000133E; EmpireIndex:17; EntityActionId: 797

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:849 Order STACKOrderTerminateEntityAction#0000133F; EmpireIndex:17; EntityActionId: 798

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:54:849 Order STACKOrderTerminateEntityAction#00001340; EmpireIndex:17; EntityActionId: 797

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:55:016 Order STACKOrderCompleteMoveToFleetAction#00001341; EmpireIndex:5; EntityActionId: 265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:55:016 Order STACKOrderTerminateEntityAction#00001342; EmpireIndex:5; EntityActionId: 265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:55:200 Order STACKOrderCompleteMoveToFleetAction#00001343; EmpireIndex:2; EntityActionId: 231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:55:200 Order STACKOrderTerminateEntityAction#00001344; EmpireIndex:2; EntityActionId: 231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:56:032 AI STACK[AI] [Event]Remove 17 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:56:032 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:56:032 AI STACK[AI] [Event]keep 16 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:56:032 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventTutorial_FleetsSelected,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:56:049 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:56:132 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:56:232 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:56:232 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:56:232 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:56:232 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:56:250 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:56:267 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:56:267 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:56:331 Order STACKOrderEntityAction#00001345, Ticket: 00000A1A; EmpireIndex:17; AttackFleetAction#799, InitiatorGUID:2376, Context:2-й Героев Флот (3289) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:56:331 Order STACKOrderCreateEncounter#00001346, Ticket: 00000A1B, Attacker#2376, Defender#3289, Orbit#746, Encounter#3290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:56:331 Order STACKOrderJoinEncounter#00001347, Ticket: 00000A1C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:56:331 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:56:331 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:56:331 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:56:331 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:56:340 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:56:350 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:56:367 Battle STACKEntering state ServerEncounterState_LoadBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:56:382 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:56:399 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:57:183 Order STACKOrderCompleteMoveToFleetAction#00001348; EmpireIndex:4; EntityActionId: 338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:57:183 Order STACKOrderTerminateEntityAction#00001349; EmpireIndex:4; EntityActionId: 338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:58:416 AI STACK[AI] [Event]Remove 16 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:58:416 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventTutorial_FleetsSelected,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:58:416 AI STACK[AI] [Event]keep 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:58:416 AI STACK[AI] [Event]keep EventBattleSetup,EventBattleSetup,AIEventBattleSetup, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:57:58:437 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:58:517 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:58:618 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:58:618 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:58:618 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:58:618 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:58:635 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:58:667 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:58:684 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:58:718 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:58:718 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:58:718 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:58:733 Order STACKOrderSetEncounterContendersMode#0000134A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:57:58:733 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:58:750 AI STACK[AI] Cancel task 1042 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:58:767 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:57:58:784 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:00:556 Order STACKOrderSetEncounterContendersMode#0000134B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:00:556 Order STACKOrderSubmitEncounterGroupSetup#0000134C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:00:800 AI STACK[AI] [Event]Remove 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:00:800 AI STACK[AI] [Event]Remove EventBattleSetup,EventBattleSetup,AIEventBattleSetup, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:00:800 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:00:800 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:00:817 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:00:901 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:00:989 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:00:989 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:00:989 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:00:989 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:01:000 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:018 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:01:018 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:01:035 Order STACKOrderSubmitEncounterGroupSetup#0000134D, Ticket: 00000A1D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:051 Order STACKOrderResolveEncounterPlayStatuses#0000134E, Ticket: 00000A1E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:051 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:01:104 Battle STACKBegin encounter simulation ignition 26907

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:104 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:01:104 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:01:104 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:01:134 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:01:548 Battle STACKEnd encounter simulation ignition 26910

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:548 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:01:566 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForFirstPhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:566 Order STACKOrderSetEncounterState#0000134F, Ticket: 00000A1F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:566 Order STACKOrderSetEncounterContendersState#00001350, Ticket: 00000A20; EncounterGUID:3290, EmpireIndexes:17 17 0, State:ReadyForFirstPhase

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:584 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:584 Battle STACKEntering state ServerEncounterState_WaitForContendersState: BattlePhaseInProgress

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:584 Order STACKOrderSetEncounterContendersState#00001351, Ticket: 00000A21; EncounterGUID:3290, EmpireIndexes:17 17 0, State:BattlePhaseInProgress

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:600 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:632 Order STACKOrderSetEncounterPhasesDuration#00001352, Ticket: 00000A22

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:800 Order STACKOrderSendEncounterPhaseReport#00001353, Ticket: 00000A23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:816 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:01:816 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:169 Order STACKOrderSendEncounterPhaseReport#00001354, Ticket: 00000A24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:184 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:184 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:250 Order STACKOrderSendEncounterPhaseReport#00001355, Ticket: 00000A25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:267 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:267 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:366 Order STACKOrderSendEncounterPhaseReport#00001356, Ticket: 00000A26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:384 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:384 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForReport

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:384 Order STACKOrderSetEncounterContendersState#00001357, Ticket: 00000A27; EncounterGUID:3290, EmpireIndexes:17 17 0, State:ReadyForReport

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:430 Battle STACKEntering state ServerEncounterState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:430 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportAknowledged

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:430 Order STACKOrderReportEncounter#00001358, Ticket: 00000A28

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:457 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:457 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:457 Order STACKOrderReportValidatedEncounter#00001359, Ticket: 00000A29

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:476 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:476 Order STACKOrderUpdateVisibility#0000135A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:02:476 Order STACKOrderFinalizeEncounter#0000135B, Ticket: 00000A2A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:03:583 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:03:583 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:03:583 AI STACK[AI] [Event]keep 10 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:03:584 AI STACK[AI] [Event]keep EventBattleReport,EventBattleReport,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:03:600 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:03:683 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:03:784 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:03:784 AI STACK[AI] Can't find entity GUID 2374 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:03:784 AI STACK[AI] Can't find entity GUID 1842 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:03:784 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:03:784 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:03:800 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:03:834 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:03:834 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:03:867 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:03:867 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:03:901 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:03:918 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:03:950 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:03:967 Order STACKOrderAIClientStateChange#0000135C; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:03:967 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:05:524 Order STACKOrderEntityAction#0000135D; EmpireIndex:0; InitiateGuardFleetAction#125, InitiatorGUID:3289, Context:Зозманос (746) (StarSystemNode), Path: Зозманос (746) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:05:524 Order STACKOrderEntityAction#0000135E; EmpireIndex:0; GuardEmpireLocalAction#126, InitiatorGUID:967, Context:Зозманос (746) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:05:524 Gameplay STACKCancelling actions on Зозманос (746) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 0

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:06:848 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:06:881 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:06:965 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:06:965 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:048 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:048 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:048 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:048 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:082 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:182 Battle STACKDisposing ServerEncounter 3285

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:182 Battle STACKDisposing ServerEncounter 3290

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:182 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:215 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:315 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:348 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:366 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:366 Order STACKOrderStartMarketplaceEvent#0000135F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:431 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:449 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:449 Gameplay STACKAdd 1 experience to ship Ship#2872

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:449 Gameplay STACKAdd 1 experience to ship Ship#2960

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:450 Gameplay STACKAdd 1 experience to ship Ship#3072

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:450 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:450 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:450 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:450 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:450 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:450 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#3157

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#3251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:465 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:482 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:482 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:482 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:482 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:482 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:482 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:482 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:482 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:482 Gameplay STACKAdd 2 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:482 Gameplay STACKAdd 2 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:482 Gameplay STACKAdd 2 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:498 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:498 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:498 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:498 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:498 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:498 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:498 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:498 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:498 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:498 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:498 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:498 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:515 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:515 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:515 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:515 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:515 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:515 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:515 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:515 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:532 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:549 Gameplay STACKAdd 1 experience to ship Ship#2922

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:549 Gameplay STACKAdd 1 experience to ship Ship#2923

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:549 Gameplay STACKAdd 1 experience to ship Ship#2924

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:566 Gameplay STACKAdd 1 experience to ship Ship#3162

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:566 Gameplay STACKAdd 1 experience to ship Ship#3163

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:566 Gameplay STACKAdd 1 experience to ship Ship#3164

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:582 Gameplay STACKAdd 1 experience to ship Ship#3019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:582 Gameplay STACKAdd 1 experience to ship Ship#3020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:582 Gameplay STACKAdd 1 experience to ship Ship#3021

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:615 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:615 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:615 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:631 Gameplay STACKAdd 1 experience to ship Ship#2730

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:631 Gameplay STACKAdd 1 experience to ship Ship#2731

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:648 Gameplay STACKAdd 1 experience to ship Ship#3253

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:649 Gameplay STACKAdd 1 experience to ship Ship#3254

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:649 Gameplay STACKAdd 1 experience to ship Ship#3255

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:681 Gameplay STACKAdd 1 experience to ship Ship#3028

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:681 Gameplay STACKAdd 1 experience to ship Ship#3029

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:682 Gameplay STACKAdd 1 experience to ship Ship#3030

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:699 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:699 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:699 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:715 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:715 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:715 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:715 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:715 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:715 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:715 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:716 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:716 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:716 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:716 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:814 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:934 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:934 Gameplay STACKAdd 40 experience to ship Ship#2649

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:934 Gameplay STACKAdd 0 experience to ship Ship#3213

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:934 Gameplay STACKAdd 0 experience to ship Ship#3133

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:934 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#6 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:934 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#0 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:934 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:934 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:934 Battle STACKDisposing Encounter 3242

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:934 Battle STACKDisposing Encounter 3240

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:934 Runtime STACK[ChatMessage] RECV: l:/_turn/45 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:965 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:966 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:966 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:966 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:966 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:981 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:07:998 Prism STACKTechnology Unlock: {"technology":"TechnologyStageDefinitionScienceAndExploration3","stage":"TechnologyStageDefinitionScienceAndExploration3","turn":46,"isstage":"True","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:07.856"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:08:050 Order STACKOrderChangeStarSystemState#00001360; EmpireIndex:0; ColonizedStarSystemGUID:2832, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:065 Order STACKOrderClearConstructionQueue#00001361; EmpireIndex:0; ColonizedStarSystemGUID:2832

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:066 Order STACKOrderUpdateDustInflation#00001362; DustGlobalProduction:1442.463

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:114 Order STACKOrderUpdateAutoImprovements#00001363, ColonizedStarSystemGUID:2832, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:114 Order STACKOrderUpdateBestSystem#00001364; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:114 Order STACKOrderUpdateBestSystem#00001365; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:114 Order STACKOrderUpdateBestSystem#00001366; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:114 Order STACKOrderUpdateVisibility#00001367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:182 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:264 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:300 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:300 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:300 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:300 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:331 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:331 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:331 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:706 Runtime STACK[ChatMessage] RECV: l:/_turn/45 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:706 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:739 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:739 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:739 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:739 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:739 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:739 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:739 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:739 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:739 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:739 Order STACKOrderUpdateQuests#00001368, Ticket: 00000A2B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:739 Order STACKOrderCompleteQuest#00001369, Ticket: 00000A2C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:754 Order STACKOrderUpdateBestSystem#0000136A; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:754 Order STACKOrderUpdateBestSystem#0000136B; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:754 Order STACKOrderUpdateBestSystem#0000136C; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:754 Order STACKOrderSpawnImprovement#0000136D; EmpireIndex:12; ImprovementDefinitionName:StarSystemImprovementIndustry2; TargetGUID:1022; ImprovementGUID:3293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:754 Order STACKOrderTransferResource#0000136E; EmpireIndex:12; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:754 Order STACKOrderUpdatePiratePhantomGarrison#0000136F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:754 Order STACKOrderStartHackingOperation#00001370; StartGUID:1817, TargetGUID:998, NodePositions:45,NodeIndex:43,NodeIndex:42, HackingOperationGUID:3294, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:754 Order STACKOrderSetSimulationProperty#00001371: [GUID:971, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:754 Order STACKOrderStartHackingOperation#00001372; StartGUID:1823, TargetGUID:2670, NodePositions:79,NodeIndex:78,NodeIndex:77,NodeIndex:76,NodeIndex:74,NodeIndex:70,NodeIndex:71, HackingOperationGUID:3295, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:754 Order STACKOrderSetSimulationProperty#00001373: [GUID:972, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:754 Order STACKOrderStartHackingOperation#00001374; StartGUID:1825, TargetGUID:1639, NodePositions:103,NodeIndex:106, HackingOperationGUID:3296, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:754 Order STACKOrderSetSimulationProperty#00001375: [GUID:967, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:799 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionScienceAndExploration4","stage":"TechnologyStageDefinitionScienceAndExploration2","turn":46,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:08.706"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:08:833 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:833 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:849 Order STACKOrderUpdateQuests#00001376, Ticket: 00000A2D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:849 Order STACKOrderUpdateQuests#00001377, Ticket: 00000A2E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:849 Order STACKOrderApplyDescriptor#00001378 Descriptor: StarSystemImprovementUnlockedWonder2 Targets: 967

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:849 Order STACKOrderUpdateQuests#00001379, Ticket: 00000A2F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:849 Order STACKOrderUpdateQuests#0000137A, Ticket: 00000A30

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:849 Order STACKOrderUpdateQuests#0000137B, Ticket: 00000A31

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:849 Order STACKOrderUpdateQuests#0000137C, Ticket: 00000A32

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:849 Order STACKOrderUpdateQuests#0000137D, Ticket: 00000A33

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:849 Order STACKOrderUpdateQuests#0000137E, Ticket: 00000A34

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:933 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:08:933 AI STACK[AI] [Event]Remove 10 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:08:933 AI STACK[AI] [Event]Remove EventBattleReport,EventBattleReport,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:08:933 AI STACK[AI] [Event]keep 104 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:08:933 AI STACK[AI] [Event]keep EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventHeroLevelup,EventConstructionProgressed,EventPopulationGained,EventPopulationCollectionThresholdReached,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventHeroLevelup,EventTechnologyUnlocked,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTemporaryEffectEnded,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventConstellationOwnerChanged,EventColonyEstablished,EventOutpostTurnedToColony,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventHackingOperationStarted,EventHackingOperationStarted,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:09:285 Prism STACKConstruction completed: {"turn":45,"constructionName":"StarSystemImprovementFood2","colonizedStarSystemGUID":"1639","productionCost":560,"constructionIndex":8,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:09.200"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:09:783 Prism STACKColonize: {"turn":46,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:09.700"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:10:232 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:10:232 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:10:232 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:10:250 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:267 Prism STACKColonize: {"turn":46,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#2832","planetName":"","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:10.185"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:10:267 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:306 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:306 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:323 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:323 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:356 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:356 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:600 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:618 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:618 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:618 Order STACKOrderAIClientStateChange#0000137F; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:618 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:633 Order STACKOrderUpdateVisibility#00001380

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:633 Order STACKOrderEntityAction#00001381, Ticket: 00000A35; EmpireIndex:0; MoveToFleetAction#127, InitiatorGUID:3071, Context:EntityActionContext_Movement, 103->111 (Cost: 4) from 0.1799161 to 0.3741682.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:633 Order STACKOrderEntityAction#00001382, Ticket: 00000A36; EmpireIndex:0; MoveToFleetAction#128, InitiatorGUID:2959, Context:EntityActionContext_Movement, 103->111 (Cost: 4) from 0.5684203 to 0.7626724.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:633 Order STACKOrderEntityAction#00001383, Ticket: 00000A37; EmpireIndex:0; MoveToFleetAction#129, InitiatorGUID:2871, Context:EntityActionContext_Movement, 103->111 (Cost: 0.8870007) from 0.9569246 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:633 Order STACKOrderEntityAction#00001384, Ticket: 00000A38; EmpireIndex:1; MoveToFleetAction#438, InitiatorGUID:3250, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.187086 to 0.3741721.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:633 Order STACKOrderEntityAction#00001385, Ticket: 00000A39; EmpireIndex:1; MoveToFleetAction#439, InitiatorGUID:3156, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.5612581 to 0.7483442.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:633 Order STACKOrderEntityAction#00001386, Ticket: 00000A3A; EmpireIndex:4; MoveToFleetAction#339, InitiatorGUID:2830, Context:EntityActionContext_Movement, 47->46 (Cost: 4) from 0.3768468 to 0.82073.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:633 Order STACKOrderEntityAction#00001387, Ticket: 00000A3B; EmpireIndex:5; MoveToFleetAction#266, InitiatorGUID:2827, Context:EntityActionContext_Movement, 78->77 (Cost: 4) from 0.4268737 to 0.7263253.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:751 Prism STACKJuggernaut: {"turn":45,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:10.667"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:10:918 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:10:918 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:10:934 Order STACKOrderEntityAction#00001388, Ticket: 00000A3C; EmpireIndex:17; GoToFleetAction#800, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:935 Order STACKOrderEntityAction#00001389, Ticket: 00000A3D; EmpireIndex:17; GoToFleetAction#801, InitiatorGUID:2373, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:935 Order STACKOrderEntityAction#0000138A, Ticket: 00000A3E; EmpireIndex:17; GoToFleetAction#802, InitiatorGUID:2375, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:935 Order STACKOrderEntityAction#0000138B, Ticket: 00000A3F; EmpireIndex:17; GoToFleetAction#803, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:935 Order STACKOrderEntityAction#0000138C, Ticket: 00000A40; EmpireIndex:17; GoToFleetAction#804, InitiatorGUID:1840, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:935 Order STACKOrderEntityAction#0000138D, Ticket: 00000A41; EmpireIndex:17; GoToFleetAction#805, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:935 Order STACKOrderEntityAction#0000138E, Ticket: 00000A42; EmpireIndex:17; GoToFleetAction#806, InitiatorGUID:2372, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:951 Order STACKOrderEntityAction#0000138F, Ticket: 00000A43; EmpireIndex:17; MoveToFleetAction#807, InitiatorGUID:2372, Context:EntityActionContext_Movement, 44->46 (Cost: 4) from 0.3007059 to 0.7425256.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:951 Order STACKOrderEntityAction#00001390, Ticket: 00000A44; EmpireIndex:17; MoveToFleetAction#808, InitiatorGUID:2371, Context:EntityActionContext_Movement, 11->12 (Cost: 4) from 0.5380805 to 0.8690999.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:951 Order STACKOrderEntityAction#00001391, Ticket: 00000A45; EmpireIndex:17; MoveToFleetAction#809, InitiatorGUID:1840, Context:EntityActionContext_Movement, 44->46 (Cost: 4) from 0.3007059 to 0.7425256.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:951 Order STACKOrderEntityAction#00001392, Ticket: 00000A46; EmpireIndex:17; MoveToFleetAction#810, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 0.3453206) from 0.9638698 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:951 Order STACKOrderEntityAction#00001393, Ticket: 00000A47; EmpireIndex:17; MoveToFleetAction#811, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 1.795033) from 0.4956364 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:951 Order STACKOrderEntityAction#00001394, Ticket: 00000A48; EmpireIndex:17; MoveToFleetAction#812, InitiatorGUID:2373, Context:EntityActionContext_Movement, 51->52 (Cost: 4) from 0.1086231 to 0.4344887.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:951 Order STACKOrderEntityAction#00001395, Ticket: 00000A49; EmpireIndex:17; MoveToFleetAction#813, InitiatorGUID:1839, Context:EntityActionContext_Movement, 15->19 (Cost: 0.4469459) from 0.9476494 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:952 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:10:971 Order STACKOrderCompleteMoveToFleetAction#00001396; EmpireIndex:0; EntityActionId: 129

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:971 Order STACKOrderUpdateVisibility#00001397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:971 Order STACKOrderTerminateEntityAction#00001398; EmpireIndex:0; EntityActionId: 129

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:10:971 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:10:987 Order STACKOrderEntityAction#00001399, Ticket: 00000A4A; EmpireIndex:0; MoveToFleetAction#130, InitiatorGUID:2871, Context:EntityActionContext_Movement, 111->112 (Cost: 3.112999) from 0 to 0.2731505.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:002 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:002 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:018 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:035 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:051 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:067 Order STACKOrderCompleteMoveToFleetAction#0000139A; EmpireIndex:17; EntityActionId: 810

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:067 Order STACKOrderUpdateVisibility#0000139B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:067 Order STACKOrderTerminateEntityAction#0000139C; EmpireIndex:17; EntityActionId: 810

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:085 Order STACKOrderTerminateEntityAction#0000139D; EmpireIndex:17; EntityActionId: 803

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:085 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:085 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:111 Order STACKOrderEntityAction#0000139E, Ticket: 00000A4B; EmpireIndex:1; EmpireDiplomaticMigrationAction#440, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:111 Order STACKOrderSelloutTradableResource#0000139F, Ticket: 00000A4C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:111 Order STACKOrderQueueConstruction#000013A0, Ticket: 00000A4D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:111 Order STACKOrderUnlockHeroSkill#000013A1, Ticket: 00000A4E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:111 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:111 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013A2, Ticket: 00000A4F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:111 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013A3, Ticket: 00000A50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:111 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013A4, Ticket: 00000A51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:111 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013A5, Ticket: 00000A52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:111 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013A6, Ticket: 00000A53

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:111 Order STACKOrderCancelLaw#000013A7, Ticket: 00000A54; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:137 Order STACKOrderEntityAction#000013A8, Ticket: 00000A55; EmpireIndex:1; GoToFleetAction#441, InitiatorGUID:1737, Context:Path: 16->17, Path: Path: 16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:137 Order STACKOrderEntityAction#000013A9, Ticket: 00000A56; EmpireIndex:1; GoToFleetAction#442, InitiatorGUID:1790, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:137 Order STACKOrderCompleteMoveToFleetAction#000013AA; EmpireIndex:17; EntityActionId: 813

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:137 Order STACKOrderSendAutomatedShip#000013AB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:137 Order STACKOrderCompleteMoveToFleetAction#000013AC; EmpireIndex:1; EntityActionId: 439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:137 Order STACKOrderCompleteMoveToFleetAction#000013AD; EmpireIndex:1; EntityActionId: 438

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:137 AI STACKStart 39 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:137 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:156 Order STACKOrderUpdateVisibility#000013AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:156 Order STACKOrderTerminateEntityAction#000013AF; EmpireIndex:17; EntityActionId: 813

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:156 Order STACKOrderStartAutomatedFleetAction#000013B0; EmpireIndex:1; AutomatedDeliveryFleetAction#443, InitiatorGUID:3299, Context:Path: 4->0, Path: Path: 4->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:156 Order STACKOrderUpdateVisibility#000013B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:157 Order STACKOrderFinishDockingFleet#000013B2, Ticket: 00000A57; EmpireIndex:1; FleetGUID:3299

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:157 Order STACKOrderTerminateEntityAction#000013B3; EmpireIndex:1; EntityActionId: 439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:157 Order STACKOrderTerminateEntityAction#000013B4; EmpireIndex:1; EntityActionId: 438

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:157 Order STACKOrderEntityAction#000013B5, Ticket: 00000A58; EmpireIndex:1; GoToFleetAction#444, InitiatorGUID:1085, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:176 Order STACKOrderBuyoutTradable#000013B6, Ticket: 00000A59; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:176 Order STACKOrderSelloutTradableResource#000013B7, Ticket: 00000A5A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:176 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013B8, Ticket: 00000A5B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:176 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013B9, Ticket: 00000A5C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:176 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013BA, Ticket: 00000A5D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:176 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013BB, Ticket: 00000A5E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:176 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013BC, Ticket: 00000A5F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:176 Order STACKOrderMoodMessage#000013BD, Ticket: 00000A60; EmpireIndex:2; MoodMessageID:AppeasementNoAttacksSuffered, TargetEmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:176 Order STACKOrderUpdateAttitude#000013BE, Ticket: 00000A61; EmpireIndex:2; AttitudeName:Wary, TargetEmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:176 Order STACKOrderCancelHackingProgram#000013BF, Ticket: 00000A62; ProgramGUID:3271, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:176 Order STACKOrderCancelHackingProgram#000013C0, Ticket: 00000A63; ProgramGUID:3272, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:176 Order STACKOrderEntityAction#000013C1, Ticket: 00000A64; EmpireIndex:2; GoToFleetAction#232, InitiatorGUID:3200, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:177 Order STACKOrderEntityAction#000013C2, Ticket: 00000A65; EmpireIndex:2; GoToFleetAction#233, InitiatorGUID:2975, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:177 Order STACKOrderEntityAction#000013C3, Ticket: 00000A66; EmpireIndex:2; GoToFleetAction#234, InitiatorGUID:1120, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:177 Order STACKOrderRetrofitShips#000013C4, Ticket: 00000A67; EmpireIndex:3; Ships: [2073 -> 3201]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:177 Order STACKOrderEntityAction#000013C5, Ticket: 00000A68; EmpireIndex:3; ComplimentEmpireAction#277, InitiatorGUID:970, Context:Empire 10 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:177 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013C6, Ticket: 00000A69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:177 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013C7, Ticket: 00000A6A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:177 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013C8, Ticket: 00000A6B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:177 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013C9, Ticket: 00000A6C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:177 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013CA, Ticket: 00000A6D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:177 Order STACKOrderCancelHackingProgram#000013CB, Ticket: 00000A6E; ProgramGUID:3273, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:177 Order STACKOrderCancelLaw#000013CC, Ticket: 00000A6F; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderEntityAction#000013CD, Ticket: 00000A70; EmpireIndex:3; GoToFleetAction#278, InitiatorGUID:1138, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderEntityAction#000013CE, Ticket: 00000A71; EmpireIndex:3; GoToFleetAction#279, InitiatorGUID:2889, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderEntityAction#000013CF, Ticket: 00000A72; EmpireIndex:3; GoToFleetAction#280, InitiatorGUID:1976, Context:Path: 107, Path: Path: 107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderUpdatePlayDeck#000013D0, Ticket: 00000A73; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013D1, Ticket: 00000A74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013D2, Ticket: 00000A75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013D3, Ticket: 00000A76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013D4, Ticket: 00000A77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013D5, Ticket: 00000A78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderCreateShipDesign#000013D6, Ticket: 00000A79; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderCreateShipDesign#000013D7, Ticket: 00000A7A; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderCreateShipDesign#000013D8, Ticket: 00000A7B; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:197 Order STACKOrderEntityAction#000013D9, Ticket: 00000A7C; EmpireIndex:4; GoToFleetAction#340, InitiatorGUID:3259, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderEntityAction#000013DA, Ticket: 00000A7D; EmpireIndex:4; GoToFleetAction#341, InitiatorGUID:2823, Context:Path: 44->40->14->12, Path: Path: 44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderEntityAction#000013DB, Ticket: 00000A7E; EmpireIndex:4; GoToFleetAction#342, InitiatorGUID:1176, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderEntityAction#000013DC, Ticket: 00000A7F; EmpireIndex:1; MoveToFleetAction#445, InitiatorGUID:1790, Context:EntityActionContext_Movement, 68->69 (Cost: 1.434414) from 0.7989739 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderEntityAction#000013DD, Ticket: 00000A80; EmpireIndex:1; MoveToFleetAction#446, InitiatorGUID:1737, Context:EntityActionContext_Movement, 19->16 (Cost: 2.570085) from 0.7438251 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderEntityAction#000013DE, Ticket: 00000A81; EmpireIndex:1; MoveToFleetAction#447, InitiatorGUID:1085, Context:EntityActionContext_Movement, 18->12 (Cost: 7) from 0.2885395 to 0.7615454.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderEntityAction#000013DF, Ticket: 00000A82; EmpireIndex:1; MoveToFleetAction#448, InitiatorGUID:3299, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0 to 0.4185126.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderTerminateEntityAction#000013E0; EmpireIndex:17; EntityActionId: 800

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderEntityAction#000013E1, Ticket: 00000A83; EmpireIndex:2; MoveToFleetAction#235, InitiatorGUID:1120, Context:EntityActionContext_Movement, 46->45 (Cost: 2.316569) from 0.80308 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderEntityAction#000013E2, Ticket: 00000A84; EmpireIndex:2; MoveToFleetAction#236, InitiatorGUID:2975, Context:EntityActionContext_Movement, 51->52 (Cost: 3.558002) from 0.7101424 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderEntityAction#000013E3, Ticket: 00000A85; EmpireIndex:2; MoveToFleetAction#237, InitiatorGUID:3200, Context:EntityActionContext_Movement, 52->50 (Cost: 8.633519) from 0.09229786 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderEntityAction#000013E4, Ticket: 00000A86; EmpireIndex:3; MoveToFleetAction#281, InitiatorGUID:1976, Context:EntityActionContext_Movement, 105->107 (Cost: 0.1387031) from 0.9590665 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderEntityAction#000013E5, Ticket: 00000A87; EmpireIndex:3; MoveToFleetAction#282, InitiatorGUID:2889, Context:EntityActionContext_Movement, 78->77 (Cost: 6) from 0.545401 to 0.9945784.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 Order STACKOrderEntityAction#000013E6, Ticket: 00000A88; EmpireIndex:3; MoveToFleetAction#283, InitiatorGUID:1138, Context:EntityActionContext_Movement, 71->69 (Cost: 5) from 0.4975406 to 0.9038413.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:216 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:216 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:231 Order STACKOrderEntityAction#000013E7, Ticket: 00000A89; EmpireIndex:4; MoveToFleetAction#343, InitiatorGUID:3259, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.2257645 to 0.451529.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:231 Order STACKOrderUpdateVisibility#000013E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:231 Order STACKOrderEntityAction#000013E9, Ticket: 00000A8A; EmpireIndex:4; MoveToFleetAction#344, InitiatorGUID:1176, Context:EntityActionContext_Movement, 52->50 (Cost: 4.633519) from 0.5128458 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:231 Order STACKOrderEntityAction#000013EA, Ticket: 00000A8B; EmpireIndex:4; MoveToFleetAction#345, InitiatorGUID:2823, Context:EntityActionContext_Movement, 46->44 (Cost: 6) from 0.263383 to 0.9261125.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:251 Prism STACKColonize: {"turn":46,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#2832","planetName":"","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:11.157"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:11:251 Order STACKOrderCompleteMoveToFleetAction#000013EB; EmpireIndex:3; EntityActionId: 281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:251 Order STACKOrderUpdateVisibility#000013EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:251 Order STACKOrderTerminateEntityAction#000013ED; EmpireIndex:3; EntityActionId: 281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:251 AI STACKStart 16 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:251 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:11:270 Order STACKOrderQueueResearch#000013EE, Ticket: 00000A8C; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade5, ConstructionGameEntityGUID:3304, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:270 Order STACKOrderTransferSpaceportPopulation#000013EF, Ticket: 00000A8D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:270 Order STACKOrderQueueConstruction#000013F0, Ticket: 00000A8E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:270 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013F1, Ticket: 00000A8F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:270 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013F2, Ticket: 00000A90

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:270 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013F3, Ticket: 00000A91

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:270 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013F4, Ticket: 00000A92

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:270 Order STACKOrderUpdateAIDiplomacyTermFeedback#000013F5, Ticket: 00000A93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:270 Order STACKOrderCancelHackingProgram#000013F6, Ticket: 00000A94; ProgramGUID:3283, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:270 Order STACKOrderCreateShipDesign#000013F7, Ticket: 00000A95; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:270 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:290 Order STACKOrderCreateShipDesign#000013F8, Ticket: 00000A96; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:290 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:290 Order STACKOrderCancelLaw#000013F9, Ticket: 00000A97; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:290 Order STACKOrderEntityAction#000013FA, Ticket: 00000A98; EmpireIndex:5; GoToFleetAction#267, InitiatorGUID:2609, Context:Path: 93, Path: Path: 93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:290 Order STACKOrderEntityAction#000013FB, Ticket: 00000A99; EmpireIndex:5; GoToFleetAction#268, InitiatorGUID:3139, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:290 Order STACKOrderEntityAction#000013FC, Ticket: 00000A9A; EmpireIndex:5; GoToFleetAction#269, InitiatorGUID:1212, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:290 Order STACKOrderEntityAction#000013FD, Ticket: 00000A9B; EmpireIndex:5; GoToFleetAction#270, InitiatorGUID:2493, Context:Path: 70->74->76->77->78->79->96->99, Path: Path: 70->74->76->77->78->79->96->99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:290 Order STACKOrderCompleteMoveToFleetAction#000013FE; EmpireIndex:17; EntityActionId: 811

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:290 Order STACKOrderUpdateVisibility#000013FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:290 Order STACKOrderTerminateEntityAction#00001400; EmpireIndex:17; EntityActionId: 811

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:303 Order STACKOrderEntityAction#00001401, Ticket: 00000A9C; EmpireIndex:5; MoveToFleetAction#271, InitiatorGUID:2493, Context:EntityActionContext_Movement, 71->70 (Cost: 4.397845) from 0.5086365 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:303 Order STACKOrderEntityAction#00001402, Ticket: 00000A9D; EmpireIndex:5; MoveToFleetAction#272, InitiatorGUID:1212, Context:EntityActionContext_Movement, 83->81 (Cost: 1.513176) from 0.8110226 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:303 Order STACKOrderEntityAction#00001403, Ticket: 00000A9E; EmpireIndex:5; MoveToFleetAction#273, InitiatorGUID:3139, Context:EntityActionContext_Movement, 70->69 (Cost: 4.081248) from 0.1959049 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:303 Order STACKOrderEntityAction#00001404, Ticket: 00000A9F; EmpireIndex:5; MoveToFleetAction#274, InitiatorGUID:2609, Context:EntityActionContext_Movement, 72->93 (Cost: 6) from 0.08261165 to 0.4861664.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:303 Order STACKOrderTerminateEntityAction#00001405; EmpireIndex:17; EntityActionId: 802

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:573 Order STACKOrderCompleteMoveToFleetAction#00001406; EmpireIndex:1; EntityActionId: 445

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:573 Order STACKOrderUpdateVisibility#00001407

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:573 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#5 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:573 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:573 Order STACKOrderTerminateEntityAction#00001408; EmpireIndex:1; EntityActionId: 445

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:734 Prism STACKColonize: {"turn":46,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#2832","planetName":"","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:11.652"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:11:767 Order STACKOrderCompleteMoveToFleetAction#00001409; EmpireIndex:5; EntityActionId: 272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:767 Order STACKOrderUpdateVisibility#0000140A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:767 Order STACKOrderTerminateEntityAction#0000140B; EmpireIndex:5; EntityActionId: 272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:833 Order STACKOrderCompleteMoveToFleetAction#0000140C; EmpireIndex:4; EntityActionId: 343

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:833 Order STACKOrderUpdateVisibility#0000140D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:833 Order STACKOrderTerminateEntityAction#0000140E; EmpireIndex:4; EntityActionId: 343

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:884 Order STACKOrderCompleteMoveToFleetAction#0000140F; EmpireIndex:4; EntityActionId: 339

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:884 Order STACKOrderTerminateEntityAction#00001410; EmpireIndex:4; EntityActionId: 339

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:918 Order STACKOrderUpdateVisibility#00001411

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:951 Order STACKOrderCompleteMoveToFleetAction#00001412; EmpireIndex:5; EntityActionId: 274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:951 Order STACKOrderTerminateEntityAction#00001413; EmpireIndex:5; EntityActionId: 274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:968 Order STACKOrderCompleteMoveToFleetAction#00001414; EmpireIndex:2; EntityActionId: 235

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:968 Order STACKOrderTerminateEntityAction#00001415; EmpireIndex:2; EntityActionId: 235

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:984 Order STACKOrderCompleteMoveToFleetAction#00001416; EmpireIndex:1; EntityActionId: 446

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:984 Order STACKOrderTerminateEntityAction#00001417; EmpireIndex:2; EntityActionId: 234

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:984 Order STACKOrderEntityAction#00001418; EmpireIndex:17; SiegeStarSystemAction#814, InitiatorGUID:1817

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:11:984 Order STACKOrderTerminateEntityAction#00001419; EmpireIndex:1; EntityActionId: 446

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:001 Order STACKOrderEntityAction#0000141A, Ticket: 00000AA0; EmpireIndex:1; MoveToFleetAction#449, InitiatorGUID:1737, Context:EntityActionContext_Movement, 16->17 (Cost: 1.429915) from 0 to 0.2668891.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:001 Order STACKOrderCompleteMoveToFleetAction#0000141B; EmpireIndex:5; EntityActionId: 266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:001 Order STACKOrderTerminateEntityAction#0000141C; EmpireIndex:5; EntityActionId: 266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:084 Order STACKOrderCompleteMoveToFleetAction#0000141D; EmpireIndex:0; EntityActionId: 128

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:085 Order STACKOrderCompleteMoveToFleetAction#0000141E; EmpireIndex:0; EntityActionId: 127

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:085 Order STACKOrderTerminateEntityAction#0000141F; EmpireIndex:0; EntityActionId: 128

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:085 Order STACKOrderTerminateEntityAction#00001420; EmpireIndex:0; EntityActionId: 127

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:168 Order STACKOrderUpdateVisibility#00001421

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:168 Order STACKOrderUpdateQuests#00001422, Ticket: 00000AA1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:201 Order STACKOrderCompleteMoveToFleetAction#00001423; EmpireIndex:17; EntityActionId: 809

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:201 Order STACKOrderCompleteMoveToFleetAction#00001424; EmpireIndex:17; EntityActionId: 807

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:201 Order STACKOrderUpdateVisibility#00001425

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:201 Order STACKOrderTerminateEntityAction#00001426; EmpireIndex:17; EntityActionId: 809

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:201 Order STACKOrderTerminateEntityAction#00001427; EmpireIndex:17; EntityActionId: 807

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:217 Prism STACKTurn end: {"turn":45,"turnDuration":2,"dustperturn":-22.4013,"influenceperturn":9.799999,"scienceperturn":295.2625,"honorperturn":0.0,"empirefood":191.468719,"empireindustry":308.45,"empiremanpower":389.369965,"empirepopulation":13.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":3.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:12.134"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:12:301 Order STACKOrderCompleteMoveToFleetAction#00001428; EmpireIndex:5; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:301 Order STACKOrderCompleteMoveToFleetAction#00001429; EmpireIndex:17; EntityActionId: 812

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:301 Order STACKOrderCompleteMoveToFleetAction#0000142A; EmpireIndex:17; EntityActionId: 808

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:301 Order STACKOrderUpdateVisibility#0000142B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:301 Order STACKOrderTerminateEntityAction#0000142C; EmpireIndex:5; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:301 Order STACKOrderTerminateEntityAction#0000142D; EmpireIndex:17; EntityActionId: 812

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:301 Order STACKOrderTerminateEntityAction#0000142E; EmpireIndex:17; EntityActionId: 808

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:318 Order STACKOrderTerminateEntityAction#0000142F; EmpireIndex:5; EntityActionId: 268

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:385 Order STACKOrderUpdateVisibility#00001430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:401 Order STACKOrderCompleteMoveToFleetAction#00001431; EmpireIndex:2; EntityActionId: 236

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:401 Order STACKOrderTerminateEntityAction#00001432; EmpireIndex:2; EntityActionId: 236

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:419 Order STACKOrderEntityAction#00001433, Ticket: 00000AA2; EmpireIndex:2; MoveToFleetAction#238, InitiatorGUID:2975, Context:EntityActionContext_Movement, 52->50 (Cost: 0.4419982) from 0 to 0.04647036.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:568 Order STACKOrderUpdateVisibility#00001434

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:684 Order STACKOrderCompleteMoveToFleetAction#00001435; EmpireIndex:5; EntityActionId: 271

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:684 Order STACKOrderTerminateEntityAction#00001436; EmpireIndex:5; EntityActionId: 271

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:702 Order STACKOrderCompleteMoveToFleetAction#00001437; EmpireIndex:4; EntityActionId: 344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:702 Order STACKOrderEntityAction#00001438, Ticket: 00000AA3; EmpireIndex:5; MoveToFleetAction#275, InitiatorGUID:2493, Context:EntityActionContext_Movement, 70->74 (Cost: 2.602155) from 0 to 0.185793.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:702 Order STACKOrderUpdateVisibility#00001439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:702 Order STACKOrderTerminateEntityAction#0000143A; EmpireIndex:4; EntityActionId: 344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:717 Prism STACKAIPerformanceEvent: {"turn":45,"maxBlackboardMessageCount":324,"maxDecisionCount":8,"maxSyncronizationTime":1305,"maxAnaysisTime":232,"maxStrategicTime":723,"maxDecisionTime":544,"maxActuatorTime":540,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:12.634"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:12:901 Order STACKOrderCompleteMoveToFleetAction#0000143B; EmpireIndex:3; EntityActionId: 283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:901 Order STACKOrderUpdateVisibility#0000143C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:12:901 Order STACKOrderTerminateEntityAction#0000143D; EmpireIndex:3; EntityActionId: 283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:118 Order STACKOrderCompleteMoveToFleetAction#0000143E; EmpireIndex:4; EntityActionId: 345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:118 Order STACKOrderTerminateEntityAction#0000143F; EmpireIndex:4; EntityActionId: 345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:252 AI STACK[AI] [Event]Remove 104 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:13:252 AI STACK[AI] [Event]Remove EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventHeroLevelup,EventConstructionProgressed,EventPopulationGained,EventPopulationCollectionThresholdReached,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventHeroLevelup,EventTechnologyUnlocked,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTemporaryEffectEnded,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventConstellationOwnerChanged,EventColonyEstablished,EventOutpostTurnedToColony,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventHackingOperationStarted,EventHackingOperationStarted,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:13:252 AI STACK[AI] [Event]keep 190 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:13:252 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventFleetDocked,EventFleetMoveStarted,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventResearchQueued,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventLuxuryDiscovered,ScoreProviderEvent,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetDocked,EventFleetGotInterceptedByAnEnemy,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:13:268 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:369 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:489 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:489 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:501 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:517 Order STACKOrderCompleteMoveToFleetAction#00001440; EmpireIndex:3; EntityActionId: 282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:517 Order STACKOrderUpdateVisibility#00001441

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:517 Order STACKOrderTerminateEntityAction#00001442; EmpireIndex:3; EntityActionId: 282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:600 Order STACKOrderCompleteMoveToFleetAction#00001443; EmpireIndex:1; EntityActionId: 447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:600 Order STACKOrderTerminateEntityAction#00001444; EmpireIndex:1; EntityActionId: 447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:616 AI STACK[AI] Empire 4 has no more design keep last TF composition [AI1]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:684 Order STACKOrderUpdateVisibility#00001445

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:734 AI STACK[AI] Cancel task 1593 : can find context 3272 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:734 AI STACK[AI] Cancel task 1592 : can find context 3271 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:751 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:751 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:751 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:769 Order STACKOrderQueueResearch#00001446, Ticket: 00000AA4; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionScienceAndExploration7, ConstructionGameEntityGUID:3309, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:769 Order STACKOrderActivateLaw#00001447, Ticket: 00000AA5; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:769 Order STACKOrderQueueConstruction#00001448, Ticket: 00000AA6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:769 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:783 Order STACKOrderUpdateAttitude#00001449, Ticket: 00000AA7; EmpireIndex:1; AttitudeName:Reserved, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:783 AI STACK[AI] Cancel task 1091 : can find context 3273 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:783 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:800 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:800 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:817 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:834 AI STACK[AI] Cancel task 1303 : can find context 3283 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:834 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:850 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:867 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:867 AI STACKStart 15 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:867 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:13:884 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3205.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:885 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:885 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3205.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:885 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:885 Order STACKOrderQueueResearch#0000144A, Ticket: 00000AAA; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEmpireDevelopmentJuggernaut1, ConstructionGameEntityGUID:3313, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:885 Order STACKOrderBuyoutTradable#0000144B, Ticket: 00000AAB; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:885 Order STACKOrderStartHackingProgram#0000144C, Ticket: 00000AAC; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:1806, HackingProgramGUID:3314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:885 Order STACKOrderStartHackingProgram#0000144D, Ticket: 00000AAD; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3315

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:885 Order STACKOrderEntityAction#0000144E, Ticket: 00000AAE; EmpireIndex:2; AttackFleetAction#239, InitiatorGUID:2492, Context:1-й Благородный Полет (1176) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:885 Order STACKOrderStartHackingProgram#0000144F, Ticket: 00000AAF; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3317

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:885 Order STACKOrderActivateLaw#00001450, Ticket: 00000AB0; EmpireIndex:3; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:3318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:885 Order STACKOrderEntityAction#00001451, Ticket: 00000AB1; EmpireIndex:3; AttackFleetAction#284, InitiatorGUID:2068, Context:1-й Горящий Тлеющий (1212) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:904 Order STACKOrderQueueConstruction#00001452, Ticket: 00000AB2; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:904 Order STACKOrderQueueResearch#00001453, Ticket: 00000AB3; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionEmpireDevelopmentJuggernaut1, ConstructionGameEntityGUID:3322, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:904 Order STACKOrderActivateLaw#00001454, Ticket: 00000AB4; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:904 Order STACKOrderUpdateAttitude#00001455, Ticket: 00000AB5; EmpireIndex:5; AttitudeName:Reserved, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:904 Order STACKOrderStartHackingProgram#00001456, Ticket: 00000AB6; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3324

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:904 Order STACKOrderTransferSpaceportPopulation#00001457, Ticket: 00000AB7; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:904 Order STACKOrderEntityAction#00001458, Ticket: 00000AB8; EmpireIndex:5; AttackFleetAction#276, InitiatorGUID:3114, Context:1-й Изъятие Рискованный (1790) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:904 Order STACKOrderCreateEncounter#00001459, Ticket: 00000AB9, Attacker#2492, Defender#1176, Orbit#356, Encounter#3316

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:918 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:918 Order STACKOrderCreateEncounter#0000145A, Ticket: 00000ABA, Attacker#2068, Defender#1212, Orbit#574, Encounter#3319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:918 Order STACKOrderCreateEncounter#0000145B, Ticket: 00000ABB, Attacker#3114, Defender#1790, Orbit#477, Encounter#3325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:918 Order STACKOrderJoinEncounter#0000145C, Ticket: 00000ABC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:918 Order STACKOrderJoinEncounter#0000145D, Ticket: 00000ABD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:918 Order STACKOrderJoinEncounter#0000145E, Ticket: 00000ABE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:933 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:933 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:933 Order STACKOrderCompleteMoveToFleetAction#0000145F; EmpireIndex:2; EntityActionId: 237

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:933 Order STACKOrderUpdateVisibility#00001460

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:933 Order STACKOrderTerminateEntityAction#00001461; EmpireIndex:2; EntityActionId: 237

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:950 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:950 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:950 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Order STACKOrderTerminateEntityAction#00001462; EmpireIndex:2; EntityActionId: 232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Order STACKOrderSetEncounterContendersMode#00001463, Ticket: 00000ABF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Order STACKOrderApplySimplifiedEncounter#00001464, Ticket: 00000AC0; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Order STACKOrderReportValidatedEncounter#00001465, Ticket: 00000AC1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Order STACKOrderSetEncounterContendersMode#00001466, Ticket: 00000AC2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Order STACKOrderApplySimplifiedEncounter#00001467, Ticket: 00000AC3; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Order STACKOrderReportValidatedEncounter#00001468, Ticket: 00000AC4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Order STACKOrderSetEncounterContendersMode#00001469, Ticket: 00000AC5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Order STACKOrderApplySimplifiedEncounter#0000146A, Ticket: 00000AC6; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:951 Order STACKOrderReportValidatedEncounter#0000146B, Ticket: 00000AC7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:967 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:967 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:967 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:967 Order STACKOrderFinalizeEncounter#0000146C, Ticket: 00000AC8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:967 Order STACKOrderFinalizeEncounter#0000146D, Ticket: 00000AC9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:967 Order STACKOrderFinalizeEncounter#0000146E, Ticket: 00000ACA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:967 Order STACKOrderEntityAction#0000146F; EmpireIndex:4; RetreatFleetAction#346, InitiatorGUID:1176, Context:Path: 50->52, Path: Path: 50->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:967 Order STACKOrderEntityAction#00001470; EmpireIndex:5; RetreatFleetAction#277, InitiatorGUID:1212, Context:Path: 81->80, Path: Path: 81->80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:967 Order STACKOrderEntityAction#00001471; EmpireIndex:1; RetreatFleetAction#450, InitiatorGUID:1790, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:983 Order STACKOrderEntityAction#00001472, Ticket: 00000ACB; EmpireIndex:1; MoveToFleetAction#451, InitiatorGUID:1790, Context:EntityActionContext_Movement, 69->68 (Cost: 1) from 0 to 0.1401451.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:983 Order STACKOrderEntityAction#00001473, Ticket: 00000ACC; EmpireIndex:4; MoveToFleetAction#347, InitiatorGUID:1176, Context:EntityActionContext_Movement, 50->52 (Cost: 1) from 0 to 0.105137.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:13:983 Order STACKOrderEntityAction#00001474, Ticket: 00000ACD; EmpireIndex:5; MoveToFleetAction#278, InitiatorGUID:1212, Context:EntityActionContext_Movement, 81->80 (Cost: 1) from 0 to 0.0714818.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:14:450 Order STACKOrderUpdateVisibility#00001475

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:14:517 Order STACKOrderCompleteMoveToFleetAction#00001476; EmpireIndex:0; EntityActionId: 130

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:14:517 Order STACKOrderTerminateEntityAction#00001477; EmpireIndex:0; EntityActionId: 130

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:14:873 Order STACKOrderCompleteMoveToFleetAction#00001478; EmpireIndex:1; EntityActionId: 449

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:14:873 Order STACKOrderTerminateEntityAction#00001479; EmpireIndex:1; EntityActionId: 449

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:14:950 Order STACKOrderCompleteMoveToFleetAction#0000147A; EmpireIndex:1; EntityActionId: 448

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:14:950 Order STACKOrderTerminateEntityAction#0000147B; EmpireIndex:1; EntityActionId: 448

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:15:066 Order STACKOrderCompleteMoveToFleetAction#0000147C; EmpireIndex:2; EntityActionId: 238

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:15:066 Order STACKOrderTerminateEntityAction#0000147D; EmpireIndex:2; EntityActionId: 238

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:15:884 AI STACK[AI] [Event]Remove 190 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:15:884 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventFleetDocked,EventFleetMoveStarted,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventResearchQueued,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventLuxuryDiscovered,ScoreProviderEvent,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetDocked,EventFleetGotInterceptedByAnEnemy,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:15:884 AI STACK[AI] [Event]keep 58 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:15:884 AI STACK[AI] [Event]keep EventEmpireSeen,EventResearchQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventResearchQueued,AIEventCivilianShipAttacked,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,AIEventCivilianShipAttacked,EventConstructionQueued,EventResearchQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventPopulationTransferredToSpaceport,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventBattleWon,EventBattleEnded,EventBattleEnded,EventBattleEnded,EventBattleWon,EventBattleEnded,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:15:901 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:330 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:58:16:330 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:58:16:330 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at Hide in :line 0
     at SwitchHubMode in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:58:16:463 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:652 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:652 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:16:652 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:16:668 Order STACKOrderUpdateVisibility#0000147E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:668 Order STACKOrderCompleteMoveToFleetAction#0000147F; EmpireIndex:5; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:669 Order STACKOrderTerminateEntityAction#00001480; EmpireIndex:5; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:718 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:16:734 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:16:753 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:16:767 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:16:785 Order STACKOrderCompleteMoveToFleetAction#00001481; EmpireIndex:1; EntityActionId: 451

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:785 Order STACKOrderTerminateEntityAction#00001482; EmpireIndex:1; EntityActionId: 451

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:785 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:16:800 Order STACKOrderCompleteMoveToFleetAction#00001483; EmpireIndex:4; EntityActionId: 347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:800 Order STACKOrderTerminateEntityAction#00001484; EmpireIndex:4; EntityActionId: 347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:800 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:16:817 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:16:833 Order STACKOrderCompleteMoveToFleetAction#00001485; EmpireIndex:5; EntityActionId: 278

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:833 Order STACKOrderTerminateEntityAction#00001486; EmpireIndex:5; EntityActionId: 278

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:833 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:16:849 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:16:849 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:16:866 Order STACKOrderBuyoutTradable#00001487, Ticket: 00000ACE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:866 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:866 Gameplay STACKfleet action with feedback 240 started : ETA 456.49063873291

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:866 Order STACKOrderEntityAction#00001488, Ticket: 00000AD0; EmpireIndex:2; ExpeditionFleetAction#240, InitiatorGUID:1120, Context:Curiosity_Empty_Underground on Юстиум I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:866 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:866 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:866 Order STACKOrderStartContextualDiplomaticExchange#00001489, Ticket: 00000AD3; FirstEmpireIndex:5, SecondEmpireIndex:3, DefinitionName:ContextualFleetDefense, GUID:3328, MoodMessageOverride:, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:866 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:866 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:16:866 Order STACKOrderTransferShips#0000148A, Ticket: 00000AD6; EmpireIndex:5; ShipGUIDs: [3138, 3136, 3137], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3114

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:18:851 AI STACK[AI] [Event]Remove 58 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:18:851 AI STACK[AI] [Event]Remove EventEmpireSeen,EventResearchQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventResearchQueued,AIEventCivilianShipAttacked,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,AIEventCivilianShipAttacked,EventConstructionQueued,EventResearchQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventPopulationTransferredToSpaceport,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventBattleWon,EventBattleEnded,EventBattleEnded,EventBattleEnded,EventBattleWon,EventBattleEnded,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:18:851 AI STACK[AI] [Event]keep 7 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:18:851 AI STACK[AI] [Event]keep EventContextualDiplomaticExchangeStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:18:868 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:18:950 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:066 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:066 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:066 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:083 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:117 GUI STACK[PropertyFiltering] EffectDescription +10 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:58:19:117 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:133 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:150 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:166 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:166 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:184 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:200 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:216 AI STACK[AI] Cancel task 1123 : can find context 3139 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:216 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:233 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:250 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:250 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:250 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:250 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:19:266 Order STACKOrderEntityAction#0000148B, Ticket: 00000AD7; EmpireIndex:17; GoToFleetAction#815, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:266 Order STACKOrderEntityAction#0000148C, Ticket: 00000AD8; EmpireIndex:17; GoToFleetAction#816, InitiatorGUID:1839, Context:Path: 19->16, Path: Path: 19->16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:266 Order STACKOrderEntityAction#0000148D, Ticket: 00000AD9; EmpireIndex:17; GoToFleetAction#817, InitiatorGUID:2678, Context:Path: 4->0->2, Path: Path: 4->0->2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:266 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:266 Order STACKOrderRespondToContextualDiplomaticExchange#0000148E, Ticket: 00000ADB; GUID:3328, CurrentTermName:ContextualFleetDefense, ChoiceName:ContextualFleetDefenseRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:266 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#3'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:266 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:283 Order STACKOrderEntityAction#0000148F, Ticket: 00000ADC; EmpireIndex:17; MoveToFleetAction#818, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->0 (Cost: 3.65468) from 0 to 0.3823824.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:283 Order STACKOrderEntityAction#00001490, Ticket: 00000ADD; EmpireIndex:17; MoveToFleetAction#819, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->16 (Cost: 3.553054) from 0 to 0.354153.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:283 Order STACKOrderEntityAction#00001491, Ticket: 00000ADE; EmpireIndex:17; MoveToFleetAction#820, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 2.204967) from 0 to 0.6195455.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:300 Order STACKOrderUpdateVisibility#00001492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:800 Order STACKOrderUpdateVisibility#00001493

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:883 Gameplay STACKfleet action with feedback 240 finished : ETA 456.49063873291, Game.Time 457.506004333496, true ETA 457.49063873291

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:19:883 Order STACKOrderTerminateEntityAction#00001494; EmpireIndex:2; EntityActionId: 240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:20:018 Order STACKOrderUnlockHeroSkill#00001495; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:20:018 GUI STACK[PropertyFiltering] EffectDescription +10 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

14:58:20:570 View STACKShipDesignRenderer didn't found anchor for 'Десантный'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:58:20:570 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:58:20:571 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

14:58:20:598 View STACKShipDesignRenderer didn't found anchor for 'Десантный'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

14:58:20:613 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:58:21:229 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:58:21:229 Audio STACKAudio bank B_Heroes has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

14:58:21:267 AI STACK[AI] [Event]Remove 7 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:21:267 AI STACK[AI] [Event]Remove EventContextualDiplomaticExchangeStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:21:267 AI STACK[AI] [Event]keep 11 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:21:267 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventCuriosityFailed,EventHappinessStatusChanged,EventHappinessStatusChanged, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:21:283 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:21:366 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:21:454 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:21:454 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:21:454 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:21:467 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:21:500 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:21:516 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:21:549 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:21:550 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:21:600 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:21:616 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:21:632 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:21:632 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:21:649 Gameplay STACKfleet action with feedback 241 started : ETA 461.27303314209

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:21:649 Order STACKOrderEntityAction#00001496, Ticket: 00000ADF; EmpireIndex:2; ExpeditionFleetAction#241, InitiatorGUID:1120, Context:Curiosity_PlanetResource_Strategic03 on Юстиум II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:21:649 Order STACKOrderRespondToContextualDiplomaticExchange#00001497, Ticket: 00000AE0; GUID:3328, CurrentTermName:ContextualFleetDefenseRefused, ChoiceName:ContextualFleetDefenseRefusedMobilize, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:21:649 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:21:649 Order STACKOrderUpdateAttitude#00001498, Ticket: 00000AE1; EmpireIndex:5; AttitudeName:Hostile, TargetEmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:21:968 Order STACKOrderUpdateVisibility#00001499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:22:183 Order STACKOrderCompleteMoveToFleetAction#0000149A; EmpireIndex:17; EntityActionId: 820

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:22:183 Order STACKOrderTerminateEntityAction#0000149B; EmpireIndex:17; EntityActionId: 820

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:22:916 Order STACKOrderUpdateVisibility#0000149C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:22:933 Order STACKOrderCompleteMoveToFleetAction#0000149D; EmpireIndex:17; EntityActionId: 819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:22:933 Order STACKOrderTerminateEntityAction#0000149E; EmpireIndex:17; EntityActionId: 819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:22:949 Order STACKOrderCompleteMoveToFleetAction#0000149F; EmpireIndex:17; EntityActionId: 818

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:22:949 Order STACKOrderTerminateEntityAction#000014A0; EmpireIndex:17; EntityActionId: 818

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:23:650 AI STACK[AI] [Event]Remove 11 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:23:650 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventCuriosityFailed,EventHappinessStatusChanged,EventHappinessStatusChanged, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:23:650 AI STACK[AI] [Event]keep 4 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:23:650 AI STACK[AI] [Event]keep EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventEmpireSeen,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:23:666 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:23:750 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:23:838 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:838 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:838 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:851 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:23:901 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:917 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:933 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:950 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:951 AI STACK[AI] Cancel task 1071 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:966 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:983 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:999 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:999 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:999 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:23:999 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:24:306 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:58:24:306 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:58:24:306 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:58:24:306 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:58:24:306 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:58:24:306 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshPopulationThreshold in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:58:24:307 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshPopulationThreshold in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:58:24:307 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshPopulationThreshold in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

14:58:24:421 Default STACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 1024x512 to 1024x1024xARGBFloat

     at GetOrCreateGlyph in :line 0
     at GetOrCreateInAtlas in :line 0
     at GetCharInfo in :line 0
     at UpdateTextQuadInfos_BruteForce in :line 0
     at UpdateQuadInfos in :line 0
     at UpdateRenderData in :line 0
     at UpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at UpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at UpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at PrimitiveUpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateGUI in :line 0
     at UpdateRendering in :line 0
     at OnCameraPreCull in :line 0
     at FireOnPreCull in :line 0

14:58:24:421 HxFx STACKRelease ComputeBuffer

     at ReserveComputeBuffer in :line 0
     at ResizeComputeBuffer in :line 0
     at RenderGlyphs in :line 0
     at RenderRequestedGlyphs in :line 0
     at PrepareGlyphs in :line 0
     at RenderWithHook in :line 0
     at OnCameraPostRender in :line 0
     at FireOnPostRender in :line 0

14:58:24:666 Gameplay STACKfleet action with feedback 241 finished : ETA 461.27303314209, Game.Time 462.289894104004, true ETA 462.27303314209

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:24:666 Order STACKOrderTerminateEntityAction#000014A1; EmpireIndex:2; EntityActionId: 241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:24:666 Quest STACK[Quests] TestStrategicAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:24:666 Order STACKOrderUpdateQuests#000014A2, Ticket: 00000AE2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:26:017 AI STACK[AI] [Event]Remove 4 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:26:017 AI STACK[AI] [Event]Remove EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventEmpireSeen,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:26:017 AI STACK[AI] [Event]keep 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:26:017 AI STACK[AI] [Event]keep EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:26:033 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:26:116 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:26:200 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:26:200 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:26:200 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:26:217 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:26:249 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:26:267 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:26:283 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:26:300 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:26:334 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:26:350 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:366 AI STACK[AI] [Event]Remove 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:28:366 AI STACK[AI] [Event]Remove EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:28:366 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:28:366 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:28:384 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:28:467 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:28:550 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:550 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:550 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:566 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:28:600 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:616 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:650 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:650 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:684 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:700 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:717 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:28:717 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:717 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:717 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:717 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:28:733 Order STACKOrderAIClientStateChange#000014A3; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:28:733 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:33:542 Order STACKOrderQueueConstruction#000014A4; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:33:958 Order STACKOrderQueueConstruction#000014A5; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:41:469 Order STACKOrderTransferShips#000014A6, Ticket: 00000AE3; EmpireIndex:0; ShipGUIDs: [2649], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:43:173 Order STACKOrderEntityAction#000014A7, Ticket: 00000AE4; EmpireIndex:0; GoToFleetAction#131, InitiatorGUID:3289, Context:Path: 107->105->103, Path: Path: 107->105->103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:43:173 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI1]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:43:173 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:43:173 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:43:173 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:43:173 AI STACK[AI] [Event]keep 7 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:43:173 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventTutorial_FleetsSelected,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:43:185 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:43:185 Order STACKOrderAIClientStateChange#000014A8; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:43:185 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:43:268 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:43:368 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:43:368 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:43:368 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:43:386 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:43:406 Order STACKOrderEntityAction#000014A9, Ticket: 00000AE5; EmpireIndex:0; MoveToFleetAction#132, InitiatorGUID:3289, Context:EntityActionContext_Movement, 107->105 (Cost: 3.388494) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:43:423 Order STACKOrderUpdateVisibility#000014AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:43:423 Order STACKOrderEntityAction#000014AB; EmpireIndex:0; SiegeStarSystemAction#133, InitiatorGUID:986

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:43:423 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:43:437 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:43:468 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:43:469 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:43:502 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:43:518 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:552 AI STACK[AI] [Event]Remove 7 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:45:552 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventTutorial_FleetsSelected,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:45:552 AI STACK[AI] [Event]keep 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:45:552 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventSystemBesieged, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:45:569 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:45:651 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:45:752 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:45:752 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:752 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:752 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:802 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:818 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:835 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:835 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:868 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:885 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:901 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:45:901 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:901 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:901 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:901 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:45:918 Order STACKOrderAIClientStateChange#000014AC; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:45:919 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:476 Order STACKOrderCompleteMoveToFleetAction#000014AD; EmpireIndex:0; EntityActionId: 132

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:476 Order STACKOrderUpdateVisibility#000014AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:476 Order STACKOrderTerminateEntityAction#000014AF; EmpireIndex:0; EntityActionId: 132

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:476 Order STACKOrderAIClientStateChange#000014B0; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:476 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:476 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI1]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:46:476 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:46:476 AI STACK[AI] [Event]Remove 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:46:476 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventSystemBesieged, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:46:476 AI STACK[AI] [Event]keep 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:46:476 AI STACK[AI] [Event]keep EventEmpireSeen,EventFleetDocked, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:46:490 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:568 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:668 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:685 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:769 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:784 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:46:784 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:46:784 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:46:802 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:822 Order STACKOrderEntityAction#000014B1, Ticket: 00000AE6; EmpireIndex:0; MoveToFleetAction#134, InitiatorGUID:3289, Context:EntityActionContext_Movement, 105->103 (Cost: 1.611506) from 0 to 0.1809316.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:46:837 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:46:852 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:46:868 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:46:889 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:46:917 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:46:933 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:46:982 Order STACKOrderUpdateVisibility#000014B2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:48:949 AI STACK[AI] [Event]Remove 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:48:949 AI STACK[AI] [Event]Remove EventEmpireSeen,EventFleetDocked, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:48:949 AI STACK[AI] [Event]keep 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:48:949 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:48:967 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:49:051 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:49:555 AI STACK[AI] Can't find entity GUID 2408 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:555 AI STACK[AI] Can't find entity GUID 2376 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:555 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:569 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:49:617 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:635 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:651 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:669 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:702 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:702 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:735 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:49:735 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:735 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:735 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:735 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:49:750 Order STACKOrderAIClientStateChange#000014B3; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:49:750 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:49:834 Order STACKOrderCompleteMoveToFleetAction#000014B4; EmpireIndex:0; EntityActionId: 134

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:49:834 Order STACKOrderTerminateEntityAction#000014B5; EmpireIndex:0; EntityActionId: 134

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:50:917 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:50:950 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:033 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:033 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:117 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:117 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:117 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:117 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:150 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:250 Battle STACKDisposing ServerEncounter 3316

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:250 Battle STACKDisposing ServerEncounter 3319

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:250 Battle STACKDisposing ServerEncounter 3325

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:250 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:283 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:384 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:417 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:435 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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14:58:51:435 Order STACKOrderPutShipOnMarket#000014B6

     at Log in :line 0
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14:58:51:499 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
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14:58:51:518 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
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14:58:51:518 Gameplay STACKAdd 1 experience to ship Ship#2872

     at AddExperience in :line 0
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14:58:51:518 Gameplay STACKAdd 1 experience to ship Ship#2960

     at AddExperience in :line 0
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14:58:51:518 Gameplay STACKAdd 1 experience to ship Ship#3072

     at AddExperience in :line 0
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14:58:51:518 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
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14:58:51:518 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
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14:58:51:518 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
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14:58:51:518 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
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14:58:51:518 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
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14:58:51:518 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
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14:58:51:518 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
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14:58:51:534 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
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14:58:51:534 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
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14:58:51:534 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
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14:58:51:534 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
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14:58:51:534 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
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14:58:51:534 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
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14:58:51:534 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
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14:58:51:535 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
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14:58:51:535 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
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14:58:51:535 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
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14:58:51:535 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
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14:58:51:535 Gameplay STACKAdd 1 experience to ship Ship#3157

     at AddExperience in :line 0
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14:58:51:535 Gameplay STACKAdd 1 experience to ship Ship#3251

     at AddExperience in :line 0
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14:58:51:535 Gameplay STACKAdd 1 experience to ship Ship#3300

     at AddExperience in :line 0
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14:58:51:535 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
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14:58:51:535 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
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14:58:51:535 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
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14:58:51:535 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
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14:58:51:550 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
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14:58:51:550 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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14:58:51:550 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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14:58:51:550 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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     at Update in :line 0
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14:58:51:550 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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     at Update in :line 0
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14:58:51:550 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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     at Update in :line 0
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14:58:51:550 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
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     at Run in :line 0
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14:58:51:550 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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14:58:51:550 Gameplay STACKAdd 2 experience to ship Ship#2616

     at AddExperience in :line 0
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     at Update in :line 0
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14:58:51:550 Gameplay STACKAdd 2 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:58:51:550 Gameplay STACKAdd 2 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:58:51:567 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:58:51:567 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:58:51:567 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:567 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:58:51:567 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:58:51:567 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:58:51:567 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:58:51:567 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:567 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:567 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:567 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:567 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:583 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:58:51:583 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:58:51:583 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:583 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:583 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:583 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:583 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:583 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:600 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:617 Gameplay STACKAdd 1 experience to ship Ship#2922

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:617 Gameplay STACKAdd 1 experience to ship Ship#2923

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:617 Gameplay STACKAdd 1 experience to ship Ship#2924

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:634 Gameplay STACKAdd 1 experience to ship Ship#3162

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:634 Gameplay STACKAdd 1 experience to ship Ship#3163

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:634 Gameplay STACKAdd 1 experience to ship Ship#3164

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:650 Gameplay STACKAdd 1 experience to ship Ship#3019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:650 Gameplay STACKAdd 1 experience to ship Ship#3020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:650 Gameplay STACKAdd 1 experience to ship Ship#3021

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:684 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:684 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:684 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:700 Gameplay STACKAdd 1 experience to ship Ship#2730

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:700 Gameplay STACKAdd 1 experience to ship Ship#2731

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:717 Gameplay STACKAdd 1 experience to ship Ship#3253

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:717 Gameplay STACKAdd 1 experience to ship Ship#3254

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:717 Gameplay STACKAdd 1 experience to ship Ship#3255

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:750 Gameplay STACKAdd 1 experience to ship Ship#3028

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:750 Gameplay STACKAdd 1 experience to ship Ship#3029

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:750 Gameplay STACKAdd 1 experience to ship Ship#3030

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:767 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:767 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:767 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:783 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:783 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:783 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:783 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:783 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:783 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:783 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:783 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:783 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:783 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:783 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:883 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:994 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:994 Gameplay STACKAdd 0 experience to ship Ship#3262

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:994 Gameplay STACKAdd 0 experience to ship Ship#3216

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:994 Gameplay STACKAdd 0 experience to ship Ship#3245

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:994 Gameplay STACKAdd 20 experience to ship Ship#3278

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:994 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:994 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:994 Battle STACKDisposing Encounter 3290

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:994 Battle STACKDisposing Encounter 3285

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:51:994 Runtime STACK[ChatMessage] RECV: l:/_turn/46 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:003 Order STACKOrderStartHackingOperation#000014B7; StartGUID:1825, TargetGUID:986, NodePositions:103,NodeIndex:105,NodeIndex:107, HackingOperationGUID:3337, TracedOperationGUID:3249

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:021 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:033 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:050 Prism STACKBattle: {"turn":45,"won":"True","watched":"False","rewatched":"False","usedAdvancedSetup":"False","scanviewActivated":"False","usedAdvancedReport":"False","overviewActivated":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.11.02","eventName":"Battle","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:51.980"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:52:100 Order STACKOrderUpdateDustInflation#000014B8; DustGlobalProduction:1311.426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:171 Order STACKOrderSendAutomatedShip#000014B9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:171 Order STACKOrderSendAutomatedShip#000014BA; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:171 Order STACKOrderUpdateBestSystem#000014BB; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:185 Order STACKOrderUpdateBestSystem#000014BC; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:185 Order STACKOrderUpdateBestSystem#000014BD; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:185 Order STACKOrderOfferHeroChoice#000014BE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:185 Order STACKOrderUpdateVisibility#000014BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:185 Order STACKOrderStartAutomatedFleetAction#000014C0; EmpireIndex:1; AutomatedDeliveryFleetAction#452, InitiatorGUID:3338, Context:Path: 21->22, Path: Path: 21->22

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:185 Order STACKOrderStartAutomatedFleetAction#000014C1; EmpireIndex:5; AutomatedDeliveryFleetAction#279, InitiatorGUID:3340, Context:Path: 73->72->71, Path: Path: 73->72->71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:234 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:317 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:351 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:351 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:351 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:351 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:384 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:384 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:52:384 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:165 Runtime STACK[ChatMessage] RECV: l:/_turn/46 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:165 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:197 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:197 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:197 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:197 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:197 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:197 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:197 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:197 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:197 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:225 Order STACKOrderCreateShipDesign#000014C2; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:225 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:225 Order STACKOrderCreateShipDesign#000014C3; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:225 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:225 Order STACKOrderCreateShipDesign#000014C4; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:225 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:255 Order STACKOrderUpdateBestSystem#000014C5; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:255 Order STACKOrderUpdateBestSystem#000014C6; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:255 Order STACKOrderUpdateBestSystem#000014C7; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:255 Order STACKOrderTransferResource#000014C8; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:255 Order STACKOrderTransferResource#000014C9; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:255 Order STACKOrderTransferResource#000014CA; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:255 Order STACKOrderTransferResource#000014CB; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:255 Order STACKOrderTransferResource#000014CC; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:255 Order STACKOrderScrapShips#000014CD; EmpireIndex:11; ShipGUIDs: 2730, 2731

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:255 Order STACKOrderCreateFleetFromShipDesignName#000014CE; EmpireIndex:11; FleetGUID:3342, ShipDesignGUIDs: MinorFactionAdvancedSmallAttackAvg x 1, MinorFactionAdvancedSmallAttackStrong x 1, MinorFactionAdvancedMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:255 Gameplay STACKAdd 0 experience to ship Ship#3346

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:255 Gameplay STACKAdd 0 experience to ship Ship#3347

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:256 Gameplay STACKAdd 0 experience to ship Ship#3348

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:266 Order STACKOrderTransferResource#000014CF; EmpireIndex:11; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-1205.4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:266 Order STACKOrderCreateFleetMission#000014D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:266 Order STACKOrderTransferResource#000014D1; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:266 Order STACKOrderTransferResource#000014D2; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:266 Order STACKOrderTransferResource#000014D3; EmpireIndex:15; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:266 Order STACKOrderUpdatePiratePhantomGarrison#000014D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:284 Prism STACKJuggernaut: {"turn":46,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:53.165"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:53:318 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:318 Gameplay STACK[Quests] Empire#2 will assimilate MinorEmpire#15 via assimilation quest MinorFactionQuest17

     at ApplyAction in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:318 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Order STACKOrderUpdateQuests#000014D5, Ticket: 00000AE7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Order STACKOrderUpdateQuests#000014D6, Ticket: 00000AE8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Order STACKOrderUpdateQuests#000014D7, Ticket: 00000AE9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Order STACKOrderUpdateQuests#000014D8, Ticket: 00000AEA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Order STACKOrderUpdateQuests#000014D9, Ticket: 00000AEB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Order STACKOrderUpdateQuests#000014DA, Ticket: 00000AEC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Order STACKOrderUpdateQuests#000014DB, Ticket: 00000AED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Order STACKOrderSwapColonizedStarSystemOwner#000014DC; EmpireIndex:15, ColonizedStarSystemGUID:1031, NewOwnerEmpireIndex:2, DisplayedNewOwnerEmpireIndex:2, DestroyShips:True, KeepOriginGrowth:False, FromMinorFactionAssimilation:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Default STACK[DepartmentOfIndustry] A construction queue has been removed (empire: #15, context: 'ColonizedStarSystem#1031'.

     at RemoveQueueFrom in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[Hacking] Operation#2951 target set to #3350

     at SwapTarget in :line 0
     at SwapOperationsTarget in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[Colo] [Empire#15] System Денеб (1031) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#0 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#1 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#2 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#15 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#3 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#4 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#4 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#5 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#8 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#8 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#10 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:396 Gameplay STACK[DIPLOMACY] Empire#10 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:397 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:397 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:397 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#12 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:397 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:397 Gameplay STACK[DIPLOMACY] Empire#15 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:397 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#15 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:407 Order STACKOrderUpdateQuests#000014DD, Ticket: 00000AEE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:407 Order STACKOrderCompleteQuest#000014DE, Ticket: 00000AEF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:407 Order STACKOrderSpawnRemains#000014DF; RemainsDefinitionName:MinorFactionRemains, PlanetGUID:334, Value:0, Parameters:3, RemainsGUID:3352, CuriosityGUID:0, DroppableName:PlanetAnomaly03

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:407 Order STACKOrderUpdateBestSystem#000014E0; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:468 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:53:468 AI STACK[AI] [Event]Remove 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:53:468 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:53:468 AI STACK[AI] [Event]keep 251 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:53:468 AI STACK[AI] [Event]keep EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventPlayDeckFreeCost,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventSpecialNodeOwned,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHeroUnlockGaugeFilled,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHackingOperationTargetReplaced,EventSystemInfluenceChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventHappinessStatusChanged,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventTemporaryEffectEnded,EventQuestUpdated,EventQuestCompleted,EventRemainsSpawned, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:53:853 Prism STACKevent batch: [{"turn":46,"turnDuration":41,"dustperturn":-75.62081,"influenceperturn":5.5,"scienceperturn":270.075,"honorperturn":0.0,"empirefood":221.7937,"empireindustry":308.45,"empiremanpower":237.284973,"empirepopulation":13.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":3.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:53.702"},{"turn":46,"screenName":"PopulationModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:53.784"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:54:717 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:54:717 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:54:734 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:54:756 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:54:794 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:54:794 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:54:810 Prism STACKAIPerformanceEvent: {"turn":46,"maxBlackboardMessageCount":329,"maxDecisionCount":12,"maxSyncronizationTime":1248,"maxAnaysisTime":208,"maxStrategicTime":755,"maxDecisionTime":457,"maxActuatorTime":167,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:58:54.717"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:58:54:810 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:54:810 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:54:842 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:54:842 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:074 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:092 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:092 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:092 Order STACKOrderAIClientStateChange#000014E1; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:092 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:125 Order STACKOrderUpdateVisibility#000014E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:125 Order STACKOrderFinishDockingFleet#000014E3, Ticket: 00000AF0; EmpireIndex:1; FleetGUID:3338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:125 Order STACKOrderFinishDockingFleet#000014E4, Ticket: 00000AF1; EmpireIndex:5; FleetGUID:3340

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:125 Order STACKOrderFinishDockingFleet#000014E5, Ticket: 00000AF2; EmpireIndex:11; FleetGUID:3342

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:125 Order STACKOrderEntityAction#000014E6, Ticket: 00000AF3; EmpireIndex:0; MoveToFleetAction#135, InitiatorGUID:3071, Context:EntityActionContext_Movement, 103->111 (Cost: 4) from 0.3741682 to 0.5684203.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:142 Order STACKOrderEntityAction#000014E7, Ticket: 00000AF4; EmpireIndex:0; MoveToFleetAction#136, InitiatorGUID:2959, Context:EntityActionContext_Movement, 103->111 (Cost: 4) from 0.7626724 to 0.9569246.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:142 Order STACKOrderEntityAction#000014E8, Ticket: 00000AF5; EmpireIndex:0; MoveToFleetAction#137, InitiatorGUID:2871, Context:EntityActionContext_Movement, 111->112 (Cost: 4) from 0.2731505 to 0.6241311.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:142 Order STACKOrderEntityAction#000014E9, Ticket: 00000AF6; EmpireIndex:1; MoveToFleetAction#453, InitiatorGUID:3299, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0.4185126 to 0.8370252.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:142 Order STACKOrderEntityAction#000014EA, Ticket: 00000AF7; EmpireIndex:1; MoveToFleetAction#454, InitiatorGUID:3250, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.3741721 to 0.5612581.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:142 Order STACKOrderEntityAction#000014EB, Ticket: 00000AF8; EmpireIndex:1; MoveToFleetAction#455, InitiatorGUID:3156, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.7483442 to 0.9354302.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:142 Order STACKOrderEntityAction#000014EC, Ticket: 00000AF9; EmpireIndex:4; MoveToFleetAction#348, InitiatorGUID:2830, Context:EntityActionContext_Movement, 47->46 (Cost: 1.61547) from 0.82073 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:142 Order STACKOrderEntityAction#000014ED, Ticket: 00000AFA; EmpireIndex:5; MoveToFleetAction#280, InitiatorGUID:2827, Context:EntityActionContext_Movement, 78->77 (Cost: 3.655679) from 0.7263253 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:142 Order STACKOrderEntityAction#000014EE, Ticket: 00000AFB; EmpireIndex:1; MoveToFleetAction#456, InitiatorGUID:3338, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0 to 0.187086.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:142 Order STACKOrderEntityAction#000014EF, Ticket: 00000AFC; EmpireIndex:5; MoveToFleetAction#281, InitiatorGUID:3340, Context:EntityActionContext_Movement, 73->72 (Cost: 4) from 0 to 0.8382686.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:469 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:469 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:485 Order STACKOrderEntityAction#000014F0, Ticket: 00000AFD; EmpireIndex:17; GoToFleetAction#821, InitiatorGUID:2372, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:485 Order STACKOrderEntityAction#000014F1, Ticket: 00000AFE; EmpireIndex:17; GoToFleetAction#822, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:485 Order STACKOrderEntityAction#000014F2, Ticket: 00000AFF; EmpireIndex:17; GoToFleetAction#823, InitiatorGUID:1840, Context:Path: 46, Path: Path: 46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:485 Order STACKOrderEntityAction#000014F3, Ticket: 00000B00; EmpireIndex:17; GoToFleetAction#824, InitiatorGUID:2678, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:485 Order STACKOrderEntityAction#000014F4, Ticket: 00000B01; EmpireIndex:17; GoToFleetAction#825, InitiatorGUID:2375, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:485 Order STACKOrderEntityAction#000014F5, Ticket: 00000B02; EmpireIndex:17; GoToFleetAction#826, InitiatorGUID:2373, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:485 Order STACKOrderEntityAction#000014F6, Ticket: 00000B03; EmpireIndex:17; GoToFleetAction#827, InitiatorGUID:1839, Context:Path: 16, Path: Path: 16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:502 Order STACKOrderEntityAction#000014F7, Ticket: 00000B04; EmpireIndex:17; MoveToFleetAction#828, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->16 (Cost: 4) from 0.354153 to 0.7528556.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:502 Order STACKOrderEntityAction#000014F8, Ticket: 00000B05; EmpireIndex:17; MoveToFleetAction#829, InitiatorGUID:2373, Context:EntityActionContext_Movement, 51->52 (Cost: 4) from 0.4344887 to 0.7603543.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:502 Order STACKOrderEntityAction#000014F9, Ticket: 00000B06; EmpireIndex:17; MoveToFleetAction#830, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 1.35404) from 0.6195455 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:502 Order STACKOrderEntityAction#000014FA, Ticket: 00000B07; EmpireIndex:17; MoveToFleetAction#831, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0.3823824 to 0.800895.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:502 Order STACKOrderEntityAction#000014FB, Ticket: 00000B08; EmpireIndex:17; MoveToFleetAction#832, InitiatorGUID:1840, Context:EntityActionContext_Movement, 44->46 (Cost: 2.331036) from 0.7425256 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:502 Order STACKOrderEntityAction#000014FC, Ticket: 00000B09; EmpireIndex:17; MoveToFleetAction#833, InitiatorGUID:2371, Context:EntityActionContext_Movement, 11->12 (Cost: 1.581781) from 0.8690999 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:502 Order STACKOrderEntityAction#000014FD, Ticket: 00000B0A; EmpireIndex:17; MoveToFleetAction#834, InitiatorGUID:2372, Context:EntityActionContext_Movement, 44->46 (Cost: 2.331036) from 0.7425256 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:520 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:537 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:552 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:569 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:585 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:602 Order STACKOrderCompleteMoveToFleetAction#000014FE; EmpireIndex:1; EntityActionId: 455

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:602 Order STACKOrderCompleteMoveToFleetAction#000014FF; EmpireIndex:1; EntityActionId: 454

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:602 Order STACKOrderUpdateVisibility#00001500

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:602 Order STACKOrderTerminateEntityAction#00001501; EmpireIndex:1; EntityActionId: 455

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:602 Order STACKOrderTerminateEntityAction#00001502; EmpireIndex:1; EntityActionId: 454

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:602 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:619 Order STACKOrderCompleteMoveToFleetAction#00001503; EmpireIndex:4; EntityActionId: 348

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:619 Order STACKOrderTerminateEntityAction#00001504; EmpireIndex:4; EntityActionId: 348

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:619 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:636 Order STACKOrderEntityAction#00001505, Ticket: 00000B0B; EmpireIndex:4; MoveToFleetAction#349, InitiatorGUID:2830, Context:EntityActionContext_Movement, 46->45 (Cost: 2.38453) from 0 to 0.2026971.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:636 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:636 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:670 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001506, Ticket: 00000B0C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:670 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001507, Ticket: 00000B0D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:670 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001508, Ticket: 00000B0E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:670 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001509, Ticket: 00000B0F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:670 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000150A, Ticket: 00000B10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:670 Order STACKOrderStartContextualDiplomaticExchange#0000150B, Ticket: 00000B11; FirstEmpireIndex:1, SecondEmpireIndex:5, DefinitionName:ContextualFleetDefense, GUID:3353, MoodMessageOverride:, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:670 Order STACKOrderEntityAction#0000150C, Ticket: 00000B12; EmpireIndex:1; GoToFleetAction#457, InitiatorGUID:1737, Context:Path: 17, Path: Path: 17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:671 Order STACKOrderTransferShips#0000150D, Ticket: 00000B13; EmpireIndex:1; ShipGUIDs: [3181, 3262], HeroGUID:0, Position:NodeIndex:17, DestinationGarrisonGUID:3354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:688 Order STACKOrderEntityAction#0000150E, Ticket: 00000B14; EmpireIndex:1; GoToFleetAction#458, InitiatorGUID:1790, Context:Path: 68->69, Path: Path: 68->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:688 Order STACKOrderUpdateVisibility#0000150F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:688 Order STACKOrderFinishDockingFleet#00001510, Ticket: 00000B15; EmpireIndex:1; FleetGUID:3354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:688 Order STACKOrderEntityAction#00001511, Ticket: 00000B16; EmpireIndex:1; MoveToFleetAction#459, InitiatorGUID:1737, Context:EntityActionContext_Movement, 16->17 (Cost: 3.927799) from 0.2668891 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:688 AI STACKStart 41 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:709 Order STACKOrderEntityAction#00001512, Ticket: 00000B17; EmpireIndex:1; GoToFleetAction#460, InitiatorGUID:1085, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:709 Order STACKOrderActivateLaw#00001513, Ticket: 00000B18; EmpireIndex:2; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:709 Order STACKOrderTransferShips#00001514, Ticket: 00000B19; EmpireIndex:2; ShipGUIDs: [2616], HeroGUID:0, Position:NodeIndex:51, DestinationGarrisonGUID:3356

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:709 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:734 Order STACKOrderEntityAction#00001515, Ticket: 00000B1A; EmpireIndex:2; GoToFleetAction#242, InitiatorGUID:1120, Context:Path: 45->46->47->48->53->51->52->50, Path: Path: 45->46->47->48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:734 Order STACKOrderSetSystemSupervisor#00001516, Ticket: 00000B1B; EmpireIndex:2; StarSystemGUID:3350, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:734 Order STACKOrderUnlockHeroSkill#00001517, Ticket: 00000B1C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:734 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:734 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001518, Ticket: 00000B1D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:734 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001519, Ticket: 00000B1E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:734 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000151A, Ticket: 00000B1F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:734 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000151B, Ticket: 00000B20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:734 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000151C, Ticket: 00000B21

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:734 Order STACKOrderQueueConstruction#0000151D, Ticket: 00000B22; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:734 Order STACKOrderRecruitHero#0000151E, Ticket: 00000B23; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:734 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at DepartmentOfEducation_ActiveHeroesCollectionChange in :line 0
     at OnActiveHeroesCollectionChange in :line 0
     at RecruitHero in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:755 Order STACKOrderCancelHackingProgram#0000151F, Ticket: 00000B24; ProgramGUID:3314, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:755 Order STACKOrderCancelHackingProgram#00001520, Ticket: 00000B25; ProgramGUID:3315, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:755 Order STACKOrderEntityAction#00001521, Ticket: 00000B26; EmpireIndex:2; GoToFleetAction#243, InitiatorGUID:2975, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:755 Order STACKOrderTransferShips#00001522, Ticket: 00000B27; EmpireIndex:2; ShipGUIDs: [3245], HeroGUID:0, Position:NodeIndex:51, DestinationGarrisonGUID:3362

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:755 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001523, Ticket: 00000B28

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:755 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001524, Ticket: 00000B29

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:755 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001525, Ticket: 00000B2A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:755 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001526, Ticket: 00000B2B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:755 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001527, Ticket: 00000B2C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:755 Order STACKOrderActivateLaw#00001528, Ticket: 00000B2D; EmpireIndex:3; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3363

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:755 Order STACKOrderCancelHackingProgram#00001529, Ticket: 00000B2E; ProgramGUID:3317, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:777 Order STACKOrderCreateShipDesign#0000152A, Ticket: 00000B2F; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:777 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:777 Order STACKOrderCreateShipDesign#0000152B, Ticket: 00000B30; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:777 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:777 Order STACKOrderCreateShipDesign#0000152C, Ticket: 00000B31; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:777 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:796 Order STACKOrderCancelLaw#0000152D, Ticket: 00000B32; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:796 Order STACKOrderEntityAction#0000152E, Ticket: 00000B33; EmpireIndex:3; GoToFleetAction#285, InitiatorGUID:1138, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:796 Order STACKOrderEntityAction#0000152F, Ticket: 00000B34; EmpireIndex:3; GoToFleetAction#286, InitiatorGUID:2889, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:796 Order STACKOrderEntityAction#00001530, Ticket: 00000B35; EmpireIndex:3; GoToFleetAction#287, InitiatorGUID:1976, Context:Path: 107->105->103, Path: Path: 107->105->103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:796 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001531, Ticket: 00000B36

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:796 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001532, Ticket: 00000B37

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:796 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001533, Ticket: 00000B38

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:796 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001534, Ticket: 00000B39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:796 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001535, Ticket: 00000B3A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:796 Order STACKOrderCreateShipDesign#00001537, Ticket: 00000B3C; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:796 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:796 Order STACKOrderEntityAction#00001538, Ticket: 00000B3D; EmpireIndex:4; GoToFleetAction#350, InitiatorGUID:3259, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:797 Order STACKOrderEntityAction#00001539, Ticket: 00000B3E; EmpireIndex:4; GoToFleetAction#351, InitiatorGUID:2823, Context:Path: 44->40->14->12, Path: Path: 44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:797 Order STACKOrderEntityAction#0000153A, Ticket: 00000B3F; EmpireIndex:4; GoToFleetAction#352, InitiatorGUID:1176, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:797 Order STACKOrderEntityAction#0000153B, Ticket: 00000B40; EmpireIndex:1; MoveToFleetAction#461, InitiatorGUID:1790, Context:EntityActionContext_Movement, 69->68 (Cost: 6.135461) from 0.1401451 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:797 Order STACKOrderFinishDockingFleet#0000153C, Ticket: 00000B41; EmpireIndex:2; FleetGUID:3356

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:797 Order STACKOrderEntityAction#0000153D, Ticket: 00000B42; EmpireIndex:1; MoveToFleetAction#462, InitiatorGUID:1085, Context:EntityActionContext_Movement, 18->12 (Cost: 3.528882) from 0.7615454 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:797 Order STACKOrderReorganizePopulationsOnSystem#0000153E; EmpireIndex:2; StarSystemGUID:3350

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:816 Order STACKOrderEntityAction#0000153F, Ticket: 00000B43; EmpireIndex:2; MoveToFleetAction#244, InitiatorGUID:1120, Context:EntityActionContext_Movement, 45->46 (Cost: 6) from 0 to 0.5100302.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:816 Order STACKOrderCompleteMoveToFleetAction#00001540; EmpireIndex:17; EntityActionId: 830

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:816 Order STACKOrderFinishDockingFleet#00001541, Ticket: 00000B44; EmpireIndex:2; FleetGUID:3362

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:816 Order STACKOrderEntityAction#00001542, Ticket: 00000B45; EmpireIndex:2; MoveToFleetAction#245, InitiatorGUID:2975, Context:EntityActionContext_Movement, 52->50 (Cost: 4) from 0.04647036 to 0.4670183.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:816 Order STACKOrderUpdateQuests#00001543, Ticket: 00000B46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:816 Order STACKOrderCompleteQuest#00001544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:816 Order STACKOrderEntityAction#00001545, Ticket: 00000B47; EmpireIndex:3; MoveToFleetAction#288, InitiatorGUID:1976, Context:EntityActionContext_Movement, 107->105 (Cost: 3.388494) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:816 Order STACKOrderEntityAction#00001546, Ticket: 00000B48; EmpireIndex:3; MoveToFleetAction#289, InitiatorGUID:2889, Context:EntityActionContext_Movement, 78->77 (Cost: 0.07242011) from 0.9945784 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:839 Order STACKOrderEntityAction#00001547, Ticket: 00000B49; EmpireIndex:3; MoveToFleetAction#290, InitiatorGUID:1138, Context:EntityActionContext_Movement, 71->69 (Cost: 1.183344) from 0.9038413 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:839 Order STACKOrderEntityAction#00001548, Ticket: 00000B4A; EmpireIndex:4; MoveToFleetAction#353, InitiatorGUID:1176, Context:EntityActionContext_Movement, 50->52 (Cost: 7) from 0.105137 to 0.8410959.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:839 Order STACKOrderEntityAction#00001549, Ticket: 00000B4B; EmpireIndex:4; MoveToFleetAction#354, InitiatorGUID:2823, Context:EntityActionContext_Movement, 46->44 (Cost: 0.6689383) from 0.9261125 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:839 Order STACKOrderEntityAction#0000154A, Ticket: 00000B4C; EmpireIndex:4; MoveToFleetAction#355, InitiatorGUID:3259, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.451529 to 0.6772935.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:839 Order STACKOrderTerminateEntityAction#0000154B; EmpireIndex:17; EntityActionId: 830

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:857 Order STACKOrderUpdateVisibility#0000154C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:857 Order STACKOrderCompleteMoveToFleetAction#0000154D; EmpireIndex:3; EntityActionId: 289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:857 Order STACKOrderTerminateEntityAction#0000154E; EmpireIndex:17; EntityActionId: 825

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:857 Order STACKOrderTerminateEntityAction#0000154F; EmpireIndex:3; EntityActionId: 289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:871 Order STACKOrderUpdateVisibility#00001550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:872 Order STACKOrderTerminateEntityAction#00001551; EmpireIndex:3; EntityActionId: 286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:872 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:886 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:904 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:904 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:55:923 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001552, Ticket: 00000B4D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:923 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001553, Ticket: 00000B4E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:923 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001554, Ticket: 00000B4F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:923 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001555, Ticket: 00000B50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:923 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001556, Ticket: 00000B51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:923 Order STACKOrderUpdateAttitude#00001557, Ticket: 00000B52; EmpireIndex:5; AttitudeName:Angry, TargetEmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:923 Order STACKOrderCancelHackingProgram#00001558, Ticket: 00000B53; ProgramGUID:3324, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:923 Order STACKOrderCreateShipDesign#00001559, Ticket: 00000B54; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:923 Order STACKOrderCancelLaw#0000155A, Ticket: 00000B55; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:923 Order STACKOrderEntityAction#0000155B, Ticket: 00000B56; EmpireIndex:5; GoToFleetAction#282, InitiatorGUID:2609, Context:Path: 93, Path: Path: 93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:936 Order STACKOrderEntityAction#0000155C, Ticket: 00000B57; EmpireIndex:5; GoToFleetAction#283, InitiatorGUID:1212, Context:Path: 80, Path: Path: 80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:936 Order STACKOrderEntityAction#0000155D, Ticket: 00000B58; EmpireIndex:5; GoToFleetAction#284, InitiatorGUID:2493, Context:Path: 74->76->77->78->79->96->99, Path: Path: 74->76->77->78->79->96->99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:936 Order STACKOrderEntityAction#0000155E, Ticket: 00000B59; EmpireIndex:5; MoveToFleetAction#285, InitiatorGUID:2609, Context:EntityActionContext_Movement, 72->93 (Cost: 6) from 0.4861664 to 0.889721.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:953 Order STACKOrderEntityAction#0000155F, Ticket: 00000B5A; EmpireIndex:5; MoveToFleetAction#286, InitiatorGUID:2493, Context:EntityActionContext_Movement, 70->74 (Cost: 7) from 0.185793 to 0.6855906.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:55:953 Order STACKOrderEntityAction#00001560, Ticket: 00000B5B; EmpireIndex:5; MoveToFleetAction#287, InitiatorGUID:1212, Context:EntityActionContext_Movement, 81->80 (Cost: 6) from 0.0714818 to 0.5003726.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:036 Order STACKOrderCompleteMoveToFleetAction#00001561; EmpireIndex:4; EntityActionId: 354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:036 Order STACKOrderCompleteMoveToFleetAction#00001562; EmpireIndex:17; EntityActionId: 833

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:036 Order STACKOrderUpdateVisibility#00001563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:036 Order STACKOrderTerminateEntityAction#00001564; EmpireIndex:4; EntityActionId: 354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:036 Order STACKOrderTerminateEntityAction#00001565; EmpireIndex:17; EntityActionId: 833

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:053 Order STACKOrderEntityAction#00001566, Ticket: 00000B5C; EmpireIndex:4; MoveToFleetAction#356, InitiatorGUID:2823, Context:EntityActionContext_Movement, 44->40 (Cost: 5.331062) from 0 to 0.3676825.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:053 Order STACKOrderTerminateEntityAction#00001567; EmpireIndex:17; EntityActionId: 822

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:070 Order STACKOrderUpdateVisibility#00001568

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:220 Order STACKOrderCompleteMoveToFleetAction#00001569; EmpireIndex:3; EntityActionId: 290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:220 Order STACKOrderUpdateVisibility#0000156A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:220 Order STACKOrderTerminateEntityAction#0000156B; EmpireIndex:3; EntityActionId: 290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:236 Order STACKOrderCompleteMoveToFleetAction#0000156C; EmpireIndex:17; EntityActionId: 834

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:236 Order STACKOrderCompleteMoveToFleetAction#0000156D; EmpireIndex:17; EntityActionId: 832

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:236 Order STACKOrderTerminateEntityAction#0000156E; EmpireIndex:17; EntityActionId: 834

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:237 Order STACKOrderTerminateEntityAction#0000156F; EmpireIndex:17; EntityActionId: 832

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:253 Order STACKOrderTerminateEntityAction#00001570; EmpireIndex:17; EntityActionId: 823

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:253 Order STACKOrderTerminateEntityAction#00001571; EmpireIndex:17; EntityActionId: 821

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:269 Order STACKOrderUpdateVisibility#00001572

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:369 Order STACKOrderCompleteMoveToFleetAction#00001573; EmpireIndex:5; EntityActionId: 280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:369 Order STACKOrderUpdateVisibility#00001574

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:369 Order STACKOrderTerminateEntityAction#00001575; EmpireIndex:5; EntityActionId: 280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:385 Order STACKOrderCompleteMoveToFleetAction#00001576; EmpireIndex:1; EntityActionId: 453

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:385 Order STACKOrderEntityAction#00001577, Ticket: 00000B5D; EmpireIndex:5; MoveToFleetAction#288, InitiatorGUID:2827, Context:EntityActionContext_Movement, 77->76 (Cost: 0.344321) from 0 to 0.03418973.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:385 Order STACKOrderTerminateEntityAction#00001578; EmpireIndex:1; EntityActionId: 453

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:419 Order STACKOrderUpdateVisibility#00001579

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:419 Order STACKOrderUpdateQuests#0000157A, Ticket: 00000B5E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:435 Order STACKOrderCompleteMoveToFleetAction#0000157B; EmpireIndex:0; EntityActionId: 137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:435 Order STACKOrderCompleteMoveToFleetAction#0000157C; EmpireIndex:4; EntityActionId: 355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:435 Order STACKOrderTerminateEntityAction#0000157D; EmpireIndex:0; EntityActionId: 137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:435 Order STACKOrderTerminateEntityAction#0000157E; EmpireIndex:4; EntityActionId: 355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:568 Order STACKOrderUpdateVisibility#0000157F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:568 Order STACKOrderCompleteMoveToFleetAction#00001580; EmpireIndex:0; EntityActionId: 136

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:568 Order STACKOrderCompleteMoveToFleetAction#00001581; EmpireIndex:0; EntityActionId: 135

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:568 Order STACKOrderTerminateEntityAction#00001582; EmpireIndex:0; EntityActionId: 136

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:568 Order STACKOrderTerminateEntityAction#00001583; EmpireIndex:0; EntityActionId: 135

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:585 Order STACKOrderCompleteMoveToFleetAction#00001584; EmpireIndex:5; EntityActionId: 285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:585 Order STACKOrderTerminateEntityAction#00001585; EmpireIndex:5; EntityActionId: 285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:685 Order STACKOrderCompleteMoveToFleetAction#00001586; EmpireIndex:1; EntityActionId: 459

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:685 Order STACKOrderTerminateEntityAction#00001587; EmpireIndex:1; EntityActionId: 459

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:703 Order STACKOrderTerminateEntityAction#00001588; EmpireIndex:1; EntityActionId: 457

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:752 Order STACKOrderUpdateVisibility#00001589

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:768 Order STACKOrderCompleteMoveToFleetAction#0000158A; EmpireIndex:17; EntityActionId: 831

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:768 Order STACKOrderTerminateEntityAction#0000158B; EmpireIndex:17; EntityActionId: 831

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:785 Order STACKOrderCompleteMoveToFleetAction#0000158C; EmpireIndex:17; EntityActionId: 828

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:785 Order STACKOrderTerminateEntityAction#0000158D; EmpireIndex:17; EntityActionId: 828

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:818 Order STACKOrderUpdateVisibility#0000158E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:852 Order STACKOrderCompleteMoveToFleetAction#0000158F; EmpireIndex:17; EntityActionId: 829

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:852 Order STACKOrderTerminateEntityAction#00001590; EmpireIndex:17; EntityActionId: 829

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:953 Order STACKOrderUpdateVisibility#00001591

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:953 Order STACKOrderCompleteMoveToFleetAction#00001592; EmpireIndex:1; EntityActionId: 462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:953 Order STACKOrderTerminateEntityAction#00001593; EmpireIndex:1; EntityActionId: 462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:56:969 Order STACKOrderTerminateEntityAction#00001594; EmpireIndex:1; EntityActionId: 460

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:57:020 Order STACKOrderUpdateVisibility#00001595

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:57:035 Order STACKOrderCompleteMoveToFleetAction#00001596; EmpireIndex:2; EntityActionId: 245

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:57:035 Order STACKOrderTerminateEntityAction#00001597; EmpireIndex:2; EntityActionId: 245

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:57:268 Order STACKOrderUpdateVisibility#00001598

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:57:485 Order STACKOrderCompleteMoveToFleetAction#00001599; EmpireIndex:1; EntityActionId: 461

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:57:485 Order STACKOrderTerminateEntityAction#0000159A; EmpireIndex:1; EntityActionId: 461

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:57:503 Order STACKOrderEntityAction#0000159B, Ticket: 00000B5F; EmpireIndex:1; MoveToFleetAction#463, InitiatorGUID:1790, Context:EntityActionContext_Movement, 68->69 (Cost: 0.8645387) from 0 to 0.1211609.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:57:685 Order STACKOrderUpdateVisibility#0000159C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:57:919 AI STACK[AI] [Event]Remove 251 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:57:919 AI STACK[AI] [Event]Remove EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventPlayDeckFreeCost,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventSpecialNodeOwned,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHeroUnlockGaugeFilled,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHackingOperationTargetReplaced,EventSystemInfluenceChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventHappinessStatusChanged,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventTemporaryEffectEnded,EventQuestUpdated,EventQuestCompleted,EventRemainsSpawned, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:57:919 AI STACK[AI] [Event]keep 139 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:57:919 AI STACK[AI] [Event]keep EventHappinessStatusChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionQueued,EventHeroRecruited,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:58:57:936 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:002 Order STACKOrderMoveIdleFleets#0000159D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:019 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:135 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:135 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:151 Order STACKOrderEntityAction#0000159E, Ticket: 00000B60; EmpireIndex:0; MoveToFleetAction#138, InitiatorGUID:3289, Context:EntityActionContext_Movement, 105->103 (Cost: 5) from 0.1809316 to 0.7423061.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:151 Order STACKOrderCompleteMoveToFleetAction#0000159F; EmpireIndex:1; EntityActionId: 456

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:151 Order STACKOrderCompleteMoveToFleetAction#000015A0; EmpireIndex:4; EntityActionId: 353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:151 Order STACKOrderCompleteMoveToFleetAction#000015A1; EmpireIndex:5; EntityActionId: 287

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:151 Order STACKOrderUpdateVisibility#000015A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:151 Order STACKOrderTerminateEntityAction#000015A3; EmpireIndex:1; EntityActionId: 456

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:151 Order STACKOrderTerminateEntityAction#000015A4; EmpireIndex:4; EntityActionId: 353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:151 Order STACKOrderTerminateEntityAction#000015A5; EmpireIndex:5; EntityActionId: 287

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:202 AI STACK[AI] Cancel task 1650 : can find context 3315 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:202 AI STACK[AI] Cancel task 1649 : can find context 3314 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:202 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:219 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:235 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:252 AI STACK[AI] Cancel task 1125 : can find context 3317 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:252 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:268 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:285 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:301 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:319 AI STACK[AI] Cancel task 1356 : can find context 3324 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:319 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:319 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:336 Order STACKOrderUpdateVisibility#000015A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:351 Order STACKOrderCompleteMoveToFleetAction#000015A7; EmpireIndex:5; EntityActionId: 286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:351 Order STACKOrderTerminateEntityAction#000015A8; EmpireIndex:5; EntityActionId: 286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:351 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:351 AI STACKStart 27 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:351 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:351 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:351 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:58:58:370 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3205.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3205.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderQueueConstruction#000015A9, Ticket: 00000B63; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderQueueConstruction#000015AA, Ticket: 00000B64; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderQueueConstruction#000015AB, Ticket: 00000B65; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderQueueConstruction#000015AC, Ticket: 00000B66; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderStartHackingProgram#000015AD, Ticket: 00000B67; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:968, TargetGUID:1007, HackingProgramGUID:3378

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderQueueConstruction#000015AE, Ticket: 00000B68; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderEntityAction#000015AF, Ticket: 00000B69; EmpireIndex:2; InitiateGuardFleetAction#246, InitiatorGUID:3016, Context:Денеб (333) (StarSystemNode), Path: Денеб (333) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderBuyoutConstruction#000015B0, Ticket: 00000B6A; EmpireIndex:2; ContextGUID:2242, ConstructionGameEntityGUID:3266, ResourceName:EmpireMoney, BuyoutCost:433.9812

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Default STACKThe construction 3266 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderQueueConstruction#000015B1, Ticket: 00000B6B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Gameplay STACKfleet action with feedback 247 started : ETA 497.99747467041

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderEntityAction#000015B2, Ticket: 00000B6C; EmpireIndex:2; ExpeditionFleetAction#247, InitiatorGUID:3362, Context:Curiosity_Loot_Ruins_Era1 on Индуза II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderQueueConstruction#000015B3, Ticket: 00000B6D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderEntityAction#000015B4, Ticket: 00000B6E; EmpireIndex:2; GoToFleetAction#248, InitiatorGUID:3356, Context:Path: 51->53->48->47, Path: Path: 51->53->48->47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderStartHackingProgram#000015B5, Ticket: 00000B6F; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3385

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderQueueConstruction#000015B6, Ticket: 00000B70; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:370 Order STACKOrderActivateLaw#000015B7, Ticket: 00000B71; EmpireIndex:3; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:3389

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:387 Order STACKOrderQueueResearch#000015B8, Ticket: 00000B72; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionUnique4Vampirilis, ConstructionGameEntityGUID:3390, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:387 Order STACKOrderStartHackingProgram#000015B9, Ticket: 00000B73; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3391

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:387 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:387 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:387 Order STACKOrderQueueConstruction#000015BA, Ticket: 00000B76; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:387 Order STACKOrderQueueConstruction#000015BB, Ticket: 00000B77; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:387 Order STACKOrderActivateLaw#000015BC, Ticket: 00000B78; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:387 Order STACKOrderQueueResearch#000015BD, Ticket: 00000B79; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionEmpireDevelopmentJuggernaut1, ConstructionGameEntityGUID:3398, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:387 Order STACKOrderRespondToContextualDiplomaticExchange#000015BE, Ticket: 00000B7A; GUID:3353, CurrentTermName:ContextualFleetDefense, ChoiceName:ContextualFleetDefenseRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:387 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#5'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:387 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:387 Order STACKOrderStartHackingProgram#000015BF, Ticket: 00000B7B; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3399

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:402 Order STACKOrderEntityAction#000015C0, Ticket: 00000B7C; EmpireIndex:5; AttackFleetAction#289, InitiatorGUID:3114, Context:1-й Славный Поход (1138) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:402 Order STACKOrderEntityAction#000015C1; EmpireIndex:2; GuardEmpireLocalAction#249, InitiatorGUID:969, Context:Денеб (333) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:402 Gameplay STACKCancelling actions on Денеб (333) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:402 Order STACKOrderEntityAction#000015C2, Ticket: 00000B7D; EmpireIndex:2; MoveToFleetAction#250, InitiatorGUID:3356, Context:EntityActionContext_Movement, 51->53 (Cost: 3.293106) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:402 Order STACKOrderCreateEncounter#000015C3, Ticket: 00000B7E, Attacker#3114, Defender#1138, Orbit#477, Encounter#3400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:402 Order STACKOrderJoinEncounter#000015C4, Ticket: 00000B7F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:418 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:434 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:434 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:434 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:434 Order STACKOrderSetEncounterContendersMode#000015C5, Ticket: 00000B80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:434 Order STACKOrderApplySimplifiedEncounter#000015C6, Ticket: 00000B81; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:434 Order STACKOrderReportValidatedEncounter#000015C7, Ticket: 00000B82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:451 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:451 Order STACKOrderFinalizeEncounter#000015C8, Ticket: 00000B83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:451 Order STACKOrderEntityAction#000015C9; EmpireIndex:3; RetreatFleetAction#291, InitiatorGUID:1138, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:469 Order STACKOrderEntityAction#000015CA, Ticket: 00000B84; EmpireIndex:3; MoveToFleetAction#292, InitiatorGUID:1138, Context:EntityActionContext_Movement, 69->68 (Cost: 1) from 0 to 0.1401451.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:485 Order STACKOrderUpdateVisibility#000015CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:885 Order STACKOrderCompleteMoveToFleetAction#000015CC; EmpireIndex:3; EntityActionId: 288

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:885 Order STACKOrderUpdateVisibility#000015CD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:885 Order STACKOrderTerminateEntityAction#000015CE; EmpireIndex:3; EntityActionId: 288

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:901 Order STACKOrderEntityAction#000015CF, Ticket: 00000B85; EmpireIndex:3; MoveToFleetAction#293, InitiatorGUID:1976, Context:EntityActionContext_Movement, 105->103 (Cost: 4.611506) from 0 to 0.5177563.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:935 Order STACKOrderCompleteMoveToFleetAction#000015D0; EmpireIndex:4; EntityActionId: 349

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:935 Order STACKOrderUpdateVisibility#000015D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:58:935 Order STACKOrderTerminateEntityAction#000015D2; EmpireIndex:4; EntityActionId: 349

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:59:001 Order STACKOrderCompleteMoveToFleetAction#000015D3; EmpireIndex:5; EntityActionId: 288

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:59:001 Order STACKOrderTerminateEntityAction#000015D4; EmpireIndex:5; EntityActionId: 288

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:59:551 Order STACKOrderUpdateVisibility#000015D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:59:718 Order STACKOrderCompleteMoveToFleetAction#000015D6; EmpireIndex:0; EntityActionId: 138

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:58:59:718 Order STACKOrderTerminateEntityAction#000015D7; EmpireIndex:0; EntityActionId: 138

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:185 Order STACKOrderCompleteMoveToFleetAction#000015D8; EmpireIndex:5; EntityActionId: 281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:185 Order STACKOrderTerminateEntityAction#000015D9; EmpireIndex:5; EntityActionId: 281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:251 Order STACKOrderCompleteMoveToFleetAction#000015DA; EmpireIndex:1; EntityActionId: 463

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:251 Order STACKOrderCompleteMoveToFleetAction#000015DB; EmpireIndex:2; EntityActionId: 244

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:251 Order STACKOrderTerminateEntityAction#000015DC; EmpireIndex:1; EntityActionId: 463

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:251 Order STACKOrderTerminateEntityAction#000015DD; EmpireIndex:2; EntityActionId: 244

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:352 AI STACK[AI] [Event]Remove 139 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:00:352 AI STACK[AI] [Event]Remove EventHappinessStatusChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionQueued,EventHeroRecruited,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:00:352 AI STACK[AI] [Event]keep 41 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:00:352 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionBuyout,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,AIEventCivilianShipAttacked,EventFleetStartedMoveToFleetAction,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:00:369 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:452 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:620 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:635 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:653 Order STACKOrderCompleteMoveToFleetAction#000015DE; EmpireIndex:4; EntityActionId: 356

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:653 Order STACKOrderTerminateEntityAction#000015DF; EmpireIndex:4; EntityActionId: 356

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:653 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:653 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:653 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:668 Order STACKOrderEntityAction#000015E0, Ticket: 00000B86; EmpireIndex:17; GoToFleetAction#835, InitiatorGUID:1840, Context:Path: 46->45, Path: Path: 46->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:668 Order STACKOrderEntityAction#000015E1, Ticket: 00000B87; EmpireIndex:17; GoToFleetAction#836, InitiatorGUID:2372, Context:Path: 46->45, Path: Path: 46->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:668 Order STACKOrderEntityAction#000015E2, Ticket: 00000B88; EmpireIndex:17; GoToFleetAction#837, InitiatorGUID:2375, Context:Path: 79->78->77->76->74->70->69, Path: Path: 79->78->77->76->74->70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:668 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:685 Order STACKOrderEntityAction#000015E3, Ticket: 00000B89; EmpireIndex:17; MoveToFleetAction#838, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 2.64596) from 0 to 0.7434546.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:685 Order STACKOrderEntityAction#000015E4, Ticket: 00000B8A; EmpireIndex:17; MoveToFleetAction#839, InitiatorGUID:2372, Context:EntityActionContext_Movement, 46->45 (Cost: 1.668964) from 0 to 0.1418703.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:685 Order STACKOrderEntityAction#000015E5, Ticket: 00000B8B; EmpireIndex:17; MoveToFleetAction#840, InitiatorGUID:1840, Context:EntityActionContext_Movement, 46->45 (Cost: 1.668964) from 0 to 0.1418703.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:685 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:702 Order STACKOrderUpdateVisibility#000015E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:702 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:735 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:735 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:751 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:768 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:784 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:801 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:818 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:818 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:00:835 Order STACKOrderRespondToContextualDiplomaticExchange#000015E7, Ticket: 00000B8C; GUID:3353, CurrentTermName:ContextualFleetDefenseRefused, ChoiceName:ContextualFleetDefenseRefusedMobilize, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Order STACKOrderUpdateAttitude#000015E8, Ticket: 00000B8D; EmpireIndex:1; AttitudeName:Wary, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Order STACKOrderBuyoutConstruction#000015E9, Ticket: 00000B8E; EmpireIndex:1; ContextGUID:989, ConstructionGameEntityGUID:3371, ResourceName:EmpireMoney, BuyoutCost:1404.393

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Default STACKThe construction 3371 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Order STACKOrderTransferShips#000015EA, Ticket: 00000B8F; EmpireIndex:1; ShipGUIDs: [1735], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:1771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Gameplay STACKfleet action with feedback 464 started : ETA 500.462898254395

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Order STACKOrderEntityAction#000015EB, Ticket: 00000B90; EmpireIndex:1; ExpeditionFleetAction#464, InitiatorGUID:1085, Context:Curiosity_Loot_Lifeform_Era1 on Бота III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Default STACKOrder preprocessing failed because the law 'LawP00L04' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Order STACKOrderEntityAction#000015EC, Ticket: 00000B94; EmpireIndex:3; GoToFleetAction#294, InitiatorGUID:2889, Context:Path: 77->76, Path: Path: 77->76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:835 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:00:852 Order STACKOrderEntityAction#000015ED, Ticket: 00000B97; EmpireIndex:3; MoveToFleetAction#295, InitiatorGUID:2889, Context:EntityActionContext_Movement, 77->76 (Cost: 5.92758) from 0 to 0.5885856.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:01:219 Order STACKOrderUpdateVisibility#000015EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:01:267 Order STACKOrderCompleteMoveToFleetAction#000015EF; EmpireIndex:3; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:01:267 Order STACKOrderTerminateEntityAction#000015F0; EmpireIndex:3; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:01:384 Gameplay STACKfleet action with feedback 247 finished : ETA 497.99747467041, Game.Time 499.008430480957, true ETA 498.99747467041

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:01:384 Order STACKOrderTerminateEntityAction#000015F1; EmpireIndex:2; EntityActionId: 247

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:01:384 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:01:384 Order STACKOrderUpdateQuests#000015F2, Ticket: 00000B98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:01:418 Order STACKOrderCompleteMoveToFleetAction#000015F3; EmpireIndex:2; EntityActionId: 250

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:01:418 Order STACKOrderTerminateEntityAction#000015F4; EmpireIndex:2; EntityActionId: 250

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:01:434 Order STACKOrderEntityAction#000015F5, Ticket: 00000B99; EmpireIndex:2; MoveToFleetAction#251, InitiatorGUID:3356, Context:EntityActionContext_Movement, 53->48 (Cost: 1.706894) from 0 to 0.142361.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:01:484 Order STACKOrderUpdateVisibility#000015F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:01:984 Order STACKOrderUpdateVisibility#000015F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:02:684 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:02:719 AI STACK[AI] [Event]Remove 41 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:02:719 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionBuyout,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,AIEventCivilianShipAttacked,EventFleetStartedMoveToFleetAction,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:02:719 AI STACK[AI] [Event]keep 20 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:02:719 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventConstructionBuyout,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:02:735 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:02:819 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:02:902 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:02:919 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:02:935 Order STACKOrderCompleteMoveToFleetAction#000015F8; EmpireIndex:3; EntityActionId: 293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:02:935 Order STACKOrderTerminateEntityAction#000015F9; EmpireIndex:3; EntityActionId: 293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:02:935 AI STACK[AI] Cancel task 767 : can find context 1737 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:02:935 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:02:951 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:02:968 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:02:984 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:001 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:018 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:034 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:051 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:068 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:085 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:085 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:101 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:102 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:116 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:116 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:116 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:116 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:133 Order STACKOrderEntityAction#000015FA, Ticket: 00000B9A; EmpireIndex:17; GoToFleetAction#841, InitiatorGUID:2371, Context:Path: 12->18, Path: Path: 12->18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:133 Order STACKOrderQueueConstruction#000015FB, Ticket: 00000B9B; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:133 Gameplay STACKfleet action with feedback 252 started : ETA 502.758728027344

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:133 Order STACKOrderEntityAction#000015FC, Ticket: 00000B9C; EmpireIndex:2; ExpeditionFleetAction#252, InitiatorGUID:3362, Context:Curiosity_Loot_Ruins_Era2 on Индуза III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:133 Order STACKOrderUpdateAttitude#000015FD, Ticket: 00000B9D; EmpireIndex:5; AttitudeName:Wary, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:151 Order STACKOrderEntityAction#000015FE, Ticket: 00000B9E; EmpireIndex:17; MoveToFleetAction#842, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 2.418219) from 0 to 0.1634045.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:218 AI STACK[AI] [Event]Remove 20 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:03:218 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventConstructionBuyout,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:03:218 AI STACK[AI] [Event]keep 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:03:218 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventConstructionQueued,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:03:236 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:236 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:319 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:419 AI STACK[AI] Can't find entity GUID 3139 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:436 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:436 Order STACKOrderUpdateVisibility#000015FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:452 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:470 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:485 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:501 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:519 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:536 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:587 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:587 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:602 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:602 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:03:617 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:03:635 Order STACKOrderAIClientStateChange#00001600; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:635 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:651 Order STACKOrderCompleteMoveToFleetAction#00001601; EmpireIndex:17; EntityActionId: 838

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:651 Order STACKOrderUpdateVisibility#00001602

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:651 Order STACKOrderTerminateEntityAction#00001603; EmpireIndex:17; EntityActionId: 838

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:751 Order STACKOrderCompleteMoveToFleetAction#00001604; EmpireIndex:17; EntityActionId: 840

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:751 Order STACKOrderCompleteMoveToFleetAction#00001605; EmpireIndex:17; EntityActionId: 839

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:751 Order STACKOrderTerminateEntityAction#00001606; EmpireIndex:17; EntityActionId: 840

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:751 Order STACKOrderTerminateEntityAction#00001607; EmpireIndex:17; EntityActionId: 839

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:852 Gameplay STACKfleet action with feedback 464 finished : ETA 500.462898254395, Game.Time 501.475852966309, true ETA 501.462898254395

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:852 Order STACKOrderTerminateEntityAction#00001608; EmpireIndex:1; EntityActionId: 464

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:852 Quest STACK[Quests] ExplorationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:852 Quest STACK[Quests] Adding global quest variable: $CloseSystem = System.Collections.Generic.List`1[System.Object] for empire 1

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:852 Order STACKOrderAddQuestMarkers#00001609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:03:852 Order STACKOrderBeginQuest#0000160A, Ticket: 00000B9F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:04:201 Order STACKOrderUpdateVisibility#0000160B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:04:518 Order STACKOrderCompleteMoveToFleetAction#0000160C; EmpireIndex:2; EntityActionId: 251

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:04:518 Order STACKOrderTerminateEntityAction#0000160D; EmpireIndex:2; EntityActionId: 251

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:05:268 Order STACKOrderCompleteMoveToFleetAction#0000160E; EmpireIndex:3; EntityActionId: 295

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:05:268 Order STACKOrderTerminateEntityAction#0000160F; EmpireIndex:3; EntityActionId: 295

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:05:817 Order STACKOrderUpdateVisibility#00001610

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:135 Gameplay STACKfleet action with feedback 252 finished : ETA 502.758728027344, Game.Time 503.759063720703, true ETA 503.758728027344

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:135 Order STACKOrderTerminateEntityAction#00001611; EmpireIndex:2; EntityActionId: 252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:135 Gameplay STACKAdd 5 experience to ship Ship#3245

     at AddExperience in :line 0
     at AddExperienceToShips in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:135 Order STACKOrderUpdateQuests#00001612, Ticket: 00000BA0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:501 Order STACKOrderCompleteMoveToFleetAction#00001613; EmpireIndex:17; EntityActionId: 842

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:501 Order STACKOrderTerminateEntityAction#00001614; EmpireIndex:17; EntityActionId: 842

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:551 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:551 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:634 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , WaitingForBeginTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:634 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:634 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:634 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:667 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:767 Battle STACKDisposing ServerEncounter 3400

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:767 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:801 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:900 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:933 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:06:950 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:017 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:035 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:035 Gameplay STACKAdd 1 experience to ship Ship#2872

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:035 Gameplay STACKAdd 1 experience to ship Ship#2960

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:035 Gameplay STACKAdd 1 experience to ship Ship#3072

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:035 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:035 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:035 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:035 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:035 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:035 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:035 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#1741

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#3157

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#3251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#3300

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#3339

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:051 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 2 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 2 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:067 Gameplay STACKAdd 2 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:084 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:084 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:084 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:084 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:084 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:084 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:084 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:084 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:084 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:084 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:084 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:084 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:100 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:101 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:101 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:101 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:101 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:101 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:101 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:101 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:101 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:101 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:101 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:101 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:117 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:117 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:117 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:117 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:117 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:117 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:117 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:117 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:118 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:118 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:118 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:118 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:118 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:118 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:118 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:118 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:118 Gameplay STACKAdd 1 experience to ship Ship#3341

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:118 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:118 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:118 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:134 Gameplay STACKAdd 1 experience to ship Ship#2922

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:134 Gameplay STACKAdd 1 experience to ship Ship#2923

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:134 Gameplay STACKAdd 1 experience to ship Ship#2924

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:151 Gameplay STACKAdd 1 experience to ship Ship#3162

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:151 Gameplay STACKAdd 1 experience to ship Ship#3163

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:151 Gameplay STACKAdd 1 experience to ship Ship#3164

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:167 Gameplay STACKAdd 1 experience to ship Ship#3019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:167 Gameplay STACKAdd 1 experience to ship Ship#3020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:167 Gameplay STACKAdd 1 experience to ship Ship#3021

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:201 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:201 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:201 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:217 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:217 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:217 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:234 Gameplay STACKAdd 1 experience to ship Ship#3253

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:234 Gameplay STACKAdd 1 experience to ship Ship#3254

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:234 Gameplay STACKAdd 1 experience to ship Ship#3255

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:268 Gameplay STACKAdd 1 experience to ship Ship#3028

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:268 Gameplay STACKAdd 1 experience to ship Ship#3029

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:268 Gameplay STACKAdd 1 experience to ship Ship#3030

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:301 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:301 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:301 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:301 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:301 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:301 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:301 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:301 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:301 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:301 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:301 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:401 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:520 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:520 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:520 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:520 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:520 Gameplay STACKAdd 0 experience to ship Ship#3403

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:520 Gameplay STACKAdd 20 experience to ship Ship#3235

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:520 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#11 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:520 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#2 = DiplomaticRelationStateMinorAmicable

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:520 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#14 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:520 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#5 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:520 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:520 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:521 Battle STACKDisposing Encounter 3325

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:521 Battle STACKDisposing Encounter 3319

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:521 Battle STACKDisposing Encounter 3316

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:521 Runtime STACK[ChatMessage] RECV: l:/_turn/47 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:548 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:548 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:567 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionScienceAndExploration5","stage":"TechnologyStageDefinitionScienceAndExploration2","turn":48,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:59:07.443"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:59:07:617 Order STACKOrderUpdateDustInflation#00001615; DustGlobalProduction:1404.604

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:684 Order STACKOrderUpdateAutoImprovements#00001616, ColonizedStarSystemGUID:3350, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:684 Order STACKOrderUpdateBestSystem#00001617; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:684 Order STACKOrderUpdateBestSystem#00001618; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:684 Order STACKOrderUpdateBestSystem#00001619; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:684 Order STACKOrderUpdateBestSystem#0000161A; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:684 Order STACKOrderUpdateVisibility#0000161B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:750 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:834 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:868 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:869 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:869 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:869 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:900 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:900 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:07:900 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:287 Runtime STACK[ChatMessage] RECV: l:/_turn/47 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:287 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:327 Order STACKOrderBeginQuest#0000161C, Ticket: 00000BA1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:353 Order STACKOrderCreateShipDesign#0000161D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:353 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:353 Order STACKOrderCreateShipDesign#0000161E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:353 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:353 Order STACKOrderCreateShipDesign#0000161F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:353 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:366 Order STACKOrderUpdateBestSystem#00001620; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:366 Order STACKOrderUpdateBestSystem#00001621; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:366 Order STACKOrderUpdateBestSystem#00001622; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:366 Order STACKOrderUpdateBestSystem#00001623; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:366 Order STACKOrderSpawnImprovement#00001624; EmpireIndex:8; ImprovementDefinitionName:StarSystemImprovementFood2; TargetGUID:1010; ImprovementGUID:3412

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:366 Order STACKOrderTransferResource#00001625; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:366 Order STACKOrderSpawnImprovement#00001626; EmpireIndex:14; ImprovementDefinitionName:StarSystemImprovementFood2; TargetGUID:1028; ImprovementGUID:3413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:366 Order STACKOrderTransferResource#00001627; EmpireIndex:14; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:366 Order STACKOrderUpdatePiratePhantomGarrison#00001628

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:366 Order STACKOrderStartHackingOperation#00001629; StartGUID:1817, TargetGUID:1645, NodePositions:45,NodeIndex:46,NodeIndex:47,NodeIndex:48,NodeIndex:53,NodeIndex:51, HackingOperationGUID:3414, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:366 Order STACKOrderSetSimulationProperty#0000162A: [GUID:969, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:385 Prism STACKColonize: {"turn":48,"colonizationContext":"Colony","starSystemName":"ColonizedStarSystem#986","planetName":"ColonizedPlanet#3248","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:59:08.287"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:59:08:417 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:417 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:434 Order STACKOrderUpdateQuests#0000162B, Ticket: 00000BA2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:434 Order STACKOrderRemoveQuestMarkers#0000162C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:434 Order STACKOrderUpdateQuests#0000162D, Ticket: 00000BA3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:434 Order STACKOrderUpdateQuests#0000162E, Ticket: 00000BA4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:434 Order STACKOrderUpdateQuests#0000162F, Ticket: 00000BA5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:434 Order STACKOrderUpdateQuests#00001630, Ticket: 00000BA6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:434 Order STACKOrderUpdateQuests#00001631, Ticket: 00000BA7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:434 Order STACKOrderUpdateQuests#00001632, Ticket: 00000BA8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:434 Order STACKOrderCompleteQuest#00001633, Ticket: 00000BA9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:434 Order STACKOrderCompleteQuest#00001634, Ticket: 00000BAA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:434 Order STACKOrderBeginQuest#00001635, Ticket: 00000BAB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:518 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:08:518 AI STACK[AI] [Event]Remove 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:08:518 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventConstructionQueued,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:08:518 AI STACK[AI] [Event]keep 130 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:08:518 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventQuestBegun,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventRootsColonized,EventSystemInfluenceChanged,EventSpecialNodeOwned,EventTechnologyUnlocked,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventConstructionProgressed,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationLost,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventSuzerainChanged,EventTemporaryEffectEnded,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHappinessStatusChanged,EventHappinessStatusChanged,EventEmpireSeen,EventQuestBegun,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:08:884 Prism STACKColonize: {"turn":48,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:59:08.801"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:59:09:387 Prism STACKJuggernaut: {"turn":47,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:59:09.286"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:59:09:601 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:09:617 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:09:637 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:09:684 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:09:684 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:09:703 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:09:703 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:09:735 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:09:735 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:269 Prism STACKTurn end: {"turn":47,"turnDuration":12,"dustperturn":-6.41149139,"influenceperturn":11.1,"scienceperturn":363.675018,"honorperturn":0.0,"empirefood":209.427155,"empireindustry":333.65,"empiremanpower":502.824982,"empirepopulation":14.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":3.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:59:10.188"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:59:10:408 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:423 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:423 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:423 Order STACKOrderAIClientStateChange#00001636; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:423 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:438 Order STACKOrderEntityAction#00001637, Ticket: 00000BAC; EmpireIndex:0; MoveToFleetAction#139, InitiatorGUID:3071, Context:EntityActionContext_Movement, 103->111 (Cost: 4) from 0.5684203 to 0.7626724.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:438 Order STACKOrderEntityAction#00001638, Ticket: 00000BAD; EmpireIndex:0; MoveToFleetAction#140, InitiatorGUID:2959, Context:EntityActionContext_Movement, 103->111 (Cost: 0.8870007) from 0.9569246 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:438 Order STACKOrderEntityAction#00001639, Ticket: 00000BAE; EmpireIndex:0; MoveToFleetAction#141, InitiatorGUID:2871, Context:EntityActionContext_Movement, 111->112 (Cost: 4) from 0.6241311 to 0.9751115.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:438 Order STACKOrderEntityAction#0000163A, Ticket: 00000BAF; EmpireIndex:1; MoveToFleetAction#465, InitiatorGUID:3338, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.187086 to 0.3741721.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:438 Order STACKOrderEntityAction#0000163B, Ticket: 00000BB0; EmpireIndex:1; MoveToFleetAction#466, InitiatorGUID:3299, Context:EntityActionContext_Movement, 4->0 (Cost: 1.557657) from 0.8370252 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:438 Order STACKOrderEntityAction#0000163C, Ticket: 00000BB1; EmpireIndex:1; MoveToFleetAction#467, InitiatorGUID:3250, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.5612581 to 0.7483442.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:438 Order STACKOrderEntityAction#0000163D, Ticket: 00000BB2; EmpireIndex:1; MoveToFleetAction#468, InitiatorGUID:3156, Context:EntityActionContext_Movement, 21->22 (Cost: 1.380536) from 0.9354302 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:438 Order STACKOrderEntityAction#0000163E, Ticket: 00000BB3; EmpireIndex:4; MoveToFleetAction#357, InitiatorGUID:2830, Context:EntityActionContext_Movement, 46->45 (Cost: 4) from 0.2026971 to 0.5427172.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:438 Order STACKOrderEntityAction#0000163F, Ticket: 00000BB4; EmpireIndex:5; MoveToFleetAction#290, InitiatorGUID:3340, Context:EntityActionContext_Movement, 73->72 (Cost: 0.7717404) from 0.8382686 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:438 Order STACKOrderEntityAction#00001640, Ticket: 00000BB5; EmpireIndex:5; MoveToFleetAction#291, InitiatorGUID:2827, Context:EntityActionContext_Movement, 77->76 (Cost: 4) from 0.03418973 to 0.4313741.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:504 Order STACKOrderUpdateVisibility#00001641

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:620 Order STACKOrderCompleteMoveToFleetAction#00001642; EmpireIndex:1; EntityActionId: 468

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:620 Order STACKOrderUpdateVisibility#00001643

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:620 Order STACKOrderTerminateEntityAction#00001644; EmpireIndex:1; EntityActionId: 468

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:639 Default STACKDelivering remaining pop (fleet : 3156, system : 3046)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:639 Order STACKOrderTerminateEntityAction#00001645; EmpireIndex:1; EntityActionId: 405

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:639 Default STACKTerminating AutomatedDelivery Fleet 3156 on system ColonizedStarSystem#3046

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:772 Prism STACKAIPerformanceEvent: {"turn":47,"maxBlackboardMessageCount":352,"maxDecisionCount":5,"maxSyncronizationTime":1088,"maxAnaysisTime":216,"maxStrategicTime":937,"maxDecisionTime":534,"maxActuatorTime":180,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T14:59:10.687"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

14:59:10:772 Order STACKOrderCompleteMoveToFleetAction#00001646; EmpireIndex:0; EntityActionId: 140

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:772 Order STACKOrderUpdateVisibility#00001647

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:772 Order STACKOrderTerminateEntityAction#00001648; EmpireIndex:0; EntityActionId: 140

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:788 Order STACKOrderEntityAction#00001649, Ticket: 00000BB6; EmpireIndex:0; MoveToFleetAction#142, InitiatorGUID:2959, Context:EntityActionContext_Movement, 111->112 (Cost: 3.112999) from 0 to 0.2731505.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:804 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:804 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:804 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:821 Order STACKOrderEntityAction#0000164A, Ticket: 00000BB7; EmpireIndex:17; GoToFleetAction#843, InitiatorGUID:1839, Context:Path: 16, Path: Path: 16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:821 Order STACKOrderEntityAction#0000164B, Ticket: 00000BB8; EmpireIndex:17; GoToFleetAction#844, InitiatorGUID:2373, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:821 Order STACKOrderEntityAction#0000164C, Ticket: 00000BB9; EmpireIndex:17; GoToFleetAction#845, InitiatorGUID:2375, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:821 Order STACKOrderEntityAction#0000164D, Ticket: 00000BBA; EmpireIndex:17; GoToFleetAction#846, InitiatorGUID:2678, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:821 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:837 Order STACKOrderEntityAction#0000164E, Ticket: 00000BBB; EmpireIndex:17; MoveToFleetAction#847, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->0 (Cost: 1.902978) from 0.800895 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:837 Order STACKOrderEntityAction#0000164F, Ticket: 00000BBC; EmpireIndex:17; MoveToFleetAction#848, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 0.9130469) from 0.7434546 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:837 Order STACKOrderEntityAction#00001650, Ticket: 00000BBD; EmpireIndex:17; MoveToFleetAction#849, InitiatorGUID:2373, Context:EntityActionContext_Movement, 51->52 (Cost: 2.941651) from 0.7603543 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:837 Order STACKOrderEntityAction#00001651, Ticket: 00000BBE; EmpireIndex:17; MoveToFleetAction#850, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->16 (Cost: 2.479486) from 0.7528556 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:853 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:870 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:887 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:903 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:921 AI STACK[AI] Cancel task 1096 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:921 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:939 Order STACKOrderCompleteMoveToFleetAction#00001652; EmpireIndex:1; EntityActionId: 467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:939 Order STACKOrderCompleteMoveToFleetAction#00001653; EmpireIndex:1; EntityActionId: 466

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:939 Order STACKOrderCompleteMoveToFleetAction#00001654; EmpireIndex:1; EntityActionId: 465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:939 Order STACKOrderCompleteMoveToFleetAction#00001655; EmpireIndex:5; EntityActionId: 290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:939 Order STACKOrderUpdateVisibility#00001656

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:939 Order STACKOrderTerminateEntityAction#00001657; EmpireIndex:1; EntityActionId: 467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:939 Order STACKOrderTerminateEntityAction#00001658; EmpireIndex:1; EntityActionId: 466

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:939 Order STACKOrderTerminateEntityAction#00001659; EmpireIndex:1; EntityActionId: 465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:939 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:960 Default STACKDelivering remaining pop (fleet : 3299, system : 2771)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:960 Order STACKOrderTerminateEntityAction#0000165A; EmpireIndex:5; EntityActionId: 290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:960 Order STACKOrderTerminateEntityAction#0000165B; EmpireIndex:1; EntityActionId: 443

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:960 Default STACKTerminating AutomatedDelivery Fleet 3299 on system ColonizedStarSystem#2771

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:960 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:960 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:974 Order STACKOrderEntityAction#0000165C, Ticket: 00000BBF; EmpireIndex:5; MoveToFleetAction#292, InitiatorGUID:3340, Context:EntityActionContext_Movement, 72->71 (Cost: 2.447557) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:974 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:974 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:988 Order STACKOrderSelloutTradableResource#0000165D, Ticket: 00000BC0; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:10:988 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:10:988 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:11:017 Order STACKOrderEntityAction#0000165E, Ticket: 00000BC1; EmpireIndex:1; GoToFleetAction#469, InitiatorGUID:2357, Context:Path: 1->9->10, Path: Path: 1->9->10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:017 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000165F, Ticket: 00000BC2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:017 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001660, Ticket: 00000BC3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:017 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001661, Ticket: 00000BC4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:017 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001662, Ticket: 00000BC5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:017 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001663, Ticket: 00000BC6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:017 Order STACKOrderUpdateAttitude#00001664, Ticket: 00000BC7; EmpireIndex:1; AttitudeName:Hostile, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:017 Order STACKOrderCancelLaw#00001665, Ticket: 00000BC8; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:017 Order STACKOrderTransferShips#00001666, Ticket: 00000BC9; EmpireIndex:1; ShipGUIDs: [3213, 3403], HeroGUID:0, Position:NodeIndex:16, DestinationGarrisonGUID:3416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:017 Order STACKOrderEntityAction#00001667, Ticket: 00000BCA; EmpireIndex:1; GoToFleetAction#470, InitiatorGUID:1790, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:017 AI STACKStart 37 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:11:017 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:11:017 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:11:040 Order STACKOrderCompleteMoveToFleetAction#00001668; EmpireIndex:17; EntityActionId: 848

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 Order STACKOrderEntityAction#00001669, Ticket: 00000BCB; EmpireIndex:1; GoToFleetAction#471, InitiatorGUID:1085, Context:Path: 12->14, Path: Path: 12->14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 Order STACKOrderEntityAction#0000166A, Ticket: 00000BCC; EmpireIndex:2; AskForMinorQuestEmpireAction#253, InitiatorGUID:969, Context:Empire 11 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000166B, Ticket: 00000BCD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000166C, Ticket: 00000BCE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000166D, Ticket: 00000BCF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000166E, Ticket: 00000BD0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000166F, Ticket: 00000BD1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 Order STACKOrderCancelHackingProgram#00001670, Ticket: 00000BD2; ProgramGUID:3385, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 Order STACKOrderCreateShipDesign#00001671, Ticket: 00000BD3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 Order STACKOrderCreateShipDesign#00001672, Ticket: 00000BD4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:040 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:11:072 Order STACKOrderCreateShipDesign#00001673, Ticket: 00000BD5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:072 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:072 Order STACKOrderFinishDockingFleet#00001674, Ticket: 00000BD6; EmpireIndex:1; FleetGUID:3416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:072 Order STACKOrderCreateShipDesign#00001675, Ticket: 00000BD7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:072 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:090 Order STACKOrderPrepareQuestChoice#00001676, Ticket: 00000BD8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:090 Order STACKOrderPrepareQuestChoice#00001677, Ticket: 00000BD9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:090 Gameplay STACKfleet action with feedback 254 started : ETA 510.714736938477

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderEntityAction#00001678, Ticket: 00000BDA; EmpireIndex:2; ExpeditionFleetAction#254, InitiatorGUID:3362, Context:Curiosity_Loot_Lifeform_Era2 on Индуза III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderEntityAction#00001679, Ticket: 00000BDB; EmpireIndex:2; GoToFleetAction#255, InitiatorGUID:1120, Context:Path: 46->47->48->53->51->52->50, Path: Path: 46->47->48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderEntityAction#0000167A, Ticket: 00000BDC; EmpireIndex:2; GoToFleetAction#256, InitiatorGUID:2975, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderRetrofitShips#0000167B, Ticket: 00000BDD; EmpireIndex:3; Ships: [2019 -> 3203], [2097 -> 3202], [2236 -> 3202], [2327 -> 3203]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000167C, Ticket: 00000BDE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000167D, Ticket: 00000BDF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000167E, Ticket: 00000BE0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000167F, Ticket: 00000BE1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001680, Ticket: 00000BE2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderCancelHackingProgram#00001681, Ticket: 00000BE3; ProgramGUID:3391, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderCancelLaw#00001682, Ticket: 00000BE4; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderEntityAction#00001683, Ticket: 00000BE5; EmpireIndex:3; GoToFleetAction#296, InitiatorGUID:1138, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderEntityAction#00001684, Ticket: 00000BE6; EmpireIndex:3; GoToFleetAction#297, InitiatorGUID:1976, Context:Path: 103, Path: Path: 103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001685, Ticket: 00000BE7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001686, Ticket: 00000BE8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001687, Ticket: 00000BE9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001688, Ticket: 00000BEA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001689, Ticket: 00000BEB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderStartContextualDiplomaticExchange#0000168A, Ticket: 00000BEC; FirstEmpireIndex:4, SecondEmpireIndex:2, DefinitionName:ContextualFleetDefense, GUID:3422, MoodMessageOverride:, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderEntityAction#0000168B, Ticket: 00000BED; EmpireIndex:4; GoToFleetAction#358, InitiatorGUID:1176, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:091 Order STACKOrderEntityAction#0000168C, Ticket: 00000BEE; EmpireIndex:4; GoToFleetAction#359, InitiatorGUID:3259, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:109 Order STACKOrderEntityAction#0000168D, Ticket: 00000BEF; EmpireIndex:4; GoToFleetAction#360, InitiatorGUID:2823, Context:Path: 40->14->12, Path: Path: 40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:109 Order STACKOrderEntityAction#0000168E, Ticket: 00000BF0; EmpireIndex:1; MoveToFleetAction#472, InitiatorGUID:1790, Context:EntityActionContext_Movement, 68->69 (Cost: 6.270923) from 0.1211609 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:109 Order STACKOrderEntityAction#0000168F, Ticket: 00000BF1; EmpireIndex:1; MoveToFleetAction#473, InitiatorGUID:2357, Context:EntityActionContext_Movement, 1->9 (Cost: 7) from 0 to 0.2763281.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:109 Order STACKOrderUpdateVisibility#00001690

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:109 Order STACKOrderTerminateEntityAction#00001691; EmpireIndex:17; EntityActionId: 848

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:109 Order STACKOrderBeginQuest#00001692, Ticket: 00000BF2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:109 Order STACKOrderEntityAction#00001693, Ticket: 00000BF3; EmpireIndex:1; MoveToFleetAction#474, InitiatorGUID:1085, Context:EntityActionContext_Movement, 12->14 (Cost: 7) from 0 to 0.8617373.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:109 Order STACKOrderEntityAction#00001694, Ticket: 00000BF4; EmpireIndex:2; MoveToFleetAction#257, InitiatorGUID:2975, Context:EntityActionContext_Movement, 52->50 (Cost: 4) from 0.4670183 to 0.8875662.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:125 Order STACKOrderEntityAction#00001695, Ticket: 00000BF5; EmpireIndex:2; MoveToFleetAction#258, InitiatorGUID:1120, Context:EntityActionContext_Movement, 45->46 (Cost: 5.76401) from 0.5100302 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:125 Order STACKOrderEntityAction#00001696, Ticket: 00000BF6; EmpireIndex:3; MoveToFleetAction#298, InitiatorGUID:1976, Context:EntityActionContext_Movement, 105->103 (Cost: 4.295205) from 0.5177563 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:125 Order STACKOrderEntityAction#00001697, Ticket: 00000BF7; EmpireIndex:3; MoveToFleetAction#299, InitiatorGUID:1138, Context:EntityActionContext_Movement, 69->68 (Cost: 5) from 0.1401451 to 0.8408707.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:125 Order STACKOrderEntityAction#00001698, Ticket: 00000BF8; EmpireIndex:4; MoveToFleetAction#361, InitiatorGUID:3259, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.6772935 to 0.9030579.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:125 Order STACKOrderEntityAction#00001699, Ticket: 00000BF9; EmpireIndex:4; MoveToFleetAction#362, InitiatorGUID:1176, Context:EntityActionContext_Movement, 50->52 (Cost: 1.511401) from 0.8410959 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:125 Order STACKOrderEntityAction#0000169A, Ticket: 00000BFA; EmpireIndex:4; MoveToFleetAction#363, InitiatorGUID:2823, Context:EntityActionContext_Movement, 44->40 (Cost: 6) from 0.3676825 to 0.7815015.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:125 Order STACKOrderTerminateEntityAction#0000169B; EmpireIndex:17; EntityActionId: 845

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:204 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:11:204 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:11:220 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:11:220 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:11:236 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:11:236 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:11:253 Order STACKOrderQueueConstruction#0000169C, Ticket: 00000BFB; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:253 Default STACKThe construction 3423 is already at the index 2.

     at Move in :line 0
     at ClientQueueConstruction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:253 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000169D, Ticket: 00000BFC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:253 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000169E, Ticket: 00000BFD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:253 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000169F, Ticket: 00000BFE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:253 Order STACKOrderUpdateAIDiplomacyTermFeedback#000016A0, Ticket: 00000BFF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:253 Order STACKOrderUpdateAIDiplomacyTermFeedback#000016A1, Ticket: 00000C00

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:253 Order STACKOrderUpdateAttitude#000016A2, Ticket: 00000C01; EmpireIndex:5; AttitudeName:Hostile, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:253 Order STACKOrderCancelHackingProgram#000016A3, Ticket: 00000C02; ProgramGUID:3399, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:253 Order STACKOrderCancelLaw#000016A4, Ticket: 00000C03; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:253 Order STACKOrderEntityAction#000016A5, Ticket: 00000C04; EmpireIndex:5; GoToFleetAction#293, InitiatorGUID:2609, Context:Path: 93, Path: Path: 93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:269 Order STACKOrderEntityAction#000016A6, Ticket: 00000C05; EmpireIndex:5; GoToFleetAction#294, InitiatorGUID:1212, Context:Path: 80, Path: Path: 80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:269 Order STACKOrderEntityAction#000016A7, Ticket: 00000C06; EmpireIndex:5; GoToFleetAction#295, InitiatorGUID:2493, Context:Path: 74->76->77->78->79->96->99, Path: Path: 74->76->77->78->79->96->99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:269 Order STACKOrderEntityAction#000016A8, Ticket: 00000C07; EmpireIndex:5; MoveToFleetAction#296, InitiatorGUID:2609, Context:EntityActionContext_Movement, 72->93 (Cost: 1.639614) from 0.889721 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:269 Order STACKOrderUpdateEffectZone#000016A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:287 Order STACKOrderEntityAction#000016AA, Ticket: 00000C08; EmpireIndex:5; MoveToFleetAction#297, InitiatorGUID:2493, Context:EntityActionContext_Movement, 70->74 (Cost: 4.403515) from 0.6855906 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:287 Order STACKOrderEntityAction#000016AB, Ticket: 00000C09; EmpireIndex:5; MoveToFleetAction#298, InitiatorGUID:1212, Context:EntityActionContext_Movement, 81->80 (Cost: 6) from 0.5003726 to 0.9292635.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:454 Order STACKOrderCompleteMoveToFleetAction#000016AC; EmpireIndex:5; EntityActionId: 296

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:454 Order STACKOrderCompleteMoveToFleetAction#000016AD; EmpireIndex:17; EntityActionId: 847

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:454 Order STACKOrderUpdateVisibility#000016AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:454 Order STACKOrderTerminateEntityAction#000016AF; EmpireIndex:5; EntityActionId: 296

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:454 Order STACKOrderUpdateVisibility#000016B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:454 Order STACKOrderTerminateEntityAction#000016B1; EmpireIndex:17; EntityActionId: 847

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:470 Order STACKOrderTerminateEntityAction#000016B2; EmpireIndex:5; EntityActionId: 293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:470 Order STACKOrderTerminateEntityAction#000016B3; EmpireIndex:17; EntityActionId: 846

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:595 Order STACKOrderCompleteMoveToFleetAction#000016B4; EmpireIndex:4; EntityActionId: 362

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:595 Order STACKOrderUpdateVisibility#000016B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:595 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#1 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:595 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:595 Order STACKOrderTerminateEntityAction#000016B6; EmpireIndex:4; EntityActionId: 362

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:610 Order STACKOrderTerminateEntityAction#000016B7; EmpireIndex:4; EntityActionId: 358

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:636 Order STACKOrderCompleteMoveToFleetAction#000016B8; EmpireIndex:17; EntityActionId: 850

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:636 Order STACKOrderUpdateVisibility#000016B9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:636 Order STACKOrderTerminateEntityAction#000016BA; EmpireIndex:17; EntityActionId: 850

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:654 Order STACKOrderTerminateEntityAction#000016BB; EmpireIndex:17; EntityActionId: 843

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:736 Order STACKOrderCompleteMoveToFleetAction#000016BC; EmpireIndex:4; EntityActionId: 361

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:736 Order STACKOrderCompleteMoveToFleetAction#000016BD; EmpireIndex:5; EntityActionId: 291

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:736 Order STACKOrderUpdateVisibility#000016BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:736 Order STACKOrderTerminateEntityAction#000016BF; EmpireIndex:4; EntityActionId: 361

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:736 Order STACKOrderTerminateEntityAction#000016C0; EmpireIndex:5; EntityActionId: 291

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:769 Order STACKOrderCompleteMoveToFleetAction#000016C1; EmpireIndex:0; EntityActionId: 141

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:769 Order STACKOrderCompleteMoveToFleetAction#000016C2; EmpireIndex:4; EntityActionId: 357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:769 Order STACKOrderUpdateEffectZone#000016C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:769 Order STACKOrderTerminateEntityAction#000016C4; EmpireIndex:0; EntityActionId: 141

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:769 Order STACKOrderTerminateEntityAction#000016C5; EmpireIndex:4; EntityActionId: 357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:836 Order STACKOrderCompleteMoveToFleetAction#000016C6; EmpireIndex:17; EntityActionId: 849

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:836 Order STACKOrderUpdateVisibility#000016C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:836 Order STACKOrderTerminateEntityAction#000016C8; EmpireIndex:17; EntityActionId: 849

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:853 Order STACKOrderEntityAction#000016C9; EmpireIndex:2; SiegeStarSystemAction#259, InitiatorGUID:2242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:853 Order STACKOrderTerminateEntityAction#000016CA; EmpireIndex:17; EntityActionId: 844

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:886 Order STACKOrderCompleteMoveToFleetAction#000016CB; EmpireIndex:0; EntityActionId: 139

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:886 Order STACKOrderUpdateVisibility#000016CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:11:886 Order STACKOrderTerminateEntityAction#000016CD; EmpireIndex:0; EntityActionId: 139

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:387 Order STACKOrderCompleteMoveToFleetAction#000016CE; EmpireIndex:2; EntityActionId: 257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:387 Order STACKOrderUpdateVisibility#000016CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:387 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:387 Order STACKOrderTerminateEntityAction#000016D0; EmpireIndex:2; EntityActionId: 257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:387 Order STACKOrderUpdateQuests#000016D1, Ticket: 00000C0A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:453 Order STACKOrderCompleteMoveToFleetAction#000016D2; EmpireIndex:3; EntityActionId: 298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:453 Order STACKOrderUpdateVisibility#000016D3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:453 Order STACKOrderTerminateEntityAction#000016D4; EmpireIndex:3; EntityActionId: 298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:471 Order STACKOrderTerminateEntityAction#000016D5; EmpireIndex:3; EntityActionId: 297

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:554 Order STACKOrderCompleteMoveToFleetAction#000016D6; EmpireIndex:3; EntityActionId: 299

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:554 Order STACKOrderUpdateVisibility#000016D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:554 Order STACKOrderTerminateEntityAction#000016D8; EmpireIndex:3; EntityActionId: 299

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:803 Order STACKOrderCompleteMoveToFleetAction#000016D9; EmpireIndex:5; EntityActionId: 297

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:804 Order STACKOrderUpdateVisibility#000016DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:804 Order STACKOrderTerminateEntityAction#000016DB; EmpireIndex:5; EntityActionId: 297

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:821 Order STACKOrderEntityAction#000016DC, Ticket: 00000C0B; EmpireIndex:5; MoveToFleetAction#299, InitiatorGUID:2493, Context:EntityActionContext_Movement, 74->76 (Cost: 2.596485) from 0 to 0.4088943.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:854 Order STACKOrderCompleteMoveToFleetAction#000016DD; EmpireIndex:1; EntityActionId: 472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:854 Order STACKOrderUpdateVisibility#000016DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:12:854 Order STACKOrderTerminateEntityAction#000016DF; EmpireIndex:1; EntityActionId: 472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:036 Order STACKOrderCompleteMoveToFleetAction#000016E0; EmpireIndex:2; EntityActionId: 258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:036 Order STACKOrderUpdateVisibility#000016E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:036 Order STACKOrderTerminateEntityAction#000016E2; EmpireIndex:2; EntityActionId: 258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:054 Order STACKOrderEntityAction#000016E3, Ticket: 00000C0C; EmpireIndex:2; MoveToFleetAction#260, InitiatorGUID:1120, Context:EntityActionContext_Movement, 46->47 (Cost: 0.2359896) from 0 to 0.02618795.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:203 Order STACKOrderCompleteMoveToFleetAction#000016E4; EmpireIndex:4; EntityActionId: 363

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:203 Order STACKOrderUpdateVisibility#000016E5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:203 Order STACKOrderTerminateEntityAction#000016E6; EmpireIndex:4; EntityActionId: 363

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:236 AI STACK[AI] [Event]Remove 130 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:13:236 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventQuestBegun,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventRootsColonized,EventSystemInfluenceChanged,EventSpecialNodeOwned,EventTechnologyUnlocked,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventConstructionProgressed,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationLost,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventSuzerainChanged,EventTemporaryEffectEnded,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHappinessStatusChanged,EventHappinessStatusChanged,EventEmpireSeen,EventQuestBegun,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:13:236 AI STACK[AI] [Event]keep 186 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:13:236 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionCancelled,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:13:253 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:336 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:469 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:486 Order STACKOrderCompleteMoveToFleetAction#000016E7; EmpireIndex:5; EntityActionId: 298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:486 Order STACKOrderUpdateVisibility#000016E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:486 Order STACKOrderTerminateEntityAction#000016E9; EmpireIndex:5; EntityActionId: 298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:570 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:570 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:587 Order STACKOrderEntityAction#000016EA, Ticket: 00000C0D; EmpireIndex:17; GoToFleetAction#851, InitiatorGUID:1840, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:587 Order STACKOrderEntityAction#000016EB, Ticket: 00000C0E; EmpireIndex:17; GoToFleetAction#852, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:587 Order STACKOrderEntityAction#000016EC, Ticket: 00000C0F; EmpireIndex:17; GoToFleetAction#853, InitiatorGUID:2372, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:603 Order STACKOrderEntityAction#000016ED, Ticket: 00000C10; EmpireIndex:17; MoveToFleetAction#854, InitiatorGUID:2372, Context:EntityActionContext_Movement, 46->45 (Cost: 4) from 0.1418703 to 0.4818905.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:604 Order STACKOrderEntityAction#000016EE, Ticket: 00000C11; EmpireIndex:17; MoveToFleetAction#855, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.1634045 to 0.4336936.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:604 Order STACKOrderEntityAction#000016EF, Ticket: 00000C12; EmpireIndex:17; MoveToFleetAction#856, InitiatorGUID:1840, Context:EntityActionContext_Movement, 46->45 (Cost: 4) from 0.1418703 to 0.4818905.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:670 AI STACK[AI] Cancel task 1334 : can find context 3299 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:670 AI STACK[AI] Cancel task 1252 : can find context 3156 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:670 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:685 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:703 AI STACK[AI] Cancel task 1709 : can find context 3385 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:703 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:720 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:737 AI STACK[AI] Cancel task 1169 : can find context 3391 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:737 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:770 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:787 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:803 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:820 AI STACK[AI] Cancel task 1412 : can find context 3399 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:820 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:820 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:836 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:836 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:853 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:853 AI STACKStart 27 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:853 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:13:873 Order STACKOrderChangeDiplomaticContractTermsCollection#000016F0, Ticket: 00000C13; ContractGUID:3205

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:873 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#000016F0, Ticket: 00000C13; ContractGUID:3205

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:873 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3205.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:873 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:873 Order STACKOrderQueueResearch#000016F1, Ticket: 00000C15; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment4, ConstructionGameEntityGUID:3425, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:873 Order STACKOrderQueueConstruction#000016F2, Ticket: 00000C16; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:873 Order STACKOrderQueueConstruction#000016F3, Ticket: 00000C17; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:873 Order STACKOrderEntityAction#000016F4, Ticket: 00000C18; EmpireIndex:1; GoToFleetAction#475, InitiatorGUID:3416, Context:Path: 16->17, Path: Path: 16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:873 Order STACKOrderActivateLaw#000016F5, Ticket: 00000C19; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3431

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:873 Order STACKOrderEntityAction#000016F6, Ticket: 00000C1A; EmpireIndex:1; EmpireDiplomaticMigrationAction#476, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:873 Order STACKOrderUpdateAttitude#000016F7, Ticket: 00000C1B; EmpireIndex:1; AttitudeName:Reserved, TargetEmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:891 Order STACKOrderQueueConstruction#000016F8, Ticket: 00000C1C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:891 Order STACKOrderQueueResearch#000016F9, Ticket: 00000C1D; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment17TimeLords, ConstructionGameEntityGUID:3434, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:891 Order STACKOrderQueueConstruction#000016FA, Ticket: 00000C1E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:891 Order STACKOrderQueueConstruction#000016FB, Ticket: 00000C1F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:892 Order STACKOrderRespondToContextualDiplomaticExchange#000016FC, Ticket: 00000C20; GUID:3422, CurrentTermName:ContextualFleetDefense, ChoiceName:ContextualFleetDefenseAccept, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:892 Gameplay STACK[Pressure] Added 'PressureReductionSymmetricalEffect' on 'DiplomaticEmpire#2'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:892 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:892 Order STACKOrderStartHackingProgram#000016FD, Ticket: 00000C21; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:892 Order STACKOrderValidateQuestChoice#000016FE, Ticket: 00000C22; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:892 Order STACKOrderValidateQuestChoice#000016FF, Ticket: 00000C23; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:911 Order STACKOrderEntityAction#00001700, Ticket: 00000C24; EmpireIndex:2; GoToFleetAction#261, InitiatorGUID:3356, Context:Path: 48->47, Path: Path: 48->47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:911 Order STACKOrderUpdateAttitude#00001701, Ticket: 00000C25; EmpireIndex:3; AttitudeName:Reserved, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:911 Order STACKOrderStartHackingProgram#00001702, Ticket: 00000C26; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3441

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:911 Order STACKOrderActivateLaw#00001703, Ticket: 00000C27; EmpireIndex:3; LawDefinitionName:LawP00L05, IsForced:False, LawGUID:3442

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:911 Order STACKOrderCancelLaw#00001704, Ticket: 00000C28; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:911 Order STACKOrderEntityAction#00001705, Ticket: 00000C29; EmpireIndex:3; GoToFleetAction#300, InitiatorGUID:2889, Context:Path: 76, Path: Path: 76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:911 Order STACKOrderQueueConstruction#00001706, Ticket: 00000C2A; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:911 Order STACKOrderQueueConstruction#00001707, Ticket: 00000C2B; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:911 Order STACKOrderActivateLaw#00001708, Ticket: 00000C2C; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3449

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:911 Order STACKOrderEntityAction#00001709, Ticket: 00000C2D; EmpireIndex:5; GoToFleetAction#300, InitiatorGUID:1209, Context:Path: 70->74, Path: Path: 70->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:930 Order STACKOrderStartHackingProgram#0000170A, Ticket: 00000C2E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3450

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:930 Order STACKOrderEntityAction#0000170B, Ticket: 00000C2F; EmpireIndex:5; AttackFleetAction#301, InitiatorGUID:3114, Context:1-й Изъятие Рискованный (1790) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:930 Order STACKOrderSendAutomatedShip#0000170C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:930 Order STACKOrderEntityAction#0000170D, Ticket: 00000C30; EmpireIndex:1; MoveToFleetAction#477, InitiatorGUID:3416, Context:EntityActionContext_Movement, 16->17 (Cost: 5) from 0 to 0.9332337.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:930 Order STACKOrderTriggerPopulationEvent#0000170E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:930 Order STACKOrderUpdateQuests#0000170F, Ticket: 00000C31

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:947 Order STACKOrderTriggerPopulationEvent#00001710

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:947 Order STACKOrderUpdateQuests#00001711, Ticket: 00000C32

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:947 Order STACKOrderEntityAction#00001712, Ticket: 00000C33; EmpireIndex:2; MoveToFleetAction#262, InitiatorGUID:3356, Context:EntityActionContext_Movement, 53->48 (Cost: 5) from 0.142361 to 0.5593789.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:947 Order STACKOrderEntityAction#00001713, Ticket: 00000C34; EmpireIndex:3; MoveToFleetAction#301, InitiatorGUID:2889, Context:EntityActionContext_Movement, 77->76 (Cost: 4.14331) from 0.5885856 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:947 Order STACKOrderEntityAction#00001714, Ticket: 00000C35; EmpireIndex:5; MoveToFleetAction#302, InitiatorGUID:1209, Context:EntityActionContext_Movement, 70->74 (Cost: 6) from 0 to 0.428398.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:947 Order STACKOrderCreateEncounter#00001715, Ticket: 00000C36, Attacker#3114, Defender#1790, Orbit#477, Encounter#3451

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:947 Order STACKOrderStartAutomatedFleetAction#00001716; EmpireIndex:1; AutomatedDeliveryFleetAction#478, InitiatorGUID:3452, Context:Path: 4->0, Path: Path: 4->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:947 Order STACKOrderJoinEncounter#00001717, Ticket: 00000C37

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:957 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:973 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:973 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:973 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:973 Order STACKOrderApplySimplifiedEncounter#00001718, Ticket: 00000C38; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:973 Order STACKOrderReportValidatedEncounter#00001719, Ticket: 00000C39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:987 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:987 Order STACKOrderUpdateVisibility#0000171A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:987 Order STACKOrderFinishDockingFleet#0000171B, Ticket: 00000C3A; EmpireIndex:1; FleetGUID:3452

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:13:987 Order STACKOrderFinalizeEncounter#0000171C, Ticket: 00000C3B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:003 Order STACKOrderEntityAction#0000171D, Ticket: 00000C3C; EmpireIndex:1; MoveToFleetAction#479, InitiatorGUID:3452, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0 to 0.4185126.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:103 Gameplay STACKfleet action with feedback 254 finished : ETA 510.714736938477, Game.Time 511.726280212402, true ETA 511.714736938477

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:103 Order STACKOrderTerminateEntityAction#0000171E; EmpireIndex:2; EntityActionId: 254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:103 Gameplay STACKAdd 5 experience to ship Ship#3245

     at AddExperience in :line 0
     at AddExperienceToShips in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:103 Order STACKOrderUpdateQuests#0000171F, Ticket: 00000C3D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:103 Order STACKOrderCompleteQuest#00001720, Ticket: 00000C3E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:103 Quest STACK[Quests] Adding global quest variable: $MyCurrentSpecialSystem = System.Collections.Generic.List`1[System.Object] for empire 2

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:103 Quest STACK[Quests] Adding global quest variable: $HeroDefinition = System.Collections.Generic.List`1[System.Object] for empire 2

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:103 Quest STACK[Quests] Adding global quest variable: $HeroDefinitionName = System.Collections.Generic.List`1[System.Object] for empire 2

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:118 Order STACKOrderBeginQuest#00001721, Ticket: 00000C3F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:318 Order STACKOrderCompleteMoveToFleetAction#00001722; EmpireIndex:0; EntityActionId: 142

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:318 Order STACKOrderUpdateVisibility#00001723

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:318 Order STACKOrderTerminateEntityAction#00001724; EmpireIndex:0; EntityActionId: 142

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:435 Order STACKOrderCompleteMoveToFleetAction#00001725; EmpireIndex:1; EntityActionId: 473

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:435 Order STACKOrderTerminateEntityAction#00001726; EmpireIndex:1; EntityActionId: 473

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:585 Order STACKOrderUpdateVisibility#00001727

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:635 Order STACKOrderCompleteMoveToFleetAction#00001728; EmpireIndex:5; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:635 Order STACKOrderTerminateEntityAction#00001729; EmpireIndex:5; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:653 Default STACKDelivering partial pop (fleet : 3340, system : 2670)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:653 Order STACKOrderDeliverPopulation#0000172A, Ticket: 00000C40; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:934 Order STACKOrderCompleteMoveToFleetAction#0000172B; EmpireIndex:17; EntityActionId: 856

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:935 Order STACKOrderCompleteMoveToFleetAction#0000172C; EmpireIndex:17; EntityActionId: 854

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:935 Order STACKOrderTerminateEntityAction#0000172D; EmpireIndex:17; EntityActionId: 856

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:14:935 Order STACKOrderTerminateEntityAction#0000172E; EmpireIndex:17; EntityActionId: 854

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:001 Order STACKOrderCompleteMoveToFleetAction#0000172F; EmpireIndex:17; EntityActionId: 855

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:001 Order STACKOrderTerminateEntityAction#00001730; EmpireIndex:17; EntityActionId: 855

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:103 Order STACKOrderUpdateVisibility#00001731

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:103 Gameplay STACK[DIPLOMACY] Empire#4 + Empire#1 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:103 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:269 Order STACKOrderCompleteMoveToFleetAction#00001732; EmpireIndex:3; EntityActionId: 301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:269 Order STACKOrderTerminateEntityAction#00001733; EmpireIndex:3; EntityActionId: 301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:285 Order STACKOrderTerminateEntityAction#00001734; EmpireIndex:3; EntityActionId: 300

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:485 Order STACKOrderUpdateVisibility#00001735

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:485 Order STACKOrderUpdateQuests#00001736, Ticket: 00000C41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:605 Order STACKOrderCompleteMoveToFleetAction#00001739; EmpireIndex:2; EntityActionId: 262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:605 Order STACKOrderUpdateVisibility#0000173A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:605 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:605 Order STACKOrderTerminateEntityAction#0000173B; EmpireIndex:2; EntityActionId: 262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:605 Order STACKOrderUpdateQuests#0000173C, Ticket: 00000C44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:635 Order STACKOrderCompleteMoveToFleetAction#0000173D; EmpireIndex:2; EntityActionId: 260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:635 Order STACKOrderTerminateEntityAction#0000173E; EmpireIndex:2; EntityActionId: 260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:668 Order STACKOrderCompleteMoveToFleetAction#0000173F; EmpireIndex:1; EntityActionId: 474

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:668 Order STACKOrderTerminateEntityAction#00001740; EmpireIndex:1; EntityActionId: 474

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:738 Order STACKOrderUpdateVisibility#00001741

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:869 AI STACK[AI] [Event]Remove 186 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:15:870 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionCancelled,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:15:870 AI STACK[AI] [Event]keep 112 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:15:870 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventQuestChoiceMade,EventQuestChoiceMade,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventLawAbrogated,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestChoiceEnded,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleLost,EventBattleEnded,EventBattleEnded,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestCompleted,EventQuestBegun,EventFleetDocked,ScoreProviderEvent,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventFleetDocked,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:15:885 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:15:970 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:086 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:102 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:119 Order STACKOrderCompleteMoveToFleetAction#00001742; EmpireIndex:5; EntityActionId: 299

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:119 Order STACKOrderTerminateEntityAction#00001743; EmpireIndex:5; EntityActionId: 299

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:119 AI STACK[AI] Cancel task 769 : can find context 1790 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:119 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:119 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:119 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:135 Order STACKOrderEntityAction#00001744, Ticket: 00000C45; EmpireIndex:17; GoToFleetAction#857, InitiatorGUID:2373, Context:Path: 52->55->54, Path: Path: 52->55->54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:135 Order STACKOrderEntityAction#00001745, Ticket: 00000C46; EmpireIndex:17; GoToFleetAction#858, InitiatorGUID:1839, Context:Path: 16->19->15, Path: Path: 16->19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:135 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:153 Order STACKOrderEntityAction#00001746, Ticket: 00000C47; EmpireIndex:17; MoveToFleetAction#859, InitiatorGUID:1839, Context:EntityActionContext_Movement, 16->19 (Cost: 1.520514) from 0 to 0.1515582.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:153 Order STACKOrderEntityAction#00001747, Ticket: 00000C48; EmpireIndex:17; MoveToFleetAction#860, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->55 (Cost: 1.058349) from 0 to 0.2637804.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:153 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:185 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:201 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:218 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:218 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:235 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:251 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:251 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:268 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:268 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:285 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:285 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:285 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:285 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:301 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:301 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:301 Order STACKOrderActivateLaw#00001748, Ticket: 00000C4B; EmpireIndex:2; LawDefinitionName:LawP00L04Republic, IsForced:False, LawGUID:3456

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:301 Order STACKOrderStartContextualDiplomaticExchange#00001749, Ticket: 00000C4C; FirstEmpireIndex:2, SecondEmpireIndex:4, DefinitionName:ContextualFleetRemoval, GUID:3457, MoodMessageOverride:FleetRemovalIsolationistCW, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:301 Order STACKOrderPrepareQuestChoice#0000174A, Ticket: 00000C4D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:302 Gameplay STACKfleet action with feedback 263 started : ETA 515.930099487305

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:302 Order STACKOrderEntityAction#0000174B, Ticket: 00000C4E; EmpireIndex:2; ExpeditionFleetAction#263, InitiatorGUID:3362, Context:Curiosity_PlanetResource_Strategic02 on Индуза IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:302 Order STACKOrderActivateLaw#0000174C, Ticket: 00000C4F; EmpireIndex:3; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:3458

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:302 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:302 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:16:318 Gameplay STACKfleet action with feedback 364 started : ETA 515.94206237793

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:318 Order STACKOrderEntityAction#0000174D, Ticket: 00000C50; EmpireIndex:4; ExpeditionFleetAction#364, InitiatorGUID:1176, Context:Curiosity_PlanetAnomaly47 on Батен I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:318 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:318 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:318 Order STACKOrderEntityAction#0000174E, Ticket: 00000C53; EmpireIndex:5; RootNodeFleetAction#303, InitiatorGUID:2609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:418 Order STACKOrderUpdateVisibility#0000174F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:16:935 Order STACKOrderUpdateVisibility#00001750

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:17:651 Order STACKOrderCompleteMoveToFleetAction#00001751; EmpireIndex:1; EntityActionId: 477

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:17:651 Order STACKOrderTerminateEntityAction#00001752; EmpireIndex:1; EntityActionId: 477

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:17:785 Order STACKOrderCompleteMoveToFleetAction#00001753; EmpireIndex:1; EntityActionId: 479

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:17:785 Order STACKOrderTerminateEntityAction#00001754; EmpireIndex:1; EntityActionId: 479

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:302 AI STACK[AI] [Event]Remove 112 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:18:302 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventQuestChoiceMade,EventQuestChoiceMade,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventLawAbrogated,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestChoiceEnded,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleLost,EventBattleEnded,EventBattleEnded,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestCompleted,EventQuestBegun,EventFleetDocked,ScoreProviderEvent,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventFleetDocked,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:18:302 AI STACK[AI] [Event]keep 12 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:18:302 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventLawActivated,ScoreProviderEvent,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:18:319 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:402 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:502 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:519 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:536 Order STACKOrderCompleteMoveToFleetAction#00001755; EmpireIndex:5; EntityActionId: 302

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:536 Order STACKOrderTerminateEntityAction#00001756; EmpireIndex:5; EntityActionId: 302

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:536 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:552 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:569 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:584 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:602 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:618 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:634 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:652 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:669 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:669 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:688 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:688 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:706 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:751 Order STACKOrderEntityAction#00001757, Ticket: 00000C54; EmpireIndex:17; GoToFleetAction#861, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 Order STACKOrderEntityAction#00001758, Ticket: 00000C55; EmpireIndex:17; GoToFleetAction#862, InitiatorGUID:2678, Context:Path: 0->2, Path: Path: 0->2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 Order STACKOrderEntityAction#00001759, Ticket: 00000C56; EmpireIndex:1; GoToFleetAction#480, InitiatorGUID:2491, Context:Path: 6->68, Path: Path: 6->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 Order STACKOrderValidateQuestChoice#0000175A, Ticket: 00000C57; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 Order STACKOrderEntityAction#0000175B, Ticket: 00000C5B; EmpireIndex:3; AttachMothershipFleetAction#302, InitiatorGUID:2889, Context:Гьязар (535) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 Default STACKAttachMothershipFleetAction inconsistent data, Mothership#2890 is not attached though it has an action that say so

     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 Order STACKOrderUpdateQuests#0000175C, Ticket: 00000C5C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 Order STACKOrderCreateExploitedStarSystem#0000175D; EmpireIndex:3; StarSystemNodeGUID:535, MothershipGUID:2890, ExploitedStarSystemGUID:3459, HangarGUID:3462, ColonizedPlanetsGUIDs: 3460, 3461

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateExploitedStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 Gameplay, Order STACK[Empire 3] OrderTransferShips preprocessor failed: No ships were selected for transfer.

     at TransferShipsPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 Order STACKOrderUpdateAutoImprovements#0000175E, ColonizedStarSystemGUID:3459, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:751 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:751 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:751 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:18:768 Order STACKOrderRespondToContextualDiplomaticExchange#0000175F, Ticket: 00000C5D; GUID:3457, CurrentTermName:ContextualFleetRemoval, ChoiceName:ContextualFleetRemovalRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:768 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:768 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:768 Order STACKOrderEntityAction#00001760, Ticket: 00000C5E; EmpireIndex:1; MoveToFleetAction#481, InitiatorGUID:2491, Context:EntityActionContext_Movement, 6->68 (Cost: 7) from 0 to 0.3365848.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:768 Order STACKOrderEntityAction#00001761, Ticket: 00000C5F; EmpireIndex:17; MoveToFleetAction#863, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->2 (Cost: 2.097023) from 0 to 0.4268455.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:768 Order STACKOrderEntityAction#00001762, Ticket: 00000C60; EmpireIndex:17; MoveToFleetAction#864, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 3.086953) from 0 to 0.8673637.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:780 Order STACKOrderUpdateVisibility#00001763

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:869 Order STACKOrderCompleteMoveToFleetAction#00001764; EmpireIndex:17; EntityActionId: 860

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:869 Order STACKOrderUpdateVisibility#00001765

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:18:869 Order STACKOrderTerminateEntityAction#00001766; EmpireIndex:17; EntityActionId: 860

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:152 Order STACKOrderCompleteMoveToFleetAction#00001767; EmpireIndex:17; EntityActionId: 859

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:152 Order STACKOrderTerminateEntityAction#00001768; EmpireIndex:17; EntityActionId: 859

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:317 Gameplay STACKfleet action with feedback 263 finished : ETA 515.930099487305, Game.Time 516.941680908203, true ETA 516.930099487305

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:317 Order STACKOrderTerminateEntityAction#00001769; EmpireIndex:2; EntityActionId: 263

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:335 Gameplay STACKfleet action with feedback 364 finished : ETA 515.94206237793, Game.Time 516.958641052246, true ETA 516.94206237793

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:335 Order STACKOrderTerminateEntityAction#0000176A; EmpireIndex:4; EntityActionId: 364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:335 Quest STACK[Quests] ExplorationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:335 Quest STACK[Quests] ExplorationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:335 Quest STACK[Quests] ExplorationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:335 Quest STACK[Quests] ExplorationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:335 Order STACKOrderUpdateQuests#0000176B, Ticket: 00000C61

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:335 Order STACKOrderCompleteQuest#0000176C, Ticket: 00000C62

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:335 Quest STACK[Quests] Adding global quest variable: $MyCurrentSpecialSystem = System.Collections.Generic.List`1[System.Object] for empire 4

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:335 Quest STACK[Quests] Adding global quest variable: $HeroDefinition = System.Collections.Generic.List`1[System.Object] for empire 4

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:335 Quest STACK[Quests] Adding global quest variable: $HeroDefinitionName = System.Collections.Generic.List`1[System.Object] for empire 4

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:350 Order STACKOrderBeginQuest#0000176D, Ticket: 00000C63

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:668 Order STACKOrderMoveIdleFleets#0000176E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:19:685 Order STACKOrderEntityAction#0000176F, Ticket: 00000C64; EmpireIndex:0; MoveToFleetAction#143, InitiatorGUID:3289, Context:EntityActionContext_Movement, 105->103 (Cost: 2.295205) from 0.7423061 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:20:018 Order STACKOrderUpdateVisibility#00001770

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:20:402 Order STACKOrderCompleteMoveToFleetAction#00001771; EmpireIndex:0; EntityActionId: 143

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:20:402 Order STACKOrderUpdateVisibility#00001772

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:20:402 Order STACKOrderTerminateEntityAction#00001773; EmpireIndex:0; EntityActionId: 143

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:20:420 Order STACKOrderTerminateEntityAction#00001774; EmpireIndex:0; EntityActionId: 131

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:20:420 Order STACKOrderEntityAction#00001775; EmpireIndex:17; SiegeStarSystemAction#865, InitiatorGUID:1825

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:20:719 AI STACK[AI] [Event]Remove 12 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:20:719 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventLawActivated,ScoreProviderEvent,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:20:719 AI STACK[AI] [Event]keep 31 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:20:719 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestChoiceMade,EventQuestUpdated,EventQuestChoiceEnded,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventMothershipAttached,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestCompleted,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:20:736 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:20:820 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:20:919 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:20:935 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:20:952 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:20:969 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:20:985 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:21:019 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:21:035 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:21:052 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:21:102 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:21:102 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:21:119 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:21:119 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:21:136 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:21:136 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:21:136 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:21:136 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:21:152 Order STACKOrderRespondToContextualDiplomaticExchange#00001776, Ticket: 00000C65; GUID:3457, CurrentTermName:ContextualFleetRemovalRefused, ChoiceName:ContextualFleetRemovalRefusedCoverup, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:152 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/CloseBordersCostReductionWithOtherEmpire -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:152 Order STACKOrderUpdateAttitude#00001777, Ticket: 00000C66; EmpireIndex:2; AttitudeName:Hostile, TargetEmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:152 Gameplay STACKfleet action with feedback 264 started : ETA 520.779975891113

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:152 Order STACKOrderEntityAction#00001778, Ticket: 00000C67; EmpireIndex:2; ExpeditionFleetAction#264, InitiatorGUID:3362, Context:Curiosity_PlanetResource_Luxury02 on Индуза IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:152 Default STACKOrder preprocessing failed because the law 'LawP06L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:152 Default STACKOrder preprocessing failed because the law 'LawP00L04' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:152 Order STACKOrderSetSystemSupervisor#00001779, Ticket: 00000C6A; EmpireIndex:3; StarSystemGUID:3459, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:152 Order STACKOrderMoodMessage#0000177A, Ticket: 00000C6B; EmpireIndex:3; MoodMessageID:NeutralManagedToCloseBordersForProtection, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:152 Order STACKOrderStartHackingProgram#0000177B, Ticket: 00000C6C; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:3465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:152 Order STACKOrderPrepareQuestChoice#0000177C, Ticket: 00000C6D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:152 Order STACKOrderEntityAction#0000177D, Ticket: 00000C6E; EmpireIndex:4; GoToFleetAction#365, InitiatorGUID:1176, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:170 Order STACKOrderEntityAction#0000177E, Ticket: 00000C6F; EmpireIndex:4; MoveToFleetAction#366, InitiatorGUID:1176, Context:EntityActionContext_Movement, 52->50 (Cost: 1.988599) from 0 to 0.2090753.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:452 Order STACKOrderUpdateVisibility#0000177F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:768 Order STACKOrderCompleteMoveToFleetAction#00001780; EmpireIndex:17; EntityActionId: 863

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:768 Order STACKOrderTerminateEntityAction#00001781; EmpireIndex:17; EntityActionId: 863

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:818 Order STACKOrderCompleteMoveToFleetAction#00001782; EmpireIndex:17; EntityActionId: 864

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:21:818 Order STACKOrderTerminateEntityAction#00001783; EmpireIndex:17; EntityActionId: 864

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:22:147 Order STACKOrderCompleteMoveToFleetAction#00001784; EmpireIndex:1; EntityActionId: 481

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:22:147 Order STACKOrderTerminateEntityAction#00001785; EmpireIndex:1; EntityActionId: 481

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:23:135 AI STACK[AI] [Event]Remove 31 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:23:135 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestChoiceMade,EventQuestUpdated,EventQuestChoiceEnded,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventMothershipAttached,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestCompleted,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:23:135 AI STACK[AI] [Event]keep 8 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:23:135 AI STACK[AI] [Event]keep EventTriggerPopulationEvent,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventContextualDiplomaticExchangeUpdated,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventTutorial_FleetsSelected, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:23:169 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:23:253 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:23:370 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:23:370 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:403 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:419 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:436 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:453 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:469 AI STACK[AI] Cancel task 682 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:469 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:486 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:502 AI STACK[AI] Cancel task 1121 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:528 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:528 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:540 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:540 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:569 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:569 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:23:586 Order STACKOrderCancelLaw#00001786, Ticket: 00000C70; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:23:586 Order STACKOrderQueueConstruction#00001787, Ticket: 00000C71; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:23:586 Order STACKOrderValidateQuestChoice#00001788, Ticket: 00000C72; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:23:586 Order STACKOrderUpdateQuests#00001789, Ticket: 00000C73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:24:126 Order STACKOrderEntityAction#0000178A; EmpireIndex:0; InitiateGuardFleetAction#144, InitiatorGUID:3289, Context:Хека (711) (StarSystemNode), Path: Хека (711) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:24:126 Order STACKOrderEntityAction#0000178B; EmpireIndex:0; GuardEmpireLocalAction#145, InitiatorGUID:967, Context:Хека (711) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:24:126 Gameplay STACKCancelling actions on Хека (711) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 0

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:24:170 Gameplay STACKfleet action with feedback 264 finished : ETA 520.779975891113, Game.Time 521.79443359375, true ETA 521.779975891113

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:24:170 Order STACKOrderTerminateEntityAction#0000178C; EmpireIndex:2; EntityActionId: 264

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:24:254 Order STACKOrderUpdateVisibility#0000178D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:24:304 Order STACKOrderCompleteMoveToFleetAction#0000178E; EmpireIndex:4; EntityActionId: 366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:24:304 Order STACKOrderUpdateVisibility#0000178F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:24:304 Order STACKOrderTerminateEntityAction#00001790; EmpireIndex:4; EntityActionId: 366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:25:569 AI STACK[AI] [Event]Remove 8 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:25:569 AI STACK[AI] [Event]Remove EventTriggerPopulationEvent,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventContextualDiplomaticExchangeUpdated,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventTutorial_FleetsSelected, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:25:569 AI STACK[AI] [Event]keep 13 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:25:569 AI STACK[AI] [Event]keep EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventConstructionQueued,EventQuestChoiceMade,EventQuestUpdated,EventQuestChoiceEnded,EventSystemBlockaded,EventCuriosityDiscoveredWithFleet, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:25:586 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:25:670 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:25:769 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:786 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:25:803 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:820 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:837 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:853 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:886 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:886 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:936 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:936 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:936 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:936 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:952 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:952 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:968 Order STACKOrderActivateLaw#00001791, Ticket: 00000C74; EmpireIndex:2; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3468

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:25:968 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:968 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:968 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:968 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:25:985 Order STACKOrderEntityAction#00001792, Ticket: 00000C75; EmpireIndex:2; GoToFleetAction#265, InitiatorGUID:3362, Context:Path: 51->53->48->47->46->45->43, Path: Path: 51->53->48->47->46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:26:003 Order STACKOrderEntityAction#00001793, Ticket: 00000C76; EmpireIndex:2; MoveToFleetAction#266, InitiatorGUID:3362, Context:EntityActionContext_Movement, 51->53 (Cost: 1.75) from 0 to 0.5314132.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:27:970 AI STACK[AI] [Event]Remove 13 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:27:970 AI STACK[AI] [Event]Remove EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventConstructionQueued,EventQuestChoiceMade,EventQuestUpdated,EventQuestChoiceEnded,EventSystemBlockaded,EventCuriosityDiscoveredWithFleet, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:27:970 AI STACK[AI] [Event]keep 10 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:27:970 AI STACK[AI] [Event]keep EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:27:985 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:28:069 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:28:184 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:208 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:28:239 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:253 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:269 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:287 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:321 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:338 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:372 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:372 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:401 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:401 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:418 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:419 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:28:433 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:28:787 Order STACKOrderCompleteMoveToFleetAction#00001794; EmpireIndex:2; EntityActionId: 266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:28:787 Order STACKOrderTerminateEntityAction#00001795; EmpireIndex:2; EntityActionId: 266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:30:419 AI STACK[AI] [Event]Remove 10 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:30:419 AI STACK[AI] [Event]Remove EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:30:419 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:30:419 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:30:454 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:30:537 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:30:619 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:635 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:30:651 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:676 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:690 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:721 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:742 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:769 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:805 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:805 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:819 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:819 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:838 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:30:838 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:838 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:838 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:838 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:30:853 Order STACKOrderAIClientStateChange#00001796; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:30:853 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:35:955 Order STACKOrderManageManpower#00001797; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:398 Order STACKOrderEntityAction#00001798; EmpireIndex:17; GroundBattleStarSystemAction#866, InitiatorGUID:1825, Context:GUID#3289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:398 Order STACKOrderCreateGroundBattle#00001799

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:398 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI1]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:39:398 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:39:398 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:39:398 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:39:398 AI STACK[AI] [Event]keep 4 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:39:398 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventGroundBattleCreated,EventGroundBattleCreated,AIEventGroundBattleCreated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:39:463 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:463 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:463 Order STACKOrderAIClientStateChange#0000179A; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:463 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:463 Order STACKOrderGroundBattleSetup#0000179B, Ticket: 00000C78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:490 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:555 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:606 AI STACKGame object 'GroundBattle' map to AI snapshot 'GroundBattleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:671 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:687 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:771 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:790 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:804 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:837 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:837 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:837 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:854 Order STACKOrderGroundBattleSelectDefenderStrategy#0000179C, Ticket: 00000C79; GroundBattleGUID:3469, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:39:854 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:870 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:886 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:920 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:937 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:970 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:970 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:987 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:39:987 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:003 AI STACK[AI] [Event]Remove 4 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:42:003 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventGroundBattleCreated,EventGroundBattleCreated,AIEventGroundBattleCreated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:42:003 AI STACK[AI] [Event]keep 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:42:003 AI STACK[AI] [Event]keep EventGroundBattleSetup,EventGroundBattleSetup, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:42:021 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:42:104 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:42:188 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:42:188 Order STACKOrderGroundBattleSelectAttackerStrategy#0000179D; GroundBattleGUID:3469, AttackerStrategyName:GroundBattleAttackerStrategy1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:42:234 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:42:234 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:42:234 Order STACKOrderGroundBattleReport#0000179E, Ticket: 00000C7A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:42:254 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:42:323 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:42:338 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:354 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:42:371 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:388 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:406 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:437 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:454 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:471 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:503 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:503 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:520 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:520 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:536 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:536 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:536 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:42:536 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:44:554 AI STACK[AI] [Event]Remove 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:44:554 AI STACK[AI] [Event]Remove EventGroundBattleSetup,EventGroundBattleSetup, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:44:554 AI STACK[AI] [Event]keep 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:44:554 AI STACK[AI] [Event]keep EventGroundBattleReport,EventGroundBattleReport, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:44:571 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:44:653 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:44:737 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:44:754 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:44:838 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:44:853 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:44:870 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:44:888 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:44:904 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:44:921 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:44:938 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:44:972 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:44:989 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:45:020 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:45:020 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:45:038 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:45:038 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

14:59:45:070 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

14:59:45:087 Order STACKOrderAIClientStateChange#0000179F; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:45:087 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:49:935 Order STACKOrderQueueConstruction#000017A0; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:51:224 Order STACKOrderQueueConstruction#000017A1; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:52:541 Order STACKOrderQueueConstruction#000017A2; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:54:864 Order STACKOrderQueueConstruction#000017A3; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:55:262 Order STACKOrderQueueConstruction#000017A4; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:55:796 Order STACKOrderQueueConstruction#000017A5; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

14:59:56:830 Order STACKOrderQueueConstruction#000017A6; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:490 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:520 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:603 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:603 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:687 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, WaitingForBeginTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:687 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:687 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:687 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:721 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:820 Battle STACKDisposing ServerEncounter 3451

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:820 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:854 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:953 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:00:987 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:003 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:069 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:088 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:088 Gameplay STACKAdd 1 experience to ship Ship#2872

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:088 Gameplay STACKAdd 1 experience to ship Ship#2960

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:088 Gameplay STACKAdd 1 experience to ship Ship#3072

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:088 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:088 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:088 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:088 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:088 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:00:01:088 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:088 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#3251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#3339

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#3453

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:103 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:120 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:120 Gameplay STACKAdd 2 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:120 Gameplay STACKAdd 2 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:00:01:136 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:136 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:153 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:153 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:153 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:153 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:153 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:153 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:154 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:154 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:154 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:154 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:154 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:154 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:170 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:170 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#3341

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:171 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:187 Gameplay STACKAdd 1 experience to ship Ship#2922

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:187 Gameplay STACKAdd 1 experience to ship Ship#2923

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:187 Gameplay STACKAdd 1 experience to ship Ship#2924

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:203 Gameplay STACKAdd 1 experience to ship Ship#3162

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:203 Gameplay STACKAdd 1 experience to ship Ship#3163

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:203 Gameplay STACKAdd 1 experience to ship Ship#3164

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:220 Gameplay STACKAdd 1 experience to ship Ship#3019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:220 Gameplay STACKAdd 1 experience to ship Ship#3020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:220 Gameplay STACKAdd 1 experience to ship Ship#3021

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:254 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:254 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:254 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:270 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:270 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:270 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:287 Gameplay STACKAdd 1 experience to ship Ship#3253

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:287 Gameplay STACKAdd 1 experience to ship Ship#3254

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:287 Gameplay STACKAdd 1 experience to ship Ship#3255

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:320 Gameplay STACKAdd 1 experience to ship Ship#3028

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:321 Gameplay STACKAdd 1 experience to ship Ship#3029

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:321 Gameplay STACKAdd 1 experience to ship Ship#3030

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:354 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:354 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:354 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:354 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:354 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:354 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:354 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:354 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:354 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:354 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:354 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:453 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:568 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:568 Gameplay STACKAdd 20 experience to ship Ship#3444

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:568 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#3059 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:568 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:568 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:568 Battle STACKDisposing Encounter 3400

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:568 Runtime STACK[ChatMessage] RECV: l:/_turn/48 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:577 Order STACKOrderStartHackingOperation#000017A7; StartGUID:1817, TargetGUID:1937, NodePositions:45,NodeIndex:57,NodeIndex:43, HackingOperationGUID:3484, TracedOperationGUID:2951

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:595 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:595 Order STACKOrderUpdateQuests#000017A8, Ticket: 00000C7B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:595 Order STACKOrderUpdateQuests#000017A9, Ticket: 00000C7C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:607 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:620 Prism STACKJuggernaut: {"turn":48,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:01.557"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:01:670 Order STACKOrderChangeStarSystemState#000017AA; EmpireIndex:2; ColonizedStarSystemGUID:2763, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:670 Order STACKOrderClearConstructionQueue#000017AB; EmpireIndex:2; ColonizedStarSystemGUID:2763

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:670 Order STACKOrderUpdateDustInflation#000017AC; DustGlobalProduction:1308.161

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:736 Order STACKOrderUpdateAutoImprovements#000017AD, ColonizedStarSystemGUID:2763, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:736 Order STACKOrderUpdateBestSystem#000017AE; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:736 Order STACKOrderUpdateBestSystem#000017AF; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:736 Order STACKOrderUpdateBestSystem#000017B0; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:736 Order STACKOrderUpdateBestSystem#000017B1; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:736 Order STACKOrderUpdateVisibility#000017B2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:736 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:736 Order STACKOrderUpdateQuests#000017B3, Ticket: 00000C7D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:803 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:887 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:921 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:922 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:922 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:922 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:953 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:953 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:01:953 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:353 Runtime STACK[ChatMessage] RECV: l:/_turn/48 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:353 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:890 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom04Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom04Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom04Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom04Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventReveal00 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] Adding global quest variable: $GUIDFleet02 = QuestVariable+NullValue for empire 1

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom04Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] EventRandom04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:891 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom08Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom04Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom08Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventRandom07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:892 Order STACKOrderUpdateQuests#000017B4, Ticket: 00000C7E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:893 Order STACKOrderCompleteQuest#000017B5, Ticket: 00000C7F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:893 Order STACKOrderUpdateQuests#000017B6, Ticket: 00000C80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:893 Order STACKOrderCompleteQuest#000017B7, Ticket: 00000C81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:893 Order STACKOrderBeginQuest#000017B8, Ticket: 00000C82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:893 Order STACKOrderBeginQuest#000017B9, Ticket: 00000C83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:893 Order STACKOrderBeginQuest#000017BA, Ticket: 00000C84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:893 Order STACKOrderBeginQuest#000017BB, Ticket: 00000C85

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:893 Order STACKOrderTransferPopulationOnSystem#000017BC; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:893 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:893 Order STACKOrderAddQuestMarkers#000017BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:919 Order STACKOrderBeginQuest#000017BE, Ticket: 00000C86

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:919 Order STACKOrderBeginQuest#000017BF, Ticket: 00000C87

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:920 Order STACKOrderCreateShipDesign#000017C0; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:920 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:920 Order STACKOrderCreateShipDesign#000017C1; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:920 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:920 Order STACKOrderCreateShipDesign#000017C2; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:920 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:920 Order STACKOrderUpdateBestSystem#000017C3; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:963 Order STACKOrderUpdateBestSystem#000017C4; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:963 Order STACKOrderUpdateBestSystem#000017C5; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:963 Order STACKOrderUpdateBestSystem#000017C6; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:963 Order STACKOrderTransferResource#000017C7; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:963 Order STACKOrderScrapShips#000017C8; EmpireIndex:6; ShipGUIDs: 2922, 2923, 2924

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:963 Order STACKOrderCreateFleetFromShipDesignName#000017C9; EmpireIndex:6; FleetGUID:3493, ShipDesignGUIDs: MinorFactionScavengerSmallAttackAvg x 1, MinorFactionScavengerSmallAttackStrong x 1, MinorFactionScavengerMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:963 Gameplay STACKAdd 0 experience to ship Ship#3497

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:963 Gameplay STACKAdd 0 experience to ship Ship#3498

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:963 Gameplay STACKAdd 0 experience to ship Ship#3499

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:963 Order STACKOrderTransferResource#000017CA; EmpireIndex:6; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-1220.8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:963 Order STACKOrderCreateFleetMission#000017CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:972 Order STACKOrderTransferResource#000017CC; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:972 Order STACKOrderTransferResource#000017CD; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:972 Order STACKOrderTransferResource#000017CE; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:972 Order STACKOrderTransferResource#000017CF; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:972 Order STACKOrderTransferResource#000017D0; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:973 Order STACKOrderTransferResource#000017D1; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:02:973 Order STACKOrderUpdatePiratePhantomGarrison#000017D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:020 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:020 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:036 Order STACKOrderUpdateQuests#000017D3, Ticket: 00000C88

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:036 Order STACKOrderUpdateQuests#000017D4, Ticket: 00000C89

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:036 Order STACKOrderUpdateQuests#000017D5, Ticket: 00000C8A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:036 Order STACKOrderUpdateQuests#000017D6, Ticket: 00000C8B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:036 Order STACKOrderUpdateQuests#000017D7, Ticket: 00000C8C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:036 Order STACKOrderUpdateQuests#000017D8, Ticket: 00000C8D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:036 Order STACKOrderUpdateQuests#000017D9, Ticket: 00000C8E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:036 Order STACKOrderUpdateQuests#000017DA, Ticket: 00000C8F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:036 Order STACKOrderUpdateQuests#000017DB, Ticket: 00000C90

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:036 Order STACKOrderUpdateQuests#000017DC, Ticket: 00000C91

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:120 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:03:120 AI STACK[AI] [Event]Remove 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:03:120 AI STACK[AI] [Event]Remove EventGroundBattleReport,EventGroundBattleReport, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:03:120 AI STACK[AI] [Event]keep 164 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:03:120 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventTutorial_FleetsSelected,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationAlmostLost,EventPopulationGained,EventTimeBubbleExpired,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventQuestBegun,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventNarrativeEventBegun,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:03:261 Prism STACKevent batch: [{"turn":48,"turnDuration":51,"dustperturn":-0.884689331,"influenceperturn":10.1,"scienceperturn":368.875,"honorperturn":0.0,"empirefood":210.285583,"empireindustry":344.65,"empiremanpower":566.365,"empirepopulation":15.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":3.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:02.353"},{"turn":48,"screenName":"EconomyScreenTabEconomy","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:02.973"},{"turn":48,"screenName":"EconomyScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:03.036"},{"turn":48,"screenName":"GroundTroopManagementModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:03.103"},{"turn":48,"screenName":"MilitaryScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:03.171"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:03:637 Prism STACKQuest Started: {"turn":48,"technologyCount":16,"questName":"PopulationQuest11","category":"PopulationQuest","subcategory":"Population","questid":3486,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:03.547"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:04:138 Prism STACKQuest Started: {"turn":48,"technologyCount":16,"questName":"EventRandom09","category":"Event","subcategory":"Random","questid":3490,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:04.053"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:04:372 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:04:372 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:04:389 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:407 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:444 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:444 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:444 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:462 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:463 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:494 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:495 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:655 Prism STACKAIPerformanceEvent: {"turn":48,"maxBlackboardMessageCount":377,"maxDecisionCount":12,"maxSyncronizationTime":1253,"maxAnaysisTime":611,"maxStrategicTime":1119,"maxDecisionTime":185,"maxActuatorTime":476,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:04.570"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:04:738 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:762 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:762 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:762 Order STACKOrderAIClientStateChange#000017DD; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:763 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:763 Order STACKOrderFinishDockingFleet#000017DE, Ticket: 00000C92; EmpireIndex:6; FleetGUID:3493

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:789 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:789 Order STACKOrderEntityAction#000017DF, Ticket: 00000C93; EmpireIndex:0; MoveToFleetAction#146, InitiatorGUID:3071, Context:EntityActionContext_Movement, 103->111 (Cost: 4) from 0.7626724 to 0.9569246.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:789 Order STACKOrderEntityAction#000017E0, Ticket: 00000C94; EmpireIndex:0; MoveToFleetAction#147, InitiatorGUID:2959, Context:EntityActionContext_Movement, 111->112 (Cost: 4) from 0.2731505 to 0.6241311.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:789 Order STACKOrderEntityAction#000017E1, Ticket: 00000C95; EmpireIndex:0; MoveToFleetAction#148, InitiatorGUID:2871, Context:EntityActionContext_Movement, 111->112 (Cost: 0.2836449) from 0.9751115 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:789 Order STACKOrderEntityAction#000017E2, Ticket: 00000C96; EmpireIndex:1; MoveToFleetAction#482, InitiatorGUID:3452, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0.4185126 to 0.8370252.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:789 Order STACKOrderEntityAction#000017E3, Ticket: 00000C97; EmpireIndex:1; MoveToFleetAction#483, InitiatorGUID:3338, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.3741721 to 0.5612581.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:789 Order STACKOrderEntityAction#000017E4, Ticket: 00000C98; EmpireIndex:1; MoveToFleetAction#484, InitiatorGUID:3250, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.7483442 to 0.9354302.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:789 Order STACKOrderEntityAction#000017E5, Ticket: 00000C99; EmpireIndex:4; MoveToFleetAction#367, InitiatorGUID:2830, Context:EntityActionContext_Movement, 46->45 (Cost: 4) from 0.5427172 to 0.8827373.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:789 Order STACKOrderEntityAction#000017E6, Ticket: 00000C9A; EmpireIndex:5; MoveToFleetAction#304, InitiatorGUID:2827, Context:EntityActionContext_Movement, 77->76 (Cost: 4) from 0.4313741 to 0.8285585.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:789 Order STACKOrderUpdateGroundBattleReplayEmpire#000017E7, Ticket: 00000C9B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:789 Order STACKOrderGroundBattleSetup#000017E8, Ticket: 00000C9C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:803 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:890 Order STACKOrderCompleteMoveToFleetAction#000017E9; EmpireIndex:0; EntityActionId: 148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:890 Order STACKOrderTerminateEntityAction#000017EA; EmpireIndex:0; EntityActionId: 148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:909 Default STACKDelivering remaining pop (fleet : 2871, system : 2832)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:909 Order STACKOrderTerminateEntityAction#000017EB; EmpireIndex:0; EntityActionId: 90

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:04:909 Default STACKTerminating AutomatedDelivery Fleet 2871 on system ColonizedStarSystem#2832

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:272 Order STACKOrderCompleteMoveToFleetAction#000017EC; EmpireIndex:1; EntityActionId: 484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:272 Order STACKOrderCompleteMoveToFleetAction#000017ED; EmpireIndex:1; EntityActionId: 483

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:272 Order STACKOrderTerminateEntityAction#000017EE; EmpireIndex:1; EntityActionId: 484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:272 Order STACKOrderTerminateEntityAction#000017EF; EmpireIndex:1; EntityActionId: 483

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:323 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:323 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:340 Order STACKOrderEntityAction#000017F0, Ticket: 00000C9D; EmpireIndex:17; GoToFleetAction#867, InitiatorGUID:2372, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:340 Order STACKOrderEntityAction#000017F1, Ticket: 00000C9E; EmpireIndex:17; GoToFleetAction#868, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:340 Order STACKOrderEntityAction#000017F2, Ticket: 00000C9F; EmpireIndex:17; GoToFleetAction#869, InitiatorGUID:1840, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:340 Order STACKOrderEntityAction#000017F3, Ticket: 00000CA0; EmpireIndex:17; GoToFleetAction#870, InitiatorGUID:2678, Context:Path: 2, Path: Path: 2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:341 Order STACKOrderEntityAction#000017F4, Ticket: 00000CA1; EmpireIndex:17; GoToFleetAction#871, InitiatorGUID:2375, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:341 Order STACKOrderEntityAction#000017F5, Ticket: 00000CA2; EmpireIndex:17; GoToFleetAction#872, InitiatorGUID:2373, Context:Path: 55->54, Path: Path: 55->54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:341 Order STACKOrderEntityAction#000017F6, Ticket: 00000CA3; EmpireIndex:17; GoToFleetAction#873, InitiatorGUID:1839, Context:Path: 19->15, Path: Path: 19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:356 Order STACKOrderEntityAction#000017F7, Ticket: 00000CA4; EmpireIndex:17; MoveToFleetAction#874, InitiatorGUID:1839, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.1515582 to 0.5502608.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:356 Order STACKOrderEntityAction#000017F8, Ticket: 00000CA5; EmpireIndex:17; MoveToFleetAction#875, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->55 (Cost: 2.953885) from 0.2637804 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:356 Order STACKOrderEntityAction#000017F9, Ticket: 00000CA6; EmpireIndex:17; MoveToFleetAction#876, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 0.4720535) from 0.8673637 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:356 Order STACKOrderEntityAction#000017FA, Ticket: 00000CA7; EmpireIndex:17; MoveToFleetAction#877, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->2 (Cost: 2.815815) from 0.4268455 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:356 Order STACKOrderEntityAction#000017FB, Ticket: 00000CA8; EmpireIndex:17; MoveToFleetAction#878, InitiatorGUID:1840, Context:EntityActionContext_Movement, 46->45 (Cost: 4) from 0.4818905 to 0.8219106.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:356 Order STACKOrderEntityAction#000017FC, Ticket: 00000CA9; EmpireIndex:17; MoveToFleetAction#879, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.4336936 to 0.7039827.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:356 Order STACKOrderEntityAction#000017FD, Ticket: 00000CAA; EmpireIndex:17; MoveToFleetAction#880, InitiatorGUID:2372, Context:EntityActionContext_Movement, 46->45 (Cost: 4) from 0.4818905 to 0.8219106.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:441 Order STACKOrderCompleteMoveToFleetAction#000017FE; EmpireIndex:17; EntityActionId: 876

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:441 Order STACKOrderUpdateVisibility#000017FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:441 Order STACKOrderTerminateEntityAction#00001800; EmpireIndex:17; EntityActionId: 876

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:456 Order STACKOrderTerminateEntityAction#00001801; EmpireIndex:17; EntityActionId: 871

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:524 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:540 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:557 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:589 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:623 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:640 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:656 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:673 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:690 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:707 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:707 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:726 Order STACKOrderQueueConstruction#00001802, Ticket: 00000CAB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:726 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001803, Ticket: 00000CAC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:726 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001804, Ticket: 00000CAD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:726 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001805, Ticket: 00000CAE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:726 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001806, Ticket: 00000CAF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:726 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001807, Ticket: 00000CB0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:726 Order STACKOrderCancelLaw#00001808, Ticket: 00000CB1; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:726 Order STACKOrderEntityAction#00001809, Ticket: 00000CB2; EmpireIndex:1; GoToFleetAction#485, InitiatorGUID:2491, Context:Path: 68->69, Path: Path: 68->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:726 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:726 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:741 Order STACKOrderEntityAction#0000180A, Ticket: 00000CB3; EmpireIndex:1; GoToFleetAction#486, InitiatorGUID:3416, Context:Path: 17, Path: Path: 17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:741 Order STACKOrderEntityAction#0000180B, Ticket: 00000CB4; EmpireIndex:1; GoToFleetAction#487, InitiatorGUID:2357, Context:Path: 9->10, Path: Path: 9->10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:741 Order STACKOrderEntityAction#0000180C, Ticket: 00000CB5; EmpireIndex:1; MoveToFleetAction#488, InitiatorGUID:2491, Context:EntityActionContext_Movement, 6->68 (Cost: 7) from 0.3365848 to 0.6731696.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:741 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:741 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:741 AI STACKStart 22 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:741 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:741 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:741 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:759 Order STACKOrderEntityAction#0000180D, Ticket: 00000CB6; EmpireIndex:1; GoToFleetAction#489, InitiatorGUID:1085, Context:Path: 14, Path: Path: 14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:759 Order STACKOrderQueueConstruction#0000180E, Ticket: 00000CB7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:759 Order STACKOrderBuyoutConstruction#0000180F, Ticket: 00000CB8; EmpireIndex:2; ContextGUID:2277, ConstructionGameEntityGUID:3432, ResourceName:EmpireMoney, BuyoutCost:890.7684

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:760 Default STACKThe construction 3432 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:760 Order STACKOrderPrepareQuestChoice#00001810, Ticket: 00000CB9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:760 Order STACKOrderEntityAction#00001811, Ticket: 00000CBA; EmpireIndex:2; ComplimentEmpireAction#267, InitiatorGUID:969, Context:Empire 11 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:760 Order STACKOrderSelloutTradableResource#00001812, Ticket: 00000CBB; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:760 Order STACKOrderSetSystemSupervisor#00001813, Ticket: 00000CBC; EmpireIndex:2; StarSystemGUID:2763, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:760 Order STACKOrderQueueConstruction#00001814, Ticket: 00000CBD; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:760 Order STACKOrderQueueConstruction#00001815, Ticket: 00000CBE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:760 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001816, Ticket: 00000CBF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:779 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001817, Ticket: 00000CC0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:779 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001818, Ticket: 00000CC1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:779 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001819, Ticket: 00000CC2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:779 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000181A, Ticket: 00000CC3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:779 Order STACKOrderUpdateAttitude#0000181B, Ticket: 00000CC4; EmpireIndex:2; AttitudeName:Angry, TargetEmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:779 Order STACKOrderCancelHackingProgram#0000181C, Ticket: 00000CC5; ProgramGUID:3440, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:780 Order STACKOrderCancelLaw#0000181D, Ticket: 00000CC6; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:780 Order STACKOrderEntityAction#0000181E, Ticket: 00000CC7; EmpireIndex:2; GoToFleetAction#268, InitiatorGUID:3356, Context:Path: 48->47, Path: Path: 48->47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:780 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire5: HackingOperationOutcomeIncreaseMinorFactionGains : [AI1]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:780 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:798 Order STACKOrderEntityAction#0000181F, Ticket: 00000CC8; EmpireIndex:2; GoToFleetAction#269, InitiatorGUID:3362, Context:Path: 53->48->47->46->45->43, Path: Path: 53->48->47->46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:798 Order STACKOrderEntityAction#00001820, Ticket: 00000CC9; EmpireIndex:2; GoToFleetAction#270, InitiatorGUID:1120, Context:Path: 47->48->53->51->52->50, Path: Path: 47->48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:798 Order STACKOrderEntityAction#00001821, Ticket: 00000CCA; EmpireIndex:2; GoToFleetAction#271, InitiatorGUID:2975, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:798 Order STACKOrderEntityAction#00001822, Ticket: 00000CCB; EmpireIndex:1; MoveToFleetAction#490, InitiatorGUID:2357, Context:EntityActionContext_Movement, 1->9 (Cost: 7) from 0.2763281 to 0.5526562.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:798 Order STACKOrderEntityAction#00001823, Ticket: 00000CCC; EmpireIndex:1; MoveToFleetAction#491, InitiatorGUID:3416, Context:EntityActionContext_Movement, 16->17 (Cost: 0.3577146) from 0.9332337 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:798 Order STACKOrderReorganizePopulationsOnSystem#00001824; EmpireIndex:2; StarSystemGUID:2763

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:798 Order STACKOrderEntityAction#00001825, Ticket: 00000CCD; EmpireIndex:1; MoveToFleetAction#492, InitiatorGUID:1085, Context:EntityActionContext_Movement, 12->14 (Cost: 1.123125) from 0.8617373 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:798 Order STACKOrderEntityAction#00001826, Ticket: 00000CCE; EmpireIndex:2; MoveToFleetAction#272, InitiatorGUID:3356, Context:EntityActionContext_Movement, 53->48 (Cost: 5) from 0.5593789 to 0.9763967.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:798 AI STACKStart 42 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:822 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001827, Ticket: 00000CCF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:822 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001828, Ticket: 00000CD0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:822 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001829, Ticket: 00000CD1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:822 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000182A, Ticket: 00000CD2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:822 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000182B, Ticket: 00000CD3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:822 Order STACKOrderCancelHackingProgram#0000182C, Ticket: 00000CD6; ProgramGUID:3441, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:822 Order STACKOrderCancelHackingProgram#0000182D, Ticket: 00000CD7; ProgramGUID:3465, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:822 Order STACKOrderChangeDiplomaticContractTermsCollection#0000182E, Ticket: 00000CD5; ContractGUID:3205

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:822 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#0000182E, Ticket: 00000CD5; ContractGUID:3205

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:822 Order STACKOrderCreateShipDesign#0000182F, Ticket: 00000CD8; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:822 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:822 Order STACKOrderCancelLaw#00001830, Ticket: 00000CD9; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:822 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:05:843 Order STACKOrderEntityAction#00001831, Ticket: 00000CDA; EmpireIndex:3; GoToFleetAction#303, InitiatorGUID:1138, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Order STACKOrderEntityAction#00001832, Ticket: 00000CDB; EmpireIndex:3; GoToFleetAction#304, InitiatorGUID:1976, Context:Path: 103->111, Path: Path: 103->111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Order STACKOrderPrepareQuestChoice#00001833, Ticket: 00000CDC; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001834, Ticket: 00000CDD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001835, Ticket: 00000CDE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001836, Ticket: 00000CDF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001837, Ticket: 00000CE0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001838, Ticket: 00000CE1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Order STACKOrderCreateShipDesign#00001839, Ticket: 00000CE2; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Gameplay STACKThe contract contains an empty option (state: Proposed).

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 AI STACK[AI] The proposition of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractState failed to be processed. [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Order STACKOrderEntityAction#0000183A, Ticket: 00000CE4; EmpireIndex:4; GoToFleetAction#368, InitiatorGUID:1176, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Order STACKOrderEntityAction#0000183B, Ticket: 00000CE5; EmpireIndex:4; GoToFleetAction#369, InitiatorGUID:3259, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Order STACKOrderTransferShips#0000183C, Ticket: 00000CE6; EmpireIndex:4; ShipGUIDs: [3190, 3278, 3444], HeroGUID:0, Position:NodeIndex:42, DestinationGarrisonGUID:3513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:843 Order STACKOrderEntityAction#0000183D, Ticket: 00000CE7; EmpireIndex:4; GoToFleetAction#370, InitiatorGUID:2823, Context:Path: 40->14->12, Path: Path: 40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Order STACKOrderPrepareQuestChoice#0000183E, Ticket: 00000CE8; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Order STACKOrderQueueConstruction#0000183F, Ticket: 00000CE9; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001840, Ticket: 00000CEA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001841, Ticket: 00000CEB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001842, Ticket: 00000CEC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001843, Ticket: 00000CED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001844, Ticket: 00000CEE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Order STACKOrderCancelHackingProgram#00001845, Ticket: 00000CEF; ProgramGUID:3450, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Order STACKOrderCreateShipDesign#00001846, Ticket: 00000CF0; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Order STACKOrderCreateShipDesign#00001847, Ticket: 00000CF1; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:863 Order STACKOrderEntityAction#00001848, Ticket: 00000CF2; EmpireIndex:2; MoveToFleetAction#273, InitiatorGUID:2975, Context:EntityActionContext_Movement, 52->50 (Cost: 1.069403) from 0.8875662 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:885 Order STACKOrderEntityAction#00001849, Ticket: 00000CF3; EmpireIndex:2; MoveToFleetAction#274, InitiatorGUID:1120, Context:EntityActionContext_Movement, 46->47 (Cost: 6) from 0.02618795 to 0.6920128.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:885 Order STACKOrderEntityAction#0000184A, Ticket: 00000CF4; EmpireIndex:2; MoveToFleetAction#275, InitiatorGUID:3362, Context:EntityActionContext_Movement, 51->53 (Cost: 1.543106) from 0.5314132 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:885 Order STACKOrderCreateShipDesign#0000184B, Ticket: 00000CF5; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:885 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:885 Order STACKOrderCreateShipDesign#0000184C, Ticket: 00000CF6; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:885 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:885 Order STACKOrderCreateShipDesign#0000184D, Ticket: 00000CF7; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:885 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:910 Order STACKOrderCreateShipDesign#0000184E, Ticket: 00000CF8; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:910 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:910 Order STACKOrderSelectHackingOperationOutcome#0000184F, Ticket: 00000CF9; HackingOperationGUID:3059, OutcomeDefinitionName:HackingOperationOutcomeIncreaseMinorFactionGains, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:910 Order STACKOrderCancelLaw#00001850, Ticket: 00000CFA; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:910 Order STACKOrderEntityAction#00001851, Ticket: 00000CFB; EmpireIndex:5; GoToFleetAction#305, InitiatorGUID:1209, Context:Path: 74, Path: Path: 74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:910 Order STACKOrderEntityAction#00001852, Ticket: 00000CFC; EmpireIndex:5; GoToFleetAction#306, InitiatorGUID:1212, Context:Path: 80, Path: Path: 80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:910 Order STACKOrderEntityAction#00001853, Ticket: 00000CFD; EmpireIndex:5; GoToFleetAction#307, InitiatorGUID:2493, Context:Path: 76->77->78->79->96->99, Path: Path: 76->77->78->79->96->99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:910 Order STACKOrderCompleteMoveToFleetAction#00001854; EmpireIndex:1; EntityActionId: 491

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:910 Order STACKOrderEntityAction#00001855, Ticket: 00000CFE; EmpireIndex:3; MoveToFleetAction#305, InitiatorGUID:1976, Context:EntityActionContext_Movement, 103->111 (Cost: 8) from 0 to 0.3885043.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:930 Order STACKOrderEntityAction#00001856, Ticket: 00000CFF; EmpireIndex:3; MoveToFleetAction#306, InitiatorGUID:1138, Context:EntityActionContext_Movement, 69->68 (Cost: 1.135461) from 0.8408707 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:930 Order STACKOrderEntityAction#00001857, Ticket: 00000D00; EmpireIndex:4; MoveToFleetAction#371, InitiatorGUID:2823, Context:EntityActionContext_Movement, 44->40 (Cost: 3.168029) from 0.7815015 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:930 Order STACKOrderEntityAction#00001858, Ticket: 00000D01; EmpireIndex:4; MoveToFleetAction#372, InitiatorGUID:3259, Context:EntityActionContext_Movement, 39->43 (Cost: 2.146973) from 0.9030579 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:930 Order STACKOrderEntityAction#00001859, Ticket: 00000D02; EmpireIndex:4; MoveToFleetAction#373, InitiatorGUID:1176, Context:EntityActionContext_Movement, 52->50 (Cost: 7) from 0.2090753 to 0.9450341.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:930 Order STACKOrderUpdateEffectZone#0000185A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:930 Order STACKOrderTerminateHackingOperation#0000185B; OperationGUID:3059

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:930 Order STACKOrderUpdateVisibility#0000185C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:930 Order STACKOrderFinishDockingFleet#0000185D, Ticket: 00000D03; EmpireIndex:4; FleetGUID:3513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:930 Order STACKOrderTerminateEntityAction#0000185E; EmpireIndex:1; EntityActionId: 491

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:930 Order STACKOrderEntityAction#0000185F, Ticket: 00000D04; EmpireIndex:5; MoveToFleetAction#308, InitiatorGUID:2493, Context:EntityActionContext_Movement, 74->76 (Cost: 3.75353) from 0.4088943 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:931 Order STACKOrderEntityAction#00001860, Ticket: 00000D05; EmpireIndex:5; MoveToFleetAction#309, InitiatorGUID:1212, Context:EntityActionContext_Movement, 81->80 (Cost: 0.9895739) from 0.9292635 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:951 Order STACKOrderEntityAction#00001861, Ticket: 00000D06; EmpireIndex:5; MoveToFleetAction#310, InitiatorGUID:1209, Context:EntityActionContext_Movement, 70->74 (Cost: 6) from 0.428398 to 0.8567959.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:951 Order STACKOrderTerminateEntityAction#00001862; EmpireIndex:1; EntityActionId: 486

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:970 Order STACKOrderCompleteMoveToFleetAction#00001863; EmpireIndex:17; EntityActionId: 875

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:970 Order STACKOrderUpdateVisibility#00001864

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:970 Order STACKOrderTerminateEntityAction#00001865; EmpireIndex:17; EntityActionId: 875

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:985 Order STACKOrderEntityAction#00001866; EmpireIndex:2; SiegeStarSystemAction#276, InitiatorGUID:3063

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:05:985 Order STACKOrderEntityAction#00001867, Ticket: 00000D07; EmpireIndex:17; MoveToFleetAction#881, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->54 (Cost: 1.046115) from 0 to 0.09671205.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:028 Order STACKOrderCompleteMoveToFleetAction#00001868; EmpireIndex:17; EntityActionId: 877

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:028 Order STACKOrderUpdateVisibility#00001869

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:028 Order STACKOrderTerminateEntityAction#0000186A; EmpireIndex:17; EntityActionId: 877

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:041 Order STACKOrderTerminateEntityAction#0000186B; EmpireIndex:17; EntityActionId: 870

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:055 Order STACKOrderCompleteMoveToFleetAction#0000186C; EmpireIndex:1; EntityActionId: 482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:055 Order STACKOrderTerminateEntityAction#0000186D; EmpireIndex:1; EntityActionId: 482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:072 Order STACKOrderCompleteMoveToFleetAction#0000186E; EmpireIndex:2; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:073 Order STACKOrderCompleteMoveToFleetAction#0000186F; EmpireIndex:5; EntityActionId: 304

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:073 Order STACKOrderTerminateEntityAction#00001870; EmpireIndex:2; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:073 Order STACKOrderTerminateEntityAction#00001871; EmpireIndex:5; EntityActionId: 304

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:091 Order STACKOrderEntityAction#00001872, Ticket: 00000D08; EmpireIndex:2; MoveToFleetAction#277, InitiatorGUID:3362, Context:EntityActionContext_Movement, 53->48 (Cost: 5.456894) from 0 to 0.4551244.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:107 Order STACKOrderCompleteMoveToFleetAction#00001873; EmpireIndex:0; EntityActionId: 147

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:107 Order STACKOrderTerminateEntityAction#00001874; EmpireIndex:0; EntityActionId: 147

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:124 Order STACKOrderCompleteMoveToFleetAction#00001875; EmpireIndex:1; EntityActionId: 492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:124 Order STACKOrderCompleteMoveToFleetAction#00001876; EmpireIndex:4; EntityActionId: 367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:124 Order STACKOrderUpdateVisibility#00001877

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:124 Order STACKOrderTerminateEntityAction#00001878; EmpireIndex:1; EntityActionId: 492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:124 Order STACKOrderTerminateEntityAction#00001879; EmpireIndex:4; EntityActionId: 367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:140 Order STACKOrderTerminateEntityAction#0000187A; EmpireIndex:1; EntityActionId: 489

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:140 Order STACKOrderCompleteMoveToFleetAction#0000187B; EmpireIndex:4; EntityActionId: 372

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:140 Order STACKOrderTerminateEntityAction#0000187C; EmpireIndex:4; EntityActionId: 372

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:156 Order STACKOrderUpdateVisibility#0000187D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:157 Order STACKOrderCompleteMoveToFleetAction#0000187E; EmpireIndex:2; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:157 Order STACKOrderEntityAction#0000187F, Ticket: 00000D09; EmpireIndex:4; MoveToFleetAction#374, InitiatorGUID:3259, Context:EntityActionContext_Movement, 43->45 (Cost: 2.853027) from 0 to 0.2980423.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:157 Order STACKOrderTerminateEntityAction#00001880; EmpireIndex:2; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:174 Order STACKOrderUpdateVisibility#00001881

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:174 Order STACKOrderTerminateEntityAction#00001882; EmpireIndex:2; EntityActionId: 271

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:190 Order STACKOrderCompleteMoveToFleetAction#00001883; EmpireIndex:3; EntityActionId: 306

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:191 Order STACKOrderUpdateVisibility#00001884

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:191 Order STACKOrderTerminateEntityAction#00001885; EmpireIndex:3; EntityActionId: 306

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:206 Order STACKOrderTerminateEntityAction#00001886; EmpireIndex:3; EntityActionId: 303

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:238 Order STACKOrderCompleteMoveToFleetAction#00001887; EmpireIndex:0; EntityActionId: 146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:238 Order STACKOrderUpdateVisibility#00001888

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:238 Order STACKOrderTerminateEntityAction#00001889; EmpireIndex:0; EntityActionId: 146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:272 Order STACKOrderCompleteMoveToFleetAction#0000188A; EmpireIndex:5; EntityActionId: 309

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:272 Order STACKOrderUpdateVisibility#0000188B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:272 Order STACKOrderTerminateEntityAction#0000188C; EmpireIndex:5; EntityActionId: 309

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:289 Order STACKOrderTerminateEntityAction#0000188D; EmpireIndex:5; EntityActionId: 306

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:372 Order STACKOrderUpdateEffectZone#0000188E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:606 Order STACKOrderCompleteMoveToFleetAction#0000188F; EmpireIndex:1; EntityActionId: 488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:606 Order STACKOrderUpdateVisibility#00001890

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:606 Order STACKOrderTerminateEntityAction#00001891; EmpireIndex:1; EntityActionId: 488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:639 Order STACKOrderCompleteMoveToFleetAction#00001892; EmpireIndex:17; EntityActionId: 874

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:639 Order STACKOrderTerminateEntityAction#00001893; EmpireIndex:17; EntityActionId: 874

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:672 Order STACKOrderCompleteMoveToFleetAction#00001894; EmpireIndex:1; EntityActionId: 490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:672 Order STACKOrderTerminateEntityAction#00001895; EmpireIndex:1; EntityActionId: 490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:689 Order STACKOrderCompleteMoveToFleetAction#00001896; EmpireIndex:17; EntityActionId: 880

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:689 Order STACKOrderCompleteMoveToFleetAction#00001897; EmpireIndex:17; EntityActionId: 878

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:689 Order STACKOrderTerminateEntityAction#00001898; EmpireIndex:17; EntityActionId: 880

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:689 Order STACKOrderTerminateEntityAction#00001899; EmpireIndex:17; EntityActionId: 878

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:755 Order STACKOrderCompleteMoveToFleetAction#0000189A; EmpireIndex:17; EntityActionId: 879

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:756 Order STACKOrderTerminateEntityAction#0000189B; EmpireIndex:17; EntityActionId: 879

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:956 Order STACKOrderCompleteMoveToFleetAction#0000189C; EmpireIndex:4; EntityActionId: 371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:956 Order STACKOrderUpdateVisibility#0000189D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:956 Order STACKOrderTerminateEntityAction#0000189E; EmpireIndex:4; EntityActionId: 371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:973 Order STACKOrderEntityAction#0000189F, Ticket: 00000D0A; EmpireIndex:4; MoveToFleetAction#375, InitiatorGUID:2823, Context:EntityActionContext_Movement, 40->14 (Cost: 2.831971) from 0 to 0.09998967.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:973 Order STACKOrderCompleteMoveToFleetAction#000018A0; EmpireIndex:5; EntityActionId: 308

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:973 Order STACKOrderUpdateVisibility#000018A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:973 Order STACKOrderTerminateEntityAction#000018A2; EmpireIndex:5; EntityActionId: 308

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:06:990 Order STACKOrderEntityAction#000018A3, Ticket: 00000D0B; EmpireIndex:5; MoveToFleetAction#311, InitiatorGUID:2493, Context:EntityActionContext_Movement, 76->77 (Cost: 3.24647) from 0 to 0.3223618.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:07:473 Order STACKOrderCompleteMoveToFleetAction#000018A4; EmpireIndex:2; EntityActionId: 272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:07:473 Order STACKOrderUpdateVisibility#000018A5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:07:473 Order STACKOrderTerminateEntityAction#000018A6; EmpireIndex:2; EntityActionId: 272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:07:689 Order STACKOrderCompleteMoveToFleetAction#000018A7; EmpireIndex:2; EntityActionId: 274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:07:689 Order STACKOrderUpdateVisibility#000018A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:07:689 Order STACKOrderTerminateEntityAction#000018A9; EmpireIndex:2; EntityActionId: 274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:07:722 Order STACKOrderPrepareQuestChoice#000018AA, Ticket: 00000D0C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:07:722 Order STACKOrderPrepareQuestChoice#000018AB, Ticket: 00000D0D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:07:790 AI STACK[AI] [Event]Remove 164 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:07:790 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventTutorial_FleetsSelected,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationAlmostLost,EventPopulationGained,EventTimeBubbleExpired,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventQuestBegun,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventNarrativeEventBegun,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:07:790 AI STACK[AI] [Event]keep 157 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:07:790 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventConstructionQueued,EventConstructionBuyout,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventShipDesignCreated,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:07:807 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:07:889 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:07:980 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:07:992 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:008 Order STACKOrderCompleteMoveToFleetAction#000018AC; EmpireIndex:5; EntityActionId: 310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:008 Order STACKOrderUpdateVisibility#000018AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:008 Order STACKOrderTerminateEntityAction#000018AE; EmpireIndex:5; EntityActionId: 310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:008 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:008 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:008 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:025 Order STACKOrderGroundBattleSelectDefenderStrategy#000018AF, Ticket: 00000D0E; GroundBattleGUID:3469, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:025 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:040 AI STACK[AI] Cancel task 1830 : can find context 3440 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:040 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:074 Order STACKOrderCompleteMoveToFleetAction#000018B0; EmpireIndex:4; EntityActionId: 373

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:074 Order STACKOrderTerminateEntityAction#000018B1; EmpireIndex:4; EntityActionId: 373

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:074 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:089 AI STACK[AI] Cancel task 1273 : can find context 3465 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:089 AI STACK[AI] Cancel task 1272 : can find context 3441 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:089 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:106 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:123 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:139 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:155 AI STACK[AI] Cancel task 1540 : can find context 3059 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:155 AI STACK[AI] Cancel task 1531 : can find context 3450 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:155 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:155 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:173 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:173 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:205 AI STACKStart 21 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:205 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:08:224 Order STACKOrderQueueResearch#000018B2, Ticket: 00000D0F; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade5, ConstructionGameEntityGUID:3522, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:224 Order STACKOrderActivateLaw#000018B3, Ticket: 00000D10; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:224 Order STACKOrderQueueConstruction#000018B4, Ticket: 00000D11; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:241 Order STACKOrderActivateLaw#000018B5, Ticket: 00000D12; EmpireIndex:2; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:241 Gameplay, Order STACK[Empire 2] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:241 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:241 Gameplay, Order STACK[Empire 2] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:241 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:241 Order STACKOrderQueuePlanetColonizationConstruction#000018B6, Ticket: 00000D15; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:241 Order STACKOrderStartHackingProgram#000018B7, Ticket: 00000D16; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:260 Order STACKOrderValidateQuestChoice#000018B8, Ticket: 00000D17; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:260 Order STACKOrderQueueConstruction#000018B9, Ticket: 00000D18; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:260 Order STACKOrderStartHackingProgram#000018BA, Ticket: 00000D19; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3534

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:260 Order STACKOrderStartHackingProgram#000018BB, Ticket: 00000D1A; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:3535

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:260 Order STACKOrderActivateLaw#000018BC, Ticket: 00000D1B; EmpireIndex:3; LawDefinitionName:LawP06L01, IsForced:False, LawGUID:3536

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:260 Order STACKOrderQueueConstruction#000018BD, Ticket: 00000D1C; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:260 Order STACKOrderQueueConstruction#000018BE, Ticket: 00000D1D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:261 Order STACKOrderValidateQuestChoice#000018BF, Ticket: 00000D1E; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:261 Order STACKOrderActivateLaw#000018C0, Ticket: 00000D1F; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3543

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:261 Order STACKOrderQueueResearch#000018C1, Ticket: 00000D20; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionScienceAndExploration10, ConstructionGameEntityGUID:3544, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:275 Order STACKOrderStartHackingOperation#000018C2, Ticket: 00000D21; StartGUID:2670, TargetGUID:1821, NodePositions:71,NodeIndex:70,NodeIndex:69, HackingOperationGUID:3545, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:275 Order STACKOrderStartHackingProgram#000018C3, Ticket: 00000D22; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3546

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:275 Order STACKOrderValidateQuestChoice#000018C4, Ticket: 00000D23; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:275 Order STACKOrderApplyQuestEffect#000018C5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:275 Order STACKOrderTriggerPopulationEvent#000018C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:275 Order STACKOrderUpdateQuests#000018C7, Ticket: 00000D24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:275 Order STACKOrderApplyQuestEffect#000018C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:275 Order STACKOrderUpdateQuests#000018C9, Ticket: 00000D25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:275 Order STACKOrderApplyQuestEffect#000018CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:275 Order STACKOrderTriggerPopulationEvent#000018CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:275 Order STACKOrderUpdateQuests#000018CC, Ticket: 00000D26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:556 Order STACKOrderUpdateVisibility#000018CD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:673 Order STACKOrderUpdateEffectZone#000018CE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:840 Order STACKOrderCompleteMoveToFleetAction#000018CF; EmpireIndex:17; EntityActionId: 881

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:840 Order STACKOrderUpdateVisibility#000018D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:08:840 Order STACKOrderTerminateEntityAction#000018D1; EmpireIndex:17; EntityActionId: 881

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:09:190 Order STACKOrderUpdateEffectZone#000018D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:09:573 Order STACKOrderCompleteMoveToFleetAction#000018D3; EmpireIndex:4; EntityActionId: 374

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:09:573 Order STACKOrderTerminateEntityAction#000018D4; EmpireIndex:4; EntityActionId: 374

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:09:705 Order STACKOrderUpdateEffectZone#000018D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:09:854 Order STACKOrderCompleteMoveToFleetAction#000018D6; EmpireIndex:4; EntityActionId: 375

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:09:854 Order STACKOrderTerminateEntityAction#000018D7; EmpireIndex:4; EntityActionId: 375

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:189 Order STACKOrderUpdateVisibility#000018D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:207 AI STACK[AI] [Event]Remove 157 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:10:207 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventConstructionQueued,EventConstructionBuyout,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventShipDesignCreated,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:10:207 AI STACK[AI] [Event]keep 39 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:10:207 AI STACK[AI] [Event]keep EventEmpireSeen,EventResearchQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventQuestChoiceMade,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventHackingOperationStarted,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:10:223 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:306 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:501 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:501 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:523 Order STACKOrderCompleteMoveToFleetAction#000018D9; EmpireIndex:2; EntityActionId: 277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:523 Order STACKOrderUpdateVisibility#000018DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:523 Order STACKOrderTerminateEntityAction#000018DB; EmpireIndex:2; EntityActionId: 277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:523 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:523 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:541 Order STACKOrderEntityAction#000018DC, Ticket: 00000D27; EmpireIndex:17; GoToFleetAction#882, InitiatorGUID:2678, Context:Path: 2->0->4, Path: Path: 2->0->4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:541 Order STACKOrderCompleteMoveToFleetAction#000018DD; EmpireIndex:5; EntityActionId: 311

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:541 Order STACKOrderTerminateEntityAction#000018DE; EmpireIndex:5; EntityActionId: 311

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:541 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:542 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:542 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:557 Order STACKOrderEntityAction#000018DF, Ticket: 00000D28; EmpireIndex:17; GoToFleetAction#883, InitiatorGUID:2375, Context:Path: 79->78->77->76->74->70->69, Path: Path: 79->78->77->76->74->70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:557 Order STACKOrderEntityAction#000018E0, Ticket: 00000D29; EmpireIndex:17; MoveToFleetAction#884, InitiatorGUID:2678, Context:EntityActionContext_Movement, 2->0 (Cost: 1.184185) from 0 to 0.2410389.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:557 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:574 Order STACKOrderUpdateVisibility#000018E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:574 Order STACKOrderEntityAction#000018E2, Ticket: 00000D2A; EmpireIndex:17; MoveToFleetAction#885, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.527946) from 0 to 0.9912728.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:574 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:591 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:623 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:641 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:656 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:672 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:708 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:724 Order STACKOrderPrepareQuestChoice#000018E3, Ticket: 00000D2B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:724 Order STACKOrderPrepareQuestChoice#000018E4, Ticket: 00000D2C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:724 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:724 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:740 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:740 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:755 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:755 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:755 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:755 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:772 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:772 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:772 Order STACKOrderTransferShips#000018E5, Ticket: 00000D2F; EmpireIndex:1; ShipGUIDs: [3213, 3403], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:1771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:772 Order STACKOrderEntityAction#000018E6, Ticket: 00000D30; EmpireIndex:1; GoToFleetAction#493, InitiatorGUID:1085, Context:Path: 14->12->11, Path: Path: 14->12->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:772 Order STACKOrderQueueConstruction#000018E7, Ticket: 00000D31; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:772 Order STACKOrderQueueConstruction#000018E8, Ticket: 00000D32; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:772 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:773 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:773 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:10:789 Gameplay STACKfleet action with feedback 307 started : ETA 570.414306640625

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:789 Order STACKOrderEntityAction#000018E9, Ticket: 00000D34; EmpireIndex:3; ExpeditionFleetAction#307, InitiatorGUID:1138, Context:Curiosity_Loot_Lifeform_Era1 on Плейона II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:789 Order STACKOrderEntityAction#000018EA, Ticket: 00000D35; EmpireIndex:4; GoToFleetAction#376, InitiatorGUID:3513, Context:Path: 42->43->45, Path: Path: 42->43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:789 Order STACKOrderBuyoutConstruction#000018EB, Ticket: 00000D36; EmpireIndex:5; ContextGUID:2023, ConstructionGameEntityGUID:2977, ResourceName:EmpireMoney, BuyoutCost:260.5617

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:789 Default STACKThe construction 2977 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:789 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:789 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:789 Gameplay STACKfleet action with feedback 312 started : ETA 570.415306091309

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:789 Order STACKOrderEntityAction#000018EC, Ticket: 00000D39; EmpireIndex:5; ExpeditionFleetAction#312, InitiatorGUID:1212, Context:Curiosity_PlanetResource_Strategic03 on Кситтербия I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:789 Order STACKOrderEntityAction#000018ED, Ticket: 00000D3A; EmpireIndex:1; MoveToFleetAction#494, InitiatorGUID:1085, Context:EntityActionContext_Movement, 14->12 (Cost: 5.876875) from 0 to 0.7234746.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:806 Order STACKOrderEntityAction#000018EE, Ticket: 00000D3B; EmpireIndex:4; MoveToFleetAction#377, InitiatorGUID:3513, Context:EntityActionContext_Movement, 42->43 (Cost: 5) from 0 to 0.5851421.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:10:822 Order STACKOrderUpdateEffectZone#000018EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:11:090 Order STACKOrderUpdateVisibility#000018F0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:11:257 Order STACKOrderCompleteMoveToFleetAction#000018F1; EmpireIndex:3; EntityActionId: 305

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:11:257 Order STACKOrderTerminateEntityAction#000018F2; EmpireIndex:3; EntityActionId: 305

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:12:355 Order STACKOrderPrepareQuestChoice#000018F3, Ticket: 00000D3C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:12:355 Order STACKOrderPrepareQuestChoice#000018F4, Ticket: 00000D3D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:12:775 AI STACK[AI] [Event]Remove 39 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:12:775 AI STACK[AI] [Event]Remove EventEmpireSeen,EventResearchQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventQuestChoiceMade,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventHackingOperationStarted,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:12:775 AI STACK[AI] [Event]keep 15 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:12:775 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionBuyout,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:12:790 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:12:871 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:12:974 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:12:988 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:006 AI STACK[AI] Cancel task 1392 : can find context 3416 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:006 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:022 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:039 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:073 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:090 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:107 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:156 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:156 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:174 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:174 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:189 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:190 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:13:206 Default STACKOrder preprocessing failed because the law 'LawP06L01' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:240 Order STACKOrderValidateQuestChoice#000018F5, Ticket: 00000D3F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:240 Order STACKOrderAddQuestMarkers#000018F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:240 Order STACKOrderAddQuestMarkers#000018F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:240 Order STACKOrderAddQuestMarkers#000018F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:240 Order STACKOrderUpdateQuests#000018F9, Ticket: 00000D40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:254 Order STACKOrderUpdateVisibility#000018FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:339 Order STACKOrderCompleteMoveToFleetAction#000018FB; EmpireIndex:17; EntityActionId: 884

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:339 Order STACKOrderUpdateEffectZone#000018FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:339 Order STACKOrderTerminateEntityAction#000018FD; EmpireIndex:17; EntityActionId: 884

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:705 Order STACKOrderCompleteMoveToFleetAction#000018FE; EmpireIndex:17; EntityActionId: 885

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:705 Order STACKOrderTerminateEntityAction#000018FF; EmpireIndex:17; EntityActionId: 885

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:806 Gameplay STACKfleet action with feedback 307 finished : ETA 570.414306640625, Game.Time 571.429321289063, true ETA 571.414306640625

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:806 Gameplay STACKfleet action with feedback 312 finished : ETA 570.415306091309, Game.Time 571.430320739746, true ETA 571.415306091309

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:806 Order STACKOrderTerminateEntityAction#00001900; EmpireIndex:3; EntityActionId: 307

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:806 Gameplay STACKAdd 10 experience to ship Ship#1140

     at AddExperience in :line 0
     at AddExperienceToShips in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:806 Quest STACK[Quests] ExplorationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:806 Quest STACK[Quests] Adding global quest variable: $QuestSystem01 = System.Collections.Generic.List`1[System.Object] for empire 3

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:806 Quest STACK[Quests] Adding global quest variable: $Fleet01GUID = QuestVariable+NullValue for empire 3

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:806 Gameplay STACK[Quests] Empire#3 will assimilate MinorEmpire#10 via assimilation quest MinorFactionQuest04

     at ApplyAction in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:806 Order STACKOrderTerminateEntityAction#00001901; EmpireIndex:5; EntityActionId: 312

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:806 Quest STACK[Quests] TestStrategicAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:806 Quest STACK[Quests] EventCuriosity13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:807 Order STACKOrderBeginQuest#00001902, Ticket: 00000D41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:823 Order STACKOrderUpdateQuests#00001903, Ticket: 00000D42

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:823 Order STACKOrderEntityAction#00001904; EmpireIndex:3; CreateAllianceEmpireActionViaQuest#308, InitiatorGUID:970, Context:Empire 10 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:823 Gameplay STACK[DIPLOMACY] Empire#10 + Empire#3 = DiplomaticRelationStateMinorAdvancedBrainwashed

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientStart in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:823 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#10 = DiplomaticRelationStateMinorAdvancedBrainwashed

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientStart in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:823 Order STACKOrderUpdateQuests#00001905, Ticket: 00000D43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:823 Order STACKOrderCompleteQuest#00001906, Ticket: 00000D44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:823 Order STACKOrderBeginQuest#00001907, Ticket: 00000D45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:823 Order STACKOrderUpdateQuests#00001908, Ticket: 00000D46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:839 Order STACKOrderUpdateEffectZone#00001909

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:13:872 Order STACKOrderUpdateVisibility#0000190A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:14:380 Order STACKOrderUpdateEffectZone#0000190B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:14:392 Order STACKOrderUpdateVisibility#0000190C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:14:839 Order STACKOrderCompleteMoveToFleetAction#0000190D; EmpireIndex:4; EntityActionId: 377

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:14:839 Order STACKOrderTerminateEntityAction#0000190E; EmpireIndex:4; EntityActionId: 377

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:14:870 Order STACKOrderUpdateEffectZone#0000190F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:071 Order STACKOrderCompleteMoveToFleetAction#00001910; EmpireIndex:1; EntityActionId: 494

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:071 Order STACKOrderTerminateEntityAction#00001911; EmpireIndex:1; EntityActionId: 494

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:204 AI STACK[AI] [Event]Remove 15 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:15:204 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionBuyout,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:15:204 AI STACK[AI] [Event]keep 23 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:15:204 AI STACK[AI] [Event]keep EventQuestChoiceMade,EventQuestUpdated,EventShipLevelup,EventCuriosityDiscoveredWithFleet,EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventQuestBegun,EventQuestUpdated,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestUpdated,EventQuestCompleted,EventNarrativeEventBegun,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:15:221 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:304 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:422 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:438 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:455 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:471 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:488 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:505 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:521 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:538 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:555 AI STACK[AI] Cancel task 1150 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:571 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:571 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:588 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:588 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:605 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:605 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:605 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:605 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:15:621 Order STACKOrderPrepareQuestChoice#00001912, Ticket: 00000D47; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:621 Default STACKOrder preprocessing failed because the law 'LawP00L04' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:621 Gameplay STACKfleet action with feedback 309 started : ETA 575.246513366699

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:621 Order STACKOrderEntityAction#00001913, Ticket: 00000D49; EmpireIndex:3; ExpeditionFleetAction#309, InitiatorGUID:1138, Context:Curiosity_PlanetResource_Strategic04 on Плейона IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:621 Order STACKOrderPrepareQuestChoice#00001914, Ticket: 00000D4A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:621 Order STACKOrderEntityAction#00001915, Ticket: 00000D4B; EmpireIndex:5; GoToFleetAction#313, InitiatorGUID:1212, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:637 Order STACKOrderEntityAction#00001916, Ticket: 00000D4C; EmpireIndex:5; MoveToFleetAction#314, InitiatorGUID:1212, Context:EntityActionContext_Movement, 80->81 (Cost: 2.010426) from 0 to 0.1437089.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:15:654 Order STACKOrderUpdateVisibility#00001917

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:17:621 AI STACK[AI] [Event]Remove 23 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:17:621 AI STACK[AI] [Event]Remove EventQuestChoiceMade,EventQuestUpdated,EventShipLevelup,EventCuriosityDiscoveredWithFleet,EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventQuestBegun,EventQuestUpdated,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestUpdated,EventQuestCompleted,EventNarrativeEventBegun,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:17:621 AI STACK[AI] [Event]keep 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:17:621 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:17:639 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:17:722 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:17:823 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:17:838 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:17:855 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:17:872 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:17:888 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:17:906 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:17:938 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:17:954 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:17:988 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:17:988 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:18:005 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:18:005 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:18:020 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:18:020 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:18:037 Order STACKOrderValidateQuestChoice#00001918, Ticket: 00000D4D; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:037 Order STACKOrderValidateQuestChoice#00001919, Ticket: 00000D4E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:037 Order STACKOrderSpawnCuriosity#0000191A; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:037 Gameplay STACK[Curiosities] Spawned Curiosity #3557 (Curiosity_Quest_ExplorationQuest25) on Плейона II(Planet 1)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:037 Order STACKOrderAddQuestMarkers#0000191B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:037 Order STACKOrderUpdateQuests#0000191C, Ticket: 00000D4F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:037 Order STACKOrderApplyQuestEffect#0000191D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:037 Order STACKOrderTriggerPopulationEvent#0000191E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:037 Order STACKOrderUpdateQuests#0000191F, Ticket: 00000D50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:055 Order STACKOrderGroundBattleSelectAttackerStrategy#00001920; GroundBattleGUID:3469, AttackerStrategyName:GroundBattleAttackerStrategy1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:072 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:072 Order STACKOrderGroundBattleReport#00001921, Ticket: 00000D51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:089 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:321 Order STACKOrderUpdateVisibility#00001922

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:638 Gameplay STACKfleet action with feedback 309 finished : ETA 575.246513366699, Game.Time 576.262268066406, true ETA 576.246513366699

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:638 Order STACKOrderTerminateEntityAction#00001923; EmpireIndex:3; EntityActionId: 309

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:638 Quest STACK[Quests] TestStrategicAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:638 Order STACKOrderUpdateQuests#00001924, Ticket: 00000D52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:838 Order STACKOrderUpdateVisibility#00001925

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:838 Order STACKOrderCompleteMoveToFleetAction#00001926; EmpireIndex:5; EntityActionId: 314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:18:838 Order STACKOrderTerminateEntityAction#00001927; EmpireIndex:5; EntityActionId: 314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:20:022 AI STACK[AI] [Event]Remove 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:20:022 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:20:022 AI STACK[AI] [Event]keep 11 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:20:022 AI STACK[AI] [Event]keep EventQuestChoiceMade,EventQuestChoiceMade,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestUpdated,EventGroundBattleReport,EventGroundBattleReport,EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:20:038 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:20:120 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:20:220 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:237 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:20:254 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:271 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:287 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:304 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:338 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:354 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:387 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:387 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:404 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:404 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:420 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:420 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:420 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:20:420 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:22:421 AI STACK[AI] [Event]Remove 11 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:22:421 AI STACK[AI] [Event]Remove EventQuestChoiceMade,EventQuestChoiceMade,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestUpdated,EventGroundBattleReport,EventGroundBattleReport,EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:22:421 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:22:421 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:22:438 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:22:520 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:22:604 AI STACK[AI] Can't find entity GUID 1790 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:22:621 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:22:639 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:22:665 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:22:679 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:22:707 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:22:724 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:22:740 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:22:791 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:22:791 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:22:807 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:22:807 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:22:823 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:22:840 Order STACKOrderAIClientStateChange#00001928; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:22:840 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:30:755 Order STACKOrderQueuePlanetColonizationConstruction#00001929; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:31:558 Order STACKOrderQueuePlanetColonizationConstruction#0000192A; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:038 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:071 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:154 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:154 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:238 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:238 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:238 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:238 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:271 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:370 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:404 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:504 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:537 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:555 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:620 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:639 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:639 Gameplay STACKAdd 1 experience to ship Ship#2960

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:639 Gameplay STACKAdd 1 experience to ship Ship#3072

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:639 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:639 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:639 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:639 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:639 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:639 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:639 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#3251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#3339

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#3453

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:657 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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15:00:33:670 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
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15:00:33:670 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:00:33:670 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:00:33:670 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:00:33:670 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:00:33:671 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:00:33:671 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:00:33:671 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:00:33:671 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:00:33:671 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
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15:00:33:671 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:00:33:671 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:00:33:671 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:00:33:671 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
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15:00:33:671 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
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15:00:33:687 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:00:33:687 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:00:33:687 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:00:33:687 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:00:33:687 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:00:33:687 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:00:33:687 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:00:33:687 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:00:33:687 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:00:33:687 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:00:33:688 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:00:33:688 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:00:33:704 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:00:33:704 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:00:33:704 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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15:00:33:704 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
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15:00:33:704 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:00:33:704 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:00:33:704 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:00:33:704 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:00:33:704 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:00:33:704 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
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15:00:33:704 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#3341

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
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15:00:33:721 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
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15:00:33:738 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
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15:00:33:738 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
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15:00:33:738 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
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     at Run in :line 0
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15:00:33:754 Gameplay STACKAdd 1 experience to ship Ship#3162

     at AddExperience in :line 0
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15:00:33:754 Gameplay STACKAdd 1 experience to ship Ship#3163

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:00:33:754 Gameplay STACKAdd 1 experience to ship Ship#3164

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:00:33:771 Gameplay STACKAdd 1 experience to ship Ship#3019

     at AddExperience in :line 0
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     at Update in :line 0
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15:00:33:771 Gameplay STACKAdd 1 experience to ship Ship#3020

     at AddExperience in :line 0
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     at Run in :line 0
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15:00:33:771 Gameplay STACKAdd 1 experience to ship Ship#3021

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:00:33:805 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
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     at Run in :line 0
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15:00:33:805 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:00:33:805 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:00:33:822 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:00:33:822 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:00:33:822 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:00:33:838 Gameplay STACKAdd 1 experience to ship Ship#3253

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:00:33:838 Gameplay STACKAdd 1 experience to ship Ship#3254

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:00:33:838 Gameplay STACKAdd 1 experience to ship Ship#3255

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:00:33:871 Gameplay STACKAdd 1 experience to ship Ship#3028

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:00:33:871 Gameplay STACKAdd 1 experience to ship Ship#3029

     at AddExperience in :line 0
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     at Run in :line 0
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15:00:33:871 Gameplay STACKAdd 1 experience to ship Ship#3030

     at AddExperience in :line 0
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     at Run in :line 0
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15:00:33:904 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:00:33:904 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
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15:00:33:904 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
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     at Update in :line 0
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15:00:33:904 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:904 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:904 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:904 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:904 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:904 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:904 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:33:904 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:004 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:132 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:133 Gameplay STACKAdd 0 experience to ship Ship#3376

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:133 Gameplay STACKAdd 20 experience to ship Ship#3387

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:133 Gameplay STACKAdd 20 experience to ship Ship#3447

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:133 Gameplay STACKAdd 0 experience to ship Ship#2912

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:133 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#3296 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:133 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:133 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:133 Battle STACKDisposing Encounter 3451

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:133 Runtime STACK[ChatMessage] RECV: l:/_turn/49 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:159 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:159 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:159 Order STACKOrderUpdateQuests#0000192B, Ticket: 00000D53

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:188 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionEconomyAndTrade25","stage":"TechnologyStageDefinitionEconomyAndTrade2","turn":50,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:34.046"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:34:238 Order STACKOrderUpdateDustInflation#0000192C; DustGlobalProduction:1278.68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:306 Order STACKOrderSendAutomatedShip#0000192D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:306 Order STACKOrderUpdateBestSystem#0000192E; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:306 Order STACKOrderUpdateBestSystem#0000192F; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:306 Order STACKOrderUpdateBestSystem#00001930; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:306 Order STACKOrderUpdateBestSystem#00001931; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:306 Order STACKOrderUpdateVisibility#00001932

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:306 Order STACKOrderStartAutomatedFleetAction#00001933; EmpireIndex:1; AutomatedDeliveryFleetAction#495, InitiatorGUID:3564, Context:Path: 21->22, Path: Path: 21->22

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:371 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:454 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:488 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:489 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:489 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:489 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:521 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:521 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:521 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:911 Runtime STACK[ChatMessage] RECV: l:/_turn/49 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:911 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Order STACKOrderUpdateQuests#00001934, Ticket: 00000D54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Order STACKOrderCompleteQuest#00001935, Ticket: 00000D55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Order STACKOrderUpdateQuests#00001936, Ticket: 00000D56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Order STACKOrderCompleteQuest#00001937, Ticket: 00000D57

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Order STACKOrderUpdateQuests#00001938, Ticket: 00000D58

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:974 Order STACKOrderCompleteQuest#00001939, Ticket: 00000D59

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:975 Order STACKOrderBeginQuest#0000193A, Ticket: 00000D5A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:975 Order STACKOrderBeginQuest#0000193B, Ticket: 00000D5B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:975 Order STACKOrderBeginQuest#0000193C, Ticket: 00000D5C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:986 Order STACKOrderUpdateBestSystem#0000193D; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:986 Order STACKOrderUpdateBestSystem#0000193E; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:986 Order STACKOrderUpdateBestSystem#0000193F; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:986 Order STACKOrderUpdateBestSystem#00001940; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:986 Order STACKOrderUpdatePiratePhantomGarrison#00001941

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:986 Order STACKOrderSelectHackingOperationOutcome#00001942; HackingOperationGUID:3296, OutcomeDefinitionName:HackingOperationOutcomeLawCostMalus, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:34:986 Order STACKOrderTerminateHackingOperation#00001943; OperationGUID:3296

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:022 Prism STACKConstruction completed: {"turn":49,"constructionName":"StarSystemImprovementFood3","colonizedStarSystemGUID":"1639","productionCost":560,"constructionIndex":9,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:34.911"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:35:469 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:469 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderRemoveQuestMarkers#00001944

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderUpdateQuests#00001945, Ticket: 00000D5D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderUpdateQuests#00001946, Ticket: 00000D5E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderUpdateQuests#00001947, Ticket: 00000D5F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderUpdateQuests#00001948, Ticket: 00000D60

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderUpdateQuests#00001949, Ticket: 00000D61

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderUpdateQuests#0000194A, Ticket: 00000D62

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderUpdateQuests#0000194B, Ticket: 00000D63

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderRemoveQuestMarkers#0000194C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderRemoveQuestMarkers#0000194D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderRemoveQuestMarkers#0000194E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderUpdateQuests#0000194F, Ticket: 00000D64

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at ProcessRewardAllocation in :line 0
     at AllocateRewards in :line 0
     at Execute in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:502 Order STACKOrderUpdateQuests#00001950, Ticket: 00000D65

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:515 Order STACKOrderUpdateQuests#00001951, Ticket: 00000D66

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:515 Order STACKOrderUpdateQuests#00001952, Ticket: 00000D67

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:515 Order STACKOrderCompleteQuest#00001953, Ticket: 00000D68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:515 Order STACKOrderCompleteQuest#00001954, Ticket: 00000D69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:515 Order STACKOrderCompleteQuest#00001955, Ticket: 00000D6A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:539 Prism STACKConstruction completed: {"turn":49,"constructionName":"StarSystemImprovementStartingFoodIndustry","colonizedStarSystemGUID":"2832","productionCost":160,"constructionIndex":1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:35.444"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:35:572 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:35:572 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:35:572 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:35:572 AI STACK[AI] [Event]keep 120 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:35:572 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventPopulationGained,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationLost,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventGameplayUnlockedBuyout,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestCompleted,EventQuestCompleted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:36:038 Prism STACKColonize: {"turn":50,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:35.956"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:36:555 Prism STACKJuggernaut: {"turn":49,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:36.440"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:36:689 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:36:705 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:36:722 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:36:762 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:36:762 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:36:762 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:36:779 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:36:779 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:36:810 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:36:810 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:36:826 Default STACKDelivering partial pop (fleet : 3340, system : 2670)

     at ServerDeliverIFN in :line 0
     at DestinationSystem_Refreshed in :line 0
     at OnRefreshed in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at ApplyLocalManpowerRefillRate in :line 0
     at RefreshManpowerRefill in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:062 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:079 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:079 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:079 Order STACKOrderAIClientStateChange#00001956; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:079 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:079 Order STACKOrderDeliverPopulation#00001957, Ticket: 00000D6B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:100 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:100 Order STACKOrderUpdateVisibility#00001958

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:100 Order STACKOrderFinishDockingFleet#00001959, Ticket: 00000D6C; EmpireIndex:1; FleetGUID:3564

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:100 Order STACKOrderEntityAction#0000195A, Ticket: 00000D6D; EmpireIndex:0; MoveToFleetAction#149, InitiatorGUID:3071, Context:EntityActionContext_Movement, 103->111 (Cost: 0.8870007) from 0.9569246 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:100 Order STACKOrderEntityAction#0000195B, Ticket: 00000D6E; EmpireIndex:0; MoveToFleetAction#150, InitiatorGUID:2959, Context:EntityActionContext_Movement, 111->112 (Cost: 4) from 0.6241311 to 0.9751115.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:100 Order STACKOrderEntityAction#0000195C, Ticket: 00000D6F; EmpireIndex:1; MoveToFleetAction#496, InitiatorGUID:3452, Context:EntityActionContext_Movement, 4->0 (Cost: 1.557657) from 0.8370252 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:100 Order STACKOrderEntityAction#0000195D, Ticket: 00000D70; EmpireIndex:1; MoveToFleetAction#497, InitiatorGUID:3338, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.5612581 to 0.7483442.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:100 Order STACKOrderEntityAction#0000195E, Ticket: 00000D71; EmpireIndex:1; MoveToFleetAction#498, InitiatorGUID:3250, Context:EntityActionContext_Movement, 21->22 (Cost: 1.380536) from 0.9354302 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:100 Order STACKOrderEntityAction#0000195F, Ticket: 00000D72; EmpireIndex:4; MoveToFleetAction#378, InitiatorGUID:2830, Context:EntityActionContext_Movement, 46->45 (Cost: 1.37948) from 0.8827373 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:100 Order STACKOrderEntityAction#00001960, Ticket: 00000D73; EmpireIndex:5; MoveToFleetAction#315, InitiatorGUID:2827, Context:EntityActionContext_Movement, 77->76 (Cost: 1.726568) from 0.8285585 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:100 Order STACKOrderUpdateGroundBattleReplayEmpire#00001961, Ticket: 00000D74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:100 Order STACKOrderGroundBattleSetup#00001962, Ticket: 00000D75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:114 Prism STACKTurn end: {"turn":49,"turnDuration":0,"dustperturn":-7.284054,"influenceperturn":2.35000038,"scienceperturn":376.675018,"honorperturn":0.0,"empirefood":248.463409,"empireindustry":357.65,"empiremanpower":636.904968,"empirepopulation":16.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":3.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:36.988"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:37:114 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:114 Order STACKOrderEntityAction#00001963, Ticket: 00000D76; EmpireIndex:1; MoveToFleetAction#499, InitiatorGUID:3564, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0 to 0.187086.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:273 Order STACKOrderCompleteMoveToFleetAction#00001964; EmpireIndex:1; EntityActionId: 498

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:273 Order STACKOrderUpdateVisibility#00001965

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:273 Order STACKOrderTerminateEntityAction#00001966; EmpireIndex:1; EntityActionId: 498

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:291 Default STACKDelivering remaining pop (fleet : 3250, system : 3046)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:291 Order STACKOrderTerminateEntityAction#00001967; EmpireIndex:1; EntityActionId: 427

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:291 Default STACKTerminating AutomatedDelivery Fleet 3250 on system ColonizedStarSystem#3046

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:425 Order STACKOrderCompleteMoveToFleetAction#00001968; EmpireIndex:0; EntityActionId: 149

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:425 Order STACKOrderUpdateVisibility#00001969

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:425 Order STACKOrderTerminateEntityAction#0000196A; EmpireIndex:0; EntityActionId: 149

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:441 Order STACKOrderEntityAction#0000196B, Ticket: 00000D77; EmpireIndex:0; MoveToFleetAction#151, InitiatorGUID:3071, Context:EntityActionContext_Movement, 111->112 (Cost: 3.112999) from 0 to 0.2731505.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:558 Order STACKOrderCompleteMoveToFleetAction#0000196C; EmpireIndex:4; EntityActionId: 378

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:558 Order STACKOrderUpdateVisibility#0000196D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:558 Order STACKOrderTerminateEntityAction#0000196E; EmpireIndex:4; EntityActionId: 378

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:573 Order STACKOrderEntityAction#0000196F, Ticket: 00000D78; EmpireIndex:4; MoveToFleetAction#379, InitiatorGUID:2830, Context:EntityActionContext_Movement, 45->43 (Cost: 2.62052) from 0 to 0.2737534.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:590 Prism STACKQuest Started: {"turn":49,"technologyCount":17,"questName":"EventPolitical09","category":"Event","subcategory":"PoliticalEvent","questid":3566,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:37.506"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:37:590 Order STACKOrderCompleteMoveToFleetAction#00001970; EmpireIndex:1; EntityActionId: 497

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:590 Order STACKOrderCompleteMoveToFleetAction#00001971; EmpireIndex:1; EntityActionId: 496

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:590 Order STACKOrderTerminateEntityAction#00001972; EmpireIndex:1; EntityActionId: 497

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:590 Order STACKOrderTerminateEntityAction#00001973; EmpireIndex:1; EntityActionId: 496

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:607 Default STACKDelivering remaining pop (fleet : 3452, system : 2771)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:607 Order STACKOrderTerminateEntityAction#00001974; EmpireIndex:1; EntityActionId: 478

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:607 Default STACKTerminating AutomatedDelivery Fleet 3452 on system ColonizedStarSystem#2771

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:657 Order STACKOrderCompleteMoveToFleetAction#00001975; EmpireIndex:5; EntityActionId: 315

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:657 Order STACKOrderUpdateVisibility#00001976

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:657 Order STACKOrderTerminateEntityAction#00001977; EmpireIndex:5; EntityActionId: 315

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:657 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:657 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:657 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:673 Order STACKOrderEntityAction#00001978, Ticket: 00000D79; EmpireIndex:17; GoToFleetAction#886, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:673 Order STACKOrderEntityAction#00001979, Ticket: 00000D7A; EmpireIndex:17; GoToFleetAction#887, InitiatorGUID:2373, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:673 Order STACKOrderEntityAction#0000197A, Ticket: 00000D7B; EmpireIndex:17; GoToFleetAction#888, InitiatorGUID:2375, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:673 Order STACKOrderEntityAction#0000197B, Ticket: 00000D7C; EmpireIndex:17; GoToFleetAction#889, InitiatorGUID:2678, Context:Path: 0->4, Path: Path: 0->4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:673 Order STACKOrderEntityAction#0000197C, Ticket: 00000D7D; EmpireIndex:17; GoToFleetAction#890, InitiatorGUID:1840, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:673 Order STACKOrderEntityAction#0000197D, Ticket: 00000D7E; EmpireIndex:17; GoToFleetAction#891, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:673 Order STACKOrderEntityAction#0000197E, Ticket: 00000D7F; EmpireIndex:17; GoToFleetAction#892, InitiatorGUID:2372, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:673 Order STACKOrderEntityAction#0000197F, Ticket: 00000D80; EmpireIndex:5; MoveToFleetAction#316, InitiatorGUID:2827, Context:EntityActionContext_Movement, 76->74 (Cost: 2.273432) from 0 to 0.3580199.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:673 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:690 Order STACKOrderEntityAction#00001980, Ticket: 00000D81; EmpireIndex:17; MoveToFleetAction#893, InitiatorGUID:2372, Context:EntityActionContext_Movement, 46->45 (Cost: 2.095046) from 0.8219106 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:690 Order STACKOrderEntityAction#00001981, Ticket: 00000D82; EmpireIndex:17; MoveToFleetAction#894, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.7039827 to 0.9742718.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:690 Order STACKOrderEntityAction#00001982, Ticket: 00000D83; EmpireIndex:17; MoveToFleetAction#895, InitiatorGUID:1840, Context:EntityActionContext_Movement, 46->45 (Cost: 2.095046) from 0.8219106 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:690 Order STACKOrderEntityAction#00001983, Ticket: 00000D84; EmpireIndex:17; MoveToFleetAction#896, InitiatorGUID:2678, Context:EntityActionContext_Movement, 2->0 (Cost: 3.728652) from 0.2410389 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:690 Order STACKOrderEntityAction#00001984, Ticket: 00000D85; EmpireIndex:17; MoveToFleetAction#897, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 0.03106014) from 0.9912728 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:690 Order STACKOrderEntityAction#00001985, Ticket: 00000D86; EmpireIndex:17; MoveToFleetAction#898, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->54 (Cost: 4) from 0.09671205 to 0.4665071.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:690 Order STACKOrderEntityAction#00001986, Ticket: 00000D87; EmpireIndex:17; MoveToFleetAction#899, InitiatorGUID:1839, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.5502608 to 0.9489634.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:690 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:705 Order STACKOrderCompleteMoveToFleetAction#00001987; EmpireIndex:17; EntityActionId: 897

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:705 Order STACKOrderUpdateVisibility#00001988

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:705 Order STACKOrderTerminateEntityAction#00001989; EmpireIndex:17; EntityActionId: 897

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:722 Order STACKOrderTerminateEntityAction#0000198A; EmpireIndex:17; EntityActionId: 888

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:722 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:740 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:740 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:756 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:757 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:774 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:774 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:790 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:807 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:824 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:858 AI STACKStart 37 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:858 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:858 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:858 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:884 Order STACKOrderCreateDiplomaticContract#0000198B, Ticket: 00000D89; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:0, ContractGUID:3569.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Default STACKOrderCreateDiplomaticContract#0000198B, Ticket: 00000D89; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:0, ContractGUID:3569.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Default STACKRegister new contract DiplomaticContract#3569.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Order STACKOrderBuyoutConstruction#0000198C, Ticket: 00000D8A; EmpireIndex:1; ContextGUID:2447, ConstructionGameEntityGUID:3373, ResourceName:EmpireMoney, BuyoutCost:487.907

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Default STACKThe construction 3373 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000198D, Ticket: 00000D8B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000198E, Ticket: 00000D8C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000198F, Ticket: 00000D8D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001990, Ticket: 00000D8E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001991, Ticket: 00000D8F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Order STACKOrderCancelLaw#00001992, Ticket: 00000D90; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Order STACKOrderEntityAction#00001993, Ticket: 00000D91; EmpireIndex:1; GoToFleetAction#500, InitiatorGUID:2491, Context:Path: 68->69, Path: Path: 68->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Order STACKOrderEntityAction#00001994, Ticket: 00000D92; EmpireIndex:1; GoToFleetAction#501, InitiatorGUID:2357, Context:Path: 9->10, Path: Path: 9->10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Order STACKOrderTransferShips#00001995, Ticket: 00000D93; EmpireIndex:1; ShipGUIDs: [3216, 3376], HeroGUID:0, Position:NodeIndex:0, DestinationGarrisonGUID:3570

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Order STACKOrderEntityAction#00001996, Ticket: 00000D94; EmpireIndex:1; GoToFleetAction#502, InitiatorGUID:1085, Context:Path: 12->11, Path: Path: 12->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Order STACKOrderBuyoutConstruction#00001997, Ticket: 00000D95; EmpireIndex:2; ContextGUID:3350, ConstructionGameEntityGUID:3528, ResourceName:EmpireMoney, BuyoutCost:326.4265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:884 Default STACKThe construction 3528 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:902 Order STACKOrderPrepareQuestChoice#00001998, Ticket: 00000D96; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:902 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001999, Ticket: 00000D97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:902 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000199A, Ticket: 00000D98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:902 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000199B, Ticket: 00000D99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:902 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000199C, Ticket: 00000D9A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:902 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000199D, Ticket: 00000D9B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:902 Order STACKOrderCancelHackingProgram#0000199E, Ticket: 00000D9C; ProgramGUID:3530, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:902 Order STACKOrderCancelLaw#0000199F, Ticket: 00000D9D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:923 Order STACKOrderEntityAction#000019A0, Ticket: 00000D9E; EmpireIndex:2; GoToFleetAction#278, InitiatorGUID:3356, Context:Path: 48->47, Path: Path: 48->47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderEntityAction#000019A1, Ticket: 00000D9F; EmpireIndex:2; GoToFleetAction#279, InitiatorGUID:3362, Context:Path: 48->47->46->45->43, Path: Path: 48->47->46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderEntityAction#000019A2, Ticket: 00000DA0; EmpireIndex:2; GoToFleetAction#280, InitiatorGUID:1120, Context:Path: 47->48->53->51->52->50, Path: Path: 47->48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderPrepareQuestChoice#000019A3, Ticket: 00000DA1; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderEntityAction#000019A4, Ticket: 00000DA2; EmpireIndex:3; EmpireDiplomaticEssenceAction#310, InitiatorGUID:970, Context:Empire 12 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019A5, Ticket: 00000DA3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019A6, Ticket: 00000DA4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019A7, Ticket: 00000DA5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019A8, Ticket: 00000DA6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019A9, Ticket: 00000DA7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderMoodMessage#000019AA, Ticket: 00000DA8; EmpireIndex:3; MoodMessageID:EscalationAskTribute, TargetEmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderUpdateAttitude#000019AB, Ticket: 00000DA9; EmpireIndex:3; AttitudeName:Threatening, TargetEmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderCancelHackingProgram#000019AC, Ticket: 00000DAA; ProgramGUID:3534, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderCancelHackingProgram#000019AD, Ticket: 00000DAB; ProgramGUID:3535, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:924 Order STACKOrderTransferShips#000019AE, Ticket: 00000DAC; EmpireIndex:3; ShipGUIDs: [3055, 3387], HeroGUID:0, Position:NodeIndex:85, DestinationGarrisonGUID:3571

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:946 Order STACKOrderEntityAction#000019AF, Ticket: 00000DAD; EmpireIndex:3; GoToFleetAction#311, InitiatorGUID:1976, Context:Path: 111, Path: Path: 111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:946 Order STACKOrderChangeDiplomaticContractState#000019B0; ContractGUID:3569, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:946 Gameplay STACKOrderChangeDiplomaticContractState#000019B0; ContractGUID:3569, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:946 Gameplay STACKContract 3569 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:946 Order STACKOrderEntityAction#000019B1, Ticket: 00000DAE; EmpireIndex:1; MoveToFleetAction#503, InitiatorGUID:1085, Context:EntityActionContext_Movement, 14->12 (Cost: 2.24625) from 0.7234746 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:946 Order STACKOrderEntityAction#000019B2, Ticket: 00000DAF; EmpireIndex:1; MoveToFleetAction#504, InitiatorGUID:2357, Context:EntityActionContext_Movement, 1->9 (Cost: 7) from 0.5526562 to 0.8289844.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:946 Order STACKOrderEntityAction#000019B3, Ticket: 00000DB0; EmpireIndex:1; MoveToFleetAction#505, InitiatorGUID:2491, Context:EntityActionContext_Movement, 6->68 (Cost: 6.797138) from 0.6731696 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:946 Order STACKOrderTransferResource#000019B4; EmpireIndex:3; ContextGUID:0, ResourceName:EmpireLifeforce, Amount:100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:946 Order STACKOrderTransferPopulationOnSystem#000019B5; EmpireIndex:12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:947 Order STACKOrderEntityAction#000019B6, Ticket: 00000DB1; EmpireIndex:2; MoveToFleetAction#281, InitiatorGUID:1120, Context:EntityActionContext_Movement, 46->47 (Cost: 2.77539) from 0.6920128 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:947 Order STACKOrderEntityAction#000019B7, Ticket: 00000DB2; EmpireIndex:2; MoveToFleetAction#282, InitiatorGUID:3362, Context:EntityActionContext_Movement, 53->48 (Cost: 6.533001) from 0.4551244 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:947 Order STACKOrderEntityAction#000019B8, Ticket: 00000DB3; EmpireIndex:2; MoveToFleetAction#283, InitiatorGUID:3356, Context:EntityActionContext_Movement, 53->48 (Cost: 0.2830006) from 0.9763967 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:947 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:947 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:37:980 Order STACKOrderChangeDiplomaticContractTermsCollection#000019B9, Ticket: 00000DB4; ContractGUID:3205

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:980 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#000019B9, Ticket: 00000DB4; ContractGUID:3205

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:980 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019BA, Ticket: 00000DB5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:980 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019BB, Ticket: 00000DB6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:980 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019BC, Ticket: 00000DB7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:980 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019BD, Ticket: 00000DB8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:980 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019BE, Ticket: 00000DB9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:980 Order STACKOrderCreateShipDesign#000019BF, Ticket: 00000DBA; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:980 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:980 Order STACKOrderEntityAction#000019C0, Ticket: 00000DBB; EmpireIndex:4; GoToFleetAction#380, InitiatorGUID:3513, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:980 Order STACKOrderEntityAction#000019C1, Ticket: 00000DBC; EmpireIndex:4; GoToFleetAction#381, InitiatorGUID:1176, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:980 Order STACKOrderTransferShips#000019C2, Ticket: 00000DBD; EmpireIndex:4; ShipGUIDs: [3447, 3235], HeroGUID:0, Position:NodeIndex:38, DestinationGarrisonGUID:3573

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:995 Order STACKOrderEntityAction#000019C3, Ticket: 00000DBE; EmpireIndex:4; GoToFleetAction#382, InitiatorGUID:3259, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:995 Order STACKOrderEntityAction#000019C4, Ticket: 00000DBF; EmpireIndex:4; GoToFleetAction#383, InitiatorGUID:2823, Context:Path: 14->12, Path: Path: 14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:995 Order STACKOrderEntityAction#000019C5, Ticket: 00000DC0; EmpireIndex:3; MoveToFleetAction#312, InitiatorGUID:1976, Context:EntityActionContext_Movement, 103->111 (Cost: 8) from 0.3885043 to 0.7770085.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:995 Order STACKOrderEntityAction#000019C6, Ticket: 00000DC1; EmpireIndex:4; MoveToFleetAction#384, InitiatorGUID:1176, Context:EntityActionContext_Movement, 52->50 (Cost: 0.5228023) from 0.9450341 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:37:995 Order STACKOrderEntityAction#000019C7, Ticket: 00000DC2; EmpireIndex:4; MoveToFleetAction#385, InitiatorGUID:3513, Context:EntityActionContext_Movement, 42->43 (Cost: 3.544933) from 0.5851421 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:008 Order STACKOrderEntityAction#000019C8, Ticket: 00000DC3; EmpireIndex:4; MoveToFleetAction#386, InitiatorGUID:2823, Context:EntityActionContext_Movement, 40->14 (Cost: 6) from 0.09998967 to 0.3118344.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:008 Order STACKOrderEntityAction#000019C9, Ticket: 00000DC4; EmpireIndex:4; MoveToFleetAction#387, InitiatorGUID:3259, Context:EntityActionContext_Movement, 43->45 (Cost: 5) from 0.2980423 to 0.8203688.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:008 Order STACKOrderUpdateEffectZone#000019CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:045 Order STACKOrderCompleteMoveToFleetAction#000019CB; EmpireIndex:2; EntityActionId: 283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:045 Order STACKOrderUpdateVisibility#000019CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:045 Order STACKOrderFinishDockingFleet#000019CD, Ticket: 00000DC5; EmpireIndex:1; FleetGUID:3570

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:045 Order STACKOrderFinishDockingFleet#000019CE, Ticket: 00000DC6; EmpireIndex:3; FleetGUID:3571

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:045 Order STACKOrderFinishDockingFleet#000019CF, Ticket: 00000DC7; EmpireIndex:4; FleetGUID:3573

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:045 Order STACKOrderTerminateEntityAction#000019D0; EmpireIndex:2; EntityActionId: 283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:059 Order STACKOrderEntityAction#000019D1, Ticket: 00000DC8; EmpireIndex:2; MoveToFleetAction#284, InitiatorGUID:3356, Context:EntityActionContext_Movement, 48->47 (Cost: 4.717) from 0 to 0.4946059.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:073 Prism STACKTechnology Unlock: {"technology":"TechnologyStageDefinitionEconomyAndTrade3","stage":"TechnologyStageDefinitionEconomyAndTrade3","turn":50,"isstage":"True","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:37.995"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:38:073 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:38:073 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:38:074 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:38:074 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:38:074 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:38:091 Order STACKOrderChangeDiplomaticContractState#000019D2, Ticket: 00000DC9; ContractGUID:3205, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:500, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:091 Gameplay STACKOrderChangeDiplomaticContractState#000019D2, Ticket: 00000DC9; ContractGUID:3205, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:500, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:091 Gameplay STACK[Pressure] Added 'PressureIncreaseFromDiplomacyTarget' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:091 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:091 Gameplay STACKContract 3205 pass from state Negotiation to state Signed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:091 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:38:091 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:38:108 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:38:108 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:38:126 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019D3, Ticket: 00000DCA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:126 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019D4, Ticket: 00000DCB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:126 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019D5, Ticket: 00000DCC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:126 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019D6, Ticket: 00000DCD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:126 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019D7, Ticket: 00000DCE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:126 Order STACKOrderCancelHackingProgram#000019D8, Ticket: 00000DCF; ProgramGUID:3546, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:126 Order STACKOrderCreateShipDesign#000019D9, Ticket: 00000DD0; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:126 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:126 Order STACKOrderCancelLaw#000019DA, Ticket: 00000DD1; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:140 Order STACKOrderEntityAction#000019DB, Ticket: 00000DD2; EmpireIndex:5; GoToFleetAction#317, InitiatorGUID:1209, Context:Path: 74, Path: Path: 74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:140 Order STACKOrderEntityAction#000019DC, Ticket: 00000DD3; EmpireIndex:5; GoToFleetAction#318, InitiatorGUID:1212, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:140 Order STACKOrderEntityAction#000019DD, Ticket: 00000DD4; EmpireIndex:5; GoToFleetAction#319, InitiatorGUID:2493, Context:Path: 77->78->79->96->99, Path: Path: 77->78->79->96->99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:157 Order STACKOrderEntityAction#000019DE, Ticket: 00000DD5; EmpireIndex:5; MoveToFleetAction#320, InitiatorGUID:2493, Context:EntityActionContext_Movement, 76->77 (Cost: 6.824419) from 0.3223618 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:157 Order STACKOrderEntityAction#000019DF, Ticket: 00000DD6; EmpireIndex:5; MoveToFleetAction#321, InitiatorGUID:1212, Context:EntityActionContext_Movement, 80->81 (Cost: 6) from 0.1437089 to 0.5725997.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:157 Order STACKOrderEntityAction#000019E0, Ticket: 00000DD7; EmpireIndex:5; MoveToFleetAction#322, InitiatorGUID:1209, Context:EntityActionContext_Movement, 70->74 (Cost: 2.005669) from 0.8567959 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:173 Order STACKOrderCompleteMoveToFleetAction#000019E1; EmpireIndex:4; EntityActionId: 384

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:173 Order STACKOrderUpdateVisibility#000019E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:173 Order STACKOrderTerminateEntityAction#000019E3; EmpireIndex:4; EntityActionId: 384

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:389 Order STACKOrderCompleteMoveToFleetAction#000019E4; EmpireIndex:17; EntityActionId: 895

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:389 Order STACKOrderCompleteMoveToFleetAction#000019E5; EmpireIndex:17; EntityActionId: 893

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:389 Order STACKOrderUpdateVisibility#000019E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:389 Order STACKOrderTerminateEntityAction#000019E7; EmpireIndex:17; EntityActionId: 895

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:389 Order STACKOrderTerminateEntityAction#000019E8; EmpireIndex:17; EntityActionId: 893

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:406 Order STACKOrderTerminateEntityAction#000019E9; EmpireIndex:17; EntityActionId: 892

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:407 Order STACKOrderTerminateEntityAction#000019EA; EmpireIndex:17; EntityActionId: 890

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:422 Order STACKOrderUpdateVisibility#000019EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:422 Order STACKOrderCompleteMoveToFleetAction#000019EC; EmpireIndex:0; EntityActionId: 150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:422 Order STACKOrderTerminateEntityAction#000019ED; EmpireIndex:0; EntityActionId: 150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:457 Order STACKOrderUpdateVisibility#000019EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:522 Order STACKOrderUpdateEffectZone#000019EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:557 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionEconomyAndTrade4","stage":"TechnologyStageDefinitionEconomyAndTrade2","turn":50,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:38.473"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:38:589 Order STACKOrderCompleteMoveToFleetAction#000019F0; EmpireIndex:1; EntityActionId: 503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:589 Order STACKOrderCompleteMoveToFleetAction#000019F1; EmpireIndex:17; EntityActionId: 896

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:589 Order STACKOrderUpdateVisibility#000019F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:589 Order STACKOrderTerminateEntityAction#000019F3; EmpireIndex:1; EntityActionId: 503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:589 Order STACKOrderUpdateVisibility#000019F4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:589 Order STACKOrderTerminateEntityAction#000019F5; EmpireIndex:17; EntityActionId: 896

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:608 Order STACKOrderEntityAction#000019F6, Ticket: 00000DD8; EmpireIndex:1; MoveToFleetAction#506, InitiatorGUID:1085, Context:EntityActionContext_Movement, 12->11 (Cost: 4.75375) from 0 to 0.3933959.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:608 Order STACKOrderEntityAction#000019F7, Ticket: 00000DD9; EmpireIndex:17; MoveToFleetAction#900, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 0.2713475) from 0 to 0.02839059.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:740 Order STACKOrderCompleteMoveToFleetAction#000019F8; EmpireIndex:1; EntityActionId: 505

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:740 Order STACKOrderUpdateVisibility#000019F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:740 Order STACKOrderTerminateEntityAction#000019FA; EmpireIndex:1; EntityActionId: 505

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:757 Order STACKOrderEntityAction#000019FB, Ticket: 00000DDA; EmpireIndex:1; MoveToFleetAction#507, InitiatorGUID:2491, Context:EntityActionContext_Movement, 68->69 (Cost: 0.2028623) from 0 to 0.02843015.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:806 Order STACKOrderCompleteMoveToFleetAction#000019FC; EmpireIndex:1; EntityActionId: 504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:806 Order STACKOrderCompleteMoveToFleetAction#000019FD; EmpireIndex:2; EntityActionId: 281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:806 Order STACKOrderCompleteMoveToFleetAction#000019FE; EmpireIndex:4; EntityActionId: 386

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:806 Order STACKOrderTerminateEntityAction#000019FF; EmpireIndex:1; EntityActionId: 504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:806 Order STACKOrderTerminateEntityAction#00001A00; EmpireIndex:2; EntityActionId: 281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:806 Order STACKOrderTerminateEntityAction#00001A01; EmpireIndex:4; EntityActionId: 386

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:823 Order STACKOrderEntityAction#00001A02, Ticket: 00000DDB; EmpireIndex:2; MoveToFleetAction#285, InitiatorGUID:1120, Context:EntityActionContext_Movement, 47->48 (Cost: 3.22461) from 0 to 0.3381199.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:856 Order STACKOrderCompleteMoveToFleetAction#00001A03; EmpireIndex:5; EntityActionId: 322

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:856 Order STACKOrderUpdateVisibility#00001A04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:856 Order STACKOrderTerminateEntityAction#00001A05; EmpireIndex:5; EntityActionId: 322

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:873 Order STACKOrderTerminateEntityAction#00001A06; EmpireIndex:5; EntityActionId: 317

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:972 Order STACKOrderCompleteMoveToFleetAction#00001A07; EmpireIndex:17; EntityActionId: 899

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:972 Order STACKOrderUpdateVisibility#00001A08

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:38:972 Order STACKOrderTerminateEntityAction#00001A09; EmpireIndex:17; EntityActionId: 899

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:006 Order STACKOrderCompleteMoveToFleetAction#00001A0A; EmpireIndex:17; EntityActionId: 898

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:006 Order STACKOrderUpdateVisibility#00001A0B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:006 Order STACKOrderTerminateEntityAction#00001A0C; EmpireIndex:17; EntityActionId: 898

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:024 Order STACKOrderUpdateEffectZone#00001A0D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:040 Prism STACKQuest Finished: {"turn":49,"questName":"EventRandom09","category":"Event","subcategory":"Random","state":"Completed","questid":3490,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:38.956"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:39:090 Order STACKOrderCompleteMoveToFleetAction#00001A0E; EmpireIndex:4; EntityActionId: 385

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:090 Order STACKOrderCompleteMoveToFleetAction#00001A0F; EmpireIndex:17; EntityActionId: 894

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:090 Order STACKOrderUpdateVisibility#00001A10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:090 Order STACKOrderTerminateEntityAction#00001A11; EmpireIndex:4; EntityActionId: 385

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:090 Order STACKOrderTerminateEntityAction#00001A12; EmpireIndex:17; EntityActionId: 894

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:107 Order STACKOrderUpdateVisibility#00001A13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:107 Order STACKOrderEntityAction#00001A14, Ticket: 00000DDC; EmpireIndex:4; MoveToFleetAction#388, InitiatorGUID:3513, Context:EntityActionContext_Movement, 43->45 (Cost: 1.455067) from 0 to 0.152004.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:523 Prism STACKQuest Finished: {"turn":49,"questName":"PopulationQuest11","category":"PopulationQuest","subcategory":"Population","state":"Completed","questid":3486,"choiceIndex":1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:39.440"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:39:523 Order STACKOrderUpdateEffectZone#00001A15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:606 Order STACKOrderCompleteMoveToFleetAction#00001A16; EmpireIndex:4; EntityActionId: 387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:606 Order STACKOrderUpdateVisibility#00001A17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:39:606 Order STACKOrderTerminateEntityAction#00001A18; EmpireIndex:4; EntityActionId: 387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:030 Prism STACKAIPerformanceEvent: {"turn":49,"maxBlackboardMessageCount":408,"maxDecisionCount":8,"maxSyncronizationTime":1114,"maxAnaysisTime":216,"maxStrategicTime":1028,"maxDecisionTime":284,"maxActuatorTime":735,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:00:39.940"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:00:40:107 Order STACKOrderCompleteMoveToFleetAction#00001A19; EmpireIndex:1; EntityActionId: 499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:107 Order STACKOrderUpdateVisibility#00001A1A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:107 Order STACKOrderTerminateEntityAction#00001A1B; EmpireIndex:1; EntityActionId: 499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:126 Order STACKOrderCompleteMoveToFleetAction#00001A1C; EmpireIndex:2; EntityActionId: 282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:126 Order STACKOrderTerminateEntityAction#00001A1D; EmpireIndex:2; EntityActionId: 282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:126 AI STACK[AI] [Event]Remove 120 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:40:126 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventPopulationGained,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationLost,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventGameplayUnlockedBuyout,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestCompleted,EventQuestCompleted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:40:126 AI STACK[AI] [Event]keep 170 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:40:126 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventConstructionBuyout,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionBuyout,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticMoodMessage,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:40:144 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:225 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:342 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:342 Order STACKOrderUpdateVisibility#00001A1E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:342 AI STACK[AI] [Important]Could not find a contract evaluation for DiplomaticContractSnapshot #3205. [AI1]

     at ComputeMajorEmpireContractEvaluation in :line 0
     at ComputeDiplomaticContractSignedLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:342 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:342 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:361 Order STACKOrderGroundBattleSelectDefenderStrategy#00001A1F, Ticket: 00000DDD; GroundBattleGUID:3469, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:361 Order STACKOrderEntityAction#00001A20, Ticket: 00000DDE; EmpireIndex:2; MoveToFleetAction#286, InitiatorGUID:3362, Context:EntityActionContext_Movement, 48->47 (Cost: 0.4669991) from 0 to 0.04896767.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:361 Order STACKOrderCompleteMoveToFleetAction#00001A21; EmpireIndex:5; EntityActionId: 321

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:362 Order STACKOrderCompleteMoveToFleetAction#00001A22; EmpireIndex:5; EntityActionId: 320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:362 Order STACKOrderUpdateVisibility#00001A23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:362 Order STACKOrderTerminateEntityAction#00001A24; EmpireIndex:5; EntityActionId: 321

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:362 Order STACKOrderTerminateEntityAction#00001A25; EmpireIndex:5; EntityActionId: 320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:362 AI STACK[AI] Cancel task 1402 : can find context 3452 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:362 AI STACK[AI] Cancel task 1299 : can find context 3250 : for empire 1 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:362 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:377 Order STACKOrderUpdateVisibility#00001A26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:377 Order STACKOrderEntityAction#00001A27, Ticket: 00000DDF; EmpireIndex:5; MoveToFleetAction#323, InitiatorGUID:2493, Context:EntityActionContext_Movement, 77->78 (Cost: 0.1755805) from 0 to 0.01314447.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:377 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:390 AI STACK[AI] Cancel task 1883 : can find context 3530 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:390 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:424 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:441 AI STACK[AI] Cancel task 1313 : can find context 3535 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:441 AI STACK[AI] Cancel task 1312 : can find context 3534 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:441 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:441 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:458 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:458 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:473 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:473 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:492 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:508 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:526 AI STACK[AI] Cancel task 1615 : can find context 3546 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:526 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:526 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:542 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:542 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:573 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:573 AI STACKStart 21 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:573 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:40:593 Order STACKOrderChangeDiplomaticContractTermsCollection#00001A28, Ticket: 00000DE0; ContractGUID:3569

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:593 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00001A28, Ticket: 00000DE0; ContractGUID:3569

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:593 Order STACKOrderQueueResearch#00001A29, Ticket: 00000DE1; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionMilitary4, ConstructionGameEntityGUID:3575, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:593 Order STACKOrderQueueConstruction#00001A2A, Ticket: 00000DE2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:593 Order STACKOrderEntityAction#00001A2B, Ticket: 00000DE3; EmpireIndex:1; GoToFleetAction#508, InitiatorGUID:3570, Context:Path: 0->2->5->16->17, Path: Path: 0->2->5->16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:593 Order STACKOrderActivateLaw#00001A2C, Ticket: 00000DE4; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3578

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:612 Order STACKOrderEntityAction#00001A2D, Ticket: 00000DE5; EmpireIndex:1; EmpireDiplomaticMigrationAction#509, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:612 Order STACKOrderStartContextualDiplomaticExchange#00001A2E, Ticket: 00000DE6; FirstEmpireIndex:1, SecondEmpireIndex:5, DefinitionName:ContextualFleetDefense, GUID:3579, MoodMessageOverride:, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:612 Order STACKOrderActivateLaw#00001A2F, Ticket: 00000DE7; EmpireIndex:2; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:634 Order STACKOrderQueueConstruction#00001A30, Ticket: 00000DE8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:634 Order STACKOrderStartHackingProgram#00001A31, Ticket: 00000DE9; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3583

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:634 Order STACKOrderValidateQuestChoice#00001A32, Ticket: 00000DEA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:634 Order STACKOrderCancelLaw#00001A33, Ticket: 00000DEB; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:634 Order STACKOrderQueueConstruction#00001A34, Ticket: 00000DEC; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:634 Order STACKOrderRetrofitShips#00001A35, Ticket: 00000DED; EmpireIndex:3; Ships: [3055 -> 3202]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:634 Order STACKOrderStartHackingProgram#00001A36, Ticket: 00000DEE; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3587

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:634 Order STACKOrderStartHackingProgram#00001A37, Ticket: 00000DEF; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:3588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:635 Order STACKOrderValidateQuestChoice#00001A38, Ticket: 00000DF0; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:635 Order STACKOrderQueuePlanetColonizationConstruction#00001A39, Ticket: 00000DF1; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:635 Order STACKOrderQueueConstruction#00001A3A, Ticket: 00000DF2; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:635 Order STACKOrderActivateLaw#00001A3B, Ticket: 00000DF3; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:635 Order STACKOrderQueueConstruction#00001A3C, Ticket: 00000DF4; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:654 Order STACKOrderStartHackingProgram#00001A3D, Ticket: 00000DF5; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3598

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:654 Order STACKOrderSendAutomatedShip#00001A3E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:654 Order STACKOrderEntityAction#00001A3F, Ticket: 00000DF6; EmpireIndex:1; MoveToFleetAction#510, InitiatorGUID:3570, Context:EntityActionContext_Movement, 0->2 (Cost: 4.912838) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:655 Order STACKOrderApplyQuestEffect#00001A40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:655 Order STACKOrderTriggerPopulationEvent#00001A41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:655 Order STACKOrderUpdateQuests#00001A42, Ticket: 00000DF7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:669 Order STACKOrderApplyQuestEffect#00001A43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:669 Order STACKOrderTriggerPopulationEvent#00001A44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:669 Order STACKOrderUpdateQuests#00001A45, Ticket: 00000DF8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:669 Order STACKOrderStartAutomatedFleetAction#00001A46; EmpireIndex:1; AutomatedDeliveryFleetAction#511, InitiatorGUID:3599, Context:Path: 4->0, Path: Path: 4->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:807 Order STACKOrderCompleteMoveToFleetAction#00001A47; EmpireIndex:5; EntityActionId: 316

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:807 Order STACKOrderUpdateVisibility#00001A48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:807 Order STACKOrderFinishDockingFleet#00001A49, Ticket: 00000DF9; EmpireIndex:1; FleetGUID:3599

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:807 Order STACKOrderTerminateEntityAction#00001A4A; EmpireIndex:5; EntityActionId: 316

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:824 Order STACKOrderEntityAction#00001A4B, Ticket: 00000DFA; EmpireIndex:1; MoveToFleetAction#512, InitiatorGUID:3599, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0 to 0.4185126.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:857 Order STACKOrderCompleteMoveToFleetAction#00001A4C; EmpireIndex:3; EntityActionId: 312

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:857 Order STACKOrderUpdateVisibility#00001A4D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:857 Order STACKOrderTerminateEntityAction#00001A4E; EmpireIndex:3; EntityActionId: 312

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:907 Order STACKOrderCompleteMoveToFleetAction#00001A4F; EmpireIndex:4; EntityActionId: 379

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:907 Order STACKOrderTerminateEntityAction#00001A50; EmpireIndex:4; EntityActionId: 379

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:974 Order STACKOrderCompleteMoveToFleetAction#00001A51; EmpireIndex:0; EntityActionId: 151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:40:974 Order STACKOrderTerminateEntityAction#00001A52; EmpireIndex:0; EntityActionId: 151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:41:207 Order STACKOrderCompleteMoveToFleetAction#00001A53; EmpireIndex:17; EntityActionId: 900

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:41:207 Order STACKOrderTerminateEntityAction#00001A54; EmpireIndex:17; EntityActionId: 900

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:41:323 Order STACKOrderCompleteMoveToFleetAction#00001A55; EmpireIndex:1; EntityActionId: 507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:41:323 Order STACKOrderTerminateEntityAction#00001A56; EmpireIndex:1; EntityActionId: 507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:41:542 Order STACKOrderUpdateVisibility#00001A57

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:41:624 Order STACKOrderUpdateEffectZone#00001A58

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:057 Order STACKOrderUpdateVisibility#00001A59

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:058 Order STACKOrderCompleteMoveToFleetAction#00001A5A; EmpireIndex:2; EntityActionId: 284

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:058 Order STACKOrderTerminateEntityAction#00001A5B; EmpireIndex:2; EntityActionId: 284

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:074 Order STACKOrderCompleteMoveToFleetAction#00001A5C; EmpireIndex:4; EntityActionId: 388

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:074 Order STACKOrderTerminateEntityAction#00001A5D; EmpireIndex:4; EntityActionId: 388

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:141 Order STACKOrderUpdateEffectZone#00001A5E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:358 Order STACKOrderCompleteMoveToFleetAction#00001A5F; EmpireIndex:2; EntityActionId: 285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:358 Order STACKOrderTerminateEntityAction#00001A60; EmpireIndex:2; EntityActionId: 285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:573 AI STACK[AI] [Event]Remove 170 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:42:573 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventConstructionBuyout,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionBuyout,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticMoodMessage,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:42:573 AI STACK[AI] [Event]keep 55 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:42:573 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventResearchQueued,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventContextualDiplomaticExchangeStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventQuestChoiceMade,EventLawAbrogated,EventConstructionQueued,EventShipLayoutChanged,EventQuestChoiceMade,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:42:591 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:674 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:802 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:816 Order STACKOrderCompleteMoveToFleetAction#00001A61; EmpireIndex:1; EntityActionId: 506

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:816 Order STACKOrderTerminateEntityAction#00001A62; EmpireIndex:1; EntityActionId: 506

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:841 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:841 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:841 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:859 Order STACKOrderEntityAction#00001A63, Ticket: 00000DFB; EmpireIndex:17; GoToFleetAction#901, InitiatorGUID:1840, Context:Path: 45->44, Path: Path: 45->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:859 Order STACKOrderEntityAction#00001A64, Ticket: 00000DFC; EmpireIndex:17; GoToFleetAction#902, InitiatorGUID:2372, Context:Path: 45->44, Path: Path: 45->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:859 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:875 Order STACKOrderEntityAction#00001A65, Ticket: 00000DFD; EmpireIndex:17; MoveToFleetAction#903, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->44 (Cost: 1.904954) from 0 to 0.1400245.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:875 Order STACKOrderEntityAction#00001A66, Ticket: 00000DFE; EmpireIndex:17; MoveToFleetAction#904, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->44 (Cost: 1.904954) from 0 to 0.1400245.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:875 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:891 Order STACKOrderUpdateVisibility#00001A67

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:908 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:925 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:925 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:941 Order STACKOrderCompleteMoveToFleetAction#00001A68; EmpireIndex:5; EntityActionId: 323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:941 Order STACKOrderTerminateEntityAction#00001A69; EmpireIndex:5; EntityActionId: 323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:42:942 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:942 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:959 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:959 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:975 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:42:991 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:43:008 Order STACKOrderCompleteMoveToFleetAction#00001A6A; EmpireIndex:2; EntityActionId: 286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:008 Order STACKOrderTerminateEntityAction#00001A6B; EmpireIndex:2; EntityActionId: 286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:008 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:43:008 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:43:025 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:43:025 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:43:041 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:43:041 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:43:057 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:057 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:057 Order STACKOrderActivateLaw#00001A6C, Ticket: 00000E01; EmpireIndex:2; LawDefinitionName:LawP00L04Republic, IsForced:False, LawGUID:3601

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:057 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:057 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:43:057 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:43:057 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:43:057 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:43:057 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:43:076 Order STACKOrderEntityAction#00001A6D, Ticket: 00000E03; EmpireIndex:3; GoToFleetAction#313, InitiatorGUID:3571, Context:Path: 85->84->79->78->77->76->74, Path: Path: 85->84->79->78->77->76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Order STACKOrderEntityAction#00001A6E, Ticket: 00000E04; EmpireIndex:4; InitiateGuardFleetAction#389, InitiatorGUID:3573, Context:Ксенис (267) (StarSystemNode), Path: Ксенис (267) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Gameplay STACKfleet action with feedback 390 started : ETA 602.697967529297

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Order STACKOrderEntityAction#00001A6F, Ticket: 00000E05; EmpireIndex:4; ExpeditionFleetAction#390, InitiatorGUID:1176, Context:Curiosity_PlanetResource_Luxury08 on Дуель II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Order STACKOrderChangeDiplomaticContractState#00001A70, Ticket: 00000E06; ContractGUID:3569, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:12.5, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Gameplay STACKOrderChangeDiplomaticContractState#00001A70, Ticket: 00000E06; ContractGUID:3569, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:12.5, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Gameplay STACKContract 3569 pass from state Negotiation to state Proposed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Order STACKOrderRespondToContextualDiplomaticExchange#00001A71, Ticket: 00000E07; GUID:3579, CurrentTermName:ContextualFleetDefense, ChoiceName:ContextualFleetDefenseAccept, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Gameplay STACK[Pressure] Added 'PressureReductionSymmetricalEffect' on 'DiplomaticEmpire#5'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Order STACKOrderEntityAction#00001A72, Ticket: 00000E0A; EmpireIndex:5; RootNodeFleetAction#324, InitiatorGUID:1209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Order STACKOrderEntityAction#00001A73; EmpireIndex:4; GuardEmpireLocalAction#391, InitiatorGUID:971, Context:Ксенис (267) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:076 Gameplay STACKCancelling actions on Ксенис (267) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 4

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:091 Order STACKOrderUpdateVisibility#00001A74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:091 Order STACKOrderEntityAction#00001A75, Ticket: 00000E0B; EmpireIndex:3; MoveToFleetAction#314, InitiatorGUID:3571, Context:EntityActionContext_Movement, 85->84 (Cost: 7) from 0 to 0.4105626.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:43:607 Order STACKOrderUpdateVisibility#00001A76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:44:157 Order STACKOrderUpdateVisibility#00001A77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:44:290 Order STACKOrderCompleteMoveToFleetAction#00001A78; EmpireIndex:1; EntityActionId: 510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:44:290 Order STACKOrderUpdateVisibility#00001A79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:44:290 Order STACKOrderTerminateEntityAction#00001A7A; EmpireIndex:1; EntityActionId: 510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:44:307 Order STACKOrderEntityAction#00001A7B, Ticket: 00000E0C; EmpireIndex:1; MoveToFleetAction#513, InitiatorGUID:3570, Context:EntityActionContext_Movement, 2->5 (Cost: 0.08716249) from 0 to 0.009679855.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:44:590 Order STACKOrderCompleteMoveToFleetAction#00001A7C; EmpireIndex:1; EntityActionId: 512

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:44:590 Order STACKOrderUpdateVisibility#00001A7D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:44:590 Order STACKOrderTerminateEntityAction#00001A7E; EmpireIndex:1; EntityActionId: 512

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:056 AI STACK[AI] [Event]Remove 55 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:45:056 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventResearchQueued,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventContextualDiplomaticExchangeStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventQuestChoiceMade,EventLawAbrogated,EventConstructionQueued,EventShipLayoutChanged,EventQuestChoiceMade,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:45:056 AI STACK[AI] [Event]keep 19 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:45:056 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:45:073 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:157 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:274 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:274 Order STACKOrderPrepareQuestChoice#00001A7F, Ticket: 00000E0D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:274 Order STACKOrderValidateQuestChoice#00001A80, Ticket: 00000E0E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:274 Order STACKOrderApplyQuestEffect#00001A81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:274 Order STACKOrderTriggerPopulationEvent#00001A82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:274 Order STACKOrderUpdateQuests#00001A83, Ticket: 00000E0F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:291 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:307 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:324 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:359 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:375 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:375 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:393 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:393 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:408 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:408 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:443 AI STACK[AI] Unassign fleet 3573/0 from TF [AI1]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:492 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:492 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:492 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:492 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:524 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:524 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:45:541 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:573 Order STACKOrderCompleteMoveToFleetAction#00001A84; EmpireIndex:17; EntityActionId: 904

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:573 Order STACKOrderCompleteMoveToFleetAction#00001A85; EmpireIndex:17; EntityActionId: 903

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:573 Order STACKOrderTerminateEntityAction#00001A86; EmpireIndex:17; EntityActionId: 904

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:45:573 Order STACKOrderTerminateEntityAction#00001A87; EmpireIndex:17; EntityActionId: 903

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:074 Gameplay STACKfleet action with feedback 390 finished : ETA 602.697967529297, Game.Time 603.699592590332, true ETA 603.697967529297

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:074 Order STACKOrderTerminateEntityAction#00001A88; EmpireIndex:4; EntityActionId: 390

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:074 Quest STACK[Quests] ExplorationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:074 Quest STACK[Quests] ExplorationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:074 Quest STACK[Quests] ExplorationQuest08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:074 Order STACKOrderAddQuestMarkers#00001A89

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:074 Order STACKOrderSpawnCuriosity#00001A8A; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:074 Gameplay STACK[Curiosities] Spawned Curiosity #3605 (Curiosity_Quest_Exploration16) on Дуель II(Planet 1)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:074 Order STACKOrderBeginQuest#00001A8B, Ticket: 00000E11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:389 Order STACKOrderCompleteMoveToFleetAction#00001A8C; EmpireIndex:3; EntityActionId: 314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:389 Order STACKOrderTerminateEntityAction#00001A8D; EmpireIndex:3; EntityActionId: 314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:840 Order STACKOrderCompleteMoveToFleetAction#00001A8E; EmpireIndex:1; EntityActionId: 513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:46:840 Order STACKOrderTerminateEntityAction#00001A8F; EmpireIndex:1; EntityActionId: 513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:47:523 AI STACK[AI] [Event]Remove 19 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:47:523 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:47:523 AI STACK[AI] [Event]keep 5 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:47:523 AI STACK[AI] [Event]keep EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventCuriosityDiscoveredWithFleet,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:47:540 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:47:623 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:47:741 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:47:757 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:774 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:790 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:824 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:840 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:840 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:857 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:857 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:874 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:874 AI STACK[AI] Want make contract ResourceDeal from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:890 AI STACK[AI] Cancel task 1174 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:924 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:924 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:940 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:940 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:957 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:957 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:957 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:957 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:47:973 Order STACKOrderEntityAction#00001A90, Ticket: 00000E12; EmpireIndex:4; GoToFleetAction#392, InitiatorGUID:3573, Context:Path: 38->40, Path: Path: 38->40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:47:973 Gameplay STACKfleet action with feedback 393 started : ETA 607.597938537598

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:47:973 Order STACKOrderEntityAction#00001A91, Ticket: 00000E13; EmpireIndex:4; ExpeditionFleetAction#393, InitiatorGUID:1176, Context:Curiosity_PlanetAnomaly18 on Дуель II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:47:991 Order STACKOrderEntityAction#00001A92, Ticket: 00000E14; EmpireIndex:4; MoveToFleetAction#394, InitiatorGUID:3573, Context:EntityActionContext_Movement, 38->40 (Cost: 5) from 0 to 0.259757.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:49:973 AI STACK[AI] [Event]Remove 5 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:49:973 AI STACK[AI] [Event]Remove EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventCuriosityDiscoveredWithFleet,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:49:973 AI STACK[AI] [Event]keep 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:49:973 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:49:989 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:50:073 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:50:173 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:50:190 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:50:206 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:50:240 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:50:256 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:50:273 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:50:290 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:50:339 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:50:339 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:50:356 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:50:356 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:50:574 Order STACKOrderGroundBattleSelectAttackerStrategy#00001A93; GroundBattleGUID:3469, AttackerStrategyName:GroundBattleAttackerStrategy1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:50:591 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:50:592 Order STACKOrderGroundBattleReport#00001A94, Ticket: 00000E15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:50:608 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:50:990 Gameplay STACKfleet action with feedback 393 finished : ETA 607.597938537598, Game.Time 608.613845825195, true ETA 608.597938537598

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:50:990 Order STACKOrderTerminateEntityAction#00001A95; EmpireIndex:4; EntityActionId: 393

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:50:990 Gameplay STACKAdd 5 experience to ship Ship#1178

     at AddExperience in :line 0
     at AddExperienceToShips in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:51:089 Order STACKOrderCompleteMoveToFleetAction#00001A96; EmpireIndex:4; EntityActionId: 394

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:51:089 Order STACKOrderTerminateEntityAction#00001A97; EmpireIndex:4; EntityActionId: 394

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:52:428 AI STACK[AI] [Event]Remove 2 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:52:428 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:52:428 AI STACK[AI] [Event]keep 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:52:428 AI STACK[AI] [Event]keep EventGroundBattleReport,EventGroundBattleReport,EventCuriosityDiscoveredWithFleet, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:52:438 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:52:523 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:52:640 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:52:656 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:673 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:689 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:707 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:723 AI STACK[AI] Cancel task 1338 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:723 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:739 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:772 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:773 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:789 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:789 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:805 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:52:805 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:805 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:805 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:805 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:52:822 Order STACKOrderAIClientStateChange#00001A98; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:52:822 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:54:359 Order STACKOrderChangeDiplomaticContractState#00001A99; ContractGUID:3569, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-12.5, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:54:359 Gameplay STACKOrderChangeDiplomaticContractState#00001A99; ContractGUID:3569, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-12.5, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:54:359 Gameplay STACKContract 3569 pass from state Proposed to state Refused.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:54:359 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI1]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:54:359 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:54:359 AI STACK[AI] [Event]Remove 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:54:359 AI STACK[AI] [Event]Remove EventGroundBattleReport,EventGroundBattleReport,EventCuriosityDiscoveredWithFleet, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:54:359 AI STACK[AI] [Event]keep 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:54:359 AI STACK[AI] [Event]keep EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:54:373 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:54:373 Order STACKOrderAIClientStateChange#00001A9A; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:54:373 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:54:457 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:54:567 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:54:567 Audio STACKAudio bank G_Dialog_Vodyani has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:00:54:575 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:54:606 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:54:622 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:54:640 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:54:673 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:54:673 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:54:722 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:54:722 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:54:738 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:54:738 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:56:756 AI STACK[AI] [Event]Remove 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:56:756 AI STACK[AI] [Event]Remove EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:56:756 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:56:756 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:56:772 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:56:856 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:56:971 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:56:989 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:005 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:022 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:038 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:056 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:072 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:122 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:122 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:122 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:122 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:138 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:138 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:138 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:138 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:00:57:154 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:00:57:171 Order STACKOrderAIClientStateChange#00001A9B; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:00:57:171 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:006 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:038 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:122 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:122 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:204 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:204 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:204 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:205 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:238 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:339 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:372 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:472 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:505 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:542 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:542 Order STACKOrderSpawnPirateFleets#00001A9C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:542 Gameplay STACKAdd 0 experience to ship Ship#3614

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at IPiratesManagementService.ClientSpawnFleets in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:542 Gameplay STACKAdd 0 experience to ship Ship#3615

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at IPiratesManagementService.ClientSpawnFleets in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:542 Gameplay STACKAdd 0 experience to ship Ship#3616

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at IPiratesManagementService.ClientSpawnFleets in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:542 Gameplay STACKAdd 0 experience to ship Ship#3617

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at IPiratesManagementService.ClientSpawnFleets in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:588 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:607 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:607 Gameplay STACKAdd 1 experience to ship Ship#2960

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:607 Gameplay STACKAdd 1 experience to ship Ship#3072

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:607 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:607 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:607 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:607 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:607 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:607 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:607 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#3339

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#3565

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:622 Gameplay STACKAdd 1 experience to ship Ship#3600

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:639 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:656 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:672 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:672 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:672 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:672 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:672 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:673 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:673 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:673 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:673 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:673 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:673 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:673 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#1214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#3341

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:689 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:706 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:706 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:706 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:722 Gameplay STACKAdd 1 experience to ship Ship#3162

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:722 Gameplay STACKAdd 1 experience to ship Ship#3163

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:722 Gameplay STACKAdd 1 experience to ship Ship#3164

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:738 Gameplay STACKAdd 1 experience to ship Ship#3019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:738 Gameplay STACKAdd 1 experience to ship Ship#3020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:738 Gameplay STACKAdd 1 experience to ship Ship#3021

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:772 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:773 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:773 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:789 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:789 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:789 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:805 Gameplay STACKAdd 1 experience to ship Ship#3253

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:805 Gameplay STACKAdd 1 experience to ship Ship#3254

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:805 Gameplay STACKAdd 1 experience to ship Ship#3255

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:838 Gameplay STACKAdd 1 experience to ship Ship#3028

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:838 Gameplay STACKAdd 1 experience to ship Ship#3029

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:838 Gameplay STACKAdd 1 experience to ship Ship#3030

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:872 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#3614

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#3615

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 Gameplay STACKAdd 1 experience to ship Ship#3617

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:873 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:00:971 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:088 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:088 Gameplay STACKAdd 0 experience to ship Ship#3525

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:088 Gameplay STACKAdd 0 experience to ship Ship#3502

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:088 Gameplay STACKAdd 0 experience to ship Ship#3505

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:088 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:089 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:089 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:089 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:089 Runtime STACK[ChatMessage] RECV: l:/_turn/50 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:114 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:114 Order STACKOrderUpdateQuests#00001A9D, Ticket: 00000E16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:114 Order STACKOrderUpdateQuests#00001A9E, Ticket: 00000E17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:127 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:138 Prism STACKColonize: {"turn":51,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#2832","planetName":"","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:01:01.016"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:01:188 Order STACKOrderChangeStarSystemState#00001A9F; EmpireIndex:1; ColonizedStarSystemGUID:3046, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:189 Order STACKOrderClearConstructionQueue#00001AA0; EmpireIndex:1; ColonizedStarSystemGUID:3046

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:189 Order STACKOrderUpdateDustInflation#00001AA1; DustGlobalProduction:1180.979

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:255 Order STACKOrderUpdateAutoImprovements#00001AA2, ColonizedStarSystemGUID:3046, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:255 Order STACKOrderReorganizePopulationsOnSystem#00001AA3; EmpireIndex:2; StarSystemGUID:3350

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:255 Order STACKOrderUpdateBestSystem#00001AA4; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:255 Order STACKOrderUpdateBestSystem#00001AA5; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:255 Order STACKOrderUpdateBestSystem#00001AA6; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:255 Order STACKOrderUpdateBestSystem#00001AA7; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:255 Order STACKOrderUpdateVisibility#00001AA8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:322 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:405 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:439 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:439 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:439 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:440 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:472 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:472 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:472 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:878 Runtime STACK[ChatMessage] RECV: l:/_turn/50 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:01:878 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventPolitical13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventPolitical13Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventPolitical22Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventPolitical22Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventRandom04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:469 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventPolitical13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventPolitical13Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Order STACKOrderBeginQuest#00001AA9, Ticket: 00000E18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Order STACKOrderBeginQuest#00001AAA, Ticket: 00000E19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Order STACKOrderBeginQuest#00001AAB, Ticket: 00000E1A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Order STACKOrderBeginQuest#00001AAC, Ticket: 00000E1B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Order STACKOrderBeginQuest#00001AAD, Ticket: 00000E1C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:470 Order STACKOrderBeginQuest#00001AAE, Ticket: 00000E1D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:492 Gameplay STACKSkipping auto-upgrade of 'Экономический «Бегемот»' since there's already a corresponding ship in the empire.

     at ServerAutoUpgradeUnlockableShipDesigns in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:492 Order STACKOrderCreateShipDesign#00001AAF; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:492 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:492 Order STACKOrderCreateShipDesign#00001AB0; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:492 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:492 Order STACKOrderUpdateBestSystem#00001AB1; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:520 Order STACKOrderUpdateBestSystem#00001AB2; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:520 Order STACKOrderUpdateBestSystem#00001AB3; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:520 Order STACKOrderUpdateBestSystem#00001AB4; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:520 Order STACKOrderTransferResource#00001AB5; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:520 Order STACKOrderTransferResource#00001AB6; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:520 Order STACKOrderTransferResource#00001AB7; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:520 Order STACKOrderScrapShips#00001AB8; EmpireIndex:8; ShipGUIDs: 3019, 3020, 3021

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:520 Order STACKOrderCreateFleetFromShipDesignName#00001AB9; EmpireIndex:8; FleetGUID:3625, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackAvg x 1, MinorFactionPrimitiveSmallAttackStrong x 1, MinorFactionPrimitiveMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:520 Gameplay STACKAdd 0 experience to ship Ship#3629

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:520 Gameplay STACKAdd 0 experience to ship Ship#3630

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:520 Gameplay STACKAdd 0 experience to ship Ship#3631

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:551 Order STACKOrderTransferResource#00001ABA; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-1080.8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:551 Order STACKOrderCreateFleetMission#00001ABB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:551 Order STACKOrderTransferResource#00001ABC; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:551 Order STACKOrderTransferResource#00001ABD; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:551 Order STACKOrderTransferResource#00001ABE; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:551 Order STACKOrderTransferResource#00001ABF; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:551 Order STACKOrderScrapShips#00001AC0; EmpireIndex:14; ShipGUIDs: 3028, 3029, 3030

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:551 Order STACKOrderCreateFleetFromShipDesignName#00001AC1; EmpireIndex:14; FleetGUID:3626, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackAvg x 1, MinorFactionPrimitiveSmallAttackStrong x 1, MinorFactionPrimitiveMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:551 Gameplay STACKAdd 0 experience to ship Ship#3633

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:551 Gameplay STACKAdd 0 experience to ship Ship#3634

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:551 Gameplay STACKAdd 0 experience to ship Ship#3635

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:568 Prism STACKJuggernaut: {"turn":50,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:01:01.878"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:02:568 Order STACKOrderTransferResource#00001AC2; EmpireIndex:14; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-1080.8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:568 Order STACKOrderCreateFleetMission#00001AC3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:568 Order STACKOrderUpdatePiratePhantomGarrison#00001AC4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:656 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:657 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderUpdateQuests#00001AC5, Ticket: 00000E1E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderUpdateQuests#00001AC6, Ticket: 00000E1F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderUpdateQuests#00001AC7, Ticket: 00000E20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderUpdateQuests#00001AC8, Ticket: 00000E21

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderUpdateQuests#00001AC9, Ticket: 00000E22

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderUpdateQuests#00001ACA, Ticket: 00000E23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderUpdateQuests#00001ACB, Ticket: 00000E24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderUpdateQuests#00001ACC, Ticket: 00000E25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderUpdateQuests#00001ACD, Ticket: 00000E26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderUpdateQuests#00001ACE, Ticket: 00000E27

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderCompleteQuest#00001ACF, Ticket: 00000E28

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderAddQuestMarkers#00001AD0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:672 Order STACKOrderBeginQuest#00001AD1, Ticket: 00000E29

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:756 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:02:757 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:02:757 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:02:757 AI STACK[AI] [Event]keep 154 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:02:757 AI STACK[AI] [Event]keep EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventShipLevelup,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventQuestUpdated,EventQuestUpdated,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventColonyEstablished,EventOutpostTurnedToColony,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventShipDesignCreated,EventShipDesignCreated,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipLayoutChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:03:170 Prism STACKTurn end: {"turn":50,"turnDuration":24,"dustperturn":51.61693,"influenceperturn":-1.5,"scienceperturn":295.75,"honorperturn":0.0,"empirefood":141.748917,"empireindustry":364.65,"empiremanpower":701.475,"empirepopulation":17.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":3.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:01:03.024"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:03:692 Prism STACKQuest Started: {"turn":50,"technologyCount":18,"questName":"EventPolitical15","category":"Event","subcategory":"PoliticalEvent","questid":3619,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:01:03.607"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:04:163 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:163 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:04:179 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:213 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:213 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:213 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:229 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:229 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:242 Prism STACKAIPerformanceEvent: {"turn":50,"maxBlackboardMessageCount":405,"maxDecisionCount":9,"maxSyncronizationTime":1401,"maxAnaysisTime":182,"maxStrategicTime":1207,"maxDecisionTime":410,"maxActuatorTime":376,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:01:04.163"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:04:258 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:258 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:509 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:530 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:530 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:530 Order STACKOrderAIClientStateChange#00001AD2; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:530 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:550 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:550 Order STACKOrderUpdateVisibility#00001AD3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:550 Order STACKOrderFinishDockingFleet#00001AD4, Ticket: 00000E2A; EmpireIndex:8; FleetGUID:3625

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:550 Order STACKOrderFinishDockingFleet#00001AD5, Ticket: 00000E2B; EmpireIndex:14; FleetGUID:3626

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:550 Order STACKOrderFinishDockingFleet#00001AD6, Ticket: 00000E2C; EmpireIndex:17; FleetGUID:3606

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:550 Order STACKOrderFinishDockingFleet#00001AD7, Ticket: 00000E2D; EmpireIndex:17; FleetGUID:3608

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:550 Order STACKOrderEntityAction#00001AD8, Ticket: 00000E2E; EmpireIndex:0; MoveToFleetAction#152, InitiatorGUID:3071, Context:EntityActionContext_Movement, 111->112 (Cost: 4) from 0.2731505 to 0.6241311.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:550 Order STACKOrderEntityAction#00001AD9, Ticket: 00000E2F; EmpireIndex:0; MoveToFleetAction#153, InitiatorGUID:2959, Context:EntityActionContext_Movement, 111->112 (Cost: 0.2836449) from 0.9751115 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:550 Order STACKOrderEntityAction#00001ADA, Ticket: 00000E30; EmpireIndex:1; MoveToFleetAction#514, InitiatorGUID:3599, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0.4185126 to 0.8370252.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:564 Order STACKOrderEntityAction#00001ADB, Ticket: 00000E31; EmpireIndex:1; MoveToFleetAction#515, InitiatorGUID:3564, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.187086 to 0.3741721.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:564 Order STACKOrderEntityAction#00001ADC, Ticket: 00000E32; EmpireIndex:1; MoveToFleetAction#516, InitiatorGUID:3338, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.7483442 to 0.9354302.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:564 Order STACKOrderEntityAction#00001ADD, Ticket: 00000E33; EmpireIndex:4; MoveToFleetAction#395, InitiatorGUID:2830, Context:EntityActionContext_Movement, 45->43 (Cost: 4) from 0.2737534 to 0.6916146.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:564 Order STACKOrderEntityAction#00001ADE, Ticket: 00000E34; EmpireIndex:5; MoveToFleetAction#325, InitiatorGUID:2827, Context:EntityActionContext_Movement, 76->74 (Cost: 4) from 0.3580199 to 0.9879397.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:564 Order STACKOrderUpdateGroundBattleReplayEmpire#00001ADF, Ticket: 00000E35

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:564 Order STACKOrderGroundBattleSetup#00001AE0, Ticket: 00000E36

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:576 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:641 Order STACKOrderCompleteMoveToFleetAction#00001AE1; EmpireIndex:0; EntityActionId: 153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:641 Order STACKOrderUpdateVisibility#00001AE2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:641 Order STACKOrderFinishDockingFleet#00001AE3, Ticket: 00000E37; EmpireIndex:17; FleetGUID:3607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:641 Order STACKOrderTerminateEntityAction#00001AE4; EmpireIndex:0; EntityActionId: 153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:660 Default STACKDelivering remaining pop (fleet : 2959, system : 2832)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:660 Order STACKOrderFinishDockingFleet#00001AE5, Ticket: 00000E38; EmpireIndex:17; FleetGUID:3609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:660 Order STACKOrderTerminateEntityAction#00001AE6; EmpireIndex:0; EntityActionId: 99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:660 Default STACKTerminating AutomatedDelivery Fleet 2959 on system ColonizedStarSystem#2832

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:04:991 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:04:991 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:012 Order STACKOrderEntityAction#00001AE7, Ticket: 00000E39; EmpireIndex:17; GoToFleetAction#905, InitiatorGUID:2372, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:012 Order STACKOrderEntityAction#00001AE8, Ticket: 00000E3A; EmpireIndex:17; GoToFleetAction#906, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:012 Order STACKOrderEntityAction#00001AE9, Ticket: 00000E3B; EmpireIndex:17; GoToFleetAction#907, InitiatorGUID:1840, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:012 Order STACKOrderEntityAction#00001AEA, Ticket: 00000E3C; EmpireIndex:17; GoToFleetAction#908, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:012 Order STACKOrderEntityAction#00001AEB, Ticket: 00000E3D; EmpireIndex:17; AttackFleetAction#909, InitiatorGUID:3606, Context:1-й Двойственный Хранители (2975) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:012 Order STACKOrderEntityAction#00001AEC, Ticket: 00000E3E; EmpireIndex:17; AttackFleetAction#910, InitiatorGUID:3607, Context:1-й Угасающий Тлеющий (3114) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:012 Order STACKOrderCreateEncounter#00001AED, Ticket: 00000E3F, Attacker#3606, Defender#2975, Orbit#356, Encounter#3640

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:012 Order STACKOrderCreateEncounter#00001AEE, Ticket: 00000E40, Attacker#3607, Defender#3114, Orbit#477, Encounter#3641

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:012 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:012 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:032 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:032 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:032 Order STACKOrderJoinEncounter#00001AEF, Ticket: 00000E41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:032 Order STACKOrderJoinEncounter#00001AF0, Ticket: 00000E42

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:032 Order STACKOrderEntityAction#00001AF1, Ticket: 00000E43; EmpireIndex:17; AttackFleetAction#911, InitiatorGUID:3609, Context:2-й Героев Флот (3289) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:032 Order STACKOrderEntityAction#00001AF2, Ticket: 00000E44; EmpireIndex:17; GoToFleetAction#912, InitiatorGUID:2373, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:033 Order STACKOrderEntityAction#00001AF3, Ticket: 00000E45; EmpireIndex:17; GoToFleetAction#913, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:033 Order STACKOrderEntityAction#00001AF4, Ticket: 00000E46; EmpireIndex:17; MoveToFleetAction#914, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 4) from 0.02839059 to 0.4469032.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:033 Order STACKOrderEntityAction#00001AF5, Ticket: 00000E47; EmpireIndex:17; MoveToFleetAction#915, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->44 (Cost: 4) from 0.1400245 to 0.4340463.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:033 Order STACKOrderEntityAction#00001AF6, Ticket: 00000E48; EmpireIndex:17; MoveToFleetAction#916, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 0.3807503) from 0.9742718 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:033 Order STACKOrderEntityAction#00001AF7, Ticket: 00000E49; EmpireIndex:17; MoveToFleetAction#917, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->44 (Cost: 4) from 0.1400245 to 0.4340463.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:033 Order STACKOrderCreateEncounter#00001AF8, Ticket: 00000E4A, Attacker#3609, Defender#3289, Orbit#711, Encounter#3642

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:033 Order STACKOrderJoinEncounter#00001AF9, Ticket: 00000E4B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:051 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:051 Order STACKOrderCompleteMoveToFleetAction#00001AFA; EmpireIndex:1; EntityActionId: 516

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:051 Order STACKOrderCompleteMoveToFleetAction#00001AFB; EmpireIndex:1; EntityActionId: 515

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:051 Order STACKOrderEntityAction#00001AFC, Ticket: 00000E4C; EmpireIndex:17; MoveToFleetAction#918, InitiatorGUID:1839, Context:EntityActionContext_Movement, 16->19 (Cost: 0.5120267) from 0.9489634 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:051 Order STACKOrderEntityAction#00001AFD, Ticket: 00000E4D; EmpireIndex:17; MoveToFleetAction#919, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->54 (Cost: 4) from 0.4665071 to 0.836302.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:051 Order STACKOrderTerminateEntityAction#00001AFE; EmpireIndex:1; EntityActionId: 516

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:052 Order STACKOrderTerminateEntityAction#00001AFF; EmpireIndex:1; EntityActionId: 515

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:079 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:079 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:079 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:079 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:079 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:079 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:079 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:079 Order STACKOrderApplySimplifiedEncounter#00001B00, Ticket: 00000E4E; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:079 Order STACKOrderReportValidatedEncounter#00001B01, Ticket: 00000E4F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:079 Order STACKOrderApplySimplifiedEncounter#00001B02, Ticket: 00000E50; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:097 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:097 Battle STACKEntering state ServerEncounterState_LoadBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:097 Order STACKOrderReportValidatedEncounter#00001B03, Ticket: 00000E51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:097 Order STACKOrderUpdateVisibility#00001B04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:097 Order STACKOrderFinalizeEncounter#00001B05, Ticket: 00000E52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:097 Order STACKOrderSetEncounterContendersState#00001B06, Ticket: 00000E53; EncounterGUID:3641, EmpireIndexes:17 17 5, State:ReportValidated

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:097 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:112 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:112 Order STACKOrderFinalizeEncounter#00001B07, Ticket: 00000E54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:127 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:174 Order STACKOrderCompleteMoveToFleetAction#00001B08; EmpireIndex:17; EntityActionId: 916

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:174 Order STACKOrderUpdateVisibility#00001B09

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:174 Order STACKOrderTerminateEntityAction#00001B0A; EmpireIndex:17; EntityActionId: 916

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:191 Order STACKOrderTerminateEntityAction#00001B0B; EmpireIndex:17; EntityActionId: 906

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:225 Order STACKOrderCompleteMoveToFleetAction#00001B0C; EmpireIndex:17; EntityActionId: 918

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:225 Order STACKOrderTerminateEntityAction#00001B0D; EmpireIndex:17; EntityActionId: 918

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:242 Order STACKOrderTerminateEntityAction#00001B0E; EmpireIndex:17; EntityActionId: 913

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:325 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:342 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:376 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:376 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:392 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:392 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:408 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:427 AI STACK[AI] Unassign fleet 3573/0 from TF [AI1]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:427 AI STACK[AI] Unassign fleet 3573/0 from TF [AI1]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:427 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:442 Order STACKOrderCompleteMoveToFleetAction#00001B0F; EmpireIndex:17; EntityActionId: 917

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:442 Order STACKOrderCompleteMoveToFleetAction#00001B10; EmpireIndex:17; EntityActionId: 915

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:442 Order STACKOrderTerminateEntityAction#00001B11; EmpireIndex:17; EntityActionId: 917

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:442 Order STACKOrderTerminateEntityAction#00001B12; EmpireIndex:17; EntityActionId: 915

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:459 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:475 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:475 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:512 Order STACKOrderSelloutTradableResource#00001B13, Ticket: 00000E55; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:512 Order STACKOrderSetSystemSupervisor#00001B14, Ticket: 00000E56; EmpireIndex:1; StarSystemGUID:3046, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:512 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B15, Ticket: 00000E57

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:512 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B16, Ticket: 00000E58

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:512 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B17, Ticket: 00000E59

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:512 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B18, Ticket: 00000E5A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:512 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B19, Ticket: 00000E5B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:512 Order STACKOrderColonizeWithDust#00001B1A, Ticket: 00000E5C; EmpireIndex:1, PlanetGUID:124, FleetGUID:0, ColonyShipGUID:0, HangarGUID:3645, ColonizedStarsystemGUID:3644, ColonizedPlanetGUID:3646, PropagandaGUID:3647; MoneyCost:1191.625

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:512 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:512 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:512 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:512 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:512 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:512 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:531 Order STACKOrderQueueConstruction#00001B1B, Ticket: 00000E5D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:531 Order STACKOrderCancelLaw#00001B1C, Ticket: 00000E5E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:531 Order STACKOrderEntityAction#00001B1D, Ticket: 00000E5F; EmpireIndex:1; GoToFleetAction#517, InitiatorGUID:3570, Context:Path: 5->16->17, Path: Path: 5->16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:531 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:531 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:547 Order STACKOrderEntityAction#00001B1E, Ticket: 00000E60; EmpireIndex:1; GoToFleetAction#518, InitiatorGUID:2491, Context:Path: 69->70, Path: Path: 69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:547 Order STACKOrderEntityAction#00001B1F, Ticket: 00000E61; EmpireIndex:1; GoToFleetAction#519, InitiatorGUID:2357, Context:Path: 9->10, Path: Path: 9->10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:547 Order STACKOrderReorganizePopulationsOnSystem#00001B20; EmpireIndex:1; StarSystemGUID:3046

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:547 Order STACKOrderUpdateAutoImprovements#00001B21, ColonizedStarSystemGUID:3644, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:547 Order STACKOrderUpdateVisibility#00001B22

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:547 Order STACKOrderEntityAction#00001B23, Ticket: 00000E62; EmpireIndex:1; MoveToFleetAction#520, InitiatorGUID:3570, Context:EntityActionContext_Movement, 2->5 (Cost: 5) from 0.009679855 to 0.5649562.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:547 Default STACKNo DiplomaticTermChange needed.

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:547 AI STACKStart 56 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:572 Order STACKOrderCreateDiplomaticContract#00001B24, Ticket: 00000E64; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:0, ContractGUID:3650.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Default STACKOrderCreateDiplomaticContract#00001B24, Ticket: 00000E64; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:0, ContractGUID:3650.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Default STACKRegister new contract DiplomaticContract#3650.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Order STACKOrderCreateDiplomaticContract#00001B25, Ticket: 00000E66; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:3651.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Default STACKOrderCreateDiplomaticContract#00001B25, Ticket: 00000E66; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:3651.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Default STACKRegister new contract DiplomaticContract#3651.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Order STACKOrderEntityAction#00001B26, Ticket: 00000E67; EmpireIndex:1; GoToFleetAction#521, InitiatorGUID:1085, Context:Path: 11, Path: Path: 11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B27, Ticket: 00000E68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B28, Ticket: 00000E69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B29, Ticket: 00000E6A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B2A, Ticket: 00000E6B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B2B, Ticket: 00000E6C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Order STACKOrderCancelHackingProgram#00001B2C, Ticket: 00000E6D; ProgramGUID:3583, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 Order STACKOrderCancelLaw#00001B2D, Ticket: 00000E6E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:572 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:05:590 Order STACKOrderEntityAction#00001B2E, Ticket: 00000E6F; EmpireIndex:2; GoToFleetAction#287, InitiatorGUID:3356, Context:Path: 47, Path: Path: 47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Order STACKOrderEntityAction#00001B2F, Ticket: 00000E70; EmpireIndex:2; GoToFleetAction#288, InitiatorGUID:3362, Context:Path: 47->46->45->43, Path: Path: 47->46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Order STACKOrderEntityAction#00001B30, Ticket: 00000E71; EmpireIndex:2; GoToFleetAction#289, InitiatorGUID:1120, Context:Path: 48->53->51->52->50, Path: Path: 48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Order STACKOrderTransferShips#00001B31, Ticket: 00000E72; EmpireIndex:2; ShipGUIDs: [2268, 3505], HeroGUID:0, Position:NodeIndex:56, DestinationGarrisonGUID:3652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Order STACKOrderBuyoutConstruction#00001B32, Ticket: 00000E73; EmpireIndex:3; ContextGUID:3459, ConstructionGameEntityGUID:3532, ResourceName:EmpireMoney, BuyoutCost:220.0483

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Default STACKThe construction 3532 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Order STACKOrderPrepareQuestChoice#00001B33, Ticket: 00000E74; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B34, Ticket: 00000E75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B35, Ticket: 00000E76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B36, Ticket: 00000E77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B37, Ticket: 00000E78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B38, Ticket: 00000E79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Order STACKOrderMoodMessage#00001B39, Ticket: 00000E7A; EmpireIndex:3; MoodMessageID:EscalationNoTributeReceived, TargetEmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:590 Order STACKOrderUpdateAttitude#00001B3A, Ticket: 00000E7B; EmpireIndex:3; AttitudeName:Hostile, TargetEmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:609 Order STACKOrderCancelHackingProgram#00001B3B, Ticket: 00000E7C; ProgramGUID:3587, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderCancelHackingProgram#00001B3C, Ticket: 00000E7D; ProgramGUID:3588, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderEntityAction#00001B3D, Ticket: 00000E7E; EmpireIndex:3; GoToFleetAction#315, InitiatorGUID:3571, Context:Path: 84->79->78->77->76->74, Path: Path: 84->79->78->77->76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Gameplay STACKfleet action with feedback 316 started : ETA 625.23299407959

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderEntityAction#00001B3E, Ticket: 00000E7F; EmpireIndex:3; ExpeditionFleetAction#316, InitiatorGUID:1138, Context:Curiosity_PlanetAnomaly40 on Плейона IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderEntityAction#00001B3F, Ticket: 00000E80; EmpireIndex:3; GoToFleetAction#317, InitiatorGUID:1976, Context:Path: 111, Path: Path: 111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderEntityAction#00001B40, Ticket: 00000E81; EmpireIndex:4; GoToFleetAction#396, InitiatorGUID:3573, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderPrepareQuestChoice#00001B41, Ticket: 00000E82; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B42, Ticket: 00000E83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B43, Ticket: 00000E84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B44, Ticket: 00000E85

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B45, Ticket: 00000E86

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B46, Ticket: 00000E87

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderCreateShipDesign#00001B47, Ticket: 00000E88; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderEntityAction#00001B48, Ticket: 00000E89; EmpireIndex:1; MoveToFleetAction#522, InitiatorGUID:2357, Context:EntityActionContext_Movement, 1->9 (Cost: 4.332202) from 0.8289844 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderEntityAction#00001B49, Ticket: 00000E8A; EmpireIndex:1; MoveToFleetAction#523, InitiatorGUID:2491, Context:EntityActionContext_Movement, 68->69 (Cost: 6.932599) from 0.02843015 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:610 Order STACKOrderCreateShipDesign#00001B4A, Ticket: 00000E8B; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:632 Order STACKOrderCreateShipDesign#00001B4B, Ticket: 00000E8C; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:632 Order STACKOrderCreateShipDesign#00001B4C, Ticket: 00000E8D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:632 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:632 Order STACKOrderChangeDiplomaticContractState#00001B4D; ContractGUID:3650, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:632 Gameplay STACKOrderChangeDiplomaticContractState#00001B4D; ContractGUID:3650, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:632 Gameplay STACKContract 3650 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:632 Order STACKOrderChangeDiplomaticContractState#00001B4E; ContractGUID:3651, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:632 Gameplay STACKOrderChangeDiplomaticContractState#00001B4E; ContractGUID:3651, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:632 Gameplay STACKContract 3651 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:632 Order STACKOrderCreateShipDesign#00001B4F, Ticket: 00000E8E; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:632 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderCreateShipDesign#00001B50, Ticket: 00000E8F; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderEntityAction#00001B51, Ticket: 00000E90; EmpireIndex:4; GoToFleetAction#397, InitiatorGUID:3513, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderEntityAction#00001B52, Ticket: 00000E91; EmpireIndex:4; GoToFleetAction#398, InitiatorGUID:3259, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderEntityAction#00001B53, Ticket: 00000E92; EmpireIndex:4; GoToFleetAction#399, InitiatorGUID:2823, Context:Path: 14->12, Path: Path: 14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderBuyoutTradable#00001B54, Ticket: 00000E93; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderQueueConstruction#00001B55, Ticket: 00000E94; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderPrepareQuestChoice#00001B56, Ticket: 00000E95; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B57, Ticket: 00000E96

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B58, Ticket: 00000E97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B59, Ticket: 00000E98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B5A, Ticket: 00000E99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B5B, Ticket: 00000E9A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderCancelHackingProgram#00001B5C, Ticket: 00000E9B; ProgramGUID:3598, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderCreateShipDesign#00001B5D, Ticket: 00000E9C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderCreateShipDesign#00001B5E, Ticket: 00000E9D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:658 Order STACKOrderCancelLaw#00001B5F, Ticket: 00000E9E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderEntityAction#00001B60, Ticket: 00000E9F; EmpireIndex:5; GoToFleetAction#326, InitiatorGUID:1212, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderEntityAction#00001B61, Ticket: 00000EA0; EmpireIndex:5; GoToFleetAction#327, InitiatorGUID:2493, Context:Path: 78->79->96->99, Path: Path: 78->79->96->99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderEntityAction#00001B62, Ticket: 00000EA1; EmpireIndex:1; MoveToFleetAction#524, InitiatorGUID:1085, Context:EntityActionContext_Movement, 12->11 (Cost: 7) from 0.3933959 to 0.9726799.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderEntityAction#00001B63, Ticket: 00000EA2; EmpireIndex:2; MoveToFleetAction#290, InitiatorGUID:1120, Context:EntityActionContext_Movement, 47->48 (Cost: 6) from 0.3381199 to 0.9672562.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderEntityAction#00001B64, Ticket: 00000EA3; EmpireIndex:2; MoveToFleetAction#291, InitiatorGUID:3362, Context:EntityActionContext_Movement, 48->47 (Cost: 7) from 0.04896767 to 0.78296.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderEntityAction#00001B65, Ticket: 00000EA4; EmpireIndex:2; MoveToFleetAction#292, InitiatorGUID:3356, Context:EntityActionContext_Movement, 48->47 (Cost: 4.819885) from 0.4946059 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderEntityAction#00001B66, Ticket: 00000EA5; EmpireIndex:3; MoveToFleetAction#318, InitiatorGUID:1976, Context:EntityActionContext_Movement, 103->111 (Cost: 4.591794) from 0.7770085 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderEntityAction#00001B67, Ticket: 00000EA6; EmpireIndex:3; MoveToFleetAction#319, InitiatorGUID:3571, Context:EntityActionContext_Movement, 85->84 (Cost: 7) from 0.4105626 to 0.8211253.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderEntityAction#00001B68, Ticket: 00000EA7; EmpireIndex:4; MoveToFleetAction#400, InitiatorGUID:3573, Context:EntityActionContext_Movement, 38->40 (Cost: 5) from 0.259757 to 0.5195141.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderCompleteMoveToFleetAction#00001B69; EmpireIndex:5; EntityActionId: 325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderEntityAction#00001B6A, Ticket: 00000EA8; EmpireIndex:4; MoveToFleetAction#401, InitiatorGUID:2823, Context:EntityActionContext_Movement, 40->14 (Cost: 6) from 0.3118344 to 0.5236791.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderEntityAction#00001B6B, Ticket: 00000EA9; EmpireIndex:4; MoveToFleetAction#402, InitiatorGUID:3259, Context:EntityActionContext_Movement, 43->45 (Cost: 1.71953) from 0.8203688 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:675 Order STACKOrderEntityAction#00001B6C, Ticket: 00000EAA; EmpireIndex:4; MoveToFleetAction#403, InitiatorGUID:3513, Context:EntityActionContext_Movement, 43->45 (Cost: 5) from 0.152004 to 0.6743304.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:691 Order STACKOrderUpdateVisibility#00001B6D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:691 Order STACKOrderFinishDockingFleet#00001B6E, Ticket: 00000EAB; EmpireIndex:2; FleetGUID:3652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:691 Order STACKOrderTerminateEntityAction#00001B6F; EmpireIndex:5; EntityActionId: 325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:691 Order STACKOrderEntityAction#00001B70, Ticket: 00000EAC; EmpireIndex:5; MoveToFleetAction#328, InitiatorGUID:2493, Context:EntityActionContext_Movement, 77->78 (Cost: 7) from 0.01314447 to 0.5371848.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:691 Order STACKOrderEntityAction#00001B71, Ticket: 00000EAD; EmpireIndex:5; MoveToFleetAction#329, InitiatorGUID:1212, Context:EntityActionContext_Movement, 80->81 (Cost: 5.979148) from 0.5725997 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:691 Order STACKOrderUpdateEffectZone#00001B72

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:825 Order STACKOrderCompleteMoveToFleetAction#00001B73; EmpireIndex:1; EntityActionId: 514

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:825 Order STACKOrderCompleteMoveToFleetAction#00001B74; EmpireIndex:4; EntityActionId: 395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:825 Order STACKOrderUpdateVisibility#00001B75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:825 Order STACKOrderTerminateEntityAction#00001B76; EmpireIndex:1; EntityActionId: 514

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:825 Order STACKOrderTerminateEntityAction#00001B77; EmpireIndex:4; EntityActionId: 395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:874 Order STACKOrderCompleteMoveToFleetAction#00001B78; EmpireIndex:0; EntityActionId: 152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:05:874 Order STACKOrderTerminateEntityAction#00001B79; EmpireIndex:0; EntityActionId: 152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:091 Order STACKOrderUpdateVisibility#00001B7A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:125 Order STACKOrderCompleteMoveToFleetAction#00001B7B; EmpireIndex:1; EntityActionId: 522

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:125 Order STACKOrderTerminateEntityAction#00001B7C; EmpireIndex:1; EntityActionId: 522

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:141 Order STACKOrderEntityAction#00001B7D, Ticket: 00000EAE; EmpireIndex:1; MoveToFleetAction#525, InitiatorGUID:2357, Context:EntityActionContext_Movement, 9->10 (Cost: 2.667798) from 0 to 0.30264.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:208 Order STACKOrderUpdateEffectZone#00001B7E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:224 Order STACKOrderCompleteMoveToFleetAction#00001B7F; EmpireIndex:4; EntityActionId: 402

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:224 Order STACKOrderCompleteMoveToFleetAction#00001B80; EmpireIndex:4; EntityActionId: 400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:224 Order STACKOrderTerminateEntityAction#00001B81; EmpireIndex:4; EntityActionId: 402

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:224 Order STACKOrderTerminateEntityAction#00001B82; EmpireIndex:4; EntityActionId: 400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:242 Order STACKOrderTerminateEntityAction#00001B83; EmpireIndex:4; EntityActionId: 398

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:242 Order STACKOrderEntityAction#00001B84; EmpireIndex:17; SiegeStarSystemAction#920, InitiatorGUID:1817

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:307 Order STACKOrderCompleteMoveToFleetAction#00001B85; EmpireIndex:17; EntityActionId: 914

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:307 Order STACKOrderTerminateEntityAction#00001B86; EmpireIndex:17; EntityActionId: 914

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:358 Order STACKOrderCompleteMoveToFleetAction#00001B87; EmpireIndex:17; EntityActionId: 919

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:358 Order STACKOrderTerminateEntityAction#00001B88; EmpireIndex:17; EntityActionId: 919

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:425 Order STACKOrderCompleteMoveToFleetAction#00001B89; EmpireIndex:3; EntityActionId: 319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:425 Order STACKOrderTerminateEntityAction#00001B8A; EmpireIndex:3; EntityActionId: 319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:476 Order STACKOrderCompleteMoveToFleetAction#00001B8B; EmpireIndex:4; EntityActionId: 401

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:476 Order STACKOrderUpdateVisibility#00001B8C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:476 Order STACKOrderTerminateEntityAction#00001B8D; EmpireIndex:4; EntityActionId: 401

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:724 Order STACKOrderUpdateEffectZone#00001B8E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:06:991 Order STACKOrderUpdateVisibility#00001B8F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:109 Order STACKOrderCompleteMoveToFleetAction#00001B90; EmpireIndex:1; EntityActionId: 520

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:109 Order STACKOrderUpdateVisibility#00001B91

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:109 Order STACKOrderTerminateEntityAction#00001B92; EmpireIndex:1; EntityActionId: 520

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:144 Order STACKOrderCompleteMoveToFleetAction#00001B93; EmpireIndex:2; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:144 Order STACKOrderUpdateVisibility#00001B94

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:144 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#6 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:144 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:144 Order STACKOrderTerminateEntityAction#00001B95; EmpireIndex:2; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:163 Order STACKOrderUpdateQuests#00001B96, Ticket: 00000EAF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:163 Order STACKOrderTerminateEntityAction#00001B97; EmpireIndex:2; EntityActionId: 287

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:258 Order STACKOrderCompleteMoveToFleetAction#00001B98; EmpireIndex:4; EntityActionId: 403

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:258 Order STACKOrderUpdateVisibility#00001B99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:258 Order STACKOrderTerminateEntityAction#00001B9A; EmpireIndex:4; EntityActionId: 403

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:291 Order STACKOrderCompleteMoveToFleetAction#00001B9B; EmpireIndex:3; EntityActionId: 318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:291 Order STACKOrderUpdateVisibility#00001B9C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:291 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#3 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:291 Order STACKOrderTerminateEntityAction#00001B9D; EmpireIndex:3; EntityActionId: 318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:308 Order STACKOrderTerminateEntityAction#00001B9E; EmpireIndex:3; EntityActionId: 317

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:508 Order STACKOrderCompleteMoveToFleetAction#00001B9F; EmpireIndex:2; EntityActionId: 290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:508 Order STACKOrderUpdateVisibility#00001BA0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:508 Order STACKOrderTerminateEntityAction#00001BA1; EmpireIndex:2; EntityActionId: 290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:508 Order STACKOrderUpdateQuests#00001BA2, Ticket: 00000EB0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:560 AI STACK[AI] [Event]Remove 154 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:07:560 AI STACK[AI] [Event]Remove EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventShipLevelup,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventQuestUpdated,EventQuestUpdated,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventColonyEstablished,EventOutpostTurnedToColony,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventShipDesignCreated,EventShipDesignCreated,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipLayoutChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:07:560 AI STACK[AI] [Event]keep 198 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:07:560 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetDocked,EventFleetDocked,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventOutpostCreated,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:07:578 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:659 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:777 AI STACK[AI] Can't find entity GUID 3607 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:777 AI STACK[AI] Can't find entity GUID 3606 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:793 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:812 Order STACKOrderCompleteMoveToFleetAction#00001BA3; EmpireIndex:1; EntityActionId: 523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:812 Order STACKOrderCompleteMoveToFleetAction#00001BA4; EmpireIndex:5; EntityActionId: 329

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:812 Order STACKOrderUpdateVisibility#00001BA5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:812 Order STACKOrderTerminateEntityAction#00001BA6; EmpireIndex:1; EntityActionId: 523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:812 Order STACKOrderUpdateVisibility#00001BA7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:812 AI STACK[AI] Empire 4 has no more design keep last TF composition [AI1]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:812 AI STACK[AI] Unassign fleet 3573/0 from TF [AI1]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:812 AI STACK[AI] Unassign fleet 3573/0 from TF [AI1]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:812 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:812 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:812 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:829 Order STACKOrderTerminateEntityAction#00001BA8; EmpireIndex:5; EntityActionId: 329

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:829 Order STACKOrderGroundBattleSelectDefenderStrategy#00001BA9, Ticket: 00000EB1; GroundBattleGUID:3469, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:829 Order STACKOrderEntityAction#00001BAA, Ticket: 00000EB2; EmpireIndex:17; GoToFleetAction#921, InitiatorGUID:3608, Context:Path: 79->84, Path: Path: 79->84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:829 Order STACKOrderSetEncounterContendersMode#00001BAB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:829 Order STACKOrderCompleteMoveToFleetAction#00001BAC; EmpireIndex:2; EntityActionId: 291

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:829 Order STACKOrderTerminateEntityAction#00001BAD; EmpireIndex:2; EntityActionId: 291

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:842 Order STACKOrderEntityAction#00001BAE, Ticket: 00000EB3; EmpireIndex:17; MoveToFleetAction#922, InitiatorGUID:3608, Context:EntityActionContext_Movement, 79->84 (Cost: 4) from 0 to 0.2835695.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:842 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:859 Order STACKOrderUpdateVisibility#00001BAF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:859 AI STACK[AI] Cancel task 1928 : can find context 3583 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:859 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:875 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:907 AI STACK[AI] Cancel task 1361 : can find context 3588 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:907 AI STACK[AI] Cancel task 1360 : can find context 3587 : for empire 3 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:907 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:907 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:925 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:925 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:942 Order STACKOrderCompleteMoveToFleetAction#00001BB0; EmpireIndex:1; EntityActionId: 524

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:942 Order STACKOrderTerminateEntityAction#00001BB1; EmpireIndex:1; EntityActionId: 524

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:07:942 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:959 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:975 AI STACK[AI] Cancel task 1693 : can find context 3598 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:975 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:975 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:992 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:07:992 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:08:008 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:08:008 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:08:008 AI STACKStart 29 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:08:008 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:08:008 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:08:008 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:08:025 Order STACKOrderChangeDiplomaticContractTermsCollection#00001BB2, Ticket: 00000EB4; ContractGUID:3650

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:025 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00001BB2, Ticket: 00000EB4; ContractGUID:3650

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:025 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3651.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:025 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:025 Order STACKOrderQueueConstruction#00001BB3, Ticket: 00000EB6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:025 Order STACKOrderActivateLaw#00001BB4, Ticket: 00000EB7; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3665

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:045 Order STACKOrderEntityAction#00001BB5, Ticket: 00000EB8; EmpireIndex:1; GoToFleetAction#526, InitiatorGUID:1082, Context:Path: 1->2->5, Path: Path: 1->2->5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:045 Order STACKOrderChangeOutpostGrowthProvider#00001BB6, Ticket: 00000EB9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:045 Order STACKOrderQueueConstruction#00001BB7, Ticket: 00000EBA; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:045 Order STACKOrderQueueConstruction#00001BB8, Ticket: 00000EBB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:045 Order STACKOrderQueueConstruction#00001BB9, Ticket: 00000EBC; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:046 Order STACKOrderQueueConstruction#00001BBA, Ticket: 00000EBD; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:046 Order STACKOrderActivateLaw#00001BBB, Ticket: 00000EBE; EmpireIndex:2; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3676

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:046 Order STACKOrderQueueConstruction#00001BBC, Ticket: 00000EBF; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:062 Order STACKOrderBuyoutTradable#00001BBD, Ticket: 00000EC0; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:062 Order STACKOrderQueueConstruction#00001BBE, Ticket: 00000EC1; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:062 Order STACKOrderRetrofitShips#00001BBF, Ticket: 00000EC2; EmpireIndex:2; Ships: [2268 -> 2358]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:063 Order STACKOrderStartHackingProgram#00001BC0, Ticket: 00000EC3; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:063 Order STACKOrderCancelLaw#00001BC1, Ticket: 00000EC4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:063 Order STACKOrderEntityAction#00001BC2, Ticket: 00000EC5; EmpireIndex:3; ComplimentEmpireAction#320, InitiatorGUID:970, Context:Empire 6 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:063 Order STACKOrderStartHackingProgram#00001BC3, Ticket: 00000EC6; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:063 Order STACKOrderStartHackingProgram#00001BC4, Ticket: 00000EC7; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:3683

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:079 Order STACKOrderValidateQuestChoice#00001BC5, Ticket: 00000EC8; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:079 Order STACKOrderQueueResearch#00001BC6, Ticket: 00000EC9; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade5, ConstructionGameEntityGUID:3685, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:079 Order STACKOrderValidateQuestChoice#00001BC7, Ticket: 00000ECA; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:079 Order STACKOrderEntityAction#00001BC8, Ticket: 00000ECB; EmpireIndex:4; InitiateGuardFleetAction#404, InitiatorGUID:3259, Context:Юстиум (326) (StarSystemNode), Path: Юстиум (326) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:079 Order STACKOrderQueuePlanetColonizationConstruction#00001BC9, Ticket: 00000ECC; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:079 Order STACKOrderActivateLaw#00001BCA, Ticket: 00000ECD; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3689

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:079 Order STACKOrderBuyoutConstruction#00001BCB, Ticket: 00000ECE; EmpireIndex:5; ContextGUID:1001, ConstructionGameEntityGUID:3659, ResourceName:EmpireMoney, BuyoutCost:1361.901

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:079 Order STACKOrderStartHackingProgram#00001BCC, Ticket: 00000ECF; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3690

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Order STACKOrderValidateQuestChoice#00001BCD, Ticket: 00000ED0; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Gameplay STACKThe transition between state Signed and state Signed is invalid for contract 3205 because it can't be applied, the new diplomatic contract state will be set to Refused.

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Gameplay STACKThe transition between state Signed and state Refused is invalid for contract 3205.

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 AI STACK[AI] The proposition of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractState failed to be processed. [AI1]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Order STACKOrderEntityAction#00001BCE, Ticket: 00000ED2; EmpireIndex:1; MoveToFleetAction#527, InitiatorGUID:1082, Context:EntityActionContext_Movement, 1->2 (Cost: 6.213847) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Order STACKOrderCompleteMoveToFleetAction#00001BCF; EmpireIndex:5; EntityActionId: 328

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Order STACKOrderApplyQuestEffect#00001BD0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Order STACKOrderTriggerPopulationEvent#00001BD1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Order STACKOrderUpdateQuests#00001BD2, Ticket: 00000ED3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Order STACKOrderApplyQuestEffect#00001BD3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Order STACKOrderUpdateQuests#00001BD4, Ticket: 00000ED4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Order STACKOrderEntityAction#00001BD5; EmpireIndex:4; GuardEmpireLocalAction#405, InitiatorGUID:971, Context:Юстиум (326) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Gameplay STACKCancelling actions on Юстиум (326) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 4

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:096 Order STACKOrderApplyQuestEffect#00001BD6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:109 Order STACKOrderTriggerPopulationEvent#00001BD7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:109 Order STACKOrderUpdateQuests#00001BD8, Ticket: 00000ED5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:109 Order STACKOrderUpdateVisibility#00001BD9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:109 Order STACKOrderTerminateEntityAction#00001BDA; EmpireIndex:5; EntityActionId: 328

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:207 Order STACKOrderPrepareQuestChoice#00001BDB, Ticket: 00000ED6; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:207 Order STACKOrderValidateQuestChoice#00001BDC, Ticket: 00000ED7; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:207 Order STACKOrderApplyQuestEffect#00001BDD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:207 Order STACKOrderTriggerPopulationEvent#00001BDE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:207 Order STACKOrderUpdateQuests#00001BDF, Ticket: 00000ED8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:623 Gameplay STACKfleet action with feedback 316 finished : ETA 625.23299407959, Game.Time 626.247589111328, true ETA 626.23299407959

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:623 Order STACKOrderTerminateEntityAction#00001BE0; EmpireIndex:3; EntityActionId: 316

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:623 Order STACKOrderUpdateQuests#00001BE1, Ticket: 00000ED9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:623 Order STACKOrderCompleteQuest#00001BE2, Ticket: 00000EDA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:623 Quest STACK[Quests] Adding global quest variable: $HeroDefinition = System.Collections.Generic.List`1[System.Object] for empire 3

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:623 Quest STACK[Quests] Adding global quest variable: $HeroDefinitionName = System.Collections.Generic.List`1[System.Object] for empire 3

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:08:640 Order STACKOrderBeginQuest#00001BE3, Ticket: 00000EDB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:09:474 Order STACKOrderCompleteMoveToFleetAction#00001BE4; EmpireIndex:1; EntityActionId: 525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:09:474 Order STACKOrderTerminateEntityAction#00001BE5; EmpireIndex:1; EntityActionId: 525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:024 AI STACK[AI] [Event]Remove 198 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:10:024 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetDocked,EventFleetDocked,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventOutpostCreated,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:10:024 AI STACK[AI] [Event]keep 72 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:10:024 AI STACK[AI] [Event]keep EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventLawAbrogated,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestChoiceMade,EventResearchQueued,EventQuestChoiceMade,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionBuyout,EventQuestChoiceMade,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestUpdated,EventSystemBlockaded,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:10:041 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:124 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:358 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:358 AI STACK[AI] Can't find entity GUID 3607 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:358 AI STACK[AI] Can't find entity GUID 3606 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:392 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:392 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:392 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:410 Order STACKOrderSubmitEncounterGroupSetup#00001BE6, Ticket: 00000EDC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:410 Order STACKOrderEntityAction#00001BE7, Ticket: 00000EDD; EmpireIndex:17; GoToFleetAction#923, InitiatorGUID:2371, Context:Path: 18->12->11, Path: Path: 18->12->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:410 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:425 Order STACKOrderEntityAction#00001BE8, Ticket: 00000EDE; EmpireIndex:17; MoveToFleetAction#924, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 3.61925) from 0 to 0.2445609.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:441 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:459 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:492 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:492 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:509 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:509 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:526 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:542 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:559 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:559 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:575 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:575 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:593 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:593 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:612 Order STACKOrderEntityAction#00001BE9, Ticket: 00000EDF; EmpireIndex:1; OutpostActionBoostGrowthWithDust#528, InitiatorGUID:3644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:612 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:612 Order STACKOrderEntityAction#00001BEA, Ticket: 00000EE1; EmpireIndex:2; InitiateGuardFleetAction#293, InitiatorGUID:3652, Context:Накос (403) (StarSystemNode), Path: Накос (403) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:612 Order STACKOrderActivateLaw#00001BEB, Ticket: 00000EE2; EmpireIndex:2; LawDefinitionName:LawP00L04Republic, IsForced:False, LawGUID:3694

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:612 Order STACKOrderBuyoutTradable#00001BEC, Ticket: 00000EE3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:612 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:612 Order STACKOrderTransferShips#00001BED, Ticket: 00000EE5; EmpireIndex:2; ShipGUIDs: [2616], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3016

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:612 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:626 Order STACKOrderPrepareQuestChoice#00001BEE, Ticket: 00000EE6; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:626 Order STACKOrderEntityAction#00001BEF, Ticket: 00000EE7; EmpireIndex:3; AttackFleetAction#321, InitiatorGUID:2068, Context:1-й Горящий Тлеющий (1212) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:626 Order STACKOrderEntityAction#00001BF0; EmpireIndex:2; GuardEmpireLocalAction#294, InitiatorGUID:969, Context:Накос (403) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:626 Gameplay STACKCancelling actions on Накос (403) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:626 Order STACKOrderCreateEncounter#00001BF1, Ticket: 00000EE8, Attacker#2068, Defender#1212, Orbit#574, Encounter#3695

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:626 Order STACKOrderJoinEncounter#00001BF2, Ticket: 00000EE9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:626 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:626 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:10:640 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:640 Order STACKOrderEntityAction#00001BF3, Ticket: 00000EEA; EmpireIndex:3; GoToFleetAction#322, InitiatorGUID:1976, Context:Path: 111->110, Path: Path: 111->110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:640 Order STACKOrderQueueConstruction#00001BF4, Ticket: 00000EEB; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:640 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:640 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:657 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:657 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:657 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:657 Order STACKOrderEntityAction#00001BF5, Ticket: 00000EEE; EmpireIndex:3; MoveToFleetAction#323, InitiatorGUID:1976, Context:EntityActionContext_Movement, 111->110 (Cost: 3.408206) from 0 to 0.3725473.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:657 Order STACKOrderApplySimplifiedEncounter#00001BF6, Ticket: 00000EEF; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:657 Order STACKOrderReportValidatedEncounter#00001BF7, Ticket: 00000EF0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:674 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:674 Order STACKOrderUpdateVisibility#00001BF8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:674 Order STACKOrderFinalizeEncounter#00001BF9, Ticket: 00000EF1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:824 Order STACKOrderGroundBattleSelectAttackerStrategy#00001BFA; GroundBattleGUID:3469, AttackerStrategyName:GroundBattleAttackerStrategy1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:844 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:844 Order STACKOrderGroundBattleReport#00001BFB, Ticket: 00000EF2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:844 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:878 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Finish (Parameters: AttackerVictory)

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:878 Order STACKOrderCaptureStarSystemWithGroundBattle#00001BFC; EmpireIndex:17, ColonizedStarSystemGUID:1825, NewOwnerEmpireIndex:0, DisplayedNewOwnerEmpireIndex:0, DestroyShips:True, KeepOriginGrowth:False, FromMinorFactionAssimilation:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:878 Gameplay STACK[DIPLOMACY] Empire#17 + Empire#0 = DiplomaticRelationStatePirateAggressive

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at IPiratesManagementService.NotifyLairInvaded in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:878 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#17 = DiplomaticRelationStatePirateAggressive

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at IPiratesManagementService.NotifyLairInvaded in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:878 Gameplay STACK[Colo] [Empire#17] System Хека (1825) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:916 Order STACKOrderFinishGroundBattle#00001BFD, Ticket: 00000EF3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:916 Order STACKOrderUpdateQuests#00001BFE, Ticket: 00000EF4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:10:926 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Finished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:11:191 Order STACKOrderUpdateVisibility#00001BFF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:11:707 Order STACKOrderUpdateVisibility#00001C00

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:11:723 Order STACKOrderCompleteMoveToFleetAction#00001C01; EmpireIndex:17; EntityActionId: 922

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:11:723 Order STACKOrderUpdateVisibility#00001C02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:11:723 Order STACKOrderTerminateEntityAction#00001C03; EmpireIndex:17; EntityActionId: 922

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:257 Order STACKOrderCompleteMoveToFleetAction#00001C04; EmpireIndex:1; EntityActionId: 527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:257 Order STACKOrderUpdateVisibility#00001C05

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:257 Order STACKOrderTerminateEntityAction#00001C06; EmpireIndex:1; EntityActionId: 527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:274 Order STACKOrderEntityAction#00001C07, Ticket: 00000EF5; EmpireIndex:1; MoveToFleetAction#529, InitiatorGUID:1082, Context:EntityActionContext_Movement, 2->5 (Cost: 0.7861533) from 0 to 0.08730647.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:623 AI STACK[AI] [Event]Remove 72 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:12:623 AI STACK[AI] [Event]Remove EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventLawAbrogated,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestChoiceMade,EventResearchQueued,EventQuestChoiceMade,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionBuyout,EventQuestChoiceMade,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestUpdated,EventSystemBlockaded,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:12:623 AI STACK[AI] [Event]keep 49 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:12:623 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventOutpostActionStarted,EventLawActivated,ScoreProviderEvent,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetMoveStarted,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipLevelup,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventGroundBattleReport,EventGroundBattleReport,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventSystemLostToGroundBattle,EventHackingOperationCanceledByTargetLoss,EventHackingOperationCanceledByTargetLoss,EventGroundBattleWon,EventGroundBattleOutcomeApplied,EventGroundBattleOutcomeApplied,EventGroundBattleFinished,EventGroundBattleFinished,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:12:640 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:724 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:857 AI STACK[AI] Can't find entity GUID 1212 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:857 AI STACK[AI] Can't find entity GUID 3607 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:857 AI STACK[AI] Can't find entity GUID 3606 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:858 AI STACK[AI] [Important]Can't retrieve colonized star system 1825. [AI1]

     at AfterSynchronize in :line 0
     at AfterSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationEnded in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:875 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:875 Order STACKOrderUpdateVisibility#00001C08

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:890 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI1]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:890 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI1]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:890 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI1]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:890 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI1]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:890 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI1]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:890 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI1]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:890 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:907 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:923 AI STACK[AI] Cancel task 1669 : can find context 3356 : for empire 2 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:923 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:923 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:941 Order STACKOrderEntityAction#00001C09, Ticket: 00000EF6; EmpireIndex:17; GoToFleetAction#925, InitiatorGUID:1839, Context:Path: 19->20, Path: Path: 19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:941 Gameplay STACKfleet action with feedback 530 started : ETA 632.564628601074

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:941 Order STACKOrderEntityAction#00001C0A, Ticket: 00000EF7; EmpireIndex:1; ExpeditionFleetAction#530, InitiatorGUID:2491, Context:Curiosity_PlanetResource_Luxury07 on Фад IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:941 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:957 Order STACKOrderEntityAction#00001C0B, Ticket: 00000EF8; EmpireIndex:17; MoveToFleetAction#926, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->20 (Cost: 3.487973) from 0 to 0.3772432.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:12:957 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:975 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:975 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:990 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:12:990 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:007 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:024 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:040 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:057 AI STACK[AI] Cancel task 728 : can find context 1212 : for empire 5 [AI1]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:057 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:057 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:074 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:074 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:090 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:090 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:090 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:090 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:090 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:13:106 Order STACKOrderEntityAction#00001C0C, Ticket: 00000EF9; EmpireIndex:2; GoToFleetAction#295, InitiatorGUID:3652, Context:Path: 56->54->55->52->50, Path: Path: 56->54->55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:13:106 Order STACKOrderEntityAction#00001C0D, Ticket: 00000EFA; EmpireIndex:2; GoToFleetAction#296, InitiatorGUID:3016, Context:Path: 47->48->53->51->52->50, Path: Path: 47->48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:13:106 Order STACKOrderValidateQuestChoice#00001C0E, Ticket: 00000EFB; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:13:106 Order STACKOrderStartContextualDiplomaticExchange#00001C0F, Ticket: 00000EFC; FirstEmpireIndex:5, SecondEmpireIndex:3, DefinitionName:ContextualFleetDefense, GUID:3702, MoodMessageOverride:, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:13:107 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:13:107 Order STACKOrderUpdateQuests#00001C10, Ticket: 00000EFE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:13:123 Order STACKOrderEntityAction#00001C11, Ticket: 00000EFF; EmpireIndex:2; MoveToFleetAction#297, InitiatorGUID:3016, Context:EntityActionContext_Movement, 47->48 (Cost: 0.1801152) from 0 to 0.01888617.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:13:123 Order STACKOrderEntityAction#00001C12, Ticket: 00000F00; EmpireIndex:2; MoveToFleetAction#298, InitiatorGUID:3652, Context:EntityActionContext_Movement, 56->54 (Cost: 5) from 0 to 0.6029124.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:13:273 Order STACKOrderUpdateVisibility#00001C13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:13:791 Order STACKOrderUpdateVisibility#00001C14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:14:175 Order STACKOrderCompleteMoveToFleetAction#00001C15; EmpireIndex:17; EntityActionId: 924

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:14:175 Order STACKOrderTerminateEntityAction#00001C16; EmpireIndex:17; EntityActionId: 924

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:14:224 Order STACKOrderCompleteMoveToFleetAction#00001C17; EmpireIndex:3; EntityActionId: 323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:14:224 Order STACKOrderTerminateEntityAction#00001C18; EmpireIndex:3; EntityActionId: 323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:14:762 Order STACKOrderSetEncounterContendersMode#00001C19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:14:762 Order STACKOrderSubmitEncounterGroupSetup#00001C1A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:14:773 Order STACKOrderResolveEncounterPlayStatuses#00001C1B, Ticket: 00000F01

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:14:790 Battle STACKBegin encounter simulation ignition 38007

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:259 Battle STACKEnd encounter simulation ignition 38010

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:259 AI STACK[AI] [Event]Remove 49 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:15:259 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventOutpostActionStarted,EventLawActivated,ScoreProviderEvent,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetMoveStarted,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipLevelup,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventGroundBattleReport,EventGroundBattleReport,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventSystemLostToGroundBattle,EventHackingOperationCanceledByTargetLoss,EventHackingOperationCanceledByTargetLoss,EventGroundBattleWon,EventGroundBattleOutcomeApplied,EventGroundBattleOutcomeApplied,EventGroundBattleFinished,EventGroundBattleFinished,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:15:259 AI STACK[AI] [Event]keep 10 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:15:259 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestChoiceMade,EventContextualDiplomaticExchangeStarted,EventQuestUpdated,EventQuestChoiceEnded,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:15:332 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:332 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForFirstPhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:332 Order STACKOrderSetEncounterState#00001C1C, Ticket: 00000F02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:343 Order STACKOrderSetEncounterContendersState#00001C1D, Ticket: 00000F03; EncounterGUID:3642, EmpireIndexes:17 17 0, State:ReadyForFirstPhase

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:343 Order STACKOrderSetEncounterContendersState#00001C1E, Ticket: 00000F04; EncounterGUID:3642, EmpireIndexes:17 17, State:ReadyForFirstPhase

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:358 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:358 Battle STACKEntering state ServerEncounterState_WaitForContendersState: BattlePhaseInProgress

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:358 Order STACKOrderSetEncounterContendersState#00001C1F, Ticket: 00000F05; EncounterGUID:3642, EmpireIndexes:17 17 0, State:BattlePhaseInProgress

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:375 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:393 Order STACKOrderSetEncounterPhasesDuration#00001C20, Ticket: 00000F06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:409 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:528 AI STACK[AI] Can't find entity GUID 1212 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:528 AI STACK[AI] Can't find entity GUID 3607 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:528 AI STACK[AI] Can't find entity GUID 3606 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:543 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:559 Order STACKOrderCompleteMoveToFleetAction#00001C21; EmpireIndex:1; EntityActionId: 529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:559 Order STACKOrderTerminateEntityAction#00001C22; EmpireIndex:1; EntityActionId: 529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:559 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:593 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:609 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:625 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:642 Order STACKOrderUpdateVisibility#00001C23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:659 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:659 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:676 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:676 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:692 Order STACKOrderCompleteMoveToFleetAction#00001C24; EmpireIndex:2; EntityActionId: 297

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:692 Order STACKOrderSendEncounterPhaseReport#00001C25, Ticket: 00000F07

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:692 Order STACKOrderTerminateEntityAction#00001C26; EmpireIndex:2; EntityActionId: 297

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:709 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:709 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:725 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:725 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:742 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:742 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:759 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:759 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:759 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:15:774 Order STACKOrderRespondToContextualDiplomaticExchange#00001C27, Ticket: 00000F08; GUID:3702, CurrentTermName:ContextualFleetDefense, ChoiceName:ContextualFleetDefenseRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:774 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#3'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:774 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:945 Gameplay STACKfleet action with feedback 530 finished : ETA 632.564628601074, Game.Time 633.566192626953, true ETA 633.564628601074

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:945 Order STACKOrderTerminateEntityAction#00001C28; EmpireIndex:1; EntityActionId: 530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:945 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:945 Quest STACK[Quests] EventCuriosity09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:945 Quest STACK[Quests] EventCuriosity13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:946 Quest STACK[Quests] EventCuriosity03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:946 Order STACKOrderApplyQuestEffect#00001C29

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:946 Order STACKOrderApplyQuestEffect#00001C2A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:15:946 Order STACKOrderBeginQuest#00001C2B, Ticket: 00000F09

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:062 Order STACKOrderSendEncounterPhaseReport#00001C2C, Ticket: 00000F0A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:075 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:075 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:124 Order STACKOrderSendEncounterPhaseReport#00001C2D, Ticket: 00000F0B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:141 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:141 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:242 Order STACKOrderSendEncounterPhaseReport#00001C2E, Ticket: 00000F0C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:258 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:258 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForReport

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:258 Order STACKOrderSetEncounterContendersState#00001C2F, Ticket: 00000F0D; EncounterGUID:3642, EmpireIndexes:17 17 0, State:ReadyForReport

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:288 Battle STACKEntering state ServerEncounterState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:288 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportAknowledged

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:288 Order STACKOrderReportEncounter#00001C30, Ticket: 00000F0E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:288 Audio STACKAudio bank G_Dialog_Vodyani has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideAllGuiNotifications in :line 0
     at ToggleGuiNotification in :line 0
     at RecordEventForEmpire in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:307 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:307 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:307 Order STACKOrderReportValidatedEncounter#00001C31, Ticket: 00000F0F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:320 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:320 Order STACKOrderUpdateVisibility#00001C32

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:320 Order STACKOrderFinalizeEncounter#00001C33, Ticket: 00000F10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:556 Order STACKOrderCompleteMoveToFleetAction#00001C34; EmpireIndex:17; EntityActionId: 926

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:16:556 Order STACKOrderTerminateEntityAction#00001C35; EmpireIndex:17; EntityActionId: 926

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:17:157 Order STACKOrderCompleteMoveToFleetAction#00001C36; EmpireIndex:2; EntityActionId: 298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:17:157 Order STACKOrderTerminateEntityAction#00001C37; EmpireIndex:2; EntityActionId: 298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:17:775 AI STACK[AI] [Event]Remove 10 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:17:775 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestChoiceMade,EventContextualDiplomaticExchangeStarted,EventQuestUpdated,EventQuestChoiceEnded,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:17:775 AI STACK[AI] [Event]keep 15 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:17:775 AI STACK[AI] [Event]keep EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun,EventBattleReport,EventBattleReport,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:17:792 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:17:874 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:17:973 AI STACK[AI] Can't find entity GUID 3609 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:17:973 AI STACK[AI] Can't find entity GUID 1212 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:17:973 AI STACK[AI] Can't find entity GUID 3607 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:17:973 AI STACK[AI] Can't find entity GUID 3606 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:17:989 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:18:007 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:040 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:058 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:073 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:106 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:106 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:123 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:123 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:140 AI STACK[AI] Cancel task 1205 because its context is not valid anymore. [AI1]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:156 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:157 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:173 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:173 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:189 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:189 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:189 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:189 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:189 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:18:207 Gameplay STACKfleet action with feedback 531 started : ETA 637.829811096191

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:18:207 Order STACKOrderEntityAction#00001C38, Ticket: 00000F11; EmpireIndex:1; ExpeditionFleetAction#531, InitiatorGUID:2491, Context:Curiosity_Empty_Signal on Фад IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:18:207 Order STACKOrderRespondToContextualDiplomaticExchange#00001C39, Ticket: 00000F12; GUID:3702, CurrentTermName:ContextualFleetDefenseRefused, ChoiceName:ContextualFleetDefenseRefusedMobilize, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:18:207 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:20:191 AI STACK[AI] [Event]Remove 15 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:20:191 AI STACK[AI] [Event]Remove EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun,EventBattleReport,EventBattleReport,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:20:191 AI STACK[AI] [Event]keep 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:20:191 AI STACK[AI] [Event]keep EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventTutorial_FleetsSelected, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:20:208 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:20:291 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:20:380 AI STACK[AI] Can't find entity GUID 3609 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:380 AI STACK[AI] Can't find entity GUID 1212 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:380 AI STACK[AI] Can't find entity GUID 3607 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:380 AI STACK[AI] Can't find entity GUID 3606 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:390 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:20:424 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:441 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:457 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:490 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:507 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:507 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:523 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:523 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:557 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:558 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:575 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:575 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:20:590 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:21:207 Gameplay STACKfleet action with feedback 531 finished : ETA 637.829811096191, Game.Time 638.831283569336, true ETA 638.829811096191

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:21:207 Order STACKOrderTerminateEntityAction#00001C3A; EmpireIndex:1; EntityActionId: 531

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:21:343 Order STACKOrderEntityAction#00001C3B, Ticket: 00000F13; EmpireIndex:0; GoToFleetAction#154, InitiatorGUID:3289, Context:Path: 103->106->104, Path: Path: 103->106->104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:21:361 Order STACKOrderEntityAction#00001C3C, Ticket: 00000F14; EmpireIndex:0; MoveToFleetAction#155, InitiatorGUID:3289, Context:EntityActionContext_Movement, 103->106 (Cost: 5) from 0 to 0.9570798.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:22:607 AI STACK[AI] [Event]Remove 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:22:607 AI STACK[AI] [Event]Remove EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventTutorial_FleetsSelected, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:22:607 AI STACK[AI] [Event]keep 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:22:607 AI STACK[AI] [Event]keep EventCuriosityFailed,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:22:623 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:22:708 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:22:792 AI STACK[AI] Can't find entity GUID 3609 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:792 AI STACK[AI] Can't find entity GUID 1212 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:792 AI STACK[AI] Can't find entity GUID 3607 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:792 AI STACK[AI] Can't find entity GUID 3606 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:808 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:22:824 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:841 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:874 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:891 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:924 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:925 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:941 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:941 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:974 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:974 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:990 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:22:990 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:23:006 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:23:006 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:23:006 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:23:006 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:23:006 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:23:779 Order STACKOrderEntityAction#00001C3D, Ticket: 00000F15; EmpireIndex:0; GoToFleetAction#156, InitiatorGUID:3289, Context:Path: 106, Path: Path: 106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:24:058 Order STACKOrderUpdateVisibility#00001C3E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:25:008 AI STACK[AI] [Event]Remove 3 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:25:008 AI STACK[AI] [Event]Remove EventCuriosityFailed,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:25:008 AI STACK[AI] [Event]keep 1 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:25:008 AI STACK[AI] [Event]keep EventFleetMoveStarted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:25:041 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:25:125 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:25:207 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:25:224 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:25:309 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:25:324 AI STACK[AI] Can't find entity GUID 3609 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:324 AI STACK[AI] Can't find entity GUID 1212 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:324 AI STACK[AI] Can't find entity GUID 3607 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:324 AI STACK[AI] Can't find entity GUID 3606 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:341 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:25:358 Order STACKOrderCompleteMoveToFleetAction#00001C3F; EmpireIndex:0; EntityActionId: 155

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:25:358 Order STACKOrderTerminateEntityAction#00001C40; EmpireIndex:0; EntityActionId: 155

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:25:358 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:374 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:406 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:423 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:440 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:457 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:457 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:457 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:507 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:507 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:524 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:524 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:25:540 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:27:540 AI STACK[AI] [Event]Remove 1 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:27:540 AI STACK[AI] [Event]Remove EventFleetMoveStarted, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:27:540 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:27:540 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:27:556 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:27:640 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:27:723 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:27:739 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:27:825 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:27:840 AI STACK[AI] Can't find entity GUID 3609 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:27:840 AI STACK[AI] Can't find entity GUID 1212 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:27:840 AI STACK[AI] Can't find entity GUID 3607 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:27:840 AI STACK[AI] Can't find entity GUID 3606 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:27:857 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:27:872 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:27:890 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:27:907 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:27:940 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:27:957 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:27:957 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:27:973 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:27:973 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:28:006 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:28:006 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:28:023 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:28:023 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:28:039 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:28:039 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:28:039 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:28:039 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:28:039 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:28:039 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:28:056 Order STACKOrderAIClientStateChange#00001C41; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:28:056 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:438 Order STACKOrderEntityAction#00001C44, Ticket: 00000F18; EmpireIndex:0; AskForMinorQuestEmpireAction#157, InitiatorGUID:967, Context:Empire 6 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:438 Order STACKOrderAddQuestMarkers#00001C45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:438 Order STACKOrderBeginQuest#00001C46, Ticket: 00000F19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:438 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI1]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:34:438 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:34:438 AI STACK[AI] [Event]Remove 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:34:438 AI STACK[AI] [Event]Remove [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:34:438 AI STACK[AI] [Event]keep 5 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:34:438 AI STACK[AI] [Event]keep EventHackingOperationLeftUnassigned,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventEmpireSeen,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:34:460 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:460 Order STACKOrderAIClientStateChange#00001C47; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:460 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:474 Order STACKOrderUpdateVisibility#00001C48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:503 Prism STACKQuest Started: {"turn":50,"technologyCount":18,"questName":"MinorFactionQuest05","category":"MinorFactionQuest","subcategory":"","questid":3707,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:01:34.415"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:34:526 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:591 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:691 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:775 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:824 AI STACK[AI] Can't find entity GUID 3609 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:824 AI STACK[AI] Can't find entity GUID 1212 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:824 AI STACK[AI] Can't find entity GUID 3607 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:824 AI STACK[AI] Can't find entity GUID 3606 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:842 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:34:859 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:875 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:891 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:924 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:941 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:941 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:957 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:958 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:992 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:34:992 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:35:008 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:35:008 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:35:024 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:041 AI STACK[AI] [Event]Remove 5 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:37:041 AI STACK[AI] [Event]Remove EventHackingOperationLeftUnassigned,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventEmpireSeen,EventQuestBegun, [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:37:042 AI STACK[AI] [Event]keep 0 events [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:37:042 AI STACK[AI] [Event]keep [AI1]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:37:058 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:37:142 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:37:226 AI STACK[AI] Can't find entity GUID 3609 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:226 AI STACK[AI] Can't find entity GUID 1212 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:226 AI STACK[AI] Can't find entity GUID 3607 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:226 AI STACK[AI] Can't find entity GUID 3606 [AI1]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:241 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:37:258 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:275 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:308 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:325 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:359 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:359 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:375 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:375 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:408 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:408 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:426 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:426 AI STACK[AI] Want make contract GeneratePressure from 5 to 3 at decision 0 [AI1]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:440 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI1]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:440 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:01:37:442 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:442 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:442 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:442 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:37:457 Order STACKOrderAIClientStateChange#00001C49; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:37:457 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:50:591 GameClient STACKGameClientState_DisconnectedFromServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:50:591 GameClient STACKGameClientState_DisconnectedFromServer state=DisconnectedFromServer,reason=ClientLoadSave,errcode=0

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:50:591 GameClient STACKGameClientState_Release

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:50:591 AI STACKStart AI1 releasing

     at UnloadCurrentAI in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:50:591 Prism STACKGame Quit: {"turn":50,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.16.01","eventName":"Game Quit","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:01:50.579"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at SendEvent in :line 0
     at GameClient_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:50:591 AI STACKRelease AI modules.

     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:50:591 AI STACK[AI] Wait for ai module 'E.N.F.E.R' releasing ... [AI1]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:51:900 Audio STACKAudio bank B_Base has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at PlayAudioFeedback in :line 0
     at ReleaseAndRedirect in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:51:900 Default STACKLoading file 'C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 589.sav'

     at LoadGame in :line 0
     at ReleaseAndRedirect in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:51:900 Runtime STACKRuntimeState_Lobby.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 Session STACKSessionState_OpenedAndLaunched.End()

     at End in :line 0
     at Abort in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 Battle STACKDisposing ServerEncounter 3640

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 Battle STACKDisposing ServerEncounter 3641

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 Battle STACKDisposing ServerEncounter 3642

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 Battle STACKDisposing ServerEncounter 3695

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 GameServer STACKSteamGameServer is null. Forcing shutdown anyway...

     at Disconnect in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 Gameplay STACK[IEndTurnService] RegisterCanExecuteValidator | Unregistered Method 'GameClient.CanExecuteEndTurn'.

     at UnregisterCanExecuteValidator in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 Gameplay STACKReleasing game

     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 GUI STACK[ShipDesignRenderer] ReleaseShipView: this=/BackgroundRenderer/MilitaryScreen/MainContainer/ShipDesignOverviewPanel currentViewIndex=-1

     at ReleaseShipView in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 GUI STACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/ShipDesignModalWindow/MainContainer/ShipDesignEditionPanel currentViewIndex=-1

     at ReleaseShipView in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 GUI STACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/HeroOverviewPanel/ShipDesignOverview currentViewIndex=-1

     at ReleaseShipView in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 GUI STACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/ShipDesignHolder/ShipDesignEditionPanel currentViewIndex=-1

     at ReleaseShipView in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 Default STACKUnloading game; destroying the world view technique...

     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 Default STACKReleasing the current world view technique...

     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 Default STACKIn technique Default, unloading ancillaries.

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:900 Default STACKIn Technique Default, unloading ancillary PlanetoidRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 HxFx STACKUnbinding service [IPlanetoidRendererService] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary HackingOperationRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary SpaceRootsRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary FIDSIRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 HxFx STACKUnbinding service [IFIDSIRendererService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary TradeRouteRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary GuiSelectedGarrisonsRepository

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary QuadRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 HxFx STACKUnbinding service [IQuadRendererService] with context [Default]

     at RemoveService in :line 0
     at UnbindServices in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary AtlasManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary VisibleGalaxyHangarRepository

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary VisibleGalaxyFleetRepository

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary VisibleDockingSlotRepository

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary RenderStatisticsService

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary GalaxyPositioning

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary PathRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary LayerDependantMouseKeyController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary PrimitiveMaskComputer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 HxFx STACKUnbinding service [IPrimitiveMaskFilterService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary GalaxyLayerController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary GalaxyEntityCulling

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary GalaxyEntityMapping

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary GalaxyEntityFactory

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary PastEncounterRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary EncodedMeshInTextureManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary DashRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary ProbeLaunchingRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary PlanetoidRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 HxFx STACKUnbinding service [IPlanetoidRendererService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material MonsoonPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material BorealPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material SnowPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material SnowPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material LavaPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material HomeWorldUnitedEmpirePlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material SteppesPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material IcePlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material IcePlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material TropicalPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material TropicalPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material ArcticPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 View STACKUnload material ArcticPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:901 Default STACKIn Technique Default, unloading ancillary FOWRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKIn Technique Default, unloading ancillary DiskRendererManagerDispatcher

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKIn Technique Default, unloading ancillary DiskRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKIn Technique Default, unloading ancillary DiskRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKIn Technique Default, unloading ancillary DiskRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKIn Technique Default, unloading ancillary DiskRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKIn Technique Default, unloading ancillary CurvedLineRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKIn Technique Default, unloading ancillary LineRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKIn Technique Default, unloading ancillary CircleRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACKUnbinding service [ICircleRendererService] with context [Default]

     at RemoveService in :line 0
     at UnbindServices in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKIn Technique Default, unloading ancillary InstancingRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACKUnbinding service [IInstancingRendererService] with context [Default]

     at RemoveService in :line 0
     at UnbindServices in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKIn Technique Default, ancillaries unloaded.

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACKChanging (pop) global shader keyword from INGAME_RENDERER to INGAME_RENDERER

     at PopGlobalShaderKeyword in :line 0
     at PopInsideShaderKeyword in :line 0
     at Unload in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKReleasing Technique Default

     at Release in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKTechnique Default released

     at Release in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACKUnbinding service [GPUGlobalTimeManager] with context [Default]

     at RemoveService in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACKUnbinding service [GalaxyLifeRendererManager] with context [Default]

     at RemoveService in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACKUnbinding service [ScanViewBattleRenderer] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadGalaxyViewTechniqueAncillary in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACKUnbinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadFxSystem in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACKUnbinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadFxSystem in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACK[HxFxSystemComponentTextureAtlasManager] unassigning atlas [Atlas_DecalFx] (2048x1024) from Tag [DecalFx] to global name [_DecalAtlas].

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadFxSystem in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACKUnbinding service [ILodService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadFxSystem in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACKUnbinding service [CameraPreRenderHookHandler] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACKUnbinding service [CameraPreRenderHookHandler] with context [BattleBackground]

     at RemoveService in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 HxFx STACKUnbinding service [CameraPreRenderHookHandler] with context [ShipDesignReflection]

     at RemoveService in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKUnloading game; destroying all...

     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKThe game interface (GameClient) has recieved the game change notification: 'Releasing'.

     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Default STACKReleasing my game...

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:902 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:903 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/CloseBordersCostReductionWithOtherEmpire...

     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureReductionOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:904 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy...

     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:905 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureReductionOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:906 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:907 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:908 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:909 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:910 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:911 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:912 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:913 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:914 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:915 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 0

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 1

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 2

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 3

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 4

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 5

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 6

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 7

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 8

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 9

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 10

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 11

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 12

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 13

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 14

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 15

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 16

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKDispose Empire 17

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'GuiNotificationManager.EndTurnValidator'

     at UnregisterValidator in :line 0
     at UnbindServices in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK208 ShipDesigns have not been disposed before ShipDesignRepository.Release().

     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Флагман #0 (3068) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Эскорт #2 (2629) has been disposed but it is used 3 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Корвет #2 (2628) has been disposed but it is used 4 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Флагман #0 (2590) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Лимо #0 (2180) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Десантный #0 (1811) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Мародер #0 (1293) has been disposed but it is used 2 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Клешня #0 (1288) has been disposed but it is used 2 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Шаттл #0 (1282) has been disposed but it is used 3 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Шаттл #0 (1276) has been disposed but it is used 4 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Клетка #0 (1264) has been disposed but it is used 5 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Платформа #0 (1255) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Шаттл #0 (1253) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Шаттл #0 (1241) has been disposed but it is used 2 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Шаттл #0 (1234) has been disposed but it is used 2 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Gameplay STACK[Optim] Скрепер #0 (1232) has been disposed but it is used 2 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Battle STACKDisposing Encounter 3695

     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Battle STACKDisposing Encounter 3642

     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Battle STACKDisposing Encounter 3641

     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Battle STACKDisposing Encounter 3640

     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3601' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3594' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3580' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3578' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#2396' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3456' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3543' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3527' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3523' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3449' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3442' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3468' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3431' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3355' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3363' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3397' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:916 Default STACKRoot SimulationObject 'ActiveLaw#3389' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3310' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3323' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3318' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3280' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3274' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3260' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3238' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3233' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3211' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3037' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3193' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3188' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3179' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3147' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3127' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3100' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2992' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#3038' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2132' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2296' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2945' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Senator#2130' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Senator#2131' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Senator#2128' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Senator#2129' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Senator#2126' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Senator#2127' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Senator#2122' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Senator#2123' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Senator#2124' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Senator#2125' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Senator#2120' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Senator#2121' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2955' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2915' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2848' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2859' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2720' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2814' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2793' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2753' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#1628' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2717' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2674' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2623' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2582' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'ActiveLaw#2506' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:917 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Default STACKThe game interface (GameClient) has recieved the game change notification: 'Released'.

     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Session STACKOnSessionChange: Releasing.

     at OnSessionChange in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Session STACKOnSessionChange: Released.

     at OnSessionChange in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACKRuntimeState_Lobby.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACKThe session has been created; opening the session in 'Single' mode (default)...

     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Session STACKOnSessionChange: Opening.

     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACKThe session has been opened.

     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer is null.

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (GameSaveDescriptor).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (clients).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (GameSaveDescriptor).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (clients).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByClient, bitfield = 0

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/_turn/50 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/sessionname/Игра пользователя Блевальщица (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Session STACK[ILobbySlotProvider] RefreshLobbySlotCount(6)

     at RefreshLobbySlotCount in :line 0
     at OnNumberOfSlotsChanged in :line 0
     at Session_LobbyDataChange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/globaltimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/endturntimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/overtimemode/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/allowspacebattlerewatch/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/score/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/military/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:918 Runtime STACK[ChatMessage] RECV: l:/supremacy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/conquest/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/science/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/economy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/wonder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/galaxygenerationseed/8648 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Session STACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...

     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/sessionname/Игра пользователя Блевальщица (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/owner/76561198066931352 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/version/281496451743749 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/_turn/50 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:919 Runtime STACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/globaltimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/endturntimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/overtimemode/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/allowspacebattlerewatch/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/score/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/military/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/supremacy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/conquest/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/science/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/economy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/wonder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/galaxygenerationseed/8648 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:920 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:921 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:921 Session STACK[ILobbySlotProvider] RefreshLobbySlotCount(6)

     at RefreshLobbySlotCount in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:921 Session STACKOnSessionChange: Opened.

     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:921 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:921 Runtime STACK[ChatMessage] RECV: l:/runtimehash/3CA404C591B88609A1514700E6663BDE (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:921 Runtime STACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:01:51:921 AI STACK[AI] AI module 'E.N.F.E.R' released. [AI1]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:51:921 AI STACK[AI] Wait for ai module 'Communication' releasing ... [AI1]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:51:921 AI STACK[AI] AI module 'Communication' released. [AI1]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:51:921 AI STACK[AI] Wait for ai module 'Debug' releasing ... [AI1]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:51:921 AI STACK[AI] AI module 'Debug' released. [AI1]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:51:921 AI STACK[AI] Wait for ai module 'Diagnostics' releasing ... [AI1]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:51:921 AI STACK[AI] AI module 'Diagnostics' released. [AI1]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:51:921 AI STACKAI modules released

     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:51:921 AI STACKAI modules disposed

     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:51:921 AI STACKAI app domain unloaded

     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:51:921 AI STACKAI1 has been correctly released

     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:51:921 AI STACKAI1 has been released in 963.0852ms

     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:01:52:110 Session STACKSessionState_Opened.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Session STACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...

     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/sessionname/Игра пользователя Блевальщица (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/owner/76561198066931352 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/version/281496451743749 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/_turn/50 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/globaltimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/endturntimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/overtimemode/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/allowspacebattlerewatch/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/score/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/military/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/supremacy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/conquest/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/science/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:110 Runtime STACK[ChatMessage] RECV: l:/economy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/wonder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/galaxygenerationseed/8648 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/runtimehash/3CA404C591B88609A1514700E6663BDE (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Session STACKSessionState_Opened.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Session STACKSessionState_OpenedAndReady.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Runtime STACK[ChatMessage] RECV: q:/ready/0/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLocalMemberReady in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Session STACKSessionState_OpenedAndReady.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:111 Session STACKSessionState_OpenedAndCounting.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:112 Session STACKSessionState_OpenedAndCounting.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:113 Session STACKSessionState_OpenedAndLaunching.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:113 Runtime STACK[ChatMessage] RECV: q:/ready/0/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLocalMemberReady in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:113 Runtime STACK[ChatMessage] RECV: r:/0x01100001065b9698/q:/ready/0/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLocalMemberReady in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:120 Default STACKLaunchAsync()

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:136 Session STACKLaunching the game server...

     at IGameServerLauncher.Launch in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:136 GameServer STACKGameServerState_InitializeServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:136 GameServer STACKGameServerState_LaunchGame

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:153 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'GuiNotificationManager.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:52:153 Default STACKWaiting for the ignition of all game ancillaries...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:52:153 Session STACKLaunching the game client...

     at IGameClientLauncher.Launch in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:153 Gameplay STACK[IEndTurnService] RegisterCanExecuteValidator | Registered Method 'GameClient.CanExecuteEndTurn'.

     at RegisterCanExecuteValidator in :line 0
     at .ctor in :line 0
     at IGameClientLauncher.Launch in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:153 Session STACKSessionState_OpenedAndLaunching.End()

     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:153 Session STACKSessionState_OpenedAndLaunched.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:153 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:153 GameClient STACKGameClientState_WaitingForServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:52:153 GameClient STACKGameClientState_ConnectingToServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:53:765 Default STACKAll game ancillaries have been ignited.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:765 Default STACKLoading from archive 'C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 589.sav'...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:765 Runtime STACK[ChatMessage] RECV: l:/_turn/50 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:765 Default STACKUsing path to archive: 'C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 589.sav'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:765 Default STACKLoading my game...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:765 GUI STACKCannot find the GuiElement 'SuperAffinityTerrans'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:765 GUI STACKCannot find the GuiElement 'SuperAffinityVenetians'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:765 GUI STACKCannot find the GuiElement 'SuperAffinityTimeLords'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 GUI STACKCannot find the GuiElement 'SuperAffinityVampirilis'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 GUI STACKCannot find the GuiElement 'SuperAffinityMajorHisshos'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 GUI STACKCannot find the GuiElement 'SuperAffinityUnfallen'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Runtime STACK[ChatMessage] RECV: l:/_turn/50 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:766 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:767 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 Default STACKThe game ancillary (type of: PlayerControllerRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:768 GameServer STACKInitiate connection to server with steamIDRemote: 0x1100001065b9698, steamIDUser: 0x1100001065b9698.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:53:768 GameClient STACKGot initiate connection response from server.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:53:768 GameClient STACKEmpire index unset. Retrieved #0 from lobby slot.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:53:770 Default STACKThe game ancillary (type of: GuiNotificationManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:770 GameClient STACKSuccessfully connected to SteamGameServer.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:53:770 GameClient STACKGameClientState_ConnectedToServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:53:770 GameClient STACKGameClientState_LaunchGame

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:53:770 Network STACKDumping method set to 'Text'.

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:53:770 Default STACKWaiting for the game server to launch the game...

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:53:787 Gameplay STACKThe pathfinding service is ready.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:787 Default STACKThe game ancillary (type of: PathfindingManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:787 GameClient STACKEmpire index unset. Retrieved #0 from lobby slot.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:53:787 GameClient STACKEmpire index unset. Retrieved #0 from lobby slot.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:53:803 Default STACKThe game ancillary (type of: PositioningService) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:819 Default STACKThe game ancillary (type of: VisibilityController) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:836 Default STACKThe game ancillary (type of: GameEntityRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:853 Default STACKThe game ancillary (type of: ShipDesignRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:870 Default STACKThe game ancillary (type of: ConstructibleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:886 Default STACKThe game ancillary (type of: EncounterRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:903 Default STACKThe game ancillary (type of: ColonizedStarSystemRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:919 Default STACKThe game ancillary (type of: PlayerRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:936 Default STACKThe game ancillary (type of: TutorialManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:953 Default STACKThe game ancillary (type of: QuestManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:969 Default STACKThe game ancillary (type of: DiplomaticAlliancesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:53:986 Default STACKThe game ancillary (type of: DiplomaticContractsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:002 Default STACKThe game ancillary (type of: VictoryManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:019 Default STACKThe game ancillary (type of: TradingCompanyRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:035 Default STACKThe game ancillary (type of: DiplomacyManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:052 Default STACKThe game ancillary (type of: DiplomaticWarManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:069 Default STACKThe game ancillary (type of: Marketplace) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:086 Default STACKThe game ancillary (type of: MinorManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:103 Default STACKThe game ancillary (type of: FleetMissionManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:119 Default STACKThe game ancillary (type of: GroundBattleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:135 Default STACKThe game ancillary (type of: ServerGroundBattleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:152 Default STACKThe game ancillary (type of: NodesVisibilityManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:169 Default STACKThe game ancillary (type of: EternalImprovementManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:186 Default STACKThe game ancillary (type of: TimeBubbleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:202 Default STACKThe game ancillary (type of: MinigamesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:219 Default STACKThe game ancillary (type of: PopulationsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:236 Default STACKThe game ancillary (type of: GuardiansManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:253 Default STACKThe game ancillary (type of: ConstellationStatusManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:269 Default STACKThe game ancillary (type of: ContextualDiplomacyManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:285 Default STACKThe game ancillary (type of: PiratesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:303 Default STACKThe game ancillary (type of: CoordinationRequestsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:319 Default STACKThe game ancillary (type of: DiplomaticPressureManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:336 Default STACKThe game ancillary (type of: NodeEffectRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:353 Default STACKThe game ancillary (type of: GalaxyManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:369 Default STACKThe game ancillary (type of: EffectZoneController) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:386 Default STACKThe game ancillary (type of: HackingManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:403 Default STACKThe game ancillary (type of: AcademyRequestsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:419 Default STACKThe game ancillary (type of: AcademyRolesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:436 Default STACKThe game ancillary (type of: QuestionsManager) has been loaded (in 0.0009977 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:453 Default STACKThe game ancillary (type of: RelicsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:679 Default STACKGalaxy Seed = 8648

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:54:679 Default STACKFog of war texture format: RGB24.

     at LoadFogOfWar in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] Empire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] Empire#1 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] Empire#2 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] Empire#3 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] Empire#4 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] Empire#5 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] MinorEmpire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] MinorEmpire#1 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] MinorEmpire#2 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] MinorEmpire#3 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] MinorEmpire#4 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] MinorEmpire#5 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] MinorEmpire#6 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] MinorEmpire#7 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] MinorEmpire#8 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] MinorEmpire#9 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] LesserEmpire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACK[Game] PirateEmpire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at InitializeTutorial in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACKGame has been loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACKCannot add a simulation object twice to the same parent, ignoring...

     at Unsafe_AddChild in :line 0
     at AddChild in :line 0
     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACKCannot add a simulation object twice to the same parent, ignoring...

     at Unsafe_AddChild in :line 0
     at AddChild in :line 0
     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Default STACKCannot add a simulation object twice to the same parent, ignoring...

     at Unsafe_AddChild in :line 0
     at AddChild in :line 0
     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 Gameplay STACKGame created.

     at GameService_CreateGameComplete in :line 0
     at OnCreateGameComplete in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 0 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 1 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 2 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 3 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 4 subscribed to PropertyFilteringRule RuleNoHappiness

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 5 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 6 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 7 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 8 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 9 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 10 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 11 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 12 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 13 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 14 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 15 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 16 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 GUI STACK[PropertyFiltering] Empire Empire 17 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 AI STACKLoad AI2 in Release configuration.

     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 AI STACKLoad AI plugin Amplitude.AI.Core v1.0.187.328 from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Release/Amplitude.AI.Core.dll

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 AI STACKAI app domain created

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 AI STACKAI module 'E.N.F.E.R' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 AI STACKAI module 'Communication' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 AI STACKAI module 'Debug' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:158 AI STACKAI module 'Diagnostics' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:159 AI STACKInitialize AI modules communication interfaces.

     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:159 AI STACKInitialize AI modules.

     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:159 AI STACK[AI] Initialization of AIModule E.N.F.E.R [AI2]

     at Initialize in :line 0
     at Initialize in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:159 AI STACK[AI] Initialization of Communication module. [AI2]

     at Initialize in :line 0
     at Initialize in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:159 AI STACK[AI] Initialization of Diagnostics module. [AI2]

     at Initialize in :line 0
     at Initialize in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:159 Default STACKThe game interface (GameServer) has recieved the game change notification: 'Created'.

     at GameService_GameChange in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:159 Default STACKThe game interface (GameClient) has recieved the game change notification: 'Created'.

     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:159 GameServer STACKGameServerState_GameLaunchedAndReady

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:57:159 GameClient STACKGameClientState_GameLaunched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:57:159 Default STACKChanging the active player controller from 'null' to 'Empire#0'.

     at SetActivePlayerController in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:57:159 Gameplay STACK[PlayerRepository] Player 'Блевальщица' has been registered (Graphical/Local) on Empire #0.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:57:159 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #1.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:57:159 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #2.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:57:159 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #3.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:57:159 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #4.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:57:159 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #5.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:57:159 HxFx STACKBinding service [GPUGlobalTimeManager] with context [Default] with an instance of type [GPUGlobalTimeManager]

     at AddService in :line 0
     at Awake in :line 0
     at Internal_CloneSingle in :line 0
     at Instantiate in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:01:57:159 Default STACKInitializing the render view technique...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:01:57:159 HxFx STACKBinding service [IInstancingRendererService] with context [Default] with an instance of type [InstancingRenderer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:01:57:159 HxFx STACKBinding service [ICircleRendererService] with context [Default] with an instance of type [CircleRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:01:57:159 HxFx STACKBinding service [IQuadRendererService] with context [Default] with an instance of type [QuadRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:01:57:159 Default STACKIn Technique Default, Waiting for the ignition of all galaxy view technique ancillaries...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:01:57:159 Default STACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:01:57:159 Default STACKIn Technique Default, ancillary of type GalaxyEntityCulling is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:01:57:159 Default STACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:01:57:159 Default STACKIn Technique Default, ancillary of type HackingOperationRenderer is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:01:57:289 HxFx STACKBinding service [GalaxyLifeRendererManager] with context [Default] with an instance of type [GalaxyLifeRendererManager]

     at AddService in :line 0
     at Start in :line 0

15:01:57:289 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [Battle] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:289 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [BattleBackground] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:289 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [ShipDesignReflection] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:289 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:289 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found BackgroundFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found OpaqueFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found PostProcessFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found DecalFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 HxFx STACK[HxFxSystemComponentTextureAtlasManager] assigning atlas [Assets/HxFx/Resources/Textures/Atlas_DecalFx.png] (2048x1024) to global name [_DecalAtlas]. From Tag [DecalFx]

     at LoadAtlas in :line 0
     at LoadAtlasAndExport in :line 0
     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 HxFx STACKBinding service [ILodService] with context [Default] with an instance of type [LodServiceImplementation]

     at AddService in :line 0
     at Load in :line 0
     at .ctor in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 HxFx STACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Default] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]

     at AddService in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 HxFx STACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]

     at AddService in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 HxFx STACKBinding service [IPlanetoidRendererService] with context [Battle] with an instance of type [PlanetoidRendererManager]

     at AddService in :line 0
     at LoadNoCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 Default STACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 HxFx STACKBinding service [ScanViewBattleRenderer] with context [Battle] with an instance of type [ScanViewBattleRenderer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 Default STACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'ScanViewBattleRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

15:01:57:290 View STACKIn ShipDesignAndDiscovery ShipDesignPrefab ShipDesignRenderer (UnityEngine.GameObject), the top game object should not be enabled.

     at Load in :line 0
     at Start in :line 0

15:01:57:294 Default STACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:294 Default STACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:294 Prism STACKGame Start: {"gameDifficulty":"Normal","factionAffinity":"AffinityGameplayTerrans","customFaction":"False","playerCount":6,"galaxySize":"Large","galaxyShape":"Ovoid","gameSpeed":"Normal","tutorialDifficulty":"None","sessionMode":"Single","isNewGame":"False","isAutoTest":"False","IsModded":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.03.06","eventName":"Game Start","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:01:54.491"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:294 Audio STACKAudio receiver #1 has been initialized.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:304 Default STACKIn Technique Default, all galaxy view technique ancillaries have been ignited

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:304 Default STACKLoading the render view technique...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:304 Default STACKIn Technique Default, Load

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:304 Default STACKIn Technique Default, load rendering technique ancillaries InstancingRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:304 Default STACKIn Technique Default, the ancillary service 'InstancingRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:304 Default STACKIn Technique Default, load rendering technique ancillaries CircleRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:304 Default STACKIn Technique Default, the ancillary service 'CircleRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:304 Default STACKIn Technique Default, load rendering technique ancillaries LineRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:304 Default STACKIn Technique Default, the ancillary service 'LineRendererManager' has been loaded in 0.0009963 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:304 Default STACKIn Technique Default, load rendering technique ancillaries CurvedLineRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:304 Default STACKIn Technique Default, the ancillary service 'CurvedLineRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:304 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:321 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:321 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:337 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:337 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:366 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:366 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:57:366 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

15:01:57:366 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

15:01:57:366 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

15:01:57:366 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

15:01:58:253 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:253 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManagerDispatcher

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:253 Default STACKIn Technique Default, the ancillary service 'DiskRendererManagerDispatcher' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:253 Default STACKIn Technique Default, load rendering technique ancillaries FOWRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:253 Default STACKIn Technique Default, the ancillary service 'FOWRendererManager' has been loaded in 0.0698137 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:253 Default STACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:253 HxFx STACKBinding service [IPlanetoidRendererService] with context [Default] with an instance of type [PlanetoidRendererManager]

     at AddService in :line 0
     at LoadNoCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:253 Default STACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:253 Default STACKIn Technique Default, load rendering technique ancillaries ProbeLaunchingRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:253 Default STACKIn Technique Default, the ancillary service 'ProbeLaunchingRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:253 Default STACKIn Technique Default, load rendering technique ancillaries DashRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:253 Default STACKIn Technique Default, the ancillary service 'DashRendererManager' has been loaded in 0.0049876 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries EncodedMeshInTextureManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'EncodedMeshInTextureManager' has been loaded in 0.0039891 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries PastEncounterRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'PastEncounterRendererManager' has been loaded in 0.0009974 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyEntityFactory

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName19'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName35'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName63'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName47'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName44'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'GalaxyEntityFactory' has been loaded in 0.6991307 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyEntityMapping

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'GalaxyEntityMapping' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyEntityCulling

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'GalaxyEntityCulling' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyLayerController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'GalaxyLayerController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries PrimitiveMaskComputer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 HxFx STACKBinding service [IPrimitiveMaskFilterService] with context [Default] with an instance of type [PrimitiveMaskComputer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'PrimitiveMaskComputer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0.0009976 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantMouseKeyController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'LayerDependantMouseKeyController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries PathRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'PathRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyPositioning

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'GalaxyPositioning' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries RenderStatisticsService

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'RenderStatisticsService' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries VisibleDockingSlotRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'VisibleDockingSlotRepository' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyFleetRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 GUI STACKTrying to register a GalaxyFleet which was already registered.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 GUI STACKTrying to register a GalaxyFleet which was already registered.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'VisibleGalaxyFleetRepository' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyHangarRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:254 Default STACKIn Technique Default, the ancillary service 'VisibleGalaxyHangarRepository' has been loaded in 0.000997 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, load rendering technique ancillaries AtlasManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, the ancillary service 'AtlasManager' has been loaded in 0.0079782 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, load rendering technique ancillaries QuadRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, the ancillary service 'QuadRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, load rendering technique ancillaries GuiSelectedGarrisonsRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, the ancillary service 'GuiSelectedGarrisonsRepository' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, load rendering technique ancillaries TradeRouteRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, the ancillary service 'TradeRouteRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, load rendering technique ancillaries FIDSIRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 HxFx STACKBinding service [IFIDSIRendererService] with context [Default] with an instance of type [FIDSIRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, the ancillary service 'FIDSIRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, load rendering technique ancillaries SpaceRootsRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, the ancillary service 'SpaceRootsRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, load rendering technique ancillaries HackingOperationRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, the ancillary service 'HackingOperationRenderer' has been loaded in 0.0029907 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0.0009974 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 Default STACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 HxFx STACKChanging (push) global shader keyword from to INGAME_RENDERER

     at PushGlobalShaderKeyword in :line 0
     at PushInsideShaderKeyword in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:255 GameClient STACKGameClientState_GameLaunchedAndReady

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Runtime STACK[ChatMessage] RECV: l:/_launching/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Runtime STACK[ChatMessage] RECV: l:/_gameinprogress/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_GameInProgress in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical13Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical22Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical22Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventRandom04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical13Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Order STACKOrderBeginQuest#00000000, Ticket: 00000001

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 GUI STACKGuiWindow 'NarrativeEventBegunNotificationWindow' is not game-ready yet when trying to show it.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowGuiNotification in :line 0
     at ToggleGuiNotification in :line 0
     at RecordEventForEmpire in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Order STACKOrderBeginQuest#00000001, Ticket: 00000002

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Order STACKOrderBeginQuest#00000002, Ticket: 00000003

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Order STACKOrderBeginQuest#00000003, Ticket: 00000004

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Order STACKOrderBeginQuest#00000004, Ticket: 00000005

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:409 Order STACKOrderBeginQuest#00000005, Ticket: 00000006

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:434 Gameplay STACKSkipping auto-upgrade of 'Экономический «Бегемот»' since there's already a corresponding ship in the empire.

     at ServerAutoUpgradeUnlockableShipDesigns in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:434 Order STACKOrderCreateShipDesign#00000006; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:434 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:434 Order STACKOrderCreateShipDesign#00000007; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:434 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:434 Order STACKOrderUpdateBestSystem#00000008; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:464 Order STACKOrderUpdateBestSystem#00000009; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:465 Order STACKOrderUpdateBestSystem#0000000A; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:465 Order STACKOrderUpdateBestSystem#0000000B; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:465 Order STACKOrderTransferResource#0000000C; EmpireIndex:6; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:465 Order STACKOrderTransferResource#0000000D; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:465 Order STACKOrderTransferResource#0000000E; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:465 Order STACKOrderScrapShips#0000000F; EmpireIndex:8; ShipGUIDs: 3019, 3020, 3021

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:465 Order STACKOrderCreateFleetFromShipDesignName#00000010; EmpireIndex:8; FleetGUID:3625, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackAvg x 1, MinorFactionPrimitiveSmallAttackStrong x 1, MinorFactionPrimitiveMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:465 Gameplay STACKAdd 0 experience to ship Ship#3629

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:465 Gameplay STACKAdd 0 experience to ship Ship#3630

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:465 Gameplay STACKAdd 0 experience to ship Ship#3631

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:771 Order STACKOrderTransferResource#00000011; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-1080.8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:771 Order STACKOrderCreateFleetMission#00000012

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:771 Order STACKOrderTransferResource#00000013; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:771 Order STACKOrderTransferResource#00000014; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:771 Order STACKOrderTransferResource#00000015; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:771 Order STACKOrderTransferResource#00000016; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:771 Order STACKOrderScrapShips#00000017; EmpireIndex:14; ShipGUIDs: 3028, 3029, 3030

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:771 Order STACKOrderCreateFleetFromShipDesignName#00000018; EmpireIndex:14; FleetGUID:3626, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackAvg x 1, MinorFactionPrimitiveSmallAttackStrong x 1, MinorFactionPrimitiveMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:771 Gameplay STACKAdd 0 experience to ship Ship#3633

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:771 Gameplay STACKAdd 0 experience to ship Ship#3634

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:771 Gameplay STACKAdd 0 experience to ship Ship#3635

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:786 Prism STACKQuest Started: {"turn":50,"technologyCount":18,"questName":"EventPolitical15","category":"Event","subcategory":"PoliticalEvent","questid":3619,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:01:58.401"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:787 Order STACKOrderTransferResource#00000019; EmpireIndex:14; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-1080.8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:787 Order STACKOrderCreateFleetMission#0000001A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:787 Order STACKOrderUpdatePiratePhantomGarrison#0000001B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:806 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:806 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderUpdateQuests#0000001C, Ticket: 00000007

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderUpdateQuests#0000001D, Ticket: 00000008

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderUpdateQuests#0000001E, Ticket: 00000009

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderUpdateQuests#0000001F, Ticket: 0000000A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderUpdateQuests#00000020, Ticket: 0000000B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderUpdateQuests#00000021, Ticket: 0000000C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderUpdateQuests#00000022, Ticket: 0000000D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderUpdateQuests#00000023, Ticket: 0000000E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderUpdateQuests#00000024, Ticket: 0000000F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderUpdateQuests#00000025, Ticket: 00000010

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderCompleteQuest#00000026, Ticket: 00000011

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderAddQuestMarkers#00000027

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:823 Order STACKOrderBeginQuest#00000028, Ticket: 00000012

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:906 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:01:58:906 AI STACKGame object 'Game' map to AI snapshot 'GameSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:906 AI STACKGame object 'Galaxy' map to AI snapshot 'GalaxySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:925 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/BackgroundRenderer/MilitaryScreen/MainContainer/ShipDesignOverviewPanel currentViewIndex=0

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:01:58:925 AI STACKGame object 'Marketplace' map to AI snapshot 'MarketplaceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:925 AI STACKGame object 'AIEventDiplomaticContractRefused' map to AI snapshot 'AIEventDiplomaticContractRefused'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:925 AI STACKGame object 'EventGroundBattleOutcomeSelection' map to AI snapshot 'EventGroundBattleOutcomeSelection'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:941 AI STACKGame object 'EventHackingOperationOutcomeSelection' map to AI snapshot 'EventHackingOperationOutcomeSelection'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:941 AI STACKGame object 'EventOnQuest' map to AI snapshot 'EventOnQuest'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:958 AI STACKGame object 'EventContextualDiplomaticExchangeUpdated' map to AI snapshot 'EventContextualDiplomaticExchangeUpdated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:958 AI STACKGame object 'EventDiplomaticContractTermCollectionChange' map to AI snapshot 'EventDiplomaticContractTermCollectionChange'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:974 AI STACKGame object 'EventContextualDiplomaticExchangeStarted' map to AI snapshot 'EventContextualDiplomaticExchangeStarted'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:974 AI STACKGame object 'EventFleetDocked' map to AI snapshot 'EventFleetDocked'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:992 AI STACKGame object 'EventDiplomaticContractStateChange' map to AI snapshot 'EventDiplomaticContractStateChange'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:992 AI STACKGame object 'EventProbeDestroyed' map to AI snapshot 'EventProbeDestroyed'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:58:993 AI STACKGame object 'EventQuestBegun' map to AI snapshot 'EventQuestBegun'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:008 AI STACKGame object 'EventObliteratorAttackReport' map to AI snapshot 'EventSystemObliteratedAttackReport'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:023 AI STACKGame object 'EventObliteratorVictimReport' map to AI snapshot 'EventSystemObliteratedVictimReport'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:023 AI STACKGame object 'EventWarEnd' map to AI snapshot 'EventWarEnd'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:040 AI STACKGame object 'AIEventCivilianShipAttacked' map to AI snapshot 'AIEventCivilianShipAttacked'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:040 AI STACKGame object 'EventAllianceDestroyed' map to AI snapshot 'EventAllianceDestroyed'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:056 AI STACKGame object 'EventBattleSetup' map to AI snapshot 'EventBattleSetup'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:073 AI STACKGame object 'EventGuardianAwaken' map to AI snapshot 'EventGuardianAwaken'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:073 AI STACKGame object 'EventLeaveAlliance' map to AI snapshot 'EventLeaveAlliance'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:090 AI STACKGame object 'EventMothershipAttached' map to AI snapshot 'EventMothershipAttached'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:090 AI STACKGame object 'EventOutpostCompetitionEnded' map to AI snapshot 'EventOutpostCompetitionEnded'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:106 AI STACKGame object 'EventPlanetDestroyed' map to AI snapshot 'EventPlanetDestroyed'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:106 AI STACKGame object 'EventProbeLaunched' map to AI snapshot 'EventProbeLaunched'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:123 AI STACKGame object 'EventSystemGainedFromInfluence' map to AI snapshot 'EventSystemGainedFromInfluence'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:123 AI STACKGame object 'EventTimeBubbleCreated' map to AI snapshot 'EventTimeBubbleCreated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:140 AI STACKGame object 'AIEvent' map to AI snapshot 'AIEvent'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:140 AI STACKGame object 'AIEventBattleSetup' map to AI snapshot 'AIEventBattleSetup'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:157 AI STACKGame object 'AIEventDiplomaticContractSigned' map to AI snapshot 'AIEventDiplomaticContractSigned'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:157 AI STACKGame object 'AIEventGroundBattleCreated' map to AI snapshot 'AIEventGroundBattleCreated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:174 AI STACKGame object 'EventFleetMoveStarted' map to AI snapshot 'EventFleetMoveStarted'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:174 AI STACKGame object 'EventOutpostCreated' map to AI snapshot 'EventOutpostCreated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:191 AI STACKGame object 'EventSystemLostToGroundBattle' map to AI snapshot 'EventSystemLostToGroundBattle'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:191 AI STACKGame object 'EmpireEvent' map to AI snapshot 'EmpireEvent'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:191 AI STACKGame object 'ResourceDefinition' map to AI snapshot 'ResourceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:191 AI STACKGame object 'LuxuryResourceDefinition' map to AI snapshot 'ResourceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:207 AI STACKGame object 'RecipeIngredientDefinition' map to AI snapshot 'RecipeIngredientSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:207 AI STACKGame object 'DiplomaticTermPressureReductionDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermDeclareWarDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermResourceExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermTechnologyExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermResourceExchangeDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermTechnologyExchangeDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermStarSystemColonyExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermStarSystemOutpostExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermDiplomaticRelationStateDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermBreakAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermRenounceAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermProposalDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermPressureEffectDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:208 AI STACKGame object 'DiplomaticTermMapSharingDefinition' map to AI snapshot 'DiplomaticTermMapSharingDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:224 AI STACKGame object 'DiplomaticTermFactionPactDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:224 AI STACKGame object 'StarSystemImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:224 AI STACKGame object 'PlanetImprovementDefinition' map to AI snapshot 'PlanetImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:224 AI STACKGame object 'PlanetColonizationConstructibleElement' map to AI snapshot 'PlanetColonizationSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:224 AI STACKGame object 'StarSystemDecolonizeImprovementDefinition' map to AI snapshot 'StarSystemDecolonizeImprovementDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:224 AI STACKGame object 'StarSystemPopulationTransformImprovementDefinition' map to AI snapshot 'StarSystemPopulationTransformImprovementDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:224 AI STACKGame object 'StarSystemResourceImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:224 AI STACKGame object 'PlanetTerraformationDefinition' map to AI snapshot 'PlanetTerraformationDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:224 AI STACKGame object 'StarSystemTimeBubbleImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:224 AI STACKGame object 'AnomalyReductionDefinition' map to AI snapshot 'AnomalyReductionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:224 AI STACKGame object 'TechnologyDefinition' map to AI snapshot 'TechnologySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:224 AI STACKGame object 'TechnologyStageDefinition' map to AI snapshot 'TechnologyStageSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:242 AI STACKGame object 'TradingCompanyImprovementDefinition' map to AI snapshot 'TradingCompanyImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:242 AI STACKGame object 'LawDefinition' map to AI snapshot 'LawSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:242 AI STACKGame object 'DefenseModuleDefinition' map to AI snapshot 'DefenseModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:242 AI STACKGame object 'SupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:242 AI STACKGame object 'WeaponModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:257 AI STACKGame object 'SystemSupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:257 AI STACKGame object 'LogisticsModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:257 AI STACKGame object 'MothershipModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:257 AI STACKGame object 'SquadronModuleDefinition' map to AI snapshot 'SquadronModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:650 AI STACKGame object 'DestructionModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:650 AI STACKGame object 'HeroSkillDefinition' map to AI snapshot 'HeroSkillSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:690 AI STACKGame object 'HeroDefinition' map to AI snapshot 'HeroSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:690 AI STACKGame object 'ContextualDiplomaticTermDefinition' map to AI snapshot 'ContextualTermSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:774 AI STACKGame object 'OffenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:774 AI STACKGame object 'DefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:774 AI STACKGame object 'RerouteOffenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:774 AI STACKGame object 'BackdoorProtectionDefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:774 AI STACKGame object 'PlaceViewerDefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:774 AI STACKGame object 'TimedHackingProgramDefinition' map to AI snapshot 'TimedHackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:789 AI STACKGame object 'DiplomaticRelationState' map to AI snapshot 'DiplomaticRelationStateSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:789 AI STACKGame object 'TraitorBonusThresholdDefinition' map to AI snapshot 'TraitorBonusThresholdDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:790 AI STACKGame object 'AcademyRolePreference' map to AI snapshot 'AcademyRolePreferenceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:790 AI STACKGame object 'EncounterPlayDefinition' map to AI snapshot 'EncounterPlayDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:790 AI STACKGame object 'TradableResource' map to AI snapshot 'TradableResourceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:790 AI STACKGame object 'TradableHero' map to AI snapshot 'TradableHeroSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:790 AI STACKGame object 'TradableShip' map to AI snapshot 'TradableShipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:819 AI STACKGame object 'HullDefinition' map to AI snapshot 'HullDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:01:59:832 AI STACKGame object 'RecipeSlotDefinition' map to AI snapshot 'RecipeSlotSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:123 AI STACKGame object 'Construction' map to AI snapshot 'ConstructionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:123 AI STACKGame object 'ShipDesign' map to AI snapshot 'ShipDesignSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:141 GUI STACKGuiWindow 'NarrativeEventBegunNotificationWindow' is finally game-ready.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:00:141 AI STACKGame object 'FleetMission' map to AI snapshot 'FleetMissionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:191 AI STACKGame object 'ColonizedPlanet' map to AI snapshot 'ColonizedPlanetSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:207 AI STACKGame object 'ColonizedStarSystem' map to AI snapshot 'ColonizedStarSystemSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:223 AI STACKGame object 'ExploitedStarSystem' map to AI snapshot 'ExploitedStarSystemSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:223 AI STACKGame object 'PirateLair' map to AI snapshot 'PirateLairSnapshotSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:240 AI STACKGame object 'Quest' map to AI snapshot 'QuestSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:290 AI STACKGame object 'QuestEffect' map to AI snapshot 'QuestEffect'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:290 AI STACKGame object 'HeroShip' map to AI snapshot 'HeroShipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:308 AI STACKGame object 'Ship' map to AI snapshot 'ShipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:308 AI STACKGame object 'Fleet' map to AI snapshot 'FleetSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:308 AI STACKGame object 'Senator' map to AI snapshot 'SenatorSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:308 AI STACKGame object 'Hero' map to AI snapshot 'HeroSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:323 AI STACKGame object 'MajorEmpire' map to AI snapshot 'MajorEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:358 AI STACKGame object 'Recipe' map to AI snapshot 'RecipeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:358 AI STACKGame object 'Mothership' map to AI snapshot 'MothershipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:374 AI STACKGame object 'MinorEmpire' map to AI snapshot 'MinorEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:392 AI STACK[AI] No snapshot type have been found for game entity type id: 'Remains' [AI2]

     at TryCreateSnapshotInstanceOf in :line 0
     at CheckForSyncMessage in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:409 AI STACKGame object 'LesserEmpire' map to AI snapshot 'LesserEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:441 AI STACKGame object 'PirateEmpire' map to AI snapshot 'PirateEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:487 AI STACKGame object 'Constellation' map to AI snapshot 'ConstellationSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:487 AI STACKGame object 'Curiosity' map to AI snapshot 'CuriositySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:487 AI STACKGame object 'Planet' map to AI snapshot 'PlanetSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:487 AI STACKGame object 'StarSystemNode' map to AI snapshot 'StarSystemNodeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:515 AI STACKGame object 'SpecialNode' map to AI snapshot 'SpecialNodeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:530 AI STACKGame object 'Remains' map to AI snapshot 'EntitySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:575 AI STACKGame object 'WormholeLink' map to AI snapshot 'WormholeLinkSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:575 AI STACKGame object 'WarpLink' map to AI snapshot 'WarpLinkSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:591 AI STACKGame object 'Hangar' map to AI snapshot 'HangarSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:591 AI STACKGame object 'ActiveLaw' map to AI snapshot 'ActiveLawSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:591 AI STACKGame object 'StarSystemImprovement' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:592 AI STACKGame object 'TimeBubble' map to AI snapshot 'TimeBubbleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:608 AI STACK[AI] No snapshot type have been found for game entity type id: 'Garrison' [AI2]

     at TryCreateSnapshotInstanceOf in :line 0
     at CheckForSyncMessage in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:608 AI STACKGame object 'QuestMarker' map to AI snapshot 'QuestMarkerSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:608 AI STACKGame object 'DiplomaticContract' map to AI snapshot 'DiplomaticContractSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:641 AI STACKGame object 'GroundBattle' map to AI snapshot 'GroundBattleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:658 AI STACKGame object 'OffenseHackingProgram' map to AI snapshot 'OffenseHackingProgramSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:658 AI STACKGame object 'DefenseHackingProgram' map to AI snapshot 'DefenseHackingProgramSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:658 AI STACKGame object 'HackingOperation' map to AI snapshot 'HackingOperationSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:00:707 AI STACK[AI] GatherGenerators for 18 empire [AI2]

     at GatherGenerators in :line 0
     at InitializeAsync in :line 0

15:02:01:208 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/ShipDesignModalWindow/MainContainer/ShipDesignEditionPanel currentViewIndex=1

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:01:291 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/HeroOverviewPanel/ShipDesignOverview currentViewIndex=2

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:01:291 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/ShipDesignHolder/ShipDesignEditionPanel currentViewIndex=3

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:01:990 AI STACKOpen archive C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 589.sav

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:02:007 AI STACKGet ai serialization file from archive: 'ENFER.xml'.

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:02:007 AI STACKClose archive C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 589.sav

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:02:341 AI STACKCorrectly received InitializationComplete signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at InitializeAsync in :line 0

15:02:02:341 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:02:341 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:02:341 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:02:341 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:02:798 AI STACKGame object 'Garrison' map to AI snapshot 'EntitySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:03:740 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:03:756 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:03:781 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:03:813 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:03:813 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:03:813 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:03:827 Prism STACKAIPerformanceEvent: {"turn":50,"maxBlackboardMessageCount":374,"maxDecisionCount":9,"maxSyncronizationTime":1397,"maxAnaysisTime":0,"maxStrategicTime":0,"maxDecisionTime":0,"maxActuatorTime":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:03.740"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:03:827 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:03:827 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:03:858 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:03:858 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:097 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:122 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:122 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:122 Order STACKOrderAIClientStateChange#00000029; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:122 AI STACKChange AI client state from None to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:122 Order STACKOrderUpdateVisibility#0000002A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:122 Order STACKOrderFinishDockingFleet#0000002B, Ticket: 00000013; EmpireIndex:8; FleetGUID:3625

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:122 Order STACKOrderFinishDockingFleet#0000002C, Ticket: 00000014; EmpireIndex:14; FleetGUID:3626

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:143 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:143 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:143 Order STACKOrderEntityAction#0000002D, Ticket: 00000015; EmpireIndex:0; MoveToFleetAction#152, InitiatorGUID:3071, Context:EntityActionContext_Movement, 111->112 (Cost: 4) from 0.2731505 to 0.6241311.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:143 Order STACKOrderEntityAction#0000002E, Ticket: 00000016; EmpireIndex:0; MoveToFleetAction#153, InitiatorGUID:2959, Context:EntityActionContext_Movement, 111->112 (Cost: 0.2836449) from 0.9751115 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:143 Order STACKOrderEntityAction#0000002F, Ticket: 00000017; EmpireIndex:1; MoveToFleetAction#514, InitiatorGUID:3599, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0.4185126 to 0.8370252.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:143 Order STACKOrderEntityAction#00000030, Ticket: 00000018; EmpireIndex:1; MoveToFleetAction#515, InitiatorGUID:3564, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.187086 to 0.3741721.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:143 Order STACKOrderEntityAction#00000031, Ticket: 00000019; EmpireIndex:1; MoveToFleetAction#516, InitiatorGUID:3338, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.7483442 to 0.9354302.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:143 Order STACKOrderEntityAction#00000032, Ticket: 0000001A; EmpireIndex:4; MoveToFleetAction#395, InitiatorGUID:2830, Context:EntityActionContext_Movement, 45->43 (Cost: 4) from 0.2737534 to 0.6916146.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:143 Order STACKOrderEntityAction#00000033, Ticket: 0000001B; EmpireIndex:5; MoveToFleetAction#325, InitiatorGUID:2827, Context:EntityActionContext_Movement, 76->74 (Cost: 4) from 0.3580199 to 0.9879397.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:143 Order STACKOrderUpdateGroundBattleReplayEmpire#00000034, Ticket: 0000001C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:143 Order STACKOrderGroundBattleSetup#00000035, Ticket: 0000001D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:143 Order STACKOrderUpdateEffectZone#00000036

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:157 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:242 Order STACKOrderCompleteMoveToFleetAction#00000037; EmpireIndex:0; EntityActionId: 153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:242 Order STACKOrderUpdateVisibility#00000038

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:242 Order STACKOrderTerminateEntityAction#00000039; EmpireIndex:0; EntityActionId: 153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:260 Default STACKDelivering remaining pop (fleet : 2959, system : 2832)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:260 Order STACKOrderTerminateEntityAction#0000003A; EmpireIndex:0; EntityActionId: 99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:260 Default STACKTerminating AutomatedDelivery Fleet 2959 on system ColonizedStarSystem#2832

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:641 Order STACKOrderCompleteMoveToFleetAction#0000003B; EmpireIndex:1; EntityActionId: 516

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:641 Order STACKOrderCompleteMoveToFleetAction#0000003C; EmpireIndex:1; EntityActionId: 515

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:641 Order STACKOrderTerminateEntityAction#0000003D; EmpireIndex:1; EntityActionId: 516

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:641 Order STACKOrderTerminateEntityAction#0000003E; EmpireIndex:1; EntityActionId: 515

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:792 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:04:792 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:04:809 Order STACKOrderEntityAction#0000003F, Ticket: 0000001E; EmpireIndex:17; GoToFleetAction#905, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:809 Order STACKOrderEntityAction#00000040, Ticket: 0000001F; EmpireIndex:17; GoToFleetAction#906, InitiatorGUID:2373, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:809 Order STACKOrderGroundBattleSelectDefenderStrategy#00000041, Ticket: 00000020; GroundBattleGUID:3469, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:809 Order STACKOrderEntityAction#00000042, Ticket: 00000021; EmpireIndex:17; GoToFleetAction#907, InitiatorGUID:1840, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:809 Order STACKOrderEntityAction#00000043, Ticket: 00000022; EmpireIndex:17; GoToFleetAction#908, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:809 Order STACKOrderEntityAction#00000044, Ticket: 00000023; EmpireIndex:17; GoToFleetAction#909, InitiatorGUID:2372, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:809 Order STACKOrderEntityAction#00000045, Ticket: 00000024; EmpireIndex:17; GoToFleetAction#910, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:809 Order STACKOrderEntityAction#00000046, Ticket: 00000025; EmpireIndex:17; AttackFleetAction#911, InitiatorGUID:3606, Context:1-й Двойственный Хранители (2975) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:809 Order STACKOrderEntityAction#00000047, Ticket: 00000026; EmpireIndex:17; AttackFleetAction#912, InitiatorGUID:3607, Context:1-й Угасающий Тлеющий (3114) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:809 Order STACKOrderEntityAction#00000048, Ticket: 00000027; EmpireIndex:17; AttackFleetAction#913, InitiatorGUID:3609, Context:2-й Героев Флот (3289) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:809 Order STACKOrderCreateEncounter#00000049, Ticket: 00000028, Attacker#3606, Defender#2975, Orbit#356, Encounter#3640

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:809 Order STACKOrderCreateEncounter#0000004A, Ticket: 00000029, Attacker#3607, Defender#3114, Orbit#477, Encounter#3641

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:809 Order STACKOrderCreateEncounter#0000004B, Ticket: 0000002A, Attacker#3609, Defender#3289, Orbit#711, Encounter#3642

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:825 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:825 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:825 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:825 Order STACKOrderJoinEncounter#0000004C, Ticket: 0000002B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:825 Order STACKOrderJoinEncounter#0000004D, Ticket: 0000002C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:825 Order STACKOrderJoinEncounter#0000004E, Ticket: 0000002D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:825 Order STACKOrderEntityAction#0000004F, Ticket: 0000002E; EmpireIndex:17; MoveToFleetAction#914, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 4) from 0.02839059 to 0.4469032.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:825 Order STACKOrderEntityAction#00000050, Ticket: 0000002F; EmpireIndex:17; MoveToFleetAction#915, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->44 (Cost: 4) from 0.1400245 to 0.4340463.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:825 Order STACKOrderEntityAction#00000051, Ticket: 00000030; EmpireIndex:17; MoveToFleetAction#916, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 0.3807503) from 0.9742718 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:825 Order STACKOrderEntityAction#00000052, Ticket: 00000031; EmpireIndex:17; MoveToFleetAction#917, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->44 (Cost: 4) from 0.1400245 to 0.4340463.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:825 Order STACKOrderEntityAction#00000053, Ticket: 00000032; EmpireIndex:17; MoveToFleetAction#918, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->54 (Cost: 4) from 0.4665071 to 0.836302.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:825 Order STACKOrderEntityAction#00000054, Ticket: 00000033; EmpireIndex:17; MoveToFleetAction#919, InitiatorGUID:1839, Context:EntityActionContext_Movement, 16->19 (Cost: 0.5120267) from 0.9489634 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:859 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:860 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:860 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:860 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:860 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:860 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:860 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:860 Order STACKOrderUpdateVisibility#00000055

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:860 Order STACKOrderApplySimplifiedEncounter#00000056, Ticket: 00000034; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:860 Order STACKOrderReportValidatedEncounter#00000057, Ticket: 00000035

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:878 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:878 Battle STACKEntering state ServerEncounterState_LoadBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:878 Order STACKOrderApplySimplifiedEncounter#00000058, Ticket: 00000036; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:878 Order STACKOrderReportValidatedEncounter#00000059, Ticket: 00000037

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:878 Order STACKOrderFinalizeEncounter#0000005A, Ticket: 00000038

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:878 Order STACKOrderSetEncounterContendersState#0000005B, Ticket: 00000039; EncounterGUID:3641, EmpireIndexes:17 17 5, State:ReportValidated

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:892 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:892 Order STACKOrderFinalizeEncounter#0000005C, Ticket: 0000003A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:959 Order STACKOrderCompleteMoveToFleetAction#0000005D; EmpireIndex:17; EntityActionId: 916

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:959 Order STACKOrderUpdateVisibility#0000005E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:959 Order STACKOrderTerminateEntityAction#0000005F; EmpireIndex:17; EntityActionId: 916

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:975 Order STACKOrderTerminateEntityAction#00000060; EmpireIndex:17; EntityActionId: 908

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:975 AI STACK[AI] Cancel task 1361 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:04:975 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:04:992 Order STACKOrderCompleteMoveToFleetAction#00000061; EmpireIndex:17; EntityActionId: 919

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:992 Order STACKOrderTerminateEntityAction#00000062; EmpireIndex:17; EntityActionId: 919

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:04:992 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:009 Order STACKOrderTerminateEntityAction#00000063; EmpireIndex:17; EntityActionId: 905

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:009 AI STACK[AI] Cancel task 1194 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:076 AI STACK[AI] Cancel task 1213 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:076 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:076 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:092 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:092 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:109 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:109 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:126 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:142 AI STACK[AI] Unassign fleet 3573/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:142 AI STACK[AI] Unassign fleet 3573/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:142 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:160 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:192 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:192 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:232 Order STACKOrderEntityAction#00000064, Ticket: 0000003B; EmpireIndex:1; GoToFleetAction#517, InitiatorGUID:1085, Context:Path: 11, Path: Path: 11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:232 Order STACKOrderEntityAction#00000065, Ticket: 0000003C; EmpireIndex:1; GoToFleetAction#518, InitiatorGUID:3570, Context:Path: 5, Path: Path: 5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:232 Order STACKOrderEntityAction#00000066, Ticket: 0000003D; EmpireIndex:1; GoToFleetAction#519, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:232 Order STACKOrderSelloutTradableResource#00000067, Ticket: 0000003E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:232 Order STACKOrderSetSystemSupervisor#00000068, Ticket: 0000003F; EmpireIndex:1; StarSystemGUID:3046, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:232 Order STACKOrderEntityAction#00000069, Ticket: 00000040; EmpireIndex:1; GoToFleetAction#520, InitiatorGUID:1082, Context:Path: 1->9->10, Path: Path: 1->9->10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:232 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000006A, Ticket: 00000041

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:232 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000006B, Ticket: 00000042

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:232 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000006C, Ticket: 00000043

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:232 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000006D, Ticket: 00000044

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:233 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000006E, Ticket: 00000045

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:233 Order STACKOrderColonizeWithDust#0000006F, Ticket: 00000046; EmpireIndex:1, PlanetGUID:124, FleetGUID:0, ColonyShipGUID:0, HangarGUID:3645, ColonizedStarsystemGUID:3644, ColonizedPlanetGUID:3646, PropagandaGUID:3647; MoneyCost:1191.625

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:233 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:233 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:233 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:233 Order STACKOrderReorganizePopulationsOnSystem#00000070; EmpireIndex:1; StarSystemGUID:3046

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:233 AI STACK[AI] Can't retrieve want make contract goal 1294. [AI2]

     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:233 AI STACK[AI] Can't retrieve want make contract goal 1170. [AI2]

     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:233 AI STACK[AI] Cancel task 1379 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:233 AI STACK[AI] Cancel task 838 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:233 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:233 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:233 AI STACKStart 46 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:251 Order STACKOrderUpdateAutoImprovements#00000071, ColonizedStarSystemGUID:3644, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:251 Order STACKOrderCreateDiplomaticContract#00000072, Ticket: 00000048; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:3648.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:251 Default STACKOrderCreateDiplomaticContract#00000072, Ticket: 00000048; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:3648.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:251 Default STACKRegister new contract DiplomaticContract#3648.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:251 Order STACKOrderEntityAction#00000073, Ticket: 00000049; EmpireIndex:1; GoToFleetAction#521, InitiatorGUID:2357, Context:Path: 9, Path: Path: 9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:252 Order STACKOrderQueueConstruction#00000074, Ticket: 0000004A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:252 Order STACKOrderCancelLaw#00000075, Ticket: 0000004B; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:252 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:252 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:275 Order STACKOrderTransferShips#00000076, Ticket: 0000004C; EmpireIndex:2; ShipGUIDs: [2268, 3505], HeroGUID:0, Position:NodeIndex:56, DestinationGarrisonGUID:3651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:275 Order STACKOrderEntityAction#00000077, Ticket: 0000004D; EmpireIndex:2; GoToFleetAction#287, InitiatorGUID:3362, Context:Path: 47, Path: Path: 47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:275 Order STACKOrderEntityAction#00000078, Ticket: 0000004E; EmpireIndex:2; GoToFleetAction#288, InitiatorGUID:3356, Context:Path: 47, Path: Path: 47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:275 Order STACKOrderEntityAction#00000079, Ticket: 0000004F; EmpireIndex:2; GoToFleetAction#289, InitiatorGUID:1120, Context:Path: 48, Path: Path: 48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:275 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007A, Ticket: 00000050

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:275 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007B, Ticket: 00000051

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:275 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007C, Ticket: 00000052

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:275 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007D, Ticket: 00000053

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:275 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000007E, Ticket: 00000054

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:275 Order STACKOrderCancelHackingProgram#0000007F, Ticket: 00000055; ProgramGUID:3583, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:276 Order STACKOrderBuyoutConstruction#00000080, Ticket: 00000056; EmpireIndex:2; ContextGUID:2242, ConstructionGameEntityGUID:3437, ResourceName:EmpireMoney, BuyoutCost:379.9728

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:276 Default STACKThe construction 3437 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:276 Order STACKOrderCancelLaw#00000081, Ticket: 00000057; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:276 Order STACKOrderCancelLaw#00000082, Ticket: 00000058; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:276 Gameplay STACKfleet action with feedback 315 started : ETA 15.3958511352539

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:293 Order STACKOrderEntityAction#00000083, Ticket: 00000059; EmpireIndex:3; ExpeditionFleetAction#315, InitiatorGUID:1138, Context:Curiosity_PlanetAnomaly40 on Плейона IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:293 Order STACKOrderEntityAction#00000084, Ticket: 0000005A; EmpireIndex:3; GoToFleetAction#316, InitiatorGUID:3571, Context:Path: 84, Path: Path: 84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:293 Order STACKOrderPrepareQuestChoice#00000085, Ticket: 0000005B; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:293 Order STACKOrderEntityAction#00000086, Ticket: 0000005C; EmpireIndex:3; GoToFleetAction#317, InitiatorGUID:1159, Context:Path: 80->82->84->79->78->77->76->108->110, Path: Path: 80->82->84->79->78->77->76->108->110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:293 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000087, Ticket: 0000005D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:293 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000088, Ticket: 0000005E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:293 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000089, Ticket: 0000005F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000008A, Ticket: 00000060

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000008B, Ticket: 00000061

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderEntityAction#0000008C, Ticket: 00000062; EmpireIndex:3; GoToFleetAction#318, InitiatorGUID:1976, Context:Path: 111, Path: Path: 111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderMoodMessage#0000008D, Ticket: 00000063; EmpireIndex:3; MoodMessageID:EscalationNoTributeReceived, TargetEmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderUpdateAttitude#0000008E, Ticket: 00000064; EmpireIndex:3; AttitudeName:Hostile, TargetEmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderCancelHackingProgram#0000008F, Ticket: 00000065; ProgramGUID:3587, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderCancelHackingProgram#00000090, Ticket: 00000066; ProgramGUID:3588, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderAssignHero#00000091, Ticket: 00000067; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderEntityAction#00000092, Ticket: 00000068; EmpireIndex:4; GoToFleetAction#396, InitiatorGUID:3259, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderEntityAction#00000093, Ticket: 00000069; EmpireIndex:4; GoToFleetAction#397, InitiatorGUID:3513, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderPrepareQuestChoice#00000094, Ticket: 0000006A; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000095, Ticket: 0000006B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000096, Ticket: 0000006C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000097, Ticket: 0000006D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000098, Ticket: 0000006E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000099, Ticket: 0000006F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderEntityAction#0000009A, Ticket: 00000070; EmpireIndex:4; GoToFleetAction#398, InitiatorGUID:2823, Context:Path: 14, Path: Path: 14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderEntityAction#0000009B, Ticket: 00000071; EmpireIndex:4; GoToFleetAction#399, InitiatorGUID:3573, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Order STACKOrderCreateShipDesign#0000009C, Ticket: 00000072; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:294 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:313 Order STACKOrderUpdateVisibility#0000009D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:313 Order STACKOrderCreateShipDesign#0000009E, Ticket: 00000073; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:313 Order STACKOrderCreateShipDesign#0000009F, Ticket: 00000074; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:314 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:314 Order STACKOrderCreateShipDesign#000000A0, Ticket: 00000075; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:314 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:314 Order STACKOrderCancelLaw#000000A1, Ticket: 00000076; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:314 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:314 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:05:330 Order STACKOrderEntityAction#000000A2, Ticket: 00000077; EmpireIndex:1; MoveToFleetAction#522, InitiatorGUID:1082, Context:EntityActionContext_Movement, 1->9 (Cost: 7) from 0 to 0.2763281.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:330 Order STACKOrderEntityAction#000000A3, Ticket: 00000078; EmpireIndex:1; MoveToFleetAction#523, InitiatorGUID:2491, Context:EntityActionContext_Movement, 68->69 (Cost: 6.932599) from 0.02843015 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:330 Order STACKOrderEntityAction#000000A4, Ticket: 00000079; EmpireIndex:1; MoveToFleetAction#524, InitiatorGUID:3570, Context:EntityActionContext_Movement, 2->5 (Cost: 5) from 0.009679855 to 0.5649562.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:330 Order STACKOrderEntityAction#000000A5, Ticket: 0000007A; EmpireIndex:1; MoveToFleetAction#525, InitiatorGUID:1085, Context:EntityActionContext_Movement, 12->11 (Cost: 7) from 0.3933959 to 0.9726799.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:330 Order STACKOrderCompleteMoveToFleetAction#000000A6; EmpireIndex:5; EntityActionId: 325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:330 Order STACKOrderCompleteMoveToFleetAction#000000A7; EmpireIndex:17; EntityActionId: 917

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:330 Order STACKOrderCompleteMoveToFleetAction#000000A8; EmpireIndex:17; EntityActionId: 915

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:330 Order STACKOrderChangeDiplomaticContractState#000000A9; ContractGUID:3648, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:330 Gameplay STACKOrderChangeDiplomaticContractState#000000A9; ContractGUID:3648, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:330 Gameplay STACKContract 3648 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:330 Order STACKOrderEntityAction#000000AA, Ticket: 0000007B; EmpireIndex:1; MoveToFleetAction#526, InitiatorGUID:2357, Context:EntityActionContext_Movement, 1->9 (Cost: 4.332202) from 0.8289844 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:330 Order STACKOrderEntityAction#000000AB, Ticket: 0000007C; EmpireIndex:2; MoveToFleetAction#290, InitiatorGUID:1120, Context:EntityActionContext_Movement, 47->48 (Cost: 6) from 0.3381199 to 0.9672562.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:330 Order STACKOrderEntityAction#000000AC, Ticket: 0000007D; EmpireIndex:2; MoveToFleetAction#291, InitiatorGUID:3356, Context:EntityActionContext_Movement, 48->47 (Cost: 4.819885) from 0.4946059 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderEntityAction#000000AD, Ticket: 0000007E; EmpireIndex:2; MoveToFleetAction#292, InitiatorGUID:3362, Context:EntityActionContext_Movement, 48->47 (Cost: 7) from 0.04896767 to 0.78296.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderEntityAction#000000AE, Ticket: 0000007F; EmpireIndex:3; MoveToFleetAction#319, InitiatorGUID:1976, Context:EntityActionContext_Movement, 103->111 (Cost: 4.591794) from 0.7770085 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderEntityAction#000000AF, Ticket: 00000080; EmpireIndex:3; MoveToFleetAction#320, InitiatorGUID:1159, Context:EntityActionContext_Movement, 80->82 (Cost: 7) from 0 to 0.594894.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderEntityAction#000000B0, Ticket: 00000081; EmpireIndex:3; MoveToFleetAction#321, InitiatorGUID:3571, Context:EntityActionContext_Movement, 85->84 (Cost: 7) from 0.4105626 to 0.8211253.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderEntityAction#000000B1, Ticket: 00000082; EmpireIndex:4; MoveToFleetAction#400, InitiatorGUID:3573, Context:EntityActionContext_Movement, 38->40 (Cost: 5) from 0.259757 to 0.5195141.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderEntityAction#000000B2, Ticket: 00000083; EmpireIndex:4; MoveToFleetAction#401, InitiatorGUID:2823, Context:EntityActionContext_Movement, 40->14 (Cost: 6) from 0.3118344 to 0.5236791.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderEntityAction#000000B3, Ticket: 00000084; EmpireIndex:4; MoveToFleetAction#402, InitiatorGUID:3513, Context:EntityActionContext_Movement, 43->45 (Cost: 5) from 0.152004 to 0.6743304.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderEntityAction#000000B4, Ticket: 00000085; EmpireIndex:4; MoveToFleetAction#403, InitiatorGUID:3259, Context:EntityActionContext_Movement, 43->45 (Cost: 1.71953) from 0.8203688 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderEntityAction#000000B5, Ticket: 00000086; EmpireIndex:5; GoToFleetAction#326, InitiatorGUID:2493, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderEntityAction#000000B6, Ticket: 00000087; EmpireIndex:5; GoToFleetAction#327, InitiatorGUID:1212, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderPrepareQuestChoice#000000B7, Ticket: 00000088; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderQueueConstruction#000000B8, Ticket: 00000089; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000B9, Ticket: 0000008A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000BA, Ticket: 0000008B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000BB, Ticket: 0000008C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000BC, Ticket: 0000008D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000BD, Ticket: 0000008E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:348 Order STACKOrderCancelHackingProgram#000000BE, Ticket: 0000008F; ProgramGUID:3598, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:369 Order STACKOrderBuyoutTradable#000000BF, Ticket: 00000090; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:369 Order STACKOrderCreateShipDesign#000000C0, Ticket: 00000091; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:369 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:369 Order STACKOrderCreateShipDesign#000000C1, Ticket: 00000092; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:369 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:369 Order STACKOrderCancelLaw#000000C2, Ticket: 00000093; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:369 Order STACKOrderUpdateVisibility#000000C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:380 Order STACKOrderFinishDockingFleet#000000C4, Ticket: 00000094; EmpireIndex:2; FleetGUID:3651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:380 Order STACKOrderTerminateEntityAction#000000C5; EmpireIndex:5; EntityActionId: 325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:380 Order STACKOrderTerminateEntityAction#000000C6; EmpireIndex:17; EntityActionId: 917

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:380 Order STACKOrderTerminateEntityAction#000000C7; EmpireIndex:17; EntityActionId: 915

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:380 Order STACKOrderUpdateVisibility#000000C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:380 Order STACKOrderEntityAction#000000C9, Ticket: 00000095; EmpireIndex:5; MoveToFleetAction#328, InitiatorGUID:1212, Context:EntityActionContext_Movement, 80->81 (Cost: 5.979148) from 0.5725997 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:380 Order STACKOrderEntityAction#000000CA, Ticket: 00000096; EmpireIndex:5; MoveToFleetAction#329, InitiatorGUID:2493, Context:EntityActionContext_Movement, 77->78 (Cost: 7) from 0.01314447 to 0.5371848.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:380 Order STACKOrderUpdateEffectZone#000000CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:409 Order STACKOrderCompleteMoveToFleetAction#000000CC; EmpireIndex:1; EntityActionId: 514

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:409 Order STACKOrderCompleteMoveToFleetAction#000000CD; EmpireIndex:4; EntityActionId: 395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:409 Order STACKOrderUpdateVisibility#000000CE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:409 Order STACKOrderTerminateEntityAction#000000CF; EmpireIndex:1; EntityActionId: 514

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:409 Order STACKOrderTerminateEntityAction#000000D0; EmpireIndex:4; EntityActionId: 395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:459 Order STACKOrderCompleteMoveToFleetAction#000000D1; EmpireIndex:0; EntityActionId: 152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:459 Order STACKOrderUpdateVisibility#000000D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:459 Order STACKOrderTerminateEntityAction#000000D3; EmpireIndex:0; EntityActionId: 152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:827 Order STACKOrderCompleteMoveToFleetAction#000000D4; EmpireIndex:1; EntityActionId: 526

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:827 Order STACKOrderUpdateVisibility#000000D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:827 Order STACKOrderTerminateEntityAction#000000D6; EmpireIndex:1; EntityActionId: 526

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:845 Order STACKOrderTerminateEntityAction#000000D7; EmpireIndex:1; EntityActionId: 521

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:861 Order STACKOrderCompleteMoveToFleetAction#000000D8; EmpireIndex:4; EntityActionId: 403

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:861 Order STACKOrderTerminateEntityAction#000000D9; EmpireIndex:4; EntityActionId: 403

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:877 Order STACKOrderTerminateEntityAction#000000DA; EmpireIndex:4; EntityActionId: 396

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:877 Order STACKOrderEntityAction#000000DB; EmpireIndex:17; SiegeStarSystemAction#920, InitiatorGUID:1817

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:877 Order STACKOrderUpdateEffectZone#000000DC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:910 Order STACKOrderCompleteMoveToFleetAction#000000DD; EmpireIndex:4; EntityActionId: 400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:05:910 Order STACKOrderTerminateEntityAction#000000DE; EmpireIndex:4; EntityActionId: 400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:093 Order STACKOrderCompleteMoveToFleetAction#000000DF; EmpireIndex:17; EntityActionId: 914

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:093 Order STACKOrderTerminateEntityAction#000000E0; EmpireIndex:17; EntityActionId: 914

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:111 Order STACKOrderCompleteMoveToFleetAction#000000E1; EmpireIndex:3; EntityActionId: 321

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:111 Order STACKOrderCompleteMoveToFleetAction#000000E2; EmpireIndex:4; EntityActionId: 401

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:111 Order STACKOrderTerminateEntityAction#000000E3; EmpireIndex:3; EntityActionId: 321

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:111 Order STACKOrderTerminateEntityAction#000000E4; EmpireIndex:4; EntityActionId: 401

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:143 Order STACKOrderCompleteMoveToFleetAction#000000E5; EmpireIndex:17; EntityActionId: 918

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:143 Order STACKOrderTerminateEntityAction#000000E6; EmpireIndex:17; EntityActionId: 918

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:160 Order STACKOrderUpdateVisibility#000000E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:676 Order STACKOrderUpdateVisibility#000000E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:676 Order STACKOrderGroundBattleSelectAttackerStrategy#000000E9; GroundBattleGUID:3469, AttackerStrategyName:GroundBattleAttackerStrategy1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:694 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:694 Order STACKOrderGroundBattleReport#000000EA, Ticket: 00000097

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:694 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:721 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Finish (Parameters: AttackerVictory)

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:721 Order STACKOrderCaptureStarSystemWithGroundBattle#000000EB; EmpireIndex:17, ColonizedStarSystemGUID:1825, NewOwnerEmpireIndex:0, DisplayedNewOwnerEmpireIndex:0, DestroyShips:True, KeepOriginGrowth:False, FromMinorFactionAssimilation:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:721 Gameplay STACK[DIPLOMACY] Empire#17 + Empire#0 = DiplomaticRelationStatePirateAggressive

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at IPiratesManagementService.NotifyLairInvaded in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:721 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#17 = DiplomaticRelationStatePirateAggressive

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at IPiratesManagementService.NotifyLairInvaded in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:721 Gameplay STACK[Colo] [Empire#17] System Хека (1825) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:738 Order STACKOrderFinishGroundBattle#000000EC, Ticket: 00000098

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:738 Order STACKOrderUpdateQuests#000000ED, Ticket: 00000099

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:749 Gameplay STACKServerGroundBattle#3469 Entering ServerGroundBattleState_Finished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:809 Order STACKOrderCompleteMoveToFleetAction#000000EE; EmpireIndex:1; EntityActionId: 524

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:809 Order STACKOrderUpdateVisibility#000000EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:809 Order STACKOrderTerminateEntityAction#000000F0; EmpireIndex:1; EntityActionId: 524

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:827 Order STACKOrderCompleteMoveToFleetAction#000000F1; EmpireIndex:2; EntityActionId: 291

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:827 Order STACKOrderUpdateVisibility#000000F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:827 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#6 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:827 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:827 Order STACKOrderTerminateEntityAction#000000F3; EmpireIndex:2; EntityActionId: 291

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:843 Order STACKOrderUpdateQuests#000000F4, Ticket: 0000009A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:843 Order STACKOrderTerminateEntityAction#000000F5; EmpireIndex:2; EntityActionId: 288

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:909 Order STACKOrderCompleteMoveToFleetAction#000000F6; EmpireIndex:4; EntityActionId: 402

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:909 Order STACKOrderUpdateVisibility#000000F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:909 Order STACKOrderTerminateEntityAction#000000F8; EmpireIndex:4; EntityActionId: 402

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:975 Order STACKOrderCompleteMoveToFleetAction#000000F9; EmpireIndex:3; EntityActionId: 319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:975 Order STACKOrderUpdateVisibility#000000FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:975 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#3 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:975 Order STACKOrderTerminateEntityAction#000000FB; EmpireIndex:3; EntityActionId: 319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:06:993 Order STACKOrderTerminateEntityAction#000000FC; EmpireIndex:3; EntityActionId: 318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:192 Order STACKOrderCompleteMoveToFleetAction#000000FD; EmpireIndex:2; EntityActionId: 290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:192 Order STACKOrderUpdateVisibility#000000FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:192 Order STACKOrderTerminateEntityAction#000000FF; EmpireIndex:2; EntityActionId: 290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:192 Order STACKOrderUpdateQuests#00000100, Ticket: 0000009B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:258 Order STACKOrderCompleteMoveToFleetAction#00000101; EmpireIndex:1; EntityActionId: 523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:258 Order STACKOrderUpdateVisibility#00000102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:258 Order STACKOrderTerminateEntityAction#00000103; EmpireIndex:1; EntityActionId: 523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:293 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:07:293 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:07:293 AI STACK[AI] [Event]keep 255 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:07:293 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetDocked,EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventOutpostCreated,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionBuyout,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventHeroAssigned,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventGroundBattleReport,EventGroundBattleReport,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventSystemLostToGroundBattle,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventHackingOperationCanceledByTargetLoss,EventHackingOperationCanceledByTargetLoss,EventGroundBattleWon,EventGroundBattleOutcomeApplied,EventGroundBattleOutcomeApplied,EventGroundBattleFinished,EventGroundBattleFinished,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:07:309 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:393 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:461 AI STACKGame object 'Encounter' map to AI snapshot 'EncounterSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:511 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:511 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:511 AI STACK[AI] [Important]Can't retrieve colonized star system 1825. [AI2]

     at AfterSynchronize in :line 0
     at AfterSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationEnded in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:526 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:544 Order STACKOrderCompleteMoveToFleetAction#00000104; EmpireIndex:2; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:544 Order STACKOrderCompleteMoveToFleetAction#00000105; EmpireIndex:5; EntityActionId: 328

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:544 Order STACKOrderUpdateVisibility#00000106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:544 Order STACKOrderTerminateEntityAction#00000107; EmpireIndex:2; EntityActionId: 292

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:544 Order STACKOrderUpdateVisibility#00000108

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:544 Order STACKOrderTerminateEntityAction#00000109; EmpireIndex:5; EntityActionId: 328

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:544 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:544 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:544 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:544 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:544 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:544 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:544 AI STACK[AI] Unassign fleet 3573/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:544 AI STACK[AI] Unassign fleet 3573/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:561 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:561 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:561 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:576 Order STACKOrderEntityAction#0000010A, Ticket: 0000009C; EmpireIndex:17; GoToFleetAction#921, InitiatorGUID:3608, Context:Path: 79->78->77->76->74->70->69, Path: Path: 79->78->77->76->74->70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:577 Order STACKOrderSetEncounterContendersMode#0000010B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:577 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:593 Order STACKOrderCompleteMoveToFleetAction#0000010C; EmpireIndex:1; EntityActionId: 525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:593 Order STACKOrderEntityAction#0000010D, Ticket: 0000009D; EmpireIndex:17; MoveToFleetAction#922, InitiatorGUID:3608, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:593 Order STACKOrderTerminateEntityAction#0000010E; EmpireIndex:1; EntityActionId: 525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:593 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:610 Order STACKOrderUpdateVisibility#0000010F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:610 AI STACK[AI] Cancel task 2252 : can find context 3583 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:660 AI STACK[AI] Cancel task 1564 : can find context 3588 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:660 AI STACK[AI] Cancel task 1563 : can find context 3587 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:660 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:660 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:676 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:676 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:693 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:710 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:726 AI STACK[AI] Cancel task 1913 : can find context 3598 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:726 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:744 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:760 Order STACKOrderCompleteMoveToFleetAction#00000110; EmpireIndex:5; EntityActionId: 329

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:760 Order STACKOrderTerminateEntityAction#00000111; EmpireIndex:5; EntityActionId: 329

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:760 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:760 AI STACKStart 26 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:760 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:760 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:760 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:07:777 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:777 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:777 Order STACKOrderActivateLaw#00000112, Ticket: 0000009F; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3662

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:777 Order STACKOrderQueueConstruction#00000113, Ticket: 000000A0; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:777 Order STACKOrderChangeOutpostGrowthProvider#00000114, Ticket: 000000A1; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:792 Order STACKOrderQueueConstruction#00000115, Ticket: 000000A2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:792 Order STACKOrderQueueConstruction#00000116, Ticket: 000000A3; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:792 Order STACKOrderActivateLaw#00000117, Ticket: 000000A4; EmpireIndex:2; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:809 Order STACKOrderQueueConstruction#00000118, Ticket: 000000A5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:809 Order STACKOrderQueueConstruction#00000119, Ticket: 000000A6; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:809 Order STACKOrderQueueConstruction#0000011A, Ticket: 000000A7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:809 Order STACKOrderQueueConstruction#0000011B, Ticket: 000000A8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:809 Order STACKOrderRetrofitShips#0000011C, Ticket: 000000A9; EmpireIndex:2; Ships: [2268 -> 2358]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:809 Order STACKOrderStartHackingProgram#0000011D, Ticket: 000000AA; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3680

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:809 Order STACKOrderEntityAction#0000011E, Ticket: 000000AB; EmpireIndex:3; ComplimentEmpireAction#322, InitiatorGUID:970, Context:Empire 6 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:809 Order STACKOrderStartHackingProgram#0000011F, Ticket: 000000AC; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:827 Order STACKOrderStartHackingProgram#00000120, Ticket: 000000AD; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:3682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:827 Order STACKOrderValidateQuestChoice#00000121, Ticket: 000000AE; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:827 Order STACKOrderQueueResearch#00000122, Ticket: 000000AF; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade5, ConstructionGameEntityGUID:3684, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:827 Order STACKOrderSelloutTradableResource#00000123, Ticket: 000000B0; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:827 Order STACKOrderActivateLaw#00000124, Ticket: 000000B1; EmpireIndex:4; LawDefinitionName:LawP00L07MajorHisshos, IsForced:False, LawGUID:3685

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:827 Order STACKOrderValidateQuestChoice#00000125, Ticket: 000000B2; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:827 Order STACKOrderActivateLaw#00000126, Ticket: 000000B3; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3687

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:827 Order STACKOrderQueuePlanetColonizationConstruction#00000127, Ticket: 000000B4; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:842 Order STACKOrderBuyoutConstruction#00000128, Ticket: 000000B5; EmpireIndex:5; ContextGUID:1001, ConstructionGameEntityGUID:3656, ResourceName:EmpireMoney, BuyoutCost:1361.901

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:842 Order STACKOrderStartHackingProgram#00000129, Ticket: 000000B6; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3690

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:842 Order STACKOrderValidateQuestChoice#0000012A, Ticket: 000000B7; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:842 Order STACKOrderApplyQuestEffect#0000012B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:842 Order STACKOrderTriggerPopulationEvent#0000012C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:842 Order STACKOrderUpdateQuests#0000012D, Ticket: 000000B8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:842 Order STACKOrderApplyQuestEffect#0000012E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:842 Order STACKOrderUpdateQuests#0000012F, Ticket: 000000B9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:842 Order STACKOrderApplyQuestEffect#00000130

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:842 Order STACKOrderTriggerPopulationEvent#00000131

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:07:842 Order STACKOrderUpdateQuests#00000132, Ticket: 000000BA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:009 Order STACKOrderUpdateVisibility#00000133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:294 Gameplay STACKfleet action with feedback 315 finished : ETA 15.3958511352539, Game.Time 16.4034423828125, true ETA 16.3958511352539

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:294 Order STACKOrderTerminateEntityAction#00000134; EmpireIndex:3; EntityActionId: 315

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:294 Quest STACK[Quests] ExplorationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:294 Quest STACK[Quests] ExplorationQuest25Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:294 Quest STACK[Quests] ExplorationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:294 Quest STACK[Quests] ExplorationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:295 Order STACKOrderSpawnCuriosity#00000135; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:295 Gameplay STACK[Curiosities] Spawned Curiosity #3693 (Curiosity_Quest_ExplorationQuest08) on Плейона IV(Planet 3)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:295 Order STACKOrderAddQuestMarkers#00000136

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:295 Order STACKOrderSpawnCuriosity#00000137; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:295 Gameplay STACK[Curiosities] Spawned Curiosity #3695 (Curiosity_Quest_ExplorationQuest09) on Плейона IV(Planet 3)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:295 Order STACKOrderAddQuestMarkers#00000138

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:295 Order STACKOrderBeginQuest#00000139, Ticket: 000000BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:295 Order STACKOrderUpdateQuests#0000013A, Ticket: 000000BC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:295 Order STACKOrderCompleteQuest#0000013B, Ticket: 000000BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:295 Quest STACK[Quests] Adding global quest variable: $HeroDefinition = System.Collections.Generic.List`1[System.Object] for empire 3

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:295 Quest STACK[Quests] Adding global quest variable: $HeroDefinitionName = System.Collections.Generic.List`1[System.Object] for empire 3

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:309 Order STACKOrderBeginQuest#0000013C, Ticket: 000000BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:509 Order STACKOrderUpdateVisibility#0000013D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:659 Order STACKOrderCompleteMoveToFleetAction#0000013E; EmpireIndex:1; EntityActionId: 522

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:08:659 Order STACKOrderTerminateEntityAction#0000013F; EmpireIndex:1; EntityActionId: 522

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:09:777 AI STACK[AI] [Event]Remove 255 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:09:777 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetDocked,EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventOutpostCreated,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionBuyout,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventHeroAssigned,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventGroundBattleReport,EventGroundBattleReport,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventSystemLostToGroundBattle,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventHackingOperationCanceledByTargetLoss,EventHackingOperationCanceledByTargetLoss,EventGroundBattleWon,EventGroundBattleOutcomeApplied,EventGroundBattleOutcomeApplied,EventGroundBattleFinished,EventGroundBattleFinished,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:09:777 AI STACK[AI] [Event]keep 61 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:09:777 AI STACK[AI] [Event]keep EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestChoiceMade,EventResearchQueued,EventLawActivated,ScoreProviderEvent,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionBuyout,EventQuestChoiceMade,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventCuriosityDiscoveredWithFleet,EventQuestBegun,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:09:793 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:09:877 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:048 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:048 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:076 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:076 Order STACKOrderSetEncounterContendersMode#00000140

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:076 Order STACKOrderSubmitEncounterGroupSetup#00000141

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:085 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:085 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:085 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:099 Order STACKOrderSubmitEncounterGroupSetup#00000142, Ticket: 000000BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:099 Order STACKOrderEntityAction#00000143, Ticket: 000000C0; EmpireIndex:17; GoToFleetAction#923, InitiatorGUID:2371, Context:Path: 18->12, Path: Path: 18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:113 Order STACKOrderEntityAction#00000144, Ticket: 000000C1; EmpireIndex:17; MoveToFleetAction#924, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 3.61925) from 0 to 0.2445609.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:113 Order STACKOrderResolveEncounterPlayStatuses#00000145, Ticket: 000000C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:113 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:126 Battle STACKBegin encounter simulation ignition 40808

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:143 Order STACKOrderCompleteMoveToFleetAction#00000146; EmpireIndex:3; EntityActionId: 320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:143 Order STACKOrderTerminateEntityAction#00000147; EmpireIndex:3; EntityActionId: 320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:602 Battle STACKEnd encounter simulation ignition 40811

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:682 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForFirstPhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:682 Order STACKOrderSetEncounterState#00000148, Ticket: 000000C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:682 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:682 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:682 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:682 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:682 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:682 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:682 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:694 Order STACKOrderSetEncounterContendersState#00000149, Ticket: 000000C4; EncounterGUID:3642, EmpireIndexes:17 17 0, State:ReadyForFirstPhase

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:695 Order STACKOrderSetEncounterContendersState#0000014A, Ticket: 000000C5; EncounterGUID:3642, EmpireIndexes:17 17, State:ReadyForFirstPhase

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:695 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:711 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:711 Battle STACKEntering state ServerEncounterState_WaitForContendersState: BattlePhaseInProgress

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:711 Order STACKOrderSetEncounterContendersState#0000014B, Ticket: 000000C6; EncounterGUID:3642, EmpireIndexes:17 17 0, State:BattlePhaseInProgress

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:711 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:728 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:728 Order STACKOrderCompleteMoveToFleetAction#0000014C; EmpireIndex:17; EntityActionId: 922

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:728 Order STACKOrderTerminateEntityAction#0000014D; EmpireIndex:17; EntityActionId: 922

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:728 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:747 Order STACKOrderUpdateVisibility#0000014E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:747 Order STACKOrderEntityAction#0000014F, Ticket: 000000C7; EmpireIndex:17; MoveToFleetAction#925, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->77 (Cost: 0.4409933) from 0 to 0.03301404.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:747 Order STACKOrderSetEncounterPhasesDuration#00000150, Ticket: 000000C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:759 AI STACKStart 15 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:759 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:10:776 Order STACKOrderEntityAction#00000151, Ticket: 000000C9; EmpireIndex:1; OutpostActionBoostGrowthWithDust#527, InitiatorGUID:3644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:776 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:776 Order STACKOrderEntityAction#00000152, Ticket: 000000CB; EmpireIndex:1; GoToFleetAction#528, InitiatorGUID:2357, Context:Path: 9->1->2->0->3, Path: Path: 9->1->2->0->3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:776 Gameplay STACKfleet action with feedback 529 started : ETA 20.8891220092773

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:776 Order STACKOrderEntityAction#00000153, Ticket: 000000CC; EmpireIndex:1; ExpeditionFleetAction#529, InitiatorGUID:2491, Context:Curiosity_PlanetResource_Luxury07 on Фад IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:776 Order STACKOrderEntityAction#00000154, Ticket: 000000CD; EmpireIndex:2; InitiateGuardFleetAction#293, InitiatorGUID:3651, Context:Накос (403) (StarSystemNode), Path: Накос (403) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:776 Order STACKOrderBuyoutTradable#00000155, Ticket: 000000CE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:776 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:776 Order STACKOrderTransferShips#00000156, Ticket: 000000D0; EmpireIndex:2; ShipGUIDs: [2616], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3016

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:776 Order STACKOrderBuyoutConstruction#00000157, Ticket: 000000D1; EmpireIndex:3; ContextGUID:3459, ConstructionGameEntityGUID:3532, ResourceName:EmpireMoney, BuyoutCost:220.0483

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:776 Default STACKThe construction 3532 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:776 Order STACKOrderPrepareQuestChoice#00000158, Ticket: 000000D2; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:794 Order STACKOrderEntityAction#00000159, Ticket: 000000D3; EmpireIndex:3; GoToFleetAction#323, InitiatorGUID:1976, Context:Path: 111->110, Path: Path: 111->110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:794 Order STACKOrderEntityAction#0000015A, Ticket: 000000D4; EmpireIndex:3; AttackFleetAction#324, InitiatorGUID:2068, Context:1-й Горящий Тлеющий (1212) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:794 Order STACKOrderEntityAction#0000015B, Ticket: 000000D5; EmpireIndex:4; InitiateGuardFleetAction#404, InitiatorGUID:3259, Context:Юстиум (326) (StarSystemNode), Path: Юстиум (326) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:794 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:794 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:794 Order STACKOrderEntityAction#0000015C; EmpireIndex:2; GuardEmpireLocalAction#294, InitiatorGUID:969, Context:Накос (403) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:794 Gameplay STACKCancelling actions on Накос (403) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:794 Order STACKOrderEntityAction#0000015D, Ticket: 000000D8; EmpireIndex:1; MoveToFleetAction#530, InitiatorGUID:2357, Context:EntityActionContext_Movement, 9->1 (Cost: 2.667798) from 0 to 0.1053125.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:794 Order STACKOrderCreateEncounter#0000015E, Ticket: 000000D9, Attacker#2068, Defender#1212, Orbit#574, Encounter#3698

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:794 Order STACKOrderEntityAction#0000015F; EmpireIndex:4; GuardEmpireLocalAction#405, InitiatorGUID:971, Context:Юстиум (326) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:794 Gameplay STACKCancelling actions on Юстиум (326) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 4

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:794 Order STACKOrderJoinEncounter#00000160, Ticket: 000000DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:809 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:809 Order STACKOrderEntityAction#00000161, Ticket: 000000DB; EmpireIndex:3; MoveToFleetAction#325, InitiatorGUID:1976, Context:EntityActionContext_Movement, 111->110 (Cost: 3.408206) from 0 to 0.3725473.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:826 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:826 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:826 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:826 Order STACKOrderApplySimplifiedEncounter#00000162, Ticket: 000000DC; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:826 Order STACKOrderReportValidatedEncounter#00000163, Ticket: 000000DD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:843 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:843 Order STACKOrderFinalizeEncounter#00000164, Ticket: 000000DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:909 Order STACKOrderSendEncounterPhaseReport#00000165, Ticket: 000000DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:925 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:10:925 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:259 Order STACKOrderUpdateVisibility#00000166

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:279 Order STACKOrderSendEncounterPhaseReport#00000167, Ticket: 000000E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:292 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:292 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:343 Order STACKOrderSendEncounterPhaseReport#00000168, Ticket: 000000E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:359 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:359 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:458 Order STACKOrderSendEncounterPhaseReport#00000169, Ticket: 000000E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:475 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:475 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForReport

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:475 Order STACKOrderSetEncounterContendersState#0000016A, Ticket: 000000E3; EncounterGUID:3642, EmpireIndexes:17 17 0, State:ReadyForReport

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:510 Battle STACKEntering state ServerEncounterState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:510 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportAknowledged

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:510 Order STACKOrderReportEncounter#0000016B, Ticket: 000000E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:510 Audio STACKAudio bank G_Dialog_Vodyani has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideAllGuiNotifications in :line 0
     at ToggleGuiNotification in :line 0
     at RecordEventForEmpire in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:526 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:526 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:526 Order STACKOrderReportValidatedEncounter#0000016C, Ticket: 000000E5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:536 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:536 Order STACKOrderFinalizeEncounter#0000016D, Ticket: 000000E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:11:775 Order STACKOrderUpdateVisibility#0000016E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:12:775 AI STACK[AI] [Event]Remove 61 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:12:775 AI STACK[AI] [Event]Remove EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestChoiceMade,EventResearchQueued,EventLawActivated,ScoreProviderEvent,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionBuyout,EventQuestChoiceMade,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventCuriosityDiscoveredWithFleet,EventQuestBegun,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:12:775 AI STACK[AI] [Event]keep 37 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:12:775 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventOutpostActionStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventFleetStartedMoveToFleetAction,EventSystemBlockaded,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipLevelup,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleReport,EventBattleReport,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:12:792 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:12:808 Order STACKOrderUpdateVisibility#0000016F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:12:875 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:12:992 AI STACK[AI] Can't find entity GUID 3609 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:12:992 AI STACK[AI] Can't find entity GUID 1212 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:12:992 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:12:992 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:008 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:026 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:026 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:026 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:042 Order STACKOrderEntityAction#00000170, Ticket: 000000E7; EmpireIndex:17; GoToFleetAction#926, InitiatorGUID:1839, Context:Path: 19->15, Path: Path: 19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:042 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:058 Order STACKOrderEntityAction#00000171, Ticket: 000000E8; EmpireIndex:17; MoveToFleetAction#927, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 3.487973) from 0 to 0.4085453.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:058 AI STACK[AI] Cancel task 2235 : can find context 3356 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:092 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:092 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:108 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:109 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:124 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:141 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:159 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:175 AI STACK[AI] Cancel task 1901 : can find context 1212 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:175 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:175 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:207 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:207 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:207 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:207 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:13:224 Order STACKOrderEntityAction#00000172, Ticket: 000000E9; EmpireIndex:2; GoToFleetAction#295, InitiatorGUID:3651, Context:Path: 56->54->55->52->50, Path: Path: 56->54->55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:224 Order STACKOrderEntityAction#00000173, Ticket: 000000EA; EmpireIndex:2; GoToFleetAction#296, InitiatorGUID:3016, Context:Path: 47->48->53->51->52->50, Path: Path: 47->48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:224 Order STACKOrderValidateQuestChoice#00000174, Ticket: 000000EB; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:224 Default STACKOrder preprocessing failed because the law 'LawP00L07MajorHisshos' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:224 Order STACKOrderStartContextualDiplomaticExchange#00000175, Ticket: 000000ED; FirstEmpireIndex:5, SecondEmpireIndex:3, DefinitionName:ContextualFleetDefense, GUID:3701, MoodMessageOverride:, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:224 Order STACKOrderUpdateQuests#00000176, Ticket: 000000EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:241 Order STACKOrderEntityAction#00000177, Ticket: 000000EF; EmpireIndex:2; MoveToFleetAction#297, InitiatorGUID:3016, Context:EntityActionContext_Movement, 47->48 (Cost: 0.1801152) from 0 to 0.01888617.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:241 Order STACKOrderEntityAction#00000178, Ticket: 000000F0; EmpireIndex:2; MoveToFleetAction#298, InitiatorGUID:3651, Context:EntityActionContext_Movement, 56->54 (Cost: 5) from 0 to 0.6029124.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:409 Order STACKOrderCompleteMoveToFleetAction#00000179; EmpireIndex:17; EntityActionId: 925

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:409 Order STACKOrderTerminateEntityAction#0000017A; EmpireIndex:17; EntityActionId: 925

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:507 Order STACKOrderUpdateVisibility#0000017B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:641 Order STACKOrderCompleteMoveToFleetAction#0000017C; EmpireIndex:1; EntityActionId: 530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:641 Order STACKOrderTerminateEntityAction#0000017D; EmpireIndex:1; EntityActionId: 530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:792 Gameplay STACKfleet action with feedback 529 finished : ETA 20.8891220092773, Game.Time 21.9032440185547, true ETA 21.8891220092773

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:792 Order STACKOrderTerminateEntityAction#0000017E; EmpireIndex:1; EntityActionId: 529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:792 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:792 Quest STACK[Quests] ExplorationQuest08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:792 Quest STACK[Quests] ExplorationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:792 Quest STACK[Quests] ExplorationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:792 Quest STACK[Quests] ExplorationQuest25Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:792 Quest STACK[Quests] ExplorationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:792 Quest STACK[Quests] ExplorationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:874 Order STACKOrderCompleteMoveToFleetAction#0000017F; EmpireIndex:17; EntityActionId: 924

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:13:874 Order STACKOrderTerminateEntityAction#00000180; EmpireIndex:17; EntityActionId: 924

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:14:391 Order STACKOrderCompleteMoveToFleetAction#00000181; EmpireIndex:3; EntityActionId: 325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:14:391 Order STACKOrderTerminateEntityAction#00000182; EmpireIndex:3; EntityActionId: 325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:208 AI STACK[AI] [Event]Remove 37 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:15:208 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventOutpostActionStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventFleetStartedMoveToFleetAction,EventSystemBlockaded,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipLevelup,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleReport,EventBattleReport,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:15:208 AI STACK[AI] [Event]keep 12 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:15:208 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestChoiceMade,EventContextualDiplomaticExchangeStarted,EventQuestUpdated,EventQuestChoiceEnded,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:15:225 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:309 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:361 AI STACKGame object 'ContextualDiplomaticExchange' map to AI snapshot 'ContextualDiplomaticExchangeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:509 AI STACK[AI] Can't find entity GUID 3609 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:509 AI STACK[AI] Can't find entity GUID 1212 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:509 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:509 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:526 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:526 Order STACKOrderPrepareQuestChoice#00000183, Ticket: 000000F1; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:526 Order STACKOrderValidateQuestChoice#00000184, Ticket: 000000F2; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:526 Order STACKOrderApplyQuestEffect#00000185

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:526 Order STACKOrderTriggerPopulationEvent#00000186

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:526 Order STACKOrderUpdateQuests#00000187, Ticket: 000000F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:542 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:561 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:626 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:626 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:644 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:644 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:694 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:710 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:726 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:726 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:15:743 Gameplay STACKfleet action with feedback 531 started : ETA 25.8543701171875

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:743 Order STACKOrderEntityAction#00000188, Ticket: 000000F4; EmpireIndex:1; ExpeditionFleetAction#531, InitiatorGUID:2491, Context:Curiosity_Empty_Signal on Фад IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:743 Order STACKOrderRespondToContextualDiplomaticExchange#00000189, Ticket: 000000F5; GUID:3701, CurrentTermName:ContextualFleetDefense, ChoiceName:ContextualFleetDefenseRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:743 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#3'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:743 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:743 Order STACKOrderUpdateVisibility#0000018A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:810 Order STACKOrderCompleteMoveToFleetAction#0000018B; EmpireIndex:2; EntityActionId: 297

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:15:810 Order STACKOrderTerminateEntityAction#0000018C; EmpireIndex:2; EntityActionId: 297

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:16:643 Order STACKOrderCompleteMoveToFleetAction#0000018D; EmpireIndex:17; EntityActionId: 927

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:16:643 Order STACKOrderTerminateEntityAction#0000018E; EmpireIndex:17; EntityActionId: 927

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:17:258 Order STACKOrderCompleteMoveToFleetAction#0000018F; EmpireIndex:2; EntityActionId: 298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:17:258 Order STACKOrderTerminateEntityAction#00000190; EmpireIndex:2; EntityActionId: 298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:17:742 AI STACK[AI] [Event]Remove 12 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:17:742 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestChoiceMade,EventContextualDiplomaticExchangeStarted,EventQuestUpdated,EventQuestChoiceEnded,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:17:742 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:17:742 AI STACK[AI] [Event]keep EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:17:758 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:17:841 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:17:941 AI STACK[AI] Can't find entity GUID 3609 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:17:941 AI STACK[AI] Can't find entity GUID 1212 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:17:941 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:17:941 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:17:958 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:17:975 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:17:991 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:18:041 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:18:041 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:18:058 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:18:058 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:18:075 AI STACK[AI] Cancel task 1380 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:18:092 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:18:109 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:18:124 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:18:124 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:18:124 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:18:124 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:18:140 Order STACKOrderRespondToContextualDiplomaticExchange#00000191, Ticket: 000000F6; GUID:3701, CurrentTermName:ContextualFleetDefenseRefused, ChoiceName:ContextualFleetDefenseRefusedMobilize, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:18:140 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:18:758 Gameplay STACKfleet action with feedback 531 finished : ETA 25.8543701171875, Game.Time 26.8696517944336, true ETA 26.8543701171875

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:18:758 Order STACKOrderTerminateEntityAction#00000192; EmpireIndex:1; EntityActionId: 531

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:19:795 Order STACKOrderEntityAction#00000193, Ticket: 000000F7; EmpireIndex:0; GoToFleetAction#154, InitiatorGUID:3289, Context:Path: 103->106->104, Path: Path: 103->106->104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:19:814 Order STACKOrderEntityAction#00000194, Ticket: 000000F8; EmpireIndex:0; MoveToFleetAction#155, InitiatorGUID:3289, Context:EntityActionContext_Movement, 103->106 (Cost: 5) from 0 to 0.9570798.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:20:126 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:20:126 AI STACK[AI] [Event]Remove EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:20:126 AI STACK[AI] [Event]keep 6 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:20:126 AI STACK[AI] [Event]keep EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventCuriosityFailed,EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:20:143 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:20:227 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:20:310 AI STACK[AI] Can't find entity GUID 3609 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:20:310 AI STACK[AI] Can't find entity GUID 1212 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:20:310 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:20:310 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:20:327 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:20:342 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:20:359 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:20:410 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:20:410 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:20:426 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:20:426 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:20:460 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:20:476 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:387 Order STACKOrderEntityAction#00000197, Ticket: 000000FB; EmpireIndex:0; AssimilateEmpireAction#156, InitiatorGUID:967, Context:Empire 6 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:387 Order STACKOrderSwapColonizedStarSystemOwner#00000198; EmpireIndex:6, ColonizedStarSystemGUID:1004, NewOwnerEmpireIndex:0, DisplayedNewOwnerEmpireIndex:0, DestroyShips:True, KeepOriginGrowth:False, FromMinorFactionAssimilation:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:387 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:387 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:387 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:387 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Default STACK[DepartmentOfIndustry] A construction queue has been removed (empire: #6, context: 'ColonizedStarSystem#1004'.

     at RemoveQueueFrom in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[Colo] [Empire#6] System Добрыня (1004) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#0 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#6 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#1 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#2 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#3 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#4 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#4 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#5 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#8 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#8 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#10 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#10 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#12 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#6 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#6 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:388 Order STACKOrderTerminateEntityAction#00000199; EmpireIndex:0; EntityActionId: 156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:419 Order STACKOrderSpawnRemains#0000019A; RemainsDefinitionName:MinorFactionRemains, PlanetGUID:776, Value:0, Parameters:3, RemainsGUID:3705, CuriosityGUID:0, DroppableName:PlanetAnomalyRemainsMinorFaction

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:419 Order STACKOrderUpdateAutoImprovements#0000019B, ColonizedStarSystemGUID:3703, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:419 Order STACKOrderCreateFleetMission#0000019C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:419 Order STACKOrderUpdateVisibility#0000019D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:493 AI STACK[AI] [Event]Remove 6 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:22:493 AI STACK[AI] [Event]Remove EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventCuriosityFailed,EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:22:493 AI STACK[AI] [Event]keep 137 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:22:493 AI STACK[AI] [Event]keep EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventTemporaryEffectEnded,EventRemainsSpawned,EventHappinessStatusChanged,EventHappinessStatusChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:22:528 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:611 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:710 AI STACK[AI] Can't find entity GUID 3609 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:710 AI STACK[AI] Can't find entity GUID 1212 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:710 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:710 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:727 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:22:744 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:761 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:810 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:810 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:828 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:828 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:861 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:877 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:893 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:893 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:893 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:893 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:22:911 Order STACKOrderUpdateVisibility#0000019E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:23:563 Order STACKOrderCompleteMoveToFleetAction#0000019F; EmpireIndex:0; EntityActionId: 155

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:23:563 Order STACKOrderTerminateEntityAction#000001A0; EmpireIndex:0; EntityActionId: 155

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:24:893 AI STACK[AI] [Event]Remove 137 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:24:893 AI STACK[AI] [Event]Remove EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventTemporaryEffectEnded,EventRemainsSpawned,EventHappinessStatusChanged,EventHappinessStatusChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:24:893 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:24:893 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:24:910 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:24:993 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:25:092 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:25:093 AI STACK[AI] Can't find entity GUID 3609 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:25:093 AI STACK[AI] Can't find entity GUID 1212 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:25:093 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:25:093 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:25:126 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:25:143 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:25:177 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:25:177 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:25:193 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:25:193 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:25:226 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:25:243 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:25:275 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:25:291 Order STACKOrderAIClientStateChange#000001A1; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:25:291 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:29:102 Order STACKOrderQueueConstruction#000001A2; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:29:417 Order STACKOrderQueueConstruction#000001A3; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:31:878 Order STACKOrderEntityAction#000001A4; EmpireIndex:0; InitiateGuardFleetAction#157, InitiatorGUID:3493, Context:Добрыня (775) (StarSystemNode), Path: Добрыня (775) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:31:878 Order STACKOrderEntityAction#000001A5; EmpireIndex:0; GuardEmpireLocalAction#158, InitiatorGUID:967, Context:Добрыня (775) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:31:878 Gameplay STACKCancelling actions on Добрыня (775) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 0

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:542 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:575 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:659 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:659 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:742 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, None, None, None, None, None, None, None

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:742 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:742 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:742 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:775 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:875 Battle STACKDisposing ServerEncounter 3640

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:875 Battle STACKDisposing ServerEncounter 3641

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:875 Battle STACKDisposing ServerEncounter 3642

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:875 Battle STACKDisposing ServerEncounter 3698

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:875 Gameplay STACKDisposing #3469 ServerGroundBattle

     at Dispose in :line 0
     at RemoveIfFinished in :line 0
     at ClearFinishedServerGroundBattles in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:875 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:36:908 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:008 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:041 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:058 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:059 Order STACKOrderPutHeroOnMarket#000001A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:059 Order STACKOrderCreateFleetMission#000001A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:059 Order STACKOrderCreateFleetMission#000001A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:059 Order STACKOrderCreateFleetMission#000001A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:059 Order STACKOrderCreateFleetMission#000001AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:059 Order STACKOrderCreateFleetMission#000001AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:125 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:144 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:144 Gameplay STACKAdd 1 experience to ship Ship#3072

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:144 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:144 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:144 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:144 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:144 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:144 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:144 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:144 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:144 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:144 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#3339

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#3565

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#3600

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:159 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
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15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
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15:02:37:176 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
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15:02:37:191 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:02:37:191 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:02:37:191 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:02:37:191 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:02:37:191 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:02:37:191 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:02:37:191 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:02:37:191 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:02:37:191 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:02:37:192 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:02:37:192 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:02:37:192 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:02:37:192 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:02:37:209 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:02:37:209 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:02:37:209 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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15:02:37:209 Gameplay STACKAdd 1 experience to ship Ship#2831

     at AddExperience in :line 0
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15:02:37:209 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:02:37:209 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:02:37:209 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:02:37:209 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:02:37:209 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:02:37:209 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:02:37:209 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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15:02:37:209 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
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     at Run in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
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     at Run in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
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     at Update in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#3341

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:02:37:226 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:02:37:259 Gameplay STACKAdd 1 experience to ship Ship#3162

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:02:37:259 Gameplay STACKAdd 1 experience to ship Ship#3163

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:02:37:259 Gameplay STACKAdd 1 experience to ship Ship#3164

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:02:37:276 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:02:37:276 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:02:37:276 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:02:37:309 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:02:37:309 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:02:37:309 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:02:37:325 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:02:37:325 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:02:37:325 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:02:37:342 Gameplay STACKAdd 1 experience to ship Ship#3253

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:02:37:342 Gameplay STACKAdd 1 experience to ship Ship#3254

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:02:37:342 Gameplay STACKAdd 1 experience to ship Ship#3255

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:02:37:376 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:02:37:376 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:02:37:376 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:02:37:408 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:02:37:408 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:02:37:408 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:02:37:408 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:02:37:408 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:02:37:408 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:02:37:408 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:02:37:408 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:408 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:408 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:409 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:409 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:508 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:636 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:636 Gameplay STACKAdd 0 experience to ship Ship#3429

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:636 Gameplay STACKAdd 0 experience to ship Ship#3669

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:636 Gameplay STACKAdd 0 experience to ship Ship#3438

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:636 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#11 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:636 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#2 = DiplomaticRelationStateMinorFriendly

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at RefreshMinorRelationSimulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:636 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2668 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:636 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:636 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:636 Runtime STACK[ChatMessage] RECV: l:/_turn/51 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:661 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:661 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:661 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:661 Order STACKOrderUpdateQuests#000001AC, Ticket: 000000FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:675 Order STACKOrderUpdateQuests#000001AD, Ticket: 000000FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:692 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionEconomyAndTrade5","stage":"TechnologyStageDefinitionEconomyAndTrade2","turn":52,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:37.553"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:37:742 Order STACKOrderUpdateDustInflation#000001AE; DustGlobalProduction:1179.594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:808 Order STACKOrderUpdateBestSystem#000001AF; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:808 Order STACKOrderUpdateBestSystem#000001B0; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:809 Order STACKOrderUpdateBestSystem#000001B1; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:809 Order STACKOrderUpdateBestSystem#000001B2; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:809 Order STACKOrderUpdateBestSystem#000001B3; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:809 Order STACKOrderOfferHeroChoice#000001B4; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:875 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:958 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:992 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:992 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:992 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:37:992 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:025 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:025 GameClient STACKSynchronizationState = Synchronized

     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:025 GameClient STACKPlayerInTransition = False

     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:026 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:026 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:026 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:026 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:862 Runtime STACK[ChatMessage] RECV: l:/_turn/51 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:862 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 GameClient STACKSynchronizationState = Synchronized

     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 GameClient STACKPlayerInTransition = False

     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at Session_LobbyDatachange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:901 Order STACKOrderUpdateQuests#000001B5, Ticket: 000000FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:902 Order STACKOrderCompleteQuest#000001B6, Ticket: 000000FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:902 Order STACKOrderUpdateQuests#000001B7, Ticket: 00000100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:902 Order STACKOrderCompleteQuest#000001B8, Ticket: 00000101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:911 Order STACKOrderUpdateBestSystem#000001B9; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:911 Order STACKOrderUpdateBestSystem#000001BA; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:911 Order STACKOrderUpdateBestSystem#000001BB; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:912 Order STACKOrderUpdateBestSystem#000001BC; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:912 Order STACKOrderUpdateBestSystem#000001BD; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:912 Order STACKOrderSpawnImprovement#000001BE; EmpireIndex:8; ImprovementDefinitionName:StarSystemImprovementDefense1; TargetGUID:1010; ImprovementGUID:3720

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:912 Order STACKOrderTransferResource#000001BF; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:912 Order STACKOrderUpdatePiratePhantomGarrison#000001C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:960 Prism STACKJuggernaut: {"turn":51,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:38.862"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:38:993 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:38:993 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:39:009 Order STACKOrderUpdateQuests#000001C1, Ticket: 00000102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:39:009 Order STACKOrderUpdateQuests#000001C2, Ticket: 00000103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:39:009 Order STACKOrderUpdateQuests#000001C3, Ticket: 00000104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:39:009 Order STACKOrderUpdateQuests#000001C4, Ticket: 00000105

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:39:009 Order STACKOrderUpdateQuests#000001C5, Ticket: 00000106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:39:009 Order STACKOrderUpdateQuests#000001C6, Ticket: 00000107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:39:009 Order STACKOrderUpdateQuests#000001C7, Ticket: 00000108

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:39:009 Order STACKOrderUpdateQuests#000001C8, Ticket: 00000109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:39:009 Order STACKOrderUpdateQuests#000001C9, Ticket: 0000010A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:39:009 Order STACKOrderUpdateQuests#000001CA, Ticket: 0000010B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:39:093 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:39:093 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:39:093 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:39:093 AI STACK[AI] [Event]keep 100 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:39:093 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventTutorial_FleetsSelected,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventSystemInfluenceChanged,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventHeroLevelup,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventQuestUpdated,EventQuestUpdated,EventHeroUnlockGaugeFilled,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:39:176 AI STACKGame object 'RecipeImprovement' map to AI snapshot 'RecipeImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:39:444 Prism STACKTurn end: {"turn":51,"turnDuration":33,"dustperturn":16.9258347,"influenceperturn":-3.29999924,"scienceperturn":408.2,"honorperturn":0.0,"empirefood":202.594025,"empireindustry":435.65,"empiremanpower":744.94,"empirepopulation":21.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:39.360"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:39:944 Prism STACKQuest Finished: {"turn":51,"questName":"EventRandom04","category":"Event","subcategory":"Random","state":"Completed","questid":3076,"choiceIndex":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:39.859"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:40:343 AI STACK[AI] Can't find entity GUID 3609 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:40:343 AI STACK[AI] Can't find entity GUID 1212 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:40:343 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:40:344 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:40:344 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:40:359 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:377 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:420 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:420 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:420 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:438 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:438 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:452 Prism STACKAIPerformanceEvent: {"turn":51,"maxBlackboardMessageCount":403,"maxDecisionCount":9,"maxSyncronizationTime":1260,"maxAnaysisTime":292,"maxStrategicTime":1152,"maxDecisionTime":668,"maxActuatorTime":754,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:40.359"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:40:467 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:467 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:711 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:730 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:730 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:730 Order STACKOrderAIClientStateChange#000001CB; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:730 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:742 Order STACKOrderEntityAction#000001CC, Ticket: 0000010C; EmpireIndex:0; MoveToFleetAction#159, InitiatorGUID:3071, Context:EntityActionContext_Movement, 111->112 (Cost: 4) from 0.6241311 to 0.9751115.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:742 Order STACKOrderEntityAction#000001CD, Ticket: 0000010D; EmpireIndex:1; MoveToFleetAction#532, InitiatorGUID:3599, Context:EntityActionContext_Movement, 4->0 (Cost: 1.557657) from 0.8370252 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:742 Order STACKOrderEntityAction#000001CE, Ticket: 0000010E; EmpireIndex:1; MoveToFleetAction#533, InitiatorGUID:3564, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.3741721 to 0.5612581.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:742 Order STACKOrderEntityAction#000001CF, Ticket: 0000010F; EmpireIndex:1; MoveToFleetAction#534, InitiatorGUID:3338, Context:EntityActionContext_Movement, 21->22 (Cost: 1.380536) from 0.9354302 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:742 Order STACKOrderEntityAction#000001D0, Ticket: 00000110; EmpireIndex:4; MoveToFleetAction#406, InitiatorGUID:2830, Context:EntityActionContext_Movement, 45->43 (Cost: 2.952037) from 0.6916146 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:742 Order STACKOrderEntityAction#000001D1, Ticket: 00000111; EmpireIndex:5; MoveToFleetAction#330, InitiatorGUID:2827, Context:EntityActionContext_Movement, 76->74 (Cost: 0.07658337) from 0.9879397 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:751 Order STACKOrderUpdateEffectZone#000001D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:777 Order STACKOrderCompleteMoveToFleetAction#000001D3; EmpireIndex:5; EntityActionId: 330

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:777 Order STACKOrderUpdateVisibility#000001D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:777 Order STACKOrderTerminateEntityAction#000001D5; EmpireIndex:5; EntityActionId: 330

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:795 Order STACKOrderEntityAction#000001D6, Ticket: 00000112; EmpireIndex:5; MoveToFleetAction#331, InitiatorGUID:2827, Context:EntityActionContext_Movement, 74->70 (Cost: 3.923417) from 0 to 0.2801306.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:927 Order STACKOrderCompleteMoveToFleetAction#000001D7; EmpireIndex:1; EntityActionId: 534

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:927 Order STACKOrderUpdateVisibility#000001D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:927 Order STACKOrderTerminateEntityAction#000001D9; EmpireIndex:1; EntityActionId: 534

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:946 Default STACKDelivering remaining pop (fleet : 3338, system : 3046)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:946 Order STACKOrderTerminateEntityAction#000001DA; EmpireIndex:1; EntityActionId: 452

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:946 Default STACKTerminating AutomatedDelivery Fleet 3338 on system ColonizedStarSystem#3046

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:946 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:40:946 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:40:961 Order STACKOrderEntityAction#000001DB, Ticket: 00000113; EmpireIndex:17; GoToFleetAction#928, InitiatorGUID:1839, Context:Path: 15, Path: Path: 15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:961 Order STACKOrderEntityAction#000001DC, Ticket: 00000114; EmpireIndex:17; GoToFleetAction#929, InitiatorGUID:2373, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:961 Order STACKOrderEntityAction#000001DD, Ticket: 00000115; EmpireIndex:17; GoToFleetAction#930, InitiatorGUID:3608, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:961 Order STACKOrderEntityAction#000001DE, Ticket: 00000116; EmpireIndex:17; GoToFleetAction#931, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:961 Order STACKOrderEntityAction#000001DF, Ticket: 00000117; EmpireIndex:17; GoToFleetAction#932, InitiatorGUID:2372, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:961 Order STACKOrderEntityAction#000001E0, Ticket: 00000118; EmpireIndex:17; GoToFleetAction#933, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:961 Order STACKOrderEntityAction#000001E1, Ticket: 00000119; EmpireIndex:17; GoToFleetAction#934, InitiatorGUID:1840, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:961 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:40:961 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:40:978 Order STACKOrderEntityAction#000001E2, Ticket: 0000011A; EmpireIndex:17; GoToFleetAction#935, InitiatorGUID:3608, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Order STACKOrderEntityAction#000001E3, Ticket: 0000011B; EmpireIndex:17; GoToFleetAction#936, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Order STACKOrderEntityAction#000001E4, Ticket: 0000011C; EmpireIndex:17; GoToFleetAction#937, InitiatorGUID:2372, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Order STACKOrderEntityAction#000001E5, Ticket: 0000011D; EmpireIndex:17; GoToFleetAction#938, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Order STACKOrderEntityAction#000001E6, Ticket: 0000011E; EmpireIndex:17; GoToFleetAction#939, InitiatorGUID:1840, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Gameplay STACK[Empire 17] OrderEntityAction preprocessing failed because the linked entity action was no longer valid.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Gameplay STACKGoToFleetAction #934: MoveTo order failed.

     at OnMoveToOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Gameplay STACK[Empire 17] OrderEntityAction preprocessing failed because the linked entity action was no longer valid.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Gameplay STACKGoToFleetAction #933: MoveTo order failed.

     at OnMoveToOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Gameplay STACK[Empire 17] OrderEntityAction preprocessing failed because the linked entity action was no longer valid.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Gameplay STACKGoToFleetAction #932: MoveTo order failed.

     at OnMoveToOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Order STACKOrderEntityAction#000001E7, Ticket: 00000122; EmpireIndex:17; MoveToFleetAction#940, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Gameplay STACK[Empire 17] OrderEntityAction preprocessing failed because the linked entity action was no longer valid.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Gameplay STACKGoToFleetAction #930: MoveTo order failed.

     at OnMoveToOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Order STACKOrderEntityAction#000001E8, Ticket: 00000124; EmpireIndex:17; MoveToFleetAction#941, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->54 (Cost: 1.770689) from 0.836302 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:978 Order STACKOrderEntityAction#000001E9, Ticket: 00000125; EmpireIndex:17; MoveToFleetAction#942, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.4085453 to 0.877064.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:994 Order STACKOrderEntityAction#000001EA, Ticket: 00000126; EmpireIndex:17; MoveToFleetAction#943, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->44 (Cost: 4) from 0.4340463 to 0.7280681.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:994 Order STACKOrderEntityAction#000001EB, Ticket: 00000127; EmpireIndex:17; MoveToFleetAction#944, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 4) from 0.2445609 to 0.51485.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:994 Order STACKOrderEntityAction#000001EC, Ticket: 00000128; EmpireIndex:17; MoveToFleetAction#945, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->44 (Cost: 4) from 0.4340463 to 0.7280681.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:994 Order STACKOrderEntityAction#000001ED, Ticket: 00000129; EmpireIndex:17; MoveToFleetAction#946, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 4) from 0.4469032 to 0.8654159.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:40:994 Order STACKOrderEntityAction#000001EE, Ticket: 0000012A; EmpireIndex:17; MoveToFleetAction#947, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->77 (Cost: 4) from 0.03301404 to 0.3324656.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:244 Order STACKOrderCompleteMoveToFleetAction#000001EF; EmpireIndex:1; EntityActionId: 533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:244 Order STACKOrderCompleteMoveToFleetAction#000001F0; EmpireIndex:1; EntityActionId: 532

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:244 Order STACKOrderUpdateVisibility#000001F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:244 Order STACKOrderTerminateEntityAction#000001F2; EmpireIndex:1; EntityActionId: 533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:244 Order STACKOrderTerminateEntityAction#000001F3; EmpireIndex:1; EntityActionId: 532

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:263 Default STACKDelivering remaining pop (fleet : 3599, system : 2771)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:263 Order STACKOrderTerminateEntityAction#000001F4; EmpireIndex:1; EntityActionId: 511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:263 Default STACKTerminating AutomatedDelivery Fleet 3599 on system ColonizedStarSystem#2771

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:263 Order STACKOrderUpdateEffectZone#000001F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:328 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:345 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:411 Order STACKOrderCompleteMoveToFleetAction#000001F6; EmpireIndex:17; EntityActionId: 945

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:411 Order STACKOrderCompleteMoveToFleetAction#000001F7; EmpireIndex:17; EntityActionId: 943

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:411 Order STACKOrderUpdateVisibility#000001F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:411 Order STACKOrderTerminateEntityAction#000001F9; EmpireIndex:17; EntityActionId: 945

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:411 Order STACKOrderTerminateEntityAction#000001FA; EmpireIndex:17; EntityActionId: 943

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:411 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:411 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:428 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:428 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:445 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:462 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:478 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:501 AI STACKStart 16 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:529 Order STACKOrderQueueResearch#000001FB, Ticket: 0000012B; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEmpireDevelopmentJuggernaut1, ConstructionGameEntityGUID:3721, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:529 Order STACKOrderUpdateAIDiplomacyTermFeedback#000001FC, Ticket: 0000012C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:529 Order STACKOrderUpdateAIDiplomacyTermFeedback#000001FD, Ticket: 0000012D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:529 Order STACKOrderUpdateAIDiplomacyTermFeedback#000001FE, Ticket: 0000012E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:529 Order STACKOrderUpdateAIDiplomacyTermFeedback#000001FF, Ticket: 0000012F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:529 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000200, Ticket: 00000130

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:529 Order STACKOrderCreateShipDesign#00000201, Ticket: 00000131; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:529 Order STACKOrderCreateShipDesign#00000202, Ticket: 00000132; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:529 Order STACKOrderCreateShipDesign#00000203, Ticket: 00000133; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:529 Order STACKOrderCreateAndApplyShipDesign#00000204, Ticket: 00000134; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:529 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:548 Order STACKOrderCreateShipDesign#00000205, Ticket: 00000135; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:548 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:548 Order STACKOrderCancelLaw#00000206, Ticket: 00000136; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:548 Order STACKOrderEntityAction#00000207, Ticket: 00000137; EmpireIndex:1; GoToFleetAction#535, InitiatorGUID:2357, Context:Path: 1->2->0->3, Path: Path: 1->2->0->3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:548 Order STACKOrderEntityAction#00000208, Ticket: 00000138; EmpireIndex:1; GoToFleetAction#536, InitiatorGUID:1082, Context:Path: 9->10, Path: Path: 9->10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:548 Order STACKOrderEntityAction#00000209, Ticket: 00000139; EmpireIndex:1; GoToFleetAction#537, InitiatorGUID:2491, Context:Path: 69->70, Path: Path: 69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:548 Order STACKOrderEntityAction#0000020A, Ticket: 0000013A; EmpireIndex:1; GoToFleetAction#538, InitiatorGUID:3570, Context:Path: 5, Path: Path: 5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:548 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:548 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:566 Order STACKOrderEntityAction#0000020B, Ticket: 0000013B; EmpireIndex:1; GoToFleetAction#539, InitiatorGUID:1085, Context:Path: 11, Path: Path: 11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:566 Order STACKOrderEntityAction#0000020C, Ticket: 0000013C; EmpireIndex:1; MoveToFleetAction#540, InitiatorGUID:3570, Context:EntityActionContext_Movement, 2->5 (Cost: 3.917362) from 0.5649562 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:566 Order STACKOrderEntityAction#0000020D, Ticket: 0000013D; EmpireIndex:1; MoveToFleetAction#541, InitiatorGUID:2491, Context:EntityActionContext_Movement, 69->70 (Cost: 5.075579) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:566 Order STACKOrderEntityAction#0000020E, Ticket: 0000013E; EmpireIndex:1; MoveToFleetAction#542, InitiatorGUID:1082, Context:EntityActionContext_Movement, 1->9 (Cost: 7) from 0.2763281 to 0.5526562.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:566 Order STACKOrderEntityAction#0000020F, Ticket: 0000013F; EmpireIndex:1; MoveToFleetAction#543, InitiatorGUID:2357, Context:EntityActionContext_Movement, 9->1 (Cost: 7) from 0.1053125 to 0.3816406.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:566 Order STACKOrderCompleteMoveToFleetAction#00000210; EmpireIndex:17; EntityActionId: 941

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:566 Order STACKOrderTerminateEntityAction#00000211; EmpireIndex:17; EntityActionId: 941

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:581 Order STACKOrderEntityAction#00000212, Ticket: 00000140; EmpireIndex:1; MoveToFleetAction#544, InitiatorGUID:1085, Context:EntityActionContext_Movement, 12->11 (Cost: 0.3301327) from 0.9726799 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:581 Order STACKOrderEntityAction#00000213; EmpireIndex:2; SiegeStarSystemAction#299, InitiatorGUID:2763

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:581 Order STACKOrderTerminateEntityAction#00000214; EmpireIndex:17; EntityActionId: 929

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:611 Order STACKOrderUpdateVisibility#00000215

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:696 Order STACKOrderCompleteMoveToFleetAction#00000216; EmpireIndex:1; EntityActionId: 544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:696 Order STACKOrderCompleteMoveToFleetAction#00000217; EmpireIndex:4; EntityActionId: 406

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:696 Order STACKOrderUpdateVisibility#00000218

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:696 Order STACKOrderTerminateEntityAction#00000219; EmpireIndex:1; EntityActionId: 544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:696 Order STACKOrderTerminateEntityAction#0000021A; EmpireIndex:4; EntityActionId: 406

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:696 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire3: HackingOperationOutcomeIncreaseMinorFactionGains : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:696 AI STACKStart 26 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:696 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:696 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:719 Default STACKDelivering remaining pop (fleet : 2830, system : 1937)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderRemoveQuestMarkers#0000021B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderUpdateQuests#0000021C, Ticket: 00000141

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderUpdateQuests#0000021D, Ticket: 00000142

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderCompleteQuest#0000021E, Ticket: 00000143

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Quest STACK[Quests] Adding global quest variable: $CloseSystem = System.Collections.Generic.List`1[System.Object] for empire 1

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderCompleteQuest#0000021F, Ticket: 00000144

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Quest STACK[Quests] Adding global quest variable: $GUIDFleet01 = 1085 for empire 1

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Quest STACK[Quests] Adding global quest variable: $OneSystem = System.Collections.Generic.List`1[System.Object] for empire 1

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderQueuePlanetColonizationConstruction#00000220, Ticket: 00000145; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000221, Ticket: 00000146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000222, Ticket: 00000147

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000223, Ticket: 00000148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000224, Ticket: 00000149

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000225, Ticket: 0000014A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderCancelHackingProgram#00000226, Ticket: 0000014B; ProgramGUID:3680, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 Order STACKOrderCancelLaw#00000227, Ticket: 0000014C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:719 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:719 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:740 Order STACKOrderEntityAction#00000228, Ticket: 0000014D; EmpireIndex:2; GoToFleetAction#300, InitiatorGUID:3651, Context:Path: 54->55->52->50, Path: Path: 54->55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:740 Order STACKOrderEntityAction#00000229, Ticket: 0000014E; EmpireIndex:2; GoToFleetAction#301, InitiatorGUID:3362, Context:Path: 47, Path: Path: 47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:740 Order STACKOrderEntityAction#0000022A, Ticket: 0000014F; EmpireIndex:2; GoToFleetAction#302, InitiatorGUID:1120, Context:Path: 48, Path: Path: 48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:740 Order STACKOrderUpdateVisibility#0000022B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:740 Order STACKOrderEntityAction#0000022C, Ticket: 00000150; EmpireIndex:2; GoToFleetAction#303, InitiatorGUID:3016, Context:Path: 48->53->51->52->50, Path: Path: 48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:740 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000022D, Ticket: 00000151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:740 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000022E, Ticket: 00000152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:740 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000022F, Ticket: 00000153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:740 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000230, Ticket: 00000154

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:740 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000231, Ticket: 00000155

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:740 Order STACKOrderRecruitHero#00000232, Ticket: 00000156; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:740 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at DepartmentOfEducation_ActiveHeroesCollectionChange in :line 0
     at OnActiveHeroesCollectionChange in :line 0
     at RecruitHero in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:740 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:761 Order STACKOrderCancelHackingProgram#00000233, Ticket: 00000157; ProgramGUID:3681, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:761 Order STACKOrderCancelHackingProgram#00000234, Ticket: 00000158; ProgramGUID:3682, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:761 Order STACKOrderCreateShipDesign#00000235, Ticket: 00000159; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:761 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:761 Order STACKOrderSelectHackingOperationOutcome#00000236, Ticket: 0000015A; HackingOperationGUID:2668, OutcomeDefinitionName:HackingOperationOutcomeIncreaseMinorFactionGains, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:761 Order STACKOrderTerminateEntityAction#00000237; EmpireIndex:1; EntityActionId: 539

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:761 Order STACKOrderEntityAction#00000238, Ticket: 0000015B; EmpireIndex:3; GoToFleetAction#326, InitiatorGUID:1976, Context:Path: 110, Path: Path: 110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:761 Order STACKOrderTerminateEntityAction#00000239; EmpireIndex:4; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:761 Default STACKTerminating AutomatedDelivery Fleet 2830 on system ColonizedStarSystem#1937

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:761 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:761 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:761 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:761 Order STACKOrderEntityAction#0000023A, Ticket: 0000015C; EmpireIndex:3; GoToFleetAction#327, InitiatorGUID:1159, Context:Path: 82->84->79->78->77->76->108->110, Path: Path: 82->84->79->78->77->76->108->110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderEntityAction#0000023B, Ticket: 0000015D; EmpireIndex:3; GoToFleetAction#328, InitiatorGUID:3571, Context:Path: 84, Path: Path: 84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderAddQuestMarkers#0000023C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderSpawnCuriosity#0000023D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Gameplay STACK[Curiosities] Spawned Curiosity #3729 (Curiosity_Quest_Exploration01) on Хезе II(Planet 1)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderBeginQuest#0000023E, Ticket: 0000015E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderBeginQuest#0000023F, Ticket: 0000015F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderEntityAction#00000240, Ticket: 00000160; EmpireIndex:2; MoveToFleetAction#304, InitiatorGUID:3016, Context:EntityActionContext_Movement, 47->48 (Cost: 3) from 0.01888617 to 0.3334544.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderEntityAction#00000241, Ticket: 00000161; EmpireIndex:2; MoveToFleetAction#305, InitiatorGUID:1120, Context:EntityActionContext_Movement, 47->48 (Cost: 0.3122739) from 0.9672562 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderEntityAction#00000242, Ticket: 00000162; EmpireIndex:2; MoveToFleetAction#306, InitiatorGUID:3362, Context:EntityActionContext_Movement, 48->47 (Cost: 2.069885) from 0.78296 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderEntityAction#00000243, Ticket: 00000163; EmpireIndex:2; MoveToFleetAction#307, InitiatorGUID:3651, Context:EntityActionContext_Movement, 56->54 (Cost: 3.293079) from 0.6029124 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderTerminateHackingOperation#00000244; OperationGUID:2668

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderEntityAction#00000245, Ticket: 00000164; EmpireIndex:3; MoveToFleetAction#329, InitiatorGUID:1159, Context:EntityActionContext_Movement, 80->82 (Cost: 4.766802) from 0.594894 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderEntityAction#00000246, Ticket: 00000165; EmpireIndex:3; MoveToFleetAction#330, InitiatorGUID:1976, Context:EntityActionContext_Movement, 111->110 (Cost: 5.740178) from 0.3725473 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 Order STACKOrderUpdateEffectZone#00000247

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:776 AI STACKStart 22 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:794 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000248, Ticket: 00000166

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000249, Ticket: 00000167

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000024A, Ticket: 00000168

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000024B, Ticket: 00000169

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000024C, Ticket: 0000016A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Order STACKOrderUpdateAttitude#0000024D, Ticket: 0000016B; EmpireIndex:4; AttitudeName:Hostile, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Order STACKOrderCreateShipDesign#0000024E, Ticket: 0000016C; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Order STACKOrderCreateShipDesign#0000024F, Ticket: 0000016D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Order STACKOrderEntityAction#00000250, Ticket: 0000016E; EmpireIndex:4; GoToFleetAction#407, InitiatorGUID:3573, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Order STACKOrderEntityAction#00000251, Ticket: 0000016F; EmpireIndex:4; GoToFleetAction#408, InitiatorGUID:2823, Context:Path: 14, Path: Path: 14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Gameplay STACKfleet action with feedback 409 started : ETA 51.9109573364258

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Order STACKOrderEntityAction#00000252, Ticket: 00000170; EmpireIndex:4; ExpeditionFleetAction#409, InitiatorGUID:1176, Context:Curiosity_Loot_Underground_Era1 on Дуель II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Order STACKOrderEntityAction#00000253, Ticket: 00000171; EmpireIndex:4; GoToFleetAction#410, InitiatorGUID:3513, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Order STACKOrderUnlockHeroSkill#00000254, Ticket: 00000172; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:794 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:41:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000255, Ticket: 00000173

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000256, Ticket: 00000174

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000257, Ticket: 00000175

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000258, Ticket: 00000176

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000259, Ticket: 00000177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:812 Order STACKOrderCancelHackingProgram#0000025A, Ticket: 00000178; ProgramGUID:3690, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:812 Order STACKOrderCreateShipDesign#0000025B, Ticket: 00000179; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:812 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:812 Order STACKOrderCancelLaw#0000025C, Ticket: 0000017A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:827 Order STACKOrderEntityAction#0000025D, Ticket: 0000017B; EmpireIndex:3; MoveToFleetAction#331, InitiatorGUID:3571, Context:EntityActionContext_Movement, 85->84 (Cost: 3.049774) from 0.8211253 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:827 Order STACKOrderEntityAction#0000025E, Ticket: 0000017C; EmpireIndex:5; GoToFleetAction#332, InitiatorGUID:2493, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:827 Order STACKOrderEntityAction#0000025F, Ticket: 0000017D; EmpireIndex:4; MoveToFleetAction#411, InitiatorGUID:3513, Context:EntityActionContext_Movement, 43->45 (Cost: 3.117491) from 0.6743304 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:827 Order STACKOrderEntityAction#00000260, Ticket: 0000017E; EmpireIndex:4; MoveToFleetAction#412, InitiatorGUID:2823, Context:EntityActionContext_Movement, 40->14 (Cost: 6) from 0.5236791 to 0.7355238.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:827 Order STACKOrderEntityAction#00000261, Ticket: 0000017F; EmpireIndex:4; MoveToFleetAction#413, InitiatorGUID:3573, Context:EntityActionContext_Movement, 38->40 (Cost: 5) from 0.5195141 to 0.7792711.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:843 Order STACKOrderEntityAction#00000262, Ticket: 00000180; EmpireIndex:5; MoveToFleetAction#333, InitiatorGUID:2493, Context:EntityActionContext_Movement, 77->78 (Cost: 6.182171) from 0.5371848 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:860 Order STACKOrderCompleteMoveToFleetAction#00000263; EmpireIndex:2; EntityActionId: 305

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:860 Order STACKOrderUpdateVisibility#00000264

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:860 Order STACKOrderTerminateEntityAction#00000265; EmpireIndex:2; EntityActionId: 305

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:41:878 Order STACKOrderTerminateEntityAction#00000266; EmpireIndex:2; EntityActionId: 302

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:077 Order STACKOrderCompleteMoveToFleetAction#00000267; EmpireIndex:0; EntityActionId: 159

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:077 Order STACKOrderUpdateVisibility#00000268

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:077 Order STACKOrderTerminateEntityAction#00000269; EmpireIndex:0; EntityActionId: 159

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:144 Order STACKOrderCompleteMoveToFleetAction#0000026A; EmpireIndex:3; EntityActionId: 331

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:144 Order STACKOrderTerminateEntityAction#0000026B; EmpireIndex:3; EntityActionId: 331

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:160 Order STACKOrderTerminateEntityAction#0000026C; EmpireIndex:3; EntityActionId: 328

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:210 Order STACKOrderUpdateVisibility#0000026D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:210 Order STACKOrderCompleteMoveToFleetAction#0000026E; EmpireIndex:17; EntityActionId: 942

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:210 Order STACKOrderTerminateEntityAction#0000026F; EmpireIndex:17; EntityActionId: 942

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:261 Order STACKOrderCompleteMoveToFleetAction#00000270; EmpireIndex:17; EntityActionId: 946

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:261 Order STACKOrderTerminateEntityAction#00000271; EmpireIndex:17; EntityActionId: 946

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:344 Order STACKOrderUpdateVisibility#00000272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:361 Order STACKOrderCompleteMoveToFleetAction#00000273; EmpireIndex:17; EntityActionId: 947

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:361 Order STACKOrderTerminateEntityAction#00000274; EmpireIndex:17; EntityActionId: 947

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:394 Order STACKOrderCompleteMoveToFleetAction#00000275; EmpireIndex:17; EntityActionId: 944

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:394 Order STACKOrderUpdateVisibility#00000276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:394 Order STACKOrderTerminateEntityAction#00000277; EmpireIndex:17; EntityActionId: 944

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:410 Order STACKOrderCompleteMoveToFleetAction#00000278; EmpireIndex:4; EntityActionId: 413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:410 Order STACKOrderTerminateEntityAction#00000279; EmpireIndex:4; EntityActionId: 413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:427 Order STACKOrderCompleteMoveToFleetAction#0000027A; EmpireIndex:2; EntityActionId: 306

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:428 Order STACKOrderTerminateEntityAction#0000027B; EmpireIndex:2; EntityActionId: 306

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:444 Order STACKOrderTerminateEntityAction#0000027C; EmpireIndex:2; EntityActionId: 301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:478 Order STACKOrderCompleteMoveToFleetAction#0000027D; EmpireIndex:1; EntityActionId: 543

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:478 Order STACKOrderCompleteMoveToFleetAction#0000027E; EmpireIndex:1; EntityActionId: 542

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:478 Order STACKOrderTerminateEntityAction#0000027F; EmpireIndex:1; EntityActionId: 543

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:478 Order STACKOrderTerminateEntityAction#00000280; EmpireIndex:1; EntityActionId: 542

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:611 Order STACKOrderUpdateVisibility#00000281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:611 Order STACKOrderCompleteMoveToFleetAction#00000282; EmpireIndex:4; EntityActionId: 412

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:611 Order STACKOrderUpdateVisibility#00000283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:611 Order STACKOrderTerminateEntityAction#00000284; EmpireIndex:4; EntityActionId: 412

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:711 Order STACKOrderCompleteMoveToFleetAction#00000285; EmpireIndex:2; EntityActionId: 304

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:711 Order STACKOrderUpdateVisibility#00000286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:711 Order STACKOrderTerminateEntityAction#00000287; EmpireIndex:2; EntityActionId: 304

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:761 Order STACKOrderCompleteMoveToFleetAction#00000288; EmpireIndex:2; EntityActionId: 307

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:761 Order STACKOrderUpdateVisibility#00000289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:761 Order STACKOrderTerminateEntityAction#0000028A; EmpireIndex:2; EntityActionId: 307

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:778 Order STACKOrderEntityAction#0000028B, Ticket: 00000181; EmpireIndex:2; MoveToFleetAction#308, InitiatorGUID:3651, Context:EntityActionContext_Movement, 54->55 (Cost: 1.706921) from 0 to 0.1578027.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:794 Order STACKOrderCompleteMoveToFleetAction#0000028C; EmpireIndex:1; EntityActionId: 540

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:794 Order STACKOrderUpdateVisibility#0000028D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:794 Order STACKOrderTerminateEntityAction#0000028E; EmpireIndex:1; EntityActionId: 540

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:811 Order STACKOrderTerminateEntityAction#0000028F; EmpireIndex:1; EntityActionId: 538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:811 Order STACKOrderCompleteMoveToFleetAction#00000290; EmpireIndex:4; EntityActionId: 411

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:811 Order STACKOrderTerminateEntityAction#00000291; EmpireIndex:4; EntityActionId: 411

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:42:827 Order STACKOrderTerminateEntityAction#00000292; EmpireIndex:4; EntityActionId: 410

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:245 Order STACKOrderUpdateVisibility#00000293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:361 Order STACKOrderCompleteMoveToFleetAction#00000294; EmpireIndex:3; EntityActionId: 329

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:361 Order STACKOrderTerminateEntityAction#00000295; EmpireIndex:3; EntityActionId: 329

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:378 Order STACKOrderEntityAction#00000296, Ticket: 00000182; EmpireIndex:3; MoveToFleetAction#332, InitiatorGUID:1159, Context:EntityActionContext_Movement, 82->84 (Cost: 2.233198) from 0 to 0.4589174.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:411 Order STACKOrderUpdateVisibility#00000297

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:577 Order STACKOrderCompleteMoveToFleetAction#00000298; EmpireIndex:3; EntityActionId: 330

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:577 Order STACKOrderUpdateVisibility#00000299

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:577 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:577 Order STACKOrderTerminateEntityAction#0000029A; EmpireIndex:3; EntityActionId: 330

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:577 Order STACKOrderUpdateQuests#0000029B, Ticket: 00000183

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:593 Order STACKOrderTerminateEntityAction#0000029C; EmpireIndex:3; EntityActionId: 326

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:760 AI STACK[AI] [Event]Remove 100 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:43:760 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventTutorial_FleetsSelected,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventSystemInfluenceChanged,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventHeroLevelup,EventDiplomaticRelationChange,EventMinorFactionRelationChanged,EventDiplomaticRelationChange,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventQuestUpdated,EventQuestUpdated,EventHeroUnlockGaugeFilled,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:43:760 AI STACK[AI] [Event]keep 165 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:43:760 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventResearchQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventSystemBesieged,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventEmpireSeen,EventFleetMoveStarted,EventHeroRecruited,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestBegun,EventNarrativeEventBegun,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:43:777 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:861 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:960 AI STACK[AI] Can't find entity GUID 3609 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:43:960 AI STACK[AI] Can't find entity GUID 1212 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:43:960 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:43:960 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:43:977 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:994 Order STACKOrderCompleteMoveToFleetAction#0000029D; EmpireIndex:5; EntityActionId: 333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:994 Order STACKOrderUpdateVisibility#0000029E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:994 Order STACKOrderTerminateEntityAction#0000029F; EmpireIndex:5; EntityActionId: 333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:43:995 AI STACK[AI] Empire 1 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:43:995 AI STACK[AI] Empire 4 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:43:995 AI STACK[AI] Cancel task 1779 : can find context 3599 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:43:995 AI STACK[AI] Cancel task 1775 : can find context 3338 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:43:995 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:011 Order STACKOrderTerminateEntityAction#000002A0; EmpireIndex:5; EntityActionId: 332

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:011 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:044 AI STACK[AI] Cancel task 2338 : can find context 3680 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:044 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:044 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:066 Order STACKOrderQueueConstruction#000002A1, Ticket: 00000184; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:066 Order STACKOrderQueueConstruction#000002A2, Ticket: 00000185; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:066 Order STACKOrderQueueConstruction#000002A3, Ticket: 00000186; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:066 Order STACKOrderQueueConstruction#000002A4, Ticket: 00000187; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:066 Order STACKOrderPrepareQuestChoice#000002A5, Ticket: 00000188; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:066 Order STACKOrderEntityAction#000002A6, Ticket: 00000189; EmpireIndex:1; EmpireDiplomaticMigrationAction#545, InitiatorGUID:968, Context:Empire 7 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:066 Order STACKOrderSendAutomatedShip#000002A7; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:066 Order STACKOrderStartAutomatedFleetAction#000002A8; EmpireIndex:1; AutomatedDeliveryFleetAction#546, InitiatorGUID:3748, Context:Path: 4->0, Path: Path: 4->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:078 AI STACK[AI] Cancel task 1674 : can find context 2668 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:078 AI STACK[AI] Cancel task 1671 : can find context 3682 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:078 AI STACK[AI] Cancel task 1670 : can find context 3681 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:078 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:078 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:111 Order STACKOrderCompleteMoveToFleetAction#000002A9; EmpireIndex:17; EntityActionId: 940

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:111 Order STACKOrderUpdateVisibility#000002AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:111 Order STACKOrderFinishDockingFleet#000002AB, Ticket: 0000018A; EmpireIndex:1; FleetGUID:3748

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:111 Order STACKOrderTerminateEntityAction#000002AC; EmpireIndex:17; EntityActionId: 940

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:111 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:111 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:127 Order STACKOrderEntityAction#000002AD, Ticket: 0000018B; EmpireIndex:1; MoveToFleetAction#547, InitiatorGUID:3748, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0 to 0.4185126.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:128 Order STACKOrderTerminateEntityAction#000002AE; EmpireIndex:17; EntityActionId: 931

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:128 AI STACK[AI] Cancel task 1434 : can find context 2830 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:128 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:145 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:161 AI STACK[AI] Cancel task 2023 : can find context 3690 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:161 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:177 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:194 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:194 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:194 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:44:210 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:210 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:210 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:210 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:210 Order STACKOrderActivateLaw#000002AF, Ticket: 0000018E; EmpireIndex:2; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3750

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:210 Order STACKOrderQueueConstruction#000002B0, Ticket: 0000018F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:210 Order STACKOrderQueueConstruction#000002B1, Ticket: 00000190; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:228 Order STACKOrderQueueResearch#000002B2, Ticket: 00000191; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment7, ConstructionGameEntityGUID:3755, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:228 Order STACKOrderQueueConstruction#000002B3, Ticket: 00000192; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:228 Order STACKOrderQueueConstruction#000002B4, Ticket: 00000193; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:228 Order STACKOrderStartHackingProgram#000002B5, Ticket: 00000194; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3762

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:228 Order STACKOrderQueueConstruction#000002B6, Ticket: 00000195; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:228 Order STACKOrderAssignHero#000002B7, Ticket: 00000196; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:228 Order STACKOrderStartHackingOperation#000002B8, Ticket: 00000197; StartGUID:3459, TargetGUID:1639, NodePositions:76,NodeIndex:77,NodeIndex:78,NodeIndex:97,NodeIndex:102,NodeIndex:104,NodeIndex:106, HackingOperationGUID:3765, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:228 Order STACKOrderStartHackingProgram#000002B9, Ticket: 00000198; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3766

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:228 Order STACKOrderStartHackingProgram#000002BA, Ticket: 00000199; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:3767

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:228 Order STACKOrderActivateLaw#000002BB, Ticket: 0000019A; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3768

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:244 Order STACKOrderStartHackingProgram#000002BC, Ticket: 0000019B; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3769

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:627 Order STACKOrderUpdateVisibility#000002BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:627 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:627 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:627 Order STACKOrderUpdateQuests#000002BE, Ticket: 0000019C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:643 Order STACKOrderCompleteMoveToFleetAction#000002BF; EmpireIndex:5; EntityActionId: 331

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:643 Order STACKOrderUpdateVisibility#000002C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:643 Order STACKOrderTerminateEntityAction#000002C1; EmpireIndex:5; EntityActionId: 331

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:809 Gameplay STACKfleet action with feedback 409 finished : ETA 51.9109573364258, Game.Time 52.9219818115234, true ETA 52.9109573364258

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:44:809 Order STACKOrderTerminateEntityAction#000002C2; EmpireIndex:4; EntityActionId: 409

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:45:160 Order STACKOrderUpdateVisibility#000002C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:45:310 Order STACKOrderCompleteMoveToFleetAction#000002C4; EmpireIndex:1; EntityActionId: 541

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:45:310 Order STACKOrderTerminateEntityAction#000002C5; EmpireIndex:1; EntityActionId: 541

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:45:327 Order STACKOrderTerminateEntityAction#000002C6; EmpireIndex:1; EntityActionId: 537

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:45:660 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:02:45:660 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:02:45:660 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:02:45:660 GUI STACKThe property RecipeCostMultiplier doesn't have an ExtendedGuiElement, it is required for the SimulationEffectParser

     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:02:45:660 GUI STACKCannot find the ExtendedGuiElement 'HeroCountSenatorPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseBinaryModifier in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:02:45:845 Order STACKOrderCompleteMoveToFleetAction#000002C7; EmpireIndex:2; EntityActionId: 308

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:45:845 Order STACKOrderTerminateEntityAction#000002C8; EmpireIndex:2; EntityActionId: 308

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:077 Order STACKOrderUpdateVisibility#000002C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:211 AI STACK[AI] [Event]Remove 165 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:46:211 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventResearchQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventSystemBesieged,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventEmpireSeen,EventFleetMoveStarted,EventHeroRecruited,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestBegun,EventNarrativeEventBegun,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:46:211 AI STACK[AI] [Event]keep 49 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:46:211 AI STACK[AI] [Event]keep EventEmpireSeen,EventFleetDocked,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHeroAssigned,EventHackingOperationStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventCuriosityDiscoveredWithFleet,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:46:229 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:312 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:643 AI STACK[AI] Can't find entity GUID 3609 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:644 AI STACK[AI] Can't find entity GUID 1212 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:644 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:644 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:662 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:674 Order STACKOrderCompleteMoveToFleetAction#000002CA; EmpireIndex:3; EntityActionId: 332

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:674 Order STACKOrderTerminateEntityAction#000002CB; EmpireIndex:3; EntityActionId: 332

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:695 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:710 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:794 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:794 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:812 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:812 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:829 Order STACKOrderUpdateVisibility#000002CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:846 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:863 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:878 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:898 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:928 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:928 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:928 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:928 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:943 Order STACKOrderEntityAction#000002CD, Ticket: 0000019D; EmpireIndex:17; GoToFleetAction#948, InitiatorGUID:2373, Context:Path: 54->55->52, Path: Path: 54->55->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Order STACKOrderBuyoutConstruction#000002CE, Ticket: 0000019E; EmpireIndex:1; ContextGUID:3046, ConstructionGameEntityGUID:3746, ResourceName:EmpireMoney, BuyoutCost:725.0626

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Default STACKThe construction 3746 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Order STACKOrderValidateQuestChoice#000002CF, Ticket: 0000019F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Order STACKOrderEntityAction#000002D0, Ticket: 000001A0; EmpireIndex:1; GoToFleetAction#548, InitiatorGUID:3570, Context:Path: 5->16->17, Path: Path: 5->16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Gameplay STACKfleet action with feedback 549 started : ETA 57.0570831298828

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Order STACKOrderEntityAction#000002D1, Ticket: 000001A1; EmpireIndex:1; ExpeditionFleetAction#549, InitiatorGUID:1085, Context:Curiosity_Loot_Underground_Era2 on Хезе I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Order STACKOrderActivateLaw#000002D2, Ticket: 000001A2; EmpireIndex:2; LawDefinitionName:LawP00L04Republic, IsForced:False, LawGUID:3771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Order STACKOrderBuyoutConstruction#000002D3, Ticket: 000001A3; EmpireIndex:2; ContextGUID:3350, ConstructionGameEntityGUID:3751, ResourceName:EmpireMoney, BuyoutCost:616.3032

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Default STACKThe construction 3751 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Order STACKOrderEntityAction#000002D4, Ticket: 000001A5; EmpireIndex:2; GoToFleetAction#309, InitiatorGUID:3362, Context:Path: 47->48->53->51->52->50, Path: Path: 47->48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Order STACKOrderUnlockHeroSkill#000002D5, Ticket: 000001A6; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 Order STACKOrderApplyQuestEffect#000002D6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:943 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:943 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:46:958 Order STACKOrderUpdateQuests#000002D7, Ticket: 000001A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:958 Order STACKOrderEntityAction#000002D8, Ticket: 000001A8; EmpireIndex:3; InitiateGuardFleetAction#333, InitiatorGUID:3571, Context:Орион (596) (StarSystemNode), Path: Орион (596) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:958 Order STACKOrderQueueConstruction#000002D9, Ticket: 000001A9; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:958 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:958 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:958 Order STACKOrderEntityAction#000002DA, Ticket: 000001AC; EmpireIndex:1; MoveToFleetAction#550, InitiatorGUID:3570, Context:EntityActionContext_Movement, 5->16 (Cost: 1.082638) from 0 to 0.04418453.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:958 Order STACKOrderEntityAction#000002DB, Ticket: 000001AD; EmpireIndex:2; MoveToFleetAction#310, InitiatorGUID:3362, Context:EntityActionContext_Movement, 47->48 (Cost: 4.930115) from 0 to 0.5169523.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:958 Order STACKOrderEntityAction#000002DC, Ticket: 000001AE; EmpireIndex:17; MoveToFleetAction#949, InitiatorGUID:2373, Context:EntityActionContext_Movement, 54->55 (Cost: 2.229311) from 0 to 0.206097.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:959 Order STACKOrderEntityAction#000002DD; EmpireIndex:3; GuardEmpireLocalAction#334, InitiatorGUID:970, Context:Орион (596) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:46:959 Gameplay STACKCancelling actions on Орион (596) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 3

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:47:341 Order STACKOrderUpdateVisibility#000002DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:47:895 Order STACKOrderCompleteMoveToFleetAction#000002DF; EmpireIndex:1; EntityActionId: 547

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:47:895 Order STACKOrderTerminateEntityAction#000002E0; EmpireIndex:1; EntityActionId: 547

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:48:826 Order STACKOrderMoveIdleFleets#000002E1; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:48:844 Order STACKOrderEntityAction#000002E2, Ticket: 000001AF; EmpireIndex:0; MoveToFleetAction#160, InitiatorGUID:3289, Context:EntityActionContext_Movement, 103->106 (Cost: 0.2242246) from 0.9570798 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:48:912 Order STACKOrderCompleteMoveToFleetAction#000002E3; EmpireIndex:0; EntityActionId: 160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:48:912 Order STACKOrderTerminateEntityAction#000002E4; EmpireIndex:0; EntityActionId: 160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:48:929 Order STACKOrderEntityAction#000002E5, Ticket: 000001B0; EmpireIndex:0; MoveToFleetAction#161, InitiatorGUID:3289, Context:EntityActionContext_Movement, 106->104 (Cost: 4.775775) from 0 to 0.5307264.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:48:946 AI STACK[AI] [Event]Remove 49 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:48:946 AI STACK[AI] [Event]Remove EventEmpireSeen,EventFleetDocked,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHeroAssigned,EventHackingOperationStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventCuriosityDiscoveredWithFleet,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:48:946 AI STACK[AI] [Event]keep 20 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:48:946 AI STACK[AI] [Event]keep EventEmpireSeen,EventFleetMoveStarted,EventConstructionBuyout,EventQuestChoiceMade,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventConstructionBuyout,EventFleetMoveStarted,EventQuestUpdated,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:48:960 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:043 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:143 AI STACK[AI] Can't find entity GUID 3609 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:143 AI STACK[AI] Can't find entity GUID 1212 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:143 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:143 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:159 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:177 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:193 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:243 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:243 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:260 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:260 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:277 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:293 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:311 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:327 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:344 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:376 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:376 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:49:392 Order STACKOrderEntityAction#000002E6, Ticket: 000001B1; EmpireIndex:1; GoToFleetAction#551, InitiatorGUID:2491, Context:Path: 70->69, Path: Path: 70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:393 Order STACKOrderEntityAction#000002E7, Ticket: 000001B2; EmpireIndex:3; GoToFleetAction#335, InitiatorGUID:3571, Context:Path: 84->79->78->77->76->74, Path: Path: 84->79->78->77->76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:393 Gameplay STACKfleet action with feedback 334 started : ETA 59.504997253418

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:393 Order STACKOrderEntityAction#000002E8, Ticket: 000001B3; EmpireIndex:5; ExpeditionFleetAction#334, InitiatorGUID:2493, Context:Curiosity_Loot_Ruins_Era2 on Лорс III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:410 Order STACKOrderEntityAction#000002E9, Ticket: 000001B4; EmpireIndex:1; MoveToFleetAction#552, InitiatorGUID:2491, Context:EntityActionContext_Movement, 70->69 (Cost: 1.924421) from 0 to 0.3791531.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:410 Order STACKOrderEntityAction#000002EA, Ticket: 000001B5; EmpireIndex:3; MoveToFleetAction#336, InitiatorGUID:3571, Context:EntityActionContext_Movement, 84->79 (Cost: 3.950226) from 0 to 0.2800409.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:610 Order STACKOrderCompleteMoveToFleetAction#000002EB; EmpireIndex:1; EntityActionId: 550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:610 Order STACKOrderTerminateEntityAction#000002EC; EmpireIndex:1; EntityActionId: 550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:660 Order STACKOrderUpdateVisibility#000002ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:960 Gameplay STACKfleet action with feedback 549 finished : ETA 57.0570831298828, Game.Time 58.0715637207031, true ETA 58.0570831298828

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:960 Order STACKOrderTerminateEntityAction#000002EE; EmpireIndex:1; EntityActionId: 549

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:960 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:960 Quest STACK[Quests] EventCuriosity09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:960 Quest STACK[Quests] EventCuriosity08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:960 Quest STACK[Quests] EventCuriosity12 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:960 Quest STACK[Quests] EventCuriosity05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:960 Quest STACK[Quests] EventCuriosity11 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:49:960 Quest STACK[Quests] EventCuriosity15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:50:159 Order STACKOrderUpdateVisibility#000002EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:50:193 Order STACKOrderCompleteMoveToFleetAction#000002F0; EmpireIndex:17; EntityActionId: 949

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:50:193 Order STACKOrderUpdateVisibility#000002F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:50:193 Order STACKOrderTerminateEntityAction#000002F2; EmpireIndex:17; EntityActionId: 949

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:51:028 Order STACKOrderCompleteMoveToFleetAction#000002F3; EmpireIndex:2; EntityActionId: 310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:51:028 Order STACKOrderTerminateEntityAction#000002F4; EmpireIndex:2; EntityActionId: 310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:51:378 AI STACK[AI] [Event]Remove 20 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:51:379 AI STACK[AI] [Event]Remove EventEmpireSeen,EventFleetMoveStarted,EventConstructionBuyout,EventQuestChoiceMade,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventConstructionBuyout,EventFleetMoveStarted,EventQuestUpdated,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:51:379 AI STACK[AI] [Event]keep 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:51:379 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventEmpireSeen,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:51:396 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:51:480 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:51:579 AI STACK[AI] Can't find entity GUID 3609 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:579 AI STACK[AI] Can't find entity GUID 1212 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:579 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:579 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:596 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:51:629 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:646 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:680 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:680 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:695 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:695 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:745 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:763 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:794 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:794 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:794 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:794 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:51:812 Gameplay STACKfleet action with feedback 553 started : ETA 61.9225082397461

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:51:812 Order STACKOrderEntityAction#000002F5, Ticket: 000001B6; EmpireIndex:1; ExpeditionFleetAction#553, InitiatorGUID:1085, Context:Curiosity_Loot_Underground_Era1 on Хезе I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:52:095 Order STACKOrderUpdateVisibility#000002F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:52:379 Order STACKOrderCompleteMoveToFleetAction#000002F7; EmpireIndex:1; EntityActionId: 552

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:52:379 Order STACKOrderUpdateVisibility#000002F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:52:379 Order STACKOrderTerminateEntityAction#000002F9; EmpireIndex:1; EntityActionId: 552

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:52:395 Gameplay STACKfleet action with feedback 334 finished : ETA 59.504997253418, Game.Time 60.5072708129883, true ETA 60.504997253418

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:52:395 Order STACKOrderTerminateEntityAction#000002FA; EmpireIndex:5; EntityActionId: 334

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:52:395 Order STACKOrderUpdateQuests#000002FB, Ticket: 000001B7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:52:929 Order STACKOrderCompleteMoveToFleetAction#000002FC; EmpireIndex:0; EntityActionId: 161

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:52:929 Order STACKOrderTerminateEntityAction#000002FD; EmpireIndex:0; EntityActionId: 161

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:53:278 Order STACKOrderCompleteMoveToFleetAction#000002FE; EmpireIndex:3; EntityActionId: 336

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:53:278 Order STACKOrderTerminateEntityAction#000002FF; EmpireIndex:3; EntityActionId: 336

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:53:794 AI STACK[AI] [Event]Remove 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:53:794 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventEmpireSeen,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:53:794 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:53:794 AI STACK[AI] [Event]keep EventEmpireSeen,EventCuriosityDiscoveredWithFleet,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:53:811 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:53:894 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:53:979 AI STACK[AI] Can't find entity GUID 3609 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:53:979 AI STACK[AI] Can't find entity GUID 1212 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:53:979 AI STACK[AI] Can't find entity GUID 3606 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:53:979 AI STACK[AI] Can't find entity GUID 3607 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:53:994 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:54:010 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:54:028 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:54:078 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:54:078 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:54:094 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:54:094 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:54:111 AI STACK[AI] Cancel task 1548 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:54:127 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:54:144 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:02:54:827 Gameplay STACKfleet action with feedback 553 finished : ETA 61.9225082397461, Game.Time 62.9372253417969, true ETA 62.9225082397461

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:54:827 Order STACKOrderTerminateEntityAction#00000300; EmpireIndex:1; EntityActionId: 553

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:54:827 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:110 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:142 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:55:159 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:159 Order STACKOrderAIClientStateChange#00000301; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:159 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:243 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:243 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:326 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, None, None, None

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:326 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:326 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:326 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:360 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:460 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:493 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:593 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:625 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:646 Default STACKDelivering remaining pop (fleet : 3340, system : 2670)

     at ServerDeliverIFN in :line 0
     at ServerEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:646 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:646 Order STACKOrderTerminateEntityAction#00000302; EmpireIndex:5; EntityActionId: 279

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:646 Default STACKTerminating AutomatedDelivery Fleet 3340 on system ColonizedStarSystem#2670

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:646 Order STACKOrderRetrofitPirateFleet#00000303

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:709 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:728 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:728 Gameplay STACKAdd 1 experience to ship Ship#3072

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:728 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:728 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:728 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:728 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:728 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:728 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:728 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:728 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:728 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:728 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#3565

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#3749

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:743 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 2 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:760 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:777 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:793 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:793 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:793 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:793 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:793 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:793 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:793 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:793 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:793 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:793 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:793 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#2299

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:810 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:844 Gameplay STACKAdd 1 experience to ship Ship#3162

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:844 Gameplay STACKAdd 1 experience to ship Ship#3163

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:844 Gameplay STACKAdd 1 experience to ship Ship#3164

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:860 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:860 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:860 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:893 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:893 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:893 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:910 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:910 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:910 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:927 Gameplay STACKAdd 1 experience to ship Ship#3253

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:927 Gameplay STACKAdd 1 experience to ship Ship#3254

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:927 Gameplay STACKAdd 1 experience to ship Ship#3255

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:960 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:960 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:960 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 Gameplay STACKAdd 1 experience to ship Ship#2250

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 Gameplay STACKAdd 1 experience to ship Ship#2251

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:55:993 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:092 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Gameplay STACKAdd 0 experience to ship Ship#3666

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Gameplay STACKAdd 20 experience to ship Ship#3540

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Gameplay STACKAdd 20 experience to ship Ship#3395

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Gameplay STACKAdd 0 experience to ship Ship#3596

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Battle STACKDisposing Encounter 3640

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Battle STACKDisposing Encounter 3641

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Battle STACKDisposing Encounter 3642

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Battle STACKDisposing Encounter 3698

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Default STACKDisposing GroundBattle 3469

     at Dispose in :line 0
     at ClearFinishedGroundBattles in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:217 Runtime STACK[ChatMessage] RECV: l:/_turn/52 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:227 Order STACKOrderStartHackingOperation#00000304; StartGUID:1821, TargetGUID:2670, NodePositions:69,NodeIndex:70,NodeIndex:71, HackingOperationGUID:3777, TracedOperationGUID:3545

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:227 Order STACKOrderStartHackingOperation#00000305; StartGUID:3459, TargetGUID:1823, NodePositions:76,NodeIndex:77,NodeIndex:78,NodeIndex:79, HackingOperationGUID:3778, TracedOperationGUID:3295

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:245 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:245 Order STACKOrderUpdateQuests#00000306, Ticket: 000001B8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:245 Order STACKOrderUpdateQuests#00000307, Ticket: 000001B9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:276 Prism STACKConstruction completed: {"turn":52,"constructionName":"StarSystemImprovementStartingFoodIndustry","colonizedStarSystemGUID":"3703","productionCost":160,"constructionIndex":7,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:56.136"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:56:327 Order STACKOrderUpdateDustInflation#00000308; DustGlobalProduction:1080.368

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:397 Order STACKOrderSendAutomatedShip#00000309; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:397 Order STACKOrderReorganizePopulationsOnSystem#0000030A; EmpireIndex:2; StarSystemGUID:1806

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:397 Order STACKOrderReorganizePopulationsOnSystem#0000030B; EmpireIndex:4; StarSystemGUID:1802

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:416 Order STACKOrderReorganizePopulationsOnSystem#0000030C; EmpireIndex:5; StarSystemGUID:2023

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:416 Order STACKOrderUpdateBestSystem#0000030D; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:416 Order STACKOrderSendAutomatedShip#0000030E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:427 Order STACKOrderUpdateBestSystem#0000030F; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:427 Order STACKOrderUpdateBestSystem#00000310; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:427 Order STACKOrderUpdateBestSystem#00000311; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:427 Order STACKOrderUpdateBestSystem#00000312; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:427 Order STACKOrderUpdateVisibility#00000313

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:427 Order STACKOrderStartAutomatedFleetAction#00000314; EmpireIndex:1; AutomatedDeliveryFleetAction#554, InitiatorGUID:3779, Context:Path: 17->16->19->15, Path: Path: 17->16->19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:427 Order STACKOrderStartAutomatedFleetAction#00000315; EmpireIndex:1; AutomatedDeliveryFleetAction#555, InitiatorGUID:3781, Context:Path: 2->0, Path: Path: 2->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:460 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:543 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:577 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:577 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:577 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:577 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:609 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:609 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:56:609 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:464 Runtime STACK[ChatMessage] RECV: l:/_turn/52 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:464 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:554 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:554 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:554 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:554 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:554 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:554 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:554 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:554 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:554 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:554 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] MinorPopulationQuest25 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Order STACKOrderUpdateQuests#00000316, Ticket: 000001BA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Order STACKOrderCompleteQuest#00000317, Ticket: 000001BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Order STACKOrderApplyQuestEffect#00000318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Order STACKOrderTriggerPopulationEvent#00000319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Order STACKOrderBeginQuest#0000031A, Ticket: 000001BC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Order STACKOrderBeginQuest#0000031B, Ticket: 000001BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:555 Order STACKOrderBeginQuest#0000031C, Ticket: 000001BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:582 Order STACKOrderCreateShipDesign#0000031D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:583 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:583 Order STACKOrderCreateShipDesign#0000031E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:583 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:583 Order STACKOrderCreateShipDesign#0000031F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:583 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:610 Order STACKOrderUpdateBestSystem#00000320; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:610 Order STACKOrderUpdateBestSystem#00000321; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:610 Order STACKOrderUpdateBestSystem#00000322; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:610 Order STACKOrderUpdateBestSystem#00000323; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:610 Order STACKOrderUpdateBestSystem#00000324; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:610 Order STACKOrderTransferResource#00000325; EmpireIndex:7; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:610 Order STACKOrderScrapShips#00000326; EmpireIndex:7; ShipGUIDs: 3162, 3163, 3164

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:610 Order STACKOrderCreateFleetFromShipDesignName#00000327; EmpireIndex:7; FleetGUID:3787, ShipDesignGUIDs: MinorFactionPrimitiveSmallAttackAvg x 1, MinorFactionPrimitiveSmallAttackStrong x 1, MinorFactionPrimitiveMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:610 Gameplay STACKAdd 0 experience to ship Ship#3792

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:610 Gameplay STACKAdd 0 experience to ship Ship#3793

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:610 Gameplay STACKAdd 0 experience to ship Ship#3794

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:660 Order STACKOrderTransferResource#00000328; EmpireIndex:7; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-1080.8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:660 Order STACKOrderCreateFleetMission#00000329

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:660 Order STACKOrderTransferResource#0000032A; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:660 Order STACKOrderTransferResource#0000032B; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:660 Order STACKOrderTransferResource#0000032C; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:660 Order STACKOrderTransferResource#0000032D; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:660 Order STACKOrderScrapShips#0000032E; EmpireIndex:12; ShipGUIDs: 3253, 3254, 3255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:660 Order STACKOrderCreateFleetFromShipDesignName#0000032F; EmpireIndex:12; FleetGUID:3788, ShipDesignGUIDs: MinorFactionInsectoidSmallAttackAvg x 1, MinorFactionInsectoidSmallAttackStrong x 1, MinorFactionInsectoidMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:660 Gameplay STACKAdd 0 experience to ship Ship#3796

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:660 Gameplay STACKAdd 0 experience to ship Ship#3797

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:660 Gameplay STACKAdd 0 experience to ship Ship#3798

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:679 Prism STACKColonize: {"turn":53,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:57.465"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:57:679 Order STACKOrderTransferResource#00000330; EmpireIndex:12; ContextGUID:0, ResourceName:MinorEmpireShipMoney, Amount:-1103.2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:679 Order STACKOrderCreateFleetMission#00000331

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:679 Order STACKOrderTransferResource#00000332; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:679 Order STACKOrderUpdatePiratePhantomGarrison#00000333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:712 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:712 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderUpdateQuests#00000334, Ticket: 000001BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderUpdateQuests#00000335, Ticket: 000001C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at ProcessRewardAllocation in :line 0
     at AllocateRewards in :line 0
     at Execute in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderUpdateQuests#00000336, Ticket: 000001C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderUpdateQuests#00000337, Ticket: 000001C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderUpdateQuests#00000338, Ticket: 000001C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderUpdateQuests#00000339, Ticket: 000001C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderUpdateQuests#0000033A, Ticket: 000001C5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderUpdateQuests#0000033B, Ticket: 000001C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderUpdateQuests#0000033C, Ticket: 000001C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderUpdateQuests#0000033D, Ticket: 000001C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderUpdateQuests#0000033E, Ticket: 000001C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderCompleteQuest#0000033F, Ticket: 000001CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:730 Order STACKOrderCompleteQuest#00000340, Ticket: 000001CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:743 Order STACKOrderBeginQuest#00000341, Ticket: 000001CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:810 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:57:810 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:57:810 AI STACK[AI] [Event]Remove EventEmpireSeen,EventCuriosityDiscoveredWithFleet,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:57:810 AI STACK[AI] [Event]keep 209 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:57:810 AI STACK[AI] [Event]keep EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventRootsColonized,EventBlockadeTick,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventShipLevelup,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionCompleted,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventQuestUpdated,EventQuestUpdated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventQuestBegun,EventQuestBegun,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestUpdated,EventTechnologyUnlocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:58:177 Prism STACKColonize: {"turn":53,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:58.095"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:58:677 Prism STACKBattle: {"turn":51,"won":"True","watched":"False","rewatched":"False","usedAdvancedSetup":"False","scanviewActivated":"False","usedAdvancedReport":"False","overviewActivated":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.11.02","eventName":"Battle","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:58.594"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:59:164 Prism STACKJuggernaut: {"turn":52,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:59.078"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:02:59:194 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:59:210 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:210 AI STACK[AI] Cancel task 1907 : can find context 3340 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at NewTurnStarted in :line 0
     at NewTurnStarted in :line 0
     at NewTurnStarted in :line 0
     at GameSnapshot_OnNewTurnStarted in :line 0
     at InvokeNewTurnStartedEvent in :line 0
     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:02:59:227 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:264 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:264 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:265 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:284 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:284 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:311 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:311 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:556 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:573 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:573 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:573 Order STACKOrderAIClientStateChange#00000342; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:573 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:635 Order STACKOrderUpdateVisibility#00000343

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:652 Order STACKOrderFinishDockingFleet#00000344, Ticket: 000001CD; EmpireIndex:1; FleetGUID:3779

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:652 Order STACKOrderFinishDockingFleet#00000345, Ticket: 000001CE; EmpireIndex:7; FleetGUID:3787

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:652 Order STACKOrderFinishDockingFleet#00000346, Ticket: 000001CF; EmpireIndex:12; FleetGUID:3788

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:652 Order STACKOrderEntityAction#00000347, Ticket: 000001D0; EmpireIndex:0; MoveToFleetAction#162, InitiatorGUID:3071, Context:EntityActionContext_Movement, 111->112 (Cost: 0.2836449) from 0.9751115 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:652 Order STACKOrderEntityAction#00000348, Ticket: 000001D1; EmpireIndex:1; MoveToFleetAction#556, InitiatorGUID:3748, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0.4185126 to 0.8370252.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:652 Order STACKOrderEntityAction#00000349, Ticket: 000001D2; EmpireIndex:1; MoveToFleetAction#557, InitiatorGUID:3564, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.5612581 to 0.7483442.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:652 Order STACKOrderEntityAction#0000034A, Ticket: 000001D3; EmpireIndex:5; MoveToFleetAction#335, InitiatorGUID:2827, Context:EntityActionContext_Movement, 74->70 (Cost: 4) from 0.2801306 to 0.5657292.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:665 Order STACKOrderEntityAction#0000034B, Ticket: 000001D4; EmpireIndex:1; MoveToFleetAction#558, InitiatorGUID:3779, Context:EntityActionContext_Movement, 17->16 (Cost: 4) from 0 to 0.746587.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:696 Order STACKOrderCompleteMoveToFleetAction#0000034C; EmpireIndex:0; EntityActionId: 162

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:696 Order STACKOrderUpdateVisibility#0000034D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:696 Order STACKOrderFinishDockingFleet#0000034E, Ticket: 000001D5; EmpireIndex:1; FleetGUID:3781

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:696 Order STACKOrderTerminateEntityAction#0000034F; EmpireIndex:0; EntityActionId: 162

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:714 Default STACKDelivering remaining pop (fleet : 3071, system : 2832)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:714 Order STACKOrderTerminateEntityAction#00000350; EmpireIndex:0; EntityActionId: 106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:714 Default STACKTerminating AutomatedDelivery Fleet 3071 on system ColonizedStarSystem#2832

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:714 Order STACKOrderEntityAction#00000351, Ticket: 000001D6; EmpireIndex:1; MoveToFleetAction#559, InitiatorGUID:3781, Context:EntityActionContext_Movement, 2->0 (Cost: 4) from 0 to 0.8141934.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:02:59:828 Prism STACKevent batch: [{"turn":52,"turnDuration":0,"dustperturn":54.1875229,"influenceperturn":-2.60000038,"scienceperturn":421.2,"honorperturn":0.0,"empirefood":264.2933,"empireindustry":456.0,"empiremanpower":798.025,"empirepopulation":23.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:59.573"},{"turn":52,"screenName":"LawsManagementModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:59.678"},{"turn":52,"screenName":"SenateScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:02:59.745"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:00:095 Order STACKOrderCompleteMoveToFleetAction#00000352; EmpireIndex:1; EntityActionId: 557

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:095 Order STACKOrderUpdateVisibility#00000353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:095 Order STACKOrderTerminateEntityAction#00000354; EmpireIndex:1; EntityActionId: 557

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:145 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:145 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:145 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:161 Order STACKOrderEntityAction#00000355, Ticket: 000001D7; EmpireIndex:17; GoToFleetAction#950, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:161 Order STACKOrderEntityAction#00000356, Ticket: 000001D8; EmpireIndex:17; GoToFleetAction#951, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:161 Order STACKOrderEntityAction#00000357, Ticket: 000001D9; EmpireIndex:17; GoToFleetAction#952, InitiatorGUID:1840, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:161 Order STACKOrderEntityAction#00000358, Ticket: 000001DA; EmpireIndex:17; GoToFleetAction#953, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:161 Order STACKOrderEntityAction#00000359, Ticket: 000001DB; EmpireIndex:17; GoToFleetAction#954, InitiatorGUID:2372, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:161 Order STACKOrderEntityAction#0000035A, Ticket: 000001DC; EmpireIndex:17; GoToFleetAction#955, InitiatorGUID:3608, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:161 Order STACKOrderEntityAction#0000035B, Ticket: 000001DD; EmpireIndex:17; GoToFleetAction#956, InitiatorGUID:2373, Context:Path: 55->52, Path: Path: 55->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:161 Order STACKOrderEntityAction#0000035C, Ticket: 000001DE; EmpireIndex:17; GoToFleetAction#957, InitiatorGUID:1839, Context:Path: 15, Path: Path: 15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:177 Order STACKOrderEntityAction#0000035D, Ticket: 000001DF; EmpireIndex:17; MoveToFleetAction#958, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 1.049571) from 0.877064 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:177 Order STACKOrderEntityAction#0000035E, Ticket: 000001E0; EmpireIndex:17; MoveToFleetAction#959, InitiatorGUID:2373, Context:EntityActionContext_Movement, 54->55 (Cost: 4) from 0.206097 to 0.575892.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:178 Order STACKOrderEntityAction#0000035F, Ticket: 000001E1; EmpireIndex:17; MoveToFleetAction#960, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->77 (Cost: 4) from 0.3324656 to 0.6319172.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:178 Order STACKOrderEntityAction#00000360, Ticket: 000001E2; EmpireIndex:17; MoveToFleetAction#961, InitiatorGUID:2372, Context:EntityActionContext_Movement, 45->44 (Cost: 3.699479) from 0.7280681 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:178 Order STACKOrderEntityAction#00000361, Ticket: 000001E3; EmpireIndex:17; MoveToFleetAction#962, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 4) from 0.51485 to 0.7851391.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:178 Order STACKOrderEntityAction#00000362, Ticket: 000001E4; EmpireIndex:17; MoveToFleetAction#963, InitiatorGUID:1840, Context:EntityActionContext_Movement, 45->44 (Cost: 3.699479) from 0.7280681 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:178 Order STACKOrderEntityAction#00000363, Ticket: 000001E5; EmpireIndex:17; MoveToFleetAction#964, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:178 Order STACKOrderEntityAction#00000364, Ticket: 000001E6; EmpireIndex:17; MoveToFleetAction#965, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 1.286309) from 0.8654159 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:178 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:244 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:245 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:261 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:261 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:278 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:296 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:314 Prism STACKQuest Started: {"turn":52,"technologyCount":19,"questName":"PopulationQuest07","category":"PopulationQuest","subcategory":"Population","questid":3785,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:00.228"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:00:314 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:335 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:335 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:354 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000365, Ticket: 000001E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:354 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000366, Ticket: 000001E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:354 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000367, Ticket: 000001E9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:354 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000368, Ticket: 000001EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:354 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000369, Ticket: 000001EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:354 Order STACKOrderCreateShipDesign#0000036B, Ticket: 000001ED; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:354 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:354 Order STACKOrderCreateShipDesign#0000036C, Ticket: 000001EE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:354 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:370 Order STACKOrderCreateShipDesign#0000036D, Ticket: 000001EF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:370 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:370 Order STACKOrderCreateShipDesign#0000036E, Ticket: 000001F0; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:370 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:370 Order STACKOrderEntityAction#0000036F, Ticket: 000001F1; EmpireIndex:1; GoToFleetAction#560, InitiatorGUID:1082, Context:Path: 9, Path: Path: 9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:392 Order STACKOrderEntityAction#00000370, Ticket: 000001F2; EmpireIndex:1; GoToFleetAction#561, InitiatorGUID:2357, Context:Path: 1->2->0->3, Path: Path: 1->2->0->3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:392 Order STACKOrderEntityAction#00000371, Ticket: 000001F3; EmpireIndex:1; GoToFleetAction#562, InitiatorGUID:2491, Context:Path: 69->71, Path: Path: 69->71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:392 Order STACKOrderEntityAction#00000372, Ticket: 000001F4; EmpireIndex:1; GoToFleetAction#563, InitiatorGUID:3570, Context:Path: 16->17, Path: Path: 16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:392 Order STACKOrderUpdateQuests#00000373, Ticket: 000001F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:392 Order STACKOrderCompleteQuest#00000374

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:392 AI STACKStart 36 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:392 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:392 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:417 Order STACKOrderEntityAction#00000375, Ticket: 000001F6; EmpireIndex:1; MoveToFleetAction#564, InitiatorGUID:1082, Context:EntityActionContext_Movement, 1->9 (Cost: 7) from 0.5526562 to 0.8289844.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderBeginQuest#00000376, Ticket: 000001F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Gameplay STACKfleet action with feedback 565 started : ETA 70.5223770141602

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderEntityAction#00000377, Ticket: 000001F8; EmpireIndex:1; ExpeditionFleetAction#565, InitiatorGUID:1085, Context:Curiosity_PlanetResource_Strategic02 on Хезе II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderQueueConstruction#00000378, Ticket: 000001F9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderBuyoutConstruction#00000379, Ticket: 000001FA; EmpireIndex:2; ContextGUID:2242, ConstructionGameEntityGUID:3759, ResourceName:EmpireMoney, BuyoutCost:881.4119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Default STACKThe construction 3759 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderEntityAction#0000037A, Ticket: 000001FB; EmpireIndex:2; ComplimentEmpireAction#311, InitiatorGUID:969, Context:Empire 11 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderSelloutTradableResource#0000037B, Ticket: 000001FC; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000037C, Ticket: 000001FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000037D, Ticket: 000001FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000037E, Ticket: 000001FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000037F, Ticket: 00000200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000380, Ticket: 00000201

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderCancelHackingProgram#00000381, Ticket: 00000202; ProgramGUID:3762, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderCreateShipDesign#00000382, Ticket: 00000203; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderCancelLaw#00000383, Ticket: 00000204; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 Order STACKOrderEntityAction#00000384, Ticket: 00000205; EmpireIndex:2; GoToFleetAction#312, InitiatorGUID:3651, Context:Path: 55->52->50, Path: Path: 55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:417 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:434 Order STACKOrderEntityAction#00000385, Ticket: 00000206; EmpireIndex:2; GoToFleetAction#313, InitiatorGUID:3362, Context:Path: 48->53->51->52->50, Path: Path: 48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderEntityAction#00000386, Ticket: 00000207; EmpireIndex:2; GoToFleetAction#314, InitiatorGUID:3016, Context:Path: 48->53->51->52->50, Path: Path: 48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderManageManpower#00000387, Ticket: 00000208; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderSelloutTradableResource#00000388, Ticket: 00000209; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000389, Ticket: 0000020A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000038A, Ticket: 0000020B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000038B, Ticket: 0000020C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000038C, Ticket: 0000020D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000038D, Ticket: 0000020E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderCancelHackingProgram#0000038E, Ticket: 0000020F; ProgramGUID:3766, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderEntityAction#0000038F, Ticket: 00000210; EmpireIndex:3; GoToFleetAction#337, InitiatorGUID:1976, Context:Path: 110->109, Path: Path: 110->109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderEntityAction#00000390, Ticket: 00000211; EmpireIndex:3; GoToFleetAction#338, InitiatorGUID:3571, Context:Path: 79->78->77->76->74, Path: Path: 79->78->77->76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderEntityAction#00000391, Ticket: 00000212; EmpireIndex:3; LaunchProbeFleetAction#339, InitiatorGUID:1138, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000392, Ticket: 00000213

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000393, Ticket: 00000214

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000394, Ticket: 00000215

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:434 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000395, Ticket: 00000216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:435 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000396, Ticket: 00000217

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:435 Order STACKOrderEntityAction#00000397, Ticket: 00000218; EmpireIndex:1; MoveToFleetAction#566, InitiatorGUID:3570, Context:EntityActionContext_Movement, 5->16 (Cost: 5) from 0.04418453 to 0.2482442.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:435 Order STACKOrderEntityAction#00000398, Ticket: 00000219; EmpireIndex:1; MoveToFleetAction#567, InitiatorGUID:2491, Context:EntityActionContext_Movement, 70->69 (Cost: 3.151157) from 0.3791531 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:452 Order STACKOrderEntityAction#00000399, Ticket: 0000021A; EmpireIndex:1; MoveToFleetAction#568, InitiatorGUID:2357, Context:EntityActionContext_Movement, 9->1 (Cost: 7) from 0.3816406 to 0.6579687.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:452 Order STACKOrderCreateShipDesign#0000039A, Ticket: 0000021B; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:452 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:452 Order STACKOrderEntityAction#0000039B, Ticket: 0000021C; EmpireIndex:4; GoToFleetAction#414, InitiatorGUID:3573, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:452 Order STACKOrderEntityAction#0000039C, Ticket: 0000021D; EmpireIndex:4; GoToFleetAction#415, InitiatorGUID:2823, Context:Path: 14, Path: Path: 14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:452 Order STACKOrderEntityAction#0000039D, Ticket: 0000021E; EmpireIndex:2; MoveToFleetAction#315, InitiatorGUID:3651, Context:EntityActionContext_Movement, 54->55 (Cost: 5) from 0.1578027 to 0.6200464.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:452 Order STACKOrderEntityAction#0000039E; EmpireIndex:3; MoveToProbeAction#340, InitiatorGUID:3809, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:452 Order STACKOrderEntityAction#0000039F, Ticket: 0000021F; EmpireIndex:2; MoveToFleetAction#316, InitiatorGUID:3016, Context:EntityActionContext_Movement, 47->48 (Cost: 3) from 0.3334544 to 0.6480225.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:452 Order STACKOrderEntityAction#000003A0, Ticket: 00000220; EmpireIndex:2; MoveToFleetAction#317, InitiatorGUID:3362, Context:EntityActionContext_Movement, 47->48 (Cost: 4.60677) from 0.5169523 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:452 Order STACKOrderEntityAction#000003A1, Ticket: 00000221; EmpireIndex:3; MoveToFleetAction#341, InitiatorGUID:3571, Context:EntityActionContext_Movement, 84->79 (Cost: 7) from 0.2800409 to 0.7762876.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:452 Order STACKOrderEntityAction#000003A2, Ticket: 00000222; EmpireIndex:3; MoveToFleetAction#342, InitiatorGUID:1976, Context:EntityActionContext_Movement, 110->109 (Cost: 7.411041) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:464 Order STACKOrderEntityAction#000003A3, Ticket: 00000223; EmpireIndex:4; MoveToFleetAction#416, InitiatorGUID:2823, Context:EntityActionContext_Movement, 40->14 (Cost: 6) from 0.7355238 to 0.9473685.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:464 Order STACKOrderEntityAction#000003A4, Ticket: 00000224; EmpireIndex:4; MoveToFleetAction#417, InitiatorGUID:3573, Context:EntityActionContext_Movement, 38->40 (Cost: 4.248756) from 0.7792711 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:512 Order STACKOrderCompleteMoveToFleetAction#000003A5; EmpireIndex:17; EntityActionId: 958

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:512 Order STACKOrderUpdateVisibility#000003A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:512 Order STACKOrderTerminateEntityAction#000003A7; EmpireIndex:17; EntityActionId: 958

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:528 Order STACKOrderTerminateEntityAction#000003A8; EmpireIndex:17; EntityActionId: 957

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:561 Order STACKOrderCompleteMoveToFleetAction#000003A9; EmpireIndex:17; EntityActionId: 963

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:561 Order STACKOrderCompleteMoveToFleetAction#000003AA; EmpireIndex:17; EntityActionId: 961

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:561 Order STACKOrderTerminateEntityAction#000003AB; EmpireIndex:17; EntityActionId: 963

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:561 Order STACKOrderTerminateEntityAction#000003AC; EmpireIndex:17; EntityActionId: 961

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:578 Order STACKOrderTerminateEntityAction#000003AD; EmpireIndex:17; EntityActionId: 954

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:578 Order STACKOrderTerminateEntityAction#000003AE; EmpireIndex:17; EntityActionId: 952

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:578 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:595 Order STACKOrderCompleteMoveToFleetAction#000003AF; EmpireIndex:17; EntityActionId: 965

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:595 Order STACKOrderUpdateVisibility#000003B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:595 Order STACKOrderTerminateEntityAction#000003B1; EmpireIndex:17; EntityActionId: 965

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:595 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:613 Order STACKOrderTerminateEntityAction#000003B2; EmpireIndex:17; EntityActionId: 950

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:613 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:613 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:631 Order STACKOrderQueueConstruction#000003B3, Ticket: 00000225; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:631 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003B4, Ticket: 00000226

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:631 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003B5, Ticket: 00000227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:631 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003B6, Ticket: 00000228

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:631 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003B7, Ticket: 00000229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:631 Order STACKOrderUpdateAIDiplomacyTermFeedback#000003B8, Ticket: 0000022A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:631 Order STACKOrderRetrofitShips#000003B9, Ticket: 0000022B; EmpireIndex:5; Ships: [1745 -> 3517], [2102 -> 3517], [2405 -> 3517]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:631 Order STACKOrderCancelHackingProgram#000003BA, Ticket: 0000022C; ProgramGUID:3769, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:631 Order STACKOrderPrepareQuestChoice#000003BB, Ticket: 0000022D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:631 Order STACKOrderPrepareQuestChoice#000003BC, Ticket: 0000022E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:631 Order STACKOrderCancelLaw#000003BD, Ticket: 0000022F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:631 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:631 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:00:644 Order STACKOrderEntityAction#000003BE, Ticket: 00000230; EmpireIndex:5; GoToFleetAction#336, InitiatorGUID:2493, Context:Path: 78->77->76->108->110, Path: Path: 78->77->76->108->110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:661 Order STACKOrderEntityAction#000003BF, Ticket: 00000231; EmpireIndex:5; MoveToFleetAction#337, InitiatorGUID:2493, Context:EntityActionContext_Movement, 78->77 (Cost: 7) from 0 to 0.5240403.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:811 Prism STACKAIPerformanceEvent: {"turn":52,"maxBlackboardMessageCount":401,"maxDecisionCount":6,"maxSyncronizationTime":1394,"maxAnaysisTime":210,"maxStrategicTime":1152,"maxDecisionTime":223,"maxActuatorTime":747,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:00.727"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:00:860 Order STACKOrderCompleteMoveToFleetAction#000003C0; EmpireIndex:1; EntityActionId: 556

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:860 Order STACKOrderUpdateVisibility#000003C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:860 Order STACKOrderTerminateEntityAction#000003C2; EmpireIndex:1; EntityActionId: 556

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:961 Order STACKOrderCompleteMoveToFleetAction#000003C3; EmpireIndex:5; EntityActionId: 335

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:961 Order STACKOrderUpdateVisibility#000003C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:961 Order STACKOrderTerminateEntityAction#000003C5; EmpireIndex:5; EntityActionId: 335

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:978 Order STACKOrderCompleteMoveToFleetAction#000003C6; EmpireIndex:4; EntityActionId: 417

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:978 Order STACKOrderUpdateVisibility#000003C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:978 Order STACKOrderTerminateEntityAction#000003C8; EmpireIndex:4; EntityActionId: 417

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:00:996 Order STACKOrderTerminateEntityAction#000003C9; EmpireIndex:4; EntityActionId: 414

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:061 Order STACKOrderCompleteMoveToFleetAction#000003CA; EmpireIndex:1; EntityActionId: 566

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:061 Order STACKOrderTerminateEntityAction#000003CB; EmpireIndex:1; EntityActionId: 566

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:178 Order STACKOrderCompleteMoveToFleetAction#000003CC; EmpireIndex:1; EntityActionId: 567

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:178 Order STACKOrderTerminateEntityAction#000003CD; EmpireIndex:1; EntityActionId: 567

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:261 Order STACKOrderCompleteMoveToFleetAction#000003CE; EmpireIndex:4; EntityActionId: 416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:261 Order STACKOrderTerminateEntityAction#000003CF; EmpireIndex:4; EntityActionId: 416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:293 Order STACKOrderCompleteMoveToFleetAction#000003D0; EmpireIndex:1; EntityActionId: 564

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:293 Order STACKOrderTerminateEntityAction#000003D1; EmpireIndex:1; EntityActionId: 564

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:310 Order STACKOrderCompleteMoveToFleetAction#000003D2; EmpireIndex:1; EntityActionId: 568

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:310 Order STACKOrderTerminateEntityAction#000003D3; EmpireIndex:1; EntityActionId: 568

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:410 Order STACKOrderCompleteMoveToFleetAction#000003D4; EmpireIndex:2; EntityActionId: 316

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:410 Order STACKOrderTerminateEntityAction#000003D5; EmpireIndex:2; EntityActionId: 316

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:494 Order STACKOrderCompleteMoveToFleetAction#000003D6; EmpireIndex:17; EntityActionId: 959

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:494 Order STACKOrderTerminateEntityAction#000003D7; EmpireIndex:17; EntityActionId: 959

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:544 Order STACKOrderCompleteMoveToFleetAction#000003D8; EmpireIndex:17; EntityActionId: 960

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:544 Order STACKOrderTerminateEntityAction#000003D9; EmpireIndex:17; EntityActionId: 960

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:577 Order STACKOrderCompleteMoveToFleetAction#000003DA; EmpireIndex:17; EntityActionId: 962

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:577 Order STACKOrderTerminateEntityAction#000003DB; EmpireIndex:17; EntityActionId: 962

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:777 Order STACKOrderUpdateVisibility#000003DC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:911 Order STACKOrderCompleteMoveToFleetAction#000003DD; EmpireIndex:2; EntityActionId: 317

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:911 Order STACKOrderTerminateEntityAction#000003DE; EmpireIndex:2; EntityActionId: 317

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:01:928 Order STACKOrderEntityAction#000003DF, Ticket: 00000232; EmpireIndex:2; MoveToFleetAction#318, InitiatorGUID:3362, Context:EntityActionContext_Movement, 48->53 (Cost: 2.39323) from 0 to 0.199604.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:02:077 Order STACKOrderUpdateVisibility#000003E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:02:077 Order STACKOrderCompleteMoveToFleetAction#000003E1; EmpireIndex:2; EntityActionId: 315

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:02:077 Order STACKOrderUpdateVisibility#000003E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:02:077 Order STACKOrderTerminateEntityAction#000003E3; EmpireIndex:2; EntityActionId: 315

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:02:594 Order STACKOrderUpdateVisibility#000003E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:02:628 AI STACK[AI] [Event]Remove 209 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:02:628 AI STACK[AI] [Event]Remove EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventRootsColonized,EventBlockadeTick,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventShipLevelup,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionCompleted,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventQuestUpdated,EventQuestUpdated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventQuestBegun,EventQuestBegun,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventShipDestroyed,EventShipScrapped,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestUpdated,EventTechnologyUnlocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:02:628 AI STACK[AI] [Event]keep 122 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:02:628 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventQuestBegun,EventConstructionQueued,EventConstructionBuyout,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:02:644 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:02:728 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:02:796 AI STACKGame object 'Probe' map to AI snapshot 'ProbeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:02:861 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:02:878 Order STACKOrderCompleteMoveToFleetAction#000003E5; EmpireIndex:3; EntityActionId: 341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:02:878 Order STACKOrderUpdateVisibility#000003E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:02:878 Order STACKOrderTerminateEntityAction#000003E7; EmpireIndex:3; EntityActionId: 341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:02:878 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:02:895 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:02:912 AI STACK[AI] Cancel task 2371 : can find context 3762 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:02:960 AI STACK[AI] Cancel task 1710 : can find context 3766 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:02:977 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:02:977 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:02:977 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:02:994 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:03:011 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:03:028 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:03:045 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:03:061 AI STACK[AI] Cancel task 2075 : can find context 3769 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:03:061 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:03:077 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:03:093 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:03:093 AI STACKStart 19 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:03:093 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:03:111 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:111 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:111 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:111 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:111 Order STACKOrderQueueResearch#000003E8, Ticket: 00000235; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade8, ConstructionGameEntityGUID:3813, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:111 Order STACKOrderQueueConstruction#000003E9, Ticket: 00000236; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:111 Order STACKOrderPrepareQuestChoice#000003EA, Ticket: 00000237; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:111 Order STACKOrderQueueConstruction#000003EB, Ticket: 00000238; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:111 Order STACKOrderActivateLaw#000003EC, Ticket: 00000239; EmpireIndex:2; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:128 Order STACKOrderQueueConstruction#000003ED, Ticket: 0000023A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:128 Gameplay, Order STACK[Empire 2] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:128 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:128 Order STACKOrderRetrofitShips#000003EE, Ticket: 0000023C; EmpireIndex:2; Ships: [1122 -> 2394]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:128 Order STACKOrderStartHackingProgram#000003EF, Ticket: 0000023D; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3822

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:128 Order STACKOrderStartHackingProgram#000003F0, Ticket: 0000023E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3823

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:128 Order STACKOrderQueueConstruction#000003F1, Ticket: 0000023F; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:128 Order STACKOrderQueueConstruction#000003F2, Ticket: 00000240; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:128 Order STACKOrderQueueConstruction#000003F3, Ticket: 00000241; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:128 Order STACKOrderActivateLaw#000003F4, Ticket: 00000242; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3832

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:143 Order STACKOrderQueueConstruction#000003F5, Ticket: 00000243; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:143 Order STACKOrderStartHackingProgram#000003F6, Ticket: 00000244; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3835

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:143 Order STACKOrderStartHackingProgram#000003F7, Ticket: 00000245; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:972, TargetGUID:1821, HackingProgramGUID:3836

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:143 Order STACKOrderValidateQuestChoice#000003F8, Ticket: 00000246; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:143 Order STACKOrderValidateQuestChoice#000003F9, Ticket: 00000247; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:143 Order STACKOrderTriggerPopulationEvent#000003FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:143 Order STACKOrderUpdateQuests#000003FB, Ticket: 00000248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:143 Order STACKOrderAddQuestMarkers#000003FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:143 Order STACKOrderUpdateQuests#000003FD, Ticket: 00000249

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:176 Order STACKOrderCompleteMoveToFleetAction#000003FE; EmpireIndex:1; EntityActionId: 559

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:176 Order STACKOrderCompleteMoveToFleetAction#000003FF; EmpireIndex:1; EntityActionId: 558

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:176 Order STACKOrderUpdateVisibility#00000400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:176 Order STACKOrderTerminateEntityAction#00000401; EmpireIndex:1; EntityActionId: 559

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:176 Order STACKOrderTerminateEntityAction#00000402; EmpireIndex:1; EntityActionId: 558

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:194 Order STACKOrderMoveIdleFleets#00000403; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:210 Order STACKOrderEntityAction#00000404, Ticket: 0000024A; EmpireIndex:0; MoveToFleetAction#163, InitiatorGUID:3289, Context:EntityActionContext_Movement, 106->104 (Cost: 4.222789) from 0.5307264 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:310 Order STACKOrderCompleteMoveToFleetAction#00000405; EmpireIndex:17; EntityActionId: 964

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:310 Order STACKOrderTerminateEntityAction#00000406; EmpireIndex:17; EntityActionId: 964

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:327 Order STACKOrderTerminateEntityAction#00000407; EmpireIndex:17; EntityActionId: 951

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACKfleet action with feedback 565 finished : ETA 70.5223770141602, Game.Time 71.5382919311523, true ETA 71.5223770141602

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Order STACKOrderTerminateEntityAction#00000408; EmpireIndex:1; EntityActionId: 565

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[Quests] Empire#1 will assimilate MinorEmpire#7 via assimilation quest MinorFactionQuest04

     at ApplyAction in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Order STACKOrderSwapColonizedStarSystemOwner#00000409; EmpireIndex:7, ColonizedStarSystemGUID:1007, NewOwnerEmpireIndex:1, DisplayedNewOwnerEmpireIndex:1, DestroyShips:True, KeepOriginGrowth:False, FromMinorFactionAssimilation:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Default STACK[DepartmentOfIndustry] A construction queue has been removed (empire: #7, context: 'ColonizedStarSystem#1007'.

     at RemoveQueueFrom in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[Colo] [Empire#7] System Гидра (1007) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#0 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#1 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#7 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#2 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#3 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#4 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#4 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#5 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#8 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#8 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#10 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#10 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#12 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#7 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#7 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:482 Order STACKOrderUpdateQuests#0000040A, Ticket: 0000024B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:499 Order STACKOrderCompleteQuest#0000040B, Ticket: 0000024C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:499 Order STACKOrderUpdateAutoImprovements#0000040C, ColonizedStarSystemGUID:3838, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:03:499 Order STACKOrderUpdateVisibility#0000040D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:04:161 Order STACKOrderUpdateVisibility#0000040E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:04:527 Order STACKOrderCompleteMoveToFleetAction#0000040F; EmpireIndex:0; EntityActionId: 163

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:04:527 Order STACKOrderUpdateVisibility#00000410

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:04:527 Order STACKOrderTerminateEntityAction#00000411; EmpireIndex:0; EntityActionId: 163

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:04:546 Order STACKOrderTerminateEntityAction#00000412; EmpireIndex:0; EntityActionId: 154

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:044 Order STACKOrderUpdateVisibility#00000413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:044 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:044 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:044 Order STACKOrderUpdateQuests#00000414, Ticket: 0000024D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:094 AI STACK[AI] [Event]Remove 122 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:05:095 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventQuestBegun,EventConstructionQueued,EventConstructionBuyout,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:05:095 AI STACK[AI] [Event]keep 176 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:05:095 AI STACK[AI] [Event]keep EventEmpireSeen,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventShipLayoutChanged,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventQuestChoiceMade,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventQuestUpdated,EventQuestChoiceEnded,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventCuriosityDiscoveredWithFleet,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventHackingOperationCanceledByTargetLoss,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventQuestUpdated,EventQuestCompleted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:05:111 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:195 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:461 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:478 Order STACKOrderCompleteMoveToFleetAction#00000415; EmpireIndex:2; EntityActionId: 318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:478 Order STACKOrderCompleteMoveToFleetAction#00000416; EmpireIndex:3; EntityActionId: 342

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:478 Order STACKOrderTerminateEntityAction#00000417; EmpireIndex:2; EntityActionId: 318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:478 Order STACKOrderTerminateEntityAction#00000418; EmpireIndex:3; EntityActionId: 342

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:478 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:495 Order STACKOrderTerminateEntityAction#00000419; EmpireIndex:3; EntityActionId: 337

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:495 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:528 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:545 Order STACKOrderCompleteMoveToFleetAction#0000041A; EmpireIndex:5; EntityActionId: 337

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:545 Order STACKOrderTerminateEntityAction#0000041B; EmpireIndex:5; EntityActionId: 337

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:545 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:560 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:560 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:560 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:578 Order STACKOrderEntityAction#0000041C, Ticket: 0000024E; EmpireIndex:16; AttackFleetAction#6, InitiatorGUID:2247, Context:2-й Героев Флот (3289) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:578 Order STACKOrderEntityAction#0000041D, Ticket: 0000024F; EmpireIndex:17; GoToFleetAction#966, InitiatorGUID:2678, Context:Path: 4->0, Path: Path: 4->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:578 Order STACKOrderEntityAction#0000041E, Ticket: 00000250; EmpireIndex:17; GoToFleetAction#967, InitiatorGUID:1840, Context:Path: 44->45, Path: Path: 44->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:578 Order STACKOrderEntityAction#0000041F, Ticket: 00000251; EmpireIndex:17; GoToFleetAction#968, InitiatorGUID:2372, Context:Path: 44->45, Path: Path: 44->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:578 Order STACKOrderEntityAction#00000420, Ticket: 00000252; EmpireIndex:17; GoToFleetAction#969, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:578 Order STACKOrderEntityAction#00000421, Ticket: 00000253; EmpireIndex:17; GoToFleetAction#970, InitiatorGUID:1839, Context:Path: 15->19, Path: Path: 15->19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:578 Order STACKOrderCreateEncounter#00000422, Ticket: 00000254, Attacker#2247, Defender#3289, Orbit#718, Encounter#3842

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:578 Order STACKOrderJoinEncounter#00000423, Ticket: 00000255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:578 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:595 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:595 Order STACKOrderEntityAction#00000424, Ticket: 00000256; EmpireIndex:17; MoveToFleetAction#971, InitiatorGUID:1839, Context:EntityActionContext_Movement, 15->19 (Cost: 2.950429) from 0 to 0.3455829.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:595 Order STACKOrderEntityAction#00000425, Ticket: 00000257; EmpireIndex:17; MoveToFleetAction#972, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 0.4409933) from 0 to 0.1239091.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:595 Order STACKOrderEntityAction#00000426, Ticket: 00000258; EmpireIndex:17; MoveToFleetAction#973, InitiatorGUID:2372, Context:EntityActionContext_Movement, 44->45 (Cost: 0.3005209) from 0 to 0.02208992.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:595 Order STACKOrderEntityAction#00000427, Ticket: 00000259; EmpireIndex:17; MoveToFleetAction#974, InitiatorGUID:1840, Context:EntityActionContext_Movement, 44->45 (Cost: 0.3005209) from 0 to 0.02208992.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:595 Order STACKOrderEntityAction#00000428, Ticket: 0000025A; EmpireIndex:17; MoveToFleetAction#975, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->0 (Cost: 2.713691) from 0 to 0.2839285.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:595 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:611 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:628 Battle STACKEntering state ServerEncounterState_LoadBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:628 Order STACKOrderUpdateVisibility#00000429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:660 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:660 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:678 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:678 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:694 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:694 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:711 Order STACKOrderEntityAction#0000042A, Ticket: 0000025B; EmpireIndex:4; GoToFleetAction#418, InitiatorGUID:3573, Context:Path: 40->44->45, Path: Path: 40->44->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:711 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:711 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:711 Order STACKOrderSetSystemSupervisor#0000042B, Ticket: 0000025E; EmpireIndex:1; StarSystemGUID:3838, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:711 Order STACKOrderChangeOutpostGrowthProvider#0000042C, Ticket: 0000025F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:711 Order STACKOrderStartHackingOperation#0000042D, Ticket: 00000260; StartGUID:2771, TargetGUID:1010, NodePositions:0,NodeIndex:5,NodeIndex:2, HackingOperationGUID:3843, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:711 Order STACKOrderQueueConstruction#0000042E, Ticket: 00000261; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:711 Order STACKOrderValidateQuestChoice#0000042F, Ticket: 00000262; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:711 Order STACKOrderReorganizePopulationsOnSystem#00000430; EmpireIndex:1; StarSystemGUID:3838

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:711 Order STACKOrderUpdateQuests#00000431, Ticket: 00000263

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:711 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:711 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:711 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:711 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:05:728 Order STACKOrderEntityAction#00000432, Ticket: 00000264; EmpireIndex:1; GoToFleetAction#569, InitiatorGUID:1085, Context:Path: 11->13, Path: Path: 11->13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:728 Order STACKOrderQueueConstruction#00000433, Ticket: 00000265; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:728 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:728 Order STACKOrderEntityAction#00000434, Ticket: 00000267; EmpireIndex:3; GoToFleetAction#343, InitiatorGUID:1138, Context:Path: 68->80->81, Path: Path: 68->80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:728 Order STACKOrderEntityAction#00000435, Ticket: 00000268; EmpireIndex:4; MoveToFleetAction#419, InitiatorGUID:3573, Context:EntityActionContext_Movement, 40->44 (Cost: 0.7512436) from 0 to 0.05181315.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:745 Order STACKOrderEntityAction#00000436, Ticket: 00000269; EmpireIndex:1; MoveToFleetAction#570, InitiatorGUID:1085, Context:EntityActionContext_Movement, 11->13 (Cost: 4.666667) from 0 to 0.9297143.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:05:745 Order STACKOrderEntityAction#00000437, Ticket: 0000026A; EmpireIndex:3; MoveToFleetAction#344, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 2.5) from 0 to 0.03482538.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:06:143 Order STACKOrderUpdateVisibility#00000438

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:07:711 AI STACK[AI] [Event]Remove 176 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:07:711 AI STACK[AI] [Event]Remove EventEmpireSeen,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventShipLayoutChanged,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventQuestChoiceMade,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventQuestUpdated,EventQuestChoiceEnded,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventCuriosityDiscoveredWithFleet,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventHackingOperationCanceledByTargetLoss,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventQuestUpdated,EventQuestCompleted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:07:712 AI STACK[AI] [Event]keep 26 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:07:712 AI STACK[AI] [Event]keep EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventHackingOperationStarted,EventConstructionQueued,EventQuestChoiceMade,EventQuestUpdated,EventQuestChoiceEnded,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:07:742 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:07:812 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:044 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:061 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:061 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:061 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:078 Order STACKOrderSetEncounterContendersMode#00000439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:078 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:129 Order STACKOrderCompleteMoveToFleetAction#0000043A; EmpireIndex:17; EntityActionId: 974

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:129 Order STACKOrderCompleteMoveToFleetAction#0000043B; EmpireIndex:17; EntityActionId: 973

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:129 Order STACKOrderTerminateEntityAction#0000043C; EmpireIndex:17; EntityActionId: 974

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:129 Order STACKOrderTerminateEntityAction#0000043D; EmpireIndex:17; EntityActionId: 973

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:129 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:129 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:145 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:145 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:163 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:179 Order STACKOrderCompleteMoveToFleetAction#0000043E; EmpireIndex:17; EntityActionId: 972

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:179 Order STACKOrderTerminateEntityAction#0000043F; EmpireIndex:17; EntityActionId: 972

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:179 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:196 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:213 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:229 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:245 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:245 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:08:262 Order STACKOrderBuyoutConstruction#00000440, Ticket: 0000026B; EmpireIndex:1; ContextGUID:2447, ConstructionGameEntityGUID:3663, ResourceName:EmpireMoney, BuyoutCost:607.4962

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:262 Default STACKThe construction 3663 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:262 Order STACKOrderEntityAction#00000441, Ticket: 0000026C; EmpireIndex:1; InitiateGuardFleetAction#571, InitiatorGUID:3787, Context:Гидра (41) (StarSystemNode), Path: Гидра (41) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:262 Order STACKOrderUpdateVisibility#00000442

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:262 Order STACKOrderEntityAction#00000443; EmpireIndex:1; GuardEmpireLocalAction#572, InitiatorGUID:968, Context:Гидра (41) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:262 Gameplay STACKCancelling actions on Гидра (41) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 1

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:495 Order STACKOrderCompleteMoveToFleetAction#00000444; EmpireIndex:4; EntityActionId: 419

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:496 Order STACKOrderUpdateVisibility#00000445

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:496 Order STACKOrderTerminateEntityAction#00000446; EmpireIndex:4; EntityActionId: 419

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:627 Order STACKOrderCompleteMoveToFleetAction#00000447; EmpireIndex:3; EntityActionId: 344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:627 Order STACKOrderUpdateVisibility#00000448

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:627 Order STACKOrderTerminateEntityAction#00000449; EmpireIndex:3; EntityActionId: 344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:834 Order STACKOrderSetEncounterContendersMode#0000044A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:834 Order STACKOrderSubmitEncounterGroupSetup#0000044B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:962 Order STACKOrderCompleteMoveToFleetAction#0000044C; EmpireIndex:17; EntityActionId: 975

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:962 Order STACKOrderUpdateVisibility#0000044D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:962 Order STACKOrderTerminateEntityAction#0000044E; EmpireIndex:17; EntityActionId: 975

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:08:962 Order STACKOrderUpdateQuests#0000044F, Ticket: 0000026D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:09:011 Order STACKOrderCompleteMoveToFleetAction#00000450; EmpireIndex:17; EntityActionId: 971

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:09:011 Order STACKOrderTerminateEntityAction#00000451; EmpireIndex:17; EntityActionId: 971

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:09:379 Order STACKOrderCompleteMoveToFleetAction#00000452; EmpireIndex:1; EntityActionId: 570

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:09:379 Order STACKOrderTerminateEntityAction#00000453; EmpireIndex:1; EntityActionId: 570

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:10:260 AI STACK[AI] [Event]Remove 26 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:10:260 AI STACK[AI] [Event]Remove EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventHackingOperationStarted,EventConstructionQueued,EventQuestChoiceMade,EventQuestUpdated,EventQuestChoiceEnded,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:10:260 AI STACK[AI] [Event]keep 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:10:260 AI STACK[AI] [Event]keep EventConstructionBuyout,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:10:278 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:10:361 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:10:461 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:10:478 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:10:478 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:10:478 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:10:494 Order STACKOrderSubmitEncounterGroupSetup#00000454, Ticket: 0000026E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:10:511 Order STACKOrderResolveEncounterPlayStatuses#00000455, Ticket: 0000026F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:10:511 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:10:528 Battle STACKBegin encounter simulation ignition 44252

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:10:561 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:10:561 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:11:017 Battle STACKEnd encounter simulation ignition 44255

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:017 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:11:017 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:11:029 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForFirstPhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:029 Order STACKOrderSetEncounterState#00000456, Ticket: 00000270

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:029 Order STACKOrderSetEncounterContendersState#00000457, Ticket: 00000271; EncounterGUID:3842, EmpireIndexes:16 16 0, State:ReadyForFirstPhase

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:045 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:045 Battle STACKEntering state ServerEncounterState_WaitForContendersState: BattlePhaseInProgress

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:045 Order STACKOrderSetEncounterContendersState#00000458, Ticket: 00000272; EncounterGUID:3842, EmpireIndexes:16 16 0, State:BattlePhaseInProgress

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:061 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:077 Order STACKOrderSetEncounterPhasesDuration#00000459, Ticket: 00000273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:077 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:11:095 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:11:110 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:11:110 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:11:110 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:11:110 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:11:127 Order STACKOrderEntityAction#0000045A, Ticket: 00000274; EmpireIndex:3; GoToFleetAction#345, InitiatorGUID:1976, Context:Path: 109->71, Path: Path: 109->71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:145 Order STACKOrderEntityAction#0000045B, Ticket: 00000275; EmpireIndex:3; MoveToFleetAction#346, InitiatorGUID:1976, Context:EntityActionContext_Movement, 109->71 (Cost: 0.5889592) from 0 to 0.01562904.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:244 Order STACKOrderSendEncounterPhaseReport#0000045C, Ticket: 00000276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:260 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:260 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:582 Order STACKOrderSendEncounterPhaseReport#0000045D, Ticket: 00000277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:594 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:594 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:694 Order STACKOrderSendEncounterPhaseReport#0000045E, Ticket: 00000278

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:711 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:711 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForReport

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:711 Order STACKOrderSetEncounterContendersState#0000045F, Ticket: 00000279; EncounterGUID:3842, EmpireIndexes:16 16 0, State:ReadyForReport

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:729 Battle STACKEntering state ServerEncounterState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:729 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportAknowledged

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:729 Order STACKOrderReportEncounter#00000460, Ticket: 0000027A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:749 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:749 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:750 Order STACKOrderReportValidatedEncounter#00000461, Ticket: 0000027B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:750 Order STACKOrderRemoveQuestMarkers#00000462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:750 Order STACKOrderUpdateQuests#00000463, Ticket: 0000027C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:750 Order STACKOrderCompleteQuest#00000464, Ticket: 0000027D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:763 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:763 Order STACKOrderUpdateVisibility#00000465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:763 Order STACKOrderFinalizeEncounter#00000466, Ticket: 0000027E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:11:811 Prism STACKQuest Finished: {"turn":52,"questName":"ExplorationQuest07","category":"ExplorationQuest","subcategory":"Exploration","state":"Completed","questid":2246,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:11.739"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:13:111 AI STACK[AI] [Event]Remove 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:13:111 AI STACK[AI] [Event]Remove EventConstructionBuyout,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:13:111 AI STACK[AI] [Event]keep 16 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:13:111 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventBattleReport,EventBattleReport,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventQuestUpdated,EventQuestCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:13:145 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:13:227 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:13:311 AI STACK[AI] Can't find entity GUID 2247 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:13:328 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:13:355 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:13:379 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:13:414 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:13:414 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:13:430 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:13:430 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:13:447 AI STACK[AI] Cancel task 1588 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:13:463 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:13:480 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:13:729 Order STACKOrderCompleteMoveToFleetAction#00000467; EmpireIndex:3; EntityActionId: 346

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:13:729 Order STACKOrderTerminateEntityAction#00000468; EmpireIndex:3; EntityActionId: 346

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:15:510 AI STACK[AI] [Event]Remove 16 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:15:510 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventBattleReport,EventBattleReport,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventQuestUpdated,EventQuestCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:15:510 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:15:510 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:15:527 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:15:610 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:15:694 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:15:710 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:15:796 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:15:811 AI STACK[AI] Can't find entity GUID 2247 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:15:829 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:15:845 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:15:862 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:15:912 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:15:912 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:15:929 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:15:929 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:15:962 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:15:978 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:15:996 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:15:996 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:15:996 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:15:996 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:16:010 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:16:027 Order STACKOrderAIClientStateChange#00000469; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:16:027 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:17:230 Order STACKOrderEntityAction#0000046A; EmpireIndex:0; InitiateGuardFleetAction#164, InitiatorGUID:3289, Context:Изар (718) (StarSystemNode), Path: Изар (718) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:17:230 Order STACKOrderEntityAction#0000046B; EmpireIndex:0; GuardEmpireLocalAction#165, InitiatorGUID:967, Context:Изар (718) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:17:230 Gameplay STACKCancelling actions on Изар (718) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 0

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:20:721 Order STACKOrderCancelConstruction#0000046C; EmpireIndex:0; ContextGUID:986, ConstructionGameEntityGUID:3482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:21:086 Order STACKOrderCancelConstruction#0000046D; EmpireIndex:0; ContextGUID:986, ConstructionGameEntityGUID:3480

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:21:455 Order STACKOrderCancelConstruction#0000046E; EmpireIndex:0; ContextGUID:986, ConstructionGameEntityGUID:3478

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:22:236 Order STACKOrderQueueConstruction#0000046F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:23:544 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:23:577 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:23:629 Order STACKOrderEntityAction#00000470, Ticket: 0000027F; EmpireIndex:3; MoveToFleetAction#347, InitiatorGUID:1159, Context:EntityActionContext_Movement, 82->84 (Cost: 2.633032) from 0.4589174 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:24:128 Order STACKOrderUpdateVisibility#00000471

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:24:261 Order STACKOrderCompleteMoveToFleetAction#00000472; EmpireIndex:3; EntityActionId: 347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:24:262 Order STACKOrderTerminateEntityAction#00000473; EmpireIndex:3; EntityActionId: 347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:24:278 Order STACKOrderEntityAction#00000474, Ticket: 00000280; EmpireIndex:3; MoveToFleetAction#348, InitiatorGUID:1159, Context:EntityActionContext_Movement, 84->79 (Cost: 4.366968) from 0 to 0.3095848.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:26:962 Order STACKOrderUpdateVisibility#00000475

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:277 Order STACKOrderCompleteMoveToFleetAction#00000476; EmpireIndex:3; EntityActionId: 348

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:278 Order STACKOrderTerminateEntityAction#00000477; EmpireIndex:3; EntityActionId: 348

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:327 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:327 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:410 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:410 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:410 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:410 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:443 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:544 Battle STACKDisposing ServerEncounter 3842

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:544 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:577 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:677 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:711 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:728 Default STACKDelivering remaining pop (fleet : 2298, system : 2023)

     at ServerDeliverIFN in :line 0
     at ServerEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:728 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:728 Order STACKOrderTerminateEntityAction#00000478; EmpireIndex:5; EntityActionId: 88

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:728 Default STACKTerminating AutomatedDelivery Fleet 2298 on system ColonizedStarSystem#2023

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:728 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:728 Order STACKOrderStartMarketplaceEvent#00000479

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:794 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:812 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:812 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:812 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:812 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:812 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:812 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:812 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:812 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:812 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:812 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:813 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:827 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3565

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3749

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
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15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3782

     at AddExperience in :line 0
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15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
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15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
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15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
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15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
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15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
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15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
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15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
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15:03:28:828 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 2 experience to ship Ship#1122

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
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15:03:28:844 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:03:28:861 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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     at Run in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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     at Run in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:877 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:894 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:945 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:945 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:945 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:977 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:977 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:977 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:994 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:994 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:28:994 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:29:011 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:29:011 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:03:29:011 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:045 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:045 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:045 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:077 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:077 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:077 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:077 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:077 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:077 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:077 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:077 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:077 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:077 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:077 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:177 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:290 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:290 Gameplay STACKAdd 0 experience to ship Ship#3817

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:290 Gameplay STACKAdd 0 experience to ship Ship#3757

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:290 Gameplay STACKAdd 0 experience to ship Ship#3760

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:290 Gameplay STACKAdd 20 experience to ship Ship#3773

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:290 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#3294 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:290 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:290 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:290 Runtime STACK[ChatMessage] RECV: l:/_turn/53 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:314 Quest STACK[Quests] TestStrategicAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:314 Order STACKOrderUpdateQuests#0000047A, Ticket: 00000281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:344 Prism STACKConstruction completed: {"turn":53,"constructionName":"StarSystemImprovementFood2","colonizedStarSystemGUID":"986","productionCost":560,"constructionIndex":11,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:29.219"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:29:394 Order STACKOrderUpdateDustInflation#0000047B; DustGlobalProduction:828.309

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:461 Order STACKOrderUpdateBestSystem#0000047C; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:461 Order STACKOrderUpdateBestSystem#0000047D; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:461 Order STACKOrderUpdateBestSystem#0000047E; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:461 Order STACKOrderUpdateBestSystem#0000047F; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:461 Order STACKOrderUpdateBestSystem#00000480; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:461 Order STACKOrderUpdateBestSystem#00000481; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:461 Order STACKOrderUpdateVisibility#00000482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:528 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:611 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:645 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:645 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:645 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:645 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:678 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:678 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:29:678 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:094 Runtime STACK[ChatMessage] RECV: l:/_turn/53 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:094 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:132 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:133 Quest STACK[Quests] MinorPopulationQuest25 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:133 Order STACKOrderUpdateQuests#00000483, Ticket: 00000282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:133 Order STACKOrderCompleteQuest#00000484, Ticket: 00000283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:143 Order STACKOrderEntityAction#00000485; EmpireIndex:3; MoveToProbeAction#349, InitiatorGUID:3809, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:143 Order STACKOrderUpdateBestSystem#00000486; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:143 Order STACKOrderUpdateBestSystem#00000487; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:143 Order STACKOrderUpdateBestSystem#00000488; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:143 Order STACKOrderUpdateBestSystem#00000489; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:143 Order STACKOrderUpdateBestSystem#0000048A; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:143 Order STACKOrderUpdateBestSystem#0000048B; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:143 Order STACKOrderSpawnImprovement#0000048C; EmpireIndex:8; ImprovementDefinitionName:StarSystemImprovementShip1; TargetGUID:1010; ImprovementGUID:3853

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:144 Order STACKOrderTransferResource#0000048D; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:144 Order STACKOrderUpdatePiratePhantomGarrison#0000048E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:144 Order STACKOrderSelectHackingOperationOutcome#0000048F; HackingOperationGUID:3294, OutcomeDefinitionName:HackingOperationOutcomeEmpireDevelopmentResearchMalus, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:144 Order STACKOrderTerminateHackingOperation#00000490; OperationGUID:3294

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:178 Prism STACKConstruction completed: {"turn":53,"constructionName":"StarSystemImprovementQuestUE05","colonizedStarSystemGUID":"1639","productionCost":560,"constructionIndex":10,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:30.094"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:30:211 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:211 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:321 Order STACKOrderUpdateQuests#00000491, Ticket: 00000284

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:321 Order STACKOrderUpdateQuests#00000492, Ticket: 00000285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:321 Order STACKOrderUpdateQuests#00000493, Ticket: 00000286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:329 Order STACKOrderUpdateQuests#00000494, Ticket: 00000287

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:329 Order STACKOrderUpdateQuests#00000495, Ticket: 00000288

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:329 Order STACKOrderUpdateQuests#00000496, Ticket: 00000289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:330 Order STACKOrderUpdateQuests#00000497, Ticket: 0000028A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:330 Order STACKOrderUpdateQuests#00000498, Ticket: 0000028B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:330 Order STACKOrderUpdateQuests#00000499, Ticket: 0000028C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:330 Order STACKOrderUpdateQuests#0000049A, Ticket: 0000028D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:330 Order STACKOrderUpdateQuests#0000049B, Ticket: 0000028E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:395 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:30:395 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:30:395 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:30:395 AI STACK[AI] [Event]keep 113 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:30:395 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventConstructionCancelled,EventConstructionCancelled,EventConstructionCancelled,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventStrategicResourceAcquired,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventShipLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationLost,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:30:462 AI STACKGame object 'PlanetImprovement' map to AI snapshot 'PlanetImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:30:685 Prism STACKConstruction completed: {"turn":53,"constructionName":"StarSystemImprovementStartingDustScience","colonizedStarSystemGUID":"2832","productionCost":160,"constructionIndex":2,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:30.599"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:31:178 Prism STACKColonize: {"turn":54,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#2832","planetName":"","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:31.095"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:31:644 AI STACK[AI] Can't find entity GUID 2247 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:31:644 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:31:654 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:31:654 AI STACK[AI] Cancel task 1902 : can find context 2298 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at NewTurnStarted in :line 0
     at NewTurnStarted in :line 0
     at NewTurnStarted in :line 0
     at GameSnapshot_OnNewTurnStarted in :line 0
     at InvokeNewTurnStartedEvent in :line 0
     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:31:671 Prism STACKJuggernaut: {"turn":53,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:31.581"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:31:671 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:31:713 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:31:713 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:31:713 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:31:731 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:31:731 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:31:762 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:31:762 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:004 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:022 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:022 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:022 Order STACKOrderAIClientStateChange#0000049C; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:022 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:037 Order STACKOrderUpdateVisibility#0000049D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:037 Order STACKOrderEntityAction#0000049E, Ticket: 0000028F; EmpireIndex:1; MoveToFleetAction#573, InitiatorGUID:3781, Context:EntityActionContext_Movement, 2->0 (Cost: 0.9128375) from 0.8141934 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:037 Order STACKOrderEntityAction#0000049F, Ticket: 00000290; EmpireIndex:1; MoveToFleetAction#574, InitiatorGUID:3779, Context:EntityActionContext_Movement, 17->16 (Cost: 1.357715) from 0.746587 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:037 Order STACKOrderEntityAction#000004A0, Ticket: 00000291; EmpireIndex:1; MoveToFleetAction#575, InitiatorGUID:3748, Context:EntityActionContext_Movement, 4->0 (Cost: 1.557657) from 0.8370252 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:037 Order STACKOrderEntityAction#000004A1, Ticket: 00000292; EmpireIndex:1; MoveToFleetAction#576, InitiatorGUID:3564, Context:EntityActionContext_Movement, 21->22 (Cost: 4) from 0.7483442 to 0.9354302.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:037 Order STACKOrderEntityAction#000004A2, Ticket: 00000293; EmpireIndex:5; MoveToFleetAction#338, InitiatorGUID:2827, Context:EntityActionContext_Movement, 74->70 (Cost: 4) from 0.5657292 to 0.8513278.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:147 Prism STACKTurn end: {"turn":53,"turnDuration":0,"dustperturn":58.3447571,"influenceperturn":-3.0,"scienceperturn":487.5,"honorperturn":0.0,"empirefood":278.268372,"empireindustry":463.0,"empiremanpower":709.731445,"empirepopulation":24.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:32.063"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:32:263 Order STACKOrderCompleteMoveToFleetAction#000004A3; EmpireIndex:1; EntityActionId: 573

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:264 Order STACKOrderTerminateEntityAction#000004A4; EmpireIndex:1; EntityActionId: 573

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:283 Default STACKDelivering remaining pop (fleet : 3781, system : 2771)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:283 Order STACKOrderTerminateEntityAction#000004A5; EmpireIndex:1; EntityActionId: 555

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:283 Default STACKTerminating AutomatedDelivery Fleet 3781 on system ColonizedStarSystem#2771

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:283 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:379 Order STACKOrderCompleteMoveToFleetAction#000004A6; EmpireIndex:1; EntityActionId: 574

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:379 Order STACKOrderTerminateEntityAction#000004A7; EmpireIndex:1; EntityActionId: 574

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:396 Order STACKOrderEntityAction#000004A8, Ticket: 00000294; EmpireIndex:1; MoveToFleetAction#577, InitiatorGUID:3779, Context:EntityActionContext_Movement, 16->19 (Cost: 2.642285) from 0 to 0.2633715.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:513 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:513 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:530 Order STACKOrderEntityAction#000004A9, Ticket: 00000295; EmpireIndex:17; GoToFleetAction#976, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:530 Order STACKOrderEntityAction#000004AA, Ticket: 00000296; EmpireIndex:17; GoToFleetAction#977, InitiatorGUID:2373, Context:Path: 55, Path: Path: 55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:530 Order STACKOrderEntityAction#000004AB, Ticket: 00000297; EmpireIndex:17; GoToFleetAction#978, InitiatorGUID:3608, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:530 Order STACKOrderEntityAction#000004AC, Ticket: 00000298; EmpireIndex:17; GoToFleetAction#979, InitiatorGUID:2372, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:530 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:530 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:549 Order STACKOrderEntityAction#000004AD, Ticket: 00000299; EmpireIndex:17; GoToFleetAction#980, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:549 Order STACKOrderEntityAction#000004AE, Ticket: 0000029A; EmpireIndex:17; GoToFleetAction#981, InitiatorGUID:1840, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:549 Order STACKOrderEntityAction#000004AF, Ticket: 0000029B; EmpireIndex:17; GoToFleetAction#982, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:549 Order STACKOrderEntityAction#000004B0, Ticket: 0000029C; EmpireIndex:17; GoToFleetAction#983, InitiatorGUID:2678, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:549 Order STACKOrderCompleteMoveToFleetAction#000004B1; EmpireIndex:1; EntityActionId: 576

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:549 Order STACKOrderCompleteMoveToFleetAction#000004B2; EmpireIndex:1; EntityActionId: 575

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:549 Order STACKOrderEntityAction#000004B3, Ticket: 0000029D; EmpireIndex:17; MoveToFleetAction#984, InitiatorGUID:2372, Context:EntityActionContext_Movement, 44->45 (Cost: 4) from 0.02208992 to 0.3161117.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:549 Order STACKOrderEntityAction#000004B4, Ticket: 0000029E; EmpireIndex:17; MoveToFleetAction#985, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->77 (Cost: 4) from 0.6319172 to 0.9313688.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:549 Order STACKOrderEntityAction#000004B5, Ticket: 0000029F; EmpireIndex:17; MoveToFleetAction#986, InitiatorGUID:2373, Context:EntityActionContext_Movement, 54->55 (Cost: 4) from 0.575892 to 0.9456869.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:549 Order STACKOrderEntityAction#000004B6, Ticket: 000002A0; EmpireIndex:17; MoveToFleetAction#987, InitiatorGUID:1839, Context:EntityActionContext_Movement, 15->19 (Cost: 4) from 0.3455829 to 0.8141016.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:549 Order STACKOrderTerminateEntityAction#000004B7; EmpireIndex:1; EntityActionId: 576

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:549 Order STACKOrderTerminateEntityAction#000004B8; EmpireIndex:1; EntityActionId: 575

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:566 Default STACKDelivering remaining pop (fleet : 3748, system : 2771)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:566 Order STACKOrderTerminateEntityAction#000004B9; EmpireIndex:1; EntityActionId: 546

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:566 Default STACKTerminating AutomatedDelivery Fleet 3748 on system ColonizedStarSystem#2771

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:580 Order STACKOrderEntityAction#000004BA, Ticket: 000002A1; EmpireIndex:17; MoveToFleetAction#988, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0.2839285 to 0.7024411.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:580 Order STACKOrderEntityAction#000004BB, Ticket: 000002A2; EmpireIndex:17; MoveToFleetAction#989, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 3.118013) from 0.1239091 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:580 Order STACKOrderEntityAction#000004BC, Ticket: 000002A3; EmpireIndex:17; MoveToFleetAction#990, InitiatorGUID:1840, Context:EntityActionContext_Movement, 44->45 (Cost: 4) from 0.02208992 to 0.3161117.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:580 Order STACKOrderEntityAction#000004BD, Ticket: 000002A4; EmpireIndex:17; MoveToFleetAction#991, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 3.179719) from 0.7851391 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:580 Order STACKOrderUpdateVisibility#000004BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:629 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:646 Prism STACKAIPerformanceEvent: {"turn":53,"maxBlackboardMessageCount":402,"maxDecisionCount":7,"maxSyncronizationTime":1260,"maxAnaysisTime":218,"maxStrategicTime":1146,"maxDecisionTime":631,"maxActuatorTime":581,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:32.566"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:32:646 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:713 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:713 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:713 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:729 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:729 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:729 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:746 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:746 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:746 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:763 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:780 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:796 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:830 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:830 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:848 Order STACKOrderBuyoutConstruction#000004BF, Ticket: 000002A5; EmpireIndex:1; ContextGUID:2113, ConstructionGameEntityGUID:3742, ResourceName:EmpireMoney, BuyoutCost:770.2977

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Default STACKThe construction 3742 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Order STACKOrderSelloutTradableResource#000004C0, Ticket: 000002A6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004C1, Ticket: 000002A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004C2, Ticket: 000002A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004C3, Ticket: 000002A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004C4, Ticket: 000002AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004C5, Ticket: 000002AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Order STACKOrderMoodMessage#000004C6, Ticket: 000002AC; EmpireIndex:1; MoodMessageID:NeutralPotentialFriend, TargetEmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Order STACKOrderUpdateAttitude#000004C7, Ticket: 000002AD; EmpireIndex:1; AttitudeName:Welcoming, TargetEmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Order STACKOrderEntityAction#000004C8, Ticket: 000002AE; EmpireIndex:1; GoToFleetAction#578, InitiatorGUID:1082, Context:Path: 9, Path: Path: 9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Order STACKOrderTransferShips#000004C9, Ticket: 000002AF; EmpireIndex:1; ShipGUIDs: [3817], HeroGUID:0, Position:NodeIndex:16, DestinationGarrisonGUID:3854

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Order STACKOrderEntityAction#000004CA, Ticket: 000002B0; EmpireIndex:1; GoToFleetAction#579, InitiatorGUID:2357, Context:Path: 1->2->0->3, Path: Path: 1->2->0->3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:848 Order STACKOrderEntityAction#000004CB, Ticket: 000002B1; EmpireIndex:1; GoToFleetAction#580, InitiatorGUID:2491, Context:Path: 69->71, Path: Path: 69->71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:864 Order STACKOrderEntityAction#000004CC, Ticket: 000002B2; EmpireIndex:1; GoToFleetAction#581, InitiatorGUID:3570, Context:Path: 16->17, Path: Path: 16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:864 Order STACKOrderEntityAction#000004CD, Ticket: 000002B3; EmpireIndex:1; MoveToFleetAction#582, InitiatorGUID:2491, Context:EntityActionContext_Movement, 69->71 (Cost: 7) from 0 to 0.568821.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:864 Order STACKOrderEntityAction#000004CE, Ticket: 000002B4; EmpireIndex:1; MoveToFleetAction#583, InitiatorGUID:2357, Context:EntityActionContext_Movement, 9->1 (Cost: 7) from 0.6579687 to 0.9342968.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:864 Order STACKOrderEntityAction#000004CF, Ticket: 000002B5; EmpireIndex:1; MoveToFleetAction#584, InitiatorGUID:1082, Context:EntityActionContext_Movement, 1->9 (Cost: 4.332202) from 0.8289844 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:864 AI STACKStart 27 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:864 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:32:883 Order STACKOrderCreateDiplomaticContract#000004D0, Ticket: 000002B7; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:1, ContractGUID:3855.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Default STACKOrderCreateDiplomaticContract#000004D0, Ticket: 000002B7; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:1, ContractGUID:3855.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Default STACKRegister new contract DiplomaticContract#3855.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Order STACKOrderEntityAction#000004D1, Ticket: 000002B8; EmpireIndex:1; GoToFleetAction#585, InitiatorGUID:1085, Context:Path: 13, Path: Path: 13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Order STACKOrderBuyoutConstruction#000004D2, Ticket: 000002B9; EmpireIndex:2; ContextGUID:2277, ConstructionGameEntityGUID:3753, ResourceName:EmpireMoney, BuyoutCost:580.0128

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Default STACKThe construction 3753 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Order STACKOrderQueueConstruction#000004D3, Ticket: 000002BA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004D4, Ticket: 000002BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004D5, Ticket: 000002BC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004D6, Ticket: 000002BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004D7, Ticket: 000002BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004D8, Ticket: 000002BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Order STACKOrderCancelHackingProgram#000004D9, Ticket: 000002C0; ProgramGUID:3822, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Order STACKOrderCancelLaw#000004DA, Ticket: 000002C1; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Order STACKOrderEntityAction#000004DB, Ticket: 000002C2; EmpireIndex:2; GoToFleetAction#319, InitiatorGUID:3651, Context:Path: 55->52->50, Path: Path: 55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:883 Order STACKOrderEntityAction#000004DC, Ticket: 000002C3; EmpireIndex:2; GoToFleetAction#320, InitiatorGUID:3362, Context:Path: 53->51->52->50, Path: Path: 53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:978 Order STACKOrderTransferShips#000004DD, Ticket: 000002C4; EmpireIndex:2; ShipGUIDs: [3757], HeroGUID:0, Position:NodeIndex:56, DestinationGarrisonGUID:3858

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:995 Order STACKOrderEntityAction#000004DE, Ticket: 000002C5; EmpireIndex:2; GoToFleetAction#321, InitiatorGUID:3016, Context:Path: 48->53->51->52->50, Path: Path: 48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:995 Order STACKOrderTransferShips#000004DF, Ticket: 000002C6; EmpireIndex:2; ShipGUIDs: [3438, 3760], HeroGUID:0, Position:NodeIndex:52, DestinationGarrisonGUID:3859

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:995 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004E0, Ticket: 000002C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:995 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004E1, Ticket: 000002C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:995 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004E2, Ticket: 000002C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:995 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004E3, Ticket: 000002CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:995 Order STACKOrderUpdateAIDiplomacyTermFeedback#000004E4, Ticket: 000002CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:995 Order STACKOrderMoodMessage#000004E5, Ticket: 000002CC; EmpireIndex:3; MoodMessageID:NeutralManagedToCloseBordersForProtection, TargetEmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:995 Order STACKOrderMoodMessage#000004E6, Ticket: 000002CD; EmpireIndex:3; MoodMessageID:EscalationAskTribute, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:32:995 Order STACKOrderUpdateAttitude#000004E7, Ticket: 000002CE; EmpireIndex:3; AttitudeName:Threatening, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderCancelHackingProgram#000004E8, Ticket: 000002CF; ProgramGUID:3823, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderEntityAction#000004E9, Ticket: 000002D0; EmpireIndex:3; GoToFleetAction#350, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderEntityAction#000004EA, Ticket: 000002D1; EmpireIndex:3; GoToFleetAction#351, InitiatorGUID:1976, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderEntityAction#000004EB, Ticket: 000002D2; EmpireIndex:3; GoToFleetAction#352, InitiatorGUID:3571, Context:Path: 79->78->77->76->74, Path: Path: 79->78->77->76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderEntityAction#000004EC, Ticket: 000002D3; EmpireIndex:1; MoveToFleetAction#586, InitiatorGUID:3570, Context:EntityActionContext_Movement, 5->16 (Cost: 5) from 0.2482442 to 0.4523038.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderChangeDiplomaticContractState#000004ED; ContractGUID:3855, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Gameplay STACKOrderChangeDiplomaticContractState#000004ED; ContractGUID:3855, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Gameplay STACKContract 3855 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderEntityAction#000004EE, Ticket: 000002D4; EmpireIndex:1; MoveToFleetAction#587, InitiatorGUID:1085, Context:EntityActionContext_Movement, 11->13 (Cost: 0.3527967) from 0.9297143 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderEntityAction#000004EF, Ticket: 000002D5; EmpireIndex:2; MoveToFleetAction#322, InitiatorGUID:3362, Context:EntityActionContext_Movement, 48->53 (Cost: 7) from 0.199604 to 0.7834289.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderEntityAction#000004F0, Ticket: 000002D6; EmpireIndex:2; MoveToFleetAction#323, InitiatorGUID:3651, Context:EntityActionContext_Movement, 54->55 (Cost: 4.109884) from 0.6200464 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderCompleteMoveToFleetAction#000004F1; EmpireIndex:17; EntityActionId: 990

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderCompleteMoveToFleetAction#000004F2; EmpireIndex:17; EntityActionId: 984

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderEntityAction#000004F3, Ticket: 000002D7; EmpireIndex:2; MoveToFleetAction#324, InitiatorGUID:3016, Context:EntityActionContext_Movement, 47->48 (Cost: 3) from 0.6480225 to 0.9625907.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:023 Order STACKOrderUpdateVisibility#000004F4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:043 Order STACKOrderFinishDockingFleet#000004F5, Ticket: 000002D8; EmpireIndex:1; FleetGUID:3854

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:043 Order STACKOrderFinishDockingFleet#000004F6, Ticket: 000002D9; EmpireIndex:2; FleetGUID:3858

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:043 Order STACKOrderTerminateEntityAction#000004F7; EmpireIndex:17; EntityActionId: 990

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:043 Order STACKOrderFinishDockingFleet#000004F8, Ticket: 000002DA; EmpireIndex:2; FleetGUID:3859

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:043 Order STACKOrderTerminateEntityAction#000004F9; EmpireIndex:17; EntityActionId: 984

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:043 Order STACKOrderCompleteMoveToFleetAction#000004FA; EmpireIndex:1; EntityActionId: 587

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:043 Order STACKOrderEntityAction#000004FB, Ticket: 000002DB; EmpireIndex:3; MoveToFleetAction#353, InitiatorGUID:3571, Context:EntityActionContext_Movement, 84->79 (Cost: 3.155662) from 0.7762876 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:043 Order STACKOrderEntityAction#000004FC, Ticket: 000002DC; EmpireIndex:3; MoveToFleetAction#354, InitiatorGUID:1976, Context:EntityActionContext_Movement, 109->71 (Cost: 8) from 0.01562904 to 0.2279227.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:043 Order STACKOrderEntityAction#000004FD, Ticket: 000002DD; EmpireIndex:3; MoveToFleetAction#355, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.03482538 to 0.1044762.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:043 Order STACKOrderUpdateVisibility#000004FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:043 Order STACKOrderTerminateEntityAction#000004FF; EmpireIndex:1; EntityActionId: 587

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:043 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:33:043 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:33:043 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:33:058 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000500, Ticket: 000002DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:058 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000501, Ticket: 000002DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:058 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000502, Ticket: 000002E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:058 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000503, Ticket: 000002E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:058 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000504, Ticket: 000002E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:058 Order STACKOrderEntityAction#00000505, Ticket: 000002E3; EmpireIndex:4; GoToFleetAction#420, InitiatorGUID:3573, Context:Path: 44->45, Path: Path: 44->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:058 Order STACKOrderEntityAction#00000506, Ticket: 000002E4; EmpireIndex:4; GoToFleetAction#421, InitiatorGUID:2823, Context:Path: 14, Path: Path: 14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:058 Order STACKOrderEntityAction#00000507, Ticket: 000002E5; EmpireIndex:4; LaunchProbeFleetAction#422, InitiatorGUID:1176, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:058 Order STACKOrderTerminateEntityAction#00000508; EmpireIndex:1; EntityActionId: 585

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:058 Order STACKOrderEntityAction#00000509; EmpireIndex:4; MoveToProbeAction#423, InitiatorGUID:3860, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:058 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:33:070 Order STACKOrderEntityAction#0000050A, Ticket: 000002E6; EmpireIndex:4; MoveToFleetAction#424, InitiatorGUID:2823, Context:EntityActionContext_Movement, 40->14 (Cost: 1.490663) from 0.9473685 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:070 Order STACKOrderEntityAction#0000050B, Ticket: 000002E7; EmpireIndex:4; MoveToFleetAction#425, InitiatorGUID:3573, Context:EntityActionContext_Movement, 40->44 (Cost: 5) from 0.05181315 to 0.3966624.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:081 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:33:081 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:33:102 Order STACKOrderTransferSpaceportPopulation#0000050C, Ticket: 000002E8; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:102 Order STACKOrderRetrofitShips#0000050D, Ticket: 000002E9; EmpireIndex:5; Ships: [1211 -> 3517]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:102 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000050E, Ticket: 000002EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:102 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000050F, Ticket: 000002EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:102 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000510, Ticket: 000002EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:102 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000511, Ticket: 000002ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:102 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000512, Ticket: 000002EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:102 Order STACKOrderCancelHackingProgram#00000513, Ticket: 000002EF; ProgramGUID:3835, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:102 Order STACKOrderCreateShipDesign#00000514, Ticket: 000002F0; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:102 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:102 Order STACKOrderCancelLaw#00000515, Ticket: 000002F1; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:116 Order STACKOrderEntityAction#00000516, Ticket: 000002F2; EmpireIndex:5; GoToFleetAction#339, InitiatorGUID:2493, Context:Path: 77->76->108->110, Path: Path: 77->76->108->110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:116 Order STACKOrderCompleteMoveToFleetAction#00000517; EmpireIndex:17; EntityActionId: 989

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:116 Order STACKOrderUpdateVisibility#00000518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:116 Order STACKOrderTerminateEntityAction#00000519; EmpireIndex:17; EntityActionId: 989

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:130 Order STACKOrderEntityAction#0000051A, Ticket: 000002F3; EmpireIndex:5; MoveToFleetAction#340, InitiatorGUID:2493, Context:EntityActionContext_Movement, 78->77 (Cost: 6.357752) from 0.5240403 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:130 Order STACKOrderEntityAction#0000051B, Ticket: 000002F4; EmpireIndex:17; MoveToFleetAction#992, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 0.8819866) from 0 to 0.2478182.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:280 Order STACKOrderCompleteMoveToFleetAction#0000051C; EmpireIndex:4; EntityActionId: 424

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:280 Order STACKOrderUpdateVisibility#0000051D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:280 Order STACKOrderTerminateEntityAction#0000051E; EmpireIndex:4; EntityActionId: 424

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:297 Order STACKOrderTerminateEntityAction#0000051F; EmpireIndex:4; EntityActionId: 421

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:384 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:03:33:384 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:03:33:384 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at Hide in :line 0
     at SwitchHubMode in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:03:33:384 GUI STACK[PropertyFiltering] EffectDescription +10 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:03:33:413 Order STACKOrderCompleteMoveToFleetAction#00000520; EmpireIndex:5; EntityActionId: 338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:413 Order STACKOrderTerminateEntityAction#00000521; EmpireIndex:5; EntityActionId: 338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:430 Order STACKOrderCompleteMoveToFleetAction#00000522; EmpireIndex:1; EntityActionId: 584

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:430 Order STACKOrderUpdateVisibility#00000523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:430 Order STACKOrderTerminateEntityAction#00000524; EmpireIndex:1; EntityActionId: 584

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:447 Order STACKOrderTerminateEntityAction#00000525; EmpireIndex:1; EntityActionId: 578

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:516 Order STACKOrderCompleteMoveToFleetAction#00000526; EmpireIndex:1; EntityActionId: 586

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:516 Order STACKOrderTerminateEntityAction#00000527; EmpireIndex:1; EntityActionId: 586

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:601 Order STACKOrderUpdateVisibility#00000528

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:601 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:601 Order STACKOrderUpdateQuests#00000529, Ticket: 000002F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:680 Order STACKOrderCompleteMoveToFleetAction#0000052A; EmpireIndex:17; EntityActionId: 991

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:680 Order STACKOrderTerminateEntityAction#0000052B; EmpireIndex:17; EntityActionId: 991

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:696 Order STACKOrderTerminateEntityAction#0000052C; EmpireIndex:17; EntityActionId: 980

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:712 Order STACKOrderUpdateVisibility#0000052D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:779 Order STACKOrderCompleteMoveToFleetAction#0000052E; EmpireIndex:1; EntityActionId: 583

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:779 Order STACKOrderCompleteMoveToFleetAction#0000052F; EmpireIndex:17; EntityActionId: 987

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:779 Order STACKOrderUpdateVisibility#00000530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:779 Order STACKOrderTerminateEntityAction#00000531; EmpireIndex:1; EntityActionId: 583

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:779 Order STACKOrderTerminateEntityAction#00000532; EmpireIndex:17; EntityActionId: 987

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:795 Order STACKOrderCompleteMoveToFleetAction#00000533; EmpireIndex:3; EntityActionId: 355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:795 Order STACKOrderTerminateEntityAction#00000534; EmpireIndex:3; EntityActionId: 355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:846 Order STACKOrderCompleteMoveToFleetAction#00000535; EmpireIndex:17; EntityActionId: 988

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:846 Order STACKOrderTerminateEntityAction#00000536; EmpireIndex:17; EntityActionId: 988

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:862 Order STACKOrderCompleteMoveToFleetAction#00000537; EmpireIndex:17; EntityActionId: 986

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:862 Order STACKOrderTerminateEntityAction#00000538; EmpireIndex:17; EntityActionId: 986

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:912 Order STACKOrderCompleteMoveToFleetAction#00000539; EmpireIndex:17; EntityActionId: 985

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:912 Order STACKOrderUpdateVisibility#0000053A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:912 Order STACKOrderTerminateEntityAction#0000053B; EmpireIndex:17; EntityActionId: 985

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:962 Order STACKOrderCompleteMoveToFleetAction#0000053C; EmpireIndex:2; EntityActionId: 324

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:962 Order STACKOrderUpdateVisibility#0000053D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:33:962 Order STACKOrderTerminateEntityAction#0000053E; EmpireIndex:2; EntityActionId: 324

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:129 Order STACKOrderCompleteMoveToFleetAction#0000053F; EmpireIndex:3; EntityActionId: 353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:129 Order STACKOrderUpdateVisibility#00000540

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:129 Order STACKOrderTerminateEntityAction#00000541; EmpireIndex:3; EntityActionId: 353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:147 Order STACKOrderEntityAction#00000542, Ticket: 000002F6; EmpireIndex:3; MoveToFleetAction#356, InitiatorGUID:3571, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:162 Order STACKOrderCompleteMoveToFleetAction#00000543; EmpireIndex:3; EntityActionId: 354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:162 Order STACKOrderUpdateVisibility#00000544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:162 Order STACKOrderTerminateEntityAction#00000545; EmpireIndex:3; EntityActionId: 354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:246 Order STACKOrderCompleteMoveToFleetAction#00000546; EmpireIndex:2; EntityActionId: 323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:246 Order STACKOrderUpdateVisibility#00000547

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:246 Order STACKOrderTerminateEntityAction#00000548; EmpireIndex:2; EntityActionId: 323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:263 Order STACKOrderEntityAction#00000549, Ticket: 000002F7; EmpireIndex:2; MoveToFleetAction#325, InitiatorGUID:3651, Context:EntityActionContext_Movement, 55->52 (Cost: 0.8901157) from 0 to 0.2218504.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:812 Order STACKOrderCompleteMoveToFleetAction#0000054A; EmpireIndex:4; EntityActionId: 425

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:812 Order STACKOrderTerminateEntityAction#0000054B; EmpireIndex:4; EntityActionId: 425

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:34:863 Order STACKOrderUpdateVisibility#0000054C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:096 AI STACK[AI] [Event]Remove 113 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:35:096 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventConstructionCancelled,EventConstructionCancelled,EventConstructionCancelled,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventStrategicResourceAcquired,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventShipLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationLost,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:35:096 AI STACK[AI] [Event]keep 140 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:35:096 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventConstructionBuyout,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventConstructionBuyout,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventDiplomaticMoodMessage,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventPopulationTransferredToSpaceport,EventShipLayoutChanged,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:35:113 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:198 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:313 AI STACK[AI] Can't find entity GUID 2247 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:329 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:347 Order STACKOrderCompleteMoveToFleetAction#0000054D; EmpireIndex:2; EntityActionId: 322

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:347 Order STACKOrderCompleteMoveToFleetAction#0000054E; EmpireIndex:5; EntityActionId: 340

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:347 Order STACKOrderUpdateVisibility#0000054F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:347 Order STACKOrderTerminateEntityAction#00000550; EmpireIndex:2; EntityActionId: 322

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:347 Order STACKOrderTerminateEntityAction#00000551; EmpireIndex:5; EntityActionId: 340

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:347 AI STACK[AI] Cancel task 1954 : can find context 3781 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:347 AI STACK[AI] Cancel task 1911 : can find context 3748 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:347 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:364 Order STACKOrderUpdateVisibility#00000552

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:364 Order STACKOrderEntityAction#00000553, Ticket: 000002F8; EmpireIndex:5; MoveToFleetAction#341, InitiatorGUID:2493, Context:EntityActionContext_Movement, 77->76 (Cost: 0.6422482) from 0 to 0.06377273.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:364 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:380 AI STACK[AI] Cancel task 2399 : can find context 3822 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:429 AI STACK[AI] Cancel task 1744 : can find context 3823 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:429 AI STACK[AI] Cancel task 1505 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:429 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:429 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:429 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:446 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:446 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:446 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:463 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:463 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:463 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:479 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:496 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:513 AI STACK[AI] Cancel task 2133 : can find context 3835 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:513 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:530 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:546 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:546 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:546 AI STACKStart 17 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:546 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:546 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:546 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:35:563 Order STACKOrderChangeDiplomaticContractTermsCollection#00000554, Ticket: 000002F9; ContractGUID:3855

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:564 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00000554, Ticket: 000002F9; ContractGUID:3855

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:564 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:564 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:564 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:564 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:564 Order STACKOrderQueueConstruction#00000555, Ticket: 000002FC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:564 Order STACKOrderQueueConstruction#00000556, Ticket: 000002FD; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:564 Order STACKOrderEntityAction#00000557, Ticket: 000002FE; EmpireIndex:1; GoToFleetAction#588, InitiatorGUID:3854, Context:Path: 16->5, Path: Path: 16->5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:564 Order STACKOrderActivateLaw#00000558, Ticket: 000002FF; EmpireIndex:2; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3866

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:582 Order STACKOrderQueuePlanetColonizationConstruction#00000559, Ticket: 00000300; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:582 Order STACKOrderQueueConstruction#0000055A, Ticket: 00000301; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:582 Order STACKOrderEntityAction#0000055B, Ticket: 00000302; EmpireIndex:2; GoToFleetAction#326, InitiatorGUID:3858, Context:Path: 56->54->55->52->50, Path: Path: 56->54->55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:582 Order STACKOrderQueueConstruction#0000055C, Ticket: 00000303; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:582 Order STACKOrderQueueConstruction#0000055D, Ticket: 00000304; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:582 Order STACKOrderStartHackingProgram#0000055E, Ticket: 00000305; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3876

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:582 Order STACKOrderQueueConstruction#0000055F, Ticket: 00000306; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:582 Order STACKOrderStartHackingProgram#00000560, Ticket: 00000307; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3880

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:582 Order STACKOrderActivateLaw#00000561, Ticket: 00000308; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3881

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:582 Order STACKOrderQueuePlanetColonizationConstruction#00000562, Ticket: 00000309; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:582 Order STACKOrderStartHackingProgram#00000563, Ticket: 0000030A; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3884

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:596 Order STACKOrderTransferSpaceportPopulation#00000564, Ticket: 0000030B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:596 Order STACKOrderEntityAction#00000565, Ticket: 0000030C; EmpireIndex:1; MoveToFleetAction#589, InitiatorGUID:3854, Context:EntityActionContext_Movement, 16->5 (Cost: 7) from 0 to 0.2856835.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:596 Order STACKOrderEntityAction#00000566, Ticket: 0000030D; EmpireIndex:2; MoveToFleetAction#327, InitiatorGUID:3858, Context:EntityActionContext_Movement, 56->54 (Cost: 5) from 0 to 0.6029124.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:747 Order STACKOrderCompleteMoveToFleetAction#00000567; EmpireIndex:1; EntityActionId: 577

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:747 Order STACKOrderUpdateVisibility#00000568

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:747 Order STACKOrderTerminateEntityAction#00000569; EmpireIndex:1; EntityActionId: 577

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:795 Order STACKOrderCompleteMoveToFleetAction#0000056A; EmpireIndex:17; EntityActionId: 992

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:795 Order STACKOrderUpdateVisibility#0000056B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:795 Order STACKOrderTerminateEntityAction#0000056C; EmpireIndex:17; EntityActionId: 992

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:35:963 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:03:36:313 Order STACKOrderUpdateVisibility#0000056D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:36:830 Order STACKOrderUpdateVisibility#0000056E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:36:932 Order STACKOrderUnlockHeroSkill#0000056F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:36:932 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:03:36:946 Order STACKOrderCompleteMoveToFleetAction#00000570; EmpireIndex:2; EntityActionId: 325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:36:946 Order STACKOrderUpdateVisibility#00000571

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:36:946 Order STACKOrderTerminateEntityAction#00000572; EmpireIndex:2; EntityActionId: 325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:37:279 Order STACKOrderCompleteMoveToFleetAction#00000573; EmpireIndex:3; EntityActionId: 356

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:37:279 Order STACKOrderUpdateVisibility#00000574

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:37:280 Order STACKOrderTerminateEntityAction#00000575; EmpireIndex:3; EntityActionId: 356

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:37:296 Order STACKOrderEntityAction#00000576, Ticket: 0000030E; EmpireIndex:3; MoveToFleetAction#357, InitiatorGUID:3571, Context:EntityActionContext_Movement, 78->77 (Cost: 0.2853317) from 0 to 0.02136076.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:37:468 View STACKShipDesignRenderer didn't found anchor for 'Десантный'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:03:37:468 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:03:37:468 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:03:37:494 View STACKShipDesignRenderer didn't found anchor for 'Десантный'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:03:37:511 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:03:37:562 AI STACK[AI] [Event]Remove 140 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:37:562 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventConstructionBuyout,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventConstructionBuyout,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventDiplomaticMoodMessage,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventPopulationTransferredToSpaceport,EventShipLayoutChanged,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:37:562 AI STACK[AI] [Event]keep 36 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:37:562 AI STACK[AI] [Event]keep EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventPopulationTransferredToSpaceport,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:37:579 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:37:668 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:37:778 AI STACK[AI] Can't find entity GUID 2247 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:794 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:37:794 Order STACKOrderUpdateVisibility#00000577

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:37:810 Order STACKOrderCompleteMoveToFleetAction#00000578; EmpireIndex:1; EntityActionId: 582

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:37:810 Order STACKOrderTerminateEntityAction#00000579; EmpireIndex:1; EntityActionId: 582

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:37:810 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:824 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:900 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:900 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:901 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:916 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:916 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:916 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:941 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:941 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:941 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:959 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:977 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:37:995 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:38:029 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:38:045 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:38:045 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:38:045 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:38:060 Order STACKOrderEntityAction#0000057A, Ticket: 0000030F; EmpireIndex:1; GoToFleetAction#590, InitiatorGUID:1082, Context:Path: 9->10, Path: Path: 9->10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:060 Order STACKOrderEntityAction#0000057B, Ticket: 00000310; EmpireIndex:1; LaunchProbeFleetAction#591, InitiatorGUID:1085, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:060 Order STACKOrderEntityAction#0000057C, Ticket: 00000311; EmpireIndex:2; InitiateGuardFleetAction#328, InitiatorGUID:3859, Context:Батен (376) (StarSystemNode), Path: Батен (376) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:060 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:060 Order STACKOrderEntityAction#0000057D, Ticket: 00000313; EmpireIndex:4; GoToFleetAction#426, InitiatorGUID:2823, Context:Path: 14->40->44->46->47->48->53->51, Path: Path: 14->40->44->46->47->48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:060 Order STACKOrderChangeDiplomaticContractState#0000057E, Ticket: 00000314; ContractGUID:3855, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:12.5, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:060 Gameplay STACKOrderChangeDiplomaticContractState#0000057E, Ticket: 00000314; ContractGUID:3855, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:12.5, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:060 Gameplay STACKContract 3855 pass from state Negotiation to state Proposed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:060 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:060 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:060 Order STACKOrderEntityAction#0000057F; EmpireIndex:1; MoveToProbeAction#592, InitiatorGUID:3885, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:060 Order STACKOrderEntityAction#00000580; EmpireIndex:2; GuardEmpireLocalAction#329, InitiatorGUID:969, Context:Батен (376) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:060 Gameplay STACKCancelling actions on Батен (376) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:074 Order STACKOrderEntityAction#00000581, Ticket: 00000317; EmpireIndex:1; MoveToFleetAction#593, InitiatorGUID:1082, Context:EntityActionContext_Movement, 9->10 (Cost: 2.667798) from 0 to 0.30264.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:074 Order STACKOrderEntityAction#00000582, Ticket: 00000318; EmpireIndex:4; MoveToFleetAction#427, InitiatorGUID:2823, Context:EntityActionContext_Movement, 14->40 (Cost: 4.509337) from 0 to 0.1592132.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:074 Order STACKOrderCompleteMoveToFleetAction#00000583; EmpireIndex:5; EntityActionId: 341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:074 Order STACKOrderTerminateEntityAction#00000584; EmpireIndex:5; EntityActionId: 341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:158 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:03:38:158 Audio STACKAudio bank B_Heroes has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:03:38:978 Order STACKOrderCompleteMoveToFleetAction#00000585; EmpireIndex:1; EntityActionId: 589

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:38:978 Order STACKOrderTerminateEntityAction#00000586; EmpireIndex:1; EntityActionId: 589

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:39:230 Order STACKOrderUpdateVisibility#00000587

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:39:230 Order STACKOrderUpdateQuests#00000588, Ticket: 00000319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:39:631 Order STACKOrderCompleteMoveToFleetAction#00000589; EmpireIndex:2; EntityActionId: 327

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:39:632 Order STACKOrderTerminateEntityAction#0000058A; EmpireIndex:2; EntityActionId: 327

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:39:900 Order STACKOrderCompleteMoveToFleetAction#0000058B; EmpireIndex:3; EntityActionId: 357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:39:900 Order STACKOrderTerminateEntityAction#0000058C; EmpireIndex:3; EntityActionId: 357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:40:046 AI STACK[AI] [Event]Remove 36 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:40:046 AI STACK[AI] [Event]Remove EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventPopulationTransferredToSpaceport,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:40:046 AI STACK[AI] [Event]keep 18 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:40:046 AI STACK[AI] [Event]keep EventEmpireSeen,EventFleetMoveStarted,EventProbeLaunched,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:40:063 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:40:148 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:40:247 AI STACK[AI] Can't find entity GUID 2247 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:264 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:40:280 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:297 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:347 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:347 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:347 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:364 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:364 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:364 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:380 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:380 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:380 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:397 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:414 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:430 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:447 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:464 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:481 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:481 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:481 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:481 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:40:497 Order STACKOrderChangeDiplomaticContractState#0000058D, Ticket: 0000031A; ContractGUID:3855, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-12.5, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:40:497 Gameplay STACKOrderChangeDiplomaticContractState#0000058D, Ticket: 0000031A; ContractGUID:3855, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-12.5, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:40:497 Gameplay STACKContract 3855 pass from state Proposed to state Refused.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:40:497 Order STACKOrderEntityAction#0000058E, Ticket: 0000031B; EmpireIndex:2; GoToFleetAction#330, InitiatorGUID:3859, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:40:514 Order STACKOrderEntityAction#0000058F, Ticket: 0000031C; EmpireIndex:2; MoveToFleetAction#331, InitiatorGUID:3859, Context:EntityActionContext_Movement, 52->50 (Cost: 5) from 0 to 0.5256849.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:40:956 Order STACKOrderQueueConstruction#00000590; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:41:181 Order STACKOrderCompleteMoveToFleetAction#00000591; EmpireIndex:4; EntityActionId: 427

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:41:181 Order STACKOrderTerminateEntityAction#00000592; EmpireIndex:4; EntityActionId: 427

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:41:414 Order STACKOrderCompleteMoveToFleetAction#00000593; EmpireIndex:1; EntityActionId: 593

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:41:414 Order STACKOrderTerminateEntityAction#00000594; EmpireIndex:1; EntityActionId: 593

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:42:356 Order STACKOrderCancelConstruction#00000595; EmpireIndex:0; ContextGUID:2832, ConstructionGameEntityGUID:3886

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:42:497 AI STACK[AI] [Event]Remove 18 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:42:497 AI STACK[AI] [Event]Remove EventEmpireSeen,EventFleetMoveStarted,EventProbeLaunched,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:42:497 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:42:497 AI STACK[AI] [Event]keep EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionCancelled, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:42:514 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:42:597 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:42:696 AI STACK[AI] Can't find entity GUID 2247 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:713 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:42:730 AI STACK[AI] Cancel task 2060 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:730 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:747 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:797 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:797 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:797 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:814 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:814 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:814 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:830 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:830 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:830 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:881 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:42:898 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:43:320 Order STACKOrderQueueConstruction#00000596; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:43:756 Order STACKOrderQueueConstruction#00000597; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:44:205 Order STACKOrderQueueConstruction#00000598; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:44:597 Order STACKOrderCompleteMoveToFleetAction#00000599; EmpireIndex:2; EntityActionId: 331

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:44:597 Order STACKOrderTerminateEntityAction#0000059A; EmpireIndex:2; EntityActionId: 331

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:44:940 Order STACKOrderQueueConstruction#0000059B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:44:940 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:44:940 AI STACK[AI] [Event]Remove EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionCancelled, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:44:940 AI STACK[AI] [Event]keep 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:44:940 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:44:953 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:45:031 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:45:133 AI STACK[AI] Can't find entity GUID 2247 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:148 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:45:164 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:182 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:230 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:230 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:247 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:247 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:264 AI STACK[AI] Cancel task 1626 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:281 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:297 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:313 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:45:313 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:313 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:313 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:313 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:45:330 Order STACKOrderAIClientStateChange#0000059C; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:45:330 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:45:490 Order STACKOrderQueueConstruction#0000059D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:47:506 Audio STACKAudio bank G_Dialog_Vodyani has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:03:52:696 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:52:728 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:52:780 Order STACKOrderEntityAction#0000059E, Ticket: 0000031D; EmpireIndex:3; MoveToFleetAction#358, InitiatorGUID:1159, Context:EntityActionContext_Movement, 84->79 (Cost: 7) from 0.3095848 to 0.8058315.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:195 Order STACKOrderCompleteMoveToFleetAction#0000059F; EmpireIndex:3; EntityActionId: 358

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:195 Order STACKOrderTerminateEntityAction#000005A0; EmpireIndex:3; EntityActionId: 358

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:245 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:245 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:328 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:328 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:328 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:328 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:362 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:461 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:495 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:595 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:629 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:646 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:646 Order STACKOrderRetrofitPirateFleet#000005A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:646 Order STACKOrderCreateFleetMission#000005A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:712 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:730 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:730 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:730 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:730 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:730 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:730 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:730 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:730 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:730 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:730 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:730 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#3565

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#3780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:745 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:746 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:746 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:746 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:746 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:746 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:746 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 2 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:762 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:778 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:795 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:812 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:813 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:813 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:862 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:862 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:862 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:895 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:895 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:895 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:912 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:912 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:912 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:931 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:931 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:931 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:962 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:962 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:962 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:995 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:995 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:995 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:995 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:995 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:995 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:995 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:995 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:995 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:995 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:995 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:55:995 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:095 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:218 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:218 Gameplay STACKAdd 0 experience to ship Ship#3845

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:218 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:218 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:218 Battle STACKDisposing Encounter 3842

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:218 Runtime STACK[ChatMessage] RECV: l:/_turn/54 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:246 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:246 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:246 Order STACKOrderUpdateQuests#000005A3, Ticket: 0000031E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:246 Order STACKOrderUpdateQuests#000005A4, Ticket: 0000031F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:246 Order STACKOrderUpdateQuests#000005A5, Ticket: 00000320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:246 Order STACKOrderUpdateQuests#000005A6, Ticket: 00000321

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:262 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:278 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionEconomyAndTrade3","stage":"TechnologyStageDefinitionEconomyAndTrade2","turn":55,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:56.137"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:56:329 Order STACKOrderUpdateDustInflation#000005A7; DustGlobalProduction:885.1232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:400 Order STACKOrderSendAutomatedShip#000005A8; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:400 Order STACKOrderSendAutomatedShip#000005A9; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:400 Order STACKOrderUpdateBestSystem#000005AA; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:412 Order STACKOrderUpdateBestSystem#000005AB; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:412 Order STACKOrderUpdateBestSystem#000005AC; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:413 Order STACKOrderUpdateBestSystem#000005AD; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:413 Order STACKOrderUpdateBestSystem#000005AE; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:413 Order STACKOrderUpdateBestSystem#000005AF; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:413 Order STACKOrderUpdateVisibility#000005B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:413 Order STACKOrderStartAutomatedFleetAction#000005B1; EmpireIndex:1; AutomatedDeliveryFleetAction#594, InitiatorGUID:3901, Context:Path: 23->17->16->19->15, Path: Path: 23->17->16->19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:413 Order STACKOrderStartAutomatedFleetAction#000005B2; EmpireIndex:5; AutomatedDeliveryFleetAction#342, InitiatorGUID:3903, Context:Path: 73->72->71, Path: Path: 73->72->71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:462 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:545 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:579 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:579 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:579 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:579 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:612 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:612 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:56:612 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:025 Runtime STACK[ChatMessage] RECV: l:/_turn/54 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:025 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Order STACKOrderUpdateQuests#000005B3, Ticket: 00000322

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Order STACKOrderCompleteQuest#000005B4, Ticket: 00000323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Order STACKOrderUpdateQuests#000005B5, Ticket: 00000324

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Order STACKOrderCompleteQuest#000005B6, Ticket: 00000325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Order STACKOrderUpdateQuests#000005B7, Ticket: 00000326

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:068 Order STACKOrderCompleteQuest#000005B8, Ticket: 00000327

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderEntityAction#000005B9; EmpireIndex:1; MoveToProbeAction#595, InitiatorGUID:3885, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderEntityAction#000005BA; EmpireIndex:3; MoveToProbeAction#359, InitiatorGUID:3809, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderEntityAction#000005BB; EmpireIndex:4; MoveToProbeAction#428, InitiatorGUID:3860, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderUpdateBestSystem#000005BC; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderUpdateBestSystem#000005BD; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderUpdateBestSystem#000005BE; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderUpdateBestSystem#000005BF; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderUpdateBestSystem#000005C0; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderUpdateBestSystem#000005C1; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderTransferResource#000005C2; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderSpawnImprovement#000005C3; EmpireIndex:10; ImprovementDefinitionName:StarSystemImprovementApproval2; TargetGUID:1016; ImprovementGUID:3905

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderTransferResource#000005C4; EmpireIndex:10; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-1120

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderTransferResource#000005C5; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderSpawnImprovement#000005C6; EmpireIndex:11; ImprovementDefinitionName:StarSystemImprovementScience3; TargetGUID:1019; ImprovementGUID:3906

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderTransferResource#000005C7; EmpireIndex:11; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-1120

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderTransferResource#000005C8; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderTransferResource#000005C9; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderTransferResource#000005CA; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:084 Order STACKOrderUpdatePiratePhantomGarrison#000005CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:129 Prism STACKConstruction completed: {"turn":54,"constructionName":"StarSystemImprovementStartingDustScience","colonizedStarSystemGUID":"3703","productionCost":160,"constructionIndex":8,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:57.025"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:57:162 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:162 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderUpdateQuests#000005CC, Ticket: 00000328

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderUpdateQuests#000005CD, Ticket: 00000329

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderUpdateQuests#000005CE, Ticket: 0000032A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderUpdateQuests#000005CF, Ticket: 0000032B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderUpdateQuests#000005D0, Ticket: 0000032C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderUpdateQuests#000005D1, Ticket: 0000032D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderUpdateQuests#000005D2, Ticket: 0000032E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderUpdateQuests#000005D3, Ticket: 0000032F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderUpdateQuests#000005D4, Ticket: 00000330

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderUpdateQuests#000005D5, Ticket: 00000331

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderUpdateQuests#000005D6, Ticket: 00000332

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderCompleteQuest#000005D7, Ticket: 00000333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:179 Order STACKOrderBeginQuest#000005D8, Ticket: 00000334

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:262 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:57:262 AI STACK[AI] [Event]Remove 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:57:262 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:57:262 AI STACK[AI] [Event]keep 97 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:57:262 AI STACK[AI] [Event]keep EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventTemporaryEffectEnded,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventConstructionProgressed,EventConstructionCompleted,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:57:613 Prism STACKBattle: {"turn":53,"won":"True","watched":"False","rewatched":"False","usedAdvancedSetup":"False","scanviewActivated":"False","usedAdvancedReport":"False","overviewActivated":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.11.02","eventName":"Battle","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:57.531"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:58:146 Prism STACKJuggernaut: {"turn":54,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:58.030"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:58:430 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:03:58:446 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:58:465 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:58:507 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:58:507 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:58:507 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:58:507 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:58:525 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:58:559 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:58:559 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:58:614 Prism STACKTurn end: {"turn":54,"turnDuration":24,"dustperturn":77.51906,"influenceperturn":9.0,"scienceperturn":507.0,"honorperturn":0.0,"empirefood":278.268372,"empireindustry":463.0,"empiremanpower":689.295044,"empirepopulation":24.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:58.541"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:59:147 Prism STACKQuest Finished: {"turn":54,"questName":"EventRandom08","category":"Event","subcategory":"Random","state":"Completed","questid":2962,"choiceIndex":1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:59.069"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:59:241 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:259 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:259 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:259 Order STACKOrderAIClientStateChange#000005D9; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:259 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:259 Order STACKOrderFinishDockingFleet#000005DA, Ticket: 00000335; EmpireIndex:1; FleetGUID:3901

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:259 Order STACKOrderFinishDockingFleet#000005DB, Ticket: 00000336; EmpireIndex:5; FleetGUID:3903

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:275 Order STACKOrderEntityAction#000005DC, Ticket: 00000337; EmpireIndex:1; MoveToFleetAction#596, InitiatorGUID:3901, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0 to 0.3238705.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:275 Order STACKOrderEntityAction#000005DD, Ticket: 00000338; EmpireIndex:1; MoveToFleetAction#597, InitiatorGUID:3779, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.2633715 to 0.6620741.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:275 Order STACKOrderEntityAction#000005DE, Ticket: 00000339; EmpireIndex:1; MoveToFleetAction#598, InitiatorGUID:3564, Context:EntityActionContext_Movement, 21->22 (Cost: 1.380536) from 0.9354302 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:275 Order STACKOrderEntityAction#000005DF, Ticket: 0000033A; EmpireIndex:5; MoveToFleetAction#343, InitiatorGUID:3903, Context:EntityActionContext_Movement, 73->72 (Cost: 4) from 0 to 0.8382686.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:275 Order STACKOrderEntityAction#000005E0, Ticket: 0000033B; EmpireIndex:5; MoveToFleetAction#344, InitiatorGUID:2827, Context:EntityActionContext_Movement, 74->70 (Cost: 2.082253) from 0.8513278 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:448 Order STACKOrderCompleteMoveToFleetAction#000005E1; EmpireIndex:1; EntityActionId: 598

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:448 Order STACKOrderTerminateEntityAction#000005E2; EmpireIndex:1; EntityActionId: 598

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:464 Default STACKDelivering remaining pop (fleet : 3564, system : 3046)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:465 Order STACKOrderTerminateEntityAction#000005E3; EmpireIndex:1; EntityActionId: 495

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:465 Default STACKTerminating AutomatedDelivery Fleet 3564 on system ColonizedStarSystem#3046

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:647 Prism STACKAIPerformanceEvent: {"turn":54,"maxBlackboardMessageCount":398,"maxDecisionCount":6,"maxSyncronizationTime":1168,"maxAnaysisTime":216,"maxStrategicTime":1170,"maxDecisionTime":239,"maxActuatorTime":744,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:03:59.564"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:03:59:848 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:59:848 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:03:59:865 Order STACKOrderEntityAction#000005E4, Ticket: 0000033C; EmpireIndex:17; GoToFleetAction#993, InitiatorGUID:2678, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:865 Order STACKOrderEntityAction#000005E5, Ticket: 0000033D; EmpireIndex:17; GoToFleetAction#994, InitiatorGUID:2375, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:865 Order STACKOrderEntityAction#000005E6, Ticket: 0000033E; EmpireIndex:17; GoToFleetAction#995, InitiatorGUID:2373, Context:Path: 55, Path: Path: 55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:865 Order STACKOrderEntityAction#000005E7, Ticket: 0000033F; EmpireIndex:17; GoToFleetAction#996, InitiatorGUID:2371, Context:Path: 12->18, Path: Path: 12->18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:865 Order STACKOrderEntityAction#000005E8, Ticket: 00000340; EmpireIndex:17; GoToFleetAction#997, InitiatorGUID:1840, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:865 Order STACKOrderEntityAction#000005E9, Ticket: 00000341; EmpireIndex:17; GoToFleetAction#998, InitiatorGUID:2372, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:865 Order STACKOrderEntityAction#000005EA, Ticket: 00000342; EmpireIndex:17; GoToFleetAction#999, InitiatorGUID:3608, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:865 Order STACKOrderEntityAction#000005EB, Ticket: 00000343; EmpireIndex:17; GoToFleetAction#1000, InitiatorGUID:2373, Context:Path: 55, Path: Path: 55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:865 Order STACKOrderEntityAction#000005EC, Ticket: 00000344; EmpireIndex:17; GoToFleetAction#1001, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:881 Order STACKOrderEntityAction#000005ED, Ticket: 00000345; EmpireIndex:17; MoveToFleetAction#1002, InitiatorGUID:1839, Context:EntityActionContext_Movement, 15->19 (Cost: 1.587116) from 0.8141016 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:881 Order STACKOrderEntityAction#000005EE, Ticket: 00000346; EmpireIndex:17; MoveToFleetAction#1003, InitiatorGUID:2373, Context:EntityActionContext_Movement, 54->55 (Cost: 0.5874938) from 0.9456869 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:881 Order STACKOrderEntityAction#000005EF, Ticket: 00000347; EmpireIndex:17; MoveToFleetAction#1004, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->77 (Cost: 0.9167582) from 0.9313688 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:881 Order STACKOrderEntityAction#000005F0, Ticket: 00000348; EmpireIndex:17; MoveToFleetAction#1005, InitiatorGUID:2372, Context:EntityActionContext_Movement, 44->45 (Cost: 4) from 0.3161117 to 0.6101335.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:881 Order STACKOrderEntityAction#000005F1, Ticket: 00000349; EmpireIndex:17; MoveToFleetAction#1006, InitiatorGUID:1840, Context:EntityActionContext_Movement, 44->45 (Cost: 4) from 0.3161117 to 0.6101335.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:881 Order STACKOrderEntityAction#000005F2, Ticket: 0000034A; EmpireIndex:17; MoveToFleetAction#1007, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0 to 0.2702891.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:881 Order STACKOrderEntityAction#000005F3, Ticket: 0000034B; EmpireIndex:17; MoveToFleetAction#1008, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 2.67702) from 0.2478182 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:881 Order STACKOrderEntityAction#000005F4, Ticket: 0000034C; EmpireIndex:17; MoveToFleetAction#1009, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->0 (Cost: 2.843966) from 0.7024411 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:947 Order STACKOrderUpdateVisibility#000005F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:998 Order STACKOrderCompleteMoveToFleetAction#000005F6; EmpireIndex:5; EntityActionId: 344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:998 Order STACKOrderUpdateVisibility#000005F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:03:59:998 Order STACKOrderTerminateEntityAction#000005F8; EmpireIndex:5; EntityActionId: 344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:014 Order STACKOrderEntityAction#000005F9, Ticket: 0000034D; EmpireIndex:5; MoveToFleetAction#345, InitiatorGUID:2827, Context:EntityActionContext_Movement, 70->71 (Cost: 1.917747) from 0 to 0.4285329.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:048 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:081 Order STACKOrderCompleteMoveToFleetAction#000005FA; EmpireIndex:17; EntityActionId: 1003

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:081 Order STACKOrderUpdateVisibility#000005FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:081 Order STACKOrderTerminateEntityAction#000005FC; EmpireIndex:17; EntityActionId: 1003

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:081 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:098 Order STACKOrderEntityAction#000005FD; EmpireIndex:2; SiegeStarSystemAction#332, InitiatorGUID:3063

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:098 Order STACKOrderTerminateEntityAction#000005FE; EmpireIndex:17; EntityActionId: 1000

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:149 AI STACK[AI] Cancel task 1764 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:149 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:149 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:149 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:165 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:165 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:165 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:181 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:198 Order STACKOrderCompleteMoveToFleetAction#000005FF; EmpireIndex:17; EntityActionId: 1004

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:198 Order STACKOrderUpdateVisibility#00000600

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:198 Order STACKOrderTerminateEntityAction#00000601; EmpireIndex:17; EntityActionId: 1004

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:215 Order STACKOrderTerminateEntityAction#00000602; EmpireIndex:17; EntityActionId: 999

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:215 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:232 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:248 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:248 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:265 Order STACKOrderQueueConstruction#00000603, Ticket: 0000034E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:266 Order STACKOrderUpdatePlayDeck#00000604, Ticket: 0000034F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:266 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000605, Ticket: 00000350

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:266 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000606, Ticket: 00000351

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:266 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000607, Ticket: 00000352

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:266 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000608, Ticket: 00000353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:266 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000609, Ticket: 00000354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:266 Order STACKOrderEntityAction#0000060A, Ticket: 00000355; EmpireIndex:1; GoToFleetAction#599, InitiatorGUID:3854, Context:Path: 5, Path: Path: 5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:266 Order STACKOrderEntityAction#0000060B, Ticket: 00000356; EmpireIndex:1; GoToFleetAction#600, InitiatorGUID:1082, Context:Path: 10, Path: Path: 10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:266 Order STACKOrderEntityAction#0000060C, Ticket: 00000357; EmpireIndex:1; GoToFleetAction#601, InitiatorGUID:2357, Context:Path: 1->2->0->3, Path: Path: 1->2->0->3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:266 Order STACKOrderEntityAction#0000060D, Ticket: 00000358; EmpireIndex:1; GoToFleetAction#602, InitiatorGUID:2491, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:266 Order STACKOrderEntityAction#0000060E, Ticket: 00000359; EmpireIndex:1; GoToFleetAction#603, InitiatorGUID:3570, Context:Path: 16->17, Path: Path: 16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:266 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:266 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:283 Order STACKOrderSelloutTradableResource#0000060F, Ticket: 0000035A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:283 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000610, Ticket: 0000035B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:284 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000611, Ticket: 0000035C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:284 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000612, Ticket: 0000035D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:284 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000613, Ticket: 0000035E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:284 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000614, Ticket: 0000035F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:284 Order STACKOrderCancelHackingProgram#00000615, Ticket: 00000360; ProgramGUID:3876, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:284 Order STACKOrderCancelLaw#00000616, Ticket: 00000361; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderEntityAction#00000617, Ticket: 00000362; EmpireIndex:2; GoToFleetAction#333, InitiatorGUID:3859, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderEntityAction#00000618, Ticket: 00000363; EmpireIndex:2; GoToFleetAction#334, InitiatorGUID:3858, Context:Path: 54->55->52->50, Path: Path: 54->55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderEntityAction#00000619, Ticket: 00000364; EmpireIndex:2; GoToFleetAction#335, InitiatorGUID:3651, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderEntityAction#0000061A, Ticket: 00000365; EmpireIndex:2; GoToFleetAction#336, InitiatorGUID:3362, Context:Path: 53->51->52->50, Path: Path: 53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderEntityAction#0000061B, Ticket: 00000366; EmpireIndex:1; MoveToFleetAction#604, InitiatorGUID:3570, Context:EntityActionContext_Movement, 5->16 (Cost: 5) from 0.4523038 to 0.6563635.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderEntityAction#0000061C, Ticket: 00000367; EmpireIndex:1; MoveToFleetAction#605, InitiatorGUID:2491, Context:EntityActionContext_Movement, 69->71 (Cost: 5.306156) from 0.568821 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderEntityAction#0000061D, Ticket: 00000368; EmpireIndex:1; MoveToFleetAction#606, InitiatorGUID:2357, Context:EntityActionContext_Movement, 9->1 (Cost: 1.664406) from 0.9342968 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderEntityAction#0000061E, Ticket: 00000369; EmpireIndex:1; MoveToFleetAction#607, InitiatorGUID:1082, Context:EntityActionContext_Movement, 9->10 (Cost: 6.147288) from 0.30264 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderEntityAction#0000061F, Ticket: 0000036A; EmpireIndex:1; MoveToFleetAction#608, InitiatorGUID:3854, Context:EntityActionContext_Movement, 16->5 (Cost: 7) from 0.2856835 to 0.571367.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderCompleteMoveToFleetAction#00000620; EmpireIndex:17; EntityActionId: 1006

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderCompleteMoveToFleetAction#00000621; EmpireIndex:17; EntityActionId: 1005

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderUpdateVisibility#00000622

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 Order STACKOrderTerminateEntityAction#00000623; EmpireIndex:17; EntityActionId: 1006

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:301 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:301 AI STACKStart 23 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:319 Order STACKOrderTerminateEntityAction#00000624; EmpireIndex:17; EntityActionId: 1005

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderCreateDiplomaticContract#00000625, Ticket: 0000036C; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:1, ContractGUID:3911.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Default STACKOrderCreateDiplomaticContract#00000625, Ticket: 0000036C; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:1, ContractGUID:3911.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Default STACKRegister new contract DiplomaticContract#3911.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderEntityAction#00000626, Ticket: 0000036D; EmpireIndex:2; GoToFleetAction#337, InitiatorGUID:3016, Context:Path: 48->53->51->52->50, Path: Path: 48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderRetrofitShips#00000627, Ticket: 0000036E; EmpireIndex:3; Ships: [2890 -> 3511]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000628, Ticket: 0000036F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000629, Ticket: 00000370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000062A, Ticket: 00000371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000062B, Ticket: 00000372

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000062C, Ticket: 00000373

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderMoodMessage#0000062D, Ticket: 00000374; EmpireIndex:3; MoodMessageID:EscalationNoTributeReceived, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderUpdateAttitude#0000062E, Ticket: 00000375; EmpireIndex:3; AttitudeName:Hostile, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderCancelHackingProgram#0000062F, Ticket: 00000376; ProgramGUID:3880, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderEntityAction#00000630, Ticket: 00000377; EmpireIndex:3; GoToFleetAction#360, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderEntityAction#00000631, Ticket: 00000378; EmpireIndex:3; GoToFleetAction#361, InitiatorGUID:1976, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderEntityAction#00000632, Ticket: 00000379; EmpireIndex:3; GoToFleetAction#362, InitiatorGUID:3571, Context:Path: 77->76->74, Path: Path: 77->76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderQueueConstruction#00000633, Ticket: 0000037A; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderQueueConstruction#00000634, Ticket: 0000037B; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000635, Ticket: 0000037C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:319 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:319 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:338 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000636, Ticket: 0000037D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000637, Ticket: 0000037E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000638, Ticket: 0000037F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000639, Ticket: 00000380

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Order STACKOrderCreateShipDesign#0000063A, Ticket: 00000381; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Order STACKOrderEntityAction#0000063B, Ticket: 00000382; EmpireIndex:4; GoToFleetAction#429, InitiatorGUID:3573, Context:Path: 44->45, Path: Path: 44->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Order STACKOrderEntityAction#0000063C, Ticket: 00000383; EmpireIndex:4; GoToFleetAction#430, InitiatorGUID:2823, Context:Path: 40->44->46->47->48->53->51, Path: Path: 40->44->46->47->48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Order STACKOrderEntityAction#0000063D, Ticket: 00000384; EmpireIndex:2; MoveToFleetAction#338, InitiatorGUID:3362, Context:EntityActionContext_Movement, 48->53 (Cost: 2.596665) from 0.7834289 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Order STACKOrderEntityAction#0000063E, Ticket: 00000385; EmpireIndex:2; MoveToFleetAction#339, InitiatorGUID:3651, Context:EntityActionContext_Movement, 55->52 (Cost: 3.122118) from 0.2218504 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Order STACKOrderEntityAction#0000063F, Ticket: 00000386; EmpireIndex:2; MoveToFleetAction#340, InitiatorGUID:3858, Context:EntityActionContext_Movement, 56->54 (Cost: 3.293079) from 0.6029124 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Order STACKOrderEntityAction#00000640, Ticket: 00000387; EmpireIndex:2; MoveToFleetAction#341, InitiatorGUID:3859, Context:EntityActionContext_Movement, 52->50 (Cost: 4.511401) from 0.5256849 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Order STACKOrderChangeDiplomaticContractState#00000641; ContractGUID:3911, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Gameplay STACKOrderChangeDiplomaticContractState#00000641; ContractGUID:3911, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Gameplay STACKContract 3911 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:338 Order STACKOrderEntityAction#00000642, Ticket: 00000388; EmpireIndex:2; MoveToFleetAction#342, InitiatorGUID:3016, Context:EntityActionContext_Movement, 47->48 (Cost: 0.3567682) from 0.9625907 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:353 Order STACKOrderEntityAction#00000643, Ticket: 00000389; EmpireIndex:3; MoveToFleetAction#363, InitiatorGUID:3571, Context:EntityActionContext_Movement, 78->77 (Cost: 7) from 0.02136076 to 0.545401.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:353 Order STACKOrderEntityAction#00000644, Ticket: 0000038A; EmpireIndex:3; MoveToFleetAction#364, InitiatorGUID:1976, Context:EntityActionContext_Movement, 109->71 (Cost: 8) from 0.2279227 to 0.4402164.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:353 Order STACKOrderEntityAction#00000645, Ticket: 0000038B; EmpireIndex:3; MoveToFleetAction#365, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.1044762 to 0.1741269.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:353 Order STACKOrderEntityAction#00000646, Ticket: 0000038C; EmpireIndex:4; MoveToFleetAction#431, InitiatorGUID:2823, Context:EntityActionContext_Movement, 14->40 (Cost: 6) from 0.1592132 to 0.3710579.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:353 Order STACKOrderEntityAction#00000647, Ticket: 0000038D; EmpireIndex:4; MoveToFleetAction#432, InitiatorGUID:3573, Context:EntityActionContext_Movement, 40->44 (Cost: 5) from 0.3966624 to 0.7415115.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:353 Order STACKOrderCompleteMoveToFleetAction#00000648; EmpireIndex:17; EntityActionId: 1008

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:353 Order STACKOrderTerminateEntityAction#00000649; EmpireIndex:17; EntityActionId: 1008

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:353 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:353 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:00:369 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000064A, Ticket: 0000038E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:369 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000064B, Ticket: 0000038F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:369 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000064C, Ticket: 00000390

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:369 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000064D, Ticket: 00000391

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:369 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000064E, Ticket: 00000392

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:369 Order STACKOrderCancelHackingProgram#0000064F, Ticket: 00000393; ProgramGUID:3884, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:369 Order STACKOrderPrepareQuestChoice#00000650, Ticket: 00000394; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:369 Order STACKOrderStartHackingOperation#00000651, Ticket: 00000395; StartGUID:2670, TargetGUID:1016, NodePositions:71,NodeIndex:70,NodeIndex:74, HackingOperationGUID:3918, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:369 Order STACKOrderCancelLaw#00000652, Ticket: 00000396; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:369 Order STACKOrderEntityAction#00000653, Ticket: 00000397; EmpireIndex:5; GoToFleetAction#346, InitiatorGUID:2493, Context:Path: 76->108->110, Path: Path: 76->108->110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:382 Order STACKOrderCompleteMoveToFleetAction#00000654; EmpireIndex:17; EntityActionId: 1002

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:382 Order STACKOrderTerminateEntityAction#00000655; EmpireIndex:17; EntityActionId: 994

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:382 Order STACKOrderEntityAction#00000656, Ticket: 00000398; EmpireIndex:5; MoveToFleetAction#347, InitiatorGUID:2493, Context:EntityActionContext_Movement, 77->76 (Cost: 7) from 0.06377273 to 0.7588454.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:383 Order STACKOrderTerminateEntityAction#00000657; EmpireIndex:17; EntityActionId: 1002

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:397 Order STACKOrderTerminateEntityAction#00000658; EmpireIndex:17; EntityActionId: 1001

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:431 Order STACKOrderUpdateVisibility#00000659

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:463 Order STACKOrderCompleteMoveToFleetAction#0000065A; EmpireIndex:2; EntityActionId: 342

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:463 Order STACKOrderUpdateVisibility#0000065B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:463 Order STACKOrderTerminateEntityAction#0000065C; EmpireIndex:2; EntityActionId: 342

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:481 Order STACKOrderEntityAction#0000065D, Ticket: 00000399; EmpireIndex:2; MoveToFleetAction#343, InitiatorGUID:3016, Context:EntityActionContext_Movement, 48->53 (Cost: 2.643232) from 0 to 0.220455.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:497 Order STACKOrderCompleteMoveToFleetAction#0000065E; EmpireIndex:1; EntityActionId: 606

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:497 Order STACKOrderUpdateVisibility#0000065F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:497 Order STACKOrderTerminateEntityAction#00000660; EmpireIndex:1; EntityActionId: 606

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:515 Order STACKOrderEntityAction#00000661, Ticket: 0000039A; EmpireIndex:1; MoveToFleetAction#609, InitiatorGUID:2357, Context:EntityActionContext_Movement, 1->2 (Cost: 5.335594) from 0 to 0.858662.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:563 Order STACKOrderCompleteMoveToFleetAction#00000662; EmpireIndex:1; EntityActionId: 597

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:564 Order STACKOrderUpdateVisibility#00000663

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:564 Order STACKOrderTerminateEntityAction#00000664; EmpireIndex:1; EntityActionId: 597

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:797 Order STACKOrderCompleteMoveToFleetAction#00000665; EmpireIndex:17; EntityActionId: 1009

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:797 Order STACKOrderUpdateVisibility#00000666

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:797 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:797 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:797 Order STACKOrderTerminateEntityAction#00000667; EmpireIndex:17; EntityActionId: 1009

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:814 Order STACKOrderUpdateQuests#00000668, Ticket: 0000039B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:814 Order STACKOrderTerminateEntityAction#00000669; EmpireIndex:17; EntityActionId: 993

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:931 Order STACKOrderCompleteMoveToFleetAction#0000066A; EmpireIndex:1; EntityActionId: 604

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:931 Order STACKOrderTerminateEntityAction#0000066B; EmpireIndex:1; EntityActionId: 604

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:947 Order STACKOrderCompleteMoveToFleetAction#0000066C; EmpireIndex:2; EntityActionId: 339

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:947 Order STACKOrderTerminateEntityAction#0000066D; EmpireIndex:2; EntityActionId: 339

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:00:964 Order STACKOrderEntityAction#0000066E, Ticket: 0000039C; EmpireIndex:2; MoveToFleetAction#344, InitiatorGUID:3651, Context:EntityActionContext_Movement, 52->50 (Cost: 1.877882) from 0 to 0.1974349.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:098 Order STACKOrderCompleteMoveToFleetAction#0000066F; EmpireIndex:3; EntityActionId: 365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:098 Order STACKOrderTerminateEntityAction#00000670; EmpireIndex:3; EntityActionId: 365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:131 Order STACKOrderUpdateVisibility#00000671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:131 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:131 Order STACKOrderUpdateQuests#00000672, Ticket: 0000039D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:147 Order STACKOrderCompleteMoveToFleetAction#00000673; EmpireIndex:4; EntityActionId: 431

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:147 Order STACKOrderUpdateVisibility#00000674

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:147 Order STACKOrderTerminateEntityAction#00000675; EmpireIndex:4; EntityActionId: 431

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:180 Order STACKOrderCompleteMoveToFleetAction#00000676; EmpireIndex:1; EntityActionId: 608

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:180 Order STACKOrderTerminateEntityAction#00000677; EmpireIndex:1; EntityActionId: 608

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:197 Order STACKOrderCompleteMoveToFleetAction#00000678; EmpireIndex:2; EntityActionId: 338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:197 Order STACKOrderTerminateEntityAction#00000679; EmpireIndex:2; EntityActionId: 338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:214 Order STACKOrderEntityAction#0000067A, Ticket: 0000039E; EmpireIndex:2; MoveToFleetAction#345, InitiatorGUID:3362, Context:EntityActionContext_Movement, 53->51 (Cost: 3.293106) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:264 Order STACKOrderUpdateVisibility#0000067B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:264 Order STACKOrderUpdateQuests#0000067C, Ticket: 0000039F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:331 Order STACKOrderCompleteMoveToFleetAction#0000067D; EmpireIndex:2; EntityActionId: 340

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:331 Order STACKOrderTerminateEntityAction#0000067E; EmpireIndex:2; EntityActionId: 340

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:348 Order STACKOrderEntityAction#0000067F, Ticket: 000003A0; EmpireIndex:2; MoveToFleetAction#346, InitiatorGUID:3858, Context:EntityActionContext_Movement, 54->55 (Cost: 1.706921) from 0 to 0.1578027.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:364 Order STACKOrderUpdateVisibility#00000680

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:447 Order STACKOrderCompleteMoveToFleetAction#00000681; EmpireIndex:3; EntityActionId: 364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:447 Order STACKOrderTerminateEntityAction#00000682; EmpireIndex:3; EntityActionId: 364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:564 Order STACKOrderUpdateVisibility#00000683

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:747 Order STACKOrderCompleteMoveToFleetAction#00000684; EmpireIndex:2; EntityActionId: 341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:747 Order STACKOrderUpdateVisibility#00000685

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:747 Order STACKOrderTerminateEntityAction#00000686; EmpireIndex:2; EntityActionId: 341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:01:763 Order STACKOrderTerminateEntityAction#00000687; EmpireIndex:2; EntityActionId: 333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:064 Order STACKOrderCompleteMoveToFleetAction#00000688; EmpireIndex:1; EntityActionId: 605

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:064 Order STACKOrderUpdateVisibility#00000689

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:064 Order STACKOrderTerminateEntityAction#0000068A; EmpireIndex:1; EntityActionId: 605

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:081 Order STACKOrderTerminateEntityAction#0000068B; EmpireIndex:1; EntityActionId: 602

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:081 Order STACKOrderCompleteMoveToFleetAction#0000068C; EmpireIndex:4; EntityActionId: 432

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:081 Order STACKOrderTerminateEntityAction#0000068D; EmpireIndex:4; EntityActionId: 432

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:197 Order STACKOrderCompleteMoveToFleetAction#0000068E; EmpireIndex:1; EntityActionId: 607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:197 Order STACKOrderTerminateEntityAction#0000068F; EmpireIndex:1; EntityActionId: 607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:213 Order STACKOrderTerminateEntityAction#00000690; EmpireIndex:1; EntityActionId: 600

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:347 AI STACK[AI] [Event]Remove 97 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:02:347 AI STACK[AI] [Event]Remove EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventTemporaryEffectEnded,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventConstructionProgressed,EventConstructionCompleted,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:02:347 AI STACK[AI] [Event]keep 155 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:02:347 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventFleetDocked,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetMoveStarted,EventShipLayoutChanged,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventHackingOperationStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:02:381 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:465 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:597 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:597 Order STACKOrderUpdateVisibility#00000691

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:614 AI STACK[AI] Cancel task 1777 : can find context 3564 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:631 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:648 Order STACKOrderCompleteMoveToFleetAction#00000692; EmpireIndex:5; EntityActionId: 347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:648 Order STACKOrderTerminateEntityAction#00000693; EmpireIndex:5; EntityActionId: 347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:648 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:664 AI STACK[AI] Cancel task 2434 : can find context 3876 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:714 AI STACK[AI] Cancel task 1780 : can find context 3880 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:714 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:714 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:714 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:730 Order STACKOrderCompleteMoveToFleetAction#00000694; EmpireIndex:3; EntityActionId: 363

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:730 Order STACKOrderTerminateEntityAction#00000695; EmpireIndex:3; EntityActionId: 363

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:730 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:730 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:730 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:747 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:764 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:781 AI STACK[AI] Cancel task 2172 : can find context 3884 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:781 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:797 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:813 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:813 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:813 AI STACKStart 18 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:814 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:814 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:814 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:02:831 Order STACKOrderChangeDiplomaticContractTermsCollection#00000696, Ticket: 000003A1; ContractGUID:3911

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:831 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00000696, Ticket: 000003A1; ContractGUID:3911

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:831 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:831 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:831 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:831 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:831 Order STACKOrderQueueConstruction#00000697, Ticket: 000003A4; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:831 Order STACKOrderQueueConstruction#00000698, Ticket: 000003A5; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:831 Order STACKOrderActivateLaw#00000699, Ticket: 000003A6; EmpireIndex:2; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3923

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:831 Order STACKOrderQueueConstruction#0000069A, Ticket: 000003A7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:831 Gameplay, Order STACK[Empire 2] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:831 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderQueueConstruction#0000069B, Ticket: 000003A9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderStartHackingProgram#0000069C, Ticket: 000003AA; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3929

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderCancelLaw#0000069D, Ticket: 000003AB; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderQueueConstruction#0000069E, Ticket: 000003AC; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderStartHackingProgram#0000069F, Ticket: 000003AD; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3933

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderQueueResearch#000006A0, Ticket: 000003AE; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionScienceAndExplorationJuggernaut3, ConstructionGameEntityGUID:3934, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderQueueConstruction#000006A1, Ticket: 000003AF; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderQueueResearch#000006A2, Ticket: 000003B0; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionScienceAndExploration2Unfallen, ConstructionGameEntityGUID:3937, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderQueueConstruction#000006A3, Ticket: 000003B1; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderStartHackingProgram#000006A4, Ticket: 000003B2; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3940

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderValidateQuestChoice#000006A5, Ticket: 000003B3; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderActivateLaw#000006A6, Ticket: 000003B4; EmpireIndex:5; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:3941

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:849 Order STACKOrderTriggerPopulationEvent#000006A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:02:863 Order STACKOrderUpdateQuests#000006A8, Ticket: 000003B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:03:130 Order STACKOrderCompleteMoveToFleetAction#000006A9; EmpireIndex:1; EntityActionId: 596

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:03:130 Order STACKOrderTerminateEntityAction#000006AA; EmpireIndex:1; EntityActionId: 596

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:03:613 Order STACKOrderUpdateVisibility#000006AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:03:714 Order STACKOrderCompleteMoveToFleetAction#000006AC; EmpireIndex:5; EntityActionId: 345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:03:714 Order STACKOrderTerminateEntityAction#000006AD; EmpireIndex:5; EntityActionId: 345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:03:781 Order STACKOrderUpdateVisibility#000006AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:03:781 Order STACKOrderCompleteMoveToFleetAction#000006AF; EmpireIndex:17; EntityActionId: 1007

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:03:781 Order STACKOrderTerminateEntityAction#000006B0; EmpireIndex:17; EntityActionId: 1007

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:03:864 Order STACKOrderCompleteMoveToFleetAction#000006B1; EmpireIndex:2; EntityActionId: 343

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:03:864 Order STACKOrderTerminateEntityAction#000006B2; EmpireIndex:2; EntityActionId: 343

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:03:997 Order STACKOrderUpdateVisibility#000006B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:064 Order STACKOrderCompleteMoveToFleetAction#000006B4; EmpireIndex:2; EntityActionId: 344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:064 Order STACKOrderTerminateEntityAction#000006B5; EmpireIndex:2; EntityActionId: 344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:181 Order STACKOrderUpdateVisibility#000006B6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:246 Order STACKOrderCompleteMoveToFleetAction#000006B7; EmpireIndex:2; EntityActionId: 345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:246 Order STACKOrderTerminateEntityAction#000006B8; EmpireIndex:2; EntityActionId: 345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:263 Order STACKOrderEntityAction#000006B9, Ticket: 000003B6; EmpireIndex:2; MoveToFleetAction#347, InitiatorGUID:3362, Context:EntityActionContext_Movement, 51->52 (Cost: 1.110229) from 0 to 0.09044639.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:313 Order STACKOrderCompleteMoveToFleetAction#000006BA; EmpireIndex:5; EntityActionId: 343

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:313 Order STACKOrderTerminateEntityAction#000006BB; EmpireIndex:5; EntityActionId: 343

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:413 Order STACKOrderCompleteMoveToFleetAction#000006BC; EmpireIndex:2; EntityActionId: 346

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:413 Order STACKOrderTerminateEntityAction#000006BD; EmpireIndex:2; EntityActionId: 346

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:463 Order STACKOrderCompleteMoveToFleetAction#000006BE; EmpireIndex:1; EntityActionId: 609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:463 Order STACKOrderTerminateEntityAction#000006BF; EmpireIndex:1; EntityActionId: 609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:816 AI STACK[AI] [Event]Remove 155 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:04:816 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventFleetDocked,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetMoveStarted,EventShipLayoutChanged,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventHackingOperationStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:04:816 AI STACK[AI] [Event]keep 34 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:04:816 AI STACK[AI] [Event]keep EventEmpireSeen,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventLawAbrogated,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:04:833 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:04:915 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:030 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:059 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:059 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:080 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:080 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:097 Order STACKOrderEntityAction#000006C0, Ticket: 000003B7; EmpireIndex:17; GoToFleetAction#1010, InitiatorGUID:2373, Context:Path: 55->52, Path: Path: 55->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:097 Order STACKOrderEntityAction#000006C1, Ticket: 000003B8; EmpireIndex:17; GoToFleetAction#1011, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:097 Order STACKOrderEntityAction#000006C2, Ticket: 000003B9; EmpireIndex:17; GoToFleetAction#1012, InitiatorGUID:2678, Context:Path: 0->4, Path: Path: 0->4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:097 Order STACKOrderEntityAction#000006C3, Ticket: 000003BA; EmpireIndex:17; GoToFleetAction#1013, InitiatorGUID:3608, Context:Path: 77->78->79, Path: Path: 77->78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:097 Order STACKOrderEntityAction#000006C4, Ticket: 000003BB; EmpireIndex:17; GoToFleetAction#1014, InitiatorGUID:2373, Context:Path: 55->54, Path: Path: 55->54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:097 Gameplay STACKfleet action with feedback 610 started : ETA 135.209785461426

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:097 Order STACKOrderEntityAction#000006C5, Ticket: 000003BC; EmpireIndex:1; ExpeditionFleetAction#610, InitiatorGUID:1082, Context:Curiosity_PlanetResource_Luxury03 on Сатрус I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:097 Gameplay STACKfleet action with feedback 611 started : ETA 135.209785461426

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:097 Order STACKOrderEntityAction#000006C6, Ticket: 000003BD; EmpireIndex:1; ExpeditionFleetAction#611, InitiatorGUID:2491, Context:Curiosity_PlanetResource_Strategic04 on Ояд II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:114 Order STACKOrderEntityAction#000006C7, Ticket: 000003BE; EmpireIndex:17; MoveToFleetAction#1015, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->54 (Cost: 3.412506) from 0 to 0.3154819.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:114 Order STACKOrderEntityAction#000006C8, Ticket: 000003BF; EmpireIndex:17; MoveToFleetAction#1016, InitiatorGUID:3608, Context:EntityActionContext_Movement, 77->78 (Cost: 3.083242) from 0 to 0.2308204.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:114 Order STACKOrderEntityAction#000006C9, Ticket: 000003C0; EmpireIndex:17; MoveToFleetAction#1017, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 1.156034) from 0 to 0.1209537.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:114 Order STACKOrderEntityAction#000006CA, Ticket: 000003C1; EmpireIndex:17; MoveToFleetAction#1018, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 1.32298) from 0 to 0.3717273.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:131 Order STACKOrderUpdateVisibility#000006CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:131 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:131 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:131 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:147 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:147 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:147 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:164 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:180 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:213 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:213 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:230 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:230 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:247 Order STACKOrderActivateLaw#000006CC, Ticket: 000003C2; EmpireIndex:2; LawDefinitionName:LawP00L04Republic, IsForced:False, LawGUID:3942

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:247 Order STACKOrderQueueConstruction#000006CD, Ticket: 000003C3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:247 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:247 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:247 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:247 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:05:263 Order STACKOrderChangeDiplomaticContractState#000006CE, Ticket: 000003C5; ContractGUID:3911, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:12.5, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:263 Gameplay STACKOrderChangeDiplomaticContractState#000006CE, Ticket: 000003C5; ContractGUID:3911, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:12.5, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:263 Gameplay STACKContract 3911 pass from state Negotiation to state Proposed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:263 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:263 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:05:631 Order STACKOrderUpdateVisibility#000006CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:06:955 Order STACKOrderQueueConstruction#000006D0; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:149 Order STACKOrderCompleteMoveToFleetAction#000006D1; EmpireIndex:2; EntityActionId: 347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:149 Order STACKOrderTerminateEntityAction#000006D2; EmpireIndex:2; EntityActionId: 347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:248 AI STACK[AI] [Event]Remove 34 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:07:248 AI STACK[AI] [Event]Remove EventEmpireSeen,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventLawAbrogated,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:07:248 AI STACK[AI] [Event]keep 15 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:07:248 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:07:264 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:348 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:464 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:481 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:497 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:530 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:530 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:547 Order STACKOrderEntityAction#000006D3, Ticket: 000003C8; EmpireIndex:17; GoToFleetAction#1019, InitiatorGUID:1839, Context:Path: 19->16, Path: Path: 19->16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:547 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:547 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:547 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:547 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:547 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:565 Order STACKOrderChangeDiplomaticContractState#000006D4, Ticket: 000003C9; ContractGUID:3911, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-12.5, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:565 Gameplay STACKOrderChangeDiplomaticContractState#000006D4, Ticket: 000003C9; ContractGUID:3911, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-12.5, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:565 Gameplay STACKContract 3911 pass from state Proposed to state Refused.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:565 Order STACKOrderEntityAction#000006D5, Ticket: 000003CA; EmpireIndex:17; MoveToFleetAction#1020, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->16 (Cost: 2.412884) from 0 to 0.2405058.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:565 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:565 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:565 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:580 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:597 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:617 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:633 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:657 Order STACKOrderQueueConstruction#000006D6; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:657 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:670 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:670 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:670 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:670 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:07:782 Order STACKOrderUpdateVisibility#000006D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:848 Order STACKOrderCompleteMoveToFleetAction#000006D8; EmpireIndex:17; EntityActionId: 1018

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:848 Order STACKOrderUpdateVisibility#000006D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:848 Order STACKOrderTerminateEntityAction#000006DA; EmpireIndex:17; EntityActionId: 1018

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:983 Order STACKOrderCompleteMoveToFleetAction#000006DB; EmpireIndex:17; EntityActionId: 1017

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:07:983 Order STACKOrderTerminateEntityAction#000006DC; EmpireIndex:17; EntityActionId: 1017

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:08:098 Gameplay STACKfleet action with feedback 611 finished : ETA 135.209785461426, Game.Time 136.21004486084, true ETA 136.209785461426

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:08:098 Gameplay STACKfleet action with feedback 610 finished : ETA 135.209785461426, Game.Time 136.21004486084, true ETA 136.209785461426

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:08:098 Order STACKOrderTerminateEntityAction#000006DD; EmpireIndex:1; EntityActionId: 611

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:08:098 Order STACKOrderTerminateEntityAction#000006DE; EmpireIndex:1; EntityActionId: 610

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:08:098 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:08:664 Order STACKOrderCompleteMoveToFleetAction#000006DF; EmpireIndex:17; EntityActionId: 1016

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:08:664 Order STACKOrderTerminateEntityAction#000006E0; EmpireIndex:17; EntityActionId: 1016

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:08:731 Order STACKOrderCompleteMoveToFleetAction#000006E1; EmpireIndex:17; EntityActionId: 1015

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:08:731 Order STACKOrderTerminateEntityAction#000006E2; EmpireIndex:17; EntityActionId: 1015

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:09:388 Order STACKOrderQueueConstruction#000006E3; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:09:681 AI STACK[AI] [Event]Remove 15 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:09:681 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:09:681 AI STACK[AI] [Event]keep 10 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:09:681 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventCuriosityDiscoveredWithFleet,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:09:698 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:09:781 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:09:899 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:09:915 AI STACK[AI] Cancel task 2093 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:09:915 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:09:933 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:09:983 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:09:983 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:09:983 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:09:998 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:09:998 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:09:998 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:10:047 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:10:065 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:10:082 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:10:082 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:10:098 Gameplay STACKfleet action with feedback 612 started : ETA 140.210777282715

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:10:098 Order STACKOrderEntityAction#000006E4, Ticket: 000003CB; EmpireIndex:1; ExpeditionFleetAction#612, InitiatorGUID:1082, Context:Curiosity_PlanetResource_Luxury05 on Сатрус I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:10:238 Order STACKOrderQueueConstruction#000006E5; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:10:249 Order STACKOrderUpdateVisibility#000006E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:10:848 Order STACKOrderCompleteMoveToFleetAction#000006E7; EmpireIndex:17; EntityActionId: 1020

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:10:848 Order STACKOrderTerminateEntityAction#000006E8; EmpireIndex:17; EntityActionId: 1020

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:12:098 AI STACK[AI] [Event]Remove 10 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:12:098 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventCuriosityDiscoveredWithFleet,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:12:098 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:12:098 AI STACK[AI] [Event]keep EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:12:115 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:12:198 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:12:315 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:12:332 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:350 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:400 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:400 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:416 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:416 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:432 AI STACK[AI] Cancel task 1657 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:449 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:465 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:482 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:482 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:482 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:482 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:12:497 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:12:514 Order STACKOrderAIClientStateChange#000006E9; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:12:514 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:13:114 Gameplay STACKfleet action with feedback 612 finished : ETA 140.210777282715, Game.Time 141.225151062012, true ETA 141.210777282715

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:13:114 Order STACKOrderTerminateEntityAction#000006EA; EmpireIndex:1; EntityActionId: 612

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:15:338 Order STACKOrderCancelConstruction#000006EB; EmpireIndex:0; ContextGUID:3703, ConstructionGameEntityGUID:3951

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:16:372 Order STACKOrderCancelConstruction#000006EC; EmpireIndex:0; ContextGUID:3703, ConstructionGameEntityGUID:3949

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:17:557 Order STACKOrderCancelConstruction#000006ED; EmpireIndex:0; ContextGUID:3703, ConstructionGameEntityGUID:3947

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:18:617 Order STACKOrderQueuePlanetColonizationConstruction#000006EE; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:20:567 Order STACKOrderQueuePlanetColonizationConstruction#000006EF; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:22:080 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:22:113 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:22:164 Order STACKOrderEntityAction#000006F0, Ticket: 000003CC; EmpireIndex:3; MoveToFleetAction#366, InitiatorGUID:1159, Context:EntityActionContext_Movement, 84->79 (Cost: 2.738919) from 0.8058315 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:22:713 Order STACKOrderUpdateVisibility#000006F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:23:114 Order STACKOrderCompleteMoveToFleetAction#000006F2; EmpireIndex:3; EntityActionId: 366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:23:114 Order STACKOrderUpdateVisibility#000006F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:23:114 Order STACKOrderTerminateEntityAction#000006F4; EmpireIndex:3; EntityActionId: 366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:23:131 Order STACKOrderEntityAction#000006F5, Ticket: 000003CD; EmpireIndex:3; MoveToFleetAction#367, InitiatorGUID:1159, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:25:813 Order STACKOrderUpdateVisibility#000006F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:26:264 Order STACKOrderCompleteMoveToFleetAction#000006F7; EmpireIndex:3; EntityActionId: 367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:26:264 Order STACKOrderUpdateVisibility#000006F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:26:264 Order STACKOrderTerminateEntityAction#000006F9; EmpireIndex:3; EntityActionId: 367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:26:281 Order STACKOrderEntityAction#000006FA, Ticket: 000003CE; EmpireIndex:3; MoveToFleetAction#368, InitiatorGUID:1159, Context:EntityActionContext_Movement, 78->77 (Cost: 0.7020741) from 0 to 0.0525593.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:26:780 Order STACKOrderUpdateVisibility#000006FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:28:964 Order STACKOrderUpdateVisibility#000006FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:031 Order STACKOrderCompleteMoveToFleetAction#000006FD; EmpireIndex:3; EntityActionId: 368

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:031 Order STACKOrderTerminateEntityAction#000006FE; EmpireIndex:3; EntityActionId: 368

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:080 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:080 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:164 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:164 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:164 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:164 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:197 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:296 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:330 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:429 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:463 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:481 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:546 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:565 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:565 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:565 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:565 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:565 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:565 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:565 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:565 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:565 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:565 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:565 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:580 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3902

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:581 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 2 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:597 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:598 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:598 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:598 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:598 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:598 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:613 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:630 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#2828

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#3904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:647 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:697 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:697 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:697 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:730 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:730 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:730 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:747 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:747 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:747 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:764 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:764 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:764 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:796 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:797 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:797 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:831 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:831 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:831 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:831 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:831 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:831 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:831 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:831 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:831 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:831 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:831 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:831 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:29:931 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 Gameplay STACKAdd 40 experience to ship Ship#3851

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 Gameplay STACKAdd 0 experience to ship Ship#3874

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:060 Runtime STACK[ChatMessage] RECV: l:/_turn/55 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:086 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:100 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:100 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:113 Prism STACKColonize: {"turn":56,"colonizationContext":"Colony","starSystemName":"ColonizedStarSystem#1639","planetName":"ColonizedPlanet#3561","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:04:29.984"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:04:30:163 Order STACKOrderUpdateDustInflation#000006FF; DustGlobalProduction:845.8563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:230 Order STACKOrderReorganizePopulationsOnSystem#00000700; EmpireIndex:2; StarSystemGUID:1645

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:230 Order STACKOrderReorganizePopulationsOnSystem#00000701; EmpireIndex:5; StarSystemGUID:1001

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:230 Order STACKOrderUpdateBestSystem#00000702; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:230 Order STACKOrderUpdateBestSystem#00000703; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:230 Order STACKOrderUpdateBestSystem#00000704; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:230 Order STACKOrderUpdateBestSystem#00000705; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:230 Order STACKOrderUpdateBestSystem#00000706; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:230 Order STACKOrderUpdateBestSystem#00000707; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:230 Order STACKOrderUpdateVisibility#00000708

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:296 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:380 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:414 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:414 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:414 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:414 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:447 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:447 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:447 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:849 Runtime STACK[ChatMessage] RECV: l:/_turn/55 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:849 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:878 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:878 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:878 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:878 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:878 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:878 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:878 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:878 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:878 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:894 Order STACKOrderEntityAction#00000709; EmpireIndex:1; MoveToProbeAction#613, InitiatorGUID:3885, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:894 Order STACKOrderCreateShipDesign#0000070A; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:894 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:894 Order STACKOrderEntityAction#0000070B; EmpireIndex:3; MoveToProbeAction#369, InitiatorGUID:3809, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:894 Order STACKOrderEntityAction#0000070C; EmpireIndex:4; MoveToProbeAction#433, InitiatorGUID:3860, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:894 Order STACKOrderUpdateBestSystem#0000070D; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:894 Order STACKOrderUpdateBestSystem#0000070E; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:894 Order STACKOrderUpdateBestSystem#0000070F; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:894 Order STACKOrderUpdateBestSystem#00000710; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:894 Order STACKOrderUpdateBestSystem#00000711; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:894 Order STACKOrderUpdateBestSystem#00000712; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:894 Order STACKOrderUpdatePiratePhantomGarrison#00000713

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:931 Prism STACKColonize: {"turn":56,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:04:30.849"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:04:30:964 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:30:964 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:405 Order STACKOrderUpdateQuests#00000714, Ticket: 000003CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:405 Order STACKOrderUpdateQuests#00000715, Ticket: 000003D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:405 Order STACKOrderUpdateQuests#00000716, Ticket: 000003D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:405 Order STACKOrderUpdateQuests#00000717, Ticket: 000003D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:405 Order STACKOrderUpdateQuests#00000718, Ticket: 000003D3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:405 Order STACKOrderUpdateQuests#00000719, Ticket: 000003D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:406 Order STACKOrderUpdateQuests#0000071A, Ticket: 000003D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:406 Order STACKOrderUpdateQuests#0000071B, Ticket: 000003D6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:406 Order STACKOrderUpdateQuests#0000071C, Ticket: 000003D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:406 Order STACKOrderUpdateQuests#0000071D, Ticket: 000003D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:406 Order STACKOrderUpdateQuests#0000071E, Ticket: 000003D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:481 Prism STACKJuggernaut: {"turn":55,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:04:31.406"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:04:31:482 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:31:482 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:31:482 AI STACK[AI] [Event]Remove EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:31:482 AI STACK[AI] [Event]keep 200 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:31:482 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventConstructionCancelled,EventConstructionCancelled,EventConstructionCancelled,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventConstructionProgressed,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventPopulationGained,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventTimeBubbleExpired,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationLost,EventHappinessStatusChanged,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHappinessStatusChanged,EventEmpireSeen,EventShipDesignCreated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:32:062 Prism STACKTurn end: {"turn":55,"turnDuration":31,"dustperturn":43.55871,"influenceperturn":4.0,"scienceperturn":473.8,"honorperturn":0.0,"empirefood":211.11911,"empireindustry":476.0,"empiremanpower":708.180054,"empirepopulation":25.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:04:31.882"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:04:32:598 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:32:616 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:632 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:674 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:674 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:674 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:674 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:689 Prism STACKAIPerformanceEvent: {"turn":55,"maxBlackboardMessageCount":398,"maxDecisionCount":6,"maxSyncronizationTime":1119,"maxAnaysisTime":642,"maxStrategicTime":1326,"maxDecisionTime":386,"maxActuatorTime":779,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:04:32.598"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:04:32:689 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:721 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:721 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:982 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:994 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:994 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:994 Order STACKOrderAIClientStateChange#0000071F; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:994 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:32:994 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:32:994 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:010 Order STACKOrderEntityAction#00000720, Ticket: 000003DA; EmpireIndex:17; GoToFleetAction#1021, InitiatorGUID:1839, Context:Path: 16, Path: Path: 16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:010 Order STACKOrderEntityAction#00000721, Ticket: 000003DB; EmpireIndex:17; GoToFleetAction#1022, InitiatorGUID:3608, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:010 Order STACKOrderEntityAction#00000722, Ticket: 000003DC; EmpireIndex:17; GoToFleetAction#1023, InitiatorGUID:2372, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:010 Order STACKOrderEntityAction#00000723, Ticket: 000003DD; EmpireIndex:17; GoToFleetAction#1024, InitiatorGUID:1840, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:010 Order STACKOrderEntityAction#00000724, Ticket: 000003DE; EmpireIndex:17; GoToFleetAction#1025, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:010 Order STACKOrderEntityAction#00000725, Ticket: 000003DF; EmpireIndex:17; GoToFleetAction#1026, InitiatorGUID:2373, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:010 Order STACKOrderEntityAction#00000726, Ticket: 000003E0; EmpireIndex:17; GoToFleetAction#1027, InitiatorGUID:2375, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:010 Order STACKOrderEntityAction#00000727, Ticket: 000003E1; EmpireIndex:17; GoToFleetAction#1028, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:010 Order STACKOrderEntityAction#00000728, Ticket: 000003E2; EmpireIndex:1; MoveToFleetAction#614, InitiatorGUID:3901, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0.3238705 to 0.6477409.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:010 Order STACKOrderEntityAction#00000729, Ticket: 000003E3; EmpireIndex:1; MoveToFleetAction#615, InitiatorGUID:3779, Context:EntityActionContext_Movement, 16->19 (Cost: 3.390255) from 0.6620741 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:010 Order STACKOrderEntityAction#0000072A, Ticket: 000003E4; EmpireIndex:5; MoveToFleetAction#348, InitiatorGUID:3903, Context:EntityActionContext_Movement, 73->72 (Cost: 0.7717404) from 0.8382686 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:010 Order STACKOrderEntityAction#0000072B, Ticket: 000003E5; EmpireIndex:5; MoveToFleetAction#349, InitiatorGUID:2827, Context:EntityActionContext_Movement, 70->71 (Cost: 2.557398) from 0.4285329 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:027 Order STACKOrderEntityAction#0000072C, Ticket: 000003E6; EmpireIndex:17; MoveToFleetAction#1029, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 4) from 0.1209537 to 0.5394663.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:027 Order STACKOrderEntityAction#0000072D, Ticket: 000003E7; EmpireIndex:17; MoveToFleetAction#1030, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 2.236027) from 0.3717273 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:027 Order STACKOrderEntityAction#0000072E, Ticket: 000003E8; EmpireIndex:17; MoveToFleetAction#1031, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->54 (Cost: 4) from 0.3154819 to 0.6852769.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:027 Order STACKOrderEntityAction#0000072F, Ticket: 000003E9; EmpireIndex:17; MoveToFleetAction#1032, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.2702891 to 0.5405782.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:027 Order STACKOrderEntityAction#00000730, Ticket: 000003EA; EmpireIndex:17; MoveToFleetAction#1033, InitiatorGUID:1840, Context:EntityActionContext_Movement, 44->45 (Cost: 4) from 0.6101335 to 0.9041554.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:027 Order STACKOrderEntityAction#00000731, Ticket: 000003EB; EmpireIndex:17; MoveToFleetAction#1034, InitiatorGUID:2372, Context:EntityActionContext_Movement, 44->45 (Cost: 4) from 0.6101335 to 0.9041554.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:027 Order STACKOrderEntityAction#00000732, Ticket: 000003EC; EmpireIndex:17; MoveToFleetAction#1035, InitiatorGUID:3608, Context:EntityActionContext_Movement, 77->78 (Cost: 4) from 0.2308204 to 0.5302719.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:027 Order STACKOrderEntityAction#00000733, Ticket: 000003ED; EmpireIndex:17; MoveToFleetAction#1036, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->16 (Cost: 4) from 0.2405058 to 0.6392084.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:132 Order STACKOrderUpdateVisibility#00000734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:431 Order STACKOrderCompleteMoveToFleetAction#00000735; EmpireIndex:17; EntityActionId: 1034

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:431 Order STACKOrderCompleteMoveToFleetAction#00000736; EmpireIndex:17; EntityActionId: 1033

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:431 Order STACKOrderCompleteMoveToFleetAction#00000737; EmpireIndex:17; EntityActionId: 1030

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:431 Order STACKOrderUpdateVisibility#00000738

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:432 Order STACKOrderTerminateEntityAction#00000739; EmpireIndex:17; EntityActionId: 1034

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:432 Order STACKOrderTerminateEntityAction#0000073A; EmpireIndex:17; EntityActionId: 1033

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:432 Order STACKOrderTerminateEntityAction#0000073B; EmpireIndex:17; EntityActionId: 1030

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:449 Order STACKOrderTerminateEntityAction#0000073C; EmpireIndex:17; EntityActionId: 1027

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:515 Order STACKOrderCompleteMoveToFleetAction#0000073D; EmpireIndex:5; EntityActionId: 348

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:515 Order STACKOrderTerminateEntityAction#0000073E; EmpireIndex:5; EntityActionId: 348

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:532 Order STACKOrderEntityAction#0000073F, Ticket: 000003EE; EmpireIndex:5; MoveToFleetAction#350, InitiatorGUID:3903, Context:EntityActionContext_Movement, 72->71 (Cost: 2.447557) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:582 Order STACKOrderUpdateVisibility#00000740

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:633 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:648 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:681 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:749 AI STACK[AI] Cancel task 1770 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:749 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:749 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:749 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:765 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:765 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:765 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:782 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:799 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:814 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:832 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:832 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:851 Order STACKOrderRetrofitShips#00000741, Ticket: 000003EF; EmpireIndex:1; Ships: [3213 -> 3723], [3403 -> 3723]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:851 Order STACKOrderRetrofitShips#00000742, Ticket: 000003F0; EmpireIndex:1; Ships: [3181 -> 3723], [3262 -> 3723]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:851 Order STACKOrderUnlockHeroSkill#00000743, Ticket: 000003F1; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:851 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 Order STACKOrderEntityAction#00000744, Ticket: 000003F2; EmpireIndex:1; OutpostActionIncreaseMigrationRate#616, InitiatorGUID:3644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000745, Ticket: 000003F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000746, Ticket: 000003F4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000747, Ticket: 000003F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000748, Ticket: 000003F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000749, Ticket: 000003F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 Order STACKOrderEntityAction#0000074A, Ticket: 000003F8; EmpireIndex:1; GoToFleetAction#617, InitiatorGUID:3854, Context:Path: 5, Path: Path: 5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 Gameplay STACKfleet action with feedback 618 started : ETA 163.981452941895

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 Order STACKOrderEntityAction#0000074B, Ticket: 000003F9; EmpireIndex:1; ExpeditionFleetAction#618, InitiatorGUID:1082, Context:Curiosity_PlanetAnomaly08 on Сатрус I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 Order STACKOrderEntityAction#0000074C, Ticket: 000003FA; EmpireIndex:1; GoToFleetAction#619, InitiatorGUID:2357, Context:Path: 2->0->3, Path: Path: 2->0->3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 Order STACKOrderEntityAction#0000074D, Ticket: 000003FB; EmpireIndex:1; GoToFleetAction#620, InitiatorGUID:2491, Context:Path: 71->72, Path: Path: 71->72

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 Order STACKOrderEntityAction#0000074E, Ticket: 000003FC; EmpireIndex:1; GoToFleetAction#621, InitiatorGUID:3570, Context:Path: 16->17, Path: Path: 16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:867 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:867 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:33:889 Order STACKOrderBuyoutTradable#0000074F, Ticket: 000003FD; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:889 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000750, Ticket: 000003FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:889 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000751, Ticket: 000003FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:889 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000752, Ticket: 00000400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:889 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000753, Ticket: 00000401

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:889 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000754, Ticket: 00000402

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:889 Order STACKOrderCancelHackingProgram#00000755, Ticket: 00000403; ProgramGUID:3929, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:889 Order STACKOrderCreateShipDesign#00000756, Ticket: 00000404; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:889 Order STACKOrderCancelLaw#00000757, Ticket: 00000405; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:889 Order STACKOrderTransferShips#00000758, Ticket: 00000406; EmpireIndex:2; ShipGUIDs: [3874], HeroGUID:0, Position:NodeIndex:56, DestinationGarrisonGUID:3959

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:903 Order STACKOrderEntityAction#00000759, Ticket: 00000407; EmpireIndex:2; GoToFleetAction#348, InitiatorGUID:3858, Context:Path: 55->52->50, Path: Path: 55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:903 Order STACKOrderEntityAction#0000075A, Ticket: 00000408; EmpireIndex:2; GoToFleetAction#349, InitiatorGUID:3651, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:903 Order STACKOrderEntityAction#0000075B, Ticket: 00000409; EmpireIndex:2; GoToFleetAction#350, InitiatorGUID:3362, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:903 Order STACKOrderEntityAction#0000075C, Ticket: 0000040A; EmpireIndex:2; GoToFleetAction#351, InitiatorGUID:3016, Context:Path: 53->51->52->50, Path: Path: 53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:903 Order STACKOrderEntityAction#0000075D, Ticket: 0000040B; EmpireIndex:1; MoveToFleetAction#622, InitiatorGUID:3570, Context:EntityActionContext_Movement, 5->16 (Cost: 5) from 0.6563635 to 0.8604231.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:903 Order STACKOrderEntityAction#0000075E, Ticket: 0000040C; EmpireIndex:1; MoveToFleetAction#623, InitiatorGUID:2491, Context:EntityActionContext_Movement, 71->72 (Cost: 7) from 0 to 0.7149987.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:903 Order STACKOrderEntityAction#0000075F, Ticket: 0000040D; EmpireIndex:1; MoveToFleetAction#624, InitiatorGUID:2357, Context:EntityActionContext_Movement, 1->2 (Cost: 0.8782526) from 0.858662 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:903 Order STACKOrderEntityAction#00000760, Ticket: 0000040E; EmpireIndex:1; MoveToFleetAction#625, InitiatorGUID:3854, Context:EntityActionContext_Movement, 16->5 (Cost: 7) from 0.571367 to 0.8570505.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:916 Order STACKOrderEntityAction#00000761, Ticket: 0000040F; EmpireIndex:2; MoveToFleetAction#352, InitiatorGUID:3016, Context:EntityActionContext_Movement, 48->53 (Cost: 3) from 0.220455 to 0.4706656.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:916 Order STACKOrderEntityAction#00000762, Ticket: 00000410; EmpireIndex:2; MoveToFleetAction#353, InitiatorGUID:3362, Context:EntityActionContext_Movement, 51->52 (Cost: 7) from 0.09044639 to 0.6607111.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:916 Order STACKOrderEntityAction#00000763, Ticket: 00000411; EmpireIndex:2; MoveToFleetAction#354, InitiatorGUID:3651, Context:EntityActionContext_Movement, 52->50 (Cost: 5) from 0.1974349 to 0.7231198.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:33:916 Order STACKOrderEntityAction#00000764, Ticket: 00000412; EmpireIndex:2; MoveToFleetAction#355, InitiatorGUID:3858, Context:EntityActionContext_Movement, 54->55 (Cost: 5) from 0.1578027 to 0.6200464.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:050 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:34:050 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:34:073 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000765, Ticket: 00000413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:073 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000766, Ticket: 00000414

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:073 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000767, Ticket: 00000415

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:073 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000768, Ticket: 00000416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:073 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000769, Ticket: 00000417

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:073 Order STACKOrderCancelHackingProgram#0000076A, Ticket: 00000418; ProgramGUID:3933, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:073 Order STACKOrderCreateShipDesign#0000076B, Ticket: 00000419; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:073 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:073 Order STACKOrderEntityAction#0000076C, Ticket: 0000041A; EmpireIndex:3; GoToFleetAction#370, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:073 Order STACKOrderEntityAction#0000076D, Ticket: 0000041B; EmpireIndex:3; GoToFleetAction#371, InitiatorGUID:1976, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:073 Order STACKOrderEntityAction#0000076E, Ticket: 0000041C; EmpireIndex:3; GoToFleetAction#372, InitiatorGUID:3571, Context:Path: 77->76->74, Path: Path: 77->76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:073 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:34:073 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:34:073 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:34:095 Order STACKOrderUpdatePlayDeck#0000076F, Ticket: 0000041D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000770, Ticket: 0000041E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000771, Ticket: 0000041F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000772, Ticket: 00000420

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000773, Ticket: 00000421

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000774, Ticket: 00000422

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Order STACKOrderCreateShipDesign#00000775, Ticket: 00000423; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Order STACKOrderCreateShipDesign#00000776, Ticket: 00000424; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Order STACKOrderCreateShipDesign#00000777, Ticket: 00000425; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Order STACKOrderCreateShipDesign#00000778, Ticket: 00000426; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:095 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:34:111 Order STACKOrderUpdateVisibility#00000779

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:111 Order STACKOrderFinishDockingFleet#0000077A, Ticket: 00000427; EmpireIndex:2; FleetGUID:3959

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:111 Order STACKOrderCreateShipDesign#0000077B, Ticket: 00000428; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:112 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:112 Order STACKOrderEntityAction#0000077C, Ticket: 00000429; EmpireIndex:4; GoToFleetAction#434, InitiatorGUID:3573, Context:Path: 44->45, Path: Path: 44->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:112 Order STACKOrderEntityAction#0000077D, Ticket: 0000042A; EmpireIndex:4; GoToFleetAction#435, InitiatorGUID:2823, Context:Path: 40->44->46->47->48->53->51, Path: Path: 40->44->46->47->48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:112 Order STACKOrderEntityAction#0000077E, Ticket: 0000042B; EmpireIndex:4; LaunchProbeFleetAction#436, InitiatorGUID:1176, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:112 Order STACKOrderEntityAction#0000077F, Ticket: 0000042C; EmpireIndex:3; MoveToFleetAction#373, InitiatorGUID:3571, Context:EntityActionContext_Movement, 78->77 (Cost: 6.07242) from 0.545401 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:112 Order STACKOrderEntityAction#00000780, Ticket: 0000042D; EmpireIndex:3; MoveToFleetAction#374, InitiatorGUID:1976, Context:EntityActionContext_Movement, 109->71 (Cost: 8) from 0.4402164 to 0.65251.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:112 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:34:112 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:34:128 Order STACKOrderEntityAction#00000781, Ticket: 0000042E; EmpireIndex:3; MoveToFleetAction#375, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.1741269 to 0.2437777.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:128 Order STACKOrderCompleteMoveToFleetAction#00000782; EmpireIndex:1; EntityActionId: 615

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:128 Order STACKOrderEntityAction#00000783; EmpireIndex:4; MoveToProbeAction#437, InitiatorGUID:3966, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:128 Order STACKOrderSelloutTradableResource#00000784, Ticket: 0000042F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:128 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000785, Ticket: 00000430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:128 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000786, Ticket: 00000431

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:128 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000787, Ticket: 00000432

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:128 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000788, Ticket: 00000433

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:128 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000789, Ticket: 00000434

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:128 Order STACKOrderCancelHackingProgram#0000078A, Ticket: 00000435; ProgramGUID:3940, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:128 Order STACKOrderCancelLaw#0000078B, Ticket: 00000436; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:143 Order STACKOrderEntityAction#0000078C, Ticket: 00000437; EmpireIndex:17; GroundBattleStarSystemAction#1037, InitiatorGUID:1821, Context:GUID#3114

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:144 Gameplay STACK[Empire 17] OrderEntityAction(GroundBattleStarSystemAction) preprocessing failed with flags GroundBattleInProgress.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:144 Order STACKOrderEntityAction#0000078D, Ticket: 00000439; EmpireIndex:5; GoToFleetAction#351, InitiatorGUID:2493, Context:Path: 76->108->110, Path: Path: 76->108->110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:144 Order STACKOrderCompleteMoveToFleetAction#0000078E; EmpireIndex:1; EntityActionId: 624

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:144 Order STACKOrderEntityAction#0000078F, Ticket: 0000043A; EmpireIndex:4; MoveToFleetAction#438, InitiatorGUID:2823, Context:EntityActionContext_Movement, 14->40 (Cost: 6) from 0.3710579 to 0.5829026.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:144 Order STACKOrderEntityAction#00000790, Ticket: 0000043B; EmpireIndex:4; MoveToFleetAction#439, InitiatorGUID:3573, Context:EntityActionContext_Movement, 40->44 (Cost: 3.747848) from 0.7415115 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:144 Order STACKOrderUpdateVisibility#00000791

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:144 Order STACKOrderTerminateEntityAction#00000792; EmpireIndex:1; EntityActionId: 615

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:144 Order STACKOrderCreateGroundBattle#00000793

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:159 Gameplay STACKServerGroundBattle#3967 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:159 Order STACKOrderUpdateVisibility#00000794

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:159 Order STACKOrderTerminateEntityAction#00000795; EmpireIndex:1; EntityActionId: 624

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:159 Order STACKOrderEntityAction#00000796, Ticket: 0000043C; EmpireIndex:1; MoveToFleetAction#626, InitiatorGUID:3779, Context:EntityActionContext_Movement, 19->15 (Cost: 0.6097453) from 0 to 0.07141928.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:159 Order STACKOrderEntityAction#00000797, Ticket: 0000043D; EmpireIndex:5; MoveToFleetAction#352, InitiatorGUID:2493, Context:EntityActionContext_Movement, 77->76 (Cost: 2.428641) from 0.7588454 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:159 Order STACKOrderGroundBattleSetup#00000798, Ticket: 0000043E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:171 Gameplay STACKServerGroundBattle#3967 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:171 Order STACKOrderEntityAction#00000799, Ticket: 0000043F; EmpireIndex:1; MoveToFleetAction#627, InitiatorGUID:2357, Context:EntityActionContext_Movement, 2->0 (Cost: 4.912838) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:298 Order STACKOrderCompleteMoveToFleetAction#0000079A; EmpireIndex:17; EntityActionId: 1029

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:298 Order STACKOrderUpdateVisibility#0000079B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:298 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:298 Order STACKOrderTerminateEntityAction#0000079C; EmpireIndex:17; EntityActionId: 1029

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:298 Order STACKOrderUpdateQuests#0000079D, Ticket: 00000440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:314 Order STACKOrderCompleteMoveToFleetAction#0000079E; EmpireIndex:17; EntityActionId: 1036

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:314 Order STACKOrderTerminateEntityAction#0000079F; EmpireIndex:17; EntityActionId: 1036

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:330 Order STACKOrderCompleteMoveToFleetAction#000007A0; EmpireIndex:17; EntityActionId: 1031

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:330 Order STACKOrderUpdateVisibility#000007A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:330 Order STACKOrderTerminateEntityAction#000007A2; EmpireIndex:17; EntityActionId: 1031

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:364 Order STACKOrderCompleteMoveToFleetAction#000007A3; EmpireIndex:1; EntityActionId: 614

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:364 Order STACKOrderUpdateVisibility#000007A4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:364 Order STACKOrderTerminateEntityAction#000007A5; EmpireIndex:1; EntityActionId: 614

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:397 Order STACKOrderCompleteMoveToFleetAction#000007A6; EmpireIndex:17; EntityActionId: 1035

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:397 Order STACKOrderTerminateEntityAction#000007A7; EmpireIndex:17; EntityActionId: 1035

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:414 Order STACKOrderCompleteMoveToFleetAction#000007A8; EmpireIndex:17; EntityActionId: 1032

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:414 Order STACKOrderTerminateEntityAction#000007A9; EmpireIndex:17; EntityActionId: 1032

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:534 Order STACKOrderCompleteMoveToFleetAction#000007AA; EmpireIndex:1; EntityActionId: 622

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:534 Order STACKOrderTerminateEntityAction#000007AB; EmpireIndex:1; EntityActionId: 622

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:600 Order STACKOrderCompleteMoveToFleetAction#000007AC; EmpireIndex:5; EntityActionId: 349

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:600 Order STACKOrderTerminateEntityAction#000007AD; EmpireIndex:5; EntityActionId: 349

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:619 Default STACKDelivering remaining pop (fleet : 2827, system : 2670)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:619 Order STACKOrderTerminateEntityAction#000007AE; EmpireIndex:5; EntityActionId: 159

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:619 Default STACKTerminating AutomatedDelivery Fleet 2827 on system ColonizedStarSystem#2670

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:619 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:651 Order STACKOrderUpdateVisibility#000007AF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:782 Order STACKOrderCompleteMoveToFleetAction#000007B0; EmpireIndex:1; EntityActionId: 625

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:782 Order STACKOrderUpdateVisibility#000007B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:782 Order STACKOrderTerminateEntityAction#000007B2; EmpireIndex:1; EntityActionId: 625

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:855 Order STACKOrderCompleteMoveToFleetAction#000007B3; EmpireIndex:3; EntityActionId: 375

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:855 Order STACKOrderTerminateEntityAction#000007B4; EmpireIndex:3; EntityActionId: 375

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:933 Order STACKOrderCompleteMoveToFleetAction#000007B5; EmpireIndex:2; EntityActionId: 352

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:933 Order STACKOrderCompleteMoveToFleetAction#000007B6; EmpireIndex:4; EntityActionId: 438

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:933 Order STACKOrderTerminateEntityAction#000007B7; EmpireIndex:2; EntityActionId: 352

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:933 Order STACKOrderTerminateEntityAction#000007B8; EmpireIndex:4; EntityActionId: 438

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:949 Order STACKOrderCompleteMoveToFleetAction#000007B9; EmpireIndex:5; EntityActionId: 352

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:949 Order STACKOrderTerminateEntityAction#000007BA; EmpireIndex:5; EntityActionId: 352

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:966 Order STACKOrderUpdateVisibility#000007BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:34:966 Order STACKOrderEntityAction#000007BC, Ticket: 00000441; EmpireIndex:5; MoveToFleetAction#353, InitiatorGUID:2493, Context:EntityActionContext_Movement, 76->108 (Cost: 4.571359) from 0 to 0.4990464.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:35:199 Order STACKOrderCompleteMoveToFleetAction#000007BD; EmpireIndex:3; EntityActionId: 374

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:35:200 Order STACKOrderUpdateVisibility#000007BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:35:200 Order STACKOrderTerminateEntityAction#000007BF; EmpireIndex:3; EntityActionId: 374

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:35:436 Order STACKOrderCompleteMoveToFleetAction#000007C0; EmpireIndex:4; EntityActionId: 439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:35:436 Order STACKOrderUpdateVisibility#000007C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:35:436 Order STACKOrderTerminateEntityAction#000007C2; EmpireIndex:4; EntityActionId: 439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:35:450 Order STACKOrderEntityAction#000007C3, Ticket: 00000442; EmpireIndex:4; MoveToFleetAction#440, InitiatorGUID:3573, Context:EntityActionContext_Movement, 44->45 (Cost: 1.252152) from 0 to 0.09203999.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:35:499 Order STACKOrderCompleteMoveToFleetAction#000007C4; EmpireIndex:2; EntityActionId: 354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:35:499 Order STACKOrderUpdateVisibility#000007C5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:35:499 Order STACKOrderTerminateEntityAction#000007C6; EmpireIndex:2; EntityActionId: 354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:35:566 Order STACKOrderCompleteMoveToFleetAction#000007C7; EmpireIndex:2; EntityActionId: 355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:35:566 Order STACKOrderTerminateEntityAction#000007C8; EmpireIndex:2; EntityActionId: 355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:117 AI STACK[AI] [Event]Remove 200 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:36:117 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventConstructionCancelled,EventConstructionCancelled,EventConstructionCancelled,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventConstructionProgressed,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventPopulationGained,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventTimeBubbleExpired,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationLost,EventHappinessStatusChanged,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHappinessStatusChanged,EventEmpireSeen,EventShipDesignCreated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:36:117 AI STACK[AI] [Event]keep 134 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:36:117 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventOutpostActionStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventEmpireSeen,EventEmpireSeen,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventGroundBattleCreated,EventGroundBattleCreated,AIEventGroundBattleCreated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:36:133 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:217 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:350 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:350 Order STACKOrderUpdateVisibility#000007C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:367 Order STACKOrderCompleteMoveToFleetAction#000007CA; EmpireIndex:2; EntityActionId: 353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:367 Order STACKOrderCompleteMoveToFleetAction#000007CB; EmpireIndex:3; EntityActionId: 373

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:367 Order STACKOrderTerminateEntityAction#000007CC; EmpireIndex:2; EntityActionId: 353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:367 Order STACKOrderTerminateEntityAction#000007CD; EmpireIndex:3; EntityActionId: 373

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:367 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:384 Order STACKOrderUpdateVisibility#000007CE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:384 Order STACKOrderEntityAction#000007CF, Ticket: 00000443; EmpireIndex:3; MoveToFleetAction#376, InitiatorGUID:3571, Context:EntityActionContext_Movement, 77->76 (Cost: 0.9275799) from 0 to 0.09210506.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:384 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:417 AI STACK[AI] Cancel task 2463 : can find context 3929 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:467 AI STACK[AI] Cancel task 1810 : can find context 3933 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:467 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:467 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:467 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:484 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:484 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:484 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:500 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:518 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:544 Order STACKOrderQueueConstruction#000007D0; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:544 AI STACK[AI] Cancel task 2224 : can find context 3940 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:544 AI STACK[AI] Cancel task 1905 : can find context 2827 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:544 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:544 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:568 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:568 AI STACKStart 22 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:568 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:568 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:568 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:36:587 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:587 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:587 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:587 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:587 Order STACKOrderGroundBattleSelectDefenderStrategy#000007D1, Ticket: 00000446; GroundBattleGUID:3967, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:587 Order STACKOrderQueueResearch#000007D2, Ticket: 00000447; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade9, ConstructionGameEntityGUID:3970, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:587 Order STACKOrderQueueConstruction#000007D3, Ticket: 00000448; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:587 Order STACKOrderQueueConstruction#000007D4, Ticket: 00000449; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:587 Order STACKOrderEntityAction#000007D5, Ticket: 0000044A; EmpireIndex:1; GoToFleetAction#628, InitiatorGUID:1085, Context:Path: 13->11->12->18->19->16->17->23, Path: Path: 13->11->12->18->19->16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:587 Order STACKOrderActivateLaw#000007D6, Ticket: 0000044B; EmpireIndex:2; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:3976

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:587 Order STACKOrderQueueConstruction#000007D7, Ticket: 0000044C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:587 Order STACKOrderEntityAction#000007D8, Ticket: 0000044D; EmpireIndex:2; GoToFleetAction#356, InitiatorGUID:3959, Context:Path: 56->54->55->52->50, Path: Path: 56->54->55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:605 Order STACKOrderBuyoutConstruction#000007D9, Ticket: 0000044E; EmpireIndex:2; ContextGUID:2242, ConstructionGameEntityGUID:3869, ResourceName:EmpireMoney, BuyoutCost:446.3195

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:605 Default STACKThe construction 3869 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:605 Order STACKOrderQueueConstruction#000007DA, Ticket: 0000044F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:605 Order STACKOrderQueueConstruction#000007DB, Ticket: 00000450; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:605 Order STACKOrderStartHackingProgram#000007DC, Ticket: 00000451; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:3984

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:605 Order STACKOrderCancelLaw#000007DD, Ticket: 00000452; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:605 Order STACKOrderQueueResearch#000007DE, Ticket: 00000453; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionUnique5Vampirilis, ConstructionGameEntityGUID:3985, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:605 Order STACKOrderStartHackingProgram#000007DF, Ticket: 00000454; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:3986

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:605 Order STACKOrderQueueConstruction#000007E0, Ticket: 00000455; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:605 Order STACKOrderQueueConstruction#000007E1, Ticket: 00000456; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:605 Order STACKOrderQueueResearch#000007E2, Ticket: 00000457; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut3, ConstructionGameEntityGUID:3991, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:623 Gameplay STACKServerGroundBattle#3967 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:623 Order STACKOrderGroundBattleSelectAttackerStrategy#000007E3, Ticket: 00000458; GroundBattleGUID:3967, AttackerStrategyName:GroundBattleAttackerStrategy2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:623 Order STACKOrderStartHackingProgram#000007E4, Ticket: 00000459; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:3992

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:623 Order STACKOrderActivateLaw#000007E5, Ticket: 0000045A; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:3993

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:623 Order STACKOrderEntityAction#000007E6, Ticket: 0000045B; EmpireIndex:1; MoveToFleetAction#629, InitiatorGUID:1085, Context:EntityActionContext_Movement, 13->11 (Cost: 5.019463) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:623 Order STACKOrderEntityAction#000007E7, Ticket: 0000045C; EmpireIndex:2; MoveToFleetAction#357, InitiatorGUID:3959, Context:EntityActionContext_Movement, 56->54 (Cost: 5) from 0 to 0.6029124.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:623 Order STACKOrderGroundBattleReport#000007E8, Ticket: 0000045D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:623 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:623 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:651 Gameplay STACKServerGroundBattle#3967 Entering ServerGroundBattleState_Finish (Parameters: AttackerVictory)

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:651 Order STACKOrderCaptureStarSystemWithGroundBattle#000007E9; EmpireIndex:17, ColonizedStarSystemGUID:1821, NewOwnerEmpireIndex:5, DisplayedNewOwnerEmpireIndex:5, DestroyShips:True, KeepOriginGrowth:False, FromMinorFactionAssimilation:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:651 Gameplay STACK[DIPLOMACY] Empire#17 + Empire#5 = DiplomaticRelationStatePirateAggressive

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at IPiratesManagementService.NotifyLairInvaded in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:651 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#17 = DiplomaticRelationStatePirateAggressive

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at IPiratesManagementService.NotifyLairInvaded in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:651 Gameplay STACK[Colo] [Empire#17] System Фад (1821) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:667 Order STACKOrderFinishGroundBattle#000007EA, Ticket: 0000045E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:667 Order STACKOrderSpawnRemains#000007EB; RemainsDefinitionName:PirateLairRemains, PlanetGUID:478, Value:3, Parameters:4, RemainsGUID:3995, CuriosityGUID:3996, DroppableName:Curiosity_Remains_PirateLair

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:667 Order STACKOrderUpdateQuests#000007EC, Ticket: 0000045F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:678 Gameplay STACKServerGroundBattle#3967 Entering ServerGroundBattleState_Finished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:850 Order STACKOrderCompleteMoveToFleetAction#000007ED; EmpireIndex:1; EntityActionId: 626

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:850 Order STACKOrderUpdateVisibility#000007EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:850 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:850 Order STACKOrderTerminateEntityAction#000007EF; EmpireIndex:1; EntityActionId: 626

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:850 Order STACKOrderUpdateQuests#000007F0, Ticket: 00000460

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:850 Order STACKOrderUpdateQuests#000007F1, Ticket: 00000461

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:850 Order STACKOrderCompleteQuest#000007F2, Ticket: 00000462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:892 Gameplay STACKfleet action with feedback 618 finished : ETA 163.981452941895, Game.Time 164.997413635254, true ETA 164.981452941895

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:892 Order STACKOrderTerminateEntityAction#000007F3; EmpireIndex:1; EntityActionId: 618

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:892 Order STACKOrderSendAutomatedShip#000007F4; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:892 Order STACKOrderStartAutomatedFleetAction#000007F5; EmpireIndex:1; AutomatedDeliveryFleetAction#630, InitiatorGUID:3997, Context:Path: 10->9->1->2->0->4, Path: Path: 10->9->1->2->0->4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:905 Order STACKOrderFinishDockingFleet#000007F6, Ticket: 00000463; EmpireIndex:1; FleetGUID:3997

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:36:917 Order STACKOrderEntityAction#000007F7, Ticket: 00000464; EmpireIndex:1; MoveToFleetAction#631, InitiatorGUID:3997, Context:EntityActionContext_Movement, 10->9 (Cost: 4) from 0 to 0.4537676.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:201 Order STACKOrderCompleteMoveToFleetAction#000007F8; EmpireIndex:5; EntityActionId: 350

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:201 Order STACKOrderUpdateVisibility#000007F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:201 Order STACKOrderTerminateEntityAction#000007FA; EmpireIndex:5; EntityActionId: 350

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:216 Order STACKOrderCompleteMoveToFleetAction#000007FB; EmpireIndex:1; EntityActionId: 623

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:216 Order STACKOrderTerminateEntityAction#000007FC; EmpireIndex:1; EntityActionId: 623

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:266 Order STACKOrderUpdateVisibility#000007FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:592 Order STACKOrderQueueConstruction#000007FE; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:767 Order STACKOrderUpdateVisibility#000007FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:800 Order STACKOrderCompleteMoveToFleetAction#00000800; EmpireIndex:5; EntityActionId: 353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:800 Order STACKOrderTerminateEntityAction#00000801; EmpireIndex:5; EntityActionId: 353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:849 Order STACKOrderCompleteMoveToFleetAction#00000802; EmpireIndex:1; EntityActionId: 627

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:849 Order STACKOrderTerminateEntityAction#00000803; EmpireIndex:1; EntityActionId: 627

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:37:865 Order STACKOrderEntityAction#00000804, Ticket: 00000465; EmpireIndex:1; MoveToFleetAction#632, InitiatorGUID:2357, Context:EntityActionContext_Movement, 0->3 (Cost: 1.20891) from 0 to 0.1530435.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:38:082 Order STACKOrderCompleteMoveToFleetAction#00000805; EmpireIndex:4; EntityActionId: 440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:38:083 Order STACKOrderTerminateEntityAction#00000806; EmpireIndex:4; EntityActionId: 440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:38:539 Order STACKOrderQueueConstruction#00000807; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:38:584 AI STACK[AI] [Event]Remove 134 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:38:584 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventOutpostActionStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventEmpireSeen,EventEmpireSeen,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventGroundBattleCreated,EventGroundBattleCreated,AIEventGroundBattleCreated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:38:584 AI STACK[AI] [Event]keep 78 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:38:584 AI STACK[AI] [Event]keep EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventFleetMoveStarted,EventConstructionBuyout,EventConstructionQueued,EventConstructionQueued,EventLawAbrogated,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleReport,EventGroundBattleReport,EventLuxuryResourceAcquired,EventLuxuryResourceAcquired,EventSystemLostToGroundBattle,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventHackingOperationCanceledByTargetLoss,EventHackingOperationCanceledByTargetLoss,EventGroundBattleWon,EventGroundBattleOutcomeApplied,EventGroundBattleOutcomeApplied,EventGroundBattleFinished,EventGroundBattleFinished,EventRemainsSpawned,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:38:601 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:38:683 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:099 AI STACK[AI] [Important]Can't retrieve colonized star system 1821. [AI2]

     at AfterSynchronize in :line 0
     at AfterSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationEnded in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:117 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:117 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:135 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:135 AI STACK[AI] Unassign fleet 3787/0 from TF [AI2]

     at Unassign in :line 0
     at Release in :line 0
     at GenerateSmartFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:135 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:135 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:135 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:135 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:135 AI STACK[AI] Unassign fleet 2935/0 from TF [AI2]

     at Unassign in :line 0
     at Release in :line 0
     at GenerateSmartFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:135 AI STACK[AI] Unassign fleet 3114/0 from TF [AI2]

     at Unassign in :line 0
     at Release in :line 0
     at GenerateSmartFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:135 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:135 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:135 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:151 Order STACKOrderEntityAction#00000808, Ticket: 00000466; EmpireIndex:17; InitiateGuardFleetAction#1038, InitiatorGUID:2375, Context:Темос (563) (StarSystemNode), Path: Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:151 Order STACKOrderEntityAction#00000809; EmpireIndex:17; GuardEmpireLocalAction#1039, InitiatorGUID:984, Context:Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:151 Gameplay STACKCancelling actions on Темос (563) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:151 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:183 Order STACKOrderCompleteMoveToFleetAction#0000080A; EmpireIndex:3; EntityActionId: 376

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:183 Order STACKOrderTerminateEntityAction#0000080B; EmpireIndex:3; EntityActionId: 376

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:233 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:233 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:233 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:252 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:252 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:252 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:266 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:283 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:300 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:317 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:351 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:351 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:369 Order STACKOrderEntityAction#0000080C, Ticket: 00000467; EmpireIndex:1; GoToFleetAction#633, InitiatorGUID:3787, Context:Path: 4->6->22->17, Path: Path: 4->6->22->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:369 Gameplay STACKfleet action with feedback 634 started : ETA 169.480499267578

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:369 Order STACKOrderEntityAction#0000080D, Ticket: 00000468; EmpireIndex:1; ExpeditionFleetAction#634, InitiatorGUID:1082, Context:Curiosity_Loot_Ruins_Era1 on Сатрус III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:369 Order STACKOrderTransferShips#0000080E, Ticket: 00000469; EmpireIndex:1; ShipGUIDs: [3502, 3669], HeroGUID:0, Position:NodeIndex:17, DestinationGarrisonGUID:4003

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:369 Order STACKOrderActivateLaw#0000080F, Ticket: 0000046A; EmpireIndex:2; LawDefinitionName:LawP00L04Republic, IsForced:False, LawGUID:4004

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:369 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:369 Order STACKOrderEntityAction#00000810, Ticket: 0000046C; EmpireIndex:4; GoToFleetAction#441, InitiatorGUID:1176, Context:Path: 50->52->51->53->48->47->46->44->40->14->12, Path: Path: 50->52->51->53->48->47->46->44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:369 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:369 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:39:386 Order STACKOrderTransferShips#00000811, Ticket: 0000046D; EmpireIndex:5; ShipGUIDs: [2751, 2863], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:2935

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:386 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:386 Order STACKOrderSelloutTradableResource#00000812, Ticket: 0000046F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:386 Order STACKOrderSelloutTradableResource#00000813, Ticket: 00000470; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:386 Order STACKOrderEntityAction#00000814, Ticket: 00000471; EmpireIndex:5; GoToFleetAction#354, InitiatorGUID:2609, Context:Path: 93->70->69, Path: Path: 93->70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:386 Order STACKOrderBuyoutConstruction#00000815, Ticket: 00000472; EmpireIndex:5; ContextGUID:1001, ConstructionGameEntityGUID:3987, ResourceName:EmpireMoney, BuyoutCost:2818.642

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:386 Default STACKThe construction 3987 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:386 Order STACKOrderStartHackingOperation#00000816, Ticket: 00000473; StartGUID:2670, TargetGUID:1823, NodePositions:71,NodeIndex:70,NodeIndex:74,NodeIndex:75,NodeIndex:77,NodeIndex:78,NodeIndex:79, HackingOperationGUID:4005, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:386 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:386 Order STACKOrderFinishDockingFleet#00000817, Ticket: 00000475; EmpireIndex:1; FleetGUID:4003

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:386 Order STACKOrderEntityAction#00000818, Ticket: 00000476; EmpireIndex:1; MoveToFleetAction#635, InitiatorGUID:3787, Context:EntityActionContext_Movement, 4->6 (Cost: 4) from 0 to 0.6959979.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:402 Order STACKOrderEntityAction#00000819, Ticket: 00000477; EmpireIndex:4; MoveToFleetAction#442, InitiatorGUID:1176, Context:EntityActionContext_Movement, 50->52 (Cost: 3.5) from 0 to 0.3679794.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:402 Order STACKOrderEntityAction#0000081A, Ticket: 00000478; EmpireIndex:5; MoveToFleetAction#355, InitiatorGUID:2609, Context:EntityActionContext_Movement, 93->70 (Cost: 7) from 0 to 0.6094137.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:438 Order STACKOrderUpdateVisibility#0000081B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:39:934 Order STACKOrderUpdateVisibility#0000081C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:40:073 Order STACKOrderQueueConstruction#0000081D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:40:316 Order STACKOrderCompleteMoveToFleetAction#0000081E; EmpireIndex:1; EntityActionId: 629

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:40:316 Order STACKOrderTerminateEntityAction#0000081F; EmpireIndex:1; EntityActionId: 629

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:40:333 Order STACKOrderEntityAction#00000820, Ticket: 00000479; EmpireIndex:1; MoveToFleetAction#636, InitiatorGUID:1085, Context:EntityActionContext_Movement, 11->12 (Cost: 1.980537) from 0 to 0.1638991.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:40:633 Order STACKOrderCompleteMoveToFleetAction#00000821; EmpireIndex:2; EntityActionId: 357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:40:633 Order STACKOrderTerminateEntityAction#00000822; EmpireIndex:2; EntityActionId: 357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:40:666 Order STACKOrderCompleteMoveToFleetAction#00000823; EmpireIndex:1; EntityActionId: 631

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:40:666 Order STACKOrderTerminateEntityAction#00000824; EmpireIndex:1; EntityActionId: 631

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:40:733 Order STACKOrderCompleteMoveToFleetAction#00000825; EmpireIndex:1; EntityActionId: 632

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:40:733 Order STACKOrderTerminateEntityAction#00000826; EmpireIndex:1; EntityActionId: 632

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:366 AI STACK[AI] [Event]Remove 78 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:41:366 AI STACK[AI] [Event]Remove EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventFleetMoveStarted,EventConstructionBuyout,EventConstructionQueued,EventConstructionQueued,EventLawAbrogated,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleReport,EventGroundBattleReport,EventLuxuryResourceAcquired,EventLuxuryResourceAcquired,EventSystemLostToGroundBattle,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventHackingOperationCanceledByTargetLoss,EventHackingOperationCanceledByTargetLoss,EventGroundBattleWon,EventGroundBattleOutcomeApplied,EventGroundBattleOutcomeApplied,EventGroundBattleFinished,EventGroundBattleFinished,EventRemainsSpawned,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:41:366 AI STACK[AI] [Event]keep 17 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:41:366 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionBuyout,EventHackingOperationStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:41:383 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:466 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:599 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:616 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:633 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:683 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:683 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:683 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:699 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:699 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:699 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:716 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:733 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:750 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:766 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:783 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:800 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:800 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:800 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:800 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:41:819 Order STACKOrderDisbandShips#00000827, Ticket: 0000047A; EmpireIndex:1; ShipGUIDs: 3669, 3502

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:819 Order STACKOrderSelloutTradableResource#00000828, Ticket: 0000047B; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:819 Order STACKOrderRetrofitShips#00000829, Ticket: 0000047C; EmpireIndex:1; Ships: [3669 -> 3723], [3502 -> 3723]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:860 Order STACKOrderEntityAction#0000082A, Ticket: 0000047D; EmpireIndex:5; GoToFleetAction#356, InitiatorGUID:3114, Context:Path: 69->70->74->76, Path: Path: 69->70->74->76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:860 Order STACKOrderQueueConstruction#0000082B, Ticket: 0000047E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:860 Order STACKOrderBuyoutConstruction#0000082C, Ticket: 0000047F; EmpireIndex:5; ContextGUID:2670, ConstructionGameEntityGUID:3989, ResourceName:EmpireMoney, BuyoutCost:1252.739

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:860 Default STACKThe construction 3989 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:860 Order STACKOrderColonizeWithRoots#0000082D, Ticket: 00000480; EmpireIndex:5, PlanetGUID:1467, FleetGUID:0, ColonyShipGUID:0, HangarGUID:4012, ColonizedStarsystemGUID:4011, ColonizedPlanetGUID:4013, PropagandaGUID:4014

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:860 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:860 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:860 Order STACKOrderChangeStarSystemState#0000082E; EmpireIndex:5; ColonizedStarSystemGUID:4011, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:878 Order STACKOrderTransferPopulationOnSystem#0000082F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:878 Order STACKOrderUpdateAutoImprovements#00000830, ColonizedStarSystemGUID:4011, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:878 Order STACKOrderUpdateAutoImprovements#00000831, ColonizedStarSystemGUID:4011, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:41:878 Order STACKOrderEntityAction#00000832, Ticket: 00000481; EmpireIndex:5; MoveToFleetAction#357, InitiatorGUID:3114, Context:EntityActionContext_Movement, 69->70 (Cost: 5) from 0 to 0.9851093.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:42:082 Order STACKOrderUpdateVisibility#00000833

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:42:383 Gameplay STACKfleet action with feedback 634 finished : ETA 169.480499267578, Game.Time 170.494155883789, true ETA 170.480499267578

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:42:383 Order STACKOrderTerminateEntityAction#00000834; EmpireIndex:1; EntityActionId: 634

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:42:383 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:42:383 Order STACKOrderTriggerPopulationEvent#00000835

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:42:383 Order STACKOrderBeginQuest#00000836, Ticket: 00000482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:42:383 Order STACKOrderUpdateQuests#00000837, Ticket: 00000483

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:42:383 Order STACKOrderCompleteQuest#00000838, Ticket: 00000484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:42:599 Order STACKOrderUpdateVisibility#00000839

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:42:935 Order STACKOrderCompleteMoveToFleetAction#0000083A; EmpireIndex:1; EntityActionId: 635

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:42:935 Order STACKOrderUpdateVisibility#0000083B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:42:935 Order STACKOrderTerminateEntityAction#0000083C; EmpireIndex:1; EntityActionId: 635

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:43:001 Order STACKOrderCompleteMoveToFleetAction#0000083D; EmpireIndex:4; EntityActionId: 442

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:43:001 Order STACKOrderTerminateEntityAction#0000083E; EmpireIndex:4; EntityActionId: 442

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:43:416 Order STACKOrderUpdateVisibility#0000083F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:43:499 Order STACKOrderCompleteMoveToFleetAction#00000840; EmpireIndex:1; EntityActionId: 636

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:43:499 Order STACKOrderTerminateEntityAction#00000841; EmpireIndex:1; EntityActionId: 636

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:43:666 Order STACKOrderCompleteMoveToFleetAction#00000842; EmpireIndex:5; EntityActionId: 355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:43:666 Order STACKOrderTerminateEntityAction#00000843; EmpireIndex:5; EntityActionId: 355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:43:816 AI STACK[AI] [Event]Remove 17 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:43:816 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionBuyout,EventHackingOperationStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:43:816 AI STACK[AI] [Event]keep 39 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:43:816 AI STACK[AI] [Event]keep EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetMoveStarted,EventConstructionQueued,EventConstructionBuyout,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventOutpostCreated,EventNewForeignOutpostOnRootedNode,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventQuestUpdated,EventNarrativeEventCompleted,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:43:833 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:43:916 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:050 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:066 AI STACK[AI] Cancel task 2151 : can find context 4003 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:066 AI STACK[AI] Cancel task 2150 : can find context 4003 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:066 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:083 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:133 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:133 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:133 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:149 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:149 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:149 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:200 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:216 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:233 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:250 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:250 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:44:265 Order STACKOrderCreateDiplomaticContract#00000844, Ticket: 00000486; EmpireWhichInitiatedIndex:5, EmpireWhichReceivesIndex:1, ContractGUID:4018.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:266 Default STACKOrderCreateDiplomaticContract#00000844, Ticket: 00000486; EmpireWhichInitiatedIndex:5, EmpireWhichReceivesIndex:1, ContractGUID:4018.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:266 Default STACKRegister new contract DiplomaticContract#4018.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:266 Order STACKOrderEntityAction#00000845, Ticket: 00000487; EmpireIndex:1; GoToFleetAction#637, InitiatorGUID:1082, Context:Path: 10->11, Path: Path: 10->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:266 Order STACKOrderQueueConstruction#00000846, Ticket: 00000488; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:266 Order STACKOrderEntityAction#00000847, Ticket: 00000489; EmpireIndex:5; GoToFleetAction#358, InitiatorGUID:2935, Context:Path: 69->70, Path: Path: 69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:266 Order STACKOrderSetSystemSupervisor#00000848, Ticket: 0000048A; EmpireIndex:5; StarSystemGUID:4011, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:266 Order STACKOrderQueueConstruction#00000849, Ticket: 0000048B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:266 Order STACKOrderMoodMessage#0000084A, Ticket: 0000048C; EmpireIndex:5; MoodMessageID:WarPreparingConquestWar, TargetEmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:266 Order STACKOrderChangeDiplomaticContractState#0000084B; ContractGUID:4018, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:266 Gameplay STACKOrderChangeDiplomaticContractState#0000084B; ContractGUID:4018, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:266 Gameplay STACKContract 4018 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:266 Order STACKOrderReorganizePopulationsOnSystem#0000084C; EmpireIndex:5; StarSystemGUID:4011

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:283 Order STACKOrderEntityAction#0000084D, Ticket: 0000048D; EmpireIndex:1; MoveToFleetAction#638, InitiatorGUID:1082, Context:EntityActionContext_Movement, 10->11 (Cost: 2.333333) from 0 to 0.2652933.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:44:283 Order STACKOrderEntityAction#0000084E, Ticket: 0000048E; EmpireIndex:5; MoveToFleetAction#359, InitiatorGUID:2935, Context:EntityActionContext_Movement, 69->70 (Cost: 5) from 0 to 0.9851093.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:45:602 Order STACKOrderCompleteMoveToFleetAction#0000084F; EmpireIndex:5; EntityActionId: 357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:45:602 Order STACKOrderTerminateEntityAction#00000850; EmpireIndex:5; EntityActionId: 357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:46:267 AI STACK[AI] [Event]Remove 39 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:46:267 AI STACK[AI] [Event]Remove EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetMoveStarted,EventConstructionQueued,EventConstructionBuyout,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventOutpostCreated,EventNewForeignOutpostOnRootedNode,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventQuestUpdated,EventNarrativeEventCompleted,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:46:267 AI STACK[AI] [Event]keep 9 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:46:267 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventDiplomaticMoodMessage,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:46:284 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:46:367 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:46:484 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:46:517 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:534 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:583 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:583 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:583 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:600 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:600 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:600 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:617 AI STACK[AI] Cancel task 1703 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:633 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:651 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:672 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:04:46:672 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:04:46:672 Order STACKOrderTransferPopulationFromPlanetToPlanet#00000851; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:46:672 AI STACK[AI] [Important]Stop empire 5 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:672 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:672 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:672 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:672 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:46:686 Order STACKOrderChangeDiplomaticContractTermsCollection#00000852, Ticket: 0000048F; ContractGUID:4018

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:46:686 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00000852, Ticket: 0000048F; ContractGUID:4018

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:47:516 Order STACKOrderCompleteMoveToFleetAction#00000853; EmpireIndex:1; EntityActionId: 638

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:47:516 Order STACKOrderTerminateEntityAction#00000854; EmpireIndex:1; EntityActionId: 638

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:48:002 Order STACKOrderCompleteMoveToFleetAction#00000855; EmpireIndex:5; EntityActionId: 359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:48:002 Order STACKOrderTerminateEntityAction#00000856; EmpireIndex:5; EntityActionId: 359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:48:683 AI STACK[AI] [Event]Remove 9 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:48:683 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventDiplomaticMoodMessage,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:48:684 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:48:684 AI STACK[AI] [Event]keep EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:48:701 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:48:784 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:48:832 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:48:832 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:849 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:900 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:900 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:900 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:917 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:917 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:917 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:951 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:966 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:983 AI STACK[AI] [Important]Stop empire 5 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:983 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:983 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:48:999 Order STACKOrderChangeDiplomaticContractState#00000857, Ticket: 00000490; ContractGUID:4018, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:500, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:48:999 Gameplay STACKOrderChangeDiplomaticContractState#00000857, Ticket: 00000490; ContractGUID:4018, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:500, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:48:999 Gameplay STACK[Pressure] Added 'PressureIncreaseFromDiplomacyTarget' on 'DiplomaticEmpire#5'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:48:999 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:48:999 Gameplay STACKContract 4018 pass from state Negotiation to state Signed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:49:588 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:04:49:588 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:04:49:588 Order STACKOrderTransferPopulationFromPlanetToPlanet#00000858; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:51:001 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:51:001 AI STACK[AI] [Event]Remove EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:51:001 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:51:001 AI STACK[AI] [Event]keep EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:51:019 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:51:101 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:51:200 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:51:216 AI STACK[AI] [Important]Could not find a contract evaluation for DiplomaticContractSnapshot #4018. [AI2]

     at ComputeMajorEmpireContractEvaluation in :line 0
     at ComputeDiplomaticContractSignedLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:233 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:250 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:283 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:283 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:283 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:317 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:317 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:317 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:351 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:368 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:384 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:384 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:384 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:51:384 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:52:334 Order STACKOrderTransferShips#00000859; EmpireIndex:0; ShipGUIDs: [3851], HeroGUID:0, Position:NodeIndex:107, DestinationGarrisonGUID:4024

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:52:354 Order STACKOrderFinishDockingFleet#0000085A, Ticket: 00000491; EmpireIndex:0; FleetGUID:4024

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:53:397 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:53:397 AI STACK[AI] [Event]Remove EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:53:397 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:53:398 AI STACK[AI] [Event]keep EventGarrisonCompositionChanged,EventGarrisonCompositionChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:53:414 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:53:498 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:53:615 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:53:632 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:53:648 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:53:698 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:53:698 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:53:698 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:53:715 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:53:715 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:53:715 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:53:748 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 8 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:53:765 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 8 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:04:53:797 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:04:53:814 Order STACKOrderAIClientStateChange#0000085B; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:04:53:814 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:04:886 Order STACKOrderEntityAction#0000085C, Ticket: 00000492; EmpireIndex:0; GoToFleetAction#166, InitiatorGUID:4024, Context:Path: 107->105->103->119, Path: Path: 107->105->103->119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:04:886 Order STACKOrderAIClientStateChange#0000085D; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:04:886 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:04:886 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:04:886 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:04:886 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:04:886 AI STACK[AI] [Event]Remove EventGarrisonCompositionChanged,EventGarrisonCompositionChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:04:886 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:04:886 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:04:901 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:04:991 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:05:083 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:05:102 Order STACKOrderEntityAction#0000085E, Ticket: 00000493; EmpireIndex:0; MoveToFleetAction#167, InitiatorGUID:4024, Context:EntityActionContext_Movement, 107->105 (Cost: 3.388494) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:05:102 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:05:118 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:05:167 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:05:167 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:05:167 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:05:183 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:05:183 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:05:183 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:05:250 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:05:250 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:05:250 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:05:250 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:07:265 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:07:265 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:07:265 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:07:265 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:07:282 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:07:366 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:07:466 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:07:482 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:07:516 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:07:550 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:07:550 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:07:550 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:07:566 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:07:566 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:07:566 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:07:617 AI STACK[AI] Cancel task 2292 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:07:633 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:07:649 Order STACKOrderAIClientStateChange#0000085F; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:07:649 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:08:167 Order STACKOrderCompleteMoveToFleetAction#00000860; EmpireIndex:0; EntityActionId: 167

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:08:167 Order STACKOrderUpdateVisibility#00000861

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:08:167 Order STACKOrderTerminateEntityAction#00000862; EmpireIndex:0; EntityActionId: 167

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:08:167 Order STACKOrderAIClientStateChange#00000863; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:08:167 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:08:167 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:08:167 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:08:167 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:08:167 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:08:167 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:08:167 AI STACK[AI] [Event]keep EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:08:184 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:08:265 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:08:465 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:08:483 Order STACKOrderEntityAction#00000864, Ticket: 00000494; EmpireIndex:0; MoveToFleetAction#168, InitiatorGUID:4024, Context:EntityActionContext_Movement, 105->103 (Cost: 5.611506) from 0 to 0.6300312.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:08:483 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:08:516 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:08:548 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:08:548 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:08:548 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:08:566 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:08:566 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:08:566 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:08:635 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:08:635 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:08:635 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:08:635 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:08:683 Order STACKOrderUpdateVisibility#00000865

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:08:985 Order STACKOrderEntityAction#00000866, Ticket: 00000495; EmpireIndex:0; GoToFleetAction#169, InitiatorGUID:3289, Context:Path: 104->102, Path: Path: 104->102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:09:003 Order STACKOrderEntityAction#00000867, Ticket: 00000496; EmpireIndex:0; MoveToFleetAction#170, InitiatorGUID:3289, Context:EntityActionContext_Movement, 104->102 (Cost: 5) from 0 to 0.545243.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:10:633 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:10:633 AI STACK[AI] [Event]Remove EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:10:633 AI STACK[AI] [Event]keep 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:10:633 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:10:650 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:10:733 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:10:833 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:10:850 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:10:883 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:10:933 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:10:933 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:10:933 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:10:933 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:10:933 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:10:933 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:11:701 Order STACKOrderUpdateVisibility#00000868

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:12:735 Order STACKOrderCompleteMoveToFleetAction#00000869; EmpireIndex:0; EntityActionId: 168

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:12:735 Order STACKOrderTerminateEntityAction#0000086A; EmpireIndex:0; EntityActionId: 168

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:13:001 AI STACK[AI] [Event]Remove 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:13:001 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:13:001 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:13:001 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:13:018 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:13:101 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:13:201 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:13:220 Order STACKOrderCompleteMoveToFleetAction#0000086B; EmpireIndex:0; EntityActionId: 170

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:13:220 Order STACKOrderTerminateEntityAction#0000086C; EmpireIndex:0; EntityActionId: 170

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:13:220 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:13:249 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:13:284 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:13:284 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:13:284 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:13:300 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:13:300 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:13:300 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:13:366 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:13:366 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:13:366 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:13:366 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:13:366 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:13:383 Order STACKOrderAIClientStateChange#0000086D; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:13:383 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:17:399 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:17:432 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:17:482 Order STACKOrderEntityAction#0000086E, Ticket: 00000497; EmpireIndex:3; MoveToFleetAction#377, InitiatorGUID:1159, Context:EntityActionContext_Movement, 78->77 (Cost: 7) from 0.0525593 to 0.5765996.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:19:249 Order STACKOrderUpdateVisibility#0000086F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:19:766 Order STACKOrderUpdateVisibility#00000870

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:19:867 Order STACKOrderCompleteMoveToFleetAction#00000871; EmpireIndex:3; EntityActionId: 377

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:19:867 Order STACKOrderTerminateEntityAction#00000872; EmpireIndex:3; EntityActionId: 377

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:19:915 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:19:915 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:19:999 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:19:999 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:19:999 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:19:999 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:032 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:132 Gameplay STACKDisposing #3967 ServerGroundBattle

     at Dispose in :line 0
     at RemoveIfFinished in :line 0
     at ClearFinishedServerGroundBattles in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:132 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:166 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:265 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:298 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:315 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:382 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:400 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:400 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:400 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:400 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:400 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:400 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:400 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:400 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:400 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:400 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:400 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:400 Gameplay STACKAdd 1 experience to ship Ship#3851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:415 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3902

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:416 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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     at Run in :line 0
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15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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     at Run in :line 0
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15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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     at Run in :line 0
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15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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     at Run in :line 0
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15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
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15:05:20:432 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
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15:05:20:448 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:05:20:448 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:05:20:448 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:05:20:448 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:05:20:448 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:05:20:448 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:05:20:448 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:05:20:448 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:05:20:448 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:05:20:448 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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     at LateUpdate in :line 0

15:05:20:448 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:05:20:448 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:05:20:448 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:465 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#3904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
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     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:482 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:532 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:532 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:532 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:565 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:565 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:565 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:582 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:582 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:582 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:599 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:599 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:599 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:633 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:633 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:633 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:665 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:665 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:665 Gameplay STACKAdd 1 experience to ship Ship#1852

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:665 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:05:20:665 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:665 Gameplay STACKAdd 1 experience to ship Ship#2384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:665 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:665 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:666 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:666 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:666 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:666 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:765 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:902 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:903 Gameplay STACKAdd 0 experience to ship Ship#3974

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:903 Gameplay STACKAdd 0 experience to ship Ship#3909

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:903 Gameplay STACKAdd 0 experience to ship Ship#3927

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:903 Gameplay STACKAdd 20 experience to ship Ship#3878

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:903 Gameplay STACKAdd 20 experience to ship Ship#3913

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:903 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:903 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:903 Runtime STACK[ChatMessage] RECV: l:/_turn/56 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:927 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:927 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:927 Order STACKOrderUpdateQuests#00000873, Ticket: 00000498

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:20:949 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionMilitary6","stage":"TechnologyStageDefinitionMilitary2","turn":57,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:05:20.809"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:05:20:999 Order STACKOrderUpdateDustInflation#00000874; DustGlobalProduction:874.5325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:067 Order STACKOrderSendAutomatedShip#00000875; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:067 Order STACKOrderUpdateBestSystem#00000876; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:067 Order STACKOrderUpdateBestSystem#00000877; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:067 Order STACKOrderUpdateBestSystem#00000878; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:067 Order STACKOrderUpdateBestSystem#00000879; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:067 Order STACKOrderUpdateBestSystem#0000087A; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:067 Order STACKOrderUpdateBestSystem#0000087B; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:067 Order STACKOrderUpdateVisibility#0000087C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:083 Order STACKOrderStartAutomatedFleetAction#0000087D; EmpireIndex:1; AutomatedDeliveryFleetAction#639, InitiatorGUID:4025, Context:Path: 23->17->16->19->15, Path: Path: 23->17->16->19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:132 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:214 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:250 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:250 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:250 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:250 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:282 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:282 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:21:282 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:161 Runtime STACK[ChatMessage] RECV: l:/_turn/56 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:161 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical22Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical01Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:286 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventPolitical01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventPolitical22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Order STACKOrderUpdateQuests#0000087E, Ticket: 00000499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Order STACKOrderCompleteQuest#0000087F, Ticket: 0000049A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Order STACKOrderBeginQuest#00000880, Ticket: 0000049B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Order STACKOrderBeginQuest#00000881, Ticket: 0000049C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Order STACKOrderBeginQuest#00000882, Ticket: 0000049D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Order STACKOrderBeginQuest#00000883, Ticket: 0000049E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Order STACKOrderBeginQuest#00000884, Ticket: 0000049F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:287 Order STACKOrderBeginQuest#00000885, Ticket: 000004A0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:306 Order STACKOrderEntityAction#00000886; EmpireIndex:1; MoveToProbeAction#640, InitiatorGUID:3885, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderEntityAction#00000887; EmpireIndex:3; MoveToProbeAction#378, InitiatorGUID:3809, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderEntityAction#00000888; EmpireIndex:4; MoveToProbeAction#443, InitiatorGUID:3860, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderEntityAction#00000889; EmpireIndex:4; MoveToProbeAction#444, InitiatorGUID:3966, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderUpdateBestSystem#0000088A; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderUpdateBestSystem#0000088B; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderUpdateBestSystem#0000088C; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderUpdateBestSystem#0000088D; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderUpdateBestSystem#0000088E; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderUpdateBestSystem#0000088F; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderTransferResource#00000890; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderTransferResource#00000891; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderTransferResource#00000892; EmpireIndex:11; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderTransferResource#00000893; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderTransferResource#00000894; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:307 Order STACKOrderUpdatePiratePhantomGarrison#00000895

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:348 Prism STACKColonize: {"turn":57,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:05:22.161"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:05:22:382 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:382 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#00000896, Ticket: 000004A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#00000897, Ticket: 000004A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#00000898, Ticket: 000004A3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#00000899, Ticket: 000004A4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#0000089A, Ticket: 000004A5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#0000089B, Ticket: 000004A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#0000089C, Ticket: 000004A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#0000089D, Ticket: 000004A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#0000089E, Ticket: 000004A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#0000089F, Ticket: 000004AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#000008A0, Ticket: 000004AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#000008A1, Ticket: 000004AC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderUpdateQuests#000008A2, Ticket: 000004AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:399 Order STACKOrderCompleteQuest#000008A3, Ticket: 000004AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:482 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:22:483 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:22:483 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:22:483 AI STACK[AI] [Event]keep 127 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:22:483 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventHeroLevelup,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventShipLevelup,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventPopulationGained,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventQuestUpdated,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:22:835 Prism STACKJuggernaut: {"turn":56,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:05:22.766"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:05:23:335 Prism STACKTurn end: {"turn":56,"turnDuration":48,"dustperturn":47.4872665,"influenceperturn":4.0,"scienceperturn":474.95,"honorperturn":0.0,"empirefood":201.0256,"empireindustry":486.5,"empiremanpower":758.0901,"empirepopulation":26.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:05:23.251"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:05:23:836 Prism STACKQuest Started: {"turn":56,"technologyCount":21,"questName":"EventPolitical06","category":"Event","subcategory":"PoliticalEvent","questid":4029,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:05:23.749"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:05:23:966 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:23:983 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:001 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:041 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:041 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:041 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:041 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:060 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:088 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:088 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:335 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:349 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:349 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:349 Order STACKOrderAIClientStateChange#000008A4; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:349 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:349 Order STACKOrderFinishDockingFleet#000008A5, Ticket: 000004AF; EmpireIndex:1; FleetGUID:4025

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:361 Order STACKOrderEntityAction#000008A6, Ticket: 000004B0; EmpireIndex:1; MoveToFleetAction#641, InitiatorGUID:4025, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0 to 0.3238705.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:361 Order STACKOrderEntityAction#000008A7, Ticket: 000004B1; EmpireIndex:1; MoveToFleetAction#642, InitiatorGUID:3997, Context:EntityActionContext_Movement, 10->9 (Cost: 4) from 0.4537676 to 0.9075352.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:361 Order STACKOrderEntityAction#000008A8, Ticket: 000004B2; EmpireIndex:1; MoveToFleetAction#643, InitiatorGUID:3901, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0.6477409 to 0.9716113.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:362 Order STACKOrderEntityAction#000008A9, Ticket: 000004B3; EmpireIndex:1; MoveToFleetAction#644, InitiatorGUID:3779, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.07141928 to 0.5399381.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:371 Prism STACKAIPerformanceEvent: {"turn":56,"maxBlackboardMessageCount":401,"maxDecisionCount":14,"maxSyncronizationTime":1484,"maxAnaysisTime":214,"maxStrategicTime":1262,"maxDecisionTime":214,"maxActuatorTime":798,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:05:24.265"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:05:24:917 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:24:917 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:24:934 Order STACKOrderEntityAction#000008AA, Ticket: 000004B4; EmpireIndex:17; GoToFleetAction#1040, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:934 Order STACKOrderEntityAction#000008AB, Ticket: 000004B5; EmpireIndex:17; GoToFleetAction#1041, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:934 Order STACKOrderEntityAction#000008AC, Ticket: 000004B6; EmpireIndex:17; GoToFleetAction#1042, InitiatorGUID:2373, Context:Path: 54, Path: Path: 54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:934 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:24:934 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:24:934 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:24:950 Order STACKOrderEntityAction#000008AD, Ticket: 000004B7; EmpireIndex:17; GoToFleetAction#1043, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:950 Order STACKOrderEntityAction#000008AE, Ticket: 000004B8; EmpireIndex:17; GoToFleetAction#1044, InitiatorGUID:1840, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:950 Order STACKOrderEntityAction#000008AF, Ticket: 000004B9; EmpireIndex:17; GoToFleetAction#1045, InitiatorGUID:2372, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:950 Order STACKOrderEntityAction#000008B0, Ticket: 000004BA; EmpireIndex:17; GoToFleetAction#1046, InitiatorGUID:3608, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:950 Order STACKOrderEntityAction#000008B1, Ticket: 000004BB; EmpireIndex:17; GoToFleetAction#1047, InitiatorGUID:1839, Context:Path: 16, Path: Path: 16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:950 Order STACKOrderEntityAction#000008B2, Ticket: 000004BC; EmpireIndex:17; MoveToFleetAction#1048, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->54 (Cost: 3.404299) from 0.6852769 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:950 Order STACKOrderEntityAction#000008B3, Ticket: 000004BD; EmpireIndex:17; MoveToFleetAction#1049, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:950 Order STACKOrderEntityAction#000008B4, Ticket: 000004BE; EmpireIndex:17; MoveToFleetAction#1050, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 4) from 0.5394663 to 0.9579789.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:950 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:24:968 Order STACKOrderUpdateVisibility#000008B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:968 Order STACKOrderEntityAction#000008B6, Ticket: 000004BF; EmpireIndex:17; MoveToFleetAction#1051, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->16 (Cost: 3.619656) from 0.6392084 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:968 Order STACKOrderEntityAction#000008B7, Ticket: 000004C0; EmpireIndex:17; MoveToFleetAction#1052, InitiatorGUID:3608, Context:EntityActionContext_Movement, 77->78 (Cost: 4) from 0.5302719 to 0.8297235.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:968 Order STACKOrderEntityAction#000008B8, Ticket: 000004C1; EmpireIndex:17; MoveToFleetAction#1053, InitiatorGUID:2372, Context:EntityActionContext_Movement, 44->45 (Cost: 1.303912) from 0.9041554 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:968 Order STACKOrderEntityAction#000008B9, Ticket: 000004C2; EmpireIndex:17; MoveToFleetAction#1054, InitiatorGUID:1840, Context:EntityActionContext_Movement, 44->45 (Cost: 1.303912) from 0.9041554 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:24:968 Order STACKOrderEntityAction#000008BA, Ticket: 000004C3; EmpireIndex:17; MoveToFleetAction#1055, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.5405782 to 0.8108673.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:034 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:034 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:034 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:052 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:052 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:052 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:068 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:084 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:102 Order STACKOrderCompleteMoveToFleetAction#000008BB; EmpireIndex:17; EntityActionId: 1054

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:102 Order STACKOrderCompleteMoveToFleetAction#000008BC; EmpireIndex:17; EntityActionId: 1053

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:102 Order STACKOrderUpdateVisibility#000008BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:102 Order STACKOrderTerminateEntityAction#000008BE; EmpireIndex:17; EntityActionId: 1054

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:102 Order STACKOrderUpdateVisibility#000008BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:102 Order STACKOrderTerminateEntityAction#000008C0; EmpireIndex:17; EntityActionId: 1053

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:102 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:125 AI STACKStart 20 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:125 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:152 Order STACKOrderBuyoutConstruction#000008C1, Ticket: 000004C4; EmpireIndex:1; ContextGUID:1723, ConstructionGameEntityGUID:3744, ResourceName:EmpireMoney, BuyoutCost:435.4777

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:152 Default STACKThe construction 3744 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:152 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008C2, Ticket: 000004C5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:152 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008C3, Ticket: 000004C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:152 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008C4, Ticket: 000004C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:152 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008C5, Ticket: 000004C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:152 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008C6, Ticket: 000004C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:152 Order STACKOrderCreateShipDesign#000008C7, Ticket: 000004CA; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:152 Order STACKOrderCreateShipDesign#000008C8, Ticket: 000004CB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:152 Order STACKOrderCreateShipDesign#000008C9, Ticket: 000004CC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:152 Order STACKOrderCreateAndApplyShipDesign#000008CA, Ticket: 000004CD; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:214 Order STACKOrderCreateShipDesign#000008CB, Ticket: 000004CE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:214 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:214 Order STACKOrderEntityAction#000008CC, Ticket: 000004CF; EmpireIndex:1; GoToFleetAction#645, InitiatorGUID:3787, Context:Path: 6->22->17, Path: Path: 6->22->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:214 Order STACKOrderEntityAction#000008CD, Ticket: 000004D0; EmpireIndex:1; GoToFleetAction#646, InitiatorGUID:1085, Context:Path: 12->18->19->16->17->23, Path: Path: 12->18->19->16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:214 Order STACKOrderTransferShips#000008CE, Ticket: 000004D1; EmpireIndex:1; ShipGUIDs: [3974], HeroGUID:0, Position:NodeIndex:16, DestinationGarrisonGUID:4038

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:214 Order STACKOrderEntityAction#000008CF, Ticket: 000004D2; EmpireIndex:1; GoToFleetAction#647, InitiatorGUID:3854, Context:Path: 5, Path: Path: 5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:214 Order STACKOrderEntityAction#000008D0, Ticket: 000004D3; EmpireIndex:1; GoToFleetAction#648, InitiatorGUID:1082, Context:Path: 11, Path: Path: 11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:214 Order STACKOrderEntityAction#000008D1, Ticket: 000004D4; EmpireIndex:1; GoToFleetAction#649, InitiatorGUID:2357, Context:Path: 3, Path: Path: 3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:214 Order STACKOrderEntityAction#000008D2, Ticket: 000004D5; EmpireIndex:1; GoToFleetAction#650, InitiatorGUID:2491, Context:Path: 72, Path: Path: 72

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:214 Order STACKOrderTransferShips#000008D3, Ticket: 000004D6; EmpireIndex:1; ShipGUIDs: [3909, 3669, 3502], HeroGUID:0, Position:NodeIndex:17, DestinationGarrisonGUID:4039

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:214 Order STACKOrderEntityAction#000008D4, Ticket: 000004D7; EmpireIndex:1; GoToFleetAction#651, InitiatorGUID:3570, Context:Path: 16->17, Path: Path: 16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:214 AI STACKStart 42 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:235 Order STACKOrderQueueConstruction#000008D5, Ticket: 000004D8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:236 Order STACKOrderPrepareQuestChoice#000008D6, Ticket: 000004D9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:236 Order STACKOrderSelloutTradableResource#000008D7, Ticket: 000004DA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:236 Order STACKOrderUnlockHeroSkill#000008D8, Ticket: 000004DB; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:236 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:236 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008D9, Ticket: 000004DC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:236 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:254 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008DA, Ticket: 000004DD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:254 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008DB, Ticket: 000004DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:254 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008DC, Ticket: 000004DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:254 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008DD, Ticket: 000004E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:254 Order STACKOrderCancelHackingProgram#000008DE, Ticket: 000004E1; ProgramGUID:3984, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:254 Order STACKOrderCancelLaw#000008DF, Ticket: 000004E2; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:254 Order STACKOrderEntityAction#000008E0, Ticket: 000004E3; EmpireIndex:2; GoToFleetAction#358, InitiatorGUID:3959, Context:Path: 54->55->52->50, Path: Path: 54->55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:254 Order STACKOrderEntityAction#000008E1, Ticket: 000004E4; EmpireIndex:2; GoToFleetAction#359, InitiatorGUID:3858, Context:Path: 55->52->50, Path: Path: 55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:254 Order STACKOrderEntityAction#000008E2, Ticket: 000004E5; EmpireIndex:2; GoToFleetAction#360, InitiatorGUID:3651, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:254 Order STACKOrderEntityAction#000008E3, Ticket: 000004E6; EmpireIndex:2; GoToFleetAction#361, InitiatorGUID:3362, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:254 Order STACKOrderEntityAction#000008E4, Ticket: 000004E7; EmpireIndex:2; GoToFleetAction#362, InitiatorGUID:3016, Context:Path: 53->51->52->50, Path: Path: 53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:254 Order STACKOrderPrepareQuestChoice#000008E5, Ticket: 000004E8; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:254 Order STACKOrderSelloutTradableResource#000008E6, Ticket: 000004E9; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderEntityAction#000008E7, Ticket: 000004EA; EmpireIndex:3; EmpireDiplomaticEssenceAction#379, InitiatorGUID:970, Context:Empire 12 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderUnlockHeroSkill#000008E8, Ticket: 000004EB; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008E9, Ticket: 000004EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008EA, Ticket: 000004ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008EB, Ticket: 000004EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008EC, Ticket: 000004EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008ED, Ticket: 000004F0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderCancelHackingProgram#000008EE, Ticket: 000004F1; ProgramGUID:3986, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderCancelHackingProgram#000008EF, Ticket: 000004F2; ProgramGUID:3767, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderEntityAction#000008F0, Ticket: 000004F3; EmpireIndex:3; GoToFleetAction#380, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderEntityAction#000008F1, Ticket: 000004F4; EmpireIndex:3; GoToFleetAction#381, InitiatorGUID:1976, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderEntityAction#000008F2, Ticket: 000004F5; EmpireIndex:3; GoToFleetAction#382, InitiatorGUID:3571, Context:Path: 76->74, Path: Path: 76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderPrepareQuestChoice#000008F3, Ticket: 000004F6; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008F4, Ticket: 000004F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008F5, Ticket: 000004F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008F6, Ticket: 000004F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008F7, Ticket: 000004FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderUpdateAIDiplomacyTermFeedback#000008F8, Ticket: 000004FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderFinishDockingFleet#000008F9, Ticket: 000004FC; EmpireIndex:1; FleetGUID:4038

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderCreateShipDesign#000008FA, Ticket: 000004FD; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:273 Order STACKOrderCreateShipDesign#000008FB, Ticket: 000004FE; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:291 Order STACKOrderEntityAction#000008FC, Ticket: 000004FF; EmpireIndex:4; GoToFleetAction#445, InitiatorGUID:1176, Context:Path: 52->51->53->48->47->46->44->40->14->12, Path: Path: 52->51->53->48->47->46->44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:291 Order STACKOrderEntityAction#000008FD, Ticket: 00000500; EmpireIndex:4; GoToFleetAction#446, InitiatorGUID:3573, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:291 Order STACKOrderEntityAction#000008FE, Ticket: 00000501; EmpireIndex:4; GoToFleetAction#447, InitiatorGUID:2823, Context:Path: 40->44->46->47->48->53->51, Path: Path: 40->44->46->47->48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:291 Order STACKOrderTransferShips#000008FF, Ticket: 00000502; EmpireIndex:4; ShipGUIDs: [3773, 3913], HeroGUID:0, Position:NodeIndex:42, DestinationGarrisonGUID:4044

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:291 Order STACKOrderEntityAction#00000900, Ticket: 00000503; EmpireIndex:1; MoveToFleetAction#652, InitiatorGUID:3570, Context:EntityActionContext_Movement, 5->16 (Cost: 3.420001) from 0.8604231 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:311 Order STACKOrderEntityAction#00000901, Ticket: 00000504; EmpireIndex:1; MoveToFleetAction#653, InitiatorGUID:2491, Context:EntityActionContext_Movement, 71->72 (Cost: 2.790227) from 0.7149987 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:311 Order STACKOrderEntityAction#00000902, Ticket: 00000505; EmpireIndex:1; MoveToFleetAction#654, InitiatorGUID:2357, Context:EntityActionContext_Movement, 0->3 (Cost: 6.690217) from 0.1530435 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:311 Order STACKOrderEntityAction#00000903, Ticket: 00000506; EmpireIndex:1; MoveToFleetAction#655, InitiatorGUID:1082, Context:EntityActionContext_Movement, 10->11 (Cost: 6.461963) from 0.2652933 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:311 Order STACKOrderEntityAction#00000904, Ticket: 00000507; EmpireIndex:1; MoveToFleetAction#656, InitiatorGUID:3854, Context:EntityActionContext_Movement, 16->5 (Cost: 3.502639) from 0.8570505 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:311 Order STACKOrderEntityAction#00000905, Ticket: 00000508; EmpireIndex:1; MoveToFleetAction#657, InitiatorGUID:1085, Context:EntityActionContext_Movement, 11->12 (Cost: 7) from 0.1638991 to 0.7431831.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:311 Order STACKOrderEntityAction#00000906, Ticket: 00000509; EmpireIndex:1; MoveToFleetAction#658, InitiatorGUID:3787, Context:EntityActionContext_Movement, 4->6 (Cost: 1.747144) from 0.6959979 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:311 Order STACKOrderFinishDockingFleet#00000907, Ticket: 0000050A; EmpireIndex:1; FleetGUID:4039

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:311 Order STACKOrderTransferResource#00000908; EmpireIndex:3; ContextGUID:0, ResourceName:EmpireLifeforce, Amount:100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:311 Order STACKOrderTransferPopulationOnSystem#00000909; EmpireIndex:12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:311 Order STACKOrderEntityAction#0000090A, Ticket: 0000050B; EmpireIndex:2; MoveToFleetAction#363, InitiatorGUID:3016, Context:EntityActionContext_Movement, 48->53 (Cost: 3) from 0.4706656 to 0.7208763.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:312 Order STACKOrderEntityAction#0000090B, Ticket: 0000050C; EmpireIndex:2; MoveToFleetAction#364, InitiatorGUID:3362, Context:EntityActionContext_Movement, 51->52 (Cost: 4.164772) from 0.6607111 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:332 Order STACKOrderEntityAction#0000090C, Ticket: 0000050D; EmpireIndex:2; MoveToFleetAction#365, InitiatorGUID:3651, Context:EntityActionContext_Movement, 52->50 (Cost: 2.633519) from 0.7231198 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:332 Order STACKOrderEntityAction#0000090D, Ticket: 0000050E; EmpireIndex:2; MoveToFleetAction#366, InitiatorGUID:3858, Context:EntityActionContext_Movement, 54->55 (Cost: 4.109884) from 0.6200464 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:332 Order STACKOrderEntityAction#0000090E, Ticket: 0000050F; EmpireIndex:2; MoveToFleetAction#367, InitiatorGUID:3959, Context:EntityActionContext_Movement, 56->54 (Cost: 3.293079) from 0.6029124 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:332 Order STACKOrderEntityAction#0000090F, Ticket: 00000510; EmpireIndex:3; MoveToFleetAction#383, InitiatorGUID:3571, Context:EntityActionContext_Movement, 77->76 (Cost: 7) from 0.09210506 to 0.7871777.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:332 Order STACKOrderEntityAction#00000910, Ticket: 00000511; EmpireIndex:3; MoveToFleetAction#384, InitiatorGUID:1976, Context:EntityActionContext_Movement, 109->71 (Cost: 8) from 0.65251 to 0.8648037.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:332 Order STACKOrderEntityAction#00000911, Ticket: 00000512; EmpireIndex:3; MoveToFleetAction#385, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.2437777 to 0.3134285.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:332 Order STACKOrderFinishDockingFleet#00000912, Ticket: 00000513; EmpireIndex:4; FleetGUID:4044

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:332 Order STACKOrderEntityAction#00000913, Ticket: 00000514; EmpireIndex:4; MoveToFleetAction#448, InitiatorGUID:2823, Context:EntityActionContext_Movement, 14->40 (Cost: 6) from 0.5829026 to 0.7947474.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:332 Order STACKOrderEntityAction#00000914, Ticket: 00000515; EmpireIndex:4; MoveToFleetAction#449, InitiatorGUID:3573, Context:EntityActionContext_Movement, 44->45 (Cost: 5) from 0.09203999 to 0.4595672.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:332 Order STACKOrderEntityAction#00000915, Ticket: 00000516; EmpireIndex:4; MoveToFleetAction#450, InitiatorGUID:1176, Context:EntityActionContext_Movement, 50->52 (Cost: 6.011401) from 0.3679794 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:344 Order STACKOrderUpdateEffectZone#00000916

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:355 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 8 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:369 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 8 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:385 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 8 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:417 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:417 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:25:434 Order STACKOrderCreateDiplomaticContract#00000917, Ticket: 00000518; EmpireWhichInitiatedIndex:5, EmpireWhichReceivesIndex:1, ContractGUID:4045.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:434 Default STACKOrderCreateDiplomaticContract#00000917, Ticket: 00000518; EmpireWhichInitiatedIndex:5, EmpireWhichReceivesIndex:1, ContractGUID:4045.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:434 Default STACKRegister new contract DiplomaticContract#4045.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:434 Order STACKOrderBuyoutConstruction#00000918, Ticket: 00000519; EmpireIndex:5; ContextGUID:1001, ConstructionGameEntityGUID:4008, ResourceName:EmpireMoney, BuyoutCost:2532.14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:434 Default STACKThe construction 4008 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:435 Order STACKOrderPrepareQuestChoice#00000919, Ticket: 0000051A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:435 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000091A, Ticket: 0000051B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:435 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000091B, Ticket: 0000051C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:435 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000091C, Ticket: 0000051D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:435 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000091D, Ticket: 0000051E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:435 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000091E, Ticket: 0000051F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:435 Order STACKOrderCancelHackingProgram#0000091F, Ticket: 00000520; ProgramGUID:3992, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:435 Order STACKOrderCancelLaw#00000920, Ticket: 00000521; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:435 Order STACKOrderEntityAction#00000921, Ticket: 00000522; EmpireIndex:5; GoToFleetAction#360, InitiatorGUID:2935, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:435 Order STACKOrderEntityAction#00000922, Ticket: 00000523; EmpireIndex:5; GoToFleetAction#361, InitiatorGUID:3114, Context:Path: 70->74->76, Path: Path: 70->74->76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:435 Order STACKOrderEntityAction#00000923, Ticket: 00000524; EmpireIndex:5; GoToFleetAction#362, InitiatorGUID:2609, Context:Path: 70->69, Path: Path: 70->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:452 Order STACKOrderEntityAction#00000924, Ticket: 00000525; EmpireIndex:5; GoToFleetAction#363, InitiatorGUID:2493, Context:Path: 108->110, Path: Path: 108->110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:452 Order STACKOrderChangeDiplomaticContractState#00000925; ContractGUID:4045, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:452 Gameplay STACKOrderChangeDiplomaticContractState#00000925; ContractGUID:4045, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:452 Gameplay STACKContract 4045 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:452 Order STACKOrderEntityAction#00000926, Ticket: 00000526; EmpireIndex:5; MoveToFleetAction#364, InitiatorGUID:2609, Context:EntityActionContext_Movement, 93->70 (Cost: 4.486449) from 0.6094137 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:452 Order STACKOrderEntityAction#00000927, Ticket: 00000527; EmpireIndex:5; MoveToFleetAction#365, InitiatorGUID:3114, Context:EntityActionContext_Movement, 69->70 (Cost: 0.07557877) from 0.9851093 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:452 Order STACKOrderEntityAction#00000928, Ticket: 00000528; EmpireIndex:5; MoveToFleetAction#366, InitiatorGUID:2935, Context:EntityActionContext_Movement, 69->70 (Cost: 0.07557877) from 0.9851093 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:468 Order STACKOrderEntityAction#00000929, Ticket: 00000529; EmpireIndex:5; MoveToFleetAction#367, InitiatorGUID:2493, Context:EntityActionContext_Movement, 76->108 (Cost: 4.588828) from 0.4990464 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:486 Order STACKOrderCompleteMoveToFleetAction#0000092A; EmpireIndex:5; EntityActionId: 366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:486 Order STACKOrderCompleteMoveToFleetAction#0000092B; EmpireIndex:5; EntityActionId: 365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:486 Order STACKOrderUpdateVisibility#0000092C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:486 Order STACKOrderTerminateEntityAction#0000092D; EmpireIndex:5; EntityActionId: 366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:486 Order STACKOrderTerminateEntityAction#0000092E; EmpireIndex:5; EntityActionId: 365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:500 Order STACKOrderEntityAction#0000092F, Ticket: 0000052A; EmpireIndex:5; MoveToFleetAction#368, InitiatorGUID:3114, Context:EntityActionContext_Movement, 70->74 (Cost: 4.924421) from 0 to 0.351602.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:501 Order STACKOrderTerminateEntityAction#00000930; EmpireIndex:5; EntityActionId: 360

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:534 Order STACKOrderUpdateVisibility#00000931

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:567 Order STACKOrderCompleteMoveToFleetAction#00000932; EmpireIndex:1; EntityActionId: 653

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:567 Order STACKOrderUpdateVisibility#00000933

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:567 Order STACKOrderTerminateEntityAction#00000934; EmpireIndex:1; EntityActionId: 653

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:585 Order STACKOrderTerminateEntityAction#00000935; EmpireIndex:1; EntityActionId: 650

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:600 Order STACKOrderCompleteMoveToFleetAction#00000936; EmpireIndex:1; EntityActionId: 644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:600 Order STACKOrderTerminateEntityAction#00000937; EmpireIndex:1; EntityActionId: 644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:617 Order STACKOrderCompleteMoveToFleetAction#00000938; EmpireIndex:1; EntityActionId: 642

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:617 Order STACKOrderTerminateEntityAction#00000939; EmpireIndex:1; EntityActionId: 642

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:667 Order STACKOrderCompleteMoveToFleetAction#0000093A; EmpireIndex:1; EntityActionId: 652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:667 Order STACKOrderTerminateEntityAction#0000093B; EmpireIndex:1; EntityActionId: 652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:684 Order STACKOrderCompleteMoveToFleetAction#0000093C; EmpireIndex:1; EntityActionId: 656

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:684 Order STACKOrderEntityAction#0000093D, Ticket: 0000052B; EmpireIndex:1; MoveToFleetAction#659, InitiatorGUID:3570, Context:EntityActionContext_Movement, 16->17 (Cost: 1.579999) from 0 to 0.2949016.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:684 Order STACKOrderTerminateEntityAction#0000093E; EmpireIndex:1; EntityActionId: 656

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:701 Order STACKOrderCompleteMoveToFleetAction#0000093F; EmpireIndex:1; EntityActionId: 658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:701 Order STACKOrderTerminateEntityAction#00000940; EmpireIndex:1; EntityActionId: 647

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:701 Order STACKOrderUpdateVisibility#00000941

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:701 Order STACKOrderTerminateEntityAction#00000942; EmpireIndex:1; EntityActionId: 658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:717 Order STACKOrderEntityAction#00000943, Ticket: 0000052C; EmpireIndex:1; MoveToFleetAction#660, InitiatorGUID:3787, Context:EntityActionContext_Movement, 6->22 (Cost: 2.252856) from 0 to 0.09578022.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:717 Order STACKOrderCompleteMoveToFleetAction#00000944; EmpireIndex:1; EntityActionId: 643

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:717 Order STACKOrderTerminateEntityAction#00000945; EmpireIndex:1; EntityActionId: 643

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:817 Order STACKOrderCompleteMoveToFleetAction#00000946; EmpireIndex:4; EntityActionId: 449

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:817 Order STACKOrderCompleteMoveToFleetAction#00000947; EmpireIndex:5; EntityActionId: 367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:817 Order STACKOrderUpdateEffectZone#00000948

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:817 Order STACKOrderTerminateEntityAction#00000949; EmpireIndex:4; EntityActionId: 449

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:817 Order STACKOrderUpdateVisibility#0000094A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:817 Order STACKOrderTerminateEntityAction#0000094B; EmpireIndex:5; EntityActionId: 367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:25:835 Order STACKOrderEntityAction#0000094C, Ticket: 0000052D; EmpireIndex:5; MoveToFleetAction#369, InitiatorGUID:2493, Context:EntityActionContext_Movement, 108->110 (Cost: 2.411172) from 0 to 0.1860801.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:033 Order STACKOrderCompleteMoveToFleetAction#0000094D; EmpireIndex:3; EntityActionId: 385

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:033 Order STACKOrderUpdateVisibility#0000094E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:033 Order STACKOrderTerminateEntityAction#0000094F; EmpireIndex:3; EntityActionId: 385

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:067 Order STACKOrderCompleteMoveToFleetAction#00000950; EmpireIndex:17; EntityActionId: 1048

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:067 Order STACKOrderTerminateEntityAction#00000951; EmpireIndex:17; EntityActionId: 1048

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:084 Order STACKOrderEntityAction#00000952; EmpireIndex:2; SiegeStarSystemAction#368, InitiatorGUID:2763

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:084 Order STACKOrderTerminateEntityAction#00000953; EmpireIndex:17; EntityActionId: 1042

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:100 Order STACKOrderCompleteMoveToFleetAction#00000954; EmpireIndex:4; EntityActionId: 448

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:100 Order STACKOrderTerminateEntityAction#00000955; EmpireIndex:4; EntityActionId: 448

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:117 Order STACKOrderCompleteMoveToFleetAction#00000956; EmpireIndex:2; EntityActionId: 365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:117 Order STACKOrderTerminateEntityAction#00000957; EmpireIndex:2; EntityActionId: 365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:134 Order STACKOrderTerminateEntityAction#00000958; EmpireIndex:2; EntityActionId: 360

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:134 Order STACKOrderCompleteMoveToFleetAction#00000959; EmpireIndex:17; EntityActionId: 1051

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:134 Order STACKOrderUpdateVisibility#0000095A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:134 Order STACKOrderTerminateEntityAction#0000095B; EmpireIndex:17; EntityActionId: 1051

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:151 Order STACKOrderTerminateEntityAction#0000095C; EmpireIndex:17; EntityActionId: 1047

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:217 Order STACKOrderCompleteMoveToFleetAction#0000095D; EmpireIndex:17; EntityActionId: 1050

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:217 Order STACKOrderUpdateVisibility#0000095E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:217 Order STACKOrderTerminateEntityAction#0000095F; EmpireIndex:17; EntityActionId: 1050

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:284 Order STACKOrderCompleteMoveToFleetAction#00000960; EmpireIndex:2; EntityActionId: 367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:284 Order STACKOrderCompleteMoveToFleetAction#00000961; EmpireIndex:2; EntityActionId: 363

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:284 Order STACKOrderUpdateVisibility#00000962

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:284 Order STACKOrderTerminateEntityAction#00000963; EmpireIndex:2; EntityActionId: 367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:284 Order STACKOrderTerminateEntityAction#00000964; EmpireIndex:2; EntityActionId: 363

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:301 Order STACKOrderEntityAction#00000965, Ticket: 0000052E; EmpireIndex:2; MoveToFleetAction#369, InitiatorGUID:3959, Context:EntityActionContext_Movement, 54->55 (Cost: 1.706921) from 0 to 0.1578027.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:317 Order STACKOrderUpdateVisibility#00000966

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:334 Order STACKOrderCompleteMoveToFleetAction#00000967; EmpireIndex:17; EntityActionId: 1052

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:334 Order STACKOrderTerminateEntityAction#00000968; EmpireIndex:17; EntityActionId: 1052

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:351 Order STACKOrderCompleteMoveToFleetAction#00000969; EmpireIndex:17; EntityActionId: 1055

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:351 Order STACKOrderTerminateEntityAction#0000096A; EmpireIndex:17; EntityActionId: 1055

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:401 Order STACKOrderCompleteMoveToFleetAction#0000096B; EmpireIndex:3; EntityActionId: 384

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:401 Order STACKOrderTerminateEntityAction#0000096C; EmpireIndex:3; EntityActionId: 384

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:551 Order STACKOrderUpdateVisibility#0000096D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:584 Order STACKOrderCompleteMoveToFleetAction#0000096E; EmpireIndex:5; EntityActionId: 364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:584 Order STACKOrderTerminateEntityAction#0000096F; EmpireIndex:5; EntityActionId: 364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:601 Order STACKOrderEntityAction#00000970, Ticket: 0000052F; EmpireIndex:5; MoveToFleetAction#370, InitiatorGUID:2609, Context:EntityActionContext_Movement, 70->69 (Cost: 2.513551) from 0 to 0.4952245.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:617 Order STACKOrderCompleteMoveToFleetAction#00000971; EmpireIndex:2; EntityActionId: 366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:617 Order STACKOrderTerminateEntityAction#00000972; EmpireIndex:2; EntityActionId: 366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:634 Order STACKOrderEntityAction#00000973, Ticket: 00000530; EmpireIndex:2; MoveToFleetAction#370, InitiatorGUID:3858, Context:EntityActionContext_Movement, 55->52 (Cost: 0.8901157) from 0 to 0.2218504.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:668 Order STACKOrderCompleteMoveToFleetAction#00000974; EmpireIndex:2; EntityActionId: 364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:668 Order STACKOrderUpdateVisibility#00000975

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:668 Order STACKOrderTerminateEntityAction#00000976; EmpireIndex:2; EntityActionId: 364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:26:683 Order STACKOrderEntityAction#00000977, Ticket: 00000531; EmpireIndex:2; MoveToFleetAction#371, InitiatorGUID:3362, Context:EntityActionContext_Movement, 52->50 (Cost: 2.835228) from 0 to 0.2980874.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:184 Order STACKOrderUpdateVisibility#00000978

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:217 Order STACKOrderCompleteMoveToFleetAction#00000979; EmpireIndex:4; EntityActionId: 450

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:217 Order STACKOrderTerminateEntityAction#0000097A; EmpireIndex:4; EntityActionId: 450

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:237 Order STACKOrderCompleteMoveToFleetAction#0000097B; EmpireIndex:1; EntityActionId: 655

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:237 Order STACKOrderCompleteMoveToFleetAction#0000097C; EmpireIndex:1; EntityActionId: 654

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:237 Order STACKOrderEntityAction#0000097D, Ticket: 00000532; EmpireIndex:4; MoveToFleetAction#451, InitiatorGUID:1176, Context:EntityActionContext_Movement, 52->51 (Cost: 0.9885988) from 0 to 0.08053758.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:237 Order STACKOrderTerminateEntityAction#0000097E; EmpireIndex:1; EntityActionId: 655

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:237 Order STACKOrderTerminateEntityAction#0000097F; EmpireIndex:1; EntityActionId: 654

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:251 Order STACKOrderTerminateEntityAction#00000980; EmpireIndex:1; EntityActionId: 649

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:251 Order STACKOrderTerminateEntityAction#00000981; EmpireIndex:1; EntityActionId: 648

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:267 Order STACKOrderUpdateVisibility#00000982

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:418 AI STACK[AI] [Event]Remove 127 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:27:418 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventHeroLevelup,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventShipLevelup,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventPopulationGained,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventQuestUpdated,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:27:418 AI STACK[AI] [Event]keep 164 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:27:418 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventConstructionBuyout,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionBuyout,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:27:434 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:518 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:651 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:668 Order STACKOrderCompleteMoveToFleetAction#00000983; EmpireIndex:1; EntityActionId: 657

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:668 Order STACKOrderCompleteMoveToFleetAction#00000984; EmpireIndex:3; EntityActionId: 383

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:668 Order STACKOrderTerminateEntityAction#00000985; EmpireIndex:1; EntityActionId: 657

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:668 Order STACKOrderTerminateEntityAction#00000986; EmpireIndex:3; EntityActionId: 383

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:668 AI STACK[AI] Empire 1 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:668 AI STACK[AI] Empire 4 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:668 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:702 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:719 AI STACK[AI] Cancel task 2532 : can find context 3984 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:768 AI STACK[AI] Cancel task 1873 : can find context 3767 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:768 AI STACK[AI] Cancel task 1872 : can find context 3986 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:768 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:768 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:768 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:785 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:785 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:785 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:802 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:819 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:835 AI STACK[AI] Cancel task 2329 : can find context 3992 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:835 AI STACK[AI] Want make contract CloseBorders from 5 to 1 at decision 8 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:852 AI STACK[AI] Want make contract CloseBorders from 5 to 1 at decision 8 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:869 AI STACK[AI] Want make contract CloseBorders from 5 to 1 at decision 8 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:884 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:884 AI STACK[AI] [Important]Stop empire 5 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:884 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:884 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:884 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:884 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:901 Order STACKOrderQueueConstruction#00000987, Ticket: 00000533; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:901 Order STACKOrderQueueConstruction#00000988, Ticket: 00000534; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:901 Order STACKOrderQueueConstruction#00000989, Ticket: 00000535; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:901 Order STACKOrderQueueConstruction#0000098A, Ticket: 00000536; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:901 Order STACKOrderQueueConstruction#0000098B, Ticket: 00000537; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:901 Order STACKOrderEntityAction#0000098C, Ticket: 00000538; EmpireIndex:1; GoToFleetAction#661, InitiatorGUID:4038, Context:Path: 16->17->23->24, Path: Path: 16->17->23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:901 Order STACKOrderQueueResearch#0000098D, Ticket: 00000539; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade7, ConstructionGameEntityGUID:4057, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:901 Order STACKOrderQueueConstruction#0000098E, Ticket: 0000053A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:901 Order STACKOrderQueueConstruction#0000098F, Ticket: 0000053B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:901 Order STACKOrderStartHackingProgram#00000990, Ticket: 0000053C; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:4062

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:917 Order STACKOrderValidateQuestChoice#00000991, Ticket: 0000053D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:917 Order STACKOrderCancelLaw#00000992, Ticket: 0000053E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:917 Order STACKOrderEntityAction#00000993, Ticket: 0000053F; EmpireIndex:1; MoveToFleetAction#662, InitiatorGUID:4038, Context:EntityActionContext_Movement, 16->17 (Cost: 5.357715) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:917 Order STACKOrderApplyQuestEffect#00000994

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:917 Order STACKOrderTriggerPopulationEvent#00000995

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:917 Order STACKOrderUpdateQuests#00000996, Ticket: 00000540

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:917 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:917 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:27:936 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #4045.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 AI STACK[AI] The filling of the contract between empire 5 and empire 1 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderQueueConstruction#00000997, Ticket: 00000544; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderStartHackingProgram#00000998, Ticket: 00000545; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4067

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderStartHackingProgram#00000999, Ticket: 00000546; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:4068

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderValidateQuestChoice#0000099A, Ticket: 00000547; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderEntityAction#0000099B, Ticket: 00000548; EmpireIndex:4; GoToFleetAction#452, InitiatorGUID:4044, Context:Path: 42->43->45, Path: Path: 42->43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderQueueConstruction#0000099C, Ticket: 00000549; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderValidateQuestChoice#0000099D, Ticket: 0000054A; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderEntityAction#0000099E, Ticket: 0000054B; EmpireIndex:4; AttackFleetAction#453, InitiatorGUID:3513, Context:3-й Свирепые Пираты (1840) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderQueueConstruction#0000099F, Ticket: 0000054C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderQueueConstruction#000009A0, Ticket: 0000054D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderMoodMessage#000009A1, Ticket: 0000054E; EmpireIndex:5; MoodMessageID:NeutralManagedToCloseBordersForProtection, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderStartHackingProgram#000009A2, Ticket: 0000054F; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:4078

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:936 Order STACKOrderActivateLaw#000009A3, Ticket: 00000550; EmpireIndex:5; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:4079

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:952 Order STACKOrderValidateQuestChoice#000009A4, Ticket: 00000551; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:952 Order STACKOrderUpdateVisibility#000009A5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:952 Order STACKOrderApplyQuestEffect#000009A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:952 Order STACKOrderTriggerPopulationEvent#000009A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:952 Order STACKOrderUpdateQuests#000009A8, Ticket: 00000552

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:952 Order STACKOrderApplyQuestEffect#000009A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:952 Order STACKOrderTriggerPopulationEvent#000009AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:952 Order STACKOrderUpdateQuests#000009AB, Ticket: 00000553

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:952 Order STACKOrderCreateEncounter#000009AC, Ticket: 00000554, Attacker#3513, Defender#1840, Orbit#326, Encounter#4073

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:952 Order STACKOrderEntityAction#000009AD, Ticket: 00000555; EmpireIndex:4; MoveToFleetAction#454, InitiatorGUID:4044, Context:EntityActionContext_Movement, 42->43 (Cost: 5) from 0 to 0.5851421.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:967 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:967 Order STACKOrderApplyQuestEffect#000009AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:967 Order STACKOrderUpdateQuests#000009AF, Ticket: 00000556

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:967 Order STACKOrderJoinEncounter#000009B0, Ticket: 00000557

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:27:967 Order STACKOrderUpdateEffectZone#000009B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:001 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:001 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:001 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:001 Order STACKOrderApplySimplifiedEncounter#000009B2, Ticket: 00000558; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:001 Order STACKOrderReportValidatedEncounter#000009B3, Ticket: 00000559

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:017 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:017 Order STACKOrderFinalizeEncounter#000009B4, Ticket: 0000055A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:084 Order STACKOrderCompleteMoveToFleetAction#000009B5; EmpireIndex:17; EntityActionId: 1049

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:084 Order STACKOrderTerminateEntityAction#000009B6; EmpireIndex:17; EntityActionId: 1049

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:101 Order STACKOrderUpdateVisibility#000009B7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:101 Order STACKOrderTerminateEntityAction#000009B8; EmpireIndex:17; EntityActionId: 1041

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:218 Order STACKOrderCompleteMoveToFleetAction#000009B9; EmpireIndex:1; EntityActionId: 641

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:218 Order STACKOrderTerminateEntityAction#000009BA; EmpireIndex:1; EntityActionId: 641

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:401 Order STACKOrderUpdateVisibility#000009BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:518 Order STACKOrderCompleteMoveToFleetAction#000009BC; EmpireIndex:1; EntityActionId: 660

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:518 Order STACKOrderTerminateEntityAction#000009BD; EmpireIndex:1; EntityActionId: 660

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:585 Order STACKOrderCompleteMoveToFleetAction#000009BE; EmpireIndex:1; EntityActionId: 659

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:28:585 Order STACKOrderTerminateEntityAction#000009BF; EmpireIndex:1; EntityActionId: 659

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:151 Order STACKOrderCompleteMoveToFleetAction#000009C0; EmpireIndex:5; EntityActionId: 369

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:151 Order STACKOrderTerminateEntityAction#000009C1; EmpireIndex:5; EntityActionId: 369

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:284 Order STACKOrderPrepareQuestChoice#000009C2, Ticket: 0000055B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:284 Order STACKOrderValidateQuestChoice#000009C3, Ticket: 0000055C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:284 Order STACKOrderApplyQuestEffect#000009C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:284 Order STACKOrderUpdateQuests#000009C5, Ticket: 0000055D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:317 Order STACKOrderCompleteMoveToFleetAction#000009C6; EmpireIndex:2; EntityActionId: 370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:317 Order STACKOrderTerminateEntityAction#000009C7; EmpireIndex:2; EntityActionId: 370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:368 Order STACKOrderCompleteMoveToFleetAction#000009C8; EmpireIndex:2; EntityActionId: 369

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:368 Order STACKOrderTerminateEntityAction#000009C9; EmpireIndex:2; EntityActionId: 369

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:701 Order STACKOrderCompleteMoveToFleetAction#000009CA; EmpireIndex:5; EntityActionId: 368

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:701 Order STACKOrderTerminateEntityAction#000009CB; EmpireIndex:5; EntityActionId: 368

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:718 Order STACKOrderCompleteMoveToFleetAction#000009CC; EmpireIndex:5; EntityActionId: 370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:718 Order STACKOrderTerminateEntityAction#000009CD; EmpireIndex:5; EntityActionId: 370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:29:902 AI STACK[AI] [Event]Remove 164 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:29:902 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventConstructionBuyout,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionBuyout,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:29:902 AI STACK[AI] [Event]keep 49 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:29:902 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventConstructionQueued,EventQuestChoiceMade,EventFleetMoveStarted,EventConstructionQueued,EventQuestChoiceMade,EventConstructionQueued,EventConstructionQueued,EventDiplomaticMoodMessage,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventFleetDocked,EventEmpireSeen,EventQuestChoiceMade,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:29:918 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:001 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:218 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:219 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:236 Order STACKOrderCompleteMoveToFleetAction#000009CE; EmpireIndex:2; EntityActionId: 371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:236 Order STACKOrderCompleteMoveToFleetAction#000009CF; EmpireIndex:4; EntityActionId: 451

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:236 Order STACKOrderTerminateEntityAction#000009D0; EmpireIndex:2; EntityActionId: 371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:236 Order STACKOrderTerminateEntityAction#000009D1; EmpireIndex:4; EntityActionId: 451

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:251 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:251 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:251 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:268 Order STACKOrderEntityAction#000009D2, Ticket: 0000055E; EmpireIndex:17; GoToFleetAction#1056, InitiatorGUID:2373, Context:Path: 54->55->52, Path: Path: 54->55->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:268 Order STACKOrderEntityAction#000009D3, Ticket: 0000055F; EmpireIndex:17; AttackFleetAction#1057, InitiatorGUID:2372, Context:3-й Сияющий Полет (3513) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:268 Order STACKOrderEntityAction#000009D4, Ticket: 00000560; EmpireIndex:17; GoToFleetAction#1058, InitiatorGUID:1839, Context:Path: 16->19->15, Path: Path: 16->19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:268 Order STACKOrderCreateEncounter#000009D5, Ticket: 00000561, Attacker#2372, Defender#3513, Orbit#326, Encounter#4083

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:268 Order STACKOrderJoinEncounter#000009D6, Ticket: 00000562

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:268 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:286 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:286 Order STACKOrderEntityAction#000009D7, Ticket: 00000563; EmpireIndex:17; MoveToFleetAction#1059, InitiatorGUID:1839, Context:EntityActionContext_Movement, 16->19 (Cost: 0.3803442) from 0 to 0.03791105.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:286 Order STACKOrderEntityAction#000009D8, Ticket: 00000564; EmpireIndex:17; MoveToFleetAction#1060, InitiatorGUID:2373, Context:EntityActionContext_Movement, 54->55 (Cost: 0.5957012) from 0 to 0.05507183.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:305 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:305 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:305 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:305 Order STACKOrderApplySimplifiedEncounter#000009D9, Ticket: 00000565; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:305 Order STACKOrderReportValidatedEncounter#000009DA, Ticket: 00000566

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:319 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:319 Order STACKOrderFinalizeEncounter#000009DB, Ticket: 00000567

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:351 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:351 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:351 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:366 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:366 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:366 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:382 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:399 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:415 AI STACK[AI] Cancel task 2336 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:415 AI STACK[AI] Want make contract CloseBorders from 5 to 1 at decision 8 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:435 AI STACK[AI] Want make contract CloseBorders from 5 to 1 at decision 8 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:450 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:451 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:30:469 Order STACKOrderEntityAction#000009DC, Ticket: 00000568; EmpireIndex:1; LaunchProbeFleetAction#663, InitiatorGUID:3854, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:469 Gameplay STACKfleet action with feedback 664 started : ETA 220.582733154297

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:469 Order STACKOrderEntityAction#000009DD, Ticket: 00000569; EmpireIndex:1; ExpeditionFleetAction#664, InitiatorGUID:1082, Context:Curiosity_PlanetAnomaly16 on Хезе II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:469 Gameplay STACKfleet action with feedback 665 started : ETA 220.582733154297

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:469 Order STACKOrderEntityAction#000009DE, Ticket: 0000056A; EmpireIndex:1; ExpeditionFleetAction#665, InitiatorGUID:2357, Context:Curiosity_PlanetResource_Luxury05 on Омдор II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:469 Order STACKOrderEntityAction#000009DF, Ticket: 0000056B; EmpireIndex:1; LaunchProbeFleetAction#666, InitiatorGUID:2491, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:469 Order STACKOrderActivateLaw#000009E0, Ticket: 0000056C; EmpireIndex:2; LawDefinitionName:LawP01L01TimeLordsRepublic, IsForced:False, LawGUID:4087

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:487 Order STACKOrderActivateLaw#000009E1, Ticket: 0000056D; EmpireIndex:2; LawDefinitionName:LawP01L02Republic, IsForced:False, LawGUID:4088

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:487 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:487 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:487 Order STACKOrderEntityAction#000009E2, Ticket: 00000570; EmpireIndex:5; GoToFleetAction#371, InitiatorGUID:2935, Context:Path: 70->74, Path: Path: 70->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:487 Order STACKOrderEntityAction#000009E3; EmpireIndex:1; MoveToProbeAction#667, InitiatorGUID:4085, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:487 Order STACKOrderEntityAction#000009E4; EmpireIndex:1; MoveToProbeAction#668, InitiatorGUID:4086, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:487 Order STACKOrderUpdateVisibility#000009E5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:487 Order STACKOrderUpdateEffectZone#000009E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:30:501 Order STACKOrderEntityAction#000009E7, Ticket: 00000571; EmpireIndex:5; MoveToFleetAction#372, InitiatorGUID:2935, Context:EntityActionContext_Movement, 70->74 (Cost: 4.924421) from 0 to 0.351602.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:31:000 Order STACKOrderUpdateEffectZone#000009E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:31:234 Order STACKOrderMoveIdleFleets#000009E9; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:31:250 Order STACKOrderEntityAction#000009EA, Ticket: 00000572; EmpireIndex:0; MoveToFleetAction#171, InitiatorGUID:3289, Context:EntityActionContext_Movement, 104->102 (Cost: 4.170223) from 0.545243 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:31:250 Order STACKOrderEntityAction#000009EB, Ticket: 00000573; EmpireIndex:0; MoveToFleetAction#172, InitiatorGUID:4024, Context:EntityActionContext_Movement, 105->103 (Cost: 3.295205) from 0.6300312 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:31:500 Order STACKOrderUpdateEffectZone#000009EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:31:767 Order STACKOrderCompleteMoveToFleetAction#000009ED; EmpireIndex:1; EntityActionId: 662

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:31:767 Order STACKOrderTerminateEntityAction#000009EE; EmpireIndex:1; EntityActionId: 662

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:31:784 Order STACKOrderEntityAction#000009EF, Ticket: 00000574; EmpireIndex:1; MoveToFleetAction#669, InitiatorGUID:4038, Context:EntityActionContext_Movement, 17->23 (Cost: 1.642285) from 0 to 0.1329719.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:000 Order STACKOrderCompleteMoveToFleetAction#000009F0; EmpireIndex:4; EntityActionId: 454

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:000 Order STACKOrderTerminateEntityAction#000009F1; EmpireIndex:4; EntityActionId: 454

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:017 Order STACKOrderUpdateEffectZone#000009F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:150 Order STACKOrderUpdateVisibility#000009F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:284 Order STACKOrderCompleteMoveToFleetAction#000009F4; EmpireIndex:0; EntityActionId: 172

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:284 Order STACKOrderTerminateEntityAction#000009F5; EmpireIndex:0; EntityActionId: 172

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:302 Order STACKOrderEntityAction#000009F6, Ticket: 00000575; EmpireIndex:0; MoveToFleetAction#173, InitiatorGUID:4024, Context:EntityActionContext_Movement, 103->119 (Cost: 5.704795) from 0 to 0.4016419.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:595 Order STACKOrderUpdateVisibility#000009F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:595 AI STACK[AI] [Event]Remove 49 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:32:595 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventConstructionQueued,EventQuestChoiceMade,EventFleetMoveStarted,EventConstructionQueued,EventQuestChoiceMade,EventConstructionQueued,EventConstructionQueued,EventDiplomaticMoodMessage,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventFleetDocked,EventEmpireSeen,EventQuestChoiceMade,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:32:595 AI STACK[AI] [Event]keep 32 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:32:595 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventProbeLaunched,EventProbeLaunched,EventLawActivated,ScoreProviderEvent,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:32:608 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:608 Order STACKOrderUpdateQuests#000009F8, Ticket: 00000576

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:684 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:783 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:783 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:783 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:801 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:818 Order STACKOrderCompleteMoveToFleetAction#000009F9; EmpireIndex:0; EntityActionId: 171

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:818 Order STACKOrderTerminateEntityAction#000009FA; EmpireIndex:0; EntityActionId: 171

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:818 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:818 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:818 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:836 Order STACKOrderEntityAction#000009FB, Ticket: 00000577; EmpireIndex:17; InitiateGuardFleetAction#1061, InitiatorGUID:2375, Context:Лорс (551) (StarSystemNode), Path: Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:836 Order STACKOrderTerminateEntityAction#000009FC; EmpireIndex:0; EntityActionId: 169

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:836 Order STACKOrderEntityAction#000009FD; EmpireIndex:17; GuardEmpireLocalAction#1062, InitiatorGUID:984, Context:Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:836 Gameplay STACKCancelling actions on Лорс (551) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:836 AI STACK[AI] Unassign fleet 4039/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:836 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:851 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:901 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:901 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:901 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:917 Order STACKOrderCompleteMoveToFleetAction#000009FE; EmpireIndex:17; EntityActionId: 1059

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:917 Order STACKOrderTerminateEntityAction#000009FF; EmpireIndex:17; EntityActionId: 1059

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:918 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:918 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:918 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:934 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:952 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:32:984 Order STACKOrderUpdateVisibility#00000A00

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:984 Order STACKOrderCompleteMoveToFleetAction#00000A01; EmpireIndex:17; EntityActionId: 1060

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:984 Order STACKOrderTerminateEntityAction#00000A02; EmpireIndex:17; EntityActionId: 1060

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:32:984 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:33:000 AI STACK[AI] Want make contract CloseBorders from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:33:017 AI STACK[AI] Want make contract CloseBorders from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:33:034 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:33:034 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:33:034 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:33:034 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:33:485 Gameplay STACKfleet action with feedback 665 finished : ETA 220.582733154297, Game.Time 221.595405578613, true ETA 221.582733154297

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:33:485 Gameplay STACKfleet action with feedback 664 finished : ETA 220.582733154297, Game.Time 221.596397399902, true ETA 221.582733154297

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:33:485 Order STACKOrderTerminateEntityAction#00000A03; EmpireIndex:1; EntityActionId: 665

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:33:485 Order STACKOrderTerminateEntityAction#00000A04; EmpireIndex:1; EntityActionId: 664

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:34:700 Order STACKOrderCompleteMoveToFleetAction#00000A05; EmpireIndex:5; EntityActionId: 372

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:34:700 Order STACKOrderTerminateEntityAction#00000A06; EmpireIndex:5; EntityActionId: 372

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:34:851 Order STACKOrderCompleteMoveToFleetAction#00000A07; EmpireIndex:1; EntityActionId: 669

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:34:851 Order STACKOrderTerminateEntityAction#00000A08; EmpireIndex:1; EntityActionId: 669

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:000 Order STACKOrderUpdateVisibility#00000A09

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:034 AI STACK[AI] [Event]Remove 32 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:35:034 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventProbeLaunched,EventProbeLaunched,EventLawActivated,ScoreProviderEvent,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:35:034 AI STACK[AI] [Event]keep 9 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:35:034 AI STACK[AI] [Event]keep EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:35:050 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:134 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:219 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:219 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:219 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:235 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:268 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:284 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:354 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:354 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:354 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:369 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:369 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:369 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:403 Order STACKOrderCompleteMoveToFleetAction#00000A0A; EmpireIndex:0; EntityActionId: 173

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:403 Order STACKOrderTerminateEntityAction#00000A0B; EmpireIndex:0; EntityActionId: 173

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:467 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:467 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:35:484 Order STACKOrderEntityAction#00000A0C, Ticket: 00000578; EmpireIndex:1; GoToFleetAction#670, InitiatorGUID:3854, Context:Path: 5->2->1->9, Path: Path: 5->2->1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:484 Gameplay STACKfleet action with feedback 671 started : ETA 225.595756530762

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:484 Order STACKOrderEntityAction#00000A0D, Ticket: 00000579; EmpireIndex:1; ExpeditionFleetAction#671, InitiatorGUID:1082, Context:Curiosity_Loot_Lifeform_Era1 on Хезе III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:484 Order STACKOrderEntityAction#00000A0E, Ticket: 0000057A; EmpireIndex:1; GoToFleetAction#672, InitiatorGUID:2491, Context:Path: 72->73, Path: Path: 72->73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:484 Default STACKOrder preprocessing failed because the law 'LawP01L01TimeLordsRepublic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:484 Default STACKOrder preprocessing failed because the law 'LawP01L02Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot,Prerequisite,AdditionalUpkeep,Cost).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:502 Order STACKOrderEntityAction#00000A0F, Ticket: 0000057D; EmpireIndex:1; MoveToFleetAction#673, InitiatorGUID:2491, Context:EntityActionContext_Movement, 72->73 (Cost: 1.876439) from 0 to 0.09830999.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:35:502 Order STACKOrderEntityAction#00000A10, Ticket: 0000057E; EmpireIndex:1; MoveToFleetAction#674, InitiatorGUID:3854, Context:EntityActionContext_Movement, 5->2 (Cost: 1.164027) from 0 to 0.1292714.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:36:203 Order STACKOrderEntityAction#00000A11, Ticket: 0000057F; EmpireIndex:0; GoToFleetAction#174, InitiatorGUID:3289, Context:Path: 102->100, Path: Path: 102->100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:36:221 Order STACKOrderEntityAction#00000A12, Ticket: 00000580; EmpireIndex:0; MoveToFleetAction#175, InitiatorGUID:3289, Context:EntityActionContext_Movement, 102->100 (Cost: 0.8297772) from 0 to 0.1820318.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:37:466 AI STACK[AI] [Event]Remove 9 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:37:466 AI STACK[AI] [Event]Remove EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:37:466 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:37:466 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:37:503 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:37:585 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:37:674 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:674 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:674 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:684 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:37:718 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:735 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:802 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:802 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:802 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:818 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:818 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:818 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:834 AI STACK[AI] Cancel task 1767 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:851 AI STACK[AI] Cancel task 2338 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:868 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:868 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:868 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:868 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:37:884 Default STACKOrder preprocessing failed because the law 'LawP00L04Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:302 Order STACKOrderCompleteMoveToFleetAction#00000A13; EmpireIndex:1; EntityActionId: 673

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:302 Order STACKOrderTerminateEntityAction#00000A14; EmpireIndex:1; EntityActionId: 673

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:368 Order STACKOrderCompleteMoveToFleetAction#00000A15; EmpireIndex:1; EntityActionId: 674

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:368 Order STACKOrderTerminateEntityAction#00000A16; EmpireIndex:1; EntityActionId: 674

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:507 Gameplay STACKfleet action with feedback 671 finished : ETA 225.595756530762, Game.Time 226.612731933594, true ETA 226.595756530762

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:507 Order STACKOrderTerminateEntityAction#00000A17; EmpireIndex:1; EntityActionId: 671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:507 Order STACKOrderSendAutomatedShip#00000A18; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:507 Order STACKOrderStartAutomatedFleetAction#00000A19; EmpireIndex:1; AutomatedDeliveryFleetAction#675, InitiatorGUID:4089, Context:Path: 11->12->18->19->16, Path: Path: 11->12->18->19->16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:517 Order STACKOrderFinishDockingFleet#00000A1A, Ticket: 00000582; EmpireIndex:1; FleetGUID:4089

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:534 Order STACKOrderEntityAction#00000A1B, Ticket: 00000583; EmpireIndex:1; MoveToFleetAction#676, InitiatorGUID:4089, Context:EntityActionContext_Movement, 11->12 (Cost: 4) from 0 to 0.3310194.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:920 Order STACKOrderUpdateVisibility#00000A1C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:920 Order STACKOrderCompleteMoveToFleetAction#00000A1D; EmpireIndex:0; EntityActionId: 175

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:38:920 Order STACKOrderTerminateEntityAction#00000A1E; EmpireIndex:0; EntityActionId: 175

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:39:884 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:39:884 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:39:884 AI STACK[AI] [Event]keep 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:39:884 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:39:901 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:39:984 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:40:085 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:40:085 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:40:085 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:40:101 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:40:118 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:40:135 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:40:185 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:40:185 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:40:185 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:40:202 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:40:202 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:40:202 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:268 AI STACK[AI] [Event]Remove 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:42:268 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:42:268 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:42:268 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:42:286 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:42:368 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:42:368 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:42:453 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:453 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:453 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:468 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:42:485 Order STACKOrderCompleteMoveToFleetAction#00000A1F; EmpireIndex:1; EntityActionId: 676

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:42:485 Order STACKOrderTerminateEntityAction#00000A20; EmpireIndex:1; EntityActionId: 676

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:42:485 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:518 Order STACKOrderEntityAction#00000A21, Ticket: 00000584; EmpireIndex:3; MoveToFleetAction#386, InitiatorGUID:1159, Context:EntityActionContext_Movement, 78->77 (Cost: 5.655677) from 0.5765996 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:42:518 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:535 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:585 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:585 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:585 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:601 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:601 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:601 AI STACK[AI] Want make contract CloseBorders from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:650 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:42:650 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:651 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:651 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:651 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:42:668 Order STACKOrderAIClientStateChange#00000A22; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:42:668 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:44:451 Order STACKOrderCompleteMoveToFleetAction#00000A23; EmpireIndex:3; EntityActionId: 386

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:44:451 Order STACKOrderTerminateEntityAction#00000A24; EmpireIndex:3; EntityActionId: 386

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:44:468 Order STACKOrderUpdateVisibility#00000A25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:44:468 Order STACKOrderEntityAction#00000A26, Ticket: 00000585; EmpireIndex:3; MoveToFleetAction#387, InitiatorGUID:1159, Context:EntityActionContext_Movement, 77->76 (Cost: 1.344323) from 0 to 0.133486.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:44:983 Order STACKOrderUpdateVisibility#00000A27

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:401 Order STACKOrderCompleteMoveToFleetAction#00000A28; EmpireIndex:3; EntityActionId: 387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:401 Order STACKOrderTerminateEntityAction#00000A29; EmpireIndex:3; EntityActionId: 387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:450 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:450 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:533 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:533 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:533 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:533 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:566 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:667 Battle STACKDisposing ServerEncounter 4073

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:667 Battle STACKDisposing ServerEncounter 4083

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:667 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:699 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:800 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:834 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:851 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:916 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:935 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:935 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:935 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:935 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:935 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:935 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:935 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:935 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:935 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:935 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:935 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:935 Gameplay STACKAdd 1 experience to ship Ship#3851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:950 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:950 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:950 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3902

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#4026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#4090

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:951 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/CloseBordersCostReductionWithOtherEmpire -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/CloseBordersCostReductionWithOtherEmpire...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureReductionOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:967 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:47:983 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:000 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#3904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:016 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:067 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:067 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:067 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:100 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:100 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:100 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:117 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:117 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:117 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:134 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:134 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:134 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:167 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:167 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:167 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:200 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:200 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:200 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:200 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:200 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:200 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:200 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:200 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:200 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:200 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:300 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Gameplay STACKAdd 0 experience to ship Ship#3982

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Gameplay STACKAdd 20 experience to ship Ship#3827

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Gameplay STACKAdd 0 experience to ship Ship#4009

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Gameplay STACKAdd 0 experience to ship Ship#4020

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#3778 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Default STACKDisposing GroundBattle 3967

     at Dispose in :line 0
     at ClearFinishedGroundBattles in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:416 Runtime STACK[ChatMessage] RECV: l:/_turn/57 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:450 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:451 Order STACKOrderUpdateQuests#00000A2A, Ticket: 00000586

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:451 Order STACKOrderUpdateQuests#00000A2B, Ticket: 00000587

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:451 Order STACKOrderUpdateQuests#00000A2C, Ticket: 00000588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:468 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:484 Prism STACKColonize: {"turn":58,"colonizationContext":"Colony","starSystemName":"ColonizedStarSystem#1639","planetName":"ColonizedPlanet#3563","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:05:48.350"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:05:48:534 Order STACKOrderUpdateDustInflation#00000A2D; DustGlobalProduction:850.5011

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:600 Order STACKOrderUpdateBestSystem#00000A2E; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:600 Order STACKOrderUpdateBestSystem#00000A2F; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:600 Order STACKOrderUpdateBestSystem#00000A30; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:600 Order STACKOrderUpdateBestSystem#00000A31; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:600 Order STACKOrderUpdateBestSystem#00000A32; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:600 Order STACKOrderUpdateBestSystem#00000A33; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:666 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:750 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:784 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:784 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:784 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:784 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:817 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:817 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:48:817 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:696 Runtime STACK[ChatMessage] RECV: l:/_turn/57 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:696 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:730 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:730 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:730 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:730 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:730 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:730 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:730 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:730 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:730 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:730 Order STACKOrderUpdateQuests#00000A34, Ticket: 00000589

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:730 Order STACKOrderCompleteQuest#00000A35, Ticket: 0000058A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderEntityAction#00000A36; EmpireIndex:1; MoveToProbeAction#677, InitiatorGUID:3885, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderEntityAction#00000A37; EmpireIndex:1; MoveToProbeAction#678, InitiatorGUID:4085, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderEntityAction#00000A38; EmpireIndex:1; MoveToProbeAction#679, InitiatorGUID:4086, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderEntityAction#00000A39; EmpireIndex:3; MoveToProbeAction#388, InitiatorGUID:3809, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderEntityAction#00000A3A; EmpireIndex:4; MoveToProbeAction#455, InitiatorGUID:3860, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderEntityAction#00000A3B; EmpireIndex:4; MoveToProbeAction#456, InitiatorGUID:3966, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderUpdateBestSystem#00000A3C; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderUpdateBestSystem#00000A3D; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderUpdateBestSystem#00000A3E; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderUpdateBestSystem#00000A3F; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderUpdateBestSystem#00000A40; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderUpdateBestSystem#00000A41; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:741 Order STACKOrderUpdatePiratePhantomGarrison#00000A42

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:784 Prism STACKConstruction completed: {"turn":57,"constructionName":"StarSystemImprovementIndustry2","colonizedStarSystemGUID":"3703","productionCost":280,"constructionIndex":9,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:05:49.696"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:05:49:819 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:819 Gameplay STACK[Quests] Empire#2 will assimilate MinorEmpire#11 via assimilation quest MinorFactionQuest12

     at ApplyAction in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:819 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Order STACKOrderSwapColonizedStarSystemOwner#00000A43; EmpireIndex:11, ColonizedStarSystemGUID:1019, NewOwnerEmpireIndex:2, DisplayedNewOwnerEmpireIndex:2, DestroyShips:True, KeepOriginGrowth:False, FromMinorFactionAssimilation:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Default STACK[DepartmentOfIndustry] A construction queue has been removed (empire: #11, context: 'ColonizedStarSystem#1019'.

     at RemoveQueueFrom in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[Colo] [Empire#11] System Квиос (1019) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#0 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#1 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#2 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#11 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#3 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#4 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Default STACKImpossible to send the WarEnd event because we can't retrieve the war instance.

     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#4 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Default STACKImpossible to send the WarEnd event because we can't retrieve the war instance.

     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#5 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#8 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#8 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#10 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#10 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#12 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#11 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:893 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#11 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:905 Order STACKOrderUpdateQuests#00000A44, Ticket: 0000058B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:905 Order STACKOrderUpdateQuests#00000A45, Ticket: 0000058C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:905 Order STACKOrderUpdateQuests#00000A46, Ticket: 0000058D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:905 Order STACKOrderUpdateQuests#00000A47, Ticket: 0000058E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:905 Order STACKOrderUpdateQuests#00000A48, Ticket: 0000058F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:905 Order STACKOrderUpdateQuests#00000A49, Ticket: 00000590

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:905 Order STACKOrderUpdateQuests#00000A4A, Ticket: 00000591

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:906 Order STACKOrderUpdateQuests#00000A4B, Ticket: 00000592

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:906 Order STACKOrderUpdateQuests#00000A4C, Ticket: 00000593

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:906 Order STACKOrderUpdateQuests#00000A4D, Ticket: 00000594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:906 Order STACKOrderUpdateQuests#00000A4E, Ticket: 00000595

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:906 Order STACKOrderCompleteQuest#00000A4F, Ticket: 00000596

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:906 Order STACKOrderSpawnRemains#00000A50; RemainsDefinitionName:MinorFactionRemains, PlanetGUID:284, Value:0, Parameters:3, RemainsGUID:4093, CuriosityGUID:0, DroppableName:PlanetAnomaly03

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:906 Order STACKOrderUpdateBestSystem#00000A51; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:906 Order STACKOrderCreateFleetMission#00000A52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:968 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:49:968 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:49:968 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:49:968 AI STACK[AI] [Event]keep 281 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:49:968 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventLuxuryResourceAcquired,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventPopulationGained,EventTemporaryEffectEnded,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventPopulationGained,EventPopulationLost,EventHappinessStatusChanged,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationTraceSuccessful,EventHackingOperationOutcomeSelection,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventHackingOperationCanceledByTargetLoss,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventRemainsSpawned, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:50:268 Prism STACKColonize: {"turn":58,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#3703","planetName":"","colonizedStarSystemGUID":"3703","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:05:50.185"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:05:50:754 Prism STACKJuggernaut: {"turn":57,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:05:50.668"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:05:51:001 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:51:001 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:51:001 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:51:001 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:51:018 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:036 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:077 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:077 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:077 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:077 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:093 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:128 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:128 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:143 Default STACKDelivering partial pop (fleet : 3903, system : 2670)

     at ServerDeliverIFN in :line 0
     at DestinationSystem_Refreshed in :line 0
     at OnRefreshed in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at ApplyLocalManpowerRefillRate in :line 0
     at RefreshManpowerRefill in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:267 Prism STACKTurn end: {"turn":57,"turnDuration":24,"dustperturn":63.149025,"influenceperturn":15.7999992,"scienceperturn":504.85,"honorperturn":0.0,"empirefood":237.640137,"empireindustry":497.5,"empiremanpower":813.2451,"empirepopulation":27.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:05:51.185"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:05:51:383 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:405 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:405 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:405 Order STACKOrderAIClientStateChange#00000A53; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:405 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:405 Order STACKOrderDeliverPopulation#00000A54, Ticket: 00000597; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:419 Order STACKOrderUpdateVisibility#00000A55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:419 Order STACKOrderEntityAction#00000A56, Ticket: 00000598; EmpireIndex:1; MoveToFleetAction#680, InitiatorGUID:4089, Context:EntityActionContext_Movement, 11->12 (Cost: 4) from 0.3310194 to 0.6620389.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:419 Order STACKOrderEntityAction#00000A57, Ticket: 00000599; EmpireIndex:1; MoveToFleetAction#681, InitiatorGUID:4025, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0.3238705 to 0.6477409.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:419 Order STACKOrderEntityAction#00000A58, Ticket: 0000059A; EmpireIndex:1; MoveToFleetAction#682, InitiatorGUID:3997, Context:EntityActionContext_Movement, 10->9 (Cost: 0.8150852) from 0.9075352 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:419 Order STACKOrderEntityAction#00000A59, Ticket: 0000059B; EmpireIndex:1; MoveToFleetAction#683, InitiatorGUID:3901, Context:EntityActionContext_Movement, 23->17 (Cost: 0.3506177) from 0.9716113 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:419 Order STACKOrderEntityAction#00000A5A, Ticket: 0000059C; EmpireIndex:1; MoveToFleetAction#684, InitiatorGUID:3779, Context:EntityActionContext_Movement, 19->15 (Cost: 3.927799) from 0.5399381 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:552 Order STACKOrderCompleteMoveToFleetAction#00000A5B; EmpireIndex:1; EntityActionId: 683

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:552 Order STACKOrderUpdateVisibility#00000A5C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:552 Order STACKOrderTerminateEntityAction#00000A5D; EmpireIndex:1; EntityActionId: 683

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:568 Order STACKOrderEntityAction#00000A5E, Ticket: 0000059D; EmpireIndex:1; MoveToFleetAction#685, InitiatorGUID:3901, Context:EntityActionContext_Movement, 17->16 (Cost: 3.649382) from 0 to 0.6811453.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:685 Order STACKOrderCompleteMoveToFleetAction#00000A5F; EmpireIndex:1; EntityActionId: 682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:685 Order STACKOrderTerminateEntityAction#00000A60; EmpireIndex:1; EntityActionId: 682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:701 Order STACKOrderEntityAction#00000A61, Ticket: 0000059E; EmpireIndex:1; MoveToFleetAction#686, InitiatorGUID:3997, Context:EntityActionContext_Movement, 9->1 (Cost: 3.184915) from 0 to 0.1257259.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:51:768 Prism STACKAIPerformanceEvent: {"turn":57,"maxBlackboardMessageCount":404,"maxDecisionCount":8,"maxSyncronizationTime":1036,"maxAnaysisTime":236,"maxStrategicTime":1152,"maxDecisionTime":272,"maxActuatorTime":456,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:05:51.685"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:05:52:069 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:069 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:069 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:086 Order STACKOrderEntityAction#00000A62, Ticket: 0000059F; EmpireIndex:17; GoToFleetAction#1063, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:086 Order STACKOrderEntityAction#00000A63, Ticket: 000005A0; EmpireIndex:17; GoToFleetAction#1064, InitiatorGUID:3608, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:086 Order STACKOrderEntityAction#00000A64, Ticket: 000005A1; EmpireIndex:17; GoToFleetAction#1065, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:086 Order STACKOrderEntityAction#00000A65, Ticket: 000005A2; EmpireIndex:17; GoToFleetAction#1066, InitiatorGUID:2373, Context:Path: 55->52, Path: Path: 55->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:086 Order STACKOrderEntityAction#00000A66, Ticket: 000005A3; EmpireIndex:17; GoToFleetAction#1067, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:101 Order STACKOrderEntityAction#00000A67, Ticket: 000005A4; EmpireIndex:17; MoveToFleetAction#1068, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 0.4016232) from 0.9579789 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:101 Order STACKOrderEntityAction#00000A68, Ticket: 000005A5; EmpireIndex:17; MoveToFleetAction#1069, InitiatorGUID:2373, Context:EntityActionContext_Movement, 54->55 (Cost: 4) from 0.05507183 to 0.4248668.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:101 Order STACKOrderEntityAction#00000A69, Ticket: 000005A6; EmpireIndex:17; MoveToFleetAction#1070, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 2.798969) from 0.8108673 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:101 Order STACKOrderEntityAction#00000A6A, Ticket: 000005A7; EmpireIndex:17; MoveToFleetAction#1071, InitiatorGUID:3608, Context:EntityActionContext_Movement, 77->78 (Cost: 2.274511) from 0.8297235 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:101 Order STACKOrderEntityAction#00000A6B, Ticket: 000005A8; EmpireIndex:17; MoveToFleetAction#1072, InitiatorGUID:1839, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.03791105 to 0.4366137.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:101 AI STACK[AI] Unassign fleet 4039/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:101 AI STACK[AI] Unassign fleet 4039/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:101 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:118 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:168 Order STACKOrderUpdateVisibility#00000A6C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:204 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:204 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:204 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:204 AI STACK[AI] Hacking Operation outcome HackingOperationOutcomeAbortAcademyOperation is not handled by the AI [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:204 AI STACK[AI] Could not compute motivation for a specific operation outcome: HackingOperationOutcomeAbortAcademyOperation [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:219 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:219 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:219 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:235 Order STACKOrderCompleteMoveToFleetAction#00000A6D; EmpireIndex:17; EntityActionId: 1068

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:235 Order STACKOrderTerminateEntityAction#00000A6E; EmpireIndex:17; EntityActionId: 1068

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:235 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:252 Order STACKOrderTerminateEntityAction#00000A6F; EmpireIndex:17; EntityActionId: 1067

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:252 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:269 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:287 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:287 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:301 Order STACKOrderBuyoutConstruction#00000A70, Ticket: 000005A9; EmpireIndex:1; ContextGUID:3046, ConstructionGameEntityGUID:4050, ResourceName:EmpireMoney, BuyoutCost:447.5154

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:301 Default STACKThe construction 4050 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:301 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A71, Ticket: 000005AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:301 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A72, Ticket: 000005AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:301 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A73, Ticket: 000005AC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:301 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A74, Ticket: 000005AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:301 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A75, Ticket: 000005AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:301 Order STACKOrderEntityAction#00000A76, Ticket: 000005AF; EmpireIndex:1; GoToFleetAction#687, InitiatorGUID:2491, Context:Path: 73, Path: Path: 73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:301 Order STACKOrderMoodMessage#00000A77, Ticket: 000005B0; EmpireIndex:1; MoodMessageID:AppeasementNoAttacksSuffered, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:301 Order STACKOrderUpdateAttitude#00000A78, Ticket: 000005B1; EmpireIndex:1; AttitudeName:Wary, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:301 Order STACKOrderCreateShipDesign#00000A79, Ticket: 000005B2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:301 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:301 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:301 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:325 Order STACKOrderEntityAction#00000A7A, Ticket: 000005B3; EmpireIndex:1; GoToFleetAction#688, InitiatorGUID:1082, Context:Path: 11->10->9->80->82, Path: Path: 11->10->9->80->82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:325 Order STACKOrderEntityAction#00000A7B, Ticket: 000005B4; EmpireIndex:1; GoToFleetAction#689, InitiatorGUID:3854, Context:Path: 2->1->9, Path: Path: 2->1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:325 Order STACKOrderEntityAction#00000A7C, Ticket: 000005B5; EmpireIndex:1; GoToFleetAction#690, InitiatorGUID:4038, Context:Path: 23->24, Path: Path: 23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:325 Order STACKOrderEntityAction#00000A7D, Ticket: 000005B6; EmpireIndex:1; GoToFleetAction#691, InitiatorGUID:3787, Context:Path: 22->17, Path: Path: 22->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:325 Order STACKOrderEntityAction#00000A7E, Ticket: 000005B7; EmpireIndex:1; GoToFleetAction#692, InitiatorGUID:1085, Context:Path: 12->18->19->16->17->23, Path: Path: 12->18->19->16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:325 Order STACKOrderEntityAction#00000A7F, Ticket: 000005B8; EmpireIndex:1; GoToFleetAction#693, InitiatorGUID:3570, Context:Path: 17, Path: Path: 17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:325 Order STACKOrderEntityAction#00000A80, Ticket: 000005B9; EmpireIndex:1; MoveToFleetAction#694, InitiatorGUID:2491, Context:EntityActionContext_Movement, 72->73 (Cost: 7) from 0.09830999 to 0.4650524.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:325 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire3: HackingOperationOutcomeDoNothing : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:326 AI STACKStart 34 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:349 Order STACKOrderQueueConstruction#00000A81, Ticket: 000005BA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:349 Order STACKOrderSetSystemSupervisor#00000A82, Ticket: 000005BB; EmpireIndex:2; StarSystemGUID:4091, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:349 Order STACKOrderEntityAction#00000A83, Ticket: 000005BC; EmpireIndex:2; InitiateGuardFleetAction#372, InitiatorGUID:3342, Context:Квиос (283) (StarSystemNode), Path: Квиос (283) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:349 Order STACKOrderEntityAction#00000A84, Ticket: 000005BD; EmpireIndex:2; OutpostActionIncreaseProductionTimeLords#373, InitiatorGUID:3063

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:349 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A85, Ticket: 000005BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:349 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A86, Ticket: 000005BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:349 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A87, Ticket: 000005C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:349 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A88, Ticket: 000005C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:349 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A89, Ticket: 000005C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:349 Order STACKOrderActivateLaw#00000A8A, Ticket: 000005C3; EmpireIndex:2; LawDefinitionName:LawP01L02Republic, IsForced:False, LawGUID:4099

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:349 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:367 Order STACKOrderCancelHackingProgram#00000A8B, Ticket: 000005C4; ProgramGUID:4062, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:367 Order STACKOrderCreateShipDesign#00000A8C, Ticket: 000005C5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:367 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:367 Order STACKOrderCreateShipDesign#00000A8D, Ticket: 000005C6; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:392 Order STACKOrderCreateShipDesign#00000A8E, Ticket: 000005C7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:392 Order STACKOrderCreateShipDesign#00000A8F, Ticket: 000005C8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:392 Order STACKOrderUpdateVisibility#00000A90

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:392 Order STACKOrderCreateShipDesign#00000A91, Ticket: 000005C9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:392 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:392 Order STACKOrderCreateShipDesign#00000A92, Ticket: 000005CA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:392 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:392 Order STACKOrderCreateShipDesign#00000A93, Ticket: 000005CB; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:392 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderEntityAction#00000A94, Ticket: 000005CC; EmpireIndex:1; MoveToFleetAction#695, InitiatorGUID:3570, Context:EntityActionContext_Movement, 16->17 (Cost: 3.777716) from 0.2949016 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderEntityAction#00000A95, Ticket: 000005CD; EmpireIndex:1; MoveToFleetAction#696, InitiatorGUID:1085, Context:EntityActionContext_Movement, 11->12 (Cost: 3.103345) from 0.7431831 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderEntityAction#00000A96, Ticket: 000005CE; EmpireIndex:1; MoveToFleetAction#697, InitiatorGUID:3787, Context:EntityActionContext_Movement, 6->22 (Cost: 4) from 0.09578022 to 0.2658403.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderEntityAction#00000A97, Ticket: 000005CF; EmpireIndex:1; MoveToFleetAction#698, InitiatorGUID:4038, Context:EntityActionContext_Movement, 17->23 (Cost: 7) from 0.1329719 to 0.6997452.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderStartHackingOperation#00000A98, Ticket: 000005D0; StartGUID:1645, TargetGUID:1819, NodePositions:51,NodeIndex:52,NodeIndex:50, HackingOperationGUID:4107, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderEntityAction#00000A99, Ticket: 000005D1; EmpireIndex:1; MoveToFleetAction#699, InitiatorGUID:3854, Context:EntityActionContext_Movement, 5->2 (Cost: 7) from 0.1292714 to 0.9066583.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderEntityAction#00000A9A, Ticket: 000005D2; EmpireIndex:1; MoveToFleetAction#700, InitiatorGUID:1082, Context:EntityActionContext_Movement, 11->10 (Cost: 7) from 0 to 0.79588.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderEntityAction#00000A9B, Ticket: 000005D3; EmpireIndex:2; GoToFleetAction#374, InitiatorGUID:3959, Context:Path: 55->52->50, Path: Path: 55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderEntityAction#00000A9C, Ticket: 000005D4; EmpireIndex:2; GoToFleetAction#375, InitiatorGUID:3858, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderEntityAction#00000A9D, Ticket: 000005D5; EmpireIndex:2; GoToFleetAction#376, InitiatorGUID:3362, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderEntityAction#00000A9E, Ticket: 000005D6; EmpireIndex:2; GoToFleetAction#377, InitiatorGUID:3016, Context:Path: 53->51->52->50, Path: Path: 53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000A9F, Ticket: 000005D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AA0, Ticket: 000005D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AA1, Ticket: 000005D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AA2, Ticket: 000005DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AA3, Ticket: 000005DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderCancelHackingProgram#00000AA4, Ticket: 000005DC; ProgramGUID:4067, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:408 Order STACKOrderCancelHackingProgram#00000AA5, Ticket: 000005DD; ProgramGUID:4068, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 Order STACKOrderSelectHackingOperationOutcome#00000AA6, Ticket: 000005DE; HackingOperationGUID:3778, OutcomeDefinitionName:HackingOperationOutcomeDoNothing, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 Order STACKOrderEntityAction#00000AA7, Ticket: 000005DF; EmpireIndex:3; GoToFleetAction#389, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 Order STACKOrderEntityAction#00000AA8, Ticket: 000005E0; EmpireIndex:3; GoToFleetAction#390, InitiatorGUID:1976, Context:Path: 71, Path: Path: 71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 Order STACKOrderEntityAction#00000AA9, Ticket: 000005E1; EmpireIndex:3; GoToFleetAction#391, InitiatorGUID:3571, Context:Path: 76->74, Path: Path: 76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 Order STACKOrderReorganizePopulationsOnSystem#00000AAA; EmpireIndex:2; StarSystemGUID:4091

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 Order STACKOrderEntityAction#00000AAB; EmpireIndex:2; GuardEmpireLocalAction#378, InitiatorGUID:969, Context:Квиос (283) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 Gameplay STACKCancelling actions on Квиос (283) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 Order STACKOrderEntityAction#00000AAC, Ticket: 000005E2; EmpireIndex:2; MoveToFleetAction#379, InitiatorGUID:3016, Context:EntityActionContext_Movement, 48->53 (Cost: 3) from 0.7208763 to 0.971087.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 Order STACKOrderEntityAction#00000AAD, Ticket: 000005E3; EmpireIndex:2; MoveToFleetAction#380, InitiatorGUID:3362, Context:EntityActionContext_Movement, 52->50 (Cost: 6.676173) from 0.2980874 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 Order STACKOrderEntityAction#00000AAE, Ticket: 000005E4; EmpireIndex:2; MoveToFleetAction#381, InitiatorGUID:3858, Context:EntityActionContext_Movement, 55->52 (Cost: 3.122118) from 0.2218504 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 Order STACKOrderEntityAction#00000AAF, Ticket: 000005E5; EmpireIndex:2; MoveToFleetAction#382, InitiatorGUID:3959, Context:EntityActionContext_Movement, 54->55 (Cost: 5) from 0.1578027 to 0.6200464.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 Order STACKOrderTerminateHackingOperation#00000AB0; OperationGUID:3778

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:426 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:426 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:448 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AB1, Ticket: 000005E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AB2, Ticket: 000005E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AB3, Ticket: 000005E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AB4, Ticket: 000005E9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AB5, Ticket: 000005EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Order STACKOrderCreateShipDesign#00000AB6, Ticket: 000005EB; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Order STACKOrderEntityAction#00000AB7, Ticket: 000005EC; EmpireIndex:4; GoToFleetAction#457, InitiatorGUID:4044, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Order STACKOrderEntityAction#00000AB8, Ticket: 000005ED; EmpireIndex:4; GoToFleetAction#458, InitiatorGUID:1176, Context:Path: 51->53->48->47->46->44->40->14->12, Path: Path: 51->53->48->47->46->44->40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Order STACKOrderEntityAction#00000AB9, Ticket: 000005EE; EmpireIndex:4; GoToFleetAction#459, InitiatorGUID:3573, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Order STACKOrderEntityAction#00000ABA, Ticket: 000005EF; EmpireIndex:4; GoToFleetAction#460, InitiatorGUID:2823, Context:Path: 40->44->46->47->48->53->51, Path: Path: 40->44->46->47->48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Order STACKOrderTransferShips#00000ABB, Ticket: 000005F0; EmpireIndex:4; ShipGUIDs: [3540, 3827], HeroGUID:0, Position:NodeIndex:39, DestinationGarrisonGUID:4109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Order STACKOrderEntityAction#00000ABC, Ticket: 000005F1; EmpireIndex:3; MoveToFleetAction#392, InitiatorGUID:3571, Context:EntityActionContext_Movement, 77->76 (Cost: 2.143309) from 0.7871777 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:448 Order STACKOrderEntityAction#00000ABD, Ticket: 000005F2; EmpireIndex:3; MoveToFleetAction#393, InitiatorGUID:1976, Context:EntityActionContext_Movement, 109->71 (Cost: 5.094688) from 0.8648037 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:463 Order STACKOrderEntityAction#00000ABE, Ticket: 000005F3; EmpireIndex:3; MoveToFleetAction#394, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.3134285 to 0.3830793.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:463 Order STACKOrderEntityAction#00000ABF, Ticket: 000005F4; EmpireIndex:4; MoveToFleetAction#461, InitiatorGUID:2823, Context:EntityActionContext_Movement, 14->40 (Cost: 5.813295) from 0.7947474 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:463 Order STACKOrderEntityAction#00000AC0, Ticket: 000005F5; EmpireIndex:4; MoveToFleetAction#462, InitiatorGUID:3573, Context:EntityActionContext_Movement, 44->45 (Cost: 5) from 0.4595672 to 0.8270945.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:463 Order STACKOrderEntityAction#00000AC1, Ticket: 000005F6; EmpireIndex:4; MoveToFleetAction#463, InitiatorGUID:1176, Context:EntityActionContext_Movement, 52->51 (Cost: 7) from 0.08053758 to 0.6508023.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:463 Order STACKOrderEntityAction#00000AC2, Ticket: 000005F7; EmpireIndex:4; MoveToFleetAction#464, InitiatorGUID:4044, Context:EntityActionContext_Movement, 42->43 (Cost: 3.544933) from 0.5851421 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:474 Order STACKOrderUpdateEffectZone#00000AC3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:535 AI STACK[AI] Want make contract CloseBorders from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:552 AI STACK[AI] Want make contract CloseBorders from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:570 AI STACK[AI] Want make contract CloseBorders from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:603 AI STACK[AI] [Important]Stop empire 5 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:603 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:603 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:52:623 Order STACKOrderChangeDiplomaticContractTermsCollection#00000AC4, Ticket: 000005F8; ContractGUID:4045

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:623 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00000AC4, Ticket: 000005F8; ContractGUID:4045

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:623 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AC5, Ticket: 000005F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:623 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AC6, Ticket: 000005FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:623 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AC7, Ticket: 000005FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:623 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AC8, Ticket: 000005FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:623 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000AC9, Ticket: 000005FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:623 Order STACKOrderCancelHackingProgram#00000ACA, Ticket: 000005FE; ProgramGUID:4078, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:623 Order STACKOrderCreateShipDesign#00000ACB, Ticket: 000005FF; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:623 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:623 Order STACKOrderCancelLaw#00000ACC, Ticket: 00000600; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:623 Order STACKOrderEntityAction#00000ACD, Ticket: 00000601; EmpireIndex:5; GoToFleetAction#373, InitiatorGUID:2935, Context:Path: 74, Path: Path: 74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:640 Order STACKOrderEntityAction#00000ACE, Ticket: 00000602; EmpireIndex:5; GoToFleetAction#374, InitiatorGUID:3114, Context:Path: 74->76, Path: Path: 74->76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:640 Order STACKOrderEntityAction#00000ACF, Ticket: 00000603; EmpireIndex:5; GoToFleetAction#375, InitiatorGUID:2609, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:640 Order STACKOrderTransferShips#00000AD0, Ticket: 00000604; EmpireIndex:5; ShipGUIDs: [4020], HeroGUID:0, Position:NodeIndex:71, DestinationGarrisonGUID:4111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:640 Order STACKOrderEntityAction#00000AD1, Ticket: 00000605; EmpireIndex:5; GoToFleetAction#376, InitiatorGUID:2493, Context:Path: 110, Path: Path: 110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:640 Order STACKOrderCompleteMoveToFleetAction#00000AD2; EmpireIndex:1; EntityActionId: 684

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:640 Order STACKOrderEntityAction#00000AD3, Ticket: 00000606; EmpireIndex:5; MoveToFleetAction#377, InitiatorGUID:2935, Context:EntityActionContext_Movement, 70->74 (Cost: 5) from 0.351602 to 0.7086003.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:658 Order STACKOrderUpdateVisibility#00000AD4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:658 Order STACKOrderFinishDockingFleet#00000AD5, Ticket: 00000607; EmpireIndex:4; FleetGUID:4109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:658 Order STACKOrderFinishDockingFleet#00000AD6, Ticket: 00000608; EmpireIndex:5; FleetGUID:4111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:658 Order STACKOrderTerminateEntityAction#00000AD7; EmpireIndex:1; EntityActionId: 684

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:658 Default STACKDelivering remaining pop (fleet : 3779, system : 3644)

     at ServerDeliverIFN in :line 0
     at DestinationSystem_Refreshed in :line 0
     at OnRefreshed in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at UpdateDockedEntitiesCount in :line 0
     at DockEntity in :line 0
     at SetPosition in :line 0
     at OnMoveToEnd in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:658 Order STACKOrderEntityAction#00000AD8, Ticket: 00000609; EmpireIndex:5; MoveToFleetAction#378, InitiatorGUID:2493, Context:EntityActionContext_Movement, 108->110 (Cost: 7) from 0.1860801 to 0.7262989.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:674 Order STACKOrderEntityAction#00000AD9, Ticket: 0000060A; EmpireIndex:5; MoveToFleetAction#379, InitiatorGUID:2609, Context:EntityActionContext_Movement, 70->69 (Cost: 2.562028) from 0.4952245 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:674 Order STACKOrderEntityAction#00000ADA, Ticket: 0000060B; EmpireIndex:5; MoveToFleetAction#380, InitiatorGUID:3114, Context:EntityActionContext_Movement, 70->74 (Cost: 5) from 0.351602 to 0.7086003.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:674 Order STACKOrderTerminateEntityAction#00000ADB; EmpireIndex:1; EntityActionId: 554

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:674 Default STACKTerminating AutomatedDelivery Fleet 3779 on system ColonizedStarSystem#3644

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:768 Order STACKOrderCompleteMoveToFleetAction#00000ADC; EmpireIndex:1; EntityActionId: 681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:768 Order STACKOrderCompleteMoveToFleetAction#00000ADD; EmpireIndex:1; EntityActionId: 680

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:768 Order STACKOrderUpdateVisibility#00000ADE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:768 Order STACKOrderTerminateEntityAction#00000ADF; EmpireIndex:1; EntityActionId: 681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:768 Order STACKOrderUpdateVisibility#00000AE0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:768 Order STACKOrderTerminateEntityAction#00000AE1; EmpireIndex:1; EntityActionId: 680

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:850 Order STACKOrderCompleteMoveToFleetAction#00000AE2; EmpireIndex:1; EntityActionId: 697

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:851 Order STACKOrderUpdateVisibility#00000AE3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:851 Order STACKOrderTerminateEntityAction#00000AE4; EmpireIndex:1; EntityActionId: 697

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:884 Order STACKOrderCompleteMoveToFleetAction#00000AE5; EmpireIndex:17; EntityActionId: 1071

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:884 Order STACKOrderTerminateEntityAction#00000AE6; EmpireIndex:17; EntityActionId: 1071

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:902 Order STACKOrderUpdateVisibility#00000AE7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:902 Order STACKOrderTerminateEntityAction#00000AE8; EmpireIndex:17; EntityActionId: 1064

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:984 Order STACKOrderCompleteMoveToFleetAction#00000AE9; EmpireIndex:4; EntityActionId: 462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:984 Order STACKOrderUpdateEffectZone#00000AEA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:984 Order STACKOrderUpdateVisibility#00000AEB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:52:984 Order STACKOrderTerminateEntityAction#00000AEC; EmpireIndex:4; EntityActionId: 462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:051 Order STACKOrderCompleteMoveToFleetAction#00000AED; EmpireIndex:2; EntityActionId: 381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:051 Order STACKOrderUpdateVisibility#00000AEE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:051 Order STACKOrderTerminateEntityAction#00000AEF; EmpireIndex:2; EntityActionId: 381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:069 Order STACKOrderEntityAction#00000AF0, Ticket: 0000060C; EmpireIndex:2; MoveToFleetAction#383, InitiatorGUID:3858, Context:EntityActionContext_Movement, 52->50 (Cost: 1.877882) from 0 to 0.1974349.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:085 Order STACKOrderCompleteMoveToFleetAction#00000AF1; EmpireIndex:17; EntityActionId: 1070

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:085 Order STACKOrderTerminateEntityAction#00000AF2; EmpireIndex:17; EntityActionId: 1070

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:102 Order STACKOrderTerminateEntityAction#00000AF3; EmpireIndex:17; EntityActionId: 1065

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:135 Order STACKOrderCompleteMoveToFleetAction#00000AF4; EmpireIndex:3; EntityActionId: 392

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:135 Order STACKOrderTerminateEntityAction#00000AF5; EmpireIndex:3; EntityActionId: 392

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:152 Order STACKOrderUpdateVisibility#00000AF6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:152 Order STACKOrderEntityAction#00000AF7, Ticket: 0000060D; EmpireIndex:3; MoveToFleetAction#395, InitiatorGUID:3571, Context:EntityActionContext_Movement, 76->74 (Cost: 4.85669) from 0 to 0.7648313.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:171 Order STACKOrderCompleteMoveToFleetAction#00000AF8; EmpireIndex:3; EntityActionId: 393

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:171 Order STACKOrderUpdateVisibility#00000AF9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:171 Order STACKOrderTerminateEntityAction#00000AFA; EmpireIndex:3; EntityActionId: 393

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:214 Order STACKOrderTerminateEntityAction#00000AFB; EmpireIndex:3; EntityActionId: 390

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:235 Order STACKOrderCompleteMoveToFleetAction#00000AFC; EmpireIndex:3; EntityActionId: 394

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:235 Order STACKOrderCompleteMoveToFleetAction#00000AFD; EmpireIndex:4; EntityActionId: 461

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:235 Order STACKOrderTerminateEntityAction#00000AFE; EmpireIndex:3; EntityActionId: 394

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:235 Order STACKOrderTerminateEntityAction#00000AFF; EmpireIndex:4; EntityActionId: 461

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:279 Order STACKOrderCompleteMoveToFleetAction#00000B00; EmpireIndex:5; EntityActionId: 379

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:280 Order STACKOrderTerminateEntityAction#00000B01; EmpireIndex:5; EntityActionId: 379

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:296 Order STACKOrderCompleteMoveToFleetAction#00000B02; EmpireIndex:1; EntityActionId: 695

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:296 Order STACKOrderTerminateEntityAction#00000B03; EmpireIndex:5; EntityActionId: 375

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:296 Order STACKOrderTerminateEntityAction#00000B04; EmpireIndex:1; EntityActionId: 695

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:310 Order STACKOrderTerminateEntityAction#00000B05; EmpireIndex:1; EntityActionId: 693

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:387 Order STACKOrderCompleteMoveToFleetAction#00000B06; EmpireIndex:1; EntityActionId: 696

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:387 Order STACKOrderCompleteMoveToFleetAction#00000B07; EmpireIndex:17; EntityActionId: 1072

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:387 Order STACKOrderTerminateEntityAction#00000B08; EmpireIndex:1; EntityActionId: 696

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:387 Order STACKOrderTerminateEntityAction#00000B09; EmpireIndex:17; EntityActionId: 1072

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:403 Order STACKOrderEntityAction#00000B0A, Ticket: 0000060E; EmpireIndex:1; MoveToFleetAction#701, InitiatorGUID:1085, Context:EntityActionContext_Movement, 12->18 (Cost: 3.896655) from 0 to 0.2633059.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:420 Order STACKOrderCompleteMoveToFleetAction#00000B0B; EmpireIndex:17; EntityActionId: 1069

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:420 Order STACKOrderTerminateEntityAction#00000B0C; EmpireIndex:17; EntityActionId: 1069

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:436 Order STACKOrderCompleteMoveToFleetAction#00000B0D; EmpireIndex:1; EntityActionId: 694

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:436 Order STACKOrderCompleteMoveToFleetAction#00000B0E; EmpireIndex:2; EntityActionId: 379

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:436 Order STACKOrderTerminateEntityAction#00000B0F; EmpireIndex:1; EntityActionId: 694

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:436 Order STACKOrderTerminateEntityAction#00000B10; EmpireIndex:2; EntityActionId: 379

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:487 Order STACKOrderUpdateEffectZone#00000B11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:547 Order STACKOrderUpdateVisibility#00000B12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:560 Order STACKOrderCompleteMoveToFleetAction#00000B13; EmpireIndex:4; EntityActionId: 464

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:560 Order STACKOrderUpdateVisibility#00000B14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:560 Order STACKOrderTerminateEntityAction#00000B15; EmpireIndex:4; EntityActionId: 464

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:570 Order STACKOrderEntityAction#00000B16, Ticket: 0000060F; EmpireIndex:4; MoveToFleetAction#465, InitiatorGUID:4044, Context:EntityActionContext_Movement, 43->45 (Cost: 1.455067) from 0 to 0.152004.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:53:986 Order STACKOrderUpdateEffectZone#00000B17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:069 Order STACKOrderUpdateVisibility#00000B18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:069 Order STACKOrderCompleteMoveToFleetAction#00000B19; EmpireIndex:2; EntityActionId: 382

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:069 Order STACKOrderTerminateEntityAction#00000B1A; EmpireIndex:2; EntityActionId: 382

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:152 Order STACKOrderUpdateVisibility#00000B1B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:370 Order STACKOrderCompleteMoveToFleetAction#00000B1C; EmpireIndex:5; EntityActionId: 377

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:370 Order STACKOrderUpdateVisibility#00000B1D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:370 Order STACKOrderTerminateEntityAction#00000B1E; EmpireIndex:5; EntityActionId: 377

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:386 Order STACKOrderCompleteMoveToFleetAction#00000B1F; EmpireIndex:5; EntityActionId: 380

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:386 Order STACKOrderTerminateEntityAction#00000B20; EmpireIndex:5; EntityActionId: 380

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:536 Order STACKOrderCompleteMoveToFleetAction#00000B21; EmpireIndex:1; EntityActionId: 699

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:536 Order STACKOrderCompleteMoveToFleetAction#00000B22; EmpireIndex:2; EntityActionId: 380

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:536 Order STACKOrderTerminateEntityAction#00000B23; EmpireIndex:1; EntityActionId: 699

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:536 Order STACKOrderTerminateEntityAction#00000B24; EmpireIndex:2; EntityActionId: 380

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:553 Order STACKOrderTerminateEntityAction#00000B25; EmpireIndex:2; EntityActionId: 376

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:602 AI STACK[AI] [Event]Remove 281 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:54:603 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventLuxuryResourceAcquired,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventPopulationGained,EventTemporaryEffectEnded,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventPopulationGained,EventPopulationLost,EventHappinessStatusChanged,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationTraceSuccessful,EventHackingOperationOutcomeSelection,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventHackingOperationCanceledByTargetLoss,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventRemainsSpawned, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:54:603 AI STACK[AI] [Event]keep 149 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:54:603 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventConstructionBuyout,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventOutpostActionStarted,EventLawActivated,ScoreProviderEvent,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventEmpireSeen,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHackingOperationStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:54:620 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:704 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:787 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:787 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:787 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:803 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:820 Order STACKOrderCompleteMoveToFleetAction#00000B26; EmpireIndex:1; EntityActionId: 698

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:820 Order STACKOrderCompleteMoveToFleetAction#00000B27; EmpireIndex:1; EntityActionId: 686

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:820 Order STACKOrderCompleteMoveToFleetAction#00000B28; EmpireIndex:4; EntityActionId: 463

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:820 Order STACKOrderTerminateEntityAction#00000B29; EmpireIndex:1; EntityActionId: 698

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:820 Order STACKOrderTerminateEntityAction#00000B2A; EmpireIndex:1; EntityActionId: 686

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:820 Order STACKOrderTerminateEntityAction#00000B2B; EmpireIndex:4; EntityActionId: 463

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:820 AI STACK[AI] Empire 2 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:820 AI STACK[AI] Cancel task 1953 : can find context 3779 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:820 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:837 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:854 AI STACK[AI] Cancel task 2591 : can find context 4062 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:904 Order STACKOrderUpdateVisibility#00000B2C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:904 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:904 Order STACKOrderUpdateQuests#00000B2D, Ticket: 00000610

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:904 AI STACK[AI] Cancel task 1915 : can find context 3778 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:904 AI STACK[AI] Cancel task 1914 : can find context 4068 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:904 AI STACK[AI] Cancel task 1913 : can find context 4067 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:921 AI STACK[AI] Cancel task 1507 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:921 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:921 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:921 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:937 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:937 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:937 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:954 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:971 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:988 Order STACKOrderCompleteMoveToFleetAction#00000B2E; EmpireIndex:1; EntityActionId: 685

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:988 Order STACKOrderTerminateEntityAction#00000B2F; EmpireIndex:1; EntityActionId: 685

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:54:988 AI STACK[AI] Cancel task 2404 : can find context 4078 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:54:988 AI STACK[AI] Want make contract CloseBorders from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:55:004 AI STACK[AI] Want make contract CloseBorders from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:55:020 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:55:020 AI STACK[AI] [Important]Stop empire 5 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:55:020 AI STACKStart 23 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:55:020 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:55:020 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:55:020 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:55:021 Default STACKNo DiplomaticTermChange needed.

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:55:039 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderQueueConstruction#00000B30, Ticket: 00000613; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderQueueConstruction#00000B31, Ticket: 00000614; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderQueueConstruction#00000B32, Ticket: 00000615; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderQueueConstruction#00000B33, Ticket: 00000616; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderQueueConstruction#00000B34, Ticket: 00000617; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderQueueConstruction#00000B35, Ticket: 00000618; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderStartHackingProgram#00000B36, Ticket: 00000619; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:4124

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderStartHackingProgram#00000B37, Ticket: 0000061A; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:4125

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderStartHackingProgram#00000B38, Ticket: 0000061B; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4126

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderStartHackingProgram#00000B39, Ticket: 0000061C; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:4127

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderQueueConstruction#00000B3A, Ticket: 0000061D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderQueueConstruction#00000B3B, Ticket: 0000061E; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:039 Order STACKOrderQueueResearch#00000B3C, Ticket: 0000061F; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionScienceAndExplorationJuggernaut3, ConstructionGameEntityGUID:4132, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:059 Gameplay STACKfleet action with feedback 381 started : ETA 245.168518066406

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:059 Order STACKOrderEntityAction#00000B3D, Ticket: 00000620; EmpireIndex:5; ExpeditionFleetAction#381, InitiatorGUID:4111, Context:Curiosity_PlanetAnomalyGuardian on Ояд I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:059 Order STACKOrderQueueConstruction#00000B3E, Ticket: 00000621; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:059 Order STACKOrderQueueConstruction#00000B3F, Ticket: 00000622; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:059 Order STACKOrderQueueConstruction#00000B40, Ticket: 00000623; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:059 Default STACKThe construction 4136 is already at the index 0.

     at Move in :line 0
     at ClientQueueConstruction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:059 Order STACKOrderQueueConstruction#00000B41, Ticket: 00000624; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:059 Order STACKOrderStartHackingProgram#00000B42, Ticket: 00000625; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:4141

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:059 Order STACKOrderStartHackingProgram#00000B43, Ticket: 00000626; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:972, TargetGUID:1016, HackingProgramGUID:4142

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:059 Order STACKOrderActivateLaw#00000B44, Ticket: 00000627; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:4143

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:073 Order STACKOrderChangeDiplomaticContractState#00000B45, Ticket: 00000628; ContractGUID:4045, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:253.125, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:073 Gameplay STACKOrderChangeDiplomaticContractState#00000B45, Ticket: 00000628; ContractGUID:4045, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:253.125, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:073 Gameplay STACKContract 4045 pass from state Negotiation to state Signed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:073 Order STACKOrderCompleteMoveToFleetAction#00000B46; EmpireIndex:5; EntityActionId: 378

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:073 Order STACKOrderTerminateEntityAction#00000B47; EmpireIndex:5; EntityActionId: 378

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:345 Order STACKOrderQueueConstruction#00000B48; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:810 Order STACKOrderQueueConstruction#00000B49; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:55:822 Order STACKOrderUpdateVisibility#00000B4A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:56:102 Order STACKOrderUpdateEffectZone#00000B4B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:56:169 Order STACKOrderCompleteMoveToFleetAction#00000B4C; EmpireIndex:2; EntityActionId: 383

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:56:169 Order STACKOrderUpdateVisibility#00000B4D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:56:169 Order STACKOrderTerminateEntityAction#00000B4E; EmpireIndex:2; EntityActionId: 383

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:56:552 Order STACKOrderCompleteMoveToFleetAction#00000B4F; EmpireIndex:4; EntityActionId: 465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:56:552 Order STACKOrderUpdateVisibility#00000B50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:56:552 Order STACKOrderTerminateEntityAction#00000B51; EmpireIndex:4; EntityActionId: 465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:56:612 Order STACKOrderQueueConstruction#00000B52; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:56:623 Order STACKOrderUpdateEffectZone#00000B53

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:56:986 Order STACKOrderCompleteMoveToFleetAction#00000B54; EmpireIndex:3; EntityActionId: 395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:56:986 Order STACKOrderUpdateVisibility#00000B55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:56:986 Order STACKOrderTerminateEntityAction#00000B56; EmpireIndex:3; EntityActionId: 395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:019 Order STACKOrderCompleteMoveToFleetAction#00000B57; EmpireIndex:1; EntityActionId: 700

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:019 Order STACKOrderTerminateEntityAction#00000B58; EmpireIndex:1; EntityActionId: 700

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:037 AI STACK[AI] [Event]Remove 149 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:57:037 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventConstructionBuyout,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventOutpostActionStarted,EventLawActivated,ScoreProviderEvent,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventEmpireSeen,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHackingOperationStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:57:037 AI STACK[AI] [Event]keep 36 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:57:037 AI STACK[AI] [Event]keep EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventConstructionQueued,EventConstructionQueued,EventEmpireSeen,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:57:054 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:137 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:460 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:460 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:460 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:471 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:485 Order STACKOrderCompleteMoveToFleetAction#00000B59; EmpireIndex:1; EntityActionId: 701

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:485 Order STACKOrderTerminateEntityAction#00000B5A; EmpireIndex:1; EntityActionId: 701

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:485 AI STACK[AI] [Important]Could not find a contract evaluation for DiplomaticContractSnapshot #4045. [AI2]

     at ComputeMajorEmpireContractEvaluation in :line 0
     at ComputeDiplomaticContractSignedLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:497 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:497 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:497 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:508 Order STACKOrderEntityAction#00000B5B, Ticket: 00000629; EmpireIndex:17; GoToFleetAction#1073, InitiatorGUID:3608, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:508 Order STACKOrderEntityAction#00000B5C, Ticket: 0000062A; EmpireIndex:17; InitiateGuardFleetAction#1074, InitiatorGUID:2371, Context:Вьякерус (150) (StarSystemNode), Path: Вьякерус (150) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:508 Order STACKOrderEntityAction#00000B5D; EmpireIndex:17; GuardEmpireLocalAction#1075, InitiatorGUID:984, Context:Вьякерус (150) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:508 Gameplay STACKCancelling actions on Вьякерус (150) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:523 Order STACKOrderEntityAction#00000B5E, Ticket: 0000062B; EmpireIndex:17; MoveToFleetAction#1076, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->79 (Cost: 1.725489) from 0 to 0.4848233.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:523 AI STACK[AI] Unassign fleet 4039/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:523 AI STACK[AI] Unassign fleet 4039/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:523 AI STACK[AI] Unassign fleet 4039/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:523 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:537 Order STACKOrderUpdateVisibility#00000B5F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:554 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:653 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:653 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:653 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:669 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:669 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:669 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:685 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:702 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:720 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:736 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:769 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:769 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:769 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:769 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:05:57:787 Order STACKOrderTransferShips#00000B60, Ticket: 0000062C; EmpireIndex:1; ShipGUIDs: [3216, 3376], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Order STACKOrderBuyoutTradable#00000B61, Ticket: 0000062D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Default STACKOrder preprocessing failed because the law 'LawP01L02Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Order STACKOrderEntityAction#00000B62, Ticket: 0000062F; EmpireIndex:3; GoToFleetAction#396, InitiatorGUID:1976, Context:Path: 71->69->68, Path: Path: 71->69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Order STACKOrderEntityAction#00000B63, Ticket: 00000630; EmpireIndex:4; InitiateGuardFleetAction#466, InitiatorGUID:4109, Context:Кионос (274) (StarSystemNode), Path: Кионос (274) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Gameplay STACKfleet action with feedback 467 started : ETA 247.903190612793

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Order STACKOrderEntityAction#00000B64, Ticket: 00000631; EmpireIndex:4; ExpeditionFleetAction#467, InitiatorGUID:2823, Context:Curiosity_Loot_Ruins_Era1 on Квиос IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Order STACKOrderBuyoutConstruction#00000B65, Ticket: 00000633; EmpireIndex:5; ContextGUID:4011, ConstructionGameEntityGUID:4076, ResourceName:EmpireMoney, BuyoutCost:318.0279

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Default STACKThe construction 4076 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Order STACKOrderEntityAction#00000B66, Ticket: 00000635; EmpireIndex:5; RootNodeFleetAction#382, InitiatorGUID:2609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Order STACKOrderEntityAction#00000B67; EmpireIndex:4; GuardEmpireLocalAction#468, InitiatorGUID:971, Context:Кионос (274) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:787 Gameplay STACKCancelling actions on Кионос (274) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 4

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:57:802 Order STACKOrderEntityAction#00000B68, Ticket: 00000636; EmpireIndex:3; MoveToFleetAction#397, InitiatorGUID:1976, Context:EntityActionContext_Movement, 71->69 (Cost: 2.905312) from 0 to 0.2360861.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:58:069 Gameplay STACKfleet action with feedback 381 finished : ETA 245.168518066406, Game.Time 246.180450439453, true ETA 246.168518066406

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:58:069 Order STACKOrderTerminateEntityAction#00000B69; EmpireIndex:5; EntityActionId: 381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:59:769 AI STACK[AI] [Event]Remove 36 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:59:769 AI STACK[AI] [Event]Remove EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventConstructionQueued,EventConstructionQueued,EventEmpireSeen,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:59:769 AI STACK[AI] [Event]keep 10 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:59:769 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionBuyout,EventFleetStartedMoveToFleetAction,EventCuriosityGuardian, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:05:59:786 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:59:870 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:59:969 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:59:998 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:05:59:998 Order STACKOrderCancelConstruction#00000B6A; EmpireIndex:0; ContextGUID:1639, ConstructionGameEntityGUID:4146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:036 Order STACKOrderUpdateVisibility#00000B6B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:071 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:086 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:086 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:086 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:104 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:121 AI STACK[AI] Cancel task 1778 : can find context 3570 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:121 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:121 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:121 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:137 Order STACKOrderEntityAction#00000B6C, Ticket: 00000637; EmpireIndex:17; GoToFleetAction#1077, InitiatorGUID:2678, Context:Path: 4->0->2, Path: Path: 4->0->2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:137 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:153 Order STACKOrderEntityAction#00000B6D, Ticket: 00000638; EmpireIndex:17; MoveToFleetAction#1078, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->0 (Cost: 3.598377) from 0 to 0.3764915.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:154 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:237 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:237 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:237 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:252 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:252 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:252 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:270 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:286 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:304 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:337 Order STACKOrderCompleteMoveToFleetAction#00000B6E; EmpireIndex:17; EntityActionId: 1076

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:337 Order STACKOrderTerminateEntityAction#00000B6F; EmpireIndex:17; EntityActionId: 1076

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:337 AI STACK[AI] Cancel task 2432 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:337 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:354 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:370 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:370 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:388 Order STACKOrderSelloutTradableResource#00000B70, Ticket: 00000639; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:388 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:388 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:388 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:388 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:402 Default STACKOrder preprocessing failed because the law 'LawP00L01Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:402 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:402 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:00:419 Order STACKOrderQueueConstruction#00000B71, Ticket: 0000063B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:419 Order STACKOrderEntityAction#00000B72, Ticket: 0000063C; EmpireIndex:5; GoToFleetAction#383, InitiatorGUID:4111, Context:Path: 71->70->74->76->77, Path: Path: 71->70->74->76->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:436 Order STACKOrderEntityAction#00000B73, Ticket: 0000063D; EmpireIndex:5; MoveToFleetAction#384, InitiatorGUID:4111, Context:EntityActionContext_Movement, 71->70 (Cost: 4.475144) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:502 Order STACKOrderUpdateVisibility#00000B74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:593 Order STACKOrderCancelConstruction#00000B75; EmpireIndex:0; ContextGUID:1639, ConstructionGameEntityGUID:4148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:802 Gameplay STACKfleet action with feedback 467 finished : ETA 247.903190612793, Game.Time 248.913803100586, true ETA 248.903190612793

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:802 Order STACKOrderTerminateEntityAction#00000B76; EmpireIndex:4; EntityActionId: 467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:00:802 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:01:013 Order STACKOrderCancelConstruction#00000B77; EmpireIndex:0; ContextGUID:1639, ConstructionGameEntityGUID:4144

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:01:286 Order STACKOrderCompleteMoveToFleetAction#00000B78; EmpireIndex:3; EntityActionId: 397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:01:286 Order STACKOrderTerminateEntityAction#00000B79; EmpireIndex:3; EntityActionId: 397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:02:403 AI STACK[AI] [Event]Remove 10 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:02:403 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionBuyout,EventFleetStartedMoveToFleetAction,EventCuriosityGuardian, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:02:403 AI STACK[AI] [Event]keep 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:02:403 AI STACK[AI] [Event]keep EventConstructionCancelled,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionCancelled,EventConstructionQueued,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionCancelled,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventConstructionCancelled, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:02:419 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:02:502 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:02:619 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:619 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:619 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:636 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:02:652 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:687 AI STACK[AI] Unassign fleet 4039/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:687 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:703 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:754 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:754 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:754 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:770 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:770 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:770 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:853 Order STACKOrderUpdateVisibility#00000B7A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:02:853 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:853 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:02:869 Order STACKOrderTransferShips#00000B7B, Ticket: 0000063E; EmpireIndex:1; ShipGUIDs: [3669, 3502, 3909], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:02:869 Order STACKOrderEntityAction#00000B7C, Ticket: 0000063F; EmpireIndex:2; LaunchProbeFleetAction#384, InitiatorGUID:3362, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:02:869 Order STACKOrderEntityAction#00000B7D; EmpireIndex:2; MoveToProbeAction#385, InitiatorGUID:4152, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:03:351 Order STACKOrderUpdateVisibility#00000B7E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:03:802 Order STACKOrderCompleteMoveToFleetAction#00000B7F; EmpireIndex:17; EntityActionId: 1078

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:03:802 Order STACKOrderTerminateEntityAction#00000B80; EmpireIndex:17; EntityActionId: 1078

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:04:067 Order STACKOrderUpdateVisibility#00000B81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:04:866 AI STACK[AI] [Event]Remove 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:04:866 AI STACK[AI] [Event]Remove EventConstructionCancelled,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionCancelled,EventConstructionQueued,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionCancelled,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventConstructionCancelled, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:04:866 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:04:866 AI STACK[AI] [Event]keep EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventProbeLaunched, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:04:885 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:04:969 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:05:067 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:067 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:067 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:086 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:05:100 AI STACK[AI] Cancel task 2237 : can find context 4039 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:100 AI STACK[AI] Cancel task 2199 : can find context 4039 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:100 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:117 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:135 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:184 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:184 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:184 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:199 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:199 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:199 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:218 AI STACK[AI] Cancel task 1815 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:233 AI STACK[AI] Cancel task 2433 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:252 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:252 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:252 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:252 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:266 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:05:283 Order STACKOrderAIClientStateChange#00000B82; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:05:283 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:05:735 Order STACKOrderCompleteMoveToFleetAction#00000B83; EmpireIndex:5; EntityActionId: 384

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:05:735 Order STACKOrderTerminateEntityAction#00000B84; EmpireIndex:5; EntityActionId: 384

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:05:735 Order STACKOrderAIClientStateChange#00000B85; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:05:735 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:05:735 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:05:735 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:05:735 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:05:735 AI STACK[AI] [Event]Remove EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventProbeLaunched, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:05:735 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:05:735 AI STACK[AI] [Event]keep EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:05:750 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:05:832 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:05:934 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:934 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:934 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:949 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:05:968 Order STACKOrderEntityAction#00000B86, Ticket: 00000640; EmpireIndex:5; MoveToFleetAction#385, InitiatorGUID:4111, Context:EntityActionContext_Movement, 70->74 (Cost: 0.8581886) from 0 to 0.06127437.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:05:969 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:05:983 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:06:017 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:06:052 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:06:052 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:06:052 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:06:082 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:06:082 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:06:082 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:06:135 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:06:135 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:06:150 Order STACKOrderEntityAction#00000B87, Ticket: 00000641; EmpireIndex:2; LaunchProbeFleetAction#386, InitiatorGUID:3362, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:06:150 Order STACKOrderEntityAction#00000B88; EmpireIndex:2; MoveToProbeAction#387, InitiatorGUID:4153, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:06:165 Order STACKOrderUpdateVisibility#00000B89

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:07:352 Order STACKOrderUpdateVisibility#00000B8A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:08:151 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:08:151 AI STACK[AI] [Event]Remove EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:08:151 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:08:151 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventProbeLaunched, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:08:167 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:08:249 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:08:365 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:365 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:365 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:381 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:08:401 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:416 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:469 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:469 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:469 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:484 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:484 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:484 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:550 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:06:08:550 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:550 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:550 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:550 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:06:08:570 Order STACKOrderAIClientStateChange#00000B8B; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:08:570 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:08:770 Order STACKOrderCompleteMoveToFleetAction#00000B8C; EmpireIndex:5; EntityActionId: 385

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:08:770 Order STACKOrderTerminateEntityAction#00000B8D; EmpireIndex:5; EntityActionId: 385

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:12:856 Order STACKOrderQueueConstruction#00000B8E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:14:305 Order STACKOrderQueueConstruction#00000B8F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:15:856 Order STACKOrderQueueConstruction#00000B90; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:17:290 Order STACKOrderQueueConstruction#00000B91; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:19:020 GUI STACK[PropertyFiltering] EffectDescription +20 Вместимость [systemDefenseColored] на Плодородная was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:06:19:020 GUI STACK[PropertyFiltering] EffectDescription +20 Вместимость [systemDefenseColored] was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:06:19:741 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:06:19:741 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:06:19:741 Order STACKOrderTransferPopulationFromPlanetToPlanet#00000B92; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:20:737 GUI STACK[PropertyFiltering] EffectDescription +20 Вместимость [systemDefenseColored] на Плодородная was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:06:20:737 GUI STACK[PropertyFiltering] EffectDescription +20 Вместимость [systemDefenseColored] was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:06:23:019 GUI STACK[PropertyFiltering] EffectDescription +20 Вместимость [systemDefenseColored] на Плодородная was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:06:23:019 GUI STACK[PropertyFiltering] EffectDescription +20 Вместимость [systemDefenseColored] was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:06:33:125 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:06:33:125 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:06:33:125 Order STACKOrderTransferPopulationFromPlanetToPlanet#00000B93; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:06:34:591 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:06:34:591 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:06:34:591 Order STACKOrderTransferPopulationFromPlanetToPlanet#00000B94; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:28:290 Order STACKOrderMoveIdleFleets#00000B95; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:28:307 Order STACKOrderEntityAction#00000B96, Ticket: 00000642; EmpireIndex:0; MoveToFleetAction#176, InitiatorGUID:3289, Context:EntityActionContext_Movement, 102->100 (Cost: 3.728643) from 0.1820318 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:28:308 Order STACKOrderEntityAction#00000B97, Ticket: 00000643; EmpireIndex:0; MoveToFleetAction#177, InitiatorGUID:4024, Context:EntityActionContext_Movement, 103->119 (Cost: 8.498889) from 0.4016419 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:026 Order STACKOrderUpdateVisibility#00000B98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:026 Order STACKOrderUpdateQuests#00000B99, Ticket: 00000644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:026 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:29:026 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:29:026 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:29:026 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventProbeLaunched, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:29:026 AI STACK[AI] [Event]keep 14 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:29:026 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:29:042 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:042 Order STACKOrderAIClientStateChange#00000B9A; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:042 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:126 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:227 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:29:227 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:29:227 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:29:242 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:260 Order STACKOrderCompleteMoveToFleetAction#00000B9B; EmpireIndex:0; EntityActionId: 177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:260 Order STACKOrderCompleteMoveToFleetAction#00000B9C; EmpireIndex:0; EntityActionId: 176

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:260 Order STACKOrderUpdateVisibility#00000B9D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:260 Order STACKOrderTerminateEntityAction#00000B9E; EmpireIndex:0; EntityActionId: 177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:260 Order STACKOrderTerminateEntityAction#00000B9F; EmpireIndex:0; EntityActionId: 176

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:260 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:29:276 Order STACKOrderTerminateEntityAction#00000BA0; EmpireIndex:0; EntityActionId: 174

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:276 Order STACKOrderTerminateEntityAction#00000BA1; EmpireIndex:0; EntityActionId: 166

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:29:291 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:29:324 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:29:324 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:29:324 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:29:342 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:29:342 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:29:342 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:406 AI STACK[AI] [Event]Remove 14 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:31:406 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:31:406 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:31:406 AI STACK[AI] [Event]keep EventFleetDocked,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:31:441 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:31:524 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:31:606 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:31:623 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:31:707 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:31:726 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:726 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:726 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:741 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:31:757 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:774 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:825 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:825 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:825 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:841 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:841 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:841 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:891 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:891 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:891 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:31:891 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:33:911 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:33:911 AI STACK[AI] [Event]Remove EventFleetDocked,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:33:911 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:33:911 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:33:926 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:34:010 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:34:096 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:34:096 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:34:096 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:34:111 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:34:143 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:34:161 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:34:210 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:34:210 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:34:210 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:34:228 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:34:228 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:34:228 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:34:275 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:34:292 Order STACKOrderAIClientStateChange#00000BA2; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:34:292 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:40:090 Order STACKOrderSetGameNodeDiscoveryStatus#00000BA3; EmpireIndex:0; Discovered:True, NodeGUID:829

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:40:442 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 0/Аува I

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:08:40:790 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 1/Аува II

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:08:40:976 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 2/Аува III

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:08:41:174 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 3/Аува IV

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:08:45:325 Gameplay STACKfleet action with feedback 178 started : ETA 415.435775756836

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:45:325 Order STACKOrderEntityAction#00000BA4; EmpireIndex:0; ColonizeFleetAction#178, InitiatorGUID:4024, Context:Аува I(Planet 0) (Planet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:48:364 Gameplay STACKfleet action with feedback 178 finished : ETA 415.435775756836, Game.Time 416.452270507813, true ETA 416.435775756836

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:48:364 Order STACKOrderTerminateEntityAction#00000BA5; EmpireIndex:0; EntityActionId: 178

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:48:364 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:48:364 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:48:364 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:48:364 Default STACKPlaying colonization video 'C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/Colonization/Tundra.mp4'...

     at ShowColonizationVideo in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:48:374 Order STACKOrderUpdateAutoImprovements#00000BA6, ColonizedStarSystemGUID:4162, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:48:422 Prism STACKColonize: {"turn":58,"colonizationContext":"Outpost","starSystemName":"ColonizedStarSystem#4162","planetName":"ColonizedPlanet#4164","colonizedStarSystemGUID":"4162","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:08:48.344"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:08:51:793 Order STACKOrderEntityAction#00000BA7, Ticket: 00000645; EmpireIndex:0; OutpostActionIncreaseMigrationRate#179, InitiatorGUID:4162

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:51:858 Prism STACKColonize: {"turn":58,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#4162","planetName":"ColonizedPlanet#4164","colonizedStarSystemGUID":"4162","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:08:51.776"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:08:52:477 Order STACKOrderEntityAction#00000BA8, Ticket: 00000646; EmpireIndex:0; OutpostActionBoostGrowthWithDust#180, InitiatorGUID:4162

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:52:541 Prism STACKColonize: {"turn":58,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#4162","planetName":"ColonizedPlanet#4164","colonizedStarSystemGUID":"4162","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:08:52.460"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:08:55:944 Order STACKOrderEntityAction#00000BA9, Ticket: 00000647; EmpireIndex:0; GoToFleetAction#181, InitiatorGUID:3289, Context:Path: 100->101, Path: Path: 100->101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:55:945 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:55:945 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:55:945 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:55:945 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:55:945 AI STACK[AI] [Event]keep 29 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:55:945 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventOutpostActionStarted,EventOutpostActionStarted,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:55:958 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:55:958 Order STACKOrderAIClientStateChange#00000BAA; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:55:958 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:56:042 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:56:142 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:142 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:142 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:158 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:56:178 Order STACKOrderEntityAction#00000BAB, Ticket: 00000648; EmpireIndex:0; MoveToFleetAction#182, InitiatorGUID:3289, Context:EntityActionContext_Movement, 100->101 (Cost: 1.271357) from 0 to 0.118793.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:56:178 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:195 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:259 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:260 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:260 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:276 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:276 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:276 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:341 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:341 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:341 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:56:341 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:58:359 AI STACK[AI] [Event]Remove 29 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:58:359 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventOutpostActionStarted,EventOutpostActionStarted,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:58:359 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:58:359 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:58:375 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:58:460 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:58:543 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:58:559 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:58:643 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:58:658 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:58:658 AI STACK[AI] Can't find entity GUID 1840 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:58:658 AI STACK[AI] Can't find entity GUID 2372 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:58:676 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:58:693 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:58:710 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:58:760 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:58:760 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:58:760 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:58:776 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:58:776 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:58:777 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:08:58:842 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:08:58:860 Order STACKOrderAIClientStateChange#00000BAC; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:58:860 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:58:860 Order STACKOrderUpdateVisibility#00000BAD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:59:095 Order STACKOrderCompleteMoveToFleetAction#00000BAE; EmpireIndex:0; EntityActionId: 182

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:08:59:095 Order STACKOrderTerminateEntityAction#00000BAF; EmpireIndex:0; EntityActionId: 182

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:02:509 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:02:541 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:02:591 Order STACKOrderEntityAction#00000BB0, Ticket: 00000649; EmpireIndex:3; MoveToFleetAction#398, InitiatorGUID:1159, Context:EntityActionContext_Movement, 77->76 (Cost: 7) from 0.133486 to 0.8285586.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:04:842 Order STACKOrderCompleteMoveToFleetAction#00000BB1; EmpireIndex:3; EntityActionId: 398

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:04:842 Order STACKOrderTerminateEntityAction#00000BB2; EmpireIndex:3; EntityActionId: 398

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:04:890 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:04:890 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:04:974 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:04:974 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:04:974 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:04:974 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:009 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:108 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:141 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:240 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:274 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:291 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:358 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:376 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:376 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:376 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:376 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:376 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:376 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:376 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:376 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:376 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:376 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:376 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:390 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:390 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3902

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#4026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#4090

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:391 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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     at Run in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
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     at Run in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:408 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:425 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:09:05:441 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#3904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#4020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:458 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:508 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:508 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:508 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:541 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:541 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:542 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:574 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:574 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:574 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:607 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:607 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:607 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:641 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:641 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:641 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:641 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:641 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:641 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:641 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:641 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:641 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:641 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:741 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:871 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:871 Gameplay STACKAdd 0 experience to ship Ship#4097

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:871 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:871 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:871 Battle STACKDisposing Encounter 4083

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:871 Battle STACKDisposing Encounter 4073

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:871 Runtime STACK[ChatMessage] RECV: l:/_turn/58 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:896 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:05:925 Prism STACKTechnology Unlock: {"technology":"TechnologyStageDefinitionMilitary3","stage":"TechnologyStageDefinitionMilitary3","turn":59,"isstage":"True","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:05.789"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:05:974 Order STACKOrderUpdateDustInflation#00000BB3; DustGlobalProduction:896.1761

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:042 Order STACKOrderUpdateAutoImprovements#00000BB4, ColonizedStarSystemGUID:4091, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:042 Order STACKOrderUpdateBestSystem#00000BB5; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:042 Order STACKOrderUpdateBestSystem#00000BB6; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:042 Order STACKOrderUpdateBestSystem#00000BB7; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:042 Order STACKOrderUpdateBestSystem#00000BB8; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:042 Order STACKOrderUpdateBestSystem#00000BB9; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:042 Order STACKOrderUpdateBestSystem#00000BBA; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:042 Order STACKOrderUpdateBestSystem#00000BBB; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:042 Order STACKOrderOfferHeroChoice#00000BBC; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:042 Order STACKOrderUpdateVisibility#00000BBD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:107 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:190 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:225 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:225 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:225 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:225 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:257 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:257 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:06:257 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:130 Runtime STACK[ChatMessage] RECV: l:/_turn/58 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:130 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Order STACKOrderUpdateQuests#00000BBE, Ticket: 0000064A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Order STACKOrderCompleteQuest#00000BBF, Ticket: 0000064B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Order STACKOrderUpdateQuests#00000BC0, Ticket: 0000064C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Order STACKOrderCompleteQuest#00000BC1, Ticket: 0000064D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Order STACKOrderUpdateQuests#00000BC2, Ticket: 0000064E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Order STACKOrderCompleteQuest#00000BC3, Ticket: 0000064F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Order STACKOrderUpdateQuests#00000BC4, Ticket: 00000650

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Order STACKOrderCompleteQuest#00000BC5, Ticket: 00000651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Order STACKOrderUnlockTechnology#00000BC6; EmpireIndex:5; TechnologyName:TechnologyDefinitionEconomyAndTrade6, Notify:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:185 Order STACKOrderBeginQuest#00000BC7, Ticket: 00000652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderEntityAction#00000BC8; EmpireIndex:1; MoveToProbeAction#702, InitiatorGUID:3885, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderEntityAction#00000BC9; EmpireIndex:1; MoveToProbeAction#703, InitiatorGUID:4085, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderEntityAction#00000BCA; EmpireIndex:1; MoveToProbeAction#704, InitiatorGUID:4086, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderEntityAction#00000BCB; EmpireIndex:2; MoveToProbeAction#388, InitiatorGUID:4152, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderEntityAction#00000BCC; EmpireIndex:2; MoveToProbeAction#389, InitiatorGUID:4153, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderEntityAction#00000BCD; EmpireIndex:4; MoveToProbeAction#469, InitiatorGUID:3860, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderEntityAction#00000BCE; EmpireIndex:4; MoveToProbeAction#470, InitiatorGUID:3966, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderUpdateBestSystem#00000BCF; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderUpdateBestSystem#00000BD0; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderUpdateBestSystem#00000BD1; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderUpdateBestSystem#00000BD2; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderUpdateBestSystem#00000BD3; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderUpdateBestSystem#00000BD4; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderUpdateBestSystem#00000BD5; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderTransferResource#00000BD6; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderTransferResource#00000BD7; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderSpawnImprovement#00000BD8; EmpireIndex:12; ImprovementDefinitionName:StarSystemImprovementScience3; TargetGUID:1022; ImprovementGUID:4168

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderTransferResource#00000BD9; EmpireIndex:12; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-1120

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderTransferResource#00000BDA; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderTransferResource#00000BDB; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:196 Order STACKOrderUpdatePiratePhantomGarrison#00000BDC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:241 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionMilitary5","stage":"TechnologyStageDefinitionMilitary2","turn":59,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:07.130"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:07:274 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:275 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:310 Order STACKOrderUpdateQuests#00000BDD, Ticket: 00000653

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:310 Order STACKOrderUpdateQuests#00000BDE, Ticket: 00000654

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:310 Order STACKOrderUpdateQuests#00000BDF, Ticket: 00000655

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:310 Order STACKOrderUpdateQuests#00000BE0, Ticket: 00000656

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:310 Order STACKOrderUpdateQuests#00000BE1, Ticket: 00000657

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:310 Order STACKOrderUpdateQuests#00000BE2, Ticket: 00000658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:310 Order STACKOrderUpdateQuests#00000BE3, Ticket: 00000659

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:310 Order STACKOrderUpdateQuests#00000BE4, Ticket: 0000065A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:310 Order STACKOrderUpdateQuests#00000BE5, Ticket: 0000065B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:310 Order STACKOrderUpdateQuests#00000BE6, Ticket: 0000065C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:310 Order STACKOrderCompleteQuest#00000BE7, Ticket: 0000065D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:310 Order STACKOrderBeginQuest#00000BE8, Ticket: 0000065E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:375 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:07:375 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:07:375 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:07:375 AI STACK[AI] [Event]keep 107 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:07:375 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventTemporaryEffectEnded,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHeroUnlockGaugeFilled,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventTechnologyUnlocked,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:07:726 Prism STACKConstruction completed: {"turn":58,"constructionName":"StarSystemImprovementFood3","colonizedStarSystemGUID":"986","productionCost":560,"constructionIndex":12,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:07.642"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:08:228 Prism STACKConstruction completed: {"turn":58,"constructionName":"StarSystemImprovementIndustry1","colonizedStarSystemGUID":"2832","productionCost":280,"constructionIndex":3,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:08.143"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:08:725 Prism STACKJuggernaut: {"turn":58,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:08.641"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:08:775 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:08:792 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:08:810 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:08:854 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:08:854 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:08:854 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:08:854 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:08:874 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:08:902 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:08:902 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:151 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:164 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:164 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:164 Order STACKOrderAIClientStateChange#00000BE9; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:164 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:175 Order STACKOrderEntityAction#00000BEA, Ticket: 0000065F; EmpireIndex:1; MoveToFleetAction#705, InitiatorGUID:4089, Context:EntityActionContext_Movement, 11->12 (Cost: 4) from 0.6620389 to 0.9930583.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:175 Order STACKOrderEntityAction#00000BEB, Ticket: 00000660; EmpireIndex:1; MoveToFleetAction#706, InitiatorGUID:4025, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0.6477409 to 0.9716113.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:175 Order STACKOrderEntityAction#00000BEC, Ticket: 00000661; EmpireIndex:1; MoveToFleetAction#707, InitiatorGUID:3997, Context:EntityActionContext_Movement, 9->1 (Cost: 4) from 0.1257259 to 0.2836277.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:175 Order STACKOrderEntityAction#00000BED, Ticket: 00000662; EmpireIndex:1; MoveToFleetAction#708, InitiatorGUID:3901, Context:EntityActionContext_Movement, 17->16 (Cost: 1.708332) from 0.6811453 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:360 Prism STACKevent batch: [{"turn":58,"turnDuration":0,"dustperturn":57.02746,"influenceperturn":15.7999992,"scienceperturn":531.3,"honorperturn":0.0,"empirefood":92.06012,"empireindustry":501.5,"empiremanpower":869.8201,"empirepopulation":27.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:09.151"},{"turn":58,"screenName":"EconomyScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:09.210"},{"turn":58,"screenName":"EconomyScreenTabEconomy","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:09.276"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:09:609 Order STACKOrderCompleteMoveToFleetAction#00000BEE; EmpireIndex:1; EntityActionId: 708

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:609 Order STACKOrderTerminateEntityAction#00000BEF; EmpireIndex:1; EntityActionId: 708

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:626 Order STACKOrderEntityAction#00000BF0, Ticket: 00000663; EmpireIndex:1; MoveToFleetAction#709, InitiatorGUID:3901, Context:EntityActionContext_Movement, 16->19 (Cost: 2.291667) from 0 to 0.2284234.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:693 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:09:693 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:09:709 Order STACKOrderEntityAction#00000BF1, Ticket: 00000664; EmpireIndex:17; GoToFleetAction#1079, InitiatorGUID:2678, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:709 Order STACKOrderEntityAction#00000BF2, Ticket: 00000665; EmpireIndex:17; GoToFleetAction#1080, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:709 Order STACKOrderEntityAction#00000BF3, Ticket: 00000666; EmpireIndex:17; GoToFleetAction#1081, InitiatorGUID:2373, Context:Path: 55, Path: Path: 55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:709 Order STACKOrderEntityAction#00000BF4, Ticket: 00000667; EmpireIndex:17; GoToFleetAction#1082, InitiatorGUID:2371, Context:Path: 18->12, Path: Path: 18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:709 Order STACKOrderEntityAction#00000BF5, Ticket: 00000668; EmpireIndex:17; GoToFleetAction#1083, InitiatorGUID:3608, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:709 Order STACKOrderEntityAction#00000BF6, Ticket: 00000669; EmpireIndex:17; GoToFleetAction#1084, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:709 Order STACKOrderCompleteMoveToFleetAction#00000BF7; EmpireIndex:1; EntityActionId: 707

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:709 Order STACKOrderTerminateEntityAction#00000BF8; EmpireIndex:1; EntityActionId: 707

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:726 Order STACKOrderEntityAction#00000BF9, Ticket: 0000066A; EmpireIndex:17; MoveToFleetAction#1085, InitiatorGUID:1839, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.4366137 to 0.8353163.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:726 Order STACKOrderEntityAction#00000BFA, Ticket: 0000066B; EmpireIndex:17; MoveToFleetAction#1086, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->79 (Cost: 1.833517) from 0.4848233 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:726 Order STACKOrderEntityAction#00000BFB, Ticket: 0000066C; EmpireIndex:17; MoveToFleetAction#1087, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 4) from 0 to 0.2702891.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:726 Order STACKOrderEntityAction#00000BFC, Ticket: 0000066D; EmpireIndex:17; MoveToFleetAction#1088, InitiatorGUID:2373, Context:EntityActionContext_Movement, 54->55 (Cost: 4) from 0.4248668 to 0.7946618.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:726 Order STACKOrderEntityAction#00000BFD, Ticket: 0000066E; EmpireIndex:17; MoveToFleetAction#1089, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:726 Order STACKOrderEntityAction#00000BFE, Ticket: 0000066F; EmpireIndex:17; MoveToFleetAction#1090, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->0 (Cost: 4) from 0.3764915 to 0.7950041.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:744 Order STACKOrderUpdateVisibility#00000BFF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:09:860 Prism STACKAIPerformanceEvent: {"turn":58,"maxBlackboardMessageCount":416,"maxDecisionCount":13,"maxSyncronizationTime":1400,"maxAnaysisTime":278,"maxStrategicTime":1258,"maxDecisionTime":783,"maxActuatorTime":256,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:09.776"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:09:978 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:09:994 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:028 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:059 Order STACKOrderCompleteMoveToFleetAction#00000C00; EmpireIndex:17; EntityActionId: 1086

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:059 Order STACKOrderUpdateVisibility#00000C01

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:059 Order STACKOrderTerminateEntityAction#00000C02; EmpireIndex:17; EntityActionId: 1086

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:077 Order STACKOrderTerminateEntityAction#00000C03; EmpireIndex:17; EntityActionId: 1083

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:094 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:094 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:094 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:127 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:127 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:127 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:144 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:161 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:161 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:176 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:194 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:194 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:212 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C04, Ticket: 00000670

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:212 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C05, Ticket: 00000671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:212 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C06, Ticket: 00000672

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:212 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C07, Ticket: 00000673

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:212 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C08, Ticket: 00000674

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:212 Order STACKOrderEntityAction#00000C09, Ticket: 00000675; EmpireIndex:1; GoToFleetAction#710, InitiatorGUID:2491, Context:Path: 73, Path: Path: 73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:212 Order STACKOrderUnlockHeroSkill#00000C0A, Ticket: 00000676; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:212 Gameplay STACKUpdated representative hero of senator Politics02 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:212 Order STACKOrderEntityAction#00000C0B, Ticket: 00000677; EmpireIndex:1; GoToFleetAction#711, InitiatorGUID:1082, Context:Path: 10, Path: Path: 10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:212 Order STACKOrderEntityAction#00000C0C, Ticket: 00000678; EmpireIndex:1; GoToFleetAction#712, InitiatorGUID:3854, Context:Path: 2, Path: Path: 2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:212 Order STACKOrderEntityAction#00000C0D, Ticket: 00000679; EmpireIndex:1; GoToFleetAction#713, InitiatorGUID:1085, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:212 Order STACKOrderEntityAction#00000C0E, Ticket: 0000067A; EmpireIndex:1; GoToFleetAction#714, InitiatorGUID:4038, Context:Path: 23, Path: Path: 23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:212 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:212 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:212 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:212 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:212 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:230 Order STACKOrderEntityAction#00000C0F, Ticket: 0000067B; EmpireIndex:1; GoToFleetAction#715, InitiatorGUID:3787, Context:Path: 22->17, Path: Path: 22->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:230 Order STACKOrderBuyoutTradable#00000C10, Ticket: 0000067C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:231 Order STACKOrderSelloutTradableResource#00000C11, Ticket: 0000067D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:231 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C12, Ticket: 0000067E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:231 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C13, Ticket: 0000067F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:231 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C14, Ticket: 00000680

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:231 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C15, Ticket: 00000681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:231 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C16, Ticket: 00000682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:231 Order STACKOrderCancelHackingProgram#00000C17, Ticket: 00000683; ProgramGUID:4124, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:231 Order STACKOrderCancelHackingProgram#00000C18, Ticket: 00000684; ProgramGUID:4125, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:231 Order STACKOrderCreateShipDesign#00000C19, Ticket: 00000685; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:231 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:231 Order STACKOrderEntityAction#00000C1A, Ticket: 00000686; EmpireIndex:2; GoToFleetAction#390, InitiatorGUID:3959, Context:Path: 55->52->50, Path: Path: 55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:231 Order STACKOrderEntityAction#00000C1B, Ticket: 00000687; EmpireIndex:2; GoToFleetAction#391, InitiatorGUID:3858, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:246 Order STACKOrderEntityAction#00000C1C, Ticket: 00000688; EmpireIndex:1; MoveToFleetAction#716, InitiatorGUID:4038, Context:EntityActionContext_Movement, 17->23 (Cost: 3.708333) from 0.6997452 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:246 Order STACKOrderEntityAction#00000C1D, Ticket: 00000689; EmpireIndex:1; MoveToFleetAction#717, InitiatorGUID:1085, Context:EntityActionContext_Movement, 12->18 (Cost: 7) from 0.2633059 to 0.7363117.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:246 Order STACKOrderEntityAction#00000C1E, Ticket: 0000068A; EmpireIndex:1; MoveToFleetAction#718, InitiatorGUID:3854, Context:EntityActionContext_Movement, 5->2 (Cost: 0.8404978) from 0.9066583 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:246 Order STACKOrderEntityAction#00000C1F, Ticket: 0000068B; EmpireIndex:1; MoveToFleetAction#719, InitiatorGUID:1082, Context:EntityActionContext_Movement, 11->10 (Cost: 1.795296) from 0.79588 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:246 Order STACKOrderEntityAction#00000C20, Ticket: 0000068C; EmpireIndex:1; MoveToFleetAction#720, InitiatorGUID:2491, Context:EntityActionContext_Movement, 72->73 (Cost: 7) from 0.4650524 to 0.8317949.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:246 Order STACKOrderEntityAction#00000C21, Ticket: 0000068D; EmpireIndex:1; MoveToFleetAction#721, InitiatorGUID:3787, Context:EntityActionContext_Movement, 6->22 (Cost: 4) from 0.2658403 to 0.4359004.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:246 Order STACKOrderEntityAction#00000C22, Ticket: 0000068E; EmpireIndex:2; MoveToFleetAction#392, InitiatorGUID:3858, Context:EntityActionContext_Movement, 52->50 (Cost: 5) from 0.1974349 to 0.7231198.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:246 Order STACKOrderEntityAction#00000C23, Ticket: 0000068F; EmpireIndex:2; MoveToFleetAction#393, InitiatorGUID:3959, Context:EntityActionContext_Movement, 54->55 (Cost: 4.109884) from 0.6200464 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:246 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:246 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:246 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:246 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:246 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:263 Order STACKOrderTransferShips#00000C24, Ticket: 00000690; EmpireIndex:2; ShipGUIDs: [4097], HeroGUID:0, Position:NodeIndex:48, DestinationGarrisonGUID:4171

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:263 Order STACKOrderEntityAction#00000C25, Ticket: 00000691; EmpireIndex:2; GoToFleetAction#394, InitiatorGUID:3016, Context:Path: 53->51->52->50, Path: Path: 53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:263 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:278 Order STACKOrderEntityAction#00000C26, Ticket: 00000692; EmpireIndex:2; MoveToFleetAction#395, InitiatorGUID:3016, Context:EntityActionContext_Movement, 48->53 (Cost: 0.3466634) from 0.971087 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:278 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:278 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:295 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C27, Ticket: 00000693

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:295 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C28, Ticket: 00000694

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:295 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C29, Ticket: 00000695

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:295 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C2A, Ticket: 00000696

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:295 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C2B, Ticket: 00000697

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:295 Order STACKOrderCancelHackingProgram#00000C2C, Ticket: 00000698; ProgramGUID:4126, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:295 Order STACKOrderCancelHackingProgram#00000C2D, Ticket: 00000699; ProgramGUID:4127, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:295 Order STACKOrderEntityAction#00000C2E, Ticket: 0000069A; EmpireIndex:3; GoToFleetAction#399, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:295 Order STACKOrderEntityAction#00000C2F, Ticket: 0000069B; EmpireIndex:3; GoToFleetAction#400, InitiatorGUID:1976, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:295 Order STACKOrderEntityAction#00000C30, Ticket: 0000069C; EmpireIndex:3; GoToFleetAction#401, InitiatorGUID:3571, Context:Path: 74, Path: Path: 74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:295 AI STACK[AI] [Important]Stop empire 5 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:295 AI STACKStart 21 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:295 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:316 Order STACKOrderCreateDiplomaticContract#00000C31, Ticket: 0000069E; EmpireWhichInitiatedIndex:5, EmpireWhichReceivesIndex:1, ContractGUID:4172.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:316 Default STACKOrderCreateDiplomaticContract#00000C31, Ticket: 0000069E; EmpireWhichInitiatedIndex:5, EmpireWhichReceivesIndex:1, ContractGUID:4172.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:316 Default STACKRegister new contract DiplomaticContract#4172.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:316 Order STACKOrderQueueConstruction#00000C32, Ticket: 0000069F; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:316 Order STACKOrderUnlockHeroSkill#00000C33, Ticket: 000006A0; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:316 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:316 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C34, Ticket: 000006A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:316 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C35, Ticket: 000006A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:316 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C36, Ticket: 000006A3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:316 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C37, Ticket: 000006A4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:316 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C38, Ticket: 000006A5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:317 Order STACKOrderRecruitHero#00000C39, Ticket: 000006A6; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:317 Order STACKOrderEntityAction#00000C3A, Ticket: 000006A7; EmpireIndex:4; GoToFleetAction#471, InitiatorGUID:4044, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderEntityAction#00000C3B, Ticket: 000006A8; EmpireIndex:4; GoToFleetAction#472, InitiatorGUID:1176, Context:Path: 51->53->48->47->46->44, Path: Path: 51->53->48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderEntityAction#00000C3C, Ticket: 000006A9; EmpireIndex:4; GoToFleetAction#473, InitiatorGUID:3573, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderEntityAction#00000C3D, Ticket: 000006AA; EmpireIndex:4; GoToFleetAction#474, InitiatorGUID:2823, Context:Path: 40->44->46->47->48->53->51, Path: Path: 40->44->46->47->48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C3E, Ticket: 000006AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C3F, Ticket: 000006AC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C40, Ticket: 000006AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C41, Ticket: 000006AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000C42, Ticket: 000006AF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderCancelHackingProgram#00000C43, Ticket: 000006B0; ProgramGUID:4141, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderCancelLaw#00000C44, Ticket: 000006B1; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderEntityAction#00000C45, Ticket: 000006B2; EmpireIndex:5; GoToFleetAction#386, InitiatorGUID:4111, Context:Path: 74->76->77, Path: Path: 74->76->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Gameplay STACKThe transition between state Signed and state Signed is invalid for contract 4045 because it can't be applied, the new diplomatic contract state will be set to Refused.

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Gameplay STACKThe transition between state Signed and state Refused is invalid for contract 4045.

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 AI STACK[AI] The proposition of the contract between empire 5 and empire 1 has failed. OrderChangeDiplomaticContractState failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderEntityAction#00000C46, Ticket: 000006B4; EmpireIndex:3; MoveToFleetAction#402, InitiatorGUID:3571, Context:EntityActionContext_Movement, 76->74 (Cost: 1.493325) from 0.7648313 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 Order STACKOrderEntityAction#00000C47, Ticket: 000006B5; EmpireIndex:3; MoveToFleetAction#403, InitiatorGUID:1976, Context:EntityActionContext_Movement, 71->69 (Cost: 8) from 0.2360861 to 0.8861672.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:334 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:334 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:10:350 Order STACKOrderEntityAction#00000C48, Ticket: 000006B6; EmpireIndex:3; MoveToFleetAction#404, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.3830793 to 0.45273.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:350 Order STACKOrderChangeDiplomaticContractState#00000C49; ContractGUID:4172, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:350 Gameplay STACKOrderChangeDiplomaticContractState#00000C49; ContractGUID:4172, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:350 Gameplay STACKContract 4172 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:350 Order STACKOrderEntityAction#00000C4A, Ticket: 000006B7; EmpireIndex:4; MoveToFleetAction#475, InitiatorGUID:4044, Context:EntityActionContext_Movement, 43->45 (Cost: 5) from 0.152004 to 0.6743304.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:350 Order STACKOrderEntityAction#00000C4B, Ticket: 000006B8; EmpireIndex:5; GoToFleetAction#387, InitiatorGUID:2935, Context:Path: 74, Path: Path: 74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:350 Order STACKOrderEntityAction#00000C4C, Ticket: 000006B9; EmpireIndex:5; GoToFleetAction#388, InitiatorGUID:3114, Context:Path: 74->76, Path: Path: 74->76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:350 Order STACKOrderEntityAction#00000C4D, Ticket: 000006BA; EmpireIndex:5; GoToFleetAction#389, InitiatorGUID:2493, Context:Path: 110, Path: Path: 110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:350 Order STACKOrderEntityAction#00000C4E, Ticket: 000006BB; EmpireIndex:4; MoveToFleetAction#476, InitiatorGUID:2823, Context:EntityActionContext_Movement, 40->44 (Cost: 6) from 0 to 0.413819.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:350 Order STACKOrderEntityAction#00000C4F, Ticket: 000006BC; EmpireIndex:4; MoveToFleetAction#477, InitiatorGUID:3573, Context:EntityActionContext_Movement, 44->45 (Cost: 2.352281) from 0.8270945 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:350 Order STACKOrderEntityAction#00000C50, Ticket: 000006BD; EmpireIndex:4; MoveToFleetAction#478, InitiatorGUID:1176, Context:EntityActionContext_Movement, 52->51 (Cost: 4.286402) from 0.6508023 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:350 Order STACKOrderEntityAction#00000C51, Ticket: 000006BE; EmpireIndex:5; MoveToFleetAction#390, InitiatorGUID:4111, Context:EntityActionContext_Movement, 70->74 (Cost: 8) from 0.06127437 to 0.6324716.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:362 Order STACKOrderEntityAction#00000C52, Ticket: 000006BF; EmpireIndex:5; MoveToFleetAction#391, InitiatorGUID:2493, Context:EntityActionContext_Movement, 108->110 (Cost: 3.54654) from 0.7262989 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:362 Order STACKOrderEntityAction#00000C53, Ticket: 000006C0; EmpireIndex:5; MoveToFleetAction#392, InitiatorGUID:3114, Context:EntityActionContext_Movement, 70->74 (Cost: 4.081248) from 0.7086003 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:362 Order STACKOrderEntityAction#00000C54, Ticket: 000006C1; EmpireIndex:5; MoveToFleetAction#393, InitiatorGUID:2935, Context:EntityActionContext_Movement, 70->74 (Cost: 4.081248) from 0.7086003 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:362 Order STACKOrderUpdateEffectZone#00000C55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:412 Order STACKOrderCompleteMoveToFleetAction#00000C56; EmpireIndex:2; EntityActionId: 395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:412 Order STACKOrderUpdateVisibility#00000C57

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:412 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:412 Order STACKOrderFinishDockingFleet#00000C58, Ticket: 000006C2; EmpireIndex:2; FleetGUID:4171

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:413 Order STACKOrderTerminateEntityAction#00000C59; EmpireIndex:2; EntityActionId: 395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:413 Order STACKOrderUpdateQuests#00000C5A, Ticket: 000006C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:426 Order STACKOrderEntityAction#00000C5B, Ticket: 000006C4; EmpireIndex:2; MoveToFleetAction#396, InitiatorGUID:3016, Context:EntityActionContext_Movement, 53->51 (Cost: 2.653337) from 0 to 0.8057246.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:492 Order STACKOrderCompleteMoveToFleetAction#00000C5C; EmpireIndex:1; EntityActionId: 718

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:492 Order STACKOrderUpdateVisibility#00000C5D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:492 Order STACKOrderTerminateEntityAction#00000C5E; EmpireIndex:1; EntityActionId: 718

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:511 Order STACKOrderTerminateEntityAction#00000C5F; EmpireIndex:1; EntityActionId: 712

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:526 Order STACKOrderCompleteMoveToFleetAction#00000C60; EmpireIndex:1; EntityActionId: 706

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:526 Order STACKOrderCompleteMoveToFleetAction#00000C61; EmpireIndex:1; EntityActionId: 705

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:526 Order STACKOrderUpdateVisibility#00000C62

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:526 Order STACKOrderTerminateEntityAction#00000C63; EmpireIndex:1; EntityActionId: 706

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:526 Order STACKOrderUpdateVisibility#00000C64

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:526 Order STACKOrderTerminateEntityAction#00000C65; EmpireIndex:1; EntityActionId: 705

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:592 Order STACKOrderCompleteMoveToFleetAction#00000C66; EmpireIndex:4; EntityActionId: 477

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:592 Order STACKOrderUpdateVisibility#00000C67

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:592 Order STACKOrderTerminateEntityAction#00000C68; EmpireIndex:4; EntityActionId: 477

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:610 Order STACKOrderTerminateEntityAction#00000C69; EmpireIndex:4; EntityActionId: 473

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:726 Order STACKOrderCompleteMoveToFleetAction#00000C6A; EmpireIndex:3; EntityActionId: 402

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:726 Order STACKOrderUpdateVisibility#00000C6B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:726 Order STACKOrderTerminateEntityAction#00000C6C; EmpireIndex:3; EntityActionId: 402

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:744 Order STACKOrderTerminateEntityAction#00000C6D; EmpireIndex:3; EntityActionId: 401

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:759 Order STACKOrderCompleteMoveToFleetAction#00000C6E; EmpireIndex:1; EntityActionId: 721

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:759 Order STACKOrderUpdateVisibility#00000C6F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:759 Order STACKOrderTerminateEntityAction#00000C70; EmpireIndex:1; EntityActionId: 721

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:793 Order STACKOrderCompleteMoveToFleetAction#00000C71; EmpireIndex:1; EntityActionId: 719

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:793 Order STACKOrderUpdateVisibility#00000C72

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:793 Order STACKOrderTerminateEntityAction#00000C73; EmpireIndex:1; EntityActionId: 719

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:809 Order STACKOrderTerminateEntityAction#00000C74; EmpireIndex:1; EntityActionId: 711

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:876 Order STACKOrderUpdateEffectZone#00000C75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:993 Order STACKOrderCompleteMoveToFleetAction#00000C76; EmpireIndex:17; EntityActionId: 1090

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:993 Order STACKOrderUpdateVisibility#00000C77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:993 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:993 Order STACKOrderTerminateEntityAction#00000C78; EmpireIndex:17; EntityActionId: 1090

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:10:993 Order STACKOrderUpdateQuests#00000C79, Ticket: 000006C5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:010 Order STACKOrderCompleteMoveToFleetAction#00000C7A; EmpireIndex:17; EntityActionId: 1085

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:010 Order STACKOrderUpdateVisibility#00000C7B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:010 Order STACKOrderTerminateEntityAction#00000C7C; EmpireIndex:17; EntityActionId: 1085

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:043 Order STACKOrderCompleteMoveToFleetAction#00000C7D; EmpireIndex:17; EntityActionId: 1088

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:043 Order STACKOrderUpdateVisibility#00000C7E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:043 Order STACKOrderTerminateEntityAction#00000C7F; EmpireIndex:17; EntityActionId: 1088

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:060 Order STACKOrderCompleteMoveToFleetAction#00000C80; EmpireIndex:3; EntityActionId: 404

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:060 Order STACKOrderTerminateEntityAction#00000C81; EmpireIndex:3; EntityActionId: 404

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:260 Order STACKOrderUpdateVisibility#00000C82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:342 Order STACKOrderCompleteMoveToFleetAction#00000C83; EmpireIndex:1; EntityActionId: 720

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:342 Order STACKOrderUpdateVisibility#00000C84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:342 Order STACKOrderTerminateEntityAction#00000C85; EmpireIndex:1; EntityActionId: 720

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:376 Order STACKOrderUpdateEffectZone#00000C86

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:476 Order STACKOrderCompleteMoveToFleetAction#00000C87; EmpireIndex:1; EntityActionId: 716

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:476 Order STACKOrderTerminateEntityAction#00000C88; EmpireIndex:1; EntityActionId: 716

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:493 Order STACKOrderTerminateEntityAction#00000C89; EmpireIndex:1; EntityActionId: 714

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:577 Order STACKOrderCompleteMoveToFleetAction#00000C8A; EmpireIndex:5; EntityActionId: 391

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:577 Order STACKOrderTerminateEntityAction#00000C8B; EmpireIndex:5; EntityActionId: 391

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:593 Order STACKOrderCompleteMoveToFleetAction#00000C8C; EmpireIndex:2; EntityActionId: 393

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:593 Order STACKOrderTerminateEntityAction#00000C8D; EmpireIndex:5; EntityActionId: 389

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:593 Order STACKOrderTerminateEntityAction#00000C8E; EmpireIndex:2; EntityActionId: 393

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:610 Order STACKOrderEntityAction#00000C8F, Ticket: 000006C6; EmpireIndex:2; MoveToFleetAction#397, InitiatorGUID:3959, Context:EntityActionContext_Movement, 55->52 (Cost: 0.8901157) from 0 to 0.2218504.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:776 Order STACKOrderCompleteMoveToFleetAction#00000C90; EmpireIndex:5; EntityActionId: 393

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:776 Order STACKOrderCompleteMoveToFleetAction#00000C91; EmpireIndex:5; EntityActionId: 392

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:776 Order STACKOrderUpdateVisibility#00000C92

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:776 Order STACKOrderTerminateEntityAction#00000C93; EmpireIndex:5; EntityActionId: 393

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:776 Order STACKOrderUpdateVisibility#00000C94

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:776 Order STACKOrderTerminateEntityAction#00000C95; EmpireIndex:5; EntityActionId: 392

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:794 Order STACKOrderCompleteMoveToFleetAction#00000C96; EmpireIndex:4; EntityActionId: 478

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:794 Order STACKOrderEntityAction#00000C97, Ticket: 000006C7; EmpireIndex:5; MoveToFleetAction#394, InitiatorGUID:3114, Context:EntityActionContext_Movement, 74->76 (Cost: 0.9187517) from 0 to 0.144685.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:794 Order STACKOrderTerminateEntityAction#00000C98; EmpireIndex:5; EntityActionId: 387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:794 Order STACKOrderUpdateVisibility#00000C99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:794 Order STACKOrderTerminateEntityAction#00000C9A; EmpireIndex:4; EntityActionId: 478

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:811 Order STACKOrderEntityAction#00000C9B, Ticket: 000006C8; EmpireIndex:4; MoveToFleetAction#479, InitiatorGUID:1176, Context:EntityActionContext_Movement, 51->53 (Cost: 2.713598) from 0 to 0.824024.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:843 Order STACKOrderCompleteMoveToFleetAction#00000C9C; EmpireIndex:2; EntityActionId: 392

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:843 Order STACKOrderUpdateVisibility#00000C9D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:843 Order STACKOrderTerminateEntityAction#00000C9E; EmpireIndex:2; EntityActionId: 392

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:893 Order STACKOrderUpdateEffectZone#00000C9F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:942 Order STACKOrderCompleteMoveToFleetAction#00000CA0; EmpireIndex:4; EntityActionId: 475

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:11:942 Order STACKOrderTerminateEntityAction#00000CA1; EmpireIndex:4; EntityActionId: 475

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:310 AI STACK[AI] [Event]Remove 107 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:12:310 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventTemporaryEffectEnded,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHeroUnlockGaugeFilled,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventTechnologyUnlocked,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:12:310 AI STACK[AI] [Event]keep 157 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:12:310 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventHeroRecruited,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:12:327 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:410 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:543 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:543 Order STACKOrderUpdateVisibility#00000CA2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:560 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:576 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:593 AI STACK[AI] Cancel task 2651 : can find context 4125 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:593 AI STACK[AI] Cancel task 2650 : can find context 4124 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:643 AI STACK[AI] Cancel task 1963 : can find context 4127 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:643 AI STACK[AI] Cancel task 1962 : can find context 4126 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:643 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:643 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:643 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:659 Order STACKOrderCompleteMoveToFleetAction#00000CA3; EmpireIndex:1; EntityActionId: 717

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:659 Order STACKOrderTerminateEntityAction#00000CA4; EmpireIndex:1; EntityActionId: 717

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:659 AI STACK[AI] Unassign fleet 2068/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:659 AI STACK[AI] Unassign fleet 3571/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:659 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:659 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:659 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:676 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:676 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:676 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:693 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:710 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:727 AI STACK[AI] Cancel task 2503 : can find context 4141 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:744 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:744 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:776 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:776 AI STACKStart 19 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:777 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:12:794 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:794 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:794 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:794 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:794 Order STACKOrderQueueConstruction#00000CA5, Ticket: 000006CB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:794 Order STACKOrderQueueConstruction#00000CA6, Ticket: 000006CC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:794 Order STACKOrderQueueConstruction#00000CA7, Ticket: 000006CD; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:794 Order STACKOrderEntityAction#00000CA8, Ticket: 000006CE; EmpireIndex:2; GoToFleetAction#398, InitiatorGUID:4171, Context:Path: 48->47->46, Path: Path: 48->47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:794 Order STACKOrderQueueConstruction#00000CA9, Ticket: 000006CF; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:794 Order STACKOrderQueueConstruction#00000CAA, Ticket: 000006D0; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:794 Gameplay, Order STACK[Empire 2] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:795 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:795 Order STACKOrderQueueConstruction#00000CAB, Ticket: 000006D2; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:795 Order STACKOrderQueueConstruction#00000CAC, Ticket: 000006D3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:795 Order STACKOrderQueueConstruction#00000CAD, Ticket: 000006D4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:795 Order STACKOrderStartContextualDiplomaticExchange#00000CAE, Ticket: 000006D5; FirstEmpireIndex:2, SecondEmpireIndex:4, DefinitionName:ContextualFleetRemoval, GUID:4196, MoodMessageOverride:FleetRemovalIsolationistCW, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:811 Order STACKOrderStartHackingProgram#00000CAF, Ticket: 000006D6; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:4197

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:811 Order STACKOrderStartHackingProgram#00000CB0, Ticket: 000006D7; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:4198

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:811 Order STACKOrderStartHackingProgram#00000CB1, Ticket: 000006D8; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4199

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:811 Order STACKOrderStartHackingProgram#00000CB2, Ticket: 000006D9; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:4200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:811 Order STACKOrderQueueConstruction#00000CB3, Ticket: 000006DA; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:811 Order STACKOrderQueueConstruction#00000CB4, Ticket: 000006DB; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:811 Order STACKOrderStartHackingProgram#00000CB5, Ticket: 000006DC; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:4205

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:811 Order STACKOrderActivateLaw#00000CB6, Ticket: 000006DD; EmpireIndex:5; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:4206

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:811 Order STACKOrderEntityAction#00000CB7, Ticket: 000006DE; EmpireIndex:2; MoveToFleetAction#399, InitiatorGUID:4171, Context:EntityActionContext_Movement, 48->47 (Cost: 7) from 0 to 0.7339923.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:827 Order STACKOrderUpdateVisibility#00000CB8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:859 Order STACKOrderCompleteMoveToFleetAction#00000CB9; EmpireIndex:1; EntityActionId: 709

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:859 Order STACKOrderCompleteMoveToFleetAction#00000CBA; EmpireIndex:17; EntityActionId: 1089

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:859 Order STACKOrderTerminateEntityAction#00000CBB; EmpireIndex:1; EntityActionId: 709

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:860 Order STACKOrderTerminateEntityAction#00000CBC; EmpireIndex:17; EntityActionId: 1089

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:877 Order STACKOrderTerminateEntityAction#00000CBD; EmpireIndex:17; EntityActionId: 1080

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:994 Order STACKOrderCompleteMoveToFleetAction#00000CBE; EmpireIndex:3; EntityActionId: 403

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:12:994 Order STACKOrderTerminateEntityAction#00000CBF; EmpireIndex:3; EntityActionId: 403

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:13:044 Order STACKOrderUpdateVisibility#00000CC0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:13:094 Order STACKOrderCompleteMoveToFleetAction#00000CC1; EmpireIndex:5; EntityActionId: 390

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:13:094 Order STACKOrderTerminateEntityAction#00000CC2; EmpireIndex:5; EntityActionId: 390

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:13:358 Order STACKOrderCompleteMoveToFleetAction#00000CC3; EmpireIndex:2; EntityActionId: 396

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:13:358 Order STACKOrderTerminateEntityAction#00000CC4; EmpireIndex:2; EntityActionId: 396

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:13:442 Order STACKOrderUpdateVisibility#00000CC5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:13:627 Order STACKOrderCompleteMoveToFleetAction#00000CC6; EmpireIndex:17; EntityActionId: 1087

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:13:627 Order STACKOrderUpdateVisibility#00000CC7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:13:627 Order STACKOrderTerminateEntityAction#00000CC8; EmpireIndex:17; EntityActionId: 1087

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:14:143 Order STACKOrderUpdateVisibility#00000CC9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:14:293 Order STACKOrderCompleteMoveToFleetAction#00000CCA; EmpireIndex:2; EntityActionId: 397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:14:293 Order STACKOrderTerminateEntityAction#00000CCB; EmpireIndex:2; EntityActionId: 397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:14:559 Order STACKOrderCompleteMoveToFleetAction#00000CCC; EmpireIndex:5; EntityActionId: 394

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:14:559 Order STACKOrderTerminateEntityAction#00000CCD; EmpireIndex:5; EntityActionId: 394

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:14:742 Order STACKOrderCompleteMoveToFleetAction#00000CCE; EmpireIndex:4; EntityActionId: 479

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:14:742 Order STACKOrderTerminateEntityAction#00000CCF; EmpireIndex:4; EntityActionId: 479

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:14:776 AI STACK[AI] [Event]Remove 157 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:14:776 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventHeroRecruited,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:14:776 AI STACK[AI] [Event]keep 23 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:14:776 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:14:793 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:14:877 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:164 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:178 Order STACKOrderCompleteMoveToFleetAction#00000CD0; EmpireIndex:4; EntityActionId: 476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:178 Order STACKOrderTerminateEntityAction#00000CD1; EmpireIndex:4; EntityActionId: 476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:193 AI STACK[AI] Unassign fleet 2068/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:193 AI STACK[AI] Unassign fleet 3571/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:193 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:226 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:258 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:258 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:258 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:275 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:275 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:275 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:291 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:309 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:326 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:343 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:376 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:376 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:376 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:376 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:376 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:376 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:15:395 Order STACKOrderEntityAction#00000CD2, Ticket: 000006DF; EmpireIndex:1; GoToFleetAction#722, InitiatorGUID:1082, Context:Path: 10->9->80->82, Path: Path: 10->9->80->82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Gameplay STACKfleet action with feedback 723 started : ETA 445.505699157715

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Order STACKOrderEntityAction#00000CD3, Ticket: 000006E0; EmpireIndex:1; ExpeditionFleetAction#723, InitiatorGUID:3854, Context:Curiosity_PlanetAnomaly37 on Эридан III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Gameplay STACKfleet action with feedback 724 started : ETA 445.505699157715

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Order STACKOrderEntityAction#00000CD4, Ticket: 000006E1; EmpireIndex:1; ExpeditionFleetAction#724, InitiatorGUID:4038, Context:Curiosity_PlanetResource_Luxury04 on Ошьи III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Order STACKOrderEntityAction#00000CD5, Ticket: 000006E2; EmpireIndex:3; AttackFleetAction#405, InitiatorGUID:3571, Context:1-й Раскаленный Тлеющий (2935) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Order STACKOrderRespondToContextualDiplomaticExchange#00000CD6, Ticket: 000006E3; GUID:4196, CurrentTermName:ContextualFleetRemoval, ChoiceName:ContextualFleetRemovalRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Order STACKOrderTransferShips#00000CD7, Ticket: 000006E4; EmpireIndex:4; ShipGUIDs: [3447, 3235], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Gameplay STACKfleet action with feedback 395 started : ETA 445.512672424316

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Order STACKOrderEntityAction#00000CD8, Ticket: 000006E7; EmpireIndex:5; ExpeditionFleetAction#395, InitiatorGUID:2493, Context:Curiosity_PlanetResource_Strategic03 on Ворта II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:395 Order STACKOrderCreateEncounter#00000CD9, Ticket: 000006E8, Attacker#3571, Defender#2935, Orbit#521, Encounter#4207

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:409 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:409 Order STACKOrderJoinEncounter#00000CDA, Ticket: 000006E9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:410 Order STACKOrderEntityAction#00000CDB, Ticket: 000006EA; EmpireIndex:1; MoveToFleetAction#725, InitiatorGUID:1082, Context:EntityActionContext_Movement, 10->9 (Cost: 5.204704) from 0 to 0.5904315.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:443 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:443 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:443 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:443 Order STACKOrderApplySimplifiedEncounter#00000CDC, Ticket: 000006EB; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:443 Order STACKOrderReportValidatedEncounter#00000CDD, Ticket: 000006EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:459 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:460 Order STACKOrderFinalizeEncounter#00000CDE, Ticket: 000006ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:960 Order STACKOrderMoveIdleFleets#00000CDF; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:15:976 Order STACKOrderEntityAction#00000CE0, Ticket: 000006EE; EmpireIndex:0; MoveToFleetAction#183, InitiatorGUID:3289, Context:EntityActionContext_Movement, 100->101 (Cost: 5) from 0.118793 to 0.5859826.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:393 AI STACK[AI] [Event]Remove 23 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:17:393 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:17:393 AI STACK[AI] [Event]keep 16 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:17:393 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:17:410 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:492 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:609 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:626 Order STACKOrderCompleteMoveToFleetAction#00000CE1; EmpireIndex:0; EntityActionId: 183

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:627 Order STACKOrderCompleteMoveToFleetAction#00000CE2; EmpireIndex:2; EntityActionId: 399

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:627 Order STACKOrderTerminateEntityAction#00000CE3; EmpireIndex:0; EntityActionId: 183

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:627 Order STACKOrderTerminateEntityAction#00000CE4; EmpireIndex:2; EntityActionId: 399

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:627 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:627 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:627 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:642 Order STACKOrderEntityAction#00000CE5, Ticket: 000006EF; EmpireIndex:17; InitiateGuardFleetAction#1091, InitiatorGUID:2375, Context:Темос (563) (StarSystemNode), Path: Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:642 Order STACKOrderEntityAction#00000CE6; EmpireIndex:17; GuardEmpireLocalAction#1092, InitiatorGUID:984, Context:Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:642 Gameplay STACKCancelling actions on Темос (563) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:642 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:658 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:742 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:742 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:742 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:742 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:742 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:742 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:758 AI STACK[AI] Cancel task 1437 : can find context 3573 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:758 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:775 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:792 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:858 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:858 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:875 Order STACKOrderQueueConstruction#00000CE7, Ticket: 000006F0; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:875 Order STACKOrderRespondToContextualDiplomaticExchange#00000CE8, Ticket: 000006F1; GUID:4196, CurrentTermName:ContextualFleetRemovalRefused, ChoiceName:ContextualFleetRemovalRefusedCoverup, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:875 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/CloseBordersCostReductionWithOtherEmpire -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:875 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:875 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:17:891 Order STACKOrderStartContextualDiplomaticExchange#00000CE9, Ticket: 000006F2; FirstEmpireIndex:5, SecondEmpireIndex:3, DefinitionName:ContextualFleetDefense, GUID:4211, MoodMessageOverride:, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:891 Order STACKOrderEntityAction#00000CEA, Ticket: 000006F3; EmpireIndex:5; GoToFleetAction#396, InitiatorGUID:2935, Context:Path: 74->76, Path: Path: 74->76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:909 Order STACKOrderEntityAction#00000CEB, Ticket: 000006F4; EmpireIndex:5; MoveToFleetAction#397, InitiatorGUID:2935, Context:EntityActionContext_Movement, 74->76 (Cost: 0.9187517) from 0 to 0.144685.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:17:925 Order STACKOrderUpdateVisibility#00000CEC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:18:410 Gameplay STACKfleet action with feedback 724 finished : ETA 445.505699157715, Game.Time 446.520469665527, true ETA 446.505699157715

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:18:410 Gameplay STACKfleet action with feedback 723 finished : ETA 445.505699157715, Game.Time 446.520469665527, true ETA 446.505699157715

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:18:410 Gameplay STACKfleet action with feedback 395 finished : ETA 445.512672424316, Game.Time 446.520469665527, true ETA 446.512672424316

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:18:410 Order STACKOrderTerminateEntityAction#00000CED; EmpireIndex:1; EntityActionId: 724

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:18:410 Order STACKOrderTerminateEntityAction#00000CEE; EmpireIndex:1; EntityActionId: 723

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:18:410 Order STACKOrderTerminateEntityAction#00000CEF; EmpireIndex:5; EntityActionId: 395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:18:427 Order STACKOrderUpdateQuests#00000CF0, Ticket: 000006F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:18:909 Order STACKOrderUpdateVisibility#00000CF1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:19:525 Order STACKOrderCompleteMoveToFleetAction#00000CF2; EmpireIndex:1; EntityActionId: 725

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:19:525 Order STACKOrderTerminateEntityAction#00000CF3; EmpireIndex:1; EntityActionId: 725

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:19:875 AI STACK[AI] [Event]Remove 16 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:19:875 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:19:875 AI STACK[AI] [Event]keep 15 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:19:875 AI STACK[AI] [Event]keep EventConstructionQueued,EventTriggerPopulationEvent,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventContextualDiplomaticExchangeUpdated,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:19:891 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:19:975 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:092 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:109 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:126 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:159 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:192 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:192 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:192 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:208 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:208 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:208 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:258 AI STACK[AI] Cancel task 2486 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:291 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:291 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:291 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:308 Gameplay STACKfleet action with feedback 726 started : ETA 450.419784545898

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:308 Order STACKOrderEntityAction#00000CF4, Ticket: 000006F6; EmpireIndex:1; ExpeditionFleetAction#726, InitiatorGUID:4038, Context:Curiosity_PlanetResource_Luxury08 on Ошьи III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:308 Gameplay STACKfleet action with feedback 727 started : ETA 450.420783996582

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:308 Order STACKOrderEntityAction#00000CF5, Ticket: 000006F7; EmpireIndex:1; ExpeditionFleetAction#727, InitiatorGUID:3854, Context:Curiosity_PlanetAnomaly33 on Эридан IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:308 Order STACKOrderRespondToContextualDiplomaticExchange#00000CF6, Ticket: 000006F8; GUID:4211, CurrentTermName:ContextualFleetDefense, ChoiceName:ContextualFleetDefenseRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:308 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#3'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:308 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:308 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:308 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:308 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:308 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:308 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:325 Order STACKOrderEntityAction#00000CF7, Ticket: 000006F9; EmpireIndex:3; InitiateGuardFleetAction#406, InitiatorGUID:3571, Context:Саиф (521) (StarSystemNode), Path: Саиф (521) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:325 Order STACKOrderBuyoutConstruction#00000CF8, Ticket: 000006FA; EmpireIndex:5; ContextGUID:2023, ConstructionGameEntityGUID:4074, ResourceName:EmpireMoney, BuyoutCost:518.7342

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:325 Default STACKThe construction 4074 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:325 Gameplay STACKfleet action with feedback 398 started : ETA 450.437744140625

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:325 Order STACKOrderEntityAction#00000CF9, Ticket: 000006FB; EmpireIndex:5; ExpeditionFleetAction#398, InitiatorGUID:2493, Context:Curiosity_Loot_Ruins_Era1 on Ворта II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:325 Order STACKOrderEntityAction#00000CFA; EmpireIndex:3; GuardEmpireLocalAction#407, InitiatorGUID:970, Context:Саиф (521) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:325 Gameplay STACKCancelling actions on Саиф (521) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 3

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:493 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:526 AI STACK[AI] [Event]Remove 15 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:20:527 AI STACK[AI] [Event]Remove EventConstructionQueued,EventTriggerPopulationEvent,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventContextualDiplomaticExchangeUpdated,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:20:527 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:20:527 AI STACK[AI] [Event]keep EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventConstructionBuyout, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:20:543 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:625 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:710 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:727 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:727 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:811 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:842 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:859 Order STACKOrderCompleteMoveToFleetAction#00000CFB; EmpireIndex:5; EntityActionId: 397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:859 Order STACKOrderTerminateEntityAction#00000CFC; EmpireIndex:5; EntityActionId: 397

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:859 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:875 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:892 Order STACKOrderEntityAction#00000CFD, Ticket: 000006FC; EmpireIndex:3; MoveToFleetAction#408, InitiatorGUID:1159, Context:EntityActionContext_Movement, 77->76 (Cost: 1.726567) from 0.8285586 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:20:892 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:943 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:943 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:943 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:960 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:960 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:960 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:20:976 AI STACK[AI] Cancel task 1878 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:042 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:042 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:058 Order STACKOrderRespondToContextualDiplomaticExchange#00000CFE, Ticket: 000006FD; GUID:4211, CurrentTermName:ContextualFleetDefenseRefused, ChoiceName:ContextualFleetDefenseRefusedMobilize, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:058 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:142 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:21:142 AI STACK[AI] [Event]Remove EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventConstructionBuyout, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:21:142 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:21:142 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:21:159 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:159 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:244 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:328 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:344 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:344 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:428 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:461 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:477 Order STACKOrderCompleteMoveToFleetAction#00000CFF; EmpireIndex:3; EntityActionId: 408

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:477 Order STACKOrderTerminateEntityAction#00000D00; EmpireIndex:3; EntityActionId: 408

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:494 Order STACKOrderUpdateVisibility#00000D01

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:495 Order STACKOrderEntityAction#00000D02, Ticket: 000006FE; EmpireIndex:3; MoveToFleetAction#409, InitiatorGUID:1159, Context:EntityActionContext_Movement, 76->108 (Cost: 5.273433) from 0 to 0.5756905.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:495 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:526 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:542 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:592 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:592 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:592 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:608 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:609 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:609 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:660 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:660 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:676 Gameplay STACKfleet action with feedback 728 started : ETA 451.788223266602

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:676 Order STACKOrderEntityAction#00000D03, Ticket: 000006FF; EmpireIndex:1; ExpeditionFleetAction#728, InitiatorGUID:3854, Context:Curiosity_Empty_Underground on Эридан IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:676 Gameplay STACKfleet action with feedback 729 started : ETA 451.789222717285

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:676 Order STACKOrderEntityAction#00000D04, Ticket: 00000700; EmpireIndex:1; ExpeditionFleetAction#729, InitiatorGUID:4038, Context:Curiosity_PlanetAnomaly21 on Ошьи III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:676 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:676 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:676 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:676 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:676 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:676 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:21:775 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:21:775 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:21:775 AI STACK[AI] [Event]keep 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:21:775 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:21:792 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:792 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:875 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:959 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:976 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:21:976 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:22:011 Order STACKOrderUpdateVisibility#00000D05

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:22:061 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:22:094 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:22:126 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:22:160 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:22:208 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:22:208 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:22:208 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:22:225 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:22:225 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:22:225 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:22:275 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:22:291 Order STACKOrderAIClientStateChange#00000D06; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:22:291 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:326 Gameplay STACKfleet action with feedback 727 finished : ETA 450.420783996582, Game.Time 451.436569213867, true ETA 451.420783996582

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:326 Gameplay STACKfleet action with feedback 726 finished : ETA 450.419784545898, Game.Time 451.436569213867, true ETA 451.419784545898

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:326 Order STACKOrderTerminateEntityAction#00000D07; EmpireIndex:1; EntityActionId: 727

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:326 Order STACKOrderTerminateEntityAction#00000D08; EmpireIndex:1; EntityActionId: 726

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:326 Quest STACK[Quests] ExplorationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:326 Quest STACK[Quests] ExplorationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:326 Quest STACK[Quests] ExplorationQuest25Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:326 Quest STACK[Quests] ExplorationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:342 Gameplay STACKfleet action with feedback 398 finished : ETA 450.437744140625, Game.Time 451.454483032227, true ETA 451.437744140625

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:342 Order STACKOrderTerminateEntityAction#00000D09; EmpireIndex:5; EntityActionId: 398

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:343 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:343 Order STACKOrderUpdateQuests#00000D0A, Ticket: 00000701

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:23:343 Order STACKOrderCompleteQuest#00000D0B, Ticket: 00000702

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:393 Order STACKOrderCompleteMoveToFleetAction#00000D0C; EmpireIndex:3; EntityActionId: 409

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:393 Order STACKOrderTerminateEntityAction#00000D0D; EmpireIndex:3; EntityActionId: 409

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:691 Gameplay STACKfleet action with feedback 729 finished : ETA 451.789222717285, Game.Time 452.803527832031, true ETA 452.789222717285

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:691 Gameplay STACKfleet action with feedback 728 finished : ETA 451.788223266602, Game.Time 452.803527832031, true ETA 452.788223266602

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:691 Order STACKOrderTerminateEntityAction#00000D0E; EmpireIndex:1; EntityActionId: 729

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:691 Order STACKOrderTerminateEntityAction#00000D0F; EmpireIndex:1; EntityActionId: 728

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:758 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:759 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:842 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , WaitingForBeginTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:842 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:842 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:842 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:875 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:975 Battle STACKDisposing ServerEncounter 4207

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:24:975 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:008 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:108 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:141 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:159 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:160 Order STACKOrderRetrofitPirateFleet#00000D10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:225 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:243 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:243 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:243 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:243 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:243 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:243 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:243 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:243 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:243 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:243 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:243 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:258 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3902

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#4026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#4090

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:259 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#4097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:275 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:291 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:309 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#1211

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#3904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#4020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:325 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:326 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:326 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:326 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:326 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:326 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:326 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureReductionOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:326 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:375 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:375 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:375 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:408 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:408 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:408 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:442 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:442 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:442 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:475 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:475 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:475 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:508 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:508 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:508 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:508 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:508 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:508 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:509 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:509 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:509 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:509 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:509 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:608 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:708 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:708 Gameplay STACKAdd 20 experience to ship Ship#3830

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:708 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:708 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:708 Runtime STACK[ChatMessage] RECV: l:/_turn/59 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:758 Prism STACKJuggernaut: {"turn":59,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:25.698"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:25:808 Order STACKOrderUpdateDustInflation#00000D11; DustGlobalProduction:898.9125

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:881 Order STACKOrderSendAutomatedShip#00000D12; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:881 Order STACKOrderSendAutomatedShip#00000D13; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:881 Order STACKOrderUpdateBestSystem#00000D14; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:892 Order STACKOrderUpdateBestSystem#00000D15; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:892 Order STACKOrderUpdateBestSystem#00000D16; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:892 Order STACKOrderUpdateBestSystem#00000D17; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:892 Order STACKOrderUpdateBestSystem#00000D18; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:892 Order STACKOrderUpdateBestSystem#00000D19; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:892 Order STACKOrderUpdateBestSystem#00000D1A; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:892 Order STACKOrderStartAutomatedFleetAction#00000D1B; EmpireIndex:0; AutomatedDeliveryFleetAction#184, InitiatorGUID:4214, Context:Path: 106->119, Path: Path: 106->119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:892 Order STACKOrderStartAutomatedFleetAction#00000D1C; EmpireIndex:1; AutomatedDeliveryFleetAction#730, InitiatorGUID:4216, Context:Path: 23->17->16->19->15, Path: Path: 23->17->16->19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:25:942 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:026 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:059 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:059 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:059 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:059 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:091 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:091 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:091 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:504 Runtime STACK[ChatMessage] RECV: l:/_turn/59 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:504 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] Adding global quest variable: $MyCurrentSpecialSystem = System.Collections.Generic.List`1[System.Object] for empire 5

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] Adding global quest variable: $HeroDefinition = System.Collections.Generic.List`1[System.Object] for empire 5

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] Adding global quest variable: $HeroDefinitionName = System.Collections.Generic.List`1[System.Object] for empire 5

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventRandom02 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventRandom08Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventRandom00 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventRandom14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:618 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventRandom08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventRandom04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventRandom02 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Order STACKOrderUpdateQuests#00000D1D, Ticket: 00000703

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Order STACKOrderCompleteQuest#00000D1E, Ticket: 00000704

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Order STACKOrderUpdateQuests#00000D1F, Ticket: 00000705

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Order STACKOrderCompleteQuest#00000D20, Ticket: 00000706

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Order STACKOrderBeginQuest#00000D21, Ticket: 00000707

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Order STACKOrderBeginQuest#00000D22, Ticket: 00000708

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Order STACKOrderBeginQuest#00000D23, Ticket: 00000709

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Order STACKOrderTransferPopulationOnSystem#00000D24; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:26:619 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:090 Order STACKOrderAddQuestMarkers#00000D25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:090 Order STACKOrderBeginQuest#00000D26, Ticket: 0000070A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:090 Order STACKOrderBeginQuest#00000D27, Ticket: 0000070B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:090 Order STACKOrderBeginQuest#00000D28, Ticket: 0000070C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:090 Order STACKOrderTransferPopulationOnSystem#00000D29; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:090 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:090 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:090 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderAddQuestMarkers#00000D2A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderBeginQuest#00000D2B, Ticket: 0000070D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderBeginQuest#00000D2C, Ticket: 0000070E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderEntityAction#00000D2D; EmpireIndex:1; MoveToProbeAction#731, InitiatorGUID:4085, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderEntityAction#00000D2E; EmpireIndex:1; MoveToProbeAction#732, InitiatorGUID:4086, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderEntityAction#00000D2F; EmpireIndex:2; MoveToProbeAction#400, InitiatorGUID:4152, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderEntityAction#00000D30; EmpireIndex:2; MoveToProbeAction#401, InitiatorGUID:4153, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderEntityAction#00000D31; EmpireIndex:4; MoveToProbeAction#480, InitiatorGUID:3966, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderUpdateBestSystem#00000D32; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderUpdateBestSystem#00000D33; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderUpdateBestSystem#00000D34; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderUpdateBestSystem#00000D35; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderUpdateBestSystem#00000D36; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderUpdateBestSystem#00000D37; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderUpdateBestSystem#00000D38; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:103 Order STACKOrderUpdatePiratePhantomGarrison#00000D39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:125 Prism STACKTurn end: {"turn":59,"turnDuration":17,"dustperturn":-76.5606461,"influenceperturn":14.5,"scienceperturn":543.95,"honorperturn":0.0,"empirefood":142.811,"empireindustry":506.5,"empiremanpower":926.395142,"empirepopulation":28.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:26.504"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:27:161 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:161 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:177 Order STACKOrderUpdateQuests#00000D3A, Ticket: 0000070F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:177 Order STACKOrderUpdateQuests#00000D3B, Ticket: 00000710

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:177 Order STACKOrderUpdateQuests#00000D3C, Ticket: 00000711

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:177 Order STACKOrderUpdateQuests#00000D3D, Ticket: 00000712

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:177 Order STACKOrderUpdateQuests#00000D3E, Ticket: 00000713

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:177 Order STACKOrderUpdateQuests#00000D3F, Ticket: 00000714

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:177 Order STACKOrderUpdateQuests#00000D40, Ticket: 00000715

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:177 Order STACKOrderUpdateQuests#00000D41, Ticket: 00000716

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:177 Order STACKOrderUpdateQuests#00000D42, Ticket: 00000717

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:177 Order STACKOrderUpdateQuests#00000D43, Ticket: 00000718

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:177 Order STACKOrderCompleteQuest#00000D44, Ticket: 00000719

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:177 Order STACKOrderCompleteQuest#00000D45, Ticket: 0000071A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:261 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:27:261 AI STACK[AI] [Event]Remove 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:27:261 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:27:261 AI STACK[AI] [Event]keep 127 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:27:261 AI STACK[AI] [Event]keep EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestCompleted,EventCuriosityDiscoveredWithFleet,EventCuriosityFailed,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationLost,EventHappinessStatusChanged,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventQuestBegun,EventNarrativeEventBegun,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:27:610 Prism STACKQuest Finished: {"turn":59,"questName":"EventPolitical09","category":"Event","subcategory":"PoliticalEvent","state":"Completed","questid":3566,"choiceIndex":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:27.540"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:28:110 Prism STACKQuest Started: {"turn":59,"technologyCount":22,"questName":"EventPolitical10","category":"Event","subcategory":"TriggeredByaQuest","questid":4219,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:28.026"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:28:592 Prism STACKQuest Started: {"turn":59,"technologyCount":22,"questName":"EventRandom07","category":"Event","subcategory":"Random","questid":4221,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:28.509"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:28:876 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:28:892 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:28:910 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:28:948 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:28:948 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:28:948 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:28:948 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:28:967 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:28:997 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:28:997 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:009 Default STACKDelivering partial pop (fleet : 3903, system : 2670)

     at ServerDeliverIFN in :line 0
     at DestinationSystem_Refreshed in :line 0
     at OnRefreshed in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at ApplyLocalManpowerRefillRate in :line 0
     at RefreshManpowerRefill in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:075 Prism STACKQuest Finished: {"turn":59,"questName":"PopulationQuest07","category":"PopulationQuest","subcategory":"Population","state":"Completed","questid":3785,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:28.997"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:29:243 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:263 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:263 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:263 Order STACKOrderAIClientStateChange#00000D46; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:263 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:263 Order STACKOrderDeliverPopulation#00000D47, Ticket: 0000071B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:278 Order STACKOrderUpdateVisibility#00000D48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:278 Order STACKOrderFinishDockingFleet#00000D49, Ticket: 0000071C; EmpireIndex:0; FleetGUID:4214

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:278 Order STACKOrderFinishDockingFleet#00000D4A, Ticket: 0000071D; EmpireIndex:1; FleetGUID:4216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:278 Order STACKOrderEntityAction#00000D4B, Ticket: 0000071E; EmpireIndex:1; MoveToFleetAction#733, InitiatorGUID:4089, Context:EntityActionContext_Movement, 11->12 (Cost: 0.08388312) from 0.9930583 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:278 Order STACKOrderEntityAction#00000D4C, Ticket: 0000071F; EmpireIndex:1; MoveToFleetAction#734, InitiatorGUID:4025, Context:EntityActionContext_Movement, 23->17 (Cost: 0.3506177) from 0.9716113 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:278 Order STACKOrderEntityAction#00000D4D, Ticket: 00000720; EmpireIndex:1; MoveToFleetAction#735, InitiatorGUID:3997, Context:EntityActionContext_Movement, 9->1 (Cost: 4) from 0.2836277 to 0.4415295.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:278 Order STACKOrderEntityAction#00000D4E, Ticket: 00000721; EmpireIndex:1; MoveToFleetAction#736, InitiatorGUID:3901, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.2284234 to 0.627126.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:294 Order STACKOrderEntityAction#00000D4F, Ticket: 00000722; EmpireIndex:0; MoveToFleetAction#185, InitiatorGUID:4214, Context:EntityActionContext_Movement, 106->119 (Cost: 4) from 0 to 0.2269945.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:294 Order STACKOrderEntityAction#00000D50, Ticket: 00000723; EmpireIndex:1; MoveToFleetAction#737, InitiatorGUID:4216, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0 to 0.3238705.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:310 Order STACKOrderCompleteMoveToFleetAction#00000D51; EmpireIndex:1; EntityActionId: 733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:310 Order STACKOrderTerminateEntityAction#00000D52; EmpireIndex:1; EntityActionId: 733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:320 Order STACKOrderEntityAction#00000D53, Ticket: 00000724; EmpireIndex:1; MoveToFleetAction#738, InitiatorGUID:4089, Context:EntityActionContext_Movement, 12->18 (Cost: 3.916117) from 0 to 0.2646209.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:411 Order STACKOrderCompleteMoveToFleetAction#00000D54; EmpireIndex:1; EntityActionId: 734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:411 Order STACKOrderTerminateEntityAction#00000D55; EmpireIndex:1; EntityActionId: 734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:427 Order STACKOrderEntityAction#00000D56, Ticket: 00000725; EmpireIndex:1; MoveToFleetAction#739, InitiatorGUID:4025, Context:EntityActionContext_Movement, 17->16 (Cost: 3.649382) from 0 to 0.6811453.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:576 Prism STACKAIPerformanceEvent: {"turn":59,"maxBlackboardMessageCount":413,"maxDecisionCount":8,"maxSyncronizationTime":1614,"maxAnaysisTime":271,"maxStrategicTime":1057,"maxDecisionTime":250,"maxActuatorTime":739,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:29.494"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:29:810 Order STACKOrderCompleteMoveToFleetAction#00000D57; EmpireIndex:1; EntityActionId: 735

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:810 Order STACKOrderTerminateEntityAction#00000D58; EmpireIndex:1; EntityActionId: 735

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:810 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:29:810 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:29:827 Order STACKOrderEntityAction#00000D59, Ticket: 00000726; EmpireIndex:17; GoToFleetAction#1093, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:827 Order STACKOrderEntityAction#00000D5A, Ticket: 00000727; EmpireIndex:17; GoToFleetAction#1094, InitiatorGUID:3608, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:827 Order STACKOrderEntityAction#00000D5B, Ticket: 00000728; EmpireIndex:17; GoToFleetAction#1095, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:827 Order STACKOrderEntityAction#00000D5C, Ticket: 00000729; EmpireIndex:17; GoToFleetAction#1096, InitiatorGUID:2373, Context:Path: 55, Path: Path: 55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:827 Order STACKOrderEntityAction#00000D5D, Ticket: 0000072A; EmpireIndex:17; GoToFleetAction#1097, InitiatorGUID:2678, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:844 Order STACKOrderEntityAction#00000D5E, Ticket: 0000072B; EmpireIndex:17; MoveToFleetAction#1098, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->0 (Cost: 1.95928) from 0.7950041 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:844 Order STACKOrderEntityAction#00000D5F, Ticket: 0000072C; EmpireIndex:17; MoveToFleetAction#1099, InitiatorGUID:2373, Context:EntityActionContext_Movement, 54->55 (Cost: 2.221104) from 0.7946618 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:844 Order STACKOrderEntityAction#00000D60, Ticket: 0000072D; EmpireIndex:17; MoveToFleetAction#1100, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 4) from 0.2702891 to 0.5405782.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:844 Order STACKOrderEntityAction#00000D61, Ticket: 0000072E; EmpireIndex:17; MoveToFleetAction#1101, InitiatorGUID:3608, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:844 Order STACKOrderEntityAction#00000D62, Ticket: 0000072F; EmpireIndex:17; MoveToFleetAction#1102, InitiatorGUID:1839, Context:EntityActionContext_Movement, 16->19 (Cost: 1.652196) from 0.8353163 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:994 Order STACKOrderUpdateVisibility#00000D63

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:29:994 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:012 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:045 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:111 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:111 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:111 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:127 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:127 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:127 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:145 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:179 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:179 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:179 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:195 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:212 AI STACKStart 17 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:212 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:230 Order STACKOrderPrepareQuestChoice#00000D64, Ticket: 00000730; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderSelloutTradableResource#00000D65, Ticket: 00000731; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderSelloutTradableResource#00000D66, Ticket: 00000732; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D67, Ticket: 00000733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D68, Ticket: 00000734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D69, Ticket: 00000735

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D6A, Ticket: 00000736

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D6B, Ticket: 00000737

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderEntityAction#00000D6D, Ticket: 00000739; EmpireIndex:1; GoToFleetAction#740, InitiatorGUID:2491, Context:Path: 73, Path: Path: 73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderRetrofitShips#00000D6E, Ticket: 0000073A; EmpireIndex:1; Ships: [3817 -> 4033]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderRetrofitShips#00000D6F, Ticket: 0000073B; EmpireIndex:1; Ships: [3974 -> 4033]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderEntityAction#00000D71, Ticket: 0000073D; EmpireIndex:1; GoToFleetAction#741, InitiatorGUID:1082, Context:Path: 9, Path: Path: 9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Gameplay STACKfleet action with feedback 742 started : ETA 460.345085144043

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderEntityAction#00000D72, Ticket: 0000073E; EmpireIndex:1; ExpeditionFleetAction#742, InitiatorGUID:3854, Context:Curiosity_Loot_Signal_Era1 on Эридан IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderEntityAction#00000D73, Ticket: 0000073F; EmpireIndex:1; GoToFleetAction#743, InitiatorGUID:1085, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderEntityAction#00000D74, Ticket: 00000740; EmpireIndex:1; GoToFleetAction#744, InitiatorGUID:4038, Context:Path: 23->24, Path: Path: 23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderUpdateQuests#00000D75, Ticket: 00000741

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 Order STACKOrderCompleteQuest#00000D76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:230 AI STACKStart 15 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:230 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:230 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:230 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:249 Order STACKOrderEntityAction#00000D77, Ticket: 00000742; EmpireIndex:1; GoToFleetAction#745, InitiatorGUID:3787, Context:Path: 22->17, Path: Path: 22->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderBuyoutTradable#00000D78, Ticket: 00000743; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D79, Ticket: 00000744

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D7A, Ticket: 00000745

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D7B, Ticket: 00000746

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D7C, Ticket: 00000747

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D7D, Ticket: 00000748

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderCancelHackingProgram#00000D7F, Ticket: 0000074A; ProgramGUID:4197, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderCancelHackingProgram#00000D80, Ticket: 0000074B; ProgramGUID:4198, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderPrepareQuestChoice#00000D81, Ticket: 0000074C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderEntityAction#00000D82, Ticket: 0000074D; EmpireIndex:2; GoToFleetAction#402, InitiatorGUID:4171, Context:Path: 47->46, Path: Path: 47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderEntityAction#00000D83, Ticket: 0000074E; EmpireIndex:2; GoToFleetAction#403, InitiatorGUID:3959, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderEntityAction#00000D84, Ticket: 0000074F; EmpireIndex:2; GoToFleetAction#404, InitiatorGUID:3858, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderEntityAction#00000D85, Ticket: 00000750; EmpireIndex:1; MoveToFleetAction#746, InitiatorGUID:4038, Context:EntityActionContext_Movement, 23->24 (Cost: 7) from 0 to 0.6754658.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderEntityAction#00000D86, Ticket: 00000751; EmpireIndex:1; MoveToFleetAction#747, InitiatorGUID:1085, Context:EntityActionContext_Movement, 12->18 (Cost: 3.902315) from 0.7363117 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderEntityAction#00000D87, Ticket: 00000752; EmpireIndex:1; MoveToFleetAction#748, InitiatorGUID:1082, Context:EntityActionContext_Movement, 10->9 (Cost: 3.610381) from 0.5904315 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 Order STACKOrderEntityAction#00000D88, Ticket: 00000753; EmpireIndex:1; MoveToFleetAction#749, InitiatorGUID:2491, Context:EntityActionContext_Movement, 72->73 (Cost: 3.210524) from 0.8317949 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:249 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:249 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:249 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:249 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:249 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:249 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:263 Order STACKOrderEntityAction#00000D89, Ticket: 00000754; EmpireIndex:2; GoToFleetAction#405, InitiatorGUID:3016, Context:Path: 51->52->50, Path: Path: 51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:263 Order STACKOrderEntityAction#00000D8A, Ticket: 00000755; EmpireIndex:1; MoveToFleetAction#750, InitiatorGUID:3787, Context:EntityActionContext_Movement, 6->22 (Cost: 4) from 0.4359004 to 0.6059605.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:263 Order STACKOrderEntityAction#00000D8B, Ticket: 00000756; EmpireIndex:2; MoveToFleetAction#406, InitiatorGUID:3858, Context:EntityActionContext_Movement, 52->50 (Cost: 2.633519) from 0.7231198 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:263 Order STACKOrderEntityAction#00000D8C, Ticket: 00000757; EmpireIndex:2; MoveToFleetAction#407, InitiatorGUID:3959, Context:EntityActionContext_Movement, 55->52 (Cost: 3.122118) from 0.2218504 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:263 Order STACKOrderEntityAction#00000D8D, Ticket: 00000758; EmpireIndex:2; MoveToFleetAction#408, InitiatorGUID:4171, Context:EntityActionContext_Movement, 48->47 (Cost: 2.536884) from 0.7339923 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:279 Order STACKOrderEntityAction#00000D8E, Ticket: 00000759; EmpireIndex:2; MoveToFleetAction#409, InitiatorGUID:3016, Context:EntityActionContext_Movement, 53->51 (Cost: 0.6397696) from 0.8057246 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:279 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:279 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:297 Order STACKOrderQueueConstruction#00000D8F, Ticket: 0000075A; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderBuyoutConstruction#00000D90, Ticket: 0000075B; EmpireIndex:3; ContextGUID:3459, ConstructionGameEntityGUID:3930, ResourceName:EmpireMoney, BuyoutCost:296.3871

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Default STACKThe construction 3930 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderPrepareQuestChoice#00000D91, Ticket: 0000075C; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D92, Ticket: 0000075D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D93, Ticket: 0000075E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D94, Ticket: 0000075F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D95, Ticket: 00000760

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D96, Ticket: 00000761

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderCancelHackingProgram#00000D98, Ticket: 00000763; ProgramGUID:4199, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderCancelHackingProgram#00000D99, Ticket: 00000764; ProgramGUID:4200, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderEntityAction#00000D9A, Ticket: 00000765; EmpireIndex:3; AttackFleetAction#410, InitiatorGUID:3571, Context:1-й Светящийся Тлеющий (1209) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderEntityAction#00000D9B, Ticket: 00000766; EmpireIndex:3; GoToFleetAction#411, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderEntityAction#00000D9C, Ticket: 00000767; EmpireIndex:3; GoToFleetAction#412, InitiatorGUID:1976, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderCreateEncounter#00000D9D, Ticket: 00000768, Attacker#3571, Defender#1209, Orbit#521, Encounter#4231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 Order STACKOrderJoinEncounter#00000D9E, Ticket: 00000769

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:297 AI STACK[AI] [Important]Stop empire 5 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:297 AI STACKStart 37 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:320 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:320 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000D9F, Ticket: 0000076A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:320 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000DA0, Ticket: 0000076B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:320 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000DA1, Ticket: 0000076C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:320 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000DA2, Ticket: 0000076D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:320 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000DA3, Ticket: 0000076E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:320 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefaultDictatorship, PoliticsName:Politics06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:320 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #4172.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:320 AI STACK[AI] The filling of the contract between empire 5 and empire 1 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:320 Order STACKOrderCreateShipDesign#00000DA5, Ticket: 00000771; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:320 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:320 Order STACKOrderEntityAction#00000DA6, Ticket: 00000772; EmpireIndex:4; HonorActionSystemBonuses#481, InitiatorGUID:971, Context:GUID#998

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:320 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:30:337 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderTransferShips#00000DA7, Ticket: 00000773; EmpireIndex:4; ShipGUIDs: [3395], HeroGUID:0, Position:NodeIndex:43, DestinationGarrisonGUID:4233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderEntityAction#00000DA8, Ticket: 00000774; EmpireIndex:4; GoToFleetAction#482, InitiatorGUID:4044, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderEntityAction#00000DA9, Ticket: 00000775; EmpireIndex:4; GoToFleetAction#483, InitiatorGUID:1176, Context:Path: 53->48->47->46->44, Path: Path: 53->48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderEntityAction#00000DAA, Ticket: 00000776; EmpireIndex:4; GoToFleetAction#484, InitiatorGUID:2823, Context:Path: 44->46->47->48->53->51, Path: Path: 44->46->47->48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderQueueConstruction#00000DAB, Ticket: 00000777; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderQueueConstruction#00000DAC, Ticket: 00000778; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderPrepareQuestChoice#00000DAD, Ticket: 00000779; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000DAE, Ticket: 0000077A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000DAF, Ticket: 0000077B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000DB0, Ticket: 0000077C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000DB1, Ticket: 0000077D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000DB2, Ticket: 0000077E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderMoodMessage#00000DB4, Ticket: 00000780; EmpireIndex:5; MoodMessageID:WarForExpansion, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:337 Order STACKOrderUpdateAttitude#00000DB5, Ticket: 00000781; EmpireIndex:5; AttitudeName:Aggressive, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:357 Order STACKOrderCancelHackingProgram#00000DB6, Ticket: 00000782; ProgramGUID:4205, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:357 Order STACKOrderCreateShipDesign#00000DB7, Ticket: 00000783; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:357 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:357 Order STACKOrderEntityAction#00000DB8, Ticket: 00000784; EmpireIndex:3; MoveToFleetAction#413, InitiatorGUID:1976, Context:EntityActionContext_Movement, 71->69 (Cost: 1.400844) from 0.8861672 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:357 Order STACKOrderEntityAction#00000DB9, Ticket: 00000785; EmpireIndex:3; MoveToFleetAction#414, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.45273 to 0.5223808.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:357 Order STACKOrderCreateShipDesign#00000DBA, Ticket: 00000786; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:357 Order STACKOrderCreateShipDesign#00000DBB, Ticket: 00000787; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:357 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:374 Order STACKOrderCreateShipDesign#00000DBC, Ticket: 00000788; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:374 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:374 Order STACKOrderCreateShipDesign#00000DBD, Ticket: 00000789; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:374 Order STACKOrderCreateShipDesign#00000DBE, Ticket: 0000078A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:374 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:395 Prism STACKHonor action started: {"turn":59,"actionDefinitionName":"HonorActionSystemBonuses","totalUsageCount":1,"turnsSinceLastUsage":37,"availableTurnsSinceLastUsage":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.23.01","eventName":"Honor action started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:09:30.312"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:09:30:395 Order STACKOrderCreateShipDesign#00000DBF, Ticket: 0000078B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:395 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:395 Order STACKOrderPrepareQuestChoice#00000DC0, Ticket: 0000078C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:395 Order STACKOrderCancelLaw#00000DC1, Ticket: 0000078D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:412 Order STACKOrderEntityAction#00000DC2, Ticket: 0000078E; EmpireIndex:5; GoToFleetAction#399, InitiatorGUID:4111, Context:Path: 74->76->77, Path: Path: 74->76->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:412 Order STACKOrderEntityAction#00000DC3, Ticket: 0000078F; EmpireIndex:5; GoToFleetAction#400, InitiatorGUID:2935, Context:Path: 76, Path: Path: 76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:412 Order STACKOrderEntityAction#00000DC4, Ticket: 00000790; EmpireIndex:5; GoToFleetAction#401, InitiatorGUID:3114, Context:Path: 76, Path: Path: 76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:412 Order STACKOrderEntityAction#00000DC5, Ticket: 00000791; EmpireIndex:5; GoToFleetAction#402, InitiatorGUID:2493, Context:Path: 110->109, Path: Path: 110->109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:412 Order STACKOrderApplySimplifiedEncounter#00000DC6, Ticket: 00000792; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:412 Order STACKOrderReportValidatedEncounter#00000DC7, Ticket: 00000793

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:412 Order STACKOrderEntityAction#00000DC8, Ticket: 00000794; EmpireIndex:4; MoveToFleetAction#485, InitiatorGUID:2823, Context:EntityActionContext_Movement, 40->44 (Cost: 6) from 0.413819 to 0.8276381.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:412 Order STACKOrderEntityAction#00000DC9, Ticket: 00000795; EmpireIndex:4; MoveToFleetAction#486, InitiatorGUID:1176, Context:EntityActionContext_Movement, 51->53 (Cost: 0.5795078) from 0.824024 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:429 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:430 Order STACKOrderEntityAction#00000DCA, Ticket: 00000796; EmpireIndex:4; MoveToFleetAction#487, InitiatorGUID:4044, Context:EntityActionContext_Movement, 43->45 (Cost: 3.117491) from 0.6743304 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:430 Order STACKOrderSetEncounterContendersState#00000DCB, Ticket: 00000797; EncounterGUID:4231, EmpireIndexes:3 3 5, State:ReportValidated

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:430 Order STACKOrderUpdateEffectZone#00000DCC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:430 Order STACKOrderCompleteMoveToFleetAction#00000DCD; EmpireIndex:17; EntityActionId: 1102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:430 Order STACKOrderCompleteMoveToFleetAction#00000DCE; EmpireIndex:2; EntityActionId: 409

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:430 Order STACKOrderEntityAction#00000DCF, Ticket: 00000798; EmpireIndex:5; MoveToFleetAction#403, InitiatorGUID:2493, Context:EntityActionContext_Movement, 110->109 (Cost: 7) from 0 to 0.9445367.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:430 Order STACKOrderEntityAction#00000DD0, Ticket: 00000799; EmpireIndex:5; MoveToFleetAction#404, InitiatorGUID:3114, Context:EntityActionContext_Movement, 74->76 (Cost: 5) from 0.144685 to 0.9320847.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:430 Order STACKOrderEntityAction#00000DD1, Ticket: 0000079A; EmpireIndex:5; MoveToFleetAction#405, InitiatorGUID:2935, Context:EntityActionContext_Movement, 74->76 (Cost: 5) from 0.144685 to 0.9320847.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:430 Order STACKOrderEntityAction#00000DD2, Ticket: 0000079B; EmpireIndex:5; MoveToFleetAction#406, InitiatorGUID:4111, Context:EntityActionContext_Movement, 70->74 (Cost: 5.147481) from 0.6324716 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:430 Order STACKOrderFinalizeEncounter#00000DD3, Ticket: 0000079C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:450 Order STACKOrderUpdateVisibility#00000DD4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:450 Order STACKOrderFinishDockingFleet#00000DD5, Ticket: 0000079D; EmpireIndex:4; FleetGUID:4233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:450 Order STACKOrderTerminateEntityAction#00000DD6; EmpireIndex:17; EntityActionId: 1102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:450 Order STACKOrderUpdateVisibility#00000DD7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:450 Order STACKOrderTerminateEntityAction#00000DD8; EmpireIndex:2; EntityActionId: 409

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:450 Order STACKOrderCompleteMoveToFleetAction#00000DD9; EmpireIndex:4; EntityActionId: 486

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:450 Order STACKOrderUpdateVisibility#00000DDA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:450 Order STACKOrderTerminateEntityAction#00000DDB; EmpireIndex:4; EntityActionId: 486

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:465 Order STACKOrderEntityAction#00000DDC, Ticket: 0000079E; EmpireIndex:2; MoveToFleetAction#410, InitiatorGUID:3016, Context:EntityActionContext_Movement, 51->52 (Cost: 2.36023) from 0 to 0.1922795.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:465 Order STACKOrderEntityAction#00000DDD, Ticket: 0000079F; EmpireIndex:4; MoveToFleetAction#488, InitiatorGUID:1176, Context:EntityActionContext_Movement, 53->48 (Cost: 6.420492) from 0 to 0.5354919.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:465 Order STACKOrderCompleteMoveToFleetAction#00000DDE; EmpireIndex:17; EntityActionId: 1098

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:465 Order STACKOrderTerminateEntityAction#00000DDF; EmpireIndex:17; EntityActionId: 1093

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:465 Order STACKOrderUpdateVisibility#00000DE0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:465 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:478 Order STACKOrderTerminateEntityAction#00000DE1; EmpireIndex:17; EntityActionId: 1098

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:478 Order STACKOrderUpdateQuests#00000DE2, Ticket: 000007A0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:494 Order STACKOrderTerminateEntityAction#00000DE3; EmpireIndex:17; EntityActionId: 1097

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:577 Order STACKOrderCompleteMoveToFleetAction#00000DE4; EmpireIndex:1; EntityActionId: 736

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:577 Order STACKOrderCompleteMoveToFleetAction#00000DE5; EmpireIndex:17; EntityActionId: 1099

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:577 Order STACKOrderTerminateEntityAction#00000DE6; EmpireIndex:1; EntityActionId: 736

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:577 Order STACKOrderTerminateEntityAction#00000DE7; EmpireIndex:17; EntityActionId: 1099

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:594 Order STACKOrderEntityAction#00000DE8; EmpireIndex:2; SiegeStarSystemAction#411, InitiatorGUID:3063

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:594 Order STACKOrderTerminateEntityAction#00000DE9; EmpireIndex:17; EntityActionId: 1096

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:661 Order STACKOrderUpdateVisibility#00000DEA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:760 Order STACKOrderCompleteMoveToFleetAction#00000DEB; EmpireIndex:1; EntityActionId: 749

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:760 Order STACKOrderUpdateVisibility#00000DEC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:760 Order STACKOrderTerminateEntityAction#00000DED; EmpireIndex:1; EntityActionId: 749

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:777 Order STACKOrderCompleteMoveToFleetAction#00000DEE; EmpireIndex:1; EntityActionId: 750

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:777 Order STACKOrderTerminateEntityAction#00000DEF; EmpireIndex:1; EntityActionId: 740

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:777 Order STACKOrderTerminateEntityAction#00000DF0; EmpireIndex:1; EntityActionId: 750

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:793 Order STACKOrderCompleteMoveToFleetAction#00000DF1; EmpireIndex:3; EntityActionId: 413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:793 Order STACKOrderUpdateVisibility#00000DF2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:794 Order STACKOrderTerminateEntityAction#00000DF3; EmpireIndex:3; EntityActionId: 413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:810 Order STACKOrderEntityAction#00000DF4, Ticket: 000007A1; EmpireIndex:3; MoveToFleetAction#415, InitiatorGUID:1976, Context:EntityActionContext_Movement, 69->68 (Cost: 6.599156) from 0 to 0.9248395.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:860 Order STACKOrderUpdateEffectZone#00000DF5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:893 Order STACKOrderCompleteMoveToFleetAction#00000DF6; EmpireIndex:2; EntityActionId: 407

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:893 Order STACKOrderUpdateVisibility#00000DF7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:894 Order STACKOrderTerminateEntityAction#00000DF8; EmpireIndex:2; EntityActionId: 407

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:30:910 Order STACKOrderEntityAction#00000DF9, Ticket: 000007A2; EmpireIndex:2; MoveToFleetAction#412, InitiatorGUID:3959, Context:EntityActionContext_Movement, 52->50 (Cost: 1.877882) from 0 to 0.1974349.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:625 View STACKIn ShipDesignAndDiscovery ShipDesignPrefab ShipDesignRenderer (UnityEngine.GameObject), the top game object should not be enabled.

     at Load in :line 0
     at LoadIFN in :line 0
     at IShipDesignRendererService.ChangeViewSize in :line 0
     at ResizeShipDesignViewport in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:09:31:625 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:09:31:625 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:09:31:625 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at Hide in :line 0
     at SwitchHubMode in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:09:31:626 Order STACKOrderCompleteMoveToFleetAction#00000DFA; EmpireIndex:2; EntityActionId: 408

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:626 Order STACKOrderCompleteMoveToFleetAction#00000DFB; EmpireIndex:3; EntityActionId: 414

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:626 Order STACKOrderUpdateVisibility#00000DFC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:626 Order STACKOrderTerminateEntityAction#00000DFD; EmpireIndex:2; EntityActionId: 408

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:626 Order STACKOrderTerminateEntityAction#00000DFE; EmpireIndex:3; EntityActionId: 414

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:651 Order STACKOrderUpdateVisibility#00000DFF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:651 Order STACKOrderCompleteMoveToFleetAction#00000E00; EmpireIndex:1; EntityActionId: 748

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:651 Order STACKOrderCompleteMoveToFleetAction#00000E01; EmpireIndex:1; EntityActionId: 747

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:651 Order STACKOrderCompleteMoveToFleetAction#00000E02; EmpireIndex:2; EntityActionId: 406

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:651 Order STACKOrderEntityAction#00000E03, Ticket: 000007A3; EmpireIndex:2; MoveToFleetAction#413, InitiatorGUID:4171, Context:EntityActionContext_Movement, 47->46 (Cost: 4.463116) from 0 to 0.4952755.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:651 Order STACKOrderCompleteMoveToFleetAction#00000E04; EmpireIndex:4; EntityActionId: 487

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:651 Order STACKOrderCompleteMoveToFleetAction#00000E05; EmpireIndex:17; EntityActionId: 1100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:651 Order STACKOrderUpdateVisibility#00000E06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:651 Order STACKOrderTerminateEntityAction#00000E07; EmpireIndex:1; EntityActionId: 748

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:651 Order STACKOrderTerminateEntityAction#00000E08; EmpireIndex:1; EntityActionId: 747

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:668 Order STACKOrderTerminateEntityAction#00000E09; EmpireIndex:2; EntityActionId: 406

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:668 Order STACKOrderUpdateVisibility#00000E0A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:668 Order STACKOrderTerminateEntityAction#00000E0B; EmpireIndex:4; EntityActionId: 487

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:668 Order STACKOrderTerminateEntityAction#00000E0C; EmpireIndex:17; EntityActionId: 1100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:668 Order STACKOrderUpdateQuests#00000E0D, Ticket: 000007A4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:668 Order STACKOrderCompleteQuest#00000E0E, Ticket: 000007A5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:668 Order STACKOrderTerminateEntityAction#00000E0F; EmpireIndex:1; EntityActionId: 743

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:668 Order STACKOrderTerminateEntityAction#00000E10; EmpireIndex:1; EntityActionId: 741

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:678 Order STACKOrderTerminateEntityAction#00000E11; EmpireIndex:2; EntityActionId: 404

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:678 Order STACKOrderTerminateEntityAction#00000E12; EmpireIndex:4; EntityActionId: 482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:744 Order STACKOrderUpdateVisibility#00000E13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:810 Order STACKOrderCompleteMoveToFleetAction#00000E14; EmpireIndex:5; EntityActionId: 405

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:810 Order STACKOrderCompleteMoveToFleetAction#00000E15; EmpireIndex:5; EntityActionId: 404

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:810 Order STACKOrderTerminateEntityAction#00000E16; EmpireIndex:5; EntityActionId: 405

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:31:810 Order STACKOrderTerminateEntityAction#00000E17; EmpireIndex:5; EntityActionId: 404

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:010 Order STACKOrderUpdateVisibility#00000E18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:210 Order STACKOrderCompleteMoveToFleetAction#00000E19; EmpireIndex:5; EntityActionId: 406

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:210 Order STACKOrderUpdateVisibility#00000E1A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:210 Order STACKOrderTerminateEntityAction#00000E1B; EmpireIndex:5; EntityActionId: 406

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:260 Order STACKOrderCompleteMoveToFleetAction#00000E1C; EmpireIndex:0; EntityActionId: 185

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:260 Order STACKOrderUpdateVisibility#00000E1D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:260 Order STACKOrderTerminateEntityAction#00000E1E; EmpireIndex:0; EntityActionId: 185

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:311 AI STACK[AI] [Event]Remove 127 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:32:311 AI STACK[AI] [Event]Remove EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestCompleted,EventCuriosityDiscoveredWithFleet,EventCuriosityFailed,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationLost,EventHappinessStatusChanged,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventQuestBegun,EventNarrativeEventBegun,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:32:311 AI STACK[AI] [Event]keep 160 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:32:311 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventHappinessStatusChanged,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventQuestCompleted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionBuyout,AIEventCivilianShipAttacked,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventShipDesignCreated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventDiplomaticMoodMessage,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestCompleted,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:32:328 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:412 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:528 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:528 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:545 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:560 Order STACKOrderCompleteMoveToFleetAction#00000E1F; EmpireIndex:4; EntityActionId: 485

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:561 Order STACKOrderUpdateVisibility#00000E20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:561 Order STACKOrderTerminateEntityAction#00000E21; EmpireIndex:4; EntityActionId: 485

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:561 AI STACK[AI] Empire 5 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:561 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:594 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:611 AI STACK[AI] Cancel task 2688 : can find context 4198 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:611 AI STACK[AI] Cancel task 2687 : can find context 4197 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:695 AI STACK[AI] Cancel task 2019 : can find context 4200 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:695 AI STACK[AI] Cancel task 2018 : can find context 4199 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:695 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:695 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:695 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:711 AI STACK[AI] Unassign fleet 2068/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:711 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:711 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:712 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:727 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:727 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:727 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:744 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:760 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:777 AI STACK[AI] Cancel task 2593 : can find context 1209 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:777 AI STACK[AI] Cancel task 2585 : can find context 4205 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:777 AI STACK[AI] Cancel task 1900 : can find context 1209 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:777 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:794 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:810 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:810 AI STACKStart 23 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:811 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:32:827 Order STACKOrderChangeDiplomaticContractTermsCollection#00000E22, Ticket: 000007A6; ContractGUID:3648

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:827 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00000E22, Ticket: 000007A6; ContractGUID:3648

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:827 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #3648.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:827 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:827 Order STACKOrderEntityAction#00000E23, Ticket: 000007A8; EmpireIndex:1; AskForMinorQuestEmpireAction#751, InitiatorGUID:968, Context:Empire 14 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:827 Order STACKOrderSelloutTradableResource#00000E24, Ticket: 000007A9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:827 Order STACKOrderStartHackingProgram#00000E25, Ticket: 000007AA; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:968, TargetGUID:1010, HackingProgramGUID:4247

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:827 Order STACKOrderValidateQuestChoice#00000E26, Ticket: 000007AB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:827 Order STACKOrderQueueConstruction#00000E27, Ticket: 000007AC; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:827 Order STACKOrderQueueConstruction#00000E28, Ticket: 000007AD; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:827 Order STACKOrderQueueConstruction#00000E29, Ticket: 000007AE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderQueueConstruction#00000E2A, Ticket: 000007AF; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderStartHackingProgram#00000E2B, Ticket: 000007B0; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:4257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderStartHackingProgram#00000E2C, Ticket: 000007B1; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:4258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderValidateQuestChoice#00000E2D, Ticket: 000007B2; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderEntityAction#00000E2E, Ticket: 000007B3; EmpireIndex:3; InvisibilityFleetAction#416, InitiatorGUID:2068

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderStartHackingProgram#00000E2F, Ticket: 000007B4; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderStartHackingProgram#00000E30, Ticket: 000007B5; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:4261

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderValidateQuestChoice#00000E31, Ticket: 000007B6; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderQueueConstruction#00000E32, Ticket: 000007B7; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderEntityAction#00000E33, Ticket: 000007B8; EmpireIndex:4; GoToFleetAction#489, InitiatorGUID:4233, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderQueueConstruction#00000E34, Ticket: 000007B9; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderRetrofitShips#00000E35, Ticket: 000007BA; EmpireIndex:4; Ships: [3395 -> 4042]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:844 Order STACKOrderStartHackingProgram#00000E36, Ticket: 000007BB; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:4267

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:861 Order STACKOrderValidateQuestChoice#00000E37, Ticket: 000007BC; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:861 Order STACKOrderActivateLaw#00000E38, Ticket: 000007BD; EmpireIndex:5; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:4268

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:861 Order STACKOrderValidateQuestChoice#00000E39, Ticket: 000007BE; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:861 Order STACKOrderBeginQuest#00000E3A, Ticket: 000007BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:861 Order STACKOrderApplyQuestEffect#00000E3B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:861 Order STACKOrderTriggerPopulationEvent#00000E3C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:861 Order STACKOrderUpdateQuests#00000E3D, Ticket: 000007C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:861 Order STACKOrderCompleteMoveToFleetAction#00000E3E; EmpireIndex:1; EntityActionId: 739

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:882 Order STACKOrderCreateFleetFromShipDesignName#00000E3F; EmpireIndex:16; FleetGUID:4259, ShipDesignGUIDs: MFPrimitiveMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:882 Gameplay STACKAdd 0 experience to ship Ship#4270

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderUpdateQuests#00000E40, Ticket: 000007C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderApplyQuestEffect#00000E41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderTriggerPopulationEvent#00000E42

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderUpdateQuests#00000E43, Ticket: 000007C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderEntityAction#00000E44, Ticket: 000007C3; EmpireIndex:4; MoveToFleetAction#490, InitiatorGUID:4233, Context:EntityActionContext_Movement, 43->45 (Cost: 5) from 0 to 0.5223265.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderUpdateQuests#00000E45, Ticket: 000007C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderApplyQuestEffect#00000E46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderTriggerPopulationEvent#00000E47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderUpdateQuests#00000E48, Ticket: 000007C5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderUpdateVisibility#00000E49

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderTerminateEntityAction#00000E4A; EmpireIndex:1; EntityActionId: 739

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderApplyDescriptor#00000E4B Descriptor: CannotFight Targets: 4259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderCreateFleetMission#00000E4C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:897 Order STACKOrderRegisterLesserName#00000E4D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:910 Order STACKOrderUpdateEffectZone#00000E4E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:978 Order STACKOrderCompleteMoveToFleetAction#00000E4F; EmpireIndex:17; EntityActionId: 1101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:978 Order STACKOrderUpdateVisibility#00000E50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:978 Order STACKOrderFinishDockingFleet#00000E51, Ticket: 000007C6; EmpireIndex:16; FleetGUID:4259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:978 Order STACKOrderTerminateEntityAction#00000E52; EmpireIndex:17; EntityActionId: 1101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:32:993 Order STACKOrderTerminateEntityAction#00000E53; EmpireIndex:17; EntityActionId: 1094

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:144 Order STACKOrderCompleteMoveToFleetAction#00000E54; EmpireIndex:1; EntityActionId: 737

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:144 Order STACKOrderUpdateVisibility#00000E55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:144 Order STACKOrderTerminateEntityAction#00000E56; EmpireIndex:1; EntityActionId: 737

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:194 Order STACKOrderCompleteMoveToFleetAction#00000E57; EmpireIndex:1; EntityActionId: 738

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:194 Order STACKOrderTerminateEntityAction#00000E58; EmpireIndex:1; EntityActionId: 738

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:249 Gameplay STACKfleet action with feedback 742 finished : ETA 460.345085144043, Game.Time 461.355339050293, true ETA 461.345085144043

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:249 Order STACKOrderTerminateEntityAction#00000E59; EmpireIndex:1; EntityActionId: 742

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:249 Order STACKOrderSendAutomatedShip#00000E5A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:249 Order STACKOrderStartAutomatedFleetAction#00000E5B; EmpireIndex:1; AutomatedDeliveryFleetAction#752, InitiatorGUID:4273, Context:Path: 2->0->4, Path: Path: 2->0->4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:261 Order STACKOrderUpdateVisibility#00000E5C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:261 Order STACKOrderFinishDockingFleet#00000E5D, Ticket: 000007C7; EmpireIndex:1; FleetGUID:4273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:278 Order STACKOrderEntityAction#00000E5E, Ticket: 000007C8; EmpireIndex:1; MoveToFleetAction#753, InitiatorGUID:4273, Context:EntityActionContext_Movement, 2->0 (Cost: 4) from 0 to 0.8141934.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:760 Order STACKOrderCompleteMoveToFleetAction#00000E5F; EmpireIndex:2; EntityActionId: 410

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:760 Order STACKOrderUpdateVisibility#00000E60

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:760 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:760 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:760 Order STACKOrderTerminateEntityAction#00000E61; EmpireIndex:2; EntityActionId: 410

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:33:777 Order STACKOrderUpdateQuests#00000E62, Ticket: 000007C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:34:011 Order STACKOrderCompleteMoveToFleetAction#00000E63; EmpireIndex:2; EntityActionId: 412

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:34:011 Order STACKOrderUpdateVisibility#00000E64

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:34:011 Order STACKOrderTerminateEntityAction#00000E65; EmpireIndex:2; EntityActionId: 412

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:34:161 GUI STACK[PropertyFiltering] EffectDescription +10 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:09:34:528 Order STACKOrderUpdateVisibility#00000E66

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:34:811 AI STACK[AI] [Event]Remove 160 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:34:811 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventHappinessStatusChanged,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventQuestCompleted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionBuyout,AIEventCivilianShipAttacked,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventShipDesignCreated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventDiplomaticMoodMessage,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestCompleted,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:34:811 AI STACK[AI] [Event]keep 59 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:34:829 AI STACK[AI] [Event]keep EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestChoiceMade,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventFleetInvisibilityChanged,EventQuestChoiceMade,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventShipLayoutChanged,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventQuestChoiceMade,EventQuestBegun,EventTriggerPopulationEvent,EventQuestUpdated,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:34:844 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:34:928 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:060 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:060 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:077 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:077 Order STACKOrderUpdateVisibility#00000E67

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:094 Order STACKOrderCompleteMoveToFleetAction#00000E68; EmpireIndex:1; EntityActionId: 746

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:094 Order STACKOrderCompleteMoveToFleetAction#00000E69; EmpireIndex:5; EntityActionId: 403

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:094 Order STACKOrderTerminateEntityAction#00000E6A; EmpireIndex:1; EntityActionId: 746

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:094 Order STACKOrderTerminateEntityAction#00000E6B; EmpireIndex:5; EntityActionId: 403

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:094 AI STACK[AI] Unassign fleet 2068/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:094 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:094 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:094 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:111 Order STACKOrderEntityAction#00000E6C, Ticket: 000007CA; EmpireIndex:17; GoToFleetAction#1103, InitiatorGUID:2373, Context:Path: 55->52, Path: Path: 55->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:111 Order STACKOrderCompleteMoveToFleetAction#00000E6D; EmpireIndex:4; EntityActionId: 488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:111 Order STACKOrderTerminateEntityAction#00000E6E; EmpireIndex:4; EntityActionId: 488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:111 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:130 Order STACKOrderUnlockHeroSkill#00000E6F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:130 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:130 Order STACKOrderEntityAction#00000E70, Ticket: 000007CB; EmpireIndex:17; MoveToFleetAction#1104, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->52 (Cost: 1.778896) from 0 to 0.4433681.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:130 GUI STACK[PropertyFiltering] EffectDescription +10 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:09:35:160 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:160 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:160 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:177 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:177 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:177 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:195 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:210 Order STACKOrderCompleteMoveToFleetAction#00000E71; EmpireIndex:3; EntityActionId: 415

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:210 Order STACKOrderTerminateEntityAction#00000E72; EmpireIndex:3; EntityActionId: 415

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:210 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:227 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:245 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:261 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:261 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:279 Order STACKOrderActivateLaw#00000E73, Ticket: 000007CC; EmpireIndex:1; LawDefinitionName:LawP00L07Republic, IsForced:False, LawGUID:4275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:279 Order STACKOrderRetrofitShips#00000E74, Ticket: 000007CD; EmpireIndex:1; Ships: [3213 -> 4034], [3403 -> 4034]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:279 Order STACKOrderEntityAction#00000E75, Ticket: 000007CE; EmpireIndex:1; LaunchProbeFleetAction#754, InitiatorGUID:1082, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:294 Order STACKOrderEntityAction#00000E76; EmpireIndex:1; MoveToProbeAction#755, InitiatorGUID:4276, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:294 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:294 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:35:312 Order STACKOrderEntityAction#00000E77, Ticket: 000007CF; EmpireIndex:1; GoToFleetAction#756, InitiatorGUID:2491, Context:Path: 73->69->68->4->0->2->1->9->10->11, Path: Path: 73->69->68->4->0->2->1->9->10->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:312 Order STACKOrderEntityAction#00000E78, Ticket: 000007D0; EmpireIndex:1; GoToFleetAction#757, InitiatorGUID:3854, Context:Path: 2->1->9, Path: Path: 2->1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:312 Order STACKOrderEntityAction#00000E79, Ticket: 000007D1; EmpireIndex:1; GoToFleetAction#758, InitiatorGUID:1085, Context:Path: 18->19->16->17->23, Path: Path: 18->19->16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:312 Order STACKOrderTransferShips#00000E7A, Ticket: 000007D2; EmpireIndex:2; ShipGUIDs: [3757], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:2975

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:312 Order STACKOrderEntityAction#00000E7B, Ticket: 000007D3; EmpireIndex:2; GoToFleetAction#414, InitiatorGUID:3362, Context:Path: 50->24, Path: Path: 50->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:312 Order STACKOrderEntityAction#00000E7C, Ticket: 000007D4; EmpireIndex:2; GoToFleetAction#415, InitiatorGUID:3200, Context:Path: 50->24, Path: Path: 50->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:312 Order STACKOrderEntityAction#00000E7D, Ticket: 000007D5; EmpireIndex:3; GoToFleetAction#417, InitiatorGUID:2068, Context:Path: 81->83->84, Path: Path: 81->83->84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:312 Order STACKOrderTransferShips#00000E7E, Ticket: 000007D6; EmpireIndex:4; ShipGUIDs: [3773, 3913], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:330 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:330 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:330 Gameplay STACKfleet action with feedback 407 started : ETA 465.440071105957

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:330 Order STACKOrderEntityAction#00000E7F, Ticket: 000007D9; EmpireIndex:5; ExpeditionFleetAction#407, InitiatorGUID:4111, Context:Curiosity_PlanetAnomalyGuardian on Саиф III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:331 Order STACKOrderEntityAction#00000E80, Ticket: 000007DA; EmpireIndex:1; MoveToFleetAction#759, InitiatorGUID:1085, Context:EntityActionContext_Movement, 18->19 (Cost: 3.097685) from 0 to 0.2486645.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:331 Order STACKOrderEntityAction#00000E81, Ticket: 000007DB; EmpireIndex:1; MoveToFleetAction#760, InitiatorGUID:3854, Context:EntityActionContext_Movement, 2->1 (Cost: 4.666667) from 0 to 0.7510109.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:331 Order STACKOrderEntityAction#00000E82, Ticket: 000007DC; EmpireIndex:1; MoveToFleetAction#761, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 3.789476) from 0 to 0.06592583.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:331 Order STACKOrderEntityAction#00000E83, Ticket: 000007DD; EmpireIndex:2; MoveToFleetAction#416, InitiatorGUID:3200, Context:EntityActionContext_Movement, 50->24 (Cost: 12) from 0 to 0.4324539.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:331 Order STACKOrderEntityAction#00000E84, Ticket: 000007DE; EmpireIndex:2; MoveToFleetAction#417, InitiatorGUID:3362, Context:EntityActionContext_Movement, 50->24 (Cost: 7) from 0 to 0.2522648.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:331 Order STACKOrderEntityAction#00000E85, Ticket: 000007DF; EmpireIndex:3; MoveToFleetAction#418, InitiatorGUID:2068, Context:EntityActionContext_Movement, 81->83 (Cost: 6) from 0 to 0.7493274.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:343 Order STACKOrderUpdateVisibility#00000E86

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:376 Order STACKOrderUpdateEffectZone#00000E87

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:544 Order STACKOrderCompleteMoveToFleetAction#00000E88; EmpireIndex:2; EntityActionId: 413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:544 Order STACKOrderUpdateVisibility#00000E89

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:544 Order STACKOrderTerminateEntityAction#00000E8A; EmpireIndex:2; EntityActionId: 413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:882 Order STACKOrderUpdateEffectZone#00000E8B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:35:882 View STACKShipDesignRenderer didn't found anchor for 'Лимо'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:09:35:882 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:09:35:882 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:09:35:903 View STACKUnload material TundraPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

15:09:35:903 View STACKUnload material SnowPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

15:09:35:903 View STACKUnload material BarrenPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

15:09:35:903 View STACKShipDesignRenderer didn't found anchor for 'Лимо'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:09:35:924 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:09:36:382 Order STACKOrderUpdateEffectZone#00000E8C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:36:619 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:09:36:619 Audio STACKAudio bank B_Heroes has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:09:36:727 Order STACKOrderCompleteMoveToFleetAction#00000E8D; EmpireIndex:1; EntityActionId: 753

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:36:727 Order STACKOrderTerminateEntityAction#00000E8E; EmpireIndex:1; EntityActionId: 753

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:36:893 Order STACKOrderUpdateEffectZone#00000E8F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:36:943 Order STACKOrderCompleteMoveToFleetAction#00000E90; EmpireIndex:4; EntityActionId: 490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:36:943 Order STACKOrderTerminateEntityAction#00000E91; EmpireIndex:4; EntityActionId: 490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:277 AI STACK[AI] [Event]Remove 59 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:37:277 AI STACK[AI] [Event]Remove EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventQuestChoiceMade,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventFleetInvisibilityChanged,EventQuestChoiceMade,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventShipLayoutChanged,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventQuestChoiceMade,EventQuestBegun,EventTriggerPopulationEvent,EventQuestUpdated,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:37:277 AI STACK[AI] [Event]keep 34 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:37:277 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventShipLayoutChanged,EventShipLayoutChanged,EventProbeLaunched,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:37:294 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:376 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:493 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:493 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:510 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:526 Order STACKOrderUpdateEffectZone#00000E92

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:526 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:526 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:526 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:543 Order STACKOrderEntityAction#00000E93, Ticket: 000007E0; EmpireIndex:17; InitiateGuardFleetAction#1105, InitiatorGUID:3608, Context:Лорс (551) (StarSystemNode), Path: Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:543 Order STACKOrderEntityAction#00000E94, Ticket: 000007E1; EmpireIndex:17; GoToFleetAction#1106, InitiatorGUID:1839, Context:Path: 19->20, Path: Path: 19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:543 Order STACKOrderEntityAction#00000E95, Ticket: 000007E2; EmpireIndex:17; GoToFleetAction#1107, InitiatorGUID:2678, Context:Path: 0->2->1, Path: Path: 0->2->1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:543 Order STACKOrderEntityAction#00000E96; EmpireIndex:17; GuardEmpireLocalAction#1108, InitiatorGUID:984, Context:Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:543 Gameplay STACKCancelling actions on Лорс (551) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:561 Order STACKOrderEntityAction#00000E97, Ticket: 000007E3; EmpireIndex:17; MoveToFleetAction#1109, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->2 (Cost: 2.04072) from 0 to 0.4153852.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:561 Order STACKOrderEntityAction#00000E98, Ticket: 000007E4; EmpireIndex:17; MoveToFleetAction#1110, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->20 (Cost: 2.347804) from 0 to 0.2539277.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:561 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:577 AI STACK[AI] Cancel task 2402 : can find context 3858 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:593 Order STACKOrderUpdateVisibility#00000E99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:594 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:594 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:594 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:610 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:610 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:610 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:627 AI STACK[AI] Cancel task 1783 : can find context 4044 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:645 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:661 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:711 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:711 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:37:728 Order STACKOrderActivateLaw#00000E9A, Ticket: 000007E5; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:4277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:728 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:993 Order STACKOrderCompleteMoveToFleetAction#00000E9B; EmpireIndex:17; EntityActionId: 1104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:993 Order STACKOrderUpdateVisibility#00000E9C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:37:993 Order STACKOrderTerminateEntityAction#00000E9D; EmpireIndex:17; EntityActionId: 1104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:38:345 Gameplay STACKfleet action with feedback 407 finished : ETA 465.440071105957, Game.Time 466.457649230957, true ETA 466.440071105957

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:38:345 Order STACKOrderTerminateEntityAction#00000E9E; EmpireIndex:5; EntityActionId: 407

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:38:345 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at CheckForNewGuardianPopulation in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:38:393 Order STACKOrderCompleteMoveToFleetAction#00000E9F; EmpireIndex:1; EntityActionId: 761

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:38:393 Order STACKOrderUpdateVisibility#00000EA0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:38:393 Order STACKOrderTerminateEntityAction#00000EA1; EmpireIndex:1; EntityActionId: 761

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:38:760 Order STACKOrderCompleteMoveToFleetAction#00000EA2; EmpireIndex:2; EntityActionId: 417

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:38:760 Order STACKOrderUpdateVisibility#00000EA3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:38:760 Order STACKOrderTerminateEntityAction#00000EA4; EmpireIndex:2; EntityActionId: 417

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:38:877 Order STACKOrderCompleteMoveToFleetAction#00000EA5; EmpireIndex:1; EntityActionId: 759

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:38:877 Order STACKOrderUpdateVisibility#00000EA6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:38:877 Order STACKOrderTerminateEntityAction#00000EA7; EmpireIndex:1; EntityActionId: 759

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:39:110 Order STACKOrderCompleteMoveToFleetAction#00000EA8; EmpireIndex:1; EntityActionId: 760

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:39:110 Order STACKOrderUpdateVisibility#00000EA9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:39:110 Order STACKOrderTerminateEntityAction#00000EAA; EmpireIndex:1; EntityActionId: 760

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:39:411 Order STACKOrderCompleteMoveToFleetAction#00000EAB; EmpireIndex:2; EntityActionId: 416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:39:411 Order STACKOrderTerminateEntityAction#00000EAC; EmpireIndex:2; EntityActionId: 416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:39:628 Order STACKOrderCompleteMoveToFleetAction#00000EAD; EmpireIndex:3; EntityActionId: 418

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:39:628 Order STACKOrderTerminateEntityAction#00000EAE; EmpireIndex:3; EntityActionId: 418

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:39:710 AI STACK[AI] [Event]Remove 34 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:39:710 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventShipLayoutChanged,EventShipLayoutChanged,EventProbeLaunched,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:39:710 AI STACK[AI] [Event]keep 22 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:39:710 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventCuriosityGuardian,EventGuardianAwaken,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:39:744 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:39:827 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:39:927 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:39:927 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:39:944 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:39:960 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:39:976 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:010 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:079 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:079 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:079 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:095 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:095 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:095 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:146 Order STACKOrderUpdateVisibility#00000EAF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:40:146 AI STACK[AI] Cancel task 2619 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:162 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:162 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:178 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:40:178 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:40:178 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:178 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:40:193 Order STACKOrderEntityAction#00000EB0, Ticket: 000007E9; EmpireIndex:1; GoToFleetAction#762, InitiatorGUID:1082, Context:Path: 9->80->82, Path: Path: 9->80->82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:40:193 Gameplay STACKfleet action with feedback 408 started : ETA 470.306648254395

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:40:194 Order STACKOrderEntityAction#00000EB1, Ticket: 000007EA; EmpireIndex:5; ExpeditionFleetAction#408, InitiatorGUID:4111, Context:Curiosity_PlanetAnomalyGuardian on Саиф IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:40:212 Order STACKOrderEntityAction#00000EB2, Ticket: 000007EB; EmpireIndex:1; MoveToFleetAction#763, InitiatorGUID:1082, Context:EntityActionContext_Movement, 9->80 (Cost: 1.056285) from 0 to 0.02924274.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:40:544 Order STACKOrderCompleteMoveToFleetAction#00000EB3; EmpireIndex:17; EntityActionId: 1109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:40:544 Order STACKOrderUpdateVisibility#00000EB4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:40:544 Order STACKOrderTerminateEntityAction#00000EB5; EmpireIndex:17; EntityActionId: 1109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:40:811 Order STACKOrderCompleteMoveToFleetAction#00000EB6; EmpireIndex:17; EntityActionId: 1110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:40:811 Order STACKOrderTerminateEntityAction#00000EB7; EmpireIndex:17; EntityActionId: 1110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:41:494 Order STACKOrderPrepareQuestChoice#00000EB8, Ticket: 000007EC; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:41:494 Order STACKOrderValidateQuestChoice#00000EB9, Ticket: 000007ED; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:41:494 Order STACKOrderTriggerPopulationEvent#00000EBA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:41:494 Order STACKOrderUpdateQuests#00000EBB, Ticket: 000007EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:42:176 AI STACK[AI] [Event]Remove 22 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:42:176 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventCuriosityGuardian,EventGuardianAwaken,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:42:176 AI STACK[AI] [Event]keep 6 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:42:176 AI STACK[AI] [Event]keep EventEmpireSeen,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:42:194 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:42:277 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:42:380 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:42:380 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:42:389 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:42:389 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:42:427 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:42:460 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:42:460 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:42:460 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:42:477 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:42:477 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:42:477 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:42:502 AI STACK[AI] Cancel task 1929 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:42:860 Order STACKOrderCompleteMoveToFleetAction#00000EBC; EmpireIndex:1; EntityActionId: 763

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:42:860 Order STACKOrderTerminateEntityAction#00000EBD; EmpireIndex:1; EntityActionId: 763

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:43:209 Gameplay STACKfleet action with feedback 408 finished : ETA 470.306648254395, Game.Time 471.321075439453, true ETA 471.306648254395

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:43:209 Order STACKOrderTerminateEntityAction#00000EBE; EmpireIndex:5; EntityActionId: 408

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:44:544 AI STACK[AI] [Event]Remove 6 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:44:544 AI STACK[AI] [Event]Remove EventEmpireSeen,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:44:544 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:44:544 AI STACK[AI] [Event]keep EventCuriosityGuardian, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:44:560 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:44:645 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:44:727 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:44:744 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:44:828 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:44:844 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:44:844 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:44:861 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:44:876 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:44:895 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:44:944 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:44:944 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:44:944 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:44:961 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:44:961 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:44:961 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:45:010 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:45:010 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:45:010 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:45:028 Gameplay STACKfleet action with feedback 409 started : ETA 475.138496398926

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:45:028 Order STACKOrderEntityAction#00000EBF, Ticket: 000007EF; EmpireIndex:5; ExpeditionFleetAction#409, InitiatorGUID:4111, Context:Curiosity_Loot_Underground_Era1 on Саиф IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:45:028 Order STACKOrderAIClientStateChange#00000EC0; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:45:028 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:47:993 Order STACKOrderMoveIdleFleets#00000EC1; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:011 Order STACKOrderEntityAction#00000EC2, Ticket: 000007F0; EmpireIndex:0; MoveToFleetAction#186, InitiatorGUID:3289, Context:EntityActionContext_Movement, 100->101 (Cost: 4.430935) from 0.5859826 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:028 Gameplay STACKfleet action with feedback 409 finished : ETA 475.138496398926, Game.Time 476.139167785645, true ETA 476.138496398926

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:029 Order STACKOrderTerminateEntityAction#00000EC3; EmpireIndex:5; EntityActionId: 409

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:029 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:029 Quest STACK[Quests] EventCuriosity16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:029 Order STACKOrderApplyQuestEffect#00000EC4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:029 Order STACKOrderBeginQuest#00000EC5, Ticket: 000007F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:029 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:48:029 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:48:029 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:48:029 AI STACK[AI] [Event]Remove EventCuriosityGuardian, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:48:029 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:48:029 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventTechnologyUnlocked,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:48:045 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:045 Order STACKOrderAIClientStateChange#00000EC6; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:045 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:128 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:244 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:48:244 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:48:262 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:48:279 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:48:294 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:48:346 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:48:346 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:48:346 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:48:379 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:48:379 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:48:379 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:49:438 Order STACKOrderUpdateVisibility#00000EC7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:49:452 Order STACKOrderUpdateQuests#00000EC8, Ticket: 000007F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:49:452 Order STACKOrderCompleteMoveToFleetAction#00000EC9; EmpireIndex:0; EntityActionId: 186

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:49:452 Order STACKOrderTerminateEntityAction#00000ECA; EmpireIndex:0; EntityActionId: 186

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:49:462 Order STACKOrderTerminateEntityAction#00000ECB; EmpireIndex:0; EntityActionId: 181

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:50:443 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:50:443 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventTechnologyUnlocked,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:50:443 AI STACK[AI] [Event]keep 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:50:443 AI STACK[AI] [Event]keep EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:50:477 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:50:560 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:50:647 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:50:647 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:50:661 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:50:693 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:50:709 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:50:760 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:50:760 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:50:760 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:50:777 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:50:777 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:50:777 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:52:847 AI STACK[AI] [Event]Remove 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:52:847 AI STACK[AI] [Event]Remove EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:52:847 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:52:847 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:52:861 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:52:945 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:53:032 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:53:032 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:53:045 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:53:078 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:53:095 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:53:144 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:53:144 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:53:144 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:53:161 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:53:161 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:53:161 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:53:212 Order STACKOrderEntityAction#00000ECC, Ticket: 000007F3; EmpireIndex:0; GoToFleetAction#187, InitiatorGUID:3289, Context:Path: 101->99, Path: Path: 101->99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:53:230 Order STACKOrderEntityAction#00000ECD, Ticket: 000007F4; EmpireIndex:0; MoveToFleetAction#188, InitiatorGUID:3289, Context:EntityActionContext_Movement, 101->99 (Cost: 0.5690651) from 0 to 0.07959674.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:55:228 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:55:228 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:55:229 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:55:229 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:55:244 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:55:328 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:55:513 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:55:513 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:55:523 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:55:561 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:55:578 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:55:628 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:55:628 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:55:628 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:55:644 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:55:644 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:55:644 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:55:897 Order STACKOrderCompleteMoveToFleetAction#00000ECE; EmpireIndex:0; EntityActionId: 188

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:55:897 Order STACKOrderTerminateEntityAction#00000ECF; EmpireIndex:0; EntityActionId: 188

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:55:911 Order STACKOrderUpdateVisibility#00000ED0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:57:711 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:57:711 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:57:711 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:57:711 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:57:728 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:57:814 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:57:900 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:57:900 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:57:914 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:57:947 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:57:964 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:58:013 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:58:013 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:58:013 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:58:030 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:58:030 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:58:030 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:09:58:096 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:09:58:112 Order STACKOrderAIClientStateChange#00000ED1; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:09:58:112 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:07:778 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2627

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:07:778 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:07:803 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Патруль'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:10:07:820 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:08:057 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:10:08:057 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:10:08:057 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:10:08:057 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:10:08:057 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Патруль'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:10:08:086 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:09:114 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:10:09:839 GUI STACKDrag-drop: applying drop on target 'Item003 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:09:839 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:09:839 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:09:839 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:09:839 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:09:839 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:09:839 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:10:381 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:10:10:970 GUI STACKDrag-drop: applying drop on target 'Item004 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:10:970 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:10:970 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:10:970 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:10:970 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:10:970 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:10:970 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:13:141 Order STACKOrderCreateShipDesign#00000ED2, Ticket: 000007F5; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:13:141 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:13:141 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Attack has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:13:141 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:13:141 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:13:141 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:17:839 Order STACKOrderQueueConstruction#00000ED3; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:18:632 Order STACKOrderMoveConstruction#00000ED4; EmpireIndex:0; ContextGUID:986, ConstructionGUID:4281, IndexBase:Begin, IndexOffset:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:20:012 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:20:045 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:20:094 Order STACKOrderEntityAction#00000ED5, Ticket: 000007F6; EmpireIndex:3; MoveToFleetAction#419, InitiatorGUID:1159, Context:EntityActionContext_Movement, 76->108 (Cost: 3.886754) from 0.5756905 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:20:379 Order STACKOrderCompleteMoveToFleetAction#00000ED6; EmpireIndex:3; EntityActionId: 419

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:20:379 Order STACKOrderTerminateEntityAction#00000ED7; EmpireIndex:3; EntityActionId: 419

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:20:396 Order STACKOrderEntityAction#00000ED8, Ticket: 000007F7; EmpireIndex:3; MoveToFleetAction#420, InitiatorGUID:1159, Context:EntityActionContext_Movement, 108->110 (Cost: 3.113246) from 0 to 0.240262.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:23:962 Order STACKOrderCompleteMoveToFleetAction#00000ED9; EmpireIndex:3; EntityActionId: 420

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:23:962 Order STACKOrderTerminateEntityAction#00000EDA; EmpireIndex:3; EntityActionId: 420

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:011 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:011 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:094 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, WaitingForBeginTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:094 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:094 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:094 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:128 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:227 Battle STACKDisposing ServerEncounter 4231

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:227 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:266 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:295 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:295 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:328 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:328 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefaultDictatorship, PoliticsName:Politics06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:364 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:380 Gameplay STACK[rseed] 989

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:397 Gameplay STACK[rseed] 992

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:414 Gameplay STACK[rseed] 1131

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:431 Gameplay STACK[rseed] 998

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:446 Gameplay STACK[rseed] 1001

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:478 Gameplay STACK[rseed] 1723

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:495 Gameplay STACK[rseed] 1645

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:512 Gameplay STACK[rseed] 2890

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:529 Gameplay STACK[rseed] 1699

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:544 Gameplay STACK[rseed] 2023

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:579 Gameplay STACK[rseed] 2113

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:595 Gameplay STACK[rseed] 1806

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:629 Gameplay STACK[rseed] 1802

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:629 Order STACKOrderApplyCouncilsElectionResult#00000EE0, Ticket: 000007FD; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:645 Gameplay STACK[rseed] 2670

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:678 Gameplay STACK[rseed] 2771

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:695 Gameplay STACK[rseed] 2242

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:729 Gameplay STACK[rseed] 1937

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:729 Order STACKOrderApplySenateElectionResult#00000EE1, Ticket: 000007FE; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:729 Default STACK[Election] CANDIDATES [0] Politics05 0.625 5 [1] Politics06 0.375 3 REP_VOTES Ship#1131 Politics05 Ship#1131 Politics05 Ship#2890 Politics05 Ship#2890 Politics05 Ship#1131 Politics06 Ship#2890 Politics06 Ship#2890 Politics06 Ship#1131 Politics05

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:729 Gameplay STACKUpdated representative hero of senator Politics05 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:729 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:745 Gameplay STACK[rseed] 4011

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:778 Gameplay STACK[rseed] 2447

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:794 Gameplay STACK[rseed] 2277

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:829 Order STACKOrderApplyPopulationDesires#00000EE2; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:829 Order STACKOrderApplyCouncilsElectionResult#00000EE3, Ticket: 000007FF; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:862 Order STACKOrderApplyCouncilsElectionResult#00000EE4, Ticket: 00000800; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:878 Gameplay STACK[rseed] 3046

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:894 Gameplay STACK[rseed] 3350

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:945 Order STACKOrderApplySenateElectionResult#00000EE5, Ticket: 00000801; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:945 Default STACK[Election] CANDIDATES [0] Politics06 1 28 REP_VOTES Зубен Politics06 Зубен Politics06 Зубен Politics06 Зубен Politics06 Зубен Politics06 Зубен Politics06 Зубен Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Льеким Politics06 Льеким Politics06 Льеким Politics06 Льеким Politics06 Льеким Politics06 Льеким Politics06 Льеким Politics06

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:945 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:945 Order STACKOrderApplySenateElectionResult#00000EE6, Ticket: 00000802; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:945 Default STACK[Election] CANDIDATES [0] Politics03 0.6666667 24 [1] Politics06 0.1666667 6 [2] Politics04 0.1666667 6 REP_VOTES Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Ояд Politics03 Ояд Politics03 Ояд Politics03 Ояд Politics03 Ояд Politics03 Ояд Politics03 Ояд Politics03 Нос Politics03 Кер Politics04 Кер Politics04 Маял Politics04 Маял Politics04 Кер Politics04 Маял Politics06 Ояд Politics04 Кер Politics06 Кер Politics06 Кер Politics06 Маял Politics06 Ояд Politics06 Кер Politics03 Кер Politics03

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:945 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:945 Gameplay STACKRemoved representative hero of senator Politics06

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:945 Gameplay STACKRemoved representative hero of senator Politics04

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:979 Gameplay STACK[rseed] 3838

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:24:996 Gameplay STACK[rseed] 2763

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:046 Order STACKOrderApplyPopulationDesires#00000EE7; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:046 Order STACKOrderApplyPopulationDesires#00000EE8; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:095 Gameplay STACK[rseed] 4091

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:095 Order STACKOrderApplyCouncilsElectionResult#00000EE9, Ticket: 00000803; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:195 Order STACKOrderApplySenateElectionResult#00000EEA, Ticket: 00000804; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:195 Default STACK[Election] CANDIDATES [0] Politics03 0.7021276 33 [1] Politics04 0.2978723 14 REP_VOTES Жуин Politics03 Жуин Politics03 Жуин Politics03 Жуин Politics03 Жуин Politics03 Жуин Politics03 Озуло Politics03 Озуло Politics03 Озуло Politics03 Озуло Politics03 Наос Politics03 Наос Politics03 Наос Politics03 Наос Politics03 Наос Politics03 Пес Politics03 Пес Politics03 Пес Politics03 Пес Politics03 Ошьи Politics03 Электра Politics03 Электра Politics03 Жуин Politics04 Жуин Politics04 Гидра Politics04 Жуин Politics04 Озуло Politics04 Озуло Politics04 Наос Politics04 Жуин Politics04 Наос Politics04 Наос Politics04 Пес Politics04 Пес Politics04 Пес Politics04 Гидра Politics04 Наос Politics03 Наос Politics03 Пес Politics03 Пес Politics03 Ошьи Politics03 Жуин Politics03 Наос Politics03 Пес Politics03 Ошьи Politics03 Гидра Politics03 Гидра Politics03

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:195 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:195 Gameplay STACKRemoved representative hero of senator Politics04

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:195 Order STACKOrderApplyCouncilsElectionResult#00000EEB, Ticket: 00000805; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:295 Order STACKOrderApplyPopulationDesires#00000EEC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:295 Order STACKOrderApplySenateElectionResult#00000EED, Ticket: 00000806; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:295 Default STACK[Election] CANDIDATES [0] Politics01 0.627451 32 [1] Politics03 0.372549 19 REP_VOTES Накос Politics01 Накос Politics01 Накос Politics01 Индуза Politics01 Индуза Politics01 Индуза Politics01 Эдазир Politics01 Эдазир Politics01 Эдазир Politics01 Эдазир Politics01 Батен Politics01 Батен Politics01 Батен Politics01 Эстре Politics01 Эстре Politics01 Эстре Politics01 Эстре Politics01 Эстре Politics01 Денеб Politics01 Денеб Politics01 Серте Politics01 Серте Politics01 Квиос Politics01 Квиос Politics01 Накос Politics03 Накос Politics03 Накос Politics03 Накос Politics03 Индуза Politics01 Эдазир Politics03 Денеб Politics01 Денеб Politics03 Денеб Politics01 Серте Politics03 Накос Politics01 Накос Politics01 Накос Politics01 Накос Politics01 Эдазир Politics01 Квиос Politics03 Индуза Politics03 Индуза Politics03 Эдазир Politics03 Эдазир Politics03 Батен Politics03 Денеб Politics03 Денеб Politics03 Денеб Politics03 Квиос Politics03 Квиос Politics03 Квиос Politics03

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:295 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:295 Gameplay STACKRemoved representative hero of senator Politics03

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:25:413 Order STACKOrderApplyPopulationDesires#00000EEE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:27:995 Gameplay STACK[Elect] Empire#0: Selected action 'ElectionActionNoneEmpire' on 'Politics02'.

     at SelectElectionAction_OnValidate in :line 0
     at OnNextStepCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:10:27:995 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionNoneEmpire, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:28:063 Gameplay STACK[rseed] 986

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:28:162 Gameplay STACK[rseed] 1639

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:28:262 Gameplay STACK[rseed] 2832

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:28:362 Gameplay STACK[rseed] 3703

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:28:479 Order STACKOrderApplyCouncilsElectionResult#00000EF0, Ticket: 00000808; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:29:877 Order STACKOrderApplySenateElectionResult#00000EF1, Ticket: 00000809; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:29:877 Default STACK[Election] CANDIDATES [0] Politics01 0.6875 11 [1] Politics02 0.3125 5 REP_VOTES Зозманос Politics01 Зозманос Politics01 Зозманос Politics01 Айкима Politics01 Айкима Politics01 Айкима Politics01 Геракл Politics01 Геракл Politics01 Геракл Politics01 Добрыня Politics01 Добрыня Politics01 Добрыня Politics02 Зозманос Politics02 Айкима Politics02 Геракл Politics02 Добрыня Politics02

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:29:877 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:29:877 Gameplay STACKUpdated representative hero of senator Politics02 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:29:979 Order STACKOrderApplyPopulationDesires#00000EF2; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:162 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:195 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:212 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:278 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:297 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:297 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:297 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:297 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:297 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:297 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:297 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:297 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:297 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:297 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:297 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:297 Gameplay STACKAdd 1 experience to ship Ship#4215

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3902

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#4026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#4090

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#4217

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#4274

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:312 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#4097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:329 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:345 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:361 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:377 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:377 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:377 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:377 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:377 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:377 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:377 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:377 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:377 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACKAdd 1 experience to ship Ship#3904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACKAdd 1 experience to ship Ship#4020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:378 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:429 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:429 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:429 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:462 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:462 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:462 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:495 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:495 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:495 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:529 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:529 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:529 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:561 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:561 Gameplay STACKAdd 1 experience to ship Ship#4270

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:561 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:561 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:561 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:561 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:562 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:562 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:562 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:562 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:562 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:562 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:662 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:825 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:825 Gameplay STACKAdd 0 experience to ship Ship#4192

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:825 Gameplay STACKAdd 20 experience to ship Ship#3931

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:825 Gameplay STACKAdd 0 experience to ship Mothership#4230

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:825 Gameplay STACKAdd 20 experience to ship Mothership#4230

     at AddExperience in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:825 Gameplay STACKAdd 0 experience to ship Ship#4139

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:825 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#2951 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:825 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:825 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:825 Battle STACKDisposing Encounter 4207

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:825 Runtime STACK[ChatMessage] RECV: l:/_turn/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:854 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:854 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:871 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:871 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:881 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionMilitary4","stage":"TechnologyStageDefinitionMilitary2","turn":61,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:34.708"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:34:944 Order STACKOrderChangeStarSystemState#00000EF3; EmpireIndex:2; ColonizedStarSystemGUID:3063, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:962 Order STACKOrderClearConstructionQueue#00000EF4; EmpireIndex:2; ColonizedStarSystemGUID:3063

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:34:962 Order STACKOrderUpdateDustInflation#00000EF5; DustGlobalProduction:1074.072

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:012 Order STACKOrderUpdateAutoImprovements#00000EF6, ColonizedStarSystemGUID:3063, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:012 Order STACKOrderUpdateBestSystem#00000EF7; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:012 Order STACKOrderUpdateBestSystem#00000EF8; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:012 Order STACKOrderUpdateBestSystem#00000EF9; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:012 Order STACKOrderUpdateBestSystem#00000EFA; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:012 Order STACKOrderUpdateBestSystem#00000EFB; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:012 Order STACKOrderUpdateBestSystem#00000EFC; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:012 Order STACKOrderUpdateBestSystem#00000EFD; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:012 Order STACKOrderUpdateVisibility#00000EFE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:078 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:162 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:196 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:196 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:196 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:196 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:227 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:227 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:227 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:652 Runtime STACK[ChatMessage] RECV: l:/_turn/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:652 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 Order STACKOrderUpdateQuests#00000EFF, Ticket: 0000080A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 Order STACKOrderCompleteQuest#00000F00, Ticket: 0000080B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 Order STACKOrderUpdateQuests#00000F01, Ticket: 0000080C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:692 Order STACKOrderCompleteQuest#00000F02, Ticket: 0000080D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:710 Order STACKOrderEntityAction#00000F03; EmpireIndex:1; MoveToProbeAction#764, InitiatorGUID:4085, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:710 Order STACKOrderEntityAction#00000F04; EmpireIndex:1; MoveToProbeAction#765, InitiatorGUID:4086, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:710 Order STACKOrderEntityAction#00000F05; EmpireIndex:1; MoveToProbeAction#766, InitiatorGUID:4276, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:710 Order STACKOrderEntityAction#00000F06; EmpireIndex:2; MoveToProbeAction#418, InitiatorGUID:4152, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:710 Order STACKOrderEntityAction#00000F07; EmpireIndex:2; MoveToProbeAction#419, InitiatorGUID:4153, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:710 Order STACKOrderEntityAction#00000F08; EmpireIndex:4; MoveToProbeAction#491, InitiatorGUID:3966, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:710 Order STACKOrderUpdateBestSystem#00000F09; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:710 Order STACKOrderUpdateBestSystem#00000F0A; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:710 Order STACKOrderUpdateBestSystem#00000F0B; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:710 Order STACKOrderUpdateBestSystem#00000F0C; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderUpdateBestSystem#00000F0D; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderUpdateBestSystem#00000F0E; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderUpdateBestSystem#00000F0F; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderTransferResource#00000F10; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderSpawnImprovement#00000F11; EmpireIndex:10; ImprovementDefinitionName:StarSystemImprovementFood3; TargetGUID:1016; ImprovementGUID:4297

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderTransferResource#00000F12; EmpireIndex:10; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderTransferResource#00000F13; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderTransferResource#00000F14; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderSpawnImprovement#00000F15; EmpireIndex:14; ImprovementDefinitionName:StarSystemImprovementIndustry3; TargetGUID:1028; ImprovementGUID:4298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderTransferResource#00000F16; EmpireIndex:14; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-1120

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderTransferResource#00000F17; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderUpdatePiratePhantomGarrison#00000F18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderStartHackingOperation#00000F19; StartGUID:1817, TargetGUID:1699, NodePositions:45,NodeIndex:43,NodeIndex:39, HackingOperationGUID:4299, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:711 Order STACKOrderSetSimulationProperty#00000F1A: [GUID:971, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:744 Prism STACKColonize: {"turn":61,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:35.652"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:35:778 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:778 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderApplyDescriptor#00000F1B Descriptor: StarSystemImprovementUnlockedWonder3 Targets: 968

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderUpdateQuests#00000F1C, Ticket: 0000080E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderRemoveQuestMarkers#00000F1D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderUpdateQuests#00000F1E, Ticket: 0000080F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderApplyDescriptor#00000F1F Descriptor: StarSystemImprovementUnlockedWonder2 Targets: 971

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderUpdateQuests#00000F20, Ticket: 00000810

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderUpdateQuests#00000F21, Ticket: 00000811

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderUpdateQuests#00000F22, Ticket: 00000812

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderUpdateQuests#00000F23, Ticket: 00000813

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderUpdateQuests#00000F24, Ticket: 00000814

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderUpdateQuests#00000F25, Ticket: 00000815

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderUpdateQuests#00000F26, Ticket: 00000816

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:795 Order STACKOrderUpdateQuests#00000F27, Ticket: 00000817

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:796 Order STACKOrderUpdateQuests#00000F28, Ticket: 00000818

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:796 Order STACKOrderUpdateQuests#00000F29, Ticket: 00000819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:796 Order STACKOrderRemoveQuestMarkers#00000F2A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:796 Order STACKOrderUpdateQuests#00000F2B, Ticket: 0000081A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:796 Order STACKOrderCompleteQuest#00000F2C, Ticket: 0000081B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:796 Order STACKOrderCompleteQuest#00000F2D, Ticket: 0000081C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:879 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:35:879 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:35:879 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:35:879 AI STACK[AI] [Event]keep 188 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:35:879 AI STACK[AI] [Event]keep EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventTutorial_ElectionStepValidated,EventElectionActionApplied,EventTutorial_ElectionStepValidated,EventElectionFinished,EventTutorial_ElectionStepValidated,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventLawCancelled,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationAlmostLost,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventHappinessStatusChanged,EventPopulationGained,EventTimeBubbleUnused,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHappinessStatusChanged,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:36:240 Prism STACKJuggernaut: {"turn":60,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:36.146"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:36:997 Prism STACKevent batch: [{"turn":60,"turnDuration":65,"dustperturn":-77.54837,"influenceperturn":15.7000008,"scienceperturn":548.55,"honorperturn":0.0,"empirefood":157.571014,"empireindustry":506.5,"empiremanpower":994.765137,"empirepopulation":28.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":1.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:36.789"},{"turn":60,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:36.852"},{"turn":60,"screenName":"MilitaryScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:36.914"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:37:496 Prism STACKQuest Finished: {"turn":60,"questName":"EventPolitical15","category":"Event","subcategory":"PoliticalEvent","state":"Completed","questid":3619,"choiceIndex":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:37.412"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:37:578 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:37:578 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:37:595 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:614 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:658 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:658 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:658 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:658 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:675 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:706 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:706 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:846 AI STACK[AI] try to detect one operation detetected 2951/ False [AI2]

     at ComputeHackedSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:37:960 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:978 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:978 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:978 Order STACKOrderAIClientStateChange#00000F2E; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:978 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:978 Order STACKOrderFinishDockingFleet#00000F2F, Ticket: 0000081D; EmpireIndex:3; FleetGUID:4229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:978 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:37:978 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:37:995 Order STACKOrderEntityAction#00000F30, Ticket: 0000081E; EmpireIndex:17; GoToFleetAction#1111, InitiatorGUID:2678, Context:Path: 2, Path: Path: 2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:995 Order STACKOrderEntityAction#00000F31, Ticket: 0000081F; EmpireIndex:17; GoToFleetAction#1112, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:995 Order STACKOrderEntityAction#00000F32, Ticket: 00000820; EmpireIndex:17; GoToFleetAction#1113, InitiatorGUID:2373, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:995 Order STACKOrderEntityAction#00000F33, Ticket: 00000821; EmpireIndex:17; GoToFleetAction#1114, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:995 Order STACKOrderEntityAction#00000F34, Ticket: 00000822; EmpireIndex:17; GoToFleetAction#1115, InitiatorGUID:1839, Context:Path: 20, Path: Path: 20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:995 Order STACKOrderUpdateVisibility#00000F35

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:995 Order STACKOrderEntityAction#00000F36, Ticket: 00000823; EmpireIndex:0; MoveToFleetAction#189, InitiatorGUID:4214, Context:EntityActionContext_Movement, 106->119 (Cost: 4) from 0.2269945 to 0.4539889.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:995 Order STACKOrderEntityAction#00000F37, Ticket: 00000824; EmpireIndex:1; MoveToFleetAction#767, InitiatorGUID:4273, Context:EntityActionContext_Movement, 2->0 (Cost: 0.9128375) from 0.8141934 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:995 Order STACKOrderEntityAction#00000F38, Ticket: 00000825; EmpireIndex:1; MoveToFleetAction#768, InitiatorGUID:4216, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0.3238705 to 0.6477409.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:995 Order STACKOrderEntityAction#00000F39, Ticket: 00000826; EmpireIndex:1; MoveToFleetAction#769, InitiatorGUID:4089, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.2646209 to 0.53491.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:995 Order STACKOrderEntityAction#00000F3A, Ticket: 00000827; EmpireIndex:1; MoveToFleetAction#770, InitiatorGUID:4025, Context:EntityActionContext_Movement, 17->16 (Cost: 1.708332) from 0.6811453 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:995 Order STACKOrderEntityAction#00000F3B, Ticket: 00000828; EmpireIndex:1; MoveToFleetAction#771, InitiatorGUID:3997, Context:EntityActionContext_Movement, 9->1 (Cost: 4) from 0.4415295 to 0.5994313.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:37:995 Order STACKOrderEntityAction#00000F3C, Ticket: 00000829; EmpireIndex:1; MoveToFleetAction#772, InitiatorGUID:3901, Context:EntityActionContext_Movement, 16->19 (Cost: 3.740873) from 0.627126 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:010 Order STACKOrderEntityAction#00000F3D, Ticket: 0000082A; EmpireIndex:17; MoveToFleetAction#1116, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->20 (Cost: 4) from 0.2539277 to 0.6865494.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:010 Order STACKOrderEntityAction#00000F3E, Ticket: 0000082B; EmpireIndex:17; MoveToFleetAction#1117, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 4) from 0.5405782 to 0.8108673.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:010 Order STACKOrderEntityAction#00000F3F, Ticket: 0000082C; EmpireIndex:17; MoveToFleetAction#1118, InitiatorGUID:2373, Context:EntityActionContext_Movement, 55->52 (Cost: 2.233337) from 0.4433681 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:010 Order STACKOrderEntityAction#00000F40, Ticket: 0000082D; EmpireIndex:17; MoveToFleetAction#1119, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:010 Order STACKOrderEntityAction#00000F41, Ticket: 0000082E; EmpireIndex:17; MoveToFleetAction#1120, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->2 (Cost: 2.872118) from 0.4153852 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:042 Prism STACKQuest Finished: {"turn":60,"questName":"EventRandom07","category":"Event","subcategory":"Random","state":"Completed","questid":4221,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:37.960"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:38:214 Order STACKOrderCompleteMoveToFleetAction#00000F42; EmpireIndex:1; EntityActionId: 767

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:214 Order STACKOrderUpdateVisibility#00000F43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:214 Order STACKOrderTerminateEntityAction#00000F44; EmpireIndex:1; EntityActionId: 767

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:231 Order STACKOrderEntityAction#00000F45, Ticket: 0000082F; EmpireIndex:1; MoveToFleetAction#773, InitiatorGUID:4273, Context:EntityActionContext_Movement, 0->4 (Cost: 3.087162) from 0 to 0.3230041.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:430 Order STACKOrderCompleteMoveToFleetAction#00000F46; EmpireIndex:1; EntityActionId: 770

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:430 Order STACKOrderUpdateVisibility#00000F47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:430 Order STACKOrderTerminateEntityAction#00000F48; EmpireIndex:1; EntityActionId: 770

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:447 Order STACKOrderEntityAction#00000F49, Ticket: 00000830; EmpireIndex:1; MoveToFleetAction#774, InitiatorGUID:4025, Context:EntityActionContext_Movement, 16->19 (Cost: 2.291667) from 0 to 0.2284234.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:463 Order STACKOrderCompleteMoveToFleetAction#00000F4A; EmpireIndex:0; EntityActionId: 189

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:463 Order STACKOrderCompleteMoveToFleetAction#00000F4B; EmpireIndex:17; EntityActionId: 1118

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:463 Order STACKOrderUpdateVisibility#00000F4C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:463 Order STACKOrderTerminateEntityAction#00000F4D; EmpireIndex:0; EntityActionId: 189

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:463 Order STACKOrderTerminateEntityAction#00000F4E; EmpireIndex:17; EntityActionId: 1118

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:481 Order STACKOrderEntityAction#00000F4F; EmpireIndex:2; SiegeStarSystemAction#420, InitiatorGUID:2242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:481 Order STACKOrderTerminateEntityAction#00000F50; EmpireIndex:17; EntityActionId: 1113

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:513 Order STACKOrderCompleteMoveToFleetAction#00000F51; EmpireIndex:1; EntityActionId: 771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:513 Order STACKOrderUpdateVisibility#00000F52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:513 Order STACKOrderTerminateEntityAction#00000F53; EmpireIndex:1; EntityActionId: 771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:548 Prism STACKAIPerformanceEvent: {"turn":60,"maxBlackboardMessageCount":420,"maxDecisionCount":12,"maxSyncronizationTime":1700,"maxAnaysisTime":190,"maxStrategicTime":1051,"maxDecisionTime":302,"maxActuatorTime":739,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:38.463"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:38:698 Order STACKOrderCompleteMoveToFleetAction#00000F54; EmpireIndex:17; EntityActionId: 1120

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:698 Order STACKOrderUpdateVisibility#00000F55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:698 Order STACKOrderTerminateEntityAction#00000F56; EmpireIndex:17; EntityActionId: 1120

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:716 Order STACKOrderTerminateEntityAction#00000F57; EmpireIndex:17; EntityActionId: 1111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:38:847 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:38:864 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:164 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:164 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:164 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:181 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:181 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:181 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:208 Order STACKOrderCompleteMoveToFleetAction#00000F58; EmpireIndex:1; EntityActionId: 772

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:208 Order STACKOrderUpdateVisibility#00000F59

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:208 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#1 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:208 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:208 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:208 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:208 Order STACKOrderTerminateEntityAction#00000F5A; EmpireIndex:1; EntityActionId: 772

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:208 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:228 Order STACKOrderUpdateQuests#00000F5B, Ticket: 00000831

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:228 Order STACKOrderUpdateQuests#00000F5C, Ticket: 00000832

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:228 Order STACKOrderEntityAction#00000F5D, Ticket: 00000833; EmpireIndex:1; MoveToFleetAction#775, InitiatorGUID:3901, Context:EntityActionContext_Movement, 19->15 (Cost: 0.2591269) from 0 to 0.03035146.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:228 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:228 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:228 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:228 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:239 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:264 Order STACKOrderCompleteMoveToFleetAction#00000F5E; EmpireIndex:17; EntityActionId: 1116

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:264 Order STACKOrderTerminateEntityAction#00000F5F; EmpireIndex:17; EntityActionId: 1116

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:264 AI STACKStart 42 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:264 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:285 Order STACKOrderQueueResearch#00000F60, Ticket: 00000834; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionScienceAndExplorationJuggernaut3, ConstructionGameEntityGUID:4300, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:285 Order STACKOrderBuyoutConstruction#00000F61, Ticket: 00000835; EmpireIndex:1; ContextGUID:989, ConstructionGameEntityGUID:4052, ResourceName:EmpireMoney, BuyoutCost:483.3558

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:285 Default STACKThe construction 4052 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:285 Order STACKOrderCreateRecipe#00000F62, Ticket: 00000836; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:285 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F63, Ticket: 00000837

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:285 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F64, Ticket: 00000838

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:285 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F65, Ticket: 00000839

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:285 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F66, Ticket: 0000083A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:285 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F67, Ticket: 0000083B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:285 Order STACKOrderEntityAction#00000F68, Ticket: 0000083C; EmpireIndex:1; GoToFleetAction#776, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:285 Order STACKOrderCancelLaw#00000F69, Ticket: 0000083D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:303 Order STACKOrderEntityAction#00000F6A, Ticket: 0000083E; EmpireIndex:1; GoToFleetAction#777, InitiatorGUID:3854, Context:Path: 1, Path: Path: 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:303 Order STACKOrderEntityAction#00000F6B, Ticket: 0000083F; EmpireIndex:1; GoToFleetAction#778, InitiatorGUID:1082, Context:Path: 80->82, Path: Path: 80->82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:303 Order STACKOrderEntityAction#00000F6C, Ticket: 00000840; EmpireIndex:1; GoToFleetAction#779, InitiatorGUID:1085, Context:Path: 19->16->17->23, Path: Path: 19->16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:303 Order STACKOrderEntityAction#00000F6D, Ticket: 00000841; EmpireIndex:1; GoToFleetAction#780, InitiatorGUID:4038, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:303 Order STACKOrderEntityAction#00000F6E, Ticket: 00000842; EmpireIndex:1; GoToFleetAction#781, InitiatorGUID:3787, Context:Path: 22->17, Path: Path: 22->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 Order STACKOrderQueueConstruction#00000F6F, Ticket: 00000843; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 Order STACKOrderCreateTimeBubble#00000F70, Ticket: 00000844; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 Order STACKOrderBuyoutTradable#00000F71, Ticket: 0000084D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:304 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire4: HackingOperationOutcomeSpawnTraitors : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:304 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:321 Order STACKOrderEntityAction#00000F72, Ticket: 0000084E; EmpireIndex:2; GoToFleetAction#421, InitiatorGUID:3200, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:321 Order STACKOrderSelloutTradableResource#00000F73, Ticket: 0000084F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:322 Order STACKOrderSetSystemSupervisor#00000F74, Ticket: 00000850; EmpireIndex:2; StarSystemGUID:3063, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:322 Order STACKOrderQueueConstruction#00000F75, Ticket: 00000851; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:322 Order STACKOrderQueueConstruction#00000F76, Ticket: 00000852; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:322 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F77, Ticket: 00000853

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:322 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F78, Ticket: 00000854

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:322 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F79, Ticket: 00000855

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:322 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F7A, Ticket: 00000856

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:322 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F7B, Ticket: 00000857

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:322 Order STACKOrderCancelHackingProgram#00000F7C, Ticket: 00000858; ProgramGUID:4257, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:322 Order STACKOrderCancelHackingProgram#00000F7D, Ticket: 00000859; ProgramGUID:4258, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:322 Order STACKOrderEntityAction#00000F7E, Ticket: 0000085A; EmpireIndex:2; GoToFleetAction#422, InitiatorGUID:4171, Context:Path: 46->45, Path: Path: 46->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:322 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:342 Order STACKOrderEntityAction#00000F7F, Ticket: 0000085B; EmpireIndex:2; GoToFleetAction#423, InitiatorGUID:3959, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:342 Order STACKOrderTransferShips#00000F80, Ticket: 0000085C; EmpireIndex:2; ShipGUIDs: [4192, 3982], HeroGUID:0, Position:NodeIndex:56, DestinationGarrisonGUID:4309

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:342 Order STACKOrderEntityAction#00000F81, Ticket: 0000085D; EmpireIndex:2; GoToFleetAction#424, InitiatorGUID:3362, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:342 Order STACKOrderEntityAction#00000F82, Ticket: 0000085E; EmpireIndex:1; MoveToFleetAction#782, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.06592583 to 0.1877054.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:342 Order STACKOrderUpdateVisibility#00000F83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:342 Order STACKOrderEntityAction#00000F84, Ticket: 0000085F; EmpireIndex:1; MoveToFleetAction#783, InitiatorGUID:3787, Context:EntityActionContext_Movement, 6->22 (Cost: 4) from 0.6059605 to 0.7760206.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:342 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:342 AI STACKStart 30 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:365 Order STACKOrderEntityAction#00000F85, Ticket: 00000860; EmpireIndex:1; MoveToFleetAction#784, InitiatorGUID:4038, Context:EntityActionContext_Movement, 23->24 (Cost: 3.363219) from 0.6754658 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:365 Order STACKOrderEntityAction#00000F86, Ticket: 00000861; EmpireIndex:1; MoveToFleetAction#785, InitiatorGUID:1085, Context:EntityActionContext_Movement, 18->19 (Cost: 7) from 0.2486645 to 0.8105847.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:365 Order STACKOrderEntityAction#00000F87, Ticket: 00000862; EmpireIndex:1; MoveToFleetAction#786, InitiatorGUID:1082, Context:EntityActionContext_Movement, 9->80 (Cost: 7) from 0.02924274 to 0.2230343.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:365 Order STACKOrderEntityAction#00000F88, Ticket: 00000863; EmpireIndex:1; MoveToFleetAction#787, InitiatorGUID:3854, Context:EntityActionContext_Movement, 2->1 (Cost: 1.54718) from 0.7510109 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:366 Order STACKOrderReorganizePopulationsOnSystem#00000F89; EmpireIndex:2; StarSystemGUID:3063

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:366 Order STACKOrderCompleteMoveToFleetAction#00000F8A; EmpireIndex:1; EntityActionId: 768

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:366 Order STACKOrderEntityAction#00000F8B, Ticket: 00000864; EmpireIndex:2; MoveToFleetAction#425, InitiatorGUID:4171, Context:EntityActionContext_Movement, 47->46 (Cost: 4.548264) from 0.4952755 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:366 Order STACKOrderEntityAction#00000F8C, Ticket: 00000865; EmpireIndex:2; MoveToFleetAction#426, InitiatorGUID:3200, Context:EntityActionContext_Movement, 50->24 (Cost: 12) from 0.4324539 to 0.8649078.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:366 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:366 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:386 Order STACKOrderChangeDiplomaticContractTermsCollection#00000F8D, Ticket: 00000867; ContractGUID:3648

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00000F8D, Ticket: 00000867; ContractGUID:3648

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderEntityAction#00000F8E, Ticket: 00000868; EmpireIndex:2; GoToFleetAction#427, InitiatorGUID:1120, Context:Path: 48->53->51->52->50->24->25, Path: Path: 48->53->51->52->50->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderEntityAction#00000F8F, Ticket: 00000869; EmpireIndex:2; GoToFleetAction#428, InitiatorGUID:3016, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderSelloutTradableResource#00000F90, Ticket: 0000086A; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F91, Ticket: 0000086B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F92, Ticket: 0000086C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F93, Ticket: 0000086D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F94, Ticket: 0000086E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F95, Ticket: 0000086F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderEntityAction#00000F96, Ticket: 00000870; EmpireIndex:3; GoToFleetAction#421, InitiatorGUID:4229, Context:Path: 76->77, Path: Path: 76->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderCancelHackingProgram#00000F97, Ticket: 00000871; ProgramGUID:4260, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderCancelHackingProgram#00000F98, Ticket: 00000872; ProgramGUID:4261, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderEntityAction#00000F99, Ticket: 00000873; EmpireIndex:3; GoToFleetAction#422, InitiatorGUID:2068, Context:Path: 83->84, Path: Path: 83->84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderEntityAction#00000F9A, Ticket: 00000874; EmpireIndex:3; AttackFleetAction#423, InitiatorGUID:3571, Context:2-й Вспыхивающий Тлеющий (4111) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderEntityAction#00000F9B, Ticket: 00000875; EmpireIndex:3; GoToFleetAction#424, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderEntityAction#00000F9C, Ticket: 00000876; EmpireIndex:3; GoToFleetAction#425, InitiatorGUID:1976, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F9D, Ticket: 00000877

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F9E, Ticket: 00000878

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000F9F, Ticket: 00000879

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FA0, Ticket: 0000087A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FA1, Ticket: 0000087B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderCreateShipDesign#00000FA2, Ticket: 0000087C; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Order STACKOrderCreateShipDesign#00000FA3, Ticket: 0000087D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:386 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:409 Order STACKOrderEntityAction#00000FA4, Ticket: 0000087E; EmpireIndex:2; MoveToFleetAction#429, InitiatorGUID:3362, Context:EntityActionContext_Movement, 50->24 (Cost: 7) from 0.2522648 to 0.5045295.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:409 Order STACKOrderEntityAction#00000FA5, Ticket: 0000087F; EmpireIndex:2; MoveToFleetAction#430, InitiatorGUID:3959, Context:EntityActionContext_Movement, 52->50 (Cost: 5) from 0.1974349 to 0.7231198.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:409 Order STACKOrderCreateShipDesign#00000FA6, Ticket: 00000880; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:409 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:409 Order STACKOrderCreateShipDesign#00000FA7, Ticket: 00000881; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:409 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:409 Order STACKOrderCreateShipDesign#00000FA8, Ticket: 00000882; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:409 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 Order STACKOrderSelectHackingOperationOutcome#00000FA9, Ticket: 00000883; HackingOperationGUID:2951, OutcomeDefinitionName:HackingOperationOutcomeSpawnTraitors, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 Order STACKOrderEntityAction#00000FAA, Ticket: 00000884; EmpireIndex:4; GoToFleetAction#492, InitiatorGUID:4233, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 Gameplay STACKThe contract contains an empty option (state: Proposed).

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 AI STACK[AI] The proposition of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractState failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 Order STACKOrderEntityAction#00000FAB, Ticket: 00000886; EmpireIndex:4; GoToFleetAction#493, InitiatorGUID:1176, Context:Path: 48->47->46->44, Path: Path: 48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 Order STACKOrderEntityAction#00000FAC, Ticket: 00000887; EmpireIndex:4; GoToFleetAction#494, InitiatorGUID:2823, Context:Path: 44->46->47->48->53->51, Path: Path: 44->46->47->48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 Order STACKOrderUpdateVisibility#00000FAD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 Order STACKOrderFinishDockingFleet#00000FAE, Ticket: 00000888; EmpireIndex:2; FleetGUID:4309

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 Order STACKOrderTerminateEntityAction#00000FAF; EmpireIndex:1; EntityActionId: 768

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 Order STACKOrderCompleteMoveToFleetAction#00000FB0; EmpireIndex:1; EntityActionId: 769

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 Order STACKOrderCreateEncounter#00000FB1, Ticket: 00000889, Attacker#3571, Defender#4111, Orbit#521, Encounter#4310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 Order STACKOrderEntityAction#00000FB2, Ticket: 0000088A; EmpireIndex:2; MoveToFleetAction#431, InitiatorGUID:3016, Context:EntityActionContext_Movement, 51->52 (Cost: 3) from 0.1922795 to 0.4366786.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 Order STACKOrderEntityAction#00000FB3, Ticket: 0000088B; EmpireIndex:2; MoveToFleetAction#432, InitiatorGUID:1120, Context:EntityActionContext_Movement, 48->53 (Cost: 7) from 0 to 0.583825.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:427 AI STACKStart 15 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:427 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:39:447 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:447 Order STACKOrderEntityAction#00000FB4, Ticket: 0000088C; EmpireIndex:3; MoveToFleetAction#426, InitiatorGUID:1976, Context:EntityActionContext_Movement, 69->68 (Cost: 0.5363049) from 0.9248395 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:447 Order STACKOrderEntityAction#00000FB5, Ticket: 0000088D; EmpireIndex:3; MoveToFleetAction#427, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.5223808 to 0.5920315.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:447 Order STACKOrderEntityAction#00000FB6, Ticket: 0000088E; EmpireIndex:3; MoveToFleetAction#428, InitiatorGUID:2068, Context:EntityActionContext_Movement, 81->83 (Cost: 2.007181) from 0.7493274 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:447 Order STACKOrderEntityAction#00000FB7, Ticket: 0000088F; EmpireIndex:3; MoveToFleetAction#429, InitiatorGUID:4229, Context:EntityActionContext_Movement, 76->77 (Cost: 6) from 0 to 0.5957766.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:447 Order STACKOrderCompleteMoveToFleetAction#00000FB8; EmpireIndex:17; EntityActionId: 1117

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:447 Order STACKOrderSpawnTraitorPopulation#00000FB9; EmpireIndex:4; ColonizedStarSystemGUID:3350, TraitorPopulationGUID:4316, ColonizedPlanetGUID:3529, PopulationAffinity:AffinityBenthys

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:447 Order STACKOrderTerminateHackingOperation#00000FBA; OperationGUID:2951

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:447 Order STACKOrderTerminateEntityAction#00000FBB; EmpireIndex:1; EntityActionId: 769

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:470 Order STACKOrderJoinEncounter#00000FBC, Ticket: 00000890

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:470 Order STACKOrderSelloutTradableResource#00000FBD, Ticket: 00000891; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:470 Order STACKOrderUnlockHeroSkill#00000FBE, Ticket: 00000892; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:470 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:470 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FBF, Ticket: 00000893

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:470 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FC0, Ticket: 00000894

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:470 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FC1, Ticket: 00000895

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:470 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FC2, Ticket: 00000896

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:470 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000FC3, Ticket: 00000897

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:470 Order STACKOrderActivateLaw#00000FC4, Ticket: 00000898; EmpireIndex:5; LawDefinitionName:LawP03L01, IsForced:False, LawGUID:4317

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:470 Order STACKOrderCancelHackingProgram#00000FC5, Ticket: 00000899; ProgramGUID:4267, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:488 Order STACKOrderCreateShipDesign#00000FC6, Ticket: 0000089A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:488 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:488 Order STACKOrderCancelLaw#00000FC7, Ticket: 0000089B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:488 Order STACKOrderEntityAction#00000FC8, Ticket: 0000089C; EmpireIndex:5; GoToFleetAction#410, InitiatorGUID:2935, Context:Path: 76, Path: Path: 76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:488 Order STACKOrderEntityAction#00000FC9, Ticket: 0000089D; EmpireIndex:5; GoToFleetAction#411, InitiatorGUID:3114, Context:Path: 76, Path: Path: 76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:488 Gameplay STACKOrder preprocessor failed because the law entity (#2167) could not be retrieved from the repository.

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:488 Order STACKOrderEntityAction#00000FCA, Ticket: 0000089F; EmpireIndex:5; GoToFleetAction#412, InitiatorGUID:2493, Context:Path: 109, Path: Path: 109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:488 Order STACKOrderUpdateVisibility#00000FCB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:488 Order STACKOrderEntityAction#00000FCC, Ticket: 000008A0; EmpireIndex:4; MoveToFleetAction#495, InitiatorGUID:2823, Context:EntityActionContext_Movement, 40->44 (Cost: 2.499091) from 0.8276381 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:488 Order STACKOrderEntityAction#00000FCD, Ticket: 000008A1; EmpireIndex:4; MoveToFleetAction#496, InitiatorGUID:1176, Context:EntityActionContext_Movement, 53->48 (Cost: 5.569403) from 0.5354919 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:502 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:502 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:503 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:503 Order STACKOrderEntityAction#00000FCE, Ticket: 000008A2; EmpireIndex:4; MoveToFleetAction#497, InitiatorGUID:4233, Context:EntityActionContext_Movement, 43->45 (Cost: 4.572557) from 0.5223265 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:503 Order STACKOrderUpdateVisibility#00000FCF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:503 Order STACKOrderTerminateEntityAction#00000FD0; EmpireIndex:17; EntityActionId: 1117

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:503 Order STACKOrderEntityAction#00000FD1, Ticket: 000008A3; EmpireIndex:5; MoveToFleetAction#413, InitiatorGUID:2493, Context:EntityActionContext_Movement, 110->109 (Cost: 0.4110409) from 0.9445367 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:503 Order STACKOrderEntityAction#00000FD2, Ticket: 000008A4; EmpireIndex:5; MoveToFleetAction#414, InitiatorGUID:3114, Context:EntityActionContext_Movement, 74->76 (Cost: 0.4312633) from 0.9320847 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:503 Order STACKOrderEntityAction#00000FD3, Ticket: 000008A5; EmpireIndex:5; MoveToFleetAction#415, InitiatorGUID:2935, Context:EntityActionContext_Movement, 74->76 (Cost: 0.4312633) from 0.9320847 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:503 Order STACKOrderApplySimplifiedEncounter#00000FD4, Ticket: 000008A6; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:503 Order STACKOrderReportValidatedEncounter#00000FD5, Ticket: 000008A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:516 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:516 Order STACKOrderFinalizeEncounter#00000FD6, Ticket: 000008A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:516 Order STACKOrderUpdateEffectZone#00000FD7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:563 Order STACKOrderCompleteMoveToFleetAction#00000FD8; EmpireIndex:3; EntityActionId: 426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:563 Order STACKOrderUpdateVisibility#00000FD9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:563 Order STACKOrderTerminateEntityAction#00000FDA; EmpireIndex:3; EntityActionId: 426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:580 Order STACKOrderTerminateEntityAction#00000FDB; EmpireIndex:3; EntityActionId: 425

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:630 Order STACKOrderCompleteMoveToFleetAction#00000FDC; EmpireIndex:5; EntityActionId: 415

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:630 Order STACKOrderCompleteMoveToFleetAction#00000FDD; EmpireIndex:5; EntityActionId: 414

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:630 Order STACKOrderCompleteMoveToFleetAction#00000FDE; EmpireIndex:5; EntityActionId: 413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:630 Order STACKOrderUpdateVisibility#00000FDF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:630 Order STACKOrderTerminateEntityAction#00000FE0; EmpireIndex:5; EntityActionId: 415

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:647 Order STACKOrderTerminateEntityAction#00000FE1; EmpireIndex:5; EntityActionId: 414

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:647 Order STACKOrderTerminateEntityAction#00000FE2; EmpireIndex:5; EntityActionId: 413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:647 Order STACKOrderUpdateVisibility#00000FE3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:647 Order STACKOrderTerminateEntityAction#00000FE4; EmpireIndex:5; EntityActionId: 410

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:664 Order STACKOrderTerminateEntityAction#00000FE5; EmpireIndex:5; EntityActionId: 412

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:664 Order STACKOrderTerminateEntityAction#00000FE6; EmpireIndex:5; EntityActionId: 411

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:747 Order STACKOrderCompleteMoveToFleetAction#00000FE7; EmpireIndex:1; EntityActionId: 787

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:747 Order STACKOrderUpdateVisibility#00000FE8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:747 Order STACKOrderTerminateEntityAction#00000FE9; EmpireIndex:1; EntityActionId: 787

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:764 Order STACKOrderTerminateEntityAction#00000FEA; EmpireIndex:1; EntityActionId: 777

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:830 Order STACKOrderCompleteMoveToFleetAction#00000FEB; EmpireIndex:1; EntityActionId: 783

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:830 Order STACKOrderUpdateVisibility#00000FEC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:39:830 Order STACKOrderTerminateEntityAction#00000FED; EmpireIndex:1; EntityActionId: 783

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:014 Order STACKOrderCompleteMoveToFleetAction#00000FEE; EmpireIndex:3; EntityActionId: 428

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:014 Order STACKOrderUpdateVisibility#00000FEF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:014 Order STACKOrderTerminateEntityAction#00000FF0; EmpireIndex:3; EntityActionId: 428

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:031 Order STACKOrderEntityAction#00000FF1, Ticket: 000008A9; EmpireIndex:3; MoveToFleetAction#430, InitiatorGUID:2068, Context:EntityActionContext_Movement, 83->84 (Cost: 3.992819) from 0 to 0.6317708.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:031 Order STACKOrderUpdateEffectZone#00000FF2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:147 Order STACKOrderCompleteMoveToFleetAction#00000FF3; EmpireIndex:3; EntityActionId: 427

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:147 Order STACKOrderUpdateVisibility#00000FF4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:147 Order STACKOrderTerminateEntityAction#00000FF5; EmpireIndex:3; EntityActionId: 427

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:281 Order STACKOrderCompleteMoveToFleetAction#00000FF6; EmpireIndex:2; EntityActionId: 429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:281 Order STACKOrderTerminateEntityAction#00000FF7; EmpireIndex:2; EntityActionId: 429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:297 Order STACKOrderCompleteMoveToFleetAction#00000FF8; EmpireIndex:1; EntityActionId: 786

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:297 Order STACKOrderUpdateVisibility#00000FF9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:297 Order STACKOrderTerminateEntityAction#00000FFA; EmpireIndex:1; EntityActionId: 786

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:313 Order STACKOrderCompleteMoveToFleetAction#00000FFB; EmpireIndex:4; EntityActionId: 495

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:313 Order STACKOrderTerminateEntityAction#00000FFC; EmpireIndex:4; EntityActionId: 495

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:330 Order STACKOrderCompleteMoveToFleetAction#00000FFD; EmpireIndex:1; EntityActionId: 782

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:330 Order STACKOrderEntityAction#00000FFE, Ticket: 000008AA; EmpireIndex:4; MoveToFleetAction#498, InitiatorGUID:2823, Context:EntityActionContext_Movement, 44->46 (Cost: 3.500909) from 0 to 0.3866926.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:330 Order STACKOrderTerminateEntityAction#00000FFF; EmpireIndex:1; EntityActionId: 782

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:414 Order STACKOrderCompleteMoveToFleetAction#00001000; EmpireIndex:1; EntityActionId: 784

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:414 Order STACKOrderCompleteMoveToFleetAction#00001001; EmpireIndex:2; EntityActionId: 431

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:414 Order STACKOrderUpdateVisibility#00001002

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:414 Order STACKOrderTerminateEntityAction#00001003; EmpireIndex:1; EntityActionId: 784

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:414 Order STACKOrderTerminateEntityAction#00001004; EmpireIndex:2; EntityActionId: 431

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:430 Order STACKOrderTerminateEntityAction#00001005; EmpireIndex:1; EntityActionId: 780

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:515 Order STACKOrderUpdateVisibility#00001006

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:763 Order STACKOrderCompleteMoveToFleetAction#00001007; EmpireIndex:2; EntityActionId: 425

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:763 Order STACKOrderUpdateVisibility#00001008

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:763 Order STACKOrderTerminateEntityAction#00001009; EmpireIndex:2; EntityActionId: 425

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:779 Order STACKOrderEntityAction#0000100A, Ticket: 000008AB; EmpireIndex:2; MoveToFleetAction#433, InitiatorGUID:4171, Context:EntityActionContext_Movement, 46->45 (Cost: 2.451736) from 0 to 0.2084099.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:900 Order STACKOrderCompleteMoveToFleetAction#0000100B; EmpireIndex:4; EntityActionId: 497

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:900 Order STACKOrderUpdateVisibility#0000100C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:900 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#2 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:900 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:900 Order STACKOrderTerminateEntityAction#0000100D; EmpireIndex:4; EntityActionId: 497

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:916 Order STACKOrderCompleteMoveToFleetAction#0000100E; EmpireIndex:2; EntityActionId: 426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:916 Order STACKOrderTerminateEntityAction#0000100F; EmpireIndex:4; EntityActionId: 492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:916 Order STACKOrderTerminateEntityAction#00001010; EmpireIndex:2; EntityActionId: 426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:946 Order STACKOrderCompleteMoveToFleetAction#00001011; EmpireIndex:2; EntityActionId: 430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:40:946 Order STACKOrderTerminateEntityAction#00001012; EmpireIndex:2; EntityActionId: 430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:146 Order STACKOrderCompleteMoveToFleetAction#00001013; EmpireIndex:17; EntityActionId: 1119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:146 Order STACKOrderTerminateEntityAction#00001014; EmpireIndex:17; EntityActionId: 1119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:163 Order STACKOrderUpdateVisibility#00001015

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:163 Order STACKOrderTerminateEntityAction#00001016; EmpireIndex:17; EntityActionId: 1112

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:313 Order STACKOrderCompleteMoveToFleetAction#00001017; EmpireIndex:4; EntityActionId: 496

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:313 Order STACKOrderTerminateEntityAction#00001018; EmpireIndex:4; EntityActionId: 496

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:330 Order STACKOrderUpdateVisibility#00001019

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:330 Order STACKOrderEntityAction#0000101A, Ticket: 000008AC; EmpireIndex:4; MoveToFleetAction#499, InitiatorGUID:1176, Context:EntityActionContext_Movement, 48->47 (Cost: 1.430597) from 0 to 0.1500068.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:380 AI STACK[AI] [Event]Remove 188 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:41:380 AI STACK[AI] [Event]Remove EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventTutorial_ElectionStepValidated,EventElectionActionApplied,EventTutorial_ElectionStepValidated,EventElectionFinished,EventTutorial_ElectionStepValidated,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventLawCancelled,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationAlmostLost,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventHappinessStatusChanged,EventPopulationGained,EventTimeBubbleUnused,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHappinessStatusChanged,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:41:380 AI STACK[AI] [Event]keep 226 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:41:380 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventConstructionBuyout,EventRecipeCreated,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventTimeBubbleCreated,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTraitorSpawned,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventLawActivated,ScoreProviderEvent,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleEnded,EventBattleLost,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:41:397 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:480 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:498 AI STACK[AI] No snapshot type have been found for game entity type id: 'TraitorPopulation' [AI2]

     at TryCreateSnapshotInstanceOf in :line 0
     at CheckForSyncMessage in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:547 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:566 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:680 Order STACKOrderCompleteMoveToFleetAction#0000101B; EmpireIndex:1; EntityActionId: 785

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:680 Order STACKOrderCompleteMoveToFleetAction#0000101C; EmpireIndex:1; EntityActionId: 774

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:680 Order STACKOrderUpdateVisibility#0000101D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:680 Order STACKOrderTerminateEntityAction#0000101E; EmpireIndex:1; EntityActionId: 785

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:680 Order STACKOrderTerminateEntityAction#0000101F; EmpireIndex:1; EntityActionId: 774

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:714 Order STACKOrderCompleteMoveToFleetAction#00001020; EmpireIndex:1; EntityActionId: 773

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:714 Order STACKOrderTerminateEntityAction#00001021; EmpireIndex:1; EntityActionId: 773

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:764 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:780 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:815 Order STACKOrderCompleteMoveToFleetAction#00001022; EmpireIndex:1; EntityActionId: 775

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:815 Order STACKOrderTerminateEntityAction#00001023; EmpireIndex:1; EntityActionId: 775

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:815 AI STACK[AI] Cancel task 2740 : can find context 4258 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:815 AI STACK[AI] Cancel task 2739 : can find context 4257 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:815 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:815 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:831 Order STACKOrderActivateLaw#00001024, Ticket: 000008AD; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:4320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:846 Order STACKOrderQueuePlanetColonizationConstruction#00001025, Ticket: 000008AE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:846 Order STACKOrderEntityAction#00001026, Ticket: 000008AF; EmpireIndex:1; OutpostActionBoostGrowthWithDust#788, InitiatorGUID:3644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:846 Order STACKOrderUpdateAttitude#00001027, Ticket: 000008B0; EmpireIndex:1; AttitudeName:Reserved, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:846 Order STACKOrderCancelLaw#00001028, Ticket: 000008B1; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:41:946 AI STACK[AI] Cancel task 2078 : can find context 4261 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:946 AI STACK[AI] Cancel task 2077 : can find context 4260 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:946 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:946 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:946 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:963 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:963 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:963 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:980 AI STACK[AI] Cancel task 2005 : can find context 2951 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:980 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:41:998 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:42:014 AI STACK[AI] Cancel task 2665 : can find context 4267 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:42:014 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:42:030 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:42:063 AI STACKStart 24 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:42:063 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:42:080 Order STACKOrderCreateDiplomaticContract#00001029, Ticket: 000008B3; EmpireWhichInitiatedIndex:5, EmpireWhichReceivesIndex:3, ContractGUID:4323.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:080 Default STACKOrderCreateDiplomaticContract#00001029, Ticket: 000008B3; EmpireWhichInitiatedIndex:5, EmpireWhichReceivesIndex:3, ContractGUID:4323.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:080 Default STACKRegister new contract DiplomaticContract#4323.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:080 Order STACKOrderQueueConstruction#0000102A, Ticket: 000008B4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:080 Order STACKOrderQueueConstruction#0000102B, Ticket: 000008B5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:080 Order STACKOrderQueueConstruction#0000102C, Ticket: 000008B6; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:080 Order STACKOrderQueuePlanetColonizationConstruction#0000102D, Ticket: 000008B7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:080 Order STACKOrderEntityAction#0000102E, Ticket: 000008B8; EmpireIndex:2; GoToFleetAction#434, InitiatorGUID:4309, Context:Path: 56->54->55->52->50, Path: Path: 56->54->55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:080 Order STACKOrderQueueConstruction#0000102F, Ticket: 000008B9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:080 Order STACKOrderQueueConstruction#00001030, Ticket: 000008BA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:096 Order STACKOrderUpdateAttitude#00001031, Ticket: 000008BB; EmpireIndex:2; AttitudeName:Reserved, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:096 Order STACKOrderStartHackingProgram#00001032, Ticket: 000008BC; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:4336

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:096 Order STACKOrderStartHackingProgram#00001033, Ticket: 000008BD; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:4337

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:096 Order STACKOrderStartHackingProgram#00001034, Ticket: 000008BE; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:969, TargetGUID:1819, HackingProgramGUID:4338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:096 Order STACKOrderQueueConstruction#00001035, Ticket: 000008BF; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:096 Order STACKOrderQueueConstruction#00001036, Ticket: 000008C0; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:096 Order STACKOrderBuyoutConstruction#00001037, Ticket: 000008C1; EmpireIndex:3; ContextGUID:1544, ConstructionGameEntityGUID:4064, ResourceName:EmpireMoney, BuyoutCost:846.8571

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:096 Default STACKThe construction 4064 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:096 Order STACKOrderStartHackingProgram#00001038, Ticket: 000008C2; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:096 Order STACKOrderStartHackingProgram#00001039, Ticket: 000008C3; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:4345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:096 Order STACKOrderQueueResearch#0000103A, Ticket: 000008C4; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade25MajorHisshos, ConstructionGameEntityGUID:4346, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:097 Order STACKOrderStartHackingOperation#0000103B, Ticket: 000008C5; StartGUID:1699, TargetGUID:1806, NodePositions:39,NodeIndex:57,NodeIndex:40,NodeIndex:44,NodeIndex:46,NodeIndex:49,NodeIndex:48, HackingOperationGUID:4347, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:097 Order STACKOrderQueueConstruction#0000103C, Ticket: 000008C6; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:097 Order STACKOrderQueueResearch#0000103D, Ticket: 000008C7; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade23, ConstructionGameEntityGUID:4350, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:113 Order STACKOrderStartHackingProgram#0000103E, Ticket: 000008C8; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:4351

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:113 Order STACKOrderActivateLaw#0000103F, Ticket: 000008C9; EmpireIndex:5; LawDefinitionName:LawP06L01, IsForced:False, LawGUID:4352

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:113 Order STACKOrderEntityAction#00001040, Ticket: 000008CA; EmpireIndex:5; GoToFleetAction#416, InitiatorGUID:4111, Context:Path: 74->76->77, Path: Path: 74->76->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:113 Order STACKOrderEntityAction#00001041, Ticket: 000008CB; EmpireIndex:5; InitiateGuardFleetAction#417, InitiatorGUID:3114, Context:Гьязар (535) (StarSystemNode), Path: Гьязар (535) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:113 Order STACKOrderChangeDiplomaticContractState#00001042; ContractGUID:4323, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:114 Gameplay STACKOrderChangeDiplomaticContractState#00001042; ContractGUID:4323, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:114 Gameplay STACKContract 4323 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:114 Order STACKOrderEntityAction#00001043, Ticket: 000008CC; EmpireIndex:2; MoveToFleetAction#435, InitiatorGUID:4309, Context:EntityActionContext_Movement, 56->54 (Cost: 5) from 0 to 0.6029124.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:114 Order STACKOrderUpdateQuests#00001044, Ticket: 000008CD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:114 Order STACKOrderEntityAction#00001045; EmpireIndex:5; GuardEmpireLocalAction#418, InitiatorGUID:972, Context:Гьязар (535) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:114 Gameplay STACKCancelling actions on Гьязар (535) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 5

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:130 Order STACKOrderUpdateVisibility#00001046

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:130 Order STACKOrderEntityAction#00001047, Ticket: 000008CE; EmpireIndex:5; MoveToFleetAction#419, InitiatorGUID:4111, Context:EntityActionContext_Movement, 74->76 (Cost: 6.350015) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:42:629 Order STACKOrderUpdateVisibility#00001048

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:43:146 Order STACKOrderUpdateVisibility#00001049

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:43:629 Order STACKOrderCompleteMoveToFleetAction#0000104A; EmpireIndex:3; EntityActionId: 430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:43:629 Order STACKOrderTerminateEntityAction#0000104B; EmpireIndex:3; EntityActionId: 430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:43:813 Order STACKOrderUpdateVisibility#0000104C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:43:830 Order STACKOrderCompleteMoveToFleetAction#0000104D; EmpireIndex:3; EntityActionId: 429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:43:830 Order STACKOrderTerminateEntityAction#0000104E; EmpireIndex:3; EntityActionId: 429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:43:929 Order STACKOrderCompleteMoveToFleetAction#0000104F; EmpireIndex:4; EntityActionId: 498

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:43:930 Order STACKOrderTerminateEntityAction#00001050; EmpireIndex:4; EntityActionId: 498

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:064 AI STACK[AI] [Event]Remove 226 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:44:064 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventConstructionBuyout,EventRecipeCreated,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventTimeBubbleCreated,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTraitorSpawned,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventLawActivated,ScoreProviderEvent,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleEnded,EventBattleLost,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:44:064 AI STACK[AI] [Event]keep 45 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:44:064 AI STACK[AI] [Event]keep EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventOutpostActionStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionBuyout,EventResearchQueued,EventHackingOperationStarted,EventConstructionQueued,EventResearchQueued,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventSystemBlockaded,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:44:080 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:163 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:230 AI STACKGame object 'TraitorPopulation' map to AI snapshot 'EntitySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:347 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:364 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:381 Order STACKOrderCompleteMoveToFleetAction#00001051; EmpireIndex:2; EntityActionId: 433

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:381 Order STACKOrderCompleteMoveToFleetAction#00001052; EmpireIndex:2; EntityActionId: 432

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:381 Order STACKOrderCompleteMoveToFleetAction#00001053; EmpireIndex:4; EntityActionId: 499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:381 Order STACKOrderTerminateEntityAction#00001054; EmpireIndex:2; EntityActionId: 433

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:381 Order STACKOrderTerminateEntityAction#00001055; EmpireIndex:2; EntityActionId: 432

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:381 Order STACKOrderTerminateEntityAction#00001056; EmpireIndex:4; EntityActionId: 499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:381 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:381 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:381 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:396 Order STACKOrderEntityAction#00001057, Ticket: 000008CF; EmpireIndex:17; GoToFleetAction#1121, InitiatorGUID:2373, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:396 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:396 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:414 Order STACKOrderEntityAction#00001058, Ticket: 000008D0; EmpireIndex:17; GoToFleetAction#1122, InitiatorGUID:2678, Context:Path: 2->0->4, Path: Path: 2->0->4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:414 Order STACKOrderEntityAction#00001059, Ticket: 000008D1; EmpireIndex:17; MoveToFleetAction#1123, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->50 (Cost: 1.766663) from 0 to 0.1857416.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:414 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:430 Order STACKOrderEntityAction#0000105A, Ticket: 000008D2; EmpireIndex:17; MoveToFleetAction#1124, InitiatorGUID:2678, Context:EntityActionContext_Movement, 2->0 (Cost: 1.127882) from 0 to 0.2295786.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:447 Order STACKOrderUpdateVisibility#0000105B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:462 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:462 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:462 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:478 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:479 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:479 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:495 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:512 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:529 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:546 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:579 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:579 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:595 Order STACKOrderActivateLaw#0000105C, Ticket: 000008D3; EmpireIndex:1; LawDefinitionName:LawP00L07Republic, IsForced:False, LawGUID:4353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:595 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:595 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:595 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:44:614 Order STACKOrderEntityAction#0000105D, Ticket: 000008D5; EmpireIndex:1; LaunchProbeFleetAction#789, InitiatorGUID:4038, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:614 Order STACKOrderTransferShips#0000105E, Ticket: 000008D6; EmpireIndex:4; ShipGUIDs: [3395], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:614 Default STACKOrder preprocessing failed because the law 'LawP03L01' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:614 Order STACKOrderTransferShips#0000105F, Ticket: 000008D8; EmpireIndex:5; ShipGUIDs: [2751, 2863], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3114

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:630 Order STACKOrderEntityAction#00001060, Ticket: 000008D9; EmpireIndex:5; LaunchProbeFleetAction#420, InitiatorGUID:2493, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:630 Order STACKOrderChangeDiplomaticContractTermsCollection#00001061, Ticket: 000008DA; ContractGUID:4323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:630 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00001061, Ticket: 000008DA; ContractGUID:4323

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:630 Order STACKOrderEntityAction#00001062; EmpireIndex:1; MoveToProbeAction#790, InitiatorGUID:4354, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:630 Order STACKOrderEntityAction#00001063; EmpireIndex:5; MoveToProbeAction#421, InitiatorGUID:4355, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:963 Order STACKOrderUpdateVisibility#00001064

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:44:998 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:44:998 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:44:998 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:44:998 GUI STACKThe property RecipeCostMultiplier doesn't have an ExtendedGuiElement, it is required for the SimulationEffectParser

     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:44:998 GUI STACKCannot find the ExtendedGuiElement 'HeroCountSenatorPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseBinaryModifier in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:10:45:462 Order STACKOrderUpdateVisibility#00001065

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:45:977 Order STACKOrderUpdateVisibility#00001066

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:46:127 Order STACKOrderCompleteMoveToFleetAction#00001067; EmpireIndex:2; EntityActionId: 435

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:46:128 Order STACKOrderTerminateEntityAction#00001068; EmpireIndex:2; EntityActionId: 435

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:46:378 Order STACKOrderCompleteMoveToFleetAction#00001069; EmpireIndex:5; EntityActionId: 419

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:46:378 Order STACKOrderTerminateEntityAction#0000106A; EmpireIndex:5; EntityActionId: 419

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:46:398 Order STACKOrderUpdateVisibility#0000106B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:46:398 Order STACKOrderEntityAction#0000106C, Ticket: 000008DB; EmpireIndex:5; MoveToFleetAction#422, InitiatorGUID:4111, Context:EntityActionContext_Movement, 76->77 (Cost: 1.649985) from 0 to 0.163837.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:46:594 AI STACK[AI] [Event]Remove 45 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:46:594 AI STACK[AI] [Event]Remove EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventOutpostActionStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionBuyout,EventResearchQueued,EventHackingOperationStarted,EventConstructionQueued,EventResearchQueued,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventSystemBlockaded,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:46:594 AI STACK[AI] [Event]keep 25 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:46:594 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventProbeLaunched,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventProbeLaunched,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:46:628 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:46:710 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:46:877 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:46:894 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:46:913 Order STACKOrderUpdateVisibility#0000106D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:46:913 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:46:947 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:46:997 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:46:997 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:46:997 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:47:011 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:47:011 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:47:011 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:47:031 AI STACK[AI] Cancel task 1950 : can find context 4233 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:47:089 AI STACK[AI] Cancel task 1906 : can find context 2935 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:47:089 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:47:089 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:47:129 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:47:129 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:47:150 Default STACKOrder preprocessing failed because the law 'LawP06L01' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:150 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:150 Order STACKOrderChangeDiplomaticContractState#0000106E, Ticket: 000008DE; ContractGUID:4323, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:253.125, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:150 Gameplay STACKOrderChangeDiplomaticContractState#0000106E, Ticket: 000008DE; ContractGUID:4323, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:253.125, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:150 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#3 = DiplomaticRelationStateWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelation in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:150 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureWar -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelation in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:150 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#5 = DiplomaticRelationStateWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelation in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:150 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureWar -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelation in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:150 Gameplay STACKContract 4323 pass from state Negotiation to state Signed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:169 Order STACKOrderCreateWarInstance#0000106F; GUID:4356

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:169 Order STACKOrderEntityAction#00001070; EmpireIndex:3; SiegeStarSystemAction#431, InitiatorGUID:3459

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:212 Order STACKOrderCompleteMoveToFleetAction#00001071; EmpireIndex:17; EntityActionId: 1124

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:213 Order STACKOrderUpdateVisibility#00001072

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:213 Order STACKOrderTerminateEntityAction#00001073; EmpireIndex:17; EntityActionId: 1124

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:478 Order STACKOrderCompleteMoveToFleetAction#00001074; EmpireIndex:17; EntityActionId: 1123

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:478 Order STACKOrderTerminateEntityAction#00001075; EmpireIndex:17; EntityActionId: 1123

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:703 Order STACKOrderActivateLaw#00001076, Ticket: 000008DF; EmpireIndex:0; LawDefinitionName:LawP02L02, IsForced:False, LawGUID:4357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:703 Order STACKOrderUpdateQuests#00001077, Ticket: 000008E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:47:764 Prism STACKLaw voted: {"turn":60,"lawName":"LawP02L02","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.13.01","eventName":"Law voted","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:47.679"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:49:096 Order STACKOrderUpdateVisibility#00001078

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:130 AI STACK[AI] [Event]Remove 25 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:49:130 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventProbeLaunched,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventProbeLaunched,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:49:130 AI STACK[AI] [Event]keep 35 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:49:130 AI STACK[AI] [Event]keep EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,ScoreProviderEvent,ScoreProviderEvent,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventSystemBesieged,EventLawActivated,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:49:151 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:230 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:282 AI STACKGame object 'WarInstance' map to AI snapshot 'WarInstanceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:363 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:381 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:398 AI STACK[AI] [Important]Could not find a contract evaluation for DiplomaticContractSnapshot #4323. [AI2]

     at ComputeMajorEmpireContractEvaluation in :line 0
     at ComputeDiplomaticContractSignedLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:431 Order STACKOrderCompleteMoveToFleetAction#00001079; EmpireIndex:5; EntityActionId: 422

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:431 Order STACKOrderTerminateEntityAction#0000107A; EmpireIndex:5; EntityActionId: 422

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:495 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:513 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:562 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:562 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:562 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:579 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:579 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:579 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:595 AI STACK[AI] Cancel task 1983 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:612 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:629 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:646 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:646 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:662 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:662 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:662 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:49:714 Order STACKOrderUpdateAttitude#0000107B, Ticket: 000008E2; EmpireIndex:3; AttitudeName:Defensive, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:714 Order STACKOrderTransferShips#0000107C, Ticket: 000008E3; EmpireIndex:3; ShipGUIDs: [3931], HeroGUID:0, Position:NodeIndex:76, DestinationGarrisonGUID:4358

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:714 Order STACKOrderManageManpower#0000107D, Ticket: 000008E4; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:714 Default STACKOrder preprocessing failed because the law 'LawP04L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:714 Order STACKOrderTransferShips#0000107E, Ticket: 000008E6; EmpireIndex:5; ShipGUIDs: [4009, 2994], HeroGUID:0, Position:NodeIndex:73, DestinationGarrisonGUID:4359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:714 Order STACKOrderEntityAction#0000107F, Ticket: 000008E7; EmpireIndex:5; GoToFleetAction#423, InitiatorGUID:2493, Context:Path: 109->110, Path: Path: 109->110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:728 Order STACKOrderUpdateVisibility#00001080

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:728 Order STACKOrderFinishDockingFleet#00001081, Ticket: 000008E8; EmpireIndex:3; FleetGUID:4358

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:728 Order STACKOrderFinishDockingFleet#00001082, Ticket: 000008E9; EmpireIndex:5; FleetGUID:4359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:49:728 Order STACKOrderEntityAction#00001083, Ticket: 000008EA; EmpireIndex:5; MoveToFleetAction#424, InitiatorGUID:2493, Context:EntityActionContext_Movement, 109->110 (Cost: 4.255626) from 0 to 0.5742278.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:50:245 Order STACKOrderUpdateVisibility#00001084

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:50:962 Order STACKOrderMoveIdleFleets#00001085; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:50:980 Order STACKOrderEntityAction#00001086, Ticket: 000008EB; EmpireIndex:0; MoveToFleetAction#190, InitiatorGUID:3289, Context:EntityActionContext_Movement, 101->99 (Cost: 5) from 0.07959674 to 0.7789609.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:51:680 AI STACK[AI] [Event]Remove 35 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:51:680 AI STACK[AI] [Event]Remove EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,ScoreProviderEvent,ScoreProviderEvent,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventSystemBesieged,EventLawActivated,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:51:680 AI STACK[AI] [Event]keep 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:51:680 AI STACK[AI] [Event]keep EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:51:697 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:51:781 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:51:882 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:51:898 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:51:915 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:51:949 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:51:998 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:51:998 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:51:998 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:52:014 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:52:014 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:52:014 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:52:049 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:52:065 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:52:096 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:52:096 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:52:114 Order STACKOrderEntityAction#00001087, Ticket: 000008EC; EmpireIndex:5; AttackFleetAction#425, InitiatorGUID:3114, Context:2-й Славный Поход (4358) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:114 Order STACKOrderCreateEncounter#00001088, Ticket: 000008ED, Attacker#3114, Defender#4358, Orbit#535, Encounter#4360

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:114 Order STACKOrderJoinEncounter#00001089, Ticket: 000008EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:130 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:148 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:148 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:148 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:148 Order STACKOrderSetEncounterContendersMode#0000108A, Ticket: 000008EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:148 Order STACKOrderApplySimplifiedEncounter#0000108B, Ticket: 000008F0; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:148 Order STACKOrderReportValidatedEncounter#0000108C, Ticket: 000008F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:163 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:163 Order STACKOrderFinalizeEncounter#0000108D, Ticket: 000008F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:163 Order STACKOrderEntityAction#0000108E; EmpireIndex:3; RetreatFleetAction#432, InitiatorGUID:4358, Context:Path: 76->75, Path: Path: 76->75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:180 Order STACKOrderEntityAction#0000108F, Ticket: 000008F3; EmpireIndex:3; MoveToFleetAction#433, InitiatorGUID:4358, Context:EntityActionContext_Movement, 76->75 (Cost: 1) from 0 to 0.09290376.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:196 Order STACKOrderUpdateVisibility#00001090

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:430 Order STACKOrderCompleteMoveToFleetAction#00001091; EmpireIndex:0; EntityActionId: 190

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:52:430 Order STACKOrderTerminateEntityAction#00001092; EmpireIndex:0; EntityActionId: 190

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:53:064 Order STACKOrderUpdateVisibility#00001093

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:53:480 Order STACKOrderCompleteMoveToFleetAction#00001094; EmpireIndex:5; EntityActionId: 424

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:53:480 Order STACKOrderTerminateEntityAction#00001095; EmpireIndex:5; EntityActionId: 424

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:046 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:080 AI STACK[AI] [Event]Remove 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:54:080 AI STACK[AI] [Event]Remove EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:54:080 AI STACK[AI] [Event]keep 9 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:54:080 AI STACK[AI] [Event]keep EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:54:095 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:179 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:279 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:295 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:313 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:329 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:348 Order STACKOrderEntityAction#00001096, Ticket: 000008F4; EmpireIndex:3; MoveToFleetAction#434, InitiatorGUID:1159, Context:EntityActionContext_Movement, 108->110 (Cost: 7) from 0.240262 to 0.7804809.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:380 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:380 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:380 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:397 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:397 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:398 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:430 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:447 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:581 AI STACK[AI] [Event]Remove 9 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:54:581 AI STACK[AI] [Event]Remove EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:54:581 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:54:581 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:54:596 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:596 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:680 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:763 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:779 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:780 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:864 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:880 AI STACK[AI] Can't find entity GUID 1209 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:896 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:54:913 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:930 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:980 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:980 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:980 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:996 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:996 AI STACK[AI] Want make contract GeneratePressure from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:54:996 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:55:013 Order STACKOrderCompleteMoveToFleetAction#00001097; EmpireIndex:3; EntityActionId: 433

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:55:013 Order STACKOrderTerminateEntityAction#00001098; EmpireIndex:3; EntityActionId: 433

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:55:030 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:55:046 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:10:55:079 Order STACKOrderAIClientStateChange#00001099; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:55:079 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:55:079 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:56:163 Order STACKOrderUpdateVisibility#0000109A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:56:729 Order STACKOrderCompleteMoveToFleetAction#0000109B; EmpireIndex:3; EntityActionId: 434

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:56:729 Order STACKOrderTerminateEntityAction#0000109C; EmpireIndex:3; EntityActionId: 434

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:56:779 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:56:779 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:56:862 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , WaitingForBeginTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:56:862 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:56:862 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:56:862 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:56:895 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:56:995 Battle STACKDisposing ServerEncounter 4310

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:56:995 Battle STACKDisposing ServerEncounter 4360

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:56:995 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:029 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:128 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:162 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:195 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:195 Order STACKOrderPutHeroOnMarket#0000109D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:195 Order STACKOrderStartMarketplaceEvent#0000109E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:195 Order STACKOrderSpawnPirateFleets#0000109F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:195 Gameplay STACKAdd 0 experience to ship Ship#4369

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at IPiratesManagementService.ClientSpawnFleets in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:195 Gameplay STACKAdd 0 experience to ship Ship#4370

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at IPiratesManagementService.ClientSpawnFleets in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:195 Gameplay STACKAdd 0 experience to ship Ship#4371

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at IPiratesManagementService.ClientSpawnFleets in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:195 Gameplay STACKAdd 0 experience to ship Ship#4372

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at IPiratesManagementService.ClientSpawnFleets in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:245 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:264 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:264 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:264 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:264 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:264 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:264 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:264 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:264 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
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15:10:57:264 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
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15:10:57:264 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:264 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
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     at Update in :line 0
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15:10:57:264 Gameplay STACKAdd 1 experience to ship Ship#4215

     at AddExperience in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
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     at Run in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
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     at Run in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
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     at Run in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3902

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#4026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#4090

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#4217

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#4274

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:10:57:279 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:280 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:280 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#4097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:295 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:312 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:313 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:313 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:313 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:329 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#3904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#4020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:345 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:346 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:346 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:346 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:346 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:396 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:396 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:396 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:429 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:429 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:429 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:462 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:462 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:462 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:496 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:496 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:496 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 2 experience to ship Ship#4270

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#4369

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#4370

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#4371

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 Gameplay STACKAdd 1 experience to ship Ship#4372

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:529 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:628 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Gameplay STACKAdd 0 experience to ship Ship#4054

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Gameplay STACKAdd 0 experience to ship Ship#4054

     at AddExperience in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Gameplay STACKAdd 20 experience to ship Ship#4065

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Gameplay STACKAdd 20 experience to ship Ship#4174

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#3918 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Battle STACKDisposing Encounter 4231

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:773 Runtime STACK[ChatMessage] RECV: l:/_turn/61 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:782 Order STACKOrderStartHackingOperation#000010A0; StartGUID:1819, TargetGUID:1645, NodePositions:50,NodeIndex:52,NodeIndex:51, HackingOperationGUID:4373, TracedOperationGUID:4107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:799 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:829 Prism STACKConstruction completed: {"turn":61,"constructionName":"StarSystemImprovementDust1","colonizedStarSystemGUID":"986","productionCost":504,"constructionIndex":13,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:57.675"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:57:879 Order STACKOrderUpdateDustInflation#000010A1; DustGlobalProduction:1024.336

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:948 Order STACKOrderSendAutomatedShip#000010A2; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:948 Order STACKOrderReorganizePopulationsOnSystem#000010A3; EmpireIndex:2; StarSystemGUID:4091

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:948 Order STACKOrderUpdateBestSystem#000010A4; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:963 Order STACKOrderUpdateBestSystem#000010A5; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:963 Order STACKOrderUpdateBestSystem#000010A6; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:963 Order STACKOrderUpdateBestSystem#000010A7; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:963 Order STACKOrderUpdateBestSystem#000010A8; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:963 Order STACKOrderUpdateBestSystem#000010A9; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:963 Order STACKOrderUpdateBestSystem#000010AA; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:963 Order STACKOrderUpdateVisibility#000010AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:57:963 Order STACKOrderStartAutomatedFleetAction#000010AC; EmpireIndex:0; AutomatedDeliveryFleetAction#191, InitiatorGUID:4374, Context:Path: 106->119, Path: Path: 106->119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:012 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:095 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:129 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:129 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:129 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:129 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:161 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:161 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:161 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:590 Runtime STACK[ChatMessage] RECV: l:/_turn/61 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:590 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventPolitical01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventPolitical01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventPolitical16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventPolitical16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventPolitical13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventPolitical13Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:693 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical22Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical01Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Order STACKOrderUpdateQuests#000010AD, Ticket: 000008F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Order STACKOrderCompleteQuest#000010AE, Ticket: 000008F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Order STACKOrderUpdateQuests#000010AF, Ticket: 000008F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Order STACKOrderCompleteQuest#000010B0, Ticket: 000008F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Order STACKOrderBeginQuest#000010B1, Ticket: 000008F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Order STACKOrderBeginQuest#000010B2, Ticket: 000008FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Order STACKOrderBeginQuest#000010B3, Ticket: 000008FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Order STACKOrderBeginQuest#000010B4, Ticket: 000008FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:58:694 Order STACKOrderBeginQuest#000010B5, Ticket: 000008FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderEntityAction#000010B6; EmpireIndex:1; MoveToProbeAction#791, InitiatorGUID:4085, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderEntityAction#000010B7; EmpireIndex:1; MoveToProbeAction#792, InitiatorGUID:4086, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderEntityAction#000010B8; EmpireIndex:1; MoveToProbeAction#793, InitiatorGUID:4276, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderEntityAction#000010B9; EmpireIndex:1; MoveToProbeAction#794, InitiatorGUID:4354, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderEntityAction#000010BA; EmpireIndex:2; MoveToProbeAction#436, InitiatorGUID:4152, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderEntityAction#000010BB; EmpireIndex:2; MoveToProbeAction#437, InitiatorGUID:4153, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderEntityAction#000010BC; EmpireIndex:5; MoveToProbeAction#426, InitiatorGUID:4355, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderUpdateBestSystem#000010BD; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderUpdateBestSystem#000010BE; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderUpdateBestSystem#000010BF; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderUpdateBestSystem#000010C0; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderUpdateBestSystem#000010C1; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderUpdateBestSystem#000010C2; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderUpdateBestSystem#000010C3; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderUpdatePiratePhantomGarrison#000010C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderStartHackingOperation#000010C5; StartGUID:1823, TargetGUID:2023, NodePositions:79,NodeIndex:78,NodeIndex:77,NodeIndex:76,NodeIndex:74,NodeIndex:70,NodeIndex:69,NodeIndex:71,NodeIndex:72, HackingOperationGUID:4381, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:166 Order STACKOrderSetSimulationProperty#000010C6: [GUID:972, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:212 Prism STACKColonize: {"turn":62,"colonizationContext":"Colony","starSystemName":"ColonizedStarSystem#3703","planetName":"ColonizedPlanet#3954","colonizedStarSystemGUID":"3703","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:58.591"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:10:59:247 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:247 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:263 Order STACKOrderScrapShips#000010C7; EmpireIndex:16; ShipGUIDs: 4270

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:263 Order STACKOrderUpdateQuests#000010C8, Ticket: 000008FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:263 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at ProcessRewardAllocation in :line 0
     at AllocateRewards in :line 0
     at Execute in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:263 Order STACKOrderUpdateQuests#000010C9, Ticket: 000008FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:263 Order STACKOrderUpdateQuests#000010CA, Ticket: 00000900

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:263 Order STACKOrderUpdateQuests#000010CB, Ticket: 00000901

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Order STACKOrderUpdateQuests#000010CC, Ticket: 00000902

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Order STACKOrderUpdateQuests#000010CD, Ticket: 00000903

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Order STACKOrderUpdateQuests#000010CE, Ticket: 00000904

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Order STACKOrderUpdateQuests#000010CF, Ticket: 00000905

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Order STACKOrderUpdateQuests#000010D0, Ticket: 00000906

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Order STACKOrderUpdateQuests#000010D1, Ticket: 00000907

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Order STACKOrderUpdateQuests#000010D2, Ticket: 00000908

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Order STACKOrderUpdateQuests#000010D3, Ticket: 00000909

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Order STACKOrderUpdateQuests#000010D4, Ticket: 0000090A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Order STACKOrderUpdateQuests#000010D5, Ticket: 0000090B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Order STACKOrderCompleteQuest#000010D6, Ticket: 0000090C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Quest STACK[Quests] Adding global quest variable: $FirstSystem = System.Collections.Generic.List`1[System.Object] for empire 2

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:280 Quest STACK[Quests] Adding global quest variable: $SecondSystem = System.Collections.Generic.List`1[System.Object] for empire 2

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:295 Order STACKOrderBeginQuest#000010D7, Ticket: 0000090D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:346 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:10:59:346 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:59:346 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:59:346 AI STACK[AI] [Event]keep 176 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:59:346 AI STACK[AI] [Event]keep EventEmpireSeen,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventConstructionProgressed,EventPlanetColonized,EventPopulationGained,EventPopulationLost,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventShipLevelup,EventConstructionProgressed,EventHeroLevelup,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,ScoreProviderEvent,EventHappinessStatusChanged,EventConstructionCompleted,EventPopulationGained,EventPopulationLost,EventHappinessStatusChanged,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHackingOperationStarted,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventTechnologyUnlocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:10:59:679 Prism STACKColonize: {"turn":62,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:10:59.613"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:11:00:164 Prism STACKColonize: {"turn":62,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:11:00.082"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:11:00:664 Prism STACKColonize: {"turn":62,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#2832","planetName":"","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:11:00.580"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:11:01:013 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:01:029 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:047 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:093 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:093 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:093 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:093 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:109 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:135 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:135 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:148 Prism STACKJuggernaut: {"turn":61,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:11:01.069"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:11:01:148 Default STACKDelivering remaining pop (fleet : 3903, system : 2670)

     at ServerDeliverIFN in :line 0
     at DestinationSystem_Refreshed in :line 0
     at OnRefreshed in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at ApplyLocalManpowerRefillRate in :line 0
     at RefreshManpowerRefill in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:395 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:415 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:415 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:415 Order STACKOrderAIClientStateChange#000010D8; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:415 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:415 Order STACKOrderTerminateEntityAction#000010D9; EmpireIndex:5; EntityActionId: 342

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:415 Default STACKTerminating AutomatedDelivery Fleet 3903 on system ColonizedStarSystem#2670

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:433 Order STACKOrderUpdateVisibility#000010DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:433 Order STACKOrderFinishDockingFleet#000010DB, Ticket: 0000090E; EmpireIndex:0; FleetGUID:4374

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:433 Order STACKOrderFinishDockingFleet#000010DC, Ticket: 0000090F; EmpireIndex:1; FleetGUID:4053

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:433 Order STACKOrderFinishDockingFleet#000010DD, Ticket: 00000910; EmpireIndex:17; FleetGUID:4365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:433 Order STACKOrderEntityAction#000010DE, Ticket: 00000911; EmpireIndex:0; MoveToFleetAction#192, InitiatorGUID:4214, Context:EntityActionContext_Movement, 106->119 (Cost: 4) from 0.4539889 to 0.6809834.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:433 Order STACKOrderEntityAction#000010DF, Ticket: 00000912; EmpireIndex:1; MoveToFleetAction#795, InitiatorGUID:4273, Context:EntityActionContext_Movement, 0->4 (Cost: 4) from 0.3230041 to 0.7415167.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:433 Order STACKOrderEntityAction#000010E0, Ticket: 00000913; EmpireIndex:1; MoveToFleetAction#796, InitiatorGUID:4216, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0.6477409 to 0.9716113.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:433 Order STACKOrderEntityAction#000010E1, Ticket: 00000914; EmpireIndex:1; MoveToFleetAction#797, InitiatorGUID:4089, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.53491 to 0.8051991.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:433 Order STACKOrderEntityAction#000010E2, Ticket: 00000915; EmpireIndex:1; MoveToFleetAction#798, InitiatorGUID:4025, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.2284234 to 0.627126.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:433 Order STACKOrderEntityAction#000010E3, Ticket: 00000916; EmpireIndex:1; MoveToFleetAction#799, InitiatorGUID:3997, Context:EntityActionContext_Movement, 9->1 (Cost: 4) from 0.5994313 to 0.7573331.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:449 Order STACKOrderEntityAction#000010E4, Ticket: 00000917; EmpireIndex:1; MoveToFleetAction#800, InitiatorGUID:3901, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.03035146 to 0.4988702.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:450 Order STACKOrderFinishDockingFleet#000010E5, Ticket: 00000918; EmpireIndex:17; FleetGUID:4366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:450 Order STACKOrderEntityAction#000010E6, Ticket: 00000919; EmpireIndex:0; MoveToFleetAction#193, InitiatorGUID:4374, Context:EntityActionContext_Movement, 106->119 (Cost: 4) from 0 to 0.2269945.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:633 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:01:633 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:01:651 Order STACKOrderEntityAction#000010E7, Ticket: 0000091A; EmpireIndex:17; GoToFleetAction#1125, InitiatorGUID:1839, Context:Path: 20, Path: Path: 20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:651 Order STACKOrderEntityAction#000010E8, Ticket: 0000091B; EmpireIndex:17; GoToFleetAction#1126, InitiatorGUID:3608, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:652 Order STACKOrderEntityAction#000010E9, Ticket: 0000091C; EmpireIndex:17; AttackFleetAction#1127, InitiatorGUID:4365, Context:3-й Сияющий Полет (3513) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:652 Order STACKOrderEntityAction#000010EA, Ticket: 0000091D; EmpireIndex:17; AttackFleetAction#1128, InitiatorGUID:4366, Context:1-й Двойственный Хранители (2975) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:652 Order STACKOrderEntityAction#000010EB, Ticket: 0000091E; EmpireIndex:17; GoToFleetAction#1129, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:652 Order STACKOrderEntityAction#000010EC, Ticket: 0000091F; EmpireIndex:17; GoToFleetAction#1130, InitiatorGUID:2373, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:652 Order STACKOrderEntityAction#000010ED, Ticket: 00000920; EmpireIndex:17; GoToFleetAction#1131, InitiatorGUID:2678, Context:Path: 0->4, Path: Path: 0->4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:652 Order STACKOrderCreateEncounter#000010EE, Ticket: 00000921, Attacker#4365, Defender#3513, Orbit#326, Encounter#4383

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:652 Order STACKOrderCreateEncounter#000010EF, Ticket: 00000922, Attacker#4366, Defender#2975, Orbit#356, Encounter#4384

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:652 Order STACKOrderJoinEncounter#000010F0, Ticket: 00000923

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:668 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:668 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:668 Order STACKOrderJoinEncounter#000010F1, Ticket: 00000924

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:668 Order STACKOrderEntityAction#000010F2, Ticket: 00000925; EmpireIndex:17; MoveToFleetAction#1132, InitiatorGUID:2678, Context:EntityActionContext_Movement, 2->0 (Cost: 3.784955) from 0.2295786 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:668 Order STACKOrderEntityAction#000010F3, Ticket: 00000926; EmpireIndex:17; MoveToFleetAction#1133, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->50 (Cost: 4) from 0.1857416 to 0.6062896.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:668 Order STACKOrderEntityAction#000010F4, Ticket: 00000927; EmpireIndex:17; MoveToFleetAction#1134, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 2.798969) from 0.8108673 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:668 Order STACKOrderEntityAction#000010F5, Ticket: 00000928; EmpireIndex:17; MoveToFleetAction#1135, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:668 Order STACKOrderEntityAction#000010F6, Ticket: 00000929; EmpireIndex:17; MoveToFleetAction#1136, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->20 (Cost: 2.89815) from 0.6865494 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:686 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:686 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:686 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:686 Order STACKOrderApplySimplifiedEncounter#000010F7, Ticket: 0000092A; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:686 Order STACKOrderReportValidatedEncounter#000010F8, Ticket: 0000092B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:705 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:705 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:705 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:705 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:705 Order STACKOrderFinalizeEncounter#000010F9, Ticket: 0000092C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:705 Order STACKOrderApplySimplifiedEncounter#000010FA, Ticket: 0000092D; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:705 Order STACKOrderReportValidatedEncounter#000010FB, Ticket: 0000092E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:718 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:718 Order STACKOrderFinalizeEncounter#000010FC, Ticket: 0000092F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:836 Prism STACKevent batch: [{"turn":61,"turnDuration":0,"dustperturn":-72.670105,"influenceperturn":-14.25,"scienceperturn":557.75,"honorperturn":0.0,"empirefood":182.277863,"empireindustry":523.85,"empiremanpower":1066.31018,"empirepopulation":29.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:11:01.565"},{"turn":61,"screenName":"SenateScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:11:01.633"},{"turn":61,"screenName":"LawsManagementModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:11:01.705"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:11:01:896 Order STACKOrderCompleteMoveToFleetAction#000010FD; EmpireIndex:0; EntityActionId: 192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:896 Order STACKOrderUpdateVisibility#000010FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:896 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:896 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:896 Order STACKOrderTerminateEntityAction#000010FF; EmpireIndex:0; EntityActionId: 192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:912 Order STACKOrderUpdateQuests#00001100, Ticket: 00000930

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:945 Order STACKOrderCompleteMoveToFleetAction#00001101; EmpireIndex:1; EntityActionId: 799

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:945 Order STACKOrderTerminateEntityAction#00001102; EmpireIndex:1; EntityActionId: 799

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:01:980 Order STACKOrderUpdateVisibility#00001103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:334 Prism STACKQuest Started: {"turn":61,"technologyCount":23,"questName":"EventPolitical20","category":"Event","subcategory":"PoliticalEvent","questid":4377,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:11:02.250"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:11:02:400 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:434 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:485 Order STACKOrderUpdateVisibility#00001104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:486 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#12 = DiplomaticRelationStateMinorNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:486 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:502 Order STACKOrderUpdateQuests#00001105, Ticket: 00000931

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:517 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:517 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:517 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:533 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:534 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:534 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:553 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:553 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:571 Order STACKOrderBuyoutConstruction#00001106, Ticket: 00000932; EmpireIndex:1; ContextGUID:2447, ConstructionGameEntityGUID:4179, ResourceName:EmpireMoney, BuyoutCost:1336.777

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:571 Default STACKThe construction 4179 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:571 Order STACKOrderEntityAction#00001107, Ticket: 00000933; EmpireIndex:1; InitiateGuardFleetAction#801, InitiatorGUID:4053, Context:Жуин (129) (StarSystemNode), Path: Жуин (129) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:571 Order STACKOrderSelloutTradableResource#00001108, Ticket: 00000934; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:571 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001109, Ticket: 00000935

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:571 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000110A, Ticket: 00000936

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:571 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000110B, Ticket: 00000937

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:571 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000110C, Ticket: 00000938

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:571 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000110D, Ticket: 00000939

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:571 Order STACKOrderEntityAction#0000110E, Ticket: 0000093A; EmpireIndex:1; GoToFleetAction#802, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:571 Order STACKOrderCreateShipDesign#0000110F, Ticket: 0000093B; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:571 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:571 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:598 Order STACKOrderCancelLaw#00001110, Ticket: 0000093C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:598 Order STACKOrderCompleteMoveToFleetAction#00001111; EmpireIndex:17; EntityActionId: 1132

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:598 Order STACKOrderEntityAction#00001112; EmpireIndex:1; GuardEmpireLocalAction#803, InitiatorGUID:968, Context:Жуин (129) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:598 Gameplay STACKCancelling actions on Жуин (129) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 1

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:598 Order STACKOrderEntityAction#00001113, Ticket: 0000093D; EmpireIndex:1; MoveToFleetAction#804, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.1877054 to 0.309485.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:598 Order STACKOrderCompleteMoveToFleetAction#00001114; EmpireIndex:17; EntityActionId: 1136

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:598 Order STACKOrderUpdateVisibility#00001115

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:598 Order STACKOrderTerminateEntityAction#00001116; EmpireIndex:17; EntityActionId: 1132

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:598 Order STACKOrderTerminateEntityAction#00001117; EmpireIndex:17; EntityActionId: 1136

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:598 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:598 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:598 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:598 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:598 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:598 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:598 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:612 Order STACKOrderEntityAction#00001118, Ticket: 0000093E; EmpireIndex:1; GoToFleetAction#805, InitiatorGUID:1082, Context:Path: 80->82, Path: Path: 80->82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:612 Order STACKOrderEntityAction#00001119, Ticket: 0000093F; EmpireIndex:1; GoToFleetAction#806, InitiatorGUID:1085, Context:Path: 19->16->17->23, Path: Path: 19->16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:613 Order STACKOrderEntityAction#0000111A, Ticket: 00000940; EmpireIndex:1; GoToFleetAction#807, InitiatorGUID:3787, Context:Path: 22->17, Path: Path: 22->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:613 Order STACKOrderEntityAction#0000111B, Ticket: 00000941; EmpireIndex:17; MoveToFleetAction#1137, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 0.2150447) from 0 to 0.02249973.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:613 Order STACKOrderTerminateEntityAction#0000111C; EmpireIndex:17; EntityActionId: 1125

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:613 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:627 Order STACKOrderUpdateVisibility#0000111D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:627 Order STACKOrderEntityAction#0000111E, Ticket: 00000942; EmpireIndex:1; MoveToFleetAction#808, InitiatorGUID:3787, Context:EntityActionContext_Movement, 6->22 (Cost: 4) from 0.7760206 to 0.9460807.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:627 Order STACKOrderEntityAction#0000111F, Ticket: 00000943; EmpireIndex:1; MoveToFleetAction#809, InitiatorGUID:1085, Context:EntityActionContext_Movement, 18->19 (Cost: 2.359601) from 0.8105847 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:627 Order STACKOrderEntityAction#00001120, Ticket: 00000944; EmpireIndex:1; MoveToFleetAction#810, InitiatorGUID:1082, Context:EntityActionContext_Movement, 9->80 (Cost: 7) from 0.2230343 to 0.4168259.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:627 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:645 Order STACKOrderCompleteMoveToFleetAction#00001121; EmpireIndex:17; EntityActionId: 1134

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:646 Order STACKOrderUpdateVisibility#00001122

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:646 Order STACKOrderTerminateEntityAction#00001123; EmpireIndex:17; EntityActionId: 1134

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:659 Order STACKOrderCompleteMoveToFleetAction#00001124; EmpireIndex:1; EntityActionId: 800

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:659 Order STACKOrderTerminateEntityAction#00001125; EmpireIndex:17; EntityActionId: 1129

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:659 Order STACKOrderTerminateEntityAction#00001126; EmpireIndex:1; EntityActionId: 800

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:659 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:673 AI STACKStart 31 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:674 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:693 Order STACKOrderUpdateVisibility#00001127

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderPrepareQuestChoice#00001128, Ticket: 00000945; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001129, Ticket: 00000946

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000112A, Ticket: 00000947

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000112B, Ticket: 00000948

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000112C, Ticket: 00000949

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000112D, Ticket: 0000094A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderCancelHackingProgram#0000112E, Ticket: 0000094B; ProgramGUID:4336, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderCancelHackingProgram#0000112F, Ticket: 0000094C; ProgramGUID:4337, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderPrepareQuestChoice#00001130, Ticket: 0000094D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderEntityAction#00001131, Ticket: 0000094E; EmpireIndex:2; GoToFleetAction#438, InitiatorGUID:4309, Context:Path: 54->55->52->50, Path: Path: 54->55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderEntityAction#00001132, Ticket: 0000094F; EmpireIndex:2; GoToFleetAction#439, InitiatorGUID:3200, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderEntityAction#00001133, Ticket: 00000950; EmpireIndex:2; GoToFleetAction#440, InitiatorGUID:4171, Context:Path: 45->43, Path: Path: 45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderEntityAction#00001134, Ticket: 00000951; EmpireIndex:2; GoToFleetAction#441, InitiatorGUID:3959, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderEntityAction#00001135, Ticket: 00000952; EmpireIndex:2; GoToFleetAction#442, InitiatorGUID:3362, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderEntityAction#00001136, Ticket: 00000953; EmpireIndex:2; GoToFleetAction#443, InitiatorGUID:1120, Context:Path: 53->51->52->50->24->25, Path: Path: 53->51->52->50->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderEntityAction#00001137, Ticket: 00000954; EmpireIndex:2; GoToFleetAction#444, InitiatorGUID:3016, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderEntityAction#00001138, Ticket: 00000955; EmpireIndex:3; GoToFleetAction#435, InitiatorGUID:4358, Context:Path: 75, Path: Path: 75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderUnlockHeroSkill#00001139, Ticket: 00000956; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000113A, Ticket: 00000957

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000113B, Ticket: 00000958

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000113C, Ticket: 00000959

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000113D, Ticket: 0000095A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000113E, Ticket: 0000095B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Order STACKOrderUnlockHeroSkill#0000113F, Ticket: 0000095C; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 Gameplay STACKUpdated representative hero of senator Politics05 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:693 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire5: HackingOperationOutcomeDecreaseMinorFactionRelationWithSuzerain : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:693 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:745 Order STACKOrderUpdateAttitude#00001140, Ticket: 0000095D; EmpireIndex:3; AttitudeName:Distressed, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:745 Order STACKOrderCancelHackingProgram#00001141, Ticket: 0000095E; ProgramGUID:4344, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:745 Order STACKOrderCancelHackingProgram#00001142, Ticket: 0000095F; ProgramGUID:4345, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:745 Order STACKOrderEntityAction#00001143, Ticket: 00000960; EmpireIndex:3; GoToFleetAction#436, InitiatorGUID:4229, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:745 Order STACKOrderEntityAction#00001144, Ticket: 00000961; EmpireIndex:3; GoToFleetAction#437, InitiatorGUID:2068, Context:Path: 84->79, Path: Path: 84->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:745 Order STACKOrderEntityAction#00001145, Ticket: 00000962; EmpireIndex:3; GoToFleetAction#438, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:745 Order STACKOrderTransferShips#00001146, Ticket: 00000963; EmpireIndex:3; ShipGUIDs: [4065, 3878], HeroGUID:0, Position:NodeIndex:85, DestinationGarrisonGUID:4387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:745 Order STACKOrderCompleteMoveToFleetAction#00001147; EmpireIndex:1; EntityActionId: 795

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:745 AI STACKStart 23 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:745 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:02:775 Order STACKOrderEntityAction#00001148, Ticket: 00000964; EmpireIndex:2; MoveToFleetAction#445, InitiatorGUID:3016, Context:EntityActionContext_Movement, 51->52 (Cost: 3) from 0.4366786 to 0.6810778.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:775 Order STACKOrderEntityAction#00001149, Ticket: 00000965; EmpireIndex:2; MoveToFleetAction#446, InitiatorGUID:1120, Context:EntityActionContext_Movement, 48->53 (Cost: 4.989894) from 0.583825 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:775 Order STACKOrderEntityAction#0000114A, Ticket: 00000966; EmpireIndex:2; MoveToFleetAction#447, InitiatorGUID:3362, Context:EntityActionContext_Movement, 50->24 (Cost: 7) from 0.5045295 to 0.7567943.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:775 Order STACKOrderEntityAction#0000114B, Ticket: 00000967; EmpireIndex:2; MoveToFleetAction#448, InitiatorGUID:3959, Context:EntityActionContext_Movement, 52->50 (Cost: 2.633519) from 0.7231198 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:775 Order STACKOrderEntityAction#0000114C, Ticket: 00000968; EmpireIndex:2; MoveToFleetAction#449, InitiatorGUID:4171, Context:EntityActionContext_Movement, 46->45 (Cost: 7) from 0.2084099 to 0.8034451.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:775 Order STACKOrderEntityAction#0000114D, Ticket: 00000969; EmpireIndex:2; MoveToFleetAction#450, InitiatorGUID:3200, Context:EntityActionContext_Movement, 50->24 (Cost: 3.748622) from 0.8649078 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:775 Order STACKOrderEntityAction#0000114E, Ticket: 0000096A; EmpireIndex:2; MoveToFleetAction#451, InitiatorGUID:4309, Context:EntityActionContext_Movement, 56->54 (Cost: 3.293079) from 0.6029124 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:775 Order STACKOrderEntityAction#0000114F, Ticket: 0000096B; EmpireIndex:3; MoveToFleetAction#439, InitiatorGUID:4358, Context:EntityActionContext_Movement, 76->75 (Cost: 7) from 0.09290376 to 0.74323.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:775 Order STACKOrderFinishDockingFleet#00001150, Ticket: 0000096C; EmpireIndex:3; FleetGUID:4387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:775 Order STACKOrderTerminateEntityAction#00001151; EmpireIndex:1; EntityActionId: 795

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:775 Order STACKOrderChangeDiplomaticContractTermsCollection#00001152, Ticket: 0000096D; ContractGUID:3648

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:775 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00001152, Ticket: 0000096D; ContractGUID:3648

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:792 Order STACKOrderPrepareQuestChoice#00001153, Ticket: 0000096E; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:792 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001154, Ticket: 0000096F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:792 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001155, Ticket: 00000970

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:792 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001156, Ticket: 00000971

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:792 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001157, Ticket: 00000972

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:792 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001158, Ticket: 00000973

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:792 Order STACKOrderCreateShipDesign#00001159, Ticket: 00000974; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:792 Order STACKOrderCreateShipDesign#0000115A, Ticket: 00000975; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:792 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderTransferShips#0000115B, Ticket: 00000976; EmpireIndex:4; ShipGUIDs: [3830], HeroGUID:0, Position:NodeIndex:43, DestinationGarrisonGUID:4390

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderEntityAction#0000115C, Ticket: 00000977; EmpireIndex:4; GoToFleetAction#500, InitiatorGUID:1176, Context:Path: 47->46->44, Path: Path: 47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderEntityAction#0000115D, Ticket: 00000978; EmpireIndex:4; GoToFleetAction#501, InitiatorGUID:2823, Context:Path: 46->47->48->53->51, Path: Path: 46->47->48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderQueueConstruction#0000115E, Ticket: 00000979; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderPrepareQuestChoice#0000115F, Ticket: 0000097A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderUpdatePlayDeck#00001160, Ticket: 0000097B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001161, Ticket: 0000097C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001162, Ticket: 0000097D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001163, Ticket: 0000097E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001164, Ticket: 0000097F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001165, Ticket: 00000980

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderCancelHackingProgram#00001166, Ticket: 00000981; ProgramGUID:4351, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:812 Order STACKOrderSelectHackingOperationOutcome#00001167, Ticket: 00000982; HackingOperationGUID:3918, OutcomeDefinitionName:HackingOperationOutcomeDecreaseMinorFactionRelationWithSuzerain, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:831 Order STACKOrderEntityAction#00001168, Ticket: 00000983; EmpireIndex:5; GoToFleetAction#427, InitiatorGUID:4111, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:831 Order STACKOrderEntityAction#00001169, Ticket: 00000984; EmpireIndex:5; GoToFleetAction#428, InitiatorGUID:2493, Context:Path: 110->111, Path: Path: 110->111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:831 Order STACKOrderCompleteMoveToFleetAction#0000116A; EmpireIndex:1; EntityActionId: 798

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:831 Order STACKOrderEntityAction#0000116B, Ticket: 00000985; EmpireIndex:3; MoveToFleetAction#440, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.5920315 to 0.6616823.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:831 Order STACKOrderEntityAction#0000116C, Ticket: 00000986; EmpireIndex:3; MoveToFleetAction#441, InitiatorGUID:2068, Context:EntityActionContext_Movement, 83->84 (Cost: 2.327224) from 0.6317708 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:831 Order STACKOrderEntityAction#0000116D, Ticket: 00000987; EmpireIndex:3; MoveToFleetAction#442, InitiatorGUID:4229, Context:EntityActionContext_Movement, 76->77 (Cost: 4.070889) from 0.5957766 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:831 Order STACKOrderUpdateVisibility#0000116E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:831 Order STACKOrderCompleteMoveToFleetAction#0000116F; EmpireIndex:1; EntityActionId: 796

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:831 Order STACKOrderTerminateHackingOperation#00001170; OperationGUID:3918

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:831 Order STACKOrderFinishDockingFleet#00001171, Ticket: 00000988; EmpireIndex:4; FleetGUID:4390

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:831 Order STACKOrderCompleteMoveToFleetAction#00001172; EmpireIndex:1; EntityActionId: 797

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:832 Order STACKOrderEntityAction#00001173, Ticket: 00000989; EmpireIndex:4; MoveToFleetAction#502, InitiatorGUID:2823, Context:EntityActionContext_Movement, 44->46 (Cost: 5.552559) from 0.3866926 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:832 Order STACKOrderEntityAction#00001174, Ticket: 0000098A; EmpireIndex:4; MoveToFleetAction#503, InitiatorGUID:1176, Context:EntityActionContext_Movement, 48->47 (Cost: 7) from 0.1500068 to 0.8839991.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:845 Order STACKOrderUpdateEffectZone#00001175

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:845 Order STACKOrderTerminateEntityAction#00001176; EmpireIndex:1; EntityActionId: 798

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:845 Order STACKOrderTerminateEntityAction#00001177; EmpireIndex:1; EntityActionId: 796

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:845 Order STACKOrderTerminateEntityAction#00001178; EmpireIndex:1; EntityActionId: 797

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:845 Order STACKOrderEntityAction#00001179, Ticket: 0000098B; EmpireIndex:5; MoveToFleetAction#429, InitiatorGUID:2493, Context:EntityActionContext_Movement, 109->110 (Cost: 3.155415) from 0.5742278 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:845 Order STACKOrderEntityAction#0000117A, Ticket: 0000098C; EmpireIndex:5; MoveToFleetAction#430, InitiatorGUID:4111, Context:EntityActionContext_Movement, 76->77 (Cost: 8) from 0.163837 to 0.9582058.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:856 Prism STACKAIPerformanceEvent: {"turn":61,"maxBlackboardMessageCount":440,"maxDecisionCount":8,"maxSyncronizationTime":1668,"maxAnaysisTime":266,"maxStrategicTime":1422,"maxDecisionTime":603,"maxActuatorTime":418,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:11:02.775"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:11:02:867 Order STACKOrderUpdateVisibility#0000117B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:948 Order STACKOrderCompleteMoveToFleetAction#0000117C; EmpireIndex:17; EntityActionId: 1133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:948 Order STACKOrderUpdateVisibility#0000117D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:02:948 Order STACKOrderTerminateEntityAction#0000117E; EmpireIndex:17; EntityActionId: 1133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:149 Order STACKOrderCompleteMoveToFleetAction#0000117F; EmpireIndex:1; EntityActionId: 808

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:149 Order STACKOrderUpdateVisibility#00001180

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:149 Order STACKOrderTerminateEntityAction#00001181; EmpireIndex:1; EntityActionId: 808

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:214 Order STACKOrderCompleteMoveToFleetAction#00001182; EmpireIndex:2; EntityActionId: 450

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:214 Order STACKOrderUpdateVisibility#00001183

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:214 Order STACKOrderTerminateEntityAction#00001184; EmpireIndex:2; EntityActionId: 450

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:233 Order STACKOrderTerminateEntityAction#00001185; EmpireIndex:2; EntityActionId: 439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:332 Order STACKOrderUpdateEffectZone#00001186

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:414 Order STACKOrderCompleteMoveToFleetAction#00001187; EmpireIndex:3; EntityActionId: 441

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:414 Order STACKOrderUpdateVisibility#00001188

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:414 Order STACKOrderTerminateEntityAction#00001189; EmpireIndex:3; EntityActionId: 441

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:432 Order STACKOrderCompleteMoveToFleetAction#0000118A; EmpireIndex:1; EntityActionId: 809

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:432 Order STACKOrderEntityAction#0000118B, Ticket: 0000098D; EmpireIndex:3; MoveToFleetAction#443, InitiatorGUID:2068, Context:EntityActionContext_Movement, 84->79 (Cost: 3.672776) from 0 to 0.2603718.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:432 Order STACKOrderUpdateVisibility#0000118C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:432 Order STACKOrderTerminateEntityAction#0000118D; EmpireIndex:1; EntityActionId: 809

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:449 Order STACKOrderEntityAction#0000118E, Ticket: 0000098E; EmpireIndex:1; MoveToFleetAction#811, InitiatorGUID:1085, Context:EntityActionContext_Movement, 19->16 (Cost: 4.640399) from 0 to 0.4625348.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:514 Order STACKOrderCompleteMoveToFleetAction#0000118F; EmpireIndex:3; EntityActionId: 440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:514 Order STACKOrderUpdateVisibility#00001190

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:514 Order STACKOrderTerminateEntityAction#00001191; EmpireIndex:3; EntityActionId: 440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:549 Order STACKOrderCompleteMoveToFleetAction#00001192; EmpireIndex:2; EntityActionId: 448

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:549 Order STACKOrderTerminateEntityAction#00001193; EmpireIndex:2; EntityActionId: 448

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:566 Order STACKOrderTerminateEntityAction#00001194; EmpireIndex:2; EntityActionId: 441

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:599 Order STACKOrderCompleteMoveToFleetAction#00001195; EmpireIndex:1; EntityActionId: 810

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:599 Order STACKOrderTerminateEntityAction#00001196; EmpireIndex:1; EntityActionId: 810

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:615 Order STACKOrderCompleteMoveToFleetAction#00001197; EmpireIndex:1; EntityActionId: 804

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:615 Order STACKOrderUpdateVisibility#00001198

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:615 Order STACKOrderTerminateEntityAction#00001199; EmpireIndex:1; EntityActionId: 804

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:632 Order STACKOrderCompleteMoveToFleetAction#0000119A; EmpireIndex:2; EntityActionId: 447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:632 Order STACKOrderTerminateEntityAction#0000119B; EmpireIndex:2; EntityActionId: 447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:714 Order STACKOrderCompleteMoveToFleetAction#0000119C; EmpireIndex:2; EntityActionId: 451

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:714 Order STACKOrderCompleteMoveToFleetAction#0000119D; EmpireIndex:2; EntityActionId: 445

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:714 Order STACKOrderTerminateEntityAction#0000119E; EmpireIndex:2; EntityActionId: 451

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:714 Order STACKOrderTerminateEntityAction#0000119F; EmpireIndex:2; EntityActionId: 445

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:732 Order STACKOrderEntityAction#000011A0, Ticket: 0000098F; EmpireIndex:2; MoveToFleetAction#452, InitiatorGUID:4309, Context:EntityActionContext_Movement, 54->55 (Cost: 1.706921) from 0 to 0.1578027.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:782 Order STACKOrderCompleteMoveToFleetAction#000011A1; EmpireIndex:5; EntityActionId: 429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:782 Order STACKOrderTerminateEntityAction#000011A2; EmpireIndex:5; EntityActionId: 429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:799 Order STACKOrderUpdateVisibility#000011A3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:03:799 Order STACKOrderEntityAction#000011A4, Ticket: 00000990; EmpireIndex:5; MoveToFleetAction#431, InitiatorGUID:2493, Context:EntityActionContext_Movement, 110->111 (Cost: 3.844585) from 0 to 0.4202475.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:081 Order STACKOrderCompleteMoveToFleetAction#000011A5; EmpireIndex:3; EntityActionId: 442

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:081 Order STACKOrderUpdateVisibility#000011A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:081 Order STACKOrderTerminateEntityAction#000011A7; EmpireIndex:3; EntityActionId: 442

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:098 Order STACKOrderTerminateEntityAction#000011A8; EmpireIndex:3; EntityActionId: 436

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:381 Order STACKOrderCompleteMoveToFleetAction#000011A9; EmpireIndex:2; EntityActionId: 446

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:381 Order STACKOrderUpdateVisibility#000011AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:381 Order STACKOrderTerminateEntityAction#000011AB; EmpireIndex:2; EntityActionId: 446

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:398 Order STACKOrderEntityAction#000011AC, Ticket: 00000991; EmpireIndex:2; MoveToFleetAction#453, InitiatorGUID:1120, Context:EntityActionContext_Movement, 53->51 (Cost: 2.010106) from 0 to 0.6103981.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:416 Order STACKOrderPrepareQuestChoice#000011AD, Ticket: 00000992; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:416 Order STACKOrderCompleteMoveToFleetAction#000011AE; EmpireIndex:0; EntityActionId: 193

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:416 Order STACKOrderValidateQuestChoice#000011AF, Ticket: 00000993; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:416 Order STACKOrderUpdateVisibility#000011B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:416 Order STACKOrderTerminateEntityAction#000011B1; EmpireIndex:0; EntityActionId: 193

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:416 Order STACKOrderApplyQuestEffect#000011B2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:416 Order STACKOrderTriggerPopulationEvent#000011B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:416 Order STACKOrderUpdateQuests#000011B4, Ticket: 00000994

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:566 Order STACKOrderCompleteMoveToFleetAction#000011B5; EmpireIndex:4; EntityActionId: 502

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:566 Order STACKOrderUpdateVisibility#000011B6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:566 Order STACKOrderTerminateEntityAction#000011B7; EmpireIndex:4; EntityActionId: 502

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:583 Order STACKOrderEntityAction#000011B8, Ticket: 00000995; EmpireIndex:4; MoveToFleetAction#504, InitiatorGUID:2823, Context:EntityActionContext_Movement, 46->47 (Cost: 0.4474411) from 0 to 0.0496529.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:716 AI STACK[AI] [Event]Remove 176 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:04:716 AI STACK[AI] [Event]Remove EventEmpireSeen,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventConstructionProgressed,EventPlanetColonized,EventPopulationGained,EventPopulationLost,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventShipLevelup,EventConstructionProgressed,EventHeroLevelup,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,ScoreProviderEvent,EventHappinessStatusChanged,EventConstructionCompleted,EventPopulationGained,EventPopulationLost,EventHappinessStatusChanged,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHackingOperationStarted,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventTechnologyUnlocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:04:716 AI STACK[AI] [Event]keep 183 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:04:716 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventHappinessStatusChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventConstructionBuyout,EventFleetMoveStarted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventShipDesignCreated,EventShipDesignCreated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventQuestChoiceMade,EventEmpireSeen,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:04:732 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:815 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:885 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:04:885 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:04:898 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:914 Order STACKOrderCompleteMoveToFleetAction#000011B9; EmpireIndex:17; EntityActionId: 1135

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:914 Order STACKOrderUpdateVisibility#000011BA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:914 Order STACKOrderTerminateEntityAction#000011BB; EmpireIndex:17; EntityActionId: 1135

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:914 AI STACK[AI] Empire 4 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:04:914 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:04:933 Order STACKOrderTerminateEntityAction#000011BC; EmpireIndex:17; EntityActionId: 1126

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:04:949 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:04:965 AI STACK[AI] Cancel task 2793 : can find context 4337 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:04:965 AI STACK[AI] Cancel task 2792 : can find context 4336 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:04:965 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:04:965 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:04:984 Order STACKOrderActivateLaw#000011BD, Ticket: 00000996; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:4395

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:002 Order STACKOrderQueueResearch#000011BE, Ticket: 00000997; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut3, ConstructionGameEntityGUID:4396, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:002 Order STACKOrderQueueConstruction#000011BF, Ticket: 00000998; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:002 Order STACKOrderQueuePlanetColonizationConstruction#000011C0, Ticket: 00000999; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:002 Order STACKOrderQueuePlanetColonizationConstruction#000011C1, Ticket: 0000099A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:002 Order STACKOrderCancelLaw#000011C2, Ticket: 0000099B; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:015 Order STACKOrderCompleteMoveToFleetAction#000011C3; EmpireIndex:3; EntityActionId: 439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:015 Order STACKOrderTerminateEntityAction#000011C4; EmpireIndex:3; EntityActionId: 439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:030 AI STACK[AI] Cancel task 2133 : can find context 4345 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:031 AI STACK[AI] Cancel task 2132 : can find context 4344 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:031 AI STACK[AI] Cancel task 1906 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:031 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:031 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:031 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:048 Order STACKOrderCompleteMoveToFleetAction#000011C5; EmpireIndex:2; EntityActionId: 449

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:048 Order STACKOrderCompleteMoveToFleetAction#000011C6; EmpireIndex:4; EntityActionId: 503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:048 Order STACKOrderTerminateEntityAction#000011C7; EmpireIndex:2; EntityActionId: 449

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:048 Order STACKOrderTerminateEntityAction#000011C8; EmpireIndex:4; EntityActionId: 503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:048 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:048 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:048 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:066 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:083 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:099 AI STACK[AI] Cancel task 2736 : can find context 3918 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:099 AI STACK[AI] Cancel task 2735 : can find context 4351 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:099 AI STACK[AI] Cancel task 2170 : can find context 3903 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:099 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:115 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:149 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:149 Default STACKNo DiplomaticTermChange needed.

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:149 AI STACKStart 20 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:149 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:05:166 Order STACKOrderQueueConstruction#000011C9, Ticket: 0000099C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:166 Order STACKOrderQueueConstruction#000011CA, Ticket: 0000099D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:166 Order STACKOrderStartHackingProgram#000011CB, Ticket: 0000099E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:4407

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:166 Order STACKOrderStartHackingProgram#000011CC, Ticket: 0000099F; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:4408

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:166 Order STACKOrderValidateQuestChoice#000011CD, Ticket: 000009A0; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:166 Order STACKOrderValidateQuestChoice#000011CE, Ticket: 000009A1; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:166 Order STACKOrderQueueConstruction#000011CF, Ticket: 000009A2; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:166 Order STACKOrderEntityAction#000011D0, Ticket: 000009A3; EmpireIndex:3; EmpireDiplomaticEssenceAction#444, InitiatorGUID:970, Context:Empire 12 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:166 Order STACKOrderStartHackingProgram#000011D1, Ticket: 000009A4; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4414

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:166 Order STACKOrderStartHackingProgram#000011D2, Ticket: 000009A5; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:4415

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:166 Order STACKOrderQueueConstruction#000011D3, Ticket: 000009A6; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:166 Order STACKOrderQueueConstruction#000011D4, Ticket: 000009A7; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:166 Order STACKOrderEntityAction#000011D5, Ticket: 000009A8; EmpireIndex:4; GoToFleetAction#505, InitiatorGUID:4390, Context:Path: 43->39, Path: Path: 43->39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Order STACKOrderValidateQuestChoice#000011D6, Ticket: 000009A9; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Order STACKOrderChangeDiplomaticContractState#000011D7, Ticket: 000009AA; ContractGUID:3648, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:500, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Gameplay STACKOrderChangeDiplomaticContractState#000011D7, Ticket: 000009AA; ContractGUID:3648, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:500, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Gameplay STACK[Pressure] Added 'PressureIncreaseFromDiplomacyTarget' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Gameplay STACKContract 3648 pass from state Negotiation to state Signed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Order STACKOrderQueueConstruction#000011D8, Ticket: 000009AB; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Order STACKOrderQueueConstruction#000011D9, Ticket: 000009AC; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Order STACKOrderStartHackingOperation#000011DA, Ticket: 000009AD; StartGUID:2670, TargetGUID:1016, NodePositions:71,NodeIndex:70,NodeIndex:74, HackingOperationGUID:4425, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Order STACKOrderStartHackingProgram#000011DB, Ticket: 000009AE; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:4426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Order STACKOrderValidateQuestChoice#000011DC, Ticket: 000009AF; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Order STACKOrderTriggerPopulationEvent#000011DD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Order STACKOrderAddQuestMarkers#000011DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:183 Order STACKOrderUpdateQuests#000011DF, Ticket: 000009B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:202 Order STACKOrderApplyQuestEffect#000011E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:202 Order STACKOrderUpdateQuests#000011E1, Ticket: 000009B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:202 Order STACKOrderTransferResource#000011E2; EmpireIndex:3; ContextGUID:0, ResourceName:EmpireLifeforce, Amount:100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:203 Order STACKOrderTransferPopulationOnSystem#000011E3; EmpireIndex:12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:203 Order STACKOrderEntityAction#000011E4, Ticket: 000009B2; EmpireIndex:4; MoveToFleetAction#506, InitiatorGUID:4390, Context:EntityActionContext_Movement, 43->39 (Cost: 5) from 0 to 0.2257645.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:203 Order STACKOrderCompleteMoveToFleetAction#000011E5; EmpireIndex:17; EntityActionId: 1137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:203 Order STACKOrderApplyQuestEffect#000011E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:203 Order STACKOrderTriggerPopulationEvent#000011E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:203 Order STACKOrderUpdateQuests#000011E8, Ticket: 000009B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:203 Order STACKOrderApplyQuestEffect#000011E9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:203 Order STACKOrderTriggerPopulationEvent#000011EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:215 Order STACKOrderUpdateQuests#000011EB, Ticket: 000009B4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:215 Order STACKOrderTerminateEntityAction#000011EC; EmpireIndex:17; EntityActionId: 1137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:215 Order STACKOrderUpdateEffectZone#000011ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:266 Order STACKOrderUpdateVisibility#000011EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:413 Order STACKOrderCompleteMoveToFleetAction#000011EF; EmpireIndex:5; EntityActionId: 430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:05:413 Order STACKOrderTerminateEntityAction#000011F0; EmpireIndex:5; EntityActionId: 430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:06:130 Order STACKOrderUpdateVisibility#000011F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:06:631 Order STACKOrderUpdateVisibility#000011F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:06:797 Order STACKOrderCompleteMoveToFleetAction#000011F3; EmpireIndex:2; EntityActionId: 452

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:06:797 Order STACKOrderTerminateEntityAction#000011F4; EmpireIndex:2; EntityActionId: 452

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:147 AI STACK[AI] [Event]Remove 183 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:07:147 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventHappinessStatusChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireMet,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventConstructionBuyout,EventFleetMoveStarted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventShipDesignCreated,EventShipDesignCreated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventQuestChoiceMade,EventEmpireSeen,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:07:147 AI STACK[AI] [Event]keep 54 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:07:147 AI STACK[AI] [Event]keep EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventQuestChoiceMade,EventConstructionQueued,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventQuestChoiceMade,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:07:182 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:264 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:595 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:595 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:620 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:620 AI STACK[AI] [Important]Could not find a contract evaluation for DiplomaticContractSnapshot #3648. [AI2]

     at ComputeMajorEmpireContractEvaluation in :line 0
     at ComputeDiplomaticContractSignedLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:620 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:620 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:638 Order STACKOrderEntityAction#000011F5, Ticket: 000009B5; EmpireIndex:17; GoToFleetAction#1138, InitiatorGUID:1839, Context:Path: 20->19, Path: Path: 20->19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:639 Order STACKOrderEntityAction#000011F6, Ticket: 000009B6; EmpireIndex:17; InitiateGuardFleetAction#1139, InitiatorGUID:2371, Context:Бота (108) (StarSystemNode), Path: Бота (108) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:639 Order STACKOrderCompleteMoveToFleetAction#000011F7; EmpireIndex:1; EntityActionId: 811

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:639 Order STACKOrderCompleteMoveToFleetAction#000011F8; EmpireIndex:2; EntityActionId: 453

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:639 Order STACKOrderCompleteMoveToFleetAction#000011F9; EmpireIndex:3; EntityActionId: 443

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:639 Order STACKOrderCompleteMoveToFleetAction#000011FA; EmpireIndex:4; EntityActionId: 504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:639 Order STACKOrderCompleteMoveToFleetAction#000011FB; EmpireIndex:5; EntityActionId: 431

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:639 Order STACKOrderEntityAction#000011FC; EmpireIndex:17; GuardEmpireLocalAction#1140, InitiatorGUID:984, Context:Бота (108) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:639 Gameplay STACKCancelling actions on Бота (108) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:639 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:653 Order STACKOrderTerminateEntityAction#000011FD; EmpireIndex:1; EntityActionId: 811

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:653 Order STACKOrderTerminateEntityAction#000011FE; EmpireIndex:2; EntityActionId: 453

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:653 Order STACKOrderTerminateEntityAction#000011FF; EmpireIndex:3; EntityActionId: 443

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:653 Order STACKOrderTerminateEntityAction#00001200; EmpireIndex:4; EntityActionId: 504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:653 Order STACKOrderTerminateEntityAction#00001201; EmpireIndex:5; EntityActionId: 431

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:653 Order STACKOrderEntityAction#00001202, Ticket: 000009B7; EmpireIndex:17; MoveToFleetAction#1141, InitiatorGUID:1839, Context:EntityActionContext_Movement, 20->19 (Cost: 1.10185) from 0 to 0.119171.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:653 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:700 Order STACKOrderUpdateEffectZone#00001203

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:716 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:716 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:716 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:732 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:732 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:732 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:749 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:765 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:783 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:800 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:816 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:816 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:834 Order STACKOrderActivateLaw#00001204, Ticket: 000009B8; EmpireIndex:1; LawDefinitionName:LawP00L07Republic, IsForced:False, LawGUID:4428

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:834 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:834 Order STACKOrderEntityAction#00001205, Ticket: 000009BA; EmpireIndex:2; GoToFleetAction#454, InitiatorGUID:3200, Context:Path: 24->23, Path: Path: 24->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:834 Order STACKOrderTransferShips#00001206, Ticket: 000009BB; EmpireIndex:2; ShipGUIDs: [3874], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3859

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:848 Order STACKOrderEntityAction#00001207, Ticket: 000009BC; EmpireIndex:2; MoveToFleetAction#455, InitiatorGUID:3200, Context:EntityActionContext_Movement, 24->23 (Cost: 8.251377) from 0 to 0.7962176.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:848 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:848 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:07:889 Order STACKOrderEntityAction#00001208, Ticket: 000009BD; EmpireIndex:3; GoToFleetAction#445, InitiatorGUID:4387, Context:Path: 85->83->81, Path: Path: 85->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:889 Order STACKOrderEntityAction#00001209, Ticket: 000009BE; EmpireIndex:3; AttachMothershipFleetAction#446, InitiatorGUID:4229, Context:Элион (540) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:889 Default STACKAttachMothershipFleetAction inconsistent data, Mothership#4230 is not attached though it has an action that say so

     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:889 Order STACKOrderTransferShips#0000120A, Ticket: 000009BF; EmpireIndex:4; ShipGUIDs: [4174], HeroGUID:0, Position:NodeIndex:38, DestinationGarrisonGUID:4429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:889 Order STACKOrderCreateExploitedStarSystem#0000120B; EmpireIndex:3; StarSystemNodeGUID:540, MothershipGUID:4230, ExploitedStarSystemGUID:4430, HangarGUID:4432, ColonizedPlanetsGUIDs: 4431

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:889 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateExploitedStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:889 Gameplay, Order STACK[Empire 3] OrderTransferShips preprocessor failed: No ships were selected for transfer.

     at TransferShipsPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:889 Order STACKOrderUpdateAutoImprovements#0000120C, ColonizedStarSystemGUID:4430, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:905 Order STACKOrderUpdateVisibility#0000120D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:905 Order STACKOrderFinishDockingFleet#0000120E, Ticket: 000009C0; EmpireIndex:4; FleetGUID:4429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:07:905 Order STACKOrderEntityAction#0000120F, Ticket: 000009C1; EmpireIndex:3; MoveToFleetAction#447, InitiatorGUID:4387, Context:EntityActionContext_Movement, 85->83 (Cost: 7) from 0 to 0.6083785.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:08:215 Order STACKOrderUpdateEffectZone#00001210

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:08:315 Order STACKOrderCompleteMoveToFleetAction#00001211; EmpireIndex:4; EntityActionId: 506

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:08:315 Order STACKOrderTerminateEntityAction#00001212; EmpireIndex:4; EntityActionId: 506

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:08:731 Order STACKOrderUpdateEffectZone#00001213

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:09:835 AI STACK[AI] [Event]Remove 54 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:09:835 AI STACK[AI] [Event]Remove EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventQuestChoiceMade,EventConstructionQueued,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventQuestChoiceMade,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:09:835 AI STACK[AI] [Event]keep 22 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:09:835 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventMothershipAttached,EventHappinessStatusChanged,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:09:849 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:09:933 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:036 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:036 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:050 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:082 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:082 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:082 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:099 Order STACKOrderEntityAction#00001214, Ticket: 000009C2; EmpireIndex:17; InitiateGuardFleetAction#1142, InitiatorGUID:3608, Context:Темос (563) (StarSystemNode), Path: Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:099 Order STACKOrderEntityAction#00001215; EmpireIndex:17; GuardEmpireLocalAction#1143, InitiatorGUID:984, Context:Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:099 Gameplay STACKCancelling actions on Темос (563) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:099 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:132 AI STACK[AI] Cancel task 2468 : can find context 3959 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:182 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:182 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:182 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:199 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:199 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:199 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:216 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:233 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:250 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:268 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:297 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:297 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:10:315 Order STACKOrderBuyoutConstruction#00001216, Ticket: 000009C3; EmpireIndex:2; ContextGUID:3063, ConstructionGameEntityGUID:4307, ResourceName:EmpireMoney, BuyoutCost:698.129

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:315 Order STACKOrderSetSystemSupervisor#00001217, Ticket: 000009C4; EmpireIndex:3; StarSystemGUID:4430, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:315 Order STACKOrderEntityAction#00001218, Ticket: 000009C5; EmpireIndex:4; GoToFleetAction#507, InitiatorGUID:4429, Context:Path: 38->39->43->45, Path: Path: 38->39->43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:332 Order STACKOrderEntityAction#00001219, Ticket: 000009C6; EmpireIndex:4; MoveToFleetAction#508, InitiatorGUID:4429, Context:EntityActionContext_Movement, 38->39 (Cost: 4.899825) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:348 Order STACKOrderUpdateVisibility#0000121A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:515 Order STACKOrderCompleteMoveToFleetAction#0000121B; EmpireIndex:17; EntityActionId: 1141

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:515 Order STACKOrderTerminateEntityAction#0000121C; EmpireIndex:17; EntityActionId: 1141

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:558 Order STACKOrderQueueConstruction#0000121D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:10:932 Order STACKOrderUpdateVisibility#0000121E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:11:641 Order STACKOrderQueueConstruction#0000121F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:12:299 AI STACK[AI] [Event]Remove 22 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:12:299 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventMothershipAttached,EventHappinessStatusChanged,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:12:299 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:12:299 AI STACK[AI] [Event]keep EventConstructionBuyout,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:12:316 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:12:400 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:12:505 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:505 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:516 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:12:549 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:567 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:617 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:617 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:617 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:650 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:650 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:650 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:700 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:716 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:733 Order STACKOrderCompleteMoveToFleetAction#00001220; EmpireIndex:3; EntityActionId: 447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:12:733 Order STACKOrderTerminateEntityAction#00001221; EmpireIndex:3; EntityActionId: 447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:12:733 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:733 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:749 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:12:749 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:749 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:12:765 Order STACKOrderQueueConstruction#00001222, Ticket: 000009C8; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:13:031 Order STACKOrderCompleteMoveToFleetAction#00001223; EmpireIndex:2; EntityActionId: 455

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:13:031 Order STACKOrderTerminateEntityAction#00001224; EmpireIndex:2; EntityActionId: 455

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:13:225 Order STACKOrderQueueConstruction#00001225; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:14:000 Order STACKOrderCompleteMoveToFleetAction#00001226; EmpireIndex:4; EntityActionId: 508

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:14:000 Order STACKOrderTerminateEntityAction#00001227; EmpireIndex:4; EntityActionId: 508

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:14:017 Order STACKOrderEntityAction#00001228, Ticket: 000009C9; EmpireIndex:4; MoveToFleetAction#509, InitiatorGUID:4429, Context:EntityActionContext_Movement, 39->43 (Cost: 0.1001749) from 0 to 0.004523187.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:14:748 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:14:748 AI STACK[AI] [Event]Remove EventConstructionBuyout,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:14:748 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:14:748 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:14:764 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:14:847 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:14:946 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:14:947 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:14:963 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:14:980 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:14:996 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:15:046 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:15:046 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:15:046 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:15:064 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:15:064 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:15:064 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:15:096 AI STACK[AI] Cancel task 2042 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:15:113 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:15:129 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:16:463 Order STACKOrderMoveIdleFleets#00001229; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:16:481 Order STACKOrderEntityAction#0000122A, Ticket: 000009CA; EmpireIndex:0; MoveToFleetAction#194, InitiatorGUID:3289, Context:EntityActionContext_Movement, 101->99 (Cost: 1.580286) from 0.7789609 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:16:531 Order STACKOrderCompleteMoveToFleetAction#0000122B; EmpireIndex:4; EntityActionId: 509

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:16:531 Order STACKOrderTerminateEntityAction#0000122C; EmpireIndex:4; EntityActionId: 509

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:16:840 Order STACKOrderUpdateVisibility#0000122D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:16:849 Order STACKOrderUpdateQuests#0000122E, Ticket: 000009CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:16:951 Order STACKOrderCompleteMoveToFleetAction#0000122F; EmpireIndex:0; EntityActionId: 194

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:16:951 Order STACKOrderTerminateEntityAction#00001230; EmpireIndex:0; EntityActionId: 194

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:16:968 Order STACKOrderTerminateEntityAction#00001231; EmpireIndex:0; EntityActionId: 187

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:17:148 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:17:148 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:17:148 AI STACK[AI] [Event]keep 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:17:148 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:17:164 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:17:248 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:17:331 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:17:348 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:17:432 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:17:447 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:17:447 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:17:465 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:17:481 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:17:498 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:17:548 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:17:548 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:17:548 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:17:564 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:17:564 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:17:564 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:17:614 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:17:631 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:19:648 AI STACK[AI] [Event]Remove 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:19:648 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:19:648 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:19:648 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:19:665 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:19:748 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:19:831 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:19:847 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:19:931 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:19:948 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:19:948 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:19:964 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:19:981 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:014 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:064 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:064 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:064 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:081 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:081 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:081 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:114 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:131 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:147 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:20:164 Order STACKOrderAIClientStateChange#00001232; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:20:164 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:20:461 Order STACKOrderAIClientStateChange#00001233; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:20:461 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:20:462 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:20:462 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:20:462 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:20:462 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:20:462 AI STACK[AI] [Event]keep 72 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:20:462 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:20:471 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:20:549 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:20:633 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:633 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:649 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:20:682 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:698 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:747 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:747 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:747 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:764 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:764 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:764 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:814 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:831 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:20:982 Order STACKOrderEntityAction#00001234, Ticket: 000009CC; EmpireIndex:0; GoToFleetAction#195, InitiatorGUID:3289, Context:Path: 99->98, Path: Path: 99->98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:21:001 Order STACKOrderEntityAction#00001235, Ticket: 000009CD; EmpireIndex:0; MoveToFleetAction#196, InitiatorGUID:3289, Context:EntityActionContext_Movement, 99->98 (Cost: 3.419713) from 0 to 0.3122507.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:22:847 AI STACK[AI] [Event]Remove 72 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:22:847 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:22:848 AI STACK[AI] [Event]keep 25 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:22:848 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:22:864 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:22:946 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:23:030 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:23:047 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:23:131 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:23:147 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:23:147 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:23:164 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:23:180 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:23:214 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:23:246 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:23:246 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:23:246 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:23:264 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:23:264 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:23:264 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:23:313 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:23:330 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:23:698 Order STACKOrderUpdateVisibility#00001236

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:24:630 Order STACKOrderCompleteMoveToFleetAction#00001237; EmpireIndex:0; EntityActionId: 196

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:24:630 Order STACKOrderTerminateEntityAction#00001238; EmpireIndex:0; EntityActionId: 196

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:25:346 AI STACK[AI] [Event]Remove 25 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:25:346 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:25:346 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:25:346 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:25:364 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:25:447 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:25:531 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:25:547 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:25:631 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:25:647 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:25:647 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:25:665 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:25:680 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:25:698 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:25:748 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:25:748 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:25:748 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:25:764 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:25:764 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:25:764 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:25:814 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:25:831 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:11:25:847 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:11:25:864 Order STACKOrderAIClientStateChange#00001239; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:11:25:864 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:26:383 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:26:417 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:26:468 Order STACKOrderEntityAction#0000123A, Ticket: 000009CE; EmpireIndex:3; MoveToFleetAction#448, InitiatorGUID:1159, Context:EntityActionContext_Movement, 108->110 (Cost: 2.844465) from 0.7804809 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:301 Order STACKOrderUpdateVisibility#0000123B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:434 Order STACKOrderCompleteMoveToFleetAction#0000123C; EmpireIndex:3; EntityActionId: 448

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:434 Order STACKOrderTerminateEntityAction#0000123D; EmpireIndex:3; EntityActionId: 448

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:449 Order STACKOrderTerminateEntityAction#0000123E; EmpireIndex:3; EntityActionId: 327

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:499 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:499 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:583 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, WaitingForBeginTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:583 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:583 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
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     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:583 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:617 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:716 Battle STACKDisposing ServerEncounter 4383

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:716 Battle STACKDisposing ServerEncounter 4384

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:716 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:750 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:849 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:883 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:900 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:966 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:26:27:984 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:984 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:984 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:984 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:984 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:984 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:984 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:985 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:985 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:985 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:985 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:985 Gameplay STACKAdd 1 experience to ship Ship#4215

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:27:985 Gameplay STACKAdd 1 experience to ship Ship#4375

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3902

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#4026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#4090

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#4217

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#4274

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:000 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
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15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#4097

     at AddExperience in :line 0
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15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
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15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
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15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
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15:26:28:016 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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15:26:28:032 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:26:28:032 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:26:28:032 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:26:28:032 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:26:28:032 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:26:28:032 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:26:28:032 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:26:28:032 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:26:28:032 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:26:28:032 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:26:28:032 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:26:28:033 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:26:28:033 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:26:28:033 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:26:28:033 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:26:28:033 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:26:28:033 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:26:28:049 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#4020

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
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15:26:28:067 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
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15:26:28:116 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
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15:26:28:116 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
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15:26:28:116 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
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15:26:28:150 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
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15:26:28:150 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
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15:26:28:150 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
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15:26:28:184 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
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15:26:28:184 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
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15:26:28:184 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
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15:26:28:216 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
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15:26:28:216 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
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15:26:28:216 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
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15:26:28:250 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
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15:26:28:250 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
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15:26:28:250 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
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15:26:28:250 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
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15:26:28:250 Gameplay STACKAdd 1 experience to ship Ship#2385

     at AddExperience in :line 0
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15:26:28:250 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
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     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:250 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:250 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:250 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:250 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:250 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:349 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:496 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:496 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:496 Gameplay STACKAdd 0 experience to ship Ship#4340

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:496 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#3843 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:496 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#4107 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:496 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:496 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:496 Battle STACKDisposing Encounter 4360

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:496 Battle STACKDisposing Encounter 4310

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:496 Runtime STACK[ChatMessage] RECV: l:/_turn/62 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:522 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:522 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:549 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionMilitary3","stage":"TechnologyStageDefinitionMilitary2","turn":63,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:26:28.398"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:26:28:600 Order STACKOrderUpdateDustInflation#0000123F; DustGlobalProduction:1034.297

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:667 Order STACKOrderDiscoverCuriosity#00001240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:667 Order STACKOrderReorganizePopulationsOnSystem#00001241; EmpireIndex:1; StarSystemGUID:3838

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:667 Order STACKOrderUpdateBestSystem#00001242; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:667 Order STACKOrderUpdateBestSystem#00001243; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:667 Order STACKOrderUpdateBestSystem#00001244; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:667 Order STACKOrderUpdateBestSystem#00001245; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:667 Order STACKOrderUpdateBestSystem#00001246; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:668 Order STACKOrderUpdateBestSystem#00001247; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:668 Order STACKOrderUpdateBestSystem#00001248; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:668 Order STACKOrderUpdateVisibility#00001249

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:733 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:816 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:850 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:850 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:850 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:850 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:882 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:882 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:28:882 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:317 Runtime STACK[ChatMessage] RECV: l:/_turn/62 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:317 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical16Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:407 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical16Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical13Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Order STACKOrderBeginQuest#0000124A, Ticket: 000009CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Order STACKOrderBeginQuest#0000124B, Ticket: 000009D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Order STACKOrderBeginQuest#0000124C, Ticket: 000009D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Order STACKOrderBeginQuest#0000124D, Ticket: 000009D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:408 Order STACKOrderBeginQuest#0000124E, Ticket: 000009D3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderEntityAction#0000124F; EmpireIndex:1; MoveToProbeAction#812, InitiatorGUID:4276, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderEntityAction#00001250; EmpireIndex:1; MoveToProbeAction#813, InitiatorGUID:4354, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderEntityAction#00001251; EmpireIndex:2; MoveToProbeAction#456, InitiatorGUID:4152, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderEntityAction#00001252; EmpireIndex:2; MoveToProbeAction#457, InitiatorGUID:4153, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderEntityAction#00001253; EmpireIndex:5; MoveToProbeAction#432, InitiatorGUID:4355, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderUpdateBestSystem#00001254; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderUpdateBestSystem#00001255; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderUpdateBestSystem#00001256; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderUpdateBestSystem#00001257; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderUpdateBestSystem#00001258; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderUpdateBestSystem#00001259; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderUpdateBestSystem#0000125A; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderTransferResource#0000125B; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderTransferResource#0000125C; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderTransferResource#0000125D; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderTransferResource#0000125E; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderUpdatePiratePhantomGarrison#0000125F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderStartHackingOperation#00001260; StartGUID:1817, TargetGUID:2277, NodePositions:45,NodeIndex:46,NodeIndex:47,NodeIndex:48,NodeIndex:53, HackingOperationGUID:4447, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:421 Order STACKOrderSetSimulationProperty#00001261: [GUID:969, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:467 Prism STACKConstruction completed: {"turn":62,"constructionName":"StarSystemImprovementIndustry2","colonizedStarSystemGUID":"2832","productionCost":252,"constructionIndex":4,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:26:29.317"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:26:29:500 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:500 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:516 Order STACKOrderUpdateQuests#00001262, Ticket: 000009D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:516 Order STACKOrderUpdateQuests#00001263, Ticket: 000009D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:516 Order STACKOrderUpdateQuests#00001264, Ticket: 000009D6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:516 Order STACKOrderUpdateQuests#00001265, Ticket: 000009D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:516 Order STACKOrderUpdateQuests#00001266, Ticket: 000009D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:516 Order STACKOrderUpdateQuests#00001267, Ticket: 000009D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:516 Order STACKOrderUpdateQuests#00001268, Ticket: 000009DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:516 Order STACKOrderUpdateQuests#00001269, Ticket: 000009DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:516 Order STACKOrderUpdateQuests#0000126A, Ticket: 000009DC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:516 Order STACKOrderUpdateQuests#0000126B, Ticket: 000009DD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:516 Order STACKOrderUpdateQuests#0000126C, Ticket: 000009DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:600 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:29:600 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:29:600 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:29:600 AI STACK[AI] [Event]keep 123 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:29:600 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventFleetDocked,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventRootsColonized,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventPlanetColonized,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventPopulationLost,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventCuriosityDiscovered,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:29:951 Prism STACKJuggernaut: {"turn":62,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:26:29.867"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:26:30:459 Prism STACKTurn end: {"turn":62,"turnDuration":927,"dustperturn":-77.32597,"influenceperturn":-48.0,"scienceperturn":730.25,"honorperturn":0.0,"empirefood":182.277863,"empireindustry":539.85,"empiremanpower":1117.85522,"empirepopulation":29.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":1.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:26:30.356"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:26:30:968 Prism STACKQuest Started: {"turn":62,"technologyCount":24,"questName":"EventPolitical18","category":"Event","subcategory":"PoliticalEvent","questid":4442,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:26:30.884"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:26:31:566 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:31:566 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:31:566 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:31:583 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:602 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:643 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:643 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:643 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:643 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:660 Prism STACKAIPerformanceEvent: {"turn":62,"maxBlackboardMessageCount":426,"maxDecisionCount":11,"maxSyncronizationTime":1964,"maxAnaysisTime":246,"maxStrategicTime":1212,"maxDecisionTime":243,"maxActuatorTime":941,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:26:31.566"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:26:31:660 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:689 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:689 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:947 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:962 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:962 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:962 Order STACKOrderAIClientStateChange#0000126D; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:962 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:979 Order STACKOrderEntityAction#0000126E, Ticket: 000009DF; EmpireIndex:0; MoveToFleetAction#197, InitiatorGUID:4374, Context:EntityActionContext_Movement, 106->119 (Cost: 4) from 0.2269945 to 0.4539889.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:979 Order STACKOrderEntityAction#0000126F, Ticket: 000009E0; EmpireIndex:0; MoveToFleetAction#198, InitiatorGUID:4214, Context:EntityActionContext_Movement, 106->119 (Cost: 4) from 0.6809834 to 0.9079779.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:979 Order STACKOrderEntityAction#00001270, Ticket: 000009E1; EmpireIndex:1; MoveToFleetAction#814, InitiatorGUID:4273, Context:EntityActionContext_Movement, 0->4 (Cost: 2.470495) from 0.7415167 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:979 Order STACKOrderEntityAction#00001271, Ticket: 000009E2; EmpireIndex:1; MoveToFleetAction#815, InitiatorGUID:4216, Context:EntityActionContext_Movement, 23->17 (Cost: 0.3506177) from 0.9716113 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:979 Order STACKOrderEntityAction#00001272, Ticket: 000009E3; EmpireIndex:1; MoveToFleetAction#816, InitiatorGUID:4089, Context:EntityActionContext_Movement, 12->18 (Cost: 2.882852) from 0.8051991 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:979 Order STACKOrderEntityAction#00001273, Ticket: 000009E4; EmpireIndex:1; MoveToFleetAction#817, InitiatorGUID:4025, Context:EntityActionContext_Movement, 16->19 (Cost: 3.740873) from 0.627126 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:979 Order STACKOrderEntityAction#00001274, Ticket: 000009E5; EmpireIndex:1; MoveToFleetAction#818, InitiatorGUID:3997, Context:EntityActionContext_Movement, 9->1 (Cost: 4) from 0.7573331 to 0.9152349.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:31:979 Order STACKOrderEntityAction#00001275, Ticket: 000009E6; EmpireIndex:1; MoveToFleetAction#819, InitiatorGUID:3901, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.4988702 to 0.967389.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:102 Order STACKOrderCompleteMoveToFleetAction#00001276; EmpireIndex:1; EntityActionId: 815

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:102 Order STACKOrderTerminateEntityAction#00001277; EmpireIndex:1; EntityActionId: 815

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:119 Order STACKOrderEntityAction#00001278, Ticket: 000009E7; EmpireIndex:1; MoveToFleetAction#820, InitiatorGUID:4216, Context:EntityActionContext_Movement, 17->16 (Cost: 3.649382) from 0 to 0.6811453.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:202 Order STACKOrderUpdateVisibility#00001279

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:452 Order STACKOrderCompleteMoveToFleetAction#0000127A; EmpireIndex:0; EntityActionId: 198

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:452 Order STACKOrderCompleteMoveToFleetAction#0000127B; EmpireIndex:0; EntityActionId: 197

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:452 Order STACKOrderUpdateVisibility#0000127C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:452 Order STACKOrderTerminateEntityAction#0000127D; EmpireIndex:0; EntityActionId: 198

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:452 Order STACKOrderTerminateEntityAction#0000127E; EmpireIndex:0; EntityActionId: 197

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:502 Order STACKOrderCompleteMoveToFleetAction#0000127F; EmpireIndex:1; EntityActionId: 818

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:502 Order STACKOrderTerminateEntityAction#00001280; EmpireIndex:1; EntityActionId: 818

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:654 Order STACKOrderUpdateVisibility#00001281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:671 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:671 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:686 Order STACKOrderEntityAction#00001282, Ticket: 000009E8; EmpireIndex:17; GoToFleetAction#1144, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:687 Order STACKOrderEntityAction#00001283, Ticket: 000009E9; EmpireIndex:17; GoToFleetAction#1145, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:687 Order STACKOrderEntityAction#00001284, Ticket: 000009EA; EmpireIndex:17; GoToFleetAction#1146, InitiatorGUID:2373, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:687 Order STACKOrderEntityAction#00001285, Ticket: 000009EB; EmpireIndex:17; GoToFleetAction#1147, InitiatorGUID:2371, Context:Path: 12->18, Path: Path: 12->18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:687 Order STACKOrderEntityAction#00001286, Ticket: 000009EC; EmpireIndex:17; GoToFleetAction#1148, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:687 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:705 Order STACKOrderEntityAction#00001287, Ticket: 000009ED; EmpireIndex:17; MoveToFleetAction#1149, InitiatorGUID:1839, Context:EntityActionContext_Movement, 20->19 (Cost: 4) from 0.119171 to 0.5517926.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:705 Order STACKOrderEntityAction#00001288, Ticket: 000009EE; EmpireIndex:17; MoveToFleetAction#1150, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0 to 0.2702891.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:705 Order STACKOrderEntityAction#00001289, Ticket: 000009EF; EmpireIndex:17; MoveToFleetAction#1151, InitiatorGUID:2373, Context:EntityActionContext_Movement, 52->50 (Cost: 3.744738) from 0.6062896 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:705 Order STACKOrderEntityAction#0000128A, Ticket: 000009F0; EmpireIndex:17; MoveToFleetAction#1152, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:705 Order STACKOrderEntityAction#0000128B, Ticket: 000009F1; EmpireIndex:17; MoveToFleetAction#1153, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 4) from 0.02249973 to 0.4410124.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:705 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:754 AI STACK[AI] Hacking Operation outcome HackingOperationOutcomeReducePirateReinforcements is not handled by the AI [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:754 AI STACK[AI] Could not compute motivation for a specific operation outcome: HackingOperationOutcomeReducePirateReinforcements [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:754 AI STACK[AI] Hacking Operation outcome HackingOperationOutcomeReducePirateActionsCost is not handled by the AI [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:754 AI STACK[AI] Could not compute motivation for a specific operation outcome: HackingOperationOutcomeReducePirateActionsCost [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:772 Order STACKOrderCompleteMoveToFleetAction#0000128C; EmpireIndex:1; EntityActionId: 814

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:772 Order STACKOrderUpdateVisibility#0000128D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:772 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:772 Order STACKOrderTerminateEntityAction#0000128E; EmpireIndex:1; EntityActionId: 814

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:793 Default STACKDelivering remaining pop (fleet : 4273, system : 3838)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:793 Order STACKOrderUpdateQuests#0000128F, Ticket: 000009F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:793 Order STACKOrderTerminateEntityAction#00001290; EmpireIndex:1; EntityActionId: 752

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:794 Default STACKTerminating AutomatedDelivery Fleet 4273 on system ColonizedStarSystem#3838

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:794 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:820 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:820 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:820 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:836 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:836 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:836 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:870 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:888 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:888 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:888 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:888 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:888 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:888 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:903 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:921 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire1: HackingOperationOutcomeIncreaseMinorFactionGains : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:921 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:921 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:955 Order STACKOrderBuyoutConstruction#00001291, Ticket: 000009F3; EmpireIndex:1; ContextGUID:989, ConstructionGameEntityGUID:4397, ResourceName:EmpireMoney, BuyoutCost:2909.271

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 Default STACKThe construction 4397 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 Order STACKOrderPrepareQuestChoice#00001292, Ticket: 000009F4; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001293, Ticket: 000009F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001294, Ticket: 000009F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001295, Ticket: 000009F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001296, Ticket: 000009F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001297, Ticket: 000009F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 Order STACKOrderEntityAction#00001298, Ticket: 000009FA; EmpireIndex:1; GoToFleetAction#821, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 Order STACKOrderBuyoutTradable#00001299, Ticket: 000009FB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 Order STACKOrderSelectHackingOperationOutcome#0000129A, Ticket: 000009FC; HackingOperationGUID:3843, OutcomeDefinitionName:HackingOperationOutcomeIncreaseMinorFactionGains, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 Order STACKOrderCancelLaw#0000129B, Ticket: 000009FD; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 Order STACKOrderTerminateHackingOperation#0000129C; OperationGUID:3843

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:955 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire2: HackingOperationOutcomeStealPirateResources : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:955 AI STACKStart 39 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:32:981 Order STACKOrderEntityAction#0000129D, Ticket: 000009FE; EmpireIndex:1; GoToFleetAction#822, InitiatorGUID:1082, Context:Path: 80->82, Path: Path: 80->82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderEntityAction#0000129E, Ticket: 000009FF; EmpireIndex:1; GoToFleetAction#823, InitiatorGUID:1085, Context:Path: 16->17->23, Path: Path: 16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderEntityAction#0000129F, Ticket: 00000A00; EmpireIndex:1; GoToFleetAction#824, InitiatorGUID:3787, Context:Path: 22->17, Path: Path: 22->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderQueueResearch#000012A0, Ticket: 00000A01; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut3, ConstructionGameEntityGUID:4448, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderPrepareQuestChoice#000012A1, Ticket: 00000A02; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderQueueConstruction#000012A2, Ticket: 00000A03; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012A3, Ticket: 00000A04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012A4, Ticket: 00000A05

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012A5, Ticket: 00000A06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012A6, Ticket: 00000A07

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012A7, Ticket: 00000A08

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderCancelHackingProgram#000012A8, Ticket: 00000A09; ProgramGUID:4407, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderCancelHackingProgram#000012A9, Ticket: 00000A0A; ProgramGUID:4408, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:981 Order STACKOrderCreateShipDesign#000012AA, Ticket: 00000A0B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:982 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:982 Order STACKOrderCreateShipDesign#000012AB, Ticket: 00000A0C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:982 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:32:982 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:33:005 Order STACKOrderCreateShipDesign#000012AC, Ticket: 00000A0D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:005 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:005 Order STACKOrderCreateShipDesign#000012AD, Ticket: 00000A0E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:005 Order STACKOrderCreateShipDesign#000012AE, Ticket: 00000A0F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:005 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Order STACKOrderCreateShipDesign#000012AF, Ticket: 00000A10; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Order STACKOrderEntityAction#000012B0, Ticket: 00000A11; EmpireIndex:1; MoveToFleetAction#825, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.309485 to 0.3703748.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Order STACKOrderCreateShipDesign#000012B1, Ticket: 00000A12; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Order STACKOrderSelectHackingOperationOutcome#000012B2, Ticket: 00000A13; HackingOperationGUID:4107, OutcomeDefinitionName:HackingOperationOutcomeStealPirateResources, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at ClientApplyEffects in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Order STACKOrderEntityAction#000012B3, Ticket: 00000A14; EmpireIndex:2; GoToFleetAction#458, InitiatorGUID:4309, Context:Path: 55->52->50, Path: Path: 55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Order STACKOrderEntityAction#000012B4, Ticket: 00000A15; EmpireIndex:2; GoToFleetAction#459, InitiatorGUID:3200, Context:Path: 23, Path: Path: 23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Order STACKOrderEntityAction#000012B5, Ticket: 00000A16; EmpireIndex:2; GoToFleetAction#460, InitiatorGUID:4171, Context:Path: 45->43, Path: Path: 45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Order STACKOrderEntityAction#000012B6, Ticket: 00000A17; EmpireIndex:2; GoToFleetAction#461, InitiatorGUID:3362, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Order STACKOrderEntityAction#000012B7, Ticket: 00000A18; EmpireIndex:2; GoToFleetAction#462, InitiatorGUID:1120, Context:Path: 51->52->50->24->25, Path: Path: 51->52->50->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Order STACKOrderEntityAction#000012B8, Ticket: 00000A19; EmpireIndex:2; GoToFleetAction#463, InitiatorGUID:3016, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:027 Order STACKOrderEntityAction#000012B9, Ticket: 00000A1A; EmpireIndex:3; GoToFleetAction#449, InitiatorGUID:4358, Context:Path: 75, Path: Path: 75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderPrepareQuestChoice#000012BA, Ticket: 00000A1B; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012BB, Ticket: 00000A1C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012BC, Ticket: 00000A1D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012BD, Ticket: 00000A1E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012BE, Ticket: 00000A1F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012BF, Ticket: 00000A20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderCancelHackingProgram#000012C0, Ticket: 00000A21; ProgramGUID:4414, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderCancelHackingProgram#000012C1, Ticket: 00000A22; ProgramGUID:4415, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderEntityAction#000012C2, Ticket: 00000A23; EmpireIndex:3; GoToFleetAction#450, InitiatorGUID:4387, Context:Path: 83->81, Path: Path: 83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderEntityAction#000012C3, Ticket: 00000A24; EmpireIndex:3; GoToFleetAction#451, InitiatorGUID:2068, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderEntityAction#000012C4, Ticket: 00000A25; EmpireIndex:3; GoToFleetAction#452, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderEntityAction#000012C5, Ticket: 00000A26; EmpireIndex:1; MoveToFleetAction#826, InitiatorGUID:3787, Context:EntityActionContext_Movement, 6->22 (Cost: 1.268242) from 0.9460807 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderEntityAction#000012C6, Ticket: 00000A27; EmpireIndex:1; MoveToFleetAction#827, InitiatorGUID:1085, Context:EntityActionContext_Movement, 19->16 (Cost: 5.392141) from 0.4625348 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderEntityAction#000012C7, Ticket: 00000A28; EmpireIndex:1; MoveToFleetAction#828, InitiatorGUID:1082, Context:EntityActionContext_Movement, 9->80 (Cost: 7) from 0.4168259 to 0.6106174.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderCompleteMoveToFleetAction#000012C8; EmpireIndex:1; EntityActionId: 816

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderTerminateHackingOperation#000012C9; OperationGUID:4107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderEntityAction#000012CA, Ticket: 00000A29; EmpireIndex:2; MoveToFleetAction#464, InitiatorGUID:3016, Context:EntityActionContext_Movement, 51->52 (Cost: 3) from 0.6810778 to 0.925477.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:048 Order STACKOrderEntityAction#000012CB, Ticket: 00000A2A; EmpireIndex:2; MoveToFleetAction#465, InitiatorGUID:1120, Context:EntityActionContext_Movement, 53->51 (Cost: 1.283001) from 0.6103981 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:072 Order STACKOrderEntityAction#000012CC, Ticket: 00000A2B; EmpireIndex:2; MoveToFleetAction#466, InitiatorGUID:3362, Context:EntityActionContext_Movement, 50->24 (Cost: 6.748622) from 0.7567943 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:072 Order STACKOrderEntityAction#000012CD, Ticket: 00000A2C; EmpireIndex:2; MoveToFleetAction#467, InitiatorGUID:4171, Context:EntityActionContext_Movement, 46->45 (Cost: 2.312274) from 0.8034451 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:072 Order STACKOrderEntityAction#000012CE, Ticket: 00000A2D; EmpireIndex:2; MoveToFleetAction#468, InitiatorGUID:3200, Context:EntityActionContext_Movement, 24->23 (Cost: 2.111842) from 0.7962176 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:072 Order STACKOrderEntityAction#000012CF, Ticket: 00000A2E; EmpireIndex:2; MoveToFleetAction#469, InitiatorGUID:4309, Context:EntityActionContext_Movement, 54->55 (Cost: 5) from 0.1578027 to 0.6200464.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:072 Order STACKOrderEntityAction#000012D0, Ticket: 00000A2F; EmpireIndex:3; MoveToFleetAction#453, InitiatorGUID:4358, Context:EntityActionContext_Movement, 76->75 (Cost: 2.763828) from 0.74323 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:072 Order STACKOrderUpdateVisibility#000012D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:072 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:072 Order STACKOrderTerminateEntityAction#000012D2; EmpireIndex:1; EntityActionId: 816

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:072 Order STACKOrderEntityAction#000012D3, Ticket: 00000A30; EmpireIndex:3; MoveToFleetAction#454, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.6616823 to 0.7313331.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:087 Order STACKOrderEntityAction#000012D4, Ticket: 00000A31; EmpireIndex:3; MoveToFleetAction#455, InitiatorGUID:2068, Context:EntityActionContext_Movement, 84->79 (Cost: 6) from 0.2603718 to 0.6857262.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:087 Order STACKOrderEntityAction#000012D5, Ticket: 00000A32; EmpireIndex:3; MoveToFleetAction#456, InitiatorGUID:4387, Context:EntityActionContext_Movement, 85->83 (Cost: 4.505995) from 0.6083785 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:087 Order STACKOrderUpdateQuests#000012D6, Ticket: 00000A33

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:087 Order STACKOrderEntityAction#000012D7, Ticket: 00000A34; EmpireIndex:1; MoveToFleetAction#829, InitiatorGUID:4089, Context:EntityActionContext_Movement, 18->19 (Cost: 1.117148) from 0 to 0.08967829.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:172 Order STACKOrderCompleteMoveToFleetAction#000012D8; EmpireIndex:1; EntityActionId: 826

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:172 Order STACKOrderTerminateEntityAction#000012D9; EmpireIndex:1; EntityActionId: 826

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:172 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:33:172 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:33:172 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:33:172 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:33:196 Order STACKOrderCreateDiplomaticContract#000012DA, Ticket: 00000A36; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:4458.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Default STACKOrderCreateDiplomaticContract#000012DA, Ticket: 00000A36; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:4458.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Default STACKRegister new contract DiplomaticContract#4458.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Order STACKOrderEntityAction#000012DB, Ticket: 00000A37; EmpireIndex:4; GoToFleetAction#510, InitiatorGUID:4109, Context:Path: 39->43->45, Path: Path: 39->43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012DC, Ticket: 00000A38

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012DD, Ticket: 00000A39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012DE, Ticket: 00000A3A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012DF, Ticket: 00000A3B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012E0, Ticket: 00000A3C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Order STACKOrderCreateShipDesign#000012E1, Ticket: 00000A3D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Order STACKOrderEntityAction#000012E2, Ticket: 00000A3E; EmpireIndex:4; GoToFleetAction#511, InitiatorGUID:4429, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Order STACKOrderEntityAction#000012E3, Ticket: 00000A3F; EmpireIndex:4; GoToFleetAction#512, InitiatorGUID:4390, Context:Path: 39, Path: Path: 39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Gameplay STACKThe transition between state Signed and state Signed is invalid for contract 3648 because it can't be applied, the new diplomatic contract state will be set to Refused.

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Gameplay STACKThe transition between state Signed and state Refused is invalid for contract 3648.

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 AI STACK[AI] The proposition of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractState failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:196 Order STACKOrderEntityAction#000012E4, Ticket: 00000A41; EmpireIndex:4; GoToFleetAction#513, InitiatorGUID:1176, Context:Path: 47->46->44, Path: Path: 47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:197 Order STACKOrderEntityAction#000012E5, Ticket: 00000A42; EmpireIndex:4; GoToFleetAction#514, InitiatorGUID:2823, Context:Path: 47->48->53->51, Path: Path: 47->48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:197 Order STACKOrderEntityAction#000012E6, Ticket: 00000A43; EmpireIndex:1; MoveToFleetAction#830, InitiatorGUID:3787, Context:EntityActionContext_Movement, 22->17 (Cost: 2.731758) from 0 to 0.1930473.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:197 Order STACKOrderCompleteMoveToFleetAction#000012E7; EmpireIndex:1; EntityActionId: 817

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:197 Order STACKOrderChangeDiplomaticContractState#000012E8; ContractGUID:4458, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:197 Gameplay STACKOrderChangeDiplomaticContractState#000012E8; ContractGUID:4458, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:197 Gameplay STACKContract 4458 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:197 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:33:216 Order STACKOrderTerminateEntityAction#000012E9; EmpireIndex:1; EntityActionId: 817

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:216 Order STACKOrderCompleteMoveToFleetAction#000012EA; EmpireIndex:1; EntityActionId: 819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:216 Order STACKOrderEntityAction#000012EB, Ticket: 00000A44; EmpireIndex:4; MoveToFleetAction#515, InitiatorGUID:2823, Context:EntityActionContext_Movement, 46->47 (Cost: 6) from 0.0496529 to 0.7154777.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:216 Order STACKOrderEntityAction#000012EC, Ticket: 00000A45; EmpireIndex:4; MoveToFleetAction#516, InitiatorGUID:1176, Context:EntityActionContext_Movement, 48->47 (Cost: 1.106287) from 0.8839991 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:216 Order STACKOrderEntityAction#000012ED, Ticket: 00000A46; EmpireIndex:4; MoveToFleetAction#517, InitiatorGUID:4390, Context:EntityActionContext_Movement, 43->39 (Cost: 5) from 0.2257645 to 0.451529.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:216 Order STACKOrderEntityAction#000012EE, Ticket: 00000A47; EmpireIndex:4; MoveToFleetAction#518, InitiatorGUID:4429, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.004523187 to 0.2302877.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:216 Order STACKOrderEntityAction#000012EF, Ticket: 00000A48; EmpireIndex:4; MoveToFleetAction#519, InitiatorGUID:4109, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0 to 0.2257645.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:216 Order STACKOrderTerminateEntityAction#000012F0; EmpireIndex:1; EntityActionId: 819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:216 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:33:216 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:33:234 Order STACKOrderPrepareQuestChoice#000012F1, Ticket: 00000A49; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Order STACKOrderSelloutTradableResource#000012F2, Ticket: 00000A4A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012F3, Ticket: 00000A4B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012F4, Ticket: 00000A4C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012F5, Ticket: 00000A4D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012F6, Ticket: 00000A4E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Order STACKOrderUpdateAIDiplomacyTermFeedback#000012F7, Ticket: 00000A4F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Order STACKOrderCancelHackingProgram#000012F8, Ticket: 00000A50; ProgramGUID:4426, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Order STACKOrderCreateShipDesign#000012F9, Ticket: 00000A51; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Order STACKOrderEntityAction#000012FA, Ticket: 00000A52; EmpireIndex:5; GoToFleetAction#433, InitiatorGUID:4111, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Order STACKOrderEntityAction#000012FB, Ticket: 00000A53; EmpireIndex:5; GoToFleetAction#434, InitiatorGUID:2493, Context:Path: 111, Path: Path: 111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Order STACKOrderEntityAction#000012FC, Ticket: 00000A54; EmpireIndex:1; MoveToFleetAction#831, InitiatorGUID:4025, Context:EntityActionContext_Movement, 19->15 (Cost: 0.2591269) from 0 to 0.03035146.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:234 Order STACKOrderUpdateEffectZone#000012FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:251 Order STACKOrderCompleteMoveToFleetAction#000012FE; EmpireIndex:2; EntityActionId: 465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:251 Order STACKOrderEntityAction#000012FF, Ticket: 00000A55; EmpireIndex:5; MoveToFleetAction#435, InitiatorGUID:2493, Context:EntityActionContext_Movement, 110->111 (Cost: 5.303798) from 0.4202475 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:251 Order STACKOrderEntityAction#00001300, Ticket: 00000A56; EmpireIndex:5; MoveToFleetAction#436, InitiatorGUID:4111, Context:EntityActionContext_Movement, 76->77 (Cost: 0.4209052) from 0.9582058 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:251 Order STACKOrderTerminateEntityAction#00001301; EmpireIndex:2; EntityActionId: 465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:264 Order STACKOrderEntityAction#00001302, Ticket: 00000A57; EmpireIndex:2; MoveToFleetAction#470, InitiatorGUID:1120, Context:EntityActionContext_Movement, 51->52 (Cost: 5.717) from 0 to 0.4657433.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:275 Order STACKOrderUpdateVisibility#00001303

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:385 Order STACKOrderCompleteMoveToFleetAction#00001304; EmpireIndex:5; EntityActionId: 436

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:385 Order STACKOrderUpdateVisibility#00001305

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:385 Order STACKOrderTerminateEntityAction#00001306; EmpireIndex:5; EntityActionId: 436

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:403 Order STACKOrderEntityAction#00001307; EmpireIndex:3; SiegeStarSystemAction#457, InitiatorGUID:4430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:403 Order STACKOrderTerminateEntityAction#00001308; EmpireIndex:5; EntityActionId: 433

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:505 Order STACKOrderCompleteMoveToFleetAction#00001309; EmpireIndex:1; EntityActionId: 825

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:505 Order STACKOrderUpdateVisibility#0000130A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:505 Order STACKOrderTerminateEntityAction#0000130B; EmpireIndex:1; EntityActionId: 825

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:505 AGE STACKExpandQuadToRenderBuffer

     at ProcessCommandBuffer_Inline in :line 0
     at DoRender in :line 0
     at Render in :line 0
     at RenderWithTechnique in :line 0
     at RenderWithHook in :line 0
     at OnCameraPostRender in :line 0
     at FireOnPostRender in :line 0

15:26:33:611 Order STACKOrderCompleteMoveToFleetAction#0000130C; EmpireIndex:4; EntityActionId: 516

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:611 Order STACKOrderUpdateVisibility#0000130D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:611 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:611 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#0 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:611 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at UpdateEmpireSeen in :line 0
     at OwnVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at NodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:611 Order STACKOrderTerminateEntityAction#0000130E; EmpireIndex:4; EntityActionId: 516

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:646 Order STACKOrderUpdateQuests#0000130F, Ticket: 00000A58

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:647 Order STACKOrderEntityAction#00001310, Ticket: 00000A59; EmpireIndex:4; MoveToFleetAction#520, InitiatorGUID:1176, Context:EntityActionContext_Movement, 47->46 (Cost: 5.893713) from 0 to 0.6540301.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:740 Order STACKOrderCompleteMoveToFleetAction#00001311; EmpireIndex:2; EntityActionId: 468

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:740 Order STACKOrderUpdateEffectZone#00001312

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:741 Order STACKOrderUpdateVisibility#00001313

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:741 Order STACKOrderTerminateEntityAction#00001314; EmpireIndex:2; EntityActionId: 468

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:756 Order STACKOrderTerminateEntityAction#00001315; EmpireIndex:2; EntityActionId: 459

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:838 Order STACKOrderCompleteMoveToFleetAction#00001316; EmpireIndex:2; EntityActionId: 467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:838 Order STACKOrderCompleteMoveToFleetAction#00001317; EmpireIndex:3; EntityActionId: 454

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:838 Order STACKOrderUpdateVisibility#00001318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:838 Order STACKOrderTerminateEntityAction#00001319; EmpireIndex:2; EntityActionId: 467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:838 Order STACKOrderTerminateEntityAction#0000131A; EmpireIndex:3; EntityActionId: 454

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:857 Order STACKOrderCompleteMoveToFleetAction#0000131B; EmpireIndex:4; EntityActionId: 518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:857 Order STACKOrderCompleteMoveToFleetAction#0000131C; EmpireIndex:4; EntityActionId: 517

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:857 Order STACKOrderTerminateEntityAction#0000131D; EmpireIndex:4; EntityActionId: 518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:857 Order STACKOrderTerminateEntityAction#0000131E; EmpireIndex:4; EntityActionId: 517

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:886 Order STACKOrderCompleteMoveToFleetAction#0000131F; EmpireIndex:17; EntityActionId: 1151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:886 Order STACKOrderUpdateVisibility#00001320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:886 Order STACKOrderTerminateEntityAction#00001321; EmpireIndex:17; EntityActionId: 1151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:932 Order STACKOrderCompleteMoveToFleetAction#00001322; EmpireIndex:2; EntityActionId: 466

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:932 Order STACKOrderTerminateEntityAction#00001323; EmpireIndex:2; EntityActionId: 466

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:950 Order STACKOrderTerminateEntityAction#00001324; EmpireIndex:2; EntityActionId: 461

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:950 Order STACKOrderCompleteMoveToFleetAction#00001325; EmpireIndex:3; EntityActionId: 453

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:950 Order STACKOrderTerminateEntityAction#00001326; EmpireIndex:3; EntityActionId: 453

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:966 Order STACKOrderCompleteMoveToFleetAction#00001327; EmpireIndex:1; EntityActionId: 828

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:966 Order STACKOrderTerminateEntityAction#00001328; EmpireIndex:3; EntityActionId: 449

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:966 Order STACKOrderCompleteMoveToFleetAction#00001329; EmpireIndex:17; EntityActionId: 1149

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:966 Order STACKOrderUpdateVisibility#0000132A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:966 Order STACKOrderTerminateEntityAction#0000132B; EmpireIndex:1; EntityActionId: 828

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:966 Order STACKOrderTerminateEntityAction#0000132C; EmpireIndex:17; EntityActionId: 1149

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:983 Order STACKOrderCompleteMoveToFleetAction#0000132D; EmpireIndex:17; EntityActionId: 1153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:33:983 Order STACKOrderTerminateEntityAction#0000132E; EmpireIndex:17; EntityActionId: 1153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:053 Order STACKOrderUpdateVisibility#0000132F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:053 Order STACKOrderCompleteMoveToFleetAction#00001330; EmpireIndex:2; EntityActionId: 464

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:053 Order STACKOrderTerminateEntityAction#00001331; EmpireIndex:2; EntityActionId: 464

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:239 Order STACKOrderUpdateEffectZone#00001332

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:472 Order STACKOrderUpdateVisibility#00001333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:473 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#5 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:473 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:554 Order STACKOrderCompleteMoveToFleetAction#00001334; EmpireIndex:3; EntityActionId: 456

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:555 Order STACKOrderUpdateVisibility#00001335

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:555 Order STACKOrderTerminateEntityAction#00001336; EmpireIndex:3; EntityActionId: 456

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:571 Order STACKOrderEntityAction#00001337, Ticket: 00000A5A; EmpireIndex:3; MoveToFleetAction#458, InitiatorGUID:4387, Context:EntityActionContext_Movement, 83->81 (Cost: 2.494005) from 0 to 0.311471.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:680 Order STACKOrderCompleteMoveToFleetAction#00001338; EmpireIndex:2; EntityActionId: 469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:680 Order STACKOrderTerminateEntityAction#00001339; EmpireIndex:2; EntityActionId: 469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:737 Order STACKOrderCompleteMoveToFleetAction#0000133A; EmpireIndex:1; EntityActionId: 827

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:737 Order STACKOrderTerminateEntityAction#0000133B; EmpireIndex:1; EntityActionId: 827

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:755 Order STACKOrderEntityAction#0000133C, Ticket: 00000A5B; EmpireIndex:1; MoveToFleetAction#832, InitiatorGUID:1085, Context:EntityActionContext_Movement, 16->17 (Cost: 1.607859) from 0 to 0.3001016.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:921 Order STACKOrderCompleteMoveToFleetAction#0000133D; EmpireIndex:5; EntityActionId: 435

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:921 Order STACKOrderUpdateVisibility#0000133E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:34:921 Order STACKOrderTerminateEntityAction#0000133F; EmpireIndex:5; EntityActionId: 435

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:087 Order STACKOrderCompleteMoveToFleetAction#00001340; EmpireIndex:4; EntityActionId: 515

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:087 Order STACKOrderTerminateEntityAction#00001341; EmpireIndex:4; EntityActionId: 515

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:136 Order STACKOrderCompleteMoveToFleetAction#00001342; EmpireIndex:3; EntityActionId: 455

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:136 Order STACKOrderTerminateEntityAction#00001343; EmpireIndex:3; EntityActionId: 455

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:220 AI STACK[AI] [Event]Remove 123 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:35:220 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventFleetDocked,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventRootsColonized,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventPlanetColonized,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventPopulationLost,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventCuriosityDiscovered,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:35:220 AI STACK[AI] [Event]keep 227 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:35:220 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNewPopulationInEmpire,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventConstructionBuyout,EventFleetMoveStarted,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventLuxuryResourceAcquired,EventResourcesStolenFromPirates,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:35:239 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:323 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:444 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:444 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:455 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:470 AI STACK[AI] Empire 2 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:540 Order STACKOrderCompleteMoveToFleetAction#00001344; EmpireIndex:1; EntityActionId: 820

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:540 Order STACKOrderTerminateEntityAction#00001345; EmpireIndex:1; EntityActionId: 820

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:573 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:573 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:573 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:573 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:573 AI STACK[AI] Unassign fleet 4109/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:690 AI STACK[AI] Cancel task 2521 : can find context 3843 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:690 AI STACK[AI] Cancel task 2343 : can find context 4273 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:690 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:703 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:739 AI STACK[AI] Cancel task 2863 : can find context 4107 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:739 AI STACK[AI] Cancel task 2854 : can find context 4408 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:739 AI STACK[AI] Cancel task 2853 : can find context 4407 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:788 Order STACKOrderUpdateVisibility#00001346

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:803 AI STACK[AI] Cancel task 2229 : can find context 4415 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:803 AI STACK[AI] Cancel task 2228 : can find context 4414 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:803 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:803 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:803 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:803 AI STACKStart 24 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:803 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:826 Order STACKOrderActivateLaw#00001347, Ticket: 00000A5C; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:4461

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:826 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:826 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:826 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:853 Order STACKOrderQueueConstruction#00001348, Ticket: 00000A5D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 Order STACKOrderQueueResearch#00001349, Ticket: 00000A5E; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionMilitary5, ConstructionGameEntityGUID:4464, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 Order STACKOrderQueueConstruction#0000134A, Ticket: 00000A5F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 Order STACKOrderQueueConstruction#0000134B, Ticket: 00000A60; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 Order STACKOrderQueueConstruction#0000134C, Ticket: 00000A61; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 Order STACKOrderMoodMessage#0000134D, Ticket: 00000A62; EmpireIndex:1; MoodMessageID:NeutralPotentialFriend, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 Order STACKOrderUpdateAttitude#0000134E, Ticket: 00000A63; EmpireIndex:1; AttitudeName:Welcoming, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 Order STACKOrderBuyoutTradable#0000134F, Ticket: 00000A64; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 Order STACKOrderStartHackingOperation#00001350, Ticket: 00000A65; StartGUID:3838, TargetGUID:1022, NodePositions:4,NodeIndex:0,NodeIndex:1,NodeIndex:9,NodeIndex:81, HackingOperationGUID:4472, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 Order STACKOrderValidateQuestChoice#00001351, Ticket: 00000A66; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 Order STACKOrderCancelLaw#00001352, Ticket: 00000A67; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 Order STACKOrderQueueConstruction#00001353, Ticket: 00000A68; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 Order STACKOrderQueueConstruction#00001354, Ticket: 00000A69; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:853 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:853 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:853 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:875 Order STACKOrderQueueConstruction#00001355, Ticket: 00000A6A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:875 Order STACKOrderQueueConstruction#00001356, Ticket: 00000A6B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:875 Order STACKOrderQueueConstruction#00001357, Ticket: 00000A6C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:875 Order STACKOrderQueueConstruction#00001358, Ticket: 00000A6D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:875 Order STACKOrderQueueConstruction#00001359, Ticket: 00000A6E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:875 Order STACKOrderStartHackingOperation#0000135A, Ticket: 00000A6F; StartGUID:3063, TargetGUID:2447, NodePositions:55,NodeIndex:52,NodeIndex:50,NodeIndex:24,NodeIndex:23, HackingOperationGUID:4488, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:875 Order STACKOrderStartHackingProgram#0000135B, Ticket: 00000A70; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:4489

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:875 Order STACKOrderStartHackingProgram#0000135C, Ticket: 00000A71; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:4490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:875 Order STACKOrderValidateQuestChoice#0000135D, Ticket: 00000A72; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:875 Order STACKOrderEntityAction#0000135E, Ticket: 00000A73; EmpireIndex:2; AttackFleetAction#471, InitiatorGUID:3859, Context:6-й Ужасные Пираты (2373) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:875 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:902 Order STACKOrderCompleteMoveToFleetAction#0000135F; EmpireIndex:1; EntityActionId: 831

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:902 Order STACKOrderCompleteMoveToFleetAction#00001360; EmpireIndex:17; EntityActionId: 1152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:902 Order STACKOrderApplyQuestEffect#00001361

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:902 Order STACKOrderTriggerPopulationEvent#00001362

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:902 Order STACKOrderUpdateQuests#00001363, Ticket: 00000A74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:902 Order STACKOrderApplyQuestEffect#00001364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:902 Order STACKOrderTriggerPopulationEvent#00001365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:902 Order STACKOrderUpdateQuests#00001366, Ticket: 00000A75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:902 Order STACKOrderCreateEncounter#00001367, Ticket: 00000A76, Attacker#3859, Defender#2373, Orbit#356, Encounter#4492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:902 Order STACKOrderTerminateEntityAction#00001368; EmpireIndex:1; EntityActionId: 831

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:902 Order STACKOrderTerminateEntityAction#00001369; EmpireIndex:17; EntityActionId: 1152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:902 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:916 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:916 Order STACKOrderJoinEncounter#0000136A, Ticket: 00000A77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:916 Order STACKOrderTerminateEntityAction#0000136B; EmpireIndex:17; EntityActionId: 1145

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:916 AI STACK[AI] Cancel task 2816 : can find context 4426 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:916 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:952 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:952 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:952 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:952 Order STACKOrderApplySimplifiedEncounter#0000136C, Ticket: 00000A78; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:952 Order STACKOrderReportValidatedEncounter#0000136D, Ticket: 00000A79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:952 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:968 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:968 Order STACKOrderCompleteMoveToFleetAction#0000136E; EmpireIndex:1; EntityActionId: 829

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:968 Order STACKOrderFinalizeEncounter#0000136F, Ticket: 00000A7A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:968 Order STACKOrderTerminateEntityAction#00001370; EmpireIndex:1; EntityActionId: 829

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:35:968 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:982 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:35:983 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:36:002 Order STACKOrderQueueConstruction#00001371, Ticket: 00000A7B; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:002 Order STACKOrderStartHackingProgram#00001372, Ticket: 00000A7C; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4495

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:002 Order STACKOrderStartHackingProgram#00001373, Ticket: 00000A7D; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:4496

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:002 Order STACKOrderValidateQuestChoice#00001374, Ticket: 00000A7E; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:002 Order STACKOrderEntityAction#00001375, Ticket: 00000A7F; EmpireIndex:4; AttackFleetAction#521, InitiatorGUID:3513, Context:2-й Несуществующего Хранители (4171) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:002 Order STACKOrderApplyQuestEffect#00001376

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:002 Order STACKOrderUpdateQuests#00001377, Ticket: 00000A80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:002 Order STACKOrderCreateEncounter#00001378, Ticket: 00000A81, Attacker#3513, Defender#4171, Orbit#326, Encounter#4498

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:002 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:36:002 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:36:022 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:022 Order STACKOrderJoinEncounter#00001379, Ticket: 00000A82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:022 Order STACKOrderRetrofitShips#0000137A, Ticket: 00000A83; EmpireIndex:5; Ships: [2994 -> 4243], [4009 -> 4242]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:022 Order STACKOrderEntityAction#0000137B, Ticket: 00000A84; EmpireIndex:5; GoToFleetAction#437, InitiatorGUID:2609, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:022 Order STACKOrderUpdateAttitude#0000137C, Ticket: 00000A85; EmpireIndex:5; AttitudeName:Reserved, TargetEmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:022 Order STACKOrderStartHackingProgram#0000137D, Ticket: 00000A86; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:4499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:022 Order STACKOrderValidateQuestChoice#0000137E, Ticket: 00000A87; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:022 Order STACKOrderApplyQuestEffect#0000137F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:022 Order STACKOrderTriggerPopulationEvent#00001380

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:036 Order STACKOrderUpdateQuests#00001381, Ticket: 00000A88

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:036 Order STACKOrderEntityAction#00001382, Ticket: 00000A89; EmpireIndex:5; MoveToFleetAction#438, InitiatorGUID:2609, Context:EntityActionContext_Movement, 69->68 (Cost: 7) from 0 to 0.9810157.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:049 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:049 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:049 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:049 Order STACKOrderSetEncounterContendersMode#00001383, Ticket: 00000A8A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:049 Order STACKOrderApplySimplifiedEncounter#00001384, Ticket: 00000A8B; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:049 Order STACKOrderReportValidatedEncounter#00001385, Ticket: 00000A8C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:064 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:064 Order STACKOrderFinalizeEncounter#00001386, Ticket: 00000A8D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:064 Order STACKOrderEntityAction#00001387; EmpireIndex:2; RetreatFleetAction#472, InitiatorGUID:4171, Context:Path: 45->46, Path: Path: 45->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:078 Order STACKOrderEntityAction#00001388, Ticket: 00000A8E; EmpireIndex:2; MoveToFleetAction#473, InitiatorGUID:4171, Context:EntityActionContext_Movement, 45->46 (Cost: 1) from 0 to 0.08500502.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:089 Order STACKOrderUpdateVisibility#00001389

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:337 Order STACKOrderCompleteMoveToFleetAction#0000138A; EmpireIndex:4; EntityActionId: 519

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:337 Order STACKOrderTerminateEntityAction#0000138B; EmpireIndex:4; EntityActionId: 519

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:586 Order STACKOrderCompleteMoveToFleetAction#0000138C; EmpireIndex:17; EntityActionId: 1150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:586 Order STACKOrderTerminateEntityAction#0000138D; EmpireIndex:17; EntityActionId: 1150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:636 Order STACKOrderCompleteMoveToFleetAction#0000138E; EmpireIndex:1; EntityActionId: 830

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:36:636 Order STACKOrderTerminateEntityAction#0000138F; EmpireIndex:1; EntityActionId: 830

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:37:119 Order STACKOrderUpdateVisibility#00001390

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:37:637 Order STACKOrderUpdateVisibility#00001391

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:37:670 Order STACKOrderCompleteMoveToFleetAction#00001392; EmpireIndex:1; EntityActionId: 832

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:37:670 Order STACKOrderTerminateEntityAction#00001393; EmpireIndex:1; EntityActionId: 832

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:37:687 Order STACKOrderCompleteMoveToFleetAction#00001394; EmpireIndex:2; EntityActionId: 470

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:37:687 Order STACKOrderTerminateEntityAction#00001395; EmpireIndex:2; EntityActionId: 470

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:38:247 Order STACKOrderCompleteMoveToFleetAction#00001396; EmpireIndex:3; EntityActionId: 458

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:38:248 Order STACKOrderCompleteMoveToFleetAction#00001397; EmpireIndex:4; EntityActionId: 520

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:38:248 Order STACKOrderTerminateEntityAction#00001398; EmpireIndex:3; EntityActionId: 458

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:38:248 Order STACKOrderTerminateEntityAction#00001399; EmpireIndex:4; EntityActionId: 520

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:38:248 AI STACK[AI] [Event]Remove 227 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:38:248 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNewPopulationInEmpire,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventConstructionBuyout,EventFleetMoveStarted,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventLuxuryResourceAcquired,EventResourcesStolenFromPirates,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:38:248 AI STACK[AI] [Event]keep 69 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:38:248 AI STACK[AI] [Event]keep EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventDiplomaticMoodMessage,EventHackingOperationStarted,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventConstructionQueued,EventQuestChoiceMade,AIEventCivilianShipAttacked,EventQuestUpdated,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetMoveStarted,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:38:269 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:38:370 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:38:669 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:669 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:669 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:682 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:38:708 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:736 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:840 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:840 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:840 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:853 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:853 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:853 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:871 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:890 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:923 Order STACKOrderCompleteMoveToFleetAction#0000139A; EmpireIndex:2; EntityActionId: 473

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:38:923 Order STACKOrderTerminateEntityAction#0000139B; EmpireIndex:2; EntityActionId: 473

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:38:923 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:938 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:972 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:38:972 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:39:016 Order STACKOrderActivateLaw#0000139C, Ticket: 00000A8F; EmpireIndex:1; LawDefinitionName:LawP03L02Republic, IsForced:False, LawGUID:4502

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:016 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:016 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:016 Order STACKOrderBuyoutTradable#0000139D, Ticket: 00000A92; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:016 Order STACKOrderStartContextualDiplomaticExchange#0000139E, Ticket: 00000A93; FirstEmpireIndex:2, SecondEmpireIndex:4, DefinitionName:ContextualFleetDefense, GUID:4503, MoodMessageOverride:, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:016 Order STACKOrderEntityAction#0000139F, Ticket: 00000A94; EmpireIndex:3; GoToFleetAction#459, InitiatorGUID:4358, Context:Path: 75->77->78, Path: Path: 75->77->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:016 Order STACKOrderColonizeWithRoots#000013A0, Ticket: 00000A95; EmpireIndex:5, PlanetGUID:479, FleetGUID:0, ColonyShipGUID:0, HangarGUID:4505, ColonizedStarsystemGUID:4504, ColonizedPlanetGUID:4506, PropagandaGUID:4507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:016 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:016 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:016 Gameplay STACKfleet action with feedback 439 started : ETA 1489.12825012207

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:045 Order STACKOrderEntityAction#000013A1, Ticket: 00000A96; EmpireIndex:5; ExpeditionFleetAction#439, InitiatorGUID:4111, Context:Curiosity_Loot_Ruins_Era2 on Элион II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:045 Gameplay STACKfleet action with feedback 440 started : ETA 1489.14671325684

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:045 Order STACKOrderEntityAction#000013A2, Ticket: 00000A97; EmpireIndex:5; ExpeditionFleetAction#440, InitiatorGUID:2493, Context:Curiosity_PlanetAnomalyGuardian on Добрыня I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:045 Order STACKOrderChangeStarSystemState#000013A3; EmpireIndex:5; ColonizedStarSystemGUID:4504, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:045 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at CheckForNewGuardianPopulation in :line 0
     at ColonizedStarSystem_OnStarSystemStateChanged in :line 0
     at NotifyStarSystemStateChanged in :line 0
     at SetState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:064 Order STACKOrderTransferPopulationOnSystem#000013A4; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:065 Order STACKOrderUpdateAutoImprovements#000013A5, ColonizedStarSystemGUID:4504, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:065 Order STACKOrderEntityAction#000013A6, Ticket: 00000A98; EmpireIndex:3; MoveToFleetAction#460, InitiatorGUID:4358, Context:EntityActionContext_Movement, 75->77 (Cost: 4.236173) from 0 to 0.3410583.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:065 Order STACKOrderUpdateAutoImprovements#000013A7, ColonizedStarSystemGUID:4504, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:39:900 Audio STACKAudio bank G_Dialog_Unfallen has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:26:40:472 Order STACKOrderUpdateVisibility#000013A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:40:569 Order STACKOrderCompleteMoveToFleetAction#000013A9; EmpireIndex:5; EntityActionId: 438

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:40:569 Order STACKOrderTerminateEntityAction#000013AA; EmpireIndex:5; EntityActionId: 438

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:40:971 AI STACK[AI] [Event]Remove 69 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:40:971 AI STACK[AI] [Event]Remove EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventDiplomaticMoodMessage,EventHackingOperationStarted,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventConstructionQueued,EventQuestChoiceMade,AIEventCivilianShipAttacked,EventQuestUpdated,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetMoveStarted,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:40:971 AI STACK[AI] [Event]keep 35 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:40:972 AI STACK[AI] [Event]keep EventLawActivated,ScoreProviderEvent,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventOutpostCreated,EventNewForeignOutpostOnRootedNode,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:40:988 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:072 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:204 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:204 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:204 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:223 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:258 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:271 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:339 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:339 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:339 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:355 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:355 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:355 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:423 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:437 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:471 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:471 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:41:488 Order STACKOrderRespondToContextualDiplomaticExchange#000013AB, Ticket: 00000A99; GUID:4503, CurrentTermName:ContextualFleetDefense, ChoiceName:ContextualFleetDefenseRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:488 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:488 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:488 Order STACKOrderEntityAction#000013AC, Ticket: 00000A9A; EmpireIndex:5; InitiateGuardFleetAction#441, InitiatorGUID:4359, Context:Кер (510) (StarSystemNode), Path: Кер (510) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:488 Order STACKOrderSetSystemSupervisor#000013AD, Ticket: 00000A9B; EmpireIndex:5; StarSystemGUID:4504, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:489 Order STACKOrderQueueConstruction#000013AE, Ticket: 00000A9C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:489 Order STACKOrderStartHackingProgram#000013AF, Ticket: 00000A9D; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:4512

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:489 Order STACKOrderEntityAction#000013B0; EmpireIndex:5; GuardEmpireLocalAction#442, InitiatorGUID:972, Context:Кер (510) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:489 Gameplay STACKCancelling actions on Кер (510) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 5

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:489 Order STACKOrderReorganizePopulationsOnSystem#000013B1; EmpireIndex:5; StarSystemGUID:4504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:41:723 Order STACKOrderUpdateVisibility#000013B2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:42:025 Gameplay STACKfleet action with feedback 439 finished : ETA 1489.12825012207, Game.Time 1490.13589477539, true ETA 1490.12825012207

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:42:025 Order STACKOrderTerminateEntityAction#000013B3; EmpireIndex:5; EntityActionId: 439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:42:025 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:42:048 Gameplay STACKfleet action with feedback 440 finished : ETA 1489.14671325684, Game.Time 1490.15483856201, true ETA 1490.14671325684

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:42:048 Order STACKOrderTerminateEntityAction#000013B4; EmpireIndex:5; EntityActionId: 440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:42:048 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at CheckForNewGuardianPopulation in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:42:105 Prism STACKColonize: {"turn":63,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#3703","planetName":"ColonizedPlanet#1005","colonizedStarSystemGUID":"3703","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:26:42.033"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:26:42:973 Order STACKOrderCompleteMoveToFleetAction#000013B5; EmpireIndex:3; EntityActionId: 460

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:42:973 Order STACKOrderTerminateEntityAction#000013B6; EmpireIndex:3; EntityActionId: 460

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:43:472 AI STACK[AI] [Event]Remove 35 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:43:472 AI STACK[AI] [Event]Remove EventLawActivated,ScoreProviderEvent,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventOutpostCreated,EventNewForeignOutpostOnRootedNode,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:43:472 AI STACK[AI] [Event]keep 17 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:43:472 AI STACK[AI] [Event]keep EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventConstructionQueued,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventCuriosityGuardian,EventGuardianAwaken, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:43:487 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:43:574 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:43:686 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:686 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:686 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:704 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:43:723 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:756 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:787 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:787 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:806 Default STACKOrder preprocessing failed because the law 'LawP03L02Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:43:855 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:855 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:855 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:869 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:869 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:869 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:889 AI STACK[AI] Cancel task 2080 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:904 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:922 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:952 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:952 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:43:970 Order STACKOrderRespondToContextualDiplomaticExchange#000013B7, Ticket: 00000A9F; GUID:4503, CurrentTermName:ContextualFleetDefenseRefused, ChoiceName:ContextualFleetDefenseRefusedMobilize, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:43:971 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:43:971 Gameplay STACKfleet action with feedback 443 started : ETA 1494.08171081543

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:43:971 Order STACKOrderEntityAction#000013B8, Ticket: 00000AA0; EmpireIndex:5; ExpeditionFleetAction#443, InitiatorGUID:4111, Context:Curiosity_PlanetResource_Strategic03 on Элион III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:43:971 Gameplay STACKfleet action with feedback 444 started : ETA 1494.08171081543

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:43:971 Order STACKOrderEntityAction#000013B9, Ticket: 00000AA1; EmpireIndex:5; ExpeditionFleetAction#444, InitiatorGUID:2493, Context:Curiosity_PlanetResource_Strategic04 on Добрыня II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:44:338 Order STACKOrderPrepareQuestChoice#000013BA, Ticket: 00000AA2; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:44:338 Order STACKOrderValidateQuestChoice#000013BB, Ticket: 00000AA3; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:44:338 Order STACKOrderApplyQuestEffect#000013BC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:44:338 Order STACKOrderTriggerPopulationEvent#000013BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:44:338 Order STACKOrderUpdateQuests#000013BE, Ticket: 00000AA4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:45:952 AI STACK[AI] [Event]Remove 17 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:45:972 AI STACK[AI] [Event]Remove EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventConstructionQueued,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventCuriosityGuardian,EventGuardianAwaken, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:45:972 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:45:973 AI STACK[AI] [Event]keep EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:45:986 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:069 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:189 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:189 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:189 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:202 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:236 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:252 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:319 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:319 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:319 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:336 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:336 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:336 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:389 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:404 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:46:991 Gameplay STACKfleet action with feedback 444 finished : ETA 1494.08171081543, Game.Time 1495.10108184814, true ETA 1495.08171081543

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:991 Gameplay STACKfleet action with feedback 443 finished : ETA 1494.08171081543, Game.Time 1495.10108184814, true ETA 1495.08171081543

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:991 Order STACKOrderTerminateEntityAction#000013BF; EmpireIndex:5; EntityActionId: 444

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:991 Quest STACK[Quests] TestStrategicAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:991 Order STACKOrderTerminateEntityAction#000013C0; EmpireIndex:5; EntityActionId: 443

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:991 Quest STACK[Quests] ExplorationQuest25Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:991 Quest STACK[Quests] ExplorationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:991 Quest STACK[Quests] ExplorationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:991 Quest STACK[Quests] ExplorationQuest08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:991 Quest STACK[Quests] ExplorationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:46:991 Quest STACK[Quests] ExplorationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:48:441 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:48:441 AI STACK[AI] [Event]Remove EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:48:441 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:48:441 AI STACK[AI] [Event]keep EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:48:457 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:48:539 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:48:645 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:645 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:645 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:657 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:48:686 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:702 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:754 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:755 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:755 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:773 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:773 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:773 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:823 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:855 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:869 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:48:869 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:869 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:48:886 Order STACKOrderEntityAction#000013C1, Ticket: 00000AA5; EmpireIndex:5; GoToFleetAction#445, InitiatorGUID:4111, Context:Path: 77->78, Path: Path: 77->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:48:886 Gameplay STACKfleet action with feedback 446 started : ETA 1498.99996185303

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:48:886 Order STACKOrderEntityAction#000013C2, Ticket: 00000AA6; EmpireIndex:5; ExpeditionFleetAction#446, InitiatorGUID:2493, Context:Curiosity_PlanetAnomaly43 on Добрыня IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:48:886 Order STACKOrderAIClientStateChange#000013C3; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:48:886 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:48:886 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:48:886 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:48:886 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:48:886 AI STACK[AI] [Event]Remove EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:48:886 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:48:886 AI STACK[AI] [Event]keep EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:48:907 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:48:907 Order STACKOrderAIClientStateChange#000013C4; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:48:907 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:48:989 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:49:072 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:49:088 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:49:171 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:49:189 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:49:189 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:49:189 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:49:205 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:49:222 Order STACKOrderEntityAction#000013C5, Ticket: 00000AA7; EmpireIndex:5; MoveToFleetAction#447, InitiatorGUID:4111, Context:EntityActionContext_Movement, 77->78 (Cost: 2.245761) from 0 to 0.1681242.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:49:222 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:49:240 Order STACKOrderUpdateVisibility#000013C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:49:256 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:49:322 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:49:322 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:49:322 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:49:338 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:49:338 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:49:338 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:49:387 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:49:406 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:50:149 Order STACKOrderQueueResearch#000013C7; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionScienceAndExplorationJuggernaut1, ConstructionGameEntityGUID:4514, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:50:914 Order STACKOrderQueueResearch#000013C8; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionScienceAndExplorationJuggernaut3, ConstructionGameEntityGUID:4515, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:51:458 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:51:458 AI STACK[AI] [Event]Remove EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:51:458 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:51:458 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:51:473 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:51:555 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:51:659 AI STACK[AI] Can't find entity GUID 4365 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:659 AI STACK[AI] Can't find entity GUID 4366 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:659 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:672 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:51:704 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:721 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:789 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:789 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:789 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:804 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:804 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:804 AI STACK[AI] Want make contract CloseBorders from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:858 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:872 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:26:51:888 Gameplay STACKfleet action with feedback 446 finished : ETA 1498.99996185303, Game.Time 1500.00176239014, true ETA 1499.99996185303

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:51:888 Order STACKOrderTerminateEntityAction#000013C9; EmpireIndex:5; EntityActionId: 446

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:51:888 Gameplay STACKAdd 10 experience to ship Ship#2314

     at AddExperience in :line 0
     at AddExperienceToShips in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:51:906 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:26:51:921 Order STACKOrderAIClientStateChange#000013CA; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:51:921 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:52:406 Order STACKOrderUpdateVisibility#000013CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:52:490 Order STACKOrderCompleteMoveToFleetAction#000013CC; EmpireIndex:5; EntityActionId: 447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:52:490 Order STACKOrderTerminateEntityAction#000013CD; EmpireIndex:5; EntityActionId: 447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:52:594 Order STACKOrderQueueResearch#000013CE; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut3, ConstructionGameEntityGUID:4516, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:55:080 Order STACKOrderQueueResearch#000013CF; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEmpireDevelopmentJuggernaut1, ConstructionGameEntityGUID:4517, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:59:135 Order STACKOrderMoveIdleFleets#000013D0; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:26:59:152 Order STACKOrderEntityAction#000013D1, Ticket: 00000AA8; EmpireIndex:0; MoveToFleetAction#199, InitiatorGUID:3289, Context:EntityActionContext_Movement, 99->98 (Cost: 5) from 0.3122507 to 0.7687958.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:00:802 Order STACKOrderCompleteMoveToFleetAction#000013D2; EmpireIndex:0; EntityActionId: 199

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:00:803 Order STACKOrderTerminateEntityAction#000013D3; EmpireIndex:0; EntityActionId: 199

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:22:789 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:22:819 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:22:902 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:22:902 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:22:986 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:22:986 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:22:986 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:22:986 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:020 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:119 Battle STACKDisposing ServerEncounter 4492

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:119 Battle STACKDisposing ServerEncounter 4498

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:119 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:153 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:252 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:285 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:303 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:303 Order STACKOrderPutResourceOnMarket#000013D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:369 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:388 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:388 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:388 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:388 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:388 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:388 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:388 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:388 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
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     at Update in :line 0
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15:27:23:388 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:388 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:388 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:388 Gameplay STACKAdd 1 experience to ship Ship#4215

     at AddExperience in :line 0
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     at Update in :line 0
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15:27:23:388 Gameplay STACKAdd 1 experience to ship Ship#4375

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:27:23:388 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
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15:27:23:388 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
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15:27:23:402 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
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     at Run in :line 0
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15:27:23:402 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
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     at Run in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
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     at Run in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
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     at Run in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
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     at Run in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
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     at Run in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
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     at Run in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
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     at Run in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
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     at Run in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
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     at Run in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3902

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#4026

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#4090

     at AddExperience in :line 0
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     at Run in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#4217

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:403 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#4097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:419 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:420 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:420 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:436 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:436 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:436 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:436 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:452 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:468 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:468 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:468 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:468 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:468 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:468 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:468 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#4020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:469 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:519 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:519 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:519 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:553 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:553 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:553 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:587 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:587 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:587 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:619 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:619 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:619 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:652 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:652 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:652 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:652 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:652 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:652 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:652 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:653 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:653 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:653 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:752 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:896 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 Gameplay STACKAdd 60 experience to ship Ship#4282

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 Gameplay STACKAdd 0 experience to ship Ship#4470

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 Gameplay STACKAdd 0 experience to ship Ship#4392

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 Battle STACKDisposing Encounter 4384

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 Battle STACKDisposing Encounter 4383

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:897 Runtime STACK[ChatMessage] RECV: l:/_turn/63 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Order STACKOrderSpawnPirateLair#000013D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:927 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreatePirateLair in :line 0
     at IPiratesManagementService.SpawnPirateLair in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:946 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:946 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:946 Order STACKOrderUpdatePiratePhantomGarrison#000013D6, Ticket: 00000AA9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:966 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:966 Order STACKOrderRemoveQuestMarkers#000013D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:966 Order STACKOrderUpdateQuests#000013D8, Ticket: 00000AAA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:966 Order STACKOrderCompleteQuest#000013D9, Ticket: 00000AAB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:23:974 Prism STACKColonize: {"turn":64,"colonizationContext":"Colony","starSystemName":"ColonizedStarSystem#3703","planetName":"ColonizedPlanet#3956","colonizedStarSystemGUID":"3703","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:27:23.811"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:27:24:036 Order STACKOrderUpdateDustInflation#000013DA; DustGlobalProduction:1230.303

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:114 Order STACKOrderSendAutomatedShip#000013DB; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:114 Order STACKOrderCreateTradingCompany#000013DC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:114 Order STACKOrderUpdateBestSystem#000013DD; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:125 Order STACKOrderUpdateBestSystem#000013DE; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:125 Order STACKOrderUpdateBestSystem#000013DF; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:125 Order STACKOrderUpdateBestSystem#000013E0; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:125 Order STACKOrderUpdateBestSystem#000013E1; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:125 Order STACKOrderUpdateBestSystem#000013E2; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:125 Order STACKOrderUpdateBestSystem#000013E3; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:125 Order STACKOrderUpdateAutoImprovements#000013E4, ColonizedStarSystemGUID:4518, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:125 Order STACKOrderOfferHeroChoice#000013E5; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:125 Order STACKOrderUpdateVisibility#000013E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:125 Order STACKOrderStartAutomatedFleetAction#000013E7; EmpireIndex:0; AutomatedDeliveryFleetAction#200, InitiatorGUID:4520, Context:Path: 106->119, Path: Path: 106->119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:169 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:252 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:286 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:286 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:286 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:286 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:319 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:319 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:319 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:766 Runtime STACK[ChatMessage] RECV: l:/_turn/63 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:766 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:905 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:905 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:905 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:905 Quest STACK[Quests] EventRandom05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventReveal00 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom08Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom02 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom08Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Order STACKOrderBeginQuest#000013E8, Ticket: 00000AAC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Order STACKOrderTransferPopulationOnSystem#000013E9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:906 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:907 Order STACKOrderAddQuestMarkers#000013EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:907 Order STACKOrderBeginQuest#000013EB, Ticket: 00000AAD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:907 Order STACKOrderBeginQuest#000013EC, Ticket: 00000AAE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:907 Order STACKOrderBeginQuest#000013ED, Ticket: 00000AAF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:907 Order STACKOrderBeginQuest#000013EE, Ticket: 00000AB0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderEntityAction#000013EF; EmpireIndex:1; MoveToProbeAction#833, InitiatorGUID:4276, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderEntityAction#000013F0; EmpireIndex:1; MoveToProbeAction#834, InitiatorGUID:4354, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderCreateShipDesign#000013F1; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderEntityAction#000013F2; EmpireIndex:5; MoveToProbeAction#448, InitiatorGUID:4355, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderUpdateBestSystem#000013F3; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderUpdateBestSystem#000013F4; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderUpdateBestSystem#000013F5; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderUpdateBestSystem#000013F6; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderUpdateBestSystem#000013F7; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderUpdateBestSystem#000013F8; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderUpdateBestSystem#000013F9; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderUpdatePiratePhantomGarrison#000013FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:931 Order STACKOrderStartHackingProgram#000013FB; DefinitionName:IncreaseHackerPPAllocationDefenseHackingProgramPirate, InitiatorGUID:984, TargetGUID:4518, HackingProgramGUID:4531

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:24:969 Prism STACKColonize: {"turn":64,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:27:24.766"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:27:25:003 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:003 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderRemoveQuestMarkers#000013FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#000013FD, Ticket: 00000AB1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#000013FE, Ticket: 00000AB2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#000013FF, Ticket: 00000AB3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#00001400, Ticket: 00000AB4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#00001401, Ticket: 00000AB5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#00001402, Ticket: 00000AB6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#00001403, Ticket: 00000AB7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#00001404, Ticket: 00000AB8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#00001405, Ticket: 00000AB9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#00001406, Ticket: 00000ABA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#00001407, Ticket: 00000ABB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#00001408, Ticket: 00000ABC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderUpdateQuests#00001409, Ticket: 00000ABD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:020 Order STACKOrderCompleteQuest#0000140A, Ticket: 00000ABE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:103 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:25:103 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:25:103 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:25:103 AI STACK[AI] [Event]keep 214 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:25:103 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventFleetStartedMoveToFleetAction,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventPopulationGained,EventPopulationCollectionThresholdReached,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationLost,EventHappinessStatusChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventShipLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventPopulationLost,EventHappinessStatusChanged,EventPopulationGained,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventTradingCompanyCreated,EventHeroUnlockGaugeFilled,EventEmpireSeen,EventFleetMoveStarted,EventNarrativeEventBegun,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventShipDesignCreated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:25:188 AI STACKGame object 'TradingCompanyStructure' map to AI snapshot 'TradingCompanyStructureSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:25:205 AI STACKGame object 'TradingCompany' map to AI snapshot 'TradingCompanySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:25:453 Prism STACKColonize: {"turn":64,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#3703","planetName":"","colonizedStarSystemGUID":"3703","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:27:25.388"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:27:26:037 Prism STACKJuggernaut: {"turn":63,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:27:25.954"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:27:26:538 Prism STACKTurn end: {"turn":63,"turnDuration":52,"dustperturn":-66.51776,"influenceperturn":-34.0,"scienceperturn":802.7,"honorperturn":0.0,"empirefood":406.7357,"empireindustry":546.2,"empiremanpower":1163.27026,"empirepopulation":32.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":4.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:27:26.454"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:27:26:822 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:26:837 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:26:853 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:26:872 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:26:918 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:26:918 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:26:918 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:26:936 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:26:936 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:26:968 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:26:968 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:003 Prism STACKQuest Started: {"turn":63,"technologyCount":24,"questName":"EventRandom02","category":"Event","subcategory":"Random","questid":4527,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:27:26.936"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:27:27:219 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:236 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:237 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:237 Order STACKOrderAIClientStateChange#0000140B; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:237 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:237 Order STACKOrderFinishDockingFleet#0000140C, Ticket: 00000ABF; EmpireIndex:0; FleetGUID:4520

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:255 Order STACKOrderEntityAction#0000140D, Ticket: 00000AC0; EmpireIndex:0; MoveToFleetAction#201, InitiatorGUID:4520, Context:EntityActionContext_Movement, 106->119 (Cost: 4) from 0 to 0.2269945.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:255 Order STACKOrderEntityAction#0000140E, Ticket: 00000AC1; EmpireIndex:0; MoveToFleetAction#202, InitiatorGUID:4374, Context:EntityActionContext_Movement, 106->119 (Cost: 4) from 0.4539889 to 0.6809834.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:255 Order STACKOrderEntityAction#0000140F, Ticket: 00000AC2; EmpireIndex:0; MoveToFleetAction#203, InitiatorGUID:4214, Context:EntityActionContext_Movement, 106->119 (Cost: 1.621575) from 0.9079779 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:255 Order STACKOrderEntityAction#00001410, Ticket: 00000AC3; EmpireIndex:1; MoveToFleetAction#835, InitiatorGUID:4216, Context:EntityActionContext_Movement, 17->16 (Cost: 1.708332) from 0.6811453 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:255 Order STACKOrderEntityAction#00001411, Ticket: 00000AC4; EmpireIndex:1; MoveToFleetAction#836, InitiatorGUID:4089, Context:EntityActionContext_Movement, 18->19 (Cost: 4) from 0.08967829 to 0.4107755.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:255 Order STACKOrderEntityAction#00001412, Ticket: 00000AC5; EmpireIndex:1; MoveToFleetAction#837, InitiatorGUID:4025, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.03035146 to 0.4988702.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:255 Order STACKOrderEntityAction#00001413, Ticket: 00000AC6; EmpireIndex:1; MoveToFleetAction#838, InitiatorGUID:3997, Context:EntityActionContext_Movement, 9->1 (Cost: 2.147288) from 0.9152349 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:255 Order STACKOrderEntityAction#00001414, Ticket: 00000AC7; EmpireIndex:1; MoveToFleetAction#839, InitiatorGUID:3901, Context:EntityActionContext_Movement, 19->15 (Cost: 0.2784174) from 0.967389 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:354 Order STACKOrderCompleteMoveToFleetAction#00001415; EmpireIndex:1; EntityActionId: 839

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:355 Order STACKOrderUpdateVisibility#00001416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:355 Order STACKOrderTerminateEntityAction#00001417; EmpireIndex:1; EntityActionId: 839

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:372 Default STACKDelivering remaining pop (fleet : 3901, system : 3644)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:372 Order STACKOrderTerminateEntityAction#00001418; EmpireIndex:1; EntityActionId: 594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:372 Default STACKTerminating AutomatedDelivery Fleet 3901 on system ColonizedStarSystem#3644

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:455 Order STACKOrderCompleteMoveToFleetAction#00001419; EmpireIndex:0; EntityActionId: 203

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:455 Order STACKOrderTerminateEntityAction#0000141A; EmpireIndex:0; EntityActionId: 203

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:475 Default STACKDelivering partial pop (fleet : 4214, system : 4162)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:475 Order STACKOrderUpdateVisibility#0000141B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:475 Order STACKOrderDeliverPopulation#0000141C, Ticket: 00000AC8; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:505 Prism STACKAIPerformanceEvent: {"turn":63,"maxBlackboardMessageCount":456,"maxDecisionCount":9,"maxSyncronizationTime":1732,"maxAnaysisTime":186,"maxStrategicTime":1415,"maxDecisionTime":257,"maxActuatorTime":920,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:27:27.421"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:27:27:540 Order STACKOrderCompleteMoveToFleetAction#0000141D; EmpireIndex:1; EntityActionId: 838

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:540 Order STACKOrderUpdateVisibility#0000141E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:540 Order STACKOrderTerminateEntityAction#0000141F; EmpireIndex:1; EntityActionId: 838

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:555 Order STACKOrderEntityAction#00001420, Ticket: 00000AC9; EmpireIndex:1; MoveToFleetAction#840, InitiatorGUID:3997, Context:EntityActionContext_Movement, 1->2 (Cost: 1.852712) from 0 to 0.2981587.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:687 Order STACKOrderCompleteMoveToFleetAction#00001421; EmpireIndex:1; EntityActionId: 835

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:687 Order STACKOrderUpdateVisibility#00001422

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:687 Order STACKOrderTerminateEntityAction#00001423; EmpireIndex:1; EntityActionId: 835

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:704 Order STACKOrderEntityAction#00001424, Ticket: 00000ACA; EmpireIndex:1; MoveToFleetAction#841, InitiatorGUID:4216, Context:EntityActionContext_Movement, 16->19 (Cost: 2.291667) from 0 to 0.2284234.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:721 Order STACKOrderCompleteMoveToFleetAction#00001425; EmpireIndex:0; EntityActionId: 202

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:721 Order STACKOrderTerminateEntityAction#00001426; EmpireIndex:0; EntityActionId: 202

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:27:771 Order STACKOrderUpdateVisibility#00001427

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:071 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:071 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:088 Order STACKOrderEntityAction#00001428, Ticket: 00000ACB; EmpireIndex:17; GoToFleetAction#1154, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:088 Order STACKOrderEntityAction#00001429, Ticket: 00000ACC; EmpireIndex:17; GoToFleetAction#1155, InitiatorGUID:3608, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:088 Order STACKOrderEntityAction#0000142A, Ticket: 00000ACD; EmpireIndex:17; GoToFleetAction#1156, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:088 Order STACKOrderEntityAction#0000142B, Ticket: 00000ACE; EmpireIndex:17; GoToFleetAction#1157, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:104 Order STACKOrderEntityAction#0000142C, Ticket: 00000ACF; EmpireIndex:17; MoveToFleetAction#1158, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 4) from 0.4410124 to 0.859525.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:104 Order STACKOrderEntityAction#0000142D, Ticket: 00000AD0; EmpireIndex:17; MoveToFleetAction#1159, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.2702891 to 0.5405782.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:104 Order STACKOrderEntityAction#0000142E, Ticket: 00000AD1; EmpireIndex:17; MoveToFleetAction#1160, InitiatorGUID:3608, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:104 Order STACKOrderEntityAction#0000142F, Ticket: 00000AD2; EmpireIndex:17; MoveToFleetAction#1161, InitiatorGUID:1839, Context:EntityActionContext_Movement, 20->19 (Cost: 4) from 0.5517926 to 0.9844143.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:271 Order STACKOrderUpdateVisibility#00001430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:339 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:372 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:390 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:27:28:390 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:27:28:390 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:27:28:390 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:27:28:390 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:27:28:390 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshPopulationThreshold in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:27:28:390 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshPopulationThreshold in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:27:28:390 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshPopulationThreshold in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:27:28:455 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:455 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:455 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:472 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:472 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:472 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:490 Order STACKOrderCompleteMoveToFleetAction#00001431; EmpireIndex:1; EntityActionId: 837

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:490 Order STACKOrderTerminateEntityAction#00001432; EmpireIndex:1; EntityActionId: 837

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:490 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:508 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:542 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:559 AI STACKStart 19 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:589 Order STACKOrderBuyoutTradable#00001433, Ticket: 00000AD3; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:589 Order STACKOrderBuyoutTradable#00001434, Ticket: 00000AD4; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:589 Order STACKOrderUnlockHeroSkill#00001435, Ticket: 00000AD5; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:589 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:589 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:618 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001436, Ticket: 00000AD6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:618 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001437, Ticket: 00000AD7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:618 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001438, Ticket: 00000AD8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:618 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001439, Ticket: 00000AD9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:618 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000143A, Ticket: 00000ADA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:618 Order STACKOrderEntityAction#0000143B, Ticket: 00000ADB; EmpireIndex:1; GoToFleetAction#842, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:618 Order STACKOrderEntityAction#0000143C, Ticket: 00000ADC; EmpireIndex:1; AttackSystemPirateDiplomaticAction#843, InitiatorGUID:968, Context:Фад (477) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:619 Order STACKOrderRecruitHero#0000143D, Ticket: 00000ADD; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:619 Gameplay STACKUpdated representative hero of senator Politics04 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at DepartmentOfEducation_ActiveHeroesCollectionChange in :line 0
     at OnActiveHeroesCollectionChange in :line 0
     at RecruitHero in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:619 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:619 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:636 Order STACKOrderCreateShipDesign#0000143E, Ticket: 00000ADE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:636 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:636 Order STACKOrderCreateShipDesign#0000143F, Ticket: 00000ADF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:636 Order STACKOrderCreateShipDesign#00001440, Ticket: 00000AE0; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:636 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:658 Order STACKOrderCreateShipDesign#00001441, Ticket: 00000AE1; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:658 Order STACKOrderCreateShipDesign#00001442, Ticket: 00000AE2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:658 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:658 Order STACKOrderCreateAndApplyShipDesign#00001443, Ticket: 00000AE3; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:675 Order STACKOrderCreateShipDesign#00001444, Ticket: 00000AE4; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:675 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:675 Order STACKOrderCancelLaw#00001445, Ticket: 00000AE5; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:675 Order STACKOrderCompleteMoveToFleetAction#00001446; EmpireIndex:1; EntityActionId: 836

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:675 AI STACKStart 55 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:698 Order STACKOrderSpawnPirateFleetForAttack#00001447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:698 Gameplay STACKAdd 0 experience to ship Ship#4544

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:698 Gameplay STACKAdd 0 experience to ship Ship#4545

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:698 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:28:715 Order STACKOrderEntityAction#00001448, Ticket: 00000AE6; EmpireIndex:1; MoveToFleetAction#844, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.3703748 to 0.4312646.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:715 Order STACKOrderTerminateEntityAction#00001449; EmpireIndex:1; EntityActionId: 836

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:715 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #4458.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:715 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:715 Order STACKOrderEntityAction#0000144A, Ticket: 00000AE8; EmpireIndex:1; GoToFleetAction#845, InitiatorGUID:3854, Context:Path: 1->2->5->16->17->23, Path: Path: 1->2->5->16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:715 Order STACKOrderEntityAction#0000144B, Ticket: 00000AE9; EmpireIndex:1; GoToFleetAction#846, InitiatorGUID:1082, Context:Path: 80->82, Path: Path: 80->82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:715 Order STACKOrderEntityAction#0000144C, Ticket: 00000AEA; EmpireIndex:1; GoToFleetAction#847, InitiatorGUID:3787, Context:Path: 17, Path: Path: 17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:715 Order STACKOrderTransferShips#0000144D, Ticket: 00000AEB; EmpireIndex:1; ShipGUIDs: [3525, 4470, 3666], HeroGUID:0, Position:NodeIndex:16, DestinationGarrisonGUID:4547

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:715 Order STACKOrderPrepareQuestChoice#0000144E, Ticket: 00000AEC; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:715 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000144F, Ticket: 00000AED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001450, Ticket: 00000AEE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001451, Ticket: 00000AEF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001452, Ticket: 00000AF0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001453, Ticket: 00000AF1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderCancelHackingProgram#00001454, Ticket: 00000AF2; ProgramGUID:4489, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderCancelHackingProgram#00001455, Ticket: 00000AF3; ProgramGUID:4490, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderCreateShipDesign#00001456, Ticket: 00000AF4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderEntityAction#00001457, Ticket: 00000AF5; EmpireIndex:2; GoToFleetAction#474, InitiatorGUID:4309, Context:Path: 55->52->50, Path: Path: 55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderEntityAction#00001458, Ticket: 00000AF6; EmpireIndex:2; GoToFleetAction#475, InitiatorGUID:4171, Context:Path: 46->45, Path: Path: 46->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderEntityAction#00001459, Ticket: 00000AF7; EmpireIndex:2; GoToFleetAction#476, InitiatorGUID:1120, Context:Path: 52->50->24->25, Path: Path: 52->50->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderEntityAction#0000145A, Ticket: 00000AF8; EmpireIndex:2; GoToFleetAction#477, InitiatorGUID:3016, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderQueueResearch#0000145B, Ticket: 00000AF9; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment2, ConstructionGameEntityGUID:4549, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000145C, Ticket: 00000AFA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000145D, Ticket: 00000AFB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000145E, Ticket: 00000AFC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000145F, Ticket: 00000AFD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001460, Ticket: 00000AFE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:733 Order STACKOrderCancelHackingProgram#00001461, Ticket: 00000AFF; ProgramGUID:4495, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:752 Order STACKOrderCancelHackingProgram#00001462, Ticket: 00000B00; ProgramGUID:4496, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:752 Order STACKOrderCreateShipDesign#00001463, Ticket: 00000B01; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:752 Order STACKOrderCreateShipDesign#00001464, Ticket: 00000B02; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:752 Order STACKOrderCreateShipDesign#00001465, Ticket: 00000B03; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:752 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:752 Order STACKOrderEntityAction#00001466, Ticket: 00000B04; EmpireIndex:3; GoToFleetAction#461, InitiatorGUID:4358, Context:Path: 77->78, Path: Path: 77->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderEntityAction#00001467, Ticket: 00000B05; EmpireIndex:3; GoToFleetAction#462, InitiatorGUID:4387, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderEntityAction#00001468, Ticket: 00000B06; EmpireIndex:3; GoToFleetAction#463, InitiatorGUID:2068, Context:Path: 79->78->77, Path: Path: 79->78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderEntityAction#00001469, Ticket: 00000B07; EmpireIndex:3; GoToFleetAction#464, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderPrepareQuestChoice#0000146A, Ticket: 00000B08; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000146B, Ticket: 00000B09

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000146C, Ticket: 00000B0A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000146D, Ticket: 00000B0B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000146E, Ticket: 00000B0C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000146F, Ticket: 00000B0D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderEntityAction#00001470, Ticket: 00000B0E; EmpireIndex:4; GoToFleetAction#522, InitiatorGUID:4109, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderEntityAction#00001471, Ticket: 00000B0F; EmpireIndex:4; GoToFleetAction#523, InitiatorGUID:4429, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderEntityAction#00001472, Ticket: 00000B10; EmpireIndex:4; GoToFleetAction#524, InitiatorGUID:4390, Context:Path: 39, Path: Path: 39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderEntityAction#00001473, Ticket: 00000B11; EmpireIndex:4; GoToFleetAction#525, InitiatorGUID:1176, Context:Path: 46->44, Path: Path: 46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderEntityAction#00001474, Ticket: 00000B12; EmpireIndex:4; GoToFleetAction#526, InitiatorGUID:2823, Context:Path: 47->48->53->51, Path: Path: 47->48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderBuyoutConstruction#00001475, Ticket: 00000B13; EmpireIndex:5; ContextGUID:2670, ConstructionGameEntityGUID:4421, ResourceName:EmpireMoney, BuyoutCost:1282.907

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Default STACKThe construction 4421 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderPrepareQuestChoice#00001476, Ticket: 00000B14; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001477, Ticket: 00000B15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001478, Ticket: 00000B16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001479, Ticket: 00000B17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000147A, Ticket: 00000B18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000147B, Ticket: 00000B19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderCancelHackingProgram#0000147C, Ticket: 00000B1A; ProgramGUID:4499, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderCancelHackingProgram#0000147D, Ticket: 00000B1B; ProgramGUID:4512, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderEntityAction#0000147E, Ticket: 00000B1C; EmpireIndex:5; GoToFleetAction#449, InitiatorGUID:2609, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderEntityAction#0000147F, Ticket: 00000B1D; EmpireIndex:5; GoToFleetAction#450, InitiatorGUID:4111, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderEntityAction#00001480, Ticket: 00000B1E; EmpireIndex:5; LaunchProbeFleetAction#451, InitiatorGUID:2493, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderFinishDockingFleet#00001481, Ticket: 00000B1F; EmpireIndex:17; FleetGUID:4543

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:769 Order STACKOrderFinishDockingFleet#00001482, Ticket: 00000B20; EmpireIndex:1; FleetGUID:4547

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderEntityAction#00001483, Ticket: 00000B21; EmpireIndex:1; MoveToFleetAction#848, InitiatorGUID:3787, Context:EntityActionContext_Movement, 22->17 (Cost: 4) from 0.1930473 to 0.4757185.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderEntityAction#00001484, Ticket: 00000B22; EmpireIndex:1; MoveToFleetAction#849, InitiatorGUID:1082, Context:EntityActionContext_Movement, 9->80 (Cost: 7) from 0.6106174 to 0.804409.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderEntityAction#00001485, Ticket: 00000B23; EmpireIndex:1; MoveToFleetAction#850, InitiatorGUID:3854, Context:EntityActionContext_Movement, 1->2 (Cost: 6.213847) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderEntityAction#00001486, Ticket: 00000B24; EmpireIndex:2; MoveToFleetAction#478, InitiatorGUID:3016, Context:EntityActionContext_Movement, 51->52 (Cost: 0.9147702) from 0.925477 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderEntityAction#00001487, Ticket: 00000B25; EmpireIndex:2; MoveToFleetAction#479, InitiatorGUID:1120, Context:EntityActionContext_Movement, 51->52 (Cost: 6.558001) from 0.4657433 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderEntityAction#00001488, Ticket: 00000B26; EmpireIndex:2; MoveToFleetAction#480, InitiatorGUID:4171, Context:EntityActionContext_Movement, 45->46 (Cost: 7) from 0.08500502 to 0.6800402.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderEntityAction#00001489, Ticket: 00000B27; EmpireIndex:2; MoveToFleetAction#481, InitiatorGUID:4309, Context:EntityActionContext_Movement, 54->55 (Cost: 4.109884) from 0.6200464 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderEntityAction#0000148A, Ticket: 00000B28; EmpireIndex:3; MoveToFleetAction#465, InitiatorGUID:4358, Context:EntityActionContext_Movement, 75->77 (Cost: 7) from 0.3410583 to 0.904635.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderEntityAction#0000148B; EmpireIndex:5; MoveToProbeAction#452, InitiatorGUID:4553, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderUpdateVisibility#0000148C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderEntityAction#0000148D, Ticket: 00000B29; EmpireIndex:3; MoveToFleetAction#466, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.7313331 to 0.8009838.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderEntityAction#0000148E, Ticket: 00000B2A; EmpireIndex:3; MoveToFleetAction#467, InitiatorGUID:2068, Context:EntityActionContext_Movement, 84->79 (Cost: 4.433111) from 0.6857262 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:786 Order STACKOrderEntityAction#0000148F, Ticket: 00000B2B; EmpireIndex:3; MoveToFleetAction#468, InitiatorGUID:4387, Context:EntityActionContext_Movement, 83->81 (Cost: 5.513176) from 0.311471 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:802 Order STACKOrderEntityAction#00001490, Ticket: 00000B2C; EmpireIndex:4; MoveToFleetAction#527, InitiatorGUID:2823, Context:EntityActionContext_Movement, 46->47 (Cost: 2.563938) from 0.7154777 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:802 Order STACKOrderEntityAction#00001491, Ticket: 00000B2D; EmpireIndex:4; MoveToFleetAction#528, InitiatorGUID:1176, Context:EntityActionContext_Movement, 47->46 (Cost: 3.117666) from 0.6540301 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:802 Order STACKOrderEntityAction#00001492, Ticket: 00000B2E; EmpireIndex:4; MoveToFleetAction#529, InitiatorGUID:4390, Context:EntityActionContext_Movement, 43->39 (Cost: 5) from 0.451529 to 0.6772935.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:802 Order STACKOrderEntityAction#00001493, Ticket: 00000B2F; EmpireIndex:4; MoveToFleetAction#530, InitiatorGUID:4429, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.2302877 to 0.4560522.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:802 Order STACKOrderEntityAction#00001494, Ticket: 00000B30; EmpireIndex:4; MoveToFleetAction#531, InitiatorGUID:4109, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.2257645 to 0.451529.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:802 Order STACKOrderEntityAction#00001495, Ticket: 00000B31; EmpireIndex:5; MoveToFleetAction#453, InitiatorGUID:4111, Context:EntityActionContext_Movement, 77->78 (Cost: 8) from 0.1681242 to 0.7670273.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:802 Order STACKOrderEntityAction#00001496, Ticket: 00000B32; EmpireIndex:5; MoveToFleetAction#454, InitiatorGUID:2609, Context:EntityActionContext_Movement, 69->68 (Cost: 0.1354614) from 0.9810157 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:811 Order STACKOrderUpdateEffectZone#00001497

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:827 Order STACKOrderCompleteMoveToFleetAction#00001498; EmpireIndex:5; EntityActionId: 454

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:827 Order STACKOrderUpdateVisibility#00001499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:827 Order STACKOrderTerminateEntityAction#0000149A; EmpireIndex:5; EntityActionId: 454

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:28:838 Order STACKOrderTerminateEntityAction#0000149B; EmpireIndex:5; EntityActionId: 449

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:071 Order STACKOrderCompleteMoveToFleetAction#0000149C; EmpireIndex:2; EntityActionId: 478

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:071 Order STACKOrderUpdateVisibility#0000149D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:071 Order STACKOrderTerminateEntityAction#0000149E; EmpireIndex:2; EntityActionId: 478

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:088 Order STACKOrderEntityAction#0000149F, Ticket: 00000B33; EmpireIndex:2; MoveToFleetAction#482, InitiatorGUID:3016, Context:EntityActionContext_Movement, 52->50 (Cost: 2.08523) from 0 to 0.2192348.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:156 Order STACKOrderCompleteMoveToFleetAction#000014A0; EmpireIndex:1; EntityActionId: 844

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:156 Order STACKOrderTerminateEntityAction#000014A1; EmpireIndex:1; EntityActionId: 844

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:223 Order STACKOrderUpdateVisibility#000014A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:321 Order STACKOrderUpdateEffectZone#000014A3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:371 Order STACKOrderCompleteMoveToFleetAction#000014A4; EmpireIndex:17; EntityActionId: 1161

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:371 Order STACKOrderCompleteMoveToFleetAction#000014A5; EmpireIndex:17; EntityActionId: 1158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:371 Order STACKOrderUpdateVisibility#000014A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:371 Order STACKOrderTerminateEntityAction#000014A7; EmpireIndex:17; EntityActionId: 1161

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:371 Order STACKOrderUpdateVisibility#000014A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:371 Order STACKOrderTerminateEntityAction#000014A9; EmpireIndex:17; EntityActionId: 1158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:404 Order STACKOrderCompleteMoveToFleetAction#000014AA; EmpireIndex:4; EntityActionId: 531

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:404 Order STACKOrderCompleteMoveToFleetAction#000014AB; EmpireIndex:4; EntityActionId: 530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:404 Order STACKOrderCompleteMoveToFleetAction#000014AC; EmpireIndex:4; EntityActionId: 529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:404 Order STACKOrderUpdateVisibility#000014AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:404 Order STACKOrderTerminateEntityAction#000014AE; EmpireIndex:4; EntityActionId: 531

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:404 Order STACKOrderTerminateEntityAction#000014AF; EmpireIndex:4; EntityActionId: 530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:404 Order STACKOrderTerminateEntityAction#000014B0; EmpireIndex:4; EntityActionId: 529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:503 Order STACKOrderCompleteMoveToFleetAction#000014B1; EmpireIndex:17; EntityActionId: 1159

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:504 Order STACKOrderTerminateEntityAction#000014B2; EmpireIndex:17; EntityActionId: 1159

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:537 Order STACKOrderCompleteMoveToFleetAction#000014B3; EmpireIndex:3; EntityActionId: 466

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:537 Order STACKOrderTerminateEntityAction#000014B4; EmpireIndex:3; EntityActionId: 466

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:587 Order STACKOrderCompleteMoveToFleetAction#000014B5; EmpireIndex:4; EntityActionId: 527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:587 Order STACKOrderTerminateEntityAction#000014B6; EmpireIndex:4; EntityActionId: 527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:604 Order STACKOrderUpdateVisibility#000014B7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:604 Order STACKOrderEntityAction#000014B8, Ticket: 00000B34; EmpireIndex:4; MoveToFleetAction#532, InitiatorGUID:2823, Context:EntityActionContext_Movement, 47->48 (Cost: 3.436062) from 0 to 0.3602918.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:704 Order STACKOrderCompleteMoveToFleetAction#000014B9; EmpireIndex:1; EntityActionId: 849

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:704 Order STACKOrderUpdateVisibility#000014BA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:704 Order STACKOrderTerminateEntityAction#000014BB; EmpireIndex:1; EntityActionId: 849

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:770 Order STACKOrderCompleteMoveToFleetAction#000014BC; EmpireIndex:4; EntityActionId: 528

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:770 Order STACKOrderTerminateEntityAction#000014BD; EmpireIndex:4; EntityActionId: 528

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:787 Order STACKOrderUpdateVisibility#000014BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:787 Order STACKOrderEntityAction#000014BF, Ticket: 00000B35; EmpireIndex:4; MoveToFleetAction#533, InitiatorGUID:1176, Context:EntityActionContext_Movement, 46->44 (Cost: 3.882334) from 0 to 0.4288229.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:29:838 Order STACKOrderUpdateEffectZone#000014C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:103 Order STACKOrderCompleteMoveToFleetAction#000014C1; EmpireIndex:2; EntityActionId: 481

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:103 Order STACKOrderUpdateVisibility#000014C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:104 Order STACKOrderTerminateEntityAction#000014C3; EmpireIndex:2; EntityActionId: 481

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:120 Order STACKOrderCompleteMoveToFleetAction#000014C4; EmpireIndex:1; EntityActionId: 848

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:120 Order STACKOrderEntityAction#000014C5, Ticket: 00000B36; EmpireIndex:2; MoveToFleetAction#483, InitiatorGUID:4309, Context:EntityActionContext_Movement, 55->52 (Cost: 0.8901157) from 0 to 0.2218504.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:120 Order STACKOrderTerminateEntityAction#000014C6; EmpireIndex:1; EntityActionId: 848

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:203 Order STACKOrderUpdateVisibility#000014C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:221 Order STACKOrderCompleteMoveToFleetAction#000014C8; EmpireIndex:0; EntityActionId: 201

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:221 Order STACKOrderTerminateEntityAction#000014C9; EmpireIndex:0; EntityActionId: 201

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:271 Order STACKOrderUpdateVisibility#000014CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:321 Order STACKOrderCompleteMoveToFleetAction#000014CB; EmpireIndex:3; EntityActionId: 467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:321 Order STACKOrderUpdateVisibility#000014CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:321 Order STACKOrderTerminateEntityAction#000014CD; EmpireIndex:3; EntityActionId: 467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:338 Order STACKOrderEntityAction#000014CE, Ticket: 00000B37; EmpireIndex:3; MoveToFleetAction#469, InitiatorGUID:2068, Context:EntityActionContext_Movement, 79->78 (Cost: 1.566889) from 0 to 0.4402601.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:456 Order STACKOrderCompleteMoveToFleetAction#000014CF; EmpireIndex:3; EntityActionId: 468

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:456 Order STACKOrderUpdateVisibility#000014D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:456 Order STACKOrderTerminateEntityAction#000014D1; EmpireIndex:3; EntityActionId: 468

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:471 Order STACKOrderTerminateEntityAction#000014D2; EmpireIndex:3; EntityActionId: 462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:572 Order STACKOrderCompleteMoveToFleetAction#000014D3; EmpireIndex:1; EntityActionId: 840

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:572 Order STACKOrderTerminateEntityAction#000014D4; EmpireIndex:1; EntityActionId: 840

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:656 AI STACK[AI] [Event]Remove 214 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:30:656 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventFleetStartedMoveToFleetAction,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventPopulationGained,EventPopulationCollectionThresholdReached,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationLost,EventHappinessStatusChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventShipLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventPopulationLost,EventHappinessStatusChanged,EventPopulationGained,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventTradingCompanyCreated,EventHeroUnlockGaugeFilled,EventEmpireSeen,EventFleetMoveStarted,EventNarrativeEventBegun,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventShipDesignCreated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:30:656 AI STACK[AI] [Event]keep 135 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:30:656 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventSystemMarkedByPirates,EventHeroRecruited,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventLawAbrogated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionBuyout,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:30:674 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:755 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:890 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:30:905 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:905 Order STACKOrderUpdateVisibility#000014D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:921 AI STACK[AI] Empire 1 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:30:921 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:30:921 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:30:938 Order STACKOrderEntityAction#000014D6, Ticket: 00000B38; EmpireIndex:17; InitiateGuardFleetAction#1162, InitiatorGUID:4543, Context:Спика (657) (StarSystemNode), Path: Спика (657) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:938 Order STACKOrderCompleteMoveToFleetAction#000014D7; EmpireIndex:1; EntityActionId: 841

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:938 Order STACKOrderEntityAction#000014D8; EmpireIndex:17; GuardEmpireLocalAction#1163, InitiatorGUID:984, Context:Спика (657) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:938 Gameplay STACKCancelling actions on Спика (657) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:938 Order STACKOrderUpdateVisibility#000014D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:939 Order STACKOrderTerminateEntityAction#000014DA; EmpireIndex:1; EntityActionId: 841

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:939 AI STACK[AI] Cancel task 2081 : can find context 3901 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:30:939 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:30:955 Order STACKOrderCompleteMoveToFleetAction#000014DB; EmpireIndex:2; EntityActionId: 479

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:955 Order STACKOrderTerminateEntityAction#000014DC; EmpireIndex:2; EntityActionId: 479

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:955 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:30:971 Order STACKOrderEntityAction#000014DD, Ticket: 00000B39; EmpireIndex:2; MoveToFleetAction#484, InitiatorGUID:1120, Context:EntityActionContext_Movement, 52->50 (Cost: 0.441999) from 0 to 0.04647044.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:30:989 AI STACK[AI] Cancel task 2918 : can find context 4490 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:30:989 AI STACK[AI] Cancel task 2917 : can find context 4489 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:056 AI STACK[AI] Cancel task 2286 : can find context 4496 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:056 AI STACK[AI] Cancel task 2285 : can find context 4495 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:056 AI STACK[AI] Cancel task 1731 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:056 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:056 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:056 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:072 Order STACKOrderCompleteMoveToFleetAction#000014DE; EmpireIndex:2; EntityActionId: 480

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:072 Order STACKOrderTerminateEntityAction#000014DF; EmpireIndex:2; EntityActionId: 480

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:072 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:072 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:072 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:107 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:122 Order STACKOrderCompleteMoveToFleetAction#000014E0; EmpireIndex:3; EntityActionId: 465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:122 Order STACKOrderTerminateEntityAction#000014E1; EmpireIndex:3; EntityActionId: 465

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:122 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:139 AI STACK[AI] Cancel task 2919 : can find context 4512 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:139 AI STACK[AI] Cancel task 2918 : can find context 4499 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:139 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:156 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:173 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:173 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:189 Order STACKOrderAssignHero#000014E2, Ticket: 00000B3A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:189 Order STACKOrderQueueConstruction#000014E3, Ticket: 00000B3B; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:190 Order STACKOrderQueueConstruction#000014E4, Ticket: 00000B3C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:207 Order STACKOrderActivateLaw#000014E5, Ticket: 00000B3D; EmpireIndex:1; LawDefinitionName:LawP00L07Republic, IsForced:False, LawGUID:4559

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:207 Order STACKOrderQueueResearch#000014E6, Ticket: 00000B3E; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionScienceAndExplorationJuggernaut3, ConstructionGameEntityGUID:4560, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:207 Order STACKOrderQueuePlanetColonizationConstruction#000014E7, Ticket: 00000B3F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:224 Order STACKOrderQueueConstruction#000014E8, Ticket: 00000B40; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:224 Order STACKOrderQueueConstruction#000014E9, Ticket: 00000B41; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:224 Order STACKOrderQueueConstruction#000014EA, Ticket: 00000B42; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:224 Order STACKOrderQueueConstruction#000014EB, Ticket: 00000B43; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:224 Order STACKOrderQueueConstruction#000014EC, Ticket: 00000B44; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:224 Order STACKOrderQueueConstruction#000014ED, Ticket: 00000B45; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:224 Order STACKOrderStartHackingProgram#000014EE, Ticket: 00000B46; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:4576

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:224 Order STACKOrderStartHackingProgram#000014EF, Ticket: 00000B47; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:4577

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:240 Order STACKOrderCompleteMoveToFleetAction#000014F0; EmpireIndex:17; EntityActionId: 1160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:240 Order STACKOrderUpdateVisibility#000014F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:240 Order STACKOrderTerminateEntityAction#000014F2; EmpireIndex:17; EntityActionId: 1160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:240 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:240 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:31:257 Order STACKOrderValidateQuestChoice#000014F3, Ticket: 00000B48; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:257 Order STACKOrderStartHackingProgram#000014F4, Ticket: 00000B49; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4579

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:257 Order STACKOrderStartHackingProgram#000014F5, Ticket: 00000B4A; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:4430, HackingProgramGUID:4580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:257 Order STACKOrderEntityAction#000014F6, Ticket: 00000B4B; EmpireIndex:3; InitiateGuardFleetAction#470, InitiatorGUID:4387, Context:Вени (574) (StarSystemNode), Path: Вени (574) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:257 Order STACKOrderQueueConstruction#000014F7, Ticket: 00000B4C; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:257 Order STACKOrderValidateQuestChoice#000014F8, Ticket: 00000B4D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:257 Order STACKOrderQueueConstruction#000014F9, Ticket: 00000B4E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:257 Order STACKOrderQueuePlanetColonizationConstruction#000014FA, Ticket: 00000B4F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:257 Order STACKOrderQueueConstruction#000014FB, Ticket: 00000B50; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:257 Order STACKOrderStartHackingProgram#000014FC, Ticket: 00000B51; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:4591

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:257 Order STACKOrderStartHackingProgram#000014FD, Ticket: 00000B52; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:4592

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:257 Order STACKOrderValidateQuestChoice#000014FE, Ticket: 00000B53; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:257 Order STACKOrderTerminateEntityAction#000014FF; EmpireIndex:17; EntityActionId: 1155

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:272 Order STACKOrderApplyQuestEffect#00001500

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:272 Order STACKOrderTriggerPopulationEvent#00001501

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:272 Order STACKOrderUpdateQuests#00001502, Ticket: 00000B54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:272 Order STACKOrderEntityAction#00001503; EmpireIndex:3; GuardEmpireLocalAction#471, InitiatorGUID:970, Context:Вени (574) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:272 Gameplay STACKCancelling actions on Вени (574) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 3

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:272 Order STACKOrderApplyQuestEffect#00001504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:272 Order STACKOrderTriggerPopulationEvent#00001505

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:272 Order STACKOrderUpdateQuests#00001506, Ticket: 00000B55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:272 Order STACKOrderApplyQuestEffect#00001507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:272 Order STACKOrderTriggerPopulationEvent#00001508

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:272 Order STACKOrderUpdateQuests#00001509, Ticket: 00000B56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:521 Order STACKOrderCompleteMoveToFleetAction#0000150A; EmpireIndex:5; EntityActionId: 453

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:521 Order STACKOrderUpdateVisibility#0000150B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:31:521 Order STACKOrderTerminateEntityAction#0000150C; EmpireIndex:5; EntityActionId: 453

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:038 Order STACKOrderUpdateVisibility#0000150D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:254 Order STACKOrderCompleteMoveToFleetAction#0000150E; EmpireIndex:2; EntityActionId: 482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:254 Order STACKOrderUpdateVisibility#0000150F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:254 Order STACKOrderTerminateEntityAction#00001510; EmpireIndex:2; EntityActionId: 482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:555 Order STACKOrderPrepareQuestChoice#00001511, Ticket: 00000B57; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:555 Order STACKOrderValidateQuestChoice#00001512, Ticket: 00000B58; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:555 Order STACKOrderApplyQuestEffect#00001513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:555 Order STACKOrderTriggerPopulationEvent#00001514

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:555 Order STACKOrderUpdateQuests#00001515, Ticket: 00000B59

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:771 Order STACKOrderUpdateVisibility#00001516

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:805 Order STACKOrderCompleteMoveToFleetAction#00001517; EmpireIndex:2; EntityActionId: 483

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:805 Order STACKOrderUpdateVisibility#00001518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:805 Order STACKOrderTerminateEntityAction#00001519; EmpireIndex:2; EntityActionId: 483

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:920 Order STACKOrderCompleteMoveToFleetAction#0000151A; EmpireIndex:1; EntityActionId: 850

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:920 Order STACKOrderUpdateVisibility#0000151B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:920 Order STACKOrderTerminateEntityAction#0000151C; EmpireIndex:1; EntityActionId: 850

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:32:938 Order STACKOrderEntityAction#0000151D, Ticket: 00000B5A; EmpireIndex:1; MoveToFleetAction#851, InitiatorGUID:3854, Context:EntityActionContext_Movement, 2->5 (Cost: 0.7861533) from 0 to 0.08730647.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:121 Order STACKOrderCompleteMoveToFleetAction#0000151E; EmpireIndex:3; EntityActionId: 469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:121 Order STACKOrderUpdateVisibility#0000151F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:121 Order STACKOrderTerminateEntityAction#00001520; EmpireIndex:3; EntityActionId: 469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:189 AI STACK[AI] [Event]Remove 135 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:33:190 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventSystemMarkedByPirates,EventHeroRecruited,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventLawAbrogated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionBuyout,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:33:190 AI STACK[AI] [Event]keep 50 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:33:190 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventHeroAssigned,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventEmpireSeen,EventFleetDocked,EventQuestChoiceMade,EventConstructionQueued,EventQuestChoiceMade,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:33:205 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:289 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:688 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:705 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:721 Order STACKOrderCompleteMoveToFleetAction#00001521; EmpireIndex:2; EntityActionId: 484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:721 Order STACKOrderCompleteMoveToFleetAction#00001522; EmpireIndex:4; EntityActionId: 533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:721 Order STACKOrderCompleteMoveToFleetAction#00001523; EmpireIndex:4; EntityActionId: 532

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:721 Order STACKOrderTerminateEntityAction#00001524; EmpireIndex:2; EntityActionId: 484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:721 Order STACKOrderTerminateEntityAction#00001525; EmpireIndex:4; EntityActionId: 533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:721 Order STACKOrderTerminateEntityAction#00001526; EmpireIndex:4; EntityActionId: 532

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:721 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:721 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:721 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:737 Order STACKOrderEntityAction#00001527, Ticket: 00000B5B; EmpireIndex:17; GoToFleetAction#1164, InitiatorGUID:4543, Context:Path: 97->78->77, Path: Path: 97->78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:754 Order STACKOrderEntityAction#00001528, Ticket: 00000B5C; EmpireIndex:17; MoveToFleetAction#1165, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 4) from 0 to 0.1440329.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:754 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:771 Order STACKOrderUpdateVisibility#00001529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:803 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:803 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:803 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:820 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:820 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:820 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:836 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:853 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:887 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:903 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:920 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:920 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:33:936 Default STACKOrder preprocessing failed because the law 'LawP00L01Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:936 Order STACKOrderBuyoutTradable#0000152A, Ticket: 00000B5E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:936 Order STACKOrderUnlockHeroSkill#0000152B, Ticket: 00000B5F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:936 Gameplay STACKUpdated representative hero of senator Politics04 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:936 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:936 Order STACKOrderSelloutTradableResource#0000152C, Ticket: 00000B61; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:936 Order STACKOrderEntityAction#0000152D, Ticket: 00000B62; EmpireIndex:5; RootNodeFleetAction#455, InitiatorGUID:2609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:936 Order STACKOrderEntityAction#0000152E, Ticket: 00000B63; EmpireIndex:5; GoToFleetAction#456, InitiatorGUID:2493, Context:Path: 111->112, Path: Path: 111->112

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:33:955 Order STACKOrderEntityAction#0000152F, Ticket: 00000B64; EmpireIndex:5; MoveToFleetAction#457, InitiatorGUID:2493, Context:EntityActionContext_Movement, 111->112 (Cost: 4.666667) from 0 to 0.4094772.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:35:687 Order STACKOrderCompleteMoveToFleetAction#00001530; EmpireIndex:1; EntityActionId: 851

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:35:687 Order STACKOrderTerminateEntityAction#00001531; EmpireIndex:1; EntityActionId: 851

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:35:920 AI STACK[AI] [Event]Remove 50 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:35:920 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventHeroAssigned,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventEmpireSeen,EventFleetDocked,EventQuestChoiceMade,EventConstructionQueued,EventQuestChoiceMade,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:35:920 AI STACK[AI] [Event]keep 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:35:920 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:35:937 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:36:020 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:36:120 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:36:136 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:36:221 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:36:335 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:345 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:36:372 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:372 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:388 Order STACKOrderEntityAction#00001532, Ticket: 00000B65; EmpireIndex:17; InitiateGuardFleetAction#1166, InitiatorGUID:3608, Context:Лорс (551) (StarSystemNode), Path: Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:36:388 Order STACKOrderEntityAction#00001533; EmpireIndex:17; GuardEmpireLocalAction#1167, InitiatorGUID:984, Context:Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:36:388 Gameplay STACKCancelling actions on Лорс (551) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:36:388 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:405 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:472 Order STACKOrderCompleteMoveToFleetAction#00001534; EmpireIndex:17; EntityActionId: 1165

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:36:472 Order STACKOrderTerminateEntityAction#00001535; EmpireIndex:17; EntityActionId: 1165

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:36:472 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:472 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:472 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:488 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:488 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:488 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:538 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:570 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:587 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:587 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:36:604 Order STACKOrderSelloutTradableResource#00001536, Ticket: 00000B66; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:36:604 Order STACKOrderSelloutTradableResource#00001537, Ticket: 00000B67; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:37:138 Order STACKOrderUpdateVisibility#00001538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:37:637 Order STACKOrderUpdateVisibility#00001539

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:38:004 Order STACKOrderCompleteMoveToFleetAction#0000153A; EmpireIndex:5; EntityActionId: 457

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:38:004 Order STACKOrderUpdateVisibility#0000153B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:38:004 Order STACKOrderTerminateEntityAction#0000153C; EmpireIndex:5; EntityActionId: 457

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:38:586 AI STACK[AI] [Event]Remove 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:38:586 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:38:586 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:38:586 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:38:604 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:38:687 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:38:786 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:38:803 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:38:887 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:38:903 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:38:920 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:38:936 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:38:970 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:39:004 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:39:004 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:39:004 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:39:037 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:39:037 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:39:037 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:39:053 AI STACK[AI] Cancel task 2110 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:39:070 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:39:087 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:39:103 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:39:103 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:27:39:120 Order STACKOrderBuyoutTradable#0000153D, Ticket: 00000B68; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:39:120 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at TryAllocateTo in :line 0
     at ITradingManagementService.TryConsumeAndAllocateTradable in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:39:120 Order STACKOrderBuyoutTradable#0000153E, Ticket: 00000B69; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:39:120 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at TryAllocateTo in :line 0
     at ITradingManagementService.TryConsumeAndAllocateTradable in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:39:120 Order STACKOrderAIClientStateChange#0000153F; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:39:120 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:39:120 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:27:44:574 Order STACKOrderQueueConstruction#00001540; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:46:093 Order STACKOrderQueueConstruction#00001541; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:47:675 Order STACKOrderQueueConstruction#00001542; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:56:750 Order STACKOrderQueueConstruction#00001543; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:57:267 Order STACKOrderQueueConstruction#00001544; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:27:59:099 Order STACKOrderQueueConstruction#00001545; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:03:205 Order STACKOrderMoveIdleFleets#00001546; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:03:223 Order STACKOrderEntityAction#00001547, Ticket: 00000B6A; EmpireIndex:0; MoveToFleetAction#204, InitiatorGUID:3289, Context:EntityActionContext_Movement, 99->98 (Cost: 2.532106) from 0.7687958 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:03:970 Order STACKOrderUpdateVisibility#00001548

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:03:987 Order STACKOrderUpdateQuests#00001549, Ticket: 00000B6B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:03:987 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:03:987 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:03:987 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:03:987 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:03:987 AI STACK[AI] [Event]keep 19 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:03:987 AI STACK[AI] [Event]keep EventLuxuryResourceAcquired,EventLuxuryResourceAcquired,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventTutorial_FleetsSelected,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:03:999 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:04:000 Order STACKOrderAIClientStateChange#0000154A; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:04:000 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:04:074 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:04:205 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:04:223 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:04:241 Order STACKOrderCompleteMoveToFleetAction#0000154B; EmpireIndex:0; EntityActionId: 204

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:04:241 Order STACKOrderTerminateEntityAction#0000154C; EmpireIndex:0; EntityActionId: 204

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:04:241 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:04:260 Order STACKOrderTerminateEntityAction#0000154D; EmpireIndex:0; EntityActionId: 195

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:04:260 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:04:322 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:04:322 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:04:322 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:04:340 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:04:340 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:04:340 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:04:373 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:04:405 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:06:438 AI STACK[AI] [Event]Remove 19 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:06:438 AI STACK[AI] [Event]Remove EventLuxuryResourceAcquired,EventLuxuryResourceAcquired,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventTutorial_FleetsSelected,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:06:438 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:06:438 AI STACK[AI] [Event]keep EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:06:456 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:06:541 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:06:628 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:06:639 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:06:672 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:06:688 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:06:740 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:06:740 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:06:740 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:06:772 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:06:772 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:06:772 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:06:806 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:06:821 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:08:624 Order STACKOrderEntityAction#0000154E, Ticket: 00000B6C; EmpireIndex:0; GoToFleetAction#205, InitiatorGUID:3289, Context:Path: 98->99->96, Path: Path: 98->99->96

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:08:642 Order STACKOrderEntityAction#0000154F, Ticket: 00000B6D; EmpireIndex:0; MoveToFleetAction#206, InitiatorGUID:3289, Context:EntityActionContext_Movement, 98->99 (Cost: 2.467894) from 0 to 0.225341.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:08:855 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:08:855 AI STACK[AI] [Event]Remove EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:08:855 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:08:855 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:08:873 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:08:956 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:09:039 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:09:055 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:09:140 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:09:156 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:09:172 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:09:207 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:09:223 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:09:273 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:09:273 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:09:273 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:09:289 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:09:289 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:09:289 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:09:323 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:09:340 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:11:339 Order STACKOrderUpdateVisibility#00001550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:11:372 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:11:372 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:11:372 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:11:373 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:11:407 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:11:491 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:12:076 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:12:114 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:12:114 Order STACKOrderTransferShips#00001551, Ticket: 00000B6E; EmpireIndex:0; ShipGUIDs: [4282], HeroGUID:0, Position:NodeIndex:107, DestinationGarrisonGUID:4607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:12:114 Gameplay STACKHangar null. That callback should not have been called.

     at Hangar_CompositionChanged in :line 0
     at OnCompositionChanged in :line 0
     at RemoveShip in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:12:114 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:12:134 Order STACKOrderFinishDockingFleet#00001552, Ticket: 00000B6F; EmpireIndex:0; FleetGUID:4607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:12:134 Order STACKOrderCompleteMoveToFleetAction#00001553; EmpireIndex:0; EntityActionId: 206

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:12:134 Order STACKOrderTerminateEntityAction#00001554; EmpireIndex:0; EntityActionId: 206

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:12:134 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:12:190 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:12:190 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:12:190 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:12:207 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:12:207 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:12:207 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:12:256 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:12:273 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:12:288 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:12:304 Order STACKOrderAIClientStateChange#00001555; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:12:304 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:13:674 Order STACKOrderEntityAction#00001556, Ticket: 00000B70; EmpireIndex:0; GoToFleetAction#207, InitiatorGUID:4607, Context:Path: 107->116, Path: Path: 107->116

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:13:674 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:13:674 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:13:674 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:13:674 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:13:674 AI STACK[AI] [Event]keep 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:13:674 AI STACK[AI] [Event]keep EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:13:689 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:13:689 Order STACKOrderAIClientStateChange#00001557; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:13:689 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:13:772 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:13:873 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:13:890 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:13:908 Order STACKOrderEntityAction#00001558, Ticket: 00000B71; EmpireIndex:0; MoveToFleetAction#208, InitiatorGUID:4607, Context:EntityActionContext_Movement, 107->116 (Cost: 8) from 0 to 0.6650447.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:13:908 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:13:939 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:13:989 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:13:989 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:13:989 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:14:006 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:14:006 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:14:006 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:14:039 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:14:055 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:16:089 AI STACK[AI] [Event]Remove 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:16:089 AI STACK[AI] [Event]Remove EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:16:089 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:16:089 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:16:105 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:16:189 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:16:272 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:16:289 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:16:374 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:16:389 AI STACK[AI] Can't find entity GUID 2373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:16:406 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:16:425 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:16:457 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:16:507 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:16:507 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:16:507 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:16:523 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:16:523 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:16:523 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:16:556 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:16:574 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:16:606 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:16:622 Order STACKOrderAIClientStateChange#00001559; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:16:622 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:17:157 Order STACKOrderCompleteMoveToFleetAction#0000155A; EmpireIndex:0; EntityActionId: 208

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:17:157 Order STACKOrderTerminateEntityAction#0000155B; EmpireIndex:0; EntityActionId: 208

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:19:222 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:19:255 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:19:306 Order STACKOrderEntityAction#0000155C, Ticket: 00000B72; EmpireIndex:1; MoveToFleetAction#852, InitiatorGUID:1085, Context:EntityActionContext_Movement, 16->17 (Cost: 3.749856) from 0.3001016 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:20:256 Order STACKOrderCompleteMoveToFleetAction#0000155D; EmpireIndex:1; EntityActionId: 852

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:20:256 Order STACKOrderTerminateEntityAction#0000155E; EmpireIndex:1; EntityActionId: 852

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:20:272 Order STACKOrderEntityAction#0000155F, Ticket: 00000B73; EmpireIndex:1; MoveToFleetAction#853, InitiatorGUID:1085, Context:EntityActionContext_Movement, 17->23 (Cost: 3.250144) from 0 to 0.2631564.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:23:872 Order STACKOrderCompleteMoveToFleetAction#00001560; EmpireIndex:1; EntityActionId: 853

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:23:872 Order STACKOrderTerminateEntityAction#00001561; EmpireIndex:1; EntityActionId: 853

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:23:922 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:23:922 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:004 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:005 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:005 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:005 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:038 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:138 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:172 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:272 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:305 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:322 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:389 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#4215

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#4375

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#4521

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:407 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#4026

     at AddExperience in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#4090

     at AddExperience in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#4217

     at AddExperience in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
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15:28:24:422 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#4097

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
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15:28:24:438 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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     at Update in :line 0
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15:28:24:455 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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     at Update in :line 0
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15:28:24:471 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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     at Update in :line 0
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15:28:24:471 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:28:24:471 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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     at Update in :line 0
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15:28:24:471 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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     at Update in :line 0
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15:28:24:471 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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     at Update in :line 0
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15:28:24:471 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:28:24:471 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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     at Update in :line 0
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15:28:24:471 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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     at Update in :line 0
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15:28:24:471 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:28:24:471 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:28:24:472 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:28:24:472 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:28:24:472 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:28:24:472 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:28:24:472 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:28:24:472 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:28:24:472 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:28:24:472 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#4020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:488 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:538 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:538 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:538 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:572 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:572 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:572 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:606 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:606 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:606 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:638 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:638 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:638 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:672 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:673 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:673 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:673 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:673 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:673 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:673 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:673 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:673 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:673 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:673 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:673 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:771 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:929 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:929 Gameplay STACKAdd 0 experience to ship Ship#4570

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:929 Gameplay STACKAdd 0 experience to ship Ship#4589

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:929 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:929 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:929 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:929 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:929 Battle STACKDisposing Encounter 4498

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:929 Battle STACKDisposing Encounter 4492

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:929 Runtime STACK[ChatMessage] RECV: l:/_turn/64 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:941 Order STACKOrderStartHackingOperation#00001562; StartGUID:1819, TargetGUID:3063, NodePositions:50,NodeIndex:52,NodeIndex:55, HackingOperationGUID:4608, TracedOperationGUID:4488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:941 Order STACKOrderStartHackingOperation#00001563; StartGUID:2670, TargetGUID:1823, NodePositions:71,NodeIndex:70,NodeIndex:74,NodeIndex:76,NodeIndex:77,NodeIndex:78,NodeIndex:79, HackingOperationGUID:4609, TracedOperationGUID:3295

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:960 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:960 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:977 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:977 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:24:987 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionScienceAndExplorationJuggernaut1","stage":"TechnologyStageDefinitionScienceAndExploration2","turn":65,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:24.822"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:28:25:045 Order STACKOrderChangeStarSystemState#00001564; EmpireIndex:0; ColonizedStarSystemGUID:4162, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:045 Default STACKDelivering remaining pop (fleet : 4214, system : 4162)

     at ServerDeliverIFN in :line 0
     at DestinationSystem_Refreshed in :line 0
     at OnRefreshed in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at UpdateMaximumPopulationGrowthStock in :line 0
     at SetState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:064 Order STACKOrderClearConstructionQueue#00001565; EmpireIndex:0; ColonizedStarSystemGUID:4162

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:065 Order STACKOrderUpdateDustInflation#00001566; DustGlobalProduction:1175.248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:065 Order STACKOrderTerminateEntityAction#00001567; EmpireIndex:0; EntityActionId: 184

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:065 Default STACKTerminating AutomatedDelivery Fleet 4214 on system ColonizedStarSystem#4162

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:065 Order STACKOrderDiscoverCuriosity#00001568

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:106 Order STACKOrderUpdateAutoImprovements#00001569, ColonizedStarSystemGUID:4162, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:106 Order STACKOrderReorganizePopulationsOnSystem#0000156A; EmpireIndex:5; StarSystemGUID:4504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:106 Order STACKOrderUpdateBestSystem#0000156B; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:106 Order STACKOrderUpdateBestSystem#0000156C; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:106 Order STACKOrderUpdateBestSystem#0000156D; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:106 Order STACKOrderUpdateBestSystem#0000156E; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:106 Order STACKOrderUpdateBestSystem#0000156F; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:106 Order STACKOrderUpdateBestSystem#00001570; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:106 Order STACKOrderUpdateBestSystem#00001571; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:106 Order STACKOrderUpdateVisibility#00001572

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:171 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:256 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:291 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:291 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:291 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:291 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:322 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:322 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:322 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:786 Runtime STACK[ChatMessage] RECV: l:/_turn/64 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:786 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:866 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:866 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:866 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:866 Quest STACK[Quests] MinorPopulationQuest23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest25 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest11 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest11 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] MinorPopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:867 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest11 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] MinorPopulationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:868 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:869 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:869 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:869 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:869 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:869 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:869 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:869 Order STACKOrderUpdateQuests#00001573, Ticket: 00000B74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:869 Order STACKOrderCompleteQuest#00001574, Ticket: 00000B75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:869 Order STACKOrderUpdateQuests#00001575, Ticket: 00000B76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:869 Order STACKOrderCompleteQuest#00001576, Ticket: 00000B77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:869 Order STACKOrderBeginQuest#00001577, Ticket: 00000B78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderEntityAction#00001578; EmpireIndex:1; MoveToProbeAction#854, InitiatorGUID:4276, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderEntityAction#00001579; EmpireIndex:1; MoveToProbeAction#855, InitiatorGUID:4354, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderEntityAction#0000157A; EmpireIndex:5; MoveToProbeAction#458, InitiatorGUID:4355, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderEntityAction#0000157B; EmpireIndex:5; MoveToProbeAction#459, InitiatorGUID:4553, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderUpdateBestSystem#0000157C; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderUpdateBestSystem#0000157D; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderUpdateBestSystem#0000157E; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderUpdateBestSystem#0000157F; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderUpdateBestSystem#00001580; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderUpdateBestSystem#00001581; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderUpdateBestSystem#00001582; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderTransferResource#00001583; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderTransferResource#00001584; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderTransferResource#00001585; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderTransferResource#00001586; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:882 Order STACKOrderUpdatePiratePhantomGarrison#00001587

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:921 Prism STACKConstruction completed: {"turn":64,"constructionName":"StarSystemImprovementDust1","colonizedStarSystemGUID":"1639","productionCost":504,"constructionIndex":11,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:25.786"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:28:25:958 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:958 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderRemoveQuestMarkers#00001588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#00001589, Ticket: 00000B79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#0000158A, Ticket: 00000B7A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#0000158B, Ticket: 00000B7B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderRemoveQuestMarkers#0000158C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#0000158D, Ticket: 00000B7C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#0000158E, Ticket: 00000B7D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#0000158F, Ticket: 00000B7E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#00001590, Ticket: 00000B7F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#00001591, Ticket: 00000B80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#00001592, Ticket: 00000B81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#00001593, Ticket: 00000B82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#00001594, Ticket: 00000B83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#00001595, Ticket: 00000B84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderUpdateQuests#00001596, Ticket: 00000B85

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:25:973 Order STACKOrderCompleteQuest#00001597, Ticket: 00000B86

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:26:056 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:26:056 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:26:056 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:26:056 AI STACK[AI] [Event]keep 157 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:26:056 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventBlockadeTick,EventShipLevelup,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventPopulationGained,EventPopulationGained,EventHappinessStatusChanged,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventColonyEstablished,EventOutpostTurnedToColony,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventShipDestroyed,EventGarrisonCompositionChanged,EventCuriosityDiscovered,EventHappinessStatusChanged,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:26:406 Prism STACKColonize: {"turn":65,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#4162","planetName":"","colonizedStarSystemGUID":"4162","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:26.321"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:28:26:889 Prism STACKJuggernaut: {"turn":64,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:26.807"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:28:27:388 Prism STACKColonize: {"turn":65,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#4162","planetName":"","colonizedStarSystemGUID":"4162","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:27.307"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:28:27:456 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:27:472 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:491 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:542 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:542 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:542 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:542 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:561 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:561 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:593 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:593 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:610 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:863 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:880 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:880 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:880 Order STACKOrderAIClientStateChange#00001598; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:880 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:897 Order STACKOrderEntityAction#00001599, Ticket: 00000B87; EmpireIndex:0; MoveToFleetAction#209, InitiatorGUID:4520, Context:EntityActionContext_Movement, 106->119 (Cost: 4) from 0.2269945 to 0.4539889.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:897 Order STACKOrderEntityAction#0000159A, Ticket: 00000B88; EmpireIndex:0; MoveToFleetAction#210, InitiatorGUID:4374, Context:EntityActionContext_Movement, 106->119 (Cost: 4) from 0.6809834 to 0.9079779.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:897 Order STACKOrderEntityAction#0000159B, Ticket: 00000B89; EmpireIndex:1; MoveToFleetAction#856, InitiatorGUID:4216, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.2284234 to 0.627126.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:897 Order STACKOrderEntityAction#0000159C, Ticket: 00000B8A; EmpireIndex:1; MoveToFleetAction#857, InitiatorGUID:4089, Context:EntityActionContext_Movement, 18->19 (Cost: 4) from 0.4107755 to 0.7318728.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:897 Order STACKOrderEntityAction#0000159D, Ticket: 00000B8B; EmpireIndex:1; MoveToFleetAction#858, InitiatorGUID:4025, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.4988702 to 0.967389.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:897 Order STACKOrderEntityAction#0000159E, Ticket: 00000B8C; EmpireIndex:1; MoveToFleetAction#859, InitiatorGUID:3997, Context:EntityActionContext_Movement, 1->2 (Cost: 4) from 0.2981587 to 0.9418824.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:27:924 Prism STACKColonize: {"turn":65,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#4162","planetName":"","colonizedStarSystemGUID":"4162","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:27.789"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:28:28:357 Order STACKOrderCompleteMoveToFleetAction#0000159F; EmpireIndex:0; EntityActionId: 210

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:357 Order STACKOrderCompleteMoveToFleetAction#000015A0; EmpireIndex:0; EntityActionId: 209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:357 Order STACKOrderTerminateEntityAction#000015A1; EmpireIndex:0; EntityActionId: 210

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:357 Order STACKOrderTerminateEntityAction#000015A2; EmpireIndex:0; EntityActionId: 209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:425 Prism STACKProbe Used: {"turn":64,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:28.341"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:28:28:457 Order STACKOrderUpdateVisibility#000015A3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:758 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:28:758 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:28:774 Order STACKOrderEntityAction#000015A4, Ticket: 00000B8D; EmpireIndex:17; GoToFleetAction#1168, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:774 Order STACKOrderEntityAction#000015A5, Ticket: 00000B8E; EmpireIndex:17; GoToFleetAction#1169, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:774 Order STACKOrderEntityAction#000015A6, Ticket: 00000B8F; EmpireIndex:17; GoToFleetAction#1170, InitiatorGUID:4543, Context:Path: 78->77, Path: Path: 78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:774 Order STACKOrderEntityAction#000015A7, Ticket: 00000B90; EmpireIndex:17; GoToFleetAction#1171, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:774 Order STACKOrderEntityAction#000015A8, Ticket: 00000B91; EmpireIndex:17; GoToFleetAction#1172, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:792 Order STACKOrderEntityAction#000015A9, Ticket: 00000B92; EmpireIndex:17; MoveToFleetAction#1173, InitiatorGUID:1839, Context:EntityActionContext_Movement, 20->19 (Cost: 0.1441049) from 0.9844143 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:792 Order STACKOrderEntityAction#000015AA, Ticket: 00000B93; EmpireIndex:17; MoveToFleetAction#1174, InitiatorGUID:2678, Context:EntityActionContext_Movement, 0->4 (Cost: 1.342612) from 0.859525 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:792 Order STACKOrderEntityAction#000015AB, Ticket: 00000B94; EmpireIndex:17; MoveToFleetAction#1175, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 4) from 0.1440329 to 0.2880659.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:792 Order STACKOrderEntityAction#000015AC, Ticket: 00000B95; EmpireIndex:17; MoveToFleetAction#1176, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.5405782 to 0.8108673.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:792 Order STACKOrderEntityAction#000015AD, Ticket: 00000B96; EmpireIndex:17; MoveToFleetAction#1177, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:844 Order STACKOrderCompleteMoveToFleetAction#000015AE; EmpireIndex:17; EntityActionId: 1173

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:844 Order STACKOrderUpdateVisibility#000015AF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:844 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:844 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:844 Order STACKOrderTerminateEntityAction#000015B0; EmpireIndex:17; EntityActionId: 1173

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:858 Order STACKOrderUpdateQuests#000015B1, Ticket: 00000B97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:858 Order STACKOrderTerminateEntityAction#000015B2; EmpireIndex:17; EntityActionId: 1172

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:992 Prism STACKevent batch: [{"turn":64,"turnDuration":1,"dustperturn":-161.638275,"influenceperturn":-36.0,"scienceperturn":1101.1,"honorperturn":0.0,"empirefood":455.963348,"empireindustry":561.2,"empiremanpower":1338.6853,"empirepopulation":33.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:28.844"},{"turn":64,"screenName":"PopulationModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:28.908"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:28:28:992 Order STACKOrderCompleteMoveToFleetAction#000015B3; EmpireIndex:1; EntityActionId: 859

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:992 Order STACKOrderUpdateVisibility#000015B4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:28:992 Order STACKOrderTerminateEntityAction#000015B5; EmpireIndex:1; EntityActionId: 859

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:008 Order STACKOrderCompleteMoveToFleetAction#000015B6; EmpireIndex:17; EntityActionId: 1175

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:008 Order STACKOrderTerminateEntityAction#000015B7; EmpireIndex:17; EntityActionId: 1175

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:042 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:057 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:092 Order STACKOrderUpdateVisibility#000015B8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:124 Order STACKOrderCompleteMoveToFleetAction#000015B9; EmpireIndex:1; EntityActionId: 858

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:124 Order STACKOrderTerminateEntityAction#000015BA; EmpireIndex:1; EntityActionId: 858

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:191 Order STACKOrderCompleteMoveToFleetAction#000015BB; EmpireIndex:1; EntityActionId: 856

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:191 Order STACKOrderTerminateEntityAction#000015BC; EmpireIndex:1; EntityActionId: 856

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:224 Order STACKOrderCompleteMoveToFleetAction#000015BD; EmpireIndex:17; EntityActionId: 1174

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:224 Order STACKOrderTerminateEntityAction#000015BE; EmpireIndex:17; EntityActionId: 1174

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:240 Order STACKOrderCompleteMoveToFleetAction#000015BF; EmpireIndex:1; EntityActionId: 857

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:240 Order STACKOrderTerminateEntityAction#000015C0; EmpireIndex:17; EntityActionId: 1171

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:240 Order STACKOrderTerminateEntityAction#000015C1; EmpireIndex:1; EntityActionId: 857

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:341 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:341 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:341 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:357 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:357 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:357 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:373 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:391 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:406 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:425 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:425 AI STACKStart 38 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:425 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:448 Order STACKOrderQueueResearch#000015C2, Ticket: 00000B98; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionMilitary3, ConstructionGameEntityGUID:4612, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Order STACKOrderBuyoutConstruction#000015C3, Ticket: 00000B99; EmpireIndex:1; ContextGUID:2771, ConstructionGameEntityGUID:4401, ResourceName:EmpireMoney, BuyoutCost:623.1949

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Default STACKThe construction 4401 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Order STACKOrderBuyoutTradable#000015C4, Ticket: 00000B9A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Order STACKOrderUpdatePlayDeck#000015C5, Ticket: 00000B9B; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Order STACKOrderSelloutTradableResource#000015C6, Ticket: 00000B9C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015C7, Ticket: 00000B9D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015C8, Ticket: 00000B9E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015C9, Ticket: 00000B9F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015CA, Ticket: 00000BA0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015CB, Ticket: 00000BA1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Order STACKOrderEntityAction#000015CC, Ticket: 00000BA2; EmpireIndex:1; GoToFleetAction#860, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Order STACKOrderManageManpower#000015CD, Ticket: 00000BA3; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 Order STACKOrderCancelLaw#000015CE, Ticket: 00000BA4; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:448 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:467 Order STACKOrderEntityAction#000015CF, Ticket: 00000BA5; EmpireIndex:1; GoToFleetAction#861, InitiatorGUID:3854, Context:Path: 5->16->17->23, Path: Path: 5->16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Order STACKOrderEntityAction#000015D0, Ticket: 00000BA6; EmpireIndex:1; GoToFleetAction#862, InitiatorGUID:1082, Context:Path: 80->82, Path: Path: 80->82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Order STACKOrderEntityAction#000015D1, Ticket: 00000BA7; EmpireIndex:1; GoToFleetAction#863, InitiatorGUID:3787, Context:Path: 17, Path: Path: 17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Order STACKOrderQueueConstruction#000015D2, Ticket: 00000BA8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Order STACKOrderQueueConstruction#000015D3, Ticket: 00000BA9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Order STACKOrderCreateTimeBubble#000015D4, Ticket: 00000BAA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Order STACKOrderQueueConstruction#000015D5, Ticket: 00000BB2; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:468 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015D6, Ticket: 00000BB3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015D7, Ticket: 00000BB4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015D8, Ticket: 00000BB5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015D9, Ticket: 00000BB6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015DA, Ticket: 00000BB7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderCancelHackingProgram#000015DB, Ticket: 00000BB8; ProgramGUID:4576, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderCancelHackingProgram#000015DC, Ticket: 00000BB9; ProgramGUID:4577, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderEntityAction#000015DD, Ticket: 00000BBA; EmpireIndex:2; GoToFleetAction#485, InitiatorGUID:4309, Context:Path: 52->50, Path: Path: 52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderEntityAction#000015DE, Ticket: 00000BBB; EmpireIndex:2; GoToFleetAction#486, InitiatorGUID:4171, Context:Path: 46->45, Path: Path: 46->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderEntityAction#000015DF, Ticket: 00000BBC; EmpireIndex:2; GoToFleetAction#487, InitiatorGUID:1120, Context:Path: 50->24->25, Path: Path: 50->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderEntityAction#000015E0, Ticket: 00000BBD; EmpireIndex:2; GoToFleetAction#488, InitiatorGUID:3016, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderEntityAction#000015E1, Ticket: 00000BBE; EmpireIndex:1; MoveToFleetAction#864, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.4312646 to 0.4921544.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderEntityAction#000015E2, Ticket: 00000BBF; EmpireIndex:1; MoveToFleetAction#865, InitiatorGUID:3787, Context:EntityActionContext_Movement, 22->17 (Cost: 4) from 0.4757185 to 0.7583897.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderEntityAction#000015E3, Ticket: 00000BC0; EmpireIndex:1; MoveToFleetAction#866, InitiatorGUID:1082, Context:EntityActionContext_Movement, 9->80 (Cost: 7) from 0.804409 to 0.9982005.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:484 Order STACKOrderEntityAction#000015E4, Ticket: 00000BC1; EmpireIndex:1; MoveToFleetAction#867, InitiatorGUID:3854, Context:EntityActionContext_Movement, 2->5 (Cost: 7) from 0.08730647 to 0.8646933.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:485 AI STACKStart 15 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:485 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:505 Prism STACKAIPerformanceEvent: {"turn":64,"maxBlackboardMessageCount":452,"maxDecisionCount":11,"maxSyncronizationTime":1401,"maxAnaysisTime":210,"maxStrategicTime":1513,"maxDecisionTime":482,"maxActuatorTime":1020,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:29.406"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:28:29:505 Order STACKOrderPrepareQuestChoice#000015E5, Ticket: 00000BC2; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderEntityAction#000015E6, Ticket: 00000BC3; EmpireIndex:3; EmpireDiplomaticEssenceAction#472, InitiatorGUID:970, Context:Empire 12 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015E7, Ticket: 00000BC4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015E8, Ticket: 00000BC5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015E9, Ticket: 00000BC6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015EA, Ticket: 00000BC7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015EB, Ticket: 00000BC8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderRetrofitShips#000015EC, Ticket: 00000BC9; EmpireIndex:3; Ships: [4065 -> 4551]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderMoodMessage#000015ED, Ticket: 00000BCA; EmpireIndex:3; MoodMessageID:AppeasementNoAttacksSuffered, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderUpdateAttitude#000015EE, Ticket: 00000BCB; EmpireIndex:3; AttitudeName:Wary, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderCancelHackingProgram#000015EF, Ticket: 00000BCC; ProgramGUID:4579, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderCancelHackingProgram#000015F0, Ticket: 00000BCD; ProgramGUID:4580, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderEntityAction#000015F1, Ticket: 00000BCE; EmpireIndex:3; GoToFleetAction#473, InitiatorGUID:4358, Context:Path: 77->78, Path: Path: 77->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderEntityAction#000015F2, Ticket: 00000BCF; EmpireIndex:3; GoToFleetAction#474, InitiatorGUID:2068, Context:Path: 78->77, Path: Path: 78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderEntityAction#000015F3, Ticket: 00000BD0; EmpireIndex:3; GoToFleetAction#475, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderEntityAction#000015F4, Ticket: 00000BD1; EmpireIndex:2; MoveToFleetAction#489, InitiatorGUID:3016, Context:EntityActionContext_Movement, 52->50 (Cost: 3) from 0.2192348 to 0.5346457.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderEntityAction#000015F5, Ticket: 00000BD2; EmpireIndex:2; MoveToFleetAction#490, InitiatorGUID:1120, Context:EntityActionContext_Movement, 52->50 (Cost: 7) from 0.04647044 to 0.7824293.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderEntityAction#000015F6, Ticket: 00000BD3; EmpireIndex:2; MoveToFleetAction#491, InitiatorGUID:4171, Context:EntityActionContext_Movement, 45->46 (Cost: 3.764011) from 0.6800402 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderEntityAction#000015F7, Ticket: 00000BD4; EmpireIndex:2; MoveToFleetAction#492, InitiatorGUID:4309, Context:EntityActionContext_Movement, 55->52 (Cost: 3.122118) from 0.2218504 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 Order STACKOrderTransferResource#000015F8; EmpireIndex:3; ContextGUID:0, ResourceName:EmpireLifeforce, Amount:100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:505 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:505 AI STACKStart 24 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:505 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:29:527 Order STACKOrderTransferPopulationOnSystem#000015F9; EmpireIndex:12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #4458.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderEntityAction#000015FA, Ticket: 00000BD6; EmpireIndex:4; GoToFleetAction#534, InitiatorGUID:4390, Context:Path: 39, Path: Path: 39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderSelloutTradableResource#000015FB, Ticket: 00000BD7; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015FC, Ticket: 00000BD8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015FD, Ticket: 00000BD9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015FE, Ticket: 00000BDA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderUpdateAIDiplomacyTermFeedback#000015FF, Ticket: 00000BDB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001600, Ticket: 00000BDC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderEntityAction#00001601, Ticket: 00000BDD; EmpireIndex:4; GoToFleetAction#535, InitiatorGUID:4109, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderEntityAction#00001602, Ticket: 00000BDE; EmpireIndex:4; GoToFleetAction#536, InitiatorGUID:4429, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderEntityAction#00001603, Ticket: 00000BDF; EmpireIndex:4; GoToFleetAction#537, InitiatorGUID:1176, Context:Path: 44->40, Path: Path: 44->40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderEntityAction#00001604, Ticket: 00000BE0; EmpireIndex:4; GoToFleetAction#538, InitiatorGUID:2823, Context:Path: 48->53->51, Path: Path: 48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderCancelAttackSystemPirateDiplomaticAction#00001605, Ticket: 00000BE1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderSelloutTradableResource#00001606, Ticket: 00000BE2; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:527 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001607, Ticket: 00000BE3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:528 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001608, Ticket: 00000BE4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:528 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001609, Ticket: 00000BE5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:528 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000160A, Ticket: 00000BE6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:528 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000160B, Ticket: 00000BE7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:528 Order STACKOrderCancelHackingProgram#0000160C, Ticket: 00000BE8; ProgramGUID:4592, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:528 Order STACKOrderCreateShipDesign#0000160D, Ticket: 00000BE9; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:528 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:545 Order STACKOrderCreateShipDesign#0000160E, Ticket: 00000BEA; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:545 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:545 Order STACKOrderCreateShipDesign#0000160F, Ticket: 00000BEB; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:545 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:545 Order STACKOrderEntityAction#00001610, Ticket: 00000BEC; EmpireIndex:5; GoToFleetAction#460, InitiatorGUID:4111, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:561 Order STACKOrderEntityAction#00001611, Ticket: 00000BED; EmpireIndex:5; GoToFleetAction#461, InitiatorGUID:2493, Context:Path: 112, Path: Path: 112

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:561 Order STACKOrderEntityAction#00001612, Ticket: 00000BEE; EmpireIndex:3; MoveToFleetAction#476, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.8009838 to 0.8706346.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:561 Order STACKOrderEntityAction#00001613, Ticket: 00000BEF; EmpireIndex:3; MoveToFleetAction#477, InitiatorGUID:2068, Context:EntityActionContext_Movement, 79->78 (Cost: 1.992118) from 0.4402601 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:561 Order STACKOrderEntityAction#00001614, Ticket: 00000BF0; EmpireIndex:3; MoveToFleetAction#478, InitiatorGUID:4358, Context:EntityActionContext_Movement, 75->77 (Cost: 1.184498) from 0.904635 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:561 Order STACKOrderUpdateVisibility#00001615

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:561 Order STACKOrderEntityAction#00001616, Ticket: 00000BF1; EmpireIndex:4; MoveToFleetAction#539, InitiatorGUID:2823, Context:EntityActionContext_Movement, 47->48 (Cost: 6) from 0.3602918 to 0.9894281.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:561 Order STACKOrderEntityAction#00001617, Ticket: 00000BF2; EmpireIndex:4; MoveToFleetAction#540, InitiatorGUID:1176, Context:EntityActionContext_Movement, 46->44 (Cost: 5.171134) from 0.4288229 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:561 Order STACKOrderEntityAction#00001618, Ticket: 00000BF3; EmpireIndex:4; MoveToFleetAction#541, InitiatorGUID:4429, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.4560522 to 0.6818167.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:562 Order STACKOrderEntityAction#00001619, Ticket: 00000BF4; EmpireIndex:4; MoveToFleetAction#542, InitiatorGUID:4109, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.451529 to 0.6772935.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:562 Order STACKOrderEntityAction#0000161A, Ticket: 00000BF5; EmpireIndex:4; MoveToFleetAction#543, InitiatorGUID:4390, Context:EntityActionContext_Movement, 43->39 (Cost: 5) from 0.6772935 to 0.9030579.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:562 Order STACKOrderEntityAction#0000161B, Ticket: 00000BF6; EmpireIndex:5; MoveToFleetAction#462, InitiatorGUID:4111, Context:EntityActionContext_Movement, 77->78 (Cost: 3.111991) from 0.7670273 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:575 Order STACKOrderEntityAction#0000161C, Ticket: 00000BF7; EmpireIndex:5; MoveToFleetAction#463, InitiatorGUID:2493, Context:EntityActionContext_Movement, 111->112 (Cost: 6.729978) from 0.4094772 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:575 Order STACKOrderUpdateEffectZone#0000161D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:874 Order STACKOrderCompleteMoveToFleetAction#0000161E; EmpireIndex:3; EntityActionId: 477

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:874 Order STACKOrderUpdateVisibility#0000161F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:874 Order STACKOrderTerminateEntityAction#00001620; EmpireIndex:3; EntityActionId: 477

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:891 Order STACKOrderEntityAction#00001621, Ticket: 00000BF8; EmpireIndex:3; MoveToFleetAction#479, InitiatorGUID:2068, Context:EntityActionContext_Movement, 78->77 (Cost: 4.007882) from 0 to 0.3000417.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:924 Order STACKOrderCompleteMoveToFleetAction#00001622; EmpireIndex:3; EntityActionId: 478

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:924 Order STACKOrderUpdateVisibility#00001623

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:924 Order STACKOrderTerminateEntityAction#00001624; EmpireIndex:3; EntityActionId: 478

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:941 Order STACKOrderEntityAction#00001625, Ticket: 00000BF9; EmpireIndex:3; MoveToFleetAction#480, InitiatorGUID:4358, Context:EntityActionContext_Movement, 77->78 (Cost: 5.815502) from 0 to 0.4353653.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:990 Order STACKOrderCompleteMoveToFleetAction#00001626; EmpireIndex:1; EntityActionId: 864

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:990 Order STACKOrderUpdateVisibility#00001627

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:29:990 Order STACKOrderTerminateEntityAction#00001628; EmpireIndex:1; EntityActionId: 864

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:091 Order STACKOrderUpdateEffectZone#00001629

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:140 Order STACKOrderCompleteMoveToFleetAction#0000162A; EmpireIndex:2; EntityActionId: 492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:140 Order STACKOrderTerminateEntityAction#0000162B; EmpireIndex:2; EntityActionId: 492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:158 Order STACKOrderEntityAction#0000162C, Ticket: 00000BFA; EmpireIndex:2; MoveToFleetAction#493, InitiatorGUID:4309, Context:EntityActionContext_Movement, 52->50 (Cost: 1.877882) from 0 to 0.1974349.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:174 Order STACKOrderCompleteMoveToFleetAction#0000162D; EmpireIndex:4; EntityActionId: 543

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:174 Order STACKOrderCompleteMoveToFleetAction#0000162E; EmpireIndex:4; EntityActionId: 542

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:174 Order STACKOrderCompleteMoveToFleetAction#0000162F; EmpireIndex:4; EntityActionId: 541

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:174 Order STACKOrderTerminateEntityAction#00001630; EmpireIndex:4; EntityActionId: 543

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:174 Order STACKOrderTerminateEntityAction#00001631; EmpireIndex:4; EntityActionId: 542

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:174 Order STACKOrderTerminateEntityAction#00001632; EmpireIndex:4; EntityActionId: 541

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:190 Order STACKOrderCompleteMoveToFleetAction#00001633; EmpireIndex:17; EntityActionId: 1176

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:190 Order STACKOrderTerminateEntityAction#00001634; EmpireIndex:17; EntityActionId: 1176

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:273 Order STACKOrderCompleteMoveToFleetAction#00001635; EmpireIndex:3; EntityActionId: 476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:273 Order STACKOrderUpdateVisibility#00001636

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:273 Order STACKOrderTerminateEntityAction#00001637; EmpireIndex:3; EntityActionId: 476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:461 Order STACKOrderCompleteMoveToFleetAction#00001638; EmpireIndex:1; EntityActionId: 866

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:461 Order STACKOrderCompleteMoveToFleetAction#00001639; EmpireIndex:2; EntityActionId: 489

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:461 Order STACKOrderUpdateVisibility#0000163A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:461 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:461 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:461 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:476 Order STACKOrderTerminateEntityAction#0000163B; EmpireIndex:1; EntityActionId: 866

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:476 Order STACKOrderTerminateEntityAction#0000163C; EmpireIndex:2; EntityActionId: 489

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:476 Order STACKOrderUpdateQuests#0000163D, Ticket: 00000BFB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:476 Order STACKOrderUpdateQuests#0000163E, Ticket: 00000BFC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:493 Order STACKOrderUpdateVisibility#0000163F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:591 Order STACKOrderUpdateEffectZone#00001640

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:624 Order STACKOrderCompleteMoveToFleetAction#00001641; EmpireIndex:5; EntityActionId: 462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:624 Order STACKOrderUpdateVisibility#00001642

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:624 Order STACKOrderTerminateEntityAction#00001643; EmpireIndex:5; EntityActionId: 462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:757 Order STACKOrderCompleteMoveToFleetAction#00001644; EmpireIndex:2; EntityActionId: 491

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:757 Order STACKOrderTerminateEntityAction#00001645; EmpireIndex:2; EntityActionId: 491

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:773 Order STACKOrderUpdateVisibility#00001646

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:773 Order STACKOrderEntityAction#00001647, Ticket: 00000BFD; EmpireIndex:2; MoveToFleetAction#494, InitiatorGUID:4171, Context:EntityActionContext_Movement, 46->45 (Cost: 3.235989) from 0 to 0.2750753.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:873 Order STACKOrderCompleteMoveToFleetAction#00001648; EmpireIndex:1; EntityActionId: 865

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:873 Order STACKOrderUpdateVisibility#00001649

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:30:873 Order STACKOrderTerminateEntityAction#0000164A; EmpireIndex:1; EntityActionId: 865

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:157 Order STACKOrderCompleteMoveToFleetAction#0000164B; EmpireIndex:4; EntityActionId: 540

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:157 Order STACKOrderUpdateVisibility#0000164C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:157 Order STACKOrderTerminateEntityAction#0000164D; EmpireIndex:4; EntityActionId: 540

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:174 Order STACKOrderEntityAction#0000164E, Ticket: 00000BFE; EmpireIndex:4; MoveToFleetAction#544, InitiatorGUID:1176, Context:EntityActionContext_Movement, 44->40 (Cost: 1.828866) from 0 to 0.1261366.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:457 Order STACKOrderCompleteMoveToFleetAction#0000164F; EmpireIndex:4; EntityActionId: 539

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:457 Order STACKOrderTerminateEntityAction#00001650; EmpireIndex:4; EntityActionId: 539

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:507 AI STACK[AI] [Event]Remove 157 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:31:507 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventBlockadeTick,EventShipLevelup,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventPopulationGained,EventPopulationGained,EventHappinessStatusChanged,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventColonyEstablished,EventOutpostTurnedToColony,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventShipDestroyed,EventGarrisonCompositionChanged,EventCuriosityDiscovered,EventHappinessStatusChanged,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:31:507 AI STACK[AI] [Event]keep 144 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:31:507 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventResearchQueued,EventConstructionBuyout,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventTimeBubbleCreated,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipLayoutChanged,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:31:525 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:614 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:819 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:839 Order STACKOrderCompleteMoveToFleetAction#00001651; EmpireIndex:1; EntityActionId: 867

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:839 Order STACKOrderCompleteMoveToFleetAction#00001652; EmpireIndex:2; EntityActionId: 490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:839 Order STACKOrderCompleteMoveToFleetAction#00001653; EmpireIndex:5; EntityActionId: 463

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:839 Order STACKOrderTerminateEntityAction#00001654; EmpireIndex:1; EntityActionId: 867

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:839 Order STACKOrderTerminateEntityAction#00001655; EmpireIndex:2; EntityActionId: 490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:839 Order STACKOrderTerminateEntityAction#00001656; EmpireIndex:5; EntityActionId: 463

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:839 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:31:839 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:31:839 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:31:858 Order STACKOrderEntityAction#00001657, Ticket: 00000BFF; EmpireIndex:17; AttackFleetAction#1178, InitiatorGUID:3608, Context:2-й Вспыхивающий Тлеющий (4111) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:858 Order STACKOrderUpdateVisibility#00001658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:858 Order STACKOrderTerminateEntityAction#00001659; EmpireIndex:5; EntityActionId: 461

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:859 Order STACKOrderCreateEncounter#0000165A, Ticket: 00000C00, Attacker#3608, Defender#4111, Orbit#551, Encounter#4624

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:859 Order STACKOrderJoinEncounter#0000165B, Ticket: 00000C01

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:873 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:873 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:31:891 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:891 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:891 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:891 Order STACKOrderApplySimplifiedEncounter#0000165C, Ticket: 00000C02; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:891 Order STACKOrderReportValidatedEncounter#0000165D, Ticket: 00000C03

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:908 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:908 Order STACKOrderFinalizeEncounter#0000165E, Ticket: 00000C04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:908 AI STACK[AI] Cancel task 2947 : can find context 4577 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:31:908 AI STACK[AI] Cancel task 2946 : can find context 4576 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:31:926 Order STACKOrderCompleteMoveToFleetAction#0000165F; EmpireIndex:17; EntityActionId: 1177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:926 Order STACKOrderTerminateEntityAction#00001660; EmpireIndex:17; EntityActionId: 1177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:941 Order STACKOrderTerminateEntityAction#00001661; EmpireIndex:17; EntityActionId: 1168

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:31:975 AI STACK[AI] Cancel task 2359 : can find context 4580 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:31:975 AI STACK[AI] Cancel task 2358 : can find context 4579 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:31:992 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:31:992 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:31:992 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:32:008 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:32:008 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:32:008 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:32:023 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:32:040 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:32:057 AI STACK[AI] Cancel task 2978 : can find context 4592 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:32:057 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:32:087 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:32:105 AI STACKStart 22 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:32:105 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:32:124 Order STACKOrderQueueConstruction#00001662, Ticket: 00000C05; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:124 Order STACKOrderManageManpower#00001663, Ticket: 00000C06; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:124 Order STACKOrderSelloutTradableResource#00001664, Ticket: 00000C07; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:124 Order STACKOrderQueueConstruction#00001665, Ticket: 00000C08; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:124 Order STACKOrderStartHackingProgram#00001666, Ticket: 00000C09; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:968, TargetGUID:1028, HackingProgramGUID:4630

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:124 Order STACKOrderActivateLaw#00001667, Ticket: 00000C0A; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:4631

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:124 Order STACKOrderQueueConstruction#00001668, Ticket: 00000C0B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:124 Order STACKOrderQueueConstruction#00001669, Ticket: 00000C0C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:140 Order STACKOrderQueueConstruction#0000166A, Ticket: 00000C0D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:140 Order STACKOrderQueueConstruction#0000166B, Ticket: 00000C0E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:140 Order STACKOrderQueueConstruction#0000166C, Ticket: 00000C0F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:140 Order STACKOrderStartHackingProgram#0000166D, Ticket: 00000C10; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:4643

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:141 Order STACKOrderStartHackingProgram#0000166E, Ticket: 00000C11; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:4644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:141 Order STACKOrderQueueResearch#0000166F, Ticket: 00000C12; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade7Vampirilis, ConstructionGameEntityGUID:4645, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:141 Order STACKOrderStartHackingProgram#00001670, Ticket: 00000C13; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4646

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:141 Order STACKOrderStartHackingProgram#00001671, Ticket: 00000C14; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:4430, HackingProgramGUID:4647

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:156 Order STACKOrderValidateQuestChoice#00001672, Ticket: 00000C15; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:156 Order STACKOrderQueueResearch#00001673, Ticket: 00000C16; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionMilitary5, ConstructionGameEntityGUID:4649, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:156 Order STACKOrderQueueConstruction#00001674, Ticket: 00000C17; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:156 Order STACKOrderQueuePlanetColonizationConstruction#00001675, Ticket: 00000C18; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:156 Order STACKOrderQueueConstruction#00001676, Ticket: 00000C19; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:156 Order STACKOrderStartHackingProgram#00001677, Ticket: 00000C1A; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:4658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:156 Order STACKOrderApplyQuestEffect#00001678

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:156 Order STACKOrderTriggerPopulationEvent#00001679

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:156 Order STACKOrderUpdateQuests#0000167A, Ticket: 00000C1B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:32:575 Order STACKOrderUpdateVisibility#0000167B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:33:257 Order STACKOrderCompleteMoveToFleetAction#0000167C; EmpireIndex:2; EntityActionId: 493

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:33:257 Order STACKOrderTerminateEntityAction#0000167D; EmpireIndex:2; EntityActionId: 493

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:33:758 Order STACKOrderCompleteMoveToFleetAction#0000167E; EmpireIndex:3; EntityActionId: 479

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:33:759 Order STACKOrderTerminateEntityAction#0000167F; EmpireIndex:3; EntityActionId: 479

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:108 AI STACK[AI] [Event]Remove 144 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:34:108 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventResearchQueued,EventConstructionBuyout,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventTimeBubbleCreated,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventShipLayoutChanged,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:34:108 AI STACK[AI] [Event]keep 34 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:34:108 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetDocked,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventQuestChoiceMade,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:34:142 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:225 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:398 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:398 Order STACKOrderUpdateVisibility#00001680

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:413 Order STACKOrderCompleteMoveToFleetAction#00001681; EmpireIndex:2; EntityActionId: 494

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:413 Order STACKOrderCompleteMoveToFleetAction#00001682; EmpireIndex:4; EntityActionId: 544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:413 Order STACKOrderTerminateEntityAction#00001683; EmpireIndex:2; EntityActionId: 494

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:413 Order STACKOrderTerminateEntityAction#00001684; EmpireIndex:4; EntityActionId: 544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:426 Order STACKOrderCompleteMoveToFleetAction#00001685; EmpireIndex:3; EntityActionId: 480

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:426 Order STACKOrderTerminateEntityAction#00001686; EmpireIndex:3; EntityActionId: 480

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:426 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:426 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:441 Order STACKOrderEntityAction#00001687, Ticket: 00000C1C; EmpireIndex:17; InitiateGuardFleetAction#1179, InitiatorGUID:2678, Context:Гидра (41) (StarSystemNode), Path: Гидра (41) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:441 Order STACKOrderEntityAction#00001688; EmpireIndex:17; GuardEmpireLocalAction#1180, InitiatorGUID:984, Context:Гидра (41) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:441 Gameplay STACKCancelling actions on Гидра (41) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:441 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:457 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:524 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:524 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:524 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:540 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:540 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:540 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:557 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:574 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:590 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:624 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:640 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:640 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:34:656 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:656 Order STACKOrderBuyoutTradable#00001689, Ticket: 00000C1E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:34:656 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:36:639 AI STACK[AI] [Event]Remove 34 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:36:639 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetDocked,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventQuestChoiceMade,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:36:639 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:36:639 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:36:674 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:36:758 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:36:874 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:36:908 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:36:925 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:36:958 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:36:958 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:36:975 Order STACKOrderEntityAction#0000168A, Ticket: 00000C20; EmpireIndex:17; AttackFleetAction#1181, InitiatorGUID:2375, Context:2-й Вспыхивающий Тлеющий (4111) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:36:975 Order STACKOrderEntityAction#0000168B, Ticket: 00000C21; EmpireIndex:17; GoToFleetAction#1182, InitiatorGUID:2678, Context:Path: 4->68->69, Path: Path: 4->68->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:36:975 Order STACKOrderCreateEncounter#0000168C, Ticket: 00000C22, Attacker#2375, Defender#4111, Orbit#551, Encounter#4659

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:36:975 Order STACKOrderJoinEncounter#0000168D, Ticket: 00000C23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:36:992 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:36:993 Order STACKOrderEntityAction#0000168E, Ticket: 00000C24; EmpireIndex:17; MoveToFleetAction#1183, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->68 (Cost: 2.657388) from 0 to 0.06702474.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:36:993 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:36:993 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:36:993 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:37:008 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:37:008 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:37:008 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:37:008 Order STACKOrderApplySimplifiedEncounter#0000168F, Ticket: 00000C25; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:37:008 Order STACKOrderReportValidatedEncounter#00001690, Ticket: 00000C26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:37:008 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:37:008 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:37:008 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:37:025 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:37:025 Order STACKOrderFinalizeEncounter#00001691, Ticket: 00000C27

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:37:058 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:37:091 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:37:106 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:37:106 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:37:124 Gameplay STACKfleet action with feedback 464 started : ETA 1607.23529815674

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:37:124 Order STACKOrderEntityAction#00001692, Ticket: 00000C28; EmpireIndex:5; ExpeditionFleetAction#464, InitiatorGUID:2493, Context:Curiosity_PlanetResource_Strategic03 on Геракл II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:37:497 Order STACKOrderQueueConstruction#00001693; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:37:916 Order STACKOrderQueueConstruction#00001694; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:38:799 Order STACKOrderQueueConstruction#00001695; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:39:106 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:39:106 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:39:106 AI STACK[AI] [Event]keep 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:39:106 AI STACK[AI] [Event]keep AIEventCivilianShipAttacked,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:39:154 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:39:154 Order STACKOrderQueueConstruction#00001696; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:39:225 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:39:342 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:39:376 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:39:392 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:39:457 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:39:457 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:39:457 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:39:475 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:39:475 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:39:475 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:39:492 AI STACK[AI] Cancel task 2127 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:39:524 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:39:541 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:39:635 Order STACKOrderQueueConstruction#00001697; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:39:649 Order STACKOrderCompleteMoveToFleetAction#00001698; EmpireIndex:17; EntityActionId: 1183

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:39:649 Order STACKOrderTerminateEntityAction#00001699; EmpireIndex:17; EntityActionId: 1183

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:39:660 Order STACKOrderUpdateVisibility#0000169A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:40:139 Gameplay STACKfleet action with feedback 464 finished : ETA 1607.23529815674, Game.Time 1608.25205230713, true ETA 1608.23529815674

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:40:139 Order STACKOrderTerminateEntityAction#0000169B; EmpireIndex:5; EntityActionId: 464

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:40:332 Order STACKOrderQueueConstruction#0000169C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:40:981 Order STACKOrderQueueConstruction#0000169D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:41:558 AI STACK[AI] [Event]Remove 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:41:558 AI STACK[AI] [Event]Remove AIEventCivilianShipAttacked,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:41:558 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:41:558 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventCuriosityDiscoveredWithFleet,EventConstructionQueued,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:41:576 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:41:659 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:41:776 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:41:809 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:41:826 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:41:891 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:41:891 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:41:891 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:41:908 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:41:908 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:41:908 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:41:941 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:41:959 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:41:991 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:42:008 Order STACKOrderAIClientStateChange#0000169E; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:42:008 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:48:140 Order STACKOrderMoveIdleFleets#0000169F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:48:158 Order STACKOrderEntityAction#000016A0, Ticket: 00000C29; EmpireIndex:0; MoveToFleetAction#211, InitiatorGUID:4607, Context:EntityActionContext_Movement, 107->116 (Cost: 4.029267) from 0.6650447 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:48:158 Order STACKOrderEntityAction#000016A1, Ticket: 00000C2A; EmpireIndex:0; MoveToFleetAction#212, InitiatorGUID:3289, Context:EntityActionContext_Movement, 98->99 (Cost: 5) from 0.225341 to 0.6818861.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:48:542 Order STACKOrderCompleteMoveToFleetAction#000016A2; EmpireIndex:0; EntityActionId: 211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:48:542 Order STACKOrderTerminateEntityAction#000016A3; EmpireIndex:0; EntityActionId: 211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:48:542 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:48:542 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:48:542 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:48:542 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventCuriosityDiscoveredWithFleet,EventConstructionQueued,EventConstructionQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:48:542 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:48:542 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:48:559 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:48:559 Order STACKOrderAIClientStateChange#000016A4; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:48:559 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:48:642 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:48:758 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:48:776 Order STACKOrderTerminateEntityAction#000016A5; EmpireIndex:0; EntityActionId: 207

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:48:776 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:48:808 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:48:858 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:48:858 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:48:858 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:48:875 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:48:875 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:48:875 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:48:908 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:48:924 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:49:791 Order STACKOrderCompleteMoveToFleetAction#000016A6; EmpireIndex:0; EntityActionId: 212

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:49:791 Order STACKOrderTerminateEntityAction#000016A7; EmpireIndex:0; EntityActionId: 212

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:51:010 Order STACKOrderSetGameNodeDiscoveryStatus#000016A8; EmpireIndex:0; Discovered:True, NodeGUID:810

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:51:010 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:51:010 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:51:010 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:51:010 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:51:034 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:51:133 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:51:257 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:51:281 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:51:314 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:51:385 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:51:385 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:51:385 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:51:416 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:51:416 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:51:416 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:51:432 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 0/Курха I

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:28:51:442 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 1/Курха II

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:28:51:457 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:51:474 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:51:507 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:51:523 Order STACKOrderAIClientStateChange#000016A9; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:51:523 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:51:590 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 2/Курха III

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:28:53:443 Gameplay STACKfleet action with feedback 213 started : ETA 1623.55068969727

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:53:443 Order STACKOrderEntityAction#000016AA, Ticket: 00000C2B; EmpireIndex:0; ExpeditionFleetAction#213, InitiatorGUID:4607, Context:Curiosity_PlanetAnomaly29 on Курха II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:54:692 Gameplay STACKfleet action with feedback 214 started : ETA 1624.80054473877

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:54:692 Order STACKOrderEntityAction#000016AB, Ticket: 00000C2C; EmpireIndex:0; ExpeditionFleetAction#214, InitiatorGUID:4607, Context:Curiosity_Loot_Ruins_Era1 on Курха III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:56:445 Gameplay STACKfleet action with feedback 213 finished : ETA 1623.55068969727, Game.Time 1624.55110168457, true ETA 1624.55068969727

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:56:445 Order STACKOrderTerminateEntityAction#000016AC; EmpireIndex:0; EntityActionId: 213

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:56:445 Order STACKOrderBeginQuest#000016AD, Ticket: 00000C2D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:56:445 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:56:445 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:56:445 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:56:445 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:56:445 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:56:445 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:56:484 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:56:484 Order STACKOrderAIClientStateChange#000016AE; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:56:484 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:56:523 Prism STACKProbe Used: {"turn":64,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:56.425"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:28:56:557 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:56:675 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:56:708 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:56:722 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:56:789 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:56:789 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:56:789 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:56:806 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:56:807 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:56:807 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:56:840 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:56:857 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:57:022 Prism STACKQuest Started: {"turn":64,"technologyCount":25,"questName":"EventCuriosity01","category":"Event","subcategory":"Curiosity","questid":4675,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:56.939"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:28:57:693 Gameplay STACKfleet action with feedback 214 finished : ETA 1624.80054473877, Game.Time 1625.80127716064, true ETA 1625.80054473877

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:57:693 Order STACKOrderTerminateEntityAction#000016AF; EmpireIndex:0; EntityActionId: 214

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:57:756 Prism STACKProbe Used: {"turn":64,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:28:57.674"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:28:58:890 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:58:890 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:58:890 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:58:890 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:58:906 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:58:990 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:59:073 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:59:090 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:59:175 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:59:207 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:59:224 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:59:257 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:59:307 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:59:307 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:59:307 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:59:323 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:59:323 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:59:323 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:59:374 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:59:390 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:28:59:406 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:28:59:422 Order STACKOrderAIClientStateChange#000016B0; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:28:59:422 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:02:858 Order STACKOrderPrepareQuestChoice#000016B1, Ticket: 00000C2E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:02:858 Order STACKOrderValidateQuestChoice#000016B2, Ticket: 00000C2F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:02:858 Order STACKOrderApplyQuestEffect#000016B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:02:858 Order STACKOrderTriggerPopulationEvent#000016B4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:02:858 Order STACKOrderUpdateQuests#000016B5, Ticket: 00000C30

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:02:858 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:02:858 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:02:858 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:02:858 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:02:858 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:02:858 AI STACK[AI] [Event]keep EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:02:874 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:02:874 Order STACKOrderAIClientStateChange#000016B6; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:02:874 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:02:957 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:03:075 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:03:091 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:03:124 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:03:174 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:03:174 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:03:174 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:03:190 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:03:190 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:03:190 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:03:240 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:03:257 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:05:290 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:05:290 AI STACK[AI] [Event]Remove EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:05:290 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:05:290 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:05:306 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:05:390 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:05:474 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:05:491 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:05:574 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:05:607 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:05:623 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:05:657 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:05:708 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:05:709 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:05:709 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:05:725 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:05:725 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:05:725 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:05:758 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:05:791 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:05:807 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:05:824 Order STACKOrderAIClientStateChange#000016B7; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:05:824 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:11:027 Order STACKOrderEntityAction#000016B8, Ticket: 00000C31; EmpireIndex:0; GoToFleetAction#215, InitiatorGUID:4607, Context:Path: 116->105->103, Path: Path: 116->105->103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:11:027 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:11:027 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:11:027 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:11:027 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:11:027 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:11:027 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:11:041 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:11:041 Order STACKOrderAIClientStateChange#000016B9; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:11:041 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:11:125 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:11:211 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:11:225 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:11:309 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:11:341 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:11:375 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:11:392 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:11:442 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:11:442 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:11:442 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:11:458 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:11:458 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:11:458 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:11:493 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:11:526 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:13:557 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:13:557 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:13:557 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:13:557 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:13:574 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:13:658 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:13:742 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:13:758 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:13:841 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:13:874 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:13:890 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:13:924 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:13:975 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:13:975 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:13:975 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:13:990 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:13:990 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:13:990 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:14:041 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:14:058 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:14:073 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:14:090 Order STACKOrderAIClientStateChange#000016BA; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:14:090 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:15:734 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnControlBannerToggle in :line 0
     at OnToggleCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:29:15:734 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnControlBannerToggle in :line 0
     at OnToggleCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:29:15:734 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnControlBannerToggle in :line 0
     at OnToggleCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:29:15:734 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnControlBannerToggle in :line 0
     at OnToggleCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:29:15:734 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnControlBannerToggle in :line 0
     at OnToggleCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:29:15:734 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnControlBannerToggle in :line 0
     at OnToggleCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:29:15:734 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnControlBannerToggle in :line 0
     at OnToggleCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:29:15:734 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnControlBannerToggle in :line 0
     at OnToggleCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:29:15:877 Audio STACKAudio bank G_Dialog_UnitedEmpire has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:15:877 Audio STACKAudio bank G_Dialog_Vodyani has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at UnbindPortrait in :line 0
     at Unbind in :line 0
     at UnbindLeaderCards in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:15:877 Audio STACKAudio bank G_Dialog_Unfallen has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at UnbindPortrait in :line 0
     at Unbind in :line 0
     at UnbindLeaderCards in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:15:877 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:15:877 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:15:877 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:15:877 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:15:877 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:15:877 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:15:877 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:15:877 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:17:400 Order STACKOrderCreateDiplomaticContract#000016BB, Ticket: 00000C33; EmpireWhichInitiatedIndex:0, EmpireWhichReceivesIndex:3, ContractGUID:4677.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:17:400 Default STACKOrderCreateDiplomaticContract#000016BB, Ticket: 00000C33; EmpireWhichInitiatedIndex:0, EmpireWhichReceivesIndex:3, ContractGUID:4677.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:17:400 Default STACKRegister new contract DiplomaticContract#4677.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:17:416 Order STACKOrderChangeDiplomaticContractState#000016BC; ContractGUID:4677, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:17:416 Gameplay STACKOrderChangeDiplomaticContractState#000016BC; ContractGUID:4677, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:17:416 Gameplay STACKContract 4677 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:17:416 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:17:416 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:17:416 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:17:416 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:17:416 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:17:416 AI STACK[AI] [Event]keep EventDiplomaticContractStateChange,EventDiplomaticContractStateChange, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:17:445 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:17:445 Order STACKOrderAIClientStateChange#000016BD; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:17:445 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:17:577 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:17:740 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:17:774 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:17:790 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:17:857 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:17:857 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:17:857 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:17:873 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:17:873 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:17:873 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:17:907 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:17:923 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:19:050 Order STACKOrderChangeDiplomaticContractState#000016BE; ContractGUID:4677, DiplomaticContractNewState:Inactive, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:19:050 Gameplay STACKOrderChangeDiplomaticContractState#000016BE; ContractGUID:4677, DiplomaticContractNewState:Inactive, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:19:050 Gameplay STACKContract 4677 pass from state Negotiation to state Inactive.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:19:050 Audio STACKAudio bank G_Dialog_UnitedEmpire has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:19:050 Audio STACKAudio bank G_Dialog_Unfallen has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at UnbindPortrait in :line 0
     at Unbind in :line 0
     at UnbindLeaderCards in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:19:050 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:19:050 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:19:050 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:19:050 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:19:050 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:19:050 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:19:050 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:19:050 GUI STACKCannot find the ExtendedGuiElement 'PressureTrend'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at GenerateEffectDescriptionFromSummary in :line 0
     at ParseSimulationPropertyModifiers in :line 0
     at GetReasonsFromPressure in :line 0
     at RefreshPressureReasons in :line 0
     at Bind in :line 0
     at RefreshLeaderCard in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:19:544 Audio STACKAudio bank G_Dialog_UnitedEmpire has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:19:544 Audio STACKAudio bank G_Dialog_Unfallen has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at UnloadBank in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at set_factionAffinity in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at UnbindPortrait in :line 0
     at Unbind in :line 0
     at UnbindLeaderCards in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:29:19:956 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:19:956 AI STACK[AI] [Event]Remove EventDiplomaticContractStateChange,EventDiplomaticContractStateChange, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:19:956 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:19:956 AI STACK[AI] [Event]keep EventDiplomaticContractStateChange,EventDiplomaticContractStateChange, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:19:974 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:20:057 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:20:141 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:20:157 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:20:241 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:20:274 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:20:292 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:20:325 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:20:374 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:20:374 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:20:374 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:20:391 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:20:391 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:20:391 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:20:424 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:20:457 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:20:674 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:20:706 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:20:723 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:20:723 Order STACKOrderAIClientStateChange#000016BF; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:20:723 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:20:775 Order STACKOrderEntityAction#000016C0, Ticket: 00000C34; EmpireIndex:1; MoveToFleetAction#868, InitiatorGUID:1085, Context:EntityActionContext_Movement, 17->23 (Cost: 7) from 0.2631564 to 0.8299297.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:125 Order STACKOrderCompleteMoveToFleetAction#000016C1; EmpireIndex:1; EntityActionId: 868

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:125 Order STACKOrderTerminateEntityAction#000016C2; EmpireIndex:1; EntityActionId: 868

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:173 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:173 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:257 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:257 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:257 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:257 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:291 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:390 Battle STACKDisposing ServerEncounter 4624

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:390 Battle STACKDisposing ServerEncounter 4659

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:390 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:424 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:524 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:558 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:575 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:640 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#4375

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#4521

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:659 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:674 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#4026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#4090

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#4217

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:675 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:690 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#4097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:691 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
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15:29:23:691 Gameplay STACKAdd 2 experience to ship Ship#4570

     at AddExperience in :line 0
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15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
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15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
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15:29:23:691 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#2019

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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:29:23:707 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:29:23:708 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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     at Run in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
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     at Run in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:29:23:724 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
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15:29:23:741 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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     at LateUpdate in :line 0

15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#4020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:742 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:29:23:742 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy -> Ended.

     at ChangeState in :line 0
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15:29:23:742 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:29:23:742 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
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     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:792 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:792 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:792 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:825 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:825 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:29:23:825 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:29:23:858 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:29:23:858 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:858 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:891 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:891 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:891 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:29:23:924 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:29:23:924 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:29:23:924 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:29:23:924 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:29:23:924 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:924 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:924 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:924 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:924 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:924 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:924 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:23:924 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:024 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 Gameplay STACKAdd 0 experience to ship Ship#4641

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 Gameplay STACKAdd 0 experience to ship Ship#4619

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 Gameplay STACKAdd 0 experience to ship Ship#4656

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#3414 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:704 Runtime STACK[ChatMessage] RECV: l:/_turn/65 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:717 Order STACKOrderStartHackingOperation#000016C3; StartGUID:4430, TargetGUID:2670, NodePositions:77,NodeIndex:75,NodeIndex:74,NodeIndex:70,NodeIndex:71, HackingOperationGUID:4678, TracedOperationGUID:4005

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:717 Order STACKOrderStartHackingOperation#000016C4; StartGUID:4430, TargetGUID:1823, NodePositions:77,NodeIndex:78,NodeIndex:79, HackingOperationGUID:4679, TracedOperationGUID:4381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:736 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:736 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:754 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:770 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionScienceAndExplorationJuggernaut3","stage":"TechnologyStageDefinitionScienceAndExploration2","turn":66,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:29:24.073"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:24:834 Order STACKOrderUpdateDustInflation#000016C5; DustGlobalProduction:1208.076

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:920 Order STACKOrderTerminateAttackSystemPirateDiplomaticAction#000016C6; EmpireIndex:1; EntityActionId: 843

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:920 Order STACKOrderSendAutomatedShip#000016C7; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:920 Order STACKOrderReorganizePopulationsOnSystem#000016C8; EmpireIndex:1; StarSystemGUID:1723

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:939 Order STACKOrderReorganizePopulationsOnSystem#000016C9; EmpireIndex:1; StarSystemGUID:2771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:939 Order STACKOrderUpdateBestSystem#000016CA; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:939 Order STACKOrderUpdateBestSystem#000016CB; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:939 Order STACKOrderUpdateBestSystem#000016CC; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:939 Order STACKOrderUpdateBestSystem#000016CD; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:939 Order STACKOrderUpdateBestSystem#000016CE; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:939 Order STACKOrderUpdateBestSystem#000016CF; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:939 Order STACKOrderUpdateBestSystem#000016D0; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:939 Order STACKOrderOfferHeroChoice#000016D1; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:939 Order STACKOrderUpdateVisibility#000016D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:939 Order STACKOrderStartAutomatedFleetAction#000016D3; EmpireIndex:1; AutomatedDeliveryFleetAction#869, InitiatorGUID:4682, Context:Path: 23->17->16->19->15, Path: Path: 23->17->16->19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:24:994 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:074 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:109 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:109 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:109 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:109 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:140 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:140 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:140 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:587 Runtime STACK[ChatMessage] RECV: l:/_turn/65 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:587 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest11 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest25 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:850 Quest STACK[Quests] MinorPopulationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventRandom14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] Adding global quest variable: $EmpireSystem = System.Collections.Generic.List`1[System.Object] for empire 1

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest25 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest11 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] MinorPopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventRandom07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventRandom07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventRandom08Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventRandom08Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventRandom09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:851 Quest STACK[Quests] EventRandom09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] EventRandom10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] EventRandom14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] Adding global quest variable: $EmpireSystem = System.Collections.Generic.List`1[System.Object] for empire 2

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] EventRandom00 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:852 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest25 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] EventRandom14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] EventRandom04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest25 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] MinorPopulationQuest14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:853 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest11 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest11 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] MinorPopulationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Order STACKOrderUpdateQuests#000016D4, Ticket: 00000C35

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Order STACKOrderCompleteQuest#000016D5, Ticket: 00000C36

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Order STACKOrderBeginQuest#000016D6, Ticket: 00000C37

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Order STACKOrderBeginQuest#000016D7, Ticket: 00000C38

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Order STACKOrderBeginQuest#000016D8, Ticket: 00000C39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Order STACKOrderTransferPopulationOnSystem#000016D9; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Order STACKOrderAddQuestMarkers#000016DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:854 Order STACKOrderBeginQuest#000016DB, Ticket: 00000C3A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:876 Order STACKOrderBeginQuest#000016DC, Ticket: 00000C3B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:876 Order STACKOrderBeginQuest#000016DD, Ticket: 00000C3C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:876 Order STACKOrderEntityAction#000016DE; EmpireIndex:1; MoveToProbeAction#870, InitiatorGUID:4354, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:876 Order STACKOrderEntityAction#000016DF; EmpireIndex:5; MoveToProbeAction#465, InitiatorGUID:4355, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:876 Order STACKOrderEntityAction#000016E0; EmpireIndex:5; MoveToProbeAction#466, InitiatorGUID:4553, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:876 Order STACKOrderUpdateBestSystem#000016E1; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:876 Order STACKOrderUpdateBestSystem#000016E2; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:876 Order STACKOrderUpdateBestSystem#000016E3; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:876 Order STACKOrderUpdateBestSystem#000016E4; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:876 Order STACKOrderUpdateBestSystem#000016E5; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:877 Order STACKOrderUpdateBestSystem#000016E6; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:877 Order STACKOrderUpdateBestSystem#000016E7; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:877 Order STACKOrderSpawnImprovement#000016E8; EmpireIndex:8; ImprovementDefinitionName:StarSystemImprovementBuyout1; TargetGUID:1010; ImprovementGUID:4691

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:877 Order STACKOrderTransferResource#000016E9; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-1120

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:877 Order STACKOrderUpdatePiratePhantomGarrison#000016EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:877 Order STACKOrderSelectHackingOperationOutcome#000016EB; HackingOperationGUID:3414, OutcomeDefinitionName:HackingOperationOutcomeEmpireDevelopmentResearchMalus, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:877 Order STACKOrderTerminateHackingOperation#000016EC; OperationGUID:3414

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:908 Prism STACKConstruction completed: {"turn":65,"constructionName":"StarSystemImprovementScience2","colonizedStarSystemGUID":"986","productionCost":504,"constructionIndex":14,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:29:25.587"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:25:942 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:942 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderRemoveQuestMarkers#000016ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderUpdateQuests#000016EE, Ticket: 00000C3D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderUpdateQuests#000016EF, Ticket: 00000C3E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderUpdateQuests#000016F0, Ticket: 00000C3F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderUpdateQuests#000016F1, Ticket: 00000C40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderUpdateQuests#000016F2, Ticket: 00000C41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderUpdateQuests#000016F3, Ticket: 00000C42

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderUpdateQuests#000016F4, Ticket: 00000C43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderUpdateQuests#000016F5, Ticket: 00000C44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderUpdateQuests#000016F6, Ticket: 00000C45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderUpdateQuests#000016F7, Ticket: 00000C46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderUpdateQuests#000016F8, Ticket: 00000C47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderCompleteQuest#000016F9, Ticket: 00000C48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:25:958 Order STACKOrderBeginQuest#000016FA, Ticket: 00000C49

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:26:043 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:26:043 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:26:043 AI STACK[AI] [Event]Remove EventDiplomaticContractStateChange,EventDiplomaticContractStateChange, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:26:043 AI STACK[AI] [Event]keep 208 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:26:043 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventConstructionProgressed,EventPlanetColonized,EventConstructionCompleted,EventPopulationGained,EventPopulationLost,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventPopulationGained,EventTimeBubbleUnused,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventPirateMissionReport,EventGarrisonCompositionChanged,EventHeroUnlockGaugeFilled,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:26:408 Prism STACKConstruction completed: {"turn":65,"constructionName":"StarSystemImprovementFood1","colonizedStarSystemGUID":"2832","productionCost":252,"constructionIndex":5,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:29:26.325"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:26:958 Prism STACKColonize: {"turn":66,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:29:26.875"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:27:477 Prism STACKJuggernaut: {"turn":65,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:29:27.376"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:27:558 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:27:575 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:595 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:644 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:644 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:644 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:644 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:664 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:664 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:694 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:694 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:708 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:741 AI STACK[AI] Unassign fleet 4547/0 from TF [AI2]

     at Unassign in :line 0
     at Release in :line 0
     at GenerateSmartFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:27:955 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:971 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:971 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:971 Order STACKOrderAIClientStateChange#000016FB; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:971 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:987 Order STACKOrderUpdateVisibility#000016FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:987 Order STACKOrderFinishDockingFleet#000016FD, Ticket: 00000C4A; EmpireIndex:1; FleetGUID:4682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:987 Order STACKOrderEntityAction#000016FE, Ticket: 00000C4B; EmpireIndex:0; MoveToFleetAction#216, InitiatorGUID:4520, Context:EntityActionContext_Movement, 106->119 (Cost: 4) from 0.4539889 to 0.6809834.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:987 Order STACKOrderEntityAction#000016FF, Ticket: 00000C4C; EmpireIndex:0; MoveToFleetAction#217, InitiatorGUID:4374, Context:EntityActionContext_Movement, 106->119 (Cost: 1.621575) from 0.9079779 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:987 Order STACKOrderEntityAction#00001700, Ticket: 00000C4D; EmpireIndex:1; MoveToFleetAction#871, InitiatorGUID:4216, Context:EntityActionContext_Movement, 16->19 (Cost: 3.740873) from 0.627126 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:987 Order STACKOrderEntityAction#00001701, Ticket: 00000C4E; EmpireIndex:1; MoveToFleetAction#872, InitiatorGUID:4089, Context:EntityActionContext_Movement, 18->19 (Cost: 3.340137) from 0.7318728 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:987 Order STACKOrderEntityAction#00001702, Ticket: 00000C4F; EmpireIndex:1; MoveToFleetAction#873, InitiatorGUID:4025, Context:EntityActionContext_Movement, 19->15 (Cost: 0.2784174) from 0.967389 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:27:987 Order STACKOrderEntityAction#00001703, Ticket: 00000C50; EmpireIndex:1; MoveToFleetAction#874, InitiatorGUID:3997, Context:EntityActionContext_Movement, 1->2 (Cost: 0.361134) from 0.9418824 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:002 Order STACKOrderEntityAction#00001704, Ticket: 00000C51; EmpireIndex:1; MoveToFleetAction#875, InitiatorGUID:4682, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0 to 0.3238705.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:077 Order STACKOrderCompleteMoveToFleetAction#00001705; EmpireIndex:1; EntityActionId: 873

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:077 Order STACKOrderUpdateVisibility#00001706

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:077 Order STACKOrderTerminateEntityAction#00001707; EmpireIndex:1; EntityActionId: 873

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:097 Default STACKDelivering remaining pop (fleet : 4025, system : 3644)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:097 Order STACKOrderCompleteMoveToFleetAction#00001708; EmpireIndex:1; EntityActionId: 874

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:098 Order STACKOrderTerminateEntityAction#00001709; EmpireIndex:1; EntityActionId: 639

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:098 Default STACKTerminating AutomatedDelivery Fleet 4025 on system ColonizedStarSystem#3644

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:098 Order STACKOrderUpdateVisibility#0000170A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:098 Order STACKOrderTerminateEntityAction#0000170B; EmpireIndex:1; EntityActionId: 874

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:114 Prism STACKevent batch: [{"turn":65,"turnDuration":0,"dustperturn":-174.834991,"influenceperturn":-38.0,"scienceperturn":1127.1,"honorperturn":0.0,"empirefood":467.654083,"empireindustry":572.2,"empiremanpower":1426.59033,"empirepopulation":34.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:29:27.859"},{"turn":65,"screenName":"DiplomacyScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:29:27.971"},{"turn":65,"screenName":"NegotiationModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:29:28.026"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:28:114 Order STACKOrderEntityAction#0000170C, Ticket: 00000C52; EmpireIndex:1; MoveToFleetAction#876, InitiatorGUID:3997, Context:EntityActionContext_Movement, 2->0 (Cost: 3.638866) from 0 to 0.7406852.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:178 Order STACKOrderCompleteMoveToFleetAction#0000170D; EmpireIndex:0; EntityActionId: 217

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:178 Order STACKOrderUpdateVisibility#0000170E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:178 Order STACKOrderTerminateEntityAction#0000170F; EmpireIndex:0; EntityActionId: 217

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:198 Default STACKDelivering remaining pop (fleet : 4374, system : 4162)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:198 Order STACKOrderTerminateEntityAction#00001710; EmpireIndex:0; EntityActionId: 191

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:198 Default STACKTerminating AutomatedDelivery Fleet 4374 on system ColonizedStarSystem#4162

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:460 Order STACKOrderCompleteMoveToFleetAction#00001711; EmpireIndex:0; EntityActionId: 216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:460 Order STACKOrderTerminateEntityAction#00001712; EmpireIndex:0; EntityActionId: 216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:610 Prism STACKQuest Started: {"turn":65,"technologyCount":26,"questName":"EventRandom05","category":"Event","subcategory":"Random","questid":4689,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:29:28.527"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:28:760 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:28:760 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:28:777 Order STACKOrderEntityAction#00001713, Ticket: 00000C53; EmpireIndex:17; GoToFleetAction#1184, InitiatorGUID:1839, Context:Path: 19->20, Path: Path: 19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:777 Order STACKOrderEntityAction#00001714, Ticket: 00000C54; EmpireIndex:17; GoToFleetAction#1185, InitiatorGUID:3608, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:777 Order STACKOrderEntityAction#00001715, Ticket: 00000C55; EmpireIndex:17; GoToFleetAction#1186, InitiatorGUID:4543, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:777 Order STACKOrderEntityAction#00001716, Ticket: 00000C56; EmpireIndex:17; GoToFleetAction#1187, InitiatorGUID:2678, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:777 Order STACKOrderEntityAction#00001717, Ticket: 00000C57; EmpireIndex:17; GoToFleetAction#1188, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:777 Order STACKOrderEntityAction#00001718, Ticket: 00000C58; EmpireIndex:17; AttackFleetAction#1189, InitiatorGUID:2375, Context:2-й Вспыхивающий Тлеющий (4111) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:777 Order STACKOrderCreateEncounter#00001719, Ticket: 00000C59, Attacker#2375, Defender#4111, Orbit#551, Encounter#4693

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:777 Order STACKOrderJoinEncounter#0000171A, Ticket: 00000C5A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:778 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:28:793 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:793 Order STACKOrderEntityAction#0000171B, Ticket: 00000C5B; EmpireIndex:17; MoveToFleetAction#1190, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 2.798969) from 0.8108673 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:793 Order STACKOrderEntityAction#0000171C, Ticket: 00000C5C; EmpireIndex:17; MoveToFleetAction#1191, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->68 (Cost: 4) from 0.06702474 to 0.1679129.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:793 Order STACKOrderEntityAction#0000171D, Ticket: 00000C5D; EmpireIndex:17; MoveToFleetAction#1192, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 4) from 0.2880659 to 0.4320988.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:793 Order STACKOrderEntityAction#0000171E, Ticket: 00000C5E; EmpireIndex:17; MoveToFleetAction#1193, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->20 (Cost: 4) from 0 to 0.4326216.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:810 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:810 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:810 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:810 Order STACKOrderApplySimplifiedEncounter#0000171F, Ticket: 00000C5F; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:810 Order STACKOrderReportValidatedEncounter#00001720, Ticket: 00000C60

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:810 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:28:829 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:829 Order STACKOrderFinalizeEncounter#00001721, Ticket: 00000C61

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:829 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:28:844 Order STACKOrderEntityAction#00001722, Ticket: 00000C62; EmpireIndex:17; MoveToFleetAction#1194, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:28:860 Order STACKOrderUpdateVisibility#00001723

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:011 Order STACKOrderCompleteMoveToFleetAction#00001724; EmpireIndex:17; EntityActionId: 1192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:011 Order STACKOrderUpdateVisibility#00001725

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:011 Order STACKOrderTerminateEntityAction#00001726; EmpireIndex:17; EntityActionId: 1192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:043 Order STACKOrderCompleteMoveToFleetAction#00001727; EmpireIndex:17; EntityActionId: 1191

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:043 Order STACKOrderTerminateEntityAction#00001728; EmpireIndex:17; EntityActionId: 1191

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:077 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:077 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:077 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:093 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:094 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:094 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:109 Prism STACKAIPerformanceEvent: {"turn":65,"maxBlackboardMessageCount":447,"maxDecisionCount":16,"maxSyncronizationTime":1516,"maxAnaysisTime":186,"maxStrategicTime":1692,"maxDecisionTime":573,"maxActuatorTime":1104,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:29:29.026"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:29:109 Order STACKOrderCompleteMoveToFleetAction#00001729; EmpireIndex:1; EntityActionId: 872

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:109 Order STACKOrderTerminateEntityAction#0000172A; EmpireIndex:1; EntityActionId: 872

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:127 Order STACKOrderEntityAction#0000172B, Ticket: 00000C63; EmpireIndex:1; MoveToFleetAction#877, InitiatorGUID:4089, Context:EntityActionContext_Movement, 19->16 (Cost: 0.6598628) from 0 to 0.06577225.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:127 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:142 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:159 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:176 AI STACKStart 16 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:176 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:195 Order STACKOrderDisbandShips#0000172C, Ticket: 00000C64; EmpireIndex:1; ShipGUIDs: 3666, 4470, 3525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderBuyoutTradable#0000172D, Ticket: 00000C65; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderPrepareQuestChoice#0000172E, Ticket: 00000C66; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderEntityAction#0000172F, Ticket: 00000C67; EmpireIndex:1; BuyMarkPirateAction#878, InitiatorGUID:968

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001730, Ticket: 00000C68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001731, Ticket: 00000C69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001732, Ticket: 00000C6A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001733, Ticket: 00000C6B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001734, Ticket: 00000C6C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderEntityAction#00001735, Ticket: 00000C6D; EmpireIndex:1; GoToFleetAction#879, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderMoodMessage#00001736, Ticket: 00000C6E; EmpireIndex:1; MoodMessageID:AppeasementNoHostileActions, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderUpdateAttitude#00001737, Ticket: 00000C6F; EmpireIndex:1; AttitudeName:Reserved, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderCancelLaw#00001738, Ticket: 00000C70; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderEntityAction#00001739, Ticket: 00000C71; EmpireIndex:1; GoToFleetAction#880, InitiatorGUID:3854, Context:Path: 5->16->17->23, Path: Path: 5->16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderEntityAction#0000173A, Ticket: 00000C72; EmpireIndex:1; GoToFleetAction#881, InitiatorGUID:1082, Context:Path: 80->82, Path: Path: 80->82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderEntityAction#0000173B, Ticket: 00000C73; EmpireIndex:1; GoToFleetAction#882, InitiatorGUID:3787, Context:Path: 17, Path: Path: 17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderCompleteMoveToFleetAction#0000173C; EmpireIndex:1; EntityActionId: 871

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:218 Order STACKOrderTerminateEntityAction#0000173D; EmpireIndex:1; EntityActionId: 871

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:236 Order STACKOrderUpdateVisibility#0000173E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:236 Order STACKOrderEntityAction#0000173F, Ticket: 00000C74; EmpireIndex:1; MoveToFleetAction#883, InitiatorGUID:3787, Context:EntityActionContext_Movement, 22->17 (Cost: 3.41896) from 0.7583897 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:236 Order STACKOrderEntityAction#00001740, Ticket: 00000C75; EmpireIndex:1; MoveToFleetAction#884, InitiatorGUID:1082, Context:EntityActionContext_Movement, 9->80 (Cost: 0.06499896) from 0.9982005 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:236 Order STACKOrderEntityAction#00001741, Ticket: 00000C76; EmpireIndex:1; MoveToFleetAction#885, InitiatorGUID:3854, Context:EntityActionContext_Movement, 2->5 (Cost: 1.218372) from 0.8646933 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:236 Order STACKOrderEntityAction#00001742, Ticket: 00000C77; EmpireIndex:1; MoveToFleetAction#886, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.4921544 to 0.5530442.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:236 Order STACKOrderEntityAction#00001743, Ticket: 00000C78; EmpireIndex:1; MoveToFleetAction#887, InitiatorGUID:4216, Context:EntityActionContext_Movement, 19->15 (Cost: 0.2591269) from 0 to 0.03035146.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:250 Order STACKOrderCompleteMoveToFleetAction#00001744; EmpireIndex:1; EntityActionId: 884

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:250 Order STACKOrderTerminateEntityAction#00001745; EmpireIndex:1; EntityActionId: 884

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:264 Order STACKOrderEntityAction#00001746, Ticket: 00000C79; EmpireIndex:1; MoveToFleetAction#888, InitiatorGUID:1082, Context:EntityActionContext_Movement, 80->82 (Cost: 6.935001) from 0 to 0.5893701.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:461 AI STACKStart 42 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:461 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:491 Order STACKOrderQueueResearch#00001747, Ticket: 00000C7A; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade5, ConstructionGameEntityGUID:4695, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 Order STACKOrderCreateTimeBubble#00001748, Ticket: 00000C7B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 Order STACKOrderPrepareQuestChoice#00001749, Ticket: 00000C82; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 Order STACKOrderSelloutTradableResource#0000174A, Ticket: 00000C83; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 Order STACKOrderUnlockHeroSkill#0000174B, Ticket: 00000C84; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:491 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:491 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:510 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000174C, Ticket: 00000C85

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:510 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000174D, Ticket: 00000C86

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:510 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000174E, Ticket: 00000C87

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:510 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000174F, Ticket: 00000C88

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:510 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001750, Ticket: 00000C89

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:510 Order STACKOrderRecruitHero#00001751, Ticket: 00000C8A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:510 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at DepartmentOfEducation_ActiveHeroesCollectionChange in :line 0
     at OnActiveHeroesCollectionChange in :line 0
     at RecruitHero in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:510 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:528 Order STACKOrderCancelHackingProgram#00001752, Ticket: 00000C8B; ProgramGUID:4644, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:528 Order STACKOrderCancelHackingProgram#00001753, Ticket: 00000C8C; ProgramGUID:4643, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:528 Order STACKOrderPrepareQuestChoice#00001754, Ticket: 00000C8D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:528 Order STACKOrderTransferShips#00001755, Ticket: 00000C8E; EmpireIndex:2; ShipGUIDs: [4619, 3927], HeroGUID:0, Position:NodeIndex:48, DestinationGarrisonGUID:4700

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:528 Order STACKOrderEntityAction#00001756, Ticket: 00000C8F; EmpireIndex:2; GoToFleetAction#495, InitiatorGUID:4309, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderTransferShips#00001757, Ticket: 00000C90; EmpireIndex:2; ShipGUIDs: [4570, 4641, 4340], HeroGUID:0, Position:NodeIndex:56, DestinationGarrisonGUID:4701

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderEntityAction#00001758, Ticket: 00000C91; EmpireIndex:2; GoToFleetAction#496, InitiatorGUID:4171, Context:Path: 45->43, Path: Path: 45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Gameplay, Order STACK[Empire 2] OrderTransferShips preprocessor failed: 2-й Абстрактный Хранители (4701) is docking.

     at TransferShipsPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderTransferShips [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderEntityAction#00001759, Ticket: 00000C93; EmpireIndex:17; GroundBattleStarSystemAction#1195, InitiatorGUID:1819, Context:GUID#3859

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Gameplay STACK[Empire 17] OrderEntityAction(GroundBattleStarSystemAction) preprocessing failed with flags GroundBattleInProgress.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderEntityAction#0000175A, Ticket: 00000C95; EmpireIndex:2; GoToFleetAction#497, InitiatorGUID:1120, Context:Path: 50->24->25, Path: Path: 50->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderEntityAction#0000175B, Ticket: 00000C96; EmpireIndex:2; GoToFleetAction#498, InitiatorGUID:3016, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Gameplay STACK[Empire 17] OrderEntityAction(GroundBattleStarSystemAction) preprocessing failed with flags GroundBattleInProgress.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Gameplay STACK[Empire 17] OrderEntityAction(GroundBattleStarSystemAction) preprocessing failed with flags GroundBattleInProgress.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000175C, Ticket: 00000C99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000175D, Ticket: 00000C9A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000175E, Ticket: 00000C9B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000175F, Ticket: 00000C9C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001760, Ticket: 00000C9D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderMoodMessage#00001761, Ticket: 00000C9E; EmpireIndex:3; MoodMessageID:WarForExpansion, TargetEmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderUpdateAttitude#00001762, Ticket: 00000C9F; EmpireIndex:3; AttitudeName:Aggressive, TargetEmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderCancelHackingProgram#00001763, Ticket: 00000CA0; ProgramGUID:4646, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderEntityAction#00001764, Ticket: 00000CA1; EmpireIndex:3; GoToFleetAction#481, InitiatorGUID:4358, Context:Path: 78->79->84->83->81, Path: Path: 78->79->84->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderEntityAction#00001765, Ticket: 00000CA2; EmpireIndex:3; GoToFleetAction#482, InitiatorGUID:2068, Context:Path: 77->76, Path: Path: 77->76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderEntityAction#00001766, Ticket: 00000CA3; EmpireIndex:3; GoToFleetAction#483, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderUpdateVisibility#00001767

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderFinishDockingFleet#00001768, Ticket: 00000CA4; EmpireIndex:2; FleetGUID:4700

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderEntityAction#00001769, Ticket: 00000CA5; EmpireIndex:2; MoveToFleetAction#499, InitiatorGUID:4309, Context:EntityActionContext_Movement, 52->50 (Cost: 5) from 0.1974349 to 0.7231198.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 Order STACKOrderCreateGroundBattle#0000176A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:554 AI STACKStart 24 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:554 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:29:575 Gameplay STACKServerGroundBattle#4703 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #4458.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderBuyoutConstruction#0000176B, Ticket: 00000CA7; EmpireIndex:4; ContextGUID:1699, ConstructionGameEntityGUID:4263, ResourceName:EmpireMoney, BuyoutCost:466.0972

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Default STACKThe construction 4263 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderEntityAction#0000176C, Ticket: 00000CA8; EmpireIndex:4; GoToFleetAction#545, InitiatorGUID:4390, Context:Path: 39, Path: Path: 39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderPrepareQuestChoice#0000176D, Ticket: 00000CA9; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderUpdatePlayDeck#0000176E, Ticket: 00000CAA; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000176F, Ticket: 00000CAB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001770, Ticket: 00000CAC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001771, Ticket: 00000CAD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001772, Ticket: 00000CAE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001773, Ticket: 00000CAF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderCreateShipDesign#00001774, Ticket: 00000CB0; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderCreateShipDesign#00001775, Ticket: 00000CB1; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderEntityAction#00001776, Ticket: 00000CB2; EmpireIndex:4; GoToFleetAction#546, InitiatorGUID:4109, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:575 Order STACKOrderEntityAction#00001777, Ticket: 00000CB3; EmpireIndex:4; GoToFleetAction#547, InitiatorGUID:4429, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:595 Order STACKOrderEntityAction#00001778, Ticket: 00000CB4; EmpireIndex:4; GoToFleetAction#548, InitiatorGUID:1176, Context:Path: 40->14->12, Path: Path: 40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:595 Order STACKOrderEntityAction#00001779, Ticket: 00000CB5; EmpireIndex:4; GoToFleetAction#549, InitiatorGUID:2823, Context:Path: 48->53->51, Path: Path: 48->53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:595 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000177A, Ticket: 00000CB6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:595 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000177B, Ticket: 00000CB7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:595 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000177C, Ticket: 00000CB8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:595 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000177D, Ticket: 00000CB9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:596 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000177E, Ticket: 00000CBA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:596 Order STACKOrderCancelHackingProgram#0000177F, Ticket: 00000CBB; ProgramGUID:4658, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:596 Order STACKOrderCreateShipDesign#00001780, Ticket: 00000CBC; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:596 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:596 Order STACKOrderTransferShips#00001781, Ticket: 00000CBD; EmpireIndex:5; ShipGUIDs: [4589, 4656], HeroGUID:0, Position:NodeIndex:73, DestinationGarrisonGUID:4707

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:596 Gameplay STACKfleet action with feedback 467 started : ETA 1659.71366119385

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:613 Order STACKOrderEntityAction#00001782, Ticket: 00000CBE; EmpireIndex:5; ExpeditionFleetAction#467, InitiatorGUID:2493, Context:Curiosity_PlanetAnomaly16 on Геракл III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:613 Order STACKOrderFinishDockingFleet#00001783, Ticket: 00000CBF; EmpireIndex:2; FleetGUID:4701

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:613 Order STACKOrderEntityAction#00001784, Ticket: 00000CC0; EmpireIndex:2; MoveToFleetAction#500, InitiatorGUID:3016, Context:EntityActionContext_Movement, 52->50 (Cost: 3) from 0.5346457 to 0.8500566.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:613 Order STACKOrderEntityAction#00001785, Ticket: 00000CC1; EmpireIndex:2; MoveToFleetAction#501, InitiatorGUID:1120, Context:EntityActionContext_Movement, 52->50 (Cost: 2.069402) from 0.7824293 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:613 Order STACKOrderEntityAction#00001786, Ticket: 00000CC2; EmpireIndex:2; MoveToFleetAction#502, InitiatorGUID:4171, Context:EntityActionContext_Movement, 46->45 (Cost: 7) from 0.2750753 to 0.8701106.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:614 Order STACKOrderEntityAction#00001787, Ticket: 00000CC3; EmpireIndex:3; MoveToFleetAction#484, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 5) from 0.8706346 to 0.9402854.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:614 Order STACKOrderEntityAction#00001788, Ticket: 00000CC4; EmpireIndex:3; MoveToFleetAction#485, InitiatorGUID:2068, Context:EntityActionContext_Movement, 78->77 (Cost: 6) from 0.3000417 to 0.7492191.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:614 Order STACKOrderEntityAction#00001789, Ticket: 00000CC5; EmpireIndex:3; MoveToFleetAction#486, InitiatorGUID:4358, Context:EntityActionContext_Movement, 77->78 (Cost: 7) from 0.4353653 to 0.9594056.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:614 Order STACKOrderGroundBattleSetup#0000178A, Ticket: 00000CC6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:614 Order STACKOrderEntityAction#0000178B, Ticket: 00000CC7; EmpireIndex:4; MoveToFleetAction#550, InitiatorGUID:4429, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.6818167 to 0.9075812.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:614 Order STACKOrderEntityAction#0000178C, Ticket: 00000CC8; EmpireIndex:4; MoveToFleetAction#551, InitiatorGUID:4109, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.6772935 to 0.9030579.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:614 Order STACKOrderEntityAction#0000178D, Ticket: 00000CC9; EmpireIndex:4; MoveToFleetAction#552, InitiatorGUID:4390, Context:EntityActionContext_Movement, 43->39 (Cost: 2.146973) from 0.9030579 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:614 Order STACKOrderFinishDockingFleet#0000178E, Ticket: 00000CCA; EmpireIndex:5; FleetGUID:4707

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:630 Gameplay STACKServerGroundBattle#4703 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:630 Order STACKOrderEntityAction#0000178F, Ticket: 00000CCB; EmpireIndex:4; MoveToFleetAction#553, InitiatorGUID:2823, Context:EntityActionContext_Movement, 47->48 (Cost: 0.100823) from 0.9894281 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:630 Order STACKOrderEntityAction#00001790, Ticket: 00000CCC; EmpireIndex:4; MoveToFleetAction#554, InitiatorGUID:1176, Context:EntityActionContext_Movement, 44->40 (Cost: 7) from 0.1261366 to 0.6089255.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:630 Order STACKOrderCompleteMoveToFleetAction#00001791; EmpireIndex:1; EntityActionId: 885

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:630 Order STACKOrderUpdateEffectZone#00001792

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:630 Order STACKOrderUpdateVisibility#00001793

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:630 Order STACKOrderTerminateEntityAction#00001794; EmpireIndex:1; EntityActionId: 885

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:646 Order STACKOrderEntityAction#00001795, Ticket: 00000CCD; EmpireIndex:1; MoveToFleetAction#889, InitiatorGUID:3854, Context:EntityActionContext_Movement, 5->16 (Cost: 5.781628) from 0 to 0.2359594.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:647 Order STACKOrderCompleteMoveToFleetAction#00001796; EmpireIndex:4; EntityActionId: 553

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:647 Order STACKOrderTerminateEntityAction#00001797; EmpireIndex:4; EntityActionId: 553

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:660 Order STACKOrderEntityAction#00001798, Ticket: 00000CCE; EmpireIndex:4; MoveToFleetAction#555, InitiatorGUID:2823, Context:EntityActionContext_Movement, 48->53 (Cost: 5.899177) from 0 to 0.4920124.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:759 Order STACKOrderCompleteMoveToFleetAction#00001799; EmpireIndex:1; EntityActionId: 886

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:759 Order STACKOrderTerminateEntityAction#0000179A; EmpireIndex:1; EntityActionId: 886

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:776 Order STACKOrderCompleteMoveToFleetAction#0000179B; EmpireIndex:17; EntityActionId: 1190

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:776 Order STACKOrderTerminateEntityAction#0000179C; EmpireIndex:17; EntityActionId: 1190

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:793 Order STACKOrderTerminateEntityAction#0000179D; EmpireIndex:17; EntityActionId: 1188

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:843 Order STACKOrderUpdateVisibility#0000179E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:859 Order STACKOrderCompleteMoveToFleetAction#0000179F; EmpireIndex:4; EntityActionId: 552

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:859 Order STACKOrderTerminateEntityAction#000017A0; EmpireIndex:4; EntityActionId: 552

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:29:876 Order STACKOrderTerminateEntityAction#000017A1; EmpireIndex:4; EntityActionId: 545

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:143 Order STACKOrderUpdateEffectZone#000017A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:226 Order STACKOrderCompleteMoveToFleetAction#000017A3; EmpireIndex:2; EntityActionId: 501

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:226 Order STACKOrderCompleteMoveToFleetAction#000017A4; EmpireIndex:4; EntityActionId: 551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:226 Order STACKOrderCompleteMoveToFleetAction#000017A5; EmpireIndex:4; EntityActionId: 550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:226 Order STACKOrderTerminateEntityAction#000017A6; EmpireIndex:2; EntityActionId: 501

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:226 Order STACKOrderTerminateEntityAction#000017A7; EmpireIndex:4; EntityActionId: 551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:226 Order STACKOrderTerminateEntityAction#000017A8; EmpireIndex:4; EntityActionId: 550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:242 Order STACKOrderEntityAction#000017A9, Ticket: 00000CCF; EmpireIndex:2; MoveToFleetAction#503, InitiatorGUID:1120, Context:EntityActionContext_Movement, 50->24 (Cost: 4.930598) from 0 to 0.177688.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:326 Order STACKOrderCompleteMoveToFleetAction#000017AA; EmpireIndex:3; EntityActionId: 484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:326 Order STACKOrderTerminateEntityAction#000017AB; EmpireIndex:3; EntityActionId: 484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:426 Order STACKOrderCompleteMoveToFleetAction#000017AC; EmpireIndex:1; EntityActionId: 883

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:426 Order STACKOrderTerminateEntityAction#000017AD; EmpireIndex:1; EntityActionId: 883

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:443 Order STACKOrderTerminateEntityAction#000017AE; EmpireIndex:1; EntityActionId: 882

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:543 Order STACKOrderCompleteMoveToFleetAction#000017AF; EmpireIndex:2; EntityActionId: 500

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:543 Order STACKOrderTerminateEntityAction#000017B0; EmpireIndex:2; EntityActionId: 500

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:643 Order STACKOrderUpdateEffectZone#000017B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:30:811 Order STACKOrderUpdateVisibility#000017B2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:126 Order STACKOrderCompleteMoveToFleetAction#000017B3; EmpireIndex:2; EntityActionId: 499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:126 Order STACKOrderTerminateEntityAction#000017B4; EmpireIndex:2; EntityActionId: 499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:477 Order STACKOrderUpdateVisibility#000017B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:493 Order STACKOrderCompleteMoveToFleetAction#000017B6; EmpireIndex:1; EntityActionId: 876

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:493 Order STACKOrderUpdateVisibility#000017B7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:493 Order STACKOrderTerminateEntityAction#000017B8; EmpireIndex:1; EntityActionId: 876

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:544 AI STACK[AI] [Event]Remove 208 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:31:544 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventConstructionProgressed,EventPlanetColonized,EventConstructionCompleted,EventPopulationGained,EventPopulationLost,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventPopulationGained,EventTimeBubbleUnused,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventPirateMissionReport,EventGarrisonCompositionChanged,EventHeroUnlockGaugeFilled,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:31:544 AI STACK[AI] [Event]keep 144 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:31:544 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventDiplomaticActionExecuted,EventPirateMarkBought,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventTimeBubbleCreated,EventHappinessStatusChanged,EventHeroRecruited,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventGroundBattleCreated,EventGroundBattleCreated,AIEventGroundBattleCreated,EventConstructionBuyout,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:31:561 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:644 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:777 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:793 Order STACKOrderCompleteMoveToFleetAction#000017B9; EmpireIndex:3; EntityActionId: 485

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:793 Order STACKOrderTerminateEntityAction#000017BA; EmpireIndex:3; EntityActionId: 485

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:811 AI STACK[AI] Cancel task 2612 : can find context 4547 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:811 AI STACK[AI] Cancel task 2611 : can find context 4547 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:811 AI STACK[AI] Cancel task 2191 : can find context 4025 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:811 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:811 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:811 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:827 Order STACKOrderGroundBattleSelectDefenderStrategy#000017BB, Ticket: 00000CD0; GroundBattleGUID:4703, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:827 Order STACKOrderCompleteMoveToFleetAction#000017BC; EmpireIndex:1; EntityActionId: 887

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:827 Order STACKOrderTerminateEntityAction#000017BD; EmpireIndex:1; EntityActionId: 887

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:846 Order STACKOrderCompleteMoveToFleetAction#000017BE; EmpireIndex:1; EntityActionId: 877

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:846 Order STACKOrderTerminateEntityAction#000017BF; EmpireIndex:1; EntityActionId: 877

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:846 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:860 Order STACKOrderCompleteMoveToFleetAction#000017C0; EmpireIndex:1; EntityActionId: 875

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:860 Order STACKOrderUpdateVisibility#000017C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:860 Order STACKOrderTerminateEntityAction#000017C2; EmpireIndex:1; EntityActionId: 875

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:861 AI STACK[AI] Cancel task 3025 : can find context 4643 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:861 AI STACK[AI] Cancel task 3024 : can find context 4644 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:910 Order STACKOrderCompleteMoveToFleetAction#000017C3; EmpireIndex:2; EntityActionId: 502

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:910 Order STACKOrderTerminateEntityAction#000017C4; EmpireIndex:2; EntityActionId: 502

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:927 AI STACK[AI] Cancel task 2422 : can find context 4646 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:927 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:927 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:927 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:944 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:944 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:944 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:960 Order STACKOrderCompleteMoveToFleetAction#000017C5; EmpireIndex:3; EntityActionId: 486

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:960 Order STACKOrderTerminateEntityAction#000017C6; EmpireIndex:3; EntityActionId: 486

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:960 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:978 Order STACKOrderCompleteMoveToFleetAction#000017C7; EmpireIndex:17; EntityActionId: 1194

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:978 Order STACKOrderTerminateEntityAction#000017C8; EmpireIndex:17; EntityActionId: 1194

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:978 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:995 Order STACKOrderTerminateEntityAction#000017C9; EmpireIndex:17; EntityActionId: 1185

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:31:995 AI STACK[AI] Cancel task 3064 : can find context 4658 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:31:995 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:32:028 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:32:043 Order STACKOrderCompleteMoveToFleetAction#000017CA; EmpireIndex:4; EntityActionId: 554

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:043 Order STACKOrderTerminateEntityAction#000017CB; EmpireIndex:4; EntityActionId: 554

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:043 AI STACKStart 27 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:32:043 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:32:062 Order STACKOrderQueueConstruction#000017CC, Ticket: 00000CD1; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:062 Order STACKOrderQueueConstruction#000017CD, Ticket: 00000CD2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:062 Order STACKOrderQueueResearch#000017CE, Ticket: 00000CD3; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionMilitaryJuggernaut1, ConstructionGameEntityGUID:4714, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:062 Order STACKOrderQueueConstruction#000017CF, Ticket: 00000CD4; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:062 Order STACKOrderActivateLaw#000017D0, Ticket: 00000CD5; EmpireIndex:1; LawDefinitionName:LawP00L07Republic, IsForced:False, LawGUID:4717

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:080 Order STACKOrderValidateQuestChoice#000017D1, Ticket: 00000CD6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:080 Order STACKOrderTransferShips#000017D2, Ticket: 00000CD7; EmpireIndex:1; ShipGUIDs: [4470, 3525, 3666], HeroGUID:0, Position:NodeIndex:16, DestinationGarrisonGUID:4719

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:080 Order STACKOrderQueuePlanetColonizationConstruction#000017D3, Ticket: 00000CD8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:099 Order STACKOrderQueueConstruction#000017D4, Ticket: 00000CD9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:099 Order STACKOrderAssignHero#000017D5, Ticket: 00000CDA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:099 Order STACKOrderEntityAction#000017D6, Ticket: 00000CDB; EmpireIndex:2; GoToFleetAction#504, InitiatorGUID:4700, Context:Path: 48->53->51->52->50, Path: Path: 48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:099 Order STACKOrderQueueConstruction#000017D7, Ticket: 00000CDC; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:099 Order STACKOrderQueueConstruction#000017D8, Ticket: 00000CDD; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:099 Order STACKOrderQueueConstruction#000017D9, Ticket: 00000CDE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderGroundBattleSelectAttackerStrategy#000017DA, Ticket: 00000CDF; GroundBattleGUID:4703, AttackerStrategyName:GroundBattleAttackerStrategy2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderRetrofitShips#000017DB, Ticket: 00000CE0; EmpireIndex:2; Ships: [4340 -> 4454]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderRetrofitShips#000017DC, Ticket: 00000CE1; EmpireIndex:2; Ships: [3927 -> 4457]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderStartHackingProgram#000017DD, Ticket: 00000CE2; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:2242, HackingProgramGUID:4730

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderStartHackingProgram#000017DE, Ticket: 00000CE3; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:4731

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderValidateQuestChoice#000017DF, Ticket: 00000CE4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderValidateQuestChoice#000017E0, Ticket: 00000CE5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderStartHackingProgram#000017E1, Ticket: 00000CE6; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderEntityAction#000017E2, Ticket: 00000CE7; EmpireIndex:4; GoToFleetAction#556, InitiatorGUID:4390, Context:Path: 39->43, Path: Path: 39->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderValidateQuestChoice#000017E3, Ticket: 00000CE8; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderQueueConstruction#000017E4, Ticket: 00000CE9; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderStartHackingProgram#000017E5, Ticket: 00000CEA; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:4738

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:117 Order STACKOrderEntityAction#000017E6, Ticket: 00000CEB; EmpireIndex:5; GoToFleetAction#468, InitiatorGUID:4111, Context:Path: 78->79->96->84->83, Path: Path: 78->79->96->84->83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:135 Gameplay STACKServerGroundBattle#4703 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:135 Order STACKOrderApplyQuestEffect#000017E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:135 Order STACKOrderTriggerPopulationEvent#000017E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:135 Order STACKOrderUpdateQuests#000017E9, Ticket: 00000CEC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:135 Order STACKOrderFinishDockingFleet#000017EA, Ticket: 00000CED; EmpireIndex:1; FleetGUID:4719

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:135 Order STACKOrderEntityAction#000017EB, Ticket: 00000CEE; EmpireIndex:2; MoveToFleetAction#505, InitiatorGUID:4700, Context:EntityActionContext_Movement, 48->53 (Cost: 5) from 0 to 0.4170178.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:135 Order STACKOrderTriggerPopulationEvent#000017EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:135 Order STACKOrderUpdateQuests#000017ED, Ticket: 00000CEF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:135 Order STACKOrderApplyQuestEffect#000017EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:151 Order STACKOrderTriggerPopulationEvent#000017EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:151 Order STACKOrderUpdateQuests#000017F0, Ticket: 00000CF0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:151 Order STACKOrderApplyQuestEffect#000017F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:151 Order STACKOrderTriggerPopulationEvent#000017F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:151 Order STACKOrderUpdateQuests#000017F3, Ticket: 00000CF1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:151 Order STACKOrderEntityAction#000017F4, Ticket: 00000CF2; EmpireIndex:4; MoveToFleetAction#557, InitiatorGUID:4390, Context:EntityActionContext_Movement, 39->43 (Cost: 2.853027) from 0 to 0.1288224.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:151 Order STACKOrderEntityAction#000017F5, Ticket: 00000CF3; EmpireIndex:5; MoveToFleetAction#469, InitiatorGUID:4111, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:151 Order STACKOrderGroundBattleReport#000017F6, Ticket: 00000CF4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:182 Gameplay STACKServerGroundBattle#4703 Entering ServerGroundBattleState_Finish (Parameters: AttackerVictory)

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:183 Order STACKOrderUpdateVisibility#000017F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:183 Order STACKOrderCaptureStarSystemWithGroundBattle#000017F8; EmpireIndex:17, ColonizedStarSystemGUID:1819, NewOwnerEmpireIndex:2, DisplayedNewOwnerEmpireIndex:2, DestroyShips:True, KeepOriginGrowth:False, FromMinorFactionAssimilation:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:183 Gameplay STACK[DIPLOMACY] Empire#17 + Empire#0 = DiplomaticRelationStatePirateNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at IPiratesManagementService.NotifyLairInvaded in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:183 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#17 = DiplomaticRelationStatePirateNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at IPiratesManagementService.NotifyLairInvaded in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:183 Gameplay STACK[DIPLOMACY] Empire#17 + Empire#5 = DiplomaticRelationStatePirateNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at IPiratesManagementService.NotifyLairInvaded in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:183 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#17 = DiplomaticRelationStatePirateNeutral

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at IPiratesManagementService.NotifyLairInvaded in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:183 Gameplay STACK[Colo] [Empire#17] System Дуель (1819) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:183 Order STACKOrderFinishGroundBattle#000017F9, Ticket: 00000CF5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:198 Gameplay STACKServerGroundBattle#4703 Entering ServerGroundBattleState_Finished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:198 Order STACKOrderUpdateQuests#000017FA, Ticket: 00000CF6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:559 Order STACKOrderCompleteMoveToFleetAction#000017FB; EmpireIndex:17; EntityActionId: 1193

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:560 Order STACKOrderUpdateVisibility#000017FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:560 Order STACKOrderTerminateEntityAction#000017FD; EmpireIndex:17; EntityActionId: 1193

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:692 Gameplay STACKfleet action with feedback 467 finished : ETA 1659.71366119385, Game.Time 1660.72083282471, true ETA 1660.71366119385

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:692 Order STACKOrderTerminateEntityAction#000017FE; EmpireIndex:5; EntityActionId: 467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:692 Quest STACK[Quests] ExplorationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:692 Quest STACK[Quests] ExplorationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:692 Quest STACK[Quests] ExplorationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:893 Order STACKOrderCompleteMoveToFleetAction#000017FF; EmpireIndex:1; EntityActionId: 889

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:893 Order STACKOrderUpdateVisibility#00001800

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:32:893 Order STACKOrderTerminateEntityAction#00001801; EmpireIndex:1; EntityActionId: 889

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:33:193 Order STACKOrderPrepareQuestChoice#00001802, Ticket: 00000CF7; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:33:193 Order STACKOrderValidateQuestChoice#00001803, Ticket: 00000CF8; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:33:193 Order STACKOrderApplyQuestEffect#00001804

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:33:193 Order STACKOrderTriggerPopulationEvent#00001805

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:33:193 Order STACKOrderUpdateQuests#00001806, Ticket: 00000CF9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:33:393 Order STACKOrderCompleteMoveToFleetAction#00001807; EmpireIndex:2; EntityActionId: 503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:33:393 Order STACKOrderUpdateVisibility#00001808

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:33:393 Order STACKOrderTerminateEntityAction#00001809; EmpireIndex:2; EntityActionId: 503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:060 AI STACK[AI] [Event]Remove 144 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:34:060 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventDiplomaticActionExecuted,EventPirateMarkBought,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventTimeBubbleCreated,EventHappinessStatusChanged,EventHeroRecruited,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventGroundBattleCreated,EventGroundBattleCreated,AIEventGroundBattleCreated,EventConstructionBuyout,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:34:060 AI STACK[AI] [Event]keep 84 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:34:060 AI STACK[AI] [Event]keep EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventQuestChoiceMade,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventConstructionQueued,EventHeroAssigned,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventQuestChoiceMade,EventQuestChoiceMade,EventFleetMoveStarted,EventQuestChoiceMade,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleReport,EventGroundBattleReport,EventSystemLostToGroundBattle,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventHackingOperationCanceledByStartLoss,EventGroundBattleWon,EventGroundBattleOutcomeApplied,EventGroundBattleOutcomeApplied,EventGroundBattleFinished,EventGroundBattleFinished,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventCuriosityDiscoveredWithFleet,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:34:076 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:160 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:344 AI STACK[AI] [Important]Can't retrieve colonized star system 1819. [AI2]

     at AfterSynchronize in :line 0
     at AfterSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationEnded in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:360 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:377 Order STACKOrderCompleteMoveToFleetAction#0000180A; EmpireIndex:1; EntityActionId: 888

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:377 Order STACKOrderCompleteMoveToFleetAction#0000180B; EmpireIndex:4; EntityActionId: 555

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:377 Order STACKOrderTerminateEntityAction#0000180C; EmpireIndex:1; EntityActionId: 888

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:377 Order STACKOrderTerminateEntityAction#0000180D; EmpireIndex:4; EntityActionId: 555

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:377 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:377 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:377 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:377 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:377 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:377 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:377 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:377 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:377 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:392 Order STACKOrderEntityAction#0000180E, Ticket: 00000CFA; EmpireIndex:17; InitiateGuardFleetAction#1196, InitiatorGUID:2371, Context:Вьякерус (150) (StarSystemNode), Path: Вьякерус (150) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:392 Order STACKOrderEntityAction#0000180F; EmpireIndex:17; GuardEmpireLocalAction#1197, InitiatorGUID:984, Context:Вьякерус (150) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:392 Gameplay STACKCancelling actions on Вьякерус (150) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:409 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:426 AI STACK[AI] Cancel task 3045 : can find context 1819 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:460 AI STACK[AI] Unassign fleet 2975/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:460 AI STACK[AI] Unassign fleet 2492/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:493 AI STACK[AI] Unassign fleet 3651/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:493 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:526 AI STACK[AI] Unassign fleet 3859/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:592 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:592 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:592 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:609 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:609 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:609 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:627 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:643 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:660 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:678 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:710 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:710 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:728 Default STACKOrder preprocessing failed because the law 'LawP00L01Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:728 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:728 Order STACKOrderTransferShips#00001810, Ticket: 00000CFD; EmpireIndex:1; ShipGUIDs: [3794, 3792, 3793], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:1771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:746 Order STACKOrderEntityAction#00001811, Ticket: 00000CFE; EmpireIndex:2; GoToFleetAction#506, InitiatorGUID:3651, Context:Path: 50->52->55->54->56, Path: Path: 50->52->55->54->56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:746 Order STACKOrderTransferShips#00001812, Ticket: 00000CFF; EmpireIndex:2; ShipGUIDs: [2342, 2742, 2904, 3757], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:746 Order STACKOrderEntityAction#00001813, Ticket: 00000D00; EmpireIndex:2; InitiateGuardFleetAction#507, InitiatorGUID:4701, Context:Накос (403) (StarSystemNode), Path: Накос (403) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:763 Order STACKOrderUnlockHeroSkill#00001814, Ticket: 00000D01; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:763 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:763 Order STACKOrderEntityAction#00001815, Ticket: 00000D02; EmpireIndex:2; GoToFleetAction#508, InitiatorGUID:2492, Context:Path: 50->52->55->54->56, Path: Path: 50->52->55->54->56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:763 Order STACKOrderStartHackingProgram#00001816, Ticket: 00000D03; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:3350, HackingProgramGUID:4740

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:763 Order STACKOrderEntityAction#00001817; EmpireIndex:2; GuardEmpireLocalAction#509, InitiatorGUID:969, Context:Накос (403) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:763 Gameplay STACKCancelling actions on Накос (403) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:764 Order STACKOrderEntityAction#00001818, Ticket: 00000D04; EmpireIndex:2; MoveToFleetAction#510, InitiatorGUID:3651, Context:EntityActionContext_Movement, 50->52 (Cost: 4) from 0 to 0.4205479.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:764 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:764 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:34:777 Order STACKOrderEntityAction#00001819, Ticket: 00000D05; EmpireIndex:5; GoToFleetAction#470, InitiatorGUID:2493, Context:Path: 112->111, Path: Path: 112->111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:777 Order STACKOrderEntityAction#0000181A, Ticket: 00000D06; EmpireIndex:2; MoveToFleetAction#511, InitiatorGUID:2492, Context:EntityActionContext_Movement, 50->52 (Cost: 4) from 0 to 0.4205479.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:793 Order STACKOrderEntityAction#0000181B, Ticket: 00000D07; EmpireIndex:5; MoveToFleetAction#471, InitiatorGUID:2493, Context:EntityActionContext_Movement, 112->111 (Cost: 4.666667) from 0 to 0.4094772.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:811 Order STACKOrderUpdateVisibility#0000181C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:992 Order STACKOrderCompleteMoveToFleetAction#0000181D; EmpireIndex:4; EntityActionId: 557

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:992 Order STACKOrderUpdateVisibility#0000181E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:34:992 Order STACKOrderTerminateEntityAction#0000181F; EmpireIndex:4; EntityActionId: 557

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:35:258 Order STACKOrderCompleteMoveToFleetAction#00001820; EmpireIndex:5; EntityActionId: 469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:35:258 Order STACKOrderTerminateEntityAction#00001821; EmpireIndex:5; EntityActionId: 469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:35:275 Order STACKOrderUpdateVisibility#00001822

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:35:275 Order STACKOrderEntityAction#00001823, Ticket: 00000D08; EmpireIndex:5; MoveToFleetAction#472, InitiatorGUID:4111, Context:EntityActionContext_Movement, 79->96 (Cost: 4.440993) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:35:776 Order STACKOrderUpdateVisibility#00001824

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:36:293 Order STACKOrderCompleteMoveToFleetAction#00001825; EmpireIndex:2; EntityActionId: 505

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:36:293 Order STACKOrderTerminateEntityAction#00001826; EmpireIndex:2; EntityActionId: 505

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:36:726 AI STACK[AI] [Event]Remove 84 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:36:726 AI STACK[AI] [Event]Remove EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventQuestChoiceMade,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventConstructionQueued,EventHeroAssigned,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventQuestChoiceMade,EventQuestChoiceMade,EventFleetMoveStarted,EventQuestChoiceMade,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleReport,EventGroundBattleReport,EventSystemLostToGroundBattle,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventHackingOperationCanceledByStartLoss,EventGroundBattleWon,EventGroundBattleOutcomeApplied,EventGroundBattleOutcomeApplied,EventGroundBattleFinished,EventGroundBattleFinished,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventCuriosityDiscoveredWithFleet,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:36:726 AI STACK[AI] [Event]keep 25 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:36:726 AI STACK[AI] [Event]keep EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:36:743 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:36:826 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:36:941 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:36:959 AI STACK[AI] Unassign fleet 3859/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:36:959 AI STACK[AI] Unassign fleet 3651/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:36:959 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:36:959 AI STACK[AI] Unassign fleet 0/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:36:959 AI STACK[AI] Unassign fleet 2492/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:36:959 AI STACK[AI] Cancel task 2005 : can find context 3787 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:36:959 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:36:959 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:36:959 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:36:976 Order STACKOrderEntityAction#00001827, Ticket: 00000D09; EmpireIndex:17; InitiateGuardFleetAction#1198, InitiatorGUID:3608, Context:Темос (563) (StarSystemNode), Path: Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:36:976 Order STACKOrderEntityAction#00001828; EmpireIndex:17; GuardEmpireLocalAction#1199, InitiatorGUID:984, Context:Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:36:976 Gameplay STACKCancelling actions on Темос (563) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:36:991 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:37:008 AI STACK[AI] Cancel task 1401 : can find context 2975 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:37:042 AI STACK[AI] Unassign fleet 4701/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:37:091 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:37:091 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:37:091 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:37:108 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:37:108 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:37:108 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:37:175 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:37:192 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:37:758 Order STACKOrderMoveIdleFleets#00001829; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:37:775 Order STACKOrderEntityAction#0000182A, Ticket: 00000D0A; EmpireIndex:0; MoveToFleetAction#218, InitiatorGUID:4607, Context:EntityActionContext_Movement, 116->105 (Cost: 8) from 0 to 0.5611368.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:37:775 Order STACKOrderEntityAction#0000182B, Ticket: 00000D0B; EmpireIndex:0; MoveToFleetAction#219, InitiatorGUID:3289, Context:EntityActionContext_Movement, 98->99 (Cost: 3.483926) from 0.6818861 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:37:825 Order STACKOrderUpdateVisibility#0000182C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:009 Order STACKOrderCompleteMoveToFleetAction#0000182D; EmpireIndex:5; EntityActionId: 472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:009 Order STACKOrderUpdateVisibility#0000182E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:009 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:009 Order STACKOrderTerminateEntityAction#0000182F; EmpireIndex:5; EntityActionId: 472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:026 Order STACKOrderUpdateQuests#00001830, Ticket: 00000D0C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:526 Order STACKOrderUpdateVisibility#00001831

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:542 Order STACKOrderCompleteMoveToFleetAction#00001832; EmpireIndex:2; EntityActionId: 510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:542 Order STACKOrderTerminateEntityAction#00001833; EmpireIndex:2; EntityActionId: 510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:558 Order STACKOrderCompleteMoveToFleetAction#00001834; EmpireIndex:2; EntityActionId: 511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:558 Order STACKOrderTerminateEntityAction#00001835; EmpireIndex:2; EntityActionId: 511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:692 Order STACKOrderUpdateVisibility#00001836

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:843 Order STACKOrderCompleteMoveToFleetAction#00001837; EmpireIndex:5; EntityActionId: 471

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:843 Order STACKOrderUpdateVisibility#00001838

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:843 Order STACKOrderTerminateEntityAction#00001839; EmpireIndex:5; EntityActionId: 471

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:926 Order STACKOrderCompleteMoveToFleetAction#0000183A; EmpireIndex:0; EntityActionId: 219

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:926 Order STACKOrderTerminateEntityAction#0000183B; EmpireIndex:0; EntityActionId: 219

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:38:945 Order STACKOrderEntityAction#0000183C, Ticket: 00000D0D; EmpireIndex:0; MoveToFleetAction#220, InitiatorGUID:3289, Context:EntityActionContext_Movement, 99->96 (Cost: 1.516074) from 0 to 0.168538.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:39:225 AI STACK[AI] [Event]Remove 25 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:39:225 AI STACK[AI] [Event]Remove EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:39:225 AI STACK[AI] [Event]keep 14 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:39:225 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:39:242 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:39:325 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:39:408 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:39:424 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:39:508 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:39:541 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:39:558 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:39:591 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:39:642 AI STACK[AI] Unassign fleet 3859/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:39:658 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:39:708 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:39:708 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:39:708 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:39:724 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:39:724 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:39:725 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:39:741 AI STACK[AI] Cancel task 2166 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:39:758 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:39:774 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:41:112 Order STACKOrderCompleteMoveToFleetAction#0000183D; EmpireIndex:0; EntityActionId: 218

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:41:112 Order STACKOrderTerminateEntityAction#0000183E; EmpireIndex:0; EntityActionId: 218

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:41:628 Order STACKOrderUpdateVisibility#0000183F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:41:812 AI STACK[AI] [Event]Remove 14 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:41:812 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:41:812 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:41:812 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:41:829 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:41:913 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:42:028 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:42:047 Order STACKOrderCompleteMoveToFleetAction#00001840; EmpireIndex:0; EntityActionId: 220

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:42:047 Order STACKOrderTerminateEntityAction#00001841; EmpireIndex:0; EntityActionId: 220

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:42:047 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:42:077 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:42:161 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:42:161 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:42:161 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:42:178 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:42:178 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:42:178 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:42:211 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:42:245 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:29:42:261 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:29:42:277 Order STACKOrderAIClientStateChange#00001842; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:42:277 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:45:245 GUI STACK[PropertyFiltering] EffectDescription +10 #B0C65D#[foodColored]#REVERT# was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:29:46:844 GUI STACK[PropertyFiltering] EffectDescription +10 #B0C65D#[foodColored]#REVERT# was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:29:53:599 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:53:599 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:53:599 Order STACKOrderTransferPopulationFromPlanetToPlanet#00001843; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:54:515 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:54:515 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:54:515 Order STACKOrderTransferPopulationFromPlanetToPlanet#00001844; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:29:58:129 GUI STACK[PropertyFiltering] EffectDescription +10 #B0C65D#[foodColored]#REVERT# was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:29:59:433 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:59:433 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:29:59:433 Order STACKOrderTransferPopulationFromPlanetToPlanet#00001845; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:01:566 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:01:566 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:01:566 Order STACKOrderTransferPopulationFromPlanetToPlanet#00001846; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:04:033 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:04:033 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:04:033 Order STACKOrderTransferPopulationFromPlanetToPlanet#00001847; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:09:283 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:09:283 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:09:283 Order STACKOrderTransferPopulationFromPlanetToPlanet#00001848; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:25:843 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:25:876 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:25:927 Order STACKOrderEntityAction#00001849, Ticket: 00000D0E; EmpireIndex:1; MoveToFleetAction#890, InitiatorGUID:1085, Context:EntityActionContext_Movement, 17->23 (Cost: 2.100473) from 0.8299297 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:644 Order STACKOrderCompleteMoveToFleetAction#0000184A; EmpireIndex:1; EntityActionId: 890

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:644 Order STACKOrderUpdateVisibility#0000184B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:644 Order STACKOrderTerminateEntityAction#0000184C; EmpireIndex:1; EntityActionId: 890

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:660 Order STACKOrderTerminateEntityAction#0000184D; EmpireIndex:1; EntityActionId: 823

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:709 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:709 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:793 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:793 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:793 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:793 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:826 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:927 Battle STACKDisposing ServerEncounter 4693

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:927 Gameplay STACKDisposing #4703 ServerGroundBattle

     at Dispose in :line 0
     at RemoveIfFinished in :line 0
     at ClearFinishedServerGroundBattles in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:927 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:26:960 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:059 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:092 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:109 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:175 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:195 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:195 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:195 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:195 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
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15:30:27:195 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
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15:30:27:195 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
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15:30:27:195 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
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15:30:27:195 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
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15:30:27:195 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
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15:30:27:195 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
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15:30:27:195 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
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15:30:27:195 Gameplay STACKAdd 1 experience to ship Ship#4521

     at AddExperience in :line 0
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15:30:27:195 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#4090

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#4217

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#4683

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
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15:30:27:210 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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     at Run in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#4097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 2 experience to ship Ship#4570

     at AddExperience in :line 0
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15:30:27:226 Gameplay STACKAdd 2 experience to ship Ship#4641

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 2 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:30:27:226 Gameplay STACKAdd 2 experience to ship Ship#2972

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:243 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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     at Run in :line 0
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15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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     at Update in :line 0
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15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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     at Update in :line 0
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15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:243 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:243 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:243 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:261 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#4020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:277 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:326 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:326 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:326 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:359 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:360 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:360 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:394 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:394 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:394 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:427 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:427 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:427 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:460 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:460 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:460 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:460 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:460 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:460 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:460 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:460 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:460 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:460 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:460 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:460 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:559 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:707 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:707 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:707 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:707 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:707 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:707 Battle STACKDisposing Encounter 4659

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:707 Battle STACKDisposing Encounter 4624

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:707 Runtime STACK[ChatMessage] RECV: l:/_turn/66 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:734 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:734 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:752 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:761 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionEconomyAndTradeJuggernaut3","stage":"TechnologyStageDefinitionEconomyAndTrade2","turn":67,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:27.610"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:27:828 Order STACKOrderChangeStarSystemState#0000184E; EmpireIndex:1; ColonizedStarSystemGUID:3644, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:828 Order STACKOrderClearConstructionQueue#0000184F; EmpireIndex:1; ColonizedStarSystemGUID:3644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:828 Order STACKOrderUpdateDustInflation#00001850; DustGlobalProduction:1304.195

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:893 Order STACKOrderUpdateAutoImprovements#00001851, ColonizedStarSystemGUID:3644, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:893 Order STACKOrderReorganizePopulationsOnSystem#00001852; EmpireIndex:5; StarSystemGUID:4504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:893 Order STACKOrderUpdateBestSystem#00001853; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:893 Order STACKOrderUpdateBestSystem#00001854; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:893 Order STACKOrderUpdateBestSystem#00001855; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:893 Order STACKOrderUpdateBestSystem#00001856; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:893 Order STACKOrderUpdateBestSystem#00001857; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:893 Order STACKOrderUpdateBestSystem#00001858; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:893 Order STACKOrderUpdateBestSystem#00001859; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:893 Order STACKOrderOfferHeroChoice#0000185A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:893 Order STACKOrderUpdateVisibility#0000185B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:27:959 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:043 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:077 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:077 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:077 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:077 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:110 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:110 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:110 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:554 Runtime STACK[ChatMessage] RECV: l:/_turn/66 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:554 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:584 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:584 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:584 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:584 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:584 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:584 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:584 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:584 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:584 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderEntityAction#0000185C; EmpireIndex:5; MoveToProbeAction#473, InitiatorGUID:4553, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderUpdateBestSystem#0000185D; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderUpdateBestSystem#0000185E; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderUpdateBestSystem#0000185F; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderUpdateBestSystem#00001860; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderUpdateBestSystem#00001861; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderUpdateBestSystem#00001862; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderUpdateBestSystem#00001863; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderTransferResource#00001864; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderTransferResource#00001865; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderTransferResource#00001866; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderTransferResource#00001867; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:596 Order STACKOrderUpdatePiratePhantomGarrison#00001868

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:28:643 Prism STACKColonize: {"turn":67,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:28.554"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:29:218 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:218 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderRemoveQuestMarkers#00001869

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderUpdateQuests#0000186A, Ticket: 00000D0F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderUpdateQuests#0000186B, Ticket: 00000D10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderUpdateQuests#0000186C, Ticket: 00000D11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderUpdateQuests#0000186D, Ticket: 00000D12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderUpdateQuests#0000186E, Ticket: 00000D13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderUpdateQuests#0000186F, Ticket: 00000D14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderUpdateQuests#00001870, Ticket: 00000D15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderUpdateQuests#00001871, Ticket: 00000D16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderUpdateQuests#00001872, Ticket: 00000D17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderUpdateQuests#00001873, Ticket: 00000D18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderUpdateQuests#00001874, Ticket: 00000D19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderRemoveQuestMarkers#00001875

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderUpdateQuests#00001876, Ticket: 00000D1A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:232 Order STACKOrderCompleteQuest#00001877, Ticket: 00000D1B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:294 Prism STACKColonize: {"turn":67,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#4162","planetName":"","colonizedStarSystemGUID":"4162","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:29.218"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:29:311 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:29:311 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:29:311 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:29:311 AI STACK[AI] [Event]keep 137 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:29:311 AI STACK[AI] [Event]keep EventHappinessStatusChanged,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventSpecialNodeOwned,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationCollectionThresholdReached,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventHeroUnlockGaugeFilled,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:29:794 Prism STACKJuggernaut: {"turn":66,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:29.711"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:30:261 Prism STACKTurn end: {"turn":66,"turnDuration":60,"dustperturn":-165.406631,"influenceperturn":-42.0,"scienceperturn":1144.0,"honorperturn":0.0,"empirefood":471.0473,"empireindustry":579.55,"empiremanpower":1517.26538,"empirepopulation":36.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:30.197"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:30:727 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:30:745 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:30:762 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:30:808 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:30:808 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:30:808 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:30:808 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:30:828 Prism STACKAIPerformanceEvent: {"turn":66,"maxBlackboardMessageCount":444,"maxDecisionCount":6,"maxSyncronizationTime":1420,"maxAnaysisTime":182,"maxStrategicTime":1746,"maxDecisionTime":406,"maxActuatorTime":1024,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:30.727"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:30:828 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:30:828 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:30:863 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:30:864 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:30:880 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:131 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:149 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:149 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:149 Order STACKOrderAIClientStateChange#00001878; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:149 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:164 Order STACKOrderEntityAction#00001879, Ticket: 00000D1C; EmpireIndex:0; MoveToFleetAction#221, InitiatorGUID:4520, Context:EntityActionContext_Movement, 106->119 (Cost: 4) from 0.6809834 to 0.9079779.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:164 Order STACKOrderEntityAction#0000187A, Ticket: 00000D1D; EmpireIndex:1; MoveToFleetAction#891, InitiatorGUID:4682, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0.3238705 to 0.6477409.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:164 Order STACKOrderEntityAction#0000187B, Ticket: 00000D1E; EmpireIndex:1; MoveToFleetAction#892, InitiatorGUID:4216, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.03035146 to 0.4988702.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:164 Order STACKOrderEntityAction#0000187C, Ticket: 00000D1F; EmpireIndex:1; MoveToFleetAction#893, InitiatorGUID:4089, Context:EntityActionContext_Movement, 19->16 (Cost: 4) from 0.06577225 to 0.4644748.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:164 Order STACKOrderEntityAction#0000187D, Ticket: 00000D20; EmpireIndex:1; MoveToFleetAction#894, InitiatorGUID:3997, Context:EntityActionContext_Movement, 2->0 (Cost: 1.273972) from 0.7406852 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:278 Order STACKOrderUpdateVisibility#0000187E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:479 Order STACKOrderCompleteMoveToFleetAction#0000187F; EmpireIndex:1; EntityActionId: 894

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:479 Order STACKOrderTerminateEntityAction#00001880; EmpireIndex:1; EntityActionId: 894

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:495 Order STACKOrderEntityAction#00001881, Ticket: 00000D21; EmpireIndex:1; MoveToFleetAction#895, InitiatorGUID:3997, Context:EntityActionContext_Movement, 0->4 (Cost: 2.726028) from 0 to 0.2852193.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:628 Order STACKOrderCompleteMoveToFleetAction#00001882; EmpireIndex:0; EntityActionId: 221

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:628 Order STACKOrderTerminateEntityAction#00001883; EmpireIndex:0; EntityActionId: 221

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:963 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:31:963 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:31:978 Order STACKOrderEntityAction#00001884, Ticket: 00000D22; EmpireIndex:17; GoToFleetAction#1200, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:978 Order STACKOrderEntityAction#00001885, Ticket: 00000D23; EmpireIndex:17; GoToFleetAction#1201, InitiatorGUID:2371, Context:Path: 18->12, Path: Path: 18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:978 Order STACKOrderEntityAction#00001886, Ticket: 00000D24; EmpireIndex:17; GoToFleetAction#1202, InitiatorGUID:2678, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:979 Order STACKOrderEntityAction#00001887, Ticket: 00000D25; EmpireIndex:17; GoToFleetAction#1203, InitiatorGUID:4543, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:979 Order STACKOrderEntityAction#00001888, Ticket: 00000D26; EmpireIndex:17; GoToFleetAction#1204, InitiatorGUID:1839, Context:Path: 20, Path: Path: 20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:995 Order STACKOrderEntityAction#00001889, Ticket: 00000D27; EmpireIndex:17; MoveToFleetAction#1205, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->20 (Cost: 4) from 0.4326216 to 0.8652433.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:995 Order STACKOrderEntityAction#0000188A, Ticket: 00000D28; EmpireIndex:17; MoveToFleetAction#1206, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 4) from 0.4320988 to 0.5761318.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:995 Order STACKOrderEntityAction#0000188B, Ticket: 00000D29; EmpireIndex:17; MoveToFleetAction#1207, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->68 (Cost: 4) from 0.1679129 to 0.268801.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:995 Order STACKOrderEntityAction#0000188C, Ticket: 00000D2A; EmpireIndex:17; MoveToFleetAction#1208, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 4) from 0 to 0.2702891.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:31:995 Order STACKOrderEntityAction#0000188D, Ticket: 00000D2B; EmpireIndex:17; MoveToFleetAction#1209, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:012 Order STACKOrderUpdateVisibility#0000188E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:212 Order STACKOrderCompleteMoveToFleetAction#0000188F; EmpireIndex:17; EntityActionId: 1206

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:212 Order STACKOrderUpdateVisibility#00001890

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:212 Order STACKOrderTerminateEntityAction#00001891; EmpireIndex:17; EntityActionId: 1206

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:245 Order STACKOrderCompleteMoveToFleetAction#00001892; EmpireIndex:17; EntityActionId: 1207

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:245 Order STACKOrderTerminateEntityAction#00001893; EmpireIndex:17; EntityActionId: 1207

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:245 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:278 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:346 AI STACK[AI] Unassign fleet 4701/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:346 AI STACK[AI] Unassign fleet 4701/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:346 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:396 Order STACKOrderCompleteMoveToFleetAction#00001894; EmpireIndex:1; EntityActionId: 892

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:396 Order STACKOrderTerminateEntityAction#00001895; EmpireIndex:1; EntityActionId: 892

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:396 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:396 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:396 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:413 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:413 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:413 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:446 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:462 Order STACKOrderCompleteMoveToFleetAction#00001896; EmpireIndex:1; EntityActionId: 893

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:462 Order STACKOrderTerminateEntityAction#00001897; EmpireIndex:1; EntityActionId: 893

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:462 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:478 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:496 AI STACKStart 40 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:497 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:519 Order STACKOrderBuyoutTradable#00001898, Ticket: 00000D2C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:519 Order STACKOrderQueueConstruction#00001899, Ticket: 00000D2D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:520 Order STACKOrderRetrofitShips#0000189A, Ticket: 00000D2E; EmpireIndex:1; Ships: [3213 -> 4538], [3403 -> 4538]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:520 Order STACKOrderBuyoutTradable#0000189B, Ticket: 00000D2F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:520 Order STACKOrderSetSystemSupervisor#0000189C, Ticket: 00000D30; EmpireIndex:1; StarSystemGUID:3644, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:520 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000189D, Ticket: 00000D31

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:520 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000189E, Ticket: 00000D32

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:520 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000189F, Ticket: 00000D33

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:520 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018A0, Ticket: 00000D34

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:520 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018A1, Ticket: 00000D35

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:520 Order STACKOrderEntityAction#000018A2, Ticket: 00000D36; EmpireIndex:1; GoToFleetAction#896, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:520 Order STACKOrderQueueConstruction#000018A3, Ticket: 00000D37; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:520 Order STACKOrderCancelLaw#000018A4, Ticket: 00000D38; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:520 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:539 Order STACKOrderEntityAction#000018A5, Ticket: 00000D39; EmpireIndex:1; GoToFleetAction#897, InitiatorGUID:3854, Context:Path: 16->17->23, Path: Path: 16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Order STACKOrderEntityAction#000018A6, Ticket: 00000D3A; EmpireIndex:1; GoToFleetAction#898, InitiatorGUID:1082, Context:Path: 82, Path: Path: 82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Order STACKOrderManageManpower#000018A7, Ticket: 00000D3B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Gameplay, Order STACK[Empire 2] OrderBuyoutConstruction preprocessor failed: Cannot afford 1279.718 EmpireMoney

     at BuyoutConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderBuyoutConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018A8, Ticket: 00000D3D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018A9, Ticket: 00000D3E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018AA, Ticket: 00000D3F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018AB, Ticket: 00000D40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018AC, Ticket: 00000D41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Order STACKOrderCancelHackingProgram#000018AD, Ticket: 00000D42; ProgramGUID:4740, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Order STACKOrderCancelHackingProgram#000018AE, Ticket: 00000D43; ProgramGUID:4730, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Order STACKOrderCancelHackingProgram#000018AF, Ticket: 00000D44; ProgramGUID:4731, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Order STACKOrderEntityAction#000018B0, Ticket: 00000D45; EmpireIndex:2; GoToFleetAction#512, InitiatorGUID:4309, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 Order STACKOrderEntityAction#000018B1, Ticket: 00000D46; EmpireIndex:2; GoToFleetAction#513, InitiatorGUID:3651, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:539 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:557 Order STACKOrderEntityAction#000018B2, Ticket: 00000D47; EmpireIndex:2; GoToFleetAction#514, InitiatorGUID:2492, Context:Path: 52->55->54->56, Path: Path: 52->55->54->56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderEntityAction#000018B3, Ticket: 00000D48; EmpireIndex:2; GoToFleetAction#515, InitiatorGUID:4700, Context:Path: 53->51->52->50, Path: Path: 53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderEntityAction#000018B4, Ticket: 00000D49; EmpireIndex:2; GoToFleetAction#516, InitiatorGUID:4171, Context:Path: 45->43, Path: Path: 45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderEntityAction#000018B5, Ticket: 00000D4A; EmpireIndex:2; GoToFleetAction#517, InitiatorGUID:1120, Context:Path: 24->25, Path: Path: 24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018B6, Ticket: 00000D4B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018B7, Ticket: 00000D4C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018B8, Ticket: 00000D4D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018B9, Ticket: 00000D4E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018BA, Ticket: 00000D4F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderCancelHackingProgram#000018BB, Ticket: 00000D50; ProgramGUID:4733, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderEntityAction#000018BC, Ticket: 00000D51; EmpireIndex:3; GoToFleetAction#487, InitiatorGUID:4358, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderEntityAction#000018BD, Ticket: 00000D52; EmpireIndex:3; GoToFleetAction#488, InitiatorGUID:2068, Context:Path: 77->76, Path: Path: 77->76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderEntityAction#000018BE, Ticket: 00000D53; EmpireIndex:3; GoToFleetAction#489, InitiatorGUID:1138, Context:Path: 80->81, Path: Path: 80->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderCompleteMoveToFleetAction#000018BF; EmpireIndex:1; EntityActionId: 891

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderReorganizePopulationsOnSystem#000018C0; EmpireIndex:1; StarSystemGUID:3644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderEntityAction#000018C1, Ticket: 00000D54; EmpireIndex:1; MoveToFleetAction#899, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.5530442 to 0.613934.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderEntityAction#000018C2, Ticket: 00000D55; EmpireIndex:1; MoveToFleetAction#900, InitiatorGUID:1082, Context:EntityActionContext_Movement, 80->82 (Cost: 4.831801) from 0.5893701 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 Order STACKOrderEntityAction#000018C3, Ticket: 00000D56; EmpireIndex:1; MoveToFleetAction#901, InitiatorGUID:3854, Context:EntityActionContext_Movement, 5->16 (Cost: 7) from 0.2359594 to 0.5216429.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:557 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:573 Order STACKOrderEntityAction#000018C4, Ticket: 00000D57; EmpireIndex:2; MoveToFleetAction#518, InitiatorGUID:3651, Context:EntityActionContext_Movement, 50->52 (Cost: 4) from 0.4205479 to 0.8410959.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:573 Order STACKOrderEntityAction#000018C5, Ticket: 00000D58; EmpireIndex:2; MoveToFleetAction#519, InitiatorGUID:4309, Context:EntityActionContext_Movement, 52->50 (Cost: 2.633519) from 0.7231198 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:573 Order STACKOrderTerminateEntityAction#000018C6; EmpireIndex:1; EntityActionId: 891

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:573 Order STACKOrderEntityAction#000018C7, Ticket: 00000D59; EmpireIndex:2; MoveToFleetAction#520, InitiatorGUID:1120, Context:EntityActionContext_Movement, 50->24 (Cost: 7) from 0.177688 to 0.4299528.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:573 Order STACKOrderEntityAction#000018C8, Ticket: 00000D5A; EmpireIndex:2; MoveToFleetAction#521, InitiatorGUID:4171, Context:EntityActionContext_Movement, 46->45 (Cost: 1.528021) from 0.8701106 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:573 Order STACKOrderEntityAction#000018C9, Ticket: 00000D5B; EmpireIndex:2; MoveToFleetAction#522, InitiatorGUID:4700, Context:EntityActionContext_Movement, 48->53 (Cost: 5) from 0.4170178 to 0.8340357.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:573 Order STACKOrderEntityAction#000018CA, Ticket: 00000D5C; EmpireIndex:2; MoveToFleetAction#523, InitiatorGUID:2492, Context:EntityActionContext_Movement, 50->52 (Cost: 4) from 0.4205479 to 0.8410959.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:573 Order STACKOrderEntityAction#000018CB, Ticket: 00000D5D; EmpireIndex:3; MoveToFleetAction#490, InitiatorGUID:1138, Context:EntityActionContext_Movement, 68->80 (Cost: 4.286716) from 0.9402854 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:573 Order STACKOrderEntityAction#000018CC, Ticket: 00000D5E; EmpireIndex:3; MoveToFleetAction#491, InitiatorGUID:2068, Context:EntityActionContext_Movement, 78->77 (Cost: 3.349869) from 0.7492191 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:573 Order STACKOrderEntityAction#000018CD, Ticket: 00000D5F; EmpireIndex:3; MoveToFleetAction#492, InitiatorGUID:4358, Context:EntityActionContext_Movement, 77->78 (Cost: 0.5422499) from 0.9594056 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:573 AI STACKStart 21 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:573 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:32:593 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #4458.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderEntityAction#000018CE, Ticket: 00000D61; EmpireIndex:4; GoToFleetAction#558, InitiatorGUID:4390, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018CF, Ticket: 00000D62

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018D0, Ticket: 00000D63

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018D1, Ticket: 00000D64

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018D2, Ticket: 00000D65

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018D3, Ticket: 00000D66

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderEntityAction#000018D4, Ticket: 00000D67; EmpireIndex:4; GoToFleetAction#559, InitiatorGUID:4109, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderEntityAction#000018D5, Ticket: 00000D68; EmpireIndex:4; GoToFleetAction#560, InitiatorGUID:4429, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderEntityAction#000018D6, Ticket: 00000D69; EmpireIndex:4; GoToFleetAction#561, InitiatorGUID:1176, Context:Path: 40->14->12, Path: Path: 40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderEntityAction#000018D7, Ticket: 00000D6A; EmpireIndex:4; GoToFleetAction#562, InitiatorGUID:2823, Context:Path: 53->51, Path: Path: 53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderQueueResearch#000018D8, Ticket: 00000D6B; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade25Unfallen, ConstructionGameEntityGUID:4747, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderCancelEntityAction#000018D9, Ticket: 00000D6C; EmpireIndex:5; EntityActionId:455, Refund:False CanceledByPlayer:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018DA, Ticket: 00000D6D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018DB, Ticket: 00000D6E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018DC, Ticket: 00000D6F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018DD, Ticket: 00000D70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderUpdateAIDiplomacyTermFeedback#000018DE, Ticket: 00000D71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:593 Order STACKOrderRecruitHero#000018DF, Ticket: 00000D72; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:607 Order STACKOrderCancelHackingProgram#000018E0, Ticket: 00000D73; ProgramGUID:4738, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:607 Order STACKOrderEntityAction#000018E1, Ticket: 00000D74; EmpireIndex:5; GoToFleetAction#474, InitiatorGUID:4111, Context:Path: 96->84->83, Path: Path: 96->84->83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:607 Order STACKOrderEntityAction#000018E2, Ticket: 00000D75; EmpireIndex:5; GoToFleetAction#475, InitiatorGUID:2493, Context:Path: 111->103, Path: Path: 111->103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:607 Order STACKOrderEntityAction#000018E3, Ticket: 00000D76; EmpireIndex:4; MoveToFleetAction#563, InitiatorGUID:2823, Context:EntityActionContext_Movement, 48->53 (Cost: 6) from 0.4920124 to 0.9924338.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:607 Order STACKOrderEntityAction#000018E4, Ticket: 00000D77; EmpireIndex:4; MoveToFleetAction#564, InitiatorGUID:1176, Context:EntityActionContext_Movement, 44->40 (Cost: 5.670225) from 0.6089255 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:607 Order STACKOrderEntityAction#000018E5, Ticket: 00000D78; EmpireIndex:4; MoveToFleetAction#565, InitiatorGUID:4429, Context:EntityActionContext_Movement, 39->43 (Cost: 2.046796) from 0.9075812 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:607 Order STACKOrderEntityAction#000018E6, Ticket: 00000D79; EmpireIndex:4; MoveToFleetAction#566, InitiatorGUID:4109, Context:EntityActionContext_Movement, 39->43 (Cost: 2.146973) from 0.9030579 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:607 Order STACKOrderEntityAction#000018E7, Ticket: 00000D7A; EmpireIndex:4; MoveToFleetAction#567, InitiatorGUID:4390, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.1288224 to 0.3545869.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:620 Order STACKOrderEntityAction#000018E8, Ticket: 00000D7B; EmpireIndex:5; MoveToFleetAction#476, InitiatorGUID:2493, Context:EntityActionContext_Movement, 112->111 (Cost: 6.729978) from 0.4094772 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:620 Order STACKOrderEntityAction#000018E9, Ticket: 00000D7C; EmpireIndex:5; MoveToFleetAction#477, InitiatorGUID:4111, Context:EntityActionContext_Movement, 96->84 (Cost: 8) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:620 Order STACKOrderUpdateEffectZone#000018EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:679 Order STACKOrderUpdateVisibility#000018EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:762 Order STACKOrderCompleteMoveToFleetAction#000018EC; EmpireIndex:3; EntityActionId: 492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:762 Order STACKOrderUpdateVisibility#000018ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:762 Order STACKOrderTerminateEntityAction#000018EE; EmpireIndex:3; EntityActionId: 492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:779 Order STACKOrderEntityAction#000018EF, Ticket: 00000D7D; EmpireIndex:3; MoveToFleetAction#493, InitiatorGUID:4358, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:880 Order STACKOrderCompleteMoveToFleetAction#000018F0; EmpireIndex:4; EntityActionId: 566

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:880 Order STACKOrderCompleteMoveToFleetAction#000018F1; EmpireIndex:4; EntityActionId: 565

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:880 Order STACKOrderUpdateVisibility#000018F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:880 Order STACKOrderTerminateEntityAction#000018F3; EmpireIndex:4; EntityActionId: 566

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:880 Order STACKOrderTerminateEntityAction#000018F4; EmpireIndex:4; EntityActionId: 565

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:896 Order STACKOrderUpdateVisibility#000018F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:896 Order STACKOrderEntityAction#000018F6, Ticket: 00000D7E; EmpireIndex:4; MoveToFleetAction#568, InitiatorGUID:4429, Context:EntityActionContext_Movement, 43->45 (Cost: 2.953204) from 0 to 0.3085073.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:32:896 Order STACKOrderEntityAction#000018F7, Ticket: 00000D7F; EmpireIndex:4; MoveToFleetAction#569, InitiatorGUID:4109, Context:EntityActionContext_Movement, 43->45 (Cost: 2.853027) from 0 to 0.2980423.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:061 Order STACKOrderCompleteMoveToFleetAction#000018F8; EmpireIndex:1; EntityActionId: 899

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:061 Order STACKOrderUpdateVisibility#000018F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:061 Order STACKOrderTerminateEntityAction#000018FA; EmpireIndex:1; EntityActionId: 899

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:096 Order STACKOrderCompleteMoveToFleetAction#000018FB; EmpireIndex:2; EntityActionId: 521

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:096 Order STACKOrderUpdateVisibility#000018FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:096 Order STACKOrderTerminateEntityAction#000018FD; EmpireIndex:2; EntityActionId: 521

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:129 Order STACKOrderUpdateEffectZone#000018FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:230 Order STACKOrderCompleteMoveToFleetAction#000018FF; EmpireIndex:3; EntityActionId: 490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:230 Order STACKOrderUpdateVisibility#00001900

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:230 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:230 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:230 Order STACKOrderTerminateEntityAction#00001901; EmpireIndex:3; EntityActionId: 490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:244 Order STACKOrderUpdateQuests#00001902, Ticket: 00000D80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:244 Order STACKOrderUpdateQuests#00001903, Ticket: 00000D81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:244 Order STACKOrderCompleteQuest#00001904, Ticket: 00000D82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:244 Order STACKOrderEntityAction#00001905, Ticket: 00000D83; EmpireIndex:3; MoveToFleetAction#494, InitiatorGUID:1138, Context:EntityActionContext_Movement, 80->81 (Cost: 0.713284) from 0 to 0.05098683.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:244 Order STACKOrderCompleteMoveToFleetAction#00001906; EmpireIndex:4; EntityActionId: 567

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:244 Order STACKOrderTerminateEntityAction#00001907; EmpireIndex:4; EntityActionId: 567

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:261 Order STACKOrderCompleteMoveToFleetAction#00001908; EmpireIndex:17; EntityActionId: 1205

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:261 Order STACKOrderTerminateEntityAction#00001909; EmpireIndex:17; EntityActionId: 1205

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:395 Order STACKOrderCompleteMoveToFleetAction#0000190A; EmpireIndex:2; EntityActionId: 519

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:395 Order STACKOrderTerminateEntityAction#0000190B; EmpireIndex:2; EntityActionId: 519

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:411 Order STACKOrderTerminateEntityAction#0000190C; EmpireIndex:2; EntityActionId: 512

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:460 Order STACKOrderCompleteMoveToFleetAction#0000190D; EmpireIndex:1; EntityActionId: 901

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:460 Order STACKOrderTerminateEntityAction#0000190E; EmpireIndex:1; EntityActionId: 901

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:495 Order STACKOrderUpdateVisibility#0000190F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:495 Order STACKOrderCompleteMoveToFleetAction#00001910; EmpireIndex:2; EntityActionId: 520

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:495 Order STACKOrderUpdateVisibility#00001911

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:495 Order STACKOrderTerminateEntityAction#00001912; EmpireIndex:2; EntityActionId: 520

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:729 Order STACKOrderCompleteMoveToFleetAction#00001913; EmpireIndex:3; EntityActionId: 491

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:729 Order STACKOrderUpdateVisibility#00001914

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:729 Order STACKOrderTerminateEntityAction#00001915; EmpireIndex:3; EntityActionId: 491

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:746 Order STACKOrderEntityAction#00001916, Ticket: 00000D84; EmpireIndex:3; MoveToFleetAction#495, InitiatorGUID:2068, Context:EntityActionContext_Movement, 77->76 (Cost: 2.650131) from 0 to 0.2631476.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:829 Order STACKOrderCompleteMoveToFleetAction#00001917; EmpireIndex:2; EntityActionId: 518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:829 Order STACKOrderTerminateEntityAction#00001918; EmpireIndex:2; EntityActionId: 518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:845 Order STACKOrderCompleteMoveToFleetAction#00001919; EmpireIndex:2; EntityActionId: 523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:845 Order STACKOrderTerminateEntityAction#0000191A; EmpireIndex:2; EntityActionId: 523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:33:911 Order STACKOrderUpdateVisibility#0000191B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:160 Order STACKOrderCompleteMoveToFleetAction#0000191C; EmpireIndex:1; EntityActionId: 900

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:160 Order STACKOrderUpdateVisibility#0000191D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:160 Order STACKOrderTerminateEntityAction#0000191E; EmpireIndex:1; EntityActionId: 900

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:177 Order STACKOrderTerminateEntityAction#0000191F; EmpireIndex:1; EntityActionId: 898

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:244 Order STACKOrderCompleteMoveToFleetAction#00001920; EmpireIndex:2; EntityActionId: 522

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:244 Order STACKOrderTerminateEntityAction#00001921; EmpireIndex:2; EntityActionId: 522

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:445 Order STACKOrderUpdateVisibility#00001922

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:578 Order STACKOrderCompleteMoveToFleetAction#00001923; EmpireIndex:4; EntityActionId: 564

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:579 Order STACKOrderTerminateEntityAction#00001924; EmpireIndex:4; EntityActionId: 564

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:579 AI STACK[AI] [Event]Remove 137 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:34:579 AI STACK[AI] [Event]Remove EventHappinessStatusChanged,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventSpecialNodeOwned,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationCollectionThresholdReached,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventHeroUnlockGaugeFilled,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:34:579 AI STACK[AI] [Event]keep 130 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:34:579 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventHeroRecruited,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:34:595 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:679 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:786 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:30:34:787 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:30:34:787 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:30:34:787 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:30:34:787 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshCollectionEffects in :line 0
     at RefreshAffinityDetails in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:30:34:787 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshPopulationThreshold in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:30:34:787 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshPopulationThreshold in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:30:34:787 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Bind in :line 0
     at RefreshPopulationThresholdItem in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshPopulationThreshold in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnPopulationScreenCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:30:34:812 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:812 Order STACKOrderUpdateVisibility#00001925

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:828 Order STACKOrderCompleteMoveToFleetAction#00001926; EmpireIndex:4; EntityActionId: 563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:828 Order STACKOrderUpdateVisibility#00001927

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:828 Order STACKOrderTerminateEntityAction#00001928; EmpireIndex:4; EntityActionId: 563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:828 AI STACK[AI] Unassign fleet 4701/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:828 AI STACK[AI] Unassign fleet 4701/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:847 Order STACKOrderCompleteMoveToFleetAction#00001929; EmpireIndex:5; EntityActionId: 476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:847 Order STACKOrderTerminateEntityAction#0000192A; EmpireIndex:5; EntityActionId: 476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:847 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:864 Order STACKOrderCompleteMoveToFleetAction#0000192B; EmpireIndex:1; EntityActionId: 895

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:864 Order STACKOrderTerminateEntityAction#0000192C; EmpireIndex:1; EntityActionId: 895

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:34:879 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:899 AI STACK[AI] Cancel task 3099 : can find context 4731 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:899 AI STACK[AI] Cancel task 3098 : can find context 4730 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:899 AI STACK[AI] Cancel task 3097 : can find context 4740 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:965 AI STACK[AI] Cancel task 2458 : can find context 4733 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:965 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:965 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:965 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:982 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:982 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:982 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:34:998 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:35:011 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:35:028 AI STACK[AI] Cancel task 3105 : can find context 4738 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:35:046 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:35:062 AI STACK[AI] Unassign fleet 4359/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:35:062 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:35:079 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:35:095 AI STACKStart 25 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:35:095 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:35:112 Order STACKOrderActivateLaw#0000192D, Ticket: 00000D85; EmpireIndex:1; LawDefinitionName:LawP00L01Republic, IsForced:False, LawGUID:4751

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:112 Order STACKOrderQueueConstruction#0000192E, Ticket: 00000D86; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:112 Order STACKOrderQueueResearch#0000192F, Ticket: 00000D87; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut4, ConstructionGameEntityGUID:4754, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:112 Order STACKOrderQueueConstruction#00001930, Ticket: 00000D88; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:112 Order STACKOrderQueueConstruction#00001931, Ticket: 00000D89; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:129 Order STACKOrderQueueConstruction#00001932, Ticket: 00000D8A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:129 Order STACKOrderEntityAction#00001933, Ticket: 00000D8B; EmpireIndex:2; GoToFleetAction#524, InitiatorGUID:3016, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:129 Order STACKOrderSelloutTradableResource#00001934, Ticket: 00000D8C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:130 Order STACKOrderQueueConstruction#00001935, Ticket: 00000D8D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:130 Order STACKOrderStartHackingProgram#00001936, Ticket: 00000D8E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:3350, HackingProgramGUID:4764

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:130 Order STACKOrderStartHackingProgram#00001937, Ticket: 00000D8F; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:4765

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:130 Order STACKOrderQueueConstruction#00001938, Ticket: 00000D90; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:130 Order STACKOrderQueueConstruction#00001939, Ticket: 00000D91; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:130 Order STACKOrderStartHackingProgram#0000193A, Ticket: 00000D92; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4770

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:130 Order STACKOrderQueueConstruction#0000193B, Ticket: 00000D93; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:130 Order STACKOrderQueuePlanetColonizationConstruction#0000193C, Ticket: 00000D94; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:130 Order STACKOrderSelloutTradableResource#0000193D, Ticket: 00000D95; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:130 Order STACKOrderEntityAction#0000193E, Ticket: 00000D96; EmpireIndex:4; AttackFleetAction#570, InitiatorGUID:3513, Context:2-й Несуществующего Хранители (4171) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:149 Order STACKOrderAssignHero#0000193F, Ticket: 00000D97; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:149 Order STACKOrderQueueConstruction#00001940, Ticket: 00000D98; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:149 Order STACKOrderTransferShips#00001941, Ticket: 00000D99; EmpireIndex:5; ShipGUIDs: [4656, 4589], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:4359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:169 Order STACKOrderQueueConstruction#00001942, Ticket: 00000D9A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:169 Order STACKOrderQueuePlanetColonizationConstruction#00001943, Ticket: 00000D9B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:169 Order STACKOrderStartHackingProgram#00001944, Ticket: 00000D9C; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:4783

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:169 Order STACKOrderTransferShips#00001945, Ticket: 00000D9D; EmpireIndex:5; ShipGUIDs: [3133, 3596, 4139, 4392], HeroGUID:0, Position:NodeIndex:73, DestinationGarrisonGUID:4784

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:169 Order STACKOrderCompleteMoveToFleetAction#00001946; EmpireIndex:17; EntityActionId: 1209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:169 Order STACKOrderCreateEncounter#00001947, Ticket: 00000D9E, Attacker#3513, Defender#4171, Orbit#326, Encounter#4775

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:182 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:182 Order STACKOrderEntityAction#00001948, Ticket: 00000D9F; EmpireIndex:2; MoveToFleetAction#525, InitiatorGUID:3016, Context:EntityActionContext_Movement, 52->50 (Cost: 1.426171) from 0.8500566 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:182 Order STACKOrderFinishDockingFleet#00001949, Ticket: 00000DA0; EmpireIndex:5; FleetGUID:4784

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:182 Order STACKOrderTerminateEntityAction#0000194A; EmpireIndex:17; EntityActionId: 1209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:182 Order STACKOrderJoinEncounter#0000194B, Ticket: 00000DA1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:195 Order STACKOrderUpdateVisibility#0000194C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:195 Order STACKOrderTerminateEntityAction#0000194D; EmpireIndex:17; EntityActionId: 1200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:210 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:210 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:211 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:211 Order STACKOrderApplySimplifiedEncounter#0000194E, Ticket: 00000DA2; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:211 Order STACKOrderReportValidatedEncounter#0000194F, Ticket: 00000DA3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:227 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:227 Order STACKOrderFinalizeEncounter#00001950, Ticket: 00000DA4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:361 Order STACKOrderCompleteMoveToFleetAction#00001951; EmpireIndex:5; EntityActionId: 477

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:361 Order STACKOrderUpdateVisibility#00001952

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:361 Order STACKOrderTerminateEntityAction#00001953; EmpireIndex:5; EntityActionId: 477

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:428 Order STACKOrderUpdateEffectZone#00001954

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:610 Order STACKOrderCompleteMoveToFleetAction#00001955; EmpireIndex:2; EntityActionId: 525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:610 Order STACKOrderUpdateVisibility#00001956

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:610 Order STACKOrderTerminateEntityAction#00001957; EmpireIndex:2; EntityActionId: 525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:627 Order STACKOrderTerminateEntityAction#00001958; EmpireIndex:2; EntityActionId: 524

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:894 Order STACKOrderCompleteMoveToFleetAction#00001959; EmpireIndex:17; EntityActionId: 1208

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:894 Order STACKOrderUpdateVisibility#0000195A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:894 Order STACKOrderTerminateEntityAction#0000195B; EmpireIndex:17; EntityActionId: 1208

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:911 Order STACKOrderCompleteMoveToFleetAction#0000195C; EmpireIndex:3; EntityActionId: 493

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:911 Order STACKOrderUpdateVisibility#0000195D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:911 Order STACKOrderTerminateEntityAction#0000195E; EmpireIndex:3; EntityActionId: 493

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:927 Order STACKOrderTerminateEntityAction#0000195F; EmpireIndex:3; EntityActionId: 487

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:944 Order STACKOrderUpdateEffectZone#00001960

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:994 Order STACKOrderCompleteMoveToFleetAction#00001961; EmpireIndex:3; EntityActionId: 494

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:35:994 Order STACKOrderTerminateEntityAction#00001962; EmpireIndex:3; EntityActionId: 494

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:36:311 Order STACKOrderCompleteMoveToFleetAction#00001963; EmpireIndex:4; EntityActionId: 569

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:36:311 Order STACKOrderTerminateEntityAction#00001964; EmpireIndex:4; EntityActionId: 569

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:36:343 Order STACKOrderCompleteMoveToFleetAction#00001965; EmpireIndex:4; EntityActionId: 568

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:36:343 Order STACKOrderTerminateEntityAction#00001966; EmpireIndex:4; EntityActionId: 568

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:36:461 Order STACKOrderUpdateEffectZone#00001967

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:113 Order STACKOrderCompleteMoveToFleetAction#00001968; EmpireIndex:3; EntityActionId: 495

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:113 Order STACKOrderTerminateEntityAction#00001969; EmpireIndex:3; EntityActionId: 495

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:113 AI STACK[AI] [Event]Remove 130 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:37:113 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventHeroRecruited,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:37:114 AI STACK[AI] [Event]keep 60 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:37:114 AI STACK[AI] [Event]keep EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,AIEventCivilianShipAttacked,EventHeroAssigned,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventEmpireSeen,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:37:127 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:210 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:328 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:344 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:377 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:396 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:427 AI STACK[AI] Cancel task 2659 : can find context 4171 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:445 AI STACK[AI] Unassign fleet 4701/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:510 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:510 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:510 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:527 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:527 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:527 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:544 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:560 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:577 AI STACK[AI] Cancel task 3067 : can find context 4707 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:577 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:594 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:627 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:627 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:37:647 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:647 Order STACKOrderBuyoutTradable#0000196A, Ticket: 00000DA6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:647 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:647 Order STACKOrderEntityAction#0000196B, Ticket: 00000DA8; EmpireIndex:1; LaunchProbeFleetAction#902, InitiatorGUID:1082, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:647 Order STACKOrderBuyoutConstruction#0000196C, Ticket: 00000DA9; EmpireIndex:2; ContextGUID:2242, ConstructionGameEntityGUID:4561, ResourceName:EmpireMoney, BuyoutCost:1279.718

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:647 Default STACKThe construction 4561 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:647 Order STACKOrderStartContextualDiplomaticExchange#0000196D, Ticket: 00000DAA; FirstEmpireIndex:2, SecondEmpireIndex:4, DefinitionName:ContextualFleetDefense, GUID:4787, MoodMessageOverride:, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:647 Order STACKOrderEntityAction#0000196E, Ticket: 00000DAB; EmpireIndex:2; GoToFleetAction#526, InitiatorGUID:4309, Context:Path: 50->52, Path: Path: 50->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:647 Order STACKOrderTransferShips#0000196F, Ticket: 00000DAC; EmpireIndex:2; ShipGUIDs: [3760, 3438, 3874], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3016

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:647 Order STACKOrderQueueConstruction#00001970, Ticket: 00000DAD; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:647 Order STACKOrderEntityAction#00001971, Ticket: 00000DAE; EmpireIndex:5; GoToFleetAction#478, InitiatorGUID:4784, Context:Path: 73->72->71->69->68, Path: Path: 73->72->71->69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:662 Order STACKOrderUnlockHeroSkill#00001972, Ticket: 00000DAF; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:662 Order STACKOrderRetrofitShips#00001973, Ticket: 00000DB0; EmpireIndex:5; Ships: [3133 -> 3517]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:662 Order STACKOrderEntityAction#00001974, Ticket: 00000DB1; EmpireIndex:5; GoToFleetAction#479, InitiatorGUID:2609, Context:Path: 68->69->70, Path: Path: 68->69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:662 Order STACKOrderEntityAction#00001975; EmpireIndex:1; MoveToProbeAction#903, InitiatorGUID:4786, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:662 Order STACKOrderEntityAction#00001976, Ticket: 00000DB2; EmpireIndex:2; MoveToFleetAction#527, InitiatorGUID:4309, Context:EntityActionContext_Movement, 50->52 (Cost: 2.366481) from 0 to 0.2488047.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:663 Order STACKOrderEntityAction#00001977, Ticket: 00000DB3; EmpireIndex:5; MoveToFleetAction#480, InitiatorGUID:4784, Context:EntityActionContext_Movement, 73->72 (Cost: 4.77174) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:678 Order STACKOrderEntityAction#00001978, Ticket: 00000DB4; EmpireIndex:5; MoveToFleetAction#481, InitiatorGUID:2609, Context:EntityActionContext_Movement, 68->69 (Cost: 7) from 0 to 0.9810157.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:37:694 Order STACKOrderUpdateVisibility#00001979

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:38:294 Order STACKOrderMoveIdleFleets#0000197A; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:38:311 Order STACKOrderEntityAction#0000197B, Ticket: 00000DB5; EmpireIndex:0; MoveToFleetAction#222, InitiatorGUID:4607, Context:EntityActionContext_Movement, 116->105 (Cost: 6.256773) from 0.5611368 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:38:311 Order STACKOrderEntityAction#0000197C, Ticket: 00000DB6; EmpireIndex:0; MoveToFleetAction#223, InitiatorGUID:3289, Context:EntityActionContext_Movement, 99->96 (Cost: 5) from 0.168538 to 0.7243748.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:38:912 Order STACKOrderUpdateVisibility#0000197D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:38:913 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:38:913 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:38:913 Order STACKOrderUpdateQuests#0000197E, Ticket: 00000DB7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:38:962 Order STACKOrderCompleteMoveToFleetAction#0000197F; EmpireIndex:0; EntityActionId: 222

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:38:962 Order STACKOrderUpdateVisibility#00001980

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:38:962 Order STACKOrderTerminateEntityAction#00001981; EmpireIndex:0; EntityActionId: 222

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:38:980 Order STACKOrderEntityAction#00001982, Ticket: 00000DB8; EmpireIndex:0; MoveToFleetAction#224, InitiatorGUID:4607, Context:EntityActionContext_Movement, 105->103 (Cost: 1.743227) from 0 to 0.1957206.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:39:479 Order STACKOrderUpdateVisibility#00001983

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:39:629 AI STACK[AI] [Event]Remove 60 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:39:629 AI STACK[AI] [Event]Remove EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,AIEventCivilianShipAttacked,EventHeroAssigned,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventEmpireSeen,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:39:629 AI STACK[AI] [Event]keep 32 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:39:629 AI STACK[AI] [Event]keep EventProbeLaunched,EventConstructionBuyout,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventFleetMoveStarted,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:39:645 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:39:730 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:39:846 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:39:862 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:39:879 Order STACKOrderCompleteMoveToFleetAction#00001984; EmpireIndex:0; EntityActionId: 223

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:39:879 Order STACKOrderTerminateEntityAction#00001985; EmpireIndex:0; EntityActionId: 223

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:39:879 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:39:912 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:39:945 AI STACK[AI] Cancel task 2403 : can find context 3859 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:39:995 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:39:995 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:39:995 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:40:011 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:40:011 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:40:011 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:40:061 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:40:078 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:40:111 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:40:111 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:40:128 Order STACKOrderEntityAction#00001986, Ticket: 00000DB9; EmpireIndex:2; GoToFleetAction#528, InitiatorGUID:3362, Context:Path: 24->50->52->51->53->48->47->46, Path: Path: 24->50->52->51->53->48->47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:40:128 Order STACKOrderEntityAction#00001987, Ticket: 00000DBA; EmpireIndex:3; GoToFleetAction#496, InitiatorGUID:4358, Context:Path: 79->84->83->81, Path: Path: 79->84->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:40:128 Order STACKOrderCancelConstruction#00001988, Ticket: 00000DBB; EmpireIndex:4; ContextGUID:1802, ConstructionGameEntityGUID:4771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:40:128 Order STACKOrderRespondToContextualDiplomaticExchange#00001989, Ticket: 00000DBC; GUID:4787, CurrentTermName:ContextualFleetDefense, ChoiceName:ContextualFleetDefenseRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:40:128 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:40:128 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:40:145 Order STACKOrderEntityAction#0000198A, Ticket: 00000DBD; EmpireIndex:2; MoveToFleetAction#529, InitiatorGUID:3362, Context:EntityActionContext_Movement, 24->50 (Cost: 7) from 0 to 0.2522648.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:40:145 Order STACKOrderEntityAction#0000198B, Ticket: 00000DBE; EmpireIndex:3; MoveToFleetAction#497, InitiatorGUID:4358, Context:EntityActionContext_Movement, 79->84 (Cost: 2.898744) from 0 to 0.2054988.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:40:195 Order STACKOrderUpdateVisibility#0000198C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:40:927 Order STACKOrderCompleteMoveToFleetAction#0000198D; EmpireIndex:2; EntityActionId: 527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:40:927 Order STACKOrderTerminateEntityAction#0000198E; EmpireIndex:2; EntityActionId: 527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:031 Order STACKOrderCompleteMoveToFleetAction#0000198F; EmpireIndex:0; EntityActionId: 224

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:031 Order STACKOrderTerminateEntityAction#00001990; EmpireIndex:0; EntityActionId: 224

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:114 AI STACK[AI] [Event]Remove 32 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:42:114 AI STACK[AI] [Event]Remove EventProbeLaunched,EventConstructionBuyout,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventFleetMoveStarted,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:42:114 AI STACK[AI] [Event]keep 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:42:114 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionCancelled,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:42:146 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:230 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:315 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:330 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:414 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:430 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:446 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:463 Order STACKOrderCompleteMoveToFleetAction#00001991; EmpireIndex:5; EntityActionId: 481

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:463 Order STACKOrderTerminateEntityAction#00001992; EmpireIndex:5; EntityActionId: 481

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:463 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:497 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:562 AI STACK[AI] Unassign fleet 4701/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:614 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:614 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:614 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:629 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:629 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:629 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:647 AI STACK[AI] Cancel task 2187 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:680 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:696 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:713 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:713 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:42:729 Order STACKOrderRespondToContextualDiplomaticExchange#00001993, Ticket: 00000DBF; GUID:4787, CurrentTermName:ContextualFleetDefenseRefused, ChoiceName:ContextualFleetDefenseRefusedMobilize, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:729 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:42:829 Order STACKOrderUpdateVisibility#00001994

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:43:196 Order STACKOrderCompleteMoveToFleetAction#00001995; EmpireIndex:5; EntityActionId: 480

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:43:196 Order STACKOrderUpdateVisibility#00001996

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:43:196 Order STACKOrderTerminateEntityAction#00001997; EmpireIndex:5; EntityActionId: 480

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:43:212 Order STACKOrderEntityAction#00001998, Ticket: 00000DC0; EmpireIndex:5; MoveToFleetAction#482, InitiatorGUID:4784, Context:EntityActionContext_Movement, 72->71 (Cost: 2.22826) from 0 to 0.9104016.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:43:579 Order STACKOrderCompleteMoveToFleetAction#00001999; EmpireIndex:2; EntityActionId: 529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:43:579 Order STACKOrderUpdateVisibility#0000199A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:43:579 Order STACKOrderTerminateEntityAction#0000199B; EmpireIndex:2; EntityActionId: 529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:43:644 Order STACKOrderCompleteMoveToFleetAction#0000199C; EmpireIndex:3; EntityActionId: 497

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:43:644 Order STACKOrderTerminateEntityAction#0000199D; EmpireIndex:3; EntityActionId: 497

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:44:727 AI STACK[AI] [Event]Remove 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:44:728 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionCancelled,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:44:728 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:44:728 AI STACK[AI] [Event]keep EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:44:744 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:44:828 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:44:911 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:44:928 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:44:964 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:45:011 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:45:027 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:044 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:45:060 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:094 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:177 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:177 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:177 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:194 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:194 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:194 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:228 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:245 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:377 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:45:377 AI STACK[AI] [Event]Remove EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:45:377 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:45:377 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:45:393 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:45:393 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:45:478 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:45:561 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:45:579 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:45:579 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:45:663 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:45:678 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:695 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:45:712 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:747 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:796 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:796 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:813 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:829 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:829 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:829 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:862 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:879 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:45:912 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:45:930 Order STACKOrderAIClientStateChange#0000199E; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:45:931 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:46:778 Order STACKOrderCompleteMoveToFleetAction#0000199F; EmpireIndex:5; EntityActionId: 482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:46:778 Order STACKOrderTerminateEntityAction#000019A0; EmpireIndex:5; EntityActionId: 482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:46:827 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:46:827 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:46:912 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , WaitingForBeginTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:46:912 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:46:912 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:46:912 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:46:944 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:044 Battle STACKDisposing ServerEncounter 4775

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:044 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:077 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:177 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:210 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:228 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:293 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 Gameplay STACKAdd 1 experience to ship Ship#4521

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:313 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#4090

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:328 Gameplay STACKAdd 1 experience to ship Ship#4217

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:329 Gameplay STACKAdd 1 experience to ship Ship#4683

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:329 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:329 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:329 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:329 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:329 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:30:47:344 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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15:30:47:345 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
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15:30:47:345 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
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15:30:47:345 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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15:30:47:345 Gameplay STACKAdd 2 experience to ship Ship#4570

     at AddExperience in :line 0
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15:30:47:345 Gameplay STACKAdd 2 experience to ship Ship#4641

     at AddExperience in :line 0
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15:30:47:345 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
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15:30:47:345 Gameplay STACKAdd 2 experience to ship Ship#2943

     at AddExperience in :line 0
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15:30:47:345 Gameplay STACKAdd 2 experience to ship Ship#2972

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:30:47:361 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:30:47:378 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
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     at Update in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#4020

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
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     at Update in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
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     at Update in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
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15:30:47:394 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
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15:30:47:395 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
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15:30:47:395 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
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15:30:47:395 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
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15:30:47:395 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
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15:30:47:444 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:444 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:444 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:478 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:478 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:478 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:511 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:511 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:511 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:544 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:545 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:545 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:577 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:578 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:578 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:578 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:578 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:578 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:578 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:578 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:578 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:578 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:578 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:578 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:677 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:806 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:806 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:806 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:807 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:807 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:807 Gameplay STACKAdd 0 experience to ship Ship#4760

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:807 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:807 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:807 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:807 Battle STACKDisposing Encounter 4693

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:807 Default STACKDisposing GroundBattle 4703

     at Dispose in :line 0
     at ClearFinishedGroundBattles in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:807 Runtime STACK[ChatMessage] RECV: l:/_turn/67 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:816 Order STACKOrderStartHackingOperation#000019A1; StartGUID:3350, TargetGUID:1817, NodePositions:47,NodeIndex:46,NodeIndex:45, HackingOperationGUID:4790, TracedOperationGUID:4447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:850 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:850 Order STACKOrderUpdateQuests#000019A2, Ticket: 00000DC1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:861 Prism STACKConstruction completed: {"turn":67,"constructionName":"StarSystemImprovementScience2","colonizedStarSystemGUID":"1639","productionCost":504,"constructionIndex":12,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:47.725"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:47:911 Order STACKOrderUpdateDustInflation#000019A3; DustGlobalProduction:1219.865

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:977 Order STACKOrderReorganizePopulationsOnSystem#000019A4; EmpireIndex:2; StarSystemGUID:992

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:978 Order STACKOrderReorganizePopulationsOnSystem#000019A5; EmpireIndex:2; StarSystemGUID:2242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:978 Order STACKOrderUpdateBestSystem#000019A6; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:978 Order STACKOrderUpdateBestSystem#000019A7; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:978 Order STACKOrderUpdateBestSystem#000019A8; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:978 Order STACKOrderUpdateBestSystem#000019A9; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:978 Order STACKOrderUpdateBestSystem#000019AA; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:978 Order STACKOrderUpdateBestSystem#000019AB; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:978 Order STACKOrderUpdateBestSystem#000019AC; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:47:978 Order STACKOrderUpdateVisibility#000019AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:044 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:127 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:162 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:162 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:162 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:162 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:194 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:194 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:194 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:650 Runtime STACK[ChatMessage] RECV: l:/_turn/67 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:650 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:683 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:683 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:683 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:683 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:683 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:683 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:683 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:683 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:683 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:693 Order STACKOrderEntityAction#000019AE; EmpireIndex:1; MoveToProbeAction#904, InitiatorGUID:4786, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:693 Order STACKOrderEntityAction#000019AF; EmpireIndex:5; MoveToProbeAction#483, InitiatorGUID:4553, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:693 Order STACKOrderUpdateBestSystem#000019B0; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:693 Order STACKOrderUpdateBestSystem#000019B1; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:693 Order STACKOrderUpdateBestSystem#000019B2; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:693 Order STACKOrderUpdateBestSystem#000019B3; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:693 Order STACKOrderUpdateBestSystem#000019B4; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:693 Order STACKOrderUpdateBestSystem#000019B5; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:693 Order STACKOrderUpdateBestSystem#000019B6; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:693 Order STACKOrderUpdatePiratePhantomGarrison#000019B7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:744 Prism STACKColonize: {"turn":68,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:48.650"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:48:779 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:779 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:794 Order STACKOrderUpdateQuests#000019B8, Ticket: 00000DC2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:794 Order STACKOrderUpdateQuests#000019B9, Ticket: 00000DC3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:794 Order STACKOrderUpdateQuests#000019BA, Ticket: 00000DC4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:794 Order STACKOrderUpdateQuests#000019BB, Ticket: 00000DC5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:794 Order STACKOrderUpdateQuests#000019BC, Ticket: 00000DC6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:795 Order STACKOrderUpdateQuests#000019BD, Ticket: 00000DC7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:795 Order STACKOrderUpdateQuests#000019BE, Ticket: 00000DC8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:795 Order STACKOrderUpdateQuests#000019BF, Ticket: 00000DC9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:795 Order STACKOrderUpdateQuests#000019C0, Ticket: 00000DCA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:795 Order STACKOrderUpdateQuests#000019C1, Ticket: 00000DCB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:795 Order STACKOrderCompleteQuest#000019C2, Ticket: 00000DCC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:878 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:48:878 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:48:878 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:48:878 AI STACK[AI] [Event]keep 156 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:48:878 AI STACK[AI] [Event]keep EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventPopulationGained,EventShipLevelup,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventDefenseHackingProgramEncountered,EventHackingOperationDetected,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventQuestUpdated,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:49:230 Prism STACKColonize: {"turn":68,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#3703","planetName":"","colonizedStarSystemGUID":"3703","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:49.146"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:49:723 Prism STACKJuggernaut: {"turn":67,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:49.628"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:50:296 Prism STACKevent batch: [{"turn":67,"turnDuration":17,"dustperturn":-161.905457,"influenceperturn":-46.0,"scienceperturn":1206.4,"honorperturn":0.0,"empirefood":468.9745,"empireindustry":595.55,"empiremanpower":1620.56042,"empirepopulation":38.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:50.146"},{"turn":67,"screenName":"PopulationModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:50.213"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:50:379 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:50:379 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:50:394 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:416 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:467 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:467 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:467 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:467 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:486 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:486 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:518 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:518 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:536 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:782 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:797 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:797 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:797 Order STACKOrderAIClientStateChange#000019C3; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:797 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:812 Order STACKOrderEntityAction#000019C4, Ticket: 00000DCD; EmpireIndex:0; MoveToFleetAction#225, InitiatorGUID:4520, Context:EntityActionContext_Movement, 106->119 (Cost: 1.621575) from 0.9079779 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:812 Order STACKOrderEntityAction#000019C5, Ticket: 00000DCE; EmpireIndex:1; MoveToFleetAction#905, InitiatorGUID:4682, Context:EntityActionContext_Movement, 23->17 (Cost: 4) from 0.6477409 to 0.9716113.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:812 Order STACKOrderEntityAction#000019C6, Ticket: 00000DCF; EmpireIndex:1; MoveToFleetAction#906, InitiatorGUID:4216, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.4988702 to 0.967389.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:812 Order STACKOrderEntityAction#000019C7, Ticket: 00000DD0; EmpireIndex:1; MoveToFleetAction#907, InitiatorGUID:4089, Context:EntityActionContext_Movement, 19->16 (Cost: 4) from 0.4644748 to 0.8631774.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:812 Order STACKOrderEntityAction#000019C8, Ticket: 00000DD1; EmpireIndex:1; MoveToFleetAction#908, InitiatorGUID:3997, Context:EntityActionContext_Movement, 0->4 (Cost: 4) from 0.2852193 to 0.7037319.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:50:848 Prism STACKAIPerformanceEvent: {"turn":67,"maxBlackboardMessageCount":484,"maxDecisionCount":7,"maxSyncronizationTime":1502,"maxAnaysisTime":197,"maxStrategicTime":1509,"maxDecisionTime":460,"maxActuatorTime":1036,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:30:50.782"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:30:51:014 Order STACKOrderCompleteMoveToFleetAction#000019C9; EmpireIndex:0; EntityActionId: 225

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:014 Order STACKOrderTerminateEntityAction#000019CA; EmpireIndex:0; EntityActionId: 225

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:032 Default STACKDelivering remaining pop (fleet : 4520, system : 4162)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:032 Order STACKOrderTerminateEntityAction#000019CB; EmpireIndex:0; EntityActionId: 200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:032 Default STACKTerminating AutomatedDelivery Fleet 4520 on system ColonizedStarSystem#4162

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:647 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:647 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:664 Order STACKOrderEntityAction#000019CC, Ticket: 00000DD2; EmpireIndex:17; GoToFleetAction#1210, InitiatorGUID:1839, Context:Path: 20, Path: Path: 20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:664 Order STACKOrderEntityAction#000019CD, Ticket: 00000DD3; EmpireIndex:17; GoToFleetAction#1211, InitiatorGUID:3608, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:664 Order STACKOrderEntityAction#000019CE, Ticket: 00000DD4; EmpireIndex:17; GoToFleetAction#1212, InitiatorGUID:4543, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:664 Order STACKOrderEntityAction#000019CF, Ticket: 00000DD5; EmpireIndex:17; GoToFleetAction#1213, InitiatorGUID:2678, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:664 Order STACKOrderEntityAction#000019D0, Ticket: 00000DD6; EmpireIndex:17; GoToFleetAction#1214, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:664 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:679 Order STACKOrderEntityAction#000019D1, Ticket: 00000DD7; EmpireIndex:17; MoveToFleetAction#1215, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 4) from 0.2702891 to 0.5405782.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:679 Order STACKOrderEntityAction#000019D2, Ticket: 00000DD8; EmpireIndex:17; MoveToFleetAction#1216, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->68 (Cost: 4) from 0.268801 to 0.3696892.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:679 Order STACKOrderEntityAction#000019D3, Ticket: 00000DD9; EmpireIndex:17; MoveToFleetAction#1217, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 4) from 0.5761318 to 0.7201647.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:679 Order STACKOrderEntityAction#000019D4, Ticket: 00000DDA; EmpireIndex:17; MoveToFleetAction#1218, InitiatorGUID:3608, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:679 Order STACKOrderEntityAction#000019D5, Ticket: 00000DDB; EmpireIndex:17; MoveToFleetAction#1219, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->20 (Cost: 1.245955) from 0.8652433 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:697 Order STACKOrderUpdateVisibility#000019D6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:697 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:763 AI STACK[AI] Unassign fleet 4701/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:763 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:763 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:812 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:812 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:812 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:828 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:828 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:828 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:846 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:862 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:879 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:895 Order STACKOrderCompleteMoveToFleetAction#000019D7; EmpireIndex:17; EntityActionId: 1217

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:895 Order STACKOrderUpdateVisibility#000019D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:895 Order STACKOrderTerminateEntityAction#000019D9; EmpireIndex:17; EntityActionId: 1217

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:917 AI STACKStart 43 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:917 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:51:935 Order STACKOrderBuyoutConstruction#000019DA, Ticket: 00000DDC; EmpireIndex:1; ContextGUID:2447, ConstructionGameEntityGUID:4626, ResourceName:EmpireMoney, BuyoutCost:699.7365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Default STACKThe construction 4626 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Order STACKOrderRetrofitShips#000019DB, Ticket: 00000DDD; EmpireIndex:1; Ships: [1087 -> 4539]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Order STACKOrderQueueConstruction#000019DC, Ticket: 00000DDE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Order STACKOrderQueueConstruction#000019DD, Ticket: 00000DDF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019DE, Ticket: 00000DE0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019DF, Ticket: 00000DE1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019E0, Ticket: 00000DE2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019E1, Ticket: 00000DE3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019E2, Ticket: 00000DE4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Order STACKOrderEntityAction#000019E3, Ticket: 00000DE5; EmpireIndex:1; GoToFleetAction#909, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Order STACKOrderCancelLaw#000019E4, Ticket: 00000DE6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Order STACKOrderEntityAction#000019E5, Ticket: 00000DE7; EmpireIndex:1; GoToFleetAction#910, InitiatorGUID:3854, Context:Path: 16->17->23, Path: Path: 16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:935 Order STACKOrderEntityAction#000019E6, Ticket: 00000DE8; EmpireIndex:1; GoToFleetAction#911, InitiatorGUID:1082, Context:Path: 82->84, Path: Path: 82->84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:955 Order STACKOrderQueueConstruction#000019E7, Ticket: 00000DE9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:955 Order STACKOrderQueueConstruction#000019E8, Ticket: 00000DEA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:955 Order STACKOrderEntityAction#000019E9, Ticket: 00000DEB; EmpireIndex:2; GoToFleetAction#530, InitiatorGUID:4700, Context:Path: 53, Path: Path: 53

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:955 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019EA, Ticket: 00000DEC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:955 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019EB, Ticket: 00000DED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:955 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019EC, Ticket: 00000DEE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:955 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019ED, Ticket: 00000DEF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:955 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019EE, Ticket: 00000DF0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:955 Order STACKOrderCancelHackingProgram#000019EF, Ticket: 00000DF1; ProgramGUID:4765, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:955 Order STACKOrderCreateShipDesign#000019F0, Ticket: 00000DF2; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:955 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:981 Order STACKOrderCreateShipDesign#000019F1, Ticket: 00000DF3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:981 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:981 Order STACKOrderCreateShipDesign#000019F2, Ticket: 00000DF4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:981 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:51:981 Order STACKOrderDisbandShips#000019F3, Ticket: 00000DF5; EmpireIndex:2; ShipGUIDs: 4340, 4641, 4570

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderTransferShips#000019F4, Ticket: 00000DF6; EmpireIndex:2; ShipGUIDs: [2943], HeroGUID:0, Position:NodeIndex:51, DestinationGarrisonGUID:4803

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderEntityAction#000019F5, Ticket: 00000DF7; EmpireIndex:2; GoToFleetAction#531, InitiatorGUID:3362, Context:Path: 50->52->51->53->48->47->46, Path: Path: 50->52->51->53->48->47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderEntityAction#000019F6, Ticket: 00000DF8; EmpireIndex:2; GoToFleetAction#532, InitiatorGUID:4309, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderEntityAction#000019F7, Ticket: 00000DF9; EmpireIndex:2; GoToFleetAction#533, InitiatorGUID:3651, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Gameplay STACKOrderAssignHero preprocessing failed: the assignation '2-й Начал Хранители (3651)' is not available for assignment, failureflags=FleetNotInOrbit.

     at AssignHeroPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderEntityAction#000019F8, Ticket: 00000DFB; EmpireIndex:2; GoToFleetAction#534, InitiatorGUID:2492, Context:Path: 52->55->54->56, Path: Path: 52->55->54->56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderEntityAction#000019F9, Ticket: 00000DFC; EmpireIndex:2; GoToFleetAction#535, InitiatorGUID:1120, Context:Path: 24->25, Path: Path: 24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderSelloutTradableResource#000019FA, Ticket: 00000DFD; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019FB, Ticket: 00000DFE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019FC, Ticket: 00000DFF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019FD, Ticket: 00000E00

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019FE, Ticket: 00000E01

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderUpdateAIDiplomacyTermFeedback#000019FF, Ticket: 00000E02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderCancelHackingProgram#00001A00, Ticket: 00000E03; ProgramGUID:4770, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderEntityAction#00001A01, Ticket: 00000E04; EmpireIndex:3; GoToFleetAction#498, InitiatorGUID:4358, Context:Path: 84->83->81, Path: Path: 84->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderEntityAction#00001A02, Ticket: 00000E05; EmpireIndex:3; GoToFleetAction#499, InitiatorGUID:2068, Context:Path: 76->74, Path: Path: 76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderEntityAction#00001A03, Ticket: 00000E06; EmpireIndex:3; GoToFleetAction#500, InitiatorGUID:1138, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderCompleteMoveToFleetAction#00001A04; EmpireIndex:17; EntityActionId: 1216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 Order STACKOrderEntityAction#00001A05, Ticket: 00000E07; EmpireIndex:1; MoveToFleetAction#912, InitiatorGUID:1082, Context:EntityActionContext_Movement, 82->84 (Cost: 4.86623) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:002 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:52:002 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:52:022 Order STACKOrderEntityAction#00001A06, Ticket: 00000E08; EmpireIndex:1; MoveToFleetAction#913, InitiatorGUID:3854, Context:EntityActionContext_Movement, 5->16 (Cost: 7) from 0.5216429 to 0.8073264.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:022 Order STACKOrderEntityAction#00001A07, Ticket: 00000E09; EmpireIndex:1; MoveToFleetAction#914, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.613934 to 0.6748238.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:022 Order STACKOrderEntityAction#00001A08, Ticket: 00000E0A; EmpireIndex:2; MoveToFleetAction#536, InitiatorGUID:4700, Context:EntityActionContext_Movement, 48->53 (Cost: 1.989895) from 0.8340357 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:022 Order STACKOrderUpdateVisibility#00001A09

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderFinishDockingFleet#00001A0A, Ticket: 00000E0B; EmpireIndex:2; FleetGUID:4803

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderTerminateEntityAction#00001A0B; EmpireIndex:17; EntityActionId: 1216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #4458.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderQueueConstruction#00001A0C, Ticket: 00000E0D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderEntityAction#00001A0D, Ticket: 00000E0E; EmpireIndex:4; GoToFleetAction#571, InitiatorGUID:4390, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001A0E, Ticket: 00000E0F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001A0F, Ticket: 00000E10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001A10, Ticket: 00000E11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001A11, Ticket: 00000E12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001A12, Ticket: 00000E13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderEntityAction#00001A13, Ticket: 00000E14; EmpireIndex:4; GoToFleetAction#572, InitiatorGUID:4109, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderEntityAction#00001A14, Ticket: 00000E15; EmpireIndex:4; GoToFleetAction#573, InitiatorGUID:4429, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderEntityAction#00001A15, Ticket: 00000E16; EmpireIndex:4; GoToFleetAction#574, InitiatorGUID:1176, Context:Path: 40->14->12, Path: Path: 40->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderEntityAction#00001A16, Ticket: 00000E17; EmpireIndex:4; GoToFleetAction#575, InitiatorGUID:2823, Context:Path: 53->51, Path: Path: 53->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderEntityAction#00001A17, Ticket: 00000E18; EmpireIndex:2; MoveToFleetAction#537, InitiatorGUID:1120, Context:EntityActionContext_Movement, 50->24 (Cost: 7) from 0.4299528 to 0.6822175.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderEntityAction#00001A18, Ticket: 00000E19; EmpireIndex:2; MoveToFleetAction#538, InitiatorGUID:2492, Context:EntityActionContext_Movement, 50->52 (Cost: 1.511401) from 0.8410959 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderEntityAction#00001A19, Ticket: 00000E1A; EmpireIndex:2; MoveToFleetAction#539, InitiatorGUID:3651, Context:EntityActionContext_Movement, 50->52 (Cost: 1.511401) from 0.8410959 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:023 Order STACKOrderEntityAction#00001A1A, Ticket: 00000E1B; EmpireIndex:2; MoveToFleetAction#540, InitiatorGUID:4309, Context:EntityActionContext_Movement, 50->52 (Cost: 5) from 0.2488047 to 0.7744896.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:043 Order STACKOrderEntityAction#00001A1B, Ticket: 00000E1C; EmpireIndex:2; MoveToFleetAction#541, InitiatorGUID:3362, Context:EntityActionContext_Movement, 24->50 (Cost: 7) from 0.2522648 to 0.5045295.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:043 Order STACKOrderEntityAction#00001A1C, Ticket: 00000E1D; EmpireIndex:3; MoveToFleetAction#501, InitiatorGUID:1138, Context:EntityActionContext_Movement, 80->81 (Cost: 5) from 0.05098683 to 0.4083958.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:043 Order STACKOrderEntityAction#00001A1D, Ticket: 00000E1E; EmpireIndex:3; MoveToFleetAction#502, InitiatorGUID:2068, Context:EntityActionContext_Movement, 77->76 (Cost: 6) from 0.2631476 to 0.8589242.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:043 Order STACKOrderEntityAction#00001A1E, Ticket: 00000E1F; EmpireIndex:3; MoveToFleetAction#503, InitiatorGUID:4358, Context:EntityActionContext_Movement, 79->84 (Cost: 7) from 0.2054988 to 0.7017456.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:043 Order STACKOrderCompleteMoveToFleetAction#00001A1F; EmpireIndex:1; EntityActionId: 906

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:043 Order STACKOrderEntityAction#00001A20, Ticket: 00000E20; EmpireIndex:4; MoveToFleetAction#576, InitiatorGUID:2823, Context:EntityActionContext_Movement, 48->53 (Cost: 0.09071811) from 0.9924338 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:043 Order STACKOrderEntityAction#00001A21, Ticket: 00000E21; EmpireIndex:4; MoveToFleetAction#577, InitiatorGUID:1176, Context:EntityActionContext_Movement, 40->14 (Cost: 7) from 0 to 0.2471522.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:043 Order STACKOrderEntityAction#00001A22, Ticket: 00000E22; EmpireIndex:4; MoveToFleetAction#578, InitiatorGUID:4429, Context:EntityActionContext_Movement, 43->45 (Cost: 5) from 0.3085073 to 0.8308337.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:058 Order STACKOrderEntityAction#00001A23, Ticket: 00000E23; EmpireIndex:4; MoveToFleetAction#579, InitiatorGUID:4109, Context:EntityActionContext_Movement, 43->45 (Cost: 5) from 0.2980423 to 0.8203688.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:058 Order STACKOrderEntityAction#00001A24, Ticket: 00000E24; EmpireIndex:4; MoveToFleetAction#580, InitiatorGUID:4390, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.3545869 to 0.5803514.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:058 Order STACKOrderUpdateVisibility#00001A25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:058 Order STACKOrderTerminateEntityAction#00001A26; EmpireIndex:1; EntityActionId: 906

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:058 Order STACKOrderUpdateEffectZone#00001A27

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:080 Order STACKOrderCompleteMoveToFleetAction#00001A28; EmpireIndex:4; EntityActionId: 576

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:080 Order STACKOrderCompleteMoveToFleetAction#00001A29; EmpireIndex:17; EntityActionId: 1219

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:080 Order STACKOrderUpdateVisibility#00001A2A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:080 Order STACKOrderTerminateEntityAction#00001A2B; EmpireIndex:4; EntityActionId: 576

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:080 Order STACKOrderUpdateVisibility#00001A2C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:080 Order STACKOrderTerminateEntityAction#00001A2D; EmpireIndex:17; EntityActionId: 1219

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:097 Order STACKOrderCompleteMoveToFleetAction#00001A2E; EmpireIndex:1; EntityActionId: 908

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:097 Order STACKOrderCompleteMoveToFleetAction#00001A2F; EmpireIndex:1; EntityActionId: 907

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:097 Order STACKOrderEntityAction#00001A30, Ticket: 00000E25; EmpireIndex:4; MoveToFleetAction#581, InitiatorGUID:2823, Context:EntityActionContext_Movement, 53->51 (Cost: 3.293106) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:097 Order STACKOrderTerminateEntityAction#00001A31; EmpireIndex:17; EntityActionId: 1210

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:097 Order STACKOrderUpdateVisibility#00001A32

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:097 Order STACKOrderTerminateEntityAction#00001A33; EmpireIndex:1; EntityActionId: 908

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:097 Order STACKOrderTerminateEntityAction#00001A34; EmpireIndex:1; EntityActionId: 907

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:111 Order STACKOrderUpdateVisibility#00001A35

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:163 Order STACKOrderCompleteMoveToFleetAction#00001A36; EmpireIndex:1; EntityActionId: 905

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:163 Order STACKOrderUpdateVisibility#00001A37

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:163 Order STACKOrderTerminateEntityAction#00001A38; EmpireIndex:1; EntityActionId: 905

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:229 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:52:247 AI STACK[AI] Unassign fleet 4359/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:52:247 AI STACK[AI] Unassign fleet 4359/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:52:247 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:52:280 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:52:297 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:52:297 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:52:313 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001A39, Ticket: 00000E26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:313 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001A3A, Ticket: 00000E27

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:313 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001A3B, Ticket: 00000E28

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:313 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001A3C, Ticket: 00000E29

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:313 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001A3D, Ticket: 00000E2A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:313 Order STACKOrderCancelHackingProgram#00001A3E, Ticket: 00000E2B; ProgramGUID:4783, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:313 Order STACKOrderCreateShipDesign#00001A3F, Ticket: 00000E2C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:313 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:313 Order STACKOrderEntityAction#00001A40, Ticket: 00000E2D; EmpireIndex:5; GoToFleetAction#484, InitiatorGUID:2609, Context:Path: 69->70, Path: Path: 69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:313 Order STACKOrderEntityAction#00001A41, Ticket: 00000E2E; EmpireIndex:5; GoToFleetAction#485, InitiatorGUID:4111, Context:Path: 84->83, Path: Path: 84->83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:313 Order STACKOrderEntityAction#00001A42, Ticket: 00000E2F; EmpireIndex:5; GoToFleetAction#486, InitiatorGUID:2493, Context:Path: 111->103, Path: Path: 111->103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:330 Order STACKOrderEntityAction#00001A43, Ticket: 00000E30; EmpireIndex:5; MoveToFleetAction#487, InitiatorGUID:2493, Context:EntityActionContext_Movement, 111->103 (Cost: 7) from 0 to 0.3399412.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:330 Order STACKOrderEntityAction#00001A44, Ticket: 00000E31; EmpireIndex:5; MoveToFleetAction#488, InitiatorGUID:4111, Context:EntityActionContext_Movement, 84->83 (Cost: 6.320043) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:330 Order STACKOrderEntityAction#00001A45, Ticket: 00000E32; EmpireIndex:5; MoveToFleetAction#489, InitiatorGUID:2609, Context:EntityActionContext_Movement, 68->69 (Cost: 0.1354614) from 0.9810157 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:379 Order STACKOrderCompleteMoveToFleetAction#00001A46; EmpireIndex:5; EntityActionId: 489

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:379 Order STACKOrderUpdateVisibility#00001A47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:379 Order STACKOrderTerminateEntityAction#00001A48; EmpireIndex:5; EntityActionId: 489

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:397 Order STACKOrderEntityAction#00001A49, Ticket: 00000E33; EmpireIndex:5; MoveToFleetAction#490, InitiatorGUID:2609, Context:EntityActionContext_Movement, 69->70 (Cost: 2.537789) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:479 Order STACKOrderCompleteMoveToFleetAction#00001A4A; EmpireIndex:1; EntityActionId: 914

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:479 Order STACKOrderUpdateVisibility#00001A4B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:479 Order STACKOrderTerminateEntityAction#00001A4C; EmpireIndex:1; EntityActionId: 914

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:513 Order STACKOrderCompleteMoveToFleetAction#00001A4D; EmpireIndex:2; EntityActionId: 539

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:513 Order STACKOrderCompleteMoveToFleetAction#00001A4E; EmpireIndex:2; EntityActionId: 538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:513 Order STACKOrderTerminateEntityAction#00001A4F; EmpireIndex:2; EntityActionId: 539

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:513 Order STACKOrderTerminateEntityAction#00001A50; EmpireIndex:2; EntityActionId: 538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:530 Order STACKOrderEntityAction#00001A51, Ticket: 00000E34; EmpireIndex:2; MoveToFleetAction#542, InitiatorGUID:2492, Context:EntityActionContext_Movement, 52->55 (Cost: 2.488599) from 0 to 0.6202528.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:530 Order STACKOrderTerminateEntityAction#00001A52; EmpireIndex:2; EntityActionId: 533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:563 Order STACKOrderUpdateEffectZone#00001A53

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:646 Order STACKOrderCompleteMoveToFleetAction#00001A54; EmpireIndex:2; EntityActionId: 536

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:646 Order STACKOrderTerminateEntityAction#00001A55; EmpireIndex:2; EntityActionId: 536

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:662 Order STACKOrderTerminateEntityAction#00001A56; EmpireIndex:2; EntityActionId: 530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:662 Order STACKOrderCompleteMoveToFleetAction#00001A57; EmpireIndex:4; EntityActionId: 580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:662 Order STACKOrderTerminateEntityAction#00001A58; EmpireIndex:4; EntityActionId: 580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:845 Order STACKOrderCompleteMoveToFleetAction#00001A59; EmpireIndex:1; EntityActionId: 913

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:845 Order STACKOrderTerminateEntityAction#00001A5A; EmpireIndex:1; EntityActionId: 913

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:945 Order STACKOrderCompleteMoveToFleetAction#00001A5B; EmpireIndex:2; EntityActionId: 541

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:946 Order STACKOrderCompleteMoveToFleetAction#00001A5C; EmpireIndex:2; EntityActionId: 537

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:946 Order STACKOrderTerminateEntityAction#00001A5D; EmpireIndex:2; EntityActionId: 541

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:52:946 Order STACKOrderTerminateEntityAction#00001A5E; EmpireIndex:2; EntityActionId: 537

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:079 Order STACKOrderCompleteMoveToFleetAction#00001A5F; EmpireIndex:17; EntityActionId: 1215

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:079 Order STACKOrderUpdateEffectZone#00001A60

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:079 Order STACKOrderTerminateEntityAction#00001A61; EmpireIndex:17; EntityActionId: 1215

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:595 Order STACKOrderUpdateEffectZone#00001A62

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:612 Order STACKOrderCompleteMoveToFleetAction#00001A63; EmpireIndex:2; EntityActionId: 540

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:612 Order STACKOrderTerminateEntityAction#00001A64; EmpireIndex:2; EntityActionId: 540

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:628 Order STACKOrderCompleteMoveToFleetAction#00001A65; EmpireIndex:4; EntityActionId: 579

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:628 Order STACKOrderCompleteMoveToFleetAction#00001A66; EmpireIndex:4; EntityActionId: 578

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:628 Order STACKOrderTerminateEntityAction#00001A67; EmpireIndex:4; EntityActionId: 579

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:628 Order STACKOrderTerminateEntityAction#00001A68; EmpireIndex:4; EntityActionId: 578

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:745 Order STACKOrderCompleteMoveToFleetAction#00001A69; EmpireIndex:3; EntityActionId: 501

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:745 Order STACKOrderTerminateEntityAction#00001A6A; EmpireIndex:3; EntityActionId: 501

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:896 Order STACKOrderMoveIdleFleets#00001A6B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:911 Order STACKOrderEntityAction#00001A6C, Ticket: 00000E35; EmpireIndex:0; MoveToFleetAction#226, InitiatorGUID:4607, Context:EntityActionContext_Movement, 105->103 (Cost: 7.163484) from 0.1957206 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:912 Order STACKOrderEntityAction#00001A6D, Ticket: 00000E36; EmpireIndex:0; MoveToFleetAction#227, InitiatorGUID:3289, Context:EntityActionContext_Movement, 99->96 (Cost: 2.479371) from 0.7243748 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:946 Order STACKOrderCompleteMoveToFleetAction#00001A6E; EmpireIndex:3; EntityActionId: 502

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:53:946 Order STACKOrderTerminateEntityAction#00001A6F; EmpireIndex:3; EntityActionId: 502

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:314 AI STACK[AI] [Event]Remove 156 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:54:314 AI STACK[AI] [Event]Remove EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventPopulationGained,EventShipLevelup,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventDefenseHackingProgramEncountered,EventHackingOperationDetected,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventQuestUpdated,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:54:314 AI STACK[AI] [Event]keep 113 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:54:314 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventConstructionBuyout,EventShipLayoutChanged,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:54:330 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:414 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:632 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:909 Order STACKOrderUpdateVisibility#00001A70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:909 AI STACK[AI] Unassign fleet 0/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Unassign fleet 4359/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Unassign fleet 4359/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Cancel task 3151 : can find context 4765 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Cancel task 3038 : can find context 4701 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Cancel task 2491 : can find context 4770 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Cancel task 3137 : can find context 4783 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACKStart 15 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:909 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:931 Order STACKOrderUpdateQuests#00001A71, Ticket: 00000E37

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:931 Order STACKOrderQueueConstruction#00001A72, Ticket: 00000E38; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:931 Order STACKOrderQueueConstruction#00001A73, Ticket: 00000E39; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:931 Order STACKOrderActivateLaw#00001A74, Ticket: 00000E3A; EmpireIndex:1; LawDefinitionName:LawP04L01Republic, IsForced:False, LawGUID:4813

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:931 Order STACKOrderQueueConstruction#00001A75, Ticket: 00000E3B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:954 Order STACKOrderQueueConstruction#00001A76, Ticket: 00000E3C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:954 Order STACKOrderQueueConstruction#00001A77, Ticket: 00000E3D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:954 Order STACKOrderEntityAction#00001A78, Ticket: 00000E3E; EmpireIndex:2; GoToFleetAction#543, InitiatorGUID:4803, Context:Path: 51->52->50, Path: Path: 51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:954 Order STACKOrderQueueConstruction#00001A79, Ticket: 00000E3F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:954 Order STACKOrderQueueConstruction#00001A7A, Ticket: 00000E40; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:954 Order STACKOrderEntityAction#00001A7B, Ticket: 00000E41; EmpireIndex:2; GoToFleetAction#544, InitiatorGUID:4700, Context:Path: 53->48, Path: Path: 53->48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:954 Order STACKOrderRetrofitShips#00001A7C, Ticket: 00000E42; EmpireIndex:2; Ships: [2943 -> 3958]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:954 Order STACKOrderStartHackingProgram#00001A7D, Ticket: 00000E43; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:4825

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:954 Order STACKOrderTransferShips#00001A7E, Ticket: 00000E44; EmpireIndex:2; ShipGUIDs: [4641, 4570, 4340], HeroGUID:0, Position:NodeIndex:56, DestinationGarrisonGUID:4826

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:954 Order STACKOrderBuyoutConstruction#00001A7F, Ticket: 00000E45; EmpireIndex:3; ContextGUID:4430, ConstructionGameEntityGUID:4768, ResourceName:EmpireMoney, BuyoutCost:434.1828

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:954 Default STACKThe construction 4768 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:954 Order STACKOrderStartHackingProgram#00001A80, Ticket: 00000E46; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4827

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:975 Order STACKOrderCompleteMoveToFleetAction#00001A81; EmpireIndex:0; EntityActionId: 227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:975 Order STACKOrderCompleteMoveToFleetAction#00001A82; EmpireIndex:3; EntityActionId: 503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:975 Order STACKOrderCompleteMoveToFleetAction#00001A83; EmpireIndex:17; EntityActionId: 1218

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:975 Order STACKOrderUpdateQuests#00001A84, Ticket: 00000E47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:975 Order STACKOrderEntityAction#00001A85, Ticket: 00000E48; EmpireIndex:2; MoveToFleetAction#545, InitiatorGUID:4700, Context:EntityActionContext_Movement, 53->48 (Cost: 3.010105) from 0 to 0.2510535.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:975 Order STACKOrderEntityAction#00001A86, Ticket: 00000E49; EmpireIndex:2; MoveToFleetAction#546, InitiatorGUID:4803, Context:EntityActionContext_Movement, 51->52 (Cost: 12.275) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:975 Order STACKOrderUpdateVisibility#00001A87

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:975 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:975 Order STACKOrderFinishDockingFleet#00001A88, Ticket: 00000E4A; EmpireIndex:2; FleetGUID:4826

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:975 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:975 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:54:995 Order STACKOrderTerminateEntityAction#00001A89; EmpireIndex:0; EntityActionId: 227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:995 Order STACKOrderTerminateEntityAction#00001A8A; EmpireIndex:3; EntityActionId: 503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:995 Order STACKOrderTerminateEntityAction#00001A8B; EmpireIndex:17; EntityActionId: 1218

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:995 Order STACKOrderUpdateQuests#00001A8C, Ticket: 00000E4B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:995 Order STACKOrderQueueResearch#00001A8D, Ticket: 00000E4C; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionUnique4Unfallen, ConstructionGameEntityGUID:4828, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:995 Order STACKOrderStartHackingProgram#00001A8E, Ticket: 00000E4D; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:4829

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:995 Order STACKOrderEntityAction#00001A8F, Ticket: 00000E4E; EmpireIndex:5; GoToFleetAction#491, InitiatorGUID:4784, Context:Path: 71->69->68, Path: Path: 71->69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:54:995 Order STACKOrderUpdateVisibility#00001A90

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:008 Order STACKOrderTerminateEntityAction#00001A91; EmpireIndex:0; EntityActionId: 205

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:008 Order STACKOrderEntityAction#00001A92, Ticket: 00000E4F; EmpireIndex:5; MoveToFleetAction#492, InitiatorGUID:4784, Context:EntityActionContext_Movement, 72->71 (Cost: 0.2192972) from 0.9104016 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:008 Order STACKOrderTerminateEntityAction#00001A93; EmpireIndex:17; EntityActionId: 1211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:132 Order STACKOrderCompleteMoveToFleetAction#00001A94; EmpireIndex:4; EntityActionId: 581

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:132 Order STACKOrderCompleteMoveToFleetAction#00001A95; EmpireIndex:5; EntityActionId: 492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:132 Order STACKOrderUpdateVisibility#00001A96

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:132 Order STACKOrderTerminateEntityAction#00001A97; EmpireIndex:4; EntityActionId: 581

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:132 Order STACKOrderTerminateEntityAction#00001A98; EmpireIndex:5; EntityActionId: 492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:148 Order STACKOrderUpdateVisibility#00001A99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:148 Order STACKOrderTerminateEntityAction#00001A9A; EmpireIndex:4; EntityActionId: 575

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:148 Order STACKOrderEntityAction#00001A9B, Ticket: 00000E50; EmpireIndex:5; MoveToFleetAction#493, InitiatorGUID:4784, Context:EntityActionContext_Movement, 71->69 (Cost: 6.153078) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:463 Order STACKOrderCompleteMoveToFleetAction#00001A9C; EmpireIndex:4; EntityActionId: 577

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:463 Order STACKOrderUpdateVisibility#00001A9D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:463 Order STACKOrderTerminateEntityAction#00001A9E; EmpireIndex:4; EntityActionId: 577

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:530 Order STACKOrderCompleteMoveToFleetAction#00001A9F; EmpireIndex:2; EntityActionId: 542

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:530 Order STACKOrderTerminateEntityAction#00001AA0; EmpireIndex:2; EntityActionId: 542

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:562 Order STACKOrderUpdateVisibility#00001AA1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:613 Order STACKOrderCompleteMoveToFleetAction#00001AA2; EmpireIndex:1; EntityActionId: 912

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:613 Order STACKOrderTerminateEntityAction#00001AA3; EmpireIndex:1; EntityActionId: 912

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:629 Order STACKOrderTerminateEntityAction#00001AA4; EmpireIndex:1; EntityActionId: 911

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:55:729 Order STACKOrderUpdateVisibility#00001AA5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:130 Order STACKOrderCompleteMoveToFleetAction#00001AA6; EmpireIndex:5; EntityActionId: 490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:130 Order STACKOrderUpdateVisibility#00001AA7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:130 Order STACKOrderTerminateEntityAction#00001AA8; EmpireIndex:5; EntityActionId: 490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:147 Order STACKOrderCompleteMoveToFleetAction#00001AA9; EmpireIndex:0; EntityActionId: 226

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:147 Order STACKOrderTerminateEntityAction#00001AAA; EmpireIndex:5; EntityActionId: 484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:147 Order STACKOrderUpdateVisibility#00001AAB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:147 Order STACKOrderTerminateEntityAction#00001AAC; EmpireIndex:0; EntityActionId: 226

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:163 Order STACKOrderTerminateEntityAction#00001AAD; EmpireIndex:0; EntityActionId: 215

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:563 Order STACKOrderCompleteMoveToFleetAction#00001AAE; EmpireIndex:5; EntityActionId: 488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:563 Order STACKOrderUpdateVisibility#00001AAF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:563 Order STACKOrderTerminateEntityAction#00001AB0; EmpireIndex:5; EntityActionId: 488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:579 Order STACKOrderTerminateEntityAction#00001AB1; EmpireIndex:5; EntityActionId: 485

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:56:915 AI STACK[AI] [Event]Remove 113 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:56:915 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventConstructionBuyout,EventShipLayoutChanged,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:56:915 AI STACK[AI] [Event]keep 64 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:56:915 AI STACK[AI] [Event]keep EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventConstructionQueued,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventResearchQueued,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:56:948 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:57:032 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:57:271 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:283 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:57:283 Order STACKOrderUpdateVisibility#00001AB2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:57:314 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:347 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:364 Order STACKOrderCompleteMoveToFleetAction#00001AB3; EmpireIndex:5; EntityActionId: 487

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:57:364 Order STACKOrderTerminateEntityAction#00001AB4; EmpireIndex:5; EntityActionId: 487

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:57:430 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:430 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:430 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:446 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:446 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:446 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:513 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:530 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:562 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:562 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:57:579 Order STACKOrderEntityAction#00001AB5, Ticket: 00000E51; EmpireIndex:2; InitiateGuardFleetAction#547, InitiatorGUID:3651, Context:Батен (376) (StarSystemNode), Path: Батен (376) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:57:579 Order STACKOrderEntityAction#00001AB6; EmpireIndex:2; GuardEmpireLocalAction#548, InitiatorGUID:969, Context:Батен (376) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:57:579 Gameplay STACKCancelling actions on Батен (376) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:58:048 Order STACKOrderUpdateVisibility#00001AB7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:58:479 Order STACKOrderCompleteMoveToFleetAction#00001AB8; EmpireIndex:2; EntityActionId: 545

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:58:479 Order STACKOrderUpdateVisibility#00001AB9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:58:479 Order STACKOrderTerminateEntityAction#00001ABA; EmpireIndex:2; EntityActionId: 545

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:563 AI STACK[AI] [Event]Remove 64 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:59:563 AI STACK[AI] [Event]Remove EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventConstructionQueued,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventResearchQueued,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:59:563 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:59:563 AI STACK[AI] [Event]keep EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:30:59:579 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:662 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:747 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:763 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:848 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:862 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:59:878 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:895 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:59:895 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:59:895 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:59:916 Order STACKOrderEntityAction#00001ABB, Ticket: 00000E52; EmpireIndex:17; InitiateGuardFleetAction#1220, InitiatorGUID:3608, Context:Лорс (551) (StarSystemNode), Path: Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:916 Order STACKOrderEntityAction#00001ABC, Ticket: 00000E53; EmpireIndex:17; GoToFleetAction#1221, InitiatorGUID:1839, Context:Path: 20->19, Path: Path: 20->19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:916 Gameplay STACKfleet action with feedback 228 started : ETA 1750.02495574951

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:916 Order STACKOrderEntityAction#00001ABD, Ticket: 00000E54; EmpireIndex:0; ExpeditionFleetAction#228, InitiatorGUID:4607, Context:Curiosity_PlanetResource_Strategic04 on Хека I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:916 Order STACKOrderEntityAction#00001ABE; EmpireIndex:17; GuardEmpireLocalAction#1222, InitiatorGUID:984, Context:Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:916 Gameplay STACKCancelling actions on Лорс (551) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:929 Order STACKOrderEntityAction#00001ABF, Ticket: 00000E55; EmpireIndex:17; MoveToFleetAction#1223, InitiatorGUID:1839, Context:EntityActionContext_Movement, 20->19 (Cost: 2.754045) from 0 to 0.2978649.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:30:59:929 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:30:59:996 Order STACKOrderUpdateVisibility#00001AC0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:00:013 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:00:013 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:00:013 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:00:029 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:00:029 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:00:029 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:00:046 AI STACK[AI] Cancel task 2226 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:00:062 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:00:079 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:00:111 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:00:111 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:00:128 Default STACKOrder preprocessing failed because the law 'LawP04L01Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:00:128 Order STACKOrderEntityAction#00001AC1, Ticket: 00000E57; EmpireIndex:1; LaunchProbeFleetAction#915, InitiatorGUID:1082, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:00:128 Order STACKOrderEntityAction#00001AC2, Ticket: 00000E58; EmpireIndex:2; InitiateGuardFleetAction#549, InitiatorGUID:4826, Context:Накос (403) (StarSystemNode), Path: Накос (403) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:00:128 Order STACKOrderEntityAction#00001AC3, Ticket: 00000E59; EmpireIndex:4; LaunchProbeFleetAction#582, InitiatorGUID:2823, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:00:128 Gameplay STACKfleet action with feedback 494 started : ETA 1750.24390411377

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:00:128 Order STACKOrderEntityAction#00001AC4, Ticket: 00000E5A; EmpireIndex:5; ExpeditionFleetAction#494, InitiatorGUID:4111, Context:Curiosity_Loot_Underground_Era2 on Талита III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:00:128 Order STACKOrderEntityAction#00001AC5; EmpireIndex:1; MoveToProbeAction#916, InitiatorGUID:4830, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:00:129 Order STACKOrderEntityAction#00001AC6; EmpireIndex:2; GuardEmpireLocalAction#550, InitiatorGUID:969, Context:Накос (403) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:00:129 Gameplay STACKCancelling actions on Накос (403) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:00:129 Order STACKOrderEntityAction#00001AC7; EmpireIndex:4; MoveToProbeAction#583, InitiatorGUID:4831, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:00:495 Order STACKOrderUpdateVisibility#00001AC8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:01:596 Order STACKOrderCompleteMoveToFleetAction#00001AC9; EmpireIndex:2; EntityActionId: 546

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:01:596 Order STACKOrderTerminateEntityAction#00001ACA; EmpireIndex:2; EntityActionId: 546

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:01:613 Order STACKOrderEntityAction#00001ACB, Ticket: 00000E5B; EmpireIndex:2; MoveToFleetAction#551, InitiatorGUID:4803, Context:EntityActionContext_Movement, 52->50 (Cost: 1.724999) from 0 to 0.1813612.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:01:779 Order STACKOrderCompleteMoveToFleetAction#00001ACC; EmpireIndex:5; EntityActionId: 493

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:01:779 Order STACKOrderTerminateEntityAction#00001ACD; EmpireIndex:5; EntityActionId: 493

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:01:795 Order STACKOrderEntityAction#00001ACE, Ticket: 00000E5C; EmpireIndex:5; MoveToFleetAction#495, InitiatorGUID:4784, Context:EntityActionContext_Movement, 69->68 (Cost: 0.627625) from 0 to 0.08795857.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:02:112 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:02:112 AI STACK[AI] [Event]Remove EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:02:112 AI STACK[AI] [Event]keep 10 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:02:112 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventProbeLaunched,EventProbeLaunched,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:02:145 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:02:228 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:02:328 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:345 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:02:361 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:395 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:447 AI STACK[AI] Unassign fleet 4826/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:447 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:447 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:447 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:480 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:480 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:480 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:512 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:529 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:563 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:563 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:02:580 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:02:628 Order STACKOrderUpdateVisibility#00001ACF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:02:935 Gameplay STACKfleet action with feedback 228 finished : ETA 1750.02495574951, Game.Time 1751.04099273682, true ETA 1751.02495574951

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:02:935 Order STACKOrderTerminateEntityAction#00001AD0; EmpireIndex:0; EntityActionId: 228

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:02:935 Quest STACK[Quests] TestStrategicAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:02:935 Order STACKOrderApplyQuestEffect#00001AD1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:02:935 Order STACKOrderBeginQuest#00001AD2, Ticket: 00000E5E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:03:013 Prism STACKProbe Used: {"turn":67,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:31:02.915"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:31:03:146 Gameplay STACKfleet action with feedback 494 finished : ETA 1750.24390411377, Game.Time 1751.2579574585, true ETA 1751.24390411377

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:03:146 Order STACKOrderTerminateEntityAction#00001AD3; EmpireIndex:5; EntityActionId: 494

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:03:146 Quest STACK[Quests] EventCuriosity08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:03:146 Order STACKOrderBeginQuest#00001AD4, Ticket: 00000E5F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:03:313 Order STACKOrderCompleteMoveToFleetAction#00001AD5; EmpireIndex:17; EntityActionId: 1223

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:03:313 Order STACKOrderTerminateEntityAction#00001AD6; EmpireIndex:17; EntityActionId: 1223

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:03:494 Prism STACKQuest Started: {"turn":67,"technologyCount":27,"questName":"EventCuriosity15","category":"Event","subcategory":"Curiosity","questid":4832,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:31:03.412"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:31:04:479 Order STACKOrderCompleteMoveToFleetAction#00001AD7; EmpireIndex:5; EntityActionId: 495

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:04:479 Order STACKOrderTerminateEntityAction#00001AD8; EmpireIndex:5; EntityActionId: 495

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:04:580 AI STACK[AI] [Event]Remove 10 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:04:580 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventProbeLaunched,EventProbeLaunched,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:04:580 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:04:580 AI STACK[AI] [Event]keep EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:04:597 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:04:681 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:04:797 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:04:813 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:04:829 Order STACKOrderCompleteMoveToFleetAction#00001AD9; EmpireIndex:2; EntityActionId: 551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:04:829 Order STACKOrderTerminateEntityAction#00001ADA; EmpireIndex:2; EntityActionId: 551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:04:829 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:04:863 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:04:946 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:04:946 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:04:946 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:04:962 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:04:962 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:04:962 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:04:993 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:05:029 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:05:044 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:05:044 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:05:062 Order STACKOrderPrepareQuestChoice#00001ADB, Ticket: 00000E60; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:05:062 Gameplay STACKfleet action with feedback 496 started : ETA 1755.17395019531

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:05:062 Order STACKOrderEntityAction#00001ADC, Ticket: 00000E61; EmpireIndex:5; ExpeditionFleetAction#496, InitiatorGUID:4111, Context:Curiosity_PlanetResource_Strategic04 on Талита V(Planet 4) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:062 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:07:062 AI STACK[AI] [Event]Remove EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:07:062 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:07:062 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:07:079 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:163 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:246 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:263 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:347 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:362 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:380 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:397 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:428 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:512 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:512 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:512 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:529 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:529 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:529 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:563 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:596 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:611 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:07:611 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:611 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:629 Order STACKOrderValidateQuestChoice#00001ADD, Ticket: 00000E62; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:629 Order STACKOrderAIClientStateChange#00001ADE; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:629 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:629 Order STACKOrderApplyQuestEffect#00001ADF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:629 Order STACKOrderTriggerPopulationEvent#00001AE0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:629 Order STACKOrderUpdateQuests#00001AE1, Ticket: 00000E63

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:629 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:07:629 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:07:629 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:07:629 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:07:629 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:07:629 AI STACK[AI] [Event]keep EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:07:646 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:646 Order STACKOrderAIClientStateChange#00001AE2; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:646 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:728 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:862 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:879 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:07:913 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:929 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:996 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:996 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:07:996 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:08:013 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:08:013 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:08:013 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:08:046 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:08:063 Gameplay STACKfleet action with feedback 496 finished : ETA 1755.17395019531, Game.Time 1756.1753692627, true ETA 1756.17395019531

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:08:063 Order STACKOrderTerminateEntityAction#00001AE3; EmpireIndex:5; EntityActionId: 496

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:08:063 Quest STACK[Quests] EventCuriosity04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:08:063 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:08:096 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:08:096 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:08:112 Gameplay STACKfleet action with feedback 497 started : ETA 1758.22424316406

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:08:112 Order STACKOrderEntityAction#00001AE4, Ticket: 00000E64; EmpireIndex:5; ExpeditionFleetAction#497, InitiatorGUID:4111, Context:Curiosity_Loot_Underground_Era2 on Талита V(Planet 4) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:09:681 Order STACKOrderEntityAction#00001AE5, Ticket: 00000E65; EmpireIndex:0; GoToFleetAction#229, InitiatorGUID:4607, Context:Path: 103->119, Path: Path: 103->119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:10:097 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:10:097 AI STACK[AI] [Event]Remove EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:10:097 AI STACK[AI] [Event]keep 86 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:10:097 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventCuriosityDiscoveredWithFleet,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:10:114 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:10:196 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:10:281 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:10:297 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:10:380 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:10:397 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:10:413 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:10:429 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:10:464 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:10:513 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:10:513 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:10:513 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:10:530 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:10:530 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:10:530 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:10:563 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:10:596 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:11:113 Gameplay STACKfleet action with feedback 497 finished : ETA 1758.22424316406, Game.Time 1759.22508239746, true ETA 1759.22424316406

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:11:114 Order STACKOrderTerminateEntityAction#00001AE6; EmpireIndex:5; EntityActionId: 497

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:12:613 AI STACK[AI] [Event]Remove 86 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:12:613 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventCuriosityDiscoveredWithFleet,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:12:613 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:12:613 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:12:646 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:12:730 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:12:832 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:12:847 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:12:863 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:12:898 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:12:964 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:12:964 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:12:964 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:12:980 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:12:980 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:12:980 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:13:012 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:13:029 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:13:062 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:13:079 Order STACKOrderAIClientStateChange#00001AE7; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:13:079 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:15:683 Order STACKOrderEntityAction#00001AE8, Ticket: 00000E66; EmpireIndex:0; GoToFleetAction#230, InitiatorGUID:3289, Context:Path: 96->98, Path: Path: 96->98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:15:683 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:15:683 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:15:683 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:15:683 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:15:683 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:15:683 AI STACK[AI] [Event]keep EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:15:697 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:15:697 Order STACKOrderAIClientStateChange#00001AE9; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:15:697 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:15:779 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:15:864 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:15:880 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:15:964 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:16:486 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:16:497 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:16:519 Order STACKOrderEntityAction#00001AEA, Ticket: 00000E67; EmpireIndex:0; MoveToFleetAction#231, InitiatorGUID:3289, Context:EntityActionContext_Movement, 96->98 (Cost: 2.520629) from 0 to 0.1500029.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:16:535 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:16:568 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:16:629 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:16:629 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:16:629 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:16:646 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:16:646 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:16:646 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:16:679 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:16:714 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:18:728 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:18:728 AI STACK[AI] [Event]Remove EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:18:728 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:18:745 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:18:762 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:18:846 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:18:929 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:18:946 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:032 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:047 AI STACK[AI] Can't find entity GUID 4171 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:19:064 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:097 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:19:113 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:19:180 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:19:180 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:19:180 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:19:196 Order STACKOrderUpdateVisibility#00001AEB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:196 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:19:196 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:19:196 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:19:230 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:19:247 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:19:280 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:19:297 Order STACKOrderAIClientStateChange#00001AEC; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:297 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:313 Order STACKOrderCompleteMoveToFleetAction#00001AED; EmpireIndex:0; EntityActionId: 231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:313 Order STACKOrderTerminateEntityAction#00001AEE; EmpireIndex:0; EntityActionId: 231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:746 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:779 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:863 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:863 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:945 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, WaitingForBeginTurn, Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:945 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:945 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:946 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:19:978 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:079 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:112 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:211 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:245 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:263 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:329 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:347 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:348 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:348 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:348 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:348 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:348 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:348 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:348 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:348 Gameplay STACKAdd 1 experience to ship Ship#3497

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:348 Gameplay STACKAdd 1 experience to ship Ship#3498

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:348 Gameplay STACKAdd 1 experience to ship Ship#3499

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:348 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3998

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#4090

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#4217

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#4683

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:363 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 1 experience to ship Ship#2943

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 2 experience to ship Ship#4641

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:379 Gameplay STACKAdd 2 experience to ship Ship#4570

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:380 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:380 Gameplay STACKAdd 2 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:380 Gameplay STACKAdd 2 experience to ship Ship#4760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:380 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/CloseBordersCostReductionWithOtherEmpire -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:380 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/CloseBordersCostReductionWithOtherEmpire...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:380 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:396 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:412 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:412 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:412 Gameplay STACKAdd 2 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:412 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:412 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:413 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:429 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#4020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:430 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:479 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:479 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:479 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:512 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:512 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:512 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:546 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:546 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:546 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:579 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:579 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:579 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:612 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:612 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:612 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:612 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:612 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:612 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:612 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:612 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:612 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:612 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:612 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:612 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:712 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:872 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:872 Gameplay STACKAdd 20 experience to ship Ship#4709

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:872 Gameplay STACKAdd 20 experience to ship Ship#4712

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:872 Gameplay STACKAdd 0 experience to ship Ship#4817

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:872 Gameplay STACKAdd 0 experience to ship Ship#4798

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:872 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#4425 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:872 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#3295 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:872 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#4679 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:872 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:872 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:872 Battle STACKDisposing Encounter 4775

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:872 Runtime STACK[ChatMessage] RECV: l:/_turn/68 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:900 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:918 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:20:928 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionEmpireDevelopmentJuggernaut1","stage":"TechnologyStageDefinitionEmpireDevelopment2","turn":69,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:31:20.762"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:31:20:995 Order STACKOrderUpdateDustInflation#00001AEF; DustGlobalProduction:1323.786

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:063 Order STACKOrderUpdateBestSystem#00001AF0; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:063 Order STACKOrderUpdateBestSystem#00001AF1; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:063 Order STACKOrderUpdateBestSystem#00001AF2; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:063 Order STACKOrderUpdateBestSystem#00001AF3; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:063 Order STACKOrderUpdateBestSystem#00001AF4; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:063 Order STACKOrderUpdateBestSystem#00001AF5; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:063 Order STACKOrderUpdateBestSystem#00001AF6; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:063 Order STACKOrderUpdateVisibility#00001AF7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:128 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:212 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:245 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:245 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:245 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:245 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:279 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:279 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:279 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:727 Runtime STACK[ChatMessage] RECV: l:/_turn/68 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:727 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] ExplorationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] ExplorationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:828 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical01Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] Adding global quest variable: $EmpireSystem = System.Collections.Generic.List`1[System.Object] for empire 5

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Order STACKOrderUpdateQuests#00001AF8, Ticket: 00000E68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Order STACKOrderCompleteQuest#00001AF9, Ticket: 00000E69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Order STACKOrderBeginQuest#00001AFA, Ticket: 00000E6A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Order STACKOrderBeginQuest#00001AFB, Ticket: 00000E6B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Order STACKOrderBeginQuest#00001AFC, Ticket: 00000E6C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Order STACKOrderBeginQuest#00001AFD, Ticket: 00000E6D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:829 Order STACKOrderBeginQuest#00001AFE, Ticket: 00000E6E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:860 Order STACKOrderCreateShipDesign#00001AFF; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:860 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:860 Order STACKOrderCreateShipDesign#00001B00; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:860 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:860 Order STACKOrderCreateShipDesign#00001B01; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:860 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:872 Order STACKOrderEntityAction#00001B02; EmpireIndex:1; MoveToProbeAction#917, InitiatorGUID:4786, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:872 Order STACKOrderEntityAction#00001B03; EmpireIndex:1; MoveToProbeAction#918, InitiatorGUID:4830, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:872 Order STACKOrderEntityAction#00001B04; EmpireIndex:4; MoveToProbeAction#584, InitiatorGUID:4831, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:872 Order STACKOrderEntityAction#00001B05; EmpireIndex:5; MoveToProbeAction#498, InitiatorGUID:4553, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:872 Order STACKOrderUpdateBestSystem#00001B06; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:872 Order STACKOrderUpdateBestSystem#00001B07; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:872 Order STACKOrderUpdateBestSystem#00001B08; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:872 Order STACKOrderUpdateBestSystem#00001B09; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:873 Order STACKOrderUpdateBestSystem#00001B0A; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:873 Order STACKOrderUpdateBestSystem#00001B0B; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:873 Order STACKOrderUpdateBestSystem#00001B0C; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:873 Order STACKOrderTransferResource#00001B0D; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:873 Order STACKOrderTransferResource#00001B0E; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:873 Order STACKOrderTransferResource#00001B0F; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:873 Order STACKOrderTransferResource#00001B10; EmpireIndex:14; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:873 Order STACKOrderUpdatePiratePhantomGarrison#00001B11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:873 Order STACKOrderSelectHackingOperationOutcome#00001B12; HackingOperationGUID:3295, OutcomeDefinitionName:HackingOperationOutcomeEmpireDevelopmentResearchMalus, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:873 Order STACKOrderTerminateHackingOperation#00001B13; OperationGUID:3295

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:896 Prism STACKConstruction completed: {"turn":68,"constructionName":"StarSystemImprovementResourceFactory1","colonizedStarSystemGUID":"986","productionCost":504,"constructionIndex":15,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:31:21.727"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:31:21:929 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:929 Gameplay STACK[Quests] Empire#1 will assimilate MinorEmpire#14 via assimilation quest MinorFactionQuest03

     at ApplyAction in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:21:929 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:004 Order STACKOrderSwapColonizedStarSystemOwner#00001B14; EmpireIndex:14, ColonizedStarSystemGUID:1028, NewOwnerEmpireIndex:1, DisplayedNewOwnerEmpireIndex:1, DestroyShips:True, KeepOriginGrowth:False, FromMinorFactionAssimilation:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:004 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:004 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:004 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:004 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:004 Default STACK[DepartmentOfIndustry] A construction queue has been removed (empire: #14, context: 'ColonizedStarSystem#1028'.

     at RemoveQueueFrom in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:004 Gameplay STACK[Colo] [Empire#14] System Храс (1028) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:004 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#0 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:004 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:004 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#1 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:004 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#14 = DiplomaticRelationStateMinorIntegrated

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#2 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#3 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#4 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#4 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#5 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#8 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#8 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#10 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#10 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#14 + Empire#12 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:005 Gameplay STACK[DIPLOMACY] Empire#12 + Empire#14 = DiplomaticRelationStateMinorDead

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IntegrateTo in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:016 Order STACKOrderUpdateQuests#00001B15, Ticket: 00000E6F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:016 Order STACKOrderUpdateQuests#00001B16, Ticket: 00000E70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:016 Order STACKOrderUpdateQuests#00001B17, Ticket: 00000E71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:016 Order STACKOrderUpdateQuests#00001B18, Ticket: 00000E72

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:016 Order STACKOrderUpdateQuests#00001B19, Ticket: 00000E73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:016 Order STACKOrderUpdateQuests#00001B1A, Ticket: 00000E74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:016 Order STACKOrderUpdateQuests#00001B1B, Ticket: 00000E75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:016 Order STACKOrderCompleteQuest#00001B1C, Ticket: 00000E76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:016 Order STACKOrderSpawnRemains#00001B1D; RemainsDefinitionName:MinorFactionRemains, PlanetGUID:14, Value:0, Parameters:3, RemainsGUID:4846, CuriosityGUID:0, DroppableName:PlanetAnomalyRemainsMinorFaction

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:016 Order STACKOrderUpdateBestSystem#00001B1E; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:079 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:22:079 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:22:079 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:22:079 AI STACK[AI] [Event]keep 255 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:22:079 AI STACK[AI] [Event]keep EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventHappinessStatusChanged,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventTechnologyUnlocked,EventConstructionCompleted,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationTraceSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventConstellationOwnerChanged,EventSystemInfluenceChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventMinorEmpireDead,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventRemainsSpawned, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:22:382 Prism STACKColonize: {"turn":69,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:31:22.297"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:31:22:896 Prism STACKColonize: {"turn":69,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#2832","planetName":"","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:31:22.813"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:31:23:399 Prism STACKColonize: {"turn":69,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#4162","planetName":"","colonizedStarSystemGUID":"4162","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:31:23.313"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:31:23:429 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:429 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:23:446 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:498 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:499 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:499 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:499 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:499 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:517 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:517 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:553 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:553 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:570 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:680 AI STACK[AI] Unassign fleet 3354/0 from TF [AI2]

     at Unassign in :line 0
     at Release in :line 0
     at GenerateSmartFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:23:680 AI STACK[AI] Unassign fleet 4719/0 from TF [AI2]

     at Unassign in :line 0
     at Release in :line 0
     at GenerateSmartFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:23:819 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:838 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:838 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:839 Order STACKOrderAIClientStateChange#00001B1F; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:839 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:856 Order STACKOrderUpdateVisibility#00001B20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:856 Order STACKOrderEntityAction#00001B21, Ticket: 00000E77; EmpireIndex:1; MoveToFleetAction#919, InitiatorGUID:4682, Context:EntityActionContext_Movement, 23->17 (Cost: 0.3506177) from 0.9716113 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:856 Order STACKOrderEntityAction#00001B22, Ticket: 00000E78; EmpireIndex:1; MoveToFleetAction#920, InitiatorGUID:4216, Context:EntityActionContext_Movement, 19->15 (Cost: 0.2784174) from 0.967389 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:856 Order STACKOrderEntityAction#00001B23, Ticket: 00000E79; EmpireIndex:1; MoveToFleetAction#921, InitiatorGUID:4089, Context:EntityActionContext_Movement, 19->16 (Cost: 1.372678) from 0.8631774 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:856 Order STACKOrderEntityAction#00001B24, Ticket: 00000E7A; EmpireIndex:1; MoveToFleetAction#922, InitiatorGUID:3997, Context:EntityActionContext_Movement, 0->4 (Cost: 2.831629) from 0.7037319 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:896 Prism STACKJuggernaut: {"turn":68,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:31:23.819"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:31:23:947 Order STACKOrderCompleteMoveToFleetAction#00001B25; EmpireIndex:1; EntityActionId: 920

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:947 Order STACKOrderTerminateEntityAction#00001B26; EmpireIndex:1; EntityActionId: 920

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:964 Default STACKDelivering remaining pop (fleet : 4216, system : 3644)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:964 Order STACKOrderTerminateEntityAction#00001B27; EmpireIndex:1; EntityActionId: 730

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:964 Default STACKTerminating AutomatedDelivery Fleet 4216 on system ColonizedStarSystem#3644

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:980 Order STACKOrderCompleteMoveToFleetAction#00001B28; EmpireIndex:1; EntityActionId: 919

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:980 Order STACKOrderTerminateEntityAction#00001B29; EmpireIndex:1; EntityActionId: 919

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:23:997 Order STACKOrderEntityAction#00001B2A, Ticket: 00000E7B; EmpireIndex:1; MoveToFleetAction#923, InitiatorGUID:4682, Context:EntityActionContext_Movement, 17->16 (Cost: 3.649382) from 0 to 0.6811453.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:298 Order STACKOrderCompleteMoveToFleetAction#00001B2B; EmpireIndex:1; EntityActionId: 921

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:298 Order STACKOrderTerminateEntityAction#00001B2C; EmpireIndex:1; EntityActionId: 921

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:319 Default STACKDelivering remaining pop (fleet : 4089, system : 989)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:319 Order STACKOrderTerminateEntityAction#00001B2D; EmpireIndex:1; EntityActionId: 675

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:319 Default STACKTerminating AutomatedDelivery Fleet 4089 on system ColonizedStarSystem#989

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:319 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:382 Prism STACKTurn end: {"turn":68,"turnDuration":1,"dustperturn":-157.522339,"influenceperturn":-52.0,"scienceperturn":1222.0,"honorperturn":0.0,"empirefood":458.706177,"empireindustry":613.9,"empiremanpower":1756.45544,"empirepopulation":41.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:31:24.298"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:31:24:531 Order STACKOrderUpdateVisibility#00001B2E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:733 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:733 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:733 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:749 Order STACKOrderEntityAction#00001B2F, Ticket: 00000E7C; EmpireIndex:17; GoToFleetAction#1224, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:749 Order STACKOrderEntityAction#00001B30, Ticket: 00000E7D; EmpireIndex:17; GoToFleetAction#1225, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:749 Order STACKOrderEntityAction#00001B31, Ticket: 00000E7E; EmpireIndex:17; GoToFleetAction#1226, InitiatorGUID:2678, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:749 Order STACKOrderEntityAction#00001B32, Ticket: 00000E7F; EmpireIndex:17; GoToFleetAction#1227, InitiatorGUID:4543, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:749 Order STACKOrderEntityAction#00001B33, Ticket: 00000E80; EmpireIndex:17; GoToFleetAction#1228, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:773 Order STACKOrderCompleteMoveToFleetAction#00001B34; EmpireIndex:1; EntityActionId: 922

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:773 Order STACKOrderEntityAction#00001B35, Ticket: 00000E81; EmpireIndex:17; MoveToFleetAction#1229, InitiatorGUID:1839, Context:EntityActionContext_Movement, 20->19 (Cost: 4) from 0.2978649 to 0.7304865.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:773 Order STACKOrderEntityAction#00001B36, Ticket: 00000E82; EmpireIndex:17; MoveToFleetAction#1230, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 4) from 0.7201647 to 0.8641977.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:773 Order STACKOrderEntityAction#00001B37, Ticket: 00000E83; EmpireIndex:17; MoveToFleetAction#1231, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->68 (Cost: 4) from 0.3696892 to 0.4705773.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:773 Order STACKOrderEntityAction#00001B38, Ticket: 00000E84; EmpireIndex:17; MoveToFleetAction#1232, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 4) from 0.5405782 to 0.8108673.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:773 Order STACKOrderEntityAction#00001B39, Ticket: 00000E85; EmpireIndex:17; MoveToFleetAction#1233, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:773 Order STACKOrderUpdateVisibility#00001B3A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:773 Order STACKOrderTerminateEntityAction#00001B3B; EmpireIndex:1; EntityActionId: 922

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:773 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:795 Default STACKDelivering remaining pop (fleet : 3997, system : 3838)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:795 Order STACKOrderUpdateQuests#00001B3C, Ticket: 00000E86

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:795 Order STACKOrderTerminateEntityAction#00001B3D; EmpireIndex:1; EntityActionId: 630

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:795 Default STACKTerminating AutomatedDelivery Fleet 3997 on system ColonizedStarSystem#3838

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:795 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:795 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:820 AI STACK[AI] Unassign fleet 4826/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:820 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:820 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:820 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:820 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:849 Prism STACKQuest Started: {"turn":68,"technologyCount":28,"questName":"ExplorationQuest17","category":"ExplorationQuest","subcategory":"Exploration","questid":4836,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:31:24.773"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:31:24:864 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:881 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:914 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:914 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:914 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:931 AI STACK[AI] Hacking Operation outcome HackingOperationOutcomeAbortAcademyOperation is not handled by the AI [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:931 AI STACK[AI] Could not compute motivation for a specific operation outcome: HackingOperationOutcomeAbortAcademyOperation [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:931 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:931 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:931 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:949 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:981 Order STACKOrderCompleteMoveToFleetAction#00001B3E; EmpireIndex:17; EntityActionId: 1230

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:981 Order STACKOrderUpdateVisibility#00001B3F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:981 Order STACKOrderTerminateEntityAction#00001B40; EmpireIndex:17; EntityActionId: 1230

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:24:981 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:24:998 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:25:017 Order STACKOrderCompleteMoveToFleetAction#00001B41; EmpireIndex:17; EntityActionId: 1231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:017 Order STACKOrderTerminateEntityAction#00001B42; EmpireIndex:17; EntityActionId: 1231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:017 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire3: HackingOperationOutcomeDoNothing : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:25:017 AI STACKStart 21 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:25:039 Order STACKOrderEntityAction#00001B43, Ticket: 00000E87; EmpireIndex:1; GoToFleetAction#924, InitiatorGUID:3626, Context:Path: 1->2->0, Path: Path: 1->2->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Order STACKOrderEntityAction#00001B44, Ticket: 00000E88; EmpireIndex:1; GoToFleetAction#925, InitiatorGUID:4719, Context:Path: 16->17, Path: Path: 16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Order STACKOrderQueueConstruction#00001B45, Ticket: 00000E89; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Order STACKOrderEntityAction#00001B46, Ticket: 00000E8A; EmpireIndex:1; GoToFleetAction#926, InitiatorGUID:4038, Context:Path: 24->23->17->16->5->2->1->9, Path: Path: 24->23->17->16->5->2->1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Order STACKOrderSetSystemSupervisor#00001B47, Ticket: 00000E8B; EmpireIndex:1; StarSystemGUID:4844, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B48, Ticket: 00000E8C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B49, Ticket: 00000E8D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B4A, Ticket: 00000E8E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B4B, Ticket: 00000E8F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B4C, Ticket: 00000E90

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Order STACKOrderEntityAction#00001B4D, Ticket: 00000E91; EmpireIndex:1; GoToFleetAction#927, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Order STACKOrderQueueConstruction#00001B4E, Ticket: 00000E92; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Order STACKOrderCreateShipDesign#00001B4F, Ticket: 00000E93; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:039 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:25:065 Order STACKOrderCreateAndApplyShipDesign#00001B50, Ticket: 00000E94; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:065 Order STACKOrderCreateShipDesign#00001B51, Ticket: 00000E95; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:065 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:065 Order STACKOrderCreateShipDesign#00001B52, Ticket: 00000E96; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:085 Order STACKOrderCreateShipDesign#00001B53, Ticket: 00000E97; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:085 Order STACKOrderCreateShipDesign#00001B54, Ticket: 00000E98; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:085 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:085 Order STACKOrderPrepareQuestChoice#00001B55, Ticket: 00000E99; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:085 Order STACKOrderEntityAction#00001B56, Ticket: 00000E9A; EmpireIndex:1; GoToFleetAction#928, InitiatorGUID:3854, Context:Path: 16->17->23, Path: Path: 16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:085 Order STACKOrderEntityAction#00001B57, Ticket: 00000E9B; EmpireIndex:1; GoToFleetAction#929, InitiatorGUID:1082, Context:Path: 84->83, Path: Path: 84->83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:085 AI STACKStart 46 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:25:107 Order STACKOrderReorganizePopulationsOnSystem#00001B58; EmpireIndex:1; StarSystemGUID:4844

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:107 Order STACKOrderEntityAction#00001B59, Ticket: 00000E9C; EmpireIndex:1; MoveToFleetAction#930, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.6748238 to 0.7357135.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:107 Order STACKOrderEntityAction#00001B5A, Ticket: 00000E9D; EmpireIndex:1; MoveToFleetAction#931, InitiatorGUID:4038, Context:EntityActionContext_Movement, 24->23 (Cost: 7) from 0 to 0.6754658.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:107 Order STACKOrderEntityAction#00001B5B, Ticket: 00000E9E; EmpireIndex:1; MoveToFleetAction#932, InitiatorGUID:4719, Context:EntityActionContext_Movement, 16->17 (Cost: 5) from 0 to 0.9332337.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:107 Order STACKOrderEntityAction#00001B5C, Ticket: 00000E9F; EmpireIndex:1; MoveToFleetAction#933, InitiatorGUID:3626, Context:EntityActionContext_Movement, 1->2 (Cost: 4) from 0 to 0.6437237.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:107 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #4458.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:107 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:107 Order STACKOrderCreateDiplomaticContract#00001B5D, Ticket: 00000EA1; EmpireWhichInitiatedIndex:2, EmpireWhichReceivesIndex:4, ContractGUID:4858.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:107 Default STACKOrderCreateDiplomaticContract#00001B5D, Ticket: 00000EA1; EmpireWhichInitiatedIndex:2, EmpireWhichReceivesIndex:4, ContractGUID:4858.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:107 Default STACKRegister new contract DiplomaticContract#4858.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:108 Order STACKOrderQueueConstruction#00001B5E, Ticket: 00000EA3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:108 Order STACKOrderQueueConstruction#00001B5F, Ticket: 00000EA4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:108 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:25:138 Order STACKOrderDisbandShips#00001B60, Ticket: 00000EA5; EmpireIndex:2; ShipGUIDs: 4340, 4641, 4570

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:138 Order STACKOrderEntityAction#00001B61, Ticket: 00000EA6; EmpireIndex:2; GoToFleetAction#552, InitiatorGUID:4700, Context:Path: 48, Path: Path: 48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:138 Order STACKOrderPrepareQuestChoice#00001B62, Ticket: 00000EA7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:138 Order STACKOrderQueueConstruction#00001B63, Ticket: 00000EA8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:138 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B64, Ticket: 00000EA9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:138 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B65, Ticket: 00000EAA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:138 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B66, Ticket: 00000EAB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:138 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B67, Ticket: 00000EAC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:138 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B68, Ticket: 00000EAD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:138 Order STACKOrderCancelHackingProgram#00001B69, Ticket: 00000EAE; ProgramGUID:4825, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderEntityAction#00001B6A, Ticket: 00000EAF; EmpireIndex:2; GoToFleetAction#553, InitiatorGUID:2492, Context:Path: 55, Path: Path: 55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderEntityAction#00001B6B, Ticket: 00000EB0; EmpireIndex:2; GoToFleetAction#554, InitiatorGUID:4803, Context:Path: 50, Path: Path: 50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderEntityAction#00001B6C, Ticket: 00000EB1; EmpireIndex:2; GoToFleetAction#555, InitiatorGUID:1120, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderEntityAction#00001B6D, Ticket: 00000EB2; EmpireIndex:2; GoToFleetAction#556, InitiatorGUID:3362, Context:Path: 50->52->51->53->48->47->46, Path: Path: 50->52->51->53->48->47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderEntityAction#00001B6E, Ticket: 00000EB3; EmpireIndex:2; GoToFleetAction#557, InitiatorGUID:4309, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Gameplay STACK[Empire 3] OrderManageManpower aborted: Cannot afford cost

     at ManageManpowerPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderManageManpower [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B6F, Ticket: 00000EB5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B70, Ticket: 00000EB6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B71, Ticket: 00000EB7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B72, Ticket: 00000EB8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B73, Ticket: 00000EB9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderCancelHackingProgram#00001B74, Ticket: 00000EBA; ProgramGUID:4827, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderCreateShipDesign#00001B75, Ticket: 00000EBB; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:139 Order STACKOrderCreateShipDesign#00001B76, Ticket: 00000EBC; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:184 Order STACKOrderSelectHackingOperationOutcome#00001B77, Ticket: 00000EBD; HackingOperationGUID:4679, OutcomeDefinitionName:HackingOperationOutcomeDoNothing, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:184 Order STACKOrderEntityAction#00001B78, Ticket: 00000EBE; EmpireIndex:3; GoToFleetAction#504, InitiatorGUID:4358, Context:Path: 84->83->81, Path: Path: 84->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:184 Order STACKOrderEntityAction#00001B79, Ticket: 00000EBF; EmpireIndex:3; GoToFleetAction#505, InitiatorGUID:2068, Context:Path: 76->74, Path: Path: 76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:184 Order STACKOrderEntityAction#00001B7A, Ticket: 00000EC0; EmpireIndex:3; GoToFleetAction#506, InitiatorGUID:1138, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:184 Order STACKOrderQueueResearch#00001B7B, Ticket: 00000EC1; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionMilitary1, ConstructionGameEntityGUID:4868, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Order STACKOrderBuyoutConstruction#00001B7C, Ticket: 00000EC2; EmpireIndex:4; ContextGUID:1699, ConstructionGameEntityGUID:4773, ResourceName:EmpireMoney, BuyoutCost:440.7154

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Default STACKThe construction 4773 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Order STACKOrderEntityAction#00001B7D, Ticket: 00000EC3; EmpireIndex:4; GoToFleetAction#585, InitiatorGUID:4390, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Order STACKOrderUnlockHeroSkill#00001B7E, Ticket: 00000EC4; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B7F, Ticket: 00000EC5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B80, Ticket: 00000EC6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B81, Ticket: 00000EC7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B82, Ticket: 00000EC8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001B83, Ticket: 00000EC9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Order STACKOrderManageManpower#00001B84, Ticket: 00000ECA; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Order STACKOrderCreateShipDesign#00001B85, Ticket: 00000ECB; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Order STACKOrderCreateShipDesign#00001B86, Ticket: 00000ECC; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:185 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderPrepareQuestChoice#00001B87, Ticket: 00000ECD; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderEntityAction#00001B88, Ticket: 00000ECE; EmpireIndex:4; GoToFleetAction#586, InitiatorGUID:4109, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderEntityAction#00001B89, Ticket: 00000ECF; EmpireIndex:4; GoToFleetAction#587, InitiatorGUID:4429, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderEntityAction#00001B8A, Ticket: 00000ED0; EmpireIndex:4; GoToFleetAction#588, InitiatorGUID:1176, Context:Path: 14->12, Path: Path: 14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderEntityAction#00001B8B, Ticket: 00000ED1; EmpireIndex:1; MoveToFleetAction#934, InitiatorGUID:1082, Context:EntityActionContext_Movement, 84->83 (Cost: 6.320043) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderEntityAction#00001B8C, Ticket: 00000ED2; EmpireIndex:1; MoveToFleetAction#935, InitiatorGUID:3854, Context:EntityActionContext_Movement, 5->16 (Cost: 4.721013) from 0.8073264 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderChangeDiplomaticContractState#00001B8D; ContractGUID:4858, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Gameplay STACKOrderChangeDiplomaticContractState#00001B8D; ContractGUID:4858, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Gameplay STACKContract 4858 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderTerminateHackingOperation#00001B8E; OperationGUID:4679

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderEntityAction#00001B8F, Ticket: 00000ED3; EmpireIndex:2; MoveToFleetAction#558, InitiatorGUID:4309, Context:EntityActionContext_Movement, 50->52 (Cost: 2.14492) from 0.7744896 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderEntityAction#00001B90, Ticket: 00000ED4; EmpireIndex:2; MoveToFleetAction#559, InitiatorGUID:3362, Context:EntityActionContext_Movement, 24->50 (Cost: 7) from 0.5045295 to 0.7567943.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderEntityAction#00001B91, Ticket: 00000ED5; EmpireIndex:2; MoveToFleetAction#560, InitiatorGUID:1120, Context:EntityActionContext_Movement, 50->24 (Cost: 7) from 0.6822175 to 0.9344823.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderEntityAction#00001B92, Ticket: 00000ED6; EmpireIndex:2; MoveToFleetAction#561, InitiatorGUID:4803, Context:EntityActionContext_Movement, 52->50 (Cost: 7.786402) from 0.1813612 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:218 Order STACKOrderEntityAction#00001B93, Ticket: 00000ED7; EmpireIndex:2; MoveToFleetAction#562, InitiatorGUID:2492, Context:EntityActionContext_Movement, 52->55 (Cost: 1.523634) from 0.6202528 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:253 Order STACKOrderEntityAction#00001B94, Ticket: 00000ED8; EmpireIndex:2; MoveToFleetAction#563, InitiatorGUID:4700, Context:EntityActionContext_Movement, 53->48 (Cost: 5) from 0.2510535 to 0.6680713.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:253 Order STACKOrderEntityAction#00001B95, Ticket: 00000ED9; EmpireIndex:3; MoveToFleetAction#507, InitiatorGUID:1138, Context:EntityActionContext_Movement, 80->81 (Cost: 5) from 0.4083958 to 0.7658048.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:253 Order STACKOrderEntityAction#00001B96, Ticket: 00000EDA; EmpireIndex:3; MoveToFleetAction#508, InitiatorGUID:2068, Context:EntityActionContext_Movement, 77->76 (Cost: 1.420759) from 0.8589242 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:253 Order STACKOrderEntityAction#00001B97, Ticket: 00000EDB; EmpireIndex:3; MoveToFleetAction#509, InitiatorGUID:4358, Context:EntityActionContext_Movement, 79->84 (Cost: 4.207143) from 0.7017456 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:253 Order STACKOrderEntityAction#00001B98, Ticket: 00000EDC; EmpireIndex:4; MoveToFleetAction#589, InitiatorGUID:4390, Context:EntityActionContext_Movement, 39->43 (Cost: 5) from 0.5803514 to 0.8061159.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:253 Order STACKOrderUpdateVisibility#00001B99

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:253 Order STACKOrderEntityAction#00001B9A, Ticket: 00000EDD; EmpireIndex:4; MoveToFleetAction#590, InitiatorGUID:1176, Context:EntityActionContext_Movement, 40->14 (Cost: 7) from 0.2471522 to 0.4943044.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:253 Order STACKOrderEntityAction#00001B9B, Ticket: 00000EDE; EmpireIndex:4; MoveToFleetAction#591, InitiatorGUID:4429, Context:EntityActionContext_Movement, 43->45 (Cost: 1.619354) from 0.8308337 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:253 Order STACKOrderEntityAction#00001B9C, Ticket: 00000EDF; EmpireIndex:4; MoveToFleetAction#592, InitiatorGUID:4109, Context:EntityActionContext_Movement, 43->45 (Cost: 1.71953) from 0.8203688 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:281 Order STACKOrderUpdateEffectZone#00001B9D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:356 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:25:356 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:25:380 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire5: HackingOperationOutcomeDecreaseMinorFactionRelationWithSuzerain : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:25:396 Prism STACKAIPerformanceEvent: {"turn":68,"maxBlackboardMessageCount":468,"maxDecisionCount":12,"maxSyncronizationTime":1344,"maxAnaysisTime":217,"maxStrategicTime":1636,"maxDecisionTime":245,"maxActuatorTime":1055,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:31:25.281"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:31:25:396 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:25:396 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:25:418 Order STACKOrderBuyoutConstruction#00001B9E, Ticket: 00000EE0; EmpireIndex:5; ContextGUID:2670, ConstructionGameEntityGUID:4650, ResourceName:EmpireMoney, BuyoutCost:1342.737

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:418 Default STACKThe construction 4650 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:418 Order STACKOrderPrepareQuestChoice#00001B9F, Ticket: 00000EE1; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:418 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001BA0, Ticket: 00000EE2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:418 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001BA1, Ticket: 00000EE3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:419 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001BA2, Ticket: 00000EE4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:419 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001BA3, Ticket: 00000EE5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:419 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001BA4, Ticket: 00000EE6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:419 Order STACKOrderCancelHackingProgram#00001BA5, Ticket: 00000EE7; ProgramGUID:4591, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:419 Order STACKOrderCancelHackingProgram#00001BA6, Ticket: 00000EE8; ProgramGUID:4829, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:419 Order STACKOrderCreateShipDesign#00001BA7, Ticket: 00000EE9; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:419 Order STACKOrderSelectHackingOperationOutcome#00001BA8, Ticket: 00000EEA; HackingOperationGUID:4425, OutcomeDefinitionName:HackingOperationOutcomeDecreaseMinorFactionRelationWithSuzerain, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:419 Order STACKOrderEntityAction#00001BA9, Ticket: 00000EEB; EmpireIndex:5; GoToFleetAction#499, InitiatorGUID:4784, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:419 Order STACKOrderEntityAction#00001BAA, Ticket: 00000EEC; EmpireIndex:5; GoToFleetAction#500, InitiatorGUID:4111, Context:Path: 83->81, Path: Path: 83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:434 Order STACKOrderEntityAction#00001BAB, Ticket: 00000EED; EmpireIndex:5; GoToFleetAction#501, InitiatorGUID:2493, Context:Path: 103, Path: Path: 103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:434 Order STACKOrderTerminateHackingOperation#00001BAC; OperationGUID:4425

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:434 Order STACKOrderEntityAction#00001BAD, Ticket: 00000EEE; EmpireIndex:5; MoveToFleetAction#502, InitiatorGUID:4111, Context:EntityActionContext_Movement, 83->81 (Cost: 8) from 0 to 0.9991032.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:434 Order STACKOrderEntityAction#00001BAE, Ticket: 00000EEF; EmpireIndex:5; MoveToFleetAction#503, InitiatorGUID:4784, Context:EntityActionContext_Movement, 69->68 (Cost: 6.507836) from 0.08795857 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:449 Order STACKOrderEntityAction#00001BAF, Ticket: 00000EF0; EmpireIndex:5; MoveToFleetAction#504, InitiatorGUID:2493, Context:EntityActionContext_Movement, 111->103 (Cost: 7) from 0.3399412 to 0.6798825.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:479 Order STACKOrderCompleteMoveToFleetAction#00001BB0; EmpireIndex:2; EntityActionId: 562

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:479 Order STACKOrderUpdateVisibility#00001BB1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:479 Order STACKOrderTerminateEntityAction#00001BB2; EmpireIndex:2; EntityActionId: 562

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:496 Order STACKOrderTerminateEntityAction#00001BB3; EmpireIndex:2; EntityActionId: 553

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:568 Order STACKOrderCompleteMoveToFleetAction#00001BB4; EmpireIndex:1; EntityActionId: 930

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:568 Order STACKOrderTerminateEntityAction#00001BB5; EmpireIndex:1; EntityActionId: 930

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:666 Order STACKOrderCompleteMoveToFleetAction#00001BB6; EmpireIndex:3; EntityActionId: 508

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:666 Order STACKOrderTerminateEntityAction#00001BB7; EmpireIndex:3; EntityActionId: 508

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:682 Order STACKOrderEntityAction#00001BB8, Ticket: 00000EF1; EmpireIndex:3; MoveToFleetAction#510, InitiatorGUID:2068, Context:EntityActionContext_Movement, 76->74 (Cost: 4.579241) from 0 to 0.7211387.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:718 Order STACKOrderCompleteMoveToFleetAction#00001BB9; EmpireIndex:1; EntityActionId: 935

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:718 Order STACKOrderTerminateEntityAction#00001BBA; EmpireIndex:1; EntityActionId: 935

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:736 Order STACKOrderEntityAction#00001BBB, Ticket: 00000EF2; EmpireIndex:1; MoveToFleetAction#936, InitiatorGUID:3854, Context:EntityActionContext_Movement, 16->17 (Cost: 2.278987) from 0 to 0.4253656.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:767 Order STACKOrderCompleteMoveToFleetAction#00001BBC; EmpireIndex:4; EntityActionId: 591

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:767 Order STACKOrderUpdateVisibility#00001BBD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:767 Order STACKOrderTerminateEntityAction#00001BBE; EmpireIndex:4; EntityActionId: 591

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:784 Order STACKOrderTerminateEntityAction#00001BBF; EmpireIndex:4; EntityActionId: 587

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:784 Order STACKOrderUpdateEffectZone#00001BC0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:801 Order STACKOrderCompleteMoveToFleetAction#00001BC1; EmpireIndex:4; EntityActionId: 592

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:801 Order STACKOrderTerminateEntityAction#00001BC2; EmpireIndex:4; EntityActionId: 592

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:815 Order STACKOrderTerminateEntityAction#00001BC3; EmpireIndex:4; EntityActionId: 586

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:834 Order STACKOrderCompleteMoveToFleetAction#00001BC4; EmpireIndex:4; EntityActionId: 589

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:834 Order STACKOrderTerminateEntityAction#00001BC5; EmpireIndex:4; EntityActionId: 589

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:851 Order STACKOrderCompleteMoveToFleetAction#00001BC6; EmpireIndex:2; EntityActionId: 558

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:851 Order STACKOrderTerminateEntityAction#00001BC7; EmpireIndex:2; EntityActionId: 558

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:25:869 Order STACKOrderTerminateEntityAction#00001BC8; EmpireIndex:2; EntityActionId: 557

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:034 Order STACKOrderCompleteMoveToFleetAction#00001BC9; EmpireIndex:17; EntityActionId: 1229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:034 Order STACKOrderTerminateEntityAction#00001BCA; EmpireIndex:17; EntityActionId: 1229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:100 Order STACKOrderCompleteMoveToFleetAction#00001BCB; EmpireIndex:2; EntityActionId: 560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:100 Order STACKOrderCompleteMoveToFleetAction#00001BCC; EmpireIndex:2; EntityActionId: 559

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:100 Order STACKOrderTerminateEntityAction#00001BCD; EmpireIndex:2; EntityActionId: 560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:100 Order STACKOrderTerminateEntityAction#00001BCE; EmpireIndex:2; EntityActionId: 559

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:167 Order STACKOrderCompleteMoveToFleetAction#00001BCF; EmpireIndex:4; EntityActionId: 590

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:167 Order STACKOrderCompleteMoveToFleetAction#00001BD0; EmpireIndex:17; EntityActionId: 1232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:167 Order STACKOrderTerminateEntityAction#00001BD1; EmpireIndex:4; EntityActionId: 590

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:168 Order STACKOrderTerminateEntityAction#00001BD2; EmpireIndex:17; EntityActionId: 1232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:299 Order STACKOrderUpdateEffectZone#00001BD3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:481 Order STACKOrderUpdateVisibility#00001BD4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:648 Order STACKOrderCompleteMoveToFleetAction#00001BD5; EmpireIndex:3; EntityActionId: 509

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:648 Order STACKOrderUpdateVisibility#00001BD6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:648 Order STACKOrderTerminateEntityAction#00001BD7; EmpireIndex:3; EntityActionId: 509

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:667 Order STACKOrderEntityAction#00001BD8, Ticket: 00000EF3; EmpireIndex:3; MoveToFleetAction#511, InitiatorGUID:4358, Context:EntityActionContext_Movement, 84->83 (Cost: 2.792857) from 0 to 0.4419047.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:849 Order STACKOrderCompleteMoveToFleetAction#00001BD9; EmpireIndex:2; EntityActionId: 563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:849 Order STACKOrderUpdateVisibility#00001BDA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:849 Order STACKOrderTerminateEntityAction#00001BDB; EmpireIndex:2; EntityActionId: 563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:932 Order STACKOrderCompleteMoveToFleetAction#00001BDC; EmpireIndex:3; EntityActionId: 507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:26:932 Order STACKOrderTerminateEntityAction#00001BDD; EmpireIndex:3; EntityActionId: 507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:314 Order STACKOrderCompleteMoveToFleetAction#00001BDE; EmpireIndex:5; EntityActionId: 503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:314 Order STACKOrderUpdateVisibility#00001BDF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:314 Order STACKOrderTerminateEntityAction#00001BE0; EmpireIndex:5; EntityActionId: 503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:334 Order STACKOrderTerminateEntityAction#00001BE1; EmpireIndex:5; EntityActionId: 499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:400 AI STACK[AI] [Event]Remove 255 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:27:400 AI STACK[AI] [Event]Remove EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventHappinessStatusChanged,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventTechnologyUnlocked,EventConstructionCompleted,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationTraceSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventConstellationOwnerChanged,EventSystemInfluenceChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireIntegrated,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorFactionRelationChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMinorEmpireDead,EventMinorEmpireDead,EventMinorEmpireDead,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventRemainsSpawned, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:27:400 AI STACK[AI] [Event]keep 169 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:27:400 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventConstructionBuyout,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionBuyout,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:27:419 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:503 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:660 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:678 Order STACKOrderCompleteMoveToFleetAction#00001BE2; EmpireIndex:1; EntityActionId: 923

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:678 Order STACKOrderCompleteMoveToFleetAction#00001BE3; EmpireIndex:2; EntityActionId: 561

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:678 Order STACKOrderTerminateEntityAction#00001BE4; EmpireIndex:1; EntityActionId: 923

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:678 Order STACKOrderTerminateEntityAction#00001BE5; EmpireIndex:2; EntityActionId: 561

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:691 Order STACKOrderTerminateEntityAction#00001BE6; EmpireIndex:2; EntityActionId: 554

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:691 AI STACK[AI] Empire 1 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:691 AI STACK[AI] Unassign fleet 0/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:691 AI STACK[AI] Cancel task 2335 : can find context 4216 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:691 AI STACK[AI] Cancel task 2224 : can find context 4089 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:691 AI STACK[AI] Cancel task 2143 : can find context 3997 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:691 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:733 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:750 AI STACK[AI] Cancel task 3209 : can find context 4825 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:750 AI STACK[AI] Cancel task 3172 : can find context 4826 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:750 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:781 Order STACKOrderUpdateVisibility#00001BE7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:781 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:816 AI STACK[AI] Cancel task 2539 : can find context 4679 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:816 AI STACK[AI] Cancel task 2536 : can find context 4827 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:816 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:817 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:817 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:834 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:834 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:834 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:866 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:884 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:901 Order STACKOrderCompleteMoveToFleetAction#00001BE8; EmpireIndex:17; EntityActionId: 1233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:902 Order STACKOrderTerminateEntityAction#00001BE9; EmpireIndex:17; EntityActionId: 1233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:902 AI STACK[AI] Cancel task 3173 : can find context 4425 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:902 AI STACK[AI] Cancel task 3170 : can find context 4829 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:902 AI STACK[AI] Cancel task 3169 : can find context 4591 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:902 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:919 Order STACKOrderUpdateVisibility#00001BEA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:920 Order STACKOrderTerminateEntityAction#00001BEB; EmpireIndex:17; EntityActionId: 1224

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:934 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:967 AI STACK[AI] [Important]Stop empire 2 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:967 AI STACKStart 22 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:967 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:27:986 Order STACKOrderChangeDiplomaticContractTermsCollection#00001BEC, Ticket: 00000EF4; ContractGUID:4858

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:986 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00001BEC, Ticket: 00000EF4; ContractGUID:4858

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:986 Order STACKOrderQueueConstruction#00001BED, Ticket: 00000EF5; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:986 Order STACKOrderQueueConstruction#00001BEE, Ticket: 00000EF6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:986 Order STACKOrderQueueConstruction#00001BEF, Ticket: 00000EF7; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:986 Order STACKOrderQueueConstruction#00001BF0, Ticket: 00000EF8; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:986 Order STACKOrderQueueConstruction#00001BF1, Ticket: 00000EF9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:986 Default STACKThe construction 4880 is already at the index 0.

     at Move in :line 0
     at ClientQueueConstruction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:986 Order STACKOrderStartHackingProgram#00001BF2, Ticket: 00000EFA; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:4882

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:986 Order STACKOrderValidateQuestChoice#00001BF3, Ticket: 00000EFB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:986 Order STACKOrderQueuePlanetColonizationConstruction#00001BF4, Ticket: 00000EFC; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:27:986 Order STACKOrderQueueConstruction#00001BF5, Ticket: 00000EFD; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:010 Order STACKOrderQueueConstruction#00001BF6, Ticket: 00000EFE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:010 Order STACKOrderQueueConstruction#00001BF7, Ticket: 00000EFF; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:010 Default STACKThe construction 4890 is already at the index 1.

     at Move in :line 0
     at ClientQueueConstruction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:010 Order STACKOrderQueueConstruction#00001BF8, Ticket: 00000F00; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:010 Order STACKOrderStartHackingProgram#00001BF9, Ticket: 00000F01; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:4894

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:010 Order STACKOrderValidateQuestChoice#00001BFA, Ticket: 00000F02; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:010 Order STACKOrderTransferShips#00001BFB, Ticket: 00000F03; EmpireIndex:2; ShipGUIDs: [4817, 4641, 4570, 4340], HeroGUID:0, Position:NodeIndex:56, DestinationGarrisonGUID:4896

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:035 Order STACKOrderQueueConstruction#00001BFC, Ticket: 00000F04; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:035 Order STACKOrderStartHackingProgram#00001BFD, Ticket: 00000F05; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4899

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:035 Order STACKOrderValidateQuestChoice#00001BFE, Ticket: 00000F06; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:035 Order STACKOrderStartHackingOperation#00001BFF, Ticket: 00000F07; StartGUID:4504, TargetGUID:1016, NodePositions:69,NodeIndex:70,NodeIndex:74, HackingOperationGUID:4901, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:035 Order STACKOrderStartHackingProgram#00001C00, Ticket: 00000F08; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:4902

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:035 Order STACKOrderStartHackingProgram#00001C01, Ticket: 00000F09; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:4903

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:035 Order STACKOrderValidateQuestChoice#00001C02, Ticket: 00000F0A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:035 Order STACKOrderCompleteMoveToFleetAction#00001C03; EmpireIndex:5; EntityActionId: 504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:035 Order STACKOrderCreateFleetFromShipDesignName#00001C04; EmpireIndex:16; FleetGUID:4883, ShipDesignGUIDs: MFPrimitiveMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:035 Gameplay STACKAdd 0 experience to ship Ship#4905

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:035 Order STACKOrderUpdateQuests#00001C05, Ticket: 00000F0B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:059 Order STACKOrderApplyQuestEffect#00001C06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:059 Order STACKOrderTriggerPopulationEvent#00001C07

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:059 Order STACKOrderUpdateQuests#00001C08, Ticket: 00000F0C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:059 Order STACKOrderFinishDockingFleet#00001C09, Ticket: 00000F0D; EmpireIndex:2; FleetGUID:4896

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:059 Order STACKOrderCreateFleetFromShipDesignName#00001C0A; EmpireIndex:16; FleetGUID:4900, ShipDesignGUIDs: MFPrimitiveMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:059 Gameplay STACKAdd 0 experience to ship Ship#4907

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:059 Order STACKOrderUpdateQuests#00001C0B, Ticket: 00000F0E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:079 Order STACKOrderApplyQuestEffect#00001C0C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:080 Order STACKOrderTriggerPopulationEvent#00001C0D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:080 Order STACKOrderUpdateQuests#00001C0E, Ticket: 00000F0F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:080 Order STACKOrderTerminateEntityAction#00001C0F; EmpireIndex:5; EntityActionId: 504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:080 Order STACKOrderApplyDescriptor#00001C10 Descriptor: CannotFight Targets: 4883

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:080 Order STACKOrderCreateFleetMission#00001C11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:080 Order STACKOrderRegisterLesserName#00001C12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:080 Order STACKOrderUpdateVisibility#00001C13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:080 Order STACKOrderFinishDockingFleet#00001C14, Ticket: 00000F10; EmpireIndex:16; FleetGUID:4883

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:080 Order STACKOrderApplyDescriptor#00001C15 Descriptor: CannotFight Targets: 4900

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:080 Order STACKOrderCreateFleetMission#00001C16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:080 Order STACKOrderRegisterLesserName#00001C17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:080 Order STACKOrderUpdateEffectZone#00001C18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:578 Order STACKOrderUpdateVisibility#00001C19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:578 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:578 Order STACKOrderFinishDockingFleet#00001C1A, Ticket: 00000F11; EmpireIndex:16; FleetGUID:4900

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:578 Order STACKOrderQueueResearch#00001C1B; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionScienceAndExplorationJuggernaut4, ConstructionGameEntityGUID:4909, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:595 Order STACKOrderUpdateQuests#00001C1C, Ticket: 00000F12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:595 Order STACKOrderUpdateEffectZone#00001C1D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:649 Order STACKOrderCompleteMoveToFleetAction#00001C1E; EmpireIndex:1; EntityActionId: 933

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:649 Order STACKOrderUpdateVisibility#00001C1F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:649 Order STACKOrderTerminateEntityAction#00001C20; EmpireIndex:1; EntityActionId: 933

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:817 Order STACKOrderCompleteMoveToFleetAction#00001C21; EmpireIndex:1; EntityActionId: 936

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:817 Order STACKOrderCompleteMoveToFleetAction#00001C22; EmpireIndex:1; EntityActionId: 932

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:818 Order STACKOrderTerminateEntityAction#00001C23; EmpireIndex:1; EntityActionId: 936

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:28:818 Order STACKOrderTerminateEntityAction#00001C24; EmpireIndex:1; EntityActionId: 932

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:026 Order STACKOrderUpdateVisibility#00001C25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:026 Order STACKOrderCancelResearch#00001C26; EmpireIndex:0; ConstructionGameEntityGUID:4909

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:334 Order STACKOrderCompleteMoveToFleetAction#00001C27; EmpireIndex:1; EntityActionId: 934

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:334 Order STACKOrderUpdateVisibility#00001C28

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:334 Order STACKOrderTerminateEntityAction#00001C29; EmpireIndex:1; EntityActionId: 934

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:348 Order STACKOrderTerminateEntityAction#00001C2A; EmpireIndex:1; EntityActionId: 929

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:449 Order STACKOrderCompleteMoveToFleetAction#00001C2B; EmpireIndex:3; EntityActionId: 510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:449 Order STACKOrderTerminateEntityAction#00001C2C; EmpireIndex:3; EntityActionId: 510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:732 Order STACKOrderUpdateVisibility#00001C2D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:816 Order STACKOrderCompleteMoveToFleetAction#00001C2E; EmpireIndex:1; EntityActionId: 931

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:816 Order STACKOrderTerminateEntityAction#00001C2F; EmpireIndex:1; EntityActionId: 931

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:933 Order STACKOrderCompleteMoveToFleetAction#00001C30; EmpireIndex:3; EntityActionId: 511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:933 Order STACKOrderTerminateEntityAction#00001C31; EmpireIndex:3; EntityActionId: 511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:29:967 AI STACK[AI] [Event]Remove 169 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:29:967 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventConstructionBuyout,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionBuyout,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:29:968 AI STACK[AI] [Event]keep 72 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:29:968 AI STACK[AI] [Event]keep EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventQuestChoiceMade,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventQuestChoiceMade,EventHackingOperationStarted,EventQuestChoiceMade,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestUpdated,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventTutorial_TechnologySelected,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventResearchQueued,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:29:999 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:084 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:609 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:623 Order STACKOrderCompleteMoveToFleetAction#00001C32; EmpireIndex:5; EntityActionId: 502

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:623 Order STACKOrderTerminateEntityAction#00001C33; EmpireIndex:5; EntityActionId: 502

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:639 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:672 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:718 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:753 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:781 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:781 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:781 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:799 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:800 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:800 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:868 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:884 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:913 AI STACK[AI] [Important]Stop empire 2 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:913 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:913 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:30:935 Order STACKOrderEntityAction#00001C34, Ticket: 00000F13; EmpireIndex:2; GoToFleetAction#564, InitiatorGUID:2492, Context:Path: 55->52, Path: Path: 55->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:935 Order STACKOrderTransferShips#00001C35, Ticket: 00000F14; EmpireIndex:2; ShipGUIDs: [4192], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:935 Order STACKOrderTransferShips#00001C36, Ticket: 00000F15; EmpireIndex:4; ShipGUIDs: [3827, 3540], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:956 Order STACKOrderTransferShips#00001C37, Ticket: 00000F16; EmpireIndex:4; ShipGUIDs: [4174], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:956 Order STACKOrderEntityAction#00001C38, Ticket: 00000F17; EmpireIndex:17; GroundBattleStarSystemAction#1234, InitiatorGUID:1817, Context:GUID#3513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:956 Gameplay STACK[Empire 17] OrderEntityAction(GroundBattleStarSystemAction) preprocessing failed with flags GroundBattleInProgress.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:956 Order STACKOrderChangeDiplomaticContractState#00001C39, Ticket: 00000F19; ContractGUID:4858, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:500, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:956 Gameplay STACKOrderChangeDiplomaticContractState#00001C39, Ticket: 00000F19; ContractGUID:4858, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:500, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:956 Gameplay STACK[Pressure] Added 'PressureIncreaseFromDiplomacyTarget' on 'DiplomaticEmpire#2'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:956 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:956 Gameplay STACKContract 4858 pass from state Negotiation to state Signed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:956 Order STACKOrderEntityAction#00001C3A, Ticket: 00000F1A; EmpireIndex:5; GoToFleetAction#505, InitiatorGUID:4784, Context:Path: 68->69->70, Path: Path: 68->69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:956 Order STACKOrderEntityAction#00001C3B, Ticket: 00000F1B; EmpireIndex:2; MoveToFleetAction#565, InitiatorGUID:2492, Context:EntityActionContext_Movement, 55->52 (Cost: 2.476366) from 0 to 0.6172038.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:976 Gameplay STACKServerGroundBattle#4910 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:977 Order STACKOrderCreateGroundBattle#00001C3C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:977 Order STACKOrderEntityAction#00001C3D, Ticket: 00000F1C; EmpireIndex:5; MoveToFleetAction#506, InitiatorGUID:4784, Context:EntityActionContext_Movement, 68->69 (Cost: 0.4921637) from 0 to 0.06897433.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:977 Order STACKOrderGroundBattleSetup#00001C3E, Ticket: 00000F1D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:988 Gameplay STACKServerGroundBattle#4910 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:30:988 Order STACKOrderUpdateVisibility#00001C3F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:31:571 Order STACKOrderQueueResearch#00001C40; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionUnique3Terrans, ConstructionGameEntityGUID:4911, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:32:123 Order STACKOrderQueueResearch#00001C41; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionUnique2Terrans, ConstructionGameEntityGUID:4912, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:32:743 Order STACKOrderQueueResearch#00001C42; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionUnique5Terrans, ConstructionGameEntityGUID:4913, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:32:915 AI STACK[AI] [Event]Remove 72 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:32:915 AI STACK[AI] [Event]Remove EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventQuestChoiceMade,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventQuestChoiceMade,EventHackingOperationStarted,EventQuestChoiceMade,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestUpdated,EventGarrisonCompositionChanged,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventTutorial_TechnologySelected,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventResearchQueued,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:32:915 AI STACK[AI] [Event]keep 26 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:32:915 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventGroundBattleCreated,EventGroundBattleCreated,AIEventGroundBattleCreated,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:32:951 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:034 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:149 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:165 AI STACK[AI] [Important]Could not find a contract evaluation for DiplomaticContractSnapshot #4858. [AI2]

     at ComputeMajorEmpireContractEvaluation in :line 0
     at ComputeDiplomaticContractSignedLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:184 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:184 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:184 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:199 Order STACKOrderGroundBattleSelectDefenderStrategy#00001C43, Ticket: 00000F1E; GroundBattleGUID:4910, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:218 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:242 Order STACKOrderQueueResearch#00001C44; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionUnique4Terrans, ConstructionGameEntityGUID:4914, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:256 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:282 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:316 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:316 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:316 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:331 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:332 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:332 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:352 AI STACK[AI] Cancel task 2069 : can find context 4429 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:352 AI STACK[AI] Cancel task 1842 : can find context 4109 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:352 AI STACK[AI] Cancel task 2244 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:416 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:435 AI STACK[AI] Unassign fleet 4359/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:435 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:468 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:484 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:484 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:498 Order STACKOrderQueueConstruction#00001C45, Ticket: 00000F1F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:498 Default STACKThe construction 4915 is already at the index 0.

     at Move in :line 0
     at ClientQueueConstruction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:498 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:498 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:33:517 Order STACKOrderEntityAction#00001C46, Ticket: 00000F20; EmpireIndex:1; GoToFleetAction#937, InitiatorGUID:1082, Context:Path: 83->84->79, Path: Path: 83->84->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:517 Order STACKOrderEntityAction#00001C47, Ticket: 00000F21; EmpireIndex:2; InitiateGuardFleetAction#566, InitiatorGUID:4896, Context:Накос (403) (StarSystemNode), Path: Накос (403) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:517 Gameplay STACKfleet action with feedback 567 started : ETA 1783.62895202637

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:517 Order STACKOrderEntityAction#00001C48, Ticket: 00000F22; EmpireIndex:2; ColonizeFleetAction#567, InitiatorGUID:4803, Context:Дуель I(Planet 0) (Planet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:517 Order STACKOrderEntityAction#00001C49, Ticket: 00000F23; EmpireIndex:2; GoToFleetAction#568, InitiatorGUID:3651, Context:Path: 52->51->53->48->47->46, Path: Path: 52->51->53->48->47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:517 Order STACKOrderGroundBattleSelectAttackerStrategy#00001C4A, Ticket: 00000F24; GroundBattleGUID:4910, AttackerStrategyName:GroundBattleAttackerStrategy2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:517 Order STACKOrderEntityAction#00001C4B; EmpireIndex:2; GuardEmpireLocalAction#569, InitiatorGUID:969, Context:Накос (403) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:517 Gameplay STACKCancelling actions on Накос (403) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:535 Gameplay STACKServerGroundBattle#4910 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:535 Order STACKOrderEntityAction#00001C4C, Ticket: 00000F25; EmpireIndex:1; MoveToFleetAction#938, InitiatorGUID:1082, Context:EntityActionContext_Movement, 83->84 (Cost: 0.6799574) from 0 to 0.1075875.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:535 Order STACKOrderEntityAction#00001C4D, Ticket: 00000F26; EmpireIndex:2; MoveToFleetAction#570, InitiatorGUID:3651, Context:EntityActionContext_Movement, 52->51 (Cost: 2.85508) from 0 to 0.2325931.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:535 Order STACKOrderGroundBattleReport#00001C4E, Ticket: 00000F27

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:551 Gameplay STACKServerGroundBattle#4910 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:615 Order STACKOrderCompleteMoveToFleetAction#00001C4F; EmpireIndex:5; EntityActionId: 506

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:615 Order STACKOrderTerminateEntityAction#00001C50; EmpireIndex:5; EntityActionId: 506

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:894 Order STACKOrderQueueResearch#00001C51; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment6Terrans, ConstructionGameEntityGUID:4921, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:948 Order STACKOrderCompleteMoveToFleetAction#00001C52; EmpireIndex:2; EntityActionId: 565

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:33:949 Order STACKOrderTerminateEntityAction#00001C53; EmpireIndex:2; EntityActionId: 565

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:34:481 Order STACKOrderQueueResearch#00001C54; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEmpireDevelopmentJuggernaut2, ConstructionGameEntityGUID:4922, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:35:039 Order STACKOrderQueueResearch#00001C55; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment7, ConstructionGameEntityGUID:4923, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:35:511 Order STACKOrderQueueResearch#00001C56; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment17Terrans, ConstructionGameEntityGUID:4924, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:35:511 AI STACK[AI] [Event]Remove 26 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:35:511 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventGroundBattleCreated,EventGroundBattleCreated,AIEventGroundBattleCreated,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:35:511 AI STACK[AI] [Event]keep 18 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:35:511 AI STACK[AI] [Event]keep EventTutorial_TechnologySelected,EventResearchQueued,EventConstructionCancelled,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleReport,EventGroundBattleReport,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:35:537 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:35:615 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:35:750 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:35:768 AI STACK[AI] Unassign fleet 4359/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:35:768 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:35:804 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:35:850 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:35:884 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:35:915 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:35:915 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:35:915 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:35:935 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:35:935 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:35:935 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:35:982 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:35:999 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:36:032 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:36:032 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:36:050 Order STACKOrderEntityAction#00001C57, Ticket: 00000F28; EmpireIndex:2; GoToFleetAction#571, InitiatorGUID:4309, Context:Path: 52->55->54->56, Path: Path: 52->55->54->56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:066 Order STACKOrderUpdateVisibility#00001C58

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:066 Order STACKOrderEntityAction#00001C59, Ticket: 00000F29; EmpireIndex:2; MoveToFleetAction#572, InitiatorGUID:4309, Context:EntityActionContext_Movement, 52->55 (Cost: 2.85508) from 0 to 0.7115937.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:094 Order STACKOrderQueueResearch#00001C5A; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionScienceAndExploration26, ConstructionGameEntityGUID:4925, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:232 Order STACKOrderCompleteMoveToFleetAction#00001C5B; EmpireIndex:1; EntityActionId: 938

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:232 Order STACKOrderTerminateEntityAction#00001C5C; EmpireIndex:1; EntityActionId: 938

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:541 Gameplay STACKfleet action with feedback 567 finished : ETA 1783.62895202637, Game.Time 1784.6301651001, true ETA 1784.62895202637

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:541 Order STACKOrderTerminateEntityAction#00001C5D; EmpireIndex:2; EntityActionId: 567

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:541 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:541 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:541 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:567 Order STACKOrderUpdateAutoImprovements#00001C5E, ColonizedStarSystemGUID:4917, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:567 Order STACKOrderQueueResearch#00001C5F; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionScienceAndExploration6, ConstructionGameEntityGUID:4926, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:957 Order STACKOrderQueueResearch#00001C60; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionScienceAndExploration8, ConstructionGameEntityGUID:4927, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:987 Order STACKOrderCompleteMoveToFleetAction#00001C61; EmpireIndex:2; EntityActionId: 570

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:36:988 Order STACKOrderTerminateEntityAction#00001C62; EmpireIndex:2; EntityActionId: 570

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:37:408 Order STACKOrderQueueResearch#00001C63; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionScienceAndExploration7, ConstructionGameEntityGUID:4928, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:38:033 AI STACK[AI] [Event]Remove 18 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:38:033 AI STACK[AI] [Event]Remove EventTutorial_TechnologySelected,EventResearchQueued,EventConstructionCancelled,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleReport,EventGroundBattleReport,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:38:033 AI STACK[AI] [Event]keep 35 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:38:033 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventTutorial_TechnologySelected,EventResearchQueued,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:38:050 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:38:133 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:38:281 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:38:281 Order STACKOrderQueueResearch#00001C64; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionScienceAndExploration10, ConstructionGameEntityGUID:4929, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:38:295 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:295 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:337 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:337 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:368 AI STACK[AI] Cancel task 3163 : can find context 4803 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:450 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:451 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:451 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:465 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:465 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:465 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:516 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:535 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:566 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:566 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:38:582 Order STACKOrderMoodMessage#00001C65, Ticket: 00000F2A; EmpireIndex:1; MoodMessageID:EscalationBlockingExpansion, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:38:582 Order STACKOrderUpdateAttitude#00001C66, Ticket: 00000F2B; EmpireIndex:1; AttitudeName:Wary, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:38:710 Order STACKOrderQueueResearch#00001C67; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionScienceAndExploration9, ConstructionGameEntityGUID:4930, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:39:152 Order STACKOrderCompleteMoveToFleetAction#00001C68; EmpireIndex:2; EntityActionId: 572

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:39:152 Order STACKOrderTerminateEntityAction#00001C69; EmpireIndex:2; EntityActionId: 572

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:40:579 Order STACKOrderQueueResearch#00001C6A; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionScienceAndExplorationJuggernaut4, ConstructionGameEntityGUID:4909, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:40:579 AI STACK[AI] [Event]Remove 35 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:40:579 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventTutorial_TechnologySelected,EventResearchQueued,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:40:579 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:40:579 AI STACK[AI] [Event]keep EventTutorial_TechnologySelected,EventResearchQueued,EventDiplomaticMoodMessage,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:40:597 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:40:680 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:40:795 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:40:822 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:40:822 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:40:868 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:40:868 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:40:900 AI STACK[AI] Cancel task 3235 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:40:966 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:40:966 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:40:966 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:40:985 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:40:985 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:40:985 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:41:035 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:41:069 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:41:098 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:41:098 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:41:098 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:31:41:117 Order STACKOrderAIClientStateChange#00001C6B; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:41:117 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:41:117 Order STACKOrderEntityAction#00001C6C, Ticket: 00000F2C; EmpireIndex:2; OutpostActionIncreaseProductionTimeLords#573, InitiatorGUID:4917

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:42:474 Order STACKOrderQueueResearch#00001C6D; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionMilitary8, ConstructionGameEntityGUID:4931, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:43:028 Order STACKOrderQueueResearch#00001C6E; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionMilitary11, ConstructionGameEntityGUID:4932, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:43:659 Order STACKOrderQueueResearch#00001C6F; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionMilitary10, ConstructionGameEntityGUID:4933, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:44:260 Order STACKOrderQueueResearch#00001C70; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionMilitary13Terrans, ConstructionGameEntityGUID:4934, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:45:358 Order STACKOrderQueueResearch#00001C71; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionMilitary33, ConstructionGameEntityGUID:4935, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:45:808 Order STACKOrderQueueResearch#00001C72; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionMilitaryJuggernaut1, ConstructionGameEntityGUID:4936, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:46:344 Order STACKOrderQueueResearch#00001C73; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionMilitary7, ConstructionGameEntityGUID:4937, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:49:360 Order STACKOrderQueueResearch#00001C74; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade11, ConstructionGameEntityGUID:4938, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:49:909 Order STACKOrderQueueResearch#00001C75; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade8, ConstructionGameEntityGUID:4939, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:50:511 Order STACKOrderQueueResearch#00001C76; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade23, ConstructionGameEntityGUID:4940, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:51:110 Order STACKOrderQueueResearch#00001C77; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade9, ConstructionGameEntityGUID:4941, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:51:678 Order STACKOrderQueueResearch#00001C78; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade7, ConstructionGameEntityGUID:4942, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:52:479 Order STACKOrderQueueResearch#00001C79; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut2, ConstructionGameEntityGUID:4943, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:52:912 Order STACKOrderQueueResearch#00001C7A; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade6, ConstructionGameEntityGUID:4944, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:55:227 Order STACKOrderQueueResearch#00001C7B; EmpireIndex:0; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut4, ConstructionGameEntityGUID:4945, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:57:865 Order STACKOrderPrepareQuestChoice#00001C7C, Ticket: 00000F2D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:57:865 Order STACKOrderPrepareQuestChoice#00001C7D, Ticket: 00000F2E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:58:815 Order STACKOrderPrepareQuestChoice#00001C7E, Ticket: 00000F2F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:58:815 Order STACKOrderPrepareQuestChoice#00001C7F, Ticket: 00000F30; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:767 Order STACKOrderValidateQuestChoice#00001C80, Ticket: 00000F31; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:767 Order STACKOrderCreateFleetFromShipDesignName#00001C81; EmpireIndex:16; FleetGUID:4946, ShipDesignGUIDs: MFPrimitiveMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:767 Gameplay STACKAdd 0 experience to ship Ship#4947

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:767 Order STACKOrderUpdateQuests#00001C82, Ticket: 00000F32

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:768 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:59:768 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:59:768 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:59:768 AI STACK[AI] [Event]Remove EventTutorial_TechnologySelected,EventResearchQueued,EventDiplomaticMoodMessage,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:59:768 AI STACK[AI] [Event]keep 32 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:59:768 AI STACK[AI] [Event]keep EventOutpostActionStarted,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventQuestChoiceMade, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:31:59:784 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:784 Order STACKOrderApplyDescriptor#00001C83 Descriptor: CannotFight Targets: 4946

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:784 Order STACKOrderCreateFleetMission#00001C84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:784 Order STACKOrderRegisterLesserName#00001C85

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:784 Order STACKOrderAIClientStateChange#00001C86; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:784 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:784 Order STACKOrderUpdateVisibility#00001C87

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:784 Order STACKOrderFinishDockingFleet#00001C88, Ticket: 00000F33; EmpireIndex:16; FleetGUID:4946

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:865 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:31:59:982 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:00:016 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:00:016 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:00:049 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:00:050 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:00:099 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:00:109 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:00:109 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:00:132 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:00:132 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:00:132 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:00:165 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:00:181 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:02:231 AI STACK[AI] [Event]Remove 32 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:32:02:231 AI STACK[AI] [Event]Remove EventOutpostActionStarted,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventTutorial_TechnologySelected,EventResearchQueued,EventQuestChoiceMade, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:32:02:231 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:32:02:231 AI STACK[AI] [Event]keep EventGarrisonCompositionChanged,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:32:02:248 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:02:331 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:02:416 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:02:431 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:02:515 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:02:549 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:02:565 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:02:565 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:02:601 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:02:601 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:02:660 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:02:660 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:02:660 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:02:688 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:02:688 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:02:688 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:02:735 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:02:749 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:04:782 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:32:04:782 AI STACK[AI] [Event]Remove EventGarrisonCompositionChanged,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:32:04:782 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:32:04:782 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:32:04:799 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:04:882 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:04:982 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:05:016 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:05:016 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:05:049 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:05:049 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:05:099 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:05:099 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:05:099 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:05:115 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:05:115 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:05:115 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:05:165 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:05:182 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:32:05:215 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:32:05:232 Order STACKOrderAIClientStateChange#00001C89; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:05:232 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:10:209 Order STACKOrderQueueConstruction#00001C8A; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:17:134 GUI STACKDrag-drop: finishing drag-drop on no target.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:32:17:134 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:32:18:204 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:32:18:204 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:32:18:204 Order STACKOrderTransferPopulationFromPlanetToPlanet#00001C8B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:19:253 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:32:19:253 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:32:19:253 Order STACKOrderTransferPopulationFromPlanetToPlanet#00001C8C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:22:069 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:32:22:069 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:32:22:069 Order STACKOrderTransferPopulationFromPlanetToPlanet#00001C8D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:25:037 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:32:25:037 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:32:25:037 Order STACKOrderTransferPopulationFromPlanetToPlanet#00001C8E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:31:099 Order STACKOrderMoveIdleFleets#00001C8F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:31:117 Order STACKOrderEntityAction#00001C90, Ticket: 00000F34; EmpireIndex:0; MoveToFleetAction#232, InitiatorGUID:3289, Context:EntityActionContext_Movement, 96->98 (Cost: 5) from 0.1500029 to 0.4475534.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:31:117 Order STACKOrderEntityAction#00001C91, Ticket: 00000F35; EmpireIndex:0; MoveToFleetAction#233, InitiatorGUID:4607, Context:EntityActionContext_Movement, 103->119 (Cost: 8) from 0 to 0.5632342.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:31:683 Order STACKOrderCompleteMoveToFleetAction#00001C92; EmpireIndex:0; EntityActionId: 232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:31:684 Order STACKOrderTerminateEntityAction#00001C93; EmpireIndex:0; EntityActionId: 232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:34:450 Order STACKOrderCompleteMoveToFleetAction#00001C94; EmpireIndex:0; EntityActionId: 233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:34:450 Order STACKOrderTerminateEntityAction#00001C95; EmpireIndex:0; EntityActionId: 233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:32:36:668 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:32:36:668 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:32:36:668 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:32:36:668 GUI STACKThe property RecipeCostMultiplier doesn't have an ExtendedGuiElement, it is required for the SimulationEffectParser

     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:32:36:668 GUI STACKCannot find the ExtendedGuiElement 'HeroCountSenatorPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseBinaryModifier in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:32:51:787 Order STACKOrderScrapShips#00001C96, Ticket: 00000F36; EmpireIndex:0; ShipGUIDs: 3497, 3498, 3499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:00:765 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:00:798 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:00:882 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:00:882 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:00:966 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:00:966 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:00:966 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:00:966 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:00:999 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:098 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:132 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:232 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:265 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:282 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:282 Order STACKOrderStartMarketplaceEvent#00001C97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
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15:33:01:348 GameServer STACKGameServerState_Turn_Bailiff

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15:33:01:367 GameClient STACKGameClientState_Turn_PreResourceCollection

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15:33:01:367 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
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15:33:01:367 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
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15:33:01:367 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
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15:33:01:367 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
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15:33:01:368 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
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15:33:01:368 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
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15:33:01:368 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
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15:33:01:368 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
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15:33:01:382 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
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15:33:01:383 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
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15:33:01:383 Gameplay STACKAdd 1 experience to ship Ship#4683

     at AddExperience in :line 0
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15:33:01:383 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
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15:33:01:383 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
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15:33:01:383 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
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15:33:01:383 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
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15:33:01:383 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
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15:33:01:383 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
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15:33:01:383 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:01:399 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:01:399 Gameplay STACKAdd 2 experience to ship Ship#4817

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:01:399 Gameplay STACKAdd 2 experience to ship Ship#4641

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:01:399 Gameplay STACKAdd 2 experience to ship Ship#4570

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:33:01:399 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
     at MoveNext in :line 0
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     at Update in :line 0
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15:33:01:399 Gameplay STACKAdd 2 experience to ship Ship#2972

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:33:01:399 Gameplay STACKAdd 2 experience to ship Ship#4760

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:01:399 Gameplay STACKAdd 2 experience to ship Ship#4798

     at AddExperience in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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     at Run in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
     at MoveNext in :line 0
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     at Update in :line 0
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     at LateUpdate in :line 0

15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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     at LateUpdate in :line 0

15:33:01:416 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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     at LateUpdate in :line 0

15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:33:01:416 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:416 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 2 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:432 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#4020

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:449 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:499 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:499 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:499 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:532 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:532 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:532 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:566 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:566 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:566 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#4947

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:633 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:732 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 Gameplay STACKAdd 20 experience to ship Ship#4809

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 Gameplay STACKAdd 0 experience to ship Ship#4862

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 Gameplay STACKAdd 20 experience to ship Ship#4805

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire3' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem3' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 Gameplay STACKAdd 0 experience to ship Ship#4737

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 Gameplay STACKAdd 0 experience to ship Ship#4737

     at AddExperience in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 Gameplay STACKAdd 0 experience to ship Ship#4651

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:878 Runtime STACK[ChatMessage] RECV: l:/_turn/69 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:889 Order STACKOrderStartHackingOperation#00001C98; StartGUID:4091, TargetGUID:1699, NodePositions:40,NodeIndex:57,NodeIndex:39, HackingOperationGUID:4951, TracedOperationGUID:4347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:907 Order STACKOrderUpdateQuests#00001C99, Ticket: 00000F37

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:907 Order STACKOrderCompleteQuest#00001C9A, Ticket: 00000F38

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:925 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:01:939 Prism STACKConstruction completed: {"turn":69,"constructionName":"StarSystemImprovementScience1","colonizedStarSystemGUID":"2832","productionCost":252,"constructionIndex":6,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:01.780"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:01:999 Order STACKOrderUpdateDustInflation#00001C9B; DustGlobalProduction:1058.652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:066 Order STACKOrderUpdateAutoImprovements#00001C9C, ColonizedStarSystemGUID:4844, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:066 Order STACKOrderReorganizePopulationsOnSystem#00001C9D; EmpireIndex:4; StarSystemGUID:1699

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:066 Order STACKOrderUpdateBestSystem#00001C9E; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:066 Order STACKOrderUpdateBestSystem#00001C9F; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:066 Order STACKOrderUpdateBestSystem#00001CA0; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:066 Order STACKOrderUpdateBestSystem#00001CA1; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:066 Order STACKOrderUpdateBestSystem#00001CA2; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:066 Order STACKOrderUpdateBestSystem#00001CA3; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:066 Order STACKOrderUpdateBestSystem#00001CA4; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:066 Order STACKOrderUpdateBestSystem#00001CA5; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:066 Order STACKOrderUpdateVisibility#00001CA6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:132 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:215 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:249 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:249 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:249 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:249 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:282 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:282 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:282 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:765 Runtime STACK[ChatMessage] RECV: l:/_turn/69 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:765 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Order STACKOrderUpdateQuests#00001CA7, Ticket: 00000F39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Order STACKOrderCompleteQuest#00001CA8, Ticket: 00000F3A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Order STACKOrderUpdateQuests#00001CA9, Ticket: 00000F3B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Order STACKOrderCompleteQuest#00001CAA, Ticket: 00000F3C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Order STACKOrderTriggerPopulationEvent#00001CAB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:801 Order STACKOrderBeginQuest#00001CAC, Ticket: 00000F3D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:811 Order STACKOrderEntityAction#00001CAD; EmpireIndex:1; MoveToProbeAction#939, InitiatorGUID:4786, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:811 Order STACKOrderEntityAction#00001CAE; EmpireIndex:1; MoveToProbeAction#940, InitiatorGUID:4830, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:811 Order STACKOrderEntityAction#00001CAF; EmpireIndex:4; MoveToProbeAction#593, InitiatorGUID:4831, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:811 Order STACKOrderUpdateBestSystem#00001CB0; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:811 Order STACKOrderUpdateBestSystem#00001CB1; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:811 Order STACKOrderUpdateBestSystem#00001CB2; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:811 Order STACKOrderUpdateBestSystem#00001CB3; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:811 Order STACKOrderUpdateBestSystem#00001CB4; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:811 Order STACKOrderUpdateBestSystem#00001CB5; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:811 Order STACKOrderUpdateBestSystem#00001CB6; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:811 Order STACKOrderUpdateBestSystem#00001CB7; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:812 Order STACKOrderUpdatePiratePhantomGarrison#00001CB8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:849 Prism STACKConstruction completed: {"turn":69,"constructionName":"StarSystemImprovementStartingFoodIndustry","colonizedStarSystemGUID":"4162","productionCost":144,"constructionIndex":1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:02.765"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:02:884 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:884 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:900 Order STACKOrderUpdateQuests#00001CB9, Ticket: 00000F3E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:900 Order STACKOrderUpdateQuests#00001CBA, Ticket: 00000F3F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:900 Order STACKOrderUpdateQuests#00001CBB, Ticket: 00000F40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:900 Order STACKOrderUpdateQuests#00001CBC, Ticket: 00000F41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:900 Order STACKOrderUpdateQuests#00001CBD, Ticket: 00000F42

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:900 Order STACKOrderUpdateQuests#00001CBE, Ticket: 00000F43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:900 Order STACKOrderUpdateQuests#00001CBF, Ticket: 00000F44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:900 Order STACKOrderUpdateQuests#00001CC0, Ticket: 00000F45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:900 Order STACKOrderCompleteQuest#00001CC1, Ticket: 00000F46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:983 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:02:983 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:02:983 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:02:983 AI STACK[AI] [Event]keep 164 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:02:983 AI STACK[AI] [Event]keep EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBailiffImminent,EventTutorial_FleetsSelected,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventSystemInfluenceChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:03:333 Prism STACKColonize: {"turn":70,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:03.250"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:03:850 Prism STACKJuggernaut: {"turn":69,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:03.767"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:04:350 Prism STACKQuest Finished: {"turn":69,"questName":"EventPolitical10","category":"Event","subcategory":"TriggeredByaQuest","state":"Completed","questid":4219,"choiceIndex":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:04.266"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:04:966 Prism STACKevent batch: [{"turn":69,"turnDuration":98,"dustperturn":-117.567795,"influenceperturn":-54.0,"scienceperturn":1108.6,"honorperturn":0.0,"empirefood":490.9239,"empireindustry":629.65,"empiremanpower":2250.0,"empirepopulation":42.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:04.754"},{"turn":69,"screenName":"EmpireScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:04.833"},{"turn":69,"screenName":"SenateScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:04.886"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:04:966 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:04:982 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:000 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:041 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:041 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:041 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:042 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:042 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:042 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:059 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:059 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:092 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:092 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:109 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:265 AI STACK[AI] Unassign fleet 3354/0 from TF [AI2]

     at Unassign in :line 0
     at Release in :line 0
     at GenerateSmartFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:05:346 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:364 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:364 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:364 Order STACKOrderAIClientStateChange#00001CC2; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:364 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:378 Gameplay STACKServerGroundBattle#4910 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:378 Order STACKOrderUpdateVisibility#00001CC3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:378 Order STACKOrderFinishDockingFleet#00001CC4, Ticket: 00000F47; EmpireIndex:5; FleetGUID:4736

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:378 Order STACKOrderEntityAction#00001CC5, Ticket: 00000F48; EmpireIndex:1; MoveToFleetAction#941, InitiatorGUID:4682, Context:EntityActionContext_Movement, 17->16 (Cost: 1.708332) from 0.6811453 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:378 Order STACKOrderUpdateGroundBattleReplayEmpire#00001CC6, Ticket: 00000F49

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:378 Order STACKOrderGroundBattleSetup#00001CC7, Ticket: 00000F4A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:388 Gameplay STACKServerGroundBattle#4910 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:450 Prism STACKQuest Started: {"turn":69,"technologyCount":28,"questName":"EventPoliticalResult12a","category":"Event","subcategory":"TriggeredByaQuest","questid":4953,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:05.378"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:05:817 Order STACKOrderCompleteMoveToFleetAction#00001CC8; EmpireIndex:1; EntityActionId: 941

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:817 Order STACKOrderUpdateVisibility#00001CC9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:817 Order STACKOrderTerminateEntityAction#00001CCA; EmpireIndex:1; EntityActionId: 941

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:834 Order STACKOrderEntityAction#00001CCB, Ticket: 00000F4B; EmpireIndex:1; MoveToFleetAction#942, InitiatorGUID:4682, Context:EntityActionContext_Movement, 16->19 (Cost: 2.291667) from 0 to 0.2284234.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:05:934 Prism STACKQuest Finished: {"turn":69,"questName":"Deeds_Regular_Military_Stage3_C","category":"Deeds","subcategory":"Regular","state":"Failed","questid":1422,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:05.851"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:06:267 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:267 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:267 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:267 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:284 Order STACKOrderEntityAction#00001CCC, Ticket: 00000F4C; EmpireIndex:17; GoToFleetAction#1235, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:284 Order STACKOrderEntityAction#00001CCD, Ticket: 00000F4D; EmpireIndex:17; GoToFleetAction#1236, InitiatorGUID:3608, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:284 Order STACKOrderEntityAction#00001CCE, Ticket: 00000F4E; EmpireIndex:17; GoToFleetAction#1237, InitiatorGUID:4543, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:284 Order STACKOrderEntityAction#00001CCF, Ticket: 00000F4F; EmpireIndex:17; GoToFleetAction#1238, InitiatorGUID:2678, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:284 Order STACKOrderEntityAction#00001CD0, Ticket: 00000F50; EmpireIndex:17; GoToFleetAction#1239, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:301 Order STACKOrderEntityAction#00001CD1, Ticket: 00000F51; EmpireIndex:17; MoveToFleetAction#1240, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 2.798969) from 0.8108673 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:301 Order STACKOrderEntityAction#00001CD2, Ticket: 00000F52; EmpireIndex:17; MoveToFleetAction#1241, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->68 (Cost: 4) from 0.4705773 to 0.5714655.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:301 Order STACKOrderEntityAction#00001CD3, Ticket: 00000F53; EmpireIndex:17; MoveToFleetAction#1242, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 3.771424) from 0.8641977 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:301 Order STACKOrderEntityAction#00001CD4, Ticket: 00000F54; EmpireIndex:17; MoveToFleetAction#1243, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:301 Order STACKOrderEntityAction#00001CD5, Ticket: 00000F55; EmpireIndex:17; MoveToFleetAction#1244, InitiatorGUID:1839, Context:EntityActionContext_Movement, 20->19 (Cost: 2.49191) from 0.7304865 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:301 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:301 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:335 Order STACKOrderUpdateVisibility#00001CD6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:335 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:368 AI STACK[AI] Unassign fleet 4896/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:368 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:368 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:368 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:368 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:368 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:401 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:419 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:419 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:419 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:434 Prism STACKAIPerformanceEvent: {"turn":69,"maxBlackboardMessageCount":507,"maxDecisionCount":10,"maxSyncronizationTime":1987,"maxAnaysisTime":259,"maxStrategicTime":1652,"maxDecisionTime":1027,"maxActuatorTime":314,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:06.351"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:06:434 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:435 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:435 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:469 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:485 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:502 Order STACKOrderCompleteMoveToFleetAction#00001CD7; EmpireIndex:17; EntityActionId: 1242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:502 Order STACKOrderTerminateEntityAction#00001CD8; EmpireIndex:17; EntityActionId: 1242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:502 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:519 Order STACKOrderUpdateVisibility#00001CD9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:519 Order STACKOrderTerminateEntityAction#00001CDA; EmpireIndex:17; EntityActionId: 1237

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:519 AI STACKStart 44 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:535 Order STACKOrderBuyoutConstruction#00001CDB, Ticket: 00000F56; EmpireIndex:1; ContextGUID:3046, ConstructionGameEntityGUID:4554, ResourceName:EmpireMoney, BuyoutCost:858.6544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Default STACKThe construction 4554 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderQueueConstruction#00001CDC, Ticket: 00000F57; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CDD, Ticket: 00000F58

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CDE, Ticket: 00000F59

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CDF, Ticket: 00000F5A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CE0, Ticket: 00000F5B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CE1, Ticket: 00000F5C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderEntityAction#00001CE2, Ticket: 00000F5D; EmpireIndex:1; GoToFleetAction#943, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderCancelHackingProgram#00001CE3, Ticket: 00000F5E; ProgramGUID:4882, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderEntityAction#00001CE4, Ticket: 00000F5F; EmpireIndex:1; GoToFleetAction#944, InitiatorGUID:4038, Context:Path: 23->17->16->5->2->1->9, Path: Path: 23->17->16->5->2->1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderEntityAction#00001CE5, Ticket: 00000F60; EmpireIndex:1; GoToFleetAction#945, InitiatorGUID:4719, Context:Path: 17, Path: Path: 17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderEntityAction#00001CE6, Ticket: 00000F61; EmpireIndex:1; GoToFleetAction#946, InitiatorGUID:3626, Context:Path: 2->0, Path: Path: 2->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderEntityAction#00001CE7, Ticket: 00000F62; EmpireIndex:1; GoToFleetAction#947, InitiatorGUID:3854, Context:Path: 17->23, Path: Path: 17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderEntityAction#00001CE8, Ticket: 00000F63; EmpireIndex:1; GoToFleetAction#948, InitiatorGUID:1082, Context:Path: 84->79, Path: Path: 84->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 Order STACKOrderQueueConstruction#00001CE9, Ticket: 00000F64; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:536 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:561 Order STACKOrderEntityAction#00001CEA, Ticket: 00000F65; EmpireIndex:2; SupportPirateAction#574, InitiatorGUID:969

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Gameplay STACK[DIPLOMACY] Empire#17 + Empire#0 = DiplomaticRelationStatePirateAggressive

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at ClientInitialize in :line 0
     at ClientInitialize in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Gameplay STACK[DIPLOMACY] Empire#0 + Empire#17 = DiplomaticRelationStatePirateAggressive

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at ClientInitialize in :line 0
     at ClientInitialize in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Gameplay STACK[DIPLOMACY] Empire#17 + Empire#5 = DiplomaticRelationStatePirateAggressive

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at ClientInitialize in :line 0
     at ClientInitialize in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#17 = DiplomaticRelationStatePirateAggressive

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at ClientInitialize in :line 0
     at ClientInitialize in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Order STACKOrderEntityAction#00001CEB, Ticket: 00000F66; EmpireIndex:2; GoToFleetAction#575, InitiatorGUID:2492, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Order STACKOrderEntityAction#00001CEC, Ticket: 00000F67; EmpireIndex:2; OutpostActionBoostGrowthWithDustTimeLords#576, InitiatorGUID:4917

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CED, Ticket: 00000F68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CEE, Ticket: 00000F69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CEF, Ticket: 00000F6A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CF0, Ticket: 00000F6B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CF1, Ticket: 00000F6C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Order STACKOrderCreateShipDesign#00001CF2, Ticket: 00000F6D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:561 Order STACKOrderCreateShipDesign#00001CF3, Ticket: 00000F6E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:562 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:562 Order STACKOrderCreateShipDesign#00001CF4, Ticket: 00000F6F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:586 Order STACKOrderCreateShipDesign#00001CF5, Ticket: 00000F70; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:586 Order STACKOrderEntityAction#00001CF6, Ticket: 00000F71; EmpireIndex:2; GoToFleetAction#577, InitiatorGUID:4700, Context:Path: 48, Path: Path: 48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:586 Order STACKOrderEntityAction#00001CF7, Ticket: 00000F72; EmpireIndex:2; GoToFleetAction#578, InitiatorGUID:4309, Context:Path: 55->54->56, Path: Path: 55->54->56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:586 Order STACKOrderEntityAction#00001CF8, Ticket: 00000F73; EmpireIndex:2; GoToFleetAction#579, InitiatorGUID:1120, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:586 Order STACKOrderTransferShips#00001CF9, Ticket: 00000F74; EmpireIndex:2; ShipGUIDs: [4862], HeroGUID:0, Position:NodeIndex:51, DestinationGarrisonGUID:4962

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderEntityAction#00001CFA, Ticket: 00000F75; EmpireIndex:2; GoToFleetAction#580, InitiatorGUID:3362, Context:Path: 50->52->51->53->48->47->46, Path: Path: 50->52->51->53->48->47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderEntityAction#00001CFB, Ticket: 00000F76; EmpireIndex:2; GoToFleetAction#581, InitiatorGUID:3651, Context:Path: 51->53->48->47->46, Path: Path: 51->53->48->47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CFC, Ticket: 00000F77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CFD, Ticket: 00000F78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CFE, Ticket: 00000F79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001CFF, Ticket: 00000F7A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001D00, Ticket: 00000F7B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderRetrofitShips#00001D01, Ticket: 00000F7C; EmpireIndex:3; Ships: [4065 -> 4867]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderCancelHackingProgram#00001D02, Ticket: 00000F7D; ProgramGUID:4647, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderCancelHackingProgram#00001D03, Ticket: 00000F7E; ProgramGUID:4899, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderEntityAction#00001D04, Ticket: 00000F7F; EmpireIndex:3; GoToFleetAction#512, InitiatorGUID:4358, Context:Path: 83->81, Path: Path: 83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderEntityAction#00001D05, Ticket: 00000F80; EmpireIndex:3; GoToFleetAction#513, InitiatorGUID:2068, Context:Path: 74, Path: Path: 74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderEntityAction#00001D06, Ticket: 00000F81; EmpireIndex:3; GoToFleetAction#514, InitiatorGUID:1138, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderEntityAction#00001D07, Ticket: 00000F82; EmpireIndex:1; MoveToFleetAction#949, InitiatorGUID:1082, Context:EntityActionContext_Movement, 83->84 (Cost: 5.640085) from 0.1075875 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderEntityAction#00001D08, Ticket: 00000F83; EmpireIndex:1; MoveToFleetAction#950, InitiatorGUID:3854, Context:EntityActionContext_Movement, 16->17 (Cost: 3.078727) from 0.4253656 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderEntityAction#00001D09, Ticket: 00000F84; EmpireIndex:1; MoveToFleetAction#951, InitiatorGUID:3626, Context:EntityActionContext_Movement, 1->2 (Cost: 2.213846) from 0.6437237 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderEntityAction#00001D0A, Ticket: 00000F85; EmpireIndex:1; MoveToFleetAction#952, InitiatorGUID:4719, Context:EntityActionContext_Movement, 16->17 (Cost: 0.3577146) from 0.9332337 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 Order STACKOrderEntityAction#00001D0B, Ticket: 00000F86; EmpireIndex:1; MoveToFleetAction#953, InitiatorGUID:4038, Context:EntityActionContext_Movement, 24->23 (Cost: 3.363219) from 0.6754658 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:604 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:604 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:624 Order STACKOrderEntityAction#00001D0C, Ticket: 00000F87; EmpireIndex:1; MoveToFleetAction#954, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.7357135 to 0.7966033.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:624 Order STACKOrderCompleteMoveToFleetAction#00001D0D; EmpireIndex:17; EntityActionId: 1241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:624 Order STACKOrderUpdatePiratePhantomGarrison#00001D0E, Ticket: 00000F88

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:624 Order STACKOrderEntityAction#00001D0F, Ticket: 00000F89; EmpireIndex:2; MoveToFleetAction#582, InitiatorGUID:2492, Context:EntityActionContext_Movement, 55->52 (Cost: 1.535868) from 0.6172038 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:624 Order STACKOrderEntityAction#00001D10, Ticket: 00000F8A; EmpireIndex:2; MoveToFleetAction#583, InitiatorGUID:1120, Context:EntityActionContext_Movement, 50->24 (Cost: 0.4586236) from 0.9344823 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:624 Order STACKOrderEntityAction#00001D11, Ticket: 00000F8B; EmpireIndex:2; MoveToFleetAction#584, InitiatorGUID:4309, Context:EntityActionContext_Movement, 52->55 (Cost: 1.157153) from 0.7115937 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:624 Order STACKOrderEntityAction#00001D12, Ticket: 00000F8C; EmpireIndex:2; MoveToFleetAction#585, InitiatorGUID:4700, Context:EntityActionContext_Movement, 53->48 (Cost: 3.97979) from 0.6680713 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:624 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #4458.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:624 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:624 Order STACKOrderQueueConstruction#00001D13, Ticket: 00000F8E; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderEntityAction#00001D14, Ticket: 00000F8F; EmpireIndex:4; GoToFleetAction#594, InitiatorGUID:4390, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderSelloutTradableResource#00001D15, Ticket: 00000F90; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001D16, Ticket: 00000F91

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001D17, Ticket: 00000F92

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001D18, Ticket: 00000F93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001D19, Ticket: 00000F94

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001D1A, Ticket: 00000F95

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderEntityAction#00001D1B, Ticket: 00000F96; EmpireIndex:4; GoToFleetAction#595, InitiatorGUID:1176, Context:Path: 14->12, Path: Path: 14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderEntityAction#00001D1C, Ticket: 00000F97; EmpireIndex:2; MoveToFleetAction#586, InitiatorGUID:3651, Context:EntityActionContext_Movement, 52->51 (Cost: 4) from 0.2325931 to 0.5584586.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderEntityAction#00001D1D, Ticket: 00000F98; EmpireIndex:2; MoveToFleetAction#587, InitiatorGUID:3362, Context:EntityActionContext_Movement, 24->50 (Cost: 1.70244) from 0.7567943 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderEntityAction#00001D1E, Ticket: 00000F99; EmpireIndex:3; MoveToFleetAction#515, InitiatorGUID:1138, Context:EntityActionContext_Movement, 80->81 (Cost: 3.276291) from 0.7658048 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderEntityAction#00001D1F, Ticket: 00000F9A; EmpireIndex:3; MoveToFleetAction#516, InitiatorGUID:2068, Context:EntityActionContext_Movement, 76->74 (Cost: 1.770774) from 0.7211387 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderEntityAction#00001D20, Ticket: 00000F9B; EmpireIndex:3; MoveToFleetAction#517, InitiatorGUID:4358, Context:EntityActionContext_Movement, 84->83 (Cost: 3.527186) from 0.4419047 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderUpdateVisibility#00001D21

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderFinishDockingFleet#00001D22, Ticket: 00000F9C; EmpireIndex:2; FleetGUID:4962

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:647 Order STACKOrderTerminateEntityAction#00001D23; EmpireIndex:17; EntityActionId: 1241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:665 Order STACKOrderCompleteMoveToFleetAction#00001D24; EmpireIndex:2; EntityActionId: 583

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:665 Order STACKOrderUpdateQuests#00001D25, Ticket: 00000F9D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:665 Order STACKOrderCompleteMoveToFleetAction#00001D26; EmpireIndex:1; EntityActionId: 952

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:665 Order STACKOrderEntityAction#00001D27, Ticket: 00000F9E; EmpireIndex:4; MoveToFleetAction#596, InitiatorGUID:1176, Context:EntityActionContext_Movement, 40->14 (Cost: 7) from 0.4943044 to 0.7414565.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:666 Order STACKOrderEntityAction#00001D28, Ticket: 00000F9F; EmpireIndex:4; MoveToFleetAction#597, InitiatorGUID:4390, Context:EntityActionContext_Movement, 39->43 (Cost: 4.293947) from 0.8061159 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:666 Order STACKOrderTerminateEntityAction#00001D29; EmpireIndex:2; EntityActionId: 583

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:666 Order STACKOrderTerminateEntityAction#00001D2A; EmpireIndex:1; EntityActionId: 952

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:682 Order STACKOrderTerminateEntityAction#00001D2B; EmpireIndex:1; EntityActionId: 945

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:682 Order STACKOrderCompleteMoveToFleetAction#00001D2C; EmpireIndex:2; EntityActionId: 587

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:682 Order STACKOrderTerminateEntityAction#00001D2D; EmpireIndex:2; EntityActionId: 579

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:682 Order STACKOrderUpdateEffectZone#00001D2E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:682 Order STACKOrderTerminateEntityAction#00001D2F; EmpireIndex:2; EntityActionId: 587

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:695 Order STACKOrderEntityAction#00001D30, Ticket: 00000FA0; EmpireIndex:2; MoveToFleetAction#588, InitiatorGUID:3362, Context:EntityActionContext_Movement, 50->52 (Cost: 5.29756) from 0 to 0.5569695.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:751 Order STACKOrderUpdateVisibility#00001D31

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:836 Order STACKOrderCompleteMoveToFleetAction#00001D32; EmpireIndex:2; EntityActionId: 584

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:836 Order STACKOrderTerminateEntityAction#00001D33; EmpireIndex:2; EntityActionId: 584

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:836 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:853 Order STACKOrderEntityAction#00001D34, Ticket: 00000FA1; EmpireIndex:2; MoveToFleetAction#589, InitiatorGUID:4309, Context:EntityActionContext_Movement, 55->54 (Cost: 3.842847) from 0 to 0.3552663.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:853 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:885 AI STACKStart 15 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:885 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:06:900 Order STACKOrderQueueConstruction#00001D35, Ticket: 00000FA2; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:900 Order STACKOrderSelloutTradableResource#00001D36, Ticket: 00000FA3; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:900 Order STACKOrderUnlockHeroSkill#00001D37, Ticket: 00000FA4; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:900 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:900 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001D38, Ticket: 00000FA5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:900 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001D39, Ticket: 00000FA6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:900 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001D3A, Ticket: 00000FA7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:900 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001D3B, Ticket: 00000FA8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:900 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001D3C, Ticket: 00000FA9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:921 Order STACKOrderCancelHackingProgram#00001D3D, Ticket: 00000FAA; ProgramGUID:4902, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:921 Order STACKOrderCancelHackingProgram#00001D3E, Ticket: 00000FAB; ProgramGUID:4903, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:921 Order STACKOrderEntityAction#00001D3F, Ticket: 00000FAC; EmpireIndex:5; GoToFleetAction#507, InitiatorGUID:4784, Context:Path: 69->70, Path: Path: 69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:921 Order STACKOrderTransferShips#00001D40, Ticket: 00000FAD; EmpireIndex:5; ShipGUIDs: [4651], HeroGUID:0, Position:NodeIndex:71, DestinationGarrisonGUID:4967

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:921 Order STACKOrderEntityAction#00001D41, Ticket: 00000FAE; EmpireIndex:5; GoToFleetAction#508, InitiatorGUID:4111, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:921 Order STACKOrderEntityAction#00001D42, Ticket: 00000FAF; EmpireIndex:3; GroundBattleStarSystemAction#518, InitiatorGUID:3459, Context:GUID#3114

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:921 Order STACKOrderEntityAction#00001D43, Ticket: 00000FB0; EmpireIndex:5; GoToFleetAction#509, InitiatorGUID:2493, Context:Path: 103, Path: Path: 103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:921 Order STACKOrderCompleteMoveToFleetAction#00001D44; EmpireIndex:2; EntityActionId: 582

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:939 Order STACKOrderCreateGroundBattle#00001D45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:939 Order STACKOrderUpdateVisibility#00001D46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:939 Order STACKOrderFinishDockingFleet#00001D47, Ticket: 00000FB1; EmpireIndex:5; FleetGUID:4967

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:939 Order STACKOrderTerminateEntityAction#00001D48; EmpireIndex:2; EntityActionId: 582

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:939 Order STACKOrderEntityAction#00001D49, Ticket: 00000FB2; EmpireIndex:5; MoveToFleetAction#510, InitiatorGUID:2493, Context:EntityActionContext_Movement, 111->103 (Cost: 6.591794) from 0.6798825 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:939 Order STACKOrderEntityAction#00001D4A, Ticket: 00000FB3; EmpireIndex:5; MoveToFleetAction#511, InitiatorGUID:4111, Context:EntityActionContext_Movement, 83->81 (Cost: 0.007180932) from 0.9991032 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:939 Order STACKOrderEntityAction#00001D4B, Ticket: 00000FB4; EmpireIndex:5; MoveToFleetAction#512, InitiatorGUID:4784, Context:EntityActionContext_Movement, 68->69 (Cost: 6.643298) from 0.06897433 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:957 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:957 Order STACKOrderTerminateEntityAction#00001D4C; EmpireIndex:2; EntityActionId: 575

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:957 Order STACKOrderCompleteMoveToFleetAction#00001D4D; EmpireIndex:5; EntityActionId: 511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:957 Order STACKOrderGroundBattleSetup#00001D4E, Ticket: 00000FB5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:957 Order STACKOrderUpdateVisibility#00001D4F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:957 Order STACKOrderTerminateEntityAction#00001D50; EmpireIndex:5; EntityActionId: 511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:06:970 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:069 Order STACKOrderCompleteMoveToFleetAction#00001D51; EmpireIndex:1; EntityActionId: 954

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:069 Order STACKOrderUpdateVisibility#00001D52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:069 Order STACKOrderTerminateEntityAction#00001D53; EmpireIndex:1; EntityActionId: 954

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:083 Order STACKOrderCompleteMoveToFleetAction#00001D54; EmpireIndex:17; EntityActionId: 1244

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:083 Order STACKOrderTerminateEntityAction#00001D55; EmpireIndex:17; EntityActionId: 1244

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:101 Order STACKOrderTerminateEntityAction#00001D56; EmpireIndex:17; EntityActionId: 1235

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:117 Order STACKOrderCompleteMoveToFleetAction#00001D57; EmpireIndex:3; EntityActionId: 516

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:117 Order STACKOrderTerminateEntityAction#00001D58; EmpireIndex:3; EntityActionId: 516

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:135 Order STACKOrderTerminateEntityAction#00001D59; EmpireIndex:3; EntityActionId: 513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:167 Order STACKOrderUpdateVisibility#00001D5A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:167 Order STACKOrderCompleteMoveToFleetAction#00001D5B; EmpireIndex:1; EntityActionId: 951

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:167 Order STACKOrderUpdateVisibility#00001D5C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:167 Order STACKOrderTerminateEntityAction#00001D5D; EmpireIndex:1; EntityActionId: 951

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:185 Order STACKOrderEntityAction#00001D5E, Ticket: 00000FB6; EmpireIndex:1; MoveToFleetAction#955, InitiatorGUID:3626, Context:EntityActionContext_Movement, 2->0 (Cost: 1.786154) from 0 to 0.3635686.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:185 Order STACKOrderUpdateEffectZone#00001D5F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:201 Order STACKOrderCompleteMoveToFleetAction#00001D60; EmpireIndex:4; EntityActionId: 597

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:201 Order STACKOrderUpdateVisibility#00001D61

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:201 Order STACKOrderTerminateEntityAction#00001D62; EmpireIndex:4; EntityActionId: 597

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:217 Order STACKOrderTerminateEntityAction#00001D63; EmpireIndex:4; EntityActionId: 594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:284 Order STACKOrderCompleteMoveToFleetAction#00001D64; EmpireIndex:17; EntityActionId: 1240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:284 Order STACKOrderUpdateVisibility#00001D65

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:284 Order STACKOrderTerminateEntityAction#00001D66; EmpireIndex:17; EntityActionId: 1240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:301 Order STACKOrderTerminateEntityAction#00001D67; EmpireIndex:17; EntityActionId: 1239

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:333 Order STACKOrderCompleteMoveToFleetAction#00001D68; EmpireIndex:1; EntityActionId: 950

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:333 Order STACKOrderTerminateEntityAction#00001D69; EmpireIndex:1; EntityActionId: 950

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:350 Order STACKOrderUpdateVisibility#00001D6A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:351 Order STACKOrderEntityAction#00001D6B, Ticket: 00000FB7; EmpireIndex:1; MoveToFleetAction#956, InitiatorGUID:3854, Context:EntityActionContext_Movement, 17->23 (Cost: 3.921273) from 0 to 0.3174961.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:600 Order STACKOrderCompleteMoveToFleetAction#00001D6C; EmpireIndex:3; EntityActionId: 517

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:600 Order STACKOrderCompleteMoveToFleetAction#00001D6D; EmpireIndex:4; EntityActionId: 596

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:600 Order STACKOrderUpdateVisibility#00001D6E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:600 Order STACKOrderTerminateEntityAction#00001D6F; EmpireIndex:3; EntityActionId: 517

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:600 Order STACKOrderTerminateEntityAction#00001D70; EmpireIndex:4; EntityActionId: 596

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:617 Order STACKOrderEntityAction#00001D71, Ticket: 00000FB8; EmpireIndex:3; MoveToFleetAction#519, InitiatorGUID:4358, Context:EntityActionContext_Movement, 83->81 (Cost: 3.472814) from 0 to 0.4337125.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:651 Order STACKOrderCompleteMoveToFleetAction#00001D72; EmpireIndex:1; EntityActionId: 953

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:651 Order STACKOrderUpdateVisibility#00001D73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:651 Order STACKOrderTerminateEntityAction#00001D74; EmpireIndex:1; EntityActionId: 953

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:668 Order STACKOrderEntityAction#00001D75, Ticket: 00000FB9; EmpireIndex:1; MoveToFleetAction#957, InitiatorGUID:4038, Context:EntityActionContext_Movement, 23->17 (Cost: 3.636781) from 0 to 0.2944614.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:683 Order STACKOrderUpdateEffectZone#00001D76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:750 Order STACKOrderCompleteMoveToFleetAction#00001D77; EmpireIndex:3; EntityActionId: 515

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:750 Order STACKOrderUpdateVisibility#00001D78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:750 Order STACKOrderTerminateEntityAction#00001D79; EmpireIndex:3; EntityActionId: 515

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:767 Order STACKOrderTerminateEntityAction#00001D7A; EmpireIndex:3; EntityActionId: 514

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:934 Order STACKOrderCompleteMoveToFleetAction#00001D7B; EmpireIndex:2; EntityActionId: 585

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:934 Order STACKOrderTerminateEntityAction#00001D7C; EmpireIndex:2; EntityActionId: 585

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:951 Order STACKOrderTerminateEntityAction#00001D7D; EmpireIndex:2; EntityActionId: 577

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:967 Order STACKOrderCompleteMoveToFleetAction#00001D7E; EmpireIndex:2; EntityActionId: 586

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:07:967 Order STACKOrderTerminateEntityAction#00001D7F; EmpireIndex:2; EntityActionId: 586

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:08:001 Order STACKOrderUpdateVisibility#00001D80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:08:001 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:08:001 Order STACKOrderUpdateQuests#00001D81, Ticket: 00000FBA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:08:101 Order STACKOrderCompleteMoveToFleetAction#00001D82; EmpireIndex:1; EntityActionId: 949

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:08:101 Order STACKOrderTerminateEntityAction#00001D83; EmpireIndex:1; EntityActionId: 949

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:08:118 Order STACKOrderEntityAction#00001D84, Ticket: 00000FBB; EmpireIndex:1; MoveToFleetAction#958, InitiatorGUID:1082, Context:EntityActionContext_Movement, 84->79 (Cost: 1.359915) from 0 to 0.0964076.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:08:851 Order STACKOrderCompleteMoveToFleetAction#00001D85; EmpireIndex:5; EntityActionId: 512

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:08:851 Order STACKOrderTerminateEntityAction#00001D86; EmpireIndex:5; EntityActionId: 512

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:08:868 Order STACKOrderEntityAction#00001D87, Ticket: 00000FBC; EmpireIndex:5; MoveToFleetAction#513, InitiatorGUID:4784, Context:EntityActionContext_Movement, 69->70 (Cost: 0.3567023) from 0 to 0.1405563.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:08:885 AI STACK[AI] [Event]Remove 164 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:08:885 AI STACK[AI] [Event]Remove EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBailiffImminent,EventTutorial_FleetsSelected,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventSystemInfluenceChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:08:885 AI STACK[AI] [Event]keep 174 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:08:885 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventConstructionBuyout,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventDiplomaticActionExecuted,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventTemporaryEffectStarted,EventFleetMoveStarted,EventOutpostActionStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGalaxyDiscoveryMilestoneReached,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventGroundBattleCreated,EventGroundBattleCreated,AIEventGroundBattleCreated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:08:903 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:08:969 Order STACKOrderUpdateVisibility#00001D88

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:08:986 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:120 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:136 Order STACKOrderCompleteMoveToFleetAction#00001D89; EmpireIndex:1; EntityActionId: 942

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:136 Order STACKOrderTerminateEntityAction#00001D8A; EmpireIndex:1; EntityActionId: 942

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:136 AI STACK[AI] Empire 2 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:136 AI STACK[AI] Unassign fleet 4896/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:152 AI STACK[AI] Cancel task 3333 : can find context 4882 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:152 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:152 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:152 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:152 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:169 Order STACKOrderGroundBattleSelectDefenderStrategy#00001D8B, Ticket: 00000FBD; GroundBattleGUID:4910, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:186 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:186 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:219 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:235 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:269 AI STACK[AI] Cancel task 2581 : can find context 4899 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:269 AI STACK[AI] Cancel task 2580 : can find context 4647 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:269 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:269 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:269 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:286 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:286 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:286 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:302 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:319 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:335 Order STACKOrderCompleteMoveToFleetAction#00001D8C; EmpireIndex:5; EntityActionId: 510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:335 Order STACKOrderUpdateVisibility#00001D8D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:335 Order STACKOrderTerminateEntityAction#00001D8E; EmpireIndex:5; EntityActionId: 510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:353 Order STACKOrderTerminateEntityAction#00001D8F; EmpireIndex:5; EntityActionId: 509

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:353 AI STACK[AI] Cancel task 3222 : can find context 4903 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:353 AI STACK[AI] Cancel task 3221 : can find context 4902 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:353 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:368 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:387 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:387 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:404 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:404 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:404 Order STACKOrderQueueConstruction#00001D90, Ticket: 00000FBF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:404 Order STACKOrderQueuePlanetColonizationConstruction#00001D91, Ticket: 00000FC0; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:404 Order STACKOrderQueueConstruction#00001D92, Ticket: 00000FC1; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:404 Order STACKOrderQueueConstruction#00001D93, Ticket: 00000FC2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:404 Order STACKOrderQueueConstruction#00001D94, Ticket: 00000FC3; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:404 Order STACKOrderStartHackingProgram#00001D95, Ticket: 00000FC4; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:4981

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:404 Order STACKOrderQueueConstruction#00001D96, Ticket: 00000FC5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:404 Order STACKOrderQueueConstruction#00001D97, Ticket: 00000FC6; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:420 Order STACKOrderQueueConstruction#00001D98, Ticket: 00000FC7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:420 Order STACKOrderQueueConstruction#00001D99, Ticket: 00000FC8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:420 AI STACKStart 21 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:420 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:09:437 Order STACKOrderEntityAction#00001D9A, Ticket: 00000FC9; EmpireIndex:2; GoToFleetAction#590, InitiatorGUID:4962, Context:Path: 51->52->50->24->25->26, Path: Path: 51->52->50->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Order STACKOrderQueueConstruction#00001D9B, Ticket: 00000FCA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Order STACKOrderEntityAction#00001D9C, Ticket: 00000FCB; EmpireIndex:2; GoToFleetAction#591, InitiatorGUID:2492, Context:Path: 52->55, Path: Path: 52->55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Order STACKOrderEntityAction#00001D9D, Ticket: 00000FCC; EmpireIndex:2; SupportPirateAction#592, InitiatorGUID:969

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Order STACKOrderEntityAction#00001D9E, Ticket: 00000FCD; EmpireIndex:2; SabotagePirateAction#593, InitiatorGUID:969

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Order STACKOrderQueueConstruction#00001D9F, Ticket: 00000FCE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Default STACKThe construction 4992 is already at the index 0.

     at Move in :line 0
     at ClientQueueConstruction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Order STACKOrderGroundBattleSelectDefenderStrategy#00001DA0, Ticket: 00000FCF; GroundBattleGUID:4968, DefenderStrategyName:GroundBattleDefenderStrategy2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Order STACKOrderStartHackingProgram#00001DA1, Ticket: 00000FD0; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:4994

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Order STACKOrderStartHackingProgram#00001DA2, Ticket: 00000FD1; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:4430, HackingProgramGUID:4995

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Order STACKOrderEntityAction#00001DA3, Ticket: 00000FD2; EmpireIndex:3; AttackFleetAction#520, InitiatorGUID:4387, Context:2-й Вспыхивающий Тлеющий (4111) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Order STACKOrderQueueResearch#00001DA4, Ticket: 00000FD3; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut4, ConstructionGameEntityGUID:4997, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Order STACKOrderQueueConstruction#00001DA5, Ticket: 00000FD4; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:437 Order STACKOrderManageManpower#00001DA6, Ticket: 00000FD5; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:453 Order STACKOrderGroundBattleSelectAttackerStrategy#00001DA7, Ticket: 00000FD6; GroundBattleGUID:4910, AttackerStrategyName:GroundBattleAttackerStrategy2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:454 Order STACKOrderQueueConstruction#00001DA8, Ticket: 00000FD7; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:454 Order STACKOrderQueueConstruction#00001DA9, Ticket: 00000FD8; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:454 Order STACKOrderEntityAction#00001DAA, Ticket: 00000FD9; EmpireIndex:5; InvisibilityFleetAction#514, InitiatorGUID:4967

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:454 Order STACKOrderGroundBattleSelectAttackerStrategy#00001DAB, Ticket: 00000FDA; GroundBattleGUID:4968, AttackerStrategyName:GroundBattleAttackerStrategy1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:454 Order STACKOrderEntityAction#00001DAC, Ticket: 00000FDB; EmpireIndex:5; SabotagePirateAction#515, InitiatorGUID:972

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:454 Order STACKOrderRetrofitShips#00001DAD, Ticket: 00000FDC; EmpireIndex:5; Ships: [4737 -> 4871]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:454 Order STACKOrderStartHackingProgram#00001DAE, Ticket: 00000FDD; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5006

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:454 Order STACKOrderCompleteMoveToFleetAction#00001DAF; EmpireIndex:17; EntityActionId: 1243

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:454 Order STACKOrderUpdatePiratePhantomGarrison#00001DB0, Ticket: 00000FDE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:475 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:476 Gameplay STACKServerGroundBattle#4910 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:476 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:476 Order STACKOrderCreateEncounter#00001DB1, Ticket: 00000FDF, Attacker#4387, Defender#4111, Orbit#574, Encounter#4996

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:476 Order STACKOrderEntityAction#00001DB2, Ticket: 00000FE0; EmpireIndex:2; MoveToFleetAction#594, InitiatorGUID:2492, Context:EntityActionContext_Movement, 52->55 (Cost: 2.464132) from 0 to 0.6141548.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:476 Order STACKOrderEntityAction#00001DB3, Ticket: 00000FE1; EmpireIndex:2; MoveToFleetAction#595, InitiatorGUID:4962, Context:EntityActionContext_Movement, 51->52 (Cost: 7) from 0 to 0.5702648.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:476 Order STACKOrderTerminateEntityAction#00001DB4; EmpireIndex:17; EntityActionId: 1243

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:476 Order STACKOrderJoinEncounter#00001DB5, Ticket: 00000FE2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:476 Order STACKOrderGroundBattleReport#00001DB6, Ticket: 00000FE3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:476 Order STACKOrderGroundBattleReport#00001DB7, Ticket: 00000FE4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:476 Order STACKOrderUpdatePiratePhantomGarrison#00001DB8, Ticket: 00000FE5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:504 Gameplay STACKServerGroundBattle#4910 Entering ServerGroundBattleState_Finish (Parameters: AttackerVictory)

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:504 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:504 Order STACKOrderTerminateEntityAction#00001DB9; EmpireIndex:17; EntityActionId: 1236

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:504 Order STACKOrderCaptureStarSystemWithGroundBattle#00001DBA; EmpireIndex:17, ColonizedStarSystemGUID:1817, NewOwnerEmpireIndex:4, DisplayedNewOwnerEmpireIndex:4, DestroyShips:True, KeepOriginGrowth:False, FromMinorFactionAssimilation:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:504 Gameplay STACK[DIPLOMACY] Empire#17 + Empire#4 = DiplomaticRelationStatePirateAggressive

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at IPiratesManagementService.NotifyLairInvaded in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:504 Gameplay STACK[DIPLOMACY] Empire#4 + Empire#17 = DiplomaticRelationStatePirateAggressive

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at IPiratesManagementService.NotifyLairInvaded in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:504 Gameplay STACK[Colo] [Empire#17] System Юстиум (1817) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:504 Order STACKOrderFinishGroundBattle#00001DBB, Ticket: 00000FE6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:530 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:530 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:530 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:530 Gameplay STACKServerGroundBattle#4910 Entering ServerGroundBattleState_Finished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:530 Order STACKOrderSpawnRemains#00001DBC; RemainsDefinitionName:PirateLairRemains, PlanetGUID:327, Value:4, Parameters:4, RemainsGUID:5008, CuriosityGUID:0, DroppableName:PlanetAnomalyRemainsPirateLairMedium

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:530 Order STACKOrderUpdateQuests#00001DBD, Ticket: 00000FE7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:530 Order STACKOrderUpdateVisibility#00001DBE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:530 Order STACKOrderApplySimplifiedEncounter#00001DBF, Ticket: 00000FE8; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:530 Order STACKOrderReportValidatedEncounter#00001DC0, Ticket: 00000FE9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:556 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:09:556 Order STACKOrderFinalizeEncounter#00001DC1, Ticket: 00000FEA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:10:033 Order STACKOrderUpdateVisibility#00001DC2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:10:117 Order STACKOrderCompleteMoveToFleetAction#00001DC3; EmpireIndex:1; EntityActionId: 955

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:10:117 Order STACKOrderTerminateEntityAction#00001DC4; EmpireIndex:1; EntityActionId: 955

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:10:301 Order STACKOrderUpdateVisibility#00001DC5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:10:618 Order STACKOrderCompleteMoveToFleetAction#00001DC6; EmpireIndex:2; EntityActionId: 589

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:10:618 Order STACKOrderTerminateEntityAction#00001DC7; EmpireIndex:2; EntityActionId: 589

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:10:884 Order STACKOrderCompleteMoveToFleetAction#00001DC8; EmpireIndex:2; EntityActionId: 588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:10:884 Order STACKOrderTerminateEntityAction#00001DC9; EmpireIndex:2; EntityActionId: 588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:100 Order STACKOrderCompleteMoveToFleetAction#00001DCA; EmpireIndex:1; EntityActionId: 958

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:100 Order STACKOrderTerminateEntityAction#00001DCB; EmpireIndex:1; EntityActionId: 958

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:168 Order STACKOrderCompleteMoveToFleetAction#00001DCC; EmpireIndex:1; EntityActionId: 956

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:168 Order STACKOrderCompleteMoveToFleetAction#00001DCD; EmpireIndex:3; EntityActionId: 519

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:168 Order STACKOrderTerminateEntityAction#00001DCE; EmpireIndex:1; EntityActionId: 956

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:168 Order STACKOrderTerminateEntityAction#00001DCF; EmpireIndex:3; EntityActionId: 519

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:401 Order STACKOrderCompleteMoveToFleetAction#00001DD0; EmpireIndex:1; EntityActionId: 957

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:401 Order STACKOrderTerminateEntityAction#00001DD1; EmpireIndex:1; EntityActionId: 957

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:420 AI STACK[AI] [Event]Remove 174 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:11:420 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventConstructionBuyout,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventDiplomaticActionExecuted,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventTemporaryEffectStarted,EventFleetMoveStarted,EventOutpostActionStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGalaxyDiscoveryMilestoneReached,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventGroundBattleCreated,EventGroundBattleCreated,AIEventGroundBattleCreated,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:11:420 AI STACK[AI] [Event]keep 68 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:11:420 AI STACK[AI] [Event]keep EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventConstructionCancelled,EventConstructionQueued,AIEventCivilianShipAttacked,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetInvisibilityChanged,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventShipLayoutChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventGroundBattleReport,EventGroundBattleReport,EventWarPointsGainedFromGroundBattle,EventWarPointsGainedFromGroundBattle,EventGroundBattleReport,EventGroundBattleReport,EventSystemLostToGroundBattle,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventHackingOperationCanceledByStartLoss,EventHackingOperationCanceledByStartLoss,EventHackingOperationCanceledByTargetLoss,EventGroundBattleWon,EventGroundBattleOutcomeApplied,EventGroundBattleOutcomeApplied,EventGroundBattleFinished,EventGroundBattleFinished,EventRemainsSpawned,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:11:434 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:517 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:717 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:718 AI STACK[AI] [Important]Can't retrieve colonized star system 1817. [AI2]

     at AfterSynchronize in :line 0
     at AfterSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationEnded in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:734 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:735 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:735 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:735 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:735 AI STACK[AI] Unassign fleet 3651/0 from TF [AI2]

     at Unassign in :line 0
     at Release in :line 0
     at GenerateSmartFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:735 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:752 Order STACKOrderCompleteMoveToFleetAction#00001DD2; EmpireIndex:5; EntityActionId: 513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:752 Order STACKOrderTerminateEntityAction#00001DD3; EmpireIndex:5; EntityActionId: 513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:752 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:752 AI STACK[AI] [Important]Invalid colonized star system in event system lost. Might have been destroyed [AI2]

     at ComputeCaptureSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:752 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:752 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:752 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:752 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:767 Order STACKOrderEntityAction#00001DD4, Ticket: 00000FEB; EmpireIndex:17; GoToFleetAction#1245, InitiatorGUID:4543, Context:Path: 78->97, Path: Path: 78->97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:767 Order STACKOrderEntityAction#00001DD5, Ticket: 00000FEC; EmpireIndex:17; InitiateGuardFleetAction#1246, InitiatorGUID:2371, Context:Бота (108) (StarSystemNode), Path: Бота (108) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:767 Order STACKOrderEntityAction#00001DD6; EmpireIndex:17; GuardEmpireLocalAction#1247, InitiatorGUID:984, Context:Бота (108) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:767 Gameplay STACKCancelling actions on Бота (108) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:784 Order STACKOrderEntityAction#00001DD7, Ticket: 00000FED; EmpireIndex:17; MoveToFleetAction#1248, InitiatorGUID:4543, Context:EntityActionContext_Movement, 78->97 (Cost: 0.2285757) from 0 to 0.008230608.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:784 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:784 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:800 Order STACKOrderUpdateVisibility#00001DD8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:11:816 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:833 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:849 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:849 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:849 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:883 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:883 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:883 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:916 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:916 AI STACK[AI] Unassign fleet 3259/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:949 AI STACK[AI] Cancel task 2421 : can find context 4111 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:950 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:968 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:985 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:11:985 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:12:004 Order STACKOrderQueueConstruction#00001DD9, Ticket: 00000FEE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:004 Order STACKOrderTransferShips#00001DDA, Ticket: 00000FEF; EmpireIndex:1; ShipGUIDs: [3666, 4470, 3525], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:1771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:004 Order STACKOrderDisbandShips#00001DDB, Ticket: 00000FF0; EmpireIndex:2; ShipGUIDs: 3927, 4619

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:022 Order STACKOrderEntityAction#00001DDC, Ticket: 00000FF1; EmpireIndex:2; LaunchProbeFleetAction#596, InitiatorGUID:1120, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:022 Order STACKOrderTransferShips#00001DDD, Ticket: 00000FF2; EmpireIndex:3; ShipGUIDs: [2019, 2097, 2236, 2327], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3571

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:022 Gameplay STACKfleet action with feedback 521 started : ETA 1882.14147186279

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:022 Order STACKOrderEntityAction#00001DDE, Ticket: 00000FF3; EmpireIndex:3; ExpeditionFleetAction#521, InitiatorGUID:1138, Context:Curiosity_PlanetResource_Strategic03 on Вени III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:039 Order STACKOrderBuyoutConstruction#00001DDF, Ticket: 00000FF4; EmpireIndex:4; ContextGUID:1937, ConstructionGameEntityGUID:4581, ResourceName:EmpireMoney, BuyoutCost:1263.093

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:039 Default STACKThe construction 4581 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:039 Order STACKOrderTransferShips#00001DE0, Ticket: 00000FF5; EmpireIndex:4; ShipGUIDs: [3104], HeroGUID:0, Position:NodeIndex:42, DestinationGarrisonGUID:5014

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:039 Order STACKOrderEntityAction#00001DE1, Ticket: 00000FF6; EmpireIndex:4; GoToFleetAction#598, InitiatorGUID:4390, Context:Path: 43->45, Path: Path: 43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:050 Order STACKOrderEntityAction#00001DE2, Ticket: 00000FF7; EmpireIndex:5; GoToFleetAction#516, InitiatorGUID:4967, Context:Path: 71->72->73, Path: Path: 71->72->73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:050 Order STACKOrderEntityAction#00001DE3; EmpireIndex:2; MoveToProbeAction#597, InitiatorGUID:5013, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:050 Order STACKOrderEntityAction#00001DE4, Ticket: 00000FF8; EmpireIndex:4; MoveToFleetAction#599, InitiatorGUID:4390, Context:EntityActionContext_Movement, 43->45 (Cost: 0.7060533) from 0 to 0.07375806.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:051 Order STACKOrderUpdateEffectZone#00001DE5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:067 Order STACKOrderEntityAction#00001DE6, Ticket: 00000FF9; EmpireIndex:5; MoveToFleetAction#517, InitiatorGUID:4967, Context:EntityActionContext_Movement, 71->72 (Cost: 2.447557) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:317 Order STACKOrderUpdateVisibility#00001DE7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:317 Order STACKOrderFinishDockingFleet#00001DE8, Ticket: 00000FFA; EmpireIndex:4; FleetGUID:5014

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:451 Order STACKOrderCompleteMoveToFleetAction#00001DE9; EmpireIndex:2; EntityActionId: 594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:451 Order STACKOrderTerminateEntityAction#00001DEA; EmpireIndex:2; EntityActionId: 594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:533 Order STACKOrderUpdateVisibility#00001DEB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:12:567 Order STACKOrderUpdateEffectZone#00001DEC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:001 AI STACK[AI] [Event]Remove 68 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:14:001 AI STACK[AI] [Event]Remove EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventConstructionCancelled,EventConstructionQueued,AIEventCivilianShipAttacked,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetInvisibilityChanged,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventShipLayoutChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventGroundBattleReport,EventGroundBattleReport,EventWarPointsGainedFromGroundBattle,EventWarPointsGainedFromGroundBattle,EventGroundBattleReport,EventGroundBattleReport,EventSystemLostToGroundBattle,EventDiplomaticRelationChange,EventDiplomaticRelationChange,EventHackingOperationCanceledByStartLoss,EventHackingOperationCanceledByStartLoss,EventHackingOperationCanceledByTargetLoss,EventGroundBattleWon,EventGroundBattleOutcomeApplied,EventGroundBattleOutcomeApplied,EventGroundBattleFinished,EventGroundBattleFinished,EventRemainsSpawned,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:14:001 AI STACK[AI] [Event]keep 35 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:14:001 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventProbeLaunched,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetInvisibilityChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:14:018 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:101 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:218 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:234 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:252 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:252 AI STACK[AI] Unassign fleet 3259/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:252 AI STACK[AI] Cancel task 2832 : can find context 4719 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:252 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:252 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:252 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:252 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:268 Order STACKOrderEntityAction#00001DED, Ticket: 00000FFB; EmpireIndex:17; InitiateGuardFleetAction#1249, InitiatorGUID:3608, Context:Темос (563) (StarSystemNode), Path: Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:268 Order STACKOrderEntityAction#00001DEE, Ticket: 00000FFC; EmpireIndex:17; GoToFleetAction#1250, InitiatorGUID:1839, Context:Path: 19->15, Path: Path: 19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:268 Order STACKOrderEntityAction#00001DEF; EmpireIndex:17; GuardEmpireLocalAction#1251, InitiatorGUID:984, Context:Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:268 Gameplay STACKCancelling actions on Темос (563) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:284 Order STACKOrderEntityAction#00001DF0, Ticket: 00000FFD; EmpireIndex:17; MoveToFleetAction#1252, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 1.50809) from 0 to 0.1766422.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:285 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:285 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:302 Order STACKOrderCompleteMoveToFleetAction#00001DF1; EmpireIndex:2; EntityActionId: 595

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:302 Order STACKOrderCompleteMoveToFleetAction#00001DF2; EmpireIndex:17; EntityActionId: 1248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:302 Order STACKOrderTerminateEntityAction#00001DF3; EmpireIndex:2; EntityActionId: 595

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:302 Order STACKOrderTerminateEntityAction#00001DF4; EmpireIndex:17; EntityActionId: 1248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:302 AI STACK[AI] Cancel task 3039 : can find context 4700 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:317 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:334 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:367 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:367 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:367 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:383 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:383 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:383 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:400 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:400 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:400 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:417 AI STACK[AI] Cancel task 2276 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:466 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:484 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:500 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:500 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:500 AI STACKInvalid null action context. Name=ExpeditionFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:500 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:14:516 Order STACKOrderEntityAction#00001DF5, Ticket: 00000FFE; EmpireIndex:4; GoToFleetAction#600, InitiatorGUID:5014, Context:Path: 42->43->45->44, Path: Path: 42->43->45->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:516 Order STACKOrderRetrofitShips#00001DF6, Ticket: 00000FFF; EmpireIndex:4; Ships: [3104 -> 4459]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:533 Order STACKOrderEntityAction#00001DF7, Ticket: 00001000; EmpireIndex:4; MoveToFleetAction#601, InitiatorGUID:5014, Context:EntityActionContext_Movement, 42->43 (Cost: 8.544933) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:550 Order STACKOrderUpdateVisibility#00001DF8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:550 Order STACKOrderUpdateEffectZone#00001DF9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:784 Order STACKOrderCompleteMoveToFleetAction#00001DFA; EmpireIndex:4; EntityActionId: 599

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:14:784 Order STACKOrderTerminateEntityAction#00001DFB; EmpireIndex:4; EntityActionId: 599

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:15:035 Gameplay STACKfleet action with feedback 521 finished : ETA 1882.14147186279, Game.Time 1883.1450881958, true ETA 1883.14147186279

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:15:035 Order STACKOrderTerminateEntityAction#00001DFC; EmpireIndex:3; EntityActionId: 521

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:15:035 Quest STACK[Quests] TestStrategicAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:15:050 Order STACKOrderUpdateEffectZone#00001DFD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:15:734 Order STACKOrderCompleteMoveToFleetAction#00001DFE; EmpireIndex:5; EntityActionId: 517

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:15:734 Order STACKOrderTerminateEntityAction#00001DFF; EmpireIndex:5; EntityActionId: 517

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:15:750 Order STACKOrderEntityAction#00001E00, Ticket: 00001001; EmpireIndex:5; MoveToFleetAction#518, InitiatorGUID:4967, Context:EntityActionContext_Movement, 72->73 (Cost: 3.552443) from 0 to 0.7444754.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:166 Order STACKOrderMoveIdleFleets#00001E01; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:183 Order STACKOrderEntityAction#00001E02, Ticket: 00001002; EmpireIndex:0; MoveToFleetAction#234, InitiatorGUID:3289, Context:EntityActionContext_Movement, 96->98 (Cost: 5) from 0.4475534 to 0.7451039.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:183 Order STACKOrderEntityAction#00001E03, Ticket: 00001003; EmpireIndex:0; MoveToFleetAction#235, InitiatorGUID:4607, Context:EntityActionContext_Movement, 103->119 (Cost: 6.203684) from 0.5632342 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:335 Order STACKOrderUpdateVisibility#00001E04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:519 AI STACK[AI] [Event]Remove 35 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:16:519 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventProbeLaunched,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetInvisibilityChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:16:519 AI STACK[AI] [Event]keep 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:16:519 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventShipLayoutChanged,EventFleetStartedMoveToFleetAction,EventStrategicResourceAcquired,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:16:535 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:619 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:703 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:718 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:803 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:819 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:16:836 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:836 Order STACKOrderUpdateVisibility#00001E05

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:853 Order STACKOrderCompleteMoveToFleetAction#00001E06; EmpireIndex:0; EntityActionId: 235

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:853 Order STACKOrderCompleteMoveToFleetAction#00001E07; EmpireIndex:0; EntityActionId: 234

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:853 Order STACKOrderTerminateEntityAction#00001E08; EmpireIndex:0; EntityActionId: 235

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:853 Order STACKOrderUpdateVisibility#00001E09

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:853 Order STACKOrderTerminateEntityAction#00001E0A; EmpireIndex:0; EntityActionId: 234

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:853 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:16:853 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:16:872 Order STACKOrderTerminateEntityAction#00001E0B; EmpireIndex:0; EntityActionId: 229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:16:902 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:16:902 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:16:937 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:16:952 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:16:987 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:16:987 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:16:987 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:17:003 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:17:003 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:17:003 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:17:036 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:17:052 Order STACKOrderUpdateEffectZone#00001E0C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:17:072 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:17:085 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:17:085 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:17:106 Order STACKOrderTransferShips#00001E0D, Ticket: 00001004; EmpireIndex:1; ShipGUIDs: [3429, 4709], HeroGUID:0, Position:NodeIndex:21, DestinationGarrisonGUID:5015

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:17:106 Order STACKOrderTransferShips#00001E0E, Ticket: 00001005; EmpireIndex:1; ShipGUIDs: [3845, 4712], HeroGUID:0, Position:NodeIndex:4, DestinationGarrisonGUID:5016

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:17:106 Gameplay STACKfleet action with feedback 522 started : ETA 1887.22434234619

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:17:106 Order STACKOrderEntityAction#00001E0F, Ticket: 00001006; EmpireIndex:3; ExpeditionFleetAction#522, InitiatorGUID:1138, Context:Curiosity_PlanetAnomaly24 on Вени IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:17:118 Order STACKOrderEntityAction#00001E10, Ticket: 00001007; EmpireIndex:5; LaunchProbeFleetAction#519, InitiatorGUID:2493, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:17:118 Order STACKOrderEntityAction#00001E11; EmpireIndex:5; MoveToProbeAction#520, InitiatorGUID:5017, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:17:251 Order STACKOrderCompleteMoveToFleetAction#00001E12; EmpireIndex:17; EntityActionId: 1252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:17:251 Order STACKOrderUpdateVisibility#00001E13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:17:251 Order STACKOrderFinishDockingFleet#00001E14, Ticket: 00001008; EmpireIndex:1; FleetGUID:5015

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:17:251 Order STACKOrderTerminateEntityAction#00001E15; EmpireIndex:17; EntityActionId: 1252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:17:268 Order STACKOrderFinishDockingFleet#00001E16, Ticket: 00001009; EmpireIndex:1; FleetGUID:5016

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:17:568 Order STACKOrderUpdateEffectZone#00001E17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:18:067 Order STACKOrderUpdateEffectZone#00001E18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:18:084 Order STACKOrderUpdateVisibility#00001E19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:18:568 Order STACKOrderUpdateEffectZone#00001E1A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:19:068 Order STACKOrderUpdateEffectZone#00001E1B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:19:102 AI STACK[AI] [Event]Remove 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:19:102 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventShipLayoutChanged,EventFleetStartedMoveToFleetAction,EventStrategicResourceAcquired,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:19:102 AI STACK[AI] [Event]keep 12 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:19:102 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventProbeLaunched,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:19:118 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:19:204 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:19:414 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:425 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:19:452 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:452 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:487 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:487 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:520 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:552 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:570 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:570 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:570 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:587 Order STACKOrderUpdateEffectZone#00001E1C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:19:587 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:587 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:587 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:636 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:651 Order STACKOrderCompleteMoveToFleetAction#00001E1D; EmpireIndex:4; EntityActionId: 601

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:19:651 Order STACKOrderTerminateEntityAction#00001E1E; EmpireIndex:4; EntityActionId: 601

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:19:651 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:668 Order STACKOrderEntityAction#00001E1F, Ticket: 0000100A; EmpireIndex:4; MoveToFleetAction#602, InitiatorGUID:5014, Context:EntityActionContext_Movement, 43->45 (Cost: 2.455067) from 0 to 0.2564692.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:19:668 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:668 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:19:684 Order STACKOrderEntityAction#00001E20, Ticket: 0000100B; EmpireIndex:1; GoToFleetAction#959, InitiatorGUID:5015, Context:Path: 21->16->17, Path: Path: 21->16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:19:702 Order STACKOrderEntityAction#00001E21, Ticket: 0000100C; EmpireIndex:1; MoveToFleetAction#960, InitiatorGUID:5015, Context:EntityActionContext_Movement, 21->16 (Cost: 5) from 0 to 0.6566692.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:20:101 Order STACKOrderUpdateEffectZone#00001E22

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:20:119 Gameplay STACKfleet action with feedback 522 finished : ETA 1887.22434234619, Game.Time 1888.22947692871, true ETA 1888.22434234619

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:20:119 Order STACKOrderTerminateEntityAction#00001E23; EmpireIndex:3; EntityActionId: 522

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:20:501 Order STACKOrderCompleteMoveToFleetAction#00001E24; EmpireIndex:5; EntityActionId: 518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:20:501 Order STACKOrderTerminateEntityAction#00001E25; EmpireIndex:5; EntityActionId: 518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:21:686 AI STACK[AI] [Event]Remove 12 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:21:686 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventProbeLaunched,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:21:686 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:21:686 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:21:704 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:21:785 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:21:886 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:21:886 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:21:918 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:21:918 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:21:935 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:21:935 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:21:983 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:22:000 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:22:033 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:22:033 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:22:033 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:22:050 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:22:050 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:22:050 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:22:083 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:22:099 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:22:201 Order STACKOrderUpdateEffectZone#00001E26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:22:701 Order STACKOrderUpdateEffectZone#00001E27

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:22:951 Order STACKOrderCompleteMoveToFleetAction#00001E28; EmpireIndex:4; EntityActionId: 602

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:22:951 Order STACKOrderTerminateEntityAction#00001E29; EmpireIndex:4; EntityActionId: 602

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:23:217 Order STACKOrderUpdateEffectZone#00001E2A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:23:287 Gameplay STACKfleet action with feedback 236 started : ETA 1893.39630889893

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:23:288 Order STACKOrderEntityAction#00001E2B, Ticket: 0000100D; EmpireIndex:0; ExpeditionFleetAction#236, InitiatorGUID:4607, Context:Curiosity_PlanetResource_Luxury01 on Аува II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:23:684 Order STACKOrderCompleteMoveToFleetAction#00001E2C; EmpireIndex:1; EntityActionId: 960

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:23:684 Order STACKOrderTerminateEntityAction#00001E2D; EmpireIndex:1; EntityActionId: 960

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:24:134 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:24:134 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventTemporaryEffectStarted,EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:24:134 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:24:134 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:24:150 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:24:233 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:24:285 Gameplay STACKfleet action with feedback 237 started : ETA 1894.3959274292

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:24:337 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:355 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:24:355 Order STACKOrderEntityAction#00001E2E, Ticket: 0000100E; EmpireIndex:0; ExpeditionFleetAction#237, InitiatorGUID:4607, Context:Curiosity_PlanetResource_Luxury06 on Аува I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:24:385 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:385 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:402 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:402 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:434 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:468 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:484 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:484 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:484 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:500 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:500 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:501 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:550 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:567 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:24:583 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:24:599 Order STACKOrderAIClientStateChange#00001E2F; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:24:600 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:24:870 Gameplay STACKfleet action with feedback 238 started : ETA 1894.97905731201

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:24:870 Order STACKOrderEntityAction#00001E30, Ticket: 0000100F; EmpireIndex:0; ExpeditionFleetAction#238, InitiatorGUID:4607, Context:Curiosity_PlanetResource_Luxury01 on Аува I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:26:305 Gameplay STACKfleet action with feedback 236 finished : ETA 1893.39630889893, Game.Time 1894.41122436523, true ETA 1894.39630889893

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:26:305 Order STACKOrderTerminateEntityAction#00001E31; EmpireIndex:0; EntityActionId: 236

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:26:400 Prism STACKProbe Used: {"turn":69,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:26.285"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:27:306 Gameplay STACKfleet action with feedback 237 finished : ETA 1894.3959274292, Game.Time 1895.41245269775, true ETA 1895.3959274292

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:306 Order STACKOrderTerminateEntityAction#00001E32; EmpireIndex:0; EntityActionId: 237

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:306 Quest STACK[Quests] EventCuriosity04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:367 Prism STACKProbe Used: {"turn":69,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:27.286"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:27:872 Gameplay STACKfleet action with feedback 238 finished : ETA 1894.97905731201, Game.Time 1895.97917175293, true ETA 1895.97905731201

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:872 Order STACKOrderTerminateEntityAction#00001E33; EmpireIndex:0; EntityActionId: 238

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:872 Quest STACK[Quests] ExplorationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:872 Quest STACK[Quests] ExplorationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:872 Quest STACK[Quests] ExplorationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:872 Quest STACK[Quests] ExplorationQuest25Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:872 Quest STACK[Quests] EventCuriosity04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:872 Quest STACK[Quests] EventCuriosity12 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:872 Quest STACK[Quests] EventCuriosity03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:872 Quest STACK[Quests] EventCuriosity11 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:872 Quest STACK[Quests] EventCuriosity18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:872 Quest STACK[Quests] EventCuriosity05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:27:934 Prism STACKProbe Used: {"turn":69,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:27.854"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:33:921 Order STACKOrderEntityAction#00001E34, Ticket: 00001010; EmpireIndex:0; GoToFleetAction#239, InitiatorGUID:4607, Context:Path: 119->104, Path: Path: 119->104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:33:921 Order STACKOrderAIClientStateChange#00001E35; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:33:921 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:33:921 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:33:921 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:33:921 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:33:921 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:33:921 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:33:921 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:33:935 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:34:020 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:34:104 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:34:120 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:34:203 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:34:318 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:328 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:34:370 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:370 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:403 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:403 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:420 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:452 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:485 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:485 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:485 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:501 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:501 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:502 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:535 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:34:552 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:36:585 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:36:585 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:36:585 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:36:585 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:36:602 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:36:685 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:36:768 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:36:785 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:36:868 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:36:884 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:36:901 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:36:935 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:36:935 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:36:951 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:36:951 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:36:985 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:37:018 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:37:034 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:37:034 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:37:034 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:37:052 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:37:068 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:37:068 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:37:101 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:37:118 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:37:151 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:37:168 Order STACKOrderAIClientStateChange#00001E36; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:37:168 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:551 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:584 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:668 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:668 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:751 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:751 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:751 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:751 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:784 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:883 Battle STACKDisposing ServerEncounter 4996

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:883 Gameplay STACKDisposing #4910 ServerGroundBattle

     at Dispose in :line 0
     at RemoveIfFinished in :line 0
     at ClearFinishedServerGroundBattles in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:883 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:38:918 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:017 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:051 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:068 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:134 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:153 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:153 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:153 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:153 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:153 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:153 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:153 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:153 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:153 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#4683

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:168 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:184 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:184 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:184 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:184 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 2 experience to ship Ship#4817

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 2 experience to ship Ship#4641

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 2 experience to ship Ship#4570

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 2 experience to ship Ship#2972

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 2 experience to ship Ship#4760

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
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15:33:39:185 Gameplay STACKAdd 2 experience to ship Ship#4798

     at AddExperience in :line 0
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15:33:39:200 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:33:39:200 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:33:39:200 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:33:39:200 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:33:39:200 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:33:39:201 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:33:39:201 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:33:39:201 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:33:39:201 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:33:39:201 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:33:39:201 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:33:39:201 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:33:39:201 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:33:39:201 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:33:39:201 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:33:39:201 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:33:39:201 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:33:39:217 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:33:39:217 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:33:39:217 Gameplay STACKAdd 2 experience to ship Ship#2825

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
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15:33:39:218 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
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15:33:39:234 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
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15:33:39:234 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
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15:33:39:234 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
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15:33:39:234 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
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     at Run in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
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     at Run in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
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     at Update in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:33:39:235 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:33:39:285 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:33:39:285 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:285 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:318 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:318 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:318 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:353 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:353 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:353 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#4947

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:418 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:517 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:662 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:662 Gameplay STACKAdd 20 experience to ship Ship#4848

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:662 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:662 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:662 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:663 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:663 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:663 Gameplay STACKAdd 0 experience to ship Ship#5004

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:663 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:663 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:663 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:663 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:663 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:663 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#3765 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:663 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:663 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:663 Runtime STACK[ChatMessage] RECV: l:/_turn/70 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:691 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:721 Prism STACKConstruction completed: {"turn":70,"constructionName":"StarSystemImprovementQuestUE05","colonizedStarSystemGUID":"986","productionCost":504,"constructionIndex":16,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:39.564"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:39:784 Order STACKOrderUpdateDustInflation#00001E37; DustGlobalProduction:1131.782

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:859 Order STACKOrderReorganizePopulationsOnSystem#00001E38; EmpireIndex:1; StarSystemGUID:4844

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:859 Order STACKOrderCreateTradingCompanySubsidiary#00001E39; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:859 Order STACKOrderReorganizePopulationsOnSystem#00001E3A; EmpireIndex:2; StarSystemGUID:3350

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:859 Default STACKTraitor 4316 unbinded from PopulationPlanet.

     at BindOwner in :line 0
     at RemoveTraitorPopulation in :line 0
     at RemoveTraitors in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:871 Order STACKOrderReorganizePopulationsOnSystem#00001E3B; EmpireIndex:5; StarSystemGUID:2023

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:871 Order STACKOrderUpdateBestSystem#00001E3C; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:871 Order STACKOrderUpdateBestSystem#00001E3D; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:871 Order STACKOrderUpdateBestSystem#00001E3E; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:872 Order STACKOrderUpdateBestSystem#00001E3F; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:872 Order STACKOrderUpdateBestSystem#00001E40; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:872 Order STACKOrderUpdateBestSystem#00001E41; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:872 Order STACKOrderUpdateBestSystem#00001E42; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:872 Order STACKOrderUpdateBestSystem#00001E43; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:872 Order STACKOrderUpdateVisibility#00001E44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:39:918 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:001 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:035 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:035 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:035 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:035 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:067 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:067 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:067 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:531 Runtime STACK[ChatMessage] RECV: l:/_turn/70 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:531 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 Order STACKOrderUpdateQuests#00001E45, Ticket: 00001011

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 Order STACKOrderCompleteQuest#00001E46, Ticket: 00001012

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 Order STACKOrderApplyQuestEffect#00001E47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:572 Order STACKOrderBeginQuest#00001E48, Ticket: 00001013

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderEntityAction#00001E49; EmpireIndex:1; MoveToProbeAction#961, InitiatorGUID:4786, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderEntityAction#00001E4A; EmpireIndex:1; MoveToProbeAction#962, InitiatorGUID:4830, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderEntityAction#00001E4B; EmpireIndex:2; MoveToProbeAction#598, InitiatorGUID:5013, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderEntityAction#00001E4C; EmpireIndex:4; MoveToProbeAction#603, InitiatorGUID:4831, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderEntityAction#00001E4D; EmpireIndex:5; MoveToProbeAction#521, InitiatorGUID:5017, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderUpdateBestSystem#00001E4E; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderUpdateBestSystem#00001E4F; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderUpdateBestSystem#00001E50; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderUpdateBestSystem#00001E51; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderUpdateBestSystem#00001E52; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderUpdateBestSystem#00001E53; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderUpdateBestSystem#00001E54; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderUpdateBestSystem#00001E55; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderTransferResource#00001E56; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderTransferResource#00001E57; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderTransferResource#00001E58; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:584 Order STACKOrderUpdatePiratePhantomGarrison#00001E59

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:40:635 Prism STACKConstruction completed: {"turn":70,"constructionName":"StarSystemImprovementResourceFactory1","colonizedStarSystemGUID":"1639","productionCost":504,"constructionIndex":13,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:40.532"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:41:165 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:165 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:184 Order STACKOrderRemoveQuestMarkers#00001E5A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:184 Order STACKOrderUpdateQuests#00001E5B, Ticket: 00001014

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:184 Order STACKOrderUpdateQuests#00001E5C, Ticket: 00001015

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:184 Order STACKOrderUpdateQuests#00001E5D, Ticket: 00001016

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:184 Order STACKOrderUpdateQuests#00001E5E, Ticket: 00001017

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:184 Order STACKOrderUpdateQuests#00001E5F, Ticket: 00001018

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:184 Order STACKOrderUpdateQuests#00001E60, Ticket: 00001019

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:184 Order STACKOrderUpdateQuests#00001E61, Ticket: 0000101A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:184 Order STACKOrderUpdateQuests#00001E62, Ticket: 0000101B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:184 Order STACKOrderCompleteQuest#00001E63, Ticket: 0000101C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:184 Quest STACK[Quests] Adding global quest variable: $ChosenHero = System.Collections.Generic.List`1[System.Object] for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:194 Order STACKOrderBeginQuest#00001E64, Ticket: 0000101D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:218 Prism STACKColonize: {"turn":71,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:41.145"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:41:252 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:41:252 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:41:252 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:41:252 AI STACK[AI] [Event]keep 195 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:41:252 AI STACK[AI] [Event]keep EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventConstructionCompleted,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventPopulationGained,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventPopulationGained,EventTimeBubbleExpired,EventTimeBubbleUnused,EventTemporaryEffectEnded,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventTemporaryEffectStarted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,ScoreProviderEvent,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:41:702 Prism STACKColonize: {"turn":71,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:41.619"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:42:202 Prism STACKColonize: {"turn":71,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#3703","planetName":"","colonizedStarSystemGUID":"3703","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:42.119"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:42:686 Prism STACKJuggernaut: {"turn":70,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:42.603"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:42:819 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:42:819 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:42:836 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:42:852 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:42:901 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:42:901 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:42:901 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:42:901 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:42:901 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:42:901 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:42:921 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:42:921 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:42:955 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:42:955 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:42:973 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:053 AI STACK[AI] try to detect one operation detetected 3765/ False [AI2]

     at ComputeHackedSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:43:225 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:247 Prism STACKTurn end: {"turn":70,"turnDuration":0,"dustperturn":-111.359894,"influenceperturn":-60.0,"scienceperturn":1151.15,"honorperturn":0.0,"empirefood":495.802277,"empireindustry":645.0,"empiremanpower":2250.0,"empirepopulation":45.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:43.102"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:43:248 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:248 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:248 Order STACKOrderAIClientStateChange#00001E65; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:248 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:269 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:269 Order STACKOrderUpdateVisibility#00001E66

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:269 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:269 Order STACKOrderEntityAction#00001E67, Ticket: 0000101E; EmpireIndex:1; MoveToFleetAction#963, InitiatorGUID:4682, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.2284234 to 0.627126.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:269 Order STACKOrderUpdateGroundBattleReplayEmpire#00001E68, Ticket: 0000101F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:283 Order STACKOrderGroundBattleSetup#00001E69, Ticket: 00001020

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:283 Order STACKOrderUpdateQuests#00001E6A, Ticket: 00001021

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:296 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:719 Prism STACKQuest Finished: {"turn":70,"questName":"UE_Quest-Chapter2.2-Science","category":"MajorQuest","subcategory":"UE","state":"Completed","questid":2846,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:43.636"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:43:769 Order STACKOrderUpdateVisibility#00001E6B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:769 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:769 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:43:769 Order STACKOrderUpdateQuests#00001E6C, Ticket: 00001022

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:153 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:153 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:169 Order STACKOrderEntityAction#00001E6D, Ticket: 00001023; EmpireIndex:17; GoToFleetAction#1253, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:169 Order STACKOrderEntityAction#00001E6E, Ticket: 00001024; EmpireIndex:17; GoToFleetAction#1254, InitiatorGUID:2371, Context:Path: 12->18, Path: Path: 12->18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:169 Order STACKOrderEntityAction#00001E6F, Ticket: 00001025; EmpireIndex:17; GoToFleetAction#1255, InitiatorGUID:2678, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:169 Order STACKOrderEntityAction#00001E70, Ticket: 00001026; EmpireIndex:17; GoToFleetAction#1256, InitiatorGUID:4543, Context:Path: 97, Path: Path: 97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:169 Order STACKOrderEntityAction#00001E71, Ticket: 00001027; EmpireIndex:17; GoToFleetAction#1257, InitiatorGUID:1839, Context:Path: 15, Path: Path: 15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:186 Order STACKOrderEntityAction#00001E72, Ticket: 00001028; EmpireIndex:17; MoveToFleetAction#1258, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.1766422 to 0.645161.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:186 Order STACKOrderEntityAction#00001E73, Ticket: 00001029; EmpireIndex:17; MoveToFleetAction#1259, InitiatorGUID:4543, Context:EntityActionContext_Movement, 78->97 (Cost: 4) from 0.008230608 to 0.1522636.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:186 Order STACKOrderEntityAction#00001E74, Ticket: 0000102A; EmpireIndex:17; MoveToFleetAction#1260, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->68 (Cost: 4) from 0.5714655 to 0.6723536.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:186 Order STACKOrderEntityAction#00001E75, Ticket: 0000102B; EmpireIndex:17; MoveToFleetAction#1261, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0 to 0.2702891.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:187 Order STACKOrderEntityAction#00001E76, Ticket: 0000102C; EmpireIndex:17; MoveToFleetAction#1262, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:203 Prism STACKQuest Started: {"turn":70,"technologyCount":28,"questName":"UE_Quest-Chapter3","category":"MajorQuest","subcategory":"UE","questid":5021,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:44.120"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:44:287 Order STACKOrderUpdateVisibility#00001E77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:403 Order STACKOrderCompleteMoveToFleetAction#00001E78; EmpireIndex:17; EntityActionId: 1259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:403 Order STACKOrderTerminateEntityAction#00001E79; EmpireIndex:17; EntityActionId: 1259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:436 Order STACKOrderCompleteMoveToFleetAction#00001E7A; EmpireIndex:17; EntityActionId: 1260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:436 Order STACKOrderTerminateEntityAction#00001E7B; EmpireIndex:17; EntityActionId: 1260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:436 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:436 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:486 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:486 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:503 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:503 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 View STACKIn ShipDesignAndDiscovery ShipDesignPrefab ShipDesignRenderer (UnityEngine.GameObject), the top game object should not be enabled.

     at Load in :line 0
     at LoadIFN in :line 0
     at IShipDesignRendererService.ChangeViewSize in :line 0
     at ResizeShipDesignViewport in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:33:44:688 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:33:44:688 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:33:44:688 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at Hide in :line 0
     at SwitchHubMode in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:33:44:688 Order STACKOrderCompleteMoveToFleetAction#00001E7C; EmpireIndex:1; EntityActionId: 963

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:688 Order STACKOrderTerminateEntityAction#00001E7D; EmpireIndex:1; EntityActionId: 963

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:688 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:33:44:688 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACKStart 31 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:688 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:715 Order STACKOrderAssignHero#00001E7E, Ticket: 0000102D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:715 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:742 Order STACKOrderQueueResearch#00001E7F, Ticket: 0000102E; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment3, ConstructionGameEntityGUID:5022, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:742 Order STACKOrderDisbandShips#00001E80, Ticket: 0000102F; EmpireIndex:1; ShipGUIDs: 3845, 4712

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:742 Order STACKOrderRetrofitShips#00001E81, Ticket: 00001030; EmpireIndex:1; Ships: [1087 -> 4856]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:742 Order STACKOrderBuyoutTradingCompanyImprovement#00001E82, Ticket: 00001031; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:742 Order STACKOrderBuyoutTradingCompanyImprovement#00001E83, Ticket: 00001032; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:742 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:768 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001E84, Ticket: 00001033

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:768 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001E85, Ticket: 00001034

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:768 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001E86, Ticket: 00001035

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:768 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001E87, Ticket: 00001036

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:768 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001E88, Ticket: 00001037

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:768 Order STACKOrderEntityAction#00001E89, Ticket: 00001038; EmpireIndex:1; GoToFleetAction#964, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:768 Order STACKOrderCancelHackingProgram#00001E8A, Ticket: 00001039; ProgramGUID:4981, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:768 Order STACKOrderEntityAction#00001E8B, Ticket: 0000103A; EmpireIndex:1; GoToFleetAction#965, InitiatorGUID:5015, Context:Path: 16->17, Path: Path: 16->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:768 Order STACKOrderEntityAction#00001E8C, Ticket: 0000103B; EmpireIndex:1; GoToFleetAction#966, InitiatorGUID:4038, Context:Path: 17->16->5->2->1->9, Path: Path: 17->16->5->2->1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:768 Order STACKOrderEntityAction#00001E8D, Ticket: 0000103C; EmpireIndex:1; GoToFleetAction#967, InitiatorGUID:3626, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 Order STACKOrderEntityAction#00001E8E, Ticket: 0000103D; EmpireIndex:1; GoToFleetAction#968, InitiatorGUID:3854, Context:Path: 23->50, Path: Path: 23->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 Order STACKOrderEntityAction#00001E8F, Ticket: 0000103E; EmpireIndex:1; GoToFleetAction#969, InitiatorGUID:1082, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 Order STACKOrderQueueConstruction#00001E90, Ticket: 0000103F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 Order STACKOrderQueueConstruction#00001E91, Ticket: 00001040; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001E92, Ticket: 00001041

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001E93, Ticket: 00001042

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001E94, Ticket: 00001043

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001E95, Ticket: 00001044

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001E96, Ticket: 00001045

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 Order STACKOrderCancelHackingProgram#00001E97, Ticket: 00001046; ProgramGUID:4764, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 Order STACKOrderCreateShipDesign#00001E98, Ticket: 00001047; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:769 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire3: HackingOperationOutcomeSpawnTraitors : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:785 Order STACKOrderEntityAction#00001E99, Ticket: 00001048; EmpireIndex:2; GoToFleetAction#599, InitiatorGUID:3651, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:785 Order STACKOrderEntityAction#00001E9A, Ticket: 00001049; EmpireIndex:2; GoToFleetAction#600, InitiatorGUID:2492, Context:Path: 55, Path: Path: 55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:785 Order STACKOrderEntityAction#00001E9B, Ticket: 0000104A; EmpireIndex:2; GoToFleetAction#601, InitiatorGUID:4962, Context:Path: 52->50->24->25->26, Path: Path: 52->50->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:785 Order STACKOrderEntityAction#00001E9C, Ticket: 0000104B; EmpireIndex:2; GoToFleetAction#602, InitiatorGUID:4309, Context:Path: 54->56, Path: Path: 54->56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:785 Order STACKOrderEntityAction#00001E9D, Ticket: 0000104C; EmpireIndex:1; MoveToFleetAction#970, InitiatorGUID:1082, Context:EntityActionContext_Movement, 84->79 (Cost: 7) from 0.0964076 to 0.5926543.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:785 Order STACKOrderEntityAction#00001E9E, Ticket: 0000104D; EmpireIndex:1; MoveToFleetAction#971, InitiatorGUID:3854, Context:EntityActionContext_Movement, 17->23 (Cost: 7) from 0.3174961 to 0.8842694.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:785 Order STACKOrderEntityAction#00001E9F, Ticket: 0000104E; EmpireIndex:1; MoveToFleetAction#972, InitiatorGUID:3626, Context:EntityActionContext_Movement, 2->0 (Cost: 3.126684) from 0.3635686 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:785 Order STACKOrderEntityAction#00001EA0, Ticket: 0000104F; EmpireIndex:1; MoveToFleetAction#973, InitiatorGUID:4038, Context:EntityActionContext_Movement, 23->17 (Cost: 7) from 0.2944614 to 0.8612347.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:786 Order STACKOrderEntityAction#00001EA1, Ticket: 00001050; EmpireIndex:1; MoveToFleetAction#974, InitiatorGUID:5015, Context:EntityActionContext_Movement, 21->16 (Cost: 2.614184) from 0.6566692 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:786 Order STACKOrderEntityAction#00001EA2, Ticket: 00001051; EmpireIndex:1; MoveToFleetAction#975, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.7966033 to 0.8574931.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:786 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:786 AI STACKStart 37 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:786 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:44:809 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #4458.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:809 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:809 Order STACKOrderEntityAction#00001EA3, Ticket: 00001053; EmpireIndex:2; GoToFleetAction#603, InitiatorGUID:3362, Context:Path: 52->51->53->48->47->46, Path: Path: 52->51->53->48->47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:809 Order STACKOrderEntityAction#00001EA4, Ticket: 00001054; EmpireIndex:3; GoToFleetAction#523, InitiatorGUID:2068, Context:Path: 74->76, Path: Path: 74->76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:809 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EA5, Ticket: 00001055

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:809 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EA6, Ticket: 00001056

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:809 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EA7, Ticket: 00001057

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:809 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EA8, Ticket: 00001058

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:809 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EA9, Ticket: 00001059

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:809 Order STACKOrderRetrofitShips#00001EAA, Ticket: 0000105A; EmpireIndex:3; Ships: [1140 -> 3201]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:809 Order STACKOrderRetrofitShips#00001EAB, Ticket: 0000105B; EmpireIndex:3; Ships: [2019 -> 4550], [2327 -> 4550]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:809 Order STACKOrderCancelHackingProgram#00001EAC, Ticket: 0000105C; ProgramGUID:4994, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:809 Order STACKOrderCancelHackingProgram#00001EAD, Ticket: 0000105D; ProgramGUID:4995, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:810 Order STACKOrderSelectHackingOperationOutcome#00001EAE, Ticket: 0000105E; HackingOperationGUID:3765, OutcomeDefinitionName:HackingOperationOutcomeSpawnTraitors, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:810 Order STACKOrderEntityAction#00001EAF, Ticket: 0000105F; EmpireIndex:3; GoToFleetAction#524, InitiatorGUID:4358, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:810 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EB0, Ticket: 00001060

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:810 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EB1, Ticket: 00001061

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:810 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EB2, Ticket: 00001062

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:810 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EB3, Ticket: 00001063

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:810 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EB4, Ticket: 00001064

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:833 Prism STACKAIPerformanceEvent: {"turn":70,"maxBlackboardMessageCount":508,"maxDecisionCount":10,"maxSyncronizationTime":1566,"maxAnaysisTime":290,"maxStrategicTime":1567,"maxDecisionTime":998,"maxActuatorTime":307,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:44.715"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:44:833 Order STACKOrderRetrofitShips#00001EB5, Ticket: 00001065; EmpireIndex:4; Ships: [1186 -> 4705]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:833 Order STACKOrderManageManpower#00001EB6, Ticket: 00001066; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:833 Order STACKOrderCreateShipDesign#00001EB7, Ticket: 00001067; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:833 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:833 Order STACKOrderEntityAction#00001EB8, Ticket: 00001068; EmpireIndex:4; GoToFleetAction#604, InitiatorGUID:5014, Context:Path: 45->44, Path: Path: 45->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:833 Order STACKOrderEntityAction#00001EB9, Ticket: 00001069; EmpireIndex:4; GoToFleetAction#605, InitiatorGUID:4390, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:833 Order STACKOrderEntityAction#00001EBA, Ticket: 0000106A; EmpireIndex:4; GoToFleetAction#606, InitiatorGUID:1176, Context:Path: 14->12, Path: Path: 14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:833 Order STACKOrderTransferSpaceportPopulation#00001EBB, Ticket: 0000106B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:833 Order STACKOrderUnlockHeroSkill#00001EBC, Ticket: 0000106C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:870 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EBD, Ticket: 0000106D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:870 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EBE, Ticket: 0000106E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:870 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EBF, Ticket: 0000106F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:870 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EC0, Ticket: 00001070

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:870 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001EC1, Ticket: 00001071

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:870 Order STACKOrderCancelHackingProgram#00001EC3, Ticket: 00001073; ProgramGUID:5006, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:870 Order STACKOrderEntityAction#00001EC4, Ticket: 00001074; EmpireIndex:5; GoToFleetAction#522, InitiatorGUID:4967, Context:Path: 73, Path: Path: 73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:870 Order STACKOrderEntityAction#00001EC5, Ticket: 00001075; EmpireIndex:5; GoToFleetAction#523, InitiatorGUID:4784, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:870 Order STACKOrderTransferShips#00001EC6, Ticket: 00001076; EmpireIndex:5; ShipGUIDs: [5004], HeroGUID:0, Position:NodeIndex:73, DestinationGarrisonGUID:5029

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:888 Order STACKOrderEntityAction#00001EC7, Ticket: 00001077; EmpireIndex:5; GoToFleetAction#524, InitiatorGUID:2493, Context:Path: 103->106, Path: Path: 103->106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:888 Order STACKOrderEntityAction#00001EC8, Ticket: 00001078; EmpireIndex:2; MoveToFleetAction#604, InitiatorGUID:4309, Context:EntityActionContext_Movement, 55->54 (Cost: 5) from 0.3552663 to 0.81751.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:888 Order STACKOrderEntityAction#00001EC9, Ticket: 00001079; EmpireIndex:2; MoveToFleetAction#605, InitiatorGUID:4962, Context:EntityActionContext_Movement, 51->52 (Cost: 5.275001) from 0.5702648 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:888 Order STACKOrderEntityAction#00001ECA, Ticket: 0000107A; EmpireIndex:2; MoveToFleetAction#606, InitiatorGUID:2492, Context:EntityActionContext_Movement, 52->55 (Cost: 1.548101) from 0.6141548 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:888 Order STACKOrderEntityAction#00001ECB, Ticket: 0000107B; EmpireIndex:2; MoveToFleetAction#607, InitiatorGUID:3651, Context:EntityActionContext_Movement, 52->51 (Cost: 4) from 0.5584586 to 0.8843242.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:888 Order STACKOrderSpawnTraitorPopulation#00001ECC; EmpireIndex:3; ColonizedStarSystemGUID:1639, TraitorPopulationGUID:5030, ColonizedPlanetGUID:3561, PopulationAffinity:AffinityTerrans

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:888 Order STACKOrderTerminateHackingOperation#00001ECD; OperationGUID:3765

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:888 Order STACKOrderEntityAction#00001ECE, Ticket: 0000107C; EmpireIndex:2; MoveToFleetAction#608, InitiatorGUID:3362, Context:EntityActionContext_Movement, 50->52 (Cost: 4.213841) from 0.5569695 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:888 Order STACKOrderEntityAction#00001ECF, Ticket: 0000107D; EmpireIndex:3; MoveToFleetAction#525, InitiatorGUID:4358, Context:EntityActionContext_Movement, 83->81 (Cost: 4.534367) from 0.4337125 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:888 Order STACKOrderEntityAction#00001ED0, Ticket: 0000107E; EmpireIndex:3; MoveToFleetAction#526, InitiatorGUID:2068, Context:EntityActionContext_Movement, 74->76 (Cost: 6) from 0 to 0.9448797.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:888 Order STACKOrderEntityAction#00001ED1, Ticket: 0000107F; EmpireIndex:4; MoveToFleetAction#607, InitiatorGUID:1176, Context:EntityActionContext_Movement, 40->14 (Cost: 7) from 0.7414565 to 0.9886087.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:907 Order STACKOrderEntityAction#00001ED2, Ticket: 00001080; EmpireIndex:4; MoveToFleetAction#608, InitiatorGUID:4390, Context:EntityActionContext_Movement, 43->45 (Cost: 5) from 0.07375806 to 0.5960845.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:907 Order STACKOrderEntityAction#00001ED3, Ticket: 00001081; EmpireIndex:4; MoveToFleetAction#609, InitiatorGUID:5014, Context:EntityActionContext_Movement, 43->45 (Cost: 7.117491) from 0.2564692 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:907 Order STACKOrderUpdateQuests#00001ED4, Ticket: 00001082

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:907 Order STACKOrderCompleteQuest#00001ED5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:907 Order STACKOrderFinishDockingFleet#00001ED6, Ticket: 00001083; EmpireIndex:5; FleetGUID:5029

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:907 Order STACKOrderEntityAction#00001ED7, Ticket: 00001084; EmpireIndex:5; MoveToFleetAction#525, InitiatorGUID:4784, Context:EntityActionContext_Movement, 69->70 (Cost: 2.181087) from 0.1405563 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:907 Order STACKOrderEntityAction#00001ED8, Ticket: 00001085; EmpireIndex:5; MoveToFleetAction#526, InitiatorGUID:4967, Context:EntityActionContext_Movement, 72->73 (Cost: 1.219297) from 0.7444754 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:907 Order STACKOrderUpdateVisibility#00001ED9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:907 Order STACKOrderEntityAction#00001EDA, Ticket: 00001086; EmpireIndex:5; MoveToFleetAction#527, InitiatorGUID:2493, Context:EntityActionContext_Movement, 103->106 (Cost: 5.224225) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:44:919 Order STACKOrderUpdateEffectZone#00001EDB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:120 Order STACKOrderCompleteMoveToFleetAction#00001EDC; EmpireIndex:2; EntityActionId: 606

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:120 Order STACKOrderUpdateVisibility#00001EDD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:120 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:120 Order STACKOrderTerminateEntityAction#00001EDE; EmpireIndex:2; EntityActionId: 606

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:136 Order STACKOrderUpdateQuests#00001EDF, Ticket: 00001087

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:136 Order STACKOrderTerminateEntityAction#00001EE0; EmpireIndex:2; EntityActionId: 600

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:302 Order STACKOrderCompleteMoveToFleetAction#00001EE1; EmpireIndex:1; EntityActionId: 975

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:302 Order STACKOrderUpdateVisibility#00001EE2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:302 Order STACKOrderTerminateEntityAction#00001EE3; EmpireIndex:1; EntityActionId: 975

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:419 Order STACKOrderCompleteMoveToFleetAction#00001EE4; EmpireIndex:17; EntityActionId: 1258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:419 Order STACKOrderTerminateEntityAction#00001EE5; EmpireIndex:17; EntityActionId: 1258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:436 Order STACKOrderUpdateEffectZone#00001EE6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:536 Order STACKOrderCompleteMoveToFleetAction#00001EE7; EmpireIndex:1; EntityActionId: 972

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:536 Order STACKOrderTerminateEntityAction#00001EE8; EmpireIndex:1; EntityActionId: 972

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:552 Order STACKOrderTerminateEntityAction#00001EE9; EmpireIndex:1; EntityActionId: 967

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:570 Order STACKOrderCompleteMoveToFleetAction#00001EEA; EmpireIndex:1; EntityActionId: 974

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:570 Order STACKOrderUpdateVisibility#00001EEB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:570 Order STACKOrderTerminateEntityAction#00001EEC; EmpireIndex:1; EntityActionId: 974

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:587 Order STACKOrderEntityAction#00001EED, Ticket: 00001088; EmpireIndex:1; MoveToFleetAction#976, InitiatorGUID:5015, Context:EntityActionContext_Movement, 16->17 (Cost: 2.385816) from 0 to 0.4453048.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:669 Order STACKOrderCompleteMoveToFleetAction#00001EEE; EmpireIndex:5; EntityActionId: 526

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:669 Order STACKOrderUpdateVisibility#00001EEF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:669 Order STACKOrderTerminateEntityAction#00001EF0; EmpireIndex:5; EntityActionId: 526

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:687 Order STACKOrderTerminateEntityAction#00001EF1; EmpireIndex:5; EntityActionId: 522

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:786 Order STACKOrderCompleteMoveToFleetAction#00001EF2; EmpireIndex:4; EntityActionId: 607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:786 Order STACKOrderTerminateEntityAction#00001EF3; EmpireIndex:4; EntityActionId: 607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:936 Order STACKOrderUpdateEffectZone#00001EF4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:952 Order STACKOrderCompleteMoveToFleetAction#00001EF5; EmpireIndex:5; EntityActionId: 525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:952 Order STACKOrderTerminateEntityAction#00001EF6; EmpireIndex:5; EntityActionId: 525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:969 Order STACKOrderUpdateVisibility#00001EF7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:45:969 Order STACKOrderTerminateEntityAction#00001EF8; EmpireIndex:5; EntityActionId: 523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:152 Order STACKOrderCompleteMoveToFleetAction#00001EF9; EmpireIndex:2; EntityActionId: 607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:152 Order STACKOrderUpdateVisibility#00001EFA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:152 Order STACKOrderTerminateEntityAction#00001EFB; EmpireIndex:2; EntityActionId: 607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:169 Order STACKOrderCompleteMoveToFleetAction#00001EFC; EmpireIndex:2; EntityActionId: 608

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:169 Order STACKOrderTerminateEntityAction#00001EFD; EmpireIndex:2; EntityActionId: 608

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:187 Order STACKOrderEntityAction#00001EFE, Ticket: 00001089; EmpireIndex:2; MoveToFleetAction#609, InitiatorGUID:3362, Context:EntityActionContext_Movement, 52->51 (Cost: 2.786159) from 0 to 0.2269783.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:203 Order STACKOrderCompleteMoveToFleetAction#00001EFF; EmpireIndex:3; EntityActionId: 525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:203 Order STACKOrderUpdateVisibility#00001F00

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:203 Order STACKOrderTerminateEntityAction#00001F01; EmpireIndex:3; EntityActionId: 525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:219 Order STACKOrderTerminateEntityAction#00001F02; EmpireIndex:3; EntityActionId: 524

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:435 Order STACKOrderCompleteMoveToFleetAction#00001F03; EmpireIndex:2; EntityActionId: 604

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:436 Order STACKOrderCompleteMoveToFleetAction#00001F04; EmpireIndex:4; EntityActionId: 608

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:436 Order STACKOrderTerminateEntityAction#00001F05; EmpireIndex:2; EntityActionId: 604

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:436 Order STACKOrderTerminateEntityAction#00001F06; EmpireIndex:4; EntityActionId: 608

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:452 Order STACKOrderUpdateEffectZone#00001F07

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:587 Order STACKOrderCompleteMoveToFleetAction#00001F08; EmpireIndex:2; EntityActionId: 605

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:587 Order STACKOrderTerminateEntityAction#00001F09; EmpireIndex:2; EntityActionId: 605

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:603 Order STACKOrderEntityAction#00001F0A, Ticket: 0000108A; EmpireIndex:2; MoveToFleetAction#610, InitiatorGUID:4962, Context:EntityActionContext_Movement, 52->50 (Cost: 1.724999) from 0 to 0.1813612.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:787 AI STACK[AI] [Event]Remove 195 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:46:787 AI STACK[AI] [Event]Remove EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventConstructionCompleted,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventPopulationGained,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventPopulationGained,EventTimeBubbleExpired,EventTimeBubbleUnused,EventTemporaryEffectEnded,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventTemporaryEffectStarted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,ScoreProviderEvent,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:46:787 AI STACK[AI] [Event]keep 137 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:46:787 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHeroAssigned,EventResearchQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventHackingOperationOutcomeApplied,EventFleetMoveStarted,EventShipLayoutChanged,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTraitorSpawned,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:46:804 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:888 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:46:989 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:004 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:036 AI STACK[AI] Cancel task 3434 : can find context 4981 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:036 AI STACK[AI] Cancel task 3376 : can find context 5016 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:036 AI STACK[AI] Cancel task 3374 : can find context 5016 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:036 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:036 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:071 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:071 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:103 Order STACKOrderCompleteMoveToFleetAction#00001F0B; EmpireIndex:4; EntityActionId: 609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:103 Order STACKOrderTerminateEntityAction#00001F0C; EmpireIndex:4; EntityActionId: 609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:103 AI STACK[AI] Cancel task 3337 : can find context 4764 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:103 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:120 Order STACKOrderEntityAction#00001F0D, Ticket: 0000108B; EmpireIndex:4; MoveToFleetAction#610, InitiatorGUID:5014, Context:EntityActionContext_Movement, 45->44 (Cost: 3.882509) from 0 to 0.2853856.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:137 Order STACKOrderCompleteMoveToFleetAction#00001F0E; EmpireIndex:1; EntityActionId: 973

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:137 Order STACKOrderCompleteMoveToFleetAction#00001F0F; EmpireIndex:1; EntityActionId: 971

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:137 Order STACKOrderTerminateEntityAction#00001F10; EmpireIndex:1; EntityActionId: 973

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:137 Order STACKOrderTerminateEntityAction#00001F11; EmpireIndex:1; EntityActionId: 971

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:137 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:154 AI STACK[AI] Cancel task 2630 : can find context 3765 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:154 AI STACK[AI] Cancel task 2628 : can find context 4995 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:154 AI STACK[AI] Cancel task 2627 : can find context 4994 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:154 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:154 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:154 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:186 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:186 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:186 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:203 Order STACKOrderCompleteMoveToFleetAction#00001F12; EmpireIndex:1; EntityActionId: 970

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:203 Order STACKOrderTerminateEntityAction#00001F13; EmpireIndex:1; EntityActionId: 970

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:220 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:236 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 1 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:254 AI STACK[AI] Cancel task 3257 : can find context 5006 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:254 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:271 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:303 AI STACKStart 23 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:303 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:47:320 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 Order STACKOrderQueueConstruction#00001F14, Ticket: 0000108E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 Order STACKOrderStartHackingProgram#00001F15, Ticket: 0000108F; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5033

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 Order STACKOrderQueueConstruction#00001F16, Ticket: 00001090; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 Order STACKOrderQueueConstruction#00001F17, Ticket: 00001091; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 Order STACKOrderQueueConstruction#00001F18, Ticket: 00001092; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 Order STACKOrderGroundBattleSelectDefenderStrategy#00001F19, Ticket: 00001093; GroundBattleGUID:4968, DefenderStrategyName:GroundBattleDefenderStrategy1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 Order STACKOrderStartHackingOperation#00001F1A, Ticket: 00001094; StartGUID:3459, TargetGUID:3703, NodePositions:76,NodeIndex:108,NodeIndex:110,NodeIndex:111, HackingOperationGUID:5040, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 Order STACKOrderStartHackingProgram#00001F1B, Ticket: 00001095; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5041

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 Order STACKOrderStartHackingProgram#00001F1C, Ticket: 00001096; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:5042

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:320 Order STACKOrderStartHackingProgram#00001F1D, Ticket: 00001097; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:4430, HackingProgramGUID:5043

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:337 Order STACKOrderQueuePlanetColonizationConstruction#00001F1E, Ticket: 00001098; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:337 Order STACKOrderQueueConstruction#00001F1F, Ticket: 00001099; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:337 Order STACKOrderQueueConstruction#00001F20, Ticket: 0000109A; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:337 Order STACKOrderDisbandShips#00001F21, Ticket: 0000109B; EmpireIndex:5; ShipGUIDs: 5004

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:337 Order STACKOrderQueueConstruction#00001F22, Ticket: 0000109C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:337 Order STACKOrderQueueConstruction#00001F23, Ticket: 0000109D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:337 Order STACKOrderQueueConstruction#00001F24, Ticket: 0000109E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:337 Order STACKOrderGroundBattleSelectAttackerStrategy#00001F25, Ticket: 0000109F; GroundBattleGUID:4968, AttackerStrategyName:GroundBattleAttackerStrategy2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:337 Order STACKOrderQueueConstruction#00001F26, Ticket: 000010A0; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:337 Order STACKOrderStartHackingProgram#00001F27, Ticket: 000010A1; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5059

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:337 Order STACKOrderSetSpaceportDestination#00001F28, Ticket: 000010A2; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:358 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:358 Order STACKOrderCompleteMoveToFleetAction#00001F29; EmpireIndex:17; EntityActionId: 1262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:358 Order STACKOrderGroundBattleReport#00001F2A, Ticket: 000010A3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:358 Order STACKOrderTerminateEntityAction#00001F2B; EmpireIndex:17; EntityActionId: 1262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:369 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:369 Order STACKOrderTerminateEntityAction#00001F2C; EmpireIndex:17; EntityActionId: 1253

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:47:520 Order STACKOrderUpdateVisibility#00001F2D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:48:086 Order STACKOrderCompleteMoveToFleetAction#00001F2E; EmpireIndex:17; EntityActionId: 1261

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:48:086 Order STACKOrderTerminateEntityAction#00001F2F; EmpireIndex:17; EntityActionId: 1261

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:48:687 Order STACKOrderCompleteMoveToFleetAction#00001F30; EmpireIndex:1; EntityActionId: 976

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:48:687 Order STACKOrderTerminateEntityAction#00001F31; EmpireIndex:1; EntityActionId: 976

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:48:704 Order STACKOrderCompleteMoveToFleetAction#00001F32; EmpireIndex:5; EntityActionId: 527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:48:704 Order STACKOrderTerminateEntityAction#00001F33; EmpireIndex:5; EntityActionId: 527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:48:721 Order STACKOrderUpdateVisibility#00001F34

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:48:721 Order STACKOrderTerminateEntityAction#00001F35; EmpireIndex:5; EntityActionId: 524

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:48:987 Order STACKOrderCompleteMoveToFleetAction#00001F36; EmpireIndex:3; EntityActionId: 526

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:48:987 Order STACKOrderTerminateEntityAction#00001F37; EmpireIndex:3; EntityActionId: 526

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:49:305 AI STACK[AI] [Event]Remove 137 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:49:305 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHeroAssigned,EventResearchQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventHackingOperationOutcomeApplied,EventFleetMoveStarted,EventShipLayoutChanged,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTraitorSpawned,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:49:305 AI STACK[AI] [Event]keep 28 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:49:305 AI STACK[AI] [Event]keep EventFleetDocked,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventWarPointsGainedFromGroundBattle,EventWarPointsGainedFromGroundBattle,EventGroundBattleReport,EventGroundBattleReport,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:49:321 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:49:403 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:49:736 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:753 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:49:769 Order STACKOrderCompleteMoveToFleetAction#00001F38; EmpireIndex:2; EntityActionId: 610

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:49:769 Order STACKOrderCompleteMoveToFleetAction#00001F39; EmpireIndex:2; EntityActionId: 609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:49:770 Order STACKOrderTerminateEntityAction#00001F3A; EmpireIndex:2; EntityActionId: 610

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:49:770 Order STACKOrderTerminateEntityAction#00001F3B; EmpireIndex:2; EntityActionId: 609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:49:770 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:770 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:803 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:803 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:837 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:870 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:887 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:887 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:887 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:903 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:903 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:903 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:936 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:953 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:969 AI STACK[AI] Cancel task 3261 : can find context 5029 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:969 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:49:986 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:50:019 Order STACKOrderCompleteMoveToFleetAction#00001F3C; EmpireIndex:4; EntityActionId: 610

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:019 Order STACKOrderTerminateEntityAction#00001F3D; EmpireIndex:4; EntityActionId: 610

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:019 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:50:019 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:50:036 Order STACKOrderQueueConstruction#00001F3E, Ticket: 000010A4; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:036 Order STACKOrderQueueConstruction#00001F3F, Ticket: 000010A5; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:036 Order STACKOrderDisbandShips#00001F40, Ticket: 000010A6; EmpireIndex:1; ShipGUIDs: 3635, 3634, 3633

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:058 Order STACKOrderDisbandShips#00001F41, Ticket: 000010A7; EmpireIndex:2; ShipGUIDs: 2265, 2400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:058 Order STACKOrderBuyoutConstruction#00001F42, Ticket: 000010A8; EmpireIndex:3; ContextGUID:3459, ConstructionGameEntityGUID:4766, ResourceName:EmpireMoney, BuyoutCost:248.3246

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:058 Default STACKThe construction 4766 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:058 Order STACKOrderTransferShips#00001F43, Ticket: 000010A9; EmpireIndex:3; ShipGUIDs: [3931], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:4387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:081 Order STACKOrderCancelLaw#00001F44, Ticket: 000010AA; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:081 Order STACKOrderEntityAction#00001F45, Ticket: 000010AB; EmpireIndex:4; HonorActionFleetFakePower#611, InitiatorGUID:971, Context:GUID#3513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:081 Order STACKOrderTransferShips#00001F46, Ticket: 000010AC; EmpireIndex:5; ShipGUIDs: [4651], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:4359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:099 Order STACKOrderTransferShips#00001F47, Ticket: 000010AD; EmpireIndex:5; ShipGUIDs: [4139, 4392, 3133, 3596], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:2609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:50:135 Prism STACKHonor action started: {"turn":70,"actionDefinitionName":"HonorActionFleetFakePower","totalUsageCount":0,"turnsSinceLastUsage":70,"availableTurnsSinceLastUsage":56,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.23.01","eventName":"Honor action started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:50.067"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:52:020 AI STACK[AI] [Event]Remove 28 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:52:020 AI STACK[AI] [Event]Remove EventFleetDocked,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventWarPointsGainedFromGroundBattle,EventWarPointsGainedFromGroundBattle,EventGroundBattleReport,EventGroundBattleReport,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:52:020 AI STACK[AI] [Event]keep 36 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:52:020 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventConstructionBuyout,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetInvisibilityChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:52:036 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:52:121 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:52:121 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:33:52:236 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:52:236 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:269 AI STACK[AI] Cancel task 3198 : can find context 3626 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:269 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:269 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:303 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:303 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:320 AI STACK[AI] Cancel task 2232 : can find context 2492 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:336 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:354 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:386 AI STACK[AI] Cancel task 2104 : can find context 4358 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:386 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:386 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:386 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:402 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:402 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:402 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:469 AI STACK[AI] Cancel task 3230 : can find context 4967 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:469 AI STACK[AI] Cancel task 3118 : can find context 4784 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:469 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:486 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:502 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:52:502 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:502 AI STACK[AI] Failed to process order message with status [Undefined] for unknown [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:502 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:52:519 Order STACKOrderAIClientStateChange#00001F48; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:52:519 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:52:519 Order STACKOrderActivateLaw#00001F49, Ticket: 000010AE; EmpireIndex:3; LawDefinitionName:LawP00L05, IsForced:False, LawGUID:5064

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:52:519 Gameplay STACKfleet action with feedback 528 started : ETA 1922.63330078125

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:52:519 Order STACKOrderEntityAction#00001F4A, Ticket: 000010AF; EmpireIndex:5; ExpeditionFleetAction#528, InitiatorGUID:2493, Context:Curiosity_PlanetAnomalyGuardian on Айкима I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:53:137 Order STACKOrderUnlockHeroSkill#00001F4B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:53:137 Gameplay STACKUpdated representative hero of senator Politics02 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:53:137 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:33:53:640 View STACKShipDesignRenderer didn't found anchor for 'Десантный'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:33:53:640 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:33:53:640 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:33:53:661 View STACKUnload material AshPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

15:33:53:661 View STACKUnload material SwampPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

15:33:53:661 View STACKShipDesignRenderer didn't found anchor for 'Десантный'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:33:53:677 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:33:54:374 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:33:54:374 Audio STACKAudio bank B_Heroes has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:33:55:537 Gameplay STACKfleet action with feedback 528 finished : ETA 1922.63330078125, Game.Time 1923.64672851563, true ETA 1923.63330078125

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:55:538 Order STACKOrderTerminateEntityAction#00001F4C; EmpireIndex:5; EntityActionId: 528

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:55:538 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at CheckForNewGuardianPopulation in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:55:538 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:55:538 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:55:538 AI STACK[AI] [Event]Remove 36 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:55:538 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventConstructionBuyout,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetInvisibilityChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:55:538 AI STACK[AI] [Event]keep 17 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:55:538 AI STACK[AI] [Event]keep EventLawActivated,ScoreProviderEvent,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventCuriosityGuardian,EventGuardianAwaken, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:55:553 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:55:553 Order STACKOrderAIClientStateChange#00001F4D; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:55:553 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:55:602 Prism STACKColonize: {"turn":71,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"ColonizedPlanet#1641","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:33:55.525"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:33:55:636 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:55:736 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:799 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:55:799 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:799 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:814 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:815 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:843 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:875 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:907 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:941 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:941 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:941 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:956 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:956 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:956 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:55:970 AI STACK[AI] Cancel task 2314 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:56:003 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:56:021 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:56:038 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:33:56:038 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:56:038 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:33:56:056 Order STACKOrderAIClientStateChange#00001F4E; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:56:056 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:56:056 Order STACKOrderEntityAction#00001F4F, Ticket: 000010B0; EmpireIndex:2; SupportPirateAction#611, InitiatorGUID:969

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:56:056 Gameplay STACK[DIPLOMACY] Empire#17 + Empire#2 = DiplomaticRelationStatePirateBestFriend

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at ClientInitialize in :line 0
     at ClientInitialize in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:56:056 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#17 = DiplomaticRelationStatePirateBestFriend

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at IPiratesManagementService.UpdateRelationState in :line 0
     at IPiratesManagementService.TransferRelationPoints in :line 0
     at ClientInitialize in :line 0
     at ClientInitialize in :line 0
     at ClientExecute in :line 0
     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:56:056 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:56:056 Order STACKOrderTransferShips#00001F50, Ticket: 000010B2; EmpireIndex:5; ShipGUIDs: [2510], HeroGUID:0, Position:NodeIndex:72, DestinationGarrisonGUID:5065

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:56:072 Order STACKOrderUpdatePiratePhantomGarrison#00001F51, Ticket: 000010B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:56:072 Order STACKOrderFinishDockingFleet#00001F52, Ticket: 000010B4; EmpireIndex:5; FleetGUID:5065

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:58:387 Order STACKOrderPrepareQuestChoice#00001F53, Ticket: 000010B5; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:33:58:387 Order STACKOrderPrepareQuestChoice#00001F54, Ticket: 000010B6; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:00:557 GUI STACKTexture 'BITMAPS/DYNAMIC/IMPROVEMENTS/FAKEIMPROVEMENTS/EMPIREIMPROVEMENTQUESTUNITEDEMPIRE09LARGE' not found for GuiElement 'EmpireImprovementQuestUnitedEmpire09'

     at GetTexture in :line 0
     at GetTexture in :line 0
     at GetImage in :line 0
     at GetImage in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:34:00:557 GUI STACKTexture 'EMPIREIMPROVEMENTQUESTUNITEDEMPIRE09SMALL' not found for GuiElement 'EmpireImprovementQuestUnitedEmpire09'

     at GetTexture in :line 0
     at GetTexture in :line 0
     at GetImage in :line 0
     at GetImage in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:34:03:223 Order STACKOrderValidateQuestChoice#00001F55, Ticket: 000010B7; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:223 Order STACKOrderTriggerPopulationEvent#00001F56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:223 Order STACKOrderUpdateQuests#00001F57, Ticket: 000010B8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:223 Order STACKOrderAIClientStateChange#00001F58; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:223 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:223 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:03:223 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:03:223 AI STACK[AI] [Event]Remove 17 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:03:223 AI STACK[AI] [Event]Remove EventLawActivated,ScoreProviderEvent,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventCuriosityGuardian,EventGuardianAwaken, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:03:223 AI STACK[AI] [Event]keep 19 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:03:223 AI STACK[AI] [Event]keep EventDiplomaticActionExecuted,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventTemporaryEffectStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:03:239 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:322 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:424 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:438 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:472 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:472 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:505 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:505 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:565 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:565 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:589 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:589 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:589 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:605 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:605 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:605 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:654 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:670 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:688 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:688 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:03:706 Order STACKOrderEntityAction#00001F59, Ticket: 000010B9; EmpireIndex:5; GoToFleetAction#529, InitiatorGUID:5065, Context:Path: 72->71->70, Path: Path: 72->71->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:706 Order STACKOrderEntityAction#00001F5A, Ticket: 000010BA; EmpireIndex:5; SabotagePirateAction#530, InitiatorGUID:972

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:706 Order STACKOrderRetrofitShips#00001F5B, Ticket: 000010BB; EmpireIndex:5; Ships: [2510 -> 3517]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:706 Order STACKOrderTransferShips#00001F5C, Ticket: 000010BC; EmpireIndex:5; ShipGUIDs: [2912], HeroGUID:0, Position:NodeIndex:71, DestinationGarrisonGUID:5066

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:706 Gameplay STACKfleet action with feedback 531 started : ETA 1933.8233795166

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:706 Order STACKOrderEntityAction#00001F5D, Ticket: 000010BD; EmpireIndex:5; ExpeditionFleetAction#531, InitiatorGUID:2493, Context:Curiosity_PlanetAnomalyGuardian on Айкима II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:721 Order STACKOrderUpdatePiratePhantomGarrison#00001F5E, Ticket: 000010BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:721 Order STACKOrderFinishDockingFleet#00001F5F, Ticket: 000010BF; EmpireIndex:5; FleetGUID:5066

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:03:721 Order STACKOrderEntityAction#00001F60, Ticket: 000010C0; EmpireIndex:5; MoveToFleetAction#532, InitiatorGUID:5065, Context:EntityActionContext_Movement, 72->71 (Cost: 2.447557) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:05:703 AI STACK[AI] [Event]Remove 19 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:05:703 AI STACK[AI] [Event]Remove EventDiplomaticActionExecuted,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventTemporaryEffectStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:05:703 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:05:703 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:05:719 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:05:802 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:05:902 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:05:919 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:05:936 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:05:936 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:05:969 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:05:969 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:002 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:036 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:053 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:053 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:053 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:070 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:071 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:071 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:119 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:136 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:152 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:152 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:06:169 Order STACKOrderRetrofitShips#00001F61, Ticket: 000010C1; EmpireIndex:5; Ships: [2912 -> 3517]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:06:722 Gameplay STACKfleet action with feedback 531 finished : ETA 1933.8233795166, Game.Time 1934.83222961426, true ETA 1934.8233795166

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:06:722 Order STACKOrderTerminateEntityAction#00001F62; EmpireIndex:5; EntityActionId: 531

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:06:786 Prism STACKColonize: {"turn":71,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"ColonizedPlanet#1906","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:34:06.710"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:34:07:389 Order STACKOrderCompleteMoveToFleetAction#00001F63; EmpireIndex:5; EntityActionId: 532

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:07:389 Order STACKOrderTerminateEntityAction#00001F64; EmpireIndex:5; EntityActionId: 532

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:07:412 Order STACKOrderEntityAction#00001F65, Ticket: 000010C2; EmpireIndex:5; MoveToFleetAction#533, InitiatorGUID:5065, Context:EntityActionContext_Movement, 71->70 (Cost: 4.475144) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:08:172 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:08:173 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventDiplomaticActionExecuted,EventTemporaryEffectStarted,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:08:173 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:08:173 AI STACK[AI] [Event]keep EventShipLayoutChanged,EventHappinessStatusChanged,EventCuriosityGuardian,EventGuardianAwaken,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:08:189 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:08:271 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:08:359 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:373 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:08:405 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:405 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:438 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:438 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:471 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:504 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:521 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:521 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:521 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:537 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:538 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:538 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:588 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:08:603 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:10:638 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:10:638 AI STACK[AI] [Event]Remove EventShipLayoutChanged,EventHappinessStatusChanged,EventCuriosityGuardian,EventGuardianAwaken,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:10:638 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:10:638 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:10:654 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:10:740 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:10:833 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:10:845 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:10:872 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:10:872 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:10:905 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:10:905 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:10:939 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:10:973 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:10:988 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:10:988 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:10:988 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:11:005 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:11:005 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:11:005 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:11:054 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:11:071 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:11:104 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:11:121 Order STACKOrderAIClientStateChange#00001F66; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:11:121 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:12:703 Order STACKOrderCompleteMoveToFleetAction#00001F67; EmpireIndex:5; EntityActionId: 533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:12:704 Order STACKOrderTerminateEntityAction#00001F68; EmpireIndex:5; EntityActionId: 533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:12:704 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:12:704 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:12:704 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:12:704 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:12:704 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:12:704 AI STACK[AI] [Event]keep EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:12:720 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:12:720 Order STACKOrderAIClientStateChange#00001F69; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:12:720 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:12:720 Order STACKOrderUpdateVisibility#00001F6A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:12:816 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:12:989 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:004 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:13:021 Order STACKOrderTerminateEntityAction#00001F6B; EmpireIndex:5; EntityActionId: 529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:13:038 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:038 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:054 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:054 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:087 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:120 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:137 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:137 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:137 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:154 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:155 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:155 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:204 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:13:221 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:253 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:15:253 AI STACK[AI] [Event]Remove EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:15:253 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:15:253 AI STACK[AI] [Event]keep EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:15:271 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:15:355 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:15:443 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:467 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:15:467 Order STACKOrderQueueConstruction#00001F6C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:15:479 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:479 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:521 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:521 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:554 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:572 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:605 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:605 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:605 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:622 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:622 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:622 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:655 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:671 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:704 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:15:704 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:704 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:15:721 Order STACKOrderAIClientStateChange#00001F6D; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:15:721 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:15:721 Order STACKOrderTransferShips#00001F6E, Ticket: 000010C3; EmpireIndex:5; ShipGUIDs: [2510], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:2609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:16:596 Order STACKOrderQueueConstruction#00001F6F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:17:013 Order STACKOrderQueueConstruction#00001F70; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:30:739 GUI STACK[PropertyFiltering] EffectDescription +10 #B0C65D#[foodColored]#REVERT# was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:34:32:909 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:34:32:909 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:34:32:909 Order STACKOrderTransferPopulationFromPlanetToPlanet#00001F71; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:33:473 GUI STACK[PropertyFiltering] EffectDescription +20 Вместимость [systemDefenseColored] на Плодородная was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:34:33:473 GUI STACK[PropertyFiltering] EffectDescription +20 Вместимость [systemDefenseColored] was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:34:39:239 GUI STACK[PropertyFiltering] EffectDescription +20 Вместимость [systemDefenseColored] на Плодородная was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:34:39:239 GUI STACK[PropertyFiltering] EffectDescription +20 Вместимость [systemDefenseColored] was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:34:39:892 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:34:39:892 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:34:39:892 Order STACKOrderTransferPopulationFromPlanetToPlanet#00001F72; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:49:964 Order STACKOrderQueueConstruction#00001F73; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:50:264 Order STACKOrderQueueConstruction#00001F74; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:50:464 Order STACKOrderQueueConstruction#00001F75; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:50:697 Order STACKOrderQueueConstruction#00001F76; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:54:937 Order STACKOrderMoveIdleFleets#00001F77; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:54:956 Order STACKOrderEntityAction#00001F78, Ticket: 000010C4; EmpireIndex:0; MoveToFleetAction#240, InitiatorGUID:4607, Context:EntityActionContext_Movement, 119->104 (Cost: 8) from 0 to 0.3804391.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:54:956 Order STACKOrderEntityAction#00001F79, Ticket: 000010C5; EmpireIndex:0; MoveToFleetAction#241, InitiatorGUID:3289, Context:EntityActionContext_Movement, 96->98 (Cost: 4.283241) from 0.7451039 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:54:974 Order STACKOrderUpdateVisibility#00001F7A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:55:439 Order STACKOrderCompleteMoveToFleetAction#00001F7B; EmpireIndex:0; EntityActionId: 241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:55:439 Order STACKOrderUpdateVisibility#00001F7C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:55:439 Order STACKOrderTerminateEntityAction#00001F7D; EmpireIndex:0; EntityActionId: 241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:55:439 Order STACKOrderAIClientStateChange#00001F7E; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:55:439 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:55:439 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:55:439 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:55:439 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:55:439 AI STACK[AI] [Event]Remove EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:55:439 AI STACK[AI] [Event]keep 12 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:55:439 AI STACK[AI] [Event]keep EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:55:456 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:55:538 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:55:639 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:655 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:55:671 Order STACKOrderTerminateEntityAction#00001F7F; EmpireIndex:0; EntityActionId: 230

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:55:688 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:688 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:705 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:705 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:739 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:772 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:787 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:787 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:787 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:805 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:805 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:805 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:855 AI STACK[AI] Cancel task 3280 : can find context 5065 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:855 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:55:871 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:57:907 AI STACK[AI] [Event]Remove 12 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:57:907 AI STACK[AI] [Event]Remove EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:57:907 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:57:907 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:57:924 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:58:007 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:58:093 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:58:107 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:58:191 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:58:207 AI STACK[AI] Can't find entity GUID 4111 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:225 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:58:258 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:258 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:274 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:274 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:291 Order STACKOrderUpdateVisibility#00001F80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:58:323 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:340 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:374 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:374 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:374 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:390 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:390 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:390 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:425 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:442 Order STACKOrderCompleteMoveToFleetAction#00001F81; EmpireIndex:0; EntityActionId: 240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:58:442 Order STACKOrderTerminateEntityAction#00001F82; EmpireIndex:0; EntityActionId: 240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:58:456 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:34:58:488 Order STACKOrderAIClientStateChange#00001F83; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:58:488 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:58:488 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:34:59:123 Order STACKOrderEntityAction#00001F84; EmpireIndex:0; InitiateGuardFleetAction#242, InitiatorGUID:3289, Context:Траппист-1 (668) (StarSystemNode), Path: Траппист-1 (668) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:59:124 Order STACKOrderEntityAction#00001F85; EmpireIndex:0; GuardEmpireLocalAction#243, InitiatorGUID:967, Context:Траппист-1 (668) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:34:59:124 Gameplay STACKCancelling actions on Траппист-1 (668) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 0

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:05:456 GUI STACKCannot find the ExtendedGuiElement 'Politics05ToPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:05:456 GUI STACKCannot find the GuiElement 'false'

     at GetTitle in :line 0
     at GetScope in :line 0
     at GetScope in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:05:456 GUI STACKCannot find the ExtendedGuiElement 'RatioOfProductionSpentGainedAsEmpirePoint'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at Refresh in :line 0
     at RefreshCollectionMarker in :line 0
     at RefreshChildrenArray in :line 0
     at Refresh in :line 0
     at RefreshPopulationCensusArc in :line 0
     at RefreshChildrenIList in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:05:456 GUI STACKThe property RecipeCostMultiplier doesn't have an ExtendedGuiElement, it is required for the SimulationEffectParser

     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:05:456 GUI STACKCannot find the ExtendedGuiElement 'HeroCountSenatorPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseBinaryModifier in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:09:521 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:09:554 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:09:638 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:09:638 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:09:721 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:09:721 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:09:721 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:09:721 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:09:755 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:09:854 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:09:888 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:09:988 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:021 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:038 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:038 Order STACKOrderPutHeroOnMarket#00001F86

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:104 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:123 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:123 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:123 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:123 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:123 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:123 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:123 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:123 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:123 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:138 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:138 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#4683

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:139 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:154 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#4817

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#4641

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#4570

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#4340

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 2 experience to ship Ship#2972

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 2 experience to ship Ship#4760

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:35:10:155 Gameplay STACKAdd 2 experience to ship Ship#4798

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:35:10:171 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:35:10:188 Gameplay STACKAdd 2 experience to ship Ship#2825

     at AddExperience in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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     at Run in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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     at Run in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#3104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:188 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:188 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy -> Ended.

     at ChangeState in :line 0
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15:35:10:188 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
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15:35:10:188 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:205 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:255 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:10:255 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:255 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:288 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:288 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:288 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:322 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:322 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:322 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#4947

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:388 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:487 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 Gameplay STACKAdd 0 experience to ship Ship#4558

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 Gameplay STACKAdd 20 experience to ship Ship#4558

     at AddExperience in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 Gameplay STACKAdd 20 experience to ship Ship#5011

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 Gameplay STACKAdd 20 experience to ship Ship#4979

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 Gameplay STACKAdd 20 experience to ship Ship#4974

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 Gameplay STACKAdd 0 experience to ship Ship#4413

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 Gameplay STACKAdd 20 experience to ship Ship#4413

     at AddExperience in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 Battle STACKDisposing Encounter 4996

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 Default STACKDisposing GroundBattle 4910

     at Dispose in :line 0
     at ClearFinishedGroundBattles in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:662 Runtime STACK[ChatMessage] RECV: l:/_turn/71 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:675 Order STACKOrderStartHackingOperation#00001F87; StartGUID:1823, TargetGUID:2670, NodePositions:79,NodeIndex:78,NodeIndex:77,NodeIndex:75,NodeIndex:74,NodeIndex:70,NodeIndex:71, HackingOperationGUID:5084, TracedOperationGUID:4005

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:675 Order STACKOrderStartHackingOperation#00001F88; StartGUID:3459, TargetGUID:1823, NodePositions:76,NodeIndex:77,NodeIndex:78,NodeIndex:79, HackingOperationGUID:5085, TracedOperationGUID:4381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:695 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:695 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:695 Order STACKOrderUpdateQuests#00001F89, Ticket: 000010C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:695 Order STACKOrderCompleteQuest#00001F8A, Ticket: 000010C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:715 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:730 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionUnique3Terrans","stage":"TechnologyStageDefinitionEmpireDevelopment3","turn":72,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:10.539"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:10:788 Order STACKOrderUpdateDustInflation#00001F8B; DustGlobalProduction:1212.438

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:860 Order STACKOrderSendAutomatedShip#00001F8C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:860 Order STACKOrderUpdateBestSystem#00001F8D; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:860 Order STACKOrderUpdateBestSystem#00001F8E; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:860 Order STACKOrderUpdateBestSystem#00001F8F; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:860 Order STACKOrderUpdateBestSystem#00001F90; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:860 Order STACKOrderUpdateBestSystem#00001F91; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:860 Order STACKOrderUpdateBestSystem#00001F92; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:860 Order STACKOrderUpdateBestSystem#00001F93; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:860 Order STACKOrderUpdateBestSystem#00001F94; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:860 Order STACKOrderUpdateVisibility#00001F95

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:872 Order STACKOrderStartAutomatedFleetAction#00001F96; EmpireIndex:5; AutomatedDeliveryFleetAction#534, InitiatorGUID:5086, Context:Path: 73->72->93, Path: Path: 73->72->93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:872 Order STACKOrderUpdateQuests#00001F97, Ticket: 000010C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:10:921 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:004 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:038 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:039 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:039 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:039 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:071 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:071 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:071 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:556 Runtime STACK[ChatMessage] RECV: l:/_turn/71 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:556 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:590 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:590 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:590 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:590 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:590 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:590 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:590 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:591 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:591 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:591 Order STACKOrderUpdateQuests#00001F98, Ticket: 000010C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:591 Order STACKOrderCompleteQuest#00001F99, Ticket: 000010CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:591 Order STACKOrderUpdateQuests#00001F9A, Ticket: 000010CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:591 Order STACKOrderCompleteQuest#00001F9B, Ticket: 000010CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:591 Order STACKOrderBeginQuest#00001F9C, Ticket: 000010CD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderEntityAction#00001F9D; EmpireIndex:1; MoveToProbeAction#977, InitiatorGUID:4786, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderEntityAction#00001F9E; EmpireIndex:1; MoveToProbeAction#978, InitiatorGUID:4830, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderEntityAction#00001F9F; EmpireIndex:2; MoveToProbeAction#612, InitiatorGUID:5013, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderEntityAction#00001FA0; EmpireIndex:4; MoveToProbeAction#612, InitiatorGUID:4831, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderEntityAction#00001FA1; EmpireIndex:5; MoveToProbeAction#535, InitiatorGUID:5017, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderUpdateBestSystem#00001FA2; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderUpdateBestSystem#00001FA3; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderUpdateBestSystem#00001FA4; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderUpdateBestSystem#00001FA5; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderUpdateBestSystem#00001FA6; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderUpdateBestSystem#00001FA7; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderUpdateBestSystem#00001FA8; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderUpdateBestSystem#00001FA9; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:602 Order STACKOrderUpdatePiratePhantomGarrison#00001FAA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:655 Prism STACKConstruction completed: {"turn":71,"constructionName":"StarSystemImprovementDefense1","colonizedStarSystemGUID":"1639","productionCost":252,"constructionIndex":14,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:11.556"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:11:689 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:689 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:705 Order STACKOrderRemoveQuestMarkers#00001FAB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:705 Order STACKOrderUpdateQuests#00001FAC, Ticket: 000010CE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:705 Order STACKOrderUpdateQuests#00001FAD, Ticket: 000010CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:705 Order STACKOrderUpdateQuests#00001FAE, Ticket: 000010D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:705 Order STACKOrderUpdateQuests#00001FAF, Ticket: 000010D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:705 Order STACKOrderUpdateQuests#00001FB0, Ticket: 000010D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:705 Order STACKOrderUpdateQuests#00001FB1, Ticket: 000010D3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:705 Order STACKOrderUpdateQuests#00001FB2, Ticket: 000010D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:788 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:11:788 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:11:788 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:11:788 AI STACK[AI] [Event]keep 148 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:11:788 AI STACK[AI] [Event]keep EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHeroLevelup,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventShipLevelup,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionCompleted,EventShipLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventShipLevelup,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:12:441 Prism STACKConstruction completed: {"turn":71,"constructionName":"StarSystemImprovementFood2","colonizedStarSystemGUID":"3703","productionCost":504,"constructionIndex":10,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:12.356"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:13:073 Prism STACKJuggernaut: {"turn":71,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:12.985"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:13:655 Prism STACKevent batch: [{"turn":71,"turnDuration":87,"dustperturn":-107.679062,"influenceperturn":-8.599998,"scienceperturn":1175.3,"honorperturn":0.0,"empirefood":441.872253,"empireindustry":643.0,"empiremanpower":1930.0,"empirepopulation":47.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:13.505"},{"turn":71,"screenName":"SenateScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:13.578"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:13:755 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:13:771 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:13:791 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:13:835 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:13:835 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:13:835 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:13:835 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:13:835 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:13:835 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:13:855 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:13:855 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:13:887 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:13:887 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:13:905 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:154 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:176 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:176 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:176 Order STACKOrderAIClientStateChange#00001FB3; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:176 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:176 Order STACKOrderFinishDockingFleet#00001FB4, Ticket: 000010D5; EmpireIndex:1; FleetGUID:4557

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:176 Order STACKOrderFinishDockingFleet#00001FB5, Ticket: 000010D6; EmpireIndex:3; FleetGUID:4412

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:176 Order STACKOrderFinishDockingFleet#00001FB6, Ticket: 000010D7; EmpireIndex:5; FleetGUID:5086

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:193 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:194 Order STACKOrderEntityAction#00001FB7, Ticket: 000010D8; EmpireIndex:1; MoveToFleetAction#979, InitiatorGUID:4682, Context:EntityActionContext_Movement, 16->19 (Cost: 3.740873) from 0.627126 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:194 Order STACKOrderEntityAction#00001FB8, Ticket: 000010D9; EmpireIndex:5; MoveToFleetAction#536, InitiatorGUID:5086, Context:EntityActionContext_Movement, 73->72 (Cost: 4) from 0 to 0.8382686.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:194 Order STACKOrderUpdateGroundBattleReplayEmpire#00001FB9, Ticket: 000010DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:194 Order STACKOrderGroundBattleSetup#00001FBA, Ticket: 000010DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:204 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:224 Prism STACKAIPerformanceEvent: {"turn":71,"maxBlackboardMessageCount":504,"maxDecisionCount":13,"maxSyncronizationTime":1968,"maxAnaysisTime":244,"maxStrategicTime":1534,"maxDecisionTime":438,"maxActuatorTime":1087,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:14.155"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:14:490 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:14:490 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:14:507 Order STACKOrderEntityAction#00001FBB, Ticket: 000010DC; EmpireIndex:17; GoToFleetAction#1263, InitiatorGUID:1839, Context:Path: 15, Path: Path: 15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:507 Order STACKOrderEntityAction#00001FBC, Ticket: 000010DD; EmpireIndex:17; GoToFleetAction#1264, InitiatorGUID:3608, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:507 Order STACKOrderEntityAction#00001FBD, Ticket: 000010DE; EmpireIndex:17; GoToFleetAction#1265, InitiatorGUID:4543, Context:Path: 97, Path: Path: 97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:507 Order STACKOrderEntityAction#00001FBE, Ticket: 000010DF; EmpireIndex:17; GoToFleetAction#1266, InitiatorGUID:2678, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:507 Order STACKOrderEntityAction#00001FBF, Ticket: 000010E0; EmpireIndex:17; GoToFleetAction#1267, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:524 Order STACKOrderEntityAction#00001FC0, Ticket: 000010E1; EmpireIndex:17; MoveToFleetAction#1268, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.2702891 to 0.5405782.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:524 Order STACKOrderEntityAction#00001FC1, Ticket: 000010E2; EmpireIndex:17; MoveToFleetAction#1269, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->68 (Cost: 4) from 0.6723536 to 0.7732418.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:524 Order STACKOrderEntityAction#00001FC2, Ticket: 000010E3; EmpireIndex:17; MoveToFleetAction#1270, InitiatorGUID:4543, Context:EntityActionContext_Movement, 78->97 (Cost: 4) from 0.1522636 to 0.2962965.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:524 Order STACKOrderEntityAction#00001FC3, Ticket: 000010E4; EmpireIndex:17; MoveToFleetAction#1271, InitiatorGUID:3608, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:524 Order STACKOrderEntityAction#00001FC4, Ticket: 000010E5; EmpireIndex:17; MoveToFleetAction#1272, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 3.029454) from 0.645161 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:541 Order STACKOrderUpdateVisibility#00001FC5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:739 Order STACKOrderCompleteMoveToFleetAction#00001FC6; EmpireIndex:17; EntityActionId: 1270

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:739 Order STACKOrderUpdateVisibility#00001FC7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:739 Order STACKOrderTerminateEntityAction#00001FC8; EmpireIndex:17; EntityActionId: 1270

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:772 Order STACKOrderCompleteMoveToFleetAction#00001FC9; EmpireIndex:17; EntityActionId: 1269

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:772 Order STACKOrderTerminateEntityAction#00001FCA; EmpireIndex:17; EntityActionId: 1269

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:14:872 Order STACKOrderUpdateVisibility#00001FCB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:324 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:324 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:356 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:357 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:373 Order STACKOrderUpdateVisibility#00001FCC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:390 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:407 Order STACKOrderCompleteMoveToFleetAction#00001FCD; EmpireIndex:1; EntityActionId: 979

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:407 Order STACKOrderTerminateEntityAction#00001FCE; EmpireIndex:1; EntityActionId: 979

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:407 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:424 Order STACKOrderEntityAction#00001FCF, Ticket: 000010E6; EmpireIndex:1; MoveToFleetAction#980, InitiatorGUID:4682, Context:EntityActionContext_Movement, 19->15 (Cost: 0.2591269) from 0 to 0.03035146.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:440 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:440 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:440 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:456 Order STACKOrderCompleteMoveToFleetAction#00001FD0; EmpireIndex:17; EntityActionId: 1272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:456 Order STACKOrderTerminateEntityAction#00001FD1; EmpireIndex:17; EntityActionId: 1272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:456 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:456 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:456 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:473 Order STACKOrderTerminateEntityAction#00001FD2; EmpireIndex:17; EntityActionId: 1263

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:489 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:506 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:523 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:540 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:540 AI STACKStart 28 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:540 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:561 Order STACKOrderQueueConstruction#00001FD3, Ticket: 000010E7; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:561 Order STACKOrderBuyoutTradingCompanyImprovement#00001FD4, Ticket: 000010E8; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:561 Order STACKOrderBuyoutTradingCompanyImprovement#00001FD5, Ticket: 000010E9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:561 Order STACKOrderUnlockHeroSkill#00001FD6, Ticket: 000010EA; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:561 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:561 Order STACKOrderUnlockHeroSkill#00001FD7, Ticket: 000010EB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:561 Gameplay STACKUpdated representative hero of senator Politics04 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:561 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FD8, Ticket: 000010EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FD9, Ticket: 000010ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FDA, Ticket: 000010EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FDB, Ticket: 000010EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FDC, Ticket: 000010F0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderEntityAction#00001FDD, Ticket: 000010F1; EmpireIndex:1; GoToFleetAction#981, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderMoodMessage#00001FDE, Ticket: 000010F2; EmpireIndex:1; MoodMessageID:NeutralPotentialFriend, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderUpdateAttitude#00001FDF, Ticket: 000010F3; EmpireIndex:1; AttitudeName:Welcoming, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderCancelHackingProgram#00001FE0, Ticket: 000010F4; ProgramGUID:5033, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderEntityAction#00001FE1, Ticket: 000010F5; EmpireIndex:1; GoToFleetAction#982, InitiatorGUID:5015, Context:Path: 17, Path: Path: 17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderEntityAction#00001FE2, Ticket: 000010F6; EmpireIndex:1; GoToFleetAction#983, InitiatorGUID:4038, Context:Path: 17->16->5->2->1->9, Path: Path: 17->16->5->2->1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderEntityAction#00001FE3, Ticket: 000010F7; EmpireIndex:1; GoToFleetAction#984, InitiatorGUID:3854, Context:Path: 23->50, Path: Path: 23->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderEntityAction#00001FE4, Ticket: 000010F8; EmpireIndex:1; GoToFleetAction#985, InitiatorGUID:1082, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderQueueResearch#00001FE5, Ticket: 000010F9; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionMilitary5, ConstructionGameEntityGUID:5091, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FE6, Ticket: 000010FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FE7, Ticket: 000010FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FE8, Ticket: 000010FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FE9, Ticket: 000010FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FEA, Ticket: 000010FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:579 Order STACKOrderEntityAction#00001FEB, Ticket: 000010FF; EmpireIndex:2; GoToFleetAction#613, InitiatorGUID:3651, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:579 Order STACKOrderEntityAction#00001FEC, Ticket: 00001100; EmpireIndex:2; GoToFleetAction#614, InitiatorGUID:4962, Context:Path: 50->24->25->26, Path: Path: 50->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:579 Order STACKOrderEntityAction#00001FED, Ticket: 00001101; EmpireIndex:2; GoToFleetAction#615, InitiatorGUID:4309, Context:Path: 54->56, Path: Path: 54->56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:579 Order STACKOrderEntityAction#00001FEE, Ticket: 00001102; EmpireIndex:2; GoToFleetAction#616, InitiatorGUID:3362, Context:Path: 51->53->48->47->46, Path: Path: 51->53->48->47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:579 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:579 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:598 Order STACKOrderEntityAction#00001FEF, Ticket: 00001103; EmpireIndex:3; GoToFleetAction#527, InitiatorGUID:2068, Context:Path: 76, Path: Path: 76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:598 Order STACKOrderSelloutTradableResource#00001FF0, Ticket: 00001104; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:598 Order STACKOrderUnlockHeroSkill#00001FF1, Ticket: 00001105; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:598 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:598 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FF2, Ticket: 00001106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:598 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FF3, Ticket: 00001107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:598 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FF4, Ticket: 00001108

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:598 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FF5, Ticket: 00001109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:598 Order STACKOrderUpdateAIDiplomacyTermFeedback#00001FF6, Ticket: 0000110A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:598 Order STACKOrderCancelHackingProgram#00001FF7, Ticket: 0000110B; ProgramGUID:5043, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:598 Order STACKOrderCancelHackingProgram#00001FF8, Ticket: 0000110C; ProgramGUID:5041, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:598 Order STACKOrderCancelLaw#00001FF9, Ticket: 0000110D; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:599 Order STACKOrderEntityAction#00001FFA, Ticket: 0000110E; EmpireIndex:1; MoveToFleetAction#986, InitiatorGUID:1082, Context:EntityActionContext_Movement, 84->79 (Cost: 5.745973) from 0.5926543 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:599 Order STACKOrderEntityAction#00001FFB, Ticket: 0000110F; EmpireIndex:1; MoveToFleetAction#987, InitiatorGUID:3854, Context:EntityActionContext_Movement, 17->23 (Cost: 1.429345) from 0.8842694 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:599 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:599 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:599 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:616 Order STACKOrderEntityAction#00001FFC, Ticket: 00001110; EmpireIndex:1; MoveToFleetAction#988, InitiatorGUID:4038, Context:EntityActionContext_Movement, 23->17 (Cost: 1.713837) from 0.8612347 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderEntityAction#00001FFD, Ticket: 00001111; EmpireIndex:1; MoveToFleetAction#989, InitiatorGUID:5015, Context:EntityActionContext_Movement, 16->17 (Cost: 2.971899) from 0.4453048 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderEntityAction#00001FFE, Ticket: 00001112; EmpireIndex:1; MoveToFleetAction#990, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.8574931 to 0.9183829.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderEntityAction#00001FFF, Ticket: 00001113; EmpireIndex:2; MoveToFleetAction#617, InitiatorGUID:3362, Context:EntityActionContext_Movement, 52->51 (Cost: 7) from 0.2269783 to 0.797243.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderEntityAction#00002000, Ticket: 00001114; EmpireIndex:2; MoveToFleetAction#618, InitiatorGUID:4309, Context:EntityActionContext_Movement, 55->54 (Cost: 1.973959) from 0.81751 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderEntityAction#00002001, Ticket: 00001115; EmpireIndex:2; MoveToFleetAction#619, InitiatorGUID:4962, Context:EntityActionContext_Movement, 52->50 (Cost: 7) from 0.1813612 to 0.9173201.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderEntityAction#00002002, Ticket: 00001116; EmpireIndex:2; MoveToFleetAction#620, InitiatorGUID:3651, Context:EntityActionContext_Movement, 52->51 (Cost: 1.419921) from 0.8843242 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderChangeDiplomaticContractTermsCollection#00002003, Ticket: 00001117; ContractGUID:4458

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00002003, Ticket: 00001117; ContractGUID:4458

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002004, Ticket: 00001118

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002005, Ticket: 00001119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002006, Ticket: 0000111A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002007, Ticket: 0000111B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002008, Ticket: 0000111C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderCreateShipDesign#00002009, Ticket: 0000111D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 Order STACKOrderEntityAction#0000200A, Ticket: 0000111E; EmpireIndex:4; GoToFleetAction#613, InitiatorGUID:5014, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:616 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:616 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:15:629 Order STACKOrderEntityAction#0000200B, Ticket: 0000111F; EmpireIndex:3; MoveToFleetAction#528, InitiatorGUID:2068, Context:EntityActionContext_Movement, 74->76 (Cost: 0.350015) from 0.9448797 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderEntityAction#0000200C, Ticket: 00001120; EmpireIndex:4; GoToFleetAction#614, InitiatorGUID:4390, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderEntityAction#0000200D, Ticket: 00001121; EmpireIndex:4; GoToFleetAction#615, InitiatorGUID:1176, Context:Path: 14->12, Path: Path: 14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderBuyoutConstruction#0000200E, Ticket: 00001122; EmpireIndex:5; ContextGUID:1001, ConstructionGameEntityGUID:5056, ResourceName:EmpireMoney, BuyoutCost:1711.706

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Default STACKThe construction 5056 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderUpdatePlayDeck#0000200F, Ticket: 00001123; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderSelloutTradableResource#00002010, Ticket: 00001124; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002011, Ticket: 00001125

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002012, Ticket: 00001126

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002013, Ticket: 00001127

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002014, Ticket: 00001128

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002015, Ticket: 00001129

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderCancelHackingProgram#00002016, Ticket: 0000112A; ProgramGUID:5059, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderEntityAction#00002017, Ticket: 0000112B; EmpireIndex:5; GoToFleetAction#537, InitiatorGUID:2493, Context:Path: 106->104, Path: Path: 106->104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:630 Order STACKOrderEntityAction#00002018, Ticket: 0000112C; EmpireIndex:4; MoveToFleetAction#616, InitiatorGUID:5014, Context:EntityActionContext_Movement, 45->44 (Cost: 9.721924) from 0.2853856 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:642 Order STACKOrderEntityAction#00002019, Ticket: 0000112D; EmpireIndex:4; MoveToFleetAction#617, InitiatorGUID:1176, Context:EntityActionContext_Movement, 40->14 (Cost: 0.3226328) from 0.9886087 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:642 Order STACKOrderEntityAction#0000201A, Ticket: 0000112E; EmpireIndex:4; MoveToFleetAction#618, InitiatorGUID:4390, Context:EntityActionContext_Movement, 43->45 (Cost: 3.866505) from 0.5960845 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:642 Order STACKOrderEntityAction#0000201B, Ticket: 0000112F; EmpireIndex:5; MoveToFleetAction#538, InitiatorGUID:2493, Context:EntityActionContext_Movement, 106->104 (Cost: 7) from 0 to 0.7779018.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:657 Order STACKOrderUpdateVisibility#0000201C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:657 Order STACKOrderUpdateEffectZone#0000201D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:689 Order STACKOrderCompleteMoveToFleetAction#0000201E; EmpireIndex:4; EntityActionId: 617

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:689 Order STACKOrderTerminateEntityAction#0000201F; EmpireIndex:4; EntityActionId: 617

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:707 Order STACKOrderEntityAction#00002020, Ticket: 00001130; EmpireIndex:4; MoveToFleetAction#619, InitiatorGUID:1176, Context:EntityActionContext_Movement, 14->12 (Cost: 6.677367) from 0 to 0.8220195.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:722 Order STACKOrderCompleteMoveToFleetAction#00002021; EmpireIndex:3; EntityActionId: 528

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:722 Order STACKOrderUpdateVisibility#00002022

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:722 Order STACKOrderTerminateEntityAction#00002023; EmpireIndex:3; EntityActionId: 528

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:922 Order STACKOrderCompleteMoveToFleetAction#00002024; EmpireIndex:17; EntityActionId: 1268

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:922 Order STACKOrderUpdateVisibility#00002025

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:15:922 Order STACKOrderTerminateEntityAction#00002026; EmpireIndex:17; EntityActionId: 1268

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:072 Order STACKOrderCompleteMoveToFleetAction#00002027; EmpireIndex:2; EntityActionId: 620

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:072 Order STACKOrderTerminateEntityAction#00002028; EmpireIndex:2; EntityActionId: 620

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:089 Order STACKOrderCompleteMoveToFleetAction#00002029; EmpireIndex:1; EntityActionId: 987

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:089 Order STACKOrderTerminateEntityAction#0000202A; EmpireIndex:2; EntityActionId: 613

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:089 Order STACKOrderUpdateVisibility#0000202B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:089 Order STACKOrderTerminateEntityAction#0000202C; EmpireIndex:1; EntityActionId: 987

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:107 Order STACKOrderEntityAction#0000202D, Ticket: 00001131; EmpireIndex:1; MoveToFleetAction#991, InitiatorGUID:3854, Context:EntityActionContext_Movement, 23->50 (Cost: 5.570655) from 0 to 0.1692495.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:123 Order STACKOrderCompleteMoveToFleetAction#0000202E; EmpireIndex:1; EntityActionId: 990

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:123 Order STACKOrderUpdateVisibility#0000202F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:123 Order STACKOrderTerminateEntityAction#00002030; EmpireIndex:1; EntityActionId: 990

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:173 Order STACKOrderCompleteMoveToFleetAction#00002031; EmpireIndex:1; EntityActionId: 988

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:173 Order STACKOrderUpdateEffectZone#00002032

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:173 Order STACKOrderTerminateEntityAction#00002033; EmpireIndex:1; EntityActionId: 988

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:189 Order STACKOrderEntityAction#00002034, Ticket: 00001132; EmpireIndex:1; MoveToFleetAction#992, InitiatorGUID:4038, Context:EntityActionContext_Movement, 17->16 (Cost: 5.286163) from 0 to 0.9866452.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:256 Order STACKOrderCompleteMoveToFleetAction#00002035; EmpireIndex:2; EntityActionId: 618

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:256 Order STACKOrderTerminateEntityAction#00002036; EmpireIndex:2; EntityActionId: 618

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:273 Order STACKOrderEntityAction#00002037, Ticket: 00001133; EmpireIndex:2; MoveToFleetAction#621, InitiatorGUID:4309, Context:EntityActionContext_Movement, 54->56 (Cost: 3.026042) from 0 to 0.3648876.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:340 Order STACKOrderCompleteMoveToFleetAction#00002038; EmpireIndex:1; EntityActionId: 989

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:340 Order STACKOrderTerminateEntityAction#00002039; EmpireIndex:1; EntityActionId: 989

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:357 Order STACKOrderTerminateEntityAction#0000203A; EmpireIndex:1; EntityActionId: 982

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:490 Order STACKOrderUpdateVisibility#0000203B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:625 Order STACKOrderCompleteMoveToFleetAction#0000203C; EmpireIndex:4; EntityActionId: 616

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:626 Order STACKOrderUpdateVisibility#0000203D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:626 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:626 Order STACKOrderTerminateEntityAction#0000203E; EmpireIndex:4; EntityActionId: 616

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:641 Order STACKOrderUpdateQuests#0000203F, Ticket: 00001134

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:641 Order STACKOrderTerminateEntityAction#00002040; EmpireIndex:4; EntityActionId: 613

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:872 Order STACKOrderCompleteMoveToFleetAction#00002041; EmpireIndex:4; EntityActionId: 618

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:872 Order STACKOrderTerminateEntityAction#00002042; EmpireIndex:4; EntityActionId: 618

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:16:889 Order STACKOrderTerminateEntityAction#00002043; EmpireIndex:4; EntityActionId: 614

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:039 Order STACKOrderUpdateVisibility#00002044

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:539 Order STACKOrderUpdateVisibility#00002045

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:638 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:35:17:638 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:35:17:638 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at Hide in :line 0
     at SwitchHubMode in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:35:17:638 Order STACKOrderCompleteMoveToFleetAction#00002046; EmpireIndex:1; EntityActionId: 986

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:638 Order STACKOrderTerminateEntityAction#00002047; EmpireIndex:1; EntityActionId: 986

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:638 GUI STACK[PropertyFiltering] EffectDescription +10 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:17:638 AI STACK[AI] [Event]Remove 148 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:17:638 AI STACK[AI] [Event]Remove EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHeroLevelup,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventShipLevelup,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionCompleted,EventShipLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventShipLevelup,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:17:638 AI STACK[AI] [Event]keep 103 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:17:638 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventShipDesignCreated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionBuyout,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:17:652 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:652 Order STACKOrderUpdateVisibility#00002048

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:730 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:831 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:850 Order STACKOrderTerminateEntityAction#00002049; EmpireIndex:1; EntityActionId: 985

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:850 Order STACKOrderCompleteMoveToFleetAction#0000204A; EmpireIndex:2; EntityActionId: 619

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:850 Order STACKOrderCompleteMoveToFleetAction#0000204B; EmpireIndex:17; EntityActionId: 1271

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:850 Order STACKOrderTerminateEntityAction#0000204C; EmpireIndex:2; EntityActionId: 619

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:850 Order STACKOrderTerminateEntityAction#0000204D; EmpireIndex:17; EntityActionId: 1271

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:865 Order STACKOrderUpdateVisibility#0000204E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:865 Order STACKOrderTerminateEntityAction#0000204F; EmpireIndex:17; EntityActionId: 1264

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:865 AI STACK[AI] Cancel task 3565 : can find context 5033 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:17:865 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:17:866 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:17:894 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:17:894 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:17:925 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:17:940 Order STACKOrderCompleteMoveToFleetAction#00002050; EmpireIndex:2; EntityActionId: 617

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:940 Order STACKOrderTerminateEntityAction#00002051; EmpireIndex:2; EntityActionId: 617

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:17:957 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:17:974 AI STACK[AI] Cancel task 2704 : can find context 5041 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:17:974 AI STACK[AI] Cancel task 2703 : can find context 5043 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:17:991 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:17:991 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:17:991 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:007 Order STACKOrderCompleteMoveToFleetAction#00002052; EmpireIndex:1; EntityActionId: 980

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:007 Order STACKOrderTerminateEntityAction#00002053; EmpireIndex:1; EntityActionId: 980

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:007 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:007 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:007 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:024 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:041 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:056 AI STACK[AI] Cancel task 3305 : can find context 5059 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:073 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:090 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:108 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:108 AI STACKStart 24 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:108 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:108 Default STACKNo DiplomaticTermChange needed.

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:18:125 Order STACKOrderQueueResearch#00002054, Ticket: 00001135; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionScienceAndExplorationJuggernaut4, ConstructionGameEntityGUID:5093, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:126 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:126 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:126 Order STACKOrderActivateLaw#00002055, Ticket: 00001137; EmpireIndex:1; LawDefinitionName:LawP03L02Republic, IsForced:False, LawGUID:5094

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:126 Order STACKOrderQueueConstruction#00002056, Ticket: 00001138; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:126 Order STACKOrderQueueConstruction#00002057, Ticket: 00001139; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:126 Order STACKOrderQueueConstruction#00002058, Ticket: 0000113A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:126 Order STACKOrderStartHackingProgram#00002059, Ticket: 0000113B; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:126 Order STACKOrderQueueConstruction#0000205A, Ticket: 0000113C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:126 Order STACKOrderQueueConstruction#0000205B, Ticket: 0000113D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:149 Order STACKOrderQueueConstruction#0000205C, Ticket: 0000113E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:150 Order STACKOrderQueueConstruction#0000205D, Ticket: 0000113F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:150 Order STACKOrderQueueConstruction#0000205E, Ticket: 00001140; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:150 Order STACKOrderQueueConstruction#0000205F, Ticket: 00001141; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:150 Order STACKOrderQueueConstruction#00002060, Ticket: 00001142; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:150 Order STACKOrderManageManpower#00002061, Ticket: 00001143; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:150 Order STACKOrderGroundBattleSelectDefenderStrategy#00002062, Ticket: 00001144; GroundBattleGUID:4968, DefenderStrategyName:GroundBattleDefenderStrategy2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:150 Order STACKOrderCreateAndApplyShipDesign#00002063, Ticket: 00001145; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:166 Order STACKOrderStartHackingProgram#00002064, Ticket: 00001146; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:166 Order STACKOrderQueueConstruction#00002065, Ticket: 00001147; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:166 Order STACKOrderGroundBattleSelectAttackerStrategy#00002066, Ticket: 00001148; GroundBattleGUID:4968, AttackerStrategyName:GroundBattleAttackerStrategy2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:166 Order STACKOrderQueueConstruction#00002067, Ticket: 00001149; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:166 Order STACKOrderStartHackingProgram#00002068, Ticket: 0000114A; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5124

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:166 Order STACKOrderEntityAction#00002069, Ticket: 0000114B; EmpireIndex:5; AttackFleetAction#539, InitiatorGUID:3114, Context:1-й Несгибаемый Поход (2068) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:166 Order STACKOrderChangeDiplomaticContractState#0000206A, Ticket: 0000114C; ContractGUID:4458, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:500, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:166 Gameplay STACKOrderChangeDiplomaticContractState#0000206A, Ticket: 0000114C; ContractGUID:4458, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:500, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:166 Gameplay STACK[Pressure] Added 'PressureIncreaseFromDiplomacyTarget' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:166 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:166 Gameplay STACKContract 4458 pass from state Negotiation to state Signed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:166 Order STACKOrderCreateEncounter#0000206B, Ticket: 0000114D, Attacker#3114, Defender#2068, Orbit#535, Encounter#5125

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:178 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:178 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:178 Order STACKOrderJoinEncounter#0000206C, Ticket: 0000114E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:178 Order STACKOrderGroundBattleReport#0000206D, Ticket: 0000114F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:189 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:206 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:207 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:207 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:207 Order STACKOrderSetEncounterContendersMode#0000206E, Ticket: 00001150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:207 Order STACKOrderApplySimplifiedEncounter#0000206F, Ticket: 00001151; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:207 Order STACKOrderReportValidatedEncounter#00002070, Ticket: 00001152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:223 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:223 Order STACKOrderFinalizeEncounter#00002071, Ticket: 00001153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:223 Order STACKOrderEntityAction#00002072; EmpireIndex:3; RetreatFleetAction#529, InitiatorGUID:2068, Context:Path: 76->77, Path: Path: 76->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:240 Order STACKOrderEntityAction#00002073, Ticket: 00001154; EmpireIndex:3; MoveToFleetAction#530, InitiatorGUID:2068, Context:EntityActionContext_Movement, 76->77 (Cost: 1) from 0 to 0.09929609.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:18:257 Order STACKOrderUpdateVisibility#00002074

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:19:223 Order STACKOrderCompleteMoveToFleetAction#00002075; EmpireIndex:5; EntityActionId: 536

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:19:223 Order STACKOrderTerminateEntityAction#00002076; EmpireIndex:5; EntityActionId: 536

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:19:373 Order STACKOrderCompleteMoveToFleetAction#00002077; EmpireIndex:1; EntityActionId: 991

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:19:373 Order STACKOrderTerminateEntityAction#00002078; EmpireIndex:1; EntityActionId: 991

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:19:541 Order STACKOrderUpdateVisibility#00002079

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:19:707 Order STACKOrderCompleteMoveToFleetAction#0000207A; EmpireIndex:2; EntityActionId: 621

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:19:707 Order STACKOrderUpdateVisibility#0000207B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:19:707 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:19:708 Order STACKOrderTerminateEntityAction#0000207C; EmpireIndex:2; EntityActionId: 621

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:19:708 Order STACKOrderUpdateQuests#0000207D, Ticket: 00001155

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:19:777 GUI STACK[PropertyFiltering] EffectDescription +10 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:20:022 Order STACKOrderCompleteMoveToFleetAction#0000207E; EmpireIndex:1; EntityActionId: 992

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:022 Order STACKOrderTerminateEntityAction#0000207F; EmpireIndex:1; EntityActionId: 992

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:124 Order STACKOrderUpdateVisibility#00002080

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:124 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:124 Order STACKOrderUpdateQuests#00002081, Ticket: 00001156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:124 AI STACK[AI] [Event]Remove 103 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:20:124 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventLawAbrogated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventShipDesignCreated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionBuyout,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:20:124 AI STACK[AI] [Event]keep 50 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:20:124 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventResearchQueued,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipDesignCreated,EventShipLayoutChanged,EventConstructionQueued,EventConstructionQueued,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventWarPointsGainedFromGroundBattle,EventWarPointsGainedFromGroundBattle,EventGroundBattleReport,EventGroundBattleReport,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:20:141 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:224 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:391 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:407 Order STACKOrderCompleteMoveToFleetAction#00002082; EmpireIndex:4; EntityActionId: 619

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:407 Order STACKOrderCompleteMoveToFleetAction#00002083; EmpireIndex:5; EntityActionId: 538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:407 Order STACKOrderTerminateEntityAction#00002084; EmpireIndex:4; EntityActionId: 619

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:407 Order STACKOrderTerminateEntityAction#00002085; EmpireIndex:5; EntityActionId: 538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:407 AI STACK[AI] [Important]Could not find a contract evaluation for DiplomaticContractSnapshot #4458. [AI2]

     at ComputeMajorEmpireContractEvaluation in :line 0
     at ComputeDiplomaticContractSignedLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:423 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:423 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:423 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:423 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:440 Order STACKOrderEntityAction#00002086, Ticket: 00001157; EmpireIndex:17; GoToFleetAction#1273, InitiatorGUID:1839, Context:Path: 15->19->20, Path: Path: 15->19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:457 Order STACKOrderEntityAction#00002087, Ticket: 00001158; EmpireIndex:17; MoveToFleetAction#1274, InitiatorGUID:1839, Context:EntityActionContext_Movement, 15->19 (Cost: 0.970546) from 0 to 0.1136798.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:458 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:458 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:491 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:524 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:540 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:540 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:540 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:557 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:557 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:557 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:589 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:606 AI STACK[AI] Unassign fleet 3259/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:606 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:623 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:623 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:639 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:656 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:673 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:690 GUI STACK[PropertyFiltering] EffectDescription +10 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:20:690 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:690 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:708 Order STACKOrderQueueConstruction#00002088, Ticket: 00001159; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:708 Order STACKOrderBuyoutTradable#00002089, Ticket: 0000115A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:708 Order STACKOrderTransferShips#0000208A, Ticket: 0000115B; EmpireIndex:1; ShipGUIDs: [3429, 4709], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:723 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:723 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:20:740 Order STACKOrderEntityAction#0000208B, Ticket: 0000115C; EmpireIndex:1; GoToFleetAction#993, InitiatorGUID:1082, Context:Path: 79->84->83, Path: Path: 79->84->83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:740 Order STACKOrderEntityAction#0000208C, Ticket: 0000115D; EmpireIndex:2; InitiateGuardFleetAction#622, InitiatorGUID:3651, Context:Индуза (364) (StarSystemNode), Path: Индуза (364) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:740 Gameplay STACKfleet action with feedback 620 started : ETA 2010.85264587402

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:740 Order STACKOrderEntityAction#0000208D, Ticket: 0000115E; EmpireIndex:4; ColonizeFleetAction#620, InitiatorGUID:5014, Context:Медведица II(Planet 1) (Planet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:740 Order STACKOrderTransferShips#0000208E, Ticket: 0000115F; EmpireIndex:4; ShipGUIDs: [3830], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:740 Order STACKOrderEntityAction#0000208F; EmpireIndex:2; GuardEmpireLocalAction#623, InitiatorGUID:969, Context:Индуза (364) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:740 Gameplay STACKCancelling actions on Индуза (364) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:757 Order STACKOrderEntityAction#00002090, Ticket: 00001160; EmpireIndex:1; MoveToFleetAction#994, InitiatorGUID:1082, Context:EntityActionContext_Movement, 79->84 (Cost: 1.254027) from 0 to 0.08890099.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:20:774 Order STACKOrderUpdateVisibility#00002091

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:21:073 Order STACKOrderCompleteMoveToFleetAction#00002092; EmpireIndex:3; EntityActionId: 530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:21:073 Order STACKOrderTerminateEntityAction#00002093; EmpireIndex:3; EntityActionId: 530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:21:307 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:22:091 Order STACKOrderUnlockHeroSkill#00002094; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:22:091 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:22:091 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Единая Империя)

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:22:625 View STACKShipDesignRenderer didn't found anchor for 'Лимо'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:35:22:625 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:35:22:625 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:35:22:653 View STACKShipDesignRenderer didn't found anchor for 'Лимо'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:35:22:672 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:22:723 AI STACK[AI] [Event]Remove 50 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:22:723 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventResearchQueued,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipDesignCreated,EventShipLayoutChanged,EventConstructionQueued,EventConstructionQueued,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventWarPointsGainedFromGroundBattle,EventWarPointsGainedFromGroundBattle,EventGroundBattleReport,EventGroundBattleReport,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:22:723 AI STACK[AI] [Event]keep 18 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:22:723 AI STACK[AI] [Event]keep EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:22:738 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:22:827 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:22:969 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:22:984 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:22:984 AI STACK[AI] Unassign fleet 3259/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:22:998 AI STACK[AI] Cancel task 3377 : can find context 5015 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:22:998 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:22:998 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:22:998 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:22:998 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:012 Order STACKOrderEntityAction#00002095, Ticket: 00001161; EmpireIndex:17; InitiateGuardFleetAction#1275, InitiatorGUID:3608, Context:Лорс (551) (StarSystemNode), Path: Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:012 Order STACKOrderEntityAction#00002096; EmpireIndex:17; GuardEmpireLocalAction#1276, InitiatorGUID:984, Context:Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:012 Gameplay STACKCancelling actions on Лорс (551) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:026 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:026 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:059 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:079 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:113 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:113 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:113 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:130 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:130 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:131 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:146 Order STACKOrderUpdateVisibility#00002097

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:163 AI STACK[AI] Cancel task 2057 : can find context 4390 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:163 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:176 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:197 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:230 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:244 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:244 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:23:264 Default STACKOrder preprocessing failed because the law 'LawP03L02Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot,Prerequisite,AdditionalUpkeep).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:264 Order STACKOrderCompleteMoveToFleetAction#00002098; EmpireIndex:17; EntityActionId: 1274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:264 Order STACKOrderTerminateEntityAction#00002099; EmpireIndex:17; EntityActionId: 1274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:300 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:23:300 Audio STACKAudio bank B_Heroes has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:35:23:689 Order STACKOrderUpdateVisibility#0000209A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:689 Order STACKOrderCompleteMoveToFleetAction#0000209B; EmpireIndex:1; EntityActionId: 994

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:689 Order STACKOrderTerminateEntityAction#0000209C; EmpireIndex:1; EntityActionId: 994

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:769 Gameplay STACKfleet action with feedback 620 finished : ETA 2010.85264587402, Game.Time 2011.86528778076, true ETA 2011.85264587402

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:769 Order STACKOrderTerminateEntityAction#0000209D; EmpireIndex:4; EntityActionId: 620

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:769 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:769 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:769 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem0' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:769 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:769 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:769 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:769 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:23:777 Order STACKOrderUpdateAutoImprovements#0000209E, ColonizedStarSystemGUID:5129, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:259 AI STACK[AI] [Event]Remove 18 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:25:259 AI STACK[AI] [Event]Remove EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventHappinessStatusChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:25:259 AI STACK[AI] [Event]keep 19 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:25:259 AI STACK[AI] [Event]keep EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:25:276 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:357 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:476 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:509 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:509 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:542 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:542 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:575 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:608 AI STACK[AI] Unassign fleet 3651/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:608 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:608 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:608 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:608 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:608 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:608 AI STACK[AI] Unassign fleet 4896/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:608 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:641 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:659 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:690 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:707 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:707 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:707 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:724 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:724 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:724 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:757 AI STACK[AI] Cancel task 2304 : can find context 5014 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:791 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:810 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:839 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:25:839 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:839 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:25:868 Order STACKOrderAIClientStateChange#0000209F; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:869 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:869 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:869 Order STACKOrderEntityAction#000020A0, Ticket: 00001164; EmpireIndex:2; GoToFleetAction#624, InitiatorGUID:3651, Context:Path: 51->52, Path: Path: 51->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:869 Order STACKOrderEntityAction#000020A1, Ticket: 00001165; EmpireIndex:2; GoToFleetAction#625, InitiatorGUID:3200, Context:Path: 23->24->25, Path: Path: 23->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:869 Order STACKOrderTransferShips#000020A2, Ticket: 00001166; EmpireIndex:2; ShipGUIDs: [2972], HeroGUID:0, Position:NodeIndex:51, DestinationGarrisonGUID:5133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:869 Order STACKOrderEntityAction#000020A3, Ticket: 00001167; EmpireIndex:2; GoToFleetAction#626, InitiatorGUID:3016, Context:Path: 50->52->51->53->48->47, Path: Path: 50->52->51->53->48->47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:869 Order STACKOrderDisbandShips#000020A4, Ticket: 00001168; EmpireIndex:2; ShipGUIDs: 4817, 4340, 4641, 4570

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:869 Order STACKOrderQueueConstruction#000020A5, Ticket: 00001169; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:869 Order STACKOrderChangeOutpostGrowthProvider#000020A6, Ticket: 0000116A; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:869 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:25:869 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:25:869 AI STACK[AI] [Event]Remove 19 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:25:869 AI STACK[AI] [Event]Remove EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:25:869 AI STACK[AI] [Event]keep 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:25:869 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:25:891 Order STACKOrderEntityAction#000020A7, Ticket: 0000116B; EmpireIndex:4; GoToFleetAction#621, InitiatorGUID:3259, Context:Path: 45->43->39->38->14->12, Path: Path: 45->43->39->38->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:891 Order STACKOrderAIClientStateChange#000020A8; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:891 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:891 Order STACKOrderUpdateVisibility#000020A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:891 Order STACKOrderFinishDockingFleet#000020AA, Ticket: 0000116C; EmpireIndex:2; FleetGUID:5133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:891 Order STACKOrderEntityAction#000020AB, Ticket: 0000116D; EmpireIndex:2; MoveToFleetAction#627, InitiatorGUID:3016, Context:EntityActionContext_Movement, 50->52 (Cost: 3) from 0 to 0.3154109.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:891 Order STACKOrderEntityAction#000020AC, Ticket: 0000116E; EmpireIndex:2; MoveToFleetAction#628, InitiatorGUID:3200, Context:EntityActionContext_Movement, 23->24 (Cost: 10.36322) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:891 Order STACKOrderEntityAction#000020AD, Ticket: 0000116F; EmpireIndex:2; MoveToFleetAction#629, InitiatorGUID:3651, Context:EntityActionContext_Movement, 51->52 (Cost: 2.58008) from 0 to 0.2101898.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:905 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:25:974 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:26:090 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:26:108 Order STACKOrderEntityAction#000020AE, Ticket: 00001170; EmpireIndex:4; MoveToFleetAction#622, InitiatorGUID:3259, Context:EntityActionContext_Movement, 45->43 (Cost: 1.133495) from 0 to 0.1184109.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:26:108 AI STACK[AI] Unassign fleet 3651/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:108 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:108 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:108 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:108 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:108 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:108 AI STACK[AI] Unassign fleet 0/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:125 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:125 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:157 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:157 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:174 AI STACK[AI] Cancel task 3327 : can find context 4896 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:175 AI STACK[AI] Cancel task 3231 : can find context 4896 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:175 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:207 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:240 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:240 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:240 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:256 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:256 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:256 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:273 AI STACK[AI] Cancel task 2345 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:290 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:307 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:339 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:339 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:26:357 Order STACKOrderRetrofitShips#000020AF, Ticket: 00001171; EmpireIndex:2; Ships: [2972 -> 3958]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:26:357 Order STACKOrderTransferShips#000020B0, Ticket: 00001172; EmpireIndex:2; ShipGUIDs: [4817, 4641, 4570, 4340], HeroGUID:0, Position:NodeIndex:56, DestinationGarrisonGUID:5137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:26:390 Order STACKOrderUpdateVisibility#000020B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:26:390 Order STACKOrderFinishDockingFleet#000020B2, Ticket: 00001173; EmpireIndex:2; FleetGUID:5137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:28:341 AI STACK[AI] [Event]Remove 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:28:341 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:28:341 AI STACK[AI] [Event]keep 29 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:28:341 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventConstructionQueued,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:28:357 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:28:441 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:28:558 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:28:574 Order STACKOrderUpdateVisibility#000020B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:28:592 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:592 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:625 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:626 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:659 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:677 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:709 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:710 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:710 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:725 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:725 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:725 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:760 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:792 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:28:974 Order STACKOrderCompleteMoveToFleetAction#000020B4; EmpireIndex:4; EntityActionId: 622

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:28:974 Order STACKOrderUpdateVisibility#000020B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:28:974 Order STACKOrderTerminateEntityAction#000020B6; EmpireIndex:4; EntityActionId: 622

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:29:258 Order STACKOrderCompleteMoveToFleetAction#000020B7; EmpireIndex:2; EntityActionId: 629

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:29:258 Order STACKOrderUpdateVisibility#000020B8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:29:258 Order STACKOrderTerminateEntityAction#000020B9; EmpireIndex:2; EntityActionId: 629

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:29:342 Order STACKOrderCompleteMoveToFleetAction#000020BA; EmpireIndex:2; EntityActionId: 627

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:29:342 Order STACKOrderTerminateEntityAction#000020BB; EmpireIndex:2; EntityActionId: 627

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:29:830 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:29:830 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:29:830 Order STACKOrderTransferPopulationFromPlanetToPlanet#000020BC; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:30:827 AI STACK[AI] [Event]Remove 29 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:30:827 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventConstructionQueued,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:30:827 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:30:827 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:30:842 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:30:925 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:031 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:059 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:059 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:092 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:092 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:126 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:158 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:176 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:176 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:176 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:192 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:192 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:192 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:243 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:258 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:291 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:31:291 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:291 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:309 Order STACKOrderAIClientStateChange#000020BD; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:309 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:309 Order STACKOrderEntityAction#000020BE, Ticket: 00001174; EmpireIndex:2; InitiateGuardFleetAction#630, InitiatorGUID:5137, Context:Накос (403) (StarSystemNode), Path: Накос (403) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:309 Order STACKOrderEntityAction#000020BF; EmpireIndex:2; GuardEmpireLocalAction#631, InitiatorGUID:969, Context:Накос (403) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:309 Gameplay STACKCancelling actions on Накос (403) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:743 Order STACKOrderCompleteMoveToFleetAction#000020C0; EmpireIndex:2; EntityActionId: 628

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:743 Order STACKOrderTerminateEntityAction#000020C1; EmpireIndex:2; EntityActionId: 628

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:743 Order STACKOrderAIClientStateChange#000020C2; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:743 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:743 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:31:743 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:31:743 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:31:743 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:31:743 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:31:743 AI STACK[AI] [Event]keep EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:31:759 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:841 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:943 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:960 Order STACKOrderEntityAction#000020C3, Ticket: 00001175; EmpireIndex:2; MoveToFleetAction#632, InitiatorGUID:3200, Context:EntityActionContext_Movement, 24->25 (Cost: 1.636781) from 0 to 0.4724779.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:31:975 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:31:975 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:008 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:008 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:041 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:058 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:091 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:091 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:091 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:107 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:107 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:107 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:158 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:175 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:32:548 GUI STACKDrag-drop: applying drop on target 'PlanetLabel (PlanetLabel_SystemManagement)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:32:548 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:32:548 Order STACKOrderTransferPopulationFromPlanetToPlanet#000020C4; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:34:208 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:34:208 AI STACK[AI] [Event]Remove EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:34:208 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:34:208 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:34:226 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:34:308 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:34:413 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:34:443 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:443 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:477 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:477 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:508 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:541 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:558 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:559 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:559 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:575 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:575 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:575 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:628 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:644 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:34:674 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:34:691 Order STACKOrderAIClientStateChange#000020C5; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:34:691 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:34:742 Order STACKOrderCompleteMoveToFleetAction#000020C6; EmpireIndex:2; EntityActionId: 632

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:34:742 Order STACKOrderTerminateEntityAction#000020C7; EmpireIndex:2; EntityActionId: 632

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:38:416 Order STACKOrderQueueConstruction#000020C8; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:39:651 Order STACKOrderQueueConstruction#000020C9; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:39:850 Order STACKOrderQueueConstruction#000020CA; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:40:067 Order STACKOrderQueueConstruction#000020CB; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:40:485 Order STACKOrderQueueConstruction#000020CC; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:41:189 Order STACKOrderQueueConstruction#000020CD; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:42:019 Order STACKOrderQueueConstruction#000020CE; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:44:572 Order STACKOrderMoveIdleFleets#000020CF; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:44:590 Order STACKOrderEntityAction#000020D0, Ticket: 00001176; EmpireIndex:0; MoveToFleetAction#244, InitiatorGUID:4607, Context:EntityActionContext_Movement, 119->104 (Cost: 8) from 0.3804391 to 0.7608783.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:44:790 Order STACKOrderUpdateVisibility#000020D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:45:575 Order STACKOrderCompleteMoveToFleetAction#000020D2; EmpireIndex:0; EntityActionId: 244

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:45:575 Order STACKOrderTerminateEntityAction#000020D3; EmpireIndex:0; EntityActionId: 244

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:47:606 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:47:640 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:47:723 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:47:723 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:47:805 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:47:805 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:47:805 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:47:805 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:47:842 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:47:939 Battle STACKDisposing ServerEncounter 5125

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:47:939 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:47:972 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:072 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:105 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:124 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:124 Order STACKOrderSpawnPirateFleets#000020D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:124 Gameplay STACKAdd 0 experience to ship Ship#5154

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at IPiratesManagementService.ClientSpawnFleets in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:124 Gameplay STACKAdd 0 experience to ship Ship#5155

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at IPiratesManagementService.ClientSpawnFleets in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:189 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:208 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:208 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:208 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:208 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:208 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:208 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:208 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:208 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:208 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#4683

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#4979

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
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15:35:48:223 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
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     at Run in :line 0
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15:35:48:224 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
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15:35:48:224 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
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15:35:48:224 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
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     at Run in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
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     at Run in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#2901

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 2 experience to ship Ship#2972

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#4817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#4641

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#4570

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#4340

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:240 Gameplay STACKAdd 2 experience to ship Ship#4760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:240 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACKAdd 2 experience to ship Ship#4798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:240 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:240 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:35:48:256 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 2 experience to ship Ship#2825

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
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15:35:48:273 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Ended.

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15:35:48:273 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
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15:35:48:273 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#5087

     at AddExperience in :line 0
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15:35:48:290 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
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15:35:48:339 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
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15:35:48:339 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
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15:35:48:339 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
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15:35:48:373 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
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15:35:48:373 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
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15:35:48:373 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
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15:35:48:406 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
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15:35:48:406 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
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15:35:48:406 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
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15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
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15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
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15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
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15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#4947

     at AddExperience in :line 0
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15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
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15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
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15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
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15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
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15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
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15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
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15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
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15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
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     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#5154

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:472 Gameplay STACKAdd 1 experience to ship Ship#5155

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:472 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:572 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:712 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:712 Gameplay STACKAdd 20 experience to ship Ship#4743

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:712 Gameplay STACKAdd 20 experience to ship Ship#5047

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:712 Gameplay STACKAdd 20 experience to ship Ship#4999

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:712 Gameplay STACKAdd 0 experience to ship Ship#5057

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:712 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#4005 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:712 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:712 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:712 Runtime STACK[ChatMessage] RECV: l:/_turn/72 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:739 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:756 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:763 Prism STACKConstruction completed: {"turn":72,"constructionName":"StarSystemImprovementApproval1","colonizedStarSystemGUID":"2832","productionCost":252,"constructionIndex":7,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:48.623"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:48:812 Order STACKOrderChangeStarSystemState#000020D5; EmpireIndex:2; ColonizedStarSystemGUID:4917, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:822 Order STACKOrderClearConstructionQueue#000020D6; EmpireIndex:2; ColonizedStarSystemGUID:4917

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:822 Order STACKOrderUpdateDustInflation#000020D7; DustGlobalProduction:1441.122

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:873 Order STACKOrderUpdateAutoImprovements#000020D8, ColonizedStarSystemGUID:4917, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:873 Order STACKOrderUpdateBestSystem#000020D9; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:873 Order STACKOrderUpdateBestSystem#000020DA; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:873 Order STACKOrderUpdateBestSystem#000020DB; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:873 Order STACKOrderUpdateBestSystem#000020DC; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:873 Order STACKOrderUpdateBestSystem#000020DD; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:873 Order STACKOrderUpdateBestSystem#000020DE; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:873 Order STACKOrderUpdateBestSystem#000020DF; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:873 Order STACKOrderUpdateBestSystem#000020E0; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:873 Order STACKOrderUpdateVisibility#000020E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:48:939 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:022 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:056 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:057 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:057 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:057 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:089 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:090 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:090 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:568 Runtime STACK[ChatMessage] RECV: l:/_turn/72 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:568 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] ExplorationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] ExplorationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Order STACKOrderUpdateQuests#000020E2, Ticket: 00001177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Order STACKOrderCompleteQuest#000020E3, Ticket: 00001178

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Order STACKOrderUpdateQuests#000020E4, Ticket: 00001179

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Order STACKOrderCompleteQuest#000020E5, Ticket: 0000117A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Order STACKOrderUpdateQuests#000020E6, Ticket: 0000117B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Order STACKOrderCompleteQuest#000020E7, Ticket: 0000117C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Order STACKOrderUpdateQuests#000020E8, Ticket: 0000117D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Order STACKOrderCompleteQuest#000020E9, Ticket: 0000117E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:635 Order STACKOrderBeginQuest#000020EA, Ticket: 0000117F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:649 Order STACKOrderEntityAction#000020EB; EmpireIndex:1; MoveToProbeAction#995, InitiatorGUID:4830, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderEntityAction#000020EC; EmpireIndex:2; MoveToProbeAction#633, InitiatorGUID:5013, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderEntityAction#000020ED; EmpireIndex:4; MoveToProbeAction#623, InitiatorGUID:4831, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderEntityAction#000020EE; EmpireIndex:5; MoveToProbeAction#540, InitiatorGUID:5017, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderUpdateBestSystem#000020EF; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderUpdateBestSystem#000020F0; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderUpdateBestSystem#000020F1; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderUpdateBestSystem#000020F2; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderUpdateBestSystem#000020F3; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderUpdateBestSystem#000020F4; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderUpdateBestSystem#000020F5; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderUpdateBestSystem#000020F6; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderTransferResource#000020F7; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderSpawnImprovement#000020F8; EmpireIndex:10; ImprovementDefinitionName:StarSystemImprovementScience4; TargetGUID:1016; ImprovementGUID:5158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderTransferResource#000020F9; EmpireIndex:10; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-1120

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderTransferResource#000020FA; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderTransferResource#000020FB; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:650 Order STACKOrderUpdatePiratePhantomGarrison#000020FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:706 Prism STACKColonize: {"turn":73,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:49.568"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:49:740 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:740 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:757 Order STACKOrderRemoveQuestMarkers#000020FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:757 Order STACKOrderUpdateQuests#000020FE, Ticket: 00001180

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:757 Order STACKOrderUpdateQuests#000020FF, Ticket: 00001181

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:757 Order STACKOrderUpdateQuests#00002100, Ticket: 00001182

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:757 Order STACKOrderUpdateQuests#00002101, Ticket: 00001183

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:757 Order STACKOrderUpdateQuests#00002102, Ticket: 00001184

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:757 Order STACKOrderUpdateQuests#00002103, Ticket: 00001185

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:757 Order STACKOrderUpdateQuests#00002104, Ticket: 00001186

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:841 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:49:841 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:49:841 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:49:841 AI STACK[AI] [Event]keep 159 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:49:841 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationSuccessful,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventShipLayoutChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:50:195 Prism STACKColonize: {"turn":73,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:50.109"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:50:708 Prism STACKJuggernaut: {"turn":72,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:50.624"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:51:193 Prism STACKTurn end: {"turn":72,"turnDuration":35,"dustperturn":-97.56778,"influenceperturn":-11.1999969,"scienceperturn":1223.6,"honorperturn":0.0,"empirefood":526.2406,"empireindustry":653.2,"empiremanpower":2250.0,"empirepopulation":49.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:51.107"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:51:657 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:51:673 Prism STACKQuest Finished: {"turn":72,"questName":"EventPolitical18","category":"Event","subcategory":"PoliticalEvent","state":"Completed","questid":4442,"choiceIndex":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:51.602"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:51:673 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:51:694 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:51:745 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:51:745 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:51:745 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:51:745 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:51:745 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:51:745 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:51:767 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:51:767 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:51:802 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:51:802 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:51:819 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:057 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:079 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:079 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:079 Order STACKOrderAIClientStateChange#00002105; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:079 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:079 Order STACKOrderFinishDockingFleet#00002106, Ticket: 00001187; EmpireIndex:17; FleetGUID:5152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:092 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:092 Order STACKOrderEntityAction#00002107, Ticket: 00001188; EmpireIndex:1; MoveToFleetAction#996, InitiatorGUID:4682, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.03035146 to 0.4988702.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:092 Order STACKOrderEntityAction#00002108, Ticket: 00001189; EmpireIndex:5; MoveToFleetAction#541, InitiatorGUID:5086, Context:EntityActionContext_Movement, 73->72 (Cost: 0.7717404) from 0.8382686 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:093 Order STACKOrderUpdateGroundBattleReplayEmpire#00002109, Ticket: 0000118A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:093 Order STACKOrderGroundBattleSetup#0000210A, Ticket: 0000118B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:108 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:159 Prism STACKQuest Started: {"turn":72,"technologyCount":29,"questName":"ExplorationQuest24","category":"ExplorationQuest","subcategory":"Exploration","questid":5157,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:52.079"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:52:209 Order STACKOrderUpdateVisibility#0000210B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:592 Order STACKOrderCompleteMoveToFleetAction#0000210C; EmpireIndex:5; EntityActionId: 541

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:592 Order STACKOrderUpdateVisibility#0000210D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:592 Order STACKOrderTerminateEntityAction#0000210E; EmpireIndex:5; EntityActionId: 541

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:609 Order STACKOrderEntityAction#0000210F, Ticket: 0000118C; EmpireIndex:5; MoveToFleetAction#542, InitiatorGUID:5086, Context:EntityActionContext_Movement, 72->93 (Cost: 3.22826) from 0 to 0.4342597.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:675 Prism STACKAIPerformanceEvent: {"turn":72,"maxBlackboardMessageCount":510,"maxDecisionCount":10,"maxSyncronizationTime":1817,"maxAnaysisTime":214,"maxStrategicTime":1476,"maxDecisionTime":342,"maxActuatorTime":1064,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:35:52.592"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:35:52:925 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:52:925 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:52:941 Order STACKOrderEntityAction#00002110, Ticket: 0000118D; EmpireIndex:17; GoToFleetAction#1277, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:941 Order STACKOrderEntityAction#00002111, Ticket: 0000118E; EmpireIndex:17; GoToFleetAction#1278, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:941 Order STACKOrderEntityAction#00002112, Ticket: 0000118F; EmpireIndex:17; InitiateGuardFleetAction#1279, InitiatorGUID:5152, Context:Спика (657) (StarSystemNode), Path: Спика (657) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:941 Order STACKOrderEntityAction#00002113, Ticket: 00001190; EmpireIndex:17; GoToFleetAction#1280, InitiatorGUID:2678, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:941 Order STACKOrderEntityAction#00002114, Ticket: 00001191; EmpireIndex:17; GoToFleetAction#1281, InitiatorGUID:4543, Context:Path: 97, Path: Path: 97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:941 Order STACKOrderEntityAction#00002115, Ticket: 00001192; EmpireIndex:17; GoToFleetAction#1282, InitiatorGUID:1839, Context:Path: 19->20, Path: Path: 19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:941 Order STACKOrderEntityAction#00002116; EmpireIndex:17; GuardEmpireLocalAction#1283, InitiatorGUID:984, Context:Спика (657) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:941 Gameplay STACKCancelling actions on Спика (657) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:958 Order STACKOrderEntityAction#00002117, Ticket: 00001193; EmpireIndex:17; MoveToFleetAction#1284, InitiatorGUID:1839, Context:EntityActionContext_Movement, 15->19 (Cost: 4) from 0.1136798 to 0.5821986.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:958 Order STACKOrderEntityAction#00002118, Ticket: 00001194; EmpireIndex:17; MoveToFleetAction#1285, InitiatorGUID:4543, Context:EntityActionContext_Movement, 78->97 (Cost: 4) from 0.2962965 to 0.4403295.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:958 Order STACKOrderEntityAction#00002119, Ticket: 00001195; EmpireIndex:17; MoveToFleetAction#1286, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->68 (Cost: 4) from 0.7732418 to 0.8741299.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:958 Order STACKOrderEntityAction#0000211A, Ticket: 00001196; EmpireIndex:17; MoveToFleetAction#1287, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.5405782 to 0.8108673.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:52:958 Order STACKOrderEntityAction#0000211B, Ticket: 00001197; EmpireIndex:17; MoveToFleetAction#1288, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:108 Order STACKOrderUpdateVisibility#0000211C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:174 Order STACKOrderCompleteMoveToFleetAction#0000211D; EmpireIndex:17; EntityActionId: 1285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:174 Order STACKOrderTerminateEntityAction#0000211E; EmpireIndex:17; EntityActionId: 1285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:207 Order STACKOrderCompleteMoveToFleetAction#0000211F; EmpireIndex:17; EntityActionId: 1286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:207 Order STACKOrderTerminateEntityAction#00002120; EmpireIndex:17; EntityActionId: 1286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:207 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:208 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:224 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:241 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:258 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:291 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:343 Order STACKOrderCompleteMoveToFleetAction#00002121; EmpireIndex:1; EntityActionId: 996

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:343 Order STACKOrderTerminateEntityAction#00002122; EmpireIndex:1; EntityActionId: 996

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:343 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:343 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:343 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:343 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:376 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:376 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:376 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:393 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:410 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:410 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:427 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:459 AI STACKStart 46 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:482 Order STACKOrderQueueConstruction#00002123, Ticket: 00001198; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderBuyoutTradingCompanyImprovement#00002124, Ticket: 00001199; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002125, Ticket: 0000119A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002126, Ticket: 0000119B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002127, Ticket: 0000119C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002128, Ticket: 0000119D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002129, Ticket: 0000119E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderEntityAction#0000212A, Ticket: 0000119F; EmpireIndex:1; GoToFleetAction#997, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderActivateLaw#0000212B, Ticket: 000011A0; EmpireIndex:1; LawDefinitionName:LawP03L02Republic, IsForced:False, LawGUID:5162

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderCancelHackingProgram#0000212C, Ticket: 000011A1; ProgramGUID:5101, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderEntityAction#0000212D, Ticket: 000011A2; EmpireIndex:1; GoToFleetAction#998, InitiatorGUID:4038, Context:Path: 16->5->2->1->9, Path: Path: 16->5->2->1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderEntityAction#0000212E, Ticket: 000011A3; EmpireIndex:1; GoToFleetAction#999, InitiatorGUID:3854, Context:Path: 50->52, Path: Path: 50->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderEntityAction#0000212F, Ticket: 000011A4; EmpireIndex:1; GoToFleetAction#1000, InitiatorGUID:1082, Context:Path: 84->83, Path: Path: 84->83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderQueueConstruction#00002130, Ticket: 000011A5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:482 Order STACKOrderQueueConstruction#00002131, Ticket: 000011A6; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:483 AI STACK[AI] OPERATION CANCEL 4 [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:483 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:483 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:511 Order STACKOrderEntityAction#00002132, Ticket: 000011A7; EmpireIndex:2; GoToFleetAction#634, InitiatorGUID:4309, Context:Path: 56, Path: Path: 56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderEntityAction#00002133, Ticket: 000011A8; EmpireIndex:2; GoToFleetAction#635, InitiatorGUID:5133, Context:Path: 51->52->50->24->25->26, Path: Path: 51->52->50->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderUpdatePlayDeck#00002134, Ticket: 000011A9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderSetSystemSupervisor#00002135, Ticket: 000011AA; EmpireIndex:2; StarSystemGUID:4917, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderQueueConstruction#00002136, Ticket: 000011AB; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderQueueConstruction#00002137, Ticket: 000011AC; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002138, Ticket: 000011AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002139, Ticket: 000011AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000213A, Ticket: 000011AF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000213B, Ticket: 000011B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000213C, Ticket: 000011B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderQueueConstruction#0000213D, Ticket: 000011B2; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderManageManpower#0000213E, Ticket: 000011B3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderCreateShipDesign#0000213F, Ticket: 000011B4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderCreateShipDesign#00002140, Ticket: 000011B5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Order STACKOrderCreateShipDesign#00002141, Ticket: 000011B6; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:511 AI STACK[AI] Hacking Operation outcome HackingOperationOutcomeReducePirateReinforcements is not handled by the AI [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:511 AI STACK[AI] Could not compute motivation for a specific operation outcome: HackingOperationOutcomeReducePirateReinforcements [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:511 AI STACK[AI] Hacking Operation outcome HackingOperationOutcomeReducePirateActionsCost is not handled by the AI [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:511 AI STACK[AI] Could not compute motivation for a specific operation outcome: HackingOperationOutcomeReducePirateActionsCost [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:511 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:532 Order STACKOrderQueueConstruction#00002142, Ticket: 000011B7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderEntityAction#00002143, Ticket: 000011B8; EmpireIndex:2; GoToFleetAction#636, InitiatorGUID:3651, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderEntityAction#00002144, Ticket: 000011B9; EmpireIndex:2; GoToFleetAction#637, InitiatorGUID:3200, Context:Path: 25, Path: Path: 25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderEntityAction#00002145, Ticket: 000011BA; EmpireIndex:2; GoToFleetAction#638, InitiatorGUID:4962, Context:Path: 50->24->25->26, Path: Path: 50->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderEntityAction#00002146, Ticket: 000011BB; EmpireIndex:2; GoToFleetAction#639, InitiatorGUID:3362, Context:Path: 51->53->48->47->46, Path: Path: 51->53->48->47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderActivateLaw#00002147, Ticket: 000011BC; EmpireIndex:3; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:5180

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002148, Ticket: 000011BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002149, Ticket: 000011BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000214A, Ticket: 000011BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000214B, Ticket: 000011C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000214C, Ticket: 000011C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderMoodMessage#0000214D, Ticket: 000011C2; EmpireIndex:3; MoodMessageID:AppeasementNoHostileActions, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderUpdateAttitude#0000214E, Ticket: 000011C3; EmpireIndex:3; AttitudeName:Reserved, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderCancelHackingProgram#0000214F, Ticket: 000011C4; ProgramGUID:5119, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderEntityAction#00002150, Ticket: 000011C5; EmpireIndex:3; GoToFleetAction#531, InitiatorGUID:2068, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderEntityAction#00002151, Ticket: 000011C6; EmpireIndex:1; MoveToFleetAction#1001, InitiatorGUID:1082, Context:EntityActionContext_Movement, 79->84 (Cost: 7) from 0.08890099 to 0.5851477.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderEntityAction#00002152, Ticket: 000011C7; EmpireIndex:1; MoveToFleetAction#1002, InitiatorGUID:3854, Context:EntityActionContext_Movement, 23->50 (Cost: 7) from 0.1692495 to 0.3819258.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 Order STACKOrderEntityAction#00002153, Ticket: 000011C8; EmpireIndex:1; MoveToFleetAction#1003, InitiatorGUID:4038, Context:EntityActionContext_Movement, 17->16 (Cost: 0.07155141) from 0.9866452 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:532 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:532 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire5: HackingOperationOutcomeStealPirateResources : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:532 AI STACKStart 20 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:532 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:53:551 Order STACKOrderEntityAction#00002154, Ticket: 000011C9; EmpireIndex:1; MoveToFleetAction#1004, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 7) from 0.9183829 to 0.9792727.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Order STACKOrderReorganizePopulationsOnSystem#00002155; EmpireIndex:2; StarSystemGUID:4917

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Order STACKOrderEntityAction#00002156, Ticket: 000011CA; EmpireIndex:2; MoveToFleetAction#640, InitiatorGUID:5133, Context:EntityActionContext_Movement, 51->52 (Cost: 12.275) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Order STACKOrderEntityAction#00002157, Ticket: 000011CB; EmpireIndex:2; MoveToFleetAction#641, InitiatorGUID:4309, Context:EntityActionContext_Movement, 54->56 (Cost: 5) from 0.3648876 to 0.9677999.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Order STACKOrderCreateDiplomaticContract#00002158, Ticket: 000011CD; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:5181.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Default STACKOrderCreateDiplomaticContract#00002158, Ticket: 000011CD; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:5181.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Default STACKRegister new contract DiplomaticContract#5181.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002159, Ticket: 000011CE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000215A, Ticket: 000011CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000215B, Ticket: 000011D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000215C, Ticket: 000011D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000215D, Ticket: 000011D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Order STACKOrderStartContextualDiplomaticExchange#0000215E, Ticket: 000011D3; FirstEmpireIndex:4, SecondEmpireIndex:2, DefinitionName:LevelOneDemand, GUID:5182, MoodMessageOverride:, DynamicContexts:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:551 Order STACKOrderRetrofitShips#0000215F, Ticket: 000011D4; EmpireIndex:4; Ships: [1186 -> 5092]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:552 Order STACKOrderCancelHackingOperation#00002160, Ticket: 000011D5; OperationGUID:4347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:571 Order STACKOrderEntityAction#00002161, Ticket: 000011D6; EmpireIndex:4; GoToFleetAction#624, InitiatorGUID:3259, Context:Path: 43->39->38->14->12, Path: Path: 43->39->38->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:571 Gameplay STACKThe transition between state Signed and state Signed is invalid for contract 4458 because it can't be applied, the new diplomatic contract state will be set to Refused.

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:571 Gameplay STACKThe transition between state Signed and state Refused is invalid for contract 4458.

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:571 AI STACK[AI] The proposition of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractState failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:571 Order STACKOrderEntityAction#00002162, Ticket: 000011D8; EmpireIndex:4; GoToFleetAction#625, InitiatorGUID:1176, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:571 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002163, Ticket: 000011D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:571 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002164, Ticket: 000011DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:571 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002165, Ticket: 000011DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:571 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002166, Ticket: 000011DC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:571 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002167, Ticket: 000011DD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:572 Order STACKOrderCancelHackingProgram#00002168, Ticket: 000011DE; ProgramGUID:5124, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:572 Order STACKOrderCreateShipDesign#00002169, Ticket: 000011DF; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:572 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:572 Order STACKOrderSelectHackingOperationOutcome#0000216A, Ticket: 000011E0; HackingOperationGUID:4005, OutcomeDefinitionName:HackingOperationOutcomeStealPirateResources, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:572 Order STACKOrderEntityAction#0000216B, Ticket: 000011E1; EmpireIndex:5; GoToFleetAction#543, InitiatorGUID:2493, Context:Path: 104, Path: Path: 104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:572 Order STACKOrderUpdateVisibility#0000216C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:572 Order STACKOrderCompleteMoveToFleetAction#0000216D; EmpireIndex:1; EntityActionId: 1003

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:572 Order STACKOrderEntityAction#0000216E, Ticket: 000011E2; EmpireIndex:2; MoveToFleetAction#642, InitiatorGUID:3362, Context:EntityActionContext_Movement, 52->51 (Cost: 2.488842) from 0.797243 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:572 Order STACKOrderEntityAction#0000216F, Ticket: 000011E3; EmpireIndex:2; MoveToFleetAction#643, InitiatorGUID:4962, Context:EntityActionContext_Movement, 52->50 (Cost: 0.786402) from 0.9173201 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:591 Order STACKOrderEntityAction#00002170, Ticket: 000011E4; EmpireIndex:2; MoveToFleetAction#644, InitiatorGUID:3200, Context:EntityActionContext_Movement, 24->25 (Cost: 1.827468) from 0.4724779 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:591 Order STACKOrderEntityAction#00002171, Ticket: 000011E5; EmpireIndex:2; MoveToFleetAction#645, InitiatorGUID:3651, Context:EntityActionContext_Movement, 51->52 (Cost: 4) from 0.2101898 to 0.5360554.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:591 Order STACKOrderEntityAction#00002172, Ticket: 000011E6; EmpireIndex:3; MoveToFleetAction#532, InitiatorGUID:2068, Context:EntityActionContext_Movement, 76->77 (Cost: 7) from 0.09929609 to 0.7943687.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:591 Order STACKOrderChangeDiplomaticContractState#00002173; ContractGUID:5181, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:591 Gameplay STACKOrderChangeDiplomaticContractState#00002173; ContractGUID:5181, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:591 Gameplay STACKContract 5181 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:591 Order STACKOrderStartHackingProgram#00002174; DefinitionName:OperationCancellationMalusProgram, InitiatorGUID:971, TargetGUID:0, HackingProgramGUID:5184

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:591 Order STACKOrderTerminateHackingOperation#00002175; OperationGUID:4005

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:591 Order STACKOrderUpdateVisibility#00002176

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:591 Order STACKOrderTerminateEntityAction#00002177; EmpireIndex:1; EntityActionId: 1003

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:605 Order STACKOrderEntityAction#00002178, Ticket: 000011E7; EmpireIndex:4; MoveToFleetAction#626, InitiatorGUID:1176, Context:EntityActionContext_Movement, 14->12 (Cost: 1.445758) from 0.8220195 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:605 Order STACKOrderEntityAction#00002179, Ticket: 000011E8; EmpireIndex:4; MoveToFleetAction#627, InitiatorGUID:3259, Context:EntityActionContext_Movement, 45->43 (Cost: 5) from 0.1184109 to 0.6407374.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:605 Order STACKOrderEntityAction#0000217A, Ticket: 000011E9; EmpireIndex:5; MoveToFleetAction#544, InitiatorGUID:2493, Context:EntityActionContext_Movement, 106->104 (Cost: 1.998565) from 0.7779018 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:605 Order STACKOrderEntityAction#0000217B, Ticket: 000011EA; EmpireIndex:1; MoveToFleetAction#1005, InitiatorGUID:4038, Context:EntityActionContext_Movement, 16->5 (Cost: 6.928449) from 0 to 0.2827634.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:809 Order STACKOrderCompleteMoveToFleetAction#0000217C; EmpireIndex:2; EntityActionId: 643

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:809 Order STACKOrderUpdateVisibility#0000217D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:809 Order STACKOrderTerminateEntityAction#0000217E; EmpireIndex:2; EntityActionId: 643

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:826 Order STACKOrderEntityAction#0000217F, Ticket: 000011EB; EmpireIndex:2; MoveToFleetAction#646, InitiatorGUID:4962, Context:EntityActionContext_Movement, 50->24 (Cost: 6.213598) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:858 Order STACKOrderCompleteMoveToFleetAction#00002180; EmpireIndex:2; EntityActionId: 644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:858 Order STACKOrderUpdateVisibility#00002181

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:858 Order STACKOrderTerminateEntityAction#00002182; EmpireIndex:2; EntityActionId: 644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:53:875 Order STACKOrderTerminateEntityAction#00002183; EmpireIndex:2; EntityActionId: 637

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:026 Order STACKOrderCompleteMoveToFleetAction#00002184; EmpireIndex:1; EntityActionId: 1004

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:026 Order STACKOrderCompleteMoveToFleetAction#00002185; EmpireIndex:4; EntityActionId: 626

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:026 Order STACKOrderTerminateEntityAction#00002186; EmpireIndex:1; EntityActionId: 1004

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:026 Order STACKOrderUpdateVisibility#00002187

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:026 Order STACKOrderTerminateEntityAction#00002188; EmpireIndex:4; EntityActionId: 626

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:041 Order STACKOrderTerminateEntityAction#00002189; EmpireIndex:4; EntityActionId: 625

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:041 Order STACKOrderEntityAction#0000218A; EmpireIndex:17; SiegeStarSystemAction#1289, InitiatorGUID:1815

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:192 Order STACKOrderCompleteMoveToFleetAction#0000218B; EmpireIndex:17; EntityActionId: 1284

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:192 Order STACKOrderUpdateVisibility#0000218C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:192 Order STACKOrderTerminateEntityAction#0000218D; EmpireIndex:17; EntityActionId: 1284

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:225 Order STACKOrderCompleteMoveToFleetAction#0000218E; EmpireIndex:5; EntityActionId: 544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:225 Order STACKOrderTerminateEntityAction#0000218F; EmpireIndex:5; EntityActionId: 544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:241 Order STACKOrderTerminateEntityAction#00002190; EmpireIndex:5; EntityActionId: 543

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:341 Order STACKOrderCompleteMoveToFleetAction#00002191; EmpireIndex:17; EntityActionId: 1287

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:341 Order STACKOrderUpdateEffectZone#00002192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:341 Order STACKOrderTerminateEntityAction#00002193; EmpireIndex:17; EntityActionId: 1287

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:392 Order STACKOrderCompleteMoveToFleetAction#00002194; EmpireIndex:2; EntityActionId: 642

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:392 Order STACKOrderTerminateEntityAction#00002195; EmpireIndex:2; EntityActionId: 642

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:408 Order STACKOrderEntityAction#00002196, Ticket: 000011EC; EmpireIndex:2; MoveToFleetAction#647, InitiatorGUID:3362, Context:EntityActionContext_Movement, 51->53 (Cost: 3.293106) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:458 Order STACKOrderCompleteMoveToFleetAction#00002197; EmpireIndex:1; EntityActionId: 1002

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:458 Order STACKOrderTerminateEntityAction#00002198; EmpireIndex:1; EntityActionId: 1002

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:842 Order STACKOrderUpdateEffectZone#00002199

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:892 Order STACKOrderCompleteMoveToFleetAction#0000219A; EmpireIndex:2; EntityActionId: 645

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:54:892 Order STACKOrderTerminateEntityAction#0000219B; EmpireIndex:2; EntityActionId: 645

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:059 Order STACKOrderCompleteMoveToFleetAction#0000219C; EmpireIndex:2; EntityActionId: 641

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:059 Order STACKOrderTerminateEntityAction#0000219D; EmpireIndex:2; EntityActionId: 641

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:175 Order STACKOrderCompleteMoveToFleetAction#0000219E; EmpireIndex:4; EntityActionId: 627

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:175 Order STACKOrderTerminateEntityAction#0000219F; EmpireIndex:4; EntityActionId: 627

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:192 Order STACKOrderPrepareQuestChoice#000021A0, Ticket: 000011ED; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:192 Order STACKOrderPrepareQuestChoice#000021A1, Ticket: 000011EE; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:358 Order STACKOrderUpdateEffectZone#000021A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:543 AI STACK[AI] [Event]Remove 159 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:55:543 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationSuccessful,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventOutpostCompetitionEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventOutpostTurnedToColony,EventColonyEstablished,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventShipLayoutChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:55:543 AI STACK[AI] [Event]keep 104 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:55:543 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventShipLayoutChanged,EventHackingOperationCanceledByTargetLoss,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventResourcesStolenFromPirates,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:55:560 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:642 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:694 AI STACKGame object 'TimedHackingProgram' map to AI snapshot 'TimedHackingProgramSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:777 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:793 Order STACKOrderCompleteMoveToFleetAction#000021A3; EmpireIndex:3; EntityActionId: 532

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:793 Order STACKOrderTerminateEntityAction#000021A4; EmpireIndex:3; EntityActionId: 532

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:810 Order STACKOrderCompleteMoveToFleetAction#000021A5; EmpireIndex:5; EntityActionId: 542

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:810 Order STACKOrderTerminateEntityAction#000021A6; EmpireIndex:5; EntityActionId: 542

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:810 AI STACK[AI] Cancel task 3667 : can find context 5101 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:810 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:810 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:843 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:843 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:876 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:909 Order STACKOrderCompleteMoveToFleetAction#000021A7; EmpireIndex:1; EntityActionId: 1001

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:909 Order STACKOrderTerminateEntityAction#000021A8; EmpireIndex:1; EntityActionId: 1001

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:55:909 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:926 AI STACK[AI] Cancel task 2757 : can find context 5119 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:941 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:941 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:941 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:958 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:958 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:958 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:975 AI STACK[AI] Cancel task 2391 : can find context 4347 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:975 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:55:994 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:56:027 AI STACK[AI] Cancel task 3359 : can find context 4005 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:56:027 AI STACK[AI] Cancel task 3357 : can find context 5124 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:56:027 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:56:058 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:56:075 AI STACKStart 24 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:56:075 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:56:093 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:093 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:093 Order STACKOrderQueueConstruction#000021A9, Ticket: 000011F0; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:093 Order STACKOrderQueueConstruction#000021AA, Ticket: 000011F1; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:093 Order STACKOrderQueueConstruction#000021AB, Ticket: 000011F2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:093 Order STACKOrderStartHackingProgram#000021AC, Ticket: 000011F3; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5192

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:093 Order STACKOrderQueueResearch#000021AD, Ticket: 000011F4; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionScienceAndExplorationJuggernaut4, ConstructionGameEntityGUID:5193, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:093 Order STACKOrderQueueConstruction#000021AE, Ticket: 000011F5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:093 Order STACKOrderEntityAction#000021AF, Ticket: 000011F6; EmpireIndex:2; GoToFleetAction#648, InitiatorGUID:3016, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:093 Order STACKOrderRespondToContextualDiplomaticExchange#000021B0, Ticket: 000011F7; GUID:5182, CurrentTermName:LevelOneDemand, ChoiceName:LevelOneDemandAccept, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:093 Order STACKOrderStartHackingProgram#000021B1, Ticket: 000011F8; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:5196

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:093 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:093 Order STACKOrderQueueResearch#000021B2, Ticket: 000011FA; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut3, ConstructionGameEntityGUID:5197, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:110 Order STACKOrderGroundBattleSelectDefenderStrategy#000021B3, Ticket: 000011FB; GroundBattleGUID:4968, DefenderStrategyName:GroundBattleDefenderStrategy2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:110 Order STACKOrderQueueConstruction#000021B4, Ticket: 000011FC; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:110 Order STACKOrderStartHackingProgram#000021B5, Ticket: 000011FD; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:110 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:110 Order STACKOrderQueueConstruction#000021B6, Ticket: 000011FF; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:110 Order STACKOrderQueueConstruction#000021B7, Ticket: 00001200; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:110 Order STACKOrderStartHackingOperation#000021B8, Ticket: 00001201; StartGUID:1937, TargetGUID:1806, NodePositions:43,NodeIndex:45,NodeIndex:46,NodeIndex:49,NodeIndex:48, HackingOperationGUID:5207, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:110 Order STACKOrderGroundBattleSelectAttackerStrategy#000021B9, Ticket: 00001202; GroundBattleGUID:4968, AttackerStrategyName:GroundBattleAttackerStrategy3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:110 Order STACKOrderSelloutTradableResource#000021BA, Ticket: 00001203; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:110 Order STACKOrderQueueConstruction#000021BB, Ticket: 00001204; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:110 Order STACKOrderStartHackingOperation#000021BC, Ticket: 00001205; StartGUID:2670, TargetGUID:1639, NodePositions:71,NodeIndex:123,NodeIndex:109,NodeIndex:110,NodeIndex:111,NodeIndex:103,NodeIndex:106, HackingOperationGUID:5211, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:110 Order STACKOrderStartHackingProgram#000021BD, Ticket: 00001206; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5212

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:125 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:125 Order STACKOrderCompleteMoveToFleetAction#000021BE; EmpireIndex:17; EntityActionId: 1288

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:126 Order STACKOrderEntityAction#000021BF, Ticket: 00001207; EmpireIndex:2; MoveToFleetAction#649, InitiatorGUID:3016, Context:EntityActionContext_Movement, 50->52 (Cost: 3) from 0.3154109 to 0.6308219.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:126 Order STACKOrderGroundBattleReport#000021C0, Ticket: 00001208

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:126 Order STACKOrderTerminateEntityAction#000021C1; EmpireIndex:17; EntityActionId: 1288

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:142 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:142 Order STACKOrderTerminateEntityAction#000021C2; EmpireIndex:17; EntityActionId: 1277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:225 Order STACKOrderValidateQuestChoice#000021C3, Ticket: 00001209; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:225 Order STACKOrderTriggerPopulationEvent#000021C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:225 Order STACKOrderUpdateQuests#000021C5, Ticket: 0000120A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:392 Order STACKOrderUpdateVisibility#000021C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:508 Order STACKOrderCompleteMoveToFleetAction#000021C7; EmpireIndex:2; EntityActionId: 646

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:508 Order STACKOrderUpdateVisibility#000021C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:508 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:508 Order STACKOrderTerminateEntityAction#000021C9; EmpireIndex:2; EntityActionId: 646

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:508 Order STACKOrderUpdateQuests#000021CA, Ticket: 0000120B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:992 Order STACKOrderCompleteMoveToFleetAction#000021CB; EmpireIndex:1; EntityActionId: 1005

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:992 Order STACKOrderUpdateVisibility#000021CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:56:993 Order STACKOrderTerminateEntityAction#000021CD; EmpireIndex:1; EntityActionId: 1005

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:57:075 Order STACKOrderCompleteMoveToFleetAction#000021CE; EmpireIndex:2; EntityActionId: 649

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:57:075 Order STACKOrderTerminateEntityAction#000021CF; EmpireIndex:2; EntityActionId: 649

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:57:440 Order STACKOrderCompleteMoveToFleetAction#000021D0; EmpireIndex:2; EntityActionId: 647

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:57:440 Order STACKOrderUpdateVisibility#000021D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:57:440 Order STACKOrderTerminateEntityAction#000021D2; EmpireIndex:2; EntityActionId: 647

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:57:457 Order STACKOrderEntityAction#000021D3, Ticket: 0000120C; EmpireIndex:2; MoveToFleetAction#650, InitiatorGUID:3362, Context:EntityActionContext_Movement, 53->48 (Cost: 1.218052) from 0 to 0.1015899.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:091 AI STACK[AI] [Event]Remove 104 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:58:091 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventShipLayoutChanged,EventHackingOperationCanceledByTargetLoss,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventResourcesStolenFromPirates,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:58:091 AI STACK[AI] [Event]keep 37 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:58:091 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventFleetMoveStarted,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventConstructionQueued,EventHackingOperationStarted,EventFleetStartedMoveToFleetAction,EventWarPointsGainedFromGroundBattle,EventWarPointsGainedFromGroundBattle,EventGroundBattleReport,EventGroundBattleReport,EventFleetDocked,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:35:58:107 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:193 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:691 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:708 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:708 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:742 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:742 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:775 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:791 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:825 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:825 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:825 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:843 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:843 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:843 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:858 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:875 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:875 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:875 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:908 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:924 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:941 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:957 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:957 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:974 Order STACKOrderQueueConstruction#000021D4, Ticket: 0000120D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:974 Default STACKOrder preprocessing failed because the law 'LawP03L02Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:974 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:974 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:35:58:990 Order STACKOrderSelloutTradableResource#000021D5, Ticket: 0000120F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:990 Gameplay STACKfleet action with feedback 651 started : ETA 2049.10386657715

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:990 Order STACKOrderEntityAction#000021D6, Ticket: 00001210; EmpireIndex:2; ColonizeFleetAction#651, InitiatorGUID:3200, Context:Изель IV(Planet 3) (Planet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:990 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:990 Order STACKOrderBuyoutConstruction#000021D7, Ticket: 00001212; EmpireIndex:4; ContextGUID:1937, ConstructionGameEntityGUID:5044, ResourceName:EmpireMoney, BuyoutCost:907.7425

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:990 Default STACKThe construction 5044 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:990 Order STACKOrderMoodMessage#000021D8, Ticket: 00001213; EmpireIndex:4; MoodMessageID:NeutralDemandAccepted, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:990 Order STACKOrderEntityAction#000021D9, Ticket: 00001214; EmpireIndex:4; GoToFleetAction#628, InitiatorGUID:1176, Context:Path: 12->11, Path: Path: 12->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:990 Order STACKOrderStartHackingProgram#000021DA, Ticket: 00001215; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:972, TargetGUID:1016, HackingProgramGUID:5220

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:990 Gameplay STACKfleet action with feedback 545 started : ETA 2049.10884857178

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:58:990 Order STACKOrderEntityAction#000021DB, Ticket: 00001216; EmpireIndex:5; ExpeditionFleetAction#545, InitiatorGUID:2493, Context:Curiosity_PlanetAnomalyGuardian on Изар II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:35:59:008 Order STACKOrderEntityAction#000021DC, Ticket: 00001217; EmpireIndex:4; MoveToFleetAction#629, InitiatorGUID:1176, Context:EntityActionContext_Movement, 12->11 (Cost: 5.554242) from 0 to 0.4596405.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:00:146 Order STACKOrderCompleteMoveToFleetAction#000021DD; EmpireIndex:2; EntityActionId: 640

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:00:146 Order STACKOrderTerminateEntityAction#000021DE; EmpireIndex:2; EntityActionId: 640

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:00:171 Order STACKOrderEntityAction#000021DF, Ticket: 00001218; EmpireIndex:2; MoveToFleetAction#652, InitiatorGUID:5133, Context:EntityActionContext_Movement, 52->50 (Cost: 1.724999) from 0 to 0.1813612.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:00:377 Order STACKOrderCompleteMoveToFleetAction#000021E0; EmpireIndex:2; EntityActionId: 650

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:00:377 Order STACKOrderTerminateEntityAction#000021E1; EmpireIndex:2; EntityActionId: 650

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:00:974 AI STACK[AI] [Event]Remove 37 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:00:974 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventFleetMoveStarted,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventConstructionQueued,EventHackingOperationStarted,EventFleetStartedMoveToFleetAction,EventWarPointsGainedFromGroundBattle,EventWarPointsGainedFromGroundBattle,EventGroundBattleReport,EventGroundBattleReport,EventFleetDocked,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:00:974 AI STACK[AI] [Event]keep 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:00:974 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionBuyout,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:00:991 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:01:075 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:01:209 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:01:242 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:242 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:258 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:258 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:291 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:324 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:342 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:342 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:342 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:358 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:358 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:358 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:425 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:441 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:461 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:461 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:01:474 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:01:942 Order STACKOrderUpdateVisibility#000021E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:02:032 Gameplay STACKfleet action with feedback 651 finished : ETA 2049.10386657715, Game.Time 2050.12052154541, true ETA 2050.10386657715

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:02:032 Gameplay STACKfleet action with feedback 545 finished : ETA 2049.10884857178, Game.Time 2050.12052154541, true ETA 2050.10884857178

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:02:032 Order STACKOrderTerminateEntityAction#000021E3; EmpireIndex:2; EntityActionId: 651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:02:032 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:02:032 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:02:032 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:02:044 Order STACKOrderTerminateEntityAction#000021E4; EmpireIndex:5; EntityActionId: 545

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:02:044 Order STACKOrderUpdateAutoImprovements#000021E5, ColonizedStarSystemGUID:5216, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:02:459 Order STACKOrderUpdateVisibility#000021E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:03:225 Order STACKOrderCompleteMoveToFleetAction#000021E7; EmpireIndex:2; EntityActionId: 652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:03:226 Order STACKOrderTerminateEntityAction#000021E8; EmpireIndex:2; EntityActionId: 652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:03:375 Order STACKOrderCompleteMoveToFleetAction#000021E9; EmpireIndex:4; EntityActionId: 629

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:03:375 Order STACKOrderTerminateEntityAction#000021EA; EmpireIndex:4; EntityActionId: 629

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:03:475 AI STACK[AI] [Event]Remove 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:03:475 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionBuyout,EventDiplomaticMoodMessage,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:03:475 AI STACK[AI] [Event]keep 24 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:03:475 AI STACK[AI] [Event]keep EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventCuriosityGuardian, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:03:492 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:03:574 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:03:692 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:03:726 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:726 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:741 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:741 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:775 AI STACK[AI] Cancel task 2234 : can find context 3200 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:775 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:809 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:825 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:825 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:825 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:842 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:842 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:842 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:859 AI STACK[AI] Cancel task 2380 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:892 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:908 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:924 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:924 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:03:940 Gameplay STACKfleet action with feedback 546 started : ETA 2054.05302429199

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:03:940 Order STACKOrderEntityAction#000021EB, Ticket: 0000121A; EmpireIndex:5; ExpeditionFleetAction#546, InitiatorGUID:2493, Context:Curiosity_PlanetResource_Strategic01 on Изар II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:03:940 Order STACKOrderAIClientStateChange#000021EC; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:03:940 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:03:940 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:06:941 Gameplay STACKfleet action with feedback 546 finished : ETA 2054.05302429199, Game.Time 2055.05368041992, true ETA 2055.05302429199

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:06:941 Order STACKOrderTerminateEntityAction#000021ED; EmpireIndex:5; EntityActionId: 546

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:10:081 Order STACKOrderQueuePlanetColonizationConstruction#000021EE; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:12:028 Order STACKOrderQueueConstruction#000021EF; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:14:156 Order STACKOrderMoveIdleFleets#000021F0; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:14:174 Order STACKOrderEntityAction#000021F1, Ticket: 0000121B; EmpireIndex:0; MoveToFleetAction#245, InitiatorGUID:4607, Context:EntityActionContext_Movement, 119->104 (Cost: 5.028331) from 0.7608783 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:14:794 Order STACKOrderCompleteMoveToFleetAction#000021F2; EmpireIndex:0; EntityActionId: 245

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:14:794 Order STACKOrderUpdateVisibility#000021F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:14:794 Order STACKOrderTerminateEntityAction#000021F4; EmpireIndex:0; EntityActionId: 245

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:14:794 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:14:794 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:14:794 AI STACK[AI] [Event]Remove 24 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:14:794 AI STACK[AI] [Event]Remove EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventCuriosityGuardian, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:14:794 AI STACK[AI] [Event]keep 9 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:14:794 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:14:809 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:14:809 Order STACKOrderUpdateQuests#000021F5, Ticket: 0000121C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:14:809 Order STACKOrderAIClientStateChange#000021F6; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:14:809 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:14:891 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:15:532 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:15:542 Order STACKOrderTerminateEntityAction#000021F7; EmpireIndex:0; EntityActionId: 239

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:15:560 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:560 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:591 AI STACK[AI] Unassign fleet 3354/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:591 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:591 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:625 AI STACK[AI] Unassign fleet 1771/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:625 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:625 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:658 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:658 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:691 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:691 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:691 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:709 Order STACKOrderStartHackingProgram#000021F8, Ticket: 0000121D; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:2447, HackingProgramGUID:5225

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:15:724 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:741 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:741 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:741 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:757 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:757 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:757 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:807 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:15:824 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:17:841 AI STACK[AI] [Event]Remove 9 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:17:841 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:17:841 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:17:841 AI STACK[AI] [Event]keep EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:17:876 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:17:959 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:18:075 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:18:091 AI STACK[AI] Unassign fleet 1771/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:091 AI STACK[AI] Unassign fleet 3354/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:091 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:091 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:124 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:125 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:158 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:158 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:158 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:175 Order STACKOrderEntityAction#000021F9, Ticket: 0000121E; EmpireIndex:1; GoToFleetAction#1006, InitiatorGUID:3354, Context:Path: 17->23->24->25, Path: Path: 17->23->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:18:193 Order STACKOrderEntityAction#000021FA, Ticket: 0000121F; EmpireIndex:1; MoveToFleetAction#1007, InitiatorGUID:3354, Context:EntityActionContext_Movement, 17->23 (Cost: 5) from 0 to 0.4048381.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:18:193 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:211 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:211 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:211 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:242 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:242 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:242 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:275 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:292 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:308 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:308 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:18:325 Order STACKOrderEntityAction#000021FB, Ticket: 00001220; EmpireIndex:5; LaunchProbeFleetAction#547, InitiatorGUID:2493, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:18:325 Order STACKOrderEntityAction#000021FC; EmpireIndex:5; MoveToProbeAction#548, InitiatorGUID:5226, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:18:343 Order STACKOrderUpdateVisibility#000021FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:19:476 Order STACKOrderUpdateVisibility#000021FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:19:476 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:19:476 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:19:476 Order STACKOrderUpdateQuests#000021FF, Ticket: 00001221

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:19:561 Order STACKOrderEntityAction#00002200, Ticket: 00001222; EmpireIndex:0; GoToFleetAction#246, InitiatorGUID:4607, Context:Path: 104->102, Path: Path: 104->102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:19:578 Order STACKOrderEntityAction#00002201, Ticket: 00001223; EmpireIndex:0; MoveToFleetAction#247, InitiatorGUID:4607, Context:EntityActionContext_Movement, 104->102 (Cost: 2.971669) from 0 to 0.3240563.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:20:325 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:20:325 AI STACK[AI] [Event]Remove EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:20:325 AI STACK[AI] [Event]keep 15 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:20:325 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventProbeLaunched,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:20:341 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:20:425 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:20:543 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:20:559 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:559 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:593 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:593 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:626 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:659 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:694 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:694 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:694 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:710 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:710 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:710 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:743 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:20:777 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:22:375 Order STACKOrderCompleteMoveToFleetAction#00002202; EmpireIndex:1; EntityActionId: 1007

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:22:375 Order STACKOrderTerminateEntityAction#00002203; EmpireIndex:1; EntityActionId: 1007

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:22:792 Order STACKOrderUpdateVisibility#00002204

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:22:810 AI STACK[AI] [Event]Remove 15 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:22:810 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventProbeLaunched,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:22:810 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:22:810 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:22:827 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:22:909 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:22:993 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:23:008 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:23:094 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:23:126 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:23:143 Order STACKOrderCompleteMoveToFleetAction#00002205; EmpireIndex:0; EntityActionId: 247

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:23:143 Order STACKOrderUpdateVisibility#00002206

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:23:143 Order STACKOrderTerminateEntityAction#00002207; EmpireIndex:0; EntityActionId: 247

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:23:158 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:158 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:191 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:191 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:209 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:243 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:274 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:274 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:274 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:291 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:291 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:291 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:325 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:341 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:23:374 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:23:391 Order STACKOrderAIClientStateChange#00002208; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:23:391 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:24:658 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:24:691 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:24:773 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:24:773 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:24:857 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:24:857 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:24:857 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:24:857 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:24:892 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:24:991 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:024 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:124 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:156 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:174 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:174 Order STACKOrderCreateFleetMission#00002209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:174 Order STACKOrderCreateFleetMission#0000220A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:174 Order STACKOrderCreateFleetMission#0000220B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:174 Order STACKOrderCreateFleetMission#0000220C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:174 Order STACKOrderCreateFleetMission#0000220D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:241 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:259 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:259 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:259 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:259 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:259 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:259 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:259 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:259 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:259 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:274 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#4683

     at AddExperience in :line 0
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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#4743

     at AddExperience in :line 0
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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#4979

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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#4848

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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3635

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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#3845

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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#4712

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15:36:25:275 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:36:25:291 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#3505

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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#4817

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#4641

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#4570

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#4340

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 2 experience to ship Ship#4760

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:36:25:292 Gameplay STACKAdd 2 experience to ship Ship#4798

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:36:25:308 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 2 experience to ship Ship#2825

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
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15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
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     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#5047

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:325 Gameplay STACKAdd 1 experience to ship Ship#4999

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:341 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:341 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:341 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:341 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:341 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:341 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:341 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#5087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:342 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:390 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:390 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:391 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:425 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:425 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:426 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:458 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:458 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:458 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#4947

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#5154

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 Gameplay STACKAdd 1 experience to ship Ship#5155

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:524 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:624 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Gameplay STACKAdd 20 experience to ship Ship#5214

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Gameplay STACKAdd 20 experience to ship Ship#5135

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Gameplay STACKAdd 0 experience to ship Ship#5209

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Battle STACKDisposing Encounter 5125

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:764 Runtime STACK[ChatMessage] RECV: l:/_turn/73 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:812 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:823 Prism STACKConstruction completed: {"turn":73,"constructionName":"StarSystemImprovementDefense2","colonizedStarSystemGUID":"1639","productionCost":288,"constructionIndex":15,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:25.673"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:25:891 Order STACKOrderUpdateDustInflation#0000220E; DustGlobalProduction:1320.315

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:961 Order STACKOrderSendAutomatedShip#0000220F; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:961 Order STACKOrderReorganizePopulationsOnSystem#00002210; EmpireIndex:4; StarSystemGUID:1937

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:961 Order STACKOrderUpdateBestSystem#00002211; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:974 Order STACKOrderUpdateBestSystem#00002212; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:974 Order STACKOrderUpdateBestSystem#00002213; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:974 Order STACKOrderUpdateBestSystem#00002214; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:974 Order STACKOrderUpdateBestSystem#00002215; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:974 Order STACKOrderUpdateBestSystem#00002216; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:974 Order STACKOrderUpdateBestSystem#00002217; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:974 Order STACKOrderUpdateBestSystem#00002218; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:974 Order STACKOrderUpdateVisibility#00002219

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:25:974 Order STACKOrderStartAutomatedFleetAction#0000221A; EmpireIndex:4; AutomatedDeliveryFleetAction#630, InitiatorGUID:5232, Context:Path: 38->40->44, Path: Path: 38->40->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:024 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:108 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:141 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:141 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:141 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:141 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:173 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:173 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:173 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:640 Runtime STACK[ChatMessage] RECV: l:/_turn/73 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:640 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 Order STACKOrderUpdateQuests#0000221B, Ticket: 00001224

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 Order STACKOrderCompleteQuest#0000221C, Ticket: 00001225

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 Order STACKOrderUpdateQuests#0000221D, Ticket: 00001226

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:675 Order STACKOrderCompleteQuest#0000221E, Ticket: 00001227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderEntityAction#0000221F; EmpireIndex:2; MoveToProbeAction#653, InitiatorGUID:5013, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderCreateShipDesign#00002220; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderEntityAction#00002221; EmpireIndex:5; MoveToProbeAction#549, InitiatorGUID:5017, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderEntityAction#00002222; EmpireIndex:5; MoveToProbeAction#550, InitiatorGUID:5226, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderUpdateBestSystem#00002223; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderUpdateBestSystem#00002224; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderUpdateBestSystem#00002225; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderUpdateBestSystem#00002226; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderUpdateBestSystem#00002227; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderUpdateBestSystem#00002228; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderUpdateBestSystem#00002229; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderUpdateBestSystem#0000222A; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:694 Order STACKOrderUpdatePiratePhantomGarrison#0000222B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:725 Prism STACKColonize: {"turn":74,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:26.640"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:26:759 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:759 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:775 Order STACKOrderRemoveQuestMarkers#0000222C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:775 Order STACKOrderUpdateQuests#0000222D, Ticket: 00001228

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:775 Order STACKOrderUpdateQuests#0000222E, Ticket: 00001229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:775 Order STACKOrderUpdateQuests#0000222F, Ticket: 0000122A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:775 Order STACKOrderUpdateQuests#00002230, Ticket: 0000122B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:775 Order STACKOrderUpdateQuests#00002231, Ticket: 0000122C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:775 Order STACKOrderUpdateQuests#00002232, Ticket: 0000122D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:775 Order STACKOrderUpdateQuests#00002233, Ticket: 0000122E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:775 Order STACKOrderUpdateQuests#00002234, Ticket: 0000122F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:858 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:26:858 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:26:858 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:26:858 AI STACK[AI] [Event]keep 148 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:26:858 AI STACK[AI] [Event]keep EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventHeroLevelup,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,ScoreProviderEvent,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventShipDesignCreated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:27:237 Prism STACKColonize: {"turn":74,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#2832","planetName":"","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:27.141"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:27:743 Prism STACKJuggernaut: {"turn":73,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:27.662"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:28:315 Prism STACKTurn end: {"turn":73,"turnDuration":33,"dustperturn":-93.10123,"influenceperturn":-12.4000015,"scienceperturn":1215.55,"honorperturn":0.0,"empirefood":418.579956,"empireindustry":695.2,"empiremanpower":2000.0,"empirepopulation":51.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":1.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:28.159"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:28:442 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:28:459 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:479 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:531 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:531 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:531 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:531 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:531 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:531 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:552 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:552 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:591 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:591 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:609 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:855 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:874 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:874 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:874 Order STACKOrderAIClientStateChange#00002235; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:874 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:874 Order STACKOrderFinishDockingFleet#00002236, Ticket: 00001230; EmpireIndex:4; FleetGUID:5232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:889 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:889 Order STACKOrderEntityAction#00002237, Ticket: 00001231; EmpireIndex:1; MoveToFleetAction#1008, InitiatorGUID:4682, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.4988702 to 0.967389.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:889 Order STACKOrderEntityAction#00002238, Ticket: 00001232; EmpireIndex:4; MoveToFleetAction#631, InitiatorGUID:5232, Context:EntityActionContext_Movement, 38->40 (Cost: 4) from 0 to 0.2078056.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:889 Order STACKOrderEntityAction#00002239, Ticket: 00001233; EmpireIndex:5; MoveToFleetAction#551, InitiatorGUID:5086, Context:EntityActionContext_Movement, 72->93 (Cost: 4) from 0.4342597 to 0.9723327.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:889 Order STACKOrderUpdateGroundBattleReplayEmpire#0000223A, Ticket: 00001234

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:889 Order STACKOrderGroundBattleSetup#0000223B, Ticket: 00001235

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:899 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:28:910 Prism STACKAIPerformanceEvent: {"turn":73,"maxBlackboardMessageCount":508,"maxDecisionCount":9,"maxSyncronizationTime":1589,"maxAnaysisTime":262,"maxStrategicTime":1534,"maxDecisionTime":523,"maxActuatorTime":998,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:28.775"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:29:425 Order STACKOrderMoveIdleFleets#0000223C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:443 Order STACKOrderEntityAction#0000223D, Ticket: 00001236; EmpireIndex:0; MoveToFleetAction#248, InitiatorGUID:4607, Context:EntityActionContext_Movement, 104->102 (Cost: 6.198555) from 0.3240563 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:494 Order STACKOrderUpdateVisibility#0000223E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:677 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:29:677 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:29:694 Order STACKOrderEntityAction#0000223F, Ticket: 00001237; EmpireIndex:17; GoToFleetAction#1290, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:694 Order STACKOrderEntityAction#00002240, Ticket: 00001238; EmpireIndex:17; GoToFleetAction#1291, InitiatorGUID:2678, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:694 Order STACKOrderEntityAction#00002241, Ticket: 00001239; EmpireIndex:17; GoToFleetAction#1292, InitiatorGUID:4543, Context:Path: 97, Path: Path: 97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:694 Order STACKOrderEntityAction#00002242, Ticket: 0000123A; EmpireIndex:17; GoToFleetAction#1293, InitiatorGUID:3608, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:694 Order STACKOrderEntityAction#00002243, Ticket: 0000123B; EmpireIndex:17; GoToFleetAction#1294, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:694 Order STACKOrderEntityAction#00002244, Ticket: 0000123C; EmpireIndex:17; GoToFleetAction#1295, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:694 Order STACKOrderEntityAction#00002245, Ticket: 0000123D; EmpireIndex:17; GoToFleetAction#1296, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:710 Order STACKOrderEntityAction#00002246, Ticket: 0000123E; EmpireIndex:17; MoveToFleetAction#1297, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 2.798969) from 0.8108673 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:710 Order STACKOrderEntityAction#00002247, Ticket: 0000123F; EmpireIndex:17; MoveToFleetAction#1298, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:710 Order STACKOrderEntityAction#00002248, Ticket: 00001240; EmpireIndex:17; MoveToFleetAction#1299, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:710 Order STACKOrderEntityAction#00002249, Ticket: 00001241; EmpireIndex:17; MoveToFleetAction#1300, InitiatorGUID:4543, Context:EntityActionContext_Movement, 78->97 (Cost: 4) from 0.4403295 to 0.5843624.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:710 Order STACKOrderEntityAction#0000224A, Ticket: 00001242; EmpireIndex:17; MoveToFleetAction#1301, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->68 (Cost: 4) from 0.8741299 to 0.975018.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:710 Order STACKOrderEntityAction#0000224B, Ticket: 00001243; EmpireIndex:17; MoveToFleetAction#1302, InitiatorGUID:1839, Context:EntityActionContext_Movement, 15->19 (Cost: 3.566998) from 0.5821986 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:745 Order STACKOrderCompleteMoveToFleetAction#0000224C; EmpireIndex:5; EntityActionId: 551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:745 Order STACKOrderUpdateVisibility#0000224D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:745 Order STACKOrderTerminateEntityAction#0000224E; EmpireIndex:5; EntityActionId: 551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:926 Order STACKOrderCompleteMoveToFleetAction#0000224F; EmpireIndex:17; EntityActionId: 1300

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:926 Order STACKOrderUpdateVisibility#00002250

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:926 Order STACKOrderTerminateEntityAction#00002251; EmpireIndex:17; EntityActionId: 1300

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:959 Order STACKOrderCompleteMoveToFleetAction#00002252; EmpireIndex:17; EntityActionId: 1301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:960 Order STACKOrderTerminateEntityAction#00002253; EmpireIndex:17; EntityActionId: 1301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:29:977 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:29:977 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:29:993 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:29:993 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:027 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:059 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:093 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:110 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:127 Order STACKOrderCompleteMoveToFleetAction#00002254; EmpireIndex:1; EntityActionId: 1008

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:127 Order STACKOrderTerminateEntityAction#00002255; EmpireIndex:1; EntityActionId: 1008

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:143 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:176 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:193 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:226 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:260 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:276 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:310 Order STACKOrderUpdateVisibility#00002256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:311 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:311 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:311 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:327 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:327 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:327 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:342 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:359 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:359 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:359 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:359 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:392 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:418 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:418 AI STACKStart 44 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:443 Order STACKOrderBuyoutTradingCompanyImprovement#00002257, Ticket: 00001244; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:443 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002258, Ticket: 00001245

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:443 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002259, Ticket: 00001246

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:443 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000225A, Ticket: 00001247

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:444 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000225B, Ticket: 00001248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:444 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000225C, Ticket: 00001249

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:444 Order STACKOrderEntityAction#0000225D, Ticket: 0000124A; EmpireIndex:1; GoToFleetAction#1009, InitiatorGUID:2491, Context:Path: 69, Path: Path: 69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:444 Order STACKOrderUnlockHeroSkill#0000225E, Ticket: 0000124B; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:444 Order STACKOrderCancelHackingProgram#0000225F, Ticket: 0000124C; ProgramGUID:5192, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:444 Order STACKOrderCancelHackingProgram#00002260, Ticket: 0000124D; ProgramGUID:5225, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:444 Order STACKOrderCreateShipDesign#00002261, Ticket: 0000124E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:444 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:444 Order STACKOrderCreateShipDesign#00002262, Ticket: 0000124F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:444 Order STACKOrderCreateShipDesign#00002263, Ticket: 00001250; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:444 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:444 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:466 Order STACKOrderCreateAndApplyShipDesign#00002264, Ticket: 00001251; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:466 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:487 Order STACKOrderCreateShipDesign#00002265, Ticket: 00001252; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:487 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:487 Order STACKOrderCreateShipDesign#00002266, Ticket: 00001253; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:487 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:487 Order STACKOrderCreateShipDesign#00002267, Ticket: 00001254; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Order STACKOrderCreateShipDesign#00002268, Ticket: 00001255; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Order STACKOrderEntityAction#00002269, Ticket: 00001256; EmpireIndex:1; GoToFleetAction#1010, InitiatorGUID:3354, Context:Path: 23->24->25, Path: Path: 23->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Order STACKOrderEntityAction#0000226A, Ticket: 00001257; EmpireIndex:1; GoToFleetAction#1011, InitiatorGUID:4038, Context:Path: 5->2->1->9, Path: Path: 5->2->1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Order STACKOrderEntityAction#0000226B, Ticket: 00001258; EmpireIndex:1; GoToFleetAction#1012, InitiatorGUID:3854, Context:Path: 50->52, Path: Path: 50->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Order STACKOrderEntityAction#0000226C, Ticket: 00001259; EmpireIndex:1; GoToFleetAction#1013, InitiatorGUID:1082, Context:Path: 84->83, Path: Path: 84->83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Order STACKOrderCreateTimeBubble#0000226D, Ticket: 0000125A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Order STACKOrderQueueConstruction#0000226E, Ticket: 00001262; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Order STACKOrderUnlockHeroSkill#0000226F, Ticket: 00001264; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:507 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:523 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002270, Ticket: 00001265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002271, Ticket: 00001266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002272, Ticket: 00001267

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002273, Ticket: 00001268

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002274, Ticket: 00001269

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderCancelHackingProgram#00002275, Ticket: 0000126A; ProgramGUID:4894, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderCancelHackingProgram#00002276, Ticket: 0000126B; ProgramGUID:5196, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderEntityAction#00002277, Ticket: 0000126C; EmpireIndex:2; GoToFleetAction#654, InitiatorGUID:3016, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderEntityAction#00002278, Ticket: 0000126D; EmpireIndex:2; GoToFleetAction#655, InitiatorGUID:5133, Context:Path: 50->24->25->26, Path: Path: 50->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderEntityAction#00002279, Ticket: 0000126E; EmpireIndex:2; GoToFleetAction#656, InitiatorGUID:4309, Context:Path: 56, Path: Path: 56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderEntityAction#0000227A, Ticket: 0000126F; EmpireIndex:2; GoToFleetAction#657, InitiatorGUID:3651, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderEntityAction#0000227B, Ticket: 00001270; EmpireIndex:1; MoveToFleetAction#1014, InitiatorGUID:2491, Context:EntityActionContext_Movement, 73->69 (Cost: 2.382852) from 0.9792727 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderEntityAction#0000227C, Ticket: 00001271; EmpireIndex:1; MoveToFleetAction#1015, InitiatorGUID:1082, Context:EntityActionContext_Movement, 79->84 (Cost: 5.85186) from 0.5851477 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderEntityAction#0000227D, Ticket: 00001272; EmpireIndex:1; MoveToFleetAction#1016, InitiatorGUID:3854, Context:EntityActionContext_Movement, 23->50 (Cost: 7) from 0.3819258 to 0.5946021.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderEntityAction#0000227E, Ticket: 00001273; EmpireIndex:1; MoveToFleetAction#1017, InitiatorGUID:4038, Context:EntityActionContext_Movement, 16->5 (Cost: 7) from 0.2827634 to 0.5684469.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 Order STACKOrderEntityAction#0000227F, Ticket: 00001274; EmpireIndex:1; MoveToFleetAction#1018, InitiatorGUID:3354, Context:EntityActionContext_Movement, 17->23 (Cost: 5) from 0.4048381 to 0.8096761.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:523 AI STACKStart 34 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:541 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #5181.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderEntityAction#00002280, Ticket: 00001276; EmpireIndex:2; GoToFleetAction#658, InitiatorGUID:4962, Context:Path: 24->23, Path: Path: 24->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderEntityAction#00002281, Ticket: 00001277; EmpireIndex:2; GoToFleetAction#659, InitiatorGUID:3362, Context:Path: 48->47->46, Path: Path: 48->47->46

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Gameplay STACKOrder preprocessor failed because the law entity (#4099) could not be retrieved from the repository.

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002282, Ticket: 00001279

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002283, Ticket: 0000127A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002284, Ticket: 0000127B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002285, Ticket: 0000127C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002286, Ticket: 0000127D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderCancelHackingProgram#00002287, Ticket: 0000127E; ProgramGUID:5200, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderEntityAction#00002288, Ticket: 0000127F; EmpireIndex:3; GoToFleetAction#533, InitiatorGUID:2068, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderEntityAction#00002289, Ticket: 00001280; EmpireIndex:4; GoToFleetAction#632, InitiatorGUID:3513, Context:Path: 45->43, Path: Path: 45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderTransferShips#0000228A, Ticket: 00001281; EmpireIndex:4; ShipGUIDs: [4805], HeroGUID:0, Position:NodeIndex:42, DestinationGarrisonGUID:5247

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000228B, Ticket: 00001282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000228C, Ticket: 00001283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000228D, Ticket: 00001284

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000228E, Ticket: 00001285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:541 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:30:562 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000228F, Ticket: 00001286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:562 Order STACKOrderEntityAction#00002290, Ticket: 00001287; EmpireIndex:4; GoToFleetAction#633, InitiatorGUID:3259, Context:Path: 43->39->38->14->12, Path: Path: 43->39->38->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:562 Order STACKOrderTransferShips#00002291, Ticket: 00001288; EmpireIndex:4; ShipGUIDs: [5135], HeroGUID:0, Position:NodeIndex:42, DestinationGarrisonGUID:5248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:562 Order STACKOrderEntityAction#00002292, Ticket: 00001289; EmpireIndex:4; GoToFleetAction#634, InitiatorGUID:1176, Context:Path: 11, Path: Path: 11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:562 Order STACKOrderQueueConstruction#00002293, Ticket: 0000128A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:562 Order STACKOrderEntityAction#00002294, Ticket: 0000128B; EmpireIndex:5; GoToFleetAction#552, InitiatorGUID:5066, Context:Path: 71->69->68, Path: Path: 71->69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:562 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002295, Ticket: 0000128C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:562 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002296, Ticket: 0000128D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:562 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002297, Ticket: 0000128E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:562 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002298, Ticket: 0000128F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:562 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002299, Ticket: 00001290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:562 Order STACKOrderCancelHackingProgram#0000229A, Ticket: 00001291; ProgramGUID:5212, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:562 Order STACKOrderCreateShipDesign#0000229B, Ticket: 00001292; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:589 Order STACKOrderCreateShipDesign#0000229C, Ticket: 00001293; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:589 Order STACKOrderCreateShipDesign#0000229D, Ticket: 00001294; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:589 Order STACKOrderEntityAction#0000229E, Ticket: 00001295; EmpireIndex:2; MoveToFleetAction#660, InitiatorGUID:3651, Context:EntityActionContext_Movement, 51->52 (Cost: 4) from 0.5360554 to 0.861921.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:589 Order STACKOrderEntityAction#0000229F, Ticket: 00001296; EmpireIndex:2; MoveToFleetAction#661, InitiatorGUID:4309, Context:EntityActionContext_Movement, 54->56 (Cost: 0.267038) from 0.9677999 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:589 Order STACKOrderEntityAction#000022A0, Ticket: 00001297; EmpireIndex:2; MoveToFleetAction#662, InitiatorGUID:5133, Context:EntityActionContext_Movement, 52->50 (Cost: 7.786402) from 0.1813612 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:589 Order STACKOrderEntityAction#000022A1, Ticket: 00001298; EmpireIndex:2; MoveToFleetAction#663, InitiatorGUID:3016, Context:EntityActionContext_Movement, 50->52 (Cost: 3) from 0.6308219 to 0.9462328.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:589 Order STACKOrderCreateShipDesign#000022A2, Ticket: 00001299; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:589 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:589 Order STACKOrderTransferShips#000022A3, Ticket: 0000129A; EmpireIndex:5; ShipGUIDs: [5209, 5004], HeroGUID:0, Position:NodeIndex:73, DestinationGarrisonGUID:5255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:607 Order STACKOrderEntityAction#000022A4, Ticket: 0000129B; EmpireIndex:5; GoToFleetAction#553, InitiatorGUID:2493, Context:Path: 104->102, Path: Path: 104->102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:607 Order STACKOrderEntityAction#000022A5, Ticket: 0000129C; EmpireIndex:2; MoveToFleetAction#664, InitiatorGUID:3362, Context:EntityActionContext_Movement, 53->48 (Cost: 7) from 0.1015899 to 0.6854149.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:607 Order STACKOrderEntityAction#000022A6, Ticket: 0000129D; EmpireIndex:2; MoveToFleetAction#665, InitiatorGUID:4962, Context:EntityActionContext_Movement, 24->23 (Cost: 7) from 0 to 0.6754658.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:607 Order STACKOrderEntityAction#000022A7, Ticket: 0000129E; EmpireIndex:3; MoveToFleetAction#534, InitiatorGUID:2068, Context:EntityActionContext_Movement, 76->77 (Cost: 2.07089) from 0.7943687 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:607 Order STACKOrderEntityAction#000022A8, Ticket: 0000129F; EmpireIndex:4; MoveToFleetAction#635, InitiatorGUID:3513, Context:EntityActionContext_Movement, 45->43 (Cost: 7) from 0 to 0.731257.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:607 Order STACKOrderUpdateEffectZone#000022A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:619 Order STACKOrderEntityAction#000022AA, Ticket: 000012A0; EmpireIndex:4; MoveToFleetAction#636, InitiatorGUID:1176, Context:EntityActionContext_Movement, 12->11 (Cost: 6.52964) from 0.4596405 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:619 Order STACKOrderEntityAction#000022AB, Ticket: 000012A1; EmpireIndex:4; MoveToFleetAction#637, InitiatorGUID:3259, Context:EntityActionContext_Movement, 45->43 (Cost: 3.439062) from 0.6407374 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:619 Order STACKOrderEntityAction#000022AC, Ticket: 000012A2; EmpireIndex:5; MoveToFleetAction#554, InitiatorGUID:5066, Context:EntityActionContext_Movement, 71->69 (Cost: 6.153078) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:638 Order STACKOrderCompleteMoveToFleetAction#000022AD; EmpireIndex:1; EntityActionId: 1014

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:638 Order STACKOrderCompleteMoveToFleetAction#000022AE; EmpireIndex:2; EntityActionId: 661

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:638 Order STACKOrderEntityAction#000022AF, Ticket: 000012A3; EmpireIndex:5; MoveToFleetAction#555, InitiatorGUID:2493, Context:EntityActionContext_Movement, 104->102 (Cost: 7) from 0 to 0.7633402.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:638 Order STACKOrderUpdateVisibility#000022B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:638 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:638 Order STACKOrderFinishDockingFleet#000022B1, Ticket: 000012A4; EmpireIndex:4; FleetGUID:5247

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:657 Order STACKOrderFinishDockingFleet#000022B2, Ticket: 000012A5; EmpireIndex:5; FleetGUID:5255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:657 Order STACKOrderTerminateEntityAction#000022B3; EmpireIndex:1; EntityActionId: 1014

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:657 Order STACKOrderFinishDockingFleet#000022B4, Ticket: 000012A6; EmpireIndex:4; FleetGUID:5248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:657 Order STACKOrderTerminateEntityAction#000022B5; EmpireIndex:2; EntityActionId: 661

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:657 Order STACKOrderUpdateQuests#000022B6, Ticket: 000012A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:670 Order STACKOrderUpdateVisibility#000022B7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:670 Order STACKOrderTerminateEntityAction#000022B8; EmpireIndex:1; EntityActionId: 1009

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:670 Order STACKOrderTerminateEntityAction#000022B9; EmpireIndex:2; EntityActionId: 656

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:682 Order STACKOrderCompleteMoveToFleetAction#000022BA; EmpireIndex:17; EntityActionId: 1297

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:682 Order STACKOrderTerminateEntityAction#000022BB; EmpireIndex:17; EntityActionId: 1297

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:693 Order STACKOrderTerminateEntityAction#000022BC; EmpireIndex:17; EntityActionId: 1296

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:809 Order STACKOrderCompleteMoveToFleetAction#000022BD; EmpireIndex:17; EntityActionId: 1302

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:809 Order STACKOrderTerminateEntityAction#000022BE; EmpireIndex:17; EntityActionId: 1302

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:30:826 Order STACKOrderTerminateEntityAction#000022BF; EmpireIndex:17; EntityActionId: 1290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:059 Order STACKOrderUpdateEffectZone#000022C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:226 Order STACKOrderCompleteMoveToFleetAction#000022C1; EmpireIndex:3; EntityActionId: 534

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:226 Order STACKOrderTerminateEntityAction#000022C2; EmpireIndex:3; EntityActionId: 534

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:242 Order STACKOrderUpdateVisibility#000022C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:242 Order STACKOrderTerminateEntityAction#000022C4; EmpireIndex:3; EntityActionId: 533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:394 Order STACKOrderCompleteMoveToFleetAction#000022C5; EmpireIndex:0; EntityActionId: 248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:394 Order STACKOrderUpdateVisibility#000022C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:394 Order STACKOrderTerminateEntityAction#000022C7; EmpireIndex:0; EntityActionId: 248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:411 Order STACKOrderTerminateEntityAction#000022C8; EmpireIndex:0; EntityActionId: 246

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:425 Order STACKOrderCompleteMoveToFleetAction#000022C9; EmpireIndex:1; EntityActionId: 1017

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:425 Order STACKOrderTerminateEntityAction#000022CA; EmpireIndex:1; EntityActionId: 1017

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:476 Order STACKOrderCompleteMoveToFleetAction#000022CB; EmpireIndex:1; EntityActionId: 1016

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:476 Order STACKOrderTerminateEntityAction#000022CC; EmpireIndex:1; EntityActionId: 1016

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:492 Order STACKOrderCompleteMoveToFleetAction#000022CD; EmpireIndex:2; EntityActionId: 663

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:492 Order STACKOrderTerminateEntityAction#000022CE; EmpireIndex:2; EntityActionId: 663

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:576 Order STACKOrderUpdateEffectZone#000022CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:609 Order STACKOrderUpdateVisibility#000022D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:675 Order STACKOrderCompleteMoveToFleetAction#000022D1; EmpireIndex:4; EntityActionId: 637

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:675 Order STACKOrderTerminateEntityAction#000022D2; EmpireIndex:4; EntityActionId: 637

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:692 Order STACKOrderEntityAction#000022D3, Ticket: 000012A8; EmpireIndex:4; MoveToFleetAction#638, InitiatorGUID:3259, Context:EntityActionContext_Movement, 43->39 (Cost: 1.560938) from 0 to 0.07048086.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:876 Order STACKOrderCompleteMoveToFleetAction#000022D4; EmpireIndex:4; EntityActionId: 631

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:876 Order STACKOrderTerminateEntityAction#000022D5; EmpireIndex:4; EntityActionId: 631

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:892 Order STACKOrderCompleteMoveToFleetAction#000022D6; EmpireIndex:2; EntityActionId: 660

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:31:892 Order STACKOrderTerminateEntityAction#000022D7; EmpireIndex:2; EntityActionId: 660

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:092 Order STACKOrderUpdateEffectZone#000022D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:208 Order STACKOrderCompleteMoveToFleetAction#000022D9; EmpireIndex:1; EntityActionId: 1018

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:208 Order STACKOrderUpdateVisibility#000022DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:208 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:208 Order STACKOrderTerminateEntityAction#000022DB; EmpireIndex:1; EntityActionId: 1018

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:208 Order STACKOrderUpdateQuests#000022DC, Ticket: 000012A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:512 AI STACK[AI] [Event]Remove 148 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:32:512 AI STACK[AI] [Event]Remove EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventHeroLevelup,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,ScoreProviderEvent,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventShipDesignCreated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:32:512 AI STACK[AI] [Event]keep 121 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:32:512 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventTimeBubbleCreated,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:32:527 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:610 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:744 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:744 AI STACK[AI] Empire 1 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:744 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:744 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:764 Order STACKOrderCompleteMoveToFleetAction#000022DD; EmpireIndex:1; EntityActionId: 1015

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:764 Order STACKOrderCompleteMoveToFleetAction#000022DE; EmpireIndex:4; EntityActionId: 636

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:764 Order STACKOrderTerminateEntityAction#000022DF; EmpireIndex:1; EntityActionId: 1015

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:764 Order STACKOrderTerminateEntityAction#000022E0; EmpireIndex:4; EntityActionId: 636

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:764 AI STACK[AI] Unassign fleet 3513/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:764 AI STACK[AI] Cancel task 3760 : can find context 5225 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:764 AI STACK[AI] Cancel task 3759 : can find context 5192 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:764 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:764 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:779 Order STACKOrderEntityAction#000022E1, Ticket: 000012AA; EmpireIndex:1; MoveToFleetAction#1019, InitiatorGUID:1082, Context:EntityActionContext_Movement, 84->83 (Cost: 1.14814) from 0 to 0.1816665.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:779 Order STACKOrderTerminateEntityAction#000022E2; EmpireIndex:4; EntityActionId: 634

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:794 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:794 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:827 AI STACK[AI] Cancel task 3528 : can find context 5196 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:827 AI STACK[AI] Cancel task 3527 : can find context 4894 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:827 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:845 Order STACKOrderCompleteMoveToFleetAction#000022E3; EmpireIndex:17; EntityActionId: 1299

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:845 Order STACKOrderCompleteMoveToFleetAction#000022E4; EmpireIndex:17; EntityActionId: 1298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:845 Order STACKOrderTerminateEntityAction#000022E5; EmpireIndex:17; EntityActionId: 1299

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:845 Order STACKOrderTerminateEntityAction#000022E6; EmpireIndex:17; EntityActionId: 1298

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:860 Order STACKOrderTerminateEntityAction#000022E7; EmpireIndex:17; EntityActionId: 1294

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:860 Order STACKOrderTerminateEntityAction#000022E8; EmpireIndex:17; EntityActionId: 1293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:860 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:877 AI STACK[AI] Cancel task 2805 : can find context 5200 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:877 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:877 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:877 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:893 Order STACKOrderCompleteMoveToFleetAction#000022E9; EmpireIndex:2; EntityActionId: 664

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:893 Order STACKOrderTerminateEntityAction#000022EA; EmpireIndex:2; EntityActionId: 664

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:32:893 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:893 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:893 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:927 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:944 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:961 AI STACK[AI] Cancel task 3417 : can find context 5212 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:961 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:32:978 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:33:009 Order STACKOrderCompleteMoveToFleetAction#000022EB; EmpireIndex:2; EntityActionId: 662

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:010 Order STACKOrderTerminateEntityAction#000022EC; EmpireIndex:2; EntityActionId: 662

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:010 AI STACKStart 30 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:33:010 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:33:027 Order STACKOrderQueueConstruction#000022ED, Ticket: 000012AB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:027 Order STACKOrderQueueConstruction#000022EE, Ticket: 000012AC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:027 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:027 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:027 Order STACKOrderQueueConstruction#000022EF, Ticket: 000012AE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:027 Order STACKOrderQueueConstruction#000022F0, Ticket: 000012AF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:027 Order STACKOrderSelloutTradableResource#000022F1, Ticket: 000012B0; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:027 Order STACKOrderQueueConstruction#000022F2, Ticket: 000012B1; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:027 Order STACKOrderStartHackingProgram#000022F3, Ticket: 000012B2; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:2447, HackingProgramGUID:5266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:027 Order STACKOrderStartHackingProgram#000022F4, Ticket: 000012B3; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5267

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:027 Order STACKOrderQueueConstruction#000022F5, Ticket: 000012B4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:028 Order STACKOrderQueueConstruction#000022F6, Ticket: 000012B5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:028 Order STACKOrderQueuePlanetColonizationConstruction#000022F7, Ticket: 000012B6; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:028 Order STACKOrderQueueConstruction#000022F8, Ticket: 000012B7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:028 Order STACKOrderStartHackingProgram#000022F9, Ticket: 000012B8; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:5276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:048 Order STACKOrderStartHackingProgram#000022FA, Ticket: 000012B9; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:5277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:049 Order STACKOrderQueueConstruction#000022FB, Ticket: 000012BA; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:049 Order STACKOrderQueueConstruction#000022FC, Ticket: 000012BB; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:049 Order STACKOrderGroundBattleSelectDefenderStrategy#000022FD, Ticket: 000012BC; GroundBattleGUID:4968, DefenderStrategyName:GroundBattleDefenderStrategy1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:049 Order STACKOrderStartHackingProgram#000022FE, Ticket: 000012BD; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:049 Order STACKOrderQueueConstruction#000022FF, Ticket: 000012BE; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:049 Order STACKOrderEntityAction#00002300, Ticket: 000012BF; EmpireIndex:4; GoToFleetAction#639, InitiatorGUID:5247, Context:Path: 42->43, Path: Path: 42->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:049 Order STACKOrderEntityAction#00002301, Ticket: 000012C0; EmpireIndex:4; GoToFleetAction#640, InitiatorGUID:5248, Context:Path: 42->43->45, Path: Path: 42->43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:049 Order STACKOrderQueueResearch#00002302, Ticket: 000012C1; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionScienceAndExplorationJuggernaut4, ConstructionGameEntityGUID:5285, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:049 Order STACKOrderQueueConstruction#00002303, Ticket: 000012C2; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:049 Order STACKOrderQueueConstruction#00002304, Ticket: 000012C3; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:049 Order STACKOrderQueueConstruction#00002305, Ticket: 000012C4; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:049 Order STACKOrderTransferShips#00002306, Ticket: 000012C5; EmpireIndex:5; ShipGUIDs: [5004, 5209], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:4359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:066 Order STACKOrderGroundBattleSelectAttackerStrategy#00002307, Ticket: 000012C6; GroundBattleGUID:4968, AttackerStrategyName:GroundBattleAttackerStrategy3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:066 Order STACKOrderBuyoutConstruction#00002308, Ticket: 000012C7; EmpireIndex:5; ContextGUID:4504, ConstructionGameEntityGUID:5249, ResourceName:EmpireMoney, BuyoutCost:749.4744

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:066 Order STACKOrderStartHackingProgram#00002309, Ticket: 000012C8; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5294

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:066 Order STACKOrderEntityAction#0000230A, Ticket: 000012C9; EmpireIndex:2; MoveToFleetAction#666, InitiatorGUID:5133, Context:EntityActionContext_Movement, 50->24 (Cost: 6.213598) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:066 Order STACKOrderEntityAction#0000230B, Ticket: 000012CA; EmpireIndex:4; MoveToFleetAction#641, InitiatorGUID:5248, Context:EntityActionContext_Movement, 42->43 (Cost: 8.544933) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:066 Order STACKOrderEntityAction#0000230C, Ticket: 000012CB; EmpireIndex:4; MoveToFleetAction#642, InitiatorGUID:5247, Context:EntityActionContext_Movement, 42->43 (Cost: 6) from 0 to 0.7021705.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:083 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:083 Order STACKOrderUpdateVisibility#0000230D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:083 Order STACKOrderGroundBattleReport#0000230E, Ticket: 000012CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:083 Order STACKOrderUpdateEffectZone#0000230F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:095 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_Finish (Parameters: DefenderVictory)

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:095 Order STACKOrderFinishGroundBattle#00002310, Ticket: 000012CD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:109 Gameplay STACKServerGroundBattle#4968 Entering ServerGroundBattleState_Finished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:751 Order STACKOrderSetGameNodeDiscoveryStatus#00002311; EmpireIndex:0; Discovered:True, NodeGUID:696

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:33:800 Order STACKOrderUpdateVisibility#00002312

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:34:137 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 0/Брия I

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:36:34:144 Order STACKOrderUpdateEffectZone#00002313

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:34:296 Order STACKOrderUpdateVisibility#00002314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:34:296 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 1/Брия II

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:36:34:392 Order STACKOrderCompleteMoveToFleetAction#00002315; EmpireIndex:4; EntityActionId: 638

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:34:392 Order STACKOrderTerminateEntityAction#00002316; EmpireIndex:4; EntityActionId: 638

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:34:463 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 2/Брия III

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:36:34:530 Order STACKOrderUpdateVisibility#00002317

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:34:611 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 3/Брия IV

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:36:34:660 Order STACKOrderUpdateEffectZone#00002318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:011 AI STACK[AI] [Event]Remove 121 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:35:011 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventTimeBubbleCreated,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:35:011 AI STACK[AI] [Event]keep 43 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:35:011 AI STACK[AI] [Event]keep EventFleetDocked,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventWarPointsGainedFromGroundBattle,EventWarPointsGainedFromGroundBattle,EventGroundBattleReport,EventGroundBattleReport,EventGroundBattleFinished,EventGroundBattleFinished,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:35:027 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:027 Order STACKOrderUpdateVisibility#00002319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:027 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:027 Order STACKOrderUpdateQuests#0000231A, Ticket: 000012CE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:078 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 4/Брия V

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:36:35:109 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:394 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:412 Order STACKOrderCompleteMoveToFleetAction#0000231B; EmpireIndex:2; EntityActionId: 665

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:412 Order STACKOrderCompleteMoveToFleetAction#0000231C; EmpireIndex:4; EntityActionId: 635

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:412 Order STACKOrderCompleteMoveToFleetAction#0000231D; EmpireIndex:5; EntityActionId: 555

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:412 Order STACKOrderUpdateEffectZone#0000231E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:412 Order STACKOrderUpdateVisibility#0000231F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:412 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:412 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:412 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:412 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:412 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:412 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:429 Order STACKOrderTerminateEntityAction#00002320; EmpireIndex:2; EntityActionId: 665

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:429 Order STACKOrderTerminateEntityAction#00002321; EmpireIndex:4; EntityActionId: 635

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:429 Order STACKOrderTerminateEntityAction#00002322; EmpireIndex:5; EntityActionId: 555

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:429 Order STACKOrderUpdateQuests#00002323, Ticket: 000012CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:429 Order STACKOrderEntityAction#00002324, Ticket: 000012D0; EmpireIndex:17; GoToFleetAction#1303, InitiatorGUID:2371, Context:Path: 18->12, Path: Path: 18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:429 Order STACKOrderEntityAction#00002325, Ticket: 000012D1; EmpireIndex:17; InitiateGuardFleetAction#1304, InitiatorGUID:2371, Context:Вьякерус (150) (StarSystemNode), Path: Вьякерус (150) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:429 Order STACKOrderEntityAction#00002326, Ticket: 000012D2; EmpireIndex:17; GoToFleetAction#1305, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:429 Order STACKOrderEntityAction#00002327; EmpireIndex:17; GuardEmpireLocalAction#1306, InitiatorGUID:984, Context:Вьякерус (150) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:429 Gameplay STACKCancelling actions on Вьякерус (150) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:445 Order STACKOrderEntityAction#00002328, Ticket: 000012D3; EmpireIndex:17; MoveToFleetAction#1307, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 0.4409933) from 0 to 0.1239091.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:445 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:445 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:461 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:494 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:527 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:527 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:527 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:544 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:544 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:544 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:561 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:577 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:594 AI STACK[AI] Cancel task 3427 : can find context 5255 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:594 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:611 Order STACKOrderCompleteMoveToFleetAction#00002329; EmpireIndex:1; EntityActionId: 1019

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:611 Order STACKOrderTerminateEntityAction#0000232A; EmpireIndex:1; EntityActionId: 1019

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:611 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:641 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:641 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:35:661 Order STACKOrderBuyoutTradable#0000232B, Ticket: 000012D4; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:661 Order STACKOrderBuyoutTradable#0000232C, Ticket: 000012D5; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:661 Order STACKOrderQueueConstruction#0000232D, Ticket: 000012D6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:661 Order STACKOrderEntityAction#0000232E, Ticket: 000012D7; EmpireIndex:1; GoToFleetAction#1020, InitiatorGUID:2491, Context:Path: 69->68->4->0->2->1->9->10->11, Path: Path: 69->68->4->0->2->1->9->10->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:661 Order STACKOrderBuyoutConstruction#0000232F, Ticket: 000012D8; EmpireIndex:2; ContextGUID:2277, ConstructionGameEntityGUID:5272, ResourceName:EmpireMoney, BuyoutCost:637.0533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:661 Default STACKThe construction 5272 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:661 Order STACKOrderTransferShips#00002330, Ticket: 000012D9; EmpireIndex:2; ShipGUIDs: [3982], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:5137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:661 Order STACKOrderCancelLaw#00002331, Ticket: 000012DA; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:661 Order STACKOrderEntityAction#00002332, Ticket: 000012DB; EmpireIndex:3; GoToFleetAction#535, InitiatorGUID:2068, Context:Path: 77->78->79->84->83->81, Path: Path: 77->78->79->84->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:674 Order STACKOrderEntityAction#00002333, Ticket: 000012DC; EmpireIndex:1; MoveToFleetAction#1021, InitiatorGUID:2491, Context:EntityActionContext_Movement, 69->68 (Cost: 4.617148) from 0 to 0.6470708.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:674 Order STACKOrderEntityAction#00002334, Ticket: 000012DD; EmpireIndex:3; MoveToFleetAction#536, InitiatorGUID:2068, Context:EntityActionContext_Movement, 77->78 (Cost: 4.929111) from 0 to 0.3690075.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:690 Order STACKOrderUpdateVisibility#00002335

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:726 Order STACKOrderCompleteMoveToFleetAction#00002336; EmpireIndex:2; EntityActionId: 666

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:726 Order STACKOrderTerminateEntityAction#00002337; EmpireIndex:2; EntityActionId: 666

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:35:924 Order STACKOrderUpdateEffectZone#00002338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:36:426 Order STACKOrderUpdateEffectZone#00002339

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:36:942 Order STACKOrderUpdateEffectZone#0000233A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:059 Order STACKOrderUpdateVisibility#0000233B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:209 Order STACKOrderCompleteMoveToFleetAction#0000233C; EmpireIndex:5; EntityActionId: 554

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:209 Order STACKOrderTerminateEntityAction#0000233D; EmpireIndex:5; EntityActionId: 554

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:226 Order STACKOrderEntityAction#0000233E, Ticket: 000012DE; EmpireIndex:5; MoveToFleetAction#556, InitiatorGUID:5066, Context:EntityActionContext_Movement, 69->68 (Cost: 0.8469224) from 0 to 0.118692.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:314 Gameplay STACKfleet action with feedback 249 started : ETA 2087.42297363281

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:314 Order STACKOrderEntityAction#0000233F, Ticket: 000012DF; EmpireIndex:0; ExpeditionFleetAction#249, InitiatorGUID:4607, Context:Curiosity_Loot_Ruins_Era2 on Брия II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:410 Order STACKOrderCompleteMoveToFleetAction#00002340; EmpireIndex:4; EntityActionId: 642

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:410 Order STACKOrderTerminateEntityAction#00002341; EmpireIndex:4; EntityActionId: 642

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:443 Order STACKOrderUpdateEffectZone#00002342

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:643 AI STACK[AI] [Event]Remove 43 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:37:643 AI STACK[AI] [Event]Remove EventFleetDocked,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventWarPointsGainedFromGroundBattle,EventWarPointsGainedFromGroundBattle,EventGroundBattleReport,EventGroundBattleReport,EventGroundBattleFinished,EventGroundBattleFinished,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:37:643 AI STACK[AI] [Event]keep 41 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:37:643 AI STACK[AI] [Event]keep EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventConstructionBuyout,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:37:659 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:742 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:877 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:911 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:37:911 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:37:911 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:37:911 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:37:926 Order STACKOrderEntityAction#00002343, Ticket: 000012E0; EmpireIndex:17; GoToFleetAction#1308, InitiatorGUID:1839, Context:Path: 19->16, Path: Path: 19->16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:926 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:37:926 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:37:943 Order STACKOrderEntityAction#00002344, Ticket: 000012E1; EmpireIndex:17; MoveToFleetAction#1309, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->16 (Cost: 0.4330022) from 0 to 0.04315978.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:961 Order STACKOrderUpdateEffectZone#00002345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:37:961 AI STACK[AI] Cancel task 2754 : can find context 4309 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:37:961 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:37:994 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:026 Order STACKOrderCompleteMoveToFleetAction#00002346; EmpireIndex:17; EntityActionId: 1307

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:026 Order STACKOrderTerminateEntityAction#00002347; EmpireIndex:17; EntityActionId: 1307

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:026 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:026 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:026 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:043 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:043 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:043 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:092 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:109 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:126 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:126 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:147 Order STACKOrderBuyoutTradable#00002348, Ticket: 000012E2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:147 Order STACKOrderBuyoutTradable#00002349, Ticket: 000012E3; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:147 Order STACKOrderActivateLaw#0000234A, Ticket: 000012E4; EmpireIndex:3; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:5299

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:148 Gameplay STACKfleet action with feedback 250 started : ETA 2088.2607421875

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:148 Order STACKOrderEntityAction#0000234B, Ticket: 000012E5; EmpireIndex:0; ExpeditionFleetAction#250, InitiatorGUID:4607, Context:Curiosity_Loot_Underground_Era2 on Брия I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:148 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:148 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:38:160 Order STACKOrderSelloutTradableResource#0000234C, Ticket: 000012E6; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:160 Order STACKOrderEntityAction#0000234D, Ticket: 000012E7; EmpireIndex:4; GoToFleetAction#643, InitiatorGUID:1176, Context:Path: 11->12, Path: Path: 11->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:160 Order STACKOrderBuyoutConstruction#0000234E, Ticket: 000012E8; EmpireIndex:5; ContextGUID:4504, ConstructionGameEntityGUID:4778, ResourceName:EmpireMoney, BuyoutCost:1941.693

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:175 Order STACKOrderEntityAction#0000234F, Ticket: 000012E9; EmpireIndex:4; MoveToFleetAction#644, InitiatorGUID:1176, Context:EntityActionContext_Movement, 11->12 (Cost: 0.4703598) from 0 to 0.03892456.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:192 Order STACKOrderCompleteMoveToFleetAction#00002350; EmpireIndex:4; EntityActionId: 641

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:192 Order STACKOrderTerminateEntityAction#00002351; EmpireIndex:4; EntityActionId: 641

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:208 Order STACKOrderEntityAction#00002352, Ticket: 000012EA; EmpireIndex:4; MoveToFleetAction#645, InitiatorGUID:5248, Context:EntityActionContext_Movement, 43->45 (Cost: 2.455067) from 0 to 0.2564692.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:38:475 Order STACKOrderUpdateEffectZone#00002353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:39:175 Order STACKOrderUpdateVisibility#00002354

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:39:264 Gameplay STACKfleet action with feedback 251 started : ETA 2089.37146759033

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:39:264 Order STACKOrderEntityAction#00002355, Ticket: 000012EB; EmpireIndex:0; ExpeditionFleetAction#251, InitiatorGUID:4607, Context:Curiosity_Loot_Signal_Era1 on Брия IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:39:509 Order STACKOrderCompleteMoveToFleetAction#00002356; EmpireIndex:1; EntityActionId: 1021

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:39:509 Order STACKOrderUpdateVisibility#00002357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:39:509 Order STACKOrderTerminateEntityAction#00002358; EmpireIndex:1; EntityActionId: 1021

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:39:858 Order STACKOrderCompleteMoveToFleetAction#00002359; EmpireIndex:3; EntityActionId: 536

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:39:858 Order STACKOrderTerminateEntityAction#0000235A; EmpireIndex:3; EntityActionId: 536

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:39:975 Order STACKOrderCompleteMoveToFleetAction#0000235B; EmpireIndex:5; EntityActionId: 556

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:39:975 Order STACKOrderTerminateEntityAction#0000235C; EmpireIndex:5; EntityActionId: 556

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:159 AI STACK[AI] [Event]Remove 41 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:40:159 AI STACK[AI] [Event]Remove EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventConstructionBuyout,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:40:159 AI STACK[AI] [Event]keep 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:40:159 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventConstructionBuyout,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:40:176 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:258 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:392 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:414 Gameplay STACKfleet action with feedback 249 finished : ETA 2087.42297363281, Game.Time 2088.52057647705, true ETA 2088.42297363281

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:414 Order STACKOrderTerminateEntityAction#0000235D; EmpireIndex:0; EntityActionId: 249

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:414 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:414 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:444 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:444 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:478 Prism STACKProbe Used: {"turn":73,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:40.394"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:40:478 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:512 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:545 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:545 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:545 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:545 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:545 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:562 Order STACKOrderEntityAction#0000235E, Ticket: 000012EC; EmpireIndex:17; GoToFleetAction#1310, InitiatorGUID:2371, Context:Path: 18->12, Path: Path: 18->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:562 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:562 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:562 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:578 Order STACKOrderEntityAction#0000235F, Ticket: 000012ED; EmpireIndex:17; MoveToFleetAction#1311, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 1.201031) from 0 to 0.08115641.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:578 AI STACK[AI] Cancel task 2422 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:594 Order STACKOrderCompleteMoveToFleetAction#00002360; EmpireIndex:17; EntityActionId: 1309

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:594 Order STACKOrderTerminateEntityAction#00002361; EmpireIndex:17; EntityActionId: 1309

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:626 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:643 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:657 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:657 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:40:675 Order STACKOrderBuyoutTradable#00002362, Ticket: 000012EE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:676 Order STACKOrderBuyoutTradable#00002363, Ticket: 000012EF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:676 Order STACKOrderTransferShips#00002364, Ticket: 000012F0; EmpireIndex:2; ShipGUIDs: [3927, 4619], HeroGUID:0, Position:NodeIndex:48, DestinationGarrisonGUID:5300

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:676 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:676 Order STACKOrderBuyoutConstruction#00002365, Ticket: 000012F2; EmpireIndex:4; ContextGUID:1699, ConstructionGameEntityGUID:5120, ResourceName:EmpireMoney, BuyoutCost:444.0557

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:676 Default STACKThe construction 5120 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:676 Order STACKOrderSelloutTradableResource#00002366, Ticket: 000012F3; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:692 Order STACKOrderFinishDockingFleet#00002367, Ticket: 000012F4; EmpireIndex:2; FleetGUID:5300

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:726 Order STACKOrderUpdateEffectZone#00002368

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:842 Order STACKOrderCompleteMoveToFleetAction#00002369; EmpireIndex:4; EntityActionId: 644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:40:842 Order STACKOrderTerminateEntityAction#0000236A; EmpireIndex:4; EntityActionId: 644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:41:163 Gameplay STACKfleet action with feedback 250 finished : ETA 2088.2607421875, Game.Time 2089.27129364014, true ETA 2089.2607421875

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:41:163 Order STACKOrderTerminateEntityAction#0000236B; EmpireIndex:0; EntityActionId: 250

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:41:163 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:41:226 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionCuriosityModuleWeaponMissile4","stage":"TechnologyStageDefinitionScienceAndExploration1","turn":74,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:41.148"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:41:226 Order STACKOrderUpdateEffectZone#0000236C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:41:493 Order STACKOrderCompleteMoveToFleetAction#0000236D; EmpireIndex:4; EntityActionId: 645

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:41:493 Order STACKOrderTerminateEntityAction#0000236E; EmpireIndex:4; EntityActionId: 645

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:41:708 Prism STACKProbe Used: {"turn":73,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:41.625"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:41:742 Order STACKOrderUpdateEffectZone#0000236F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:42:281 Gameplay STACKfleet action with feedback 251 finished : ETA 2089.37146759033, Game.Time 2090.38724517822, true ETA 2090.37146759033

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:42:281 Order STACKOrderTerminateEntityAction#00002370; EmpireIndex:0; EntityActionId: 251

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:42:281 Order STACKOrderSendAutomatedShip#00002371; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:42:281 Order STACKOrderStartAutomatedFleetAction#00002372; EmpireIndex:0; AutomatedDeliveryFleetAction#252, InitiatorGUID:5301, Context:Path: 102->104->106, Path: Path: 102->104->106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:42:301 Order STACKOrderUpdateVisibility#00002373

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:42:301 Order STACKOrderFinishDockingFleet#00002374, Ticket: 000012F5; EmpireIndex:0; FleetGUID:5301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:42:319 Order STACKOrderEntityAction#00002375, Ticket: 000012F6; EmpireIndex:0; MoveToFleetAction#253, InitiatorGUID:5301, Context:EntityActionContext_Movement, 102->104 (Cost: 4) from 0 to 0.4361944.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:42:343 Prism STACKProbe Used: {"turn":73,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:42.261"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:42:666 AI STACK[AI] [Event]Remove 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:42:666 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventConstructionBuyout,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:42:666 AI STACK[AI] [Event]keep 15 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:42:666 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:42:676 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:42:760 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:42:893 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:42:925 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:42:925 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:42:942 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:42:959 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:42:975 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:43:009 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:43:026 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:43:026 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:43:026 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:43:059 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:43:059 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:43:059 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:43:094 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:43:110 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:43:126 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:43:126 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:43:143 Order STACKOrderBuyoutTradable#00002376, Ticket: 000012F7; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:43:143 Order STACKOrderEntityAction#00002377, Ticket: 000012F8; EmpireIndex:2; GoToFleetAction#667, InitiatorGUID:5300, Context:Path: 48->53->56, Path: Path: 48->53->56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:43:143 Order STACKOrderTransferShips#00002378, Ticket: 000012F9; EmpireIndex:2; ShipGUIDs: [2265, 2400], HeroGUID:0, Position:NodeIndex:55, DestinationGarrisonGUID:5303

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:43:159 Order STACKOrderFinishDockingFleet#00002379, Ticket: 000012FA; EmpireIndex:2; FleetGUID:5303

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:43:160 Order STACKOrderEntityAction#0000237A, Ticket: 000012FB; EmpireIndex:2; MoveToFleetAction#668, InitiatorGUID:5300, Context:EntityActionContext_Movement, 48->53 (Cost: 5) from 0 to 0.4170178.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:43:276 Order STACKOrderUpdateVisibility#0000237B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:43:510 Order STACKOrderCompleteMoveToFleetAction#0000237C; EmpireIndex:17; EntityActionId: 1311

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:43:510 Order STACKOrderTerminateEntityAction#0000237D; EmpireIndex:17; EntityActionId: 1311

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:45:144 AI STACK[AI] [Event]Remove 15 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:45:144 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:45:144 AI STACK[AI] [Event]keep 6 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:45:144 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:45:161 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:45:244 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:45:377 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:45:394 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:394 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:427 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:427 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:460 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:493 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:527 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:527 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:527 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:543 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:543 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:543 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:593 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:611 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:643 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:643 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:45:660 Order STACKOrderBuyoutTradable#0000237E, Ticket: 000012FC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:45:660 Order STACKOrderDisbandShips#0000237F, Ticket: 000012FD; EmpireIndex:2; ShipGUIDs: 2265, 2400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:45:660 Order STACKOrderSelloutTradableResource#00002380, Ticket: 000012FE; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:46:077 Order STACKOrderCompleteMoveToFleetAction#00002381; EmpireIndex:0; EntityActionId: 253

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:46:077 Order STACKOrderTerminateEntityAction#00002382; EmpireIndex:0; EntityActionId: 253

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:47:342 Order STACKOrderCompleteMoveToFleetAction#00002383; EmpireIndex:2; EntityActionId: 668

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:47:342 Order STACKOrderTerminateEntityAction#00002384; EmpireIndex:2; EntityActionId: 668

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:47:642 AI STACK[AI] [Event]Remove 6 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:47:642 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:47:642 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:47:642 AI STACK[AI] [Event]keep EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:47:660 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:47:743 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:47:842 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:47:859 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:47:943 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:47:976 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:48:009 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:009 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:027 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:027 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:058 AI STACK[AI] Cancel task 3578 : can find context 5303 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:058 AI STACK[AI] Cancel task 3577 : can find context 5303 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:058 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:092 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:109 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:109 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:109 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:127 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:127 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:127 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:176 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:192 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:208 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:208 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:48:224 Order STACKOrderBuyoutTradable#00002385, Ticket: 000012FF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:48:224 Order STACKOrderAIClientStateChange#00002386; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:48:224 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:48:224 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:48:644 Order STACKOrderEntityAction#00002387; EmpireIndex:0; InitiateGuardFleetAction#254, InitiatorGUID:4607, Context:Брия (696) (StarSystemNode), Path: Брия (696) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:48:644 Order STACKOrderEntityAction#00002388; EmpireIndex:0; GuardEmpireLocalAction#255, InitiatorGUID:967, Context:Брия (696) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:48:644 Gameplay STACKCancelling actions on Брия (696) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 0

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:51:808 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:51:841 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:51:924 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:51:924 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:008 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:008 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:008 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:008 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:042 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:140 Gameplay STACKDisposing #4968 ServerGroundBattle

     at Dispose in :line 0
     at RemoveIfFinished in :line 0
     at ClearFinishedServerGroundBattles in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:140 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:175 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:274 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:308 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:325 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:325 Order STACKOrderRetrofitPirateFleet#00002389

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:325 Order STACKOrderRetrofitPirateFleet#0000238A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:391 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:410 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:410 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:410 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:410 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:410 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:410 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:410 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:410 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:410 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:410 Gameplay STACKAdd 1 experience to ship Ship#5302

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:424 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#4683

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#4743

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#4979

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#5214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:425 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:426 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:426 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:426 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:426 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:426 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#2972

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#4817

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#4641

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#4570

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#4340

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 2 experience to ship Ship#4760

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:36:52:442 Gameplay STACKAdd 2 experience to ship Ship#4798

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:36:52:458 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 2 experience to ship Ship#2825

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
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     at Run in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#5233

     at AddExperience in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#5135

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#5047

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:36:52:475 Gameplay STACKAdd 1 experience to ship Ship#4999

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
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     at Run in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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     at LateUpdate in :line 0

15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:491 Gameplay STACKAdd 1 experience to ship Ship#5209

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:492 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:492 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:492 Gameplay STACKAdd 1 experience to ship Ship#5087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:492 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:542 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:542 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:542 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:575 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:575 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:575 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:608 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:608 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:608 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:674 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:674 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:674 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:674 Gameplay STACKAdd 1 experience to ship Ship#4947

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 Gameplay STACKAdd 1 experience to ship Ship#5154

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 Gameplay STACKAdd 1 experience to ship Ship#5155

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:675 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:774 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACKAdd 20 experience to ship Ship#5297

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACKAdd 20 experience to ship Ship#5160

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACKAdd 20 experience to ship Ship#5190

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACKAdd 0 experience to ship Ship#5104

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACKAdd 0 experience to ship Ship#5104

     at AddExperience in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACKAdd 0 experience to ship Ship#5178

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACKAdd 0 experience to ship Ship#5166

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACKAdd 0 experience to ship Ship#5245

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACKAdd 20 experience to ship Ship#5202

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACKAdd 20 experience to ship Ship#5205

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACKAdd 0 experience to ship Ship#4779

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#4901 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:964 Runtime STACK[ChatMessage] RECV: l:/_turn/74 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:975 Order STACKOrderStartHackingOperation#0000238B; StartGUID:2447, TargetGUID:3063, NodePositions:23,NodeIndex:24,NodeIndex:50,NodeIndex:52,NodeIndex:55, HackingOperationGUID:5306, TracedOperationGUID:4488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:52:992 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:009 Order STACKOrderUpdateQuests#0000238C, Ticket: 00001300

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:009 Order STACKOrderCompleteQuest#0000238D, Ticket: 00001301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:023 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionUnique2Terrans","stage":"TechnologyStageDefinitionEmpireDevelopment3","turn":75,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:52.825"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:53:075 Order STACKOrderUpdateDustInflation#0000238E; DustGlobalProduction:1271.794

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:142 Order STACKOrderReorganizePopulationsOnSystem#0000238F; EmpireIndex:2; StarSystemGUID:2277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:142 Order STACKOrderUpdateBestSystem#00002390; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:142 Order STACKOrderUpdateBestSystem#00002391; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:142 Order STACKOrderUpdateBestSystem#00002392; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:142 Order STACKOrderUpdateBestSystem#00002393; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:142 Order STACKOrderUpdateBestSystem#00002394; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:142 Order STACKOrderUpdateBestSystem#00002395; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:142 Order STACKOrderUpdateBestSystem#00002396; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:142 Order STACKOrderUpdateBestSystem#00002397; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:142 Order STACKOrderUpdateVisibility#00002398

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:208 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:292 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:325 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:325 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:325 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:325 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:358 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:358 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:53:358 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:357 Runtime STACK[ChatMessage] RECV: l:/_turn/74 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:357 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Order STACKOrderUpdateQuests#00002399, Ticket: 00001302

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Order STACKOrderCompleteQuest#0000239A, Ticket: 00001303

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Order STACKOrderUpdateQuests#0000239B, Ticket: 00001304

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Order STACKOrderCompleteQuest#0000239C, Ticket: 00001305

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Order STACKOrderUnlockTechnology#0000239D; EmpireIndex:0; TechnologyName:TechnologyDefinitionEconomyAndTrade6, Notify:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:401 Order STACKOrderBeginQuest#0000239E, Ticket: 00001306

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderEntityAction#0000239F; EmpireIndex:2; MoveToProbeAction#669, InitiatorGUID:5013, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderEntityAction#000023A0; EmpireIndex:5; MoveToProbeAction#557, InitiatorGUID:5017, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderEntityAction#000023A1; EmpireIndex:5; MoveToProbeAction#558, InitiatorGUID:5226, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderUpdateBestSystem#000023A2; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderUpdateBestSystem#000023A3; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderUpdateBestSystem#000023A4; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderUpdateBestSystem#000023A5; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderUpdateBestSystem#000023A6; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderUpdateBestSystem#000023A7; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderUpdateBestSystem#000023A8; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderUpdateBestSystem#000023A9; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderTransferResource#000023AA; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderTransferResource#000023AB; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderTransferResource#000023AC; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:411 Order STACKOrderUpdatePiratePhantomGarrison#000023AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:458 Prism STACKConstruction completed: {"turn":74,"constructionName":"StarSystemImprovementUniqueFood1","colonizedStarSystemGUID":"986","productionCost":702,"constructionIndex":17,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:54.357"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:54:492 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:492 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:509 Order STACKOrderRemoveQuestMarkers#000023AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:509 Order STACKOrderUpdateQuests#000023AF, Ticket: 00001307

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:509 Order STACKOrderUpdateQuests#000023B0, Ticket: 00001308

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:509 Order STACKOrderUpdateQuests#000023B1, Ticket: 00001309

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:509 Order STACKOrderUpdateQuests#000023B2, Ticket: 0000130A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:509 Order STACKOrderUpdateQuests#000023B3, Ticket: 0000130B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:509 Order STACKOrderUpdateQuests#000023B4, Ticket: 0000130C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:509 Order STACKOrderUpdateQuests#000023B5, Ticket: 0000130D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:509 Order STACKOrderUpdateQuests#000023B6, Ticket: 0000130E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:509 Order STACKOrderUpdateQuests#000023B7, Ticket: 0000130F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:593 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:54:593 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:54:593 AI STACK[AI] [Event]Remove EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:54:593 AI STACK[AI] [Event]keep 165 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:54:593 AI STACK[AI] [Event]keep EventShipLayoutChanged,EventShipLayoutChanged,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventPlayDeckFreeCost,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventShipLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventShipLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventTemporaryEffectStarted,EventPopulationLost,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationSuccessful,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventQuestUpdated,EventQuestCompleted,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventTechnologyUnlocked,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:54:943 Prism STACKConstruction completed: {"turn":74,"constructionName":"StarSystemImprovementDefense3","colonizedStarSystemGUID":"1639","productionCost":288,"constructionIndex":16,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:54.860"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:55:443 Prism STACKConstruction completed: {"turn":74,"constructionName":"StarSystemImprovementStartingDustScience","colonizedStarSystemGUID":"4162","productionCost":144,"constructionIndex":2,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:55.374"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:55:944 Prism STACKColonize: {"turn":75,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:55.861"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:56:192 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:36:56:209 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:228 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:278 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:278 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:278 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:278 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:278 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:278 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:298 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:298 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:329 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:329 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:346 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:433 Prism STACKColonize: {"turn":75,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#3703","planetName":"","colonizedStarSystemGUID":"3703","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:56.347"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:56:599 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:617 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:617 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:617 Order STACKOrderAIClientStateChange#000023B8; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:617 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:617 Order STACKOrderFinishDockingFleet#000023B9, Ticket: 00001310; EmpireIndex:2; FleetGUID:5103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:630 Order STACKOrderEntityAction#000023BA, Ticket: 00001311; EmpireIndex:0; MoveToFleetAction#256, InitiatorGUID:5301, Context:EntityActionContext_Movement, 102->104 (Cost: 4) from 0.4361944 to 0.8723888.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:630 Order STACKOrderEntityAction#000023BB, Ticket: 00001312; EmpireIndex:1; MoveToFleetAction#1022, InitiatorGUID:4682, Context:EntityActionContext_Movement, 19->15 (Cost: 0.2784174) from 0.967389 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:630 Order STACKOrderEntityAction#000023BC, Ticket: 00001313; EmpireIndex:4; MoveToFleetAction#646, InitiatorGUID:5232, Context:EntityActionContext_Movement, 38->40 (Cost: 4) from 0.2078056 to 0.4156113.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:630 Order STACKOrderEntityAction#000023BD, Ticket: 00001314; EmpireIndex:5; MoveToFleetAction#559, InitiatorGUID:5086, Context:EntityActionContext_Movement, 72->93 (Cost: 0.2056773) from 0.9723327 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:693 Order STACKOrderCompleteMoveToFleetAction#000023BE; EmpireIndex:5; EntityActionId: 559

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:693 Order STACKOrderTerminateEntityAction#000023BF; EmpireIndex:5; EntityActionId: 559

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:710 Default STACKDelivering remaining pop (fleet : 5086, system : 4011)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:710 Order STACKOrderTerminateEntityAction#000023C0; EmpireIndex:5; EntityActionId: 534

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:710 Default STACKTerminating AutomatedDelivery Fleet 5086 on system ColonizedStarSystem#4011

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:726 Order STACKOrderCompleteMoveToFleetAction#000023C1; EmpireIndex:1; EntityActionId: 1022

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:726 Order STACKOrderTerminateEntityAction#000023C2; EmpireIndex:1; EntityActionId: 1022

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:745 Default STACKDelivering remaining pop (fleet : 4682, system : 3644)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:745 Order STACKOrderTerminateEntityAction#000023C3; EmpireIndex:1; EntityActionId: 869

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:745 Default STACKTerminating AutomatedDelivery Fleet 4682 on system ColonizedStarSystem#3644

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:56:911 Prism STACKColonize: {"turn":75,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#4162","planetName":"","colonizedStarSystemGUID":"4162","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:56.827"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:57:110 Order STACKOrderCompleteMoveToFleetAction#000023C4; EmpireIndex:4; EntityActionId: 646

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:110 Order STACKOrderTerminateEntityAction#000023C5; EmpireIndex:4; EntityActionId: 646

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:393 Prism STACKJuggernaut: {"turn":74,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:57.311"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:57:411 Order STACKOrderUpdateVisibility#000023C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:411 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:411 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:428 Order STACKOrderEntityAction#000023C7, Ticket: 00001315; EmpireIndex:17; GoToFleetAction#1312, InitiatorGUID:3608, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:428 Order STACKOrderEntityAction#000023C8, Ticket: 00001316; EmpireIndex:17; GoToFleetAction#1313, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:428 Order STACKOrderEntityAction#000023C9, Ticket: 00001317; EmpireIndex:17; GoToFleetAction#1314, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:428 Order STACKOrderEntityAction#000023CA, Ticket: 00001318; EmpireIndex:17; GoToFleetAction#1315, InitiatorGUID:4543, Context:Path: 97, Path: Path: 97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:428 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:428 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:444 Order STACKOrderEntityAction#000023CB, Ticket: 00001319; EmpireIndex:17; GoToFleetAction#1316, InitiatorGUID:2678, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:444 Order STACKOrderEntityAction#000023CC, Ticket: 0000131A; EmpireIndex:17; GoToFleetAction#1317, InitiatorGUID:1839, Context:Path: 16, Path: Path: 16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:444 Order STACKOrderEntityAction#000023CD, Ticket: 0000131B; EmpireIndex:17; MoveToFleetAction#1318, InitiatorGUID:4543, Context:EntityActionContext_Movement, 78->97 (Cost: 4) from 0.5843624 to 0.7283953.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:444 Order STACKOrderEntityAction#000023CE, Ticket: 0000131C; EmpireIndex:17; MoveToFleetAction#1319, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.118013) from 0.1239091 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:444 Order STACKOrderEntityAction#000023CF, Ticket: 0000131D; EmpireIndex:17; MoveToFleetAction#1320, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 4) from 0.08115641 to 0.3514455.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:444 Order STACKOrderEntityAction#000023D0, Ticket: 0000131E; EmpireIndex:17; MoveToFleetAction#1321, InitiatorGUID:3608, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:460 Order STACKOrderEntityAction#000023D1, Ticket: 0000131F; EmpireIndex:17; MoveToFleetAction#1322, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->16 (Cost: 4) from 0.04315978 to 0.4418624.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:460 Order STACKOrderEntityAction#000023D2, Ticket: 00001320; EmpireIndex:17; MoveToFleetAction#1323, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->68 (Cost: 0.990482) from 0.975018 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:528 Order STACKOrderCompleteMoveToFleetAction#000023D3; EmpireIndex:17; EntityActionId: 1323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:528 Order STACKOrderUpdateVisibility#000023D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:529 Order STACKOrderTerminateEntityAction#000023D5; EmpireIndex:17; EntityActionId: 1323

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:544 Order STACKOrderTerminateEntityAction#000023D6; EmpireIndex:17; EntityActionId: 1316

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:661 Order STACKOrderCompleteMoveToFleetAction#000023D7; EmpireIndex:17; EntityActionId: 1318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:661 Order STACKOrderTerminateEntityAction#000023D8; EmpireIndex:17; EntityActionId: 1318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:710 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:710 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:743 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:743 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:776 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:794 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:828 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:828 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:828 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:844 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:844 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:844 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:861 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:894 Prism STACKTurn end: {"turn":74,"turnDuration":1,"dustperturn":-63.9120064,"influenceperturn":-18.4000015,"scienceperturn":1273.05,"honorperturn":0.0,"empirefood":580.1288,"empireindustry":704.4,"empiremanpower":2250.0,"empirepopulation":54.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:57.811"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:57:894 Order STACKOrderCompleteMoveToFleetAction#000023D9; EmpireIndex:0; EntityActionId: 256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:894 Order STACKOrderTerminateEntityAction#000023DA; EmpireIndex:0; EntityActionId: 256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:894 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:911 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:931 AI STACKStart 43 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:953 Order STACKOrderBuyoutTradingCompanyImprovement#000023DB, Ticket: 00001321; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 Order STACKOrderUpdatePlayDeck#000023DC, Ticket: 00001322; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 Order STACKOrderSelloutTradableResource#000023DD, Ticket: 00001323; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 Order STACKOrderUpdateAIDiplomacyTermFeedback#000023DE, Ticket: 00001324

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 Order STACKOrderUpdateAIDiplomacyTermFeedback#000023DF, Ticket: 00001325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 Order STACKOrderUpdateAIDiplomacyTermFeedback#000023E0, Ticket: 00001326

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 Order STACKOrderUpdateAIDiplomacyTermFeedback#000023E1, Ticket: 00001327

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 Order STACKOrderUpdateAIDiplomacyTermFeedback#000023E2, Ticket: 00001328

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 Order STACKOrderEntityAction#000023E3, Ticket: 00001329; EmpireIndex:1; GoToFleetAction#1023, InitiatorGUID:2491, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 Order STACKOrderCancelHackingProgram#000023E4, Ticket: 0000132A; ProgramGUID:5267, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 Order STACKOrderEntityAction#000023E5, Ticket: 0000132B; EmpireIndex:1; GoToFleetAction#1024, InitiatorGUID:3354, Context:Path: 23->24->25, Path: Path: 23->24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 Order STACKOrderTransferShips#000023E6, Ticket: 0000132C; EmpireIndex:1; ShipGUIDs: [5190, 3845, 4712, 4974], HeroGUID:0, Position:NodeIndex:4, DestinationGarrisonGUID:5308

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 Order STACKOrderEntityAction#000023E7, Ticket: 0000132D; EmpireIndex:1; GoToFleetAction#1025, InitiatorGUID:4038, Context:Path: 5->2->1->9, Path: Path: 5->2->1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:953 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:953 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:57:983 Order STACKOrderEntityAction#000023E8, Ticket: 0000132E; EmpireIndex:1; GoToFleetAction#1026, InitiatorGUID:3854, Context:Path: 50->52, Path: Path: 50->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:983 Order STACKOrderEntityAction#000023E9, Ticket: 0000132F; EmpireIndex:1; GoToFleetAction#1027, InitiatorGUID:1082, Context:Path: 83->85, Path: Path: 83->85

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:983 Order STACKOrderQueueConstruction#000023EA, Ticket: 00001330; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:983 Order STACKOrderBuyoutConstruction#000023EB, Ticket: 00001331; EmpireIndex:2; ContextGUID:3063, ConstructionGameEntityGUID:5270, ResourceName:EmpireMoney, BuyoutCost:862.1262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:983 Default STACKThe construction 5270 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:983 Order STACKOrderUnlockHeroSkill#000023EC, Ticket: 00001332; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:983 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:57:983 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:58:006 Order STACKOrderEntityAction#000023ED, Ticket: 00001333; EmpireIndex:2; OutpostActionIncreaseProductionTimeLords#670, InitiatorGUID:5216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 Order STACKOrderUpdateAIDiplomacyTermFeedback#000023EE, Ticket: 00001334

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 Order STACKOrderUpdateAIDiplomacyTermFeedback#000023EF, Ticket: 00001335

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 Order STACKOrderUpdateAIDiplomacyTermFeedback#000023F0, Ticket: 00001336

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 Order STACKOrderUpdateAIDiplomacyTermFeedback#000023F1, Ticket: 00001337

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 Order STACKOrderUpdateAIDiplomacyTermFeedback#000023F2, Ticket: 00001338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 Order STACKOrderCancelHackingProgram#000023F3, Ticket: 00001339; ProgramGUID:5276, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 Order STACKOrderCancelHackingProgram#000023F4, Ticket: 0000133A; ProgramGUID:5277, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 Order STACKOrderCreateShipDesign#000023F5, Ticket: 0000133B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 Order STACKOrderCreateShipDesign#000023F6, Ticket: 0000133C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 Order STACKOrderCreateShipDesign#000023F7, Ticket: 0000133D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:006 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:58:006 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire5: HackingOperationOutcomeDecreaseMinorFactionRelationWithSuzerain : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:58:024 Order STACKOrderEntityAction#000023F8, Ticket: 0000133E; EmpireIndex:2; GoToFleetAction#671, InitiatorGUID:5300, Context:Path: 53->56, Path: Path: 53->56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderEntityAction#000023F9, Ticket: 0000133F; EmpireIndex:2; GoToFleetAction#672, InitiatorGUID:3016, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderEntityAction#000023FA, Ticket: 00001340; EmpireIndex:2; GoToFleetAction#673, InitiatorGUID:5133, Context:Path: 24->25->26, Path: Path: 24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderEntityAction#000023FB, Ticket: 00001341; EmpireIndex:2; GoToFleetAction#674, InitiatorGUID:3651, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderEntityAction#000023FC, Ticket: 00001342; EmpireIndex:2; GoToFleetAction#675, InitiatorGUID:4962, Context:Path: 23->17, Path: Path: 23->17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Gameplay STACKOrderAssignHero preprocessing failed: the assignation '1-й Расследующий Калгерос (3016)' is not available for assignment, failureflags=FleetNotInOrbit.

     at AssignHeroPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderEntityAction#000023FD, Ticket: 00001344; EmpireIndex:2; GoToFleetAction#676, InitiatorGUID:3362, Context:Path: 48->47->46->45->43, Path: Path: 48->47->46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderUpdateAIDiplomacyTermFeedback#000023FE, Ticket: 00001345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderUpdateAIDiplomacyTermFeedback#000023FF, Ticket: 00001346

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002400, Ticket: 00001347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002401, Ticket: 00001348

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002402, Ticket: 00001349

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderCancelHackingProgram#00002403, Ticket: 0000134A; ProgramGUID:5282, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderEntityAction#00002404, Ticket: 0000134B; EmpireIndex:3; GoToFleetAction#537, InitiatorGUID:2068, Context:Path: 78->79->84->83->81, Path: Path: 78->79->84->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderFinishDockingFleet#00002405, Ticket: 0000134C; EmpireIndex:1; FleetGUID:5308

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderEntityAction#00002406, Ticket: 0000134D; EmpireIndex:1; MoveToFleetAction#1028, InitiatorGUID:4038, Context:EntityActionContext_Movement, 16->5 (Cost: 7) from 0.5684469 to 0.8541304.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderEntityAction#00002407, Ticket: 0000134E; EmpireIndex:1; MoveToFleetAction#1029, InitiatorGUID:3354, Context:EntityActionContext_Movement, 17->23 (Cost: 2.350618) from 0.8096761 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderEntityAction#00002408, Ticket: 0000134F; EmpireIndex:1; MoveToFleetAction#1030, InitiatorGUID:2491, Context:EntityActionContext_Movement, 69->68 (Cost: 2.518313) from 0.6470708 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderEntityAction#00002409, Ticket: 00001350; EmpireIndex:1; MoveToFleetAction#1031, InitiatorGUID:1082, Context:EntityActionContext_Movement, 84->83 (Cost: 5.171903) from 0.1816665 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderEntityAction#0000240A, Ticket: 00001351; EmpireIndex:1; MoveToFleetAction#1032, InitiatorGUID:3854, Context:EntityActionContext_Movement, 23->50 (Cost: 7) from 0.5946021 to 0.8072785.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 Order STACKOrderCompleteMoveToFleetAction#0000240B; EmpireIndex:17; EntityActionId: 1319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:024 AI STACKStart 24 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:58:024 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:36:58:045 Order STACKOrderTerminateEntityAction#0000240C; EmpireIndex:17; EntityActionId: 1319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #5181.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderQueueConstruction#0000240D, Ticket: 00001353; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderEntityAction#0000240E, Ticket: 00001354; EmpireIndex:4; GoToFleetAction#647, InitiatorGUID:5247, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000240F, Ticket: 00001355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002410, Ticket: 00001356

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002411, Ticket: 00001357

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002412, Ticket: 00001358

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002413, Ticket: 00001359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderEntityAction#00002414, Ticket: 0000135A; EmpireIndex:4; GoToFleetAction#648, InitiatorGUID:5248, Context:Path: 45, Path: Path: 45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderEntityAction#00002415, Ticket: 0000135B; EmpireIndex:4; GoToFleetAction#649, InitiatorGUID:3513, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderEntityAction#00002416, Ticket: 0000135C; EmpireIndex:4; GoToFleetAction#650, InitiatorGUID:3259, Context:Path: 39->38->14->12, Path: Path: 39->38->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Gameplay STACKOrderAssignHero preprocessing failed: the assignation '3-й Сияющий Полет (3513)' is not available for assignment, failureflags=FleetNotInOrbit.

     at AssignHeroPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderEntityAction#00002417, Ticket: 0000135E; EmpireIndex:4; GoToFleetAction#651, InitiatorGUID:1176, Context:Path: 12->18, Path: Path: 12->18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderTransferSpaceportPopulation#00002418, Ticket: 0000135F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002419, Ticket: 00001360

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000241A, Ticket: 00001361

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000241B, Ticket: 00001362

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000241C, Ticket: 00001363

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000241D, Ticket: 00001364

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderRetrofitShips#0000241E, Ticket: 00001365; EmpireIndex:5; Ships: [4009 -> 5251], [4656 -> 5252], [4651 -> 5251], [5004 -> 5252]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderRetrofitShips#0000241F, Ticket: 00001366; EmpireIndex:5; Ships: [4737 -> 5253]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:045 Order STACKOrderCancelHackingProgram#00002420, Ticket: 00001367; ProgramGUID:5294, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderSelectHackingOperationOutcome#00002421, Ticket: 00001368; HackingOperationGUID:4901, OutcomeDefinitionName:HackingOperationOutcomeDecreaseMinorFactionRelationWithSuzerain, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderEntityAction#00002422, Ticket: 00001369; EmpireIndex:5; GoToFleetAction#560, InitiatorGUID:5066, Context:Path: 68, Path: Path: 68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderEntityAction#00002423, Ticket: 0000136A; EmpireIndex:5; GoToFleetAction#561, InitiatorGUID:2493, Context:Path: 102, Path: Path: 102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderEntityAction#00002424, Ticket: 0000136B; EmpireIndex:2; MoveToFleetAction#677, InitiatorGUID:3362, Context:EntityActionContext_Movement, 53->48 (Cost: 3.771843) from 0.6854149 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderEntityAction#00002425, Ticket: 0000136C; EmpireIndex:2; MoveToFleetAction#678, InitiatorGUID:4962, Context:EntityActionContext_Movement, 24->23 (Cost: 3.363219) from 0.6754658 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderEntityAction#00002426, Ticket: 0000136D; EmpireIndex:2; MoveToFleetAction#679, InitiatorGUID:3651, Context:EntityActionContext_Movement, 51->52 (Cost: 1.69492) from 0.861921 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderEntityAction#00002427, Ticket: 0000136E; EmpireIndex:2; MoveToFleetAction#680, InitiatorGUID:5133, Context:EntityActionContext_Movement, 24->25 (Cost: 3.464249) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderEntityAction#00002428, Ticket: 0000136F; EmpireIndex:2; MoveToFleetAction#681, InitiatorGUID:3016, Context:EntityActionContext_Movement, 50->52 (Cost: 0.5114015) from 0.9462328 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderEntityAction#00002429, Ticket: 00001370; EmpireIndex:2; MoveToFleetAction#682, InitiatorGUID:5300, Context:EntityActionContext_Movement, 48->53 (Cost: 5) from 0.4170178 to 0.8340357.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderEntityAction#0000242A, Ticket: 00001371; EmpireIndex:3; MoveToFleetAction#538, InitiatorGUID:2068, Context:EntityActionContext_Movement, 77->78 (Cost: 7) from 0.3690075 to 0.8930477.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderUpdateVisibility#0000242B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderEntityAction#0000242C, Ticket: 00001372; EmpireIndex:4; MoveToFleetAction#652, InitiatorGUID:1176, Context:EntityActionContext_Movement, 11->12 (Cost: 7) from 0.03892456 to 0.6182086.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:065 Order STACKOrderEntityAction#0000242D, Ticket: 00001373; EmpireIndex:4; MoveToFleetAction#653, InitiatorGUID:3259, Context:EntityActionContext_Movement, 43->39 (Cost: 5) from 0.07048086 to 0.2962454.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:080 Order STACKOrderEntityAction#0000242E, Ticket: 00001374; EmpireIndex:4; MoveToFleetAction#654, InitiatorGUID:3513, Context:EntityActionContext_Movement, 45->43 (Cost: 2.572558) from 0.731257 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:080 Order STACKOrderEntityAction#0000242F, Ticket: 00001375; EmpireIndex:4; MoveToFleetAction#655, InitiatorGUID:5248, Context:EntityActionContext_Movement, 43->45 (Cost: 7.117491) from 0.2564692 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:080 Order STACKOrderEntityAction#00002430, Ticket: 00001376; EmpireIndex:4; MoveToFleetAction#656, InitiatorGUID:5247, Context:EntityActionContext_Movement, 42->43 (Cost: 2.544933) from 0.7021705 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:080 Order STACKOrderEntityAction#00002431, Ticket: 00001377; EmpireIndex:17; MoveToFleetAction#1324, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 0.8819866) from 0 to 0.2478182.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:080 Order STACKOrderTerminateHackingOperation#00002432; OperationGUID:4901

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:080 Order STACKOrderEntityAction#00002433, Ticket: 00001378; EmpireIndex:5; MoveToFleetAction#562, InitiatorGUID:2493, Context:EntityActionContext_Movement, 104->102 (Cost: 2.170223) from 0.7633402 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:080 Order STACKOrderEntityAction#00002434, Ticket: 00001379; EmpireIndex:5; MoveToFleetAction#563, InitiatorGUID:5066, Context:EntityActionContext_Movement, 69->68 (Cost: 6.288539) from 0.118692 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:080 Order STACKOrderUpdateEffectZone#00002435

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:210 Order STACKOrderCompleteMoveToFleetAction#00002436; EmpireIndex:2; EntityActionId: 681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:210 Order STACKOrderUpdateVisibility#00002437

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:210 Order STACKOrderTerminateEntityAction#00002438; EmpireIndex:2; EntityActionId: 681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:227 Order STACKOrderTerminateEntityAction#00002439; EmpireIndex:2; EntityActionId: 672

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:377 Prism STACKQuest Finished: {"turn":74,"questName":"EventCuriosity01","category":"Event","subcategory":"Curiosity","state":"Completed","questid":4675,"choiceIndex":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:58.294"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:58:594 Order STACKOrderUpdateEffectZone#0000243A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:610 Order STACKOrderCompleteMoveToFleetAction#0000243B; EmpireIndex:2; EntityActionId: 679

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:610 Order STACKOrderUpdateVisibility#0000243C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:610 Order STACKOrderTerminateEntityAction#0000243D; EmpireIndex:2; EntityActionId: 679

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:628 Order STACKOrderTerminateEntityAction#0000243E; EmpireIndex:2; EntityActionId: 674

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:694 Order STACKOrderCompleteMoveToFleetAction#0000243F; EmpireIndex:4; EntityActionId: 653

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:694 Order STACKOrderUpdateVisibility#00002440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:694 Order STACKOrderTerminateEntityAction#00002441; EmpireIndex:4; EntityActionId: 653

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:711 Order STACKOrderCompleteMoveToFleetAction#00002442; EmpireIndex:1; EntityActionId: 1030

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:711 Order STACKOrderUpdateVisibility#00002443

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:711 Order STACKOrderTerminateEntityAction#00002444; EmpireIndex:1; EntityActionId: 1030

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:728 Order STACKOrderTerminateEntityAction#00002445; EmpireIndex:1; EntityActionId: 1023

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:743 Order STACKOrderCompleteMoveToFleetAction#00002446; EmpireIndex:17; EntityActionId: 1322

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:743 Order STACKOrderTerminateEntityAction#00002447; EmpireIndex:17; EntityActionId: 1322

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:760 Order STACKOrderCompleteMoveToFleetAction#00002448; EmpireIndex:1; EntityActionId: 1029

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:760 Order STACKOrderTerminateEntityAction#00002449; EmpireIndex:1; EntityActionId: 1029

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:778 Order STACKOrderEntityAction#0000244A, Ticket: 0000137A; EmpireIndex:1; MoveToFleetAction#1033, InitiatorGUID:3354, Context:EntityActionContext_Movement, 23->24 (Cost: 2.649382) from 0 to 0.2556525.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:778 Order STACKOrderCompleteMoveToFleetAction#0000244B; EmpireIndex:5; EntityActionId: 562

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:778 Order STACKOrderTerminateEntityAction#0000244C; EmpireIndex:5; EntityActionId: 562

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:844 Order STACKOrderCompleteMoveToFleetAction#0000244D; EmpireIndex:4; EntityActionId: 656

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:844 Order STACKOrderCompleteMoveToFleetAction#0000244E; EmpireIndex:17; EntityActionId: 1320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:844 Order STACKOrderTerminateEntityAction#0000244F; EmpireIndex:4; EntityActionId: 656

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:844 Order STACKOrderTerminateEntityAction#00002450; EmpireIndex:17; EntityActionId: 1320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:860 Order STACKOrderTerminateEntityAction#00002451; EmpireIndex:4; EntityActionId: 647

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:877 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionEconomyAndTrade6","stage":"TechnologyStageDefinitionEconomyAndTrade3","turn":75,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:58.795"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:58:877 Order STACKOrderUpdateVisibility#00002452

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:877 Order STACKOrderCompleteMoveToFleetAction#00002453; EmpireIndex:1; EntityActionId: 1028

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:877 Order STACKOrderCompleteMoveToFleetAction#00002454; EmpireIndex:4; EntityActionId: 654

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:877 Order STACKOrderTerminateEntityAction#00002455; EmpireIndex:1; EntityActionId: 1028

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:877 Order STACKOrderTerminateEntityAction#00002456; EmpireIndex:4; EntityActionId: 654

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:894 Order STACKOrderTerminateEntityAction#00002457; EmpireIndex:4; EntityActionId: 649

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:960 Order STACKOrderCompleteMoveToFleetAction#00002458; EmpireIndex:1; EntityActionId: 1032

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:58:960 Order STACKOrderTerminateEntityAction#00002459; EmpireIndex:1; EntityActionId: 1032

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:110 Order STACKOrderUpdateEffectZone#0000245A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:127 Order STACKOrderCompleteMoveToFleetAction#0000245B; EmpireIndex:2; EntityActionId: 678

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:127 Order STACKOrderUpdateVisibility#0000245C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:127 Order STACKOrderTerminateEntityAction#0000245D; EmpireIndex:2; EntityActionId: 678

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:145 Order STACKOrderEntityAction#0000245E, Ticket: 0000137B; EmpireIndex:2; MoveToFleetAction#683, InitiatorGUID:4962, Context:EntityActionContext_Movement, 23->17 (Cost: 3.636781) from 0 to 0.2944614.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:310 Order STACKOrderCompleteMoveToFleetAction#0000245F; EmpireIndex:2; EntityActionId: 677

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:311 Order STACKOrderUpdateVisibility#00002460

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:311 Order STACKOrderTerminateEntityAction#00002461; EmpireIndex:2; EntityActionId: 677

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:327 Order STACKOrderEntityAction#00002462, Ticket: 0000137C; EmpireIndex:2; MoveToFleetAction#684, InitiatorGUID:3362, Context:EntityActionContext_Movement, 48->47 (Cost: 3.228157) from 0 to 0.3384918.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:377 Prism STACKQuest Started: {"turn":74,"technologyCount":31,"questName":"EventCuriosity02","category":"Event","subcategory":"TriggeredByaQuest","questid":5307,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:59.293"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:59:427 Order STACKOrderCompleteMoveToFleetAction#00002463; EmpireIndex:1; EntityActionId: 1031

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:427 Order STACKOrderUpdateVisibility#00002464

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:427 Order STACKOrderTerminateEntityAction#00002465; EmpireIndex:1; EntityActionId: 1031

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:443 Order STACKOrderEntityAction#00002466, Ticket: 0000137D; EmpireIndex:1; MoveToFleetAction#1034, InitiatorGUID:1082, Context:EntityActionContext_Movement, 83->85 (Cost: 1.828097) from 0 to 0.1588822.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:627 Order STACKOrderUpdateEffectZone#00002467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:710 Order STACKOrderCompleteMoveToFleetAction#00002468; EmpireIndex:2; EntityActionId: 682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:710 Order STACKOrderTerminateEntityAction#00002469; EmpireIndex:2; EntityActionId: 682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:760 Order STACKOrderUpdateVisibility#0000246A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:882 Prism STACKAIPerformanceEvent: {"turn":74,"maxBlackboardMessageCount":505,"maxDecisionCount":8,"maxSyncronizationTime":1597,"maxAnaysisTime":190,"maxStrategicTime":1672,"maxDecisionTime":624,"maxActuatorTime":1036,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:36:59.794"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:36:59:899 Order STACKOrderCompleteMoveToFleetAction#0000246B; EmpireIndex:5; EntityActionId: 563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:899 Order STACKOrderUpdateVisibility#0000246C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:899 Order STACKOrderTerminateEntityAction#0000246D; EmpireIndex:5; EntityActionId: 563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:36:59:911 Order STACKOrderTerminateEntityAction#0000246E; EmpireIndex:5; EntityActionId: 560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:013 AI STACK[AI] [Event]Remove 165 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:00:014 AI STACK[AI] [Event]Remove EventShipLayoutChanged,EventShipLayoutChanged,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventPlayDeckFreeCost,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventShipLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventShipLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventTemporaryEffectStarted,EventPopulationLost,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationSuccessful,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventQuestUpdated,EventQuestCompleted,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventTechnologyUnlocked,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:00:014 AI STACK[AI] [Event]keep 140 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:00:014 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionBuyout,EventOutpostActionStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:00:029 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:111 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:243 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:259 AI STACK[AI] Empire 2 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:278 AI STACK[AI] Cancel task 3841 : can find context 5267 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:278 AI STACK[AI] Cancel task 2822 : can find context 4682 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:278 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:278 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:310 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:310 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:327 Order STACKOrderCompleteMoveToFleetAction#0000246F; EmpireIndex:4; EntityActionId: 655

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:327 Order STACKOrderTerminateEntityAction#00002470; EmpireIndex:4; EntityActionId: 655

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:327 AI STACK[AI] Cancel task 3608 : can find context 5277 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:327 AI STACK[AI] Cancel task 3607 : can find context 5276 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:327 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:343 Order STACKOrderTerminateEntityAction#00002471; EmpireIndex:4; EntityActionId: 648

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:360 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:377 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:411 Order STACKOrderCompleteMoveToFleetAction#00002472; EmpireIndex:4; EntityActionId: 652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:411 Order STACKOrderTerminateEntityAction#00002473; EmpireIndex:4; EntityActionId: 652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:411 AI STACK[AI] Cancel task 2855 : can find context 5282 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:411 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:411 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:411 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:428 Order STACKOrderCompleteMoveToFleetAction#00002474; EmpireIndex:3; EntityActionId: 538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:428 Order STACKOrderTerminateEntityAction#00002475; EmpireIndex:3; EntityActionId: 538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:428 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:428 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:428 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:444 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:460 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:477 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:510 AI STACK[AI] Cancel task 3461 : can find context 4901 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:510 AI STACK[AI] Cancel task 3458 : can find context 5294 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:510 AI STACK[AI] Cancel task 3303 : can find context 5086 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:510 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:526 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:559 AI STACKStart 26 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:559 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:00:578 Order STACKOrderQueueConstruction#00002476, Ticket: 0000137E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 Order STACKOrderEntityAction#00002477, Ticket: 00001382; EmpireIndex:1; InvisibilityFleetAction#1035, InitiatorGUID:5308

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 Order STACKOrderActivateLaw#00002478, Ticket: 00001383; EmpireIndex:1; LawDefinitionName:LawP03L02Republic, IsForced:False, LawGUID:5319

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 Order STACKOrderStartHackingProgram#00002479, Ticket: 00001385; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5320

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 Order STACKOrderQueueConstruction#0000247A, Ticket: 00001386; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 Order STACKOrderQueueConstruction#0000247B, Ticket: 00001387; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 Order STACKOrderQueuePlanetColonizationConstruction#0000247C, Ticket: 00001388; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:578 Order STACKOrderQueueConstruction#0000247D, Ticket: 00001389; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:593 Order STACKOrderQueueConstruction#0000247E, Ticket: 0000138A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:593 Order STACKOrderAssignHero#0000247F, Ticket: 0000138B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:593 Order STACKOrderStartHackingProgram#00002480, Ticket: 0000138C; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:5331

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:593 Order STACKOrderStartHackingProgram#00002481, Ticket: 0000138D; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:5332

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:593 Order STACKOrderStartHackingProgram#00002482, Ticket: 0000138E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5333

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:613 Order STACKOrderDisbandShips#00002483, Ticket: 0000138F; EmpireIndex:4; ShipGUIDs: 4805

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:613 Order STACKOrderQueueConstruction#00002484, Ticket: 00001390; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:613 Order STACKOrderAssignHero#00002485, Ticket: 00001391; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:613 Order STACKOrderQueueConstruction#00002486, Ticket: 00001392; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:613 Order STACKOrderQueueConstruction#00002487, Ticket: 00001393; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:613 Order STACKOrderQueueConstruction#00002488, Ticket: 00001394; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:613 Order STACKOrderStartHackingOperation#00002489, Ticket: 00001395; StartGUID:4504, TargetGUID:1016, NodePositions:69,NodeIndex:70,NodeIndex:74, HackingOperationGUID:5344, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:613 Order STACKOrderStartHackingProgram#0000248A, Ticket: 00001396; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:627 Order STACKOrderTransferSpaceportPopulation#0000248B, Ticket: 00001397; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:627 Order STACKOrderCompleteMoveToFleetAction#0000248C; EmpireIndex:17; EntityActionId: 1321

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:627 Order STACKOrderTerminateEntityAction#0000248D; EmpireIndex:17; EntityActionId: 1321

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:643 Order STACKOrderUpdateVisibility#0000248E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:643 Order STACKOrderTerminateEntityAction#0000248F; EmpireIndex:17; EntityActionId: 1312

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:726 Order STACKOrderCompleteMoveToFleetAction#00002490; EmpireIndex:17; EntityActionId: 1324

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:00:726 Order STACKOrderTerminateEntityAction#00002491; EmpireIndex:17; EntityActionId: 1324

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:01:126 Order STACKOrderCompleteMoveToFleetAction#00002492; EmpireIndex:2; EntityActionId: 680

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:01:126 Order STACKOrderTerminateEntityAction#00002493; EmpireIndex:2; EntityActionId: 680

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:01:144 Order STACKOrderEntityAction#00002494, Ticket: 00001398; EmpireIndex:2; MoveToFleetAction#685, InitiatorGUID:5133, Context:EntityActionContext_Movement, 25->26 (Cost: 4.704286) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:02:143 Order STACKOrderUpdateVisibility#00002495

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:02:143 Order STACKOrderCompleteMoveToFleetAction#00002496; EmpireIndex:1; EntityActionId: 1033

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:02:143 Order STACKOrderTerminateEntityAction#00002497; EmpireIndex:1; EntityActionId: 1033

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:02:444 Order STACKOrderUpdateVisibility#00002498

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:02:560 Order STACKOrderCompleteMoveToFleetAction#00002499; EmpireIndex:1; EntityActionId: 1034

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:02:560 Order STACKOrderTerminateEntityAction#0000249A; EmpireIndex:1; EntityActionId: 1034

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:02:560 AI STACK[AI] [Event]Remove 140 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:02:560 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventConstructionBuyout,EventOutpostActionStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:02:560 AI STACK[AI] [Event]keep 26 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:02:560 AI STACK[AI] [Event]keep EventFleetDocked,EventConstructionQueued,EventFleetInvisibilityChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHeroAssigned,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventConstructionQueued,EventHeroAssigned,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventPopulationTransferredToSpaceport,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:02:577 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:02:627 Order STACKOrderUpdateVisibility#0000249B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:02:661 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:093 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:110 Order STACKOrderCompleteMoveToFleetAction#0000249C; EmpireIndex:2; EntityActionId: 684

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:110 Order STACKOrderCompleteMoveToFleetAction#0000249D; EmpireIndex:2; EntityActionId: 683

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:110 Order STACKOrderTerminateEntityAction#0000249E; EmpireIndex:2; EntityActionId: 684

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:110 Order STACKOrderTerminateEntityAction#0000249F; EmpireIndex:2; EntityActionId: 683

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:110 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:110 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:110 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:110 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:127 Order STACKOrderEntityAction#000024A0, Ticket: 00001399; EmpireIndex:17; GoToFleetAction#1325, InitiatorGUID:3608, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:127 Order STACKOrderEntityAction#000024A1, Ticket: 0000139A; EmpireIndex:17; GoToFleetAction#1326, InitiatorGUID:2678, Context:Path: 68->4->0->2, Path: Path: 68->4->0->2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:144 Order STACKOrderEntityAction#000024A2, Ticket: 0000139B; EmpireIndex:17; MoveToFleetAction#1327, InitiatorGUID:2678, Context:EntityActionContext_Movement, 68->4 (Cost: 3.009518) from 0 to 0.07590619.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:144 Order STACKOrderEntityAction#000024A3, Ticket: 0000139C; EmpireIndex:17; MoveToFleetAction#1328, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->79 (Cost: 0.4409933) from 0 to 0.1239091.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:144 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:144 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:160 Order STACKOrderUpdateVisibility#000024A4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:175 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:209 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:225 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:225 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:225 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:243 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:243 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:243 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:276 AI STACK[AI] Cancel task 2432 : can find context 5247 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:276 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:293 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:308 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:325 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:342 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:342 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:360 Order STACKOrderQueueConstruction#000024A5, Ticket: 0000139D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:360 Order STACKOrderQueueConstruction#000024A6, Ticket: 0000139E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:360 Order STACKOrderQueueConstruction#000024A7, Ticket: 0000139F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:360 Order STACKOrderQueueConstruction#000024A8, Ticket: 000013A0; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:360 Order STACKOrderEntityAction#000024A9, Ticket: 000013A1; EmpireIndex:1; GoToFleetAction#1036, InitiatorGUID:5308, Context:Path: 4->6->23->24, Path: Path: 4->6->23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:360 Order STACKOrderEntityAction#000024AA, Ticket: 000013A2; EmpireIndex:1; GoToFleetAction#1037, InitiatorGUID:2491, Context:Path: 68->4->0->2->1->9->10->11, Path: Path: 68->4->0->2->1->9->10->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:360 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:360 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:360 AI STACKInvalid null action context. Name=ExpeditionFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:360 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:03:380 Order STACKOrderUnlockHeroSkill#000024AB, Ticket: 000013A3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:380 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:380 Order STACKOrderCreateAndApplyShipDesign#000024AC, Ticket: 000013A4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:380 Order STACKOrderEntityAction#000024AD, Ticket: 000013A5; EmpireIndex:2; InitiateGuardFleetAction#686, InitiatorGUID:3016, Context:Батен (376) (StarSystemNode), Path: Батен (376) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:397 Order STACKOrderEntityAction#000024AE, Ticket: 000013A6; EmpireIndex:2; InitiateGuardFleetAction#687, InitiatorGUID:3651, Context:Батен (376) (StarSystemNode), Path: Батен (376) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:397 Order STACKOrderUnlockHeroSkill#000024AF, Ticket: 000013A7; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:397 Order STACKOrderCreateAndApplyShipDesign#000024B0, Ticket: 000013A8; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:412 Order STACKOrderEntityAction#000024B1, Ticket: 000013A9; EmpireIndex:4; GoToFleetAction#657, InitiatorGUID:3513, Context:Path: 43->39, Path: Path: 43->39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:412 Order STACKOrderTransferSpaceportPopulation#000024B2, Ticket: 000013AA; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:412 Order STACKOrderEntityAction#000024B3, Ticket: 000013AB; EmpireIndex:5; RootNodeFleetAction#564, InitiatorGUID:5066

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:412 Order STACKOrderEntityAction#000024B4, Ticket: 000013AC; EmpireIndex:1; MoveToFleetAction#1038, InitiatorGUID:2491, Context:EntityActionContext_Movement, 68->4 (Cost: 4.481687) from 0 to 0.2260746.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:412 Order STACKOrderEntityAction#000024B5, Ticket: 000013AD; EmpireIndex:1; MoveToFleetAction#1039, InitiatorGUID:5308, Context:EntityActionContext_Movement, 4->6 (Cost: 5) from 0 to 0.8699974.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:412 Order STACKOrderEntityAction#000024B6; EmpireIndex:2; GuardEmpireLocalAction#688, InitiatorGUID:969, Context:Батен (376) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:412 Gameplay STACKCancelling actions on Батен (376) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:412 Gameplay STACK[Empire 2] OrderEntityAction(GuardEmpireLocalAction) preprocessing failed with flags NodeIsBeingGuarded.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:426 Order STACKOrderEntityAction#000024B7, Ticket: 000013AE; EmpireIndex:4; MoveToFleetAction#658, InitiatorGUID:3513, Context:EntityActionContext_Movement, 43->39 (Cost: 4.427443) from 0 to 0.2998678.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:441 Order STACKOrderUpdateEffectZone#000024B8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:03:676 Order STACKOrderUpdateVisibility#000024B9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:04:594 Order STACKOrderUpdateVisibility#000024BA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:04:727 Order STACKOrderCompleteMoveToFleetAction#000024BB; EmpireIndex:2; EntityActionId: 685

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:04:727 Order STACKOrderTerminateEntityAction#000024BC; EmpireIndex:2; EntityActionId: 685

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:04:742 Order STACKOrderTerminateEntityAction#000024BD; EmpireIndex:2; EntityActionId: 673

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:359 AI STACK[AI] [Event]Remove 26 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:05:359 AI STACK[AI] [Event]Remove EventFleetDocked,EventConstructionQueued,EventFleetInvisibilityChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHeroAssigned,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventConstructionQueued,EventHeroAssigned,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventPopulationTransferredToSpaceport,EventFleetDocked,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:05:359 AI STACK[AI] [Event]keep 22 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:05:359 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventShipLayoutChanged,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:05:375 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:459 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:576 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:592 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:592 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:626 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:626 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:660 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:693 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:710 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:711 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:711 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:727 Order STACKOrderCompleteMoveToFleetAction#000024BE; EmpireIndex:17; EntityActionId: 1328

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:727 Order STACKOrderTerminateEntityAction#000024BF; EmpireIndex:17; EntityActionId: 1328

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:727 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:727 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:727 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:799 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:799 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:826 Order STACKOrderUpdateVisibility#000024C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:826 Order STACKOrderCompleteMoveToFleetAction#000024C1; EmpireIndex:17; EntityActionId: 1327

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:826 Order STACKOrderTerminateEntityAction#000024C2; EmpireIndex:17; EntityActionId: 1327

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:826 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:826 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:05:842 Default STACKOrder preprocessing failed because the law 'LawP03L02Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot,Prerequisite,AdditionalUpkeep).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:842 Order STACKOrderEntityAction#000024C3, Ticket: 000013B0; EmpireIndex:2; GoToFleetAction#689, InitiatorGUID:3651, Context:Path: 52->51->53->48->47->46->44, Path: Path: 52->51->53->48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:842 Order STACKOrderSelloutTradableResource#000024C4, Ticket: 000013B1; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:842 Gameplay STACKfleet action with feedback 659 started : ETA 2115.95683288574

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:842 Order STACKOrderEntityAction#000024C5, Ticket: 000013B2; EmpireIndex:4; ColonizeFleetAction#659, InitiatorGUID:5248, Context:Юстиум II(Planet 1) (Planet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:860 Order STACKOrderEntityAction#000024C6, Ticket: 000013B3; EmpireIndex:2; MoveToFleetAction#690, InitiatorGUID:3651, Context:EntityActionContext_Movement, 52->51 (Cost: 2.305079) from 0 to 0.1877865.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:927 Order STACKOrderUpdateVisibility#000024C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:05:960 Order STACKOrderUpdateEffectZone#000024C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:06:427 Order STACKOrderCompleteMoveToFleetAction#000024C9; EmpireIndex:1; EntityActionId: 1038

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:06:427 Order STACKOrderUpdateVisibility#000024CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:06:427 Order STACKOrderTerminateEntityAction#000024CB; EmpireIndex:1; EntityActionId: 1038

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:06:476 Order STACKOrderUpdateEffectZone#000024CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:06:760 Order STACKOrderCompleteMoveToFleetAction#000024CD; EmpireIndex:4; EntityActionId: 658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:06:760 Order STACKOrderTerminateEntityAction#000024CE; EmpireIndex:4; EntityActionId: 658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:06:994 Order STACKOrderUpdateEffectZone#000024CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:07:194 Order STACKOrderCompleteMoveToFleetAction#000024D0; EmpireIndex:1; EntityActionId: 1039

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:07:194 Order STACKOrderTerminateEntityAction#000024D1; EmpireIndex:1; EntityActionId: 1039

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:07:843 AI STACK[AI] [Event]Remove 22 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:07:844 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipLayoutChanged,EventShipDesignCreated,EventShipLayoutChanged,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:07:844 AI STACK[AI] [Event]keep 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:07:844 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:07:861 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:07:944 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:077 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:094 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:094 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:127 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:127 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:161 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:193 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:210 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:210 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:210 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:227 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:227 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:227 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:260 AI STACK[AI] Cancel task 2446 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:277 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:294 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:317 Gameplay STACKfleet action with feedback 257 started : ETA 2118.42237091064

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:317 Order STACKOrderEntityAction#000024D2, Ticket: 000013B4; EmpireIndex:0; ExpeditionFleetAction#257, InitiatorGUID:4607, Context:Curiosity_PlanetAnomaly15 on Брия IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:317 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:317 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:08:330 Order STACKOrderBuyoutTradable#000024D3, Ticket: 000013B5; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:330 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:330 Gameplay STACKfleet action with feedback 691 started : ETA 2118.44730377197

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:330 Order STACKOrderEntityAction#000024D4, Ticket: 000013B7; EmpireIndex:2; ColonizeFleetAction#691, InitiatorGUID:5133, Context:Иссо I(Planet 0) (Planet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:861 Gameplay STACKfleet action with feedback 659 finished : ETA 2115.95683288574, Game.Time 2116.95697784424, true ETA 2116.95683288574

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:861 Order STACKOrderTerminateEntityAction#000024D5; EmpireIndex:4; EntityActionId: 659

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:861 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:861 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:861 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem0' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:861 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:861 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:861 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:861 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:08:873 Order STACKOrderUpdateAutoImprovements#000024D6, ColonizedStarSystemGUID:5358, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:09:144 Order STACKOrderCompleteMoveToFleetAction#000024D7; EmpireIndex:2; EntityActionId: 690

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:09:144 Order STACKOrderTerminateEntityAction#000024D8; EmpireIndex:2; EntityActionId: 690

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:10:327 AI STACK[AI] [Event]Remove 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:10:327 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:10:327 AI STACK[AI] [Event]keep 19 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:10:327 AI STACK[AI] [Event]keep EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:10:345 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:10:428 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:10:561 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:10:594 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:594 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:627 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:627 AI STACK[AI] Want make contract GeneratePressure from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:661 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:678 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:711 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:712 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:712 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:728 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:728 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:728 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:745 AI STACK[AI] Cancel task 2433 : can find context 5248 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:794 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:811 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:827 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:828 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:10:844 Order STACKOrderChangeOutpostGrowthProvider#000024D9, Ticket: 000013B8; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:10:844 Order STACKOrderAIClientStateChange#000024DA; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:10:844 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:10:844 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:11:334 Gameplay STACKfleet action with feedback 257 finished : ETA 2118.42237091064, Game.Time 2119.43853759766, true ETA 2119.42237091064

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:11:334 Order STACKOrderTerminateEntityAction#000024DB; EmpireIndex:0; EntityActionId: 257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:11:334 Quest STACK[Quests] EventCuriosity04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:11:370 Gameplay STACKfleet action with feedback 691 finished : ETA 2118.44730377197, Game.Time 2119.46347045898, true ETA 2119.44730377197

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:11:370 Order STACKOrderTerminateEntityAction#000024DC; EmpireIndex:2; EntityActionId: 691

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:11:370 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:11:370 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:11:370 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:11:380 Order STACKOrderUpdateAutoImprovements#000024DD, ColonizedStarSystemGUID:5362, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:11:410 Prism STACKProbe Used: {"turn":74,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:37:11.312"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:37:24:097 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:127 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:210 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:210 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:293 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:293 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:293 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:293 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:327 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:427 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:460 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:560 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:593 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:610 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:676 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:695 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:695 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:695 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:695 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:695 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:695 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:695 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:695 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:695 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:695 Gameplay STACKAdd 1 experience to ship Ship#5302

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:709 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#5190

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#4743

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#5297

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#4979

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#5214

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
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15:37:24:710 Gameplay STACKAdd 1 experience to ship Ship#5160

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#5104

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#4817

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#4641

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#4570

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#4340

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 2 experience to ship Ship#4760

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 2 experience to ship Ship#5178

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 2 experience to ship Ship#5166

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 2 experience to ship Ship#4798

     at AddExperience in :line 0
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15:37:24:726 Gameplay STACKAdd 2 experience to ship Ship#5245

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:37:24:743 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
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15:37:24:759 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:37:24:759 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:37:24:759 Gameplay STACKAdd 2 experience to ship Ship#2825

     at AddExperience in :line 0
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15:37:24:759 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:37:24:759 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:37:24:759 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:37:24:759 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#5233

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#5047

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#5202

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#4999

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#5205

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:760 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#5209

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:777 Gameplay STACKAdd 1 experience to ship Ship#4779

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:827 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:827 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:827 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:860 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:860 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:860 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:894 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:894 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:894 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:960 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:960 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:960 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:960 Gameplay STACKAdd 1 experience to ship Ship#4947

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:960 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:960 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:960 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:960 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:961 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:961 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:961 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:961 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:961 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:961 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:961 Gameplay STACKAdd 1 experience to ship Ship#5154

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:961 Gameplay STACKAdd 1 experience to ship Ship#5155

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:24:961 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:060 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:221 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:221 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:221 Gameplay STACKAdd 20 experience to ship Ship#5351

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:221 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:221 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:221 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:221 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:221 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:222 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:222 Gameplay STACKAdd 20 experience to ship Ship#5337

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:222 Gameplay STACKAdd 0 experience to ship Ship#5289

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:222 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#5085 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:222 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:222 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:222 Default STACKDisposing GroundBattle 4968

     at Dispose in :line 0
     at ClearFinishedGroundBattles in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:222 Runtime STACK[ChatMessage] RECV: l:/_turn/75 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:250 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:268 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:268 Order STACKOrderUpdateQuests#000024DE, Ticket: 000013B9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:281 Prism STACKConstruction completed: {"turn":75,"constructionName":"StarSystemImprovementDefense2","colonizedStarSystemGUID":"986","productionCost":288,"constructionIndex":18,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:37:25.112"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:37:25:344 Order STACKOrderUpdateDustInflation#000024DF; DustGlobalProduction:1270.185

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:420 Order STACKOrderReorganizePopulationsOnSystem#000024E0; EmpireIndex:2; StarSystemGUID:992

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:420 Order STACKOrderSendAutomatedShip#000024E1; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:420 Order STACKOrderSendAutomatedShip#000024E2; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:432 Order STACKOrderUpdateBestSystem#000024E3; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:432 Order STACKOrderUpdateBestSystem#000024E4; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:432 Order STACKOrderUpdateBestSystem#000024E5; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:432 Order STACKOrderUpdateBestSystem#000024E6; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:432 Order STACKOrderUpdateBestSystem#000024E7; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:432 Order STACKOrderUpdateBestSystem#000024E8; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:432 Order STACKOrderUpdateBestSystem#000024E9; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:432 Order STACKOrderUpdateBestSystem#000024EA; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:432 Order STACKOrderOfferHeroChoice#000024EB; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:432 Order STACKOrderUpdateVisibility#000024EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:432 Order STACKOrderStartAutomatedFleetAction#000024ED; EmpireIndex:4; AutomatedDeliveryFleetAction#660, InitiatorGUID:5366, Context:Path: 38->40->44, Path: Path: 38->40->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:432 Order STACKOrderStartAutomatedFleetAction#000024EE; EmpireIndex:5; AutomatedDeliveryFleetAction#565, InitiatorGUID:5368, Context:Path: 73->72->93, Path: Path: 73->72->93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:477 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:560 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:595 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:595 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:595 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:595 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:626 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:626 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:25:626 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:085 Runtime STACK[ChatMessage] RECV: l:/_turn/75 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:085 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:151 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] MinorPopulationQuest11 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] MinorPopulationQuest11 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] MinorPopulationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] MinorPopulationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] MinorPopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Order STACKOrderUpdateQuests#000024EF, Ticket: 000013BA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Order STACKOrderCompleteQuest#000024F0, Ticket: 000013BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Order STACKOrderUpdateQuests#000024F1, Ticket: 000013BC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Order STACKOrderCompleteQuest#000024F2, Ticket: 000013BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Order STACKOrderUpdateQuests#000024F3, Ticket: 000013BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:152 Order STACKOrderCompleteQuest#000024F4, Ticket: 000013BF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderEntityAction#000024F5; EmpireIndex:5; MoveToProbeAction#566, InitiatorGUID:5226, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderUpdateBestSystem#000024F6; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderUpdateBestSystem#000024F7; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderUpdateBestSystem#000024F8; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderUpdateBestSystem#000024F9; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderUpdateBestSystem#000024FA; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderUpdateBestSystem#000024FB; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderUpdateBestSystem#000024FC; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderUpdateBestSystem#000024FD; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderSpawnImprovement#000024FE; EmpireIndex:8; ImprovementDefinitionName:StarSystemImprovementScience4; TargetGUID:1010; ImprovementGUID:5370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderTransferResource#000024FF; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-1008

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderUpdatePiratePhantomGarrison#00002500

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderStartHackingOperation#00002501; StartGUID:1815, TargetGUID:1937, NodePositions:12,NodeIndex:14,NodeIndex:38,NodeIndex:39,NodeIndex:41,NodeIndex:42,NodeIndex:43, HackingOperationGUID:5371, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:166 Order STACKOrderSetSimulationProperty#00002502: [GUID:971, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:211 Prism STACKConstruction completed: {"turn":75,"constructionName":"StarSystemImprovementShip1","colonizedStarSystemGUID":"1639","productionCost":144,"constructionIndex":17,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:37:26.085"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:37:26:244 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:244 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderRemoveQuestMarkers#00002503

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderUpdateQuests#00002504, Ticket: 000013C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderUpdateQuests#00002505, Ticket: 000013C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderUpdateQuests#00002506, Ticket: 000013C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderUpdateQuests#00002507, Ticket: 000013C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderUpdateQuests#00002508, Ticket: 000013C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderUpdateQuests#00002509, Ticket: 000013C5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderUpdateQuests#0000250A, Ticket: 000013C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderUpdateQuests#0000250B, Ticket: 000013C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderUpdateQuests#0000250C, Ticket: 000013C8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderCompleteQuest#0000250D, Ticket: 000013C9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Quest STACK[Quests] Adding global quest variable: $FirstSystem = System.Collections.Generic.List`1[System.Object] for empire 2

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderCompleteQuest#0000250E, Ticket: 000013CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Order STACKOrderCreateFleetFromShipDesignName#0000250F; EmpireIndex:16; FleetGUID:5373, ShipDesignGUIDs: MFInsectoidSmallAttackAvg x 2, MFInsectoidMediumAttackAvg x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Gameplay STACKAdd 0 experience to ship Ship#5376

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Gameplay STACKAdd 0 experience to ship Ship#5377

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:276 Gameplay STACKAdd 0 experience to ship Ship#5378

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:288 Order STACKOrderCreateFleetMission#00002510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:288 Order STACKOrderAddQuestMarkers#00002511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:288 Order STACKOrderBeginQuest#00002512, Ticket: 000013CB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:343 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:26:343 AI STACK[AI] [Event]Remove 19 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:26:343 AI STACK[AI] [Event]Remove EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:26:343 AI STACK[AI] [Event]keep 236 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:26:343 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventTutorial_FleetsSelected,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventBlockadeTick,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventHappinessStatusChanged,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventPlanetColonized,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventTimeBubbleExpired,EventTimeBubbleUnused,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationTraceSuccessful,EventHackingOperationOutcomeSelection,EventQuestUpdated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHeroUnlockGaugeFilled,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventNarrativeEventCompleted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:26:694 Prism STACKColonize: {"turn":76,"colonizationContext":"Colony","starSystemName":"ColonizedStarSystem#2832","planetName":"ColonizedPlanet#5222","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:37:26.631"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:37:27:195 Prism STACKConstruction completed: {"turn":75,"constructionName":"StarSystemImprovementFood3","colonizedStarSystemGUID":"3703","productionCost":504,"constructionIndex":11,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:37:27.111"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:37:27:711 Prism STACKColonize: {"turn":76,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:37:27.612"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:37:27:794 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:27:794 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:27:794 AI STACK[AI] Cancel task 3390 : can find context 5133 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at NewTurnStarted in :line 0
     at NewTurnStarted in :line 0
     at NewTurnStarted in :line 0
     at GameSnapshot_OnNewTurnStarted in :line 0
     at InvokeNewTurnStartedEvent in :line 0
     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:27:814 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:27:865 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:27:865 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:27:865 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:27:865 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:27:865 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:27:865 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:27:889 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:27:889 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:27:927 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:27:927 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:27:945 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:199 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:700 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:709 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:709 Order STACKOrderAIClientStateChange#00002513; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:709 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:756 Order STACKOrderUpdateVisibility#00002514

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:757 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:28:757 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:28:774 Order STACKOrderFinishDockingFleet#00002515, Ticket: 000013CC; EmpireIndex:4; FleetGUID:5366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:774 Order STACKOrderFinishDockingFleet#00002516, Ticket: 000013CD; EmpireIndex:5; FleetGUID:5368

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:774 Order STACKOrderFinishDockingFleet#00002517, Ticket: 000013CE; EmpireIndex:16; FleetGUID:5373

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:774 Order STACKOrderEntityAction#00002518, Ticket: 000013CF; EmpireIndex:0; MoveToFleetAction#258, InitiatorGUID:5301, Context:EntityActionContext_Movement, 102->104 (Cost: 1.170223) from 0.8723888 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:774 Order STACKOrderEntityAction#00002519, Ticket: 000013D0; EmpireIndex:4; MoveToFleetAction#661, InitiatorGUID:5232, Context:EntityActionContext_Movement, 38->40 (Cost: 4) from 0.4156113 to 0.6234169.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:774 Order STACKOrderEntityAction#0000251A, Ticket: 000013D1; EmpireIndex:17; GoToFleetAction#1329, InitiatorGUID:1839, Context:Path: 16, Path: Path: 16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:774 Order STACKOrderEntityAction#0000251B, Ticket: 000013D2; EmpireIndex:17; GoToFleetAction#1330, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:774 Order STACKOrderEntityAction#0000251C, Ticket: 000013D3; EmpireIndex:17; GoToFleetAction#1331, InitiatorGUID:4543, Context:Path: 97, Path: Path: 97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:774 Order STACKOrderEntityAction#0000251D, Ticket: 000013D4; EmpireIndex:17; GoToFleetAction#1332, InitiatorGUID:2375, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:774 Order STACKOrderEntityAction#0000251E, Ticket: 000013D5; EmpireIndex:17; GoToFleetAction#1333, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:774 Order STACKOrderEntityAction#0000251F, Ticket: 000013D6; EmpireIndex:17; GoToFleetAction#1334, InitiatorGUID:3608, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:795 Order STACKOrderEntityAction#00002520, Ticket: 000013D7; EmpireIndex:4; MoveToFleetAction#662, InitiatorGUID:5366, Context:EntityActionContext_Movement, 38->40 (Cost: 4) from 0 to 0.2078056.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:795 Order STACKOrderEntityAction#00002521, Ticket: 000013D8; EmpireIndex:5; MoveToFleetAction#567, InitiatorGUID:5368, Context:EntityActionContext_Movement, 73->72 (Cost: 4) from 0 to 0.8382686.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:795 Order STACKOrderEntityAction#00002522, Ticket: 000013D9; EmpireIndex:17; MoveToFleetAction#1335, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->79 (Cost: 3.118013) from 0.1239091 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:795 Order STACKOrderEntityAction#00002523, Ticket: 000013DA; EmpireIndex:17; MoveToFleetAction#1336, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 4) from 0.3514455 to 0.6217346.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:795 Order STACKOrderEntityAction#00002524, Ticket: 000013DB; EmpireIndex:17; MoveToFleetAction#1337, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 2.67702) from 0.2478182 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:795 Order STACKOrderEntityAction#00002525, Ticket: 000013DC; EmpireIndex:17; MoveToFleetAction#1338, InitiatorGUID:4543, Context:EntityActionContext_Movement, 78->97 (Cost: 4) from 0.7283953 to 0.8724283.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:795 Order STACKOrderEntityAction#00002526, Ticket: 000013DD; EmpireIndex:17; MoveToFleetAction#1339, InitiatorGUID:2678, Context:EntityActionContext_Movement, 68->4 (Cost: 4) from 0.07590619 to 0.1767943.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:795 Order STACKOrderEntityAction#00002527, Ticket: 000013DE; EmpireIndex:17; MoveToFleetAction#1340, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->16 (Cost: 4) from 0.4418624 to 0.840565.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:809 Prism STACKJuggernaut: {"turn":75,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:37:28.199"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:37:28:998 Order STACKOrderCompleteMoveToFleetAction#00002528; EmpireIndex:17; EntityActionId: 1338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:998 Order STACKOrderUpdateVisibility#00002529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:28:998 Order STACKOrderTerminateEntityAction#0000252A; EmpireIndex:17; EntityActionId: 1338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:047 Order STACKOrderCompleteMoveToFleetAction#0000252B; EmpireIndex:17; EntityActionId: 1339

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:047 Order STACKOrderTerminateEntityAction#0000252C; EmpireIndex:17; EntityActionId: 1339

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:097 Order STACKOrderCompleteMoveToFleetAction#0000252D; EmpireIndex:0; EntityActionId: 258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:097 Order STACKOrderTerminateEntityAction#0000252E; EmpireIndex:0; EntityActionId: 258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:115 Order STACKOrderEntityAction#0000252F, Ticket: 000013DF; EmpireIndex:0; MoveToFleetAction#259, InitiatorGUID:5301, Context:EntityActionContext_Movement, 104->106 (Cost: 2.829777) from 0 to 0.3144698.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:213 Order STACKOrderCompleteMoveToFleetAction#00002530; EmpireIndex:4; EntityActionId: 661

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:213 Order STACKOrderTerminateEntityAction#00002531; EmpireIndex:4; EntityActionId: 661

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:263 Order STACKOrderCompleteMoveToFleetAction#00002532; EmpireIndex:17; EntityActionId: 1337

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:263 Order STACKOrderTerminateEntityAction#00002533; EmpireIndex:17; EntityActionId: 1337

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:280 Order STACKOrderUpdateVisibility#00002534

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:280 Order STACKOrderTerminateEntityAction#00002535; EmpireIndex:17; EntityActionId: 1332

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:297 Prism STACKTurn end: {"turn":75,"turnDuration":1,"dustperturn":-65.9057159,"influenceperturn":-19.0,"scienceperturn":1300.65,"honorperturn":0.0,"empirefood":618.0001,"empireindustry":710.4,"empiremanpower":2250.0,"empirepopulation":55.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:37:29.213"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:37:29:347 Order STACKOrderCompleteMoveToFleetAction#00002536; EmpireIndex:17; EntityActionId: 1335

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:347 Order STACKOrderTerminateEntityAction#00002537; EmpireIndex:17; EntityActionId: 1335

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:369 Order STACKOrderUpdateVisibility#00002538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:369 Order STACKOrderEntityAction#00002539, Ticket: 000013E0; EmpireIndex:17; MoveToFleetAction#1341, InitiatorGUID:3608, Context:EntityActionContext_Movement, 79->78 (Cost: 0.8819866) from 0 to 0.2478182.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:369 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:369 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:414 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:414 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:447 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:447 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:496 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:496 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:531 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:531 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:563 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:563 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:597 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:597 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:630 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:630 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:663 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:697 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:697 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:697 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:729 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:763 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:763 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:763 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:780 AI STACK[AI] Hacking Operation outcome HackingOperationOutcomeAbortAcademyOperation is not handled by the AI [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:780 AI STACK[AI] Could not compute motivation for a specific operation outcome: HackingOperationOutcomeAbortAcademyOperation [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:780 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:780 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:780 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:797 Prism STACKQuest Finished: {"turn":75,"questName":"EventRandom05","category":"Event","subcategory":"Random","state":"Completed","questid":4689,"choiceIndex":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:37:29.715"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:37:29:813 AI STACK[AI] Want make contract CloseBorders from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:831 AI STACK[AI] Want make contract CloseBorders from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:846 AI STACK[AI] Want make contract CloseBorders from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:864 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:864 AI STACKStart 31 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:865 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:890 Order STACKOrderCreateDiplomaticContract#0000253A, Ticket: 000013E2; EmpireWhichInitiatedIndex:1, EmpireWhichReceivesIndex:5, ContractGUID:5381.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:890 Default STACKOrderCreateDiplomaticContract#0000253A, Ticket: 000013E2; EmpireWhichInitiatedIndex:1, EmpireWhichReceivesIndex:5, ContractGUID:5381.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:890 Default STACKRegister new contract DiplomaticContract#5381.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:890 Order STACKOrderQueueResearch#0000253B, Ticket: 000013E3; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionMilitary6, ConstructionGameEntityGUID:5382, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:890 Order STACKOrderRetrofitShips#0000253C, Ticket: 000013E4; EmpireIndex:1; Ships: [4054 -> 5239]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:890 Order STACKOrderQueueConstruction#0000253D, Ticket: 000013E5; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:890 Order STACKOrderRetrofitShips#0000253E, Ticket: 000013E6; EmpireIndex:1; Ships: [1087 -> 5241]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:890 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:912 Order STACKOrderRetrofitShips#0000253F, Ticket: 000013E7; EmpireIndex:1; Ships: [4558 -> 5236]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderBuyoutTradable#00002540, Ticket: 000013E8; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002541, Ticket: 000013E9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002542, Ticket: 000013EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002543, Ticket: 000013EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002544, Ticket: 000013EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002545, Ticket: 000013ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderEntityAction#00002546, Ticket: 000013EE; EmpireIndex:1; GoToFleetAction#1040, InitiatorGUID:2491, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderActivateLaw#00002547, Ticket: 000013EF; EmpireIndex:1; LawDefinitionName:LawP03L02Republic, IsForced:False, LawGUID:5386

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderCancelHackingProgram#00002548, Ticket: 000013F0; ProgramGUID:5320, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderEntityAction#00002549, Ticket: 000013F1; EmpireIndex:1; GoToFleetAction#1041, InitiatorGUID:5308, Context:Path: 6->23->24, Path: Path: 6->23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderEntityAction#0000254A, Ticket: 000013F2; EmpireIndex:1; GoToFleetAction#1042, InitiatorGUID:3354, Context:Path: 24->25, Path: Path: 24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderEntityAction#0000254B, Ticket: 000013F3; EmpireIndex:1; GoToFleetAction#1043, InitiatorGUID:4038, Context:Path: 5->2->1->9, Path: Path: 5->2->1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderUpdateVisibility#0000254C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderEntityAction#0000254D, Ticket: 000013F4; EmpireIndex:1; GoToFleetAction#1044, InitiatorGUID:3854, Context:Path: 50->52, Path: Path: 50->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderEntityAction#0000254E, Ticket: 000013F5; EmpireIndex:1; GoToFleetAction#1045, InitiatorGUID:1082, Context:Path: 85, Path: Path: 85

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderQueueResearch#0000254F, Ticket: 000013F6; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment3, ConstructionGameEntityGUID:5387, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 Order STACKOrderQueueConstruction#00002550, Ticket: 000013F7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:912 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire3: HackingOperationOutcomeDoNothing : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:934 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002551, Ticket: 000013F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002552, Ticket: 000013F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002553, Ticket: 000013FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002554, Ticket: 000013FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002555, Ticket: 000013FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderCancelHackingProgram#00002556, Ticket: 000013FD; ProgramGUID:5332, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderCancelHackingProgram#00002557, Ticket: 000013FE; ProgramGUID:5331, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderEntityAction#00002558, Ticket: 000013FF; EmpireIndex:2; GoToFleetAction#692, InitiatorGUID:5300, Context:Path: 53->56, Path: Path: 53->56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderEntityAction#00002559, Ticket: 00001400; EmpireIndex:2; GoToFleetAction#693, InitiatorGUID:3651, Context:Path: 51->53->48->47->46->44, Path: Path: 51->53->48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderEntityAction#0000255A, Ticket: 00001401; EmpireIndex:2; GoToFleetAction#694, InitiatorGUID:4962, Context:Path: 17, Path: Path: 17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderPrepareHeroChoice#0000255B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderChangeDiplomaticContractState#0000255C; ContractGUID:5381, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Gameplay STACKOrderChangeDiplomaticContractState#0000255C; ContractGUID:5381, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Gameplay STACKContract 5381 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderEntityAction#0000255D, Ticket: 00001402; EmpireIndex:1; MoveToFleetAction#1046, InitiatorGUID:1082, Context:EntityActionContext_Movement, 83->85 (Cost: 7) from 0.1588822 to 0.7672607.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderEntityAction#0000255E, Ticket: 00001403; EmpireIndex:1; MoveToFleetAction#1047, InitiatorGUID:3854, Context:EntityActionContext_Movement, 23->50 (Cost: 6.343211) from 0.8072785 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderEntityAction#0000255F, Ticket: 00001404; EmpireIndex:1; MoveToFleetAction#1048, InitiatorGUID:4038, Context:EntityActionContext_Movement, 16->5 (Cost: 3.574191) from 0.8541304 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 Order STACKOrderEntityAction#00002560, Ticket: 00001405; EmpireIndex:1; MoveToFleetAction#1049, InitiatorGUID:3354, Context:EntityActionContext_Movement, 23->24 (Cost: 5) from 0.2556525 to 0.738128.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:934 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:934 AI STACKStart 22 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:935 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:958 Order STACKOrderEntityAction#00002561, Ticket: 00001406; EmpireIndex:1; MoveToFleetAction#1050, InitiatorGUID:5308, Context:EntityActionContext_Movement, 4->6 (Cost: 0.7471437) from 0.8699974 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:958 Order STACKOrderEntityAction#00002562, Ticket: 00001407; EmpireIndex:1; MoveToFleetAction#1051, InitiatorGUID:2491, Context:EntityActionContext_Movement, 68->4 (Cost: 7) from 0.2260746 to 0.5791832.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:958 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #5181.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:958 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:958 Order STACKOrderEntityAction#00002563, Ticket: 00001409; EmpireIndex:2; GoToFleetAction#695, InitiatorGUID:3362, Context:Path: 47->46->45->43, Path: Path: 47->46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:958 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002564, Ticket: 0000140A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:958 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002565, Ticket: 0000140B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:958 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002566, Ticket: 0000140C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:958 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002567, Ticket: 0000140D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:958 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002568, Ticket: 0000140E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderCancelHackingProgram#00002569, Ticket: 0000140F; ProgramGUID:5333, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderCancelHackingProgram#0000256A, Ticket: 00001410; ProgramGUID:5042, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderSelectHackingOperationOutcome#0000256B, Ticket: 00001411; HackingOperationGUID:5085, OutcomeDefinitionName:HackingOperationOutcomeDoNothing, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderCancelLaw#0000256C, Ticket: 00001412; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderEntityAction#0000256D, Ticket: 00001413; EmpireIndex:3; GoToFleetAction#539, InitiatorGUID:2068, Context:Path: 78->79->84->83->81, Path: Path: 78->79->84->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderUpdatePlayDeck#0000256E, Ticket: 00001414; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000256F, Ticket: 00001415

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002570, Ticket: 00001416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002571, Ticket: 00001417

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002572, Ticket: 00001418

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002573, Ticket: 00001419

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderMoodMessage#00002574, Ticket: 0000141A; EmpireIndex:4; MoodMessageID:NeutralManagedToCloseBordersForProtection, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderCreateShipDesign#00002575, Ticket: 0000141B; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderChangeOutpostGrowthProvider#00002576, Ticket: 0000141C; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:959 Order STACKOrderEntityAction#00002577, Ticket: 0000141D; EmpireIndex:4; GoToFleetAction#663, InitiatorGUID:3513, Context:Path: 39, Path: Path: 39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:975 Order STACKOrderEntityAction#00002578, Ticket: 0000141E; EmpireIndex:4; GoToFleetAction#664, InitiatorGUID:3259, Context:Path: 39->38->14->12, Path: Path: 39->38->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:975 Order STACKOrderEntityAction#00002579, Ticket: 0000141F; EmpireIndex:2; MoveToFleetAction#696, InitiatorGUID:4962, Context:EntityActionContext_Movement, 23->17 (Cost: 7) from 0.2944614 to 0.8612347.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:975 Order STACKOrderEntityAction#0000257A, Ticket: 00001420; EmpireIndex:2; MoveToFleetAction#697, InitiatorGUID:3651, Context:EntityActionContext_Movement, 52->51 (Cost: 4) from 0.1877865 to 0.5136521.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:975 Order STACKOrderEntityAction#0000257B, Ticket: 00001421; EmpireIndex:2; MoveToFleetAction#698, InitiatorGUID:5300, Context:EntityActionContext_Movement, 48->53 (Cost: 1.989895) from 0.8340357 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:975 Order STACKOrderTerminateHackingOperation#0000257C; OperationGUID:5085

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:975 Order STACKOrderEntityAction#0000257D, Ticket: 00001422; EmpireIndex:2; MoveToFleetAction#699, InitiatorGUID:3362, Context:EntityActionContext_Movement, 48->47 (Cost: 6.308727) from 0.3384918 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:975 Order STACKOrderEntityAction#0000257E, Ticket: 00001423; EmpireIndex:3; MoveToFleetAction#540, InitiatorGUID:2068, Context:EntityActionContext_Movement, 77->78 (Cost: 1.428642) from 0.8930477 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:976 Order STACKOrderEntityAction#0000257F, Ticket: 00001424; EmpireIndex:4; MoveToFleetAction#665, InitiatorGUID:3513, Context:EntityActionContext_Movement, 43->39 (Cost: 7) from 0.2998678 to 0.7739732.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:976 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:976 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:976 AI STACKInvalid null action context. Name=ExpeditionFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:976 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:29:991 Order STACKOrderEntityAction#00002580, Ticket: 00001425; EmpireIndex:4; GoToFleetAction#666, InitiatorGUID:1176, Context:Path: 12->18, Path: Path: 12->18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:991 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002581, Ticket: 00001426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:991 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002582, Ticket: 00001427

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:991 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002583, Ticket: 00001428

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:991 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002584, Ticket: 00001429

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:991 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002585, Ticket: 0000142A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:991 Order STACKOrderCancelHackingProgram#00002586, Ticket: 0000142B; ProgramGUID:5345, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:991 Order STACKOrderEntityAction#00002587, Ticket: 0000142C; EmpireIndex:4; MoveToFleetAction#667, InitiatorGUID:3259, Context:EntityActionContext_Movement, 43->39 (Cost: 5) from 0.2962454 to 0.5220098.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:29:991 Order STACKOrderUpdateEffectZone#00002588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:003 Order STACKOrderEntityAction#00002589, Ticket: 0000142D; EmpireIndex:4; MoveToFleetAction#668, InitiatorGUID:1176, Context:EntityActionContext_Movement, 11->12 (Cost: 4.613523) from 0.6182086 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:079 Order STACKOrderCompleteMoveToFleetAction#0000258A; EmpireIndex:17; EntityActionId: 1340

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:079 Order STACKOrderUpdateVisibility#0000258B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:079 Order STACKOrderTerminateEntityAction#0000258C; EmpireIndex:17; EntityActionId: 1340

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:129 Order STACKOrderCompleteMoveToFleetAction#0000258D; EmpireIndex:1; EntityActionId: 1050

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:129 Order STACKOrderTerminateEntityAction#0000258E; EmpireIndex:1; EntityActionId: 1050

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:146 Order STACKOrderEntityAction#0000258F, Ticket: 0000142E; EmpireIndex:1; MoveToFleetAction#1052, InitiatorGUID:5308, Context:EntityActionContext_Movement, 6->23 (Cost: 4.252856) from 0 to 0.1035659.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:180 Order STACKOrderCompleteMoveToFleetAction#00002590; EmpireIndex:17; EntityActionId: 1336

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:180 Order STACKOrderTerminateEntityAction#00002591; EmpireIndex:17; EntityActionId: 1336

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:281 Prism STACKQuest Finished: {"turn":75,"questName":"EventCuriosity02","category":"Event","subcategory":"TriggeredByaQuest","state":"Completed","questid":5307,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:37:30.197"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:37:30:313 Order STACKOrderUpdateVisibility#00002592

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:399 Order STACKOrderCompleteMoveToFleetAction#00002593; EmpireIndex:1; EntityActionId: 1048

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:399 Order STACKOrderUpdateVisibility#00002594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:399 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:399 Order STACKOrderTerminateEntityAction#00002595; EmpireIndex:1; EntityActionId: 1048

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:413 Order STACKOrderUpdateQuests#00002596, Ticket: 0000142F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:413 Order STACKOrderEntityAction#00002597, Ticket: 00001430; EmpireIndex:1; MoveToFleetAction#1053, InitiatorGUID:4038, Context:EntityActionContext_Movement, 5->2 (Cost: 3.425809) from 0 to 0.3804542.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:463 Order STACKOrderCompleteMoveToFleetAction#00002598; EmpireIndex:3; EntityActionId: 540

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:463 Order STACKOrderTerminateEntityAction#00002599; EmpireIndex:3; EntityActionId: 540

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:480 Order STACKOrderUpdateVisibility#0000259A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:480 Order STACKOrderEntityAction#0000259B, Ticket: 00001431; EmpireIndex:3; MoveToFleetAction#541, InitiatorGUID:2068, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:497 Order STACKOrderUpdateEffectZone#0000259C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:613 Order STACKOrderCompleteMoveToFleetAction#0000259D; EmpireIndex:4; EntityActionId: 667

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:613 Order STACKOrderUpdateVisibility#0000259E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:613 Order STACKOrderTerminateEntityAction#0000259F; EmpireIndex:4; EntityActionId: 667

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:630 Order STACKOrderCompleteMoveToFleetAction#000025A0; EmpireIndex:2; EntityActionId: 698

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:630 Order STACKOrderTerminateEntityAction#000025A1; EmpireIndex:2; EntityActionId: 698

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:647 Order STACKOrderEntityAction#000025A2, Ticket: 00001432; EmpireIndex:2; MoveToFleetAction#700, InitiatorGUID:5300, Context:EntityActionContext_Movement, 53->56 (Cost: 3.010105) from 0 to 0.3732457.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:679 Order STACKOrderUpdateVisibility#000025A3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:779 Prism STACKAIPerformanceEvent: {"turn":75,"maxBlackboardMessageCount":503,"maxDecisionCount":6,"maxSyncronizationTime":1445,"maxAnaysisTime":210,"maxStrategicTime":1531,"maxDecisionTime":494,"maxActuatorTime":1021,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:37:30.696"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:37:30:779 Order STACKOrderCompleteMoveToFleetAction#000025A4; EmpireIndex:1; EntityActionId: 1051

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:779 Order STACKOrderUpdateVisibility#000025A5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:779 Order STACKOrderTerminateEntityAction#000025A6; EmpireIndex:1; EntityActionId: 1051

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:796 Order STACKOrderCompleteMoveToFleetAction#000025A7; EmpireIndex:1; EntityActionId: 1047

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:797 Order STACKOrderTerminateEntityAction#000025A8; EmpireIndex:1; EntityActionId: 1047

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:813 Order STACKOrderEntityAction#000025A9, Ticket: 00001433; EmpireIndex:1; MoveToFleetAction#1054, InitiatorGUID:3854, Context:EntityActionContext_Movement, 50->52 (Cost: 0.6567893) from 0 to 0.06905285.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:930 Order STACKOrderUpdateVisibility#000025AA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:30:997 Order STACKOrderUpdateEffectZone#000025AB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:280 Order STACKOrderCompleteMoveToFleetAction#000025AC; EmpireIndex:4; EntityActionId: 665

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:280 Order STACKOrderUpdateVisibility#000025AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:280 Order STACKOrderTerminateEntityAction#000025AE; EmpireIndex:4; EntityActionId: 665

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:297 Order STACKOrderCompleteMoveToFleetAction#000025AF; EmpireIndex:2; EntityActionId: 697

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:297 Order STACKOrderTerminateEntityAction#000025B0; EmpireIndex:2; EntityActionId: 697

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:320 Order STACKOrderUpdateVisibility#000025B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:320 Order STACKOrderRecruitHero#000025B2, Ticket: 00001434; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:320 Gameplay STACKUpdated representative hero of senator Politics02 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at DepartmentOfEducation_ActiveHeroesCollectionChange in :line 0
     at OnActiveHeroesCollectionChange in :line 0
     at RecruitHero in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:545 Order STACKOrderCompleteMoveToFleetAction#000025B3; EmpireIndex:1; EntityActionId: 1049

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:545 Order STACKOrderTerminateEntityAction#000025B4; EmpireIndex:1; EntityActionId: 1049

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:561 Order STACKOrderCompleteMoveToFleetAction#000025B5; EmpireIndex:4; EntityActionId: 668

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:561 Order STACKOrderTerminateEntityAction#000025B6; EmpireIndex:4; EntityActionId: 668

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:578 Order STACKOrderEntityAction#000025B7, Ticket: 00001435; EmpireIndex:4; MoveToFleetAction#669, InitiatorGUID:1176, Context:EntityActionContext_Movement, 12->18 (Cost: 2.386477) from 0 to 0.1612597.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:578 Gameplay STACK[Empire 17] OrderEntityAction(SiegeStarSystemAction) preprocessing failed with flags.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:611 Order STACKOrderUpdateVisibility#000025B8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:778 Order STACKOrderCompleteMoveToFleetAction#000025B9; EmpireIndex:4; EntityActionId: 662

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:778 Order STACKOrderTerminateEntityAction#000025BA; EmpireIndex:4; EntityActionId: 662

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:795 Order STACKOrderUpdateVisibility#000025BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:31:946 AI STACK[AI] [Event]Remove 236 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:31:947 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventTutorial_FleetsSelected,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventBlockadeTick,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventHappinessStatusChanged,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventPlanetColonized,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventTimeBubbleExpired,EventTimeBubbleUnused,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationTraceSuccessful,EventHackingOperationOutcomeSelection,EventQuestUpdated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHeroUnlockGaugeFilled,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventNarrativeEventCompleted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:31:947 AI STACK[AI] [Event]keep 118 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:31:947 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventShipLayoutChanged,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventHeroRecruited,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:31:963 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:046 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:178 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:198 Order STACKOrderCompleteMoveToFleetAction#000025BC; EmpireIndex:2; EntityActionId: 699

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:198 Order STACKOrderCompleteMoveToFleetAction#000025BD; EmpireIndex:17; EntityActionId: 1341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:198 Order STACKOrderUpdateVisibility#000025BE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:198 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:198 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:198 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:198 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:198 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:216 Order STACKOrderTerminateEntityAction#000025BF; EmpireIndex:2; EntityActionId: 699

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:216 Order STACKOrderTerminateEntityAction#000025C0; EmpireIndex:17; EntityActionId: 1341

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:216 Order STACKOrderUpdateQuests#000025C1, Ticket: 00001436

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:216 Order STACKOrderUpdateQuests#000025C2, Ticket: 00001437

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:216 Order STACKOrderEntityAction#000025C3, Ticket: 00001438; EmpireIndex:16; AttackFleetAction#7, InitiatorGUID:5373, Context:1-й Пустоты Хранители (1120) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:216 Order STACKOrderCreateEncounter#000025C4, Ticket: 00001439, Attacker#5373, Defender#1120, Orbit#191, Encounter#5394

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:216 Order STACKOrderJoinEncounter#000025C5, Ticket: 0000143A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:216 AI STACK[AI] Cancel task 3913 : can find context 5320 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:216 AI STACK[AI] Cancel task 1669 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:216 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:217 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:229 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:229 Order STACKOrderUpdateVisibility#000025C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:229 Order STACKOrderEntityAction#000025C7, Ticket: 0000143B; EmpireIndex:2; MoveToFleetAction#701, InitiatorGUID:3362, Context:EntityActionContext_Movement, 47->46 (Cost: 0.6912727) from 0 to 0.07671109.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:245 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:245 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:245 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:245 Order STACKOrderCompleteMoveToFleetAction#000025C8; EmpireIndex:1; EntityActionId: 1046

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:245 Order STACKOrderSetEncounterContendersMode#000025C9, Ticket: 0000143C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:245 Order STACKOrderApplySimplifiedEncounter#000025CA, Ticket: 0000143D; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:245 Order STACKOrderReportValidatedEncounter#000025CB, Ticket: 0000143E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:245 Order STACKOrderUpdateVisibility#000025CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:245 Order STACKOrderTerminateEntityAction#000025CD; EmpireIndex:1; EntityActionId: 1046

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:245 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:246 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:262 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:262 Order STACKOrderFinalizeEncounter#000025CE, Ticket: 0000143F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:262 Order STACKOrderEntityAction#000025CF; EmpireIndex:2; RetreatFleetAction#702, InitiatorGUID:1120, Context:Path: 24->50, Path: Path: 24->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:282 Order STACKOrderEntityAction#000025D0, Ticket: 00001440; EmpireIndex:2; MoveToFleetAction#703, InitiatorGUID:1120, Context:EntityActionContext_Movement, 24->50 (Cost: 7) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:282 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:282 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:308 Order STACKOrderCompleteMoveToFleetAction#000025D1; EmpireIndex:2; EntityActionId: 696

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:308 Order STACKOrderUpdateVisibility#000025D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:308 Order STACKOrderTerminateEntityAction#000025D3; EmpireIndex:2; EntityActionId: 696

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:308 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:308 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:333 AI STACK[AI] Cancel task 3695 : can find context 5331 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:333 AI STACK[AI] Cancel task 3694 : can find context 5332 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:333 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:363 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:397 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:430 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:463 AI STACK[AI] Cancel task 2886 : can find context 5085 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:463 AI STACK[AI] Cancel task 2885 : can find context 5042 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:463 AI STACK[AI] Cancel task 2884 : can find context 5333 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:463 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:463 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:463 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:479 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:479 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:480 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:496 Order STACKOrderCompleteMoveToFleetAction#000025D4; EmpireIndex:0; EntityActionId: 259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:496 Order STACKOrderTerminateEntityAction#000025D5; EmpireIndex:0; EntityActionId: 259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:513 AI STACK[AI] Want make contract CloseBorders from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:529 AI STACK[AI] Want make contract CloseBorders from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:546 AI STACK[AI] Cancel task 3494 : can find context 5345 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:546 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:563 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:595 AI STACK[AI] [Important]Stop empire 1 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:595 AI STACKStart 24 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:595 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:32:613 Gameplay STACKPreprocessor failed because term 'OpenBorders' is not valid to be added in contract #5381.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:613 AI STACK[AI] The filling of the contract between empire 1 and empire 5 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:613 Order STACKOrderQueueConstruction#000025D6, Ticket: 00001442; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:613 Order STACKOrderQueueConstruction#000025D7, Ticket: 00001443; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:613 Order STACKOrderQueueConstruction#000025D8, Ticket: 00001444; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:613 Order STACKOrderQueueConstruction#000025D9, Ticket: 00001445; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:613 Default STACKOrder preprocessing failed because the law 'LawP03L02Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:613 Order STACKOrderStartHackingProgram#000025DA, Ticket: 00001447; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5404

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:613 Order STACKOrderQueueConstruction#000025DB, Ticket: 00001448; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:613 Order STACKOrderQueueConstruction#000025DC, Ticket: 00001449; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:613 Order STACKOrderQueueConstruction#000025DD, Ticket: 0000144A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:633 Order STACKOrderQueueConstruction#000025DE, Ticket: 0000144B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:633 Order STACKOrderQueueConstruction#000025DF, Ticket: 0000144C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:633 Order STACKOrderQueueConstruction#000025E0, Ticket: 0000144D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:633 Order STACKOrderStartHackingProgram#000025E1, Ticket: 0000144E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:5418

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:633 Order STACKOrderStartHackingProgram#000025E2, Ticket: 0000144F; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:5419

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:633 Order STACKOrderTransferShips#000025E3, Ticket: 00001450; EmpireIndex:2; ShipGUIDs: [5245], HeroGUID:0, Position:NodeIndex:47, DestinationGarrisonGUID:5420

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:633 Order STACKOrderStartHackingProgram#000025E4, Ticket: 00001451; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5421

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:633 Order STACKOrderStartHackingProgram#000025E5, Ticket: 00001452; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:4430, HackingProgramGUID:5422

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:651 Order STACKOrderActivateLaw#000025E6, Ticket: 00001453; EmpireIndex:3; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:5423

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:651 Order STACKOrderQueueConstruction#000025E7, Ticket: 00001454; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:651 Order STACKOrderSelloutTradableResource#000025E8, Ticket: 00001455; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:651 Order STACKOrderQueuePlanetColonizationConstruction#000025E9, Ticket: 00001456; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:651 Order STACKOrderQueueConstruction#000025EA, Ticket: 00001457; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:651 Order STACKOrderStartHackingProgram#000025EB, Ticket: 00001458; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5431

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:651 Order STACKOrderEntityAction#000025EC, Ticket: 00001459; EmpireIndex:5; GoToFleetAction#568, InitiatorGUID:2493, Context:Path: 102->100, Path: Path: 102->100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:651 Order STACKOrderFinishDockingFleet#000025ED, Ticket: 0000145A; EmpireIndex:2; FleetGUID:5420

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:665 Order STACKOrderUpdateVisibility#000025EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:32:665 Order STACKOrderEntityAction#000025EF, Ticket: 0000145B; EmpireIndex:5; MoveToFleetAction#569, InitiatorGUID:2493, Context:EntityActionContext_Movement, 102->100 (Cost: 4.55842) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:33:179 Order STACKOrderUpdateVisibility#000025F0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:33:179 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:33:179 Order STACKOrderUpdateQuests#000025F1, Ticket: 0000145C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:33:246 Order STACKOrderCompleteMoveToFleetAction#000025F2; EmpireIndex:1; EntityActionId: 1052

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:33:246 Order STACKOrderUpdateVisibility#000025F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:33:246 Order STACKOrderTerminateEntityAction#000025F4; EmpireIndex:1; EntityActionId: 1052

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:165 View STACKIn ShipDesignAndDiscovery ShipDesignPrefab ShipDesignRenderer (UnityEngine.GameObject), the top game object should not be enabled.

     at Load in :line 0
     at LoadIFN in :line 0
     at IShipDesignRendererService.ChangeViewSize in :line 0
     at ResizeShipDesignViewport in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:37:34:165 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:37:34:165 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:37:34:165 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at Hide in :line 0
     at SwitchHubMode in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:37:34:188 Order STACKOrderUpdateVisibility#000025F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:188 Order STACKOrderCompleteMoveToFleetAction#000025F6; EmpireIndex:1; EntityActionId: 1054

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:188 Order STACKOrderCompleteMoveToFleetAction#000025F7; EmpireIndex:1; EntityActionId: 1053

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:188 Order STACKOrderCompleteMoveToFleetAction#000025F8; EmpireIndex:2; EntityActionId: 700

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:188 Order STACKOrderCompleteMoveToFleetAction#000025F9; EmpireIndex:3; EntityActionId: 541

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:188 Order STACKOrderCompleteMoveToFleetAction#000025FA; EmpireIndex:5; EntityActionId: 567

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:188 Order STACKOrderTerminateEntityAction#000025FB; EmpireIndex:1; EntityActionId: 1054

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:188 Order STACKOrderTerminateEntityAction#000025FC; EmpireIndex:1; EntityActionId: 1053

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:188 Order STACKOrderUpdateVisibility#000025FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:188 Order STACKOrderTerminateEntityAction#000025FE; EmpireIndex:2; EntityActionId: 700

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:201 Order STACKOrderUpdateVisibility#000025FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:201 Order STACKOrderTerminateEntityAction#00002600; EmpireIndex:3; EntityActionId: 541

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:201 Order STACKOrderUpdateVisibility#00002601

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:201 Order STACKOrderTerminateEntityAction#00002602; EmpireIndex:5; EntityActionId: 567

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:212 Order STACKOrderEntityAction#00002603, Ticket: 0000145D; EmpireIndex:3; MoveToFleetAction#542, InitiatorGUID:2068, Context:EntityActionContext_Movement, 79->84 (Cost: 2.012352) from 0 to 0.1426604.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:596 AI STACK[AI] [Event]Remove 118 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:34:596 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventShipLayoutChanged,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventHeroRecruited,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:34:596 AI STACK[AI] [Event]keep 75 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:34:596 AI STACK[AI] [Event]keep EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:34:613 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:696 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:864 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:864 Order STACKOrderUpdateVisibility#00002604

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:897 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:34:898 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:34:913 Order STACKOrderCompleteMoveToFleetAction#00002605; EmpireIndex:4; EntityActionId: 669

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:913 Order STACKOrderUpdateVisibility#00002606

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:913 Order STACKOrderTerminateEntityAction#00002607; EmpireIndex:4; EntityActionId: 669

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:930 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:34:930 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:34:966 Order STACKOrderCompleteMoveToFleetAction#00002608; EmpireIndex:2; EntityActionId: 703

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:966 Order STACKOrderCompleteMoveToFleetAction#00002609; EmpireIndex:2; EntityActionId: 701

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:966 Order STACKOrderUpdateVisibility#0000260A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:966 Order STACKOrderTerminateEntityAction#0000260B; EmpireIndex:2; EntityActionId: 703

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:966 Order STACKOrderTerminateEntityAction#0000260C; EmpireIndex:2; EntityActionId: 701

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:34:966 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:34:966 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:34:979 Order STACKOrderTerminateEntityAction#0000260D; EmpireIndex:2; EntityActionId: 702

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:35:012 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:012 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:063 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:095 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:095 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:128 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:145 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:145 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:145 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:162 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:162 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:162 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:196 AI STACK[AI] Want make contract CloseBorders from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:212 AI STACK[AI] Want make contract CloseBorders from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:229 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:262 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:278 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:278 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:35:295 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:35:295 Order STACKOrderEntityAction#0000260E, Ticket: 0000145F; EmpireIndex:2; GoToFleetAction#704, InitiatorGUID:5420, Context:Path: 47->46->44, Path: Path: 47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:35:295 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:35:295 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:35:311 Order STACKOrderEntityAction#0000260F, Ticket: 00001462; EmpireIndex:2; MoveToFleetAction#705, InitiatorGUID:5420, Context:EntityActionContext_Movement, 47->46 (Cost: 9.011379) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:35:328 Order STACKOrderUpdateVisibility#00002610

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:36:162 Order STACKOrderUpdateVisibility#00002611

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:36:197 Order STACKOrderCompleteMoveToFleetAction#00002612; EmpireIndex:5; EntityActionId: 569

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:36:197 Order STACKOrderUpdateVisibility#00002613

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:36:197 Order STACKOrderTerminateEntityAction#00002614; EmpireIndex:5; EntityActionId: 569

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:36:212 Order STACKOrderTerminateEntityAction#00002615; EmpireIndex:5; EntityActionId: 568

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:36:711 Order STACKOrderUpdateVisibility#00002616

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:36:863 Order STACKOrderUnlockHeroSkill#00002617; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:36:863 Gameplay STACKUpdated representative hero of senator Politics02 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:37:212 Order STACKOrderUpdateVisibility#00002618

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:37:278 AI STACK[AI] [Event]Remove 75 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:37:278 AI STACK[AI] [Event]Remove EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:37:278 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:37:278 AI STACK[AI] [Event]keep EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:37:312 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:37:369 View STACKShipDesignRenderer didn't found anchor for 'Флагман'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:37:37:369 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:37:37:369 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:37:37:390 View STACKUnload material GasAlkaliPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

15:37:37:390 View STACKUnload material LavaPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

15:37:37:390 View STACKUnload material DesertPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

15:37:37:390 View STACKUnload material ForestPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

15:37:37:390 View STACKUnload material Anomaly_PsychoactiveAir

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

15:37:37:390 View STACKShipDesignRenderer didn't found anchor for 'Флагман'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:37:37:413 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:37:413 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:37:37:548 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:37:568 Order STACKOrderCompleteMoveToFleetAction#00002619; EmpireIndex:3; EntityActionId: 542

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:37:568 Order STACKOrderTerminateEntityAction#0000261A; EmpireIndex:3; EntityActionId: 542

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:37:568 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:568 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:603 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:603 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:639 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:639 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:676 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:676 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:707 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:707 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:737 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:782 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:814 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:814 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:814 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:831 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:831 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:831 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:881 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:917 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:935 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:935 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:37:952 Order STACKOrderEntityAction#0000261B, Ticket: 00001463; EmpireIndex:2; GoToFleetAction#706, InitiatorGUID:3016, Context:Path: 52->50->24, Path: Path: 52->50->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:37:952 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:37:971 Order STACKOrderEntityAction#0000261C, Ticket: 00001465; EmpireIndex:2; MoveToFleetAction#707, InitiatorGUID:3016, Context:EntityActionContext_Movement, 52->50 (Cost: 4) from 0 to 0.4205479.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:38:138 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:37:38:138 Audio STACKAudio bank B_Heroes has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:37:39:946 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:39:946 AI STACK[AI] [Event]Remove EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:39:946 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:39:946 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:39:965 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:40:046 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:40:133 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:40:147 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:40:230 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:40:267 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:40:279 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:316 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:348 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:382 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:432 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:432 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:432 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:447 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:447 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:447 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:462 AI STACK[AI] Cancel task 2502 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:496 Order STACKOrderUpdateVisibility#0000261D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:40:496 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:514 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:545 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:545 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:40:565 Gameplay STACKfleet action with feedback 570 started : ETA 2150.67311096191

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:40:565 Order STACKOrderEntityAction#0000261E, Ticket: 00001466; EmpireIndex:5; ExpeditionFleetAction#570, InitiatorGUID:2493, Context:Curiosity_Loot_Lifeform_Era2 on Тейя I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:40:627 Order STACKOrderCompleteMoveToFleetAction#0000261F; EmpireIndex:2; EntityActionId: 705

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:40:627 Order STACKOrderTerminateEntityAction#00002620; EmpireIndex:2; EntityActionId: 705

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:40:646 Order STACKOrderEntityAction#00002621, Ticket: 00001467; EmpireIndex:2; MoveToFleetAction#708, InitiatorGUID:5420, Context:EntityActionContext_Movement, 46->44 (Cost: 4.988621) from 0 to 0.5510177.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:41:732 Order STACKOrderCompleteMoveToFleetAction#00002622; EmpireIndex:2; EntityActionId: 707

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:41:732 Order STACKOrderTerminateEntityAction#00002623; EmpireIndex:2; EntityActionId: 707

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:42:544 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:42:544 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:42:544 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:42:544 AI STACK[AI] [Event]keep EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:42:563 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:42:645 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:42:728 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:42:744 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:42:829 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:42:860 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:42:896 AI STACK[AI] Cancel task 3931 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:42:896 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:42:931 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:42:960 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:42:978 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:43:012 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:43:012 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:43:012 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:43:043 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:43:043 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:43:043 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:43:078 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:43:096 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:43:329 Order STACKOrderUpdateVisibility#00002624

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:43:578 Gameplay STACKfleet action with feedback 570 finished : ETA 2150.67311096191, Game.Time 2151.69207000732, true ETA 2151.67311096191

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:43:578 Order STACKOrderTerminateEntityAction#00002625; EmpireIndex:5; EntityActionId: 570

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:43:578 Quest STACK[Quests] EventCuriosity09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:43:578 Quest STACK[Quests] EventCuriosity12 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:43:578 Quest STACK[Quests] EventCuriosity16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:43:578 Quest STACK[Quests] EventCuriosity08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:43:578 Quest STACK[Quests] EventCuriosity03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:43:578 Quest STACK[Quests] EventCuriosity05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:44:200 Order STACKOrderAssignHero#00002626; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:44:711 Order STACKOrderCompleteMoveToFleetAction#00002627; EmpireIndex:2; EntityActionId: 708

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:44:711 Order STACKOrderTerminateEntityAction#00002628; EmpireIndex:2; EntityActionId: 708

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:45:128 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:45:129 AI STACK[AI] [Event]Remove EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:45:129 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:45:129 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventHeroAssigned, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:45:148 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:45:239 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:45:318 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:45:329 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:45:414 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:45:445 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:45:480 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:512 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:545 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:579 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:611 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:611 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:611 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:628 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:628 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:628 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:661 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:678 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:711 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:37:45:711 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:711 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:37:45:728 Order STACKOrderAIClientStateChange#00002629; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:45:728 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:45:728 Gameplay STACKfleet action with feedback 571 started : ETA 2155.83985900879

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:45:728 Order STACKOrderEntityAction#0000262A, Ticket: 00001468; EmpireIndex:5; ExpeditionFleetAction#571, InitiatorGUID:2493, Context:Curiosity_PlanetAnomalyGuardian on Тейя III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:48:729 Gameplay STACKfleet action with feedback 571 finished : ETA 2155.83985900879, Game.Time 2156.84286499023, true ETA 2156.83985900879

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:48:729 Order STACKOrderTerminateEntityAction#0000262B; EmpireIndex:5; EntityActionId: 571

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:54:322 Order STACKOrderQueueConstruction#0000262C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:54:955 Order STACKOrderQueueConstruction#0000262D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:55:790 Order STACKOrderQueueConstruction#0000262E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:37:56:223 Order STACKOrderQueueConstruction#0000262F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:02:134 Gameplay STACKfleet action with feedback 260 started : ETA 2172.24088287354

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:02:134 Order STACKOrderEntityAction#00002630, Ticket: 00001469; EmpireIndex:0; ExpeditionFleetAction#260, InitiatorGUID:4607, Context:Curiosity_PlanetAnomaly48 on Брия IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:05:236 Gameplay STACKfleet action with feedback 260 finished : ETA 2172.24088287354, Game.Time 2173.25707244873, true ETA 2173.24088287354

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:05:237 Order STACKOrderTerminateEntityAction#00002631; EmpireIndex:0; EntityActionId: 260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:05:237 Quest STACK[Quests] ExplorationQuest08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:05:237 Quest STACK[Quests] Adding global quest variable: $QuestSystem01 = System.Collections.Generic.List`1[System.Object] for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:05:237 Quest STACK[Quests] Adding global quest variable: $Fleet01GUID = QuestVariable+NullValue for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:05:250 Order STACKOrderBeginQuest#00002632, Ticket: 0000146A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:05:250 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:05:250 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:05:250 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:05:251 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventHeroAssigned, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:05:251 AI STACK[AI] [Event]keep 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:05:251 AI STACK[AI] [Event]keep EventCuriosityGuardian,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventTutorial_FleetsSelected,EventCuriosityDiscoveredWithFleet,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:05:260 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:05:260 Order STACKOrderAIClientStateChange#00002633; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:05:260 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:05:297 Prism STACKProbe Used: {"turn":75,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:05.149"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:05:346 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:05:479 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:05:514 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:05:546 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:05:562 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:05:596 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:05:629 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:05:629 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:05:629 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:05:645 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:05:646 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:05:646 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:05:679 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:05:713 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:05:796 Prism STACKQuest Started: {"turn":75,"technologyCount":31,"questName":"ExplorationQuest25Bis","category":"ExplorationQuest","subcategory":"Exploration","questid":5440,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:05.713"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:07:730 AI STACK[AI] [Event]Remove 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:07:731 AI STACK[AI] [Event]Remove EventCuriosityGuardian,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventTutorial_FleetsSelected,EventCuriosityDiscoveredWithFleet,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:07:731 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:07:731 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:07:748 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:07:831 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:07:917 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:07:931 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:08:015 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:08:048 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:08:081 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:098 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:132 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:163 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:197 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:197 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:197 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:215 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:215 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:215 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:247 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:281 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:297 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:297 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:08:313 Gameplay STACKfleet action with feedback 572 started : ETA 2178.4256362915

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:08:313 Order STACKOrderEntityAction#00002634, Ticket: 0000146B; EmpireIndex:5; ExpeditionFleetAction#572, InitiatorGUID:2493, Context:Curiosity_PlanetResource_Strategic02 on Тейя III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:08:313 Order STACKOrderAIClientStateChange#00002635; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:08:313 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:08:313 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:10:548 Order STACKOrderValidateQuestChoice#00002636, Ticket: 0000146C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:10:548 Order STACKOrderSpawnCuriosity#00002637; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:10:548 Gameplay STACK[Curiosities] Spawned Curiosity #5441 (Curiosity_Quest_ExplorationQuest25) on Брия IV(Planet 3)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:10:548 Order STACKOrderAddQuestMarkers#00002638

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:10:548 Order STACKOrderUpdateQuests#00002639, Ticket: 0000146D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:10:548 Order STACKOrderAIClientStateChange#0000263A; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:10:548 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:10:548 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:10:548 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:10:548 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:10:548 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:10:548 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:10:548 AI STACK[AI] [Event]keep EventQuestChoiceMade,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:10:564 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:10:648 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:10:764 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:10:797 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:10:830 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:10:864 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:10:897 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:10:912 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:10:912 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:10:912 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:10:936 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:10:936 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:10:936 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:10:982 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:10:998 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:11:313 Gameplay STACKfleet action with feedback 572 finished : ETA 2178.4256362915, Game.Time 2179.42572784424, true ETA 2179.4256362915

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:11:313 Order STACKOrderTerminateEntityAction#0000263B; EmpireIndex:5; EntityActionId: 572

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:13:046 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:13:046 AI STACK[AI] [Event]Remove EventQuestChoiceMade,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:13:046 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:13:046 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:13:063 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:13:146 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:13:231 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:13:246 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:13:331 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:13:362 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:13:395 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:13:413 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:13:447 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:13:479 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:13:512 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:13:512 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:13:513 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:13:529 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:13:529 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:13:529 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:13:562 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:13:595 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:13:611 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:13:628 Order STACKOrderAIClientStateChange#0000263C; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:13:628 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:13:797 Order STACKOrderEntityAction#0000263D; EmpireIndex:0; SleepForThisTurnFleetAction#261, InitiatorGUID:4607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:14:765 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:14:794 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:14:878 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:14:879 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:14:961 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:14:961 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:14:962 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:14:962 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:14:995 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:095 Battle STACKDisposing ServerEncounter 5394

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:095 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:129 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:228 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:261 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:278 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:278 Order STACKOrderStartMarketplaceEvent#0000263E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:278 Order STACKOrderRetrofitPirateFleet#0000263F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:344 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:363 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:363 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:363 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:363 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:363 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:363 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:363 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:363 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:363 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:363 Gameplay STACKAdd 1 experience to ship Ship#5302

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:38:15:378 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#5190

     at AddExperience in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#4743

     at AddExperience in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#5297

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#5351

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#4979

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#5214

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:38:15:379 Gameplay STACKAdd 1 experience to ship Ship#5160

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#1122

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#5104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#4817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#4641

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#4570

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#4340

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#5245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 2 experience to ship Ship#4760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 2 experience to ship Ship#5178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 2 experience to ship Ship#5166

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACKAdd 1 experience to ship Ship#4798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:395 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:411 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:411 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:411 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:411 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:38:15:411 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:38:15:411 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:38:15:411 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:38:15:411 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:38:15:411 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:38:15:411 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:38:15:411 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:38:15:411 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:38:15:411 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:38:15:411 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:38:15:411 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:38:15:412 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:38:15:412 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:38:15:412 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 2 experience to ship Ship#2825

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
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15:38:15:428 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
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15:38:15:429 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
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15:38:15:429 Gameplay STACKAdd 1 experience to ship Ship#5233

     at AddExperience in :line 0
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15:38:15:429 Gameplay STACKAdd 1 experience to ship Ship#5367

     at AddExperience in :line 0
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15:38:15:429 Gameplay STACKAdd 1 experience to ship Ship#5047

     at AddExperience in :line 0
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15:38:15:429 Gameplay STACKAdd 1 experience to ship Ship#5202

     at AddExperience in :line 0
     at MoveNext in :line 0
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15:38:15:429 Gameplay STACKAdd 1 experience to ship Ship#5337

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:429 Gameplay STACKAdd 1 experience to ship Ship#4999

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:38:15:429 Gameplay STACKAdd 1 experience to ship Ship#5205

     at AddExperience in :line 0
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15:38:15:429 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:429 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Ended.

     at ChangeState in :line 0
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15:38:15:429 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
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15:38:15:429 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:445 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#5209

     at AddExperience in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#5369

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#5289

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:446 Gameplay STACKAdd 1 experience to ship Ship#4779

     at AddExperience in :line 0
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15:38:15:495 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
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15:38:15:495 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
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15:38:15:495 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
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     at Run in :line 0
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15:38:15:528 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
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15:38:15:528 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:38:15:528 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
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15:38:15:562 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
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     at Update in :line 0
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15:38:15:562 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
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15:38:15:562 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#4947

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#5376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#5377

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#5378

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#5154

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 Gameplay STACKAdd 1 experience to ship Ship#5155

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:628 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:728 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:878 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:878 Gameplay STACKAdd 20 experience to ship Ship#5354

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:878 Gameplay STACKAdd 20 experience to ship Ship#5384

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:878 Gameplay STACKAdd 20 experience to ship Ship#5116

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:878 Gameplay STACKAdd 0 experience to ship Ship#5292

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:878 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:878 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:878 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:878 Runtime STACK[ChatMessage] RECV: l:/_turn/76 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:903 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:921 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:921 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:15:936 Prism STACKConstruction completed: {"turn":76,"constructionName":"StarSystemImprovementDefense3","colonizedStarSystemGUID":"986","productionCost":288,"constructionIndex":19,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:15.780"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:15:995 Order STACKOrderUpdateDustInflation#00002640; DustGlobalProduction:1201.985

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:063 Order STACKOrderSendAutomatedShip#00002641; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:063 Order STACKOrderReorganizePopulationsOnSystem#00002642; EmpireIndex:5; StarSystemGUID:4011

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:063 Order STACKOrderUpdateBestSystem#00002643; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:079 Order STACKOrderUpdateBestSystem#00002644; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:079 Order STACKOrderUpdateBestSystem#00002645; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:079 Order STACKOrderUpdateBestSystem#00002646; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:079 Order STACKOrderUpdateBestSystem#00002647; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:079 Order STACKOrderUpdateBestSystem#00002648; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:079 Order STACKOrderUpdateBestSystem#00002649; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:079 Order STACKOrderUpdateBestSystem#0000264A; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:079 Order STACKOrderUpdateVisibility#0000264B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:079 Order STACKOrderStartAutomatedFleetAction#0000264C; EmpireIndex:4; AutomatedDeliveryFleetAction#670, InitiatorGUID:5444, Context:Path: 39->43->45, Path: Path: 39->43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:128 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:211 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:245 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:245 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:246 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:246 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:278 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:278 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:278 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:763 Runtime STACK[ChatMessage] RECV: l:/_turn/76 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:763 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Order STACKOrderUpdateQuests#0000264D, Ticket: 0000146E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Order STACKOrderCompleteQuest#0000264E, Ticket: 0000146F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Order STACKOrderUpdateQuests#0000264F, Ticket: 00001470

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Order STACKOrderCompleteQuest#00002650, Ticket: 00001471

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Order STACKOrderUpdateQuests#00002651, Ticket: 00001472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Order STACKOrderCompleteQuest#00002652, Ticket: 00001473

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Order STACKOrderUpdateQuests#00002653, Ticket: 00001474

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Order STACKOrderCompleteQuest#00002654, Ticket: 00001475

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Order STACKOrderApplyQuestEffect#00002655

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Order STACKOrderBeginQuest#00002656, Ticket: 00001476

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Order STACKOrderApplyQuestEffect#00002657

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:816 Order STACKOrderBeginQuest#00002658, Ticket: 00001477

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderEntityAction#00002659; EmpireIndex:5; MoveToProbeAction#573, InitiatorGUID:5226, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderUpdateBestSystem#0000265A; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderUpdateBestSystem#0000265B; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderUpdateBestSystem#0000265C; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderUpdateBestSystem#0000265D; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderUpdateBestSystem#0000265E; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderUpdateBestSystem#0000265F; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderUpdateBestSystem#00002660; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderUpdateBestSystem#00002661; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderTransferResource#00002662; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderTransferResource#00002663; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderTransferResource#00002664; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:830 Order STACKOrderUpdatePiratePhantomGarrison#00002665

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:831 Order STACKOrderStartHackingOperation#00002666; StartGUID:1823, TargetGUID:1001, NodePositions:79,NodeIndex:78,NodeIndex:77,NodeIndex:76,NodeIndex:74,NodeIndex:70,NodeIndex:71,NodeIndex:72,NodeIndex:73, HackingOperationGUID:5450, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:831 Order STACKOrderSetSimulationProperty#00002667: [GUID:972, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:880 Prism STACKColonize: {"turn":77,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:16.763"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:16:911 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:911 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:928 Order STACKOrderUpdateQuests#00002668, Ticket: 00001478

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:928 Order STACKOrderUpdateQuests#00002669, Ticket: 00001479

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:928 Order STACKOrderUpdateQuests#0000266A, Ticket: 0000147A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:929 Order STACKOrderUpdateQuests#0000266B, Ticket: 0000147B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:929 Order STACKOrderUpdateQuests#0000266C, Ticket: 0000147C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:929 Order STACKOrderUpdateQuests#0000266D, Ticket: 0000147D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:16:929 Order STACKOrderUpdateQuests#0000266E, Ticket: 0000147E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:17:013 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:17:013 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:17:013 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:17:013 AI STACK[AI] [Event]keep 139 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:17:013 AI STACK[AI] [Event]keep EventShipLayoutChanged,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHeroLevelup,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventTimeBubbleExpired,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventShipLevelup,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:17:379 Prism STACKColonize: {"turn":77,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:17.296"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:17:896 Prism STACKJuggernaut: {"turn":76,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:17.812"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:18:379 Prism STACKTurn end: {"turn":76,"turnDuration":47,"dustperturn":-58.8378754,"influenceperturn":29.8999939,"scienceperturn":1180.475,"honorperturn":0.0,"empirefood":471.693542,"empireindustry":725.6,"empiremanpower":2000.0,"empirepopulation":57.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:18.296"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:18:778 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:18:795 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:18:814 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:18:864 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:18:864 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:18:864 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:18:864 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:18:864 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:18:865 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:18:888 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:18:888 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:18:904 Prism STACKQuest Finished: {"turn":76,"questName":"EventPolitical20","category":"Event","subcategory":"PoliticalEvent","state":"Completed","questid":4377,"choiceIndex":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:18.795"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:18:925 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:18:925 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:18:941 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:184 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:203 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:203 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:203 Order STACKOrderAIClientStateChange#0000266F; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:203 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:203 Order STACKOrderFinishDockingFleet#00002670, Ticket: 0000147F; EmpireIndex:4; FleetGUID:5444

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:203 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:19:203 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:19:219 Order STACKOrderEntityAction#00002671, Ticket: 00001480; EmpireIndex:17; GoToFleetAction#1342, InitiatorGUID:3608, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:219 Order STACKOrderEntityAction#00002672, Ticket: 00001481; EmpireIndex:17; GoToFleetAction#1343, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:219 Order STACKOrderEntityAction#00002673, Ticket: 00001482; EmpireIndex:17; GoToFleetAction#1344, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:219 Order STACKOrderEntityAction#00002674, Ticket: 00001483; EmpireIndex:17; GoToFleetAction#1345, InitiatorGUID:4543, Context:Path: 97, Path: Path: 97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:219 Order STACKOrderEntityAction#00002675, Ticket: 00001484; EmpireIndex:17; GoToFleetAction#1346, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:219 Order STACKOrderEntityAction#00002676, Ticket: 00001485; EmpireIndex:17; GoToFleetAction#1347, InitiatorGUID:1839, Context:Path: 16, Path: Path: 16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:219 Order STACKOrderEntityAction#00002677, Ticket: 00001486; EmpireIndex:0; MoveToFleetAction#262, InitiatorGUID:5301, Context:EntityActionContext_Movement, 104->106 (Cost: 4) from 0.3144698 to 0.7589851.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:219 Order STACKOrderEntityAction#00002678, Ticket: 00001487; EmpireIndex:4; MoveToFleetAction#671, InitiatorGUID:5444, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0 to 0.1806116.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:219 Order STACKOrderEntityAction#00002679, Ticket: 00001488; EmpireIndex:4; MoveToFleetAction#672, InitiatorGUID:5366, Context:EntityActionContext_Movement, 38->40 (Cost: 4) from 0.2078056 to 0.4156113.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:219 Order STACKOrderEntityAction#0000267A, Ticket: 00001489; EmpireIndex:4; MoveToFleetAction#673, InitiatorGUID:5232, Context:EntityActionContext_Movement, 38->40 (Cost: 4) from 0.6234169 to 0.8312225.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:219 Order STACKOrderEntityAction#0000267B, Ticket: 0000148A; EmpireIndex:5; MoveToFleetAction#574, InitiatorGUID:5368, Context:EntityActionContext_Movement, 73->72 (Cost: 0.7717404) from 0.8382686 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:233 Order STACKOrderEntityAction#0000267C, Ticket: 0000148B; EmpireIndex:17; MoveToFleetAction#1348, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->16 (Cost: 1.599538) from 0.840565 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:233 Order STACKOrderEntityAction#0000267D, Ticket: 0000148C; EmpireIndex:17; MoveToFleetAction#1349, InitiatorGUID:2678, Context:EntityActionContext_Movement, 68->4 (Cost: 4) from 0.1767943 to 0.2776825.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:233 Order STACKOrderEntityAction#0000267E, Ticket: 0000148D; EmpireIndex:17; MoveToFleetAction#1350, InitiatorGUID:4543, Context:EntityActionContext_Movement, 78->97 (Cost: 3.542848) from 0.8724283 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:233 Order STACKOrderEntityAction#0000267F, Ticket: 0000148E; EmpireIndex:17; MoveToFleetAction#1351, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 4) from 0.6217346 to 0.8920237.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:233 Order STACKOrderEntityAction#00002680, Ticket: 0000148F; EmpireIndex:17; MoveToFleetAction#1352, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:233 Order STACKOrderEntityAction#00002681, Ticket: 00001490; EmpireIndex:17; MoveToFleetAction#1353, InitiatorGUID:3608, Context:EntityActionContext_Movement, 79->78 (Cost: 2.67702) from 0.2478182 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:265 Order STACKOrderUpdateVisibility#00002682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:397 Prism STACKQuest Finished: {"turn":76,"questName":"EventPolitical06","category":"Event","subcategory":"PoliticalEvent","state":"Completed","questid":4029,"choiceIndex":1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:19.314"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:19:430 Order STACKOrderCompleteMoveToFleetAction#00002683; EmpireIndex:17; EntityActionId: 1350

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:430 Order STACKOrderTerminateEntityAction#00002684; EmpireIndex:17; EntityActionId: 1350

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:446 Order STACKOrderTerminateEntityAction#00002685; EmpireIndex:17; EntityActionId: 1345

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:481 Order STACKOrderCompleteMoveToFleetAction#00002686; EmpireIndex:17; EntityActionId: 1349

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:481 Order STACKOrderTerminateEntityAction#00002687; EmpireIndex:17; EntityActionId: 1349

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:630 Order STACKOrderUpdateVisibility#00002688

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:696 Order STACKOrderCompleteMoveToFleetAction#00002689; EmpireIndex:4; EntityActionId: 673

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:696 Order STACKOrderCompleteMoveToFleetAction#0000268A; EmpireIndex:4; EntityActionId: 672

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:696 Order STACKOrderTerminateEntityAction#0000268B; EmpireIndex:4; EntityActionId: 673

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:696 Order STACKOrderTerminateEntityAction#0000268C; EmpireIndex:4; EntityActionId: 672

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:712 Order STACKOrderCompleteMoveToFleetAction#0000268D; EmpireIndex:5; EntityActionId: 574

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:712 Order STACKOrderCompleteMoveToFleetAction#0000268E; EmpireIndex:17; EntityActionId: 1353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:712 Order STACKOrderTerminateEntityAction#0000268F; EmpireIndex:5; EntityActionId: 574

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:712 Order STACKOrderTerminateEntityAction#00002690; EmpireIndex:17; EntityActionId: 1353

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:729 Order STACKOrderEntityAction#00002691, Ticket: 00001491; EmpireIndex:5; MoveToFleetAction#575, InitiatorGUID:5368, Context:EntityActionContext_Movement, 72->93 (Cost: 3.22826) from 0 to 0.4342597.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:729 Order STACKOrderTerminateEntityAction#00002692; EmpireIndex:17; EntityActionId: 1342

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:763 Order STACKOrderCompleteMoveToFleetAction#00002693; EmpireIndex:17; EntityActionId: 1348

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:763 Order STACKOrderUpdateVisibility#00002694

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:763 Order STACKOrderTerminateEntityAction#00002695; EmpireIndex:17; EntityActionId: 1348

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:780 Order STACKOrderTerminateEntityAction#00002696; EmpireIndex:17; EntityActionId: 1347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:19:880 Prism STACKQuest Started: {"turn":76,"technologyCount":31,"questName":"EventPolitical08","category":"Event","subcategory":"TriggeredByaQuest","questid":5448,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:19.797"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:20:280 Order STACKOrderUpdateVisibility#00002697

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:347 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:347 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:365 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:365 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:397 Prism STACKAIPerformanceEvent: {"turn":76,"maxBlackboardMessageCount":500,"maxDecisionCount":11,"maxSyncronizationTime":1776,"maxAnaysisTime":268,"maxStrategicTime":1705,"maxDecisionTime":679,"maxActuatorTime":912,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:20.314"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:20:397 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:397 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:429 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:429 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:463 Order STACKOrderCompleteMoveToFleetAction#00002698; EmpireIndex:0; EntityActionId: 262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:463 Order STACKOrderTerminateEntityAction#00002699; EmpireIndex:0; EntityActionId: 262

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:463 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:463 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:497 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:530 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:547 Order STACKOrderUpdateVisibility#0000269A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:565 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:598 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:630 Order STACKOrderCompleteMoveToFleetAction#0000269B; EmpireIndex:17; EntityActionId: 1351

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:630 Order STACKOrderTerminateEntityAction#0000269C; EmpireIndex:17; EntityActionId: 1351

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:630 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:662 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:679 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:712 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:746 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:779 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:813 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:829 AI STACK[AI] [Important]The decision network has been run 11 times for empire 2. [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:829 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:829 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:829 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:846 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:846 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:846 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:879 AI STACK[AI] Want make contract CloseBorders from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:896 AI STACK[AI] Want make contract CloseBorders from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:912 AI STACK[AI] Want make contract CloseBorders from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:929 AI STACKStart 56 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:951 Order STACKOrderBuyoutTradingCompanyImprovement#0000269D, Ticket: 00001492; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderQueueConstruction#0000269E, Ticket: 00001493; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderSelloutTradableResource#0000269F, Ticket: 00001494; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderUnlockHeroSkill#000026A0, Ticket: 00001495; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Gameplay STACKUpdated representative hero of senator Politics04 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026A1, Ticket: 00001496

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026A2, Ticket: 00001497

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026A3, Ticket: 00001498

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026A4, Ticket: 00001499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026A5, Ticket: 0000149A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderEntityAction#000026A6, Ticket: 0000149B; EmpireIndex:1; GoToFleetAction#1055, InitiatorGUID:2491, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderCancelHackingProgram#000026A7, Ticket: 0000149C; ProgramGUID:5404, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderEntityAction#000026A8, Ticket: 0000149D; EmpireIndex:1; GoToFleetAction#1056, InitiatorGUID:5308, Context:Path: 23->24, Path: Path: 23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderEntityAction#000026A9, Ticket: 0000149E; EmpireIndex:1; GoToFleetAction#1057, InitiatorGUID:3354, Context:Path: 24->25, Path: Path: 24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderEntityAction#000026AA, Ticket: 0000149F; EmpireIndex:1; GoToFleetAction#1058, InitiatorGUID:4038, Context:Path: 2->1->9, Path: Path: 2->1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderEntityAction#000026AB, Ticket: 000014A0; EmpireIndex:1; GoToFleetAction#1059, InitiatorGUID:3854, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderEntityAction#000026AC, Ticket: 000014A1; EmpireIndex:1; GoToFleetAction#1060, InitiatorGUID:1082, Context:Path: 85, Path: Path: 85

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderTransferSpaceportPopulation#000026AD, Ticket: 000014A2; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 Order STACKOrderCreateTimeBubble#000026AE, Ticket: 000014A3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:952 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:952 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:970 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderSelloutTradableResource#000026AF, Ticket: 000014AD; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderSelloutTradableResource#000026B0, Ticket: 000014AE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026B1, Ticket: 000014B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026B2, Ticket: 000014B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026B3, Ticket: 000014B2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026B4, Ticket: 000014B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026B5, Ticket: 000014B4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderCancelHackingProgram#000026B6, Ticket: 000014B5; ProgramGUID:5418, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderCancelHackingProgram#000026B7, Ticket: 000014B6; ProgramGUID:5419, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderEntityAction#000026B8, Ticket: 000014B7; EmpireIndex:2; GoToFleetAction#709, InitiatorGUID:3016, Context:Path: 50->24, Path: Path: 50->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderEntityAction#000026B9, Ticket: 000014B8; EmpireIndex:2; GoToFleetAction#710, InitiatorGUID:5420, Context:Path: 44, Path: Path: 44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderEntityAction#000026BA, Ticket: 000014B9; EmpireIndex:2; GoToFleetAction#711, InitiatorGUID:5300, Context:Path: 56, Path: Path: 56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderEntityAction#000026BB, Ticket: 000014BA; EmpireIndex:2; GoToFleetAction#712, InitiatorGUID:3651, Context:Path: 51->53->48->47->46->44, Path: Path: 51->53->48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderEntityAction#000026BC, Ticket: 000014BB; EmpireIndex:2; GoToFleetAction#713, InitiatorGUID:4962, Context:Path: 17, Path: Path: 17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 Order STACKOrderEntityAction#000026BD, Ticket: 000014BC; EmpireIndex:2; GoToFleetAction#714, InitiatorGUID:1120, Context:Path: 50->24, Path: Path: 50->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:970 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:20:987 Order STACKOrderEntityAction#000026BE, Ticket: 000014BD; EmpireIndex:2; GoToFleetAction#715, InitiatorGUID:3362, Context:Path: 46->45->43, Path: Path: 46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:987 Order STACKOrderQueueConstruction#000026BF, Ticket: 000014BE; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:20:987 Order STACKOrderTransferShips#000026C0, Ticket: 000014BF; EmpireIndex:3; ShipGUIDs: [5116], HeroGUID:0, Position:NodeIndex:85, DestinationGarrisonGUID:5457

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:004 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026C1, Ticket: 000014C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:004 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026C2, Ticket: 000014C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:004 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026C3, Ticket: 000014C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:004 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026C4, Ticket: 000014C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:004 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026C5, Ticket: 000014C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:004 Order STACKOrderCancelHackingProgram#000026C6, Ticket: 000014C5; ProgramGUID:5421, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:004 Order STACKOrderCancelHackingProgram#000026C7, Ticket: 000014C6; ProgramGUID:5422, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:004 Order STACKOrderCreateShipDesign#000026C8, Ticket: 000014C7; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:004 Order STACKOrderCancelLaw#000026C9, Ticket: 000014C8; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:004 Order STACKOrderEntityAction#000026CA, Ticket: 000014C9; EmpireIndex:3; GoToFleetAction#543, InitiatorGUID:2068, Context:Path: 84->83->81, Path: Path: 84->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:004 Order STACKOrderEntityAction#000026CB, Ticket: 000014CA; EmpireIndex:1; MoveToFleetAction#1061, InitiatorGUID:1082, Context:EntityActionContext_Movement, 83->85 (Cost: 2.677897) from 0.7672607 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:004 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:21:004 AI STACKStart 19 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:21:004 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:21:021 Order STACKOrderEntityAction#000026CC, Ticket: 000014CB; EmpireIndex:1; MoveToFleetAction#1062, InitiatorGUID:3854, Context:EntityActionContext_Movement, 50->52 (Cost: 7) from 0.06905285 to 0.8050117.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:021 Order STACKOrderEntityAction#000026CD, Ticket: 000014CC; EmpireIndex:1; MoveToFleetAction#1063, InitiatorGUID:4038, Context:EntityActionContext_Movement, 5->2 (Cost: 5.578716) from 0.3804542 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:021 Order STACKOrderEntityAction#000026CE, Ticket: 000014CD; EmpireIndex:1; MoveToFleetAction#1064, InitiatorGUID:3354, Context:EntityActionContext_Movement, 23->24 (Cost: 2.713837) from 0.738128 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:021 Order STACKOrderEntityAction#000026CF, Ticket: 000014CE; EmpireIndex:1; MoveToFleetAction#1065, InitiatorGUID:5308, Context:EntityActionContext_Movement, 6->23 (Cost: 5) from 0.1035659 to 0.2253264.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:021 Order STACKOrderEntityAction#000026D0, Ticket: 000014CF; EmpireIndex:1; MoveToFleetAction#1066, InitiatorGUID:2491, Context:EntityActionContext_Movement, 68->4 (Cost: 7) from 0.5791832 to 0.9322917.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:021 Order STACKOrderEntityAction#000026D1, Ticket: 000014D0; EmpireIndex:2; MoveToFleetAction#716, InitiatorGUID:1120, Context:EntityActionContext_Movement, 50->24 (Cost: 7) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:021 Order STACKOrderEntityAction#000026D2, Ticket: 000014D1; EmpireIndex:2; MoveToFleetAction#717, InitiatorGUID:4962, Context:EntityActionContext_Movement, 23->17 (Cost: 1.713837) from 0.8612347 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:021 Order STACKOrderEntityAction#000026D3, Ticket: 000014D2; EmpireIndex:2; MoveToFleetAction#718, InitiatorGUID:3651, Context:EntityActionContext_Movement, 52->51 (Cost: 4) from 0.5136521 to 0.8395177.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:021 Order STACKOrderEntityAction#000026D4, Ticket: 000014D3; EmpireIndex:2; MoveToFleetAction#719, InitiatorGUID:5300, Context:EntityActionContext_Movement, 53->56 (Cost: 5) from 0.3732457 to 0.9932334.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:021 Order STACKOrderEntityAction#000026D5, Ticket: 000014D4; EmpireIndex:2; MoveToFleetAction#720, InitiatorGUID:5420, Context:EntityActionContext_Movement, 46->44 (Cost: 4.064847) from 0.5510177 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:021 Order STACKOrderEntityAction#000026D6, Ticket: 000014D5; EmpireIndex:2; MoveToFleetAction#721, InitiatorGUID:3016, Context:EntityActionContext_Movement, 52->50 (Cost: 4) from 0.4205479 to 0.8410959.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:021 Order STACKOrderFinishDockingFleet#000026D7, Ticket: 000014D6; EmpireIndex:3; FleetGUID:5457

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:021 Order STACKOrderEntityAction#000026D8, Ticket: 000014D7; EmpireIndex:2; MoveToFleetAction#722, InitiatorGUID:3362, Context:EntityActionContext_Movement, 47->46 (Cost: 7) from 0.07671109 to 0.8535067.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderChangeDiplomaticContractTermsCollection#000026D9, Ticket: 000014D8; ContractGUID:5181

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#000026D9, Ticket: 000014D8; ContractGUID:5181

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026DA, Ticket: 000014D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026DB, Ticket: 000014DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026DC, Ticket: 000014DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026DD, Ticket: 000014DC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026DE, Ticket: 000014DD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderEntityAction#000026DF, Ticket: 000014DE; EmpireIndex:4; GoToFleetAction#674, InitiatorGUID:3513, Context:Path: 39, Path: Path: 39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderEntityAction#000026E0, Ticket: 000014DF; EmpireIndex:4; GoToFleetAction#675, InitiatorGUID:3259, Context:Path: 39->38->14->12, Path: Path: 39->38->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderEntityAction#000026E1, Ticket: 000014E0; EmpireIndex:4; GoToFleetAction#676, InitiatorGUID:1176, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderQueueConstruction#000026E2, Ticket: 000014E1; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderSelloutTradableResource#000026E3, Ticket: 000014E2; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderUnlockHeroSkill#000026E4, Ticket: 000014E3; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:039 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026E5, Ticket: 000014E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026E6, Ticket: 000014E5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026E7, Ticket: 000014E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026E8, Ticket: 000014E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Order STACKOrderUpdateAIDiplomacyTermFeedback#000026E9, Ticket: 000014E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Order STACKOrderCancelHackingProgram#000026EA, Ticket: 000014E9; ProgramGUID:5431, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Order STACKOrderTransferShips#000026EB, Ticket: 000014EA; EmpireIndex:5; ShipGUIDs: [5292], HeroGUID:0, Position:NodeIndex:72, DestinationGarrisonGUID:5462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Gameplay STACKfleet action with feedback 576 started : ETA 2191.17382049561

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Order STACKOrderEntityAction#000026EC, Ticket: 000014EB; EmpireIndex:5; ExpeditionFleetAction#576, InitiatorGUID:2493, Context:Curiosity_PlanetResource_Luxury06 on Тейя III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Order STACKOrderEntityAction#000026ED, Ticket: 000014EC; EmpireIndex:3; MoveToFleetAction#544, InitiatorGUID:2068, Context:EntityActionContext_Movement, 79->84 (Cost: 7) from 0.1426604 to 0.6389071.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Order STACKOrderUpdateVisibility#000026EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Order STACKOrderEntityAction#000026EF, Ticket: 000014ED; EmpireIndex:4; MoveToFleetAction#677, InitiatorGUID:1176, Context:EntityActionContext_Movement, 12->18 (Cost: 7) from 0.1612597 to 0.6342656.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Order STACKOrderEntityAction#000026F0, Ticket: 000014EE; EmpireIndex:4; MoveToFleetAction#678, InitiatorGUID:3259, Context:EntityActionContext_Movement, 43->39 (Cost: 5) from 0.5220098 to 0.7477744.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:057 Order STACKOrderEntityAction#000026F1, Ticket: 000014EF; EmpireIndex:4; MoveToFleetAction#679, InitiatorGUID:3513, Context:EntityActionContext_Movement, 43->39 (Cost: 3.337206) from 0.7739732 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:068 Order STACKOrderFinishDockingFleet#000026F2, Ticket: 000014F0; EmpireIndex:5; FleetGUID:5462

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:068 Order STACKOrderUpdateEffectZone#000026F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:570 Order STACKOrderUpdateVisibility#000026F4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:570 Order STACKOrderCompleteMoveToFleetAction#000026F5; EmpireIndex:2; EntityActionId: 717

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:570 Order STACKOrderTerminateEntityAction#000026F6; EmpireIndex:2; EntityActionId: 717

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:581 Order STACKOrderUpdateEffectZone#000026F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:597 Order STACKOrderUpdateVisibility#000026F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:680 Order STACKOrderCompleteMoveToFleetAction#000026F9; EmpireIndex:1; EntityActionId: 1065

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:680 Order STACKOrderCompleteMoveToFleetAction#000026FA; EmpireIndex:4; EntityActionId: 679

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:680 Order STACKOrderCompleteMoveToFleetAction#000026FB; EmpireIndex:4; EntityActionId: 678

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:680 Order STACKOrderTerminateEntityAction#000026FC; EmpireIndex:1; EntityActionId: 1065

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:681 Order STACKOrderTerminateEntityAction#000026FD; EmpireIndex:4; EntityActionId: 679

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:697 Order STACKOrderTerminateEntityAction#000026FE; EmpireIndex:4; EntityActionId: 678

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:697 Order STACKOrderTerminateEntityAction#000026FF; EmpireIndex:4; EntityActionId: 674

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:714 Order STACKOrderUpdateVisibility#00002700

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:812 Order STACKOrderCompleteMoveToFleetAction#00002701; EmpireIndex:1; EntityActionId: 1066

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:812 Order STACKOrderUpdateVisibility#00002702

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:813 Order STACKOrderTerminateEntityAction#00002703; EmpireIndex:1; EntityActionId: 1066

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:847 Order STACKOrderCompleteMoveToFleetAction#00002704; EmpireIndex:1; EntityActionId: 1064

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:847 Order STACKOrderUpdateVisibility#00002705

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:847 Order STACKOrderTerminateEntityAction#00002706; EmpireIndex:1; EntityActionId: 1064

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:864 Order STACKOrderCompleteMoveToFleetAction#00002707; EmpireIndex:1; EntityActionId: 1061

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:864 Order STACKOrderEntityAction#00002708, Ticket: 000014F1; EmpireIndex:1; MoveToFleetAction#1067, InitiatorGUID:3354, Context:EntityActionContext_Movement, 24->25 (Cost: 2.286163) from 0 to 0.6599304.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:864 Order STACKOrderUpdateVisibility#00002709

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:21:864 Order STACKOrderTerminateEntityAction#0000270A; EmpireIndex:1; EntityActionId: 1061

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:230 Order STACKOrderCompleteMoveToFleetAction#0000270B; EmpireIndex:4; EntityActionId: 671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:230 Order STACKOrderUpdateVisibility#0000270C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:230 Order STACKOrderTerminateEntityAction#0000270D; EmpireIndex:4; EntityActionId: 671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:263 Order STACKOrderCompleteMoveToFleetAction#0000270E; EmpireIndex:2; EntityActionId: 721

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:263 Order STACKOrderCompleteMoveToFleetAction#0000270F; EmpireIndex:2; EntityActionId: 720

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:263 Order STACKOrderTerminateEntityAction#00002710; EmpireIndex:2; EntityActionId: 721

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:263 Order STACKOrderTerminateEntityAction#00002711; EmpireIndex:2; EntityActionId: 720

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:280 Order STACKOrderTerminateEntityAction#00002712; EmpireIndex:2; EntityActionId: 710

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:330 Order STACKOrderCompleteMoveToFleetAction#00002713; EmpireIndex:2; EntityActionId: 718

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:330 Order STACKOrderTerminateEntityAction#00002714; EmpireIndex:2; EntityActionId: 718

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:363 Order STACKOrderCompleteMoveToFleetAction#00002715; EmpireIndex:17; EntityActionId: 1352

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:363 Order STACKOrderTerminateEntityAction#00002716; EmpireIndex:17; EntityActionId: 1352

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:380 Order STACKOrderTerminateEntityAction#00002717; EmpireIndex:17; EntityActionId: 1343

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:497 Order STACKOrderUpdateVisibility#00002718

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:497 Order STACKOrderCompleteMoveToFleetAction#00002719; EmpireIndex:2; EntityActionId: 719

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:497 Order STACKOrderTerminateEntityAction#0000271A; EmpireIndex:2; EntityActionId: 719

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:663 Order STACKOrderUpdateVisibility#0000271B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:712 Order STACKOrderCompleteMoveToFleetAction#0000271C; EmpireIndex:1; EntityActionId: 1063

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:712 Order STACKOrderUpdateVisibility#0000271D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:712 Order STACKOrderTerminateEntityAction#0000271E; EmpireIndex:1; EntityActionId: 1063

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:731 Order STACKOrderEntityAction#0000271F, Ticket: 000014F2; EmpireIndex:1; MoveToFleetAction#1068, InitiatorGUID:4038, Context:EntityActionContext_Movement, 2->1 (Cost: 1.421284) from 0 to 0.2287286.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:930 Order STACKOrderCompleteMoveToFleetAction#00002720; EmpireIndex:5; EntityActionId: 575

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:930 Order STACKOrderUpdateVisibility#00002721

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:930 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:930 Order STACKOrderTerminateEntityAction#00002722; EmpireIndex:5; EntityActionId: 575

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:22:930 Order STACKOrderUpdateQuests#00002723, Ticket: 000014F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:013 AI STACK[AI] [Event]Remove 139 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:23:013 AI STACK[AI] [Event]Remove EventShipLayoutChanged,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHeroLevelup,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventTimeBubbleExpired,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventShipLevelup,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:23:013 AI STACK[AI] [Event]keep 141 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:23:013 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventTimeBubbleCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:23:031 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:115 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:197 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:214 Order STACKOrderCompleteMoveToFleetAction#00002724; EmpireIndex:1; EntityActionId: 1062

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:214 Order STACKOrderCompleteMoveToFleetAction#00002725; EmpireIndex:2; EntityActionId: 722

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:214 Order STACKOrderTerminateEntityAction#00002726; EmpireIndex:1; EntityActionId: 1062

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:214 Order STACKOrderTerminateEntityAction#00002727; EmpireIndex:2; EntityActionId: 722

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:232 AI STACK[AI] Cancel task 3973 : can find context 5404 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:232 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:232 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:232 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:232 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:248 Order STACKOrderEntityAction#00002728, Ticket: 000014F4; EmpireIndex:17; GoToFleetAction#1354, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:265 Order STACKOrderEntityAction#00002729, Ticket: 000014F5; EmpireIndex:17; MoveToFleetAction#1355, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 0.4409933) from 0 to 0.1239091.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:265 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:265 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:282 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:282 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:314 AI STACK[AI] Cancel task 3810 : can find context 5419 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:314 AI STACK[AI] Cancel task 3809 : can find context 5418 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:314 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:348 AI STACK[AI] Unassign fleet 3651/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:348 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:348 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:348 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:379 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:413 AI STACK[AI] Cancel task 2932 : can find context 5422 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:413 AI STACK[AI] Cancel task 2931 : can find context 5421 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:413 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:413 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:413 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:429 Order STACKOrderCompleteMoveToFleetAction#0000272A; EmpireIndex:3; EntityActionId: 544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:429 Order STACKOrderTerminateEntityAction#0000272B; EmpireIndex:3; EntityActionId: 544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:429 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:429 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:429 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:447 AI STACK[AI] Want make contract CloseBorders from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:463 AI STACK[AI] Want make contract CloseBorders from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:480 Order STACKOrderCompleteMoveToFleetAction#0000272C; EmpireIndex:4; EntityActionId: 677

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:480 Order STACKOrderTerminateEntityAction#0000272D; EmpireIndex:4; EntityActionId: 677

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:498 AI STACK[AI] Cancel task 3519 : can find context 5431 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:498 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:514 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:529 AI STACK[AI] [Important]Stop empire 1 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:529 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:529 AI STACKStart 28 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:529 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:529 Default STACKNo DiplomaticTermChange needed.

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:23:547 Gameplay STACKPreprocessor failed because term 'OpenBorders' is not valid to be added in contract #5381.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 AI STACK[AI] The filling of the contract between empire 1 and empire 5 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Gameplay STACKPreprocessor failed because term 'OpenBorders' is not valid to be added in contract #5381.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 AI STACK[AI] The filling of the contract between empire 1 and empire 5 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Order STACKOrderQueueResearch#0000272E, Ticket: 000014F8; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment6, ConstructionGameEntityGUID:5463, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Order STACKOrderQueueConstruction#0000272F, Ticket: 000014FA; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Order STACKOrderQueueConstruction#00002730, Ticket: 000014FC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Order STACKOrderStartHackingProgram#00002731, Ticket: 000014FD; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5468

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Order STACKOrderQueueResearch#00002732, Ticket: 000014FE; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut2, ConstructionGameEntityGUID:5469, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Order STACKOrderQueueConstruction#00002733, Ticket: 000014FF; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Order STACKOrderQueueConstruction#00002734, Ticket: 00001500; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Order STACKOrderQueueConstruction#00002735, Ticket: 00001501; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Order STACKOrderQueueConstruction#00002736, Ticket: 00001502; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Default STACKThe construction 5477 is already at the index 1.

     at Move in :line 0
     at ClientQueueConstruction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:547 Order STACKOrderQueueConstruction#00002737, Ticket: 00001503; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:565 Order STACKOrderStartHackingProgram#00002738, Ticket: 00001504; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:5481

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:565 Order STACKOrderStartHackingProgram#00002739, Ticket: 00001505; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:5482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:565 Order STACKOrderTransferSpaceportPopulation#0000273A, Ticket: 00001506; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:565 Order STACKOrderQueueResearch#0000273B, Ticket: 00001507; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionScienceAndExplorationJuggernaut3, ConstructionGameEntityGUID:5483, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:565 Order STACKOrderEntityAction#0000273C, Ticket: 00001508; EmpireIndex:3; GoToFleetAction#545, InitiatorGUID:5457, Context:Path: 85->84->79->78->77, Path: Path: 85->84->79->78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:565 Order STACKOrderStartHackingProgram#0000273D, Ticket: 00001509; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:565 Order STACKOrderStartHackingProgram#0000273E, Ticket: 0000150A; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:4430, HackingProgramGUID:5485

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:565 Order STACKOrderActivateLaw#0000273F, Ticket: 0000150B; EmpireIndex:3; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:5486

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:581 Order STACKOrderQueueConstruction#00002740, Ticket: 0000150C; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:581 Order STACKOrderQueueConstruction#00002741, Ticket: 0000150D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:581 Order STACKOrderEntityAction#00002742, Ticket: 0000150E; EmpireIndex:5; GoToFleetAction#577, InitiatorGUID:5462, Context:Path: 72->71->69->68, Path: Path: 72->71->69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:581 Order STACKOrderQueueConstruction#00002743, Ticket: 0000150F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:581 Order STACKOrderQueueConstruction#00002744, Ticket: 00001510; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:581 Order STACKOrderQueueConstruction#00002745, Ticket: 00001511; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:581 Order STACKOrderStartHackingProgram#00002746, Ticket: 00001512; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:581 Order STACKOrderChangeDiplomaticContractState#00002747, Ticket: 00001513; ContractGUID:5181, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:253.125, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:581 Gameplay STACKOrderChangeDiplomaticContractState#00002747, Ticket: 00001513; ContractGUID:5181, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:253.125, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:581 Gameplay STACKContract 5181 pass from state Negotiation to state Signed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:581 Order STACKOrderEntityAction#00002748, Ticket: 00001514; EmpireIndex:3; MoveToFleetAction#546, InitiatorGUID:5457, Context:EntityActionContext_Movement, 85->84 (Cost: 7) from 0 to 0.4105626.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:597 Order STACKOrderEntityAction#00002749, Ticket: 00001515; EmpireIndex:5; MoveToFleetAction#578, InitiatorGUID:5462, Context:EntityActionContext_Movement, 72->71 (Cost: 2.447557) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:645 Order STACKOrderUpdateVisibility#0000274A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:679 Order STACKOrderCompleteMoveToFleetAction#0000274B; EmpireIndex:2; EntityActionId: 716

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:679 Order STACKOrderUpdateVisibility#0000274C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:679 Order STACKOrderTerminateEntityAction#0000274D; EmpireIndex:2; EntityActionId: 716

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:23:695 Order STACKOrderTerminateEntityAction#0000274E; EmpireIndex:2; EntityActionId: 714

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:24:078 Gameplay STACKfleet action with feedback 576 finished : ETA 2191.17382049561, Game.Time 2192.18898773193, true ETA 2192.17382049561

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:24:078 Order STACKOrderTerminateEntityAction#0000274F; EmpireIndex:5; EntityActionId: 576

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:24:563 Order STACKOrderUpdateVisibility#00002750

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:24:763 Order STACKOrderCompleteMoveToFleetAction#00002751; EmpireIndex:1; EntityActionId: 1067

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:24:763 Order STACKOrderTerminateEntityAction#00002752; EmpireIndex:1; EntityActionId: 1067

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:547 AI STACK[AI] [Event]Remove 141 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:25:547 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventTimeBubbleCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:25:547 AI STACK[AI] [Event]keep 39 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:25:547 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventConstructionQueued,EventPopulationTransferredToSpaceport,EventResearchQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventCuriosityDiscoveredWithFleet,EventTutorial_FleetsSelected,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:25:564 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:648 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:813 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:830 Order STACKOrderCompleteMoveToFleetAction#00002753; EmpireIndex:1; EntityActionId: 1068

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:830 Order STACKOrderTerminateEntityAction#00002754; EmpireIndex:1; EntityActionId: 1068

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:830 AI STACK[AI] [Important]Could not find a contract evaluation for DiplomaticContractSnapshot #5181. [AI2]

     at ComputeMajorEmpireContractEvaluation in :line 0
     at ComputeDiplomaticContractSignedLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:847 Order STACKOrderCompleteMoveToFleetAction#00002755; EmpireIndex:17; EntityActionId: 1355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:847 Order STACKOrderTerminateEntityAction#00002756; EmpireIndex:17; EntityActionId: 1355

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:847 AI STACK[AI] Unassign fleet 3651/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:847 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:847 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:847 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:847 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:863 Order STACKOrderEntityAction#00002757, Ticket: 00001516; EmpireIndex:16; AttackFleetAction#8, InitiatorGUID:5373, Context:1-й Пустоты Хранители (1120) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:863 Order STACKOrderEntityAction#00002758, Ticket: 00001517; EmpireIndex:17; GoToFleetAction#1356, InitiatorGUID:3608, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:863 Order STACKOrderEntityAction#00002759, Ticket: 00001518; EmpireIndex:17; GoToFleetAction#1357, InitiatorGUID:1839, Context:Path: 16->19->15, Path: Path: 16->19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:863 Order STACKOrderCreateEncounter#0000275A, Ticket: 00001519, Attacker#5373, Defender#1120, Orbit#191, Encounter#5500

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:863 Order STACKOrderJoinEncounter#0000275B, Ticket: 0000151A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:882 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:882 Order STACKOrderEntityAction#0000275C, Ticket: 0000151B; EmpireIndex:17; MoveToFleetAction#1358, InitiatorGUID:1839, Context:EntityActionContext_Movement, 16->19 (Cost: 2.400462) from 0 to 0.2392676.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:882 Order STACKOrderEntityAction#0000275D, Ticket: 0000151C; EmpireIndex:17; MoveToFleetAction#1359, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->79 (Cost: 1.32298) from 0 to 0.3717273.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:882 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:882 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:899 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:899 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:899 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:899 Order STACKOrderUpdateVisibility#0000275E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:899 Order STACKOrderApplySimplifiedEncounter#0000275F, Ticket: 0000151D; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:899 Order STACKOrderReportValidatedEncounter#00002760, Ticket: 0000151E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:899 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:899 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:913 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:913 Order STACKOrderFinalizeEncounter#00002761, Ticket: 0000151F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:25:947 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:963 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:996 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:996 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:25:996 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:26:014 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:26:014 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:26:014 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:26:031 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:26:048 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:26:064 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:26:098 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:26:114 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:26:131 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:26:131 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:26:150 Order STACKOrderQueueConstruction#00002762, Ticket: 00001520; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Order STACKOrderBuyoutTradable#00002763, Ticket: 00001521; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Order STACKOrderQueueConstruction#00002764, Ticket: 00001522; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Order STACKOrderStartContextualDiplomaticExchange#00002765, Ticket: 00001523; FirstEmpireIndex:1, SecondEmpireIndex:2, DefinitionName:ContextualFleetRemoval, GUID:5506, MoodMessageOverride:, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Order STACKOrderCreateDiplomaticContract#00002766, Ticket: 00001525; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:5507.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Default STACKOrderCreateDiplomaticContract#00002766, Ticket: 00001525; EmpireWhichInitiatedIndex:4, EmpireWhichReceivesIndex:2, ContractGUID:5507.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Default STACKRegister new contract DiplomaticContract#5507.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Gameplay STACKfleet action with feedback 1069 started : ETA 2196.26396179199

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Order STACKOrderEntityAction#00002767, Ticket: 00001526; EmpireIndex:1; ExpeditionFleetAction#1069, InitiatorGUID:1082, Context:Curiosity_PlanetResource_Luxury06 on Генимос IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Order STACKOrderQueueConstruction#00002768, Ticket: 00001527; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Order STACKOrderSetSpaceportDestination#00002769, Ticket: 00001528; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Gameplay STACKfleet action with feedback 723 started : ETA 2196.26595306396

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Order STACKOrderEntityAction#0000276A, Ticket: 00001529; EmpireIndex:2; ColonizeFleetAction#723, InitiatorGUID:5420, Context:Медведица III(Planet 2) (Planet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:150 Order STACKOrderEntityAction#0000276B, Ticket: 0000152C; EmpireIndex:5; GoToFleetAction#579, InitiatorGUID:2493, Context:Path: 100->101, Path: Path: 100->101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:164 Order STACKOrderChangeDiplomaticContractState#0000276C; ContractGUID:5507, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:164 Gameplay STACKOrderChangeDiplomaticContractState#0000276C; ContractGUID:5507, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:164 Gameplay STACKContract 5507 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:164 Order STACKOrderEntityAction#0000276D, Ticket: 0000152D; EmpireIndex:5; MoveToFleetAction#580, InitiatorGUID:2493, Context:EntityActionContext_Movement, 100->101 (Cost: 4.666667) from 0 to 0.4360437.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:414 Order STACKOrderUpdateVisibility#0000276E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:881 Order STACKOrderCompleteMoveToFleetAction#0000276F; EmpireIndex:3; EntityActionId: 546

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:881 Order STACKOrderUpdateVisibility#00002770

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:881 Order STACKOrderTerminateEntityAction#00002771; EmpireIndex:3; EntityActionId: 546

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:921 Gameplay STACKfleet action with feedback 263 started : ETA 2197.02507019043

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:26:921 Order STACKOrderEntityAction#00002772, Ticket: 0000152E; EmpireIndex:0; ExpeditionFleetAction#263, InitiatorGUID:4607, Context:Curiosity_Quest_ExplorationQuest25 on Брия IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:27:275 Order STACKOrderCompleteMoveToFleetAction#00002773; EmpireIndex:5; EntityActionId: 578

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:27:275 Order STACKOrderTerminateEntityAction#00002774; EmpireIndex:5; EntityActionId: 578

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:27:287 Order STACKOrderEntityAction#00002775, Ticket: 0000152F; EmpireIndex:5; MoveToFleetAction#581, InitiatorGUID:5462, Context:EntityActionContext_Movement, 71->69 (Cost: 5.552444) from 0 to 0.9023848.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:28:147 AI STACK[AI] [Event]Remove 39 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:28:147 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventConstructionQueued,EventPopulationTransferredToSpaceport,EventResearchQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventCuriosityDiscoveredWithFleet,EventTutorial_FleetsSelected,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:28:147 AI STACK[AI] [Event]keep 28 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:28:147 AI STACK[AI] [Event]keep AIEventCivilianShipAttacked,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventConstructionQueued,EventConstructionQueued,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventConstructionQueued,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:28:164 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:28:247 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:28:365 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:365 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:383 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:28:416 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:416 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:450 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:450 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:481 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:481 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:498 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:498 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:531 AI STACK[AI] Cancel task 3807 : can find context 1120 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:531 AI STACK[AI] Cancel task 2231 : can find context 1120 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:531 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:565 Order STACKOrderUpdateVisibility#00002776

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:28:565 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:597 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:619 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:620 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:632 Order STACKOrderCompleteMoveToFleetAction#00002777; EmpireIndex:17; EntityActionId: 1359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:28:632 Order STACKOrderTerminateEntityAction#00002778; EmpireIndex:17; EntityActionId: 1359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:28:632 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:632 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:632 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:632 AI STACK[AI] Cancel task 2550 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:632 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:645 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:682 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:700 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:715 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:715 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:28:731 Order STACKOrderQueueConstruction#00002779, Ticket: 00001530; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:28:731 Default STACKThe construction 5514 is already at the index 1.

     at Move in :line 0
     at ClientQueueConstruction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:28:731 Order STACKOrderRespondToContextualDiplomaticExchange#0000277A, Ticket: 00001531; GUID:5506, CurrentTermName:ContextualFleetRemoval, ChoiceName:ContextualFleetRemovalRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:28:731 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#2'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:28:731 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:190 Gameplay STACKfleet action with feedback 1069 finished : ETA 2196.26396179199, Game.Time 2197.27544403076, true ETA 2197.26396179199

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:190 Gameplay STACKfleet action with feedback 723 finished : ETA 2196.26595306396, Game.Time 2197.27646636963, true ETA 2197.26595306396

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:190 Order STACKOrderTerminateEntityAction#0000277B; EmpireIndex:1; EntityActionId: 1069

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:190 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:191 Order STACKOrderTerminateEntityAction#0000277C; EmpireIndex:2; EntityActionId: 723

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:191 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:191 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:191 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at ColonizePlanet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:191 Order STACKOrderCompleteMoveToFleetAction#0000277D; EmpireIndex:17; EntityActionId: 1358

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:202 Order STACKOrderUpdateAutoImprovements#0000277E, ColonizedStarSystemGUID:5510, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:202 Order STACKOrderTerminateEntityAction#0000277F; EmpireIndex:17; EntityActionId: 1358

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:933 Gameplay STACKfleet action with feedback 263 finished : ETA 2197.02507019043, Game.Time 2198.02569580078, true ETA 2198.02507019043

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:934 Order STACKOrderTerminateEntityAction#00002780; EmpireIndex:0; EntityActionId: 263

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:934 Quest STACK[Quests] EventCuriosity04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:934 Order STACKOrderTransferResource#00002781; EmpireIndex:0; ContextGUID:0, ResourceName:Strategic2, Amount:-10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:934 Order STACKOrderRemoveQuestMarkers#00002782

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:934 Order STACKOrderUpdateQuests#00002783, Ticket: 00001532

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:934 Order STACKOrderCompleteQuest#00002784, Ticket: 00001533

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:934 Quest STACK[Quests] Adding global quest variable: $QuestSystem01 = System.Collections.Generic.List`1[System.Object] for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:934 Order STACKOrderCreateFleetFromShipDesignName#00002785; EmpireIndex:0; FleetGUID:5517, ShipDesignGUIDs: Vampirilis_SmallAttack x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:934 Gameplay STACKAdd 0 experience to ship Ship#5519

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:934 Order STACKOrderApplyQuestEffect#00002786

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:934 Order STACKOrderTriggerPopulationEvent#00002787

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:955 Order STACKOrderBeginQuest#00002788, Ticket: 00001534

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:955 Order STACKOrderFinishDockingFleet#00002789, Ticket: 00001535; EmpireIndex:0; FleetGUID:5517

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:29:998 Prism STACKProbe Used: {"turn":76,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:29.899"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:30:065 Order STACKOrderUpdateVisibility#0000278A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:30:197 Order STACKOrderCompleteMoveToFleetAction#0000278B; EmpireIndex:5; EntityActionId: 580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:30:197 Order STACKOrderTerminateEntityAction#0000278C; EmpireIndex:5; EntityActionId: 580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:30:564 Prism STACKQuest Finished: {"turn":76,"questName":"ExplorationQuest25Bis","category":"ExplorationQuest","subcategory":"Exploration","state":"Completed","questid":5440,"choiceIndex":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:30.482"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:30:731 AI STACK[AI] [Event]Remove 28 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:30:731 AI STACK[AI] [Event]Remove AIEventCivilianShipAttacked,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventConstructionQueued,EventConstructionQueued,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventConstructionQueued,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:30:731 AI STACK[AI] [Event]keep 38 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:30:731 AI STACK[AI] [Event]keep EventConstructionCancelled,EventConstructionQueued,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventOutpostConcurrenced,EventShipDestroyed,EventGarrisonCompositionChanged,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventTriggerPopulationEvent,EventNarrativeEventBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:30:749 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:30:832 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:30:934 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:30:934 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:30:948 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:30:982 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:015 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:032 AI STACK[AI] Cancel task 3723 : can find context 5420 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:049 Prism STACKQuest Started: {"turn":76,"technologyCount":31,"questName":"EventRandom12","category":"Event","subcategory":"TriggeredByaQuest","questid":5516,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:38:30.965"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:38:31:049 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:082 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:115 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:115 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:116 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:132 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:132 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:132 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:182 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:199 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:231 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:231 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:31:247 Order STACKOrderRespondToContextualDiplomaticExchange#0000278D, Ticket: 00001536; GUID:5506, CurrentTermName:ContextualFleetRemovalRefused, ChoiceName:ContextualFleetRemovalRefusedCoverup, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:31:247 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/CloseBordersCostReductionWithOtherEmpire -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:31:247 Order STACKOrderUpdateAttitude#0000278E, Ticket: 00001537; EmpireIndex:1; AttitudeName:Hostile, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:31:247 Order STACKOrderEntityAction#0000278F, Ticket: 00001538; EmpireIndex:4; OutpostActionStealGrowth2#680, InitiatorGUID:5129

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:33:232 AI STACK[AI] [Event]Remove 38 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:33:232 AI STACK[AI] [Event]Remove EventConstructionCancelled,EventConstructionQueued,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventOutpostConcurrenced,EventShipDestroyed,EventGarrisonCompositionChanged,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventTriggerPopulationEvent,EventNarrativeEventBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:33:232 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:33:232 AI STACK[AI] [Event]keep EventTriggerPopulationEvent,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventContextualDiplomaticExchangeUpdated,EventOutpostActionStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:33:250 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:33:333 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:33:540 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:554 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:33:554 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:570 Order STACKOrderCompleteMoveToFleetAction#00002790; EmpireIndex:5; EntityActionId: 581

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:33:570 Order STACKOrderTerminateEntityAction#00002791; EmpireIndex:5; EntityActionId: 581

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:33:581 AI STACK[AI] Cancel task 3997 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:599 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:615 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:650 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:681 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:718 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:718 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:718 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:736 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:736 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:736 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:753 AI STACK[AI] Cancel task 2552 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:769 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:33:799 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:35:830 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:35:830 AI STACK[AI] [Event]Remove EventTriggerPopulationEvent,EventHappinessStatusChanged,EventTemporaryEffectStarted,EventContextualDiplomaticExchangeUpdated,EventOutpostActionStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:35:830 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:35:830 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:35:846 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:35:930 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:36:017 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:36:030 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:36:114 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:36:131 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:131 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:147 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:36:164 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:197 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:231 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:286 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:295 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:295 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:295 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:315 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:315 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:315 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:372 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:36:384 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:413 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:38:413 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:38:413 AI STACK[AI] [Event]keep 113 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:38:413 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:38:430 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:38:514 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:38:598 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:38:613 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:38:698 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:38:714 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:714 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:731 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:38:748 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:781 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:815 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:846 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:879 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:879 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:879 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:896 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:896 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:896 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:928 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:38:961 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:39:849 Order STACKOrderSelloutTradableShips#00002792, Ticket: 00001539; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:40:980 AI STACK[AI] [Event]Remove 113 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:40:980 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:40:980 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:40:980 AI STACK[AI] [Event]keep EventGarrisonCompositionChanged,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:40:996 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:41:081 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:41:205 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:41:206 Order STACKOrderEntityAction#00002793, Ticket: 0000153A; EmpireIndex:0; GoToFleetAction#264, InitiatorGUID:4607, Context:Path: 102->97, Path: Path: 102->97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:41:216 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:41:297 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:41:314 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:314 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:331 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:41:351 Order STACKOrderEntityAction#00002794, Ticket: 0000153B; EmpireIndex:0; MoveToFleetAction#265, InitiatorGUID:4607, Context:EntityActionContext_Movement, 102->97 (Cost: 5.333333) from 0 to 0.4574682.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:41:351 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:382 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:414 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:449 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:480 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:480 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:480 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:497 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:497 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:497 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:530 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:41:564 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:43:580 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:43:580 AI STACK[AI] [Event]Remove EventGarrisonCompositionChanged,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:43:580 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:43:580 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:43:597 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:43:680 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:43:764 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:43:781 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:43:867 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:43:883 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:43:883 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:43:900 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:43:915 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:43:949 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:43:982 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:44:015 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:44:049 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:44:049 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:44:049 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:44:065 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:44:065 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:44:066 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:44:099 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:44:115 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:45:333 Order STACKOrderUpdateVisibility#00002795

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:45:634 Order STACKOrderCompleteMoveToFleetAction#00002796; EmpireIndex:0; EntityActionId: 265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:45:634 Order STACKOrderUpdateVisibility#00002797

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:45:634 Order STACKOrderTerminateEntityAction#00002798; EmpireIndex:0; EntityActionId: 265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:46:149 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:46:149 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:46:149 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:46:149 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:46:166 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:46:249 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:46:350 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:350 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:366 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:46:399 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:432 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:465 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:500 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:531 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:531 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:531 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:548 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:548 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:548 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:581 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:598 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:38:46:631 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:38:46:648 Order STACKOrderAIClientStateChange#00002799; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:46:648 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:48:858 Order STACKOrderQueueConstruction#0000279A; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:49:323 Order STACKOrderQueueConstruction#0000279B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:50:276 Order STACKOrderQueueConstruction#0000279C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:50:641 Order STACKOrderQueueConstruction#0000279D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:56:368 Order STACKOrderQueueConstruction#0000279E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:57:692 Order STACKOrderQueueConstruction#0000279F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:38:58:110 Order STACKOrderQueueConstruction#000027A0; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:02:373 Order STACKOrderQueueConstruction#000027A1; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:04:310 Order STACKOrderQueueConstruction#000027A2; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:04:846 Order STACKOrderQueueConstruction#000027A3; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:04:846 Gameplay STACK[WonderDebug] StarSystemImprovementWonder2 queued by Empire#0 at turn 76

     at ClientQueueConstruction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:05:861 Order STACKOrderCancelConstruction#000027A4; EmpireIndex:0; ContextGUID:2832, ConstructionGameEntityGUID:5539

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:06:476 Order STACKOrderQueueConstruction#000027A5; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:08:631 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:08:663 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:08:747 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:08:747 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:08:830 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:08:830 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:08:830 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:08:830 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:08:864 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:08:964 Battle STACKDisposing ServerEncounter 5500

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:08:964 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:08:997 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:097 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:131 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:148 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:148 Order STACKOrderRetrofitPirateFleet#000027A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:214 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:233 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:233 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:233 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:233 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:233 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:233 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:233 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:233 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:233 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:233 Gameplay STACKAdd 1 experience to ship Ship#5302

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#5190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:248 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#4743

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#5297

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#5351

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#5354

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#4979

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#5214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#5384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:249 Gameplay STACKAdd 1 experience to ship Ship#5160

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:264 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:264 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:264 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:264 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:264 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:264 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:264 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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     at Run in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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15:39:09:265 Gameplay STACKAdd 2 experience to ship Ship#5104

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 2 experience to ship Ship#4817

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 2 experience to ship Ship#4641

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 2 experience to ship Ship#4570

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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15:39:09:265 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 2 experience to ship Ship#3982

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#4760

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#5178

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 2 experience to ship Ship#5166

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:39:09:265 Gameplay STACKAdd 1 experience to ship Ship#4798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:281 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:281 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:39:09:281 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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     at Run in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:39:09:282 Gameplay STACKAdd 1 experience to ship Ship#5116

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:39:09:297 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:39:09:297 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:297 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:39:09:297 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:39:09:297 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:39:09:297 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:297 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:39:09:297 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#5233

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#5367

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#5445

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#5047

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#5202

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#5337

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#4999

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#5205

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:298 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#5209

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#5369

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#5292

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#5289

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:314 Gameplay STACKAdd 1 experience to ship Ship#4779

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:364 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:364 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:364 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:397 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:397 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:397 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:431 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:431 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:431 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#4947

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#5376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#5377

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#5378

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#5154

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 Gameplay STACKAdd 1 experience to ship Ship#5155

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:498 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:597 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:757 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:757 Gameplay STACKAdd 20 experience to ship Ship#5452

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:757 Gameplay STACKAdd 0 experience to ship Ship#5410

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:757 Gameplay STACKAdd 0 experience to ship Ship#5471

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:757 Gameplay STACKAdd 20 experience to ship Ship#5315

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:757 Gameplay STACKAdd 20 experience to ship Ship#5340

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:757 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:757 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:757 Battle STACKDisposing Encounter 5394

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:757 Runtime STACK[ChatMessage] RECV: l:/_turn/77 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:816 Prism STACKColonize: {"turn":78,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:39:09.655"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:39:09:881 Order STACKOrderUpdateDustInflation#000027A7; DustGlobalProduction:1171.819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:967 Order STACKOrderSendAutomatedShip#000027A8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:983 Order STACKOrderSendAutomatedShip#000027A9; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:983 Order STACKOrderUpdateBestSystem#000027AA; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:983 Order STACKOrderUpdateBestSystem#000027AB; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:983 Order STACKOrderUpdateBestSystem#000027AC; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:983 Order STACKOrderUpdateBestSystem#000027AD; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:983 Order STACKOrderUpdateBestSystem#000027AE; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:983 Order STACKOrderUpdateBestSystem#000027AF; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:983 Order STACKOrderUpdateBestSystem#000027B0; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:983 Order STACKOrderUpdateBestSystem#000027B1; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:983 Order STACKOrderUpdateVisibility#000027B2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:993 Order STACKOrderStartAutomatedFleetAction#000027B3; EmpireIndex:2; AutomatedDeliveryFleetAction#724, InitiatorGUID:5545, Context:Path: 48->53->51->52->50, Path: Path: 48->53->51->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:09:993 Order STACKOrderStartAutomatedFleetAction#000027B4; EmpireIndex:4; AutomatedDeliveryFleetAction#681, InitiatorGUID:5547, Context:Path: 39->40->44, Path: Path: 39->40->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:014 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:097 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:132 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:132 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:132 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:132 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:164 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:164 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:164 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:659 Runtime STACK[ChatMessage] RECV: l:/_turn/77 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:659 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:709 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:709 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:709 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:709 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:709 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:709 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:709 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:709 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:709 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:709 Order STACKOrderUpdateQuests#000027B5, Ticket: 0000153C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:709 Order STACKOrderCompleteQuest#000027B6, Ticket: 0000153D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:722 Order STACKOrderEntityAction#000027B7; EmpireIndex:5; MoveToProbeAction#582, InitiatorGUID:5226, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:722 Order STACKOrderUpdateBestSystem#000027B8; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:722 Order STACKOrderUpdateBestSystem#000027B9; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:722 Order STACKOrderUpdateBestSystem#000027BA; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:722 Order STACKOrderUpdateBestSystem#000027BB; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:722 Order STACKOrderUpdateBestSystem#000027BC; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:722 Order STACKOrderUpdateBestSystem#000027BD; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:722 Order STACKOrderUpdateBestSystem#000027BE; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:722 Order STACKOrderUpdateBestSystem#000027BF; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:722 Order STACKOrderSpawnImprovement#000027C0; EmpireIndex:10; ImprovementDefinitionName:StarSystemImprovementFood2; TargetGUID:1016; ImprovementGUID:5549

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:722 Order STACKOrderTransferResource#000027C1; EmpireIndex:10; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:722 Order STACKOrderUpdatePiratePhantomGarrison#000027C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:765 Prism STACKColonize: {"turn":78,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#1639","planetName":"","colonizedStarSystemGUID":"1639","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:39:10.659"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:39:10:801 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:801 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:838 Order STACKOrderSwitchFaction#000027C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:838 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at SwitchFaction in :line 0
     at SwitchFaction in :line 0
     at SwitchFaction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:838 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at SwitchFaction in :line 0
     at SwitchFaction in :line 0
     at SwitchFaction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:838 Default STACKTraitor 5030 unbinded from PopulationPlanet.

     at BindOwner in :line 0
     at RemoveTraitorPopulation in :line 0
     at RemoveTraitors in :line 0
     at SwitchFaction in :line 0
     at SwitchFaction in :line 0
     at SwitchFaction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:838 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at SwitchFaction in :line 0
     at SwitchFaction in :line 0
     at SwitchFaction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:839 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at SwitchFaction in :line 0
     at SwitchFaction in :line 0
     at SwitchFaction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:839 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at SwitchFaction in :line 0
     at SwitchFaction in :line 0
     at SwitchFaction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:855 Order STACKOrderUpdateQuests#000027C4, Ticket: 0000153E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:855 Order STACKOrderUpdateQuests#000027C5, Ticket: 0000153F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:855 Order STACKOrderUpdateQuests#000027C6, Ticket: 00001540

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:855 Order STACKOrderUpdateQuests#000027C7, Ticket: 00001541

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:855 Order STACKOrderUpdateQuests#000027C8, Ticket: 00001542

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:855 Order STACKOrderUpdateQuests#000027C9, Ticket: 00001543

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:855 Order STACKOrderUpdateQuests#000027CA, Ticket: 00001544

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:855 Order STACKOrderCompleteQuest#000027CB, Ticket: 00001545

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:855 Quest STACK[Quests] Adding global quest variable: $ChosenHero = System.Collections.Generic.List`1[System.Object] for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:855 Quest STACK[Quests] Adding global quest variable: $Traitor = HeroTerransQuest02 for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:855 Order STACKOrderCompleteQuest#000027CC, Ticket: 00001546

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:855 Order STACKOrderCompleteQuest#000027CD, Ticket: 00001547

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:865 Order STACKOrderBeginQuest#000027CE, Ticket: 00001548

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:865 Order STACKOrderBeginQuest#000027CF, Ticket: 00001549

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:865 Order STACKOrderBeginQuest#000027D0, Ticket: 0000154A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:915 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:10:915 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:10:915 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:10:915 AI STACK[AI] [Event]keep 199 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:10:915 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventShipLayoutChanged,EventBlockadeTick,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventLuxuryDiscovered,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationCollectionThresholdReached,EventPopulationCollectionThresholdReached,EventFactionSwitched,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestBegun,EventQuestBegun,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:11:251 Prism STACKColonize: {"turn":78,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#3703","planetName":"","colonizedStarSystemGUID":"3703","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:39:11.165"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:39:11:830 Prism STACKJuggernaut: {"turn":77,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:39:11.682"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:39:12:365 Prism STACKTurn end: {"turn":77,"turnDuration":50,"dustperturn":-31.1187153,"influenceperturn":-1.625,"scienceperturn":1802.196,"honorperturn":0.0,"empirefood":578.8398,"empireindustry":737.8,"empiremanpower":2250.0,"empirepopulation":60.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:39:12.282"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:39:12:632 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:12:633 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:12:648 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:666 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:719 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:719 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:719 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:719 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:719 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:719 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:743 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:743 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:781 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:781 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:799 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:12:848 Prism STACKQuest Finished: {"turn":77,"questName":"EventCuriosity15","category":"Event","subcategory":"Curiosity","state":"Completed","questid":4832,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:39:12.781"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:39:13:059 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:082 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:082 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:082 Order STACKOrderAIClientStateChange#000027D1; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:082 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:082 Order STACKOrderFinishDockingFleet#000027D2, Ticket: 0000154B; EmpireIndex:2; FleetGUID:5545

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:082 Order STACKOrderFinishDockingFleet#000027D3, Ticket: 0000154C; EmpireIndex:4; FleetGUID:5547

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:101 Order STACKOrderEntityAction#000027D4, Ticket: 0000154D; EmpireIndex:0; MoveToFleetAction#266, InitiatorGUID:5301, Context:EntityActionContext_Movement, 104->106 (Cost: 2.168788) from 0.7589851 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:101 Order STACKOrderEntityAction#000027D5, Ticket: 0000154E; EmpireIndex:2; MoveToFleetAction#725, InitiatorGUID:5545, Context:EntityActionContext_Movement, 48->53 (Cost: 3) from 0 to 0.2502107.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:101 Order STACKOrderEntityAction#000027D6, Ticket: 0000154F; EmpireIndex:4; MoveToFleetAction#682, InitiatorGUID:5547, Context:EntityActionContext_Movement, 39->40 (Cost: 4) from 0 to 0.2466264.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:101 Order STACKOrderEntityAction#000027D7, Ticket: 00001550; EmpireIndex:4; MoveToFleetAction#683, InitiatorGUID:5444, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0.1806116 to 0.3612232.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:101 Order STACKOrderEntityAction#000027D8, Ticket: 00001551; EmpireIndex:4; MoveToFleetAction#684, InitiatorGUID:5366, Context:EntityActionContext_Movement, 38->40 (Cost: 4) from 0.4156113 to 0.6234169.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:101 Order STACKOrderEntityAction#000027D9, Ticket: 00001552; EmpireIndex:4; MoveToFleetAction#685, InitiatorGUID:5232, Context:EntityActionContext_Movement, 38->40 (Cost: 3.248756) from 0.8312225 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:101 Order STACKOrderEntityAction#000027DA, Ticket: 00001553; EmpireIndex:5; MoveToFleetAction#583, InitiatorGUID:5368, Context:EntityActionContext_Movement, 72->93 (Cost: 4) from 0.4342597 to 0.9723327.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:199 Order STACKOrderUpdateVisibility#000027DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:350 Prism STACKQuest Finished: {"turn":77,"questName":"UE_Quest-Chapter3","category":"MajorQuest","subcategory":"UE","state":"Completed","questid":5021,"choiceIndex":3,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:39:13.267"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:39:13:500 Order STACKOrderCompleteMoveToFleetAction#000027DC; EmpireIndex:4; EntityActionId: 685

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:500 Order STACKOrderUpdateVisibility#000027DD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:500 Order STACKOrderTerminateEntityAction#000027DE; EmpireIndex:4; EntityActionId: 685

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:583 Order STACKOrderCompleteMoveToFleetAction#000027DF; EmpireIndex:4; EntityActionId: 684

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:583 Order STACKOrderTerminateEntityAction#000027E0; EmpireIndex:4; EntityActionId: 684

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:600 Order STACKOrderCompleteMoveToFleetAction#000027E1; EmpireIndex:4; EntityActionId: 683

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:600 Order STACKOrderTerminateEntityAction#000027E2; EmpireIndex:4; EntityActionId: 683

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:600 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:13:600 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:13:617 Order STACKOrderEntityAction#000027E3, Ticket: 00001554; EmpireIndex:17; GoToFleetAction#1360, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:617 Order STACKOrderEntityAction#000027E4, Ticket: 00001555; EmpireIndex:17; GoToFleetAction#1361, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:617 Order STACKOrderEntityAction#000027E5, Ticket: 00001556; EmpireIndex:17; GoToFleetAction#1362, InitiatorGUID:2371, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:617 Order STACKOrderEntityAction#000027E6, Ticket: 00001557; EmpireIndex:17; GoToFleetAction#1363, InitiatorGUID:4543, Context:Path: 97->78, Path: Path: 97->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:617 Order STACKOrderEntityAction#000027E7, Ticket: 00001558; EmpireIndex:17; GoToFleetAction#1364, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:617 Order STACKOrderEntityAction#000027E8, Ticket: 00001559; EmpireIndex:17; GoToFleetAction#1365, InitiatorGUID:3608, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:634 Order STACKOrderEntityAction#000027E9, Ticket: 0000155A; EmpireIndex:17; MoveToFleetAction#1366, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->79 (Cost: 2.236027) from 0.3717273 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:634 Order STACKOrderEntityAction#000027EA, Ticket: 0000155B; EmpireIndex:17; MoveToFleetAction#1367, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 3.118013) from 0.1239091 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:634 Order STACKOrderEntityAction#000027EB, Ticket: 0000155C; EmpireIndex:17; MoveToFleetAction#1368, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 4) from 0 to 0.1440329.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:634 Order STACKOrderEntityAction#000027EC, Ticket: 0000155D; EmpireIndex:17; MoveToFleetAction#1369, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->12 (Cost: 1.597937) from 0.8920237 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:634 Order STACKOrderEntityAction#000027ED, Ticket: 0000155E; EmpireIndex:17; MoveToFleetAction#1370, InitiatorGUID:2678, Context:EntityActionContext_Movement, 68->4 (Cost: 4) from 0.2776825 to 0.3785706.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:634 Order STACKOrderEntityAction#000027EE, Ticket: 0000155F; EmpireIndex:17; MoveToFleetAction#1371, InitiatorGUID:1839, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.2392676 to 0.6379703.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:783 Order STACKOrderCompleteMoveToFleetAction#000027EF; EmpireIndex:0; EntityActionId: 266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:783 Order STACKOrderTerminateEntityAction#000027F0; EmpireIndex:0; EntityActionId: 266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:806 Default STACKDelivering remaining pop (fleet : 5301, system : 1639)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:806 Order STACKOrderUpdateVisibility#000027F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:806 Order STACKOrderTerminateEntityAction#000027F2; EmpireIndex:0; EntityActionId: 252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:806 Default STACKTerminating AutomatedDelivery Fleet 5301 on system ColonizedStarSystem#1639

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:806 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:832 Prism STACKQuest Started: {"turn":77,"technologyCount":31,"questName":"UE_Quest-Chapter4.1-Mezari","category":"MajorQuest","subcategory":"UE","questid":5550,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:39:13.749"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:39:13:883 Order STACKOrderCompleteMoveToFleetAction#000027F3; EmpireIndex:17; EntityActionId: 1370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:883 Order STACKOrderTerminateEntityAction#000027F4; EmpireIndex:17; EntityActionId: 1370

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:967 Order STACKOrderCompleteMoveToFleetAction#000027F5; EmpireIndex:5; EntityActionId: 583

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:13:967 Order STACKOrderTerminateEntityAction#000027F6; EmpireIndex:5; EntityActionId: 583

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:033 Order STACKOrderCompleteMoveToFleetAction#000027F7; EmpireIndex:17; EntityActionId: 1366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:033 Order STACKOrderTerminateEntityAction#000027F8; EmpireIndex:17; EntityActionId: 1366

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:050 Order STACKOrderTerminateEntityAction#000027F9; EmpireIndex:17; EntityActionId: 1365

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:183 Order STACKOrderCompleteMoveToFleetAction#000027FA; EmpireIndex:17; EntityActionId: 1367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:183 Order STACKOrderTerminateEntityAction#000027FB; EmpireIndex:17; EntityActionId: 1367

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:199 Order STACKOrderCompleteMoveToFleetAction#000027FC; EmpireIndex:17; EntityActionId: 1369

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:199 Order STACKOrderEntityAction#000027FD, Ticket: 00001560; EmpireIndex:17; MoveToFleetAction#1372, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 0.8819866) from 0 to 0.2478182.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:199 Order STACKOrderTerminateEntityAction#000027FE; EmpireIndex:17; EntityActionId: 1369

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:216 Order STACKOrderTerminateEntityAction#000027FF; EmpireIndex:17; EntityActionId: 1362

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:266 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:266 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:300 AI STACK[AI] Unassign fleet 1771/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:300 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:300 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:333 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:333 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:350 Prism STACKAIPerformanceEvent: {"turn":77,"maxBlackboardMessageCount":505,"maxDecisionCount":11,"maxSyncronizationTime":1725,"maxAnaysisTime":265,"maxStrategicTime":1876,"maxDecisionTime":806,"maxActuatorTime":907,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:39:14.266"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:39:14:367 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:400 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:400 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:400 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:400 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:434 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:466 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:499 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:533 Order STACKOrderUpdateVisibility#00002800

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:533 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:566 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:599 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:632 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:666 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:699 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:732 AI STACK[AI] [Important]The decision network has been run 11 times for empire 2. [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:732 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:732 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:732 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:750 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:750 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:750 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:767 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:782 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:816 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:833 AI STACKStart 15 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:833 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:852 Order STACKOrderBuyoutTradable#00002801, Ticket: 00001561; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:852 Order STACKOrderUnlockHeroSkill#00002802, Ticket: 00001562; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:852 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:852 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002803, Ticket: 00001563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002804, Ticket: 00001564

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002805, Ticket: 00001565

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002806, Ticket: 00001566

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002807, Ticket: 00001567

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 Order STACKOrderEntityAction#00002808, Ticket: 00001568; EmpireIndex:1; GoToFleetAction#1070, InitiatorGUID:2491, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 Order STACKOrderUpdateAttitude#00002809, Ticket: 00001569; EmpireIndex:1; AttitudeName:Angry, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 Order STACKOrderCancelHackingProgram#0000280A, Ticket: 0000156A; ProgramGUID:5468, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 Order STACKOrderEntityAction#0000280B, Ticket: 0000156B; EmpireIndex:1; GoToFleetAction#1071, InitiatorGUID:5308, Context:Path: 23->24, Path: Path: 23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 Order STACKOrderEntityAction#0000280C, Ticket: 0000156C; EmpireIndex:1; GoToFleetAction#1072, InitiatorGUID:3354, Context:Path: 25, Path: Path: 25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 Order STACKOrderEntityAction#0000280D, Ticket: 0000156D; EmpireIndex:1; GoToFleetAction#1073, InitiatorGUID:4038, Context:Path: 1->9, Path: Path: 1->9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 Order STACKOrderEntityAction#0000280E, Ticket: 0000156E; EmpireIndex:1; GoToFleetAction#1074, InitiatorGUID:3854, Context:Path: 52, Path: Path: 52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 Order STACKOrderEntityAction#0000280F, Ticket: 0000156F; EmpireIndex:1; GoToFleetAction#1075, InitiatorGUID:1082, Context:Path: 85->84->79->78, Path: Path: 85->84->79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:871 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:871 AI STACKStart 49 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:871 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:891 Order STACKOrderTransferSpaceportPopulation#00002810, Ticket: 00001570; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 Order STACKOrderQueueConstruction#00002811, Ticket: 00001571; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 Order STACKOrderCreateTimeBubble#00002812, Ticket: 00001572; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:891 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:892 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:892 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:892 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:892 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:892 Gameplay, Order STACK[Empire 2] OrderCreateTimeBubble preprocessor failed: Insufficient TimeBubbleAcceleratingTime stock

     at CreateTimeBubblePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:892 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfTheInterior/OrderCreateTimeBubble [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:892 Order STACKOrderSelloutTradableResource#00002813, Ticket: 0000157D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:892 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002814, Ticket: 0000157E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:892 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:909 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002815, Ticket: 0000157F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:909 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002816, Ticket: 00001580

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:909 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002817, Ticket: 00001581

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:909 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002818, Ticket: 00001582

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:909 Order STACKOrderCancelHackingProgram#00002819, Ticket: 00001583; ProgramGUID:5481, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:909 Order STACKOrderCancelHackingProgram#0000281A, Ticket: 00001584; ProgramGUID:5482, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:909 Order STACKOrderCreateShipDesign#0000281B, Ticket: 00001585; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:909 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:909 Order STACKOrderCreateShipDesign#0000281C, Ticket: 00001586; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:909 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:909 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:928 Order STACKOrderEntityAction#0000281D, Ticket: 00001587; EmpireIndex:2; GoToFleetAction#726, InitiatorGUID:3651, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:928 Order STACKOrderTransferShips#0000281E, Ticket: 00001588; EmpireIndex:2; ShipGUIDs: [4760, 5178, 5410], HeroGUID:0, Position:NodeIndex:51, DestinationGarrisonGUID:5559

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:928 Order STACKOrderEntityAction#0000281F, Ticket: 00001589; EmpireIndex:2; GoToFleetAction#727, InitiatorGUID:3016, Context:Path: 50->24, Path: Path: 50->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:928 Order STACKOrderEntityAction#00002820, Ticket: 0000158A; EmpireIndex:2; GoToFleetAction#728, InitiatorGUID:5300, Context:Path: 56, Path: Path: 56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:928 Order STACKOrderEntityAction#00002821, Ticket: 0000158B; EmpireIndex:2; GoToFleetAction#729, InitiatorGUID:4962, Context:Path: 17->16, Path: Path: 17->16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:929 Order STACKOrderEntityAction#00002822, Ticket: 0000158C; EmpireIndex:2; GoToFleetAction#730, InitiatorGUID:3362, Context:Path: 46->45->43, Path: Path: 46->45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:929 Order STACKOrderSelloutTradableResource#00002823, Ticket: 0000158D; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:929 Order STACKOrderUnlockHeroSkill#00002824, Ticket: 0000158E; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:929 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:947 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002825, Ticket: 0000158F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:947 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002826, Ticket: 00001590

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:947 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002827, Ticket: 00001591

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:947 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002828, Ticket: 00001592

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:947 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002829, Ticket: 00001593

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:947 Order STACKOrderCancelHackingProgram#0000282A, Ticket: 00001594; ProgramGUID:5484, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:947 Order STACKOrderCancelHackingProgram#0000282B, Ticket: 00001595; ProgramGUID:5485, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:947 Order STACKOrderCancelLaw#0000282C, Ticket: 00001596; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:947 Order STACKOrderEntityAction#0000282D, Ticket: 00001597; EmpireIndex:3; GoToFleetAction#547, InitiatorGUID:5457, Context:Path: 84->79->78->77, Path: Path: 84->79->78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 Order STACKOrderEntityAction#0000282E, Ticket: 00001598; EmpireIndex:3; GoToFleetAction#548, InitiatorGUID:2068, Context:Path: 84->83->81, Path: Path: 84->83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000282F, Ticket: 00001599

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002830, Ticket: 0000159A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002831, Ticket: 0000159B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002832, Ticket: 0000159C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002833, Ticket: 0000159D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 Gameplay STACKThe transition between state Signed and state Signed is invalid for contract 5181 because it can't be applied, the new diplomatic contract state will be set to Refused.

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 Gameplay STACKThe transition between state Signed and state Refused is invalid for contract 5181.

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 AI STACK[AI] The proposition of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractState failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 Order STACKOrderEntityAction#00002834, Ticket: 0000159F; EmpireIndex:4; GoToFleetAction#686, InitiatorGUID:3259, Context:Path: 39->38->14->12, Path: Path: 39->38->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 Order STACKOrderEntityAction#00002835, Ticket: 000015A0; EmpireIndex:4; GoToFleetAction#687, InitiatorGUID:1176, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 Order STACKOrderEntityAction#00002836, Ticket: 000015A1; EmpireIndex:1; MoveToFleetAction#1076, InitiatorGUID:1082, Context:EntityActionContext_Movement, 85->84 (Cost: 7) from 0 to 0.4105626.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:948 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:948 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:14:966 Order STACKOrderEntityAction#00002837, Ticket: 000015A2; EmpireIndex:1; MoveToFleetAction#1077, InitiatorGUID:3854, Context:EntityActionContext_Movement, 50->52 (Cost: 1.854612) from 0.8050117 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:966 Order STACKOrderEntityAction#00002838, Ticket: 000015A3; EmpireIndex:1; MoveToFleetAction#1078, InitiatorGUID:4038, Context:EntityActionContext_Movement, 2->1 (Cost: 4.792562) from 0.2287286 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:966 Order STACKOrderEntityAction#00002839, Ticket: 000015A4; EmpireIndex:1; MoveToFleetAction#1079, InitiatorGUID:3354, Context:EntityActionContext_Movement, 24->25 (Cost: 1.178086) from 0.6599304 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:966 Order STACKOrderEntityAction#0000283A, Ticket: 000015A5; EmpireIndex:1; MoveToFleetAction#1080, InitiatorGUID:5308, Context:EntityActionContext_Movement, 6->23 (Cost: 5) from 0.2253264 to 0.3470868.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:966 Order STACKOrderEntityAction#0000283B, Ticket: 000015A6; EmpireIndex:1; MoveToFleetAction#1081, InitiatorGUID:2491, Context:EntityActionContext_Movement, 68->4 (Cost: 1.342245) from 0.9322917 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:966 Order STACKOrderCompleteMoveToFleetAction#0000283C; EmpireIndex:17; EntityActionId: 1371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:966 Order STACKOrderEntityAction#0000283D, Ticket: 000015A7; EmpireIndex:2; MoveToFleetAction#731, InitiatorGUID:3362, Context:EntityActionContext_Movement, 47->46 (Cost: 1.320106) from 0.8535067 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:966 Order STACKOrderEntityAction#0000283E, Ticket: 000015A8; EmpireIndex:2; MoveToFleetAction#732, InitiatorGUID:4962, Context:EntityActionContext_Movement, 17->16 (Cost: 5.357715) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:966 Order STACKOrderEntityAction#0000283F, Ticket: 000015A9; EmpireIndex:2; MoveToFleetAction#733, InitiatorGUID:5300, Context:EntityActionContext_Movement, 53->56 (Cost: 0.05457058) from 0.9932334 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:966 Order STACKOrderEntityAction#00002840, Ticket: 000015AA; EmpireIndex:2; MoveToFleetAction#734, InitiatorGUID:3016, Context:EntityActionContext_Movement, 52->50 (Cost: 1.511401) from 0.8410959 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:966 Order STACKOrderEntityAction#00002841, Ticket: 000015AB; EmpireIndex:2; MoveToFleetAction#735, InitiatorGUID:3651, Context:EntityActionContext_Movement, 52->51 (Cost: 1.969921) from 0.8395177 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #5507.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002842, Ticket: 000015AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002843, Ticket: 000015AE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002844, Ticket: 000015AF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002845, Ticket: 000015B0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002846, Ticket: 000015B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderCancelHackingProgram#00002847, Ticket: 000015B2; ProgramGUID:5499, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderCreateShipDesign#00002848, Ticket: 000015B3; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderEntityAction#00002849, Ticket: 000015B4; EmpireIndex:5; GoToFleetAction#584, InitiatorGUID:5462, Context:Path: 69->68, Path: Path: 69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderEntityAction#0000284A, Ticket: 000015B5; EmpireIndex:5; GoToFleetAction#585, InitiatorGUID:2493, Context:Path: 101, Path: Path: 101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderEntityAction#0000284B, Ticket: 000015B6; EmpireIndex:3; MoveToFleetAction#549, InitiatorGUID:2068, Context:EntityActionContext_Movement, 79->84 (Cost: 5.093535) from 0.6389071 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderEntityAction#0000284C, Ticket: 000015B7; EmpireIndex:3; MoveToFleetAction#550, InitiatorGUID:5457, Context:EntityActionContext_Movement, 85->84 (Cost: 7) from 0.4105626 to 0.8211253.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderEntityAction#0000284D, Ticket: 000015B8; EmpireIndex:4; MoveToFleetAction#688, InitiatorGUID:1176, Context:EntityActionContext_Movement, 12->18 (Cost: 5.412492) from 0.6342656 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderEntityAction#0000284E, Ticket: 000015B9; EmpireIndex:4; MoveToFleetAction#689, InitiatorGUID:3259, Context:EntityActionContext_Movement, 43->39 (Cost: 5) from 0.7477744 to 0.9735389.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderUpdateVisibility#0000284F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:14:984 Order STACKOrderFinishDockingFleet#00002850, Ticket: 000015BA; EmpireIndex:2; FleetGUID:5559

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:000 Order STACKOrderTerminateEntityAction#00002851; EmpireIndex:17; EntityActionId: 1371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:000 Order STACKOrderCompleteMoveToFleetAction#00002852; EmpireIndex:2; EntityActionId: 733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:000 Order STACKOrderEntityAction#00002853, Ticket: 000015BB; EmpireIndex:5; MoveToFleetAction#586, InitiatorGUID:2493, Context:EntityActionContext_Movement, 100->101 (Cost: 6.035625) from 0.4360437 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:000 Order STACKOrderEntityAction#00002854, Ticket: 000015BC; EmpireIndex:5; MoveToFleetAction#587, InitiatorGUID:5462, Context:EntityActionContext_Movement, 71->69 (Cost: 0.6006342) from 0.9023848 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:000 Order STACKOrderTerminateEntityAction#00002855; EmpireIndex:2; EntityActionId: 733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:015 Order STACKOrderTerminateEntityAction#00002856; EmpireIndex:2; EntityActionId: 728

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:049 Order STACKOrderCompleteMoveToFleetAction#00002857; EmpireIndex:1; EntityActionId: 1081

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:049 Order STACKOrderTerminateEntityAction#00002858; EmpireIndex:1; EntityActionId: 1081

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:066 Order STACKOrderTerminateEntityAction#00002859; EmpireIndex:1; EntityActionId: 1070

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:083 Order STACKOrderUpdateVisibility#0000285A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:099 Order STACKOrderCompleteMoveToFleetAction#0000285B; EmpireIndex:1; EntityActionId: 1079

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:099 Order STACKOrderUpdateVisibility#0000285C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:099 Order STACKOrderTerminateEntityAction#0000285D; EmpireIndex:1; EntityActionId: 1079

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:116 Order STACKOrderTerminateEntityAction#0000285E; EmpireIndex:1; EntityActionId: 1072

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:365 Order STACKOrderCompleteMoveToFleetAction#0000285F; EmpireIndex:2; EntityActionId: 731

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:365 Order STACKOrderUpdateVisibility#00002860

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:365 Order STACKOrderTerminateEntityAction#00002861; EmpireIndex:2; EntityActionId: 731

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:382 Order STACKOrderEntityAction#00002862, Ticket: 000015BD; EmpireIndex:2; MoveToFleetAction#736, InitiatorGUID:3362, Context:EntityActionContext_Movement, 46->45 (Cost: 5.679893) from 0 to 0.4828195.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:415 Order STACKOrderCompleteMoveToFleetAction#00002863; EmpireIndex:5; EntityActionId: 587

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:415 Order STACKOrderUpdateVisibility#00002864

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:415 Order STACKOrderTerminateEntityAction#00002865; EmpireIndex:5; EntityActionId: 587

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:432 Order STACKOrderCompleteMoveToFleetAction#00002866; EmpireIndex:2; EntityActionId: 734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:432 Order STACKOrderEntityAction#00002867, Ticket: 000015BE; EmpireIndex:5; MoveToFleetAction#588, InitiatorGUID:5462, Context:EntityActionContext_Movement, 69->68 (Cost: 7.135461) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:432 Order STACKOrderTerminateEntityAction#00002868; EmpireIndex:2; EntityActionId: 734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:450 Order STACKOrderEntityAction#00002869, Ticket: 000015BF; EmpireIndex:2; MoveToFleetAction#737, InitiatorGUID:3016, Context:EntityActionContext_Movement, 50->24 (Cost: 2.488599) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:482 Order STACKOrderCompleteMoveToFleetAction#0000286A; EmpireIndex:1; EntityActionId: 1077

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:482 Order STACKOrderUpdateVisibility#0000286B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:482 Order STACKOrderTerminateEntityAction#0000286C; EmpireIndex:1; EntityActionId: 1077

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:499 Order STACKOrderTerminateEntityAction#0000286D; EmpireIndex:1; EntityActionId: 1074

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:599 Order STACKOrderCompleteMoveToFleetAction#0000286E; EmpireIndex:1; EntityActionId: 1080

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:599 Order STACKOrderCompleteMoveToFleetAction#0000286F; EmpireIndex:4; EntityActionId: 689

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:599 Order STACKOrderTerminateEntityAction#00002870; EmpireIndex:1; EntityActionId: 1080

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:599 Order STACKOrderTerminateEntityAction#00002871; EmpireIndex:4; EntityActionId: 689

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:621 Order STACKOrderCompleteMoveToFleetAction#00002872; EmpireIndex:2; EntityActionId: 735

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:621 Order STACKOrderUpdateVisibility#00002873

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:621 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:621 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:621 Order STACKOrderTerminateEntityAction#00002874; EmpireIndex:2; EntityActionId: 735

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:636 Order STACKOrderUpdateQuests#00002875, Ticket: 000015C0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:636 Order STACKOrderTerminateEntityAction#00002876; EmpireIndex:2; EntityActionId: 726

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:766 Order STACKOrderCompleteMoveToFleetAction#00002877; EmpireIndex:3; EntityActionId: 550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:15:766 Order STACKOrderTerminateEntityAction#00002878; EmpireIndex:3; EntityActionId: 550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:049 Order STACKOrderCompleteMoveToFleetAction#00002879; EmpireIndex:4; EntityActionId: 682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:049 Order STACKOrderTerminateEntityAction#0000287A; EmpireIndex:4; EntityActionId: 682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:198 Order STACKOrderCompleteMoveToFleetAction#0000287B; EmpireIndex:1; EntityActionId: 1078

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:198 Order STACKOrderTerminateEntityAction#0000287C; EmpireIndex:1; EntityActionId: 1078

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:215 Order STACKOrderEntityAction#0000287D, Ticket: 000015C1; EmpireIndex:1; MoveToFleetAction#1082, InitiatorGUID:4038, Context:EntityActionContext_Movement, 1->9 (Cost: 2.207438) from 0 to 0.08713958.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:317 Order STACKOrderUpdateVisibility#0000287E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:317 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:317 Order STACKOrderUpdateQuests#0000287F, Ticket: 000015C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:348 Order STACKOrderCompleteMoveToFleetAction#00002880; EmpireIndex:17; EntityActionId: 1368

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:348 Order STACKOrderTerminateEntityAction#00002881; EmpireIndex:17; EntityActionId: 1368

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:582 Order STACKOrderUpdateVisibility#00002882

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:615 Order STACKOrderCompleteMoveToFleetAction#00002883; EmpireIndex:2; EntityActionId: 725

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:616 Order STACKOrderTerminateEntityAction#00002884; EmpireIndex:2; EntityActionId: 725

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:715 Order STACKOrderCompleteMoveToFleetAction#00002885; EmpireIndex:3; EntityActionId: 549

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:715 Order STACKOrderTerminateEntityAction#00002886; EmpireIndex:3; EntityActionId: 549

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:732 Order STACKOrderEntityAction#00002887, Ticket: 000015C3; EmpireIndex:3; MoveToFleetAction#551, InitiatorGUID:2068, Context:EntityActionContext_Movement, 84->83 (Cost: 1.906465) from 0 to 0.3016537.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:848 Order STACKOrderCompleteMoveToFleetAction#00002888; EmpireIndex:4; EntityActionId: 688

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:848 Order STACKOrderTerminateEntityAction#00002889; EmpireIndex:4; EntityActionId: 688

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:865 Order STACKOrderTerminateEntityAction#0000288A; EmpireIndex:4; EntityActionId: 687

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:865 Order STACKOrderCompleteMoveToFleetAction#0000288B; EmpireIndex:17; EntityActionId: 1372

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:865 Order STACKOrderTerminateEntityAction#0000288C; EmpireIndex:17; EntityActionId: 1372

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:16:915 AI STACK[AI] [Event]Remove 199 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:16:915 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventShipLayoutChanged,EventBlockadeTick,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionCompleted,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventLuxuryDiscovered,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationCollectionThresholdReached,EventPopulationCollectionThresholdReached,EventFactionSwitched,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestBegun,EventQuestBegun,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:16:915 AI STACK[AI] [Event]keep 156 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:16:915 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventTimeBubbleCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:16:949 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:032 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:165 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:165 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:182 Order STACKOrderCompleteMoveToFleetAction#0000288D; EmpireIndex:5; EntityActionId: 586

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:182 Order STACKOrderTerminateEntityAction#0000288E; EmpireIndex:5; EntityActionId: 586

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:182 AI STACK[AI] Unassign fleet 1771/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:199 Order STACKOrderTerminateEntityAction#0000288F; EmpireIndex:5; EntityActionId: 585

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:199 AI STACK[AI] Cancel task 4038 : can find context 5468 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:199 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:199 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:231 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:232 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:248 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:248 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:282 AI STACK[AI] Cancel task 3966 : can find context 5482 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:282 AI STACK[AI] Cancel task 3965 : can find context 5481 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:282 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:316 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:348 AI STACK[AI] Cancel task 2998 : can find context 5485 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:348 AI STACK[AI] Cancel task 2997 : can find context 5484 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:348 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:348 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:348 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:366 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:366 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:366 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:382 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:401 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:434 AI STACK[AI] Cancel task 3555 : can find context 5499 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:434 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:452 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:483 AI STACKStart 32 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:483 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:17:501 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:501 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:501 Order STACKOrderActivateLaw#00002890, Ticket: 000015C5; EmpireIndex:1; LawDefinitionName:LawP03L02Republic, IsForced:False, LawGUID:5561

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:501 Order STACKOrderQueueConstruction#00002891, Ticket: 000015C6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:501 Order STACKOrderQueueConstruction#00002892, Ticket: 000015C7; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:501 Order STACKOrderQueueConstruction#00002893, Ticket: 000015C8; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:501 Order STACKOrderQueueConstruction#00002894, Ticket: 000015C9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:501 Order STACKOrderStartHackingProgram#00002895, Ticket: 000015CA; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5572

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:501 Order STACKOrderEntityAction#00002896, Ticket: 000015CB; EmpireIndex:1; InitiateGuardFleetAction#1083, InitiatorGUID:3354, Context:Изель (194) (StarSystemNode), Path: Изель (194) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:501 Order STACKOrderQueueConstruction#00002897, Ticket: 000015CC; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:501 Order STACKOrderQueueConstruction#00002898, Ticket: 000015CD; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:501 Order STACKOrderQueueConstruction#00002899, Ticket: 000015CE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:524 Order STACKOrderTransferShips#0000289A, Ticket: 000015CF; EmpireIndex:2; ShipGUIDs: [4760, 5410, 5178], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:524 Order STACKOrderQueueConstruction#0000289B, Ticket: 000015D0; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:524 Default STACKThe construction 5580 is already at the index 0.

     at Move in :line 0
     at ClientQueueConstruction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:524 Order STACKOrderQueueConstruction#0000289C, Ticket: 000015D1; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:524 Order STACKOrderQueueConstruction#0000289D, Ticket: 000015D2; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:524 Order STACKOrderMoodMessage#0000289E, Ticket: 000015D3; EmpireIndex:2; MoodMessageID:EscalationScaredOfBorderUnits, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:524 Order STACKOrderUpdateAttitude#0000289F, Ticket: 000015D4; EmpireIndex:2; AttitudeName:Worried, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:524 Order STACKOrderQueueConstruction#000028A0, Ticket: 000015D5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:525 Order STACKOrderStartHackingProgram#000028A1, Ticket: 000015D6; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:5589

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:525 Order STACKOrderStartHackingProgram#000028A2, Ticket: 000015D7; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:5590

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:525 Order STACKOrderTransferSpaceportPopulation#000028A3, Ticket: 000015D8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:525 Order STACKOrderQueueConstruction#000028A4, Ticket: 000015D9; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:543 Gameplay, Order STACK[Empire 3] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:543 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:543 Order STACKOrderBuyoutTradable#000028A5, Ticket: 000015DB; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:543 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at TryAllocateTo in :line 0
     at ITradingManagementService.TryConsumeAndAllocateTradable in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:543 Order STACKOrderStartHackingProgram#000028A6, Ticket: 000015DC; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5593

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:543 Order STACKOrderStartHackingProgram#000028A7, Ticket: 000015DD; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:4430, HackingProgramGUID:5594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:543 Order STACKOrderActivateLaw#000028A8, Ticket: 000015DE; EmpireIndex:3; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:5595

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:543 Order STACKOrderQueueConstruction#000028A9, Ticket: 000015DF; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:543 Order STACKOrderQueueConstruction#000028AA, Ticket: 000015E0; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:543 Order STACKOrderSelloutTradableResource#000028AB, Ticket: 000015E1; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:543 Order STACKOrderStartHackingProgram#000028AC, Ticket: 000015E2; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5600

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:556 Order STACKOrderStartHackingProgram#000028AD, Ticket: 000015E3; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:972, TargetGUID:1016, HackingProgramGUID:5601

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:556 Order STACKOrderEntityAction#000028AE; EmpireIndex:1; GuardEmpireLocalAction#1084, InitiatorGUID:968, Context:Изель (194) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:556 Gameplay STACKCancelling actions on Изель (194) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 1

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:17:632 Order STACKOrderUpdateVisibility#000028AF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:133 Order STACKOrderCompleteMoveToFleetAction#000028B0; EmpireIndex:2; EntityActionId: 737

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:133 Order STACKOrderUpdateVisibility#000028B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:133 Order STACKOrderTerminateEntityAction#000028B2; EmpireIndex:2; EntityActionId: 737

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:150 Order STACKOrderTerminateEntityAction#000028B3; EmpireIndex:2; EntityActionId: 727

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:183 Order STACKOrderCompleteMoveToFleetAction#000028B4; EmpireIndex:1; EntityActionId: 1076

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:183 Order STACKOrderUpdateVisibility#000028B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:183 Order STACKOrderTerminateEntityAction#000028B6; EmpireIndex:1; EntityActionId: 1076

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:799 Order STACKOrderCompleteMoveToFleetAction#000028B7; EmpireIndex:2; EntityActionId: 732

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:799 Order STACKOrderUpdateVisibility#000028B8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:799 Order STACKOrderTerminateEntityAction#000028B9; EmpireIndex:2; EntityActionId: 732

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:999 Order STACKOrderCompleteMoveToFleetAction#000028BA; EmpireIndex:1; EntityActionId: 1082

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:999 Order STACKOrderUpdateVisibility#000028BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:18:999 Order STACKOrderTerminateEntityAction#000028BC; EmpireIndex:1; EntityActionId: 1082

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:19:482 AI STACK[AI] [Event]Remove 156 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:19:482 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventTimeBubbleCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:19:483 AI STACK[AI] [Event]keep 46 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:19:483 AI STACK[AI] [Event]keep EventFleetDocked,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionCancelled,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventDiplomaticMoodMessage,EventConstructionQueued,EventHappinessStatusChanged,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventSystemBlockaded,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:19:499 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:19:516 Order STACKOrderUpdateVisibility#000028BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:19:586 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:19:982 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:000 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:016 Order STACKOrderCompleteMoveToFleetAction#000028BE; EmpireIndex:2; EntityActionId: 736

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:016 Order STACKOrderCompleteMoveToFleetAction#000028BF; EmpireIndex:3; EntityActionId: 551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:016 Order STACKOrderCompleteMoveToFleetAction#000028C0; EmpireIndex:5; EntityActionId: 588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:016 Order STACKOrderTerminateEntityAction#000028C1; EmpireIndex:2; EntityActionId: 736

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:016 Order STACKOrderTerminateEntityAction#000028C2; EmpireIndex:3; EntityActionId: 551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:016 Order STACKOrderUpdateVisibility#000028C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:016 Order STACKOrderTerminateEntityAction#000028C4; EmpireIndex:5; EntityActionId: 588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:016 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:016 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:016 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:016 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:032 Order STACKOrderEntityAction#000028C5, Ticket: 000015E4; EmpireIndex:16; AttackFleetAction#9, InitiatorGUID:5373, Context:1-й Расследующий Калгерос (3016) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:032 Order STACKOrderEntityAction#000028C6, Ticket: 000015E5; EmpireIndex:17; InitiateGuardFleetAction#1373, InitiatorGUID:3608, Context:Темос (563) (StarSystemNode), Path: Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:032 Order STACKOrderTerminateEntityAction#000028C7; EmpireIndex:5; EntityActionId: 584

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:032 Order STACKOrderCreateEncounter#000028C8, Ticket: 000015E6, Attacker#5373, Defender#3016, Orbit#191, Encounter#5602

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:032 Order STACKOrderEntityAction#000028C9; EmpireIndex:17; GuardEmpireLocalAction#1374, InitiatorGUID:984, Context:Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:032 Gameplay STACKCancelling actions on Темос (563) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:032 Order STACKOrderJoinEncounter#000028CA, Ticket: 000015E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:048 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:048 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:048 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:066 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:066 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:066 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:066 Order STACKOrderApplySimplifiedEncounter#000028CB, Ticket: 000015E8; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:066 Order STACKOrderReportValidatedEncounter#000028CC, Ticket: 000015E9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:066 Order STACKOrderRemoveQuestMarkers#000028CD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:081 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:081 Order STACKOrderUpdateQuests#000028CE, Ticket: 000015EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:081 Order STACKOrderCompleteQuest#000028CF, Ticket: 000015EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:081 Order STACKOrderFinalizeEncounter#000028D0, Ticket: 000015EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:081 AI STACK[AI] Cancel task 3993 : can find context 5559 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:081 AI STACK[AI] Cancel task 3991 : can find context 5559 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:081 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:115 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:115 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:115 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:115 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:115 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:148 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:164 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:164 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:164 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:181 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:181 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:181 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:199 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:199 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:199 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:232 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:249 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:265 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:282 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:298 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:298 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:317 Order STACKOrderQueueConstruction#000028D1, Ticket: 000015ED; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:317 Order STACKOrderBuyoutTradable#000028D2, Ticket: 000015EE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:317 Gameplay STACKfleet action with feedback 1085 started : ETA 2250.42900085449

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:317 Order STACKOrderEntityAction#000028D3, Ticket: 000015EF; EmpireIndex:1; ExpeditionFleetAction#1085, InitiatorGUID:2491, Context:Curiosity_PlanetResource_Strategic02 on Гидра III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:317 Order STACKOrderEntityAction#000028D4, Ticket: 000015F0; EmpireIndex:1; GoToFleetAction#1086, InitiatorGUID:3854, Context:Path: 52->55, Path: Path: 52->55

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:317 Order STACKOrderStartContextualDiplomaticExchange#000028D5, Ticket: 000015F1; FirstEmpireIndex:2, SecondEmpireIndex:1, DefinitionName:ContextualFleetRemoval, GUID:5606, MoodMessageOverride:FleetRemovalIsolationistCW, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:317 Order STACKOrderSetSpaceportDestination#000028D6, Ticket: 000015F2; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:318 Order STACKOrderEntityAction#000028D7, Ticket: 000015F3; EmpireIndex:2; InitiateGuardFleetAction#738, InitiatorGUID:3651, Context:Индуза (364) (StarSystemNode), Path: Индуза (364) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:318 Order STACKOrderTransferShips#000028D8, Ticket: 000015F4; EmpireIndex:2; ShipGUIDs: [3927, 4619], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:5137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:340 Order STACKOrderQueueConstruction#000028D9, Ticket: 000015F5; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:340 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:340 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:340 Order STACKOrderRetrofitShips#000028DA, Ticket: 000015F8; EmpireIndex:4; Ships: [3190 -> 4388], [3278 -> 4388], [3444 -> 4870], [3447 -> 4870], [3235 -> 4388], [3395 -> 4388], [3827 -> 4870], [3540 -> 4388]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:340 Order STACKOrderEntityAction#000028DB; EmpireIndex:2; GuardEmpireLocalAction#739, InitiatorGUID:969, Context:Индуза (364) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:340 Gameplay STACKCancelling actions on Индуза (364) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:340 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:340 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:20:351 Order STACKOrderEntityAction#000028DC, Ticket: 000015F9; EmpireIndex:1; MoveToFleetAction#1087, InitiatorGUID:3854, Context:EntityActionContext_Movement, 52->55 (Cost: 4.012233) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:351 Order STACKOrderEntityAction#000028DD, Ticket: 000015FA; EmpireIndex:4; GoToFleetAction#690, InitiatorGUID:1176, Context:Path: 18->12->11->13, Path: Path: 18->12->11->13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:365 Order STACKOrderEntityAction#000028DE, Ticket: 000015FB; EmpireIndex:4; MoveToFleetAction#691, InitiatorGUID:1176, Context:EntityActionContext_Movement, 18->12 (Cost: 1.587508) from 0 to 0.1072715.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:532 Order STACKOrderUpdateVisibility#000028DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:532 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:20:532 Order STACKOrderUpdateQuests#000028E0, Ticket: 000015FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:332 AI STACK[AI] [Event]Remove 46 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:22:332 AI STACK[AI] [Event]Remove EventFleetDocked,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionCancelled,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventDiplomaticMoodMessage,EventConstructionQueued,EventHappinessStatusChanged,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventSystemBlockaded,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:22:332 AI STACK[AI] [Event]keep 48 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:22:332 AI STACK[AI] [Event]keep EventEmpireSeen,EventFleetDocked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventQuestUpdated,EventQuestCompleted,EventConstructionQueued,EventFleetMoveStarted,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:22:349 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:432 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:549 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:549 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:549 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:566 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:599 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:616 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:649 AI STACK[AI] Cancel task 3572 : can find context 5300 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:649 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:682 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:682 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:716 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:732 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:733 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:733 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:749 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:749 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:749 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:816 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:831 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:866 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:866 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:22:882 Default STACKOrder preprocessing failed because the law 'LawP03L02Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:882 Order STACKOrderRespondToContextualDiplomaticExchange#000028E1, Ticket: 000015FE; GUID:5606, CurrentTermName:ContextualFleetRemoval, ChoiceName:ContextualFleetRemovalAccept, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:883 Gameplay STACK3-й Владение Рискованный (3854)'s MoveToFleetAction has been cancelled and will not properly set the fleet's position.

     at ClientCancel in :line 0
     at ClientExecute in :line 0
     at DoCancelAction in :line 0
     at CancelEntityAction in :line 0
     at ClientCancelActions in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:883 Gameplay STACK[Pressure] Added 'PressureReductionSymmetricalEffect' on 'DiplomaticEmpire#1'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:883 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureReductionOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:883 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:883 Order STACKOrderEntityAction#000028E2, Ticket: 00001600; EmpireIndex:4; InvisibilityFleetAction#692, InitiatorGUID:3513

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:883 Order STACKOrderEntityAction#000028E3, Ticket: 00001601; EmpireIndex:5; GoToFleetAction#589, InitiatorGUID:2493, Context:Path: 101->100->102, Path: Path: 101->100->102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:899 Order STACKOrderUpdateVisibility#000028E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:22:899 Order STACKOrderEntityAction#000028E5, Ticket: 00001602; EmpireIndex:5; MoveToFleetAction#590, InitiatorGUID:2493, Context:EntityActionContext_Movement, 101->100 (Cost: 0.964375) from 0 to 0.09010921.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:23:334 Gameplay STACKfleet action with feedback 1085 finished : ETA 2250.42900085449, Game.Time 2251.44414520264, true ETA 2251.42900085449

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:23:334 Order STACKOrderTerminateEntityAction#000028E6; EmpireIndex:1; EntityActionId: 1085

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:23:334 Quest STACK[Quests] EventCuriosity09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:23:334 Quest STACK[Quests] EventCuriosity15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:23:334 Order STACKOrderApplyQuestEffect#000028E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:23:334 Order STACKOrderApplyQuestEffect#000028E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:23:334 Order STACKOrderBeginQuest#000028E9, Ticket: 00001603

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:23:399 Order STACKOrderUpdateVisibility#000028EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:23:432 Order STACKOrderCompleteMoveToFleetAction#000028EB; EmpireIndex:4; EntityActionId: 691

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:23:432 Order STACKOrderTerminateEntityAction#000028EC; EmpireIndex:4; EntityActionId: 691

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:24:884 AI STACK[AI] [Event]Remove 48 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:24:884 AI STACK[AI] [Event]Remove EventEmpireSeen,EventFleetDocked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded,EventQuestUpdated,EventQuestCompleted,EventConstructionQueued,EventFleetMoveStarted,EventDiplomaticAbilityGained,EventContextualDiplomaticExchangeStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:24:884 AI STACK[AI] [Event]keep 10 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:24:884 AI STACK[AI] [Event]keep EventTriggerPopulationEvent,EventFleetDocked,ScoreProviderEvent,EventContextualDiplomaticExchangeUpdated,EventFleetInvisibilityChanged,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:24:900 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:24:984 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:25:084 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:084 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:084 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:101 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:25:117 AI STACK[AI] Unassign fleet 3016/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:134 AI STACK[AI] Cancel task 4042 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:134 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:167 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:184 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:217 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:250 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:250 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:250 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:267 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:267 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:267 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:283 AI STACK[AI] Cancel task 2565 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:316 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:333 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:350 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:350 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:25:368 Gameplay STACKfleet action with feedback 1088 started : ETA 2255.47863769531

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:25:368 Order STACKOrderEntityAction#000028ED, Ticket: 00001604; EmpireIndex:1; ExpeditionFleetAction#1088, InitiatorGUID:2491, Context:Curiosity_PlanetResource_Luxury04 on Гидра III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:25:368 Default STACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:25:368 Order STACKOrderEntityAction#000028EE, Ticket: 00001606; EmpireIndex:5; LaunchProbeFleetAction#591, InitiatorGUID:5462, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:25:368 Order STACKOrderEntityAction#000028EF; EmpireIndex:5; MoveToProbeAction#592, InitiatorGUID:5612, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:25:384 Order STACKOrderUpdateVisibility#000028F0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:25:717 Order STACKOrderCompleteMoveToFleetAction#000028F1; EmpireIndex:5; EntityActionId: 590

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:25:717 Order STACKOrderTerminateEntityAction#000028F2; EmpireIndex:5; EntityActionId: 590

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:26:017 Order STACKOrderUpdateVisibility#000028F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:27:002 GUI STACKTexture 'BITMAPS/DYNAMIC/IMPROVEMENTS/FAKEIMPROVEMENTS/EMPIREIMPROVEMENTQUESTUNITEDEMPIRE09LARGE' not found for GuiElement 'EmpireImprovementQuestUnitedEmpire09'

     at GetTexture in :line 0
     at GetTexture in :line 0
     at GetImage in :line 0
     at GetImage in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:39:27:002 GUI STACKTexture 'EMPIREIMPROVEMENTQUESTUNITEDEMPIRE09SMALL' not found for GuiElement 'EmpireImprovementQuestUnitedEmpire09'

     at GetTexture in :line 0
     at GetTexture in :line 0
     at GetImage in :line 0
     at GetImage in :line 0
     at Bind in :line 0
     at AddPanelFeature in :line 0
     at AddPanelFeatures in :line 0
     at DoBind in :line 0
     at Bind in :line 0
     at ShowTooltip in :line 0
     at Update in :line 0

15:39:27:368 AI STACK[AI] [Event]Remove 10 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:27:368 AI STACK[AI] [Event]Remove EventTriggerPopulationEvent,EventFleetDocked,ScoreProviderEvent,EventContextualDiplomaticExchangeUpdated,EventFleetInvisibilityChanged,EventFleetMoveStarted,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:27:368 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:27:368 AI STACK[AI] [Event]keep EventProbeLaunched, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:27:384 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:27:468 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:27:583 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:583 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:583 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:600 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:27:617 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:650 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:685 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:717 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:751 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:751 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:751 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:768 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:768 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:768 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:801 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:818 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:849 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:27:849 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:849 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:27:867 Order STACKOrderAIClientStateChange#000028F4; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:27:867 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:27:867 Order STACKOrderEntityAction#000028F5, Ticket: 00001607; EmpireIndex:1; LaunchProbeFleetAction#1089, InitiatorGUID:3854, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:27:867 Order STACKOrderEntityAction#000028F6; EmpireIndex:1; MoveToProbeAction#1090, InitiatorGUID:5613, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:28:367 Gameplay STACKfleet action with feedback 1088 finished : ETA 2255.47863769531, Game.Time 2256.47866821289, true ETA 2256.47863769531

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:28:367 Order STACKOrderTerminateEntityAction#000028F7; EmpireIndex:1; EntityActionId: 1088

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:29:401 Order STACKOrderUpdateVisibility#000028F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:29:401 Order STACKOrderUpdateQuests#000028F9, Ticket: 00001608

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:29:401 Order STACKOrderCompleteQuest#000028FA, Ticket: 00001609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:29:401 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:29:401 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:29:401 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:29:401 AI STACK[AI] [Event]Remove EventProbeLaunched, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:29:401 AI STACK[AI] [Event]keep 19 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:29:401 AI STACK[AI] [Event]keep EventProbeLaunched,EventCuriosityDiscoveredWithFleet,EventGalaxyDiscoveryMilestoneReached,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:29:416 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:29:416 Order STACKOrderAIClientStateChange#000028FB; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:29:416 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:29:453 Prism STACKQuest Finished: {"turn":77,"questName":"Deeds_Regular_ScienceAndExploration_Stage2_C","category":"Deeds","subcategory":"Regular","state":"Failed","questid":1453,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:39:29.373"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:39:29:484 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:29:593 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:593 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:593 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:605 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:29:635 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:670 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:703 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:735 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:769 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:769 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:769 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:784 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:784 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:784 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:835 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:852 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:883 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:883 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:883 AI STACKInvalid null action context. Name=ExpeditionFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:883 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:29:901 Order STACKOrderSelloutTradableResource#000028FC, Ticket: 0000160A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:31:001 Order STACKOrderPrepareQuestChoice#000028FD, Ticket: 0000160B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:31:001 Order STACKOrderPrepareQuestChoice#000028FE, Ticket: 0000160C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:31:885 AI STACK[AI] [Event]Remove 19 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:31:885 AI STACK[AI] [Event]Remove EventProbeLaunched,EventCuriosityDiscoveredWithFleet,EventGalaxyDiscoveryMilestoneReached,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted,EventDeedCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:31:885 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:31:885 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:31:902 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:31:985 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:107 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:107 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:107 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:107 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:152 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:169 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:202 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:236 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:269 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:269 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:269 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:284 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:284 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:284 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:338 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:353 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:384 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:384 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:401 Order STACKOrderBuyoutConstruction#000028FF, Ticket: 0000160D; EmpireIndex:1; ContextGUID:2771, ConstructionGameEntityGUID:5464, ResourceName:EmpireMoney, BuyoutCost:1007.85

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:401 Default STACKThe construction 5464 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:401 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:32:401 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:401 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:419 Order STACKOrderAIClientStateChange#00002900; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:419 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:419 Order STACKOrderEntityAction#00002901, Ticket: 0000160E; EmpireIndex:1; GoToFleetAction#1091, InitiatorGUID:3854, Context:Path: 23->50->52, Path: Path: 23->50->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:419 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:32:419 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:32:419 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:32:419 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:32:419 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:32:419 AI STACK[AI] [Event]keep EventConstructionBuyout,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:32:437 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:437 Order STACKOrderAIClientStateChange#00002902; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:437 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:519 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:615 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:615 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:615 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:627 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:641 Order STACKOrderEntityAction#00002903, Ticket: 0000160F; EmpireIndex:1; MoveToFleetAction#1092, InitiatorGUID:3854, Context:EntityActionContext_Movement, 23->50 (Cost: 2.568048) from 0 to 0.07802328.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:655 Order STACKOrderUpdateVisibility#00002904

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:670 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:703 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:735 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:767 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:802 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:802 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:802 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:819 Order STACKOrderPrepareQuestChoice#00002905, Ticket: 00001610; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:819 Order STACKOrderPrepareQuestChoice#00002906, Ticket: 00001611; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:32:819 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:819 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:819 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:853 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:32:883 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:34:918 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:34:918 AI STACK[AI] [Event]Remove EventConstructionBuyout,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:34:918 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:34:918 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:34:937 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:35:019 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:35:124 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:35:124 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:125 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:125 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:152 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:185 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:221 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:253 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:285 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:285 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:285 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:303 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:303 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:303 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:338 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:370 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:39:35:385 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:39:35:402 Order STACKOrderAIClientStateChange#00002907; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:35:402 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:35:502 Order STACKOrderCompleteMoveToFleetAction#00002908; EmpireIndex:1; EntityActionId: 1092

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:35:502 Order STACKOrderTerminateEntityAction#00002909; EmpireIndex:1; EntityActionId: 1092

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:36:168 Order STACKOrderPrepareQuestChoice#0000290A, Ticket: 00001612; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:36:168 Order STACKOrderPrepareQuestChoice#0000290B, Ticket: 00001613; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:46:085 Order STACKOrderPrepareQuestChoice#0000290C, Ticket: 00001614; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:39:46:085 Order STACKOrderPrepareQuestChoice#0000290D, Ticket: 00001615; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:04:619 Order STACKOrderPrepareQuestChoice#0000290E, Ticket: 00001616; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:04:619 Order STACKOrderPrepareQuestChoice#0000290F, Ticket: 00001617; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:11:518 Order STACKOrderValidateQuestChoice#00002910, Ticket: 00001618; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:11:519 Order STACKOrderTriggerPopulationEvent#00002911

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:11:519 Order STACKOrderUpdateQuests#00002912, Ticket: 00001619

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:11:519 Order STACKOrderAIClientStateChange#00002913; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:11:519 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:11:519 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:11:519 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:11:519 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:11:519 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:11:519 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:11:519 AI STACK[AI] [Event]keep EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:11:535 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:11:618 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:11:708 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:11:720 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:11:804 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:11:819 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:11:819 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:11:820 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:11:861 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:11:861 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:11:884 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:11:919 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:11:952 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:11:986 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:11:986 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:11:986 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:12:002 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:12:002 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:12:002 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:12:053 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:12:069 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:100 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:14:100 AI STACK[AI] [Event]Remove EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:14:100 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:14:100 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:14:117 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:14:201 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:14:284 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:14:300 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:14:384 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:14:400 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:400 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:400 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:417 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:14:450 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:483 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:500 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:534 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:567 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:567 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:567 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:584 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:584 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:584 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:617 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:650 Order STACKOrderMoveIdleFleets#00002914; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:14:650 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:14:668 Order STACKOrderEntityAction#00002915, Ticket: 0000161A; EmpireIndex:0; MoveToFleetAction#267, InitiatorGUID:4607, Context:EntityActionContext_Movement, 102->97 (Cost: 6.325036) from 0.4574682 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:14:668 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:14:685 Order STACKOrderAIClientStateChange#00002916; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:14:685 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:15:554 Order STACKOrderUpdateVisibility#00002917

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:15:936 Order STACKOrderUpdateVisibility#00002918

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:16:451 Order STACKOrderUpdateVisibility#00002919

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:16:774 Order STACKOrderCompleteMoveToFleetAction#0000291A; EmpireIndex:0; EntityActionId: 267

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:16:774 Order STACKOrderTerminateEntityAction#0000291B; EmpireIndex:0; EntityActionId: 267

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:16:774 Order STACKOrderAIClientStateChange#0000291C; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:16:774 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:16:774 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:16:774 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:16:774 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:16:774 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:16:775 AI STACK[AI] [Event]keep 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:16:775 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:16:792 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:16:869 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:16:969 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:16:969 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:16:969 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:16:985 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:17:555 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:555 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:555 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:576 Order STACKOrderEntityAction#0000291D, Ticket: 0000161B; EmpireIndex:17; AttackFleetAction#1375, InitiatorGUID:5152, Context:2-й Завоевателей Флот (4607) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:17:576 Order STACKOrderCreateEncounter#0000291E, Ticket: 0000161C, Attacker#5152, Defender#4607, Orbit#657, Encounter#5614

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:17:576 Order STACKOrderJoinEncounter#0000291F, Ticket: 0000161D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:17:588 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:17:602 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:17:602 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:618 Battle STACKEntering state ServerEncounterState_LoadBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:17:635 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:652 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:685 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:685 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:685 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:701 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:701 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:701 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:752 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:17:768 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:19:168 Order STACKOrderSetEncounterContendersMode#00002920

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:19:168 Order STACKOrderSubmitEncounterGroupSetup#00002921

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:19:802 AI STACK[AI] [Event]Remove 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:19:802 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:19:802 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:19:802 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:19:819 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:19:903 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:20:019 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:019 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:019 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:035 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:20:052 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:052 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:052 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:069 Order STACKOrderSetEncounterContendersMode#00002922

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:20:085 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:118 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:136 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:169 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:169 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:169 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:186 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:186 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:186 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:235 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:20:252 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:22:286 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:22:286 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:22:286 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:22:286 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:22:302 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:22:385 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:22:471 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:22:485 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:22:570 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:22:586 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:22:586 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:22:586 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:22:603 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:22:636 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:22:636 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:22:636 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:22:652 Order STACKOrderSubmitEncounterGroupSetup#00002923, Ticket: 0000161E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:22:652 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:22:670 Order STACKOrderResolveEncounterPlayStatuses#00002924, Ticket: 0000161F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:22:686 Battle STACKBegin encounter simulation ignition 175834

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:22:686 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:23:203 Battle STACKEnd encounter simulation ignition 175836

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:203 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:23:220 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForFirstPhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:220 Order STACKOrderSetEncounterState#00002925, Ticket: 00001620

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:220 Order STACKOrderSetEncounterContendersState#00002926, Ticket: 00001621; EncounterGUID:5614, EmpireIndexes:17 17 0, State:ReadyForFirstPhase

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:235 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:235 Battle STACKEntering state ServerEncounterState_WaitForContendersState: BattlePhaseInProgress

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:235 Order STACKOrderSetEncounterContendersState#00002927, Ticket: 00001622; EncounterGUID:5614, EmpireIndexes:17 17 0, State:BattlePhaseInProgress

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:235 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:23:235 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:23:235 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:23:253 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:253 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:23:253 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:23:253 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:23:270 Order STACKOrderSetEncounterPhasesDuration#00002928, Ticket: 00001623

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:287 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:23:305 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:23:435 Order STACKOrderSendEncounterPhaseReport#00002929, Ticket: 00001624

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:451 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:451 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:551 Order STACKOrderSendEncounterPhaseReport#0000292A, Ticket: 00001625

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:568 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:568 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForReport

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:568 Order STACKOrderSetEncounterContendersState#0000292B, Ticket: 00001626; EncounterGUID:5614, EmpireIndexes:17 17 0, State:ReadyForReport

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:586 Battle STACKEntering state ServerEncounterState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:586 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportAknowledged

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:586 Order STACKOrderReportEncounter#0000292C, Ticket: 00001627

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:606 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:606 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:606 Order STACKOrderReportValidatedEncounter#0000292D, Ticket: 00001628

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:622 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:622 Order STACKOrderFinalizeEncounter#0000292E, Ticket: 00001629

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:622 Order STACKOrderEntityAction#0000292F; EmpireIndex:0; RetreatFleetAction#268, InitiatorGUID:4607, Context:Path: 97->102, Path: Path: 97->102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:23:642 Order STACKOrderEntityAction#00002930, Ticket: 0000162A; EmpireIndex:0; MoveToFleetAction#269, InitiatorGUID:4607, Context:EntityActionContext_Movement, 97->102 (Cost: 1) from 0 to 0.08577529.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:25:335 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:25:335 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:25:335 AI STACK[AI] [Event]keep 9 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:25:335 AI STACK[AI] [Event]keep EventBattleReport,EventBattleReport,EventBattleWon,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:25:369 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:25:452 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:25:536 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:25:552 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:25:637 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:25:653 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:653 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:653 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:668 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:25:703 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:718 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:752 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:785 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:818 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:818 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:818 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:835 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:835 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:835 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:869 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:25:902 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:26:489 Order STACKOrderCompleteMoveToFleetAction#00002931; EmpireIndex:0; EntityActionId: 269

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:26:489 Order STACKOrderTerminateEntityAction#00002932; EmpireIndex:0; EntityActionId: 269

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:27:920 AI STACK[AI] [Event]Remove 9 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:27:920 AI STACK[AI] [Event]Remove EventBattleReport,EventBattleReport,EventBattleWon,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:27:920 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:27:920 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:27:953 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:035 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:118 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:135 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:220 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:236 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:236 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:236 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:252 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:286 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:319 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:352 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:385 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:402 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:402 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:402 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:418 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:418 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:418 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:468 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:485 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:28:517 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:28:535 Order STACKOrderAIClientStateChange#00002933; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:535 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:737 Order STACKOrderEntityAction#00002934, Ticket: 0000162B; EmpireIndex:0; GoToFleetAction#270, InitiatorGUID:4607, Context:Path: 102->100->98, Path: Path: 102->100->98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:737 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:28:738 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:28:738 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:28:738 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:28:738 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:28:738 AI STACK[AI] [Event]keep EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:28:752 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:752 Order STACKOrderAIClientStateChange#00002935; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:752 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:835 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:924 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:28:936 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:29:021 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:29:036 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:036 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:036 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:052 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:29:086 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:120 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:135 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:169 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:203 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:203 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:203 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:218 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:218 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:218 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:252 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:29:286 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:30:258 Order STACKOrderEntityAction#00002936, Ticket: 0000162C; EmpireIndex:0; GoToFleetAction#271, InitiatorGUID:3289, Context:Path: 98->97, Path: Path: 98->97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:30:279 Order STACKOrderEntityAction#00002937, Ticket: 0000162D; EmpireIndex:0; MoveToFleetAction#272, InitiatorGUID:3289, Context:EntityActionContext_Movement, 98->97 (Cost: 5) from 0 to 0.1744134.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:31:302 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:31:302 AI STACK[AI] [Event]Remove EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:31:302 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:31:302 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:31:336 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:31:419 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:31:519 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:31:536 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:31:620 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:31:636 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:636 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:636 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:652 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:31:687 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:720 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:736 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:768 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:802 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:802 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:802 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:819 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:819 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:819 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:869 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:31:885 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:32:970 Order STACKOrderUpdateVisibility#00002938

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:33:442 Order STACKOrderCompleteMoveToFleetAction#00002939; EmpireIndex:0; EntityActionId: 272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:33:442 Order STACKOrderTerminateEntityAction#0000293A; EmpireIndex:0; EntityActionId: 272

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:33:918 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:33:918 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:33:918 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:33:918 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:33:937 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:34:019 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:34:106 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:34:119 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:34:203 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:34:219 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:220 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:220 AI STACK[AI] Can't find entity GUID 1120 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:236 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:34:236 AI STACK[AI] [Important][MainState] Start decision number 20 (state: Main, turn: 77) [AI2]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:34:253 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:287 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:336 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:354 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:386 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:386 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:386 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:403 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:403 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:403 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:453 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:469 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:34:485 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:34:501 Order STACKOrderAIClientStateChange#0000293B; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:34:501 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:40:894 Order STACKOrderCancelConstruction#0000293C; EmpireIndex:0; ContextGUID:986, ConstructionGameEntityGUID:5527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:41:245 Order STACKOrderCancelConstruction#0000293D; EmpireIndex:0; ContextGUID:986, ConstructionGameEntityGUID:5525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:41:630 Order STACKOrderCancelConstruction#0000293E; EmpireIndex:0; ContextGUID:986, ConstructionGameEntityGUID:5523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:42:595 Order STACKOrderQueueConstruction#0000293F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:43:858 Order STACKOrderMoveConstruction#00002940; EmpireIndex:0; ContextGUID:986, ConstructionGUID:5616, IndexBase:Begin, IndexOffset:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:44:885 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:44:919 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:001 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:001 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:084 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:084 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:084 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:084 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:117 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:218 Battle STACKDisposing ServerEncounter 5602

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:218 Battle STACKDisposing ServerEncounter 5614

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
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15:40:45:218 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:40:45:251 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
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15:40:45:352 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
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15:40:45:384 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
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15:40:45:401 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
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15:40:45:401 Order STACKOrderRetrofitPirateFleet#00002941

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15:40:45:468 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
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15:40:45:487 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
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15:40:45:487 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
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     at Update in :line 0
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15:40:45:487 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
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     at Update in :line 0
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15:40:45:487 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
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     at Run in :line 0
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15:40:45:487 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
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     at Run in :line 0
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15:40:45:487 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
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15:40:45:487 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
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15:40:45:487 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
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15:40:45:487 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
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     at Update in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
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     at Update in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
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     at Run in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:502 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#5190

     at AddExperience in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#4743

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#5297

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#5351

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#5452

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#5354

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#4979

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#5214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#5384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:503 Gameplay STACKAdd 1 experience to ship Ship#5160

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:518 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:519 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:519 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:519 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:519 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:519 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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     at Run in :line 0
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15:40:45:519 Gameplay STACKAdd 1 experience to ship Ship#4760

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 1 experience to ship Ship#5410

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 1 experience to ship Ship#5178

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 2 experience to ship Ship#5104

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 2 experience to ship Ship#4817

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 2 experience to ship Ship#4641

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 2 experience to ship Ship#4570

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 2 experience to ship Ship#3982

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 2 experience to ship Ship#3927

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 2 experience to ship Ship#4619

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 1 experience to ship Ship#5546

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 2 experience to ship Ship#5166

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 2 experience to ship Ship#5471

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACKAdd 2 experience to ship Ship#4798

     at AddExperience in :line 0
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15:40:45:519 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy -> Ended.

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15:40:45:519 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy...

     at Dispose in :line 0
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15:40:45:519 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
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15:40:45:535 Gameplay STACKAdd 1 experience to ship Ship#5116

     at AddExperience in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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     at Run in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:40:45:551 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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     at Run in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
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     at Run in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#5233

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#5367

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#5445

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#5548

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#5047

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#5202

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#5337

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#5315

     at AddExperience in :line 0
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     at Run in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#4999

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#5205

     at AddExperience in :line 0
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     at Run in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#5340

     at AddExperience in :line 0
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     at Run in :line 0
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15:40:45:552 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
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     at Run in :line 0
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15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
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15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
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15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
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15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
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15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
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     at Run in :line 0
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15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
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     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#5209

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#5369

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#5292

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#5289

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:568 Gameplay STACKAdd 1 experience to ship Ship#4779

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:618 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:618 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:618 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:651 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:651 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:651 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:685 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:685 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:685 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#4947

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#5154

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 Gameplay STACKAdd 1 experience to ship Ship#5155

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:752 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:45:851 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:051 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:051 Gameplay STACKAdd 20 experience to ship Ship#5570

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:051 Gameplay STACKAdd 0 experience to ship Ship#5576

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:052 Gameplay STACKAdd 20 experience to ship Ship#5490

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:052 Gameplay STACKAdd 0 experience to ship Ship#5460

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:052 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:052 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:052 Battle STACKDisposing Encounter 5500

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:052 Runtime STACK[ChatMessage] RECV: l:/_turn/78 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:078 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:095 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:104 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionUnique5Terrans","stage":"TechnologyStageDefinitionEmpireDevelopment3","turn":79,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:40:45.903"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:40:46:152 Order STACKOrderUpdateDustInflation#00002942; DustGlobalProduction:1346.325

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:225 Order STACKOrderSendAutomatedShip#00002943; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:225 Order STACKOrderSendAutomatedShip#00002944; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:225 Order STACKOrderUpdateBestSystem#00002945; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:238 Order STACKOrderUpdateBestSystem#00002946; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:238 Order STACKOrderUpdateBestSystem#00002947; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:238 Order STACKOrderUpdateBestSystem#00002948; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:238 Order STACKOrderUpdateBestSystem#00002949; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:238 Order STACKOrderUpdateBestSystem#0000294A; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:238 Order STACKOrderUpdateBestSystem#0000294B; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:238 Order STACKOrderUpdateBestSystem#0000294C; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:238 Order STACKOrderUpdateVisibility#0000294D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:238 Order STACKOrderStartAutomatedFleetAction#0000294E; EmpireIndex:2; AutomatedDeliveryFleetAction#740, InitiatorGUID:5620, Context:Path: 40->44->46->47->48, Path: Path: 40->44->46->47->48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:238 Order STACKOrderStartAutomatedFleetAction#0000294F; EmpireIndex:4; AutomatedDeliveryFleetAction#693, InitiatorGUID:5622, Context:Path: 39->43->45, Path: Path: 39->43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:284 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:368 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:402 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:402 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:402 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:402 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:434 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:434 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:435 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:908 Runtime STACK[ChatMessage] RECV: l:/_turn/78 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:908 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:960 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:960 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:960 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:960 Quest STACK[Quests] Adding global quest variable: $EmpireSystem = System.Collections.Generic.List`1[System.Object] for empire 5

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:960 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:960 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:960 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:961 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:961 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:961 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:961 Order STACKOrderUpdateQuests#00002950, Ticket: 0000162E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:961 Order STACKOrderCompleteQuest#00002951, Ticket: 0000162F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:961 Order STACKOrderUpdateQuests#00002952, Ticket: 00001630

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:961 Order STACKOrderCompleteQuest#00002953, Ticket: 00001631

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:961 Order STACKOrderUpdateQuests#00002954, Ticket: 00001632

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:961 Order STACKOrderCompleteQuest#00002955, Ticket: 00001633

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:961 Order STACKOrderUpdateQuests#00002956, Ticket: 00001634

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:961 Order STACKOrderCompleteQuest#00002957, Ticket: 00001635

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:961 Order STACKOrderBeginQuest#00002958, Ticket: 00001636

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderCreateShipDesign#00002959; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderEntityAction#0000295A; EmpireIndex:1; MoveToProbeAction#1093, InitiatorGUID:5613, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderEntityAction#0000295B; EmpireIndex:5; MoveToProbeAction#593, InitiatorGUID:5612, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderUpdateBestSystem#0000295C; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderUpdateBestSystem#0000295D; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderUpdateBestSystem#0000295E; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderUpdateBestSystem#0000295F; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderUpdateBestSystem#00002960; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderUpdateBestSystem#00002961; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderUpdateBestSystem#00002962; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderUpdateBestSystem#00002963; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderTransferResource#00002964; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderTransferResource#00002965; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderTransferResource#00002966; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderUpdatePiratePhantomGarrison#00002967

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderStartHackingOperation#00002968; StartGUID:4518, TargetGUID:986, NodePositions:97,NodeIndex:102,NodeIndex:104,NodeIndex:106,NodeIndex:105,NodeIndex:107, HackingOperationGUID:5626, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:46:980 Order STACKOrderSetSimulationProperty#00002969: [GUID:967, Property:TurnsBeforeNextPVEHack, Value:15]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:47:018 Prism STACKJuggernaut: {"turn":78,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:40:46.908"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:40:47:053 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:47:053 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:47:069 Order STACKOrderUpdateQuests#0000296A, Ticket: 00001637

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:47:070 Order STACKOrderUpdateQuests#0000296B, Ticket: 00001638

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:47:070 Order STACKOrderUpdateQuests#0000296C, Ticket: 00001639

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:47:070 Order STACKOrderUpdateQuests#0000296D, Ticket: 0000163A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:47:153 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:47:153 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:47:153 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:47:153 AI STACK[AI] [Event]keep 130 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:47:153 AI STACK[AI] [Event]keep EventHackingOperationLeftUnassigned,EventConstructionCancelled,EventConstructionCancelled,EventConstructionCancelled,EventConstructionQueued,EventShipLayoutChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTradingHeadquarterUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHeroLevelup,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventShipDesignCreated,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:47:577 Prism STACKevent batch: [{"turn":78,"turnDuration":92,"dustperturn":92.39778,"influenceperturn":-2.375,"scienceperturn":1580.4856,"honorperturn":0.0,"empirefood":447.755219,"empireindustry":741.8,"empiremanpower":2230.0,"empirepopulation":61.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":1.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:40:47.421"},{"turn":78,"screenName":"PopulationModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:40:47.487"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:40:48:109 Prism STACKQuest Finished: {"turn":78,"questName":"EventRandom02","category":"Event","subcategory":"Random","state":"Completed","questid":4527,"choiceIndex":1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:40:48.020"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:40:48:637 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:48:637 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:48:653 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:48:673 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:48:727 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:48:727 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:48:727 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:48:727 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:48:727 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:48:727 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:48:752 Prism STACKAIPerformanceEvent: {"turn":78,"maxBlackboardMessageCount":501,"maxDecisionCount":20,"maxSyncronizationTime":1487,"maxAnaysisTime":571,"maxStrategicTime":1916,"maxDecisionTime":831,"maxActuatorTime":1059,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:40:48.637"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:40:48:752 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:48:752 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:48:796 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:48:796 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:48:817 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:080 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:101 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:101 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:101 Order STACKOrderAIClientStateChange#0000296E; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:101 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:121 Order STACKOrderUpdateVisibility#0000296F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:121 Order STACKOrderFinishDockingFleet#00002970, Ticket: 0000163B; EmpireIndex:2; FleetGUID:5620

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:121 Order STACKOrderFinishDockingFleet#00002971, Ticket: 0000163C; EmpireIndex:4; FleetGUID:5622

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:121 Order STACKOrderEntityAction#00002972, Ticket: 0000163D; EmpireIndex:2; MoveToFleetAction#741, InitiatorGUID:5545, Context:EntityActionContext_Movement, 48->53 (Cost: 3) from 0.2502107 to 0.5004214.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:121 Order STACKOrderEntityAction#00002973, Ticket: 0000163E; EmpireIndex:4; MoveToFleetAction#694, InitiatorGUID:5547, Context:EntityActionContext_Movement, 39->40 (Cost: 4) from 0.2466264 to 0.4932528.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:121 Order STACKOrderEntityAction#00002974, Ticket: 0000163F; EmpireIndex:4; MoveToFleetAction#695, InitiatorGUID:5444, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0.3612232 to 0.5418348.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:121 Order STACKOrderEntityAction#00002975, Ticket: 00001640; EmpireIndex:4; MoveToFleetAction#696, InitiatorGUID:5366, Context:EntityActionContext_Movement, 38->40 (Cost: 4) from 0.6234169 to 0.8312225.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:121 Order STACKOrderEntityAction#00002976, Ticket: 00001641; EmpireIndex:4; MoveToFleetAction#697, InitiatorGUID:5232, Context:EntityActionContext_Movement, 40->44 (Cost: 4) from 0 to 0.2758794.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:137 Order STACKOrderEntityAction#00002977, Ticket: 00001642; EmpireIndex:5; MoveToFleetAction#594, InitiatorGUID:5368, Context:EntityActionContext_Movement, 72->93 (Cost: 0.2056773) from 0.9723327 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:137 Order STACKOrderEntityAction#00002978, Ticket: 00001643; EmpireIndex:2; MoveToFleetAction#742, InitiatorGUID:5620, Context:EntityActionContext_Movement, 40->44 (Cost: 3) from 0 to 0.2069095.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:137 Order STACKOrderEntityAction#00002979, Ticket: 00001644; EmpireIndex:4; MoveToFleetAction#698, InitiatorGUID:5622, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0 to 0.1806116.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:165 Order STACKOrderCompleteMoveToFleetAction#0000297A; EmpireIndex:5; EntityActionId: 594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:165 Order STACKOrderUpdateVisibility#0000297B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:165 Order STACKOrderTerminateEntityAction#0000297C; EmpireIndex:5; EntityActionId: 594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:185 Default STACKDelivering remaining pop (fleet : 5368, system : 4011)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:185 Order STACKOrderTerminateEntityAction#0000297D; EmpireIndex:5; EntityActionId: 565

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:185 Default STACKTerminating AutomatedDelivery Fleet 5368 on system ColonizedStarSystem#4011

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:254 Order STACKOrderUpdateEffectZone#0000297E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:570 Order STACKOrderCompleteMoveToFleetAction#0000297F; EmpireIndex:4; EntityActionId: 694

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:570 Order STACKOrderUpdateVisibility#00002980

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:570 Order STACKOrderTerminateEntityAction#00002981; EmpireIndex:4; EntityActionId: 694

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:603 Order STACKOrderCompleteMoveToFleetAction#00002982; EmpireIndex:4; EntityActionId: 696

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:603 Order STACKOrderTerminateEntityAction#00002983; EmpireIndex:4; EntityActionId: 696

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:620 Order STACKOrderCompleteMoveToFleetAction#00002984; EmpireIndex:4; EntityActionId: 695

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:620 Order STACKOrderTerminateEntityAction#00002985; EmpireIndex:4; EntityActionId: 695

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:754 Order STACKOrderUpdateEffectZone#00002986

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:971 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:49:971 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:49:987 Order STACKOrderEntityAction#00002987, Ticket: 00001645; EmpireIndex:17; GoToFleetAction#1376, InitiatorGUID:3608, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:987 Order STACKOrderEntityAction#00002988, Ticket: 00001646; EmpireIndex:17; GoToFleetAction#1377, InitiatorGUID:2375, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:987 Order STACKOrderEntityAction#00002989, Ticket: 00001647; EmpireIndex:17; GoToFleetAction#1378, InitiatorGUID:2371, Context:Path: 12->18, Path: Path: 12->18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:987 Order STACKOrderEntityAction#0000298A, Ticket: 00001648; EmpireIndex:17; GoToFleetAction#1379, InitiatorGUID:4543, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:987 Order STACKOrderEntityAction#0000298B, Ticket: 00001649; EmpireIndex:17; GoToFleetAction#1380, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:987 Order STACKOrderEntityAction#0000298C, Ticket: 0000164A; EmpireIndex:17; GoToFleetAction#1381, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:49:987 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:49:987 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:006 Order STACKOrderEntityAction#0000298D, Ticket: 0000164B; EmpireIndex:17; MoveToFleetAction#1382, InitiatorGUID:1839, Context:EntityActionContext_Movement, 16->19 (Cost: 3.632078) from 0.6379703 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:006 Order STACKOrderEntityAction#0000298E, Ticket: 0000164C; EmpireIndex:17; MoveToFleetAction#1383, InitiatorGUID:2678, Context:EntityActionContext_Movement, 68->4 (Cost: 4) from 0.3785706 to 0.4794588.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:006 Order STACKOrderEntityAction#0000298F, Ticket: 0000164D; EmpireIndex:17; MoveToFleetAction#1384, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 4) from 0.1440329 to 0.2880659.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:006 Order STACKOrderEntityAction#00002990, Ticket: 0000164E; EmpireIndex:17; MoveToFleetAction#1385, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0 to 0.2702891.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:006 Order STACKOrderEntityAction#00002991, Ticket: 0000164F; EmpireIndex:17; MoveToFleetAction#1386, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 2.67702) from 0.2478182 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:006 Order STACKOrderEntityAction#00002992, Ticket: 00001650; EmpireIndex:17; MoveToFleetAction#1387, InitiatorGUID:3608, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:021 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:021 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:039 Order STACKOrderUpdateVisibility#00002993

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:054 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:087 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:087 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:087 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:087 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:087 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:087 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:121 Order STACKOrderCompleteMoveToFleetAction#00002994; EmpireIndex:2; EntityActionId: 741

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:121 Order STACKOrderUpdateVisibility#00002995

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:121 Order STACKOrderTerminateEntityAction#00002996; EmpireIndex:2; EntityActionId: 741

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:121 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:155 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:155 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:155 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:171 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:171 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:171 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:187 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:187 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:187 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:206 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:222 Order STACKOrderCompleteMoveToFleetAction#00002997; EmpireIndex:17; EntityActionId: 1384

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:222 Order STACKOrderTerminateEntityAction#00002998; EmpireIndex:17; EntityActionId: 1384

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:222 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:256 Order STACKOrderCompleteMoveToFleetAction#00002999; EmpireIndex:17; EntityActionId: 1383

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:256 Order STACKOrderTerminateEntityAction#0000299A; EmpireIndex:17; EntityActionId: 1383

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:256 AI STACKStart 21 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:286 Order STACKOrderQueueConstruction#0000299B, Ticket: 00001651; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 Order STACKOrderBuyoutTradable#0000299C, Ticket: 00001652; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 Order STACKOrderSelloutTradableResource#0000299D, Ticket: 00001653; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000299E, Ticket: 00001654

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000299F, Ticket: 00001655

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029A0, Ticket: 00001656

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029A1, Ticket: 00001657

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029A2, Ticket: 00001658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 Order STACKOrderEntityAction#000029A3, Ticket: 00001659; EmpireIndex:1; GoToFleetAction#1094, InitiatorGUID:2491, Context:Path: 4->0->2->1->9->10->11, Path: Path: 4->0->2->1->9->10->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 Order STACKOrderCancelHackingProgram#000029A4, Ticket: 0000165A; ProgramGUID:5572, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 Order STACKOrderCreateShipDesign#000029A5, Ticket: 0000165B; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 Order STACKOrderCreateShipDesign#000029A6, Ticket: 0000165C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 Order STACKOrderCreateShipDesign#000029A7, Ticket: 0000165D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:286 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:312 Order STACKOrderCreateShipDesign#000029A8, Ticket: 0000165E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:312 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:312 Order STACKOrderCreateShipDesign#000029A9, Ticket: 0000165F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:312 Order STACKOrderCreateShipDesign#000029AA, Ticket: 00001660; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:334 Order STACKOrderCreateAndApplyShipDesign#000029AB, Ticket: 00001661; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:334 Order STACKOrderEntityAction#000029AC, Ticket: 00001662; EmpireIndex:1; GoToFleetAction#1095, InitiatorGUID:5308, Context:Path: 23->24, Path: Path: 23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:334 Order STACKOrderEntityAction#000029AD, Ticket: 00001663; EmpireIndex:1; GoToFleetAction#1096, InitiatorGUID:4038, Context:Path: 9, Path: Path: 9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:334 Order STACKOrderEntityAction#000029AE, Ticket: 00001664; EmpireIndex:1; GoToFleetAction#1097, InitiatorGUID:3854, Context:Path: 50->52, Path: Path: 50->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:334 Order STACKOrderEntityAction#000029AF, Ticket: 00001665; EmpireIndex:1; GoToFleetAction#1098, InitiatorGUID:1082, Context:Path: 84->79, Path: Path: 84->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:334 Order STACKOrderEntityAction#000029B0, Ticket: 00001666; EmpireIndex:1; MoveToFleetAction#1099, InitiatorGUID:2491, Context:EntityActionContext_Movement, 4->0 (Cost: 5) from 0 to 0.5231407.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:348 Order STACKOrderEntityAction#000029B1, Ticket: 00001667; EmpireIndex:1; MoveToFleetAction#1100, InitiatorGUID:1082, Context:EntityActionContext_Movement, 85->84 (Cost: 7) from 0.4105626 to 0.8211253.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:348 Order STACKOrderEntityAction#000029B2, Ticket: 00001668; EmpireIndex:1; MoveToFleetAction#1101, InitiatorGUID:3854, Context:EntityActionContext_Movement, 23->50 (Cost: 7) from 0.07802328 to 0.2906996.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:348 Order STACKOrderEntityAction#000029B3, Ticket: 00001669; EmpireIndex:1; MoveToFleetAction#1102, InitiatorGUID:4038, Context:EntityActionContext_Movement, 1->9 (Cost: 7) from 0.08713958 to 0.3634677.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:348 Order STACKOrderEntityAction#000029B4, Ticket: 0000166A; EmpireIndex:1; MoveToFleetAction#1103, InitiatorGUID:5308, Context:EntityActionContext_Movement, 6->23 (Cost: 5) from 0.3470868 to 0.4688473.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:387 Order STACKOrderUpdateVisibility#000029B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:387 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:486 Order STACKOrderCompleteMoveToFleetAction#000029B6; EmpireIndex:17; EntityActionId: 1386

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:486 Order STACKOrderTerminateEntityAction#000029B7; EmpireIndex:17; EntityActionId: 1386

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:503 Order STACKOrderTerminateEntityAction#000029B8; EmpireIndex:17; EntityActionId: 1377

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:539 AI STACKStart 31 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:539 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:578 Order STACKOrderCreateDiplomaticContract#000029B9, Ticket: 0000166C; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:1, ContractGUID:5637.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Default STACKOrderCreateDiplomaticContract#000029B9, Ticket: 0000166C; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:1, ContractGUID:5637.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Default STACKRegister new contract DiplomaticContract#5637.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Order STACKOrderQueueConstruction#000029BA, Ticket: 0000166D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Order STACKOrderSelloutTradableResource#000029BB, Ticket: 0000166E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Order STACKOrderSelloutTradableResource#000029BC, Ticket: 0000166F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Order STACKOrderSelloutTradableResource#000029BD, Ticket: 00001670; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029BE, Ticket: 00001671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029BF, Ticket: 00001672

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029C0, Ticket: 00001673

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029C1, Ticket: 00001674

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029C2, Ticket: 00001675

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Order STACKOrderCreateTimeBubble#000029C3, Ticket: 00001676; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Order STACKOrderUpdateAttitude#000029C4, Ticket: 00001677; EmpireIndex:2; AttitudeName:Hostile, TargetEmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 Order STACKOrderCancelHackingProgram#000029C5, Ticket: 00001678; ProgramGUID:5589, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:578 AI STACK[AI] [Important]Stop empire 4 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:578 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:578 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:598 Order STACKOrderCancelHackingProgram#000029C6, Ticket: 00001679; ProgramGUID:5590, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:598 Order STACKOrderCreateShipDesign#000029C7, Ticket: 0000167A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:598 Order STACKOrderEntityAction#000029C8, Ticket: 0000167B; EmpireIndex:2; GoToFleetAction#743, InitiatorGUID:3016, Context:Path: 24->50->52->51, Path: Path: 24->50->52->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:598 Order STACKOrderTransferShips#000029C9, Ticket: 0000167C; EmpireIndex:2; ShipGUIDs: [5576], HeroGUID:0, Position:NodeIndex:48, DestinationGarrisonGUID:5643

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:598 Order STACKOrderEntityAction#000029CA, Ticket: 0000167D; EmpireIndex:2; GoToFleetAction#744, InitiatorGUID:4962, Context:Path: 16->21, Path: Path: 16->21

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:598 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:617 Order STACKOrderEntityAction#000029CB, Ticket: 0000167E; EmpireIndex:2; GoToFleetAction#745, InitiatorGUID:3362, Context:Path: 45->43, Path: Path: 45->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderRetrofitShips#000029CC, Ticket: 0000167F; EmpireIndex:3; Ships: [4413 -> 5458]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029CD, Ticket: 00001680

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029CE, Ticket: 00001681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029CF, Ticket: 00001682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029D0, Ticket: 00001683

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029D1, Ticket: 00001684

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderMoodMessage#000029D2, Ticket: 00001685; EmpireIndex:3; MoodMessageID:EscalationAskTribute, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderUpdateAttitude#000029D3, Ticket: 00001686; EmpireIndex:3; AttitudeName:Threatening, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderCancelHackingProgram#000029D4, Ticket: 00001687; ProgramGUID:5593, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderCancelHackingProgram#000029D5, Ticket: 00001688; ProgramGUID:5594, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderCancelLaw#000029D6, Ticket: 00001689; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderEntityAction#000029D7, Ticket: 0000168A; EmpireIndex:3; GoToFleetAction#552, InitiatorGUID:5457, Context:Path: 84->79, Path: Path: 84->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderEntityAction#000029D8, Ticket: 0000168B; EmpireIndex:3; GoToFleetAction#553, InitiatorGUID:2068, Context:Path: 83->81, Path: Path: 83->81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderUpdateVisibility#000029D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Order STACKOrderChangeDiplomaticContractState#000029DA; ContractGUID:5637, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Gameplay STACKOrderChangeDiplomaticContractState#000029DA; ContractGUID:5637, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 Gameplay STACKContract 5637 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:617 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:617 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:635 Order STACKOrderEntityAction#000029DB, Ticket: 0000168C; EmpireIndex:2; MoveToFleetAction#746, InitiatorGUID:4962, Context:EntityActionContext_Movement, 16->21 (Cost: 7) from 0 to 0.9193369.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:635 Order STACKOrderEntityAction#000029DC, Ticket: 0000168D; EmpireIndex:2; MoveToFleetAction#747, InitiatorGUID:3016, Context:EntityActionContext_Movement, 24->50 (Cost: 4) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:635 Order STACKOrderQueueConstruction#000029DD, Ticket: 0000168E; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:635 Order STACKOrderUnlockHeroSkill#000029DE, Ticket: 0000168F; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:635 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:635 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029DF, Ticket: 00001690

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:635 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029E0, Ticket: 00001691

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:635 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029E1, Ticket: 00001692

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:635 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029E2, Ticket: 00001693

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:635 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029E3, Ticket: 00001694

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:635 Gameplay STACKPreprocessor failed because term 'GeneratePressure' is not valid to be added in contract #5507.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:635 AI STACK[AI] The filling of the contract between empire 4 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:635 Order STACKOrderEntityAction#000029E4, Ticket: 00001696; EmpireIndex:4; GoToFleetAction#699, InitiatorGUID:3259, Context:Path: 39->38->14->12, Path: Path: 39->38->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:652 Order STACKOrderEntityAction#000029E5, Ticket: 00001697; EmpireIndex:4; GoToFleetAction#700, InitiatorGUID:1176, Context:Path: 12->11->13, Path: Path: 12->11->13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:652 Order STACKOrderEntityAction#000029E6, Ticket: 00001698; EmpireIndex:2; MoveToFleetAction#748, InitiatorGUID:3362, Context:EntityActionContext_Movement, 46->45 (Cost: 6.084117) from 0.4828195 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:652 Order STACKOrderEntityAction#000029E7, Ticket: 00001699; EmpireIndex:3; MoveToFleetAction#554, InitiatorGUID:2068, Context:EntityActionContext_Movement, 84->83 (Cost: 4.413578) from 0.3016537 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:652 Order STACKOrderEntityAction#000029E8, Ticket: 0000169A; EmpireIndex:3; MoveToFleetAction#555, InitiatorGUID:5457, Context:EntityActionContext_Movement, 85->84 (Cost: 3.049774) from 0.8211253 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:652 Order STACKOrderEntityAction#000029E9, Ticket: 0000169B; EmpireIndex:4; MoveToFleetAction#701, InitiatorGUID:3259, Context:EntityActionContext_Movement, 43->39 (Cost: 0.5860338) from 0.9735389 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:652 AI STACKStart 14 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:652 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:50:669 Order STACKOrderTransferSpaceportPopulation#000029EA, Ticket: 0000169C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:669 Order STACKOrderBuyoutConstruction#000029EB, Ticket: 0000169D; EmpireIndex:5; ContextGUID:2670, ConstructionGameEntityGUID:5428, ResourceName:EmpireMoney, BuyoutCost:633.7112

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:669 Default STACKThe construction 5428 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:669 Order STACKOrderPrepareQuestChoice#000029EC, Ticket: 0000169E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:669 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029ED, Ticket: 0000169F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:669 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029EE, Ticket: 000016A0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:669 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029EF, Ticket: 000016A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:669 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029F0, Ticket: 000016A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:669 Order STACKOrderUpdateAIDiplomacyTermFeedback#000029F1, Ticket: 000016A3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:669 Order STACKOrderCancelHackingProgram#000029F2, Ticket: 000016A4; ProgramGUID:5600, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:669 Order STACKOrderCreateShipDesign#000029F3, Ticket: 000016A5; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:669 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:688 Order STACKOrderCreateShipDesign#000029F4, Ticket: 000016A6; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:688 Order STACKOrderEntityAction#000029F5, Ticket: 000016A7; EmpireIndex:5; GoToFleetAction#595, InitiatorGUID:5462, Context:Path: 68->69->70, Path: Path: 68->69->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:688 Order STACKOrderTransferShips#000029F6, Ticket: 000016A8; EmpireIndex:5; ShipGUIDs: [5057, 5460], HeroGUID:0, Position:NodeIndex:73, DestinationGarrisonGUID:5648

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:688 Order STACKOrderEntityAction#000029F7, Ticket: 000016A9; EmpireIndex:5; GoToFleetAction#596, InitiatorGUID:2493, Context:Path: 100->102, Path: Path: 100->102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:688 Order STACKOrderEntityAction#000029F8, Ticket: 000016AA; EmpireIndex:4; MoveToFleetAction#702, InitiatorGUID:1176, Context:EntityActionContext_Movement, 18->12 (Cost: 7) from 0.1072715 to 0.5802774.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:702 Order STACKOrderEntityAction#000029F9, Ticket: 000016AB; EmpireIndex:5; MoveToFleetAction#597, InitiatorGUID:2493, Context:EntityActionContext_Movement, 101->100 (Cost: 7) from 0.09010921 to 0.7441747.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:702 Order STACKOrderEntityAction#000029FA, Ticket: 000016AC; EmpireIndex:5; MoveToFleetAction#598, InitiatorGUID:5462, Context:EntityActionContext_Movement, 68->69 (Cost: 7.135461) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:739 Order STACKOrderCompleteMoveToFleetAction#000029FB; EmpireIndex:4; EntityActionId: 701

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:739 Order STACKOrderUpdateVisibility#000029FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:739 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:739 Order STACKOrderFinishDockingFleet#000029FD, Ticket: 000016AD; EmpireIndex:2; FleetGUID:5643

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:739 Order STACKOrderFinishDockingFleet#000029FE, Ticket: 000016AE; EmpireIndex:5; FleetGUID:5648

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:739 Order STACKOrderTerminateEntityAction#000029FF; EmpireIndex:4; EntityActionId: 701

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:754 Order STACKOrderEntityAction#00002A00, Ticket: 000016AF; EmpireIndex:4; MoveToFleetAction#703, InitiatorGUID:3259, Context:EntityActionContext_Movement, 39->38 (Cost: 4.413966) from 0 to 0.9008416.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:987 Order STACKOrderCompleteMoveToFleetAction#00002A01; EmpireIndex:3; EntityActionId: 555

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:987 Order STACKOrderUpdateVisibility#00002A02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:50:987 Order STACKOrderTerminateEntityAction#00002A03; EmpireIndex:3; EntityActionId: 555

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:004 Order STACKOrderEntityAction#00002A04, Ticket: 000016B0; EmpireIndex:3; MoveToFleetAction#556, InitiatorGUID:5457, Context:EntityActionContext_Movement, 84->79 (Cost: 3.950226) from 0 to 0.2800409.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:053 Order STACKOrderCompleteMoveToFleetAction#00002A05; EmpireIndex:1; EntityActionId: 1103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:053 Order STACKOrderUpdateVisibility#00002A06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:053 Order STACKOrderTerminateEntityAction#00002A07; EmpireIndex:1; EntityActionId: 1103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:154 Order STACKOrderCompleteMoveToFleetAction#00002A08; EmpireIndex:1; EntityActionId: 1100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:154 Order STACKOrderTerminateEntityAction#00002A09; EmpireIndex:1; EntityActionId: 1100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:170 Order STACKOrderCompleteMoveToFleetAction#00002A0A; EmpireIndex:17; EntityActionId: 1382

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:171 Order STACKOrderTerminateEntityAction#00002A0B; EmpireIndex:17; EntityActionId: 1382

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:187 Order STACKOrderTerminateEntityAction#00002A0C; EmpireIndex:17; EntityActionId: 1381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:253 Order STACKOrderCompleteMoveToFleetAction#00002A0D; EmpireIndex:1; EntityActionId: 1102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:253 Order STACKOrderTerminateEntityAction#00002A0E; EmpireIndex:1; EntityActionId: 1102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:304 Order STACKOrderCompleteMoveToFleetAction#00002A0F; EmpireIndex:1; EntityActionId: 1101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:305 Order STACKOrderTerminateEntityAction#00002A10; EmpireIndex:1; EntityActionId: 1101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:720 Order STACKOrderUpdateVisibility#00002A11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:854 Order STACKOrderCompleteMoveToFleetAction#00002A12; EmpireIndex:3; EntityActionId: 554

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:854 Order STACKOrderUpdateVisibility#00002A13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:854 Order STACKOrderTerminateEntityAction#00002A14; EmpireIndex:3; EntityActionId: 554

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:51:872 Order STACKOrderEntityAction#00002A15, Ticket: 000016B1; EmpireIndex:3; MoveToFleetAction#557, InitiatorGUID:2068, Context:EntityActionContext_Movement, 83->81 (Cost: 2.586422) from 0 to 0.3230128.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:136 Order STACKOrderCompleteMoveToFleetAction#00002A16; EmpireIndex:4; EntityActionId: 698

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:136 Order STACKOrderTerminateEntityAction#00002A17; EmpireIndex:4; EntityActionId: 698

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:537 Order STACKOrderUpdateVisibility#00002A18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:637 AI STACK[AI] [Event]Remove 130 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:52:637 AI STACK[AI] [Event]Remove EventHackingOperationLeftUnassigned,EventConstructionCancelled,EventConstructionCancelled,EventConstructionCancelled,EventConstructionQueued,EventShipLayoutChanged,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTradingHeadquarterUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHeroLevelup,EventTechnologyUnlocked,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventShipDesignCreated,EventHackingOperationStarted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:52:637 AI STACK[AI] [Event]keep 116 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:52:637 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventLuxuryDiscovered,EventFleetDocked,EventConstructionQueued,EventTimeBubbleCreated,EventTimeBubbleCreated,EventShipDesignCreated,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventDiplomaticMoodMessage,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventPopulationTransferredToSpaceport,EventConstructionBuyout,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:52:654 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:737 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:871 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:888 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:888 AI STACK[AI] Empire 1 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:906 Order STACKOrderCompleteMoveToFleetAction#00002A19; EmpireIndex:2; EntityActionId: 748

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:906 Order STACKOrderCompleteMoveToFleetAction#00002A1A; EmpireIndex:2; EntityActionId: 742

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:906 Order STACKOrderUpdateVisibility#00002A1B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:906 Order STACKOrderTerminateEntityAction#00002A1C; EmpireIndex:2; EntityActionId: 748

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:906 Order STACKOrderTerminateEntityAction#00002A1D; EmpireIndex:2; EntityActionId: 742

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:906 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:906 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:906 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:906 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:906 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:906 AI STACK[AI] Cancel task 4114 : can find context 5572 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:906 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:906 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:922 Order STACKOrderEntityAction#00002A1E, Ticket: 000016B2; EmpireIndex:2; MoveToFleetAction#749, InitiatorGUID:3362, Context:EntityActionContext_Movement, 45->43 (Cost: 0.9158831) from 0 to 0.09567799.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:937 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:937 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:971 AI STACK[AI] Cancel task 4141 : can find context 5590 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:971 AI STACK[AI] Cancel task 4140 : can find context 5589 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:971 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:52:987 Order STACKOrderCompleteMoveToFleetAction#00002A1F; EmpireIndex:5; EntityActionId: 597

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:52:987 Order STACKOrderTerminateEntityAction#00002A20; EmpireIndex:5; EntityActionId: 597

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:004 Order STACKOrderCompleteMoveToFleetAction#00002A21; EmpireIndex:4; EntityActionId: 697

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:004 Order STACKOrderTerminateEntityAction#00002A22; EmpireIndex:4; EntityActionId: 697

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:004 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:036 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:055 AI STACK[AI] Cancel task 3082 : can find context 5594 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:055 AI STACK[AI] Cancel task 3081 : can find context 5593 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:055 AI STACK[AI] Cancel task 1802 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:055 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:055 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:055 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:086 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:086 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:086 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:103 Order STACKOrderCompleteMoveToFleetAction#00002A23; EmpireIndex:4; EntityActionId: 702

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:104 Order STACKOrderTerminateEntityAction#00002A24; EmpireIndex:4; EntityActionId: 702

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:104 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:121 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:137 Order STACKOrderCompleteMoveToFleetAction#00002A25; EmpireIndex:17; EntityActionId: 1387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:137 Order STACKOrderTerminateEntityAction#00002A26; EmpireIndex:17; EntityActionId: 1387

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:154 Order STACKOrderTerminateEntityAction#00002A27; EmpireIndex:17; EntityActionId: 1376

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:154 AI STACK[AI] Cancel task 3650 : can find context 5600 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:154 AI STACK[AI] Cancel task 3492 : can find context 5368 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:154 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:171 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:186 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:186 AI STACKStart 32 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:186 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:53:206 Order STACKOrderChangeDiplomaticContractTermsCollection#00002A28, Ticket: 000016B3; ContractGUID:5637

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00002A28, Ticket: 000016B3; ContractGUID:5637

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Order STACKOrderQueueConstruction#00002A29, Ticket: 000016B4; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Order STACKOrderQueueConstruction#00002A2A, Ticket: 000016B5; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Order STACKOrderQueueConstruction#00002A2B, Ticket: 000016B6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Order STACKOrderQueueConstruction#00002A2C, Ticket: 000016B7; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Order STACKOrderBuyoutTradingCompanyImprovement#00002A2D, Ticket: 000016B8; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Order STACKOrderBuyoutTradingCompanyImprovement#00002A2E, Ticket: 000016B9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Order STACKOrderBuyoutTradable#00002A2F, Ticket: 000016BA; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Order STACKOrderStartHackingProgram#00002A30, Ticket: 000016BB; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5657

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Order STACKOrderQueueConstruction#00002A31, Ticket: 000016BC; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Order STACKOrderBuyoutTradable#00002A32, Ticket: 000016BD; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Order STACKOrderQueueConstruction#00002A33, Ticket: 000016BE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:206 Order STACKOrderRetrofitShips#00002A34, Ticket: 000016BF; EmpireIndex:2; Ships: [4817 -> 5313], [4340 -> 5311], [4641 -> 5313], [4570 -> 5313]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:224 Order STACKOrderQueueConstruction#00002A35, Ticket: 000016C0; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:224 Order STACKOrderQueueConstruction#00002A36, Ticket: 000016C1; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:224 Order STACKOrderEntityAction#00002A37, Ticket: 000016C2; EmpireIndex:2; BuyMarkPirateAction#750, InitiatorGUID:969

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:224 Order STACKOrderBuyoutTradable#00002A38, Ticket: 000016C3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:224 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at TryAllocateTo in :line 0
     at ITradingManagementService.TryConsumeAndAllocateTradable in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:224 Order STACKOrderDestroyTimeBubble#00002A39, Ticket: 000016C4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:224 Order STACKOrderStartHackingProgram#00002A3A, Ticket: 000016C5; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:5666

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:224 Order STACKOrderStartHackingProgram#00002A3B, Ticket: 000016C6; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:5667

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:224 Order STACKOrderQueueConstruction#00002A3C, Ticket: 000016C7; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:224 Order STACKOrderStartHackingProgram#00002A3D, Ticket: 000016C8; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:224 Order STACKOrderStartHackingProgram#00002A3E, Ticket: 000016C9; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:4430, HackingProgramGUID:5672

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 Order STACKOrderActivateLaw#00002A3F, Ticket: 000016CA; EmpireIndex:3; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:5673

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 Gameplay, Order STACK[GameServer] OrderStartContextualDiplomaticExchange preprocessor failed: 'ContextualTimeBubbles' cannot be executed between Empire 4 and Empire 2 with given parameters in current situation.

     at StartContextualDiplomaticExchangePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for GameClient/OrderStartContextualDiplomaticExchange [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 Order STACKOrderEntityAction#00002A40, Ticket: 000016CC; EmpireIndex:4; GoToFleetAction#704, InitiatorGUID:3513, Context:Path: 39->38, Path: Path: 39->38

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 Order STACKOrderQueueResearch#00002A41, Ticket: 000016CD; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionMilitary3Unfallen, ConstructionGameEntityGUID:5674, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 Order STACKOrderQueueConstruction#00002A42, Ticket: 000016CE; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 Order STACKOrderQueueConstruction#00002A43, Ticket: 000016CF; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 Order STACKOrderRetrofitShips#00002A44, Ticket: 000016D0; EmpireIndex:5; Ships: [5057 -> 5251]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 Order STACKOrderStartHackingProgram#00002A45, Ticket: 000016D1; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5679

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 Order STACKOrderValidateQuestChoice#00002A46, Ticket: 000016D2; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 Order STACKOrderTransferSpaceportPopulation#00002A47, Ticket: 000016D3; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 Order STACKOrderApplyQuestEffect#00002A48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:245 Order STACKOrderTriggerPopulationEvent#00002A49

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:258 Order STACKOrderUpdateQuests#00002A4A, Ticket: 000016D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:258 Order STACKOrderEntityAction#00002A4B, Ticket: 000016D5; EmpireIndex:4; MoveToFleetAction#705, InitiatorGUID:3513, Context:EntityActionContext_Movement, 39->38 (Cost: 4.899825) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:302 Order STACKOrderCompleteMoveToFleetAction#00002A4C; EmpireIndex:2; EntityActionId: 747

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:302 Order STACKOrderTerminateEntityAction#00002A4D; EmpireIndex:2; EntityActionId: 747

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:736 Order STACKOrderUpdateVisibility#00002A4E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:770 Order STACKOrderMoveIdleFleets#00002A4F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:787 Order STACKOrderEntityAction#00002A50, Ticket: 000016D6; EmpireIndex:0; MoveToFleetAction#273, InitiatorGUID:3289, Context:EntityActionContext_Movement, 98->97 (Cost: 5) from 0.1744134 to 0.3488267.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:787 Order STACKOrderEntityAction#00002A51, Ticket: 000016D7; EmpireIndex:0; MoveToFleetAction#274, InitiatorGUID:4607, Context:EntityActionContext_Movement, 97->102 (Cost: 8) from 0.08577529 to 0.7719776.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:904 Order STACKOrderCompleteMoveToFleetAction#00002A52; EmpireIndex:17; EntityActionId: 1385

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:904 Order STACKOrderUpdateVisibility#00002A53

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:53:904 Order STACKOrderTerminateEntityAction#00002A54; EmpireIndex:17; EntityActionId: 1385

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:54:304 Order STACKOrderCompleteMoveToFleetAction#00002A55; EmpireIndex:4; EntityActionId: 703

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:54:304 Order STACKOrderTerminateEntityAction#00002A56; EmpireIndex:4; EntityActionId: 703

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:54:387 Order STACKOrderCompleteMoveToFleetAction#00002A57; EmpireIndex:1; EntityActionId: 1099

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:54:387 Order STACKOrderTerminateEntityAction#00002A58; EmpireIndex:1; EntityActionId: 1099

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:54:438 Order STACKOrderUpdateVisibility#00002A59

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:54:454 Order STACKOrderCompleteMoveToFleetAction#00002A5A; EmpireIndex:0; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:54:454 Order STACKOrderTerminateEntityAction#00002A5B; EmpireIndex:0; EntityActionId: 273

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:54:571 Order STACKOrderUpdateVisibility#00002A5C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:54:870 Order STACKOrderCompleteMoveToFleetAction#00002A5D; EmpireIndex:3; EntityActionId: 556

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:54:870 Order STACKOrderUpdateVisibility#00002A5E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:54:870 Order STACKOrderTerminateEntityAction#00002A5F; EmpireIndex:3; EntityActionId: 556

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:153 Order STACKOrderCompleteMoveToFleetAction#00002A60; EmpireIndex:3; EntityActionId: 557

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:153 Order STACKOrderUpdateVisibility#00002A61

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:153 Order STACKOrderTerminateEntityAction#00002A62; EmpireIndex:3; EntityActionId: 557

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:186 Order STACKOrderCompleteMoveToFleetAction#00002A63; EmpireIndex:2; EntityActionId: 746

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:186 Order STACKOrderTerminateEntityAction#00002A64; EmpireIndex:2; EntityActionId: 746

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:203 AI STACK[AI] [Event]Remove 116 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:55:203 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventLuxuryDiscovered,EventFleetDocked,EventConstructionQueued,EventTimeBubbleCreated,EventTimeBubbleCreated,EventShipDesignCreated,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventDiplomaticMoodMessage,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventPopulationTransferredToSpaceport,EventConstructionBuyout,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:55:203 AI STACK[AI] [Event]keep 41 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:55:203 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventConstructionQueued,EventConstructionQueued,EventDiplomaticActionExecuted,EventPirateMarkBought,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventQuestChoiceMade,EventPopulationTransferredToSpaceport,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:55:220 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:305 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:746 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:757 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:757 Order STACKOrderUpdateVisibility#00002A65

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:771 Order STACKOrderCompleteMoveToFleetAction#00002A66; EmpireIndex:2; EntityActionId: 749

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:771 Order STACKOrderCompleteMoveToFleetAction#00002A67; EmpireIndex:5; EntityActionId: 598

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:771 Order STACKOrderTerminateEntityAction#00002A68; EmpireIndex:2; EntityActionId: 749

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:771 Order STACKOrderTerminateEntityAction#00002A69; EmpireIndex:5; EntityActionId: 598

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:786 Order STACKOrderEntityAction#00002A6A, Ticket: 000016D8; EmpireIndex:5; MoveToFleetAction#599, InitiatorGUID:5462, Context:EntityActionContext_Movement, 69->70 (Cost: 0.8645387) from 0 to 0.3406661.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:786 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:786 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:786 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:786 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:803 Order STACKOrderEntityAction#00002A6B, Ticket: 000016D9; EmpireIndex:17; GoToFleetAction#1388, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:820 Order STACKOrderEntityAction#00002A6C, Ticket: 000016DA; EmpireIndex:17; MoveToFleetAction#1389, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 1.32298) from 0 to 0.3717273.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:820 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:820 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:853 AI STACK[AI] Cancel task 4150 : can find context 5641 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:853 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:887 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:887 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:919 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:953 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:953 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:953 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:970 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:970 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:971 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:55:987 Order STACKOrderUpdateVisibility#00002A6D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:55:987 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:56:005 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:56:037 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:56:055 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:56:071 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:56:071 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:56:071 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:56:087 Order STACKOrderBuyoutTradable#00002A6E, Ticket: 000016DB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:56:088 Order STACKOrderTransferShips#00002A6F, Ticket: 000016DC; EmpireIndex:1; ShipGUIDs: [3634, 3633, 5160, 3635], HeroGUID:0, Position:NodeIndex:0, DestinationGarrisonGUID:5681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:56:088 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:56:088 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:56:088 Gameplay STACKThe transition between state Negotiation and state Proposed is invalid for contract 5637.

     at ChangeDiplomaticContractStatePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:56:088 AI STACK[AI] The proposition of the contract between empire 3 and empire 1 has failed. OrderChangeDiplomaticContractState failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:56:103 Order STACKOrderFinishDockingFleet#00002A70, Ticket: 000016E0; EmpireIndex:1; FleetGUID:5681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:56:454 Order STACKOrderCompleteMoveToFleetAction#00002A71; EmpireIndex:0; EntityActionId: 274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:56:454 Order STACKOrderTerminateEntityAction#00002A72; EmpireIndex:0; EntityActionId: 274

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:56:936 Order STACKOrderCompleteMoveToFleetAction#00002A73; EmpireIndex:4; EntityActionId: 705

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:56:936 Order STACKOrderTerminateEntityAction#00002A74; EmpireIndex:4; EntityActionId: 705

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:56:953 Order STACKOrderTerminateEntityAction#00002A75; EmpireIndex:4; EntityActionId: 704

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:086 AI STACK[AI] [Event]Remove 41 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:58:086 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventConstructionQueued,EventConstructionQueued,EventDiplomaticActionExecuted,EventPirateMarkBought,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventQuestChoiceMade,EventPopulationTransferredToSpaceport,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:58:086 AI STACK[AI] [Event]keep 15 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:58:086 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:40:58:102 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:186 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:321 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:337 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:370 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:370 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:370 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:370 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:386 Order STACKOrderEntityAction#00002A76, Ticket: 000016E1; EmpireIndex:17; InitiateGuardFleetAction#1390, InitiatorGUID:3608, Context:Лорс (551) (StarSystemNode), Path: Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:386 Order STACKOrderEntityAction#00002A77, Ticket: 000016E2; EmpireIndex:17; GoToFleetAction#1391, InitiatorGUID:1839, Context:Path: 19->20, Path: Path: 19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:386 Order STACKOrderEntityAction#00002A78; EmpireIndex:17; GuardEmpireLocalAction#1392, InitiatorGUID:984, Context:Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:386 Gameplay STACKCancelling actions on Лорс (551) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:403 Order STACKOrderEntityAction#00002A79, Ticket: 000016E3; EmpireIndex:17; MoveToFleetAction#1393, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->20 (Cost: 0.3679221) from 0 to 0.03979276.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:403 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:403 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:422 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:452 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:486 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:486 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:486 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:520 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:520 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:520 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:554 Order STACKOrderCompleteMoveToFleetAction#00002A7A; EmpireIndex:17; EntityActionId: 1389

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:554 Order STACKOrderTerminateEntityAction#00002A7B; EmpireIndex:17; EntityActionId: 1389

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:573 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:587 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:621 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:621 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:40:58:638 Order STACKOrderRetrofitShips#00002A7C, Ticket: 000016E4; EmpireIndex:2; Ships: [3982 -> 5313], [3927 -> 5313], [4619 -> 5311]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:721 Order STACKOrderCompleteMoveToFleetAction#00002A7D; EmpireIndex:5; EntityActionId: 599

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:40:58:721 Order STACKOrderTerminateEntityAction#00002A7E; EmpireIndex:5; EntityActionId: 599

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:00:635 AI STACK[AI] [Event]Remove 15 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:00:636 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:00:636 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:00:636 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:00:651 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:00:734 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:00:819 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:00:836 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:00:922 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:00:937 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:00:954 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:00:988 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:00:988 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:021 Order STACKOrderCompleteMoveToFleetAction#00002A7F; EmpireIndex:17; EntityActionId: 1393

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:01:021 Order STACKOrderTerminateEntityAction#00002A80; EmpireIndex:17; EntityActionId: 1393

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:01:021 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:021 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:051 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:085 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:119 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:119 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:119 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:136 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:136 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:136 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:152 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:152 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:152 AI STACK[AI] Want make contract ResourceDeal from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:169 AI STACK[AI] Cancel task 2608 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:186 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:202 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:219 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:219 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:01:235 Order STACKOrderEntityAction#00002A81, Ticket: 000016E5; EmpireIndex:1; InitiateGuardFleetAction#1104, InitiatorGUID:5681, Context:Пес (2) (StarSystemNode), Path: Пес (2) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:01:235 Order STACKOrderEntityAction#00002A82; EmpireIndex:1; GuardEmpireLocalAction#1105, InitiatorGUID:968, Context:Пес (2) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:01:235 Gameplay STACKCancelling actions on Пес (2) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 1

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:03:236 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:03:236 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:03:236 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:03:236 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:03:252 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:03:335 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:03:419 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:03:436 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:03:520 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:03:536 AI STACK[AI] Can't find entity GUID 5373 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:552 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:03:586 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:586 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:619 AI STACK[AI] Unassign fleet 5681/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:619 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:619 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:635 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:635 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:669 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:702 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:736 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:736 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:752 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:752 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:786 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:819 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:03:835 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:03:852 Order STACKOrderAIClientStateChange#00002A83; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:03:852 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:303 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:336 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:418 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:419 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:501 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:501 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:501 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:501 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:536 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:635 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:669 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:769 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:801 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:819 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:885 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:904 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:905 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:905 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:905 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:905 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:905 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:905 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:905 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:905 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
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     at Run in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#5190

     at AddExperience in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#5160

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#4743

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#5297

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#5351

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#5452

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#5570

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#5354

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#4979

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#5214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#5384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:920 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:935 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:936 Gameplay STACKAdd 1 experience to ship Ship#4760

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:936 Gameplay STACKAdd 1 experience to ship Ship#5410

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:936 Gameplay STACKAdd 1 experience to ship Ship#5178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:936 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:936 Gameplay STACKAdd 2 experience to ship Ship#5104

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:936 Gameplay STACKAdd 2 experience to ship Ship#4817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:936 Gameplay STACKAdd 2 experience to ship Ship#4641

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:936 Gameplay STACKAdd 2 experience to ship Ship#4570

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:936 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:936 Gameplay STACKAdd 2 experience to ship Ship#3982

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:936 Gameplay STACKAdd 2 experience to ship Ship#3927

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:936 Gameplay STACKAdd 2 experience to ship Ship#4619

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:936 Gameplay STACKAdd 1 experience to ship Ship#5546

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:936 Gameplay STACKAdd 1 experience to ship Ship#5621

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:41:04:936 Gameplay STACKAdd 2 experience to ship Ship#5576

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:41:04:936 Gameplay STACKAdd 2 experience to ship Ship#5166

     at AddExperience in :line 0
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15:41:04:936 Gameplay STACKAdd 2 experience to ship Ship#5471

     at AddExperience in :line 0
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15:41:04:936 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:41:04:936 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:41:04:936 Gameplay STACKAdd 2 experience to ship Ship#4798

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
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15:41:04:953 Gameplay STACKAdd 1 experience to ship Ship#5116

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#5233

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#5367

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#5445

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#5548

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#5623

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#5047

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#5202

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#5337

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#5490

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#5315

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#4999

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#5205

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#5340

     at AddExperience in :line 0
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15:41:04:969 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
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     at Update in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
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     at Update in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
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     at Update in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
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     at Update in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
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     at Update in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
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     at Update in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
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     at Update in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
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     at Update in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#5209

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#5292

     at AddExperience in :line 0
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15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
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     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#5460

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#5289

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:04:986 Gameplay STACKAdd 1 experience to ship Ship#4779

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:035 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:035 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:035 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:069 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:069 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:069 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:102 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:102 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:102 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#4947

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#5154

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 Gameplay STACKAdd 1 experience to ship Ship#5155

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:169 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:268 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:417 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:417 Gameplay STACKAdd 60 experience to ship Ship#5617

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:417 Gameplay STACKAdd 20 experience to ship Ship#5567

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:417 Gameplay STACKAdd 0 experience to ship Ship#5639

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:417 Gameplay STACKAdd 0 experience to ship Ship#5587

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:417 Gameplay STACKAdd 0 experience to ship Ship#5429

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:417 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#4488 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:417 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:417 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:417 Battle STACKDisposing Encounter 5614

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:417 Battle STACKDisposing Encounter 5602

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:417 Runtime STACK[ChatMessage] RECV: l:/_turn/79 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:445 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:445 Order STACKOrderUpdateQuests#00002A84, Ticket: 000016E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:445 Order STACKOrderCompleteQuest#00002A85, Ticket: 000016E7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:465 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:465 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:465 Order STACKOrderUpdateQuests#00002A86, Ticket: 000016E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:465 Order STACKOrderCompleteQuest#00002A87, Ticket: 000016E9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:475 Prism STACKConstruction completed: {"turn":79,"constructionName":"StarSystemImprovementBuyout1","colonizedStarSystemGUID":"1639","productionCost":1008,"constructionIndex":18,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:05.322"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:05:536 Order STACKOrderUpdateDustInflation#00002A88; DustGlobalProduction:1464.609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:609 Order STACKOrderSendAutomatedShip#00002A89; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:609 Order STACKOrderUpdateBestSystem#00002A8A; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:609 Order STACKOrderUpdateBestSystem#00002A8B; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:609 Order STACKOrderSendAutomatedShip#00002A8C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:610 Order STACKOrderUpdateBestSystem#00002A8D; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:621 Order STACKOrderUpdateBestSystem#00002A8E; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:621 Order STACKOrderUpdateBestSystem#00002A8F; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:621 Order STACKOrderUpdateBestSystem#00002A90; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:621 Order STACKOrderUpdateBestSystem#00002A91; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:621 Order STACKOrderUpdateBestSystem#00002A92; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:621 Order STACKOrderUpdateVisibility#00002A93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:621 Order STACKOrderStartAutomatedFleetAction#00002A94; EmpireIndex:5; AutomatedDeliveryFleetAction#600, InitiatorGUID:5682, Context:Path: 73->72->93, Path: Path: 73->72->93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:621 Order STACKOrderStartAutomatedFleetAction#00002A95; EmpireIndex:1; AutomatedDeliveryFleetAction#1106, InitiatorGUID:5684, Context:Path: 2->1, Path: Path: 2->1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:668 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:752 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:786 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:786 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:786 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:786 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:819 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:819 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:05:819 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:820 Runtime STACK[ChatMessage] RECV: l:/_turn/79 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:820 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] ExplorationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical16Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical16Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical01Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:993 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] ExplorationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical13Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] ExplorationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] ExplorationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:994 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical16Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical01Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical16Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventPolitical22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] ExplorationQuest24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] ExplorationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] PopulationQuest10 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] PopulationQuest18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] PopulationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest14 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest12 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest09 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest19 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] MinorPopulationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:995 Quest STACK[Quests] PopulationQuest03 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Quest STACK[Quests] MinorPopulationQuest22 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Quest STACK[Quests] PopulationQuest13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Quest STACK[Quests] MinorPopulationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Quest STACK[Quests] MinorPopulationQuest17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Quest STACK[Quests] PopulationQuest15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Quest STACK[Quests] MinorPopulationQuest25 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Quest STACK[Quests] MinorPopulationQuest20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Order STACKOrderUpdateQuests#00002A96, Ticket: 000016EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Order STACKOrderCompleteQuest#00002A97, Ticket: 000016EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Order STACKOrderBeginQuest#00002A98, Ticket: 000016EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Order STACKOrderBeginQuest#00002A99, Ticket: 000016ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Order STACKOrderBeginQuest#00002A9A, Ticket: 000016EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Order STACKOrderBeginQuest#00002A9B, Ticket: 000016EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:06:996 Order STACKOrderBeginQuest#00002A9C, Ticket: 000016F0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:008 Order STACKOrderEntityAction#00002A9D; EmpireIndex:1; MoveToProbeAction#1107, InitiatorGUID:5613, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:008 Order STACKOrderEntityAction#00002A9E; EmpireIndex:5; MoveToProbeAction#601, InitiatorGUID:5612, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:008 Order STACKOrderUpdateBestSystem#00002A9F; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:008 Order STACKOrderUpdateBestSystem#00002AA0; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:008 Order STACKOrderUpdateBestSystem#00002AA1; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:008 Order STACKOrderUpdateBestSystem#00002AA2; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:008 Order STACKOrderUpdateBestSystem#00002AA3; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:008 Order STACKOrderUpdateBestSystem#00002AA4; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:008 Order STACKOrderUpdateBestSystem#00002AA5; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:008 Order STACKOrderUpdateBestSystem#00002AA6; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:008 Order STACKOrderUpdatePiratePhantomGarrison#00002AA7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:052 Prism STACKConstruction completed: {"turn":79,"constructionName":"StarSystemImprovementResourceFactory1","colonizedStarSystemGUID":"3703","productionCost":504,"constructionIndex":12,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:06.820"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:07:086 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:086 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:106 Order STACKOrderUpdateQuests#00002AA8, Ticket: 000016F1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:106 Order STACKOrderUpdateQuests#00002AA9, Ticket: 000016F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:106 Order STACKOrderScrapShips#00002AAA; EmpireIndex:16; ShipGUIDs: 4947

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:106 Order STACKOrderUpdateQuests#00002AAB, Ticket: 000016F3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:106 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at ProcessRewardAllocation in :line 0
     at AllocateRewards in :line 0
     at Execute in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:106 Order STACKOrderUpdateQuests#00002AAC, Ticket: 000016F4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:128 Order STACKOrderUpdateQuests#00002AAD, Ticket: 000016F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:128 Order STACKOrderCompleteQuest#00002AAE, Ticket: 000016F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:128 Quest STACK[Quests] Adding global quest variable: $FirstSystem = System.Collections.Generic.List`1[System.Object] for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:128 Quest STACK[Quests] Adding global quest variable: $SecondSystem = System.Collections.Generic.List`1[System.Object] for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:128 Order STACKOrderBeginQuest#00002AAF, Ticket: 000016F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:186 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:07:186 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:07:186 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:07:186 AI STACK[AI] [Event]keep 149 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:07:186 AI STACK[AI] [Event]keep EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventShipLevelup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventGameplayUnlockedGovernment,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventPopulationGained,EventHeroLevelup,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventQuestBegun,EventQuestBegun,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventTechnologyUnlocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:07:549 Prism STACKColonize: {"turn":80,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:07.454"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:08:070 Prism STACKBattle: {"turn":78,"won":"False","watched":"False","rewatched":"False","usedAdvancedSetup":"False","scanviewActivated":"False","usedAdvancedReport":"False","overviewActivated":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.11.02","eventName":"Battle","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:07.987"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:08:573 Prism STACKJuggernaut: {"turn":79,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:08.485"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:08:838 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:08:854 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:08:871 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:08:925 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:08:925 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:08:925 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:08:925 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:08:925 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:08:925 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:08:948 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:08:948 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:08:990 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:08:990 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:007 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:087 Prism STACKQuest Finished: {"turn":79,"questName":"EventPoliticalResult12a","category":"Event","subcategory":"TriggeredByaQuest","state":"Completed","questid":4953,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:09.007"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:09:103 AI STACK[AI] try to detect one operation detetected 4488/ False [AI2]

     at ComputeHackedSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:09:121 AI STACK[AI] Unassign fleet 5681/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:09:121 AI STACK[AI] Unassign fleet 5681/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:09:265 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:284 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:284 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:284 Order STACKOrderAIClientStateChange#00002AB0; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:284 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:304 Order STACKOrderUpdateVisibility#00002AB1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:304 Order STACKOrderFinishDockingFleet#00002AB2, Ticket: 000016F8; EmpireIndex:1; FleetGUID:5684

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:304 Order STACKOrderFinishDockingFleet#00002AB3, Ticket: 000016F9; EmpireIndex:5; FleetGUID:5682

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:304 Order STACKOrderEntityAction#00002AB4, Ticket: 000016FA; EmpireIndex:2; MoveToFleetAction#751, InitiatorGUID:5620, Context:EntityActionContext_Movement, 40->44 (Cost: 3) from 0.2069095 to 0.413819.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:304 Order STACKOrderEntityAction#00002AB5, Ticket: 000016FB; EmpireIndex:2; MoveToFleetAction#752, InitiatorGUID:5545, Context:EntityActionContext_Movement, 48->53 (Cost: 3) from 0.5004214 to 0.7506321.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:304 Order STACKOrderEntityAction#00002AB6, Ticket: 000016FC; EmpireIndex:4; MoveToFleetAction#706, InitiatorGUID:5622, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0.1806116 to 0.3612232.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:304 Order STACKOrderEntityAction#00002AB7, Ticket: 000016FD; EmpireIndex:4; MoveToFleetAction#707, InitiatorGUID:5547, Context:EntityActionContext_Movement, 39->40 (Cost: 4) from 0.4932528 to 0.7398792.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:304 Order STACKOrderEntityAction#00002AB8, Ticket: 000016FE; EmpireIndex:4; MoveToFleetAction#708, InitiatorGUID:5444, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0.5418348 to 0.7224464.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:304 Order STACKOrderEntityAction#00002AB9, Ticket: 000016FF; EmpireIndex:4; MoveToFleetAction#709, InitiatorGUID:5366, Context:EntityActionContext_Movement, 38->40 (Cost: 3.248756) from 0.8312225 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:304 Order STACKOrderEntityAction#00002ABA, Ticket: 00001700; EmpireIndex:4; MoveToFleetAction#710, InitiatorGUID:5232, Context:EntityActionContext_Movement, 40->44 (Cost: 4) from 0.2758794 to 0.5517587.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:323 Order STACKOrderEntityAction#00002ABB, Ticket: 00001701; EmpireIndex:1; MoveToFleetAction#1108, InitiatorGUID:5684, Context:EntityActionContext_Movement, 2->1 (Cost: 4) from 0 to 0.6437237.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:323 Order STACKOrderEntityAction#00002ABC, Ticket: 00001702; EmpireIndex:5; MoveToFleetAction#602, InitiatorGUID:5682, Context:EntityActionContext_Movement, 73->72 (Cost: 4) from 0 to 0.8382686.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:323 Order STACKOrderUpdateEffectZone#00002ABD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:572 Prism STACKTurn end: {"turn":79,"turnDuration":0,"dustperturn":130.1325,"influenceperturn":-4.375,"scienceperturn":1588.653,"honorperturn":0.0,"empirefood":567.3606,"empireindustry":751.25,"empiremanpower":2250.0,"empirepopulation":62.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:09.489"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:09:687 Order STACKOrderCompleteMoveToFleetAction#00002ABE; EmpireIndex:4; EntityActionId: 709

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:687 Order STACKOrderUpdateVisibility#00002ABF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:687 Order STACKOrderTerminateEntityAction#00002AC0; EmpireIndex:4; EntityActionId: 709

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:754 Order STACKOrderCompleteMoveToFleetAction#00002AC1; EmpireIndex:4; EntityActionId: 707

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:754 Order STACKOrderTerminateEntityAction#00002AC2; EmpireIndex:4; EntityActionId: 707

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:787 Order STACKOrderUpdateVisibility#00002AC3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:803 Order STACKOrderCompleteMoveToFleetAction#00002AC4; EmpireIndex:4; EntityActionId: 708

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:803 Order STACKOrderCompleteMoveToFleetAction#00002AC5; EmpireIndex:4; EntityActionId: 706

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:803 Order STACKOrderTerminateEntityAction#00002AC6; EmpireIndex:4; EntityActionId: 708

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:803 Order STACKOrderTerminateEntityAction#00002AC7; EmpireIndex:4; EntityActionId: 706

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:838 Order STACKOrderUpdateEffectZone#00002AC8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:09:938 Order STACKOrderUpdateVisibility#00002AC9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:072 Prism STACKQuest Started: {"turn":79,"technologyCount":32,"questName":"MinorPopulationQuest12","category":"PopulationQuest","subcategory":"Population","questid":5689,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:09.988"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:10:122 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:122 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:138 Order STACKOrderEntityAction#00002ACA, Ticket: 00001703; EmpireIndex:17; GoToFleetAction#1394, InitiatorGUID:1839, Context:Path: 20, Path: Path: 20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:139 Order STACKOrderEntityAction#00002ACB, Ticket: 00001704; EmpireIndex:17; GoToFleetAction#1395, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:139 Order STACKOrderEntityAction#00002ACC, Ticket: 00001705; EmpireIndex:17; GoToFleetAction#1396, InitiatorGUID:4543, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:139 Order STACKOrderEntityAction#00002ACD, Ticket: 00001706; EmpireIndex:17; GoToFleetAction#1397, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:139 Order STACKOrderEntityAction#00002ACE, Ticket: 00001707; EmpireIndex:17; GoToFleetAction#1398, InitiatorGUID:2375, Context:Path: 79, Path: Path: 79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:155 Order STACKOrderEntityAction#00002ACF, Ticket: 00001708; EmpireIndex:17; MoveToFleetAction#1399, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 2.236027) from 0.3717273 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:155 Order STACKOrderEntityAction#00002AD0, Ticket: 00001709; EmpireIndex:17; MoveToFleetAction#1400, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.2702891 to 0.5405782.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:155 Order STACKOrderEntityAction#00002AD1, Ticket: 0000170A; EmpireIndex:17; MoveToFleetAction#1401, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 4) from 0.2880659 to 0.4320988.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:155 Order STACKOrderEntityAction#00002AD2, Ticket: 0000170B; EmpireIndex:17; MoveToFleetAction#1402, InitiatorGUID:2678, Context:EntityActionContext_Movement, 68->4 (Cost: 4) from 0.4794588 to 0.5803469.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:155 Order STACKOrderEntityAction#00002AD3, Ticket: 0000170C; EmpireIndex:17; MoveToFleetAction#1403, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->20 (Cost: 4) from 0.03979276 to 0.4724144.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:304 Order STACKOrderCompleteMoveToFleetAction#00002AD4; EmpireIndex:2; EntityActionId: 752

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:304 Order STACKOrderUpdateVisibility#00002AD5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:304 Order STACKOrderTerminateEntityAction#00002AD6; EmpireIndex:2; EntityActionId: 752

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:337 Order STACKOrderCompleteMoveToFleetAction#00002AD7; EmpireIndex:2; EntityActionId: 751

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:337 Order STACKOrderTerminateEntityAction#00002AD8; EmpireIndex:2; EntityActionId: 751

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:371 Order STACKOrderCompleteMoveToFleetAction#00002AD9; EmpireIndex:17; EntityActionId: 1401

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:371 Order STACKOrderUpdateVisibility#00002ADA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:371 Order STACKOrderTerminateEntityAction#00002ADB; EmpireIndex:17; EntityActionId: 1401

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:404 Order STACKOrderCompleteMoveToFleetAction#00002ADC; EmpireIndex:17; EntityActionId: 1402

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:404 Order STACKOrderTerminateEntityAction#00002ADD; EmpireIndex:17; EntityActionId: 1402

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:422 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:422 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:459 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:459 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:498 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:538 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:538 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:556 Order STACKOrderCompleteMoveToFleetAction#00002ADE; EmpireIndex:17; EntityActionId: 1399

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:556 Order STACKOrderTerminateEntityAction#00002ADF; EmpireIndex:17; EntityActionId: 1399

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:573 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionScienceAndExploration8","stage":"TechnologyStageDefinitionScienceAndExploration3","turn":80,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:10.498"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:10:573 Order STACKOrderTerminateEntityAction#00002AE0; EmpireIndex:17; EntityActionId: 1398

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:573 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:605 AI STACK[AI] Cancel task 3117 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:605 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:605 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:605 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:622 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:622 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:622 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:657 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:657 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:657 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:671 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:671 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:671 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:689 Order STACKOrderCompleteMoveToFleetAction#00002AE1; EmpireIndex:4; EntityActionId: 710

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:689 Order STACKOrderTerminateEntityAction#00002AE2; EmpireIndex:4; EntityActionId: 710

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:689 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:723 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:742 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire2: HackingOperationOutcomeSpawnTraitors : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:742 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:743 AI STACKStart 39 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:743 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:763 Order STACKOrderBuyoutTradable#00002AE3, Ticket: 0000170D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderPrepareQuestChoice#00002AE4, Ticket: 0000170E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002AE5, Ticket: 0000170F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002AE6, Ticket: 00001710

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002AE7, Ticket: 00001711

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002AE8, Ticket: 00001712

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002AE9, Ticket: 00001713

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderEntityAction#00002AEB, Ticket: 00001715; EmpireIndex:1; GoToFleetAction#1109, InitiatorGUID:2491, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderCancelHackingProgram#00002AEC, Ticket: 00001716; ProgramGUID:5657, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderEntityAction#00002AED, Ticket: 00001717; EmpireIndex:1; GoToFleetAction#1110, InitiatorGUID:5308, Context:Path: 23->24, Path: Path: 23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderEntityAction#00002AEE, Ticket: 00001718; EmpireIndex:1; GoToFleetAction#1111, InitiatorGUID:4038, Context:Path: 9, Path: Path: 9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderEntityAction#00002AEF, Ticket: 00001719; EmpireIndex:1; GoToFleetAction#1112, InitiatorGUID:3854, Context:Path: 50->52, Path: Path: 50->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderEntityAction#00002AF0, Ticket: 0000171A; EmpireIndex:1; GoToFleetAction#1113, InitiatorGUID:1082, Context:Path: 84->79, Path: Path: 84->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 Order STACKOrderManageManpower#00002AF1, Ticket: 0000171B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:763 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:783 Order STACKOrderQueueConstruction#00002AF2, Ticket: 0000171C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:783 Order STACKOrderRetrofitShips#00002AF3, Ticket: 0000171D; EmpireIndex:2; Ships: [4760 -> 5313], [5178 -> 5313]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:783 Order STACKOrderBuyoutTradable#00002AF4, Ticket: 0000171E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:783 Order STACKOrderBuyoutConstruction#00002AF5, Ticket: 0000171F; EmpireIndex:2; ContextGUID:3063, ConstructionGameEntityGUID:5660, ResourceName:EmpireMoney, BuyoutCost:800.1688

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:783 Default STACKThe construction 5660 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:783 Order STACKOrderApplyRebellionSuppressionAction#00002AF6, Ticket: 00001720; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:783 Order STACKOrderSelloutTradableResource#00002AF7, Ticket: 00001721; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderUnlockHeroSkill#00002AF8, Ticket: 00001722; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderEntityAction#00002AF9, Ticket: 00001723; EmpireIndex:2; OutpostActionBoostGrowthWithDustTimeLords#753, InitiatorGUID:5362

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002AFA, Ticket: 00001724

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002AFB, Ticket: 00001725

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002AFC, Ticket: 00001726

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002AFD, Ticket: 00001727

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002AFE, Ticket: 00001728

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderCancelHackingProgram#00002B00, Ticket: 0000172A; ProgramGUID:5666, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderCancelHackingProgram#00002B01, Ticket: 0000172B; ProgramGUID:5667, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderCreateShipDesign#00002B02, Ticket: 0000172C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderCreateShipDesign#00002B03, Ticket: 0000172D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:805 Order STACKOrderPrepareQuestChoice#00002B04, Ticket: 0000172E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:830 Order STACKOrderSelectHackingOperationOutcome#00002B05, Ticket: 0000172F; HackingOperationGUID:4488, OutcomeDefinitionName:HackingOperationOutcomeSpawnTraitors, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:830 Order STACKOrderEntityAction#00002B06, Ticket: 00001730; EmpireIndex:2; GoToFleetAction#754, InitiatorGUID:3016, Context:Path: 50->52->51, Path: Path: 50->52->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:830 Order STACKOrderTransferShips#00002B07, Ticket: 00001731; EmpireIndex:2; ShipGUIDs: [5639], HeroGUID:0, Position:NodeIndex:56, DestinationGarrisonGUID:5697

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:830 Order STACKOrderEntityAction#00002B08, Ticket: 00001732; EmpireIndex:2; GoToFleetAction#755, InitiatorGUID:4962, Context:Path: 21, Path: Path: 21

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:830 Order STACKOrderEntityAction#00002B09, Ticket: 00001733; EmpireIndex:2; GoToFleetAction#756, InitiatorGUID:3362, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:830 Order STACKOrderEntityAction#00002B0A, Ticket: 00001734; EmpireIndex:1; MoveToFleetAction#1114, InitiatorGUID:1082, Context:EntityActionContext_Movement, 85->84 (Cost: 3.049774) from 0.8211253 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:830 Order STACKOrderEntityAction#00002B0B, Ticket: 00001735; EmpireIndex:1; MoveToFleetAction#1115, InitiatorGUID:3854, Context:EntityActionContext_Movement, 23->50 (Cost: 7) from 0.2906996 to 0.5033759.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:830 Order STACKOrderEntityAction#00002B0C, Ticket: 00001736; EmpireIndex:1; MoveToFleetAction#1116, InitiatorGUID:4038, Context:EntityActionContext_Movement, 1->9 (Cost: 7) from 0.3634677 to 0.6397958.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:830 AI STACKStart 44 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:848 Order STACKOrderEntityAction#00002B0D, Ticket: 00001737; EmpireIndex:1; MoveToFleetAction#1117, InitiatorGUID:5308, Context:EntityActionContext_Movement, 6->23 (Cost: 5) from 0.4688473 to 0.5906077.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderEntityAction#00002B0E, Ticket: 00001738; EmpireIndex:1; MoveToFleetAction#1118, InitiatorGUID:2491, Context:EntityActionContext_Movement, 4->0 (Cost: 4.557657) from 0.5231407 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderTransferResource#00002B0F; EmpireIndex:2; ContextGUID:0, ResourceName:Luxury4, Amount:-25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderUpdateVisibility#00002B10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderSpawnTraitorPopulation#00002B11; EmpireIndex:2; ColonizedStarSystemGUID:2447, TraitorPopulationGUID:5698, ColonizedPlanetGUID:2449, PopulationAffinity:AffinityVenetians

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderTerminateHackingOperation#00002B12; OperationGUID:4488

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderChangeDiplomaticContractTermsCollection#00002B13, Ticket: 0000173A; ContractGUID:2257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00002B13, Ticket: 0000173A; ContractGUID:2257

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderChangeDiplomaticContractTermsCollection#00002B14, Ticket: 0000173C; ContractGUID:5637

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00002B14, Ticket: 0000173C; ContractGUID:5637

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B15, Ticket: 0000173D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B16, Ticket: 0000173E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B17, Ticket: 0000173F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B18, Ticket: 00001740

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B19, Ticket: 00001741

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:848 Order STACKOrderMoodMessage#00002B1B, Ticket: 00001743; EmpireIndex:3; MoodMessageID:EscalationNoTributeReceived, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:849 Order STACKOrderUpdateAttitude#00002B1C, Ticket: 00001744; EmpireIndex:3; AttitudeName:Hostile, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:849 Order STACKOrderCancelHackingProgram#00002B1D, Ticket: 00001745; ProgramGUID:5671, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:849 Order STACKOrderCancelHackingProgram#00002B1E, Ticket: 00001746; ProgramGUID:5672, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:849 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:10:866 Order STACKOrderCreateShipDesign#00002B1F, Ticket: 00001747; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:866 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:866 Order STACKOrderCancelLaw#00002B20, Ticket: 00001748; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:866 Order STACKOrderEntityAction#00002B21, Ticket: 00001749; EmpireIndex:3; GoToFleetAction#558, InitiatorGUID:5457, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:866 Order STACKOrderEntityAction#00002B22, Ticket: 0000174A; EmpireIndex:3; GoToFleetAction#559, InitiatorGUID:2068, Context:Path: 81, Path: Path: 81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:866 Order STACKOrderSelloutTradableResource#00002B23, Ticket: 0000174B; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:866 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B24, Ticket: 0000174C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:866 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B25, Ticket: 0000174D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:866 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B26, Ticket: 0000174E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:888 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B27, Ticket: 0000174F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:888 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B28, Ticket: 00001750

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:888 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefaultDictatorship, PoliticsName:Politics06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:888 Order STACKOrderCreateShipDesign#00002B2B, Ticket: 00001753; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:888 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:888 Order STACKOrderCreateShipDesign#00002B2C, Ticket: 00001754; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:888 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:888 Order STACKOrderCreateShipDesign#00002B2D, Ticket: 00001755; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:888 Order STACKOrderCreateShipDesign#00002B2E, Ticket: 00001756; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:888 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:911 Order STACKOrderFinishDockingFleet#00002B2F, Ticket: 00001757; EmpireIndex:2; FleetGUID:5697

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:911 Order STACKOrderCreateShipDesign#00002B30, Ticket: 00001758; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:911 Order STACKOrderCreateShipDesign#00002B31, Ticket: 00001759; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:911 Order STACKOrderCreateAndApplyShipDesign#00002B32, Ticket: 0000175A; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:911 Order STACKOrderEntityAction#00002B33, Ticket: 0000175B; EmpireIndex:4; GoToFleetAction#711, InitiatorGUID:3259, Context:Path: 38->14->12, Path: Path: 38->14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderEntityAction#00002B34, Ticket: 0000175C; EmpireIndex:4; GoToFleetAction#712, InitiatorGUID:1176, Context:Path: 12->11->13, Path: Path: 12->11->13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderPrepareQuestChoice#00002B35, Ticket: 0000175D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderUnlockHeroSkill#00002B36, Ticket: 0000175E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B37, Ticket: 0000175F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B38, Ticket: 00001760

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B39, Ticket: 00001761

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B3A, Ticket: 00001762

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002B3B, Ticket: 00001763

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderChooseNextElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderRetrofitShips#00002B3D, Ticket: 00001765; EmpireIndex:5; Ships: [4737 -> 5647]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderCancelHackingProgram#00002B3E, Ticket: 00001766; ProgramGUID:5679, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderEntityAction#00002B3F, Ticket: 00001767; EmpireIndex:5; GoToFleetAction#603, InitiatorGUID:5462, Context:Path: 70, Path: Path: 70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:959 Order STACKOrderTransferShips#00002B40, Ticket: 00001768; EmpireIndex:5; ShipGUIDs: [5429, 5289], HeroGUID:0, Position:NodeIndex:71, DestinationGarrisonGUID:5707

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:984 Order STACKOrderEntityAction#00002B41, Ticket: 00001769; EmpireIndex:2; MoveToFleetAction#757, InitiatorGUID:3362, Context:EntityActionContext_Movement, 45->43 (Cost: 7) from 0.09567799 to 0.8269351.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:984 Order STACKOrderEntityAction#00002B42, Ticket: 0000176A; EmpireIndex:2; MoveToFleetAction#758, InitiatorGUID:4962, Context:EntityActionContext_Movement, 16->21 (Cost: 0.614184) from 0.9193369 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:984 Order STACKOrderEntityAction#00002B43, Ticket: 0000176B; EmpireIndex:2; MoveToFleetAction#759, InitiatorGUID:3016, Context:EntityActionContext_Movement, 50->52 (Cost: 4) from 0 to 0.4205479.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:984 Order STACKOrderEntityAction#00002B44, Ticket: 0000176C; EmpireIndex:5; GoToFleetAction#604, InitiatorGUID:2493, Context:Path: 100->102, Path: Path: 100->102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:984 Order STACKOrderEntityAction#00002B45, Ticket: 0000176D; EmpireIndex:3; MoveToFleetAction#560, InitiatorGUID:2068, Context:EntityActionContext_Movement, 83->81 (Cost: 5.420759) from 0.3230128 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:984 Order STACKOrderEntityAction#00002B46, Ticket: 0000176E; EmpireIndex:3; MoveToFleetAction#561, InitiatorGUID:5457, Context:EntityActionContext_Movement, 84->79 (Cost: 7) from 0.2800409 to 0.7762876.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:984 Order STACKOrderUpdateQuests#00002B47, Ticket: 0000176F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:984 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at ProcessRewardAllocation in :line 0
     at AllocateRewards in :line 0
     at Execute in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:984 Order STACKOrderCompleteQuest#00002B48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:984 Quest STACK[Quests] Adding global quest variable: $FirstSystem = System.Collections.Generic.List`1[System.Object] for empire 4

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:984 Quest STACK[Quests] Adding global quest variable: $SecondSystem = System.Collections.Generic.List`1[System.Object] for empire 4

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:999 Order STACKOrderEntityAction#00002B49, Ticket: 00001770; EmpireIndex:4; MoveToFleetAction#713, InitiatorGUID:3259, Context:EntityActionContext_Movement, 39->38 (Cost: 0.4858589) from 0.9008416 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:999 Order STACKOrderEntityAction#00002B4A, Ticket: 00001771; EmpireIndex:4; MoveToFleetAction#714, InitiatorGUID:1176, Context:EntityActionContext_Movement, 18->12 (Cost: 6.211461) from 0.5802774 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:999 Order STACKOrderEntityAction#00002B4B, Ticket: 00001772; EmpireIndex:5; MoveToFleetAction#605, InitiatorGUID:5462, Context:EntityActionContext_Movement, 69->70 (Cost: 1.673251) from 0.3406661 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:999 Order STACKOrderBeginQuest#00002B4C, Ticket: 00001773

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:10:999 Order STACKOrderEntityAction#00002B4D, Ticket: 00001774; EmpireIndex:5; MoveToFleetAction#606, InitiatorGUID:2493, Context:EntityActionContext_Movement, 101->100 (Cost: 2.737917) from 0.7441747 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:030 Order STACKOrderCompleteMoveToFleetAction#00002B4E; EmpireIndex:2; EntityActionId: 758

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:030 Order STACKOrderUpdateVisibility#00002B4F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:030 Order STACKOrderFinishDockingFleet#00002B50, Ticket: 00001775; EmpireIndex:5; FleetGUID:5707

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:030 Order STACKOrderTerminateEntityAction#00002B51; EmpireIndex:2; EntityActionId: 758

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:046 Order STACKOrderTerminateEntityAction#00002B52; EmpireIndex:2; EntityActionId: 755

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:046 Order STACKOrderCompleteMoveToFleetAction#00002B53; EmpireIndex:4; EntityActionId: 713

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:046 Order STACKOrderUpdateVisibility#00002B54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:046 Order STACKOrderTerminateEntityAction#00002B55; EmpireIndex:4; EntityActionId: 713

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:060 Prism STACKQuest Finished: {"turn":79,"questName":"ExplorationQuest17","category":"ExplorationQuest","subcategory":"Exploration","state":"Completed","questid":4836,"choiceIndex":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:10.984"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:11:060 Order STACKOrderEntityAction#00002B56, Ticket: 00001776; EmpireIndex:4; MoveToFleetAction#715, InitiatorGUID:3259, Context:EntityActionContext_Movement, 38->14 (Cost: 4.514141) from 0 to 0.4740961.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:139 Order STACKOrderCompleteMoveToFleetAction#00002B57; EmpireIndex:1; EntityActionId: 1114

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:139 Order STACKOrderTerminateEntityAction#00002B58; EmpireIndex:1; EntityActionId: 1114

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:155 Order STACKOrderEntityAction#00002B59, Ticket: 00001777; EmpireIndex:1; MoveToFleetAction#1119, InitiatorGUID:1082, Context:EntityActionContext_Movement, 84->79 (Cost: 3.950226) from 0 to 0.2800409.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:255 Order STACKOrderUpdateVisibility#00002B5A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:421 Order STACKOrderCompleteMoveToFleetAction#00002B5B; EmpireIndex:17; EntityActionId: 1403

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:421 Order STACKOrderTerminateEntityAction#00002B5C; EmpireIndex:17; EntityActionId: 1403

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:487 Order STACKOrderCompleteMoveToFleetAction#00002B5D; EmpireIndex:1; EntityActionId: 1117

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:487 Order STACKOrderTerminateEntityAction#00002B5E; EmpireIndex:1; EntityActionId: 1117

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:555 Prism STACKQuest Started: {"turn":79,"technologyCount":33,"questName":"ExplorationQuest18","category":"ExplorationQuest","subcategory":"TriggerByQuest","questid":5691,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:11.472"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:11:555 Order STACKOrderUpdateVisibility#00002B5F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:555 Order STACKOrderCompleteMoveToFleetAction#00002B60; EmpireIndex:17; EntityActionId: 1400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:555 Order STACKOrderTerminateEntityAction#00002B61; EmpireIndex:17; EntityActionId: 1400

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:655 Order STACKOrderUpdateEffectZone#00002B62

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:687 Order STACKOrderCompleteMoveToFleetAction#00002B63; EmpireIndex:1; EntityActionId: 1116

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:687 Order STACKOrderTerminateEntityAction#00002B64; EmpireIndex:1; EntityActionId: 1116

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:737 Order STACKOrderCompleteMoveToFleetAction#00002B65; EmpireIndex:1; EntityActionId: 1115

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:737 Order STACKOrderTerminateEntityAction#00002B66; EmpireIndex:1; EntityActionId: 1115

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:787 Order STACKOrderUpdateVisibility#00002B67

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:809 Order STACKOrderCompleteMoveToFleetAction#00002B68; EmpireIndex:5; EntityActionId: 605

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:809 Order STACKOrderTerminateEntityAction#00002B69; EmpireIndex:5; EntityActionId: 605

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:821 Order STACKOrderTerminateEntityAction#00002B6A; EmpireIndex:5; EntityActionId: 603

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:903 Order STACKOrderCompleteMoveToFleetAction#00002B6B; EmpireIndex:5; EntityActionId: 606

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:904 Order STACKOrderTerminateEntityAction#00002B6C; EmpireIndex:5; EntityActionId: 606

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:921 Order STACKOrderEntityAction#00002B6D, Ticket: 00001778; EmpireIndex:5; MoveToFleetAction#607, InitiatorGUID:2493, Context:EntityActionContext_Movement, 100->102 (Cost: 4.262083) from 0 to 0.9349912.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:11:938 Order STACKOrderUpdateVisibility#00002B6E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:12:055 Prism STACKAIPerformanceEvent: {"turn":79,"maxBlackboardMessageCount":519,"maxDecisionCount":6,"maxSyncronizationTime":1650,"maxAnaysisTime":214,"maxStrategicTime":1707,"maxDecisionTime":288,"maxActuatorTime":1117,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:11.971"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:12:155 Order STACKOrderUpdateEffectZone#00002B6F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:12:237 Order STACKOrderCompleteMoveToFleetAction#00002B70; EmpireIndex:1; EntityActionId: 1118

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:12:237 Order STACKOrderUpdateVisibility#00002B71

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:12:237 Order STACKOrderTerminateEntityAction#00002B72; EmpireIndex:1; EntityActionId: 1118

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:12:254 Order STACKOrderTerminateEntityAction#00002B73; EmpireIndex:1; EntityActionId: 1109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:12:521 Order STACKOrderCompleteMoveToFleetAction#00002B74; EmpireIndex:3; EntityActionId: 560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:12:521 Order STACKOrderUpdateVisibility#00002B75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:12:521 Order STACKOrderTerminateEntityAction#00002B76; EmpireIndex:3; EntityActionId: 560

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:12:539 Order STACKOrderTerminateEntityAction#00002B77; EmpireIndex:3; EntityActionId: 559

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:12:671 Order STACKOrderUpdateEffectZone#00002B78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:12:822 AI STACK[AI] [Event]Remove 149 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:12:822 AI STACK[AI] [Event]Remove EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventShipLevelup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventGameplayUnlockedGovernment,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventPopulationGained,EventHeroLevelup,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTemporaryEffectEnded,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventPopulationGained,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventTemporaryEffectEnded,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventQuestBegun,EventQuestBegun,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventShipScrapped,EventShipDestroyed,EventGarrisonCompositionChanged,EventTechnologyUnlocked,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:12:822 AI STACK[AI] [Event]keep 124 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:12:822 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventConstructionBuyout,EventHappinessStatusChanged,EventOutpostActionStarted,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventTraitorSpawned,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticMoodMessage,EventShipDesignCreated,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTechnologyUnlocked,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:12:839 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:12:922 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:022 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:038 Order STACKOrderUpdateVisibility#00002B79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:038 Order STACKOrderCompleteMoveToFleetAction#00002B7A; EmpireIndex:1; EntityActionId: 1108

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:038 Order STACKOrderTerminateEntityAction#00002B7B; EmpireIndex:1; EntityActionId: 1108

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:038 AI STACK[AI] Empire 4 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:038 AI STACK[AI] Cancel task 4192 : can find context 5657 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:038 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:038 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:072 Order STACKOrderCompleteMoveToFleetAction#00002B7C; EmpireIndex:2; EntityActionId: 757

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:072 Order STACKOrderTerminateEntityAction#00002B7D; EmpireIndex:2; EntityActionId: 757

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:072 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:072 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:105 AI STACK[AI] Cancel task 4233 : can find context 4488 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:105 AI STACK[AI] Cancel task 4228 : can find context 5667 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:105 AI STACK[AI] Cancel task 4227 : can find context 5666 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:105 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:138 Order STACKOrderCompleteMoveToFleetAction#00002B7E; EmpireIndex:4; EntityActionId: 714

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:138 Order STACKOrderTerminateEntityAction#00002B7F; EmpireIndex:4; EntityActionId: 714

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:138 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:155 Order STACKOrderEntityAction#00002B80, Ticket: 00001779; EmpireIndex:4; MoveToFleetAction#716, InitiatorGUID:1176, Context:EntityActionContext_Movement, 12->11 (Cost: 0.7885389) from 0 to 0.06525543.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:155 Gameplay STACK[Empire 17] OrderEntityAction(SiegeStarSystemAction) preprocessing failed with flags.

     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:171 Order STACKOrderUpdateEffectZone#00002B81

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:171 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:206 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:238 AI STACK[AI] Cancel task 3146 : can find context 5672 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:238 AI STACK[AI] Cancel task 3145 : can find context 5671 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:238 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:238 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:238 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:255 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:255 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:255 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:272 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:272 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:272 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:289 Order STACKOrderCompleteMoveToFleetAction#00002B82; EmpireIndex:3; EntityActionId: 561

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:289 Order STACKOrderTerminateEntityAction#00002B83; EmpireIndex:3; EntityActionId: 561

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:304 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:322 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:339 AI STACK[AI] Cancel task 3715 : can find context 5679 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:339 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:355 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:371 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:371 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:389 Order STACKOrderQueueResearch#00002B84, Ticket: 0000177A; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut4, ConstructionGameEntityGUID:5709, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:389 Order STACKOrderQueueConstruction#00002B85, Ticket: 0000177B; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:389 Order STACKOrderQueueConstruction#00002B86, Ticket: 0000177C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:390 Order STACKOrderQueueConstruction#00002B87, Ticket: 0000177D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:390 Order STACKOrderStartHackingProgram#00002B88, Ticket: 0000177E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5718

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:390 Order STACKOrderValidateQuestChoice#00002B89, Ticket: 0000177F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:390 Order STACKOrderApplyQuestEffect#00002B8A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:390 Order STACKOrderTriggerPopulationEvent#00002B8B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:390 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:390 AI STACKStart 28 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:390 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:13:414 Order STACKOrderUpdateQuests#00002B8C, Ticket: 00001780

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:414 Order STACKOrderChangeDiplomaticContractTermsCollection#00002B8D, Ticket: 00001781; ContractGUID:2257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:414 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00002B8D, Ticket: 00001781; ContractGUID:2257

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:414 Order STACKOrderChangeDiplomaticContractTermsCollection#00002B8E, Ticket: 00001782; ContractGUID:5637

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:414 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00002B8E, Ticket: 00001782; ContractGUID:5637

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:414 Order STACKOrderEntityAction#00002B8F, Ticket: 00001783; EmpireIndex:2; GoToFleetAction#760, InitiatorGUID:5697, Context:Path: 56->54->55->52->50->24, Path: Path: 56->54->55->52->50->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:414 Order STACKOrderQueueConstruction#00002B90, Ticket: 00001784; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:414 Order STACKOrderQueueConstruction#00002B91, Ticket: 00001785; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:414 Gameplay, Order STACK[Empire 2] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:414 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:414 Order STACKOrderQueueConstruction#00002B92, Ticket: 00001787; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:414 Order STACKOrderRetrofitShips#00002B93, Ticket: 00001788; EmpireIndex:2; Ships: [2268 -> 5313], [3505 -> 5313], [3757 -> 5695], [2342 -> 5313], [2742 -> 5313], [2904 -> 5695], [4192 -> 5695]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:432 Order STACKOrderTransferShips#00002B94, Ticket: 00001789; EmpireIndex:2; ShipGUIDs: [5587], HeroGUID:0, Position:NodeIndex:48, DestinationGarrisonGUID:5726

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:432 Order STACKOrderQueueConstruction#00002B95, Ticket: 0000178A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:432 Order STACKOrderQueueConstruction#00002B96, Ticket: 0000178B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:432 Order STACKOrderStartHackingOperation#00002B97, Ticket: 0000178C; StartGUID:4917, TargetGUID:989, NodePositions:50,NodeIndex:34,NodeIndex:17,NodeIndex:16, HackingOperationGUID:5733, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:432 Order STACKOrderStartHackingProgram#00002B98, Ticket: 0000178D; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:5734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Order STACKOrderStartHackingProgram#00002B99, Ticket: 0000178E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:5735

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Order STACKOrderValidateQuestChoice#00002B9A, Ticket: 0000178F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Order STACKOrderQueueResearch#00002B9B, Ticket: 00001790; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade25, ConstructionGameEntityGUID:5736, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Order STACKOrderBuyoutConstruction#00002B9C, Ticket: 00001791; EmpireIndex:3; ContextGUID:3459, ConstructionGameEntityGUID:5607, ResourceName:EmpireMoney, BuyoutCost:276.833

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Default STACKThe construction 5607 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Order STACKOrderSelloutTradableResource#00002B9D, Ticket: 00001792; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Order STACKOrderStartHackingProgram#00002B9E, Ticket: 00001793; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5737

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Order STACKOrderStartHackingProgram#00002B9F, Ticket: 00001794; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:4430, HackingProgramGUID:5738

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Order STACKOrderActivateLaw#00002BA0, Ticket: 00001795; EmpireIndex:3; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:5739

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Order STACKOrderQueueResearch#00002BA1, Ticket: 00001796; EmpireIndex:4; ConstructibleElementName:TechnologyDefinitionEconomyAndTrade8, ConstructionGameEntityGUID:5740, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Order STACKOrderQueueConstruction#00002BA2, Ticket: 00001797; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Order STACKOrderBuyoutConstruction#00002BA3, Ticket: 00001798; EmpireIndex:4; ContextGUID:1937, ConstructionGameEntityGUID:5487, ResourceName:EmpireMoney, BuyoutCost:513.0163

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:452 Default STACKThe construction 5487 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:469 Order STACKOrderPrepareQuestChoice#00002BA4, Ticket: 00001799; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:469 Order STACKOrderEntityAction#00002BA5, Ticket: 0000179A; EmpireIndex:4; GoToFleetAction#717, InitiatorGUID:3513, Context:Path: 38->14, Path: Path: 38->14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:469 Order STACKOrderQueueConstruction#00002BA6, Ticket: 0000179B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:469 Order STACKOrderEntityAction#00002BA7, Ticket: 0000179C; EmpireIndex:5; GoToFleetAction#608, InitiatorGUID:5707, Context:Path: 71->72->73, Path: Path: 71->72->73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:469 Order STACKOrderStartHackingProgram#00002BA8, Ticket: 0000179D; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5745

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:469 Order STACKOrderValidateQuestChoice#00002BA9, Ticket: 0000179E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:469 Order STACKOrderEntityAction#00002BAA, Ticket: 0000179F; EmpireIndex:2; MoveToFleetAction#761, InitiatorGUID:5697, Context:EntityActionContext_Movement, 56->54 (Cost: 7) from 0 to 0.8440773.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:469 Order STACKOrderUpdateVisibility#00002BAB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:486 Order STACKOrderFinishDockingFleet#00002BAC, Ticket: 000017A0; EmpireIndex:2; FleetGUID:5726

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:486 Order STACKOrderUpdateQuests#00002BAD, Ticket: 000017A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:486 Order STACKOrderApplyQuestEffect#00002BAE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:486 Order STACKOrderTriggerPopulationEvent#00002BAF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:486 Order STACKOrderUpdateQuests#00002BB0, Ticket: 000017A2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:486 Order STACKOrderEntityAction#00002BB1, Ticket: 000017A3; EmpireIndex:4; MoveToFleetAction#718, InitiatorGUID:3513, Context:EntityActionContext_Movement, 38->14 (Cost: 6.347715) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:486 Order STACKOrderEntityAction#00002BB2, Ticket: 000017A4; EmpireIndex:5; MoveToFleetAction#609, InitiatorGUID:5707, Context:EntityActionContext_Movement, 71->72 (Cost: 2.447557) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:920 Order STACKOrderCompleteMoveToFleetAction#00002BB3; EmpireIndex:4; EntityActionId: 715

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:13:920 Order STACKOrderTerminateEntityAction#00002BB4; EmpireIndex:4; EntityActionId: 715

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:14:354 Order STACKOrderCompleteMoveToFleetAction#00002BB5; EmpireIndex:5; EntityActionId: 602

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:14:354 Order STACKOrderTerminateEntityAction#00002BB6; EmpireIndex:5; EntityActionId: 602

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:14:620 Order STACKOrderCompleteMoveToFleetAction#00002BB7; EmpireIndex:2; EntityActionId: 759

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:14:620 Order STACKOrderTerminateEntityAction#00002BB8; EmpireIndex:2; EntityActionId: 759

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:14:637 Order STACKOrderUpdateVisibility#00002BB9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:020 Order STACKOrderCompleteMoveToFleetAction#00002BBA; EmpireIndex:1; EntityActionId: 1119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:020 Order STACKOrderUpdateVisibility#00002BBB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:020 Order STACKOrderTerminateEntityAction#00002BBC; EmpireIndex:1; EntityActionId: 1119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:388 Order STACKOrderCompleteMoveToFleetAction#00002BBD; EmpireIndex:5; EntityActionId: 607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:388 Order STACKOrderTerminateEntityAction#00002BBE; EmpireIndex:5; EntityActionId: 607

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:388 AI STACK[AI] [Event]Remove 124 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:15:388 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventConstructionBuyout,EventHappinessStatusChanged,EventOutpostActionStarted,EventShipDesignCreated,EventShipDesignCreated,EventHackingOperationOutcomeApplied,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventTraitorSpawned,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticMoodMessage,EventShipDesignCreated,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTechnologyUnlocked,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:15:388 AI STACK[AI] [Event]keep 66 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:15:388 AI STACK[AI] [Event]keep EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventQuestUpdated,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventQuestChoiceMade,EventResearchQueued,EventConstructionBuyout,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventConstructionQueued,EventConstructionBuyout,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventQuestChoiceMade,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:15:404 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:487 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:741 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:771 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:15:771 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:15:789 Order STACKOrderEntityAction#00002BBF, Ticket: 000017A5; EmpireIndex:17; InitiateGuardFleetAction#1404, InitiatorGUID:2375, Context:Темос (563) (StarSystemNode), Path: Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:789 Order STACKOrderEntityAction#00002BC0; EmpireIndex:17; GuardEmpireLocalAction#1405, InitiatorGUID:984, Context:Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:790 Gameplay STACKCancelling actions on Темос (563) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:872 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:15:872 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:15:905 AI STACK[AI] Unassign fleet 5681/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:15:905 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:15:905 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:15:922 Order STACKOrderCompleteMoveToFleetAction#00002BC1; EmpireIndex:4; EntityActionId: 716

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:922 Order STACKOrderTerminateEntityAction#00002BC2; EmpireIndex:4; EntityActionId: 716

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:15:940 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:15:940 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:15:972 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:006 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:039 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:039 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:039 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:055 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:055 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:055 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:072 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:072 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:072 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:089 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:105 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:138 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:156 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:172 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:205 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:205 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:229 Order STACKOrderBuyoutConstruction#00002BC3, Ticket: 000017A6; EmpireIndex:1; ContextGUID:3046, ConstructionGameEntityGUID:5502, ResourceName:EmpireMoney, BuyoutCost:469.613

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:229 Default STACKThe construction 5502 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:229 Gameplay STACKfleet action with feedback 1120 started : ETA 2366.33460235596

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:229 Order STACKOrderEntityAction#00002BC4, Ticket: 000017A7; EmpireIndex:1; ExpeditionFleetAction#1120, InitiatorGUID:2491, Context:Curiosity_PlanetResource_Strategic02 on Пес II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:229 Order STACKOrderQueueConstruction#00002BC5, Ticket: 000017A8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:229 Order STACKOrderEntityAction#00002BC6, Ticket: 000017A9; EmpireIndex:2; AttackSystemPirateDiplomaticAction#762, InitiatorGUID:969, Context:Льеким (305) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:229 Order STACKOrderSpawnPirateFleetForAttack#00002BC7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:229 Gameplay STACKAdd 0 experience to ship Ship#5751

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:229 Gameplay STACKAdd 0 experience to ship Ship#5752

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:229 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (2 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:229 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:229 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:16:247 Order STACKOrderEntityAction#00002BC8, Ticket: 000017AA; EmpireIndex:2; GoToFleetAction#763, InitiatorGUID:4962, Context:Path: 21->16, Path: Path: 21->16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Order STACKOrderQueueConstruction#00002BC9, Ticket: 000017AB; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Order STACKOrderMoodMessage#00002BCA, Ticket: 000017AE; EmpireIndex:4; MoodMessageID:WarForExpansion, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Order STACKOrderUpdateAttitude#00002BCB, Ticket: 000017AF; EmpireIndex:4; AttitudeName:Aggressive, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Order STACKOrderEntityAction#00002BCC, Ticket: 000017B0; EmpireIndex:4; HonorActionSystemBonuses#719, InitiatorGUID:971, Context:GUID#998

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Order STACKOrderValidateQuestChoice#00002BCD, Ticket: 000017B1; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Order STACKOrderEntityAction#00002BCE, Ticket: 000017B2; EmpireIndex:5; GoToFleetAction#610, InitiatorGUID:5462, Context:Path: 70->74, Path: Path: 70->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Order STACKOrderChangeDiplomaticContractState#00002BCF, Ticket: 000017B3; ContractGUID:2257, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:113.4375, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Gameplay STACKOrderChangeDiplomaticContractState#00002BCF, Ticket: 000017B3; ContractGUID:2257, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:113.4375, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Gameplay STACKContract 2257 pass from state Negotiation to state Proposed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Order STACKOrderChangeDiplomaticContractState#00002BD0, Ticket: 000017B4; ContractGUID:5637, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:13.75, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Gameplay STACKOrderChangeDiplomaticContractState#00002BD0, Ticket: 000017B4; ContractGUID:5637, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:13.75, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Gameplay STACKContract 5637 pass from state Negotiation to state Proposed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:247 Order STACKOrderFinishDockingFleet#00002BD1, Ticket: 000017B5; EmpireIndex:17; FleetGUID:5750

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:262 Order STACKOrderTriggerPopulationEvent#00002BD2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:262 Order STACKOrderAddQuestMarkers#00002BD3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:262 Order STACKOrderUpdateQuests#00002BD4, Ticket: 000017B6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:262 Order STACKOrderEntityAction#00002BD5, Ticket: 000017B7; EmpireIndex:2; MoveToFleetAction#764, InitiatorGUID:4962, Context:EntityActionContext_Movement, 21->16 (Cost: 6.385816) from 0 to 0.8386738.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:262 Order STACKOrderEntityAction#00002BD6, Ticket: 000017B8; EmpireIndex:5; MoveToFleetAction#611, InitiatorGUID:5462, Context:EntityActionContext_Movement, 70->74 (Cost: 6.326749) from 0 to 0.4517277.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:274 Order STACKOrderUpdateVisibility#00002BD7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:304 Prism STACKHonor action started: {"turn":79,"actionDefinitionName":"HonorActionSystemBonuses","totalUsageCount":2,"turnsSinceLastUsage":10,"availableTurnsSinceLastUsage":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.23.01","eventName":"Honor action started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:41:16.234"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:41:16:539 Order STACKOrderPrepareQuestChoice#00002BD8, Ticket: 000017B9; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:539 Order STACKOrderPrepareQuestChoice#00002BD9, Ticket: 000017BA; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:721 Order STACKOrderCompleteMoveToFleetAction#00002BDA; EmpireIndex:4; EntityActionId: 718

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:721 Order STACKOrderTerminateEntityAction#00002BDB; EmpireIndex:4; EntityActionId: 718

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:16:737 Order STACKOrderTerminateEntityAction#00002BDC; EmpireIndex:4; EntityActionId: 717

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:17:155 Order STACKOrderCompleteMoveToFleetAction#00002BDD; EmpireIndex:5; EntityActionId: 609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:17:155 Order STACKOrderTerminateEntityAction#00002BDE; EmpireIndex:5; EntityActionId: 609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:17:172 Order STACKOrderEntityAction#00002BDF, Ticket: 000017BB; EmpireIndex:5; MoveToFleetAction#612, InitiatorGUID:5707, Context:EntityActionContext_Movement, 72->73 (Cost: 3.552443) from 0 to 0.7444754.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:071 Order STACKOrderCompleteMoveToFleetAction#00002BE0; EmpireIndex:2; EntityActionId: 761

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:071 Order STACKOrderTerminateEntityAction#00002BE1; EmpireIndex:2; EntityActionId: 761

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:221 AI STACK[AI] [Event]Remove 66 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:18:221 AI STACK[AI] [Event]Remove EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTriggerPopulationEvent,EventQuestUpdated,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventFleetMoveStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventQuestChoiceMade,EventResearchQueued,EventConstructionBuyout,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventConstructionQueued,EventConstructionBuyout,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventQuestChoiceMade,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventQuestUpdated,EventQuestChoiceEnded,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:18:221 AI STACK[AI] [Event]keep 24 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:18:221 AI STACK[AI] [Event]keep EventConstructionBuyout,EventConstructionQueued,EventSystemMarkedByPirates,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionQueued,EventDiplomaticMoodMessage,EventQuestChoiceMade,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:18:238 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:321 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:471 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:488 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:488 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:488 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:488 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:504 Order STACKOrderEntityAction#00002BE2, Ticket: 000017BC; EmpireIndex:17; InitiateGuardFleetAction#1406, InitiatorGUID:5750, Context:Бота (108) (StarSystemNode), Path: Бота (108) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:504 Order STACKOrderEntityAction#00002BE3; EmpireIndex:17; GuardEmpireLocalAction#1407, InitiatorGUID:984, Context:Бота (108) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:504 Gameplay STACKCancelling actions on Бота (108) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:521 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:521 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:554 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:588 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:620 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:620 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:620 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:637 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:637 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:638 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:654 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:671 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:705 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:721 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:736 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:736 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:18:752 Order STACKOrderBuyoutTradable#00002BE4, Ticket: 000017BD; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:752 Order STACKOrderChangeDiplomaticContractState#00002BE5, Ticket: 000017BE; ContractGUID:5637, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-13.75, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:752 Gameplay STACKOrderChangeDiplomaticContractState#00002BE5, Ticket: 000017BE; ContractGUID:5637, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-13.75, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:752 Gameplay STACKContract 5637 pass from state Proposed to state Refused.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:752 Order STACKOrderSelloutTradableResource#00002BE6, Ticket: 000017BF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:752 Order STACKOrderBuyoutConstruction#00002BE7, Ticket: 000017C0; EmpireIndex:2; ContextGUID:4917, ConstructionGameEntityGUID:5747, ResourceName:EmpireMoney, BuyoutCost:658.3303

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:752 Default STACKThe construction 5747 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:753 Order STACKOrderChangeDiplomaticContractState#00002BE8, Ticket: 000017C1; ContractGUID:2257, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-113.4375, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:753 Gameplay STACKOrderChangeDiplomaticContractState#00002BE8, Ticket: 000017C1; ContractGUID:2257, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-113.4375, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:753 Gameplay STACKContract 2257 pass from state Proposed to state Refused.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:18:888 Order STACKOrderUpdateVisibility#00002BE9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:19:238 Gameplay STACKfleet action with feedback 1120 finished : ETA 2366.33460235596, Game.Time 2367.34909057617, true ETA 2367.33460235596

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:19:238 Order STACKOrderTerminateEntityAction#00002BEA; EmpireIndex:1; EntityActionId: 1120

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:19:404 Order STACKOrderUpdateVisibility#00002BEB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:19:705 Order STACKOrderPrepareQuestChoice#00002BEC, Ticket: 000017C2; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:19:705 Order STACKOrderPrepareQuestChoice#00002BED, Ticket: 000017C3; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:19:906 Order STACKOrderUpdateVisibility#00002BEE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:20:655 Order STACKOrderCompleteMoveToFleetAction#00002BEF; EmpireIndex:2; EntityActionId: 764

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:20:655 Order STACKOrderTerminateEntityAction#00002BF0; EmpireIndex:2; EntityActionId: 764

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:20:756 AI STACK[AI] [Event]Remove 24 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:20:756 AI STACK[AI] [Event]Remove EventConstructionBuyout,EventConstructionQueued,EventSystemMarkedByPirates,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventConstructionQueued,EventDiplomaticMoodMessage,EventQuestChoiceMade,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:20:756 AI STACK[AI] [Event]keep 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:20:756 AI STACK[AI] [Event]keep EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventConstructionBuyout,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventCuriosityDiscoveredWithFleet,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:20:772 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:20:855 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:20:958 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:20:972 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:057 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:090 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:105 Order STACKOrderCompleteMoveToFleetAction#00002BF1; EmpireIndex:5; EntityActionId: 611

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:105 Order STACKOrderTerminateEntityAction#00002BF2; EmpireIndex:5; EntityActionId: 611

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:121 AI STACK[AI] Cancel task 4215 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:121 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:121 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:122 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:122 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:140 Order STACKOrderEntityAction#00002BF3, Ticket: 000017C4; EmpireIndex:17; GoToFleetAction#1408, InitiatorGUID:5750, Context:Path: 12->14->38->39->41, Path: Path: 12->14->38->39->41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:155 Order STACKOrderEntityAction#00002BF4, Ticket: 000017C5; EmpireIndex:17; MoveToFleetAction#1409, InitiatorGUID:5750, Context:EntityActionContext_Movement, 12->14 (Cost: 4) from 0 to 0.4924213.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:155 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:155 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:189 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:222 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:256 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:256 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:256 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:272 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:272 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:272 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:288 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:289 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:289 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:305 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:305 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:305 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:322 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:340 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:372 AI STACK[AI] Cancel task 3736 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:372 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:389 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:406 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:406 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:21:438 Order STACKOrderBuyoutTradable#00002BF5, Ticket: 000017C6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:438 Order STACKOrderColonizeWithDust#00002BF6, Ticket: 000017C7; EmpireIndex:1, PlanetGUID:158, FleetGUID:0, ColonyShipGUID:0, HangarGUID:5759, ColonizedStarsystemGUID:5758, ColonizedPlanetGUID:5760, PropagandaGUID:5761; MoneyCost:2138.482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:438 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:438 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateColonizedStarSystem in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:438 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:438 Order STACKOrderBuyoutTradable#00002BF7, Ticket: 000017C8; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:450 Gameplay STACKfleet action with feedback 1121 started : ETA 2371.5666809082

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:450 Order STACKOrderEntityAction#00002BF8, Ticket: 000017C9; EmpireIndex:1; ExpeditionFleetAction#1121, InitiatorGUID:2491, Context:Curiosity_Loot_Signal_Era2 on Пес II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:450 Order STACKOrderUpdateAutoImprovements#00002BF9, ColonizedStarSystemGUID:5758, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:450 Order STACKOrderUpdateVisibility#00002BFA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:921 Order STACKOrderCompleteMoveToFleetAction#00002BFB; EmpireIndex:5; EntityActionId: 612

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:21:921 Order STACKOrderTerminateEntityAction#00002BFC; EmpireIndex:5; EntityActionId: 612

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:22:504 Order STACKOrderPrepareQuestChoice#00002BFD, Ticket: 000017CA; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:22:504 Order STACKOrderPrepareQuestChoice#00002BFE, Ticket: 000017CB; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:23:422 AI STACK[AI] [Event]Remove 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:23:422 AI STACK[AI] [Event]Remove EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventConstructionBuyout,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventCuriosityDiscoveredWithFleet,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:23:422 AI STACK[AI] [Event]keep 22 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:23:422 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventOutpostCreated,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:23:438 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:23:522 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:23:672 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:23:688 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:688 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:722 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:722 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:755 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:790 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:823 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:839 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:858 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:889 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:905 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:922 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:954 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:954 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:23:971 Order STACKOrderBuyoutTradable#00002BFF, Ticket: 000017CC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:23:971 Order STACKOrderBuyoutTradable#00002C00, Ticket: 000017CD; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:23:971 Order STACKOrderChangeOutpostGrowthProvider#00002C01, Ticket: 000017CE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:304 Order STACKOrderUpdateVisibility#00002C02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:479 Gameplay STACKfleet action with feedback 1121 finished : ETA 2371.5666809082, Game.Time 2372.5844039917, true ETA 2372.5666809082

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:479 Order STACKOrderTerminateEntityAction#00002C03; EmpireIndex:1; EntityActionId: 1121

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:479 Quest STACK[Quests] ExplorationQuest16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:479 Quest STACK[Quests] ExplorationQuest01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:479 Quest STACK[Quests] ExplorationQuest06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:479 Quest STACK[Quests] ExplorationQuest08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:479 Quest STACK[Quests] ExplorationQuest25Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:479 Quest STACK[Quests] ExplorationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:479 Order STACKOrderCreateFleetFromShipDesignName#00002C04; EmpireIndex:17; FleetGUID:5762, ShipDesignGUIDs: MFAdvancedSmallAttackWeak x 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:479 Gameplay STACKAdd 0 experience to ship Ship#5763

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:479 Order STACKOrderCreateFleetMission#00002C05

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:822 Order STACKOrderUpdateVisibility#00002C06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:822 Order STACKOrderFinishDockingFleet#00002C07, Ticket: 000017CF; EmpireIndex:17; FleetGUID:5762

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:871 Order STACKOrderCompleteMoveToFleetAction#00002C08; EmpireIndex:17; EntityActionId: 1409

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:24:871 Order STACKOrderTerminateEntityAction#00002C09; EmpireIndex:17; EntityActionId: 1409

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:25:954 AI STACK[AI] [Event]Remove 22 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:25:954 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventHappinessStatusChanged,EventOutpostCreated,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:25:954 AI STACK[AI] [Event]keep 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:25:954 AI STACK[AI] [Event]keep EventEmpireSeen,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:25:971 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:26:055 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:26:187 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:26:221 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:221 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:255 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:255 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:287 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:304 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:337 AI STACK[AI] Cancel task 3127 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:337 AI STACK[AI] Cancel task 3172 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:337 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:353 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:370 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:404 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:420 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:437 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:454 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:454 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:26:470 Gameplay STACKfleet action with feedback 1122 started : ETA 2376.58252716064

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:26:470 Order STACKOrderEntityAction#00002C0A, Ticket: 000017D0; EmpireIndex:1; ExpeditionFleetAction#1122, InitiatorGUID:2491, Context:Curiosity_PlanetResource_Strategic04 on Пес IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:26:470 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:26:487 Order STACKOrderAIClientStateChange#00002C0B; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:26:487 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:27:320 Order STACKOrderPrepareQuestChoice#00002C0C, Ticket: 000017D1; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:27:320 Order STACKOrderPrepareQuestChoice#00002C0D, Ticket: 000017D2; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:28:737 Order STACKOrderPrepareQuestChoice#00002C0E, Ticket: 000017D3; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:28:737 Order STACKOrderPrepareQuestChoice#00002C0F, Ticket: 000017D4; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:29:488 Gameplay STACKfleet action with feedback 1122 finished : ETA 2376.58252716064, Game.Time 2377.59915161133, true ETA 2377.58252716064

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:29:488 Order STACKOrderTerminateEntityAction#00002C10; EmpireIndex:1; EntityActionId: 1122

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:29:488 Quest STACK[Quests] EventCuriosity13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:29:488 Quest STACK[Quests] EventCuriosity16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:29:488 Quest STACK[Quests] EventCuriosity12 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:29:488 Quest STACK[Quests] EventCuriosity08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:30:004 Order STACKOrderPrepareQuestChoice#00002C11, Ticket: 000017D5; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:30:004 Order STACKOrderPrepareQuestChoice#00002C12, Ticket: 000017D6; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:33:270 Order STACKOrderPrepareQuestChoice#00002C13, Ticket: 000017D7; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:33:271 Order STACKOrderPrepareQuestChoice#00002C14, Ticket: 000017D8; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:34:538 Order STACKOrderPrepareQuestChoice#00002C15, Ticket: 000017D9; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:34:538 Order STACKOrderPrepareQuestChoice#00002C16, Ticket: 000017DA; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:37:437 Order STACKOrderPrepareQuestChoice#00002C17, Ticket: 000017DB; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:37:437 Order STACKOrderPrepareQuestChoice#00002C18, Ticket: 000017DC; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:38:805 Order STACKOrderValidateQuestChoice#00002C19, Ticket: 000017DD; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:38:806 Order STACKOrderUpdateQuests#00002C1A, Ticket: 000017DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:38:806 Order STACKOrderAIClientStateChange#00002C1B; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:38:806 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:38:806 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:38:806 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:38:806 AI STACK[AI] [Event]Remove 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:38:806 AI STACK[AI] [Event]Remove EventEmpireSeen,EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:38:806 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:38:806 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventQuestChoiceMade,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:38:822 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:38:905 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:38:992 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:39:006 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:39:089 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:39:127 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:39:138 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:138 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:154 Order STACKOrderEntityAction#00002C1C, Ticket: 000017DF; EmpireIndex:17; GoToFleetAction#1410, InitiatorGUID:5762, Context:Path: 0->2->1, Path: Path: 0->2->1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:39:154 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:154 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:173 Order STACKOrderEntityAction#00002C1D, Ticket: 000017E0; EmpireIndex:17; MoveToFleetAction#1411, InitiatorGUID:5762, Context:EntityActionContext_Movement, 0->2 (Cost: 4) from 0 to 0.8141934.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:39:173 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:173 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:205 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:238 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:271 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:288 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:305 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:321 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:356 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:39:371 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:41:405 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:41:405 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventQuestChoiceMade,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:41:405 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:41:405 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:41:421 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:41:506 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:41:595 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:41:607 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:41:691 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:41:722 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:41:723 Order STACKOrderUpdateVisibility#00002C1E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:41:756 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:41:757 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:41:773 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:41:773 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:41:808 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:41:856 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:41:890 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:41:907 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:41:923 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:41:940 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:41:957 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:41:990 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:42:206 Order STACKOrderUpdateVisibility#00002C1F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:42:624 Order STACKOrderCompleteMoveToFleetAction#00002C20; EmpireIndex:17; EntityActionId: 1411

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:42:624 Order STACKOrderTerminateEntityAction#00002C21; EmpireIndex:17; EntityActionId: 1411

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:44:022 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:44:022 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:44:022 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:44:022 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:44:038 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:44:122 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:44:208 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:44:222 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:44:306 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:44:338 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:44:373 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:44:373 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:44:407 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:44:407 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:44:439 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:44:473 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:44:506 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:44:524 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:44:540 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:44:556 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:44:574 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:44:605 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:41:44:621 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:41:44:637 Order STACKOrderAIClientStateChange#00002C22; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:44:637 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:46:372 Order STACKOrderPrepareQuestChoice#00002C23, Ticket: 000017E1; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:46:372 Order STACKOrderPrepareQuestChoice#00002C24, Ticket: 000017E2; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:49:505 Order STACKOrderPrepareQuestChoice#00002C25, Ticket: 000017E3; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:49:505 Order STACKOrderPrepareQuestChoice#00002C26, Ticket: 000017E4; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:56:021 Order STACKOrderPrepareQuestChoice#00002C27, Ticket: 000017E5; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:56:021 Order STACKOrderPrepareQuestChoice#00002C28, Ticket: 000017E6; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:58:372 Order STACKOrderPrepareQuestChoice#00002C29, Ticket: 000017E7; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:58:373 Order STACKOrderPrepareQuestChoice#00002C2A, Ticket: 000017E8; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:59:856 Order STACKOrderPrepareQuestChoice#00002C2B, Ticket: 000017E9; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:41:59:856 Order STACKOrderPrepareQuestChoice#00002C2C, Ticket: 000017EA; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:03:356 Order STACKOrderPrepareQuestChoice#00002C2D, Ticket: 000017EB; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:03:356 Order STACKOrderPrepareQuestChoice#00002C2E, Ticket: 000017EC; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:06:672 Order STACKOrderPrepareQuestChoice#00002C2F, Ticket: 000017ED; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:06:672 Order STACKOrderPrepareQuestChoice#00002C30, Ticket: 000017EE; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:08:905 Order STACKOrderPrepareQuestChoice#00002C31, Ticket: 000017EF; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:08:905 Order STACKOrderPrepareQuestChoice#00002C32, Ticket: 000017F0; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:10:340 Order STACKOrderValidateQuestChoice#00002C33, Ticket: 000017F1; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:10:340 Order STACKOrderTriggerPopulationEvent#00002C34

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:10:340 Order STACKOrderAddQuestMarkers#00002C35

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:10:340 Order STACKOrderUpdateQuests#00002C36, Ticket: 000017F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:10:340 Order STACKOrderAIClientStateChange#00002C37; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:10:340 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:10:340 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:10:340 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:10:340 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:10:340 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:10:340 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:10:340 AI STACK[AI] [Event]keep EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:10:357 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:10:439 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:10:590 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:10:607 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:10:607 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:10:640 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:10:640 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:10:666 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:10:706 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:10:740 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:10:756 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:10:773 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:10:807 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:10:823 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:10:840 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:12:872 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:12:872 AI STACK[AI] [Event]Remove EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:12:872 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:12:872 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:12:888 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:12:972 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:13:056 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:13:073 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:13:157 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:13:189 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:13:223 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:13:223 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:13:255 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:13:255 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:13:288 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:13:306 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:13:340 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:13:373 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:13:390 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:13:406 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:13:422 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:13:455 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:13:471 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:13:488 Order STACKOrderAIClientStateChange#00002C38; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:13:488 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:17:423 Order STACKOrderMoveIdleFleets#00002C39; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:17:441 Order STACKOrderEntityAction#00002C3A, Ticket: 000017F3; EmpireIndex:0; MoveToFleetAction#275, InitiatorGUID:3289, Context:EntityActionContext_Movement, 98->97 (Cost: 5) from 0.3488267 to 0.52324.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:17:441 Order STACKOrderEntityAction#00002C3B, Ticket: 000017F4; EmpireIndex:0; MoveToFleetAction#276, InitiatorGUID:4607, Context:EntityActionContext_Movement, 97->102 (Cost: 2.658369) from 0.7719776 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:17:942 Order STACKOrderUpdateVisibility#00002C3C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:107 Order STACKOrderCompleteMoveToFleetAction#00002C3D; EmpireIndex:0; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:107 Order STACKOrderTerminateEntityAction#00002C3E; EmpireIndex:0; EntityActionId: 275

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:324 Order STACKOrderCompleteMoveToFleetAction#00002C3F; EmpireIndex:0; EntityActionId: 276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:325 Order STACKOrderTerminateEntityAction#00002C40; EmpireIndex:0; EntityActionId: 276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:325 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:18:325 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:18:325 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:18:325 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:18:325 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:18:325 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:18:343 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:343 Order STACKOrderAIClientStateChange#00002C41; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:343 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:343 Order STACKOrderUpdateVisibility#00002C42

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:424 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:512 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:524 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:607 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:640 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:658 Order STACKOrderEntityAction#00002C43, Ticket: 000017F5; EmpireIndex:0; MoveToFleetAction#277, InitiatorGUID:4607, Context:EntityActionContext_Movement, 102->100 (Cost: 4.55842) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:674 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:18:674 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:18:706 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:18:706 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:18:739 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:18:773 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:18:806 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:18:823 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:18:839 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:18:856 Order STACKOrderUpdateVisibility#00002C44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:18:856 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:18:873 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:18:890 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:20:923 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:20:923 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:20:923 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:20:923 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:20:940 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:21:023 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:21:109 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:21:122 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:21:209 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:21:241 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:21:274 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:21:274 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:21:308 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:21:308 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:21:324 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:21:371 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:21:389 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:21:424 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:21:441 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:21:476 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:21:493 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:21:527 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:21:558 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:21:573 Order STACKOrderAIClientStateChange#00002C45; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:21:573 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:22:194 Order STACKOrderCompleteMoveToFleetAction#00002C46; EmpireIndex:0; EntityActionId: 277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:22:194 Order STACKOrderUpdateVisibility#00002C47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:22:194 Order STACKOrderTerminateEntityAction#00002C48; EmpireIndex:0; EntityActionId: 277

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:22:194 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:22:194 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:22:194 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:22:195 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:22:195 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:22:195 AI STACK[AI] [Event]keep EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:22:213 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:22:213 Order STACKOrderAIClientStateChange#00002C49; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:22:213 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:22:291 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:22:408 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:22:427 Order STACKOrderEntityAction#00002C4A, Ticket: 000017F6; EmpireIndex:0; MoveToFleetAction#278, InitiatorGUID:4607, Context:EntityActionContext_Movement, 100->98 (Cost: 0.7832108) from 0 to 0.05739264.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:22:445 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:22:445 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:22:476 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:22:476 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:22:508 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:22:541 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:22:574 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:22:591 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:22:608 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:22:624 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:22:658 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:22:675 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:22:707 Order STACKOrderUpdateVisibility#00002C4B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:23:987 Order STACKOrderCancelConstruction#00002C4C; EmpireIndex:0; ContextGUID:4162, ConstructionGameEntityGUID:4667

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:24:454 Order STACKOrderCancelConstruction#00002C4D; EmpireIndex:0; ContextGUID:4162, ConstructionGameEntityGUID:4669

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:24:707 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:24:707 AI STACK[AI] [Event]Remove EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:24:707 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:24:707 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventConstructionCancelled,EventConstructionCancelled, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:24:724 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:24:809 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:24:926 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:24:926 Order STACKOrderCancelConstruction#00002C4E; EmpireIndex:0; ContextGUID:4162, ConstructionGameEntityGUID:4671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:24:941 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:24:941 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:24:982 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:24:982 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:25:011 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:25:060 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:25:093 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:25:110 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:25:126 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:25:142 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:25:160 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:25:175 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:25:208 Order STACKOrderCompleteMoveToFleetAction#00002C4F; EmpireIndex:0; EntityActionId: 278

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:25:208 Order STACKOrderTerminateEntityAction#00002C50; EmpireIndex:0; EntityActionId: 278

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:25:208 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:25:234 Order STACKOrderAIClientStateChange#00002C51; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:25:234 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:25:234 Order STACKOrderCancelConstruction#00002C52; EmpireIndex:0; ContextGUID:4162, ConstructionGameEntityGUID:4673

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:32:284 Order STACKOrderQueueConstruction#00002C53; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:33:889 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:33:922 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:006 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:006 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:088 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:088 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:088 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:088 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:123 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:222 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:263 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:290 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:290 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:323 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:323 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefaultDictatorship, PoliticsName:Politics06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:358 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionDefault, PoliticsName:Politics06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:375 Gameplay STACK[rseed] 989

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:392 Gameplay STACK[rseed] 992

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:408 Gameplay STACK[rseed] 1131

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:424 Gameplay STACK[rseed] 998

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:441 Gameplay STACK[rseed] 1001

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:473 Gameplay STACK[rseed] 1723

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:489 Gameplay STACK[rseed] 1645

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:506 Gameplay STACK[rseed] 2890

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:523 Gameplay STACK[rseed] 1699

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:540 Gameplay STACK[rseed] 2023

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:574 Gameplay STACK[rseed] 2113

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:590 Gameplay STACK[rseed] 1806

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:607 Gameplay STACK[rseed] 4230

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:623 Gameplay STACK[rseed] 1802

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:640 Gameplay STACK[rseed] 2670

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:673 Gameplay STACK[rseed] 2771

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:689 Gameplay STACK[rseed] 2242

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:723 Gameplay STACK[rseed] 1937

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:723 Order STACKOrderApplyCouncilsElectionResult#00002C59, Ticket: 000017FC; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:739 Gameplay STACK[rseed] 4011

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:773 Gameplay STACK[rseed] 2447

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:789 Gameplay STACK[rseed] 2277

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:823 Order STACKOrderApplySenateElectionResult#00002C5A, Ticket: 000017FD; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:823 Default STACK[Election] CANDIDATES [0] Politics05 0.7333333 11 [1] Politics02 0.2666667 4 REP_VOTES Ship#1131 Politics05 Ship#1131 Politics05 Ship#1131 Politics05 Ship#1131 Politics05 Ship#2890 Politics05 Ship#2890 Politics05 Ship#2890 Politics05 Ship#4230 Politics05 Ship#4230 Politics05 Ship#1131 Politics05 Ship#2890 Politics05 Ship#4230 Politics02 Ship#4230 Politics02 Ship#1131 Politics02 Ship#1131 Politics02

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:823 Gameplay STACKUpdated representative hero of senator Politics05 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:823 Gameplay STACKRemoved representative hero of senator Politics02

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:823 Order STACKOrderApplyCouncilsElectionResult#00002C5B, Ticket: 000017FE; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:841 Gameplay STACK[rseed] 4504

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:873 Gameplay STACK[rseed] 3046

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:890 Gameplay STACK[rseed] 3350

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:923 Order STACKOrderApplyPopulationDesires#00002C5C; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:923 Order STACKOrderApplySenateElectionResult#00002C5D, Ticket: 000017FF; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:923 Default STACK[Election] CANDIDATES [0] Politics06 1 28 REP_VOTES Зубен Politics06 Зубен Politics06 Зубен Politics06 Зубен Politics06 Зубен Politics06 Зубен Politics06 Зубен Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Кионос Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Ксенис Politics06 Льеким Politics06 Льеким Politics06 Льеким Politics06 Льеким Politics06 Льеким Politics06 Льеким Politics06 Льеким Politics06

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:923 Gameplay STACKUpdated representative hero of senator Politics06 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:956 Order STACKOrderApplyCouncilsElectionResult#00002C5E, Ticket: 00001800; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:974 Gameplay STACK[rseed] 3838

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:34:990 Gameplay STACK[rseed] 2763

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:040 Order STACKOrderApplyPopulationDesires#00002C5F; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:040 Order STACKOrderApplySenateElectionResult#00002C60, Ticket: 00001801; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:040 Default STACK[Election] CANDIDATES [0] Politics03 0.7857143 44 [1] Politics05 0.125 7 [2] Politics01 0.08928572 5 REP_VOTES Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Кер Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Маял Politics03 Ояд Politics03 Ояд Politics03 Ояд Politics03 Ояд Politics03 Ояд Politics03 Ояд Politics03 Ояд Politics03 Нос Politics03 Нос Politics03 Нос Politics03 Нос Politics03 Нос Politics03 Нос Politics03 Нос Politics03 Фад Politics03 Фад Politics03 Фад Politics03 Фад Politics03 Кер Politics03 Маял Politics05 Нос Politics03 Кер Politics05 Кер Politics05 Маял Politics05 Ояд Politics05 Нос Politics05 Нос Politics01 Фад Politics05 Кер Politics01 Кер Politics01 Маял Politics01 Маял Politics01 Нос Politics03

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:040 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:040 Gameplay STACKRemoved representative hero of senator Politics05

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:040 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:073 Gameplay STACK[rseed] 3644

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:090 Gameplay STACK[rseed] 4091

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:157 Order STACKOrderApplyPopulationDesires#00002C61; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:173 Gameplay STACK[rseed] 4844

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:190 Gameplay STACK[rseed] 3063

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:289 Gameplay STACK[rseed] 4917

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:289 Order STACKOrderApplyCouncilsElectionResult#00002C62, Ticket: 00001802; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:389 Order STACKOrderApplySenateElectionResult#00002C63, Ticket: 00001803; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:389 Default STACK[Election] CANDIDATES [0] Politics03 0.6538461 51 [1] Politics01 0.3461539 27 REP_VOTES Жуин Politics03 Жуин Politics03 Жуин Politics03 Жуин Politics03 Жуин Politics03 Жуин Politics03 Жуин Politics03 Жуин Politics03 Озуло Politics03 Озуло Politics03 Озуло Politics03 Озуло Politics03 Озуло Politics03 Озуло Politics03 Озуло Politics03 Наос Politics03 Наос Politics03 Наос Politics03 Наос Politics03 Пес Politics03 Пес Politics03 Пес Politics03 Ошьи Politics03 Ошьи Politics03 Ошьи Politics03 Ошьи Politics03 Электра Politics03 Электра Politics03 Электра Politics03 Гидра Politics03 Форис Politics03 Форис Politics03 Храс Politics03 Жуин Politics01 Жуин Politics01 Жуин Politics01 Жуин Politics01 Жуин Politics01 Жуин Politics01 Наос Politics01 Храс Politics01 Озуло Politics03 Храс Politics01 Храс Politics03 Жуин Politics03 Озуло Politics03 Озуло Politics03 Наос Politics03 Наос Politics03 Пес Politics03 Пес Politics03 Пес Politics03 Электра Politics03 Гидра Politics03 Храс Politics03 Жуин Politics01 Наос Politics03 Наос Politics01 Пес Politics03 Ошьи Politics01 Гидра Politics03 Гидра Politics01 Гидра Politics03 Храс Politics01 Храс Politics03 Жуин Politics01 Наос Politics01 Наос Politics01 Пес Politics01 Пес Politics01 Пес Politics01 Ошьи Politics01 Ошьи Politics01 Электра Politics01 Гидра Politics01 Гидра Politics01 Гидра Politics01 Гидра Politics01

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:389 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:389 Gameplay STACKRemoved representative hero of senator Politics01

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:389 Order STACKOrderApplyCouncilsElectionResult#00002C64, Ticket: 00001804; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:507 Order STACKOrderApplyPopulationDesires#00002C65; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:507 Order STACKOrderApplySenateElectionResult#00002C66, Ticket: 00001805; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:507 Default STACK[Election] CANDIDATES [0] Politics01 0.7234042 68 [1] Politics03 0.2765957 26 REP_VOTES Накос Politics01 Накос Politics01 Накос Politics01 Накос Politics01 Накос Politics01 Накос Politics01 Накос Politics01 Индуза Politics01 Индуза Politics01 Индуза Politics01 Индуза Politics01 Индуза Politics01 Индуза Politics01 Индуза Politics01 Индуза Politics01 Эдазир Politics01 Эдазир Politics01 Эдазир Politics01 Эдазир Politics01 Эдазир Politics01 Эдазир Politics01 Батен Politics01 Батен Politics01 Батен Politics01 Батен Politics01 Батен Politics01 Батен Politics01 Батен Politics01 Эстре Politics01 Эстре Politics01 Эстре Politics01 Эстре Politics01 Эстре Politics01 Эстре Politics01 Эстре Politics01 Денеб Politics01 Денеб Politics01 Денеб Politics01 Денеб Politics01 Денеб Politics01 Денеб Politics01 Серте Politics01 Серте Politics01 Серте Politics01 Квиос Politics01 Квиос Politics01 Квиос Politics01 Квиос Politics01 Квиос Politics01 Квиос Politics01 Бетель Politics01 Бетель Politics01 Дуель Politics01 Дуель Politics01 Накос Politics03 Накос Politics03 Накос Politics03 Накос Politics03 Накос Politics03 Денеб Politics03 Накос Politics03 Денеб Politics01 Накос Politics01 Накос Politics01 Индуза Politics01 Эдазир Politics01 Денеб Politics01 Денеб Politics01 Квиос Politics01 Накос Politics01 Индуза Politics03 Индуза Politics01 Эдазир Politics03 Батен Politics01 Эстре Politics03 Денеб Politics01 Денеб Politics03 Квиос Politics01 Квиос Politics03 Бетель Politics01 Накос Politics03 Накос Politics03 Накос Politics03 Накос Politics03 Индуза Politics03 Эдазир Politics03 Эдазир Politics03 Эдазир Politics03 Эдазир Politics03 Батен Politics03 Денеб Politics03 Денеб Politics03 Серте Politics03 Бетель Politics03

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:507 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:507 Gameplay STACKUpdated representative hero of senator Politics03 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:35:607 Order STACKOrderApplyPopulationDesires#00002C67; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:38:107 Gameplay STACK[Elect] Empire#0: Selected action 'ElectionActionEmpire02' on 'Politics02'.

     at SelectElectionAction_OnValidate in :line 0
     at OnNextStepCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:42:38:107 Order STACKOrderApplyElectionAction ElectionActionName:ElectionActionEmpire02, PoliticsName:Politics02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:38:157 Gameplay STACK[rseed] 986

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:38:257 Gameplay STACK[rseed] 1639

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:38:357 Gameplay STACK[rseed] 2832

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:38:457 Gameplay STACK[rseed] 3703

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:38:557 Gameplay STACK[rseed] 4162

     at ComputeElection in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at StartCouncilElectionProcess in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:38:673 Order STACKOrderApplyCouncilsElectionResult#00002C69, Ticket: 00001807; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:40:072 Order STACKOrderApplySenateElectionResult#00002C6A, Ticket: 00001808; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:40:072 Default STACK[Election] CANDIDATES [0] Politics02 0.75 15 [1] Politics06 0.25 5 REP_VOTES Зозманос Politics06 Зозманос Politics06 Айкима Politics06 Добрыня Politics06 Зозманос Politics02 Геракл Politics06 Аува Politics02 Зозманос Politics02 Айкима Politics02 Айкима Politics02 Айкима Politics02 Геракл Politics02 Геракл Politics02 Геракл Politics02 Добрыня Politics02 Добрыня Politics02 Добрыня Politics02 Аува Politics02 Аува Politics02 Аува Politics02

     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:40:072 Gameplay STACKUpdated representative hero of senator Politics02 to Hero

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:40:072 Gameplay STACKRemoved representative hero of senator Politics06

     at UpdateRepresentativeHero in :line 0
     at CreateSenator in :line 0
     at ParseElectionResult in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:40:174 Order STACKOrderApplyPopulationDesires#00002C6B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:057 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:091 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:108 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:173 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:192 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:192 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:192 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:192 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:192 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:192 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:192 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:192 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:192 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:192 Gameplay STACKAdd 1 experience to ship Ship#5617

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#5190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#5160

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#5685

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#4743

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#5297

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#5351

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#5452

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#5570

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#5354

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#4979

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#5214

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#5384

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#5567

     at AddExperience in :line 0
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15:42:44:212 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#4760

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#5410

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#5178

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#5104

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#4817

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#4641

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#4570

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#3982

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#3927

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#4619

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#5546

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#5621

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#5576

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#5639

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#5587

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#5166

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#5471

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:42:44:226 Gameplay STACKAdd 2 experience to ship Ship#4798

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
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15:42:44:240 Gameplay STACKAdd 1 experience to ship Ship#5116

     at AddExperience in :line 0
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15:42:44:256 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:42:44:256 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:42:44:256 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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15:42:44:256 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:42:44:256 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:42:44:256 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:42:44:256 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:42:44:256 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:42:44:256 Gameplay STACKAdd 1 experience to ship Ship#3830

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#3190

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#3278

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#3444

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#3447

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#3235

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#3395

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#3827

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#3540

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#5233

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#5367

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#5445

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#5548

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#5623

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#5047

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#5202

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#5337

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#5490

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#5315

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#4999

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#5205

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#5340

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15:42:44:257 Gameplay STACKAdd 1 experience to ship Ship#4805

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#2314

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#1745

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#2102

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#2405

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#4139

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#4392

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#3133

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#3596

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#2510

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#3109

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#3110

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#3111

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#3138

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#3136

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#3137

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#2751

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#2863

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#4009

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#2994

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#4656

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#4589

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#4651

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#5004

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#5209

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#4737

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#2912

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#5292

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#5460

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#5683

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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#5429

     at AddExperience in :line 0
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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#5289

     at AddExperience in :line 0
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15:42:44:273 Gameplay STACKAdd 1 experience to ship Ship#4779

     at AddExperience in :line 0
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15:42:44:324 Gameplay STACKAdd 1 experience to ship Ship#3629

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15:42:44:324 Gameplay STACKAdd 1 experience to ship Ship#3630

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15:42:44:324 Gameplay STACKAdd 1 experience to ship Ship#3631

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15:42:44:356 Gameplay STACKAdd 1 experience to ship Ship#3024

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15:42:44:356 Gameplay STACKAdd 1 experience to ship Ship#3025

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15:42:44:356 Gameplay STACKAdd 1 experience to ship Ship#3026

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15:42:44:390 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
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15:42:44:390 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
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15:42:44:390 Gameplay STACKAdd 1 experience to ship Ship#3798

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#3088

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#4905

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#4907

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#1851

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#2383

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#3899

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#2387

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#3776

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#2679

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#3616

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#4213

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#4544

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#4545

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#5154

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#5155

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#5751

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#5752

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15:42:44:457 Gameplay STACKAdd 1 experience to ship Ship#5763

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15:42:44:458 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:556 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 Gameplay STACKAdd 20 experience to ship Ship#5716

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 Gameplay STACKAdd 20 experience to ship Ship#5628

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 Gameplay STACKAdd 0 experience to ship Ship#5728

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 Gameplay STACKAdd 0 experience to ship Ship#5693

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 Gameplay STACKAdd 0 experience to ship Ship#5731

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 Gameplay STACKAdd 0 experience to ship Ship#5554

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 Gameplay STACKAdd 0 experience to ship Mothership#5756

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 Gameplay STACKAdd 20 experience to ship Mothership#5756

     at AddExperience in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#5040 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#5344 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:739 Runtime STACK[ChatMessage] RECV: l:/_turn/80 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:752 Order STACKOrderStartHackingOperation#00002C6C; StartGUID:4430, TargetGUID:1823, NodePositions:77,NodeIndex:78,NodeIndex:79, HackingOperationGUID:5780, TracedOperationGUID:5450

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:770 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:788 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:799 Prism STACKConstruction completed: {"turn":80,"constructionName":"StarSystemImprovementIndustry1","colonizedStarSystemGUID":"4162","productionCost":252,"constructionIndex":3,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:42:44.614"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:42:44:856 Order STACKOrderUpdateDustInflation#00002C6D; DustGlobalProduction:1265.952

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:925 Order STACKOrderActivateLaw#00002C6E; EmpireIndex:0; LawDefinitionName:LawP02L00, IsForced:True, LawGUID:5781

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:925 Order STACKOrderSendAutomatedShip#00002C6F; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:925 Order STACKOrderUpdateBestSystem#00002C70; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:940 Order STACKOrderUpdateBestSystem#00002C71; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:940 Order STACKOrderUpdateBestSystem#00002C72; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:940 Order STACKOrderUpdateBestSystem#00002C73; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:940 Order STACKOrderUpdateBestSystem#00002C74; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:940 Order STACKOrderUpdateBestSystem#00002C75; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:940 Order STACKOrderUpdateBestSystem#00002C76; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:940 Order STACKOrderUpdateBestSystem#00002C77; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:940 Order STACKOrderUpdateVisibility#00002C78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:940 Order STACKOrderStartAutomatedFleetAction#00002C79; EmpireIndex:4; AutomatedDeliveryFleetAction#720, InitiatorGUID:5782, Context:Path: 39->43->45, Path: Path: 39->43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:44:989 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:45:073 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:45:107 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:45:107 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:45:107 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:45:107 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:45:139 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:45:140 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:45:140 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:195 Runtime STACK[ChatMessage] RECV: l:/_turn/80 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:195 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical13Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical16 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical16Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:389 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical01Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical01Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical13Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical01Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical01Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical20 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical13Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical24 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical17 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical22Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical01Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical23 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical19Alt didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical21 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical15 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical13Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventPolitical18 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventRandom05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventRandom08 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventRandom00 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventRandom06Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventRandom06 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Order STACKOrderUpdateQuests#00002C7A, Ticket: 00001809

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Order STACKOrderCompleteQuest#00002C7B, Ticket: 0000180A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Order STACKOrderUpdateQuests#00002C7C, Ticket: 0000180B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:390 Order STACKOrderCompleteQuest#00002C7D, Ticket: 0000180C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:391 Order STACKOrderBeginQuest#00002C7E, Ticket: 0000180D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:391 Order STACKOrderBeginQuest#00002C7F, Ticket: 0000180E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:391 Order STACKOrderBeginQuest#00002C80, Ticket: 0000180F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:391 Order STACKOrderBeginQuest#00002C81, Ticket: 00001810

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:391 Order STACKOrderTransferPopulationOnSystem#00002C82; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:391 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:391 Order STACKOrderAddQuestMarkers#00002C83

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:391 Order STACKOrderBeginQuest#00002C84, Ticket: 00001811

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:391 Order STACKOrderBeginQuest#00002C85, Ticket: 00001812

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:391 Order STACKOrderApplyQuestEffect#00002C86

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderTriggerPopulationEvent#00002C87

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderBeginQuest#00002C88, Ticket: 00001813

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderBeginQuest#00002C89, Ticket: 00001814

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderEntityAction#00002C8A; EmpireIndex:1; MoveToProbeAction#1123, InitiatorGUID:5613, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderEntityAction#00002C8B; EmpireIndex:5; MoveToProbeAction#613, InitiatorGUID:5612, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderUpdateBestSystem#00002C8C; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderUpdateBestSystem#00002C8D; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderUpdateBestSystem#00002C8E; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderUpdateBestSystem#00002C8F; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderUpdateBestSystem#00002C90; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderUpdateBestSystem#00002C91; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderUpdateBestSystem#00002C92; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderUpdateBestSystem#00002C93; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderTransferResource#00002C94; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderTransferResource#00002C95; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderTransferResource#00002C96; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:412 Order STACKOrderUpdatePiratePhantomGarrison#00002C97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:456 Prism STACKColonize: {"turn":81,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#2832","planetName":"","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:42:46.195"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:42:46:490 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:490 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:508 Order STACKOrderApplyDescriptor#00002C98 Descriptor: StarSystemImprovementUnlockedWonder3 Targets: 969

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:508 Order STACKOrderUpdateQuests#00002C99, Ticket: 00001815

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:508 Order STACKOrderUpdateQuests#00002C9A, Ticket: 00001816

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:508 Order STACKOrderUpdateQuests#00002C9B, Ticket: 00001817

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:508 Order STACKOrderApplyDescriptor#00002C9C Descriptor: UEQuestChapter4.1MezariCompleted Targets: 967

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:508 Order STACKOrderUpdateQuests#00002C9D, Ticket: 00001818

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:508 Order STACKOrderUpdateQuests#00002C9E, Ticket: 00001819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:508 Order STACKOrderUpdateQuests#00002C9F, Ticket: 0000181A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:508 Order STACKOrderUpdateQuests#00002CA0, Ticket: 0000181B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:508 Order STACKOrderCompleteQuest#00002CA1, Ticket: 0000181C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:509 Order STACKOrderCompleteQuest#00002CA2, Ticket: 0000181D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:509 Order STACKOrderCompleteQuest#00002CA3, Ticket: 0000181E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:509 Quest STACK[Quests] Adding global quest variable: $ChosenHero = System.Collections.Generic.List`1[System.Object] for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:509 Quest STACK[Quests] Adding global quest variable: $Traitor = HeroTerransQuest02 for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:509 Order STACKOrderBeginQuest#00002CA4, Ticket: 0000181F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:525 Order STACKOrderBeginQuest#00002CA5, Ticket: 00001820

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:525 Order STACKOrderTriggerPopulationEvent#00002CA6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:525 Order STACKOrderBeginQuest#00002CA7, Ticket: 00001821

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:590 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:46:590 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:46:590 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventConstructionCancelled,EventConstructionCancelled, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:46:590 AI STACK[AI] [Event]keep 202 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:46:590 AI STACK[AI] [Event]keep EventConstructionCancelled,EventConstructionCancelled,EventConstructionQueued,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventTutorial_ElectionStepValidated,EventElectionActionApplied,EventTutorial_ElectionStepValidated,EventElectionFinished,EventTutorial_ElectionStepValidated,EventLawCancelled,EventLawCancelled,EventLawCancelled,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventHappinessStatusChanged,EventPopulationGained,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventHappinessStatusChanged,EventPopulationGained,EventHeroLevelup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventHeroLevelup,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventHeroLevelup,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventForcedLawActivated,ScoreProviderEvent,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventNarrativeEventBegun,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestBegun,EventQuestBegun,EventTriggerPopulationEvent,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:46:941 Prism STACKColonize: {"turn":81,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#3703","planetName":"","colonizedStarSystemGUID":"3703","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:42:46.858"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:42:47:532 Prism STACKJuggernaut: {"turn":80,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:42:47.358"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:42:48:035 Prism STACKTurn end: {"turn":80,"turnDuration":95,"dustperturn":136.733429,"influenceperturn":56.125,"scienceperturn":1606.62158,"honorperturn":0.0,"empirefood":436.331726,"empireindustry":777.25,"empiremanpower":2230.0,"empirepopulation":64.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:42:47.941"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:42:48:357 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:48:374 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:394 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:450 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:450 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:450 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:450 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:451 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:451 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:478 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:478 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:514 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:514 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:535 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:546 Prism STACKQuest Started: {"turn":80,"technologyCount":33,"questName":"EventRandom10","category":"Event","subcategory":"Random","questid":5793,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:42:48.451"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:42:48:641 AI STACK[AI] try to detect one operation detetected 5040/ False [AI2]

     at ComputeHackedSystemLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:48:794 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:816 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:816 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:816 Order STACKOrderAIClientStateChange#00002CA8; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:816 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:816 Order STACKOrderFinishDockingFleet#00002CA9, Ticket: 00001822; EmpireIndex:3; FleetGUID:5755

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:816 Order STACKOrderFinishDockingFleet#00002CAA, Ticket: 00001823; EmpireIndex:4; FleetGUID:5782

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:853 Order STACKOrderUpdateVisibility#00002CAB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:853 Order STACKOrderEntityAction#00002CAC, Ticket: 00001824; EmpireIndex:1; MoveToFleetAction#1124, InitiatorGUID:5684, Context:EntityActionContext_Movement, 2->1 (Cost: 2.213846) from 0.6437237 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:853 Order STACKOrderEntityAction#00002CAD, Ticket: 00001825; EmpireIndex:2; MoveToFleetAction#765, InitiatorGUID:5620, Context:EntityActionContext_Movement, 40->44 (Cost: 3) from 0.413819 to 0.6207286.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:853 Order STACKOrderEntityAction#00002CAE, Ticket: 00001826; EmpireIndex:2; MoveToFleetAction#766, InitiatorGUID:5545, Context:EntityActionContext_Movement, 48->53 (Cost: 2.989895) from 0.7506321 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:853 Order STACKOrderEntityAction#00002CAF, Ticket: 00001827; EmpireIndex:4; MoveToFleetAction#721, InitiatorGUID:5782, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0 to 0.1806116.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:853 Order STACKOrderEntityAction#00002CB0, Ticket: 00001828; EmpireIndex:4; MoveToFleetAction#722, InitiatorGUID:5622, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0.3612232 to 0.5418348.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:853 Order STACKOrderEntityAction#00002CB1, Ticket: 00001829; EmpireIndex:4; MoveToFleetAction#723, InitiatorGUID:5547, Context:EntityActionContext_Movement, 39->40 (Cost: 4) from 0.7398792 to 0.9865056.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:853 Order STACKOrderEntityAction#00002CB2, Ticket: 0000182A; EmpireIndex:4; MoveToFleetAction#724, InitiatorGUID:5444, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0.7224464 to 0.903058.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:853 Order STACKOrderEntityAction#00002CB3, Ticket: 0000182B; EmpireIndex:4; MoveToFleetAction#725, InitiatorGUID:5366, Context:EntityActionContext_Movement, 40->44 (Cost: 4) from 0 to 0.2758794.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:853 Order STACKOrderEntityAction#00002CB4, Ticket: 0000182C; EmpireIndex:4; MoveToFleetAction#726, InitiatorGUID:5232, Context:EntityActionContext_Movement, 40->44 (Cost: 4) from 0.5517587 to 0.8276381.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:865 Order STACKOrderEntityAction#00002CB5, Ticket: 0000182D; EmpireIndex:5; MoveToFleetAction#614, InitiatorGUID:5682, Context:EntityActionContext_Movement, 73->72 (Cost: 0.7717404) from 0.8382686 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:48:865 Order STACKOrderUpdateEffectZone#00002CB6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:043 Prism STACKQuest Finished: {"turn":80,"questName":"UE_Quest-Chapter4.1-Mezari","category":"MajorQuest","subcategory":"UE","state":"Completed","questid":5550,"choiceIndex":1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:42:48.959"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:42:49:275 Order STACKOrderCompleteMoveToFleetAction#00002CB7; EmpireIndex:4; EntityActionId: 723

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:275 Order STACKOrderUpdateVisibility#00002CB8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:275 Order STACKOrderTerminateEntityAction#00002CB9; EmpireIndex:4; EntityActionId: 723

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:325 Order STACKOrderCompleteMoveToFleetAction#00002CBA; EmpireIndex:5; EntityActionId: 614

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:325 Order STACKOrderTerminateEntityAction#00002CBB; EmpireIndex:5; EntityActionId: 614

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:342 Order STACKOrderCompleteMoveToFleetAction#00002CBC; EmpireIndex:4; EntityActionId: 724

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:342 Order STACKOrderCompleteMoveToFleetAction#00002CBD; EmpireIndex:4; EntityActionId: 722

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:342 Order STACKOrderEntityAction#00002CBE, Ticket: 0000182E; EmpireIndex:5; MoveToFleetAction#615, InitiatorGUID:5682, Context:EntityActionContext_Movement, 72->93 (Cost: 3.22826) from 0 to 0.4342597.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:342 Order STACKOrderTerminateEntityAction#00002CBF; EmpireIndex:4; EntityActionId: 724

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:342 Order STACKOrderTerminateEntityAction#00002CC0; EmpireIndex:4; EntityActionId: 722

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:375 Order STACKOrderUpdateEffectZone#00002CC1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:442 Order STACKOrderCompleteMoveToFleetAction#00002CC2; EmpireIndex:1; EntityActionId: 1124

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:442 Order STACKOrderTerminateEntityAction#00002CC3; EmpireIndex:1; EntityActionId: 1124

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:467 Default STACKDelivering remaining pop (fleet : 5684, system : 4844)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:467 Order STACKOrderTerminateEntityAction#00002CC4; EmpireIndex:1; EntityActionId: 1106

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:467 Default STACKTerminating AutomatedDelivery Fleet 5684 on system ColonizedStarSystem#4844

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:467 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at AddPopulationOnStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:525 Prism STACKQuest Started: {"turn":80,"technologyCount":33,"questName":"UE_Quest-Chapter4.2-Mezari","category":"MajorQuest","subcategory":"UE","questid":5796,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:42:49.442"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:42:49:574 Order STACKOrderUpdateVisibility#00002CC5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:658 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:49:658 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:49:675 Order STACKOrderEntityAction#00002CC6, Ticket: 0000182F; EmpireIndex:17; GoToFleetAction#1412, InitiatorGUID:3608, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:675 Order STACKOrderEntityAction#00002CC7, Ticket: 00001830; EmpireIndex:17; GoToFleetAction#1413, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:675 Order STACKOrderEntityAction#00002CC8, Ticket: 00001831; EmpireIndex:17; GoToFleetAction#1414, InitiatorGUID:5762, Context:Path: 2->1, Path: Path: 2->1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:675 Order STACKOrderEntityAction#00002CC9, Ticket: 00001832; EmpireIndex:17; GoToFleetAction#1415, InitiatorGUID:5750, Context:Path: 14->38->39->41, Path: Path: 14->38->39->41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:675 Order STACKOrderEntityAction#00002CCA, Ticket: 00001833; EmpireIndex:17; GoToFleetAction#1416, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:675 Order STACKOrderEntityAction#00002CCB, Ticket: 00001834; EmpireIndex:17; GoToFleetAction#1417, InitiatorGUID:4543, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:675 Order STACKOrderEntityAction#00002CCC, Ticket: 00001835; EmpireIndex:17; GoToFleetAction#1418, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:675 Order STACKOrderEntityAction#00002CCD, Ticket: 00001836; EmpireIndex:17; GoToFleetAction#1419, InitiatorGUID:1839, Context:Path: 20, Path: Path: 20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:695 Order STACKOrderEntityAction#00002CCE, Ticket: 00001837; EmpireIndex:17; MoveToFleetAction#1420, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->20 (Cost: 4) from 0.4724144 to 0.905036.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:695 Order STACKOrderEntityAction#00002CCF, Ticket: 00001838; EmpireIndex:17; MoveToFleetAction#1421, InitiatorGUID:2678, Context:EntityActionContext_Movement, 68->4 (Cost: 4) from 0.5803469 to 0.6812351.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:695 Order STACKOrderEntityAction#00002CD0, Ticket: 00001839; EmpireIndex:17; MoveToFleetAction#1422, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 4) from 0.4320988 to 0.5761318.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:695 Order STACKOrderEntityAction#00002CD1, Ticket: 0000183A; EmpireIndex:17; MoveToFleetAction#1423, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 4) from 0.5405782 to 0.8108673.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:695 Order STACKOrderEntityAction#00002CD2, Ticket: 0000183B; EmpireIndex:17; MoveToFleetAction#1424, InitiatorGUID:5750, Context:EntityActionContext_Movement, 12->14 (Cost: 4) from 0.4924213 to 0.9848427.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:695 Order STACKOrderEntityAction#00002CD3, Ticket: 0000183C; EmpireIndex:17; MoveToFleetAction#1425, InitiatorGUID:5762, Context:EntityActionContext_Movement, 0->2 (Cost: 0.9128375) from 0.8141934 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:695 Order STACKOrderEntityAction#00002CD4, Ticket: 0000183D; EmpireIndex:17; MoveToFleetAction#1426, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:695 Order STACKOrderEntityAction#00002CD5, Ticket: 0000183E; EmpireIndex:17; MoveToFleetAction#1427, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:842 Order STACKOrderCompleteMoveToFleetAction#00002CD6; EmpireIndex:2; EntityActionId: 766

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:842 Order STACKOrderUpdateVisibility#00002CD7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:842 Order STACKOrderTerminateEntityAction#00002CD8; EmpireIndex:2; EntityActionId: 766

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:859 Order STACKOrderEntityAction#00002CD9, Ticket: 0000183F; EmpireIndex:2; MoveToFleetAction#767, InitiatorGUID:5545, Context:EntityActionContext_Movement, 53->51 (Cost: 0.01010513) from 0 to 0.003068572.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:875 Order STACKOrderCompleteMoveToFleetAction#00002CDA; EmpireIndex:2; EntityActionId: 765

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:875 Order STACKOrderUpdateVisibility#00002CDB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:875 Order STACKOrderTerminateEntityAction#00002CDC; EmpireIndex:2; EntityActionId: 765

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:909 Order STACKOrderCompleteMoveToFleetAction#00002CDD; EmpireIndex:17; EntityActionId: 1422

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:909 Order STACKOrderTerminateEntityAction#00002CDE; EmpireIndex:17; EntityActionId: 1422

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:926 Order STACKOrderCompleteMoveToFleetAction#00002CDF; EmpireIndex:17; EntityActionId: 1425

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:926 Order STACKOrderUpdateVisibility#00002CE0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:926 Order STACKOrderTerminateEntityAction#00002CE1; EmpireIndex:17; EntityActionId: 1425

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:942 Order STACKOrderCompleteMoveToFleetAction#00002CE2; EmpireIndex:17; EntityActionId: 1421

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:942 Order STACKOrderEntityAction#00002CE3, Ticket: 00001840; EmpireIndex:17; MoveToFleetAction#1428, InitiatorGUID:5762, Context:EntityActionContext_Movement, 2->1 (Cost: 3.087162) from 0 to 0.4968199.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:942 Order STACKOrderTerminateEntityAction#00002CE4; EmpireIndex:17; EntityActionId: 1421

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:942 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:49:942 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:49:958 Order STACKOrderUpdateVisibility#00002CE5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:49:975 AI STACK[AI] Unassign fleet 5681/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:49:975 AI STACK[AI] Unassign fleet 5681/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:49:975 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:49:976 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:009 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:009 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:024 Prism STACKAIPerformanceEvent: {"turn":80,"maxBlackboardMessageCount":518,"maxDecisionCount":16,"maxSyncronizationTime":1771,"maxAnaysisTime":274,"maxStrategicTime":1505,"maxDecisionTime":360,"maxActuatorTime":1019,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:42:49.942"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:42:50:041 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:041 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:076 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:076 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:110 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:148 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:148 AI STACK[AI] Unassign fleet 5137/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:148 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:193 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:225 Order STACKOrderCompleteMoveToFleetAction#00002CE6; EmpireIndex:4; EntityActionId: 726

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:226 Order STACKOrderUpdateVisibility#00002CE7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:226 Order STACKOrderTerminateEntityAction#00002CE8; EmpireIndex:4; EntityActionId: 726

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:226 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:226 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:226 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:242 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:242 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:242 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:260 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:293 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:311 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire3: HackingOperationOutcomeSpawnTraitors : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:311 AI STACKStart 38 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:311 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:332 Order STACKOrderPrepareQuestChoice#00002CE9, Ticket: 00001841; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:332 Order STACKOrderPrepareQuestChoice#00002CEA, Ticket: 00001842; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:332 Order STACKOrderEntityAction#00002CEB, Ticket: 00001843; EmpireIndex:1; OutpostActionBoostGrowthWithDust#1125, InitiatorGUID:5758

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:332 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002CEC, Ticket: 00001844

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:332 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002CED, Ticket: 00001845

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:332 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002CEE, Ticket: 00001846

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:332 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002CEF, Ticket: 00001847

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:332 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002CF0, Ticket: 00001848

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:332 Gameplay STACKfleet action with feedback 1126 started : ETA 2460.44316101074

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:332 Order STACKOrderEntityAction#00002CF1, Ticket: 00001849; EmpireIndex:1; ExpeditionFleetAction#1126, InitiatorGUID:2491, Context:Curiosity_PlanetAnomaly09 on Пес IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:333 Order STACKOrderUnlockHeroSkill#00002CF2, Ticket: 0000184A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:333 Order STACKOrderActivateLaw#00002CF3, Ticket: 0000184B; EmpireIndex:1; LawDefinitionName:LawP01L01Republic, IsForced:False, LawGUID:5797

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:333 Order STACKOrderCancelHackingProgram#00002CF4, Ticket: 0000184C; ProgramGUID:5266, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:333 Order STACKOrderCancelHackingProgram#00002CF5, Ticket: 0000184D; ProgramGUID:5718, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:333 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:358 Order STACKOrderCreateShipDesign#00002CF6, Ticket: 0000184E; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:358 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:358 Order STACKOrderTransferShips#00002CF7, Ticket: 0000184F; EmpireIndex:1; ShipGUIDs: [4809, 4979, 5214, 5384, 5567, 5716], HeroGUID:0, Position:NodeIndex:17, DestinationGarrisonGUID:5799

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:358 Order STACKOrderEntityAction#00002CF8, Ticket: 00001850; EmpireIndex:1; GoToFleetAction#1127, InitiatorGUID:5308, Context:Path: 23->24, Path: Path: 23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:378 Order STACKOrderEntityAction#00002CF9, Ticket: 00001851; EmpireIndex:1; GoToFleetAction#1128, InitiatorGUID:4038, Context:Path: 9, Path: Path: 9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:379 Gameplay STACKOrder preprocessor failed because the law entity (#4813) could not be retrieved from the repository.

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:379 Order STACKOrderEntityAction#00002CFA, Ticket: 00001853; EmpireIndex:1; GoToFleetAction#1129, InitiatorGUID:3854, Context:Path: 50->52, Path: Path: 50->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:379 Order STACKOrderEntityAction#00002CFB, Ticket: 00001854; EmpireIndex:1; GoToFleetAction#1130, InitiatorGUID:1082, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:379 Order STACKOrderQueueConstruction#00002CFC, Ticket: 00001855; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:379 Order STACKOrderTransferSpaceportPopulation#00002CFD, Ticket: 00001856; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:379 Order STACKOrderQueueConstruction#00002CFE, Ticket: 00001857; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:379 Order STACKOrderQueueConstruction#00002CFF, Ticket: 00001858; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:379 Order STACKOrderBuyoutConstruction#00002D00, Ticket: 00001859; EmpireIndex:2; ContextGUID:3350, ConstructionGameEntityGUID:5662, ResourceName:EmpireMoney, BuyoutCost:2657.551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:379 Default STACKThe construction 5662 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:379 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:398 Order STACKOrderCreateRecipe#00002D01, Ticket: 0000185A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:398 Order STACKOrderSelloutTradableResource#00002D02, Ticket: 0000185B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:398 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D03, Ticket: 0000185C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:398 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D04, Ticket: 0000185D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:398 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D05, Ticket: 0000185E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:398 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D06, Ticket: 0000185F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:398 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D07, Ticket: 00001860

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:398 Order STACKOrderUnlockHeroSkill#00002D08, Ticket: 00001861; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:398 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:398 Order STACKOrderRetrofitShips#00002D09, Ticket: 00001862; EmpireIndex:2; Ships: [4340 -> 5695], [4619 -> 5695]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:398 Order STACKOrderMoodMessage#00002D0A, Ticket: 00001863; EmpireIndex:2; MoodMessageID:WarForExpansion, TargetEmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:398 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire5: HackingOperationOutcomeDecreaseMinorFactionRelationWithSuzerain : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:418 Order STACKOrderUpdateAttitude#00002D0B, Ticket: 00001864; EmpireIndex:2; AttitudeName:Aggressive, TargetEmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:418 Order STACKOrderCancelHackingProgram#00002D0C, Ticket: 00001865; ProgramGUID:5734, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:418 Order STACKOrderCancelHackingProgram#00002D0D, Ticket: 00001866; ProgramGUID:5735, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:418 Order STACKOrderUpdateQuests#00002D0E, Ticket: 00001867

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:418 Order STACKOrderEntityAction#00002D0F, Ticket: 00001868; EmpireIndex:1; MoveToFleetAction#1131, InitiatorGUID:5308, Context:EntityActionContext_Movement, 6->23 (Cost: 5) from 0.5906077 to 0.7123681.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:418 Order STACKOrderEntityAction#00002D10, Ticket: 00001869; EmpireIndex:1; MoveToFleetAction#1132, InitiatorGUID:1082, Context:EntityActionContext_Movement, 84->79 (Cost: 7) from 0.2800409 to 0.7762876.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:418 Order STACKOrderEntityAction#00002D11, Ticket: 0000186A; EmpireIndex:1; MoveToFleetAction#1133, InitiatorGUID:3854, Context:EntityActionContext_Movement, 23->50 (Cost: 7) from 0.5033759 to 0.7160523.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:418 Order STACKOrderEntityAction#00002D12, Ticket: 0000186B; EmpireIndex:1; MoveToFleetAction#1134, InitiatorGUID:4038, Context:EntityActionContext_Movement, 1->9 (Cost: 7) from 0.6397958 to 0.916124.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:418 AI STACKStart 48 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:418 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:50:437 Order STACKOrderCreateDiplomaticContract#00002D13, Ticket: 0000186D; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:5, ContractGUID:5807.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:437 Default STACKOrderCreateDiplomaticContract#00002D13, Ticket: 0000186D; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:5, ContractGUID:5807.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:437 Default STACKRegister new contract DiplomaticContract#5807.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:437 Order STACKOrderEntityAction#00002D14, Ticket: 0000186E; EmpireIndex:2; GoToFleetAction#768, InitiatorGUID:5697, Context:Path: 54->55->52->50->24, Path: Path: 54->55->52->50->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:437 Order STACKOrderEntityAction#00002D15, Ticket: 0000186F; EmpireIndex:2; GoToFleetAction#769, InitiatorGUID:3016, Context:Path: 52->51, Path: Path: 52->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:437 Order STACKOrderEntityAction#00002D16, Ticket: 00001870; EmpireIndex:2; GoToFleetAction#770, InitiatorGUID:4962, Context:Path: 16->19, Path: Path: 16->19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:437 Order STACKOrderEntityAction#00002D17, Ticket: 00001871; EmpireIndex:2; GoToFleetAction#771, InitiatorGUID:3362, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:437 Order STACKOrderPrepareQuestChoice#00002D18, Ticket: 00001872; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:437 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D19, Ticket: 00001873

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:437 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D1A, Ticket: 00001874

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:437 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D1B, Ticket: 00001875

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:437 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D1C, Ticket: 00001876

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:437 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D1D, Ticket: 00001877

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:438 Order STACKOrderEntityAction#00002D1E, Ticket: 00001878; EmpireIndex:3; GoToFleetAction#562, InitiatorGUID:5755, Context:Path: 77->78, Path: Path: 77->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:438 Order STACKOrderActivateLaw#00002D1F, Ticket: 00001879; EmpireIndex:3; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:5808

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:438 Order STACKOrderCancelHackingProgram#00002D20, Ticket: 0000187A; ProgramGUID:5737, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:438 Order STACKOrderSelectHackingOperationOutcome#00002D21, Ticket: 0000187B; HackingOperationGUID:5040, OutcomeDefinitionName:HackingOperationOutcomeSpawnTraitors, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:438 Order STACKOrderCancelLaw#00002D22, Ticket: 0000187C; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:438 Order STACKOrderEntityAction#00002D23, Ticket: 0000187D; EmpireIndex:3; GoToFleetAction#563, InitiatorGUID:5457, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:438 Gameplay STACKOrder preprocessor failed because the law entity (#3536) could not be retrieved from the repository.

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:438 Order STACKOrderQueueConstruction#00002D24, Ticket: 0000187F; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:463 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D25, Ticket: 00001880

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:463 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D26, Ticket: 00001881

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:463 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D27, Ticket: 00001882

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:463 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D28, Ticket: 00001883

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:463 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D29, Ticket: 00001884

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:463 Order STACKOrderUnlockHeroSkill#00002D2A, Ticket: 00001885; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:463 Order STACKOrderCreateShipDesign#00002D2B, Ticket: 00001886; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:463 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:463 Order STACKOrderCreateShipDesign#00002D2C, Ticket: 00001887; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:463 Order STACKOrderCreateShipDesign#00002D2D, Ticket: 00001888; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:463 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:463 Order STACKOrderEntityAction#00002D2E, Ticket: 00001889; EmpireIndex:4; GoToFleetAction#727, InitiatorGUID:3259, Context:Path: 14->12, Path: Path: 14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:482 Order STACKOrderEntityAction#00002D2F, Ticket: 0000188A; EmpireIndex:4; GoToFleetAction#728, InitiatorGUID:1176, Context:Path: 11->13, Path: Path: 11->13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:482 Order STACKOrderTransferSpaceportPopulation#00002D30, Ticket: 0000188B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:482 Order STACKOrderQueueResearch#00002D31, Ticket: 0000188C; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionMilitary4, ConstructionGameEntityGUID:5815, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:482 Order STACKOrderQueueConstruction#00002D32, Ticket: 0000188D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:482 Order STACKOrderActivateLaw#00002D33, Ticket: 0000188E; EmpireIndex:5; LawDefinitionName:LawP05L02, IsForced:False, LawGUID:5819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:482 Order STACKOrderPrepareQuestChoice#00002D34, Ticket: 0000188F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:482 Order STACKOrderPrepareQuestChoice#00002D35, Ticket: 00001890; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:482 Order STACKOrderSelloutTradableResource#00002D36, Ticket: 00001891; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D37, Ticket: 00001892

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D38, Ticket: 00001893

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D39, Ticket: 00001894

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D3A, Ticket: 00001895

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002D3B, Ticket: 00001896

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderEntityAction#00002D3C, Ticket: 00001897; EmpireIndex:5; InvisibilityFleetAction#616, InitiatorGUID:5648

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderCancelHackingProgram#00002D3D, Ticket: 00001898; ProgramGUID:5745, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderSelectHackingOperationOutcome#00002D3E, Ticket: 00001899; HackingOperationGUID:5344, OutcomeDefinitionName:HackingOperationOutcomeDecreaseMinorFactionRelationWithSuzerain, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderEntityAction#00002D3F, Ticket: 0000189A; EmpireIndex:5; GoToFleetAction#617, InitiatorGUID:5707, Context:Path: 73, Path: Path: 73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderEntityAction#00002D40, Ticket: 0000189B; EmpireIndex:5; GoToFleetAction#618, InitiatorGUID:5462, Context:Path: 74, Path: Path: 74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Gameplay STACKOrder preprocessor failed because the law entity (#4352) could not be retrieved from the repository.

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderEntityAction#00002D41, Ticket: 0000189D; EmpireIndex:5; GoToFleetAction#619, InitiatorGUID:2493, Context:Path: 102->97, Path: Path: 102->97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderChangeDiplomaticContractState#00002D42; ContractGUID:5807, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Gameplay STACKOrderChangeDiplomaticContractState#00002D42; ContractGUID:5807, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Gameplay STACKContract 5807 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:502 Order STACKOrderSpawnTraitorPopulation#00002D43; EmpireIndex:3; ColonizedStarSystemGUID:3703, TraitorPopulationGUID:5820, ColonizedPlanetGUID:3954, PopulationAffinity:AffinityMezari

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:503 Order STACKOrderTerminateHackingOperation#00002D44; OperationGUID:5040

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:503 Order STACKOrderEntityAction#00002D45, Ticket: 0000189E; EmpireIndex:2; MoveToFleetAction#772, InitiatorGUID:3362, Context:EntityActionContext_Movement, 45->43 (Cost: 1.656674) from 0.8269351 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:503 Order STACKOrderEntityAction#00002D46, Ticket: 0000189F; EmpireIndex:2; MoveToFleetAction#773, InitiatorGUID:4962, Context:EntityActionContext_Movement, 21->16 (Cost: 1.228368) from 0.8386738 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:522 Order STACKOrderEntityAction#00002D47, Ticket: 000018A0; EmpireIndex:2; MoveToFleetAction#774, InitiatorGUID:3016, Context:EntityActionContext_Movement, 50->52 (Cost: 4) from 0.4205479 to 0.8410959.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:522 Order STACKOrderEntityAction#00002D48, Ticket: 000018A1; EmpireIndex:2; MoveToFleetAction#775, InitiatorGUID:5697, Context:EntityActionContext_Movement, 56->54 (Cost: 1.293079) from 0.8440773 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:522 Order STACKOrderEntityAction#00002D49, Ticket: 000018A2; EmpireIndex:3; MoveToFleetAction#564, InitiatorGUID:5457, Context:EntityActionContext_Movement, 84->79 (Cost: 3.155662) from 0.7762876 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:522 Order STACKOrderEntityAction#00002D4A, Ticket: 000018A3; EmpireIndex:3; MoveToFleetAction#565, InitiatorGUID:5755, Context:EntityActionContext_Movement, 77->78 (Cost: 6) from 0 to 0.4491774.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:522 Order STACKOrderEntityAction#00002D4B, Ticket: 000018A4; EmpireIndex:4; MoveToFleetAction#729, InitiatorGUID:3259, Context:EntityActionContext_Movement, 38->14 (Cost: 5) from 0.4740961 to 0.9992194.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:522 Order STACKOrderEntityAction#00002D4C, Ticket: 000018A5; EmpireIndex:4; MoveToFleetAction#730, InitiatorGUID:1176, Context:EntityActionContext_Movement, 12->11 (Cost: 7) from 0.06525543 to 0.6445395.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:522 Order STACKOrderTerminateHackingOperation#00002D4D; OperationGUID:5344

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:522 Order STACKOrderEntityAction#00002D4E, Ticket: 000018A6; EmpireIndex:5; MoveToFleetAction#620, InitiatorGUID:2493, Context:EntityActionContext_Movement, 100->102 (Cost: 0.2963372) from 0.9349912 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:522 Order STACKOrderEntityAction#00002D4F, Ticket: 000018A7; EmpireIndex:5; MoveToFleetAction#621, InitiatorGUID:5462, Context:EntityActionContext_Movement, 70->74 (Cost: 7.67892) from 0.4517277 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:522 Order STACKOrderEntityAction#00002D50, Ticket: 000018A8; EmpireIndex:5; MoveToFleetAction#622, InitiatorGUID:5707, Context:EntityActionContext_Movement, 72->73 (Cost: 1.219297) from 0.7444754 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:535 Order STACKOrderUpdateEffectZone#00002D51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:594 Order STACKOrderCompleteMoveToFleetAction#00002D52; EmpireIndex:5; EntityActionId: 620

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:594 Order STACKOrderUpdateVisibility#00002D53

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:594 Order STACKOrderFinishDockingFleet#00002D54, Ticket: 000018A9; EmpireIndex:1; FleetGUID:5799

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:594 Order STACKOrderTerminateEntityAction#00002D55; EmpireIndex:5; EntityActionId: 620

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:609 Order STACKOrderEntityAction#00002D56, Ticket: 000018AA; EmpireIndex:5; MoveToFleetAction#623, InitiatorGUID:2493, Context:EntityActionContext_Movement, 102->97 (Cost: 6.703663) from 0 to 0.5750086.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:827 Order STACKOrderCompleteMoveToFleetAction#00002D57; EmpireIndex:2; EntityActionId: 773

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:827 Order STACKOrderUpdateVisibility#00002D58

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:827 Order STACKOrderTerminateEntityAction#00002D59; EmpireIndex:2; EntityActionId: 773

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:858 Order STACKOrderCompleteMoveToFleetAction#00002D5A; EmpireIndex:2; EntityActionId: 775

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:858 Order STACKOrderUpdateVisibility#00002D5B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:858 Order STACKOrderTerminateEntityAction#00002D5C; EmpireIndex:2; EntityActionId: 775

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:875 Order STACKOrderEntityAction#00002D5D, Ticket: 000018AB; EmpireIndex:2; MoveToFleetAction#776, InitiatorGUID:5697, Context:EntityActionContext_Movement, 54->55 (Cost: 5.706921) from 0 to 0.5275976.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:875 Order STACKOrderCompleteMoveToFleetAction#00002D5E; EmpireIndex:4; EntityActionId: 729

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:875 Order STACKOrderTerminateEntityAction#00002D5F; EmpireIndex:4; EntityActionId: 729

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:908 Order STACKOrderCompleteMoveToFleetAction#00002D60; EmpireIndex:17; EntityActionId: 1424

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:908 Order STACKOrderTerminateEntityAction#00002D61; EmpireIndex:17; EntityActionId: 1424

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:958 Order STACKOrderCompleteMoveToFleetAction#00002D62; EmpireIndex:17; EntityActionId: 1420

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:958 Order STACKOrderTerminateEntityAction#00002D63; EmpireIndex:17; EntityActionId: 1420

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:992 Order STACKOrderCompleteMoveToFleetAction#00002D64; EmpireIndex:2; EntityActionId: 772

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:992 Order STACKOrderUpdateVisibility#00002D65

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:50:992 Order STACKOrderTerminateEntityAction#00002D66; EmpireIndex:2; EntityActionId: 772

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:008 Order STACKOrderTerminateEntityAction#00002D67; EmpireIndex:2; EntityActionId: 771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:025 Order STACKOrderUpdateEffectZone#00002D68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:092 Order STACKOrderCompleteMoveToFleetAction#00002D69; EmpireIndex:1; EntityActionId: 1131

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:092 Order STACKOrderCompleteMoveToFleetAction#00002D6A; EmpireIndex:17; EntityActionId: 1423

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:092 Order STACKOrderTerminateEntityAction#00002D6B; EmpireIndex:1; EntityActionId: 1131

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:092 Order STACKOrderTerminateEntityAction#00002D6C; EmpireIndex:17; EntityActionId: 1423

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:159 Order STACKOrderUpdateVisibility#00002D6D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:292 Order STACKOrderCompleteMoveToFleetAction#00002D6E; EmpireIndex:5; EntityActionId: 622

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:293 Order STACKOrderTerminateEntityAction#00002D6F; EmpireIndex:5; EntityActionId: 622

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:309 Order STACKOrderCompleteMoveToFleetAction#00002D70; EmpireIndex:1; EntityActionId: 1134

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:309 Order STACKOrderTerminateEntityAction#00002D71; EmpireIndex:5; EntityActionId: 617

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:309 Order STACKOrderTerminateEntityAction#00002D72; EmpireIndex:1; EntityActionId: 1134

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:358 Order STACKOrderCompleteMoveToFleetAction#00002D73; EmpireIndex:1; EntityActionId: 1133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:358 Order STACKOrderUpdateVisibility#00002D74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:358 Order STACKOrderTerminateEntityAction#00002D75; EmpireIndex:1; EntityActionId: 1133

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:558 Order STACKOrderCompleteMoveToFleetAction#00002D76; EmpireIndex:3; EntityActionId: 564

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:558 Order STACKOrderTerminateEntityAction#00002D77; EmpireIndex:3; EntityActionId: 564

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:576 Order STACKOrderEntityAction#00002D78, Ticket: 000018AC; EmpireIndex:3; MoveToFleetAction#566, InitiatorGUID:5457, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:592 Order STACKOrderUpdateVisibility#00002D79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:725 Order STACKOrderCompleteMoveToFleetAction#00002D7A; EmpireIndex:2; EntityActionId: 774

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:725 Order STACKOrderTerminateEntityAction#00002D7B; EmpireIndex:2; EntityActionId: 774

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:825 Order STACKOrderUpdateVisibility#00002D7C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:841 Order STACKOrderCompleteMoveToFleetAction#00002D7D; EmpireIndex:4; EntityActionId: 721

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:51:841 Order STACKOrderTerminateEntityAction#00002D7E; EmpireIndex:4; EntityActionId: 721

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:225 Order STACKOrderUpdateVisibility#00002D7F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:375 Order STACKOrderCompleteMoveToFleetAction#00002D80; EmpireIndex:2; EntityActionId: 767

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:375 Order STACKOrderTerminateEntityAction#00002D81; EmpireIndex:2; EntityActionId: 767

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:410 Order STACKOrderUpdateVisibility#00002D82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:410 AI STACK[AI] [Event]Remove 202 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:52:410 AI STACK[AI] [Event]Remove EventConstructionCancelled,EventConstructionCancelled,EventConstructionQueued,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionActionApplied,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventElectionFinished,EventTutorial_ElectionStepValidated,EventElectionActionApplied,EventTutorial_ElectionStepValidated,EventElectionFinished,EventTutorial_ElectionStepValidated,EventLawCancelled,EventLawCancelled,EventLawCancelled,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventLawCancelled,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventHappinessStatusChanged,EventPopulationGained,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventHappinessStatusChanged,EventPopulationGained,EventHeroLevelup,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventHeroLevelup,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionCompleted,EventHeroLevelup,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventPopulationGained,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationNodeStepComplete,EventHackingOperationOutcomeSelection,EventHackingOperationSuccessful,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventForcedLawActivated,ScoreProviderEvent,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventNarrativeEventBegun,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventNarrativeEventBegun,EventNarrativeEventBegun,EventTriggerPopulationEvent,EventNarrativeEventBegun,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventQuestBegun,EventQuestBegun,EventTriggerPopulationEvent,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:52:411 AI STACK[AI] [Event]keep 174 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:52:411 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventOutpostActionStarted,EventLawActivated,ScoreProviderEvent,EventShipDesignCreated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventConstructionQueued,EventConstructionBuyout,EventRecipeCreated,EventShipLayoutChanged,EventShipLayoutChanged,EventDiplomaticMoodMessage,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHackingOperationOutcomeApplied,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventResearchQueued,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventFleetInvisibilityChanged,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventTraitorSpawned,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:52:427 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:509 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:659 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:676 Order STACKOrderCompleteMoveToFleetAction#00002D83; EmpireIndex:5; EntityActionId: 615

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:676 Order STACKOrderUpdateVisibility#00002D84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:676 Order STACKOrderTerminateEntityAction#00002D85; EmpireIndex:5; EntityActionId: 615

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:692 AI STACK[AI] Cancel task 4287 : can find context 5718 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:692 AI STACK[AI] Cancel task 4286 : can find context 5266 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:692 AI STACK[AI] Cancel task 4191 : can find context 5684 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:692 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:692 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:725 Order STACKOrderCompleteMoveToFleetAction#00002D86; EmpireIndex:4; EntityActionId: 725

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:725 Order STACKOrderTerminateEntityAction#00002D87; EmpireIndex:4; EntityActionId: 725

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:725 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:725 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:759 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:759 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:777 AI STACK[AI] Cancel task 4318 : can find context 5735 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:777 AI STACK[AI] Cancel task 4317 : can find context 5734 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:793 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:810 Order STACKOrderCompleteMoveToFleetAction#00002D88; EmpireIndex:1; EntityActionId: 1132

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:810 Order STACKOrderTerminateEntityAction#00002D89; EmpireIndex:1; EntityActionId: 1132

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:829 Order STACKOrderCompleteMoveToFleetAction#00002D8A; EmpireIndex:17; EntityActionId: 1427

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:829 Order STACKOrderCompleteMoveToFleetAction#00002D8B; EmpireIndex:17; EntityActionId: 1426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:829 Order STACKOrderUpdateVisibility#00002D8C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:829 Order STACKOrderTerminateEntityAction#00002D8D; EmpireIndex:17; EntityActionId: 1427

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:829 Order STACKOrderTerminateEntityAction#00002D8E; EmpireIndex:17; EntityActionId: 1426

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:829 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:843 Order STACKOrderCompleteMoveToFleetAction#00002D8F; EmpireIndex:4; EntityActionId: 730

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:843 Order STACKOrderTerminateEntityAction#00002D90; EmpireIndex:17; EntityActionId: 1413

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:844 Order STACKOrderTerminateEntityAction#00002D91; EmpireIndex:17; EntityActionId: 1412

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:844 Order STACKOrderTerminateEntityAction#00002D92; EmpireIndex:4; EntityActionId: 730

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:52:859 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:893 AI STACK[AI] Cancel task 3208 : can find context 5040 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:893 AI STACK[AI] Cancel task 3205 : can find context 5737 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:893 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:893 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:893 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:926 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:926 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:926 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:943 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:976 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:993 AI STACK[AI] Cancel task 3844 : can find context 5344 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:993 AI STACK[AI] Cancel task 3835 : can find context 5745 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:52:993 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:53:009 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:53:042 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:53:042 AI STACKStart 38 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:53:043 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:53:064 Order STACKOrderChangeDiplomaticContractTermsCollection#00002D93, Ticket: 000018AD; ContractGUID:5807

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00002D93, Ticket: 000018AD; ContractGUID:5807

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 Order STACKOrderQueueConstruction#00002D94, Ticket: 000018AE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 Gameplay, Order STACK[Empire 1] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 Order STACKOrderQueuePlanetColonizationConstruction#00002D95, Ticket: 000018B1; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 Default STACKOrder preprocessing failed because the law 'LawP01L01Republic' is not activable (failureFlags=AlreadyActive).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 Order STACKOrderStartHackingProgram#00002D96, Ticket: 000018B3; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:2447, HackingProgramGUID:5825

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 Order STACKOrderStartHackingProgram#00002D97, Ticket: 000018B4; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5826

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 Order STACKOrderValidateQuestChoice#00002D98, Ticket: 000018B5; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 Order STACKOrderValidateQuestChoice#00002D99, Ticket: 000018B6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:064 Order STACKOrderActivateLaw#00002D9A, Ticket: 000018B7; EmpireIndex:1; LawDefinitionName:LawP00L07Republic, IsForced:False, LawGUID:5829

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 Order STACKOrderQueueResearch#00002D9B, Ticket: 000018B8; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionUnique4TimeLords, ConstructionGameEntityGUID:5830, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 Order STACKOrderQueueConstruction#00002D9C, Ticket: 000018B9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 Order STACKOrderQueueConstruction#00002D9D, Ticket: 000018BA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 Gameplay, Order STACK[Empire 2] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 Order STACKOrderQueueConstruction#00002D9E, Ticket: 000018BC; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 Order STACKOrderQueueConstruction#00002D9F, Ticket: 000018BD; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 Order STACKOrderQueueConstruction#00002DA0, Ticket: 000018BE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 Order STACKOrderStartHackingProgram#00002DA1, Ticket: 000018BF; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:5845

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 Order STACKOrderStartHackingProgram#00002DA2, Ticket: 000018C0; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:5846

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 Order STACKOrderSetSpaceportDestination#00002DA3, Ticket: 000018C1; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 Order STACKOrderActivateLaw#00002DA4, Ticket: 000018C2; EmpireIndex:3; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:5847

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:084 Default STACKOrder preprocessing failed because the law 'LawP05L03' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderQueueConstruction#00002DA5, Ticket: 000018C4; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderStartHackingOperation#00002DA6, Ticket: 000018C5; StartGUID:1544, TargetGUID:1639, NodePositions:85,NodeIndex:96,NodeIndex:98,NodeIndex:100,NodeIndex:102,NodeIndex:104,NodeIndex:106, HackingOperationGUID:5850, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderStartHackingProgram#00002DA7, Ticket: 000018C6; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5851

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderStartHackingProgram#00002DA8, Ticket: 000018C7; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:5852

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderValidateQuestChoice#00002DA9, Ticket: 000018C9; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderQueueConstruction#00002DAA, Ticket: 000018CA; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderQueueConstruction#00002DAB, Ticket: 000018CB; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderSelloutTradableResource#00002DAC, Ticket: 000018CC; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderQueueConstruction#00002DAD, Ticket: 000018CD; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderStartHackingOperation#00002DAE, Ticket: 000018CE; StartGUID:4504, TargetGUID:1016, NodePositions:69,NodeIndex:70,NodeIndex:74, HackingOperationGUID:5861, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderStartHackingProgram#00002DAF, Ticket: 000018CF; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5862

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderEntityAction#00002DB0, Ticket: 000018D0; EmpireIndex:5; GoToFleetAction#624, InitiatorGUID:5648, Context:Path: 73->72->71->70, Path: Path: 73->72->71->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:103 Order STACKOrderValidateQuestChoice#00002DB1, Ticket: 000018D1; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:122 Order STACKOrderValidateQuestChoice#00002DB2, Ticket: 000018D2; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:122 Order STACKOrderSetSpaceportDestination#00002DB3, Ticket: 000018D3; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:122 Order STACKOrderApplyQuestEffect#00002DB4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:143 Order STACKOrderTriggerPopulationEvent#00002DB5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:143 Order STACKOrderUpdateQuests#00002DB6, Ticket: 000018D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:143 Order STACKOrderApplyQuestEffect#00002DB7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:143 Order STACKOrderTriggerPopulationEvent#00002DB8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:143 Order STACKOrderUpdateQuests#00002DB9, Ticket: 000018D5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:143 Order STACKOrderApplyQuestEffect#00002DBA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:143 Order STACKOrderTriggerPopulationEvent#00002DBB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:143 Order STACKOrderUpdateQuests#00002DBC, Ticket: 000018D6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:143 Order STACKOrderApplyQuestEffect#00002DBD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:143 Order STACKOrderTriggerPopulationEvent#00002DBE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:143 Order STACKOrderUpdateQuests#00002DBF, Ticket: 000018D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:161 Order STACKOrderEntityAction#00002DC0, Ticket: 000018D8; EmpireIndex:5; MoveToFleetAction#625, InitiatorGUID:5648, Context:EntityActionContext_Movement, 73->72 (Cost: 4.77174) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:161 Order STACKOrderApplyQuestEffect#00002DC1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:161 Order STACKOrderTriggerPopulationEvent#00002DC2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:161 Order STACKOrderUpdateQuests#00002DC3, Ticket: 000018D9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:161 Order STACKOrderCompleteMoveToFleetAction#00002DC4; EmpireIndex:5; EntityActionId: 621

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:161 Order STACKOrderUpdateVisibility#00002DC5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:161 Order STACKOrderTerminateEntityAction#00002DC6; EmpireIndex:5; EntityActionId: 621

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:292 Order STACKOrderCompleteMoveToFleetAction#00002DC7; EmpireIndex:17; EntityActionId: 1428

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:292 Order STACKOrderUpdateVisibility#00002DC8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:292 Order STACKOrderTerminateEntityAction#00002DC9; EmpireIndex:17; EntityActionId: 1428

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:342 Gameplay STACKfleet action with feedback 1126 finished : ETA 2460.44316101074, Game.Time 2461.45315551758, true ETA 2461.44316101074

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:342 Order STACKOrderTerminateEntityAction#00002DCA; EmpireIndex:1; EntityActionId: 1126

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:510 Order STACKOrderPrepareQuestChoice#00002DCB, Ticket: 000018DA; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:510 Order STACKOrderValidateQuestChoice#00002DCC, Ticket: 000018DB; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:510 Order STACKOrderApplyQuestEffect#00002DCD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:510 Order STACKOrderUpdateQuests#00002DCE, Ticket: 000018DC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:53:809 Order STACKOrderUpdateVisibility#00002DCF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:54:364 Order STACKOrderUpdateVisibility#00002DD0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:54:710 Order STACKOrderCompleteMoveToFleetAction#00002DD1; EmpireIndex:3; EntityActionId: 566

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:54:710 Order STACKOrderUpdateVisibility#00002DD2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:54:710 Order STACKOrderTerminateEntityAction#00002DD3; EmpireIndex:3; EntityActionId: 566

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:54:727 Order STACKOrderTerminateEntityAction#00002DD4; EmpireIndex:3; EntityActionId: 563

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:010 Order STACKOrderCompleteMoveToFleetAction#00002DD5; EmpireIndex:3; EntityActionId: 565

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:010 Order STACKOrderTerminateEntityAction#00002DD6; EmpireIndex:3; EntityActionId: 565

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:061 AI STACK[AI] [Event]Remove 174 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:55:061 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventOutpostActionStarted,EventLawActivated,ScoreProviderEvent,EventShipDesignCreated,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventConstructionQueued,EventConstructionBuyout,EventRecipeCreated,EventShipLayoutChanged,EventShipLayoutChanged,EventDiplomaticMoodMessage,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHackingOperationOutcomeApplied,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventResearchQueued,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventFleetInvisibilityChanged,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventTraitorSpawned,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:55:061 AI STACK[AI] [Event]keep 65 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:55:061 AI STACK[AI] [Event]keep EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventHackingOperationStarted,EventQuestChoiceMade,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventFleetMoveStarted,EventQuestChoiceMade,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventCuriosityDiscoveredWithFleet,EventQuestChoiceMade,EventHappinessStatusChanged,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:55:078 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:163 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:495 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:512 Order STACKOrderCompleteMoveToFleetAction#00002DD7; EmpireIndex:2; EntityActionId: 776

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:512 Order STACKOrderCompleteMoveToFleetAction#00002DD8; EmpireIndex:5; EntityActionId: 623

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:512 Order STACKOrderTerminateEntityAction#00002DD9; EmpireIndex:2; EntityActionId: 776

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:512 Order STACKOrderTerminateEntityAction#00002DDA; EmpireIndex:5; EntityActionId: 623

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:528 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:528 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:578 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:578 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:594 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:594 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:629 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:629 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:677 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:713 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:745 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:745 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:745 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:763 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:763 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:763 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:806 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:806 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:846 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:846 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:882 AI STACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:882 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:882 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:55:912 Order STACKOrderQueuePlanetColonizationConstruction#00002DDB, Ticket: 000018DD; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Default STACKOrder preprocessing failed because the law 'LawP00L01Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Order STACKOrderBuyoutTradable#00002DDC, Ticket: 000018DF; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Order STACKOrderQueuePlanetColonizationConstruction#00002DDD, Ticket: 000018E0; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Order STACKOrderEntityAction#00002DDE, Ticket: 000018E1; EmpireIndex:1; GoToFleetAction#1135, InitiatorGUID:2491, Context:Path: 0->2->1->9->10->11, Path: Path: 0->2->1->9->10->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Order STACKOrderQueueConstruction#00002DDF, Ticket: 000018E3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Order STACKOrderSelloutTradableResource#00002DE0, Ticket: 000018E4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Gameplay STACKfleet action with feedback 777 started : ETA 2466.01698303223

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Order STACKOrderEntityAction#00002DE1, Ticket: 000018E5; EmpireIndex:2; ExpeditionFleetAction#777, InitiatorGUID:3362, Context:Curiosity_PlanetResource_Strategic04 on Льеким III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Order STACKOrderEntityAction#00002DE2, Ticket: 000018E6; EmpireIndex:3; AttackFleetAction#567, InitiatorGUID:3571, Context:3-й Мерцающий Тлеющий (5462) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Default STACKOrder preprocessing failed because the law 'LawP05L02' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Order STACKOrderTransferShips#00002DE3, Ticket: 000018E8; EmpireIndex:5; ShipGUIDs: [5429, 5289], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:4359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Order STACKOrderChangeDiplomaticContractState#00002DE4, Ticket: 000018E9; ContractGUID:5807, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:113.4375, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Gameplay STACKOrderChangeDiplomaticContractState#00002DE4, Ticket: 000018E9; ContractGUID:5807, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:113.4375, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:912 Gameplay STACKContract 5807 pass from state Negotiation to state Proposed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:933 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:933 Order STACKOrderCreateEncounter#00002DE5, Ticket: 000018EA, Attacker#3571, Defender#5462, Orbit#521, Encounter#5872

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:933 Order STACKOrderJoinEncounter#00002DE6, Ticket: 000018EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:933 Order STACKOrderEntityAction#00002DE7, Ticket: 000018EC; EmpireIndex:1; MoveToFleetAction#1136, InitiatorGUID:2491, Context:EntityActionContext_Movement, 0->2 (Cost: 3.333333) from 0 to 0.6784945.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:971 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:971 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:971 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:971 Order STACKOrderSetEncounterContendersMode#00002DE8, Ticket: 000018ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:971 Order STACKOrderApplySimplifiedEncounter#00002DE9, Ticket: 000018EE; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:971 Order STACKOrderReportValidatedEncounter#00002DEA, Ticket: 000018EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:986 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:986 Order STACKOrderFinalizeEncounter#00002DEB, Ticket: 000018F0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:55:986 Order STACKOrderEntityAction#00002DEC; EmpireIndex:5; RetreatFleetAction#626, InitiatorGUID:5462, Context:Path: 74->70, Path: Path: 74->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:56:001 Order STACKOrderEntityAction#00002DED, Ticket: 000018F1; EmpireIndex:5; MoveToFleetAction#627, InitiatorGUID:5462, Context:EntityActionContext_Movement, 74->70 (Cost: 1) from 0 to 0.07139966.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:56:013 Order STACKOrderUpdateVisibility#00002DEE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:57:892 AI STACK[AI] [Event]Remove 65 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:57:892 AI STACK[AI] [Event]Remove EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventQuestChoiceMade,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventHackingOperationStarted,EventQuestChoiceMade,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHackingOperationStarted,EventFleetMoveStarted,EventQuestChoiceMade,EventQuestChoiceMade,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventTriggerPopulationEvent,EventQuestUpdated,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventCuriosityDiscoveredWithFleet,EventQuestChoiceMade,EventHappinessStatusChanged,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:57:892 AI STACK[AI] [Event]keep 22 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:57:892 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,AIEventCivilianShipAttacked,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:42:57:904 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:57:977 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:128 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:144 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:144 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:161 Order STACKOrderEntityAction#00002DEF, Ticket: 000018F2; EmpireIndex:17; InitiateGuardFleetAction#1429, InitiatorGUID:2375, Context:Лорс (551) (StarSystemNode), Path: Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:161 Order STACKOrderEntityAction#00002DF0, Ticket: 000018F3; EmpireIndex:17; InitiateGuardFleetAction#1430, InitiatorGUID:3608, Context:Темос (563) (StarSystemNode), Path: Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:161 Order STACKOrderEntityAction#00002DF1; EmpireIndex:17; GuardEmpireLocalAction#1431, InitiatorGUID:984, Context:Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:161 Gameplay STACKCancelling actions on Лорс (551) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:161 Order STACKOrderEntityAction#00002DF2; EmpireIndex:17; GuardEmpireLocalAction#1432, InitiatorGUID:984, Context:Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:161 Gameplay STACKCancelling actions on Темос (563) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:161 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:176 AI STACK[AI] Unassign fleet 5799/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:192 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:211 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:243 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:277 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:311 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:311 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:311 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:344 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:344 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:344 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:361 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:376 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:393 AI STACK[AI] Cancel task 3721 : can find context 5707 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:393 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:428 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:444 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:444 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:42:58:461 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:461 Order STACKOrderEntityAction#00002DF3, Ticket: 000018F5; EmpireIndex:3; GoToFleetAction#568, InitiatorGUID:5457, Context:Path: 78->77, Path: Path: 78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:461 Order STACKOrderChangeDiplomaticContractState#00002DF4, Ticket: 000018F6; ContractGUID:5807, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-113.4375, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:461 Gameplay STACKOrderChangeDiplomaticContractState#00002DF4, Ticket: 000018F6; ContractGUID:5807, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-113.4375, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:461 Gameplay STACKContract 5807 pass from state Proposed to state Refused.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:461 Default STACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:476 Order STACKOrderEntityAction#00002DF5, Ticket: 000018F8; EmpireIndex:3; MoveToFleetAction#569, InitiatorGUID:5457, Context:EntityActionContext_Movement, 78->77 (Cost: 0.2853317) from 0 to 0.02136076.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:493 Order STACKOrderUpdateVisibility#00002DF6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:643 Order STACKOrderCompleteMoveToFleetAction#00002DF7; EmpireIndex:5; EntityActionId: 625

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:643 Order STACKOrderUpdateVisibility#00002DF8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:643 Order STACKOrderTerminateEntityAction#00002DF9; EmpireIndex:5; EntityActionId: 625

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:659 Order STACKOrderEntityAction#00002DFA, Ticket: 000018F9; EmpireIndex:5; MoveToFleetAction#628, InitiatorGUID:5648, Context:EntityActionContext_Movement, 72->71 (Cost: 1.22826) from 0 to 0.5018309.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:860 Order STACKOrderCompleteMoveToFleetAction#00002DFB; EmpireIndex:5; EntityActionId: 627

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:860 Order STACKOrderUpdateVisibility#00002DFC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:860 Order STACKOrderTerminateEntityAction#00002DFD; EmpireIndex:5; EntityActionId: 627

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Gameplay STACKfleet action with feedback 777 finished : ETA 2466.01698303223, Game.Time 2467.02033996582, true ETA 2467.01698303223

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Order STACKOrderTerminateEntityAction#00002DFE; EmpireIndex:2; EntityActionId: 777

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Quest STACK[Quests] EventCuriosity13 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Quest STACK[Quests] EventCuriosity01 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Quest STACK[Quests] EventCuriosity05 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Order STACKOrderApplyQuestEffect#00002DFF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Order STACKOrderApplyQuestEffect#00002E00

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Order STACKOrderBeginQuest#00002E01, Ticket: 000018FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Order STACKOrderUpdateQuests#00002E02, Ticket: 000018FB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Order STACKOrderUpdateQuests#00002E03, Ticket: 000018FC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Order STACKOrderUpdateQuests#00002E04, Ticket: 000018FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Order STACKOrderCompleteQuest#00002E05, Ticket: 000018FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Order STACKOrderCompleteQuest#00002E06, Ticket: 000018FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:58:910 Order STACKOrderCompleteQuest#00002E07, Ticket: 00001900

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:59:226 Order STACKOrderCompleteMoveToFleetAction#00002E08; EmpireIndex:1; EntityActionId: 1136

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:59:226 Order STACKOrderUpdateVisibility#00002E09

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:42:59:226 Order STACKOrderTerminateEntityAction#00002E0A; EmpireIndex:1; EntityActionId: 1136

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:00:459 AI STACK[AI] [Event]Remove 22 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:00:459 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,AIEventCivilianShipAttacked,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:00:459 AI STACK[AI] [Event]keep 18 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:00:459 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:00:476 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:00:559 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:00:692 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:00:709 AI STACK[AI] Cancel task 4318 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:709 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:742 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:776 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:808 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:842 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:842 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:842 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:859 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:859 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:859 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:876 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:892 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:909 AI STACK[AI] Cancel task 3867 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:926 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:00:942 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:01:076 Order STACKOrderCompleteMoveToFleetAction#00002E0B; EmpireIndex:3; EntityActionId: 569

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:01:076 Order STACKOrderTerminateEntityAction#00002E0C; EmpireIndex:3; EntityActionId: 569

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:01:742 Order STACKOrderCompleteMoveToFleetAction#00002E0D; EmpireIndex:5; EntityActionId: 628

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:01:743 Order STACKOrderTerminateEntityAction#00002E0E; EmpireIndex:5; EntityActionId: 628

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:02:976 AI STACK[AI] [Event]Remove 18 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:02:976 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventCuriosityDiscoveredWithFleet,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:02:976 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:02:976 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:02:992 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:03:076 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:03:275 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:03:309 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:03:342 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:03:375 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:03:409 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:03:443 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:03:443 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:03:459 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:03:459 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:03:475 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:03:492 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:03:526 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:03:542 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:03:574 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:03:591 Order STACKOrderAIClientStateChange#00002E0F; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:03:591 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:09:889 GUI STACKThe property RecipeCostMultiplier doesn't have an ExtendedGuiElement, it is required for the SimulationEffectParser

     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:43:09:889 GUI STACKCannot find the ExtendedGuiElement 'HeroCountSenatorPolitics01'

     at GetSymbolString in :line 0
     at ComputePropertySymbol in :line 0
     at ParseBinaryModifier in :line 0
     at ParseModifier in :line 0
     at ParseSimulationDescriptor in :line 0
     at ParseSimulationDescriptors in :line 0
     at ParseDescriptorEffectProvider in :line 0
     at Bind in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:43:11:594 Order STACKOrderCancelLaw#00002E10, Ticket: 00001901; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:13:631 Order STACKOrderActivateLaw#00002E11, Ticket: 00001902; EmpireIndex:0; LawDefinitionName:LawP02L02, IsForced:False, LawGUID:5877

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:13:692 Prism STACKLaw voted: {"turn":80,"lawName":"LawP02L02","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.13.01","eventName":"Law voted","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:43:13.607"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:43:18:457 Order STACKOrderMoveIdleFleets#00002E12; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:18:476 Order STACKOrderEntityAction#00002E13, Ticket: 00001903; EmpireIndex:0; MoveToFleetAction#279, InitiatorGUID:3289, Context:EntityActionContext_Movement, 98->97 (Cost: 5) from 0.52324 to 0.6976534.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:18:476 Order STACKOrderEntityAction#00002E14, Ticket: 00001904; EmpireIndex:0; MoveToFleetAction#280, InitiatorGUID:4607, Context:EntityActionContext_Movement, 100->98 (Cost: 8) from 0.05739264 to 0.643622.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:19:143 Order STACKOrderCompleteMoveToFleetAction#00002E15; EmpireIndex:0; EntityActionId: 279

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:19:143 Order STACKOrderTerminateEntityAction#00002E16; EmpireIndex:0; EntityActionId: 279

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:19:593 Order STACKOrderUpdateVisibility#00002E17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:21:209 Order STACKOrderCompleteMoveToFleetAction#00002E18; EmpireIndex:0; EntityActionId: 280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:21:209 Order STACKOrderTerminateEntityAction#00002E19; EmpireIndex:0; EntityActionId: 280

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:23:807 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:23:841 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:23:924 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:23:925 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:008 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:008 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:008 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:008 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:041 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:141 Battle STACKDisposing ServerEncounter 5872

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:141 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:174 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:274 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:307 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:324 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:324 Order STACKOrderPutHeroOnMarket#00002E1A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:390 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:409 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:409 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:409 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:409 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:409 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:409 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:409 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:409 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:409 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:409 Gameplay STACKAdd 1 experience to ship Ship#5617

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:424 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:424 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:424 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:424 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:424 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5190

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5160

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#4979

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5214

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5384

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5567

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5716

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#4743

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5297

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5351

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5452

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5570

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5354

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
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15:43:24:425 Gameplay STACKAdd 1 experience to ship Ship#5628

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#4760

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#5410

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#5178

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#5104

     at AddExperience in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#4817

     at AddExperience in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#4641

     at AddExperience in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#4570

     at AddExperience in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#4340

     at AddExperience in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#3982

     at AddExperience in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#3927

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#4619

     at AddExperience in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#5546

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#5621

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#5576

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#5639

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#5587

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#5728

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#5693

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#5166

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#5471

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#5731

     at AddExperience in :line 0
     at MoveNext in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#5554

     at AddExperience in :line 0
     at MoveNext in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
     at MoveNext in :line 0
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     at Update in :line 0
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15:43:24:449 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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15:43:24:449 Gameplay STACKAdd 2 experience to ship Ship#4798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:450 Gameplay STACK[Colo] [Empire#2] System Изель (5216) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at MoveNext in :line 0
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     at Run in :line 0
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     at Update in :line 0
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15:43:24:450 Default STACK[DepartmentOfIndustry] A construction queue has been removed (empire: #2, context: 'ColonizedStarSystem#5216'.

     at RemoveQueueFrom in :line 0
     at RemoveColonizedStarSystemAndPlanets in :line 0
     at MoveNext in :line 0
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     at Update in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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     at Run in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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     at Run in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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     at LateUpdate in :line 0

15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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     at Run in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
     at MoveNext in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
     at MoveNext in :line 0
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     at Update in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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     at Run in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
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15:43:24:462 Gameplay STACKAdd 1 experience to ship Ship#5116

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:462 Gameplay STACKAdd 1 experience to ship Mothership#5756

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:474 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:43:24:474 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:474 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:43:24:474 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
     at Update in :line 0
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15:43:24:474 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:474 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:43:24:474 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:474 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:43:24:474 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
     at MoveNext in :line 0
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15:43:24:474 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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     at Run in :line 0
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15:43:24:474 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5233

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5367

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5445

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5548

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5623

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5783

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5047

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5202

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5337

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5490

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5315

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#4999

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5205

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#5340

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:475 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy -> Ended.

     at ChangeState in :line 0
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     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseFromDiplomacy...

     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:475 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:490 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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     at Update in :line 0
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15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
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15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#5209

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#5429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#5289

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#5292

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#5460

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#5683

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:491 Gameplay STACKAdd 1 experience to ship Ship#4779

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:541 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:541 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:541 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:574 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:574 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:574 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:607 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:607 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:607 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#5154

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#5155

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#5751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#5752

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 Gameplay STACKAdd 1 experience to ship Ship#5763

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:674 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:774 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:914 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:914 Gameplay STACKAdd 20 experience to ship Ship#5711

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:914 Gameplay STACKAdd 0 experience to ship Ship#5843

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:914 Gameplay STACKAdd 0 experience to ship Ship#5834

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:914 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:914 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:914 Runtime STACK[ChatMessage] RECV: l:/_turn/81 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:925 Order STACKOrderStartHackingOperation#00002E1B; StartGUID:1022, TargetGUID:3838, NodePositions:81,NodeIndex:9,NodeIndex:1,NodeIndex:0,NodeIndex:4, HackingOperationGUID:5881, TracedOperationGUID:4472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:955 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:24:963 Prism STACKColonize: {"turn":82,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:43:24.831"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:43:25:007 Order STACKOrderUpdateDustInflation#00002E1C; DustGlobalProduction:2675.942

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:086 Order STACKOrderSendAutomatedShip#00002E1D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:086 Order STACKOrderSendAutomatedShip#00002E1E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:086 Order STACKOrderSendAutomatedShip#00002E1F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:099 Order STACKOrderUpdateBestSystem#00002E20; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:099 Order STACKOrderUpdateBestSystem#00002E21; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:099 Order STACKOrderUpdateBestSystem#00002E22; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:099 Order STACKOrderUpdateBestSystem#00002E23; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:099 Order STACKOrderUpdateBestSystem#00002E24; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:099 Order STACKOrderUpdateBestSystem#00002E25; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:099 Order STACKOrderUpdateBestSystem#00002E26; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:099 Order STACKOrderUpdateBestSystem#00002E27; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:099 Order STACKOrderUpdateVisibility#00002E28

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:099 Order STACKOrderStartAutomatedFleetAction#00002E29; EmpireIndex:1; AutomatedDeliveryFleetAction#1137, InitiatorGUID:5882, Context:Path: 21->16->19->20, Path: Path: 21->16->19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:099 Order STACKOrderStartAutomatedFleetAction#00002E2A; EmpireIndex:2; AutomatedDeliveryFleetAction#778, InitiatorGUID:5884, Context:Path: 51->53->48, Path: Path: 51->53->48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:099 Order STACKOrderStartAutomatedFleetAction#00002E2B; EmpireIndex:5; AutomatedDeliveryFleetAction#629, InitiatorGUID:5886, Context:Path: 72->73, Path: Path: 72->73

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:141 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:224 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:258 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:258 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:258 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:258 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:290 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:290 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:290 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:783 Runtime STACK[ChatMessage] RECV: l:/_turn/81 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:783 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:817 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:817 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:817 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:818 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:818 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:818 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:818 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:818 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:818 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:818 Order STACKOrderUpdateQuests#00002E2C, Ticket: 00001905

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:818 Order STACKOrderCompleteQuest#00002E2D, Ticket: 00001906

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:818 Order STACKOrderApplyQuestEffect#00002E2E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:818 Order STACKOrderBeginQuest#00002E2F, Ticket: 00001907

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:829 Order STACKOrderEntityAction#00002E30; EmpireIndex:1; MoveToProbeAction#1138, InitiatorGUID:5613, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:829 Order STACKOrderEntityAction#00002E31; EmpireIndex:5; MoveToProbeAction#630, InitiatorGUID:5612, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:829 Order STACKOrderUpdateBestSystem#00002E32; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:829 Order STACKOrderUpdateBestSystem#00002E33; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:829 Order STACKOrderUpdateBestSystem#00002E34; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:829 Order STACKOrderUpdateBestSystem#00002E35; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:829 Order STACKOrderUpdateBestSystem#00002E36; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:829 Order STACKOrderUpdateBestSystem#00002E37; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:829 Order STACKOrderUpdateBestSystem#00002E38; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:829 Order STACKOrderUpdateBestSystem#00002E39; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:829 Order STACKOrderUpdatePiratePhantomGarrison#00002E3A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:874 Prism STACKColonize: {"turn":82,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#4162","planetName":"","colonizedStarSystemGUID":"4162","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:43:25.783"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:43:25:909 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:909 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:927 Order STACKOrderUpdateQuests#00002E3B, Ticket: 00001908

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:927 Order STACKOrderUpdateQuests#00002E3C, Ticket: 00001909

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:927 Order STACKOrderUpdateQuests#00002E3D, Ticket: 0000190A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:927 Order STACKOrderRemoveQuestMarkers#00002E3E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:927 Order STACKOrderUpdateQuests#00002E3F, Ticket: 0000190B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:927 Order STACKOrderUpdateQuests#00002E40, Ticket: 0000190C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:927 Order STACKOrderCompleteQuest#00002E41, Ticket: 0000190D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:25:927 Order STACKOrderCompleteQuest#00002E42, Ticket: 0000190E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:26:008 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:26:008 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:26:008 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:26:008 AI STACK[AI] [Event]keep 129 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:26:008 AI STACK[AI] [Event]keep EventLawAbrogated,EventLawActivated,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventOutpostLost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationLost,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:26:359 Prism STACKJuggernaut: {"turn":81,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:43:26.276"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:43:27:059 Prism STACKevent batch: [{"turn":81,"turnDuration":36,"dustperturn":142.559723,"influenceperturn":55.475,"scienceperturn":1747.64136,"honorperturn":0.0,"empirefood":579.0779,"empireindustry":788.7,"empiremanpower":2250.0,"empirepopulation":66.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:43:26.775"},{"turn":81,"screenName":"LawsManagementModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:43:26.844"},{"turn":81,"screenName":"SenateScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:43:26.910"},{"turn":81,"screenName":"LawsManagementModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:43:26.977"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:43:27:442 Prism STACKQuest Finished: {"turn":81,"questName":"ExplorationQuest24","category":"ExplorationQuest","subcategory":"Exploration","state":"Completed","questid":5157,"choiceIndex":1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:43:27.365"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:43:27:442 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:27:458 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:476 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:528 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:528 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:528 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:528 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:528 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:528 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:528 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:553 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:553 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:591 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:591 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:609 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:891 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:921 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:921 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:921 Order STACKOrderAIClientStateChange#00002E43; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:921 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:941 Order STACKOrderUpdateVisibility#00002E44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:941 Order STACKOrderFinishDockingFleet#00002E45, Ticket: 0000190F; EmpireIndex:1; FleetGUID:5882

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:941 Order STACKOrderFinishDockingFleet#00002E46, Ticket: 00001910; EmpireIndex:2; FleetGUID:5884

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:941 Order STACKOrderFinishDockingFleet#00002E47, Ticket: 00001911; EmpireIndex:5; FleetGUID:5886

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:941 Order STACKOrderEntityAction#00002E48, Ticket: 00001912; EmpireIndex:2; MoveToFleetAction#779, InitiatorGUID:5620, Context:EntityActionContext_Movement, 40->44 (Cost: 3) from 0.6207286 to 0.8276381.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:941 Order STACKOrderEntityAction#00002E49, Ticket: 00001913; EmpireIndex:2; MoveToFleetAction#780, InitiatorGUID:5545, Context:EntityActionContext_Movement, 53->51 (Cost: 3) from 0.003068572 to 0.9140626.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:941 Order STACKOrderEntityAction#00002E4A, Ticket: 00001914; EmpireIndex:4; MoveToFleetAction#731, InitiatorGUID:5782, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0.1806116 to 0.3612232.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:941 Order STACKOrderEntityAction#00002E4B, Ticket: 00001915; EmpireIndex:4; MoveToFleetAction#732, InitiatorGUID:5622, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0.5418348 to 0.7224464.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:967 Order STACKOrderEntityAction#00002E4C, Ticket: 00001916; EmpireIndex:4; MoveToFleetAction#733, InitiatorGUID:5547, Context:EntityActionContext_Movement, 39->40 (Cost: 0.2188644) from 0.9865056 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:967 Order STACKOrderEntityAction#00002E4D, Ticket: 00001917; EmpireIndex:4; MoveToFleetAction#734, InitiatorGUID:5444, Context:EntityActionContext_Movement, 39->43 (Cost: 2.146972) from 0.903058 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:967 Order STACKOrderEntityAction#00002E4E, Ticket: 00001918; EmpireIndex:4; MoveToFleetAction#735, InitiatorGUID:5366, Context:EntityActionContext_Movement, 40->44 (Cost: 4) from 0.2758794 to 0.5517587.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:967 Order STACKOrderEntityAction#00002E4F, Ticket: 00001919; EmpireIndex:4; MoveToFleetAction#736, InitiatorGUID:5232, Context:EntityActionContext_Movement, 40->44 (Cost: 2.499091) from 0.8276381 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:967 Order STACKOrderEntityAction#00002E50, Ticket: 0000191A; EmpireIndex:5; MoveToFleetAction#631, InitiatorGUID:5682, Context:EntityActionContext_Movement, 72->93 (Cost: 4) from 0.4342597 to 0.9723327.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:967 Order STACKOrderEntityAction#00002E51, Ticket: 0000191B; EmpireIndex:1; MoveToFleetAction#1139, InitiatorGUID:5882, Context:EntityActionContext_Movement, 21->16 (Cost: 4) from 0 to 0.5253354.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:967 Order STACKOrderEntityAction#00002E52, Ticket: 0000191C; EmpireIndex:2; MoveToFleetAction#781, InitiatorGUID:5884, Context:EntityActionContext_Movement, 51->53 (Cost: 3) from 0 to 0.9109941.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:967 Order STACKOrderEntityAction#00002E53, Ticket: 0000191D; EmpireIndex:5; MoveToFleetAction#632, InitiatorGUID:5886, Context:EntityActionContext_Movement, 72->73 (Cost: 4) from 0 to 0.8382686.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:987 Order STACKOrderUpdateEffectZone#00002E54

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:987 Order STACKOrderCompleteMoveToFleetAction#00002E55; EmpireIndex:4; EntityActionId: 733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:987 Order STACKOrderUpdateVisibility#00002E56

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:27:987 Order STACKOrderTerminateEntityAction#00002E57; EmpireIndex:4; EntityActionId: 733

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:013 Prism STACKAIPerformanceEvent: {"turn":81,"maxBlackboardMessageCount":513,"maxDecisionCount":6,"maxSyncronizationTime":1437,"maxAnaysisTime":275,"maxStrategicTime":1680,"maxDecisionTime":645,"maxActuatorTime":1019,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:43:27.921"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:43:28:213 Order STACKOrderCompleteMoveToFleetAction#00002E58; EmpireIndex:4; EntityActionId: 734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:213 Order STACKOrderTerminateEntityAction#00002E59; EmpireIndex:4; EntityActionId: 734

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:228 Order STACKOrderEntityAction#00002E5A, Ticket: 0000191E; EmpireIndex:4; MoveToFleetAction#737, InitiatorGUID:5444, Context:EntityActionContext_Movement, 43->45 (Cost: 1.853028) from 0 to 0.1935771.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:412 Order STACKOrderCompleteMoveToFleetAction#00002E5B; EmpireIndex:2; EntityActionId: 780

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:412 Order STACKOrderTerminateEntityAction#00002E5C; EmpireIndex:2; EntityActionId: 780

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:446 Order STACKOrderCompleteMoveToFleetAction#00002E5D; EmpireIndex:4; EntityActionId: 732

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:446 Order STACKOrderCompleteMoveToFleetAction#00002E5E; EmpireIndex:4; EntityActionId: 731

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:446 Order STACKOrderTerminateEntityAction#00002E5F; EmpireIndex:4; EntityActionId: 732

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:446 Order STACKOrderTerminateEntityAction#00002E60; EmpireIndex:4; EntityActionId: 731

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:462 Order STACKOrderUpdateEffectZone#00002E61

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:678 Order STACKOrderUpdateVisibility#00002E62

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:794 Order STACKOrderCompleteMoveToFleetAction#00002E63; EmpireIndex:5; EntityActionId: 631

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:794 Order STACKOrderUpdateVisibility#00002E64

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:794 Order STACKOrderTerminateEntityAction#00002E65; EmpireIndex:5; EntityActionId: 631

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:811 Order STACKOrderCompleteMoveToFleetAction#00002E66; EmpireIndex:4; EntityActionId: 736

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:811 Order STACKOrderTerminateEntityAction#00002E67; EmpireIndex:4; EntityActionId: 736

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:828 Default STACKDelivering remaining pop (fleet : 5232, system : 5129)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:828 Order STACKOrderTerminateEntityAction#00002E68; EmpireIndex:4; EntityActionId: 630

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:828 Default STACKTerminating AutomatedDelivery Fleet 5232 on system ColonizedStarSystem#5129

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:861 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:861 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:877 Order STACKOrderEntityAction#00002E69, Ticket: 0000191F; EmpireIndex:17; GoToFleetAction#1433, InitiatorGUID:1839, Context:Path: 20, Path: Path: 20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:877 Order STACKOrderEntityAction#00002E6A, Ticket: 00001920; EmpireIndex:17; GoToFleetAction#1434, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:877 Order STACKOrderEntityAction#00002E6B, Ticket: 00001921; EmpireIndex:17; GoToFleetAction#1435, InitiatorGUID:4543, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:877 Order STACKOrderEntityAction#00002E6C, Ticket: 00001922; EmpireIndex:17; GoToFleetAction#1436, InitiatorGUID:2371, Context:Path: 18, Path: Path: 18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:877 Order STACKOrderEntityAction#00002E6D, Ticket: 00001923; EmpireIndex:17; GoToFleetAction#1437, InitiatorGUID:5750, Context:Path: 14, Path: Path: 14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:877 Order STACKOrderEntityAction#00002E6E, Ticket: 00001924; EmpireIndex:17; GoToFleetAction#1438, InitiatorGUID:5762, Context:Path: 1, Path: Path: 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:877 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:877 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:894 Order STACKOrderEntityAction#00002E6F, Ticket: 00001925; EmpireIndex:17; MoveToFleetAction#1439, InitiatorGUID:5762, Context:EntityActionContext_Movement, 2->1 (Cost: 3.126684) from 0.4968199 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:894 Order STACKOrderEntityAction#00002E70, Ticket: 00001926; EmpireIndex:17; MoveToFleetAction#1440, InitiatorGUID:5750, Context:EntityActionContext_Movement, 12->14 (Cost: 0.123125) from 0.9848427 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:894 Order STACKOrderEntityAction#00002E71, Ticket: 00001927; EmpireIndex:17; MoveToFleetAction#1441, InitiatorGUID:2371, Context:EntityActionContext_Movement, 12->18 (Cost: 2.798969) from 0.8108673 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:894 Order STACKOrderEntityAction#00002E72, Ticket: 00001928; EmpireIndex:17; MoveToFleetAction#1442, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 4) from 0.5761318 to 0.7201647.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:894 Order STACKOrderEntityAction#00002E73, Ticket: 00001929; EmpireIndex:17; MoveToFleetAction#1443, InitiatorGUID:2678, Context:EntityActionContext_Movement, 68->4 (Cost: 4) from 0.6812351 to 0.7821233.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:894 Order STACKOrderEntityAction#00002E74, Ticket: 0000192A; EmpireIndex:17; MoveToFleetAction#1444, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->20 (Cost: 0.8780325) from 0.905036 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:911 AI STACK[AI] Unassign fleet 5681/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:911 AI STACK[AI] Unassign fleet 5681/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:911 AI STACK[AI] Unassign fleet 5681/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:911 AI STACK[AI] Unassign fleet 5799/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:911 AI STACK[AI] Unassign fleet 5799/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:911 AI STACK[AI] Unassign fleet 3354/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:911 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:911 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:944 Order STACKOrderCompleteMoveToFleetAction#00002E75; EmpireIndex:17; EntityActionId: 1440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:944 Order STACKOrderUpdateVisibility#00002E76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:944 Order STACKOrderTerminateEntityAction#00002E77; EmpireIndex:17; EntityActionId: 1440

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:944 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:944 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:28:961 Order STACKOrderTerminateEntityAction#00002E78; EmpireIndex:17; EntityActionId: 1437

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:977 Order STACKOrderCompleteMoveToFleetAction#00002E79; EmpireIndex:2; EntityActionId: 779

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:977 Order STACKOrderTerminateEntityAction#00002E7A; EmpireIndex:2; EntityActionId: 779

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:28:977 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:010 AI STACK[AI] Unassign fleet 3651/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:010 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:045 Order STACKOrderUpdateVisibility#00002E7B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:045 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:094 AI STACK[AI] Cancel task 3196 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:094 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:094 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:095 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:110 Order STACKOrderCompleteMoveToFleetAction#00002E7C; EmpireIndex:17; EntityActionId: 1442

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:110 Order STACKOrderUpdateVisibility#00002E7D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:110 Order STACKOrderTerminateEntityAction#00002E7E; EmpireIndex:17; EntityActionId: 1442

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:110 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:110 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:110 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:127 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:145 Order STACKOrderCompleteMoveToFleetAction#00002E7F; EmpireIndex:17; EntityActionId: 1443

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:145 Order STACKOrderTerminateEntityAction#00002E80; EmpireIndex:17; EntityActionId: 1443

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:145 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:181 Order STACKOrderCompleteMoveToFleetAction#00002E81; EmpireIndex:17; EntityActionId: 1444

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:181 Order STACKOrderUpdateVisibility#00002E82

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:181 Order STACKOrderTerminateEntityAction#00002E83; EmpireIndex:17; EntityActionId: 1444

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:181 AI STACKStart 31 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:181 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:202 Order STACKOrderTransferShips#00002E84, Ticket: 0000192B; EmpireIndex:1; ShipGUIDs: [3635, 3634, 3633, 5160], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:5681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Order STACKOrderBuyoutConstruction#00002E85, Ticket: 0000192C; EmpireIndex:1; ContextGUID:2771, ConstructionGameEntityGUID:5823, ResourceName:EmpireMoney, BuyoutCost:708.9079

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Default STACKThe construction 5823 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Order STACKOrderBuyoutTradable#00002E86, Ticket: 0000192D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Order STACKOrderTransferShips#00002E87, Ticket: 0000192E; EmpireIndex:1; ShipGUIDs: [5716, 4979, 5214, 4809, 5567, 5384], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:5799

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002E88, Ticket: 0000192F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002E89, Ticket: 00001930

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002E8A, Ticket: 00001931

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002E8B, Ticket: 00001932

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002E8C, Ticket: 00001933

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Order STACKOrderEntityAction#00002E8D, Ticket: 00001934; EmpireIndex:1; GoToFleetAction#1140, InitiatorGUID:2491, Context:Path: 2, Path: Path: 2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Order STACKOrderCancelHackingProgram#00002E8E, Ticket: 00001935; ProgramGUID:5825, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Order STACKOrderCancelHackingProgram#00002E8F, Ticket: 00001936; ProgramGUID:5826, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Order STACKOrderCreateShipDesign#00002E90, Ticket: 00001937; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:202 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:230 Order STACKOrderCancelLaw#00002E91, Ticket: 00001938; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:230 Order STACKOrderEntityAction#00002E92, Ticket: 00001939; EmpireIndex:1; GoToFleetAction#1141, InitiatorGUID:5308, Context:Path: 23->24, Path: Path: 23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:230 Order STACKOrderEntityAction#00002E93, Ticket: 0000193A; EmpireIndex:1; GoToFleetAction#1142, InitiatorGUID:4038, Context:Path: 9, Path: Path: 9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:230 Order STACKOrderTransferShips#00002E94, Ticket: 0000193B; EmpireIndex:1; ShipGUIDs: [4743, 5297, 5351, 5452, 5570, 5711], HeroGUID:0, Position:NodeIndex:16, DestinationGarrisonGUID:5891

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:230 Order STACKOrderEntityAction#00002E95, Ticket: 0000193C; EmpireIndex:1; GoToFleetAction#1143, InitiatorGUID:3854, Context:Path: 50->52, Path: Path: 50->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:252 Order STACKOrderEntityAction#00002E96, Ticket: 0000193D; EmpireIndex:1; GoToFleetAction#1144, InitiatorGUID:1082, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:253 Order STACKOrderQueueConstruction#00002E97, Ticket: 0000193E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:253 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002E98, Ticket: 0000193F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:253 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002E99, Ticket: 00001940

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:253 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002E9A, Ticket: 00001941

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:253 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002E9B, Ticket: 00001942

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:253 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002E9C, Ticket: 00001943

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:253 Order STACKOrderCancelHackingProgram#00002E9D, Ticket: 00001944; ProgramGUID:5845, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:253 Order STACKOrderCancelHackingProgram#00002E9E, Ticket: 00001945; ProgramGUID:5846, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:253 Order STACKOrderTransferShips#00002E9F, Ticket: 00001946; EmpireIndex:2; ShipGUIDs: [5834], HeroGUID:0, Position:NodeIndex:47, DestinationGarrisonGUID:5895

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:253 Order STACKOrderEntityAction#00002EA0, Ticket: 00001947; EmpireIndex:2; GoToFleetAction#782, InitiatorGUID:5697, Context:Path: 55->52->50->24, Path: Path: 55->52->50->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:269 Order STACKOrderEntityAction#00002EA1, Ticket: 00001948; EmpireIndex:2; GoToFleetAction#783, InitiatorGUID:3016, Context:Path: 52->51, Path: Path: 52->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:269 Order STACKOrderEntityAction#00002EA2, Ticket: 00001949; EmpireIndex:2; GoToFleetAction#784, InitiatorGUID:4962, Context:Path: 16->19, Path: Path: 16->19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:269 Order STACKOrderTerminateEntityAction#00002EA3; EmpireIndex:17; EntityActionId: 1433

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:269 Order STACKOrderEntityAction#00002EA4, Ticket: 0000194A; EmpireIndex:1; MoveToFleetAction#1145, InitiatorGUID:2491, Context:EntityActionContext_Movement, 0->2 (Cost: 1.579504) from 0.6784945 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:269 Order STACKOrderEntityAction#00002EA5, Ticket: 0000194B; EmpireIndex:1; MoveToFleetAction#1146, InitiatorGUID:3854, Context:EntityActionContext_Movement, 23->50 (Cost: 7) from 0.7160523 to 0.9287286.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:269 Order STACKOrderEntityAction#00002EA6, Ticket: 0000194C; EmpireIndex:1; MoveToFleetAction#1147, InitiatorGUID:4038, Context:EntityActionContext_Movement, 1->9 (Cost: 2.124764) from 0.916124 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:269 Order STACKOrderEntityAction#00002EA7, Ticket: 0000194D; EmpireIndex:1; MoveToFleetAction#1148, InitiatorGUID:5308, Context:EntityActionContext_Movement, 6->23 (Cost: 5) from 0.7123681 to 0.8341286.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:269 Order STACKOrderEntityAction#00002EA8, Ticket: 0000194E; EmpireIndex:1; MoveToFleetAction#1149, InitiatorGUID:1082, Context:EntityActionContext_Movement, 84->79 (Cost: 3.155662) from 0.7762876 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:269 Order STACKOrderEntityAction#00002EA9, Ticket: 0000194F; EmpireIndex:2; MoveToFleetAction#785, InitiatorGUID:5697, Context:EntityActionContext_Movement, 54->55 (Cost: 5.109885) from 0.5275976 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:269 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:269 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:292 Order STACKOrderEntityAction#00002EAA, Ticket: 00001950; EmpireIndex:3; EmpireDiplomaticEssenceAction#570, InitiatorGUID:970, Context:Empire 12 (MinorEmpire)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:292 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002EAB, Ticket: 00001951

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:292 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002EAC, Ticket: 00001952

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:292 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002EAD, Ticket: 00001953

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:292 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002EAE, Ticket: 00001954

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:292 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002EAF, Ticket: 00001955

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:292 Order STACKOrderProposeForceTruce#00002EB0, Ticket: 00001956, WarInstanteGUID:4356, EmpireIndexWhichInitiates:3, EmpireIndexWhichReceives:5, DiplomaticTributes:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:292 Gameplay STACKOrderProposeForceTruce#00002EB0, Ticket: 00001956, WarInstanteGUID:4356, EmpireIndexWhichInitiates:3, EmpireIndexWhichReceives:5, DiplomaticTributes:1

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:292 Order STACKOrderCancelHackingProgram#00002EB1, Ticket: 00001957; ProgramGUID:5851, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:315 Order STACKOrderCancelHackingProgram#00002EB2, Ticket: 00001958; ProgramGUID:5852, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:315 Order STACKOrderCancelLaw#00002EB3, Ticket: 00001959; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:315 Order STACKOrderEntityAction#00002EB4, Ticket: 0000195A; EmpireIndex:3; GoToFleetAction#571, InitiatorGUID:5755, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:315 Order STACKOrderEntityAction#00002EB5, Ticket: 0000195B; EmpireIndex:3; GoToFleetAction#572, InitiatorGUID:5457, Context:Path: 77->76, Path: Path: 77->76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:315 Order STACKOrderEntityAction#00002EB6, Ticket: 0000195C; EmpireIndex:2; MoveToFleetAction#786, InitiatorGUID:4962, Context:EntityActionContext_Movement, 16->19 (Cost: 7) from 0 to 0.6977296.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:315 Order STACKOrderEntityAction#00002EB7, Ticket: 0000195D; EmpireIndex:2; MoveToFleetAction#787, InitiatorGUID:3016, Context:EntityActionContext_Movement, 50->52 (Cost: 1.511401) from 0.8410959 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:315 Order STACKOrderTransferResource#00002EB8; EmpireIndex:3; ContextGUID:0, ResourceName:EmpireLifeforce, Amount:100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:315 Order STACKOrderTransferPopulationOnSystem#00002EB9; EmpireIndex:12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:334 Order STACKOrderEntityAction#00002EBA, Ticket: 0000195E; EmpireIndex:3; MoveToFleetAction#573, InitiatorGUID:5457, Context:EntityActionContext_Movement, 78->77 (Cost: 7) from 0.02136076 to 0.545401.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:334 Order STACKOrderEntityAction#00002EBB, Ticket: 0000195F; EmpireIndex:3; MoveToFleetAction#574, InitiatorGUID:5755, Context:EntityActionContext_Movement, 77->78 (Cost: 6) from 0.4491774 to 0.8983548.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:334 Order STACKOrderCompleteMoveToFleetAction#00002EBC; EmpireIndex:4; EntityActionId: 735

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:334 Order STACKOrderUpdateVisibility#00002EBD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:334 Order STACKOrderFinishDockingFleet#00002EBE, Ticket: 00001960; EmpireIndex:1; FleetGUID:5891

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:334 Order STACKOrderFinishDockingFleet#00002EBF, Ticket: 00001961; EmpireIndex:2; FleetGUID:5895

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:334 Order STACKOrderTerminateEntityAction#00002EC0; EmpireIndex:4; EntityActionId: 735

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:496 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:496 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:496 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:513 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002EC1, Ticket: 00001962

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:513 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002EC2, Ticket: 00001963

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:513 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002EC3, Ticket: 00001964

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:513 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002EC4, Ticket: 00001965

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:513 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002EC5, Ticket: 00001966

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:513 Order STACKOrderEntityAction#00002EC6, Ticket: 00001967; EmpireIndex:4; GoToFleetAction#738, InitiatorGUID:3259, Context:Path: 14->12, Path: Path: 14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:513 Order STACKOrderEntityAction#00002EC7, Ticket: 00001968; EmpireIndex:4; GoToFleetAction#739, InitiatorGUID:1176, Context:Path: 11->13, Path: Path: 11->13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:513 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:532 Order STACKOrderCompleteMoveToFleetAction#00002EC8; EmpireIndex:1; EntityActionId: 1147

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:532 Order STACKOrderEntityAction#00002EC9, Ticket: 00001969; EmpireIndex:4; MoveToFleetAction#740, InitiatorGUID:1176, Context:EntityActionContext_Movement, 12->11 (Cost: 4.295343) from 0.6445395 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:532 Order STACKOrderEntityAction#00002ECA, Ticket: 0000196A; EmpireIndex:4; MoveToFleetAction#741, InitiatorGUID:3259, Context:EntityActionContext_Movement, 38->14 (Cost: 0.007432941) from 0.9992194 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:532 Order STACKOrderUpdateVisibility#00002ECB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:532 Order STACKOrderTerminateEntityAction#00002ECC; EmpireIndex:1; EntityActionId: 1147

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:549 Order STACKOrderTerminateEntityAction#00002ECD; EmpireIndex:1; EntityActionId: 1142

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:549 Order STACKOrderCompleteMoveToFleetAction#00002ECE; EmpireIndex:4; EntityActionId: 741

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:549 Order STACKOrderUpdateVisibility#00002ECF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:549 Order STACKOrderTerminateEntityAction#00002ED0; EmpireIndex:4; EntityActionId: 741

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:549 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:549 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:29:565 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002ED1, Ticket: 0000196B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:565 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002ED2, Ticket: 0000196C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:565 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002ED3, Ticket: 0000196D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:565 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002ED4, Ticket: 0000196E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:565 Order STACKOrderUpdateAIDiplomacyTermFeedback#00002ED5, Ticket: 0000196F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:565 Order STACKOrderCancelHackingProgram#00002ED6, Ticket: 00001970; ProgramGUID:5862, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:565 Order STACKOrderEntityAction#00002ED7, Ticket: 00001971; EmpireIndex:5; GoToFleetAction#633, InitiatorGUID:5648, Context:Path: 71->70, Path: Path: 71->70

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:565 Order STACKOrderEntityAction#00002ED8, Ticket: 00001972; EmpireIndex:5; GoToFleetAction#634, InitiatorGUID:5462, Context:Path: 70->74, Path: Path: 70->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:565 Order STACKOrderEntityAction#00002ED9, Ticket: 00001973; EmpireIndex:5; GoToFleetAction#635, InitiatorGUID:2493, Context:Path: 97, Path: Path: 97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:565 Order STACKOrderEntityAction#00002EDA, Ticket: 00001974; EmpireIndex:4; MoveToFleetAction#742, InitiatorGUID:3259, Context:EntityActionContext_Movement, 14->12 (Cost: 4.992567) from 0 to 0.6146116.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:579 Order STACKOrderEntityAction#00002EDB, Ticket: 00001975; EmpireIndex:5; MoveToFleetAction#636, InitiatorGUID:2493, Context:EntityActionContext_Movement, 102->97 (Cost: 4.954706) from 0.5750086 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:579 Order STACKOrderEntityAction#00002EDC, Ticket: 00001976; EmpireIndex:5; MoveToFleetAction#637, InitiatorGUID:5462, Context:EntityActionContext_Movement, 74->70 (Cost: 8) from 0.07139966 to 0.6425969.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:579 Order STACKOrderEntityAction#00002EDD, Ticket: 00001977; EmpireIndex:5; MoveToFleetAction#638, InitiatorGUID:5648, Context:EntityActionContext_Movement, 72->71 (Cost: 1.219297) from 0.5018309 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:595 Order STACKOrderCompleteMoveToFleetAction#00002EDE; EmpireIndex:1; EntityActionId: 1145

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:595 Order STACKOrderUpdateVisibility#00002EDF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:595 Order STACKOrderTerminateEntityAction#00002EE0; EmpireIndex:1; EntityActionId: 1145

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:611 Order STACKOrderTerminateEntityAction#00002EE1; EmpireIndex:1; EntityActionId: 1140

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:742 Order STACKOrderCompleteMoveToFleetAction#00002EE2; EmpireIndex:17; EntityActionId: 1439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:742 Order STACKOrderUpdateVisibility#00002EE3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:742 Order STACKOrderTerminateEntityAction#00002EE4; EmpireIndex:17; EntityActionId: 1439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:760 Order STACKOrderTerminateEntityAction#00002EE5; EmpireIndex:17; EntityActionId: 1438

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:776 Order STACKOrderCompleteMoveToFleetAction#00002EE6; EmpireIndex:2; EntityActionId: 787

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:776 Order STACKOrderTerminateEntityAction#00002EE7; EmpireIndex:2; EntityActionId: 787

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:794 Order STACKOrderEntityAction#00002EE8, Ticket: 00001978; EmpireIndex:2; MoveToFleetAction#788, InitiatorGUID:3016, Context:EntityActionContext_Movement, 52->51 (Cost: 2.488599) from 0 to 0.2027372.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:826 Order STACKOrderUpdateVisibility#00002EE9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:876 Order STACKOrderCompleteMoveToFleetAction#00002EEA; EmpireIndex:17; EntityActionId: 1441

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:876 Order STACKOrderUpdateVisibility#00002EEB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:876 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:876 Order STACKOrderTerminateEntityAction#00002EEC; EmpireIndex:17; EntityActionId: 1441

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:893 Order STACKOrderTerminateEntityAction#00002EED; EmpireIndex:17; EntityActionId: 1436

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:959 Order STACKOrderCompleteMoveToFleetAction#00002EEE; EmpireIndex:1; EntityActionId: 1148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:959 Order STACKOrderUpdateVisibility#00002EEF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:29:959 Order STACKOrderTerminateEntityAction#00002EF0; EmpireIndex:1; EntityActionId: 1148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:159 Order STACKOrderCompleteMoveToFleetAction#00002EF1; EmpireIndex:5; EntityActionId: 638

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:159 Order STACKOrderUpdateVisibility#00002EF2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:159 Order STACKOrderTerminateEntityAction#00002EF3; EmpireIndex:5; EntityActionId: 638

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:177 Order STACKOrderEntityAction#00002EF4, Ticket: 00001979; EmpireIndex:5; MoveToFleetAction#639, InitiatorGUID:5648, Context:EntityActionContext_Movement, 71->70 (Cost: 4.475144) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:209 Order STACKOrderCompleteMoveToFleetAction#00002EF5; EmpireIndex:1; EntityActionId: 1146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:209 Order STACKOrderUpdateVisibility#00002EF6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:209 Order STACKOrderTerminateEntityAction#00002EF7; EmpireIndex:1; EntityActionId: 1146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:359 Order STACKOrderCompleteMoveToFleetAction#00002EF8; EmpireIndex:1; EntityActionId: 1149

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:359 Order STACKOrderUpdateVisibility#00002EF9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:359 Order STACKOrderTerminateEntityAction#00002EFA; EmpireIndex:1; EntityActionId: 1149

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:376 Order STACKOrderEntityAction#00002EFB, Ticket: 0000197A; EmpireIndex:1; MoveToFleetAction#1150, InitiatorGUID:1082, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:760 Order STACKOrderUpdateEffectZone#00002EFC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:877 Order STACKOrderUpdateVisibility#00002EFD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:877 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:942 Order STACKOrderCompleteMoveToFleetAction#00002EFE; EmpireIndex:2; EntityActionId: 785

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:942 Order STACKOrderCompleteMoveToFleetAction#00002EFF; EmpireIndex:2; EntityActionId: 781

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:942 Order STACKOrderUpdateVisibility#00002F00

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:942 Order STACKOrderTerminateEntityAction#00002F01; EmpireIndex:2; EntityActionId: 785

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:942 Order STACKOrderTerminateEntityAction#00002F02; EmpireIndex:2; EntityActionId: 781

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:960 Order STACKOrderEntityAction#00002F03, Ticket: 0000197B; EmpireIndex:2; MoveToFleetAction#789, InitiatorGUID:5697, Context:EntityActionContext_Movement, 55->52 (Cost: 1.890115) from 0 to 0.4710881.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:976 Order STACKOrderCompleteMoveToFleetAction#00002F04; EmpireIndex:4; EntityActionId: 740

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:976 Order STACKOrderTerminateEntityAction#00002F05; EmpireIndex:4; EntityActionId: 740

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:30:993 Order STACKOrderEntityAction#00002F06, Ticket: 0000197C; EmpireIndex:4; MoveToFleetAction#743, InitiatorGUID:1176, Context:EntityActionContext_Movement, 11->13 (Cost: 2.704657) from 0 to 0.5388339.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:31:159 Order STACKOrderUpdateVisibility#00002F07

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:31:225 Order STACKOrderCompleteMoveToFleetAction#00002F08; EmpireIndex:5; EntityActionId: 636

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:31:226 Order STACKOrderTerminateEntityAction#00002F09; EmpireIndex:5; EntityActionId: 636

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:31:276 Order STACKOrderUpdateEffectZone#00002F0A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:31:310 Order STACKOrderUpdateVisibility#00002F0B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:31:325 Order STACKOrderCompleteMoveToFleetAction#00002F0C; EmpireIndex:4; EntityActionId: 737

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:31:325 Order STACKOrderTerminateEntityAction#00002F0D; EmpireIndex:4; EntityActionId: 737

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:31:375 Order STACKOrderCompleteMoveToFleetAction#00002F0E; EmpireIndex:3; EntityActionId: 574

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:31:375 Order STACKOrderTerminateEntityAction#00002F0F; EmpireIndex:3; EntityActionId: 574

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:31:498 Order STACKOrderTransferShips#00002F10, Ticket: 0000197D; EmpireIndex:0; ShipGUIDs: [5617], HeroGUID:0, Position:NodeIndex:107, DestinationGarrisonGUID:5896

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:31:498 Gameplay STACKHangar null. That callback should not have been called.

     at Hangar_CompositionChanged in :line 0
     at OnCompositionChanged in :line 0
     at RemoveShip in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:31:514 Order STACKOrderFinishDockingFleet#00002F11, Ticket: 0000197E; EmpireIndex:0; FleetGUID:5896

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:085 AI STACK[AI] [Event]Remove 129 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:32:085 AI STACK[AI] [Event]Remove EventLawAbrogated,EventLawActivated,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventOutpostLost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventTechnologyUnlocked,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationLost,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestCompleted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:32:085 AI STACK[AI] [Event]keep 171 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:32:107 Order STACKOrderCompleteMoveToFleetAction#00002F12; EmpireIndex:1; EntityActionId: 1139

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:107 Order STACKOrderCompleteMoveToFleetAction#00002F13; EmpireIndex:3; EntityActionId: 573

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:107 Order STACKOrderUpdateEffectZone#00002F14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:107 Order STACKOrderTerminateEntityAction#00002F15; EmpireIndex:1; EntityActionId: 1139

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:107 Order STACKOrderTerminateEntityAction#00002F16; EmpireIndex:3; EntityActionId: 573

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:108 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventConstructionBuyout,EventFleetMoveStarted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventForceTruceProposed,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:32:123 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:194 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:344 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:360 Order STACKOrderCompleteMoveToFleetAction#00002F17; EmpireIndex:5; EntityActionId: 637

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:360 Order STACKOrderTerminateEntityAction#00002F18; EmpireIndex:5; EntityActionId: 637

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:360 AI STACK[AI] Unassign fleet 5799/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:360 AI STACK[AI] Unassign fleet 5799/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:360 AI STACK[AI] Unassign fleet 5681/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:360 AI STACK[AI] Unassign fleet 5681/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:360 AI STACK[AI] Unassign fleet 5681/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:360 AI STACK[AI] Unassign fleet 3354/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:378 AI STACK[AI] Unassign fleet 3651/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:378 AI STACK[AI] Cancel task 4351 : can find context 5826 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:378 AI STACK[AI] Cancel task 4350 : can find context 5825 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:378 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:378 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:378 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:378 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:395 Order STACKOrderEntityAction#00002F19, Ticket: 0000197F; EmpireIndex:17; AttackFleetAction#1445, InitiatorGUID:5152, Context:1-й Вспыхивающий Тлеющий (2493) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:395 Order STACKOrderCreateEncounter#00002F1A, Ticket: 00001980, Attacker#5152, Defender#2493, Orbit#657, Encounter#5897

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:395 Order STACKOrderJoinEncounter#00002F1B, Ticket: 00001981

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:412 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:412 AI STACK[AI] Unassign fleet 1771/0 from TF [AI2]

     at Unassign in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:412 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:412 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:427 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:427 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:427 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:427 Order STACKOrderApplySimplifiedEncounter#00002F1C, Ticket: 00001982; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:427 Order STACKOrderReportValidatedEncounter#00002F1D, Ticket: 00001983

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:444 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:444 Order STACKOrderFinalizeEncounter#00002F1E, Ticket: 00001984

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:444 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:444 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:477 Order STACKOrderUpdateVisibility#00002F1F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:477 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:477 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:477 AI STACK[AI] Cancel task 4371 : can find context 5846 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:477 AI STACK[AI] Cancel task 4370 : can find context 5845 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:477 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:510 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:545 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:576 AI STACK[AI] Cancel task 3271 : can find context 5852 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:576 AI STACK[AI] Cancel task 3270 : can find context 5851 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:576 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:576 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:576 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:594 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:595 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:595 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:611 AI STACK[AI] Cancel task 2428 : can find context 5232 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:611 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:627 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:662 AI STACK[AI] Cancel task 3891 : can find context 5862 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:662 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:677 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:710 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:710 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:726 Order STACKOrderQueueConstruction#00002F20, Ticket: 00001985; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:726 Order STACKOrderQueueConstruction#00002F21, Ticket: 00001986; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:726 Order STACKOrderStartHackingProgram#00002F22, Ticket: 00001987; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:2447, HackingProgramGUID:5903

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:726 Order STACKOrderStartHackingProgram#00002F23, Ticket: 00001988; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5904

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:727 Order STACKOrderActivateLaw#00002F24, Ticket: 00001989; EmpireIndex:1; LawDefinitionName:LawP03L02Republic, IsForced:False, LawGUID:5905

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:727 AI STACK[AI] [Important]Stop empire 1 actuators execution after 9 iterations (1 actuator(s) remaining). [AI2]

     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:727 AI STACKStart 16 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:727 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:32:744 Gameplay STACKPreprocessor failed because term 'OpenBorders' is not valid to be added in contract #5381.

     at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:745 AI STACK[AI] The filling of the contract between empire 1 and empire 5 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:745 Order STACKOrderQueueConstruction#00002F25, Ticket: 0000198B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:745 Order STACKOrderQueueConstruction#00002F26, Ticket: 0000198C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:745 Order STACKOrderQueueConstruction#00002F27, Ticket: 0000198D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:745 Order STACKOrderQueueConstruction#00002F28, Ticket: 0000198E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:745 Order STACKOrderQueueConstruction#00002F29, Ticket: 0000198F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:745 Order STACKOrderStartHackingProgram#00002F2A, Ticket: 00001990; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:5918

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:745 Order STACKOrderStartHackingProgram#00002F2B, Ticket: 00001991; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:5919

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:745 Order STACKOrderStartHackingProgram#00002F2C, Ticket: 00001992; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5920

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:762 Order STACKOrderActivateLaw#00002F2D, Ticket: 00001993; EmpireIndex:3; LawDefinitionName:LawP05L03, IsForced:False, LawGUID:5921

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:763 Order STACKOrderCancelLaw#00002F2E, Ticket: 00001994; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:763 Order STACKOrderEntityAction#00002F2F, Ticket: 00001995; EmpireIndex:4; GoToFleetAction#744, InitiatorGUID:3513, Context:Path: 14->12, Path: Path: 14->12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:791 Order STACKOrderQueueResearch#00002F30, Ticket: 00001996; EmpireIndex:5; ConstructibleElementName:TechnologyDefinitionEconomyAndTradeJuggernaut4, ConstructionGameEntityGUID:5922, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:791 Order STACKOrderQueueConstruction#00002F31, Ticket: 00001997; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:791 Order STACKOrderQueueConstruction#00002F32, Ticket: 00001998; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:791 Order STACKOrderAnswerForceTruce#00002F33, Ticket: 00001999; WarInstanceGUID:4356, NewState:Accepted

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:791 Gameplay STACK[DIPLOMACY] Empire#5 + Empire#3 = DiplomaticRelationStateTruce

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientAccept in :line 0
     at TryApplyClientEffect in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:791 Gameplay STACKCan't find the element 'TruceCount' in database of simulation descriptors.

     at GetSimulationDescriptorsFromXmlReferences in :line 0
     at get_Descriptors in :line 0
     at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
     at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientAccept in :line 0
     at TryApplyClientEffect in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:791 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureWar -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientAccept in :line 0
     at TryApplyClientEffect in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:791 Gameplay STACK[DIPLOMACY] Empire#3 + Empire#5 = DiplomaticRelationStateTruce

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientAccept in :line 0
     at TryApplyClientEffect in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:791 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureWar -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at ClientAccept in :line 0
     at TryApplyClientEffect in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:791 Gameplay STACK[Tribute] Add 'DiplomaticTribute: 142.88 EmpireMoney from Empire#3 to Empire#5 for 15 turns.'

     at NotifyActiveDiplomaticTributeCollectionChange in :line 0
     at StartNewDiplomaticTribute in :line 0
     at ClientAccept in :line 0
     at TryApplyClientEffect in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:791 Order STACKOrderStartHackingProgram#00002F34, Ticket: 0000199A; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5927

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:811 Order STACKOrderEntityAction#00002F35, Ticket: 0000199B; EmpireIndex:4; MoveToFleetAction#745, InitiatorGUID:3513, Context:EntityActionContext_Movement, 14->12 (Cost: 6) from 0 to 0.738632.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:995 Order STACKOrderUpdateVisibility#00002F36

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:995 Order STACKOrderCompleteMoveToFleetAction#00002F37; EmpireIndex:5; EntityActionId: 632

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:32:995 Order STACKOrderTerminateEntityAction#00002F38; EmpireIndex:5; EntityActionId: 632

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:143 Order STACKOrderCompleteMoveToFleetAction#00002F39; EmpireIndex:2; EntityActionId: 788

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:143 Order STACKOrderTerminateEntityAction#00002F3A; EmpireIndex:2; EntityActionId: 788

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:310 Order STACKOrderUpdateVisibility#00002F3B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:511 Order STACKOrderCompleteMoveToFleetAction#00002F3C; EmpireIndex:1; EntityActionId: 1150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:511 Order STACKOrderUpdateVisibility#00002F3D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:511 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:511 Order STACKOrderTerminateEntityAction#00002F3E; EmpireIndex:1; EntityActionId: 1150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:527 Order STACKOrderTerminateEntityAction#00002F3F; EmpireIndex:1; EntityActionId: 1144

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:576 Order STACKOrderCompleteMoveToFleetAction#00002F40; EmpireIndex:4; EntityActionId: 742

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:576 Order STACKOrderUpdateVisibility#00002F41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:576 Order STACKOrderTerminateEntityAction#00002F42; EmpireIndex:4; EntityActionId: 742

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:843 Order STACKOrderCompleteMoveToFleetAction#00002F43; EmpireIndex:2; EntityActionId: 789

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:843 Order STACKOrderUpdateVisibility#00002F44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:33:843 Order STACKOrderTerminateEntityAction#00002F45; EmpireIndex:2; EntityActionId: 789

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:34:044 Order STACKOrderCompleteMoveToFleetAction#00002F46; EmpireIndex:2; EntityActionId: 786

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:34:044 Order STACKOrderUpdateVisibility#00002F47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:34:044 Order STACKOrderTerminateEntityAction#00002F48; EmpireIndex:2; EntityActionId: 786

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:34:143 Order STACKOrderCompleteMoveToFleetAction#00002F49; EmpireIndex:4; EntityActionId: 743

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:34:143 Order STACKOrderUpdateVisibility#00002F4A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:34:143 Order STACKOrderTerminateEntityAction#00002F4B; EmpireIndex:4; EntityActionId: 743

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:34:727 AI STACK[AI] [Event]Remove 171 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:34:727 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventConstructionBuyout,EventFleetMoveStarted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventForceTruceProposed,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:34:727 AI STACK[AI] [Event]keep 59 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:34:727 AI STACK[AI] [Event]keep AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventConstructionQueued,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventForceTruceAnswered,EventForceTruceAnswered,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventWarEnd,EventWarEnd,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:34:743 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:34:827 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:064 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:080 AI STACK[AI] Unassign fleet 1771/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:094 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:094 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:110 Order STACKOrderEntityAction#00002F4C, Ticket: 0000199C; EmpireIndex:17; GoToFleetAction#1446, InitiatorGUID:5762, Context:Path: 1->2, Path: Path: 1->2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:111 Order STACKOrderEntityAction#00002F4D, Ticket: 0000199D; EmpireIndex:17; InitiateGuardFleetAction#1447, InitiatorGUID:5750, Context:3C 75 (117) (SpecialNode), Path: 3C 75 (117) (SpecialNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:111 Order STACKOrderEntityAction#00002F4E, Ticket: 0000199E; EmpireIndex:17; InitiateGuardFleetAction#1448, InitiatorGUID:2371, Context:Вьякерус (150) (StarSystemNode), Path: Вьякерус (150) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:111 Order STACKOrderEntityAction#00002F4F, Ticket: 0000199F; EmpireIndex:17; GoToFleetAction#1449, InitiatorGUID:1839, Context:Path: 20->19, Path: Path: 20->19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:111 Order STACKOrderEntityAction#00002F50; EmpireIndex:17; GuardEmpireLocalAction#1450, InitiatorGUID:984, Context:3C 75 (117) (SpecialNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:111 Gameplay STACKCancelling actions on 3C 75 (117) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:111 Order STACKOrderEntityAction#00002F51; EmpireIndex:17; GuardEmpireLocalAction#1451, InitiatorGUID:984, Context:Вьякерус (150) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:111 Gameplay STACKCancelling actions on Вьякерус (150) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:127 Order STACKOrderEntityAction#00002F52, Ticket: 000019A0; EmpireIndex:17; MoveToFleetAction#1452, InitiatorGUID:1839, Context:EntityActionContext_Movement, 20->19 (Cost: 3.121968) from 0 to 0.3376577.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:127 Order STACKOrderEntityAction#00002F53, Ticket: 000019A1; EmpireIndex:17; MoveToFleetAction#1453, InitiatorGUID:5762, Context:EntityActionContext_Movement, 1->2 (Cost: 0.8733158) from 0 to 0.1405435.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:277 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:277 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:311 AI STACK[AI] Unassign fleet 3354/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:311 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:311 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:344 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:344 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:378 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:378 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:378 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:395 Order STACKOrderEntityAction#00002F54, Ticket: 000019A2; EmpireIndex:1; InvisibilityFleetAction#1151, InitiatorGUID:5891

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:395 Order STACKOrderSelloutTradableResource#00002F55, Ticket: 000019A3; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:395 Order STACKOrderEntityAction#00002F56, Ticket: 000019A4; EmpireIndex:1; GoToFleetAction#1152, InitiatorGUID:5799, Context:Path: 17->16, Path: Path: 17->16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:395 Order STACKOrderEntityAction#00002F57, Ticket: 000019A5; EmpireIndex:1; GoToFleetAction#1153, InitiatorGUID:2491, Context:Path: 2->1->9->10->11, Path: Path: 2->1->9->10->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:395 Order STACKOrderEntityAction#00002F58, Ticket: 000019A6; EmpireIndex:1; LaunchProbeFleetAction#1154, InitiatorGUID:4038, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:395 Order STACKOrderEntityAction#00002F59; EmpireIndex:1; MoveToProbeAction#1155, InitiatorGUID:5928, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:411 Order STACKOrderUpdateVisibility#00002F5A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:411 Order STACKOrderEntityAction#00002F5B, Ticket: 000019A7; EmpireIndex:1; MoveToFleetAction#1156, InitiatorGUID:2491, Context:EntityActionContext_Movement, 2->1 (Cost: 3.420496) from 0 to 0.5504635.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:411 Order STACKOrderEntityAction#00002F5C, Ticket: 000019A8; EmpireIndex:1; MoveToFleetAction#1157, InitiatorGUID:5799, Context:EntityActionContext_Movement, 17->16 (Cost: 5) from 0 to 0.9332337.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:411 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:445 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:445 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:445 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:462 Order STACKOrderCompleteMoveToFleetAction#00002F5D; EmpireIndex:5; EntityActionId: 639

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:462 Order STACKOrderUpdateVisibility#00002F5E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:462 Order STACKOrderTerminateEntityAction#00002F5F; EmpireIndex:5; EntityActionId: 639

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:477 Order STACKOrderTerminateEntityAction#00002F60; EmpireIndex:5; EntityActionId: 633

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:477 AI STACK[AI] Unassign fleet 3571/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:477 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:477 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:477 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:494 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:495 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:495 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:510 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:545 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:561 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:578 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:609 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:610 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:35:627 Order STACKOrderUpdateAttitude#00002F61, Ticket: 000019A9; EmpireIndex:3; AttitudeName:Recovering, TargetEmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:628 Order STACKOrderActivateLaw#00002F62, Ticket: 000019AA; EmpireIndex:3; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:5929

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:628 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:628 Order STACKOrderBuyoutConstruction#00002F63, Ticket: 000019AC; EmpireIndex:5; ContextGUID:2670, ConstructionGameEntityGUID:5743, ResourceName:EmpireMoney, BuyoutCost:738.4445

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:628 Default STACKThe construction 5743 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:628 Order STACKOrderUpdateAttitude#00002F64, Ticket: 000019AD; EmpireIndex:5; AttitudeName:Triumphant, TargetEmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:628 Order STACKOrderEntityAction#00002F65, Ticket: 000019AE; EmpireIndex:5; GoToFleetAction#640, InitiatorGUID:2609, Context:Path: 70->74, Path: Path: 70->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:628 Gameplay STACKfleet action with feedback 641 started : ETA 2505.74240875244

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:628 Order STACKOrderEntityAction#00002F66, Ticket: 000019AF; EmpireIndex:5; ExpeditionFleetAction#641, InitiatorGUID:2493, Context:Curiosity_Loot_Lifeform_Era2 on Спика I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:643 Order STACKOrderEntityAction#00002F67, Ticket: 000019B0; EmpireIndex:5; MoveToFleetAction#642, InitiatorGUID:2609, Context:EntityActionContext_Movement, 70->74 (Cost: 7) from 0 to 0.4997976.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:35:976 Order STACKOrderUpdateVisibility#00002F68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:093 Order STACKOrderCompleteMoveToFleetAction#00002F69; EmpireIndex:4; EntityActionId: 745

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:093 Order STACKOrderTerminateEntityAction#00002F6A; EmpireIndex:4; EntityActionId: 745

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:609 AI STACK[AI] [Event]Remove 59 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:37:609 AI STACK[AI] [Event]Remove AIEventCivilianShipAttacked,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventConstructionQueued,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventForceTruceAnswered,EventForceTruceAnswered,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventWarEnd,EventWarEnd,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:37:609 AI STACK[AI] [Event]keep 18 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:37:609 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetInvisibilityChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionBuyout,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:37:626 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:713 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:843 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:843 Order STACKOrderUpdateVisibility#00002F6B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:877 Order STACKOrderCompleteMoveToFleetAction#00002F6C; EmpireIndex:17; EntityActionId: 1453

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:877 Order STACKOrderUpdateVisibility#00002F6D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:877 Order STACKOrderTerminateEntityAction#00002F6E; EmpireIndex:17; EntityActionId: 1453

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:877 AI STACK[AI] Unassign fleet 3571/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:37:877 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:37:877 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:37:877 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:37:894 Order STACKOrderEntityAction#00002F6F, Ticket: 000019B1; EmpireIndex:17; GoToFleetAction#1454, InitiatorGUID:5750, Context:Path: 14->38->39->41, Path: Path: 14->38->39->41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:894 Order STACKOrderEntityAction#00002F70, Ticket: 000019B2; EmpireIndex:17; GoToFleetAction#1455, InitiatorGUID:2371, Context:Path: 18->43, Path: Path: 18->43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:894 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:37:911 Order STACKOrderEntityAction#00002F71, Ticket: 000019B3; EmpireIndex:17; MoveToFleetAction#1456, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->43 (Cost: 1.201031) from 0 to 0.01559849.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:911 Order STACKOrderEntityAction#00002F72, Ticket: 000019B4; EmpireIndex:17; MoveToFleetAction#1457, InitiatorGUID:5750, Context:EntityActionContext_Movement, 14->38 (Cost: 3.876875) from 0 to 0.2035837.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:37:911 AI STACK[AI] Unassign fleet 1771/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:37:911 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:37:911 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:37:944 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:37:944 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:37:977 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:010 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:043 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:043 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:043 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:059 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:060 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:060 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:076 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:093 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:128 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:143 AI STACK[AI] Unassign fleet 3114/0 from TF [AI2]

     at Unassign in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:144 AI STACK[AI] Unassign fleet 4359/0 from TF [AI2]

     at Unassign in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:144 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:160 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:195 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:195 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:210 Default STACKOrder preprocessing failed because the law 'LawP03L02Republic' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:210 Order STACKOrderEntityAction#00002F73, Ticket: 000019B6; EmpireIndex:1; GoToFleetAction#1158, InitiatorGUID:5681, Context:Path: 0->2->5->16->17->23->24->25->26, Path: Path: 0->2->5->16->17->23->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:210 Order STACKOrderBuyoutTradable#00002F74, Ticket: 000019B7; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:210 Order STACKOrderEntityAction#00002F75, Ticket: 000019B8; EmpireIndex:1; GoToFleetAction#1159, InitiatorGUID:1771, Context:Path: 17->16->0, Path: Path: 17->16->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:210 Order STACKOrderEntityAction#00002F76, Ticket: 000019B9; EmpireIndex:1; GoToFleetAction#1160, InitiatorGUID:5891, Context:Path: 16->17->23->24->25->26, Path: Path: 16->17->23->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:210 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:210 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:38:228 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:228 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:228 Order STACKOrderEntityAction#00002F77, Ticket: 000019BC; EmpireIndex:1; MoveToFleetAction#1161, InitiatorGUID:5891, Context:EntityActionContext_Movement, 16->17 (Cost: 5) from 0 to 0.9332337.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:228 Order STACKOrderEntityAction#00002F78, Ticket: 000019BD; EmpireIndex:1; MoveToFleetAction#1162, InitiatorGUID:1771, Context:EntityActionContext_Movement, 17->16 (Cost: 5) from 0 to 0.9332337.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:228 Order STACKOrderEntityAction#00002F79, Ticket: 000019BE; EmpireIndex:1; MoveToFleetAction#1163, InitiatorGUID:5681, Context:EntityActionContext_Movement, 0->2 (Cost: 4) from 0 to 0.8141934.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:510 Order STACKOrderUpdateVisibility#00002F7A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:610 Order STACKOrderCompleteMoveToFleetAction#00002F7B; EmpireIndex:17; EntityActionId: 1452

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:610 Order STACKOrderTerminateEntityAction#00002F7C; EmpireIndex:17; EntityActionId: 1452

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:645 Gameplay STACKfleet action with feedback 641 finished : ETA 2505.74240875244, Game.Time 2506.75431060791, true ETA 2506.74240875244

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:645 Order STACKOrderTerminateEntityAction#00002F7D; EmpireIndex:5; EntityActionId: 641

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:645 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:843 Order STACKOrderCompleteMoveToFleetAction#00002F7E; EmpireIndex:1; EntityActionId: 1156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:38:843 Order STACKOrderTerminateEntityAction#00002F7F; EmpireIndex:1; EntityActionId: 1156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:39:176 Order STACKOrderCompleteMoveToFleetAction#00002F80; EmpireIndex:1; EntityActionId: 1157

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:39:176 Order STACKOrderTerminateEntityAction#00002F81; EmpireIndex:1; EntityActionId: 1157

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:210 AI STACK[AI] [Event]Remove 18 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:40:210 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetInvisibilityChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionBuyout,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:40:210 AI STACK[AI] [Event]keep 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:40:210 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:40:228 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:311 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:416 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:429 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:513 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:545 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:561 Order STACKOrderCompleteMoveToFleetAction#00002F82; EmpireIndex:5; EntityActionId: 642

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:561 Order STACKOrderCompleteMoveToFleetAction#00002F83; EmpireIndex:17; EntityActionId: 1457

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:561 Order STACKOrderCompleteMoveToFleetAction#00002F84; EmpireIndex:17; EntityActionId: 1456

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:561 Order STACKOrderTerminateEntityAction#00002F85; EmpireIndex:5; EntityActionId: 642

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:561 Order STACKOrderTerminateEntityAction#00002F86; EmpireIndex:17; EntityActionId: 1457

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:561 Order STACKOrderTerminateEntityAction#00002F87; EmpireIndex:17; EntityActionId: 1456

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:561 AI STACK[AI] Unassign fleet 4359/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:561 AI STACK[AI] Unassign fleet 3114/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:577 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:609 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:626 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:659 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:693 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:693 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:693 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:726 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:726 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:726 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:744 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:744 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:744 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:761 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:761 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:761 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:777 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:777 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:777 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:811 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:827 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:843 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:860 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:893 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:893 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:40:910 Default STACKOrder preprocessing failed because the law 'LawP00L01Republic' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:911 Gameplay STACKfleet action with feedback 643 started : ETA 2511.02125549316

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:40:911 Order STACKOrderEntityAction#00002F88, Ticket: 000019C0; EmpireIndex:5; ExpeditionFleetAction#643, InitiatorGUID:2493, Context:Curiosity_PlanetResource_Luxury03 on Спика III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:41:677 Order STACKOrderCompleteMoveToFleetAction#00002F89; EmpireIndex:1; EntityActionId: 1163

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:41:677 Order STACKOrderTerminateEntityAction#00002F8A; EmpireIndex:1; EntityActionId: 1163

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:41:993 Order STACKOrderCompleteMoveToFleetAction#00002F8B; EmpireIndex:1; EntityActionId: 1162

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:41:993 Order STACKOrderCompleteMoveToFleetAction#00002F8C; EmpireIndex:1; EntityActionId: 1161

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:41:993 Order STACKOrderTerminateEntityAction#00002F8D; EmpireIndex:1; EntityActionId: 1162

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:41:993 Order STACKOrderTerminateEntityAction#00002F8E; EmpireIndex:1; EntityActionId: 1161

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:42:892 AI STACK[AI] [Event]Remove 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:42:892 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:42:892 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:42:892 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:42:909 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:42:994 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:43:075 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:43:092 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:43:176 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:43:209 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:43:242 AI STACK[AI] Cancel task 4335 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:242 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:276 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:293 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:326 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:359 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:359 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:359 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:376 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:376 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:376 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:392 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:392 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:392 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:425 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:425 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:425 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:441 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:441 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:441 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:458 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:475 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:492 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:525 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:43:541 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:43:558 Order STACKOrderAIClientStateChange#00002F8F; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:43:558 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:43:925 Gameplay STACKfleet action with feedback 643 finished : ETA 2511.02125549316, Game.Time 2512.03668212891, true ETA 2512.02125549316

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:43:925 Order STACKOrderTerminateEntityAction#00002F90; EmpireIndex:5; EntityActionId: 643

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:52:680 Order STACKOrderEntityAction#00002F91, Ticket: 000019C1; EmpireIndex:0; GoToFleetAction#281, InitiatorGUID:5896, Context:Path: 107->105->103->111->110, Path: Path: 107->105->103->111->110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:52:680 Order STACKOrderAIClientStateChange#00002F92; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:52:680 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:52:680 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:52:680 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:52:680 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:52:680 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:52:680 AI STACK[AI] [Event]keep 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:52:680 AI STACK[AI] [Event]keep EventLuxuryDiscovered,EventCuriosityDiscoveredWithFleet,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:52:693 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:52:777 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:52:877 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:52:894 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:52:977 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:53:010 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:53:031 Order STACKOrderEntityAction#00002F93, Ticket: 000019C2; EmpireIndex:0; MoveToFleetAction#282, InitiatorGUID:5896, Context:EntityActionContext_Movement, 107->105 (Cost: 3.388494) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:53:046 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:077 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:110 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:144 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:177 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:177 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:177 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:194 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:194 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:194 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:210 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:210 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:210 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:226 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:226 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:226 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:244 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:244 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:261 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:277 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:294 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:310 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:327 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:360 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:360 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:53:376 Gameplay STACKfleet action with feedback 644 started : ETA 2523.48832702637

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:53:376 Order STACKOrderEntityAction#00002F94, Ticket: 000019C3; EmpireIndex:5; ExpeditionFleetAction#644, InitiatorGUID:2493, Context:Curiosity_PlanetResource_Luxury03 on Спика IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:55:360 AI STACK[AI] [Event]Remove 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:55:360 AI STACK[AI] [Event]Remove EventLuxuryDiscovered,EventCuriosityDiscoveredWithFleet,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:55:360 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:55:360 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:55:377 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:55:444 Order STACKOrderMoveIdleFleets#00002F95; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:55:461 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:55:550 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:55:563 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:55:647 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:55:678 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:55:696 Order STACKOrderEntityAction#00002F96, Ticket: 000019C4; EmpireIndex:0; MoveToFleetAction#283, InitiatorGUID:3289, Context:EntityActionContext_Movement, 98->97 (Cost: 5) from 0.6976534 to 0.8720667.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:55:697 Order STACKOrderEntityAction#00002F97, Ticket: 000019C5; EmpireIndex:0; MoveToFleetAction#284, InitiatorGUID:4607, Context:EntityActionContext_Movement, 100->98 (Cost: 4.863326) from 0.643622 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:55:714 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:731 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:764 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:797 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:846 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:846 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:846 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:862 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:862 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:862 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:880 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:880 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:880 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:896 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:896 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:896 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:912 Order STACKOrderUpdateVisibility#00002F98

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:55:929 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:929 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:929 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:945 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:964 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:55:980 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:013 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:046 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:56:063 Order STACKOrderAIClientStateChange#00002F99; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:063 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:108 Order STACKOrderCompleteMoveToFleetAction#00002F9A; EmpireIndex:0; EntityActionId: 282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:108 Order STACKOrderUpdateVisibility#00002F9B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:108 Order STACKOrderTerminateEntityAction#00002F9C; EmpireIndex:0; EntityActionId: 282

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:108 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:56:108 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:56:108 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:56:108 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:56:108 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:56:108 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:56:127 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:127 Order STACKOrderAIClientStateChange#00002F9D; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:127 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:197 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:291 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:308 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:384 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:415 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:439 Gameplay STACKfleet action with feedback 644 finished : ETA 2523.48832702637, Game.Time 2524.54354858398, true ETA 2524.48832702637

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:439 Order STACKOrderCompleteMoveToFleetAction#00002F9E; EmpireIndex:0; EntityActionId: 283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:439 Order STACKOrderEntityAction#00002F9F, Ticket: 000019C6; EmpireIndex:0; MoveToFleetAction#285, InitiatorGUID:5896, Context:EntityActionContext_Movement, 105->103 (Cost: 5.611506) from 0 to 0.6300312.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:439 Order STACKOrderTerminateEntityAction#00002FA0; EmpireIndex:5; EntityActionId: 644

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:458 Order STACKOrderTerminateEntityAction#00002FA1; EmpireIndex:0; EntityActionId: 283

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:458 Order STACKOrderUpdateVisibility#00002FA2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:56:458 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:485 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:530 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:563 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:597 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:597 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:597 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:629 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:629 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:629 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:647 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:647 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:647 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:663 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:664 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:664 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:697 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:697 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:697 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:714 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:746 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:764 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:56:780 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:57:364 Order STACKOrderCompleteMoveToFleetAction#00002FA3; EmpireIndex:0; EntityActionId: 284

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:57:364 Order STACKOrderTerminateEntityAction#00002FA4; EmpireIndex:0; EntityActionId: 284

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:57:380 Order STACKOrderTerminateEntityAction#00002FA5; EmpireIndex:0; EntityActionId: 270

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:58:827 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:58:827 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:58:827 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:58:827 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventFleetDocked,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:43:58:843 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:58:928 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:59:019 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:59:031 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:59:114 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:59:146 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:43:59:179 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:195 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:229 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:262 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:296 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:296 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:296 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:329 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:329 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:329 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:345 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:345 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:345 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:363 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:363 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:363 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:379 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:379 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:379 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:412 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:428 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:447 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:462 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:43:59:830 Order STACKOrderSetGameNodeDiscoveryStatus#00002FA6; EmpireIndex:0; Discovered:True, NodeGUID:668

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:00:200 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 0/Траппист-1 I

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:44:00:396 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 1/Траппист-1 II

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:44:00:546 Default STACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 2/Сахара

     at OnFocusedPlanetChanged in :line 0
     at OnFocusedPlanetIndexChange in :line 0
     at Update in :line 0

15:44:00:678 Order STACKOrderCompleteMoveToFleetAction#00002FA7; EmpireIndex:0; EntityActionId: 285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:00:678 Order STACKOrderTerminateEntityAction#00002FA8; EmpireIndex:0; EntityActionId: 285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:01:493 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:01:493 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventFleetDocked,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:01:493 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:01:493 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:01:509 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:01:593 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:01:675 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:01:693 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:01:776 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:01:809 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:01:843 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:01:876 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:01:910 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:01:925 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:01:959 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:01:959 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:01:959 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:01:976 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:01:976 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:01:976 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:009 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:009 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:009 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:026 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:026 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:026 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:042 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:042 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:042 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:060 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:076 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:093 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:126 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:02:142 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:02:158 Order STACKOrderAIClientStateChange#00002FA9; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:02:158 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:02:563 Gameplay STACKfleet action with feedback 286 started : ETA 2532.6710357666

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:02:563 Order STACKOrderEntityAction#00002FAA, Ticket: 000019C7; EmpireIndex:0; ExpeditionFleetAction#286, InitiatorGUID:4607, Context:Curiosity_Loot_Signal_Era1 on Траппист-1 II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:03:495 Gameplay STACKfleet action with feedback 287 started : ETA 2533.60424804688

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:03:495 Order STACKOrderEntityAction#00002FAB, Ticket: 000019C8; EmpireIndex:0; ExpeditionFleetAction#287, InitiatorGUID:4607, Context:Curiosity_Loot_Ruins_Era1 on Траппист-1 II(Planet 1) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:04:595 Gameplay STACKfleet action with feedback 288 started : ETA 2534.70504760742

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:04:595 Order STACKOrderEntityAction#00002FAC, Ticket: 000019C9; EmpireIndex:0; ExpeditionFleetAction#288, InitiatorGUID:4607, Context:Curiosity_Loot_Ruins_Era2 on Траппист-1 I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:565 Gameplay STACKfleet action with feedback 286 finished : ETA 2532.6710357666, Game.Time 2533.67108917236, true ETA 2533.6710357666

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:565 Order STACKOrderTerminateEntityAction#00002FAD; EmpireIndex:0; EntityActionId: 286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:565 Quest STACK[Quests] EventCuriosity04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:565 Order STACKOrderSendAutomatedShip#00002FAE; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:565 Order STACKOrderStartAutomatedFleetAction#00002FAF; EmpireIndex:0; AutomatedDeliveryFleetAction#289, InitiatorGUID:5930, Context:Path: 98->100->102->104->119, Path: Path: 98->100->102->104->119

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:565 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:05:565 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:05:565 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:05:565 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:05:565 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:05:565 AI STACK[AI] [Event]keep EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:05:596 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:596 Order STACKOrderAIClientStateChange#00002FB0; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:596 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:596 Order STACKOrderFinishDockingFleet#00002FB1, Ticket: 000019CA; EmpireIndex:0; FleetGUID:5930

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:632 Prism STACKProbe Used: {"turn":81,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:05.546"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:05:661 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:777 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:798 Order STACKOrderEntityAction#00002FB2, Ticket: 000019CB; EmpireIndex:0; MoveToFleetAction#290, InitiatorGUID:5930, Context:EntityActionContext_Movement, 98->100 (Cost: 4) from 0 to 0.2931147.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:05:814 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:843 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:877 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:910 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:943 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:943 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:943 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:960 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:960 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:960 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:977 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:977 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:977 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:994 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:994 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:05:994 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:06:010 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:06:010 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:06:010 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:06:027 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:06:060 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:06:077 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:06:094 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:06:496 Gameplay STACKfleet action with feedback 287 finished : ETA 2533.60424804688, Game.Time 2534.60521697998, true ETA 2534.60424804688

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:06:496 Order STACKOrderTerminateEntityAction#00002FB3; EmpireIndex:0; EntityActionId: 287

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:06:560 Prism STACKProbe Used: {"turn":81,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:06.479"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:07:613 Gameplay STACKfleet action with feedback 288 finished : ETA 2534.70504760742, Game.Time 2535.72061157227, true ETA 2535.70504760742

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:07:613 Order STACKOrderTerminateEntityAction#00002FB4; EmpireIndex:0; EntityActionId: 288

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:07:613 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:07:628 Order STACKOrderSpawnCuriosity#00002FB5; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:07:628 Gameplay STACK[Curiosities] Spawned Curiosity #5933 (Curiosity_Quest_ExplorationQuest08) on Траппист-1 I(Planet 0)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:07:628 Order STACKOrderAddQuestMarkers#00002FB6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:07:628 Order STACKOrderSpawnCuriosity#00002FB7; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:07:628 Gameplay STACK[Curiosities] Spawned Curiosity #5935 (Curiosity_Quest_ExplorationQuest09) on Траппист-1 I(Planet 0)

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:07:628 Order STACKOrderAddQuestMarkers#00002FB8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:07:628 Order STACKOrderBeginQuest#00002FB9, Ticket: 000019CC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:07:676 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionCuriosityModuleDefenseShield2Strategic2","stage":"TechnologyStageDefinitionScienceAndExploration1","turn":82,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:07.598"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:08:126 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:08:126 AI STACK[AI] [Event]Remove EventCuriosityDiscoveredWithFleet,EventGarrisonCompositionChanged,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:08:126 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:08:126 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:08:143 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:08:160 Prism STACKProbe Used: {"turn":81,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:08.076"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:08:227 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:08:345 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:08:378 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:395 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:446 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:463 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:511 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:511 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:511 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:528 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:528 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:528 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:544 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:544 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:544 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:561 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:561 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:561 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:594 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:594 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:594 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:612 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:627 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:645 Prism STACKQuest Started: {"turn":81,"technologyCount":33,"questName":"ExplorationQuest08","category":"ExplorationQuest","subcategory":"Exploration","questid":5932,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:08.561"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:08:645 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:08:661 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:09:661 Order STACKOrderCompleteMoveToFleetAction#00002FBA; EmpireIndex:0; EntityActionId: 290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:09:661 Order STACKOrderTerminateEntityAction#00002FBB; EmpireIndex:0; EntityActionId: 290

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:10:693 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:10:693 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventQuestBegun, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:10:693 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:10:693 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:10:710 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:10:794 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:10:877 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:10:894 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:10:977 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:11:010 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:11:032 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:062 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:095 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:128 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:161 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:161 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:162 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:178 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:178 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:178 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:195 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:195 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:195 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:228 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:228 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:228 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:245 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:245 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:245 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:262 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:277 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:311 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:327 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:11:343 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:11:360 Order STACKOrderAIClientStateChange#00002FBC; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:11:360 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:15:078 Order STACKOrderEntityAction#00002FBD; EmpireIndex:0; InitiateGuardFleetAction#291, InitiatorGUID:4607, Context:Траппист-1 (668) (StarSystemNode), Path: Траппист-1 (668) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:15:078 Order STACKOrderEntityAction#00002FBE; EmpireIndex:0; GuardEmpireLocalAction#292, InitiatorGUID:967, Context:Траппист-1 (668) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:15:079 Gameplay STACKCancelling actions on Траппист-1 (668) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 0

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:026 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:059 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:143 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:143 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:227 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:227 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:227 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:227 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:260 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:359 Battle STACKDisposing ServerEncounter 5897

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:359 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:395 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:493 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:527 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:544 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:544 Order STACKOrderPutResourceOnMarket#00002FBF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:544 Order STACKOrderStartMarketplaceEvent#00002FC0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:611 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:630 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
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15:44:17:630 Gameplay STACKAdd 1 experience to ship Ship#2631

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15:44:17:630 Gameplay STACKAdd 1 experience to ship Ship#2634

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15:44:17:630 Gameplay STACKAdd 1 experience to ship Ship#2637

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15:44:17:630 Gameplay STACKAdd 1 experience to ship Ship#2640

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15:44:17:630 Gameplay STACKAdd 1 experience to ship Ship#2643

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15:44:17:630 Gameplay STACKAdd 1 experience to ship Ship#2646

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15:44:17:630 Gameplay STACKAdd 1 experience to ship Ship#2649

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15:44:17:630 Gameplay STACKAdd 1 experience to ship Ship#4282

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15:44:17:630 Gameplay STACKAdd 1 experience to ship Ship#5617

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15:44:17:630 Gameplay STACKAdd 1 experience to ship Ship#5931

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#1084

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#1087

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#1780

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#1781

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#1735

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3213

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3403

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3794

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3792

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3793

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3666

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#4470

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3525

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#1928

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#2285

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#2431

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#2432

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#2435

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3181

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3262

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3216

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3376

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3669

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3502

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3909

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3429

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#4709

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3817

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3974

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#4054

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#4558

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5190

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3845

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#4712

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#4974

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3634

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3633

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5160

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#3635

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#4809

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#4979

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5214

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5384

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5567

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5716

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5883

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#4743

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5297

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5351

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5452

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5570

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5711

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5011

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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5354

     at AddExperience in :line 0
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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
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15:44:17:652 Gameplay STACKAdd 1 experience to ship Ship#5628

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#3505

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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#2342

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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#4192

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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#4760

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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#5410

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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#5178

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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#4862

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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#5104

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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#4817

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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#4641

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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#4570

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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#4340

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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#3982

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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#3927

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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#4619

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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#5546

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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#5621

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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#5576

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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#5639

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#5587

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#5885

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#5834

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#5728

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#5693

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#5166

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#5471

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#5731

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#5843

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#5554

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#2265

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 1 experience to ship Ship#2400

     at AddExperience in :line 0
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15:44:17:671 Gameplay STACKAdd 2 experience to ship Ship#4798

     at AddExperience in :line 0
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15:44:17:686 Gameplay STACKAdd 1 experience to ship Mothership#1131

     at AddExperience in :line 0
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15:44:17:686 Gameplay STACKAdd 1 experience to ship Ship#1140

     at AddExperience in :line 0
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15:44:17:686 Gameplay STACKAdd 1 experience to ship Ship#1143

     at AddExperience in :line 0
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15:44:17:686 Gameplay STACKAdd 1 experience to ship Ship#1161

     at AddExperience in :line 0
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15:44:17:686 Gameplay STACKAdd 1 experience to ship Ship#1918

     at AddExperience in :line 0
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15:44:17:686 Gameplay STACKAdd 1 experience to ship Ship#2073

     at AddExperience in :line 0
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15:44:17:686 Gameplay STACKAdd 1 experience to ship Mothership#2890

     at AddExperience in :line 0
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15:44:17:686 Gameplay STACKAdd 1 experience to ship Ship#3055

     at AddExperience in :line 0
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15:44:17:686 Gameplay STACKAdd 1 experience to ship Ship#3387

     at AddExperience in :line 0
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15:44:17:686 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:44:17:687 Gameplay STACKAdd 1 experience to ship Ship#2097

     at AddExperience in :line 0
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15:44:17:687 Gameplay STACKAdd 1 experience to ship Ship#2236

     at AddExperience in :line 0
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15:44:17:687 Gameplay STACKAdd 1 experience to ship Ship#2327

     at AddExperience in :line 0
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15:44:17:687 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:44:17:687 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:44:17:687 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:44:17:687 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:44:17:687 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
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15:44:17:687 Gameplay STACKAdd 1 experience to ship Ship#5116

     at AddExperience in :line 0
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15:44:17:687 Gameplay STACKAdd 1 experience to ship Mothership#5756

     at AddExperience in :line 0
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15:44:17:687 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureWar...

     at Dispose in :line 0
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15:44:17:687 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#5367

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#5445

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#5548

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#5623

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#5783

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#5047

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#5202

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#5337

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#5490

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#5315

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#4999

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#5205

     at AddExperience in :line 0
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15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#5340

     at AddExperience in :line 0
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     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:702 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#5209

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#5429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#5289

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#5292

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#5460

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#5683

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#5887

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACKAdd 1 experience to ship Ship#4779

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureWar...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:717 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:762 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:762 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:762 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:795 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:795 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:795 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:828 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:828 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:828 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:894 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:895 Gameplay STACKAdd 1 experience to ship Ship#5154

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:895 Gameplay STACKAdd 1 experience to ship Ship#5155

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:895 Gameplay STACKAdd 1 experience to ship Ship#5751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:895 Gameplay STACKAdd 1 experience to ship Ship#5752

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:895 Gameplay STACKAdd 1 experience to ship Ship#5763

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:895 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:17:993 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 Gameplay STACKAdd 0 experience to ship Ship#5840

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 Gameplay STACKAdd 0 experience to ship Ship#5916

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 Gameplay STACKAdd 20 experience to ship Ship#5810

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 Battle STACKDisposing Encounter 5872

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:171 Runtime STACK[ChatMessage] RECV: l:/_turn/82 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:201 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:217 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:226 Prism STACKTechnology Unlock: {"technology":"TechnologyStageDefinitionEmpireDevelopment4","stage":"TechnologyStageDefinitionEmpireDevelopment4","turn":83,"isstage":"True","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:18.050"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:18:293 Order STACKOrderUpdateDustInflation#00002FC1; DustGlobalProduction:2276.6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:361 Order STACKOrderReorganizePopulationsOnSystem#00002FC2; EmpireIndex:1; StarSystemGUID:2771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:361 Order STACKOrderUpdateBestSystem#00002FC3; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:361 Order STACKOrderUpdateBestSystem#00002FC4; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:361 Order STACKOrderUpdateBestSystem#00002FC5; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:361 Order STACKOrderUpdateBestSystem#00002FC6; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:361 Order STACKOrderUpdateBestSystem#00002FC7; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:361 Order STACKOrderUpdateBestSystem#00002FC8; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:361 Order STACKOrderUpdateBestSystem#00002FC9; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:361 Order STACKOrderUpdateBestSystem#00002FCA; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:361 Order STACKOrderUpdateVisibility#00002FCB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:426 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:510 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:543 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:543 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:543 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:543 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:577 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:577 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:18:577 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:106 Runtime STACK[ChatMessage] RECV: l:/_turn/82 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:106 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 Order STACKOrderUpdateQuests#00002FCC, Ticket: 000019CD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 Order STACKOrderCompleteQuest#00002FCD, Ticket: 000019CE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 Order STACKOrderApplyQuestEffect#00002FCE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:141 Order STACKOrderBeginQuest#00002FCF, Ticket: 000019CF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:163 Order STACKOrderCreateShipDesign#00002FD0; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:163 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:163 Order STACKOrderEntityAction#00002FD1; EmpireIndex:1; MoveToProbeAction#1164, InitiatorGUID:5613, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:163 Order STACKOrderEntityAction#00002FD2; EmpireIndex:1; MoveToProbeAction#1165, InitiatorGUID:5928, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:163 Order STACKOrderColonizeExploitedStarSystemPlanet#00002FD3; EmpireIndex:3; PlanetGUID:545, MothershipGUID:4230, ColonizedPlanetGUID:5940

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:163 Order STACKOrderEntityAction#00002FD4; EmpireIndex:5; MoveToProbeAction#645, InitiatorGUID:5612, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:173 Order STACKOrderUpdateBestSystem#00002FD5; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:173 Order STACKOrderUpdateBestSystem#00002FD6; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:173 Order STACKOrderUpdateBestSystem#00002FD7; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:173 Order STACKOrderUpdateBestSystem#00002FD8; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:173 Order STACKOrderUpdateBestSystem#00002FD9; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:173 Order STACKOrderUpdateBestSystem#00002FDA; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:173 Order STACKOrderUpdateBestSystem#00002FDB; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:173 Order STACKOrderUpdateBestSystem#00002FDC; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:173 Order STACKOrderTransferResource#00002FDD; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:173 Order STACKOrderTransferResource#00002FDE; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:173 Order STACKOrderTransferResource#00002FDF; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:173 Order STACKOrderUpdatePiratePhantomGarrison#00002FE0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:194 Prism STACKTechnology Unlock: {"technology":"TechnologyDefinitionUnique4Terrans","stage":"TechnologyStageDefinitionEmpireDevelopment3","turn":83,"isstage":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.06.03","eventName":"Technology Unlock","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:19.106"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:19:228 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:228 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:244 Order STACKOrderUpdateQuests#00002FE1, Ticket: 000019D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:244 Order STACKOrderUpdateQuests#00002FE2, Ticket: 000019D1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:244 Order STACKOrderUpdateQuests#00002FE3, Ticket: 000019D2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:327 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:19:327 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:19:328 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:19:328 AI STACK[AI] [Event]keep 157 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:19:328 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventConstructionCompleted,EventShipLevelup,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTimeBubbleUnused,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventShipDesignCreated,EventHappinessStatusChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:19:712 Prism STACKConstruction completed: {"turn":82,"constructionName":"StarSystemImprovementBuyout1","colonizedStarSystemGUID":"986","productionCost":1008,"constructionIndex":20,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:19.612"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:20:210 Prism STACKConstruction completed: {"turn":82,"constructionName":"StarSystemImprovementFood2","colonizedStarSystemGUID":"2832","productionCost":504,"constructionIndex":8,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:20.127"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:20:711 Prism STACKConstruction completed: {"turn":82,"constructionName":"StarSystemImprovementQuestUE05","colonizedStarSystemGUID":"3703","productionCost":504,"constructionIndex":13,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:20.631"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:21:011 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:21:028 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:046 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:105 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:106 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:106 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:106 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:106 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:106 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:106 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:130 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:130 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:169 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:169 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:189 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:211 Prism STACKColonize: {"turn":83,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#3703","planetName":"","colonizedStarSystemGUID":"3703","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:21.130"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:21:461 Gameplay STACK[Tribute] Refresh 'DiplomaticTribute: 142.88 EmpireMoney from Empire#3 to Empire#5 for 14 turns.'

     at NotifyActiveDiplomaticTributeCollectionChange in :line 0
     at UpdateDiplomaticTributes in :line 0
     at IDiplomacyControl.OnClientBeginTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:461 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:482 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:482 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:482 Order STACKOrderAIClientStateChange#00002FE4; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:482 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:500 Order STACKOrderEntityAction#00002FE5, Ticket: 000019D3; EmpireIndex:0; MoveToFleetAction#293, InitiatorGUID:5930, Context:EntityActionContext_Movement, 98->100 (Cost: 5) from 0.2931147 to 0.659508.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:500 Order STACKOrderEntityAction#00002FE6, Ticket: 000019D4; EmpireIndex:1; MoveToFleetAction#1166, InitiatorGUID:5882, Context:EntityActionContext_Movement, 21->16 (Cost: 3.614184) from 0.5253354 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:500 Order STACKOrderEntityAction#00002FE7, Ticket: 000019D5; EmpireIndex:2; MoveToFleetAction#790, InitiatorGUID:5884, Context:EntityActionContext_Movement, 51->53 (Cost: 0.293106) from 0.9109941 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:500 Order STACKOrderEntityAction#00002FE8, Ticket: 000019D6; EmpireIndex:2; MoveToFleetAction#791, InitiatorGUID:5620, Context:EntityActionContext_Movement, 40->44 (Cost: 2.499091) from 0.8276381 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:500 Order STACKOrderEntityAction#00002FE9, Ticket: 000019D7; EmpireIndex:2; MoveToFleetAction#792, InitiatorGUID:5545, Context:EntityActionContext_Movement, 53->51 (Cost: 0.2830009) from 0.9140626 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:500 Order STACKOrderEntityAction#00002FEA, Ticket: 000019D8; EmpireIndex:4; MoveToFleetAction#746, InitiatorGUID:5782, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0.3612232 to 0.5418348.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:500 Order STACKOrderEntityAction#00002FEB, Ticket: 000019D9; EmpireIndex:4; MoveToFleetAction#747, InitiatorGUID:5622, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0.7224464 to 0.903058.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:500 Order STACKOrderEntityAction#00002FEC, Ticket: 000019DA; EmpireIndex:4; MoveToFleetAction#748, InitiatorGUID:5547, Context:EntityActionContext_Movement, 40->44 (Cost: 4) from 0 to 0.2758794.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:500 Order STACKOrderEntityAction#00002FED, Ticket: 000019DB; EmpireIndex:4; MoveToFleetAction#749, InitiatorGUID:5444, Context:EntityActionContext_Movement, 43->45 (Cost: 4) from 0.1935771 to 0.6114383.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:500 Order STACKOrderEntityAction#00002FEE, Ticket: 000019DC; EmpireIndex:4; MoveToFleetAction#750, InitiatorGUID:5366, Context:EntityActionContext_Movement, 40->44 (Cost: 4) from 0.5517587 to 0.8276381.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:512 Order STACKOrderEntityAction#00002FEF, Ticket: 000019DD; EmpireIndex:5; MoveToFleetAction#646, InitiatorGUID:5886, Context:EntityActionContext_Movement, 72->73 (Cost: 0.7717404) from 0.8382686 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:512 Order STACKOrderEntityAction#00002FF0, Ticket: 000019DE; EmpireIndex:5; MoveToFleetAction#647, InitiatorGUID:5682, Context:EntityActionContext_Movement, 72->93 (Cost: 0.2056773) from 0.9723327 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:512 Order STACKOrderUpdateEffectZone#00002FF1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:529 Order STACKOrderUpdateVisibility#00002FF2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:547 Order STACKOrderCompleteMoveToFleetAction#00002FF3; EmpireIndex:2; EntityActionId: 792

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:547 Order STACKOrderCompleteMoveToFleetAction#00002FF4; EmpireIndex:2; EntityActionId: 790

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:547 Order STACKOrderCompleteMoveToFleetAction#00002FF5; EmpireIndex:5; EntityActionId: 647

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:564 Order STACKOrderTerminateEntityAction#00002FF6; EmpireIndex:2; EntityActionId: 792

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:564 Order STACKOrderUpdateVisibility#00002FF7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:564 Order STACKOrderTerminateEntityAction#00002FF8; EmpireIndex:2; EntityActionId: 790

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:586 Order STACKOrderTerminateEntityAction#00002FF9; EmpireIndex:5; EntityActionId: 647

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:586 Default STACKDelivering remaining pop (fleet : 5682, system : 4011)

     at ServerDeliverIFN in :line 0
     at DestinationSystem_Refreshed in :line 0
     at OnRefreshed in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at UpdateDockedEntitiesCount in :line 0
     at DockEntity in :line 0
     at SetPosition in :line 0
     at OnMoveToEnd in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:586 Order STACKOrderEntityAction#00002FFA, Ticket: 000019DF; EmpireIndex:2; MoveToFleetAction#793, InitiatorGUID:5884, Context:EntityActionContext_Movement, 53->48 (Cost: 2.706894) from 0 to 0.2257646.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:586 Order STACKOrderEntityAction#00002FFB, Ticket: 000019E0; EmpireIndex:2; MoveToFleetAction#794, InitiatorGUID:5545, Context:EntityActionContext_Movement, 51->52 (Cost: 2.716999) from 0 to 0.2213441.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:586 Order STACKOrderTerminateEntityAction#00002FFC; EmpireIndex:5; EntityActionId: 600

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:586 Default STACKTerminating AutomatedDelivery Fleet 5682 on system ColonizedStarSystem#4011

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:696 Prism STACKJuggernaut: {"turn":82,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:21.613"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:21:730 Order STACKOrderUpdateVisibility#00002FFD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:998 Order STACKOrderCompleteMoveToFleetAction#00002FFE; EmpireIndex:4; EntityActionId: 747

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:998 Order STACKOrderCompleteMoveToFleetAction#00002FFF; EmpireIndex:4; EntityActionId: 746

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:998 Order STACKOrderCompleteMoveToFleetAction#00003000; EmpireIndex:5; EntityActionId: 646

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:998 Order STACKOrderTerminateEntityAction#00003001; EmpireIndex:4; EntityActionId: 747

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:998 Order STACKOrderTerminateEntityAction#00003002; EmpireIndex:4; EntityActionId: 746

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:21:998 Order STACKOrderTerminateEntityAction#00003003; EmpireIndex:5; EntityActionId: 646

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:013 Default STACKDelivering partial pop (fleet : 5886, system : 1001)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:013 Order STACKOrderDeliverPopulation#00003004, Ticket: 000019E1; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:030 Order STACKOrderUpdateEffectZone#00003005

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:195 Prism STACKTurn end: {"turn":82,"turnDuration":1,"dustperturn":176.862091,"influenceperturn":54.125,"scienceperturn":1866.94751,"honorperturn":0.0,"empirefood":568.425049,"empireindustry":792.7,"empiremanpower":2250.0,"empirepopulation":67.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:22.113"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:22:245 Order STACKOrderUpdateVisibility#00003006

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:364 Order STACKOrderCompleteMoveToFleetAction#00003007; EmpireIndex:2; EntityActionId: 791

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:364 Order STACKOrderTerminateEntityAction#00003008; EmpireIndex:2; EntityActionId: 791

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:364 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:364 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:382 Order STACKOrderEntityAction#00003009, Ticket: 000019E2; EmpireIndex:17; AttackFleetAction#1458, InitiatorGUID:5152, Context:1-й Вспыхивающий Тлеющий (2493) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:382 Order STACKOrderEntityAction#0000300A, Ticket: 000019E3; EmpireIndex:17; GoToFleetAction#1459, InitiatorGUID:3608, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:382 Order STACKOrderEntityAction#0000300B, Ticket: 000019E4; EmpireIndex:17; GoToFleetAction#1460, InitiatorGUID:2375, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:382 Order STACKOrderEntityAction#0000300C, Ticket: 000019E5; EmpireIndex:17; GoToFleetAction#1461, InitiatorGUID:5762, Context:Path: 2, Path: Path: 2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:382 Order STACKOrderEntityAction#0000300D, Ticket: 000019E6; EmpireIndex:17; GoToFleetAction#1462, InitiatorGUID:5750, Context:Path: 38->39->41, Path: Path: 38->39->41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:382 Order STACKOrderEntityAction#0000300E, Ticket: 000019E7; EmpireIndex:17; GoToFleetAction#1463, InitiatorGUID:2371, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:382 Order STACKOrderEntityAction#0000300F, Ticket: 000019E8; EmpireIndex:17; GoToFleetAction#1464, InitiatorGUID:4543, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:382 Order STACKOrderEntityAction#00003010, Ticket: 000019E9; EmpireIndex:17; GoToFleetAction#1465, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:382 Order STACKOrderEntityAction#00003011, Ticket: 000019EA; EmpireIndex:17; GoToFleetAction#1466, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:382 Order STACKOrderEntityAction#00003012, Ticket: 000019EB; EmpireIndex:2; MoveToFleetAction#795, InitiatorGUID:5620, Context:EntityActionContext_Movement, 44->46 (Cost: 0.5009089) from 0 to 0.05532784.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:382 Order STACKOrderCreateEncounter#00003013, Ticket: 000019EC, Attacker#5152, Defender#2493, Orbit#657, Encounter#5941

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:382 Order STACKOrderJoinEncounter#00003014, Ticket: 000019ED

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:401 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:401 Order STACKOrderEntityAction#00003015, Ticket: 000019EE; EmpireIndex:17; MoveToFleetAction#1467, InitiatorGUID:1839, Context:EntityActionContext_Movement, 20->19 (Cost: 4) from 0.3376577 to 0.7702793.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:401 Order STACKOrderEntityAction#00003016, Ticket: 000019EF; EmpireIndex:17; MoveToFleetAction#1468, InitiatorGUID:2678, Context:EntityActionContext_Movement, 68->4 (Cost: 4) from 0.7821233 to 0.8830114.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:401 Order STACKOrderEntityAction#00003017, Ticket: 000019F0; EmpireIndex:17; MoveToFleetAction#1469, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 4) from 0.7201647 to 0.8641977.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:401 Order STACKOrderEntityAction#00003018, Ticket: 000019F1; EmpireIndex:17; MoveToFleetAction#1470, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->43 (Cost: 4) from 0.01559849 to 0.06754887.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:401 Order STACKOrderEntityAction#00003019, Ticket: 000019F2; EmpireIndex:17; MoveToFleetAction#1471, InitiatorGUID:5750, Context:EntityActionContext_Movement, 14->38 (Cost: 4) from 0.2035837 to 0.413633.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:401 Order STACKOrderEntityAction#0000301A, Ticket: 000019F3; EmpireIndex:17; MoveToFleetAction#1472, InitiatorGUID:5762, Context:EntityActionContext_Movement, 1->2 (Cost: 4) from 0.1405435 to 0.7842671.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:401 Order STACKOrderEntityAction#0000301B, Ticket: 000019F4; EmpireIndex:17; MoveToFleetAction#1473, InitiatorGUID:2375, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:401 Order STACKOrderEntityAction#0000301C, Ticket: 000019F5; EmpireIndex:17; MoveToFleetAction#1474, InitiatorGUID:3608, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:416 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:416 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:416 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:416 Order STACKOrderUpdateVisibility#0000301D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:416 Order STACKOrderApplySimplifiedEncounter#0000301E, Ticket: 000019F6; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:416 Order STACKOrderReportValidatedEncounter#0000301F, Ticket: 000019F7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:431 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:431 Order STACKOrderFinalizeEncounter#00003020, Ticket: 000019F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:530 Order STACKOrderUpdateEffectZone#00003021

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:563 Order STACKOrderCompleteMoveToFleetAction#00003022; EmpireIndex:17; EntityActionId: 1471

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:563 Order STACKOrderUpdateVisibility#00003023

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:563 Order STACKOrderTerminateEntityAction#00003024; EmpireIndex:17; EntityActionId: 1471

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:580 Order STACKOrderCompleteMoveToFleetAction#00003025; EmpireIndex:1; EntityActionId: 1166

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:580 Order STACKOrderUpdateVisibility#00003026

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:580 Order STACKOrderTerminateEntityAction#00003027; EmpireIndex:1; EntityActionId: 1166

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:597 Order STACKOrderEntityAction#00003028, Ticket: 000019F9; EmpireIndex:1; MoveToFleetAction#1167, InitiatorGUID:5882, Context:EntityActionContext_Movement, 16->19 (Cost: 0.3858163) from 0 to 0.0384565.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:613 Order STACKOrderCompleteMoveToFleetAction#00003029; EmpireIndex:17; EntityActionId: 1469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:613 Order STACKOrderUpdateVisibility#0000302A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:613 Order STACKOrderTerminateEntityAction#0000302B; EmpireIndex:17; EntityActionId: 1469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:646 Order STACKOrderCompleteMoveToFleetAction#0000302C; EmpireIndex:17; EntityActionId: 1468

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:646 Order STACKOrderTerminateEntityAction#0000302D; EmpireIndex:17; EntityActionId: 1468

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:663 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:663 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:680 Order STACKOrderCompleteMoveToFleetAction#0000302E; EmpireIndex:17; EntityActionId: 1470

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:680 Order STACKOrderTerminateEntityAction#0000302F; EmpireIndex:17; EntityActionId: 1470

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:697 Prism STACKAIPerformanceEvent: {"turn":82,"maxBlackboardMessageCount":513,"maxDecisionCount":14,"maxSyncronizationTime":1687,"maxAnaysisTime":290,"maxStrategicTime":1754,"maxDecisionTime":366,"maxActuatorTime":1133,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:22.613"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:22:697 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:697 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:729 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:762 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:779 Order STACKOrderCompleteMoveToFleetAction#00003030; EmpireIndex:4; EntityActionId: 749

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:779 Order STACKOrderUpdateVisibility#00003031

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:779 Order STACKOrderTerminateEntityAction#00003032; EmpireIndex:4; EntityActionId: 749

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:795 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:795 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:795 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:812 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:812 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:813 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:830 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:830 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:830 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:847 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:847 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:847 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:880 Order STACKOrderCompleteMoveToFleetAction#00003033; EmpireIndex:4; EntityActionId: 750

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:880 Order STACKOrderTerminateEntityAction#00003034; EmpireIndex:4; EntityActionId: 750

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:880 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:895 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:913 AI STACKStart 33 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:933 Order STACKOrderCreateDiplomaticContract#00003035, Ticket: 000019FB; EmpireWhichInitiatedIndex:2, EmpireWhichReceivesIndex:4, ContractGUID:5943.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Default STACKOrderCreateDiplomaticContract#00003035, Ticket: 000019FB; EmpireWhichInitiatedIndex:2, EmpireWhichReceivesIndex:4, ContractGUID:5943.

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Default STACKRegister new contract DiplomaticContract#5943.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Order STACKOrderBuyoutTradable#00003036, Ticket: 000019FC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Order STACKOrderSelloutTradableResource#00003037, Ticket: 000019FD; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003038, Ticket: 000019FE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003039, Ticket: 000019FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000303A, Ticket: 00001A00

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000303B, Ticket: 00001A01

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000303C, Ticket: 00001A02

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Order STACKOrderEntityAction#0000303D, Ticket: 00001A03; EmpireIndex:1; GoToFleetAction#1168, InitiatorGUID:2491, Context:Path: 1, Path: Path: 1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Order STACKOrderCancelHackingProgram#0000303E, Ticket: 00001A04; ProgramGUID:5904, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Order STACKOrderCancelHackingProgram#0000303F, Ticket: 00001A05; ProgramGUID:5903, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Order STACKOrderEntityAction#00003040, Ticket: 00001A06; EmpireIndex:1; GoToFleetAction#1169, InitiatorGUID:1771, Context:Path: 16->0, Path: Path: 16->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 Order STACKOrderEntityAction#00003041, Ticket: 00001A07; EmpireIndex:1; GoToFleetAction#1170, InitiatorGUID:5681, Context:Path: 2->5->16->17->23->24->25->26, Path: Path: 2->5->16->17->23->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:933 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:951 Order STACKOrderEntityAction#00003042, Ticket: 00001A08; EmpireIndex:1; GoToFleetAction#1171, InitiatorGUID:5799, Context:Path: 16, Path: Path: 16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:951 Order STACKOrderEntityAction#00003043, Ticket: 00001A09; EmpireIndex:1; GoToFleetAction#1172, InitiatorGUID:5891, Context:Path: 17->23->24->25->26, Path: Path: 17->23->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:951 Order STACKOrderEntityAction#00003044, Ticket: 00001A0A; EmpireIndex:1; GoToFleetAction#1173, InitiatorGUID:5308, Context:Path: 23->24, Path: Path: 23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:951 Order STACKOrderEntityAction#00003045, Ticket: 00001A0B; EmpireIndex:1; GoToFleetAction#1174, InitiatorGUID:3854, Context:Path: 50->52, Path: Path: 50->52

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:951 Order STACKOrderEntityAction#00003046, Ticket: 00001A0C; EmpireIndex:1; GoToFleetAction#1175, InitiatorGUID:1082, Context:Path: 78->77, Path: Path: 78->77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:951 Order STACKOrderQueueConstruction#00003047, Ticket: 00001A0D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:951 Order STACKOrderCreateTimeBubble#00003048, Ticket: 00001A0E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:951 Order STACKOrderRetrofitShips#00003049, Ticket: 00001A0F; EmpireIndex:2; Ships: [5587 -> 5642]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:951 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:975 Order STACKOrderQueueConstruction#0000304A, Ticket: 00001A10; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Order STACKOrderEntityAction#0000304B, Ticket: 00001A11; EmpireIndex:2; InvisibilityFleetAction#796, InitiatorGUID:5137

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Order STACKOrderUpdatePlayDeck#0000304C, Ticket: 00001A12; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000304D, Ticket: 00001A13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000304E, Ticket: 00001A14

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000304F, Ticket: 00001A15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003050, Ticket: 00001A16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003051, Ticket: 00001A17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Order STACKOrderCancelHackingProgram#00003052, Ticket: 00001A18; ProgramGUID:5918, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Order STACKOrderCancelHackingProgram#00003053, Ticket: 00001A19; ProgramGUID:5919, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Order STACKOrderBuyoutTradable#00003054, Ticket: 00001A1A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Order STACKOrderCreateShipDesign#00003055, Ticket: 00001A1B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Order STACKOrderChangeDiplomaticContractState#00003056; ContractGUID:5943, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Gameplay STACKOrderChangeDiplomaticContractState#00003056; ContractGUID:5943, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 Gameplay STACKContract 5943 pass from state Inactive to state Negotiation.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:975 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:994 Order STACKOrderCreateShipDesign#00003057, Ticket: 00001A1C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:995 Order STACKOrderEntityAction#00003058, Ticket: 00001A1D; EmpireIndex:1; MoveToFleetAction#1176, InitiatorGUID:5681, Context:EntityActionContext_Movement, 0->2 (Cost: 0.9128375) from 0.8141934 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:995 Order STACKOrderEntityAction#00003059, Ticket: 00001A1E; EmpireIndex:1; MoveToFleetAction#1177, InitiatorGUID:1771, Context:EntityActionContext_Movement, 17->16 (Cost: 0.3577146) from 0.9332337 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:995 Order STACKOrderEntityAction#0000305A, Ticket: 00001A1F; EmpireIndex:1; MoveToFleetAction#1178, InitiatorGUID:2491, Context:EntityActionContext_Movement, 2->1 (Cost: 2.793351) from 0.5504635 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:995 Order STACKOrderUpdateVisibility#0000305B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:22:995 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:22:995 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:23:013 Order STACKOrderEntityAction#0000305C, Ticket: 00001A20; EmpireIndex:1; MoveToFleetAction#1179, InitiatorGUID:1082, Context:EntityActionContext_Movement, 78->77 (Cost: 7) from 0 to 0.5240403.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderEntityAction#0000305D, Ticket: 00001A21; EmpireIndex:1; MoveToFleetAction#1180, InitiatorGUID:3854, Context:EntityActionContext_Movement, 23->50 (Cost: 2.345816) from 0.9287286 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderEntityAction#0000305E, Ticket: 00001A22; EmpireIndex:1; MoveToFleetAction#1181, InitiatorGUID:5308, Context:EntityActionContext_Movement, 6->23 (Cost: 5) from 0.8341286 to 0.955889.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderEntityAction#0000305F, Ticket: 00001A23; EmpireIndex:1; MoveToFleetAction#1182, InitiatorGUID:5891, Context:EntityActionContext_Movement, 16->17 (Cost: 0.3577146) from 0.9332337 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderEntityAction#00003060, Ticket: 00001A24; EmpireIndex:1; MoveToFleetAction#1183, InitiatorGUID:5799, Context:EntityActionContext_Movement, 17->16 (Cost: 0.3577146) from 0.9332337 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderEntityAction#00003061, Ticket: 00001A25; EmpireIndex:2; GoToFleetAction#797, InitiatorGUID:5697, Context:Path: 52->50->24, Path: Path: 52->50->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderEntityAction#00003062, Ticket: 00001A26; EmpireIndex:2; GoToFleetAction#798, InitiatorGUID:3016, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderEntityAction#00003063, Ticket: 00001A27; EmpireIndex:2; GoToFleetAction#799, InitiatorGUID:4962, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderSelloutTradableResource#00003064, Ticket: 00001A28; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003065, Ticket: 00001A29

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003066, Ticket: 00001A2A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003067, Ticket: 00001A2B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003068, Ticket: 00001A2C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003069, Ticket: 00001A2D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderCancelHackingProgram#0000306A, Ticket: 00001A2E; ProgramGUID:5920, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:013 Order STACKOrderCancelLaw#0000306B, Ticket: 00001A2F; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:035 Order STACKOrderEntityAction#0000306C, Ticket: 00001A30; EmpireIndex:3; GoToFleetAction#575, InitiatorGUID:5755, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:035 Order STACKOrderEntityAction#0000306D, Ticket: 00001A31; EmpireIndex:3; GoToFleetAction#576, InitiatorGUID:5457, Context:Path: 77->76, Path: Path: 77->76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:035 Order STACKOrderEntityAction#0000306E, Ticket: 00001A32; EmpireIndex:2; MoveToFleetAction#800, InitiatorGUID:4962, Context:EntityActionContext_Movement, 16->19 (Cost: 3.03254) from 0.6977296 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:035 Order STACKOrderEntityAction#0000306F, Ticket: 00001A33; EmpireIndex:2; MoveToFleetAction#801, InitiatorGUID:3016, Context:EntityActionContext_Movement, 52->51 (Cost: 4) from 0.2027372 to 0.5286027.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:035 Order STACKOrderEntityAction#00003070, Ticket: 00001A34; EmpireIndex:2; MoveToFleetAction#802, InitiatorGUID:5697, Context:EntityActionContext_Movement, 55->52 (Cost: 2.122118) from 0.4710881 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:035 Order STACKOrderUpdateEffectZone#00003071

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:035 AI STACKStart 26 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:23:035 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:23:055 Order STACKOrderChangeDiplomaticContractTermsCollection#00003072, Ticket: 00001A35; ContractGUID:5943

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:055 Gameplay STACKOrderChangeDiplomaticContractTermsCollection#00003072, Ticket: 00001A35; ContractGUID:5943

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:055 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003073, Ticket: 00001A36

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:055 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003074, Ticket: 00001A37

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:055 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003075, Ticket: 00001A38

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:055 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003076, Ticket: 00001A39

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:055 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003077, Ticket: 00001A3A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:055 Order STACKOrderEntityAction#00003078, Ticket: 00001A3B; EmpireIndex:4; GoToFleetAction#751, InitiatorGUID:3513, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:055 Order STACKOrderEntityAction#00003079, Ticket: 00001A3C; EmpireIndex:4; GoToFleetAction#752, InitiatorGUID:3259, Context:Path: 12, Path: Path: 12

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:055 Order STACKOrderTransferShips#0000307A, Ticket: 00001A3D; EmpireIndex:4; ShipGUIDs: [4999, 5205, 5340, 5810], HeroGUID:0, Position:NodeIndex:38, DestinationGarrisonGUID:5951

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:055 Order STACKOrderEntityAction#0000307B, Ticket: 00001A3E; EmpireIndex:4; GoToFleetAction#753, InitiatorGUID:1176, Context:Path: 13, Path: Path: 13

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Order STACKOrderSelloutTradableResource#0000307C, Ticket: 00001A3F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000307D, Ticket: 00001A40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000307E, Ticket: 00001A41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000307F, Ticket: 00001A42

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003080, Ticket: 00001A43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003081, Ticket: 00001A44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Order STACKOrderCancelHackingProgram#00003082, Ticket: 00001A45; ProgramGUID:5927, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Order STACKOrderCreateShipDesign#00003083, Ticket: 00001A46; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Order STACKOrderCreateShipDesign#00003084, Ticket: 00001A47; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Order STACKOrderCreateShipDesign#00003085, Ticket: 00001A48; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Order STACKOrderCreateShipDesign#00003086, Ticket: 00001A49; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:079 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:099 Order STACKOrderCreateShipDesign#00003087, Ticket: 00001A4A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:099 Order STACKOrderCreateShipDesign#00003088, Ticket: 00001A4B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:099 Order STACKOrderCreateShipDesign#00003089, Ticket: 00001A4C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:119 Order STACKOrderCreateShipDesign#0000308A, Ticket: 00001A4D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:119 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:130 Order STACKOrderEntityAction#0000308B, Ticket: 00001A4E; EmpireIndex:5; GoToFleetAction#648, InitiatorGUID:5462, Context:Path: 70->74, Path: Path: 70->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:130 Order STACKOrderEntityAction#0000308C, Ticket: 00001A4F; EmpireIndex:5; GoToFleetAction#649, InitiatorGUID:2609, Context:Path: 74, Path: Path: 74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:130 Order STACKOrderCompleteMoveToFleetAction#0000308D; EmpireIndex:1; EntityActionId: 1177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:130 Order STACKOrderEntityAction#0000308E, Ticket: 00001A50; EmpireIndex:3; MoveToFleetAction#577, InitiatorGUID:5457, Context:EntityActionContext_Movement, 78->77 (Cost: 6.07242) from 0.545401 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:130 Order STACKOrderEntityAction#0000308F, Ticket: 00001A51; EmpireIndex:3; MoveToFleetAction#578, InitiatorGUID:5755, Context:EntityActionContext_Movement, 77->78 (Cost: 1.357752) from 0.8983548 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:130 Order STACKOrderCompleteMoveToFleetAction#00003090; EmpireIndex:1; EntityActionId: 1183

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:130 Order STACKOrderCompleteMoveToFleetAction#00003091; EmpireIndex:1; EntityActionId: 1182

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:150 Order STACKOrderEntityAction#00003092, Ticket: 00001A52; EmpireIndex:4; MoveToFleetAction#754, InitiatorGUID:1176, Context:EntityActionContext_Movement, 11->13 (Cost: 2.314806) from 0.5388339 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:150 Order STACKOrderEntityAction#00003093, Ticket: 00001A53; EmpireIndex:4; MoveToFleetAction#755, InitiatorGUID:3259, Context:EntityActionContext_Movement, 14->12 (Cost: 3.130558) from 0.6146116 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:150 Order STACKOrderEntityAction#00003094, Ticket: 00001A54; EmpireIndex:4; MoveToFleetAction#756, InitiatorGUID:3513, Context:EntityActionContext_Movement, 14->12 (Cost: 2.123125) from 0.738632 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:150 Order STACKOrderUpdateVisibility#00003095

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:150 Order STACKOrderFinishDockingFleet#00003096, Ticket: 00001A55; EmpireIndex:4; FleetGUID:5951

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:150 Order STACKOrderTerminateEntityAction#00003097; EmpireIndex:1; EntityActionId: 1177

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:150 Order STACKOrderUpdateVisibility#00003098

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:150 Order STACKOrderTerminateEntityAction#00003099; EmpireIndex:1; EntityActionId: 1183

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:173 Order STACKOrderTerminateEntityAction#0000309A; EmpireIndex:1; EntityActionId: 1182

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:173 Order STACKOrderEntityAction#0000309B, Ticket: 00001A56; EmpireIndex:5; MoveToFleetAction#650, InitiatorGUID:2609, Context:EntityActionContext_Movement, 70->74 (Cost: 7) from 0.4997976 to 0.9995952.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:173 Order STACKOrderEntityAction#0000309C, Ticket: 00001A57; EmpireIndex:5; MoveToFleetAction#651, InitiatorGUID:5462, Context:EntityActionContext_Movement, 74->70 (Cost: 5.00567) from 0.6425969 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:173 Order STACKOrderUpdateVisibility#0000309D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:173 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:173 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:173 Order STACKOrderCompleteMoveToFleetAction#0000309E; EmpireIndex:1; EntityActionId: 1176

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:193 Order STACKOrderTerminateEntityAction#0000309F; EmpireIndex:1; EntityActionId: 1171

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:193 Order STACKOrderEntityAction#000030A0, Ticket: 00001A58; EmpireIndex:1; MoveToFleetAction#1184, InitiatorGUID:1771, Context:EntityActionContext_Movement, 16->0 (Cost: 4.642285) from 0 to 0.1921462.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:193 Order STACKOrderUpdateVisibility#000030A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:193 Order STACKOrderTerminateEntityAction#000030A2; EmpireIndex:1; EntityActionId: 1176

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:193 Order STACKOrderEntityAction#000030A3, Ticket: 00001A59; EmpireIndex:1; MoveToFleetAction#1185, InitiatorGUID:5891, Context:EntityActionContext_Movement, 17->23 (Cost: 4.642285) from 0 to 0.3758748.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:219 Order STACKOrderCompleteMoveToFleetAction#000030A4; EmpireIndex:0; EntityActionId: 293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:219 Order STACKOrderEntityAction#000030A5, Ticket: 00001A5A; EmpireIndex:1; MoveToFleetAction#1186, InitiatorGUID:5681, Context:EntityActionContext_Movement, 2->5 (Cost: 3.087162) from 0 to 0.3428457.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:219 Order STACKOrderUpdateVisibility#000030A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:219 Order STACKOrderTerminateEntityAction#000030A7; EmpireIndex:0; EntityActionId: 293

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:296 Order STACKOrderCompleteMoveToFleetAction#000030A8; EmpireIndex:1; EntityActionId: 1180

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:296 Order STACKOrderUpdateVisibility#000030A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:296 Order STACKOrderTerminateEntityAction#000030AA; EmpireIndex:1; EntityActionId: 1180

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:313 Order STACKOrderEntityAction#000030AB, Ticket: 00001A5B; EmpireIndex:1; MoveToFleetAction#1187, InitiatorGUID:3854, Context:EntityActionContext_Movement, 50->52 (Cost: 4.654184) from 0 to 0.4893269.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:463 Order STACKOrderCompleteMoveToFleetAction#000030AC; EmpireIndex:2; EntityActionId: 802

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:463 Order STACKOrderUpdateVisibility#000030AD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:463 Order STACKOrderTerminateEntityAction#000030AE; EmpireIndex:2; EntityActionId: 802

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:481 Order STACKOrderEntityAction#000030AF, Ticket: 00001A5C; EmpireIndex:2; MoveToFleetAction#803, InitiatorGUID:5697, Context:EntityActionContext_Movement, 52->50 (Cost: 4.877882) from 0 to 0.5128458.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:496 Order STACKOrderCompleteMoveToFleetAction#000030B0; EmpireIndex:17; EntityActionId: 1472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:497 Order STACKOrderTerminateEntityAction#000030B1; EmpireIndex:17; EntityActionId: 1472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:528 Order STACKOrderCompleteMoveToFleetAction#000030B2; EmpireIndex:3; EntityActionId: 578

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:528 Order STACKOrderUpdateVisibility#000030B3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:528 Order STACKOrderTerminateEntityAction#000030B4; EmpireIndex:3; EntityActionId: 578

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:545 Order STACKOrderTerminateEntityAction#000030B5; EmpireIndex:3; EntityActionId: 575

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:628 Order STACKOrderCompleteMoveToFleetAction#000030B6; EmpireIndex:4; EntityActionId: 754

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:629 Order STACKOrderUpdateVisibility#000030B7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:629 Order STACKOrderTerminateEntityAction#000030B8; EmpireIndex:4; EntityActionId: 754

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:646 Order STACKOrderTerminateEntityAction#000030B9; EmpireIndex:4; EntityActionId: 753

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:663 Order STACKOrderCompleteMoveToFleetAction#000030BA; EmpireIndex:17; EntityActionId: 1467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:663 Order STACKOrderTerminateEntityAction#000030BB; EmpireIndex:17; EntityActionId: 1467

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:679 Order STACKOrderCompleteMoveToFleetAction#000030BC; EmpireIndex:1; EntityActionId: 1181

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:679 Order STACKOrderTerminateEntityAction#000030BD; EmpireIndex:1; EntityActionId: 1181

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:715 Order STACKOrderCompleteMoveToFleetAction#000030BE; EmpireIndex:1; EntityActionId: 1178

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:715 Order STACKOrderCompleteMoveToFleetAction#000030BF; EmpireIndex:4; EntityActionId: 756

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:715 Order STACKOrderTerminateEntityAction#000030C0; EmpireIndex:1; EntityActionId: 1178

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:715 Order STACKOrderTerminateEntityAction#000030C1; EmpireIndex:4; EntityActionId: 756

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:729 Order STACKOrderTerminateEntityAction#000030C2; EmpireIndex:1; EntityActionId: 1168

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:23:729 Order STACKOrderTerminateEntityAction#000030C3; EmpireIndex:4; EntityActionId: 751

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:013 Order STACKOrderCompleteMoveToFleetAction#000030C4; EmpireIndex:2; EntityActionId: 800

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:013 Order STACKOrderTerminateEntityAction#000030C5; EmpireIndex:2; EntityActionId: 800

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:029 Order STACKOrderTerminateEntityAction#000030C6; EmpireIndex:2; EntityActionId: 799

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:029 Order STACKOrderCompleteMoveToFleetAction#000030C7; EmpireIndex:4; EntityActionId: 755

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:029 Order STACKOrderTerminateEntityAction#000030C8; EmpireIndex:4; EntityActionId: 755

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:046 Order STACKOrderTerminateEntityAction#000030C9; EmpireIndex:4; EntityActionId: 752

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:046 Order STACKOrderEntityAction#000030CA; EmpireIndex:17; SiegeStarSystemAction#1475, InitiatorGUID:1815

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:379 Order STACKOrderCompleteMoveToFleetAction#000030CB; EmpireIndex:2; EntityActionId: 801

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:379 Order STACKOrderTerminateEntityAction#000030CC; EmpireIndex:2; EntityActionId: 801

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:661 Order STACKOrderUpdateVisibility#000030CD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:878 Order STACKOrderCompleteMoveToFleetAction#000030CE; EmpireIndex:5; EntityActionId: 651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:878 Order STACKOrderTerminateEntityAction#000030CF; EmpireIndex:5; EntityActionId: 651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:895 Order STACKOrderUpdateVisibility#000030D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:895 Order STACKOrderEntityAction#000030D1, Ticket: 00001A5D; EmpireIndex:5; MoveToFleetAction#652, InitiatorGUID:5462, Context:EntityActionContext_Movement, 70->74 (Cost: 2.99433) from 0 to 0.2137942.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:995 Order STACKOrderCompleteMoveToFleetAction#000030D2; EmpireIndex:2; EntityActionId: 794

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:995 Order STACKOrderCompleteMoveToFleetAction#000030D3; EmpireIndex:2; EntityActionId: 793

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:995 Order STACKOrderUpdateVisibility#000030D4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:995 Order STACKOrderTerminateEntityAction#000030D5; EmpireIndex:2; EntityActionId: 794

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:24:995 Order STACKOrderTerminateEntityAction#000030D6; EmpireIndex:2; EntityActionId: 793

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:012 AI STACK[AI] [Event]Remove 157 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:25:012 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionCompleted,EventHeroLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventConstructionCompleted,EventShipLevelup,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTimeBubbleUnused,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventEmpireSeen,EventEmpireSeen,EventQuestUpdated,EventNarrativeEventCompleted,EventNarrativeEventBegun,EventShipDesignCreated,EventHappinessStatusChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:25:012 AI STACK[AI] [Event]keep 185 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:25:013 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,ScoreProviderEvent,AIEventCivilianShipAttacked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventTimeBubbleCreated,EventTimeBubbleCreated,EventShipLayoutChanged,EventConstructionQueued,EventFleetInvisibilityChanged,EventShipDesignCreated,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:25:030 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:045 Order STACKOrderUpdateVisibility#000030D7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:113 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:213 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:232 Order STACKOrderCompleteMoveToFleetAction#000030D8; EmpireIndex:1; EntityActionId: 1167

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:232 Order STACKOrderCompleteMoveToFleetAction#000030D9; EmpireIndex:2; EntityActionId: 795

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:232 Order STACKOrderCompleteMoveToFleetAction#000030DA; EmpireIndex:3; EntityActionId: 577

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:232 Order STACKOrderUpdateVisibility#000030DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:232 Order STACKOrderTerminateEntityAction#000030DC; EmpireIndex:1; EntityActionId: 1167

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:232 Order STACKOrderTerminateEntityAction#000030DD; EmpireIndex:2; EntityActionId: 795

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:232 Order STACKOrderTerminateEntityAction#000030DE; EmpireIndex:3; EntityActionId: 577

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:232 AI STACK[AI] Empire 5 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:232 AI STACK[AI] Cancel task 4441 : can find context 5903 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:232 AI STACK[AI] Cancel task 4440 : can find context 5904 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:232 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:232 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:245 Order STACKOrderUpdateVisibility#000030DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:245 Order STACKOrderEntityAction#000030E0, Ticket: 00001A5E; EmpireIndex:3; MoveToFleetAction#579, InitiatorGUID:5457, Context:EntityActionContext_Movement, 77->76 (Cost: 0.9275799) from 0 to 0.09210506.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:262 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:262 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:297 AI STACK[AI] Cancel task 4413 : can find context 5919 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:297 AI STACK[AI] Cancel task 4412 : can find context 5918 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:297 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:329 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:362 AI STACK[AI] Cancel task 3368 : can find context 5920 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:362 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:362 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:362 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:379 Order STACKOrderCompleteMoveToFleetAction#000030E1; EmpireIndex:4; EntityActionId: 748

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:379 Order STACKOrderUpdateVisibility#000030E2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:379 Order STACKOrderTerminateEntityAction#000030E3; EmpireIndex:4; EntityActionId: 748

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:379 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:379 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:379 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:395 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:395 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:395 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:429 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:429 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:429 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:447 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:463 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:480 AI STACK[AI] Cancel task 3946 : can find context 5927 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:481 AI STACK[AI] Cancel task 3713 : can find context 5682 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:481 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:512 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:532 Order STACKOrderCompleteMoveToFleetAction#000030E4; EmpireIndex:17; EntityActionId: 1474

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:532 Order STACKOrderCompleteMoveToFleetAction#000030E5; EmpireIndex:17; EntityActionId: 1473

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:532 Order STACKOrderUpdateVisibility#000030E6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:532 Order STACKOrderTerminateEntityAction#000030E7; EmpireIndex:17; EntityActionId: 1474

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:532 Order STACKOrderTerminateEntityAction#000030E8; EmpireIndex:17; EntityActionId: 1473

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:532 AI STACKStart 31 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:532 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:25:550 Order STACKOrderQueueConstruction#000030E9, Ticket: 00001A5F; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:550 Order STACKOrderQueueConstruction#000030EA, Ticket: 00001A60; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:550 Order STACKOrderQueueConstruction#000030EB, Ticket: 00001A61; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:550 Order STACKOrderQueueConstruction#000030EC, Ticket: 00001A62; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:550 Order STACKOrderBuyoutTradable#000030ED, Ticket: 00001A63; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:550 Order STACKOrderStartHackingProgram#000030EE, Ticket: 00001A64; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:2447, HackingProgramGUID:5968

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:550 Order STACKOrderStartHackingProgram#000030EF, Ticket: 00001A65; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:5969

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:550 Order STACKOrderMoodMessage#000030F0, Ticket: 00001A66; EmpireIndex:1; MoodMessageID:WarPreparingConquestWar, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:550 Order STACKOrderQueueConstruction#000030F1, Ticket: 00001A67; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:550 Order STACKOrderQueueConstruction#000030F2, Ticket: 00001A68; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Order STACKOrderQueueConstruction#000030F3, Ticket: 00001A69; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Order STACKOrderDestroyTimeBubble#000030F4, Ticket: 00001A6A; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Order STACKOrderBuyoutTradable#000030F5, Ticket: 00001A6B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Order STACKOrderQueueConstruction#000030F6, Ticket: 00001A6C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Order STACKOrderQueueConstruction#000030F7, Ticket: 00001A6D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Order STACKOrderStartHackingProgram#000030F8, Ticket: 00001A6E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:5982

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Order STACKOrderStartHackingProgram#000030F9, Ticket: 00001A6F; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:5983

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Order STACKOrderEntityAction#000030FA, Ticket: 00001A70; EmpireIndex:2; GoToFleetAction#804, InitiatorGUID:5137, Context:Path: 56->53->48->47->46->44, Path: Path: 56->53->48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Order STACKOrderChangeDiplomaticContractState#000030FB, Ticket: 00001A71; ContractGUID:5943, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:379.6875, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Gameplay STACKOrderChangeDiplomaticContractState#000030FB, Ticket: 00001A71; ContractGUID:5943, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:379.6875, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Gameplay STACK[DIPLOMACY] Empire#2 + Empire#4 = DiplomaticRelationStateWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelation in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Gameplay STACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
     at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelation in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
     at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelation in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureWar -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelation in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Gameplay STACK[DIPLOMACY] Empire#4 + Empire#2 = DiplomaticRelationStateWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelation in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Gameplay STACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
     at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelation in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
     at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelation in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureWar -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelation in :line 0
     at IDiplomaticTermManagement.ApplyEffects in :line 0
     at IDiplomaticOptionManagement.ApplyTerms in :line 0
     at ApplyTerms in :line 0
     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Gameplay STACKContract 5943 pass from state Negotiation to state Signed.

     at IDiplomaticContractManagement.SetDiplomaticState in :line 0
     at SetDiplomaticContractState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Order STACKOrderQueueResearch#000030FC, Ticket: 00001A72; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionMilitary13, ConstructionGameEntityGUID:5984, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:588 Order STACKOrderActivateLaw#000030FD, Ticket: 00001A73; EmpireIndex:3; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:5985

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Order STACKOrderBuyoutConstruction#000030FE, Ticket: 00001A74; EmpireIndex:3; ContextGUID:1544, ConstructionGameEntityGUID:5668, ResourceName:EmpireMoney, BuyoutCost:756.4918

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Default STACKThe construction 5668 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Order STACKOrderStartHackingProgram#000030FF, Ticket: 00001A75; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:5986

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Order STACKOrderQueueConstruction#00003100, Ticket: 00001A76; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Gameplay, Order STACK[GameServer] OrderStartContextualDiplomaticExchange preprocessor failed: 'ContextualTimeBubbles' cannot be executed between Empire 4 and Empire 2 with given parameters in current situation.

     at StartContextualDiplomaticExchangePreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for GameClient/OrderStartContextualDiplomaticExchange [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Order STACKOrderEntityAction#00003101, Ticket: 00001A78; EmpireIndex:4; InitiateGuardFleetAction#757, InitiatorGUID:3259, Context:Бота (108) (StarSystemNode), Path: Бота (108) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Order STACKOrderQueueConstruction#00003102, Ticket: 00001A79; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Order STACKOrderTransferSpaceportPopulation#00003103, Ticket: 00001A7A; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Default STACKDelivering remaining pop (fleet : 5886, system : 1001)

     at ServerDeliverIFN in :line 0
     at DestinationSystem_Refreshed in :line 0
     at OnRefreshed in :line 0
     at OnRefreshed in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RemovePopulation in :line 0
     at RemovePopulationFromStarSystem in :line 0
     at TransferPopulationOnStarSystem in :line 0
     at TransferPopulation in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Order STACKOrderQueueConstruction#00003104, Ticket: 00001A7B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Order STACKOrderStartHackingProgram#00003105, Ticket: 00001A7C; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:4504, HackingProgramGUID:5993

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Gameplay STACKfleet action with feedback 653 started : ETA 2555.72608947754

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Order STACKOrderEntityAction#00003106, Ticket: 00001A7D; EmpireIndex:5; ExpeditionFleetAction#653, InitiatorGUID:2493, Context:Curiosity_PlanetResource_Luxury06 on Спика IV(Planet 3) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:610 Order STACKOrderUpdateVisibility#00003107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:632 Order STACKOrderCompleteMoveToFleetAction#00003108; EmpireIndex:5; EntityActionId: 650

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:632 Order STACKOrderTerminateEntityAction#00003109; EmpireIndex:17; EntityActionId: 1460

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:632 Order STACKOrderTerminateEntityAction#0000310A; EmpireIndex:17; EntityActionId: 1459

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:632 Order STACKOrderCreateWarInstance#0000310B; GUID:5994

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:632 Order STACKOrderEntityAction#0000310C, Ticket: 00001A7E; EmpireIndex:2; MoveToFleetAction#805, InitiatorGUID:5137, Context:EntityActionContext_Movement, 56->53 (Cost: 5) from 0 to 0.6199877.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:632 Order STACKOrderEntityAction#0000310D; EmpireIndex:4; SiegeStarSystemAction#758, InitiatorGUID:1937

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:632 Order STACKOrderEntityAction#0000310E; EmpireIndex:4; GuardEmpireLocalAction#759, InitiatorGUID:971, Context:Бота (108) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:632 Gameplay STACKCancelling actions on Бота (108) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 4

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:632 Order STACKOrderTerminateEntityAction#0000310F; EmpireIndex:5; EntityActionId: 629

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:632 Default STACKTerminating AutomatedDelivery Fleet 5886 on system ColonizedStarSystem#1001

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:646 Order STACKOrderTerminateEntityAction#00003110; EmpireIndex:5; EntityActionId: 650

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:25:796 Order STACKOrderUpdateVisibility#00003111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:26:313 Order STACKOrderUpdateVisibility#00003112

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:26:678 Order STACKOrderCompleteMoveToFleetAction#00003113; EmpireIndex:1; EntityActionId: 1186

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:26:678 Order STACKOrderUpdateVisibility#00003114

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:26:678 Order STACKOrderTerminateEntityAction#00003115; EmpireIndex:1; EntityActionId: 1186

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:27:012 Order STACKOrderCompleteMoveToFleetAction#00003116; EmpireIndex:1; EntityActionId: 1184

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:27:012 Order STACKOrderUpdateVisibility#00003117

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:27:012 Order STACKOrderTerminateEntityAction#00003118; EmpireIndex:1; EntityActionId: 1184

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:27:776 View STACKIn ShipDesignAndDiscovery ShipDesignPrefab ShipDesignRenderer (UnityEngine.GameObject), the top game object should not be enabled.

     at Load in :line 0
     at LoadIFN in :line 0
     at IShipDesignRendererService.ChangeViewSize in :line 0
     at ResizeShipDesignViewport in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:44:27:776 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:44:27:776 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:44:27:776 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at Hide in :line 0
     at SwitchHubMode in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:44:27:776 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Мезари )

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:44:27:776 AI STACK[AI] [Event]Remove 185 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:27:776 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,ScoreProviderEvent,AIEventCivilianShipAttacked,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventTimeBubbleCreated,EventTimeBubbleCreated,EventShipLayoutChanged,EventConstructionQueued,EventFleetInvisibilityChanged,EventShipDesignCreated,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:27:777 AI STACK[AI] [Event]keep 66 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:27:777 AI STACK[AI] [Event]keep EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventDiplomaticMoodMessage,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,ScoreProviderEvent,ScoreProviderEvent,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventResearchQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionBuyout,EventConstructionQueued,EventConstructionQueued,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventSystemBesieged,EventSystemBlockaded,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:27:793 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:27:862 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:162 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:180 Order STACKOrderCompleteMoveToFleetAction#00003119; EmpireIndex:1; EntityActionId: 1187

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:180 Order STACKOrderCompleteMoveToFleetAction#0000311A; EmpireIndex:1; EntityActionId: 1185

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:180 Order STACKOrderCompleteMoveToFleetAction#0000311B; EmpireIndex:1; EntityActionId: 1179

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:180 Order STACKOrderCompleteMoveToFleetAction#0000311C; EmpireIndex:2; EntityActionId: 803

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:180 Order STACKOrderCompleteMoveToFleetAction#0000311D; EmpireIndex:3; EntityActionId: 579

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:180 Order STACKOrderTerminateEntityAction#0000311E; EmpireIndex:1; EntityActionId: 1187

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:180 Order STACKOrderTerminateEntityAction#0000311F; EmpireIndex:1; EntityActionId: 1185

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:180 Order STACKOrderTerminateEntityAction#00003120; EmpireIndex:1; EntityActionId: 1179

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:196 Order STACKOrderTerminateEntityAction#00003121; EmpireIndex:2; EntityActionId: 803

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:196 Order STACKOrderTerminateEntityAction#00003122; EmpireIndex:3; EntityActionId: 579

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:196 AI STACK[AI] [Important]Could not find a contract evaluation for DiplomaticContractSnapshot #5943. [AI2]

     at ComputeMajorEmpireContractEvaluation in :line 0
     at ComputeDiplomaticContractSignedLogs in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:196 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:196 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:229 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:229 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:263 AI STACK[AI] Cancel task 4421 : can find context 5946 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:263 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:296 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:330 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:330 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:330 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:346 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:346 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:346 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:380 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:380 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:380 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:396 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:396 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:396 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:413 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:431 Order STACKOrderCompleteMoveToFleetAction#00003123; EmpireIndex:5; EntityActionId: 652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:431 Order STACKOrderTerminateEntityAction#00003124; EmpireIndex:5; EntityActionId: 652

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:431 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:446 AI STACK[AI] Cancel task 3889 : can find context 5886 : for empire 5 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:463 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:481 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:496 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:496 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:511 Order STACKOrderEntityAction#00003125, Ticket: 00001A7F; EmpireIndex:1; GoToFleetAction#1188, InitiatorGUID:2491, Context:Path: 1->9->10->11, Path: Path: 1->9->10->11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:511 Order STACKOrderEntityAction#00003126, Ticket: 00001A80; EmpireIndex:1; GoToFleetAction#1189, InitiatorGUID:5799, Context:Path: 16->17->23, Path: Path: 16->17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:511 AI STACKStart 12 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:511 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:28:534 Order STACKOrderBuyoutTradable#00003127, Ticket: 00001A81; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:534 Order STACKOrderEntityAction#00003128, Ticket: 00001A82; EmpireIndex:2; GoToFleetAction#806, InitiatorGUID:4962, Context:Path: 19->15, Path: Path: 19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:534 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:534 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:534 Order STACKOrderEntityAction#00003129, Ticket: 00001A85; EmpireIndex:3; GoToFleetAction#580, InitiatorGUID:5755, Context:Path: 78->79->84->82->80, Path: Path: 78->79->84->82->80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:534 Order STACKOrderEntityAction#0000312A, Ticket: 00001A86; EmpireIndex:4; InitiateGuardFleetAction#760, InitiatorGUID:5951, Context:Ксенис (267) (StarSystemNode), Path: Ксенис (267) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:534 Order STACKOrderEntityAction#0000312B, Ticket: 00001A87; EmpireIndex:4; HonorActionSystemDefense#761, InitiatorGUID:971, Context:GUID#1184

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:534 Order STACKOrderMoodMessage#0000312C, Ticket: 00001A88; EmpireIndex:4; MoodMessageID:WarPreparingConquestWar, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:534 Order STACKOrderTransferShips#0000312D, Ticket: 00001A89; EmpireIndex:4; ShipGUIDs: [3190, 3278, 3444, 3447, 3235, 3395, 3827, 3540], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3259

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:534 Order STACKOrderEntityAction#0000312E, Ticket: 00001A8A; EmpireIndex:4; LaunchProbeFleetAction#762, InitiatorGUID:1176, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:551 Order STACKOrderBuyoutTradable#0000312F, Ticket: 00001A8B; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:551 Quest STACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnResourcePropertyChange in :line 0
     at TransferResources in :line 0
     at TryTransferResources in :line 0
     at TryAllocateTo in :line 0
     at ITradingManagementService.TryConsumeAndAllocateTradable in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:551 Order STACKOrderTransferSpaceportPopulation#00003130, Ticket: 00001A8C; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:551 Order STACKOrderEntityAction#00003131, Ticket: 00001A8D; EmpireIndex:1; MoveToFleetAction#1190, InitiatorGUID:5799, Context:EntityActionContext_Movement, 16->17 (Cost: 4.642285) from 0 to 0.8664675.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:551 Order STACKOrderEntityAction#00003132, Ticket: 00001A8E; EmpireIndex:1; MoveToFleetAction#1191, InitiatorGUID:2491, Context:EntityActionContext_Movement, 1->9 (Cost: 2.206649) from 0 to 0.08710846.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:551 Order STACKOrderEntityAction#00003133; EmpireIndex:4; GuardEmpireLocalAction#763, InitiatorGUID:971, Context:Ксенис (267) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:551 Gameplay STACKCancelling actions on Ксенис (267) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 4

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:567 Order STACKOrderEntityAction#00003134; EmpireIndex:4; MoveToProbeAction#764, InitiatorGUID:5995, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:567 Order STACKOrderUpdateVisibility#00003135

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:567 Order STACKOrderEntityAction#00003136, Ticket: 00001A8F; EmpireIndex:2; MoveToFleetAction#807, InitiatorGUID:4962, Context:EntityActionContext_Movement, 19->15 (Cost: 3.96746) from 0 to 0.4647074.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:567 Order STACKOrderEntityAction#00003137, Ticket: 00001A90; EmpireIndex:3; MoveToFleetAction#581, InitiatorGUID:5755, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:594 Prism STACKHonor action started: {"turn":82,"actionDefinitionName":"HonorActionSystemDefense","totalUsageCount":0,"turnsSinceLastUsage":82,"availableTurnsSinceLastUsage":71,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.23.01","eventName":"Honor action started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:44:28.516"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:44:28:628 Gameplay STACKfleet action with feedback 653 finished : ETA 2555.72608947754, Game.Time 2556.7406539917, true ETA 2556.72608947754

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:628 Order STACKOrderTerminateEntityAction#00003138; EmpireIndex:5; EntityActionId: 653

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:628 Quest STACK[Quests] ExplorationQuest07 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:628 Quest STACK[Quests] ExplorationQuest25Bis didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:628 Quest STACK[Quests] Adding global quest variable: $CloseSystem = System.Collections.Generic.List`1[System.Object] for empire 5

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:629 Order STACKOrderAddQuestMarkers#00003139

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:28:629 Order STACKOrderBeginQuest#0000313A, Ticket: 00001A91

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:29:062 Order STACKOrderUpdateVisibility#0000313B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:29:612 Order STACKOrderCompleteMoveToFleetAction#0000313C; EmpireIndex:2; EntityActionId: 805

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:29:612 Order STACKOrderTerminateEntityAction#0000313D; EmpireIndex:2; EntityActionId: 805

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:29:712 Order STACKOrderUpdateVisibility#0000313E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:29:712 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:29:712 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:30:512 AI STACK[AI] [Event]Remove 66 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:30:512 AI STACK[AI] [Event]Remove EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventDiplomaticMoodMessage,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,ScoreProviderEvent,ScoreProviderEvent,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventResearchQueued,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionBuyout,EventConstructionQueued,EventConstructionQueued,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventSystemBesieged,EventSystemBlockaded,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:30:512 AI STACK[AI] [Event]keep 36 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:30:512 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetInvisibilityChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventProbeLaunched,EventLuxuryResourceAcquired,EventPopulationTransferredToSpaceport,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventQuestBegun,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:30:528 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:30:612 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:30:744 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:30:779 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:779 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:779 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:779 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:795 Order STACKOrderEntityAction#0000313F, Ticket: 00001A92; EmpireIndex:17; InitiateGuardFleetAction#1476, InitiatorGUID:2375, Context:Темос (563) (StarSystemNode), Path: Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:30:795 Order STACKOrderEntityAction#00003140, Ticket: 00001A93; EmpireIndex:17; InitiateGuardFleetAction#1477, InitiatorGUID:3608, Context:Лорс (551) (StarSystemNode), Path: Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:30:795 Order STACKOrderEntityAction#00003141; EmpireIndex:17; GuardEmpireLocalAction#1478, InitiatorGUID:984, Context:Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:30:795 Gameplay STACKCancelling actions on Темос (563) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:30:795 Order STACKOrderEntityAction#00003142; EmpireIndex:17; GuardEmpireLocalAction#1479, InitiatorGUID:984, Context:Лорс (551) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:30:795 Gameplay STACKCancelling actions on Лорс (551) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:30:812 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:812 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:844 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:879 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Мезари )

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:44:30:879 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:912 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:912 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:913 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:928 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:928 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:928 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:945 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:945 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:945 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:962 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:962 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:962 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:978 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:30:995 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:31:030 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:31:046 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:31:065 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:31:095 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:31:095 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:31:132 Order STACKOrderEntityAction#00003143, Ticket: 00001A94; EmpireIndex:4; OutpostActionFinishHisshos#765, InitiatorGUID:5129

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:133 Order STACKOrderEntityAction#00003144, Ticket: 00001A95; EmpireIndex:4; GoToFleetAction#766, InitiatorGUID:5951, Context:Path: 38->40, Path: Path: 38->40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:133 Order STACKOrderTransferSpaceportPopulation#00003145, Ticket: 00001A96; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:133 Order STACKOrderUpdateVisibility#00003146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:133 Order STACKOrderSwapColonizedStarSystemOwner#00003147; EmpireIndex:2, ColonizedStarSystemGUID:5510, NewOwnerEmpireIndex:4, DisplayedNewOwnerEmpireIndex:4, DestroyShips:False, KeepOriginGrowth:True, FromMinorFactionAssimilation:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:133 Gameplay STACK[Colonization] Медведица (ColonizedStarSystem#5510)'s owner is changing so the ships in its hangar are moved into 0 fleets

     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:133 Gameplay STACK[Fleets] Moved 0 ships from Empire 2 hangar on Медведица (315) to 0 new garrison(s)

     at CreateFleetsFromDescriptions in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:133 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:133 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusEmpire2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:133 Data STACKCould not find element 'PopulationPoliticalEventObedienceStatusStarSystem2' in database.

     at TryRaisePopulationEvent in :line 0
     at ScanAllStatesAndRaiseEvents in :line 0
     at AddPopulation in :line 0
     at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:133 Default STACK[DepartmentOfIndustry] A construction queue has been removed (empire: #2, context: 'ColonizedStarSystem#5510'.

     at RemoveQueueFrom in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:133 Gameplay STACK[Colo] [Empire#2] System Медведица (5510) Removed.

     at RemoveColonizedStarSystemAndPlanets in :line 0
     at UnbindStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:151 Order STACKOrderChangeStarSystemState#00003148; EmpireIndex:4; ColonizedStarSystemGUID:5129, StarSystemState:Colony

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:151 Order STACKOrderClearConstructionQueue#00003149; EmpireIndex:4; ColonizedStarSystemGUID:5129

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:151 Order STACKOrderTransferResource#0000314A; EmpireIndex:4; ContextGUID:5129, ResourceName:SystemGrowth, Amount:-91.89

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:151 Order STACKOrderTransferPopulationOnSystem#0000314B; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:152 Order STACKOrderUpdateAutoImprovements#0000314C, ColonizedStarSystemGUID:5129, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:152 Order STACKOrderEntityAction#0000314D, Ticket: 00001A97; EmpireIndex:4; MoveToFleetAction#767, InitiatorGUID:5951, Context:EntityActionContext_Movement, 38->40 (Cost: 6) from 0 to 0.3117085.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:329 Order STACKOrderCompleteMoveToFleetAction#0000314E; EmpireIndex:1; EntityActionId: 1191

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:329 Order STACKOrderUpdateVisibility#0000314F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:329 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:329 Order STACKOrderTerminateEntityAction#00003150; EmpireIndex:1; EntityActionId: 1191

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:678 Order STACKOrderCompleteMoveToFleetAction#00003151; EmpireIndex:3; EntityActionId: 581

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:678 Order STACKOrderUpdateVisibility#00003152

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:678 Order STACKOrderTerminateEntityAction#00003153; EmpireIndex:3; EntityActionId: 581

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:696 Order STACKOrderEntityAction#00003154, Ticket: 00001A98; EmpireIndex:3; MoveToFleetAction#582, InitiatorGUID:5755, Context:EntityActionContext_Movement, 79->84 (Cost: 1.083241) from 0 to 0.07679357.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:897 Order STACKOrderUnlockHeroSkill#00003155; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:31:897 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Мезари )

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:44:32:194 Order STACKOrderUpdateVisibility#00003156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:32:194 Order STACKOrderCompleteMoveToFleetAction#00003157; EmpireIndex:1; EntityActionId: 1190

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:32:194 Order STACKOrderTerminateEntityAction#00003158; EmpireIndex:1; EntityActionId: 1190

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:32:279 Order STACKOrderCompleteMoveToFleetAction#00003159; EmpireIndex:2; EntityActionId: 807

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:32:279 Order STACKOrderTerminateEntityAction#0000315A; EmpireIndex:2; EntityActionId: 807

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:32:582 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at ChangeViewContent in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:44:32:582 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at ChangeViewContent in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:44:32:582 View STACKShipDesignRenderer didn't found anchor for 'Лимо'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:44:32:582 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:44:32:582 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:44:32:603 View STACKUnload material DesertPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

15:44:32:603 View STACKUnload material UniqueSaharPlanetMat

     at Unload in :line 0
     at OnPostRender in :line 0
     at OnPreCullHook in :line 0
     at OnPreCull in :line 0

15:44:32:603 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:44:32:603 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:44:32:603 View STACKShipDesignRenderer didn't found anchor for 'Лимо'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:44:32:625 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:44:33:103 AI STACK[AI] [Event]Remove 36 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:33:104 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventDiplomaticMoodMessage,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetInvisibilityChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventProbeLaunched,EventLuxuryResourceAcquired,EventPopulationTransferredToSpaceport,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventQuestBegun,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:33:104 AI STACK[AI] [Event]keep 27 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:33:104 AI STACK[AI] [Event]keep EventOutpostCompetitionEnded,EventOutpostCompetitionEnded,EventOutpostActionStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventOutpostTurnedToColony,EventColonyEstablished,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostLost,EventSystemInfluenceChanged,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:33:121 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:33:197 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:33:271 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:44:33:271 Audio STACKAudio bank B_Heroes has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:44:33:327 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:33:361 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:361 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:395 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:395 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:427 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:444 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:494 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:494 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:494 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:511 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:511 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:511 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:528 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:528 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:528 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:545 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:545 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:545 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:561 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:594 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:612 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:628 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:662 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:662 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:33:677 Order STACKOrderSetSystemSupervisor#0000315B, Ticket: 00001A99; EmpireIndex:4; StarSystemGUID:5129, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:33:677 Order STACKOrderQueueConstruction#0000315C, Ticket: 00001A9A; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:33:678 Order STACKOrderChangeOutpostGrowthProvider#0000315D, Ticket: 00001A9B; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:33:678 Order STACKOrderStartHackingProgram#0000315E, Ticket: 00001A9C; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:971, TargetGUID:5129, HackingProgramGUID:6001

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:33:678 Order STACKOrderEntityAction#0000315F, Ticket: 00001A9D; EmpireIndex:4; GoToFleetAction#768, InitiatorGUID:1176, Context:Path: 13->11->10, Path: Path: 13->11->10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:33:678 Order STACKOrderSetSpaceportDestination#00003160, Ticket: 00001A9E; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:33:678 Order STACKOrderReorganizePopulationsOnSystem#00003161; EmpireIndex:4; StarSystemGUID:5129

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:33:694 Order STACKOrderEntityAction#00003162, Ticket: 00001A9F; EmpireIndex:4; MoveToFleetAction#769, InitiatorGUID:1176, Context:EntityActionContext_Movement, 13->11 (Cost: 1.185194) from 0 to 0.2361197.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:34:362 Order STACKOrderCompleteMoveToFleetAction#00003163; EmpireIndex:4; EntityActionId: 767

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:34:362 Order STACKOrderTerminateEntityAction#00003164; EmpireIndex:4; EntityActionId: 767

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:34:528 Order STACKOrderUpdateVisibility#00003165

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:34:578 Order STACKOrderCompleteMoveToFleetAction#00003166; EmpireIndex:3; EntityActionId: 582

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:34:578 Order STACKOrderTerminateEntityAction#00003167; EmpireIndex:3; EntityActionId: 582

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:35:681 AI STACK[AI] [Event]Remove 27 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:35:681 AI STACK[AI] [Event]Remove EventOutpostCompetitionEnded,EventOutpostCompetitionEnded,EventOutpostActionStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventOutpostTurnedToColony,EventColonyEstablished,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostLost,EventSystemInfluenceChanged,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:35:681 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:35:681 AI STACK[AI] [Event]keep EventConstructionQueued,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:35:698 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:35:780 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:35:907 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:35:928 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:35:929 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:35:962 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:35:962 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:35:996 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:013 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:062 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:062 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:062 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:078 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:078 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:078 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:094 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:094 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:094 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:112 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:112 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:112 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:130 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:163 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:180 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:197 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:36:480 Order STACKOrderCompleteMoveToFleetAction#00003168; EmpireIndex:4; EntityActionId: 769

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:36:480 Order STACKOrderTerminateEntityAction#00003169; EmpireIndex:4; EntityActionId: 769

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:38:229 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:38:229 AI STACK[AI] [Event]Remove EventConstructionQueued,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:38:229 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:38:229 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:38:247 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:38:330 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:38:413 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:38:430 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:38:514 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:38:546 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:38:582 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:582 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:614 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:614 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:647 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:681 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:714 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:714 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:714 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:729 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:729 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:729 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:747 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:747 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:747 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:779 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:779 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:779 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:796 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:813 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:846 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:862 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:38:895 Order STACKOrderAIClientStateChange#0000316A; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:38:895 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:38:895 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:41:688 Order STACKOrderQueueConstruction#0000316B; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:48:723 Order STACKOrderQueueConstruction#0000316C; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:49:755 Order STACKOrderQueueConstruction#0000316D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:50:639 Order STACKOrderQueueConstruction#0000316E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:50:974 Order STACKOrderQueueConstruction#0000316F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:112 Order STACKOrderMoveIdleFleets#00003170; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:129 Order STACKOrderEntityAction#00003171, Ticket: 00001AA0; EmpireIndex:0; MoveToFleetAction#294, InitiatorGUID:5896, Context:EntityActionContext_Movement, 105->103 (Cost: 3.295205) from 0.6300312 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:129 Order STACKOrderEntityAction#00003172, Ticket: 00001AA1; EmpireIndex:0; MoveToFleetAction#295, InitiatorGUID:3289, Context:EntityActionContext_Movement, 98->97 (Cost: 3.667532) from 0.8720667 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:230 Order STACKOrderUpdateVisibility#00003173

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:640 Order STACKOrderCompleteMoveToFleetAction#00003174; EmpireIndex:0; EntityActionId: 295

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:640 Order STACKOrderUpdateVisibility#00003175

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:640 Order STACKOrderTerminateEntityAction#00003176; EmpireIndex:0; EntityActionId: 295

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:640 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:53:640 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:53:640 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:53:640 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:53:640 AI STACK[AI] [Event]keep 15 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:53:640 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetDocked,EventFleetGotInterceptedByAnEnemy,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:53:653 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:653 Order STACKOrderAIClientStateChange#00003177; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:653 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:732 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:947 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:53:980 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:53:980 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:014 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:014 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:031 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:065 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:097 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:147 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:147 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:147 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:165 Order STACKOrderCompleteMoveToFleetAction#00003178; EmpireIndex:0; EntityActionId: 294

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:54:165 Order STACKOrderTerminateEntityAction#00003179; EmpireIndex:0; EntityActionId: 294

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:54:165 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:165 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:166 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:182 Order STACKOrderEntityAction#0000317A, Ticket: 00001AA2; EmpireIndex:0; MoveToFleetAction#296, InitiatorGUID:5896, Context:EntityActionContext_Movement, 103->111 (Cost: 5.704795) from 0 to 0.2770422.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:54:182 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:182 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:182 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:198 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:198 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:198 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:229 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:245 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:262 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:296 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:311 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:311 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:54:328 Order STACKOrderBuyoutTradable#0000317B, Ticket: 00001AA3; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:56:312 AI STACK[AI] [Event]Remove 15 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:56:312 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetDocked,EventFleetGotInterceptedByAnEnemy,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:56:312 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:56:312 AI STACK[AI] [Event]keep EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:56:329 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:56:411 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:56:529 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:56:545 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:56:630 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:56:662 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:56:697 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:697 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:730 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:730 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:747 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:782 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:813 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:813 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:813 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:830 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:830 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:830 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:864 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:864 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:864 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:880 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:880 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:880 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:896 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:913 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:948 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:974 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:993 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:56:993 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:57:006 Order STACKOrderSelloutTradableResource#0000317C, Ticket: 00001AA4; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:57:006 Order STACKOrderBuyoutTradable#0000317D, Ticket: 00001AA5; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:58:979 GUI STACKExpected PositiveDiffGauge & NegativeDiffGauge in ProgressGauge

     at RefreshDiffGauge in :line 0
     at Refresh in :line 0
     at Bind in :line 0
     at RefreshFleetLine in :line 0
     at RefreshChildrenIList in :line 0
     at FillDefenders in :line 0
     at Bind in :line 0
     at RefreshEmpireCard in :line 0
     at RefreshChildrenIList in :line 0
     at BindCards in :line 0
     at ShowTargets in :line 0
     at ShowSelectionWindow in :line 0
     at OnClick in :line 0
     at OnClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:44:58:979 GUI STACKExpected PositiveDiffGauge & NegativeDiffGauge in ProgressGauge

     at RefreshDiffGauge in :line 0
     at Refresh in :line 0
     at Bind in :line 0
     at RefreshFleetLine in :line 0
     at RefreshChildrenIList in :line 0
     at FillDefenders in :line 0
     at Bind in :line 0
     at RefreshEmpireCard in :line 0
     at RefreshChildrenIList in :line 0
     at BindCards in :line 0
     at ShowTargets in :line 0
     at ShowSelectionWindow in :line 0
     at OnClick in :line 0
     at OnClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:44:58:979 Order STACKOrderSetEmpirePlanningEncounter#0000317E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:58:979 Order STACKOrderCompleteMoveToFleetAction#0000317F; EmpireIndex:0; EntityActionId: 296

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:58:979 Order STACKOrderTerminateEntityAction#00003180; EmpireIndex:0; EntityActionId: 296

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:58:991 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:58:991 AI STACK[AI] [Event]Remove EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:58:991 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:58:991 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:44:59:003 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:59:082 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:59:185 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:59:198 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:59:281 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:59:315 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:59:348 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:348 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:381 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:381 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:398 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:431 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:482 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:482 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:482 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:498 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:498 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:498 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:514 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:514 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:514 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:530 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:530 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:530 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:563 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:580 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:598 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:630 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:646 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:647 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:44:59:663 Order STACKOrderBuyoutTradable#00003181, Ticket: 00001AA6; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:59:663 Order STACKOrderAIClientStateChange#00003182; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:59:663 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:44:59:663 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:00:104 Order STACKOrderEntityAction#00003183; EmpireIndex:0; AttackFleetAction#297, InitiatorGUID:3289, Context:8-й Свирепые Пираты (5152) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:104 Order STACKOrderCreateEncounter#00003184, Ticket: 00001AA7, Attacker#3289, Defender#5152, Orbit#657, Encounter#6012

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:104 Order STACKOrderJoinEncounter#00003185, Ticket: 00001AA8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:104 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:00:104 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:00:104 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:00:104 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:00:104 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:00:104 AI STACK[AI] [Event]keep EventBattleSetup,EventBattleSetup,AIEventBattleSetup, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:00:117 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:117 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:117 Order STACKOrderAIClientStateChange#00003186; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:117 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:131 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:148 Battle STACKEntering state ServerEncounterState_LoadBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:197 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:362 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:362 Order STACKOrderSetEmpirePlanningEncounter#00003187

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:380 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:380 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:380 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:380 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:396 Order STACKOrderSetEncounterContendersMode#00003188

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:00:413 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:413 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:446 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:482 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:514 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:514 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:514 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:547 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:547 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:547 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:563 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:563 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:563 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:580 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:580 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:580 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:597 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:630 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:646 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:663 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:680 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:681 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:00:695 Order STACKOrderSelloutTradableResource#00003189, Ticket: 00001AA9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:02:188 Order STACKOrderSetEncounterContendersMode#0000318A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:02:188 Order STACKOrderSubmitEncounterGroupSetup#0000318B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:02:697 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:02:697 AI STACK[AI] [Event]Remove EventBattleSetup,EventBattleSetup,AIEventBattleSetup, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:02:697 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:02:697 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:02:714 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:02:799 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:02:905 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:02:917 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:02:998 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:031 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:064 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:064 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:065 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:065 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:081 Order STACKOrderSubmitEncounterGroupSetup#0000318C, Ticket: 00001AAA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:098 Order STACKOrderResolveEncounterPlayStatuses#0000318D, Ticket: 00001AAB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:098 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:098 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:115 Battle STACKBegin encounter simulation ignition 192146

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:131 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:686 Battle STACKEnd encounter simulation ignition 192149

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:686 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:698 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForFirstPhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:698 Order STACKOrderSetEncounterState#0000318E, Ticket: 00001AAC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:698 Order STACKOrderSetEncounterContendersState#0000318F, Ticket: 00001AAD; EncounterGUID:6012, EmpireIndexes:0 0 17, State:ReadyForFirstPhase

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:716 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:716 Battle STACKEntering state ServerEncounterState_WaitForContendersState: BattlePhaseInProgress

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:716 Order STACKOrderSetEncounterContendersState#00003190, Ticket: 00001AAE; EncounterGUID:6012, EmpireIndexes:0 0 17, State:BattlePhaseInProgress

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:716 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:716 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:716 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:733 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:751 Order STACKOrderSetEncounterPhasesDuration#00003191, Ticket: 00001AAF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:752 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:752 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:752 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:765 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:765 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:765 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:781 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:781 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:781 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:815 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:831 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:848 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:881 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:897 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:897 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:03:914 Order STACKOrderBuyoutTradable#00003192, Ticket: 00001AB0; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:914 Order STACKOrderBuyoutTradable#00003193, Ticket: 00001AB1; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:914 Order STACKOrderSendEncounterPhaseReport#00003194, Ticket: 00001AB2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:931 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:03:932 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:192 Order STACKOrderSendEncounterPhaseReport#00003195, Ticket: 00001AB3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:202 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:202 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:297 Order STACKOrderSendEncounterPhaseReport#00003196, Ticket: 00001AB4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:314 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:314 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForReport

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:314 Order STACKOrderSetEncounterContendersState#00003197, Ticket: 00001AB5; EncounterGUID:6012, EmpireIndexes:0 0 17, State:ReadyForReport

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:331 Battle STACKEntering state ServerEncounterState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:331 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportAknowledged

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:331 Order STACKOrderReportEncounter#00003198, Ticket: 00001AB6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:362 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:362 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:362 Order STACKOrderReportValidatedEncounter#00003199, Ticket: 00001AB7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:386 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:386 Order STACKOrderEntityAction#0000319A; EmpireIndex:17; SiegeStarSystemAction#1480, InitiatorGUID:4518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:04:386 Order STACKOrderFinalizeEncounter#0000319B, Ticket: 00001AB8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:05:915 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:05:915 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:05:915 AI STACK[AI] [Event]keep 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:05:915 AI STACK[AI] [Event]keep EventBattleReport,EventBattleReport,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventSystemBesieged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:05:931 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:06:016 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:06:122 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:06:132 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:06:214 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:06:231 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:231 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:231 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:246 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:06:280 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:280 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:297 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:297 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:331 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:363 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:397 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:397 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:397 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:413 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:414 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:414 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:430 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:430 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:430 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:446 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:446 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:446 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:481 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:497 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:512 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:546 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:06:562 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:06:579 Order STACKOrderAIClientStateChange#0000319C; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:06:579 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:06:621 Order STACKOrderEntityAction#0000319D; EmpireIndex:0; InitiateGuardFleetAction#298, InitiatorGUID:3289, Context:Спика (657) (StarSystemNode), Path: Спика (657) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:06:621 Order STACKOrderEntityAction#0000319E; EmpireIndex:0; GuardEmpireLocalAction#299, InitiatorGUID:967, Context:Спика (657) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:06:621 Gameplay STACKCancelling actions on Спика (657) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 0

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:16:983 Order STACKOrderManageManpower#0000319F; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:19:916 Order STACKOrderEntityAction#000031A0; EmpireIndex:17; GroundBattleStarSystemAction#1481, InitiatorGUID:4518, Context:GUID#3289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:19:916 Order STACKOrderCreateGroundBattle#000031A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:19:916 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:19:916 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:19:916 AI STACK[AI] [Event]Remove 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:19:916 AI STACK[AI] [Event]Remove EventBattleReport,EventBattleReport,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventSystemBesieged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:19:916 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:19:916 AI STACK[AI] [Event]keep EventSystemBlockaded,EventTutorial_FleetsSelected,EventGroundBattleCreated,EventGroundBattleCreated,AIEventGroundBattleCreated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:19:932 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:19:932 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:19:932 Order STACKOrderAIClientStateChange#000031A2; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:19:932 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:19:932 Order STACKOrderGroundBattleSetup#000031A3, Ticket: 00001AB9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:19:954 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:20:014 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:20:132 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:132 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:132 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:149 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:20:164 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:164 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:164 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:164 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:181 Order STACKOrderGroundBattleSelectDefenderStrategy#000031A4, Ticket: 00001ABA; GroundBattleGUID:6014, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:20:198 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:198 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:230 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:264 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:298 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:298 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:298 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:314 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:314 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:314 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:331 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:331 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:331 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:364 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:364 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:364 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:380 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:397 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:431 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:20:448 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:381 Order STACKOrderGroundBattleSelectAttackerStrategy#000031A5; GroundBattleGUID:6014, AttackerStrategyName:GroundBattleAttackerStrategy1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:22:398 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:22:398 Order STACKOrderGroundBattleReport#000031A6, Ticket: 00001ABB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:22:415 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:22:466 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:22:466 AI STACK[AI] [Event]Remove EventSystemBlockaded,EventTutorial_FleetsSelected,EventGroundBattleCreated,EventGroundBattleCreated,AIEventGroundBattleCreated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:22:466 AI STACK[AI] [Event]keep 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:22:466 AI STACK[AI] [Event]keep EventGroundBattleSetup,EventGroundBattleSetup,EventGroundBattleReport,EventGroundBattleReport, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:22:501 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:22:582 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:22:671 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:22:682 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:22:765 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:22:781 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:781 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:781 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:798 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:22:830 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:830 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:864 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:864 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:897 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:914 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:948 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:948 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:948 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:981 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:981 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:981 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:998 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:998 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:22:998 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:23:014 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:23:014 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:23:014 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:23:031 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:23:048 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:23:080 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:23:097 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:23:130 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:23:146 Order STACKOrderAIClientStateChange#000031A7; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:23:146 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:113 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:146 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:230 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:230 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:313 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:313 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:313 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:313 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:346 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:446 Battle STACKDisposing ServerEncounter 5941

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:446 Battle STACKDisposing ServerEncounter 6012

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:446 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:479 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:578 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:613 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:634 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:634 Order STACKOrderSpawnPirateFleets#000031A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:634 Gameplay STACKAdd 0 experience to ship Ship#6017

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at IPiratesManagementService.ClientSpawnFleets in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:634 Gameplay STACKAdd 0 experience to ship Ship#6018

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at IPiratesManagementService.ClientSpawnFleets in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:696 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:715 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:715 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:715 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:715 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:715 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:715 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:715 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:45:29:715 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
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15:45:29:715 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
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15:45:29:715 Gameplay STACKAdd 1 experience to ship Ship#5617

     at AddExperience in :line 0
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15:45:29:715 Gameplay STACKAdd 1 experience to ship Ship#5931

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#5190

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
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15:45:29:731 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5160

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#4979

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5214

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5384

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5567

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5716

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5883

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#4743

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5297

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5351

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5452

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5570

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5711

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5354

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
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15:45:29:732 Gameplay STACKAdd 1 experience to ship Ship#5628

     at AddExperience in :line 0
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15:45:29:746 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:45:29:746 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:45:29:746 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:45:29:746 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:45:29:746 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:45:29:746 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:45:29:746 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:45:29:746 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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15:45:29:746 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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15:45:29:746 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#4760

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#5410

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#5178

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 2 experience to ship Ship#5104

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#4817

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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#4641

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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#4570

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#4340

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#4619

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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#5546

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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#5621

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15:45:29:747 Gameplay STACKAdd 2 experience to ship Ship#5576

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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#5639

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15:45:29:747 Gameplay STACKAdd 2 experience to ship Ship#5587

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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#5885

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 2 experience to ship Ship#5834

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15:45:29:747 Gameplay STACKAdd 2 experience to ship Ship#5728

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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#5693

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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#5840

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 2 experience to ship Ship#5166

     at AddExperience in :line 0
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15:45:29:747 Gameplay STACKAdd 2 experience to ship Ship#5471

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15:45:29:747 Gameplay STACKAdd 2 experience to ship Ship#5731

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15:45:29:747 Gameplay STACKAdd 2 experience to ship Ship#5843

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15:45:29:747 Gameplay STACKAdd 2 experience to ship Ship#5916

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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#5554

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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#2265

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15:45:29:747 Gameplay STACKAdd 1 experience to ship Ship#2400

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15:45:29:747 Gameplay STACKAdd 2 experience to ship Ship#4798

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Mothership#1131

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#1140

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#1143

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#1161

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#1918

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#2073

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Mothership#2890

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#3055

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#3387

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#2019

     at AddExperience in :line 0
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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#2097

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#2236

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#2327

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#4065

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#3878

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
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15:45:29:763 Gameplay STACKAdd 1 experience to ship Ship#5116

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15:45:29:763 Gameplay STACKAdd 1 experience to ship Mothership#5756

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#3444

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#3395

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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#5367

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#5445

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#5548

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#5623

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#5783

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#4999

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#5205

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#5340

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#5810

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#5047

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#5202

     at AddExperience in :line 0
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15:45:29:779 Gameplay STACKAdd 1 experience to ship Ship#5337

     at AddExperience in :line 0
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15:45:29:780 Gameplay STACKAdd 1 experience to ship Ship#5490

     at AddExperience in :line 0
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15:45:29:780 Gameplay STACKAdd 1 experience to ship Ship#5315

     at AddExperience in :line 0
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15:45:29:780 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
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15:45:29:796 Gameplay STACKAdd 1 experience to ship Ship#2314

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15:45:29:796 Gameplay STACKAdd 1 experience to ship Ship#1745

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15:45:29:796 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
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15:45:29:796 Gameplay STACKAdd 1 experience to ship Ship#2405

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15:45:29:796 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
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     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:796 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:796 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:796 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:796 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:796 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:796 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:796 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#5209

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#5429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#5289

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#5292

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#5460

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:797 Gameplay STACKAdd 1 experience to ship Ship#4779

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:847 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:847 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:847 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:880 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:880 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:880 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:913 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:913 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:913 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#5751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#5752

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#5763

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#6017

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 Gameplay STACKAdd 1 experience to ship Ship#6018

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:29:980 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:079 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:216 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:216 Gameplay STACKAdd 0 experience to ship Ship#5980

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:216 Gameplay STACKAdd 0 experience to ship Ship#5913

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:216 Gameplay STACKAdd 20 experience to ship Ship#5669

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:216 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#5780 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:216 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:216 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:216 Battle STACKDisposing Encounter 5897

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:216 Runtime STACK[ChatMessage] RECV: l:/_turn/83 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:226 Order STACKOrderStartHackingOperation#000031A9; StartGUID:4504, TargetGUID:1823, NodePositions:69,NodeIndex:70,NodeIndex:74,NodeIndex:76,NodeIndex:77,NodeIndex:78,NodeIndex:79, HackingOperationGUID:6019, TracedOperationGUID:4381

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:244 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:267 Prism STACKColonize: {"turn":84,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:45:30.135"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:45:30:314 Order STACKOrderUpdateDustInflation#000031AA; DustGlobalProduction:2201.551

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:386 Order STACKOrderSendAutomatedShip#000031AB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:386 Order STACKOrderSendAutomatedShip#000031AC; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:386 Order STACKOrderUpdateBestSystem#000031AD; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:400 Order STACKOrderUpdateBestSystem#000031AE; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:400 Order STACKOrderUpdateBestSystem#000031AF; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:400 Order STACKOrderUpdateBestSystem#000031B0; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:400 Order STACKOrderUpdateBestSystem#000031B1; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:400 Order STACKOrderUpdateBestSystem#000031B2; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:400 Order STACKOrderUpdateBestSystem#000031B3; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:400 Order STACKOrderUpdateBestSystem#000031B4; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:400 Order STACKOrderUpdateVisibility#000031B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:400 Order STACKOrderStartAutomatedFleetAction#000031B6; EmpireIndex:1; AutomatedDeliveryFleetAction#1192, InitiatorGUID:6020, Context:Path: 21->16->19->20, Path: Path: 21->16->19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:400 Order STACKOrderStartAutomatedFleetAction#000031B7; EmpireIndex:5; AutomatedDeliveryFleetAction#654, InitiatorGUID:6022, Context:Path: 73->72->71->69, Path: Path: 73->72->71->69

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:446 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:529 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:564 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:564 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:564 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:564 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:595 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:595 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:30:595 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:124 Runtime STACK[ChatMessage] RECV: l:/_turn/83 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:124 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:169 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:169 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:169 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:169 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:169 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:169 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:169 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:169 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:169 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:184 Order STACKOrderEntityAction#000031B8; EmpireIndex:1; MoveToProbeAction#1193, InitiatorGUID:5928, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:184 Order STACKOrderEntityAction#000031B9; EmpireIndex:4; MoveToProbeAction#770, InitiatorGUID:5995, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:184 Order STACKOrderUpdateBestSystem#000031BA; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:184 Order STACKOrderUpdateBestSystem#000031BB; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:185 Order STACKOrderUpdateBestSystem#000031BC; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:185 Order STACKOrderUpdateBestSystem#000031BD; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:185 Order STACKOrderUpdateBestSystem#000031BE; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:185 Order STACKOrderUpdateBestSystem#000031BF; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:185 Order STACKOrderUpdateBestSystem#000031C0; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:185 Order STACKOrderUpdateBestSystem#000031C1; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:185 Order STACKOrderUpdatePiratePhantomGarrison#000031C2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:231 Prism STACKJuggernaut: {"turn":83,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:45:31.124"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:45:31:263 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:263 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:280 Order STACKOrderUpdateQuests#000031C3, Ticket: 00001ABC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:280 Order STACKOrderUpdateQuests#000031C4, Ticket: 00001ABD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:280 Order STACKOrderUpdateQuests#000031C5, Ticket: 00001ABE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:363 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:31:364 AI STACK[AI] [Event]Remove 4 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:31:364 AI STACK[AI] [Event]Remove EventGroundBattleSetup,EventGroundBattleSetup,EventGroundBattleReport,EventGroundBattleReport, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:31:364 AI STACK[AI] [Event]keep 125 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:31:364 AI STACK[AI] [Event]keep EventHackingOperationLeftUnassigned,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHeroLevelup,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventTemporaryEffectEnded,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationTraceSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:31:864 Prism STACKevent batch: [{"turn":83,"turnDuration":68,"dustperturn":178.305511,"influenceperturn":53.125,"scienceperturn":1928.3551,"honorperturn":0.0,"empirefood":564.7264,"empireindustry":802.15,"empiremanpower":2262.07,"empirepopulation":68.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:45:31.661"},{"turn":83,"screenName":"GroundTroopManagementModalWindow","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:45:31.715"},{"turn":83,"screenName":"MilitaryScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:45:31.781"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:45:32:947 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:32:947 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:32:947 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:32:964 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:32:985 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:045 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:045 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:045 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:045 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:045 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:045 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:045 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:072 Prism STACKAIPerformanceEvent: {"turn":83,"maxBlackboardMessageCount":516,"maxDecisionCount":15,"maxSyncronizationTime":1587,"maxAnaysisTime":305,"maxStrategicTime":1554,"maxDecisionTime":835,"maxActuatorTime":1046,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:45:32.947"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:45:33:072 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:072 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:123 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:123 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:144 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:430 Gameplay STACK[Tribute] Refresh 'DiplomaticTribute: 142.88 EmpireMoney from Empire#3 to Empire#5 for 13 turns.'

     at NotifyActiveDiplomaticTributeCollectionChange in :line 0
     at UpdateDiplomaticTributes in :line 0
     at IDiplomacyControl.OnClientBeginTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:430 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:466 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:466 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:466 Order STACKOrderAIClientStateChange#000031C6; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:466 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:466 Order STACKOrderFinishDockingFleet#000031C7, Ticket: 00001ABF; EmpireIndex:1; FleetGUID:6020

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:466 Order STACKOrderFinishDockingFleet#000031C8, Ticket: 00001AC0; EmpireIndex:5; FleetGUID:6022

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:466 Order STACKOrderFinishDockingFleet#000031C9, Ticket: 00001AC1; EmpireIndex:17; FleetGUID:6015

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:492 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:493 Order STACKOrderEntityAction#000031CA, Ticket: 00001AC2; EmpireIndex:0; MoveToFleetAction#300, InitiatorGUID:5930, Context:EntityActionContext_Movement, 98->100 (Cost: 4.646535) from 0.659508 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:493 Order STACKOrderEntityAction#000031CB, Ticket: 00001AC3; EmpireIndex:1; MoveToFleetAction#1194, InitiatorGUID:6020, Context:EntityActionContext_Movement, 21->16 (Cost: 4) from 0 to 0.5253354.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:493 Order STACKOrderEntityAction#000031CC, Ticket: 00001AC4; EmpireIndex:1; MoveToFleetAction#1195, InitiatorGUID:5882, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.0384565 to 0.4371591.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:493 Order STACKOrderEntityAction#000031CD, Ticket: 00001AC5; EmpireIndex:2; MoveToFleetAction#808, InitiatorGUID:5884, Context:EntityActionContext_Movement, 53->48 (Cost: 3) from 0.2257646 to 0.4759753.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:493 Order STACKOrderEntityAction#000031CE, Ticket: 00001AC6; EmpireIndex:2; MoveToFleetAction#809, InitiatorGUID:5620, Context:EntityActionContext_Movement, 44->46 (Cost: 3) from 0.05532784 to 0.3866926.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:493 Order STACKOrderEntityAction#000031CF, Ticket: 00001AC7; EmpireIndex:2; MoveToFleetAction#810, InitiatorGUID:5545, Context:EntityActionContext_Movement, 51->52 (Cost: 3) from 0.2213441 to 0.4657433.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:493 Order STACKOrderEntityAction#000031D0, Ticket: 00001AC8; EmpireIndex:4; MoveToFleetAction#771, InitiatorGUID:5782, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0.5418348 to 0.7224464.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:493 Order STACKOrderEntityAction#000031D1, Ticket: 00001AC9; EmpireIndex:4; MoveToFleetAction#772, InitiatorGUID:5622, Context:EntityActionContext_Movement, 39->43 (Cost: 2.146972) from 0.903058 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:514 Order STACKOrderEntityAction#000031D2, Ticket: 00001ACA; EmpireIndex:4; MoveToFleetAction#773, InitiatorGUID:5547, Context:EntityActionContext_Movement, 40->44 (Cost: 4) from 0.2758794 to 0.5517587.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:514 Order STACKOrderEntityAction#000031D3, Ticket: 00001ACB; EmpireIndex:4; MoveToFleetAction#774, InitiatorGUID:5444, Context:EntityActionContext_Movement, 43->45 (Cost: 3.719529) from 0.6114383 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:515 Order STACKOrderEntityAction#000031D4, Ticket: 00001ACC; EmpireIndex:4; MoveToFleetAction#775, InitiatorGUID:5366, Context:EntityActionContext_Movement, 40->44 (Cost: 2.499091) from 0.8276381 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:515 Order STACKOrderEntityAction#000031D5, Ticket: 00001ACD; EmpireIndex:5; MoveToFleetAction#655, InitiatorGUID:6022, Context:EntityActionContext_Movement, 73->72 (Cost: 4) from 0 to 0.8382686.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:515 Order STACKOrderUpdateGroundBattleReplayEmpire#000031D6, Ticket: 00001ACE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:515 Order STACKOrderGroundBattleSetup#000031D7, Ticket: 00001ACF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:515 Order STACKOrderUpdateEffectZone#000031D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:531 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:752 Order STACKOrderCompleteMoveToFleetAction#000031D9; EmpireIndex:4; EntityActionId: 772

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:752 Order STACKOrderUpdateVisibility#000031DA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:752 Order STACKOrderTerminateEntityAction#000031DB; EmpireIndex:4; EntityActionId: 772

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:767 Order STACKOrderEntityAction#000031DC, Ticket: 00001AD0; EmpireIndex:4; MoveToFleetAction#776, InitiatorGUID:5622, Context:EntityActionContext_Movement, 43->45 (Cost: 1.853028) from 0 to 0.1935771.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:983 Order STACKOrderCompleteMoveToFleetAction#000031DD; EmpireIndex:4; EntityActionId: 771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:33:983 Order STACKOrderTerminateEntityAction#000031DE; EmpireIndex:4; EntityActionId: 771

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:016 Order STACKOrderUpdateEffectZone#000031DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:350 Order STACKOrderCompleteMoveToFleetAction#000031E0; EmpireIndex:4; EntityActionId: 775

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:350 Order STACKOrderTerminateEntityAction#000031E1; EmpireIndex:4; EntityActionId: 775

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:366 Default STACKDelivering remaining pop (fleet : 5366, system : 5129)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:366 Order STACKOrderTerminateEntityAction#000031E2; EmpireIndex:4; EntityActionId: 660

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:366 Default STACKTerminating AutomatedDelivery Fleet 5366 on system ColonizedStarSystem#5129

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:417 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:417 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:435 Order STACKOrderEntityAction#000031E3, Ticket: 00001AD1; EmpireIndex:17; GoToFleetAction#1482, InitiatorGUID:1839, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:435 Order STACKOrderEntityAction#000031E4, Ticket: 00001AD2; EmpireIndex:17; GoToFleetAction#1483, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:435 Order STACKOrderEntityAction#000031E5, Ticket: 00001AD3; EmpireIndex:17; GoToFleetAction#1484, InitiatorGUID:4543, Context:Path: 78, Path: Path: 78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:435 Order STACKOrderEntityAction#000031E6, Ticket: 00001AD4; EmpireIndex:17; GoToFleetAction#1485, InitiatorGUID:2371, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:435 Order STACKOrderEntityAction#000031E7, Ticket: 00001AD5; EmpireIndex:17; GoToFleetAction#1486, InitiatorGUID:5750, Context:Path: 38, Path: Path: 38

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:435 Order STACKOrderEntityAction#000031E8, Ticket: 00001AD6; EmpireIndex:17; GoToFleetAction#1487, InitiatorGUID:5762, Context:Path: 2, Path: Path: 2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:435 Order STACKOrderEntityAction#000031E9, Ticket: 00001AD7; EmpireIndex:17; AttackFleetAction#1488, InitiatorGUID:6015, Context:2-й Героев Флот (3289) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:435 Order STACKOrderCompleteMoveToFleetAction#000031EA; EmpireIndex:2; EntityActionId: 809

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:435 Order STACKOrderCreateEncounter#000031EB, Ticket: 00001AD8, Attacker#6015, Defender#3289, Orbit#657, Encounter#6024

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:435 Order STACKOrderTerminateEntityAction#000031EC; EmpireIndex:2; EntityActionId: 809

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:435 Order STACKOrderJoinEncounter#000031ED, Ticket: 00001AD9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:451 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:451 Order STACKOrderEntityAction#000031EE, Ticket: 00001ADA; EmpireIndex:17; MoveToFleetAction#1489, InitiatorGUID:5762, Context:EntityActionContext_Movement, 1->2 (Cost: 1.340531) from 0.7842671 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:451 Order STACKOrderEntityAction#000031EF, Ticket: 00001ADB; EmpireIndex:17; MoveToFleetAction#1490, InitiatorGUID:5750, Context:EntityActionContext_Movement, 14->38 (Cost: 4) from 0.413633 to 0.6236823.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:451 Order STACKOrderEntityAction#000031F0, Ticket: 00001ADC; EmpireIndex:17; MoveToFleetAction#1491, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->43 (Cost: 4) from 0.06754887 to 0.1194992.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:451 Order STACKOrderEntityAction#000031F1, Ticket: 00001ADD; EmpireIndex:17; MoveToFleetAction#1492, InitiatorGUID:4543, Context:EntityActionContext_Movement, 97->78 (Cost: 3.771424) from 0.8641977 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:451 Order STACKOrderEntityAction#000031F2, Ticket: 00001ADE; EmpireIndex:17; MoveToFleetAction#1493, InitiatorGUID:2678, Context:EntityActionContext_Movement, 68->4 (Cost: 4) from 0.8830114 to 0.9838995.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:451 Order STACKOrderEntityAction#000031F3, Ticket: 00001ADF; EmpireIndex:17; MoveToFleetAction#1494, InitiatorGUID:1839, Context:EntityActionContext_Movement, 20->19 (Cost: 2.123987) from 0.7702793 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:466 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:482 Battle STACKEntering state ServerEncounterState_LoadBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:482 Order STACKOrderCompleteMoveToFleetAction#000031F4; EmpireIndex:2; EntityActionId: 808

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:482 Order STACKOrderTerminateEntityAction#000031F5; EmpireIndex:2; EntityActionId: 808

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:500 Order STACKOrderCompleteMoveToFleetAction#000031F6; EmpireIndex:2; EntityActionId: 810

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:500 Order STACKOrderTerminateEntityAction#000031F7; EmpireIndex:2; EntityActionId: 810

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:618 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:45:34:618 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:45:34:618 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at Hide in :line 0
     at SwitchHubMode in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:45:34:618 Order STACKOrderCompleteMoveToFleetAction#000031F8; EmpireIndex:17; EntityActionId: 1490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:618 Order STACKOrderUpdateVisibility#000031F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:618 Order STACKOrderTerminateEntityAction#000031FA; EmpireIndex:17; EntityActionId: 1490

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:618 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Мезари )

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:45:34:649 Order STACKOrderCompleteMoveToFleetAction#000031FB; EmpireIndex:17; EntityActionId: 1492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:649 Order STACKOrderTerminateEntityAction#000031FC; EmpireIndex:17; EntityActionId: 1492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:668 Order STACKOrderUpdateVisibility#000031FD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:668 Order STACKOrderCompleteMoveToFleetAction#000031FE; EmpireIndex:4; EntityActionId: 774

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:668 Order STACKOrderTerminateEntityAction#000031FF; EmpireIndex:17; EntityActionId: 1484

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:668 Order STACKOrderUpdateVisibility#00003200

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:668 Order STACKOrderTerminateEntityAction#00003201; EmpireIndex:4; EntityActionId: 774

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:686 Default STACKDelivering remaining pop (fleet : 5444, system : 5358)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:686 Order STACKOrderTerminateEntityAction#00003202; EmpireIndex:4; EntityActionId: 670

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:686 Default STACKTerminating AutomatedDelivery Fleet 5444 on system ColonizedStarSystem#5358

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:708 Order STACKOrderCompleteMoveToFleetAction#00003203; EmpireIndex:17; EntityActionId: 1493

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:708 Order STACKOrderUpdateVisibility#00003204

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:708 Order STACKOrderTerminateEntityAction#00003205; EmpireIndex:17; EntityActionId: 1493

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:708 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:708 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:750 Order STACKOrderCompleteMoveToFleetAction#00003206; EmpireIndex:17; EntityActionId: 1491

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:750 Order STACKOrderTerminateEntityAction#00003207; EmpireIndex:17; EntityActionId: 1491

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:750 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:750 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:771 Order STACKOrderCompleteMoveToFleetAction#00003208; EmpireIndex:1; EntityActionId: 1195

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:771 Order STACKOrderTerminateEntityAction#00003209; EmpireIndex:1; EntityActionId: 1195

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:788 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:788 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:822 Order STACKOrderCompleteMoveToFleetAction#0000320A; EmpireIndex:17; EntityActionId: 1489

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:822 Order STACKOrderUpdateVisibility#0000320B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:822 Order STACKOrderTerminateEntityAction#0000320C; EmpireIndex:17; EntityActionId: 1489

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:822 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:822 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:838 Order STACKOrderTerminateEntityAction#0000320D; EmpireIndex:17; EntityActionId: 1487

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:869 Order STACKOrderCompleteMoveToFleetAction#0000320E; EmpireIndex:4; EntityActionId: 773

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:869 Order STACKOrderTerminateEntityAction#0000320F; EmpireIndex:4; EntityActionId: 773

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:869 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:869 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:901 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:901 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:932 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:932 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:950 Order STACKOrderUpdateVisibility#00003210

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:34:982 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:982 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:998 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:34:998 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:031 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:031 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:084 Order STACKOrderCompleteMoveToFleetAction#00003211; EmpireIndex:0; EntityActionId: 300

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:084 Order STACKOrderUpdateVisibility#00003212

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:084 Order STACKOrderTerminateEntityAction#00003213; EmpireIndex:0; EntityActionId: 300

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:084 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:099 Order STACKOrderEntityAction#00003214, Ticket: 00001AE0; EmpireIndex:0; MoveToFleetAction#301, InitiatorGUID:5930, Context:EntityActionContext_Movement, 100->102 (Cost: 0.3534646) from 0 to 0.07754103.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:116 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:132 Order STACKOrderCompleteMoveToFleetAction#00003215; EmpireIndex:17; EntityActionId: 1494

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:132 Order STACKOrderTerminateEntityAction#00003216; EmpireIndex:17; EntityActionId: 1494

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:148 Order STACKOrderTerminateEntityAction#00003217; EmpireIndex:17; EntityActionId: 1482

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:148 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:148 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:148 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:164 AI STACK[AI] Hacking Operation outcome HackingOperationOutcomeAbortAcademyOperation is not handled by the AI [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:164 AI STACK[AI] Could not compute motivation for a specific operation outcome: HackingOperationOutcomeAbortAcademyOperation [AI2]

     at ComputeLocalMotivation in :line 0
     at ComputeMotivation in :line 0
     at ContinueDecision in :line 0
     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:164 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:164 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:164 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:182 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:182 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:182 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:214 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:232 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:264 AI STACKStart 35 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:282 Order STACKOrderBuyoutConstruction#00003218, Ticket: 00001AE1; EmpireIndex:1; ContextGUID:2771, ConstructionGameEntityGUID:5962, ResourceName:EmpireMoney, BuyoutCost:1708.072

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:282 Default STACKThe construction 5962 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:282 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003219, Ticket: 00001AE2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:282 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000321A, Ticket: 00001AE3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:282 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000321B, Ticket: 00001AE4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:282 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000321C, Ticket: 00001AE5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:282 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000321D, Ticket: 00001AE6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:282 Order STACKOrderEntityAction#0000321E, Ticket: 00001AE7; EmpireIndex:1; GoToFleetAction#1196, InitiatorGUID:2491, Context:Path: 9, Path: Path: 9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:282 Order STACKOrderCancelHackingProgram#00003220, Ticket: 00001AE9; ProgramGUID:5968, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:282 Order STACKOrderCancelHackingProgram#00003221, Ticket: 00001AEA; ProgramGUID:5969, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:282 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire3: HackingOperationOutcomeDoNothing : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:282 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:305 Order STACKOrderCreateShipDesign#00003222, Ticket: 00001AEB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:305 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:305 Order STACKOrderCreateShipDesign#00003223, Ticket: 00001AEC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:305 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:305 Order STACKOrderCreateShipDesign#00003224, Ticket: 00001AED; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:305 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:305 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:330 Order STACKOrderCreateShipDesign#00003225, Ticket: 00001AEE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:330 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:330 Order STACKOrderUpdateQuests#00003226, Ticket: 00001AEF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:330 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at ProcessRewardAllocation in :line 0
     at AllocateRewards in :line 0
     at Execute in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:330 Order STACKOrderCompleteQuest#00003227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:330 Quest STACK[Quests] Adding global quest variable: $FirstSystem = System.Collections.Generic.List`1[System.Object] for empire 1

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:330 Quest STACK[Quests] Adding global quest variable: $SecondSystem = System.Collections.Generic.List`1[System.Object] for empire 1

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:330 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:348 Order STACKOrderCreateShipDesign#00003228, Ticket: 00001AF0; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:348 Order STACKOrderCreateShipDesign#00003229, Ticket: 00001AF1; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:348 Order STACKOrderEntityAction#0000322A, Ticket: 00001AF2; EmpireIndex:1; GoToFleetAction#1197, InitiatorGUID:1771, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:348 Order STACKOrderEntityAction#0000322B, Ticket: 00001AF3; EmpireIndex:1; GoToFleetAction#1198, InitiatorGUID:5681, Context:Path: 5->16->17->23->24->25->26, Path: Path: 5->16->17->23->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:348 Order STACKOrderEntityAction#0000322C, Ticket: 00001AF4; EmpireIndex:1; GoToFleetAction#1199, InitiatorGUID:5799, Context:Path: 17->23, Path: Path: 17->23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:348 Order STACKOrderEntityAction#0000322D, Ticket: 00001AF5; EmpireIndex:1; GoToFleetAction#1200, InitiatorGUID:5891, Context:Path: 23->24->25->26, Path: Path: 23->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:348 Order STACKOrderEntityAction#0000322E, Ticket: 00001AF6; EmpireIndex:1; GoToFleetAction#1201, InitiatorGUID:5308, Context:Path: 23->24, Path: Path: 23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:348 Order STACKOrderEntityAction#0000322F, Ticket: 00001AF7; EmpireIndex:1; GoToFleetAction#1202, InitiatorGUID:3854, Context:Path: 52->51, Path: Path: 52->51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:348 Order STACKOrderEntityAction#00003230, Ticket: 00001AF8; EmpireIndex:1; GoToFleetAction#1203, InitiatorGUID:1082, Context:Path: 77, Path: Path: 77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:348 Order STACKOrderQueueConstruction#00003231, Ticket: 00001AF9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:348 Order STACKOrderBuyoutTradable#00003232, Ticket: 00001AFA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:348 Order STACKOrderSelloutTradableResource#00003233, Ticket: 00001AFB; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:348 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003234, Ticket: 00001AFC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:366 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003235, Ticket: 00001AFD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:366 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003236, Ticket: 00001AFE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:366 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003237, Ticket: 00001AFF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:366 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003238, Ticket: 00001B00

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:366 Order STACKOrderCancelHackingProgram#00003239, Ticket: 00001B01; ProgramGUID:5982, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:366 Order STACKOrderCancelHackingProgram#0000323A, Ticket: 00001B02; ProgramGUID:5983, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:366 Order STACKOrderCreateShipDesign#0000323B, Ticket: 00001B03; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:366 Order STACKOrderEntityAction#0000323C, Ticket: 00001B04; EmpireIndex:2; GoToFleetAction#811, InitiatorGUID:5137, Context:Path: 53->48->47->46->44, Path: Path: 53->48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:366 Order STACKOrderEntityAction#0000323D, Ticket: 00001B05; EmpireIndex:1; MoveToFleetAction#1204, InitiatorGUID:2491, Context:EntityActionContext_Movement, 1->9 (Cost: 5) from 0.08710846 to 0.2844857.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:366 Order STACKOrderBeginQuest#0000323E, Ticket: 00001B06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:366 Order STACKOrderEntityAction#0000323F, Ticket: 00001B07; EmpireIndex:1; MoveToFleetAction#1205, InitiatorGUID:1082, Context:EntityActionContext_Movement, 78->77 (Cost: 6.357752) from 0.5240403 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:367 Order STACKOrderEntityAction#00003240, Ticket: 00001B08; EmpireIndex:1; MoveToFleetAction#1206, InitiatorGUID:3854, Context:EntityActionContext_Movement, 50->52 (Cost: 4.857217) from 0.4893269 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:367 Order STACKOrderEntityAction#00003241, Ticket: 00001B09; EmpireIndex:1; MoveToFleetAction#1207, InitiatorGUID:5308, Context:EntityActionContext_Movement, 6->23 (Cost: 1.811385) from 0.955889 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:367 AI STACKStart 43 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:389 Order STACKOrderEntityAction#00003242, Ticket: 00001B0A; EmpireIndex:1; MoveToFleetAction#1208, InitiatorGUID:5891, Context:EntityActionContext_Movement, 17->23 (Cost: 5) from 0.3758748 to 0.7807128.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:389 Order STACKOrderEntityAction#00003243, Ticket: 00001B0B; EmpireIndex:1; MoveToFleetAction#1209, InitiatorGUID:5799, Context:EntityActionContext_Movement, 16->17 (Cost: 0.7154292) from 0.8664675 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:389 Order STACKOrderEntityAction#00003244, Ticket: 00001B0C; EmpireIndex:1; MoveToFleetAction#1210, InitiatorGUID:5681, Context:EntityActionContext_Movement, 2->5 (Cost: 4) from 0.3428457 to 0.7870668.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:389 Order STACKOrderEntityAction#00003245, Ticket: 00001B0D; EmpireIndex:1; MoveToFleetAction#1211, InitiatorGUID:1771, Context:EntityActionContext_Movement, 16->0 (Cost: 5) from 0.1921462 to 0.3990984.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:389 Order STACKOrderEntityAction#00003246, Ticket: 00001B0E; EmpireIndex:2; GoToFleetAction#812, InitiatorGUID:5726, Context:Path: 48->47->19->15->5, Path: Path: 48->47->19->15->5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:389 Order STACKOrderEntityAction#00003247, Ticket: 00001B0F; EmpireIndex:2; GoToFleetAction#813, InitiatorGUID:5697, Context:Path: 50->24, Path: Path: 50->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:389 Order STACKOrderEntityAction#00003248, Ticket: 00001B10; EmpireIndex:2; GoToFleetAction#814, InitiatorGUID:3016, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:389 Order STACKOrderTransferShips#00003249, Ticket: 00001B11; EmpireIndex:2; ShipGUIDs: [5166, 5471, 5731, 5843, 5916, 5980], HeroGUID:0, Position:NodeIndex:48, DestinationGarrisonGUID:6035

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:389 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:35:410 Order STACKOrderEntityAction#0000324A, Ticket: 00001B12; EmpireIndex:2; GoToFleetAction#815, InitiatorGUID:4962, Context:Path: 15, Path: Path: 15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderEntityAction#0000324B, Ticket: 00001B13; EmpireIndex:2; GoToFleetAction#816, InitiatorGUID:3362, Context:Path: 43->42, Path: Path: 43->42

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Gameplay STACKOrder preprocessor failed because the law entity (#4087) could not be retrieved from the repository.

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderQueueConstruction#0000324C, Ticket: 00001B15; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000324D, Ticket: 00001B16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000324E, Ticket: 00001B17

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000324F, Ticket: 00001B18

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003250, Ticket: 00001B19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003251, Ticket: 00001B1A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderCancelHackingProgram#00003253, Ticket: 00001B1C; ProgramGUID:5986, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderSelectHackingOperationOutcome#00003254, Ticket: 00001B1D; HackingOperationGUID:5780, OutcomeDefinitionName:HackingOperationOutcomeDoNothing, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderCancelLaw#00003255, Ticket: 00001B1E; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderEntityAction#00003256, Ticket: 00001B1F; EmpireIndex:3; GoToFleetAction#583, InitiatorGUID:5755, Context:Path: 84->82->80, Path: Path: 84->82->80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderEntityAction#00003257, Ticket: 00001B20; EmpireIndex:3; GoToFleetAction#584, InitiatorGUID:5457, Context:Path: 76->74, Path: Path: 76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderTransferShips#00003258, Ticket: 00001B21; EmpireIndex:3; ShipGUIDs: [5669], HeroGUID:0, Position:NodeIndex:85, DestinationGarrisonGUID:6038

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Order STACKOrderBuyoutConstruction#00003259, Ticket: 00001B22; EmpireIndex:4; ContextGUID:1937, ConstructionGameEntityGUID:5854, ResourceName:EmpireMoney, BuyoutCost:332.5104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:410 Default STACKThe construction 5854 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000325A, Ticket: 00001B23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000325B, Ticket: 00001B24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000325C, Ticket: 00001B25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000325D, Ticket: 00001B26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000325E, Ticket: 00001B27

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderCancelHackingProgram#0000325F, Ticket: 00001B28; ProgramGUID:6001, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderEntityAction#00003260, Ticket: 00001B29; EmpireIndex:4; GoToFleetAction#777, InitiatorGUID:3513, Context:Path: 12->40, Path: Path: 12->40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderEntityAction#00003261, Ticket: 00001B2A; EmpireIndex:4; GoToFleetAction#778, InitiatorGUID:5951, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderEntityAction#00003262, Ticket: 00001B2B; EmpireIndex:4; GoToFleetAction#779, InitiatorGUID:1176, Context:Path: 11->10, Path: Path: 11->10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderBuyoutConstruction#00003263, Ticket: 00001B2C; EmpireIndex:5; ContextGUID:2670, ConstructionGameEntityGUID:5991, ResourceName:EmpireMoney, BuyoutCost:1162.258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Default STACKThe construction 5991 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderSelloutTradableResource#00003264, Ticket: 00001B2D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003265, Ticket: 00001B2E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003266, Ticket: 00001B2F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003267, Ticket: 00001B30

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003268, Ticket: 00001B31

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003269, Ticket: 00001B32

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderRetrofitShips#0000326A, Ticket: 00001B33; EmpireIndex:5; Ships: [5057 -> 5956], [5460 -> 5957]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Order STACKOrderCreateShipDesign#0000326B, Ticket: 00001B34; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:432 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:450 Order STACKOrderCreateShipDesign#0000326C, Ticket: 00001B35; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:450 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:450 Order STACKOrderEntityAction#0000326D, Ticket: 00001B36; EmpireIndex:2; MoveToFleetAction#817, InitiatorGUID:5137, Context:EntityActionContext_Movement, 56->53 (Cost: 3.064677) from 0.6199877 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:450 Order STACKOrderCreateShipDesign#0000326E, Ticket: 00001B37; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:467 Order STACKOrderEntityAction#0000326F, Ticket: 00001B38; EmpireIndex:5; GoToFleetAction#656, InitiatorGUID:5462, Context:Path: 74, Path: Path: 74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:467 Order STACKOrderEntityAction#00003270, Ticket: 00001B39; EmpireIndex:5; GoToFleetAction#657, InitiatorGUID:2609, Context:Path: 74, Path: Path: 74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:467 Order STACKOrderFinishDockingFleet#00003271, Ticket: 00001B3A; EmpireIndex:2; FleetGUID:6035

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:467 Order STACKOrderEntityAction#00003272, Ticket: 00001B3B; EmpireIndex:2; MoveToFleetAction#818, InitiatorGUID:3016, Context:EntityActionContext_Movement, 52->51 (Cost: 4) from 0.5286027 to 0.8544683.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:467 Order STACKOrderEntityAction#00003273, Ticket: 00001B3C; EmpireIndex:2; MoveToFleetAction#819, InitiatorGUID:5697, Context:EntityActionContext_Movement, 52->50 (Cost: 4.633519) from 0.5128458 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:467 Order STACKOrderEntityAction#00003274, Ticket: 00001B3D; EmpireIndex:2; MoveToFleetAction#820, InitiatorGUID:5726, Context:EntityActionContext_Movement, 48->47 (Cost: 7) from 0 to 0.7339923.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:467 Order STACKOrderUpdateQuests#00003275, Ticket: 00001B3E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:467 Order STACKOrderCompleteQuest#00003276

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:467 Order STACKOrderTerminateHackingOperation#00003277; OperationGUID:5780

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:467 Order STACKOrderFinishDockingFleet#00003278, Ticket: 00001B3F; EmpireIndex:3; FleetGUID:6038

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:489 Order STACKOrderEntityAction#00003279, Ticket: 00001B40; EmpireIndex:2; MoveToFleetAction#821, InitiatorGUID:3362, Context:EntityActionContext_Movement, 43->42 (Cost: 5) from 0 to 0.5851421.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:489 Order STACKOrderEntityAction#0000327A, Ticket: 00001B41; EmpireIndex:2; MoveToFleetAction#822, InitiatorGUID:4962, Context:EntityActionContext_Movement, 19->15 (Cost: 4.570084) from 0.4647074 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:489 Order STACKOrderEntityAction#0000327B, Ticket: 00001B42; EmpireIndex:3; MoveToFleetAction#585, InitiatorGUID:5457, Context:EntityActionContext_Movement, 77->76 (Cost: 7) from 0.09210506 to 0.7871777.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:489 Order STACKOrderEntityAction#0000327C, Ticket: 00001B43; EmpireIndex:3; MoveToFleetAction#586, InitiatorGUID:5755, Context:EntityActionContext_Movement, 79->84 (Cost: 6) from 0.07679357 to 0.5021479.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:489 Order STACKOrderEntityAction#0000327D, Ticket: 00001B44; EmpireIndex:4; MoveToFleetAction#780, InitiatorGUID:1176, Context:EntityActionContext_Movement, 13->11 (Cost: 3.834269) from 0.2361197 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:489 Order STACKOrderEntityAction#0000327E, Ticket: 00001B45; EmpireIndex:4; MoveToFleetAction#781, InitiatorGUID:5951, Context:EntityActionContext_Movement, 38->40 (Cost: 6) from 0.3117085 to 0.6234169.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:489 Order STACKOrderEntityAction#0000327F, Ticket: 00001B46; EmpireIndex:4; MoveToFleetAction#782, InitiatorGUID:3513, Context:EntityActionContext_Movement, 12->40 (Cost: 7) from 0 to 0.4000021.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:489 Order STACKOrderBeginQuest#00003280, Ticket: 00001B47

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:489 Order STACKOrderUpdateVisibility#00003281

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:489 Order STACKOrderEntityAction#00003282, Ticket: 00001B48; EmpireIndex:5; MoveToFleetAction#658, InitiatorGUID:2609, Context:EntityActionContext_Movement, 70->74 (Cost: 0.005669982) from 0.9995952 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:489 Order STACKOrderEntityAction#00003283, Ticket: 00001B49; EmpireIndex:5; MoveToFleetAction#659, InitiatorGUID:5462, Context:EntityActionContext_Movement, 70->74 (Cost: 8) from 0.2137942 to 0.7849914.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:510 Order STACKOrderCompleteMoveToFleetAction#00003284; EmpireIndex:5; EntityActionId: 658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:510 Order STACKOrderUpdateEffectZone#00003285

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:510 Order STACKOrderUpdateVisibility#00003286

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:510 Order STACKOrderTerminateEntityAction#00003287; EmpireIndex:5; EntityActionId: 658

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:552 Order STACKOrderCompleteMoveToFleetAction#00003288; EmpireIndex:1; EntityActionId: 1209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:552 Order STACKOrderUpdateVisibility#00003289

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:552 Order STACKOrderTerminateEntityAction#0000328A; EmpireIndex:1; EntityActionId: 1209

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:565 Order STACKOrderEntityAction#0000328B, Ticket: 00001B4A; EmpireIndex:1; MoveToFleetAction#1212, InitiatorGUID:5799, Context:EntityActionContext_Movement, 17->23 (Cost: 4.284571) from 0 to 0.3469115.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:631 Order STACKOrderCompleteMoveToFleetAction#0000328C; EmpireIndex:1; EntityActionId: 1207

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:631 Order STACKOrderUpdateVisibility#0000328D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:631 Order STACKOrderTerminateEntityAction#0000328E; EmpireIndex:1; EntityActionId: 1207

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:649 Order STACKOrderEntityAction#0000328F, Ticket: 00001B4B; EmpireIndex:1; MoveToFleetAction#1213, InitiatorGUID:5308, Context:EntityActionContext_Movement, 23->24 (Cost: 3.188615) from 0 to 0.3076857.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:716 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Мезари )

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:45:35:949 Order STACKOrderCompleteMoveToFleetAction#00003290; EmpireIndex:1; EntityActionId: 1204

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:949 Order STACKOrderUpdateVisibility#00003291

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:35:949 Order STACKOrderTerminateEntityAction#00003292; EmpireIndex:1; EntityActionId: 1204

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:165 Order STACKOrderCompleteMoveToFleetAction#00003293; EmpireIndex:4; EntityActionId: 781

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:165 Order STACKOrderUpdateVisibility#00003294

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:165 Order STACKOrderTerminateEntityAction#00003295; EmpireIndex:4; EntityActionId: 781

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:299 Order STACKOrderUpdateEffectZone#00003296

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:315 Order STACKOrderCompleteMoveToFleetAction#00003297; EmpireIndex:2; EntityActionId: 817

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:315 Order STACKOrderTerminateEntityAction#00003298; EmpireIndex:2; EntityActionId: 817

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:332 Order STACKOrderEntityAction#00003299, Ticket: 00001B4C; EmpireIndex:2; MoveToFleetAction#823, InitiatorGUID:5137, Context:EntityActionContext_Movement, 53->48 (Cost: 1.935323) from 0 to 0.1614129.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:382 Order STACKOrderCompleteMoveToFleetAction#0000329A; EmpireIndex:4; EntityActionId: 780

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:382 Order STACKOrderUpdateVisibility#0000329B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:382 Order STACKOrderTerminateEntityAction#0000329C; EmpireIndex:4; EntityActionId: 780

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:399 Order STACKOrderEntityAction#0000329D, Ticket: 00001B4D; EmpireIndex:4; MoveToFleetAction#783, InitiatorGUID:1176, Context:EntityActionContext_Movement, 11->10 (Cost: 3.165731) from 0 to 0.3599346.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:501 Order STACKOrderUnlockHeroSkill#0000329E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:501 Gameplay STACKUpdated representative hero of senator Politics02 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:501 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Мезари )

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:45:36:614 Order STACKOrderCompleteMoveToFleetAction#0000329F; EmpireIndex:1; EntityActionId: 1210

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:614 Order STACKOrderUpdateVisibility#000032A0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:614 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:614 Order STACKOrderTerminateEntityAction#000032A1; EmpireIndex:1; EntityActionId: 1210

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:749 Order STACKOrderCompleteMoveToFleetAction#000032A2; EmpireIndex:2; EntityActionId: 818

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:749 Order STACKOrderUpdateVisibility#000032A3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:749 Order STACKOrderTerminateEntityAction#000032A4; EmpireIndex:2; EntityActionId: 818

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:816 Order STACKOrderCompleteMoveToFleetAction#000032A5; EmpireIndex:1; EntityActionId: 1211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:816 Order STACKOrderUpdateEffectZone#000032A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:816 Order STACKOrderUpdateVisibility#000032A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:816 Order STACKOrderTerminateEntityAction#000032A8; EmpireIndex:1; EntityActionId: 1211

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:832 Order STACKOrderCompleteMoveToFleetAction#000032A9; EmpireIndex:2; EntityActionId: 822

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:832 Order STACKOrderTerminateEntityAction#000032AA; EmpireIndex:2; EntityActionId: 822

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:849 Order STACKOrderTerminateEntityAction#000032AB; EmpireIndex:2; EntityActionId: 815

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:866 Order STACKOrderCompleteMoveToFleetAction#000032AC; EmpireIndex:4; EntityActionId: 776

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:866 Order STACKOrderTerminateEntityAction#000032AD; EmpireIndex:4; EntityActionId: 776

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:881 Order STACKOrderCompleteMoveToFleetAction#000032AE; EmpireIndex:2; EntityActionId: 819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:881 Order STACKOrderTerminateEntityAction#000032AF; EmpireIndex:2; EntityActionId: 819

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:899 Order STACKOrderEntityAction#000032B0, Ticket: 00001B4E; EmpireIndex:2; MoveToFleetAction#824, InitiatorGUID:5697, Context:EntityActionContext_Movement, 50->24 (Cost: 2.366481) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:915 Order STACKOrderCompleteMoveToFleetAction#000032B1; EmpireIndex:1; EntityActionId: 1206

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:915 Order STACKOrderTerminateEntityAction#000032B2; EmpireIndex:1; EntityActionId: 1206

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:932 Order STACKOrderEntityAction#000032B3, Ticket: 00001B4F; EmpireIndex:1; MoveToFleetAction#1214, InitiatorGUID:3854, Context:EntityActionContext_Movement, 52->51 (Cost: 2.142783) from 0 to 0.1745648.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:36:986 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at ChangeViewContent in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:45:36:986 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at ChangeViewContent in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:45:36:986 View STACKShipDesignRenderer didn't found anchor for 'Десантный'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at IShipDesignRendererService.ChangeViewContent in :line 0
     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:45:36:986 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:45:36:986 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:45:37:006 Order STACKOrderUpdateVisibility#000032B4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:006 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:45:37:006 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:45:37:006 View STACKShipDesignRenderer didn't found anchor for 'Десантный'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:45:37:022 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:45:37:064 Order STACKOrderCompleteMoveToFleetAction#000032B5; EmpireIndex:1; EntityActionId: 1208

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:064 Order STACKOrderTerminateEntityAction#000032B6; EmpireIndex:1; EntityActionId: 1208

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:167 Order STACKOrderCompleteMoveToFleetAction#000032B7; EmpireIndex:1; EntityActionId: 1194

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:167 Order STACKOrderTerminateEntityAction#000032B8; EmpireIndex:1; EntityActionId: 1194

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:319 Order STACKOrderUpdateEffectZone#000032B9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:367 AI STACK[AI] [Event]Remove 125 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:37:367 AI STACK[AI] [Event]Remove EventHackingOperationLeftUnassigned,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHeroLevelup,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventColonizedStarSystemLevelChanged,EventTemporaryEffectEnded,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventHackingOperationNodeStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationNodeStepComplete,EventHackingOperationTraceSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:37:367 AI STACK[AI] [Event]keep 185 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:37:367 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventConstructionBuyout,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventTechnologyUnlocked,EventQuestUpdated,EventQuestCompleted,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventShipDesignCreated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionBuyout,EventShipLayoutChanged,EventShipLayoutChanged,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:37:385 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:473 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:625 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:642 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:677 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:677 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:45:37:677 Audio STACKAudio bank B_Heroes has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:45:37:677 AI STACK[AI] Empire 1 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:677 AI STACK[AI] Cancel task 4508 : can find context 5969 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:677 AI STACK[AI] Cancel task 4507 : can find context 5968 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:677 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:677 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:697 Order STACKOrderCompleteMoveToFleetAction#000032BA; EmpireIndex:0; EntityActionId: 301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:697 Order STACKOrderCompleteMoveToFleetAction#000032BB; EmpireIndex:1; EntityActionId: 1205

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:697 Order STACKOrderCompleteMoveToFleetAction#000032BC; EmpireIndex:3; EntityActionId: 586

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:697 Order STACKOrderCompleteMoveToFleetAction#000032BD; EmpireIndex:3; EntityActionId: 585

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:697 Order STACKOrderTerminateEntityAction#000032BE; EmpireIndex:0; EntityActionId: 301

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:697 Order STACKOrderTerminateEntityAction#000032BF; EmpireIndex:1; EntityActionId: 1205

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:697 Order STACKOrderTerminateEntityAction#000032C0; EmpireIndex:3; EntityActionId: 586

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:697 Order STACKOrderTerminateEntityAction#000032C1; EmpireIndex:3; EntityActionId: 585

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:697 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:698 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:711 Order STACKOrderGroundBattleSelectDefenderStrategy#000032C2, Ticket: 00001B50; GroundBattleGUID:6014, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:711 Order STACKOrderSetEncounterContendersMode#000032C3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:711 Order STACKOrderUpdateVisibility#000032C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:711 Order STACKOrderTerminateEntityAction#000032C5; EmpireIndex:1; EntityActionId: 1203

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:711 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:711 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:749 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:749 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:783 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:783 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:816 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:816 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:849 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:849 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:882 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:882 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:915 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:915 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:949 Order STACKOrderUpdateEffectZone#000032C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:37:949 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:949 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:982 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:37:982 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:015 AI STACK[AI] Cancel task 4480 : can find context 5983 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:015 AI STACK[AI] Cancel task 4479 : can find context 5982 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:015 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:049 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:082 AI STACK[AI] Cancel task 3441 : can find context 5780 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:082 AI STACK[AI] Cancel task 3440 : can find context 5986 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:082 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:082 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:082 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:099 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:099 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:099 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:116 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:116 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:116 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:148 AI STACK[AI] Cancel task 2793 : can find context 6001 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:148 AI STACK[AI] Cancel task 2543 : can find context 5444 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:149 AI STACK[AI] Cancel task 2513 : can find context 5366 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:149 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:165 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:182 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:215 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:231 Order STACKOrderCompleteMoveToFleetAction#000032C7; EmpireIndex:5; EntityActionId: 659

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:231 Order STACKOrderTerminateEntityAction#000032C8; EmpireIndex:5; EntityActionId: 659

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:231 AI STACKStart 19 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:231 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:38:250 Order STACKOrderQueueResearch#000032C9, Ticket: 00001B51; EmpireIndex:1; ConstructibleElementName:TechnologyDefinitionScienceAndExploration10, ConstructionGameEntityGUID:6043, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:250 Order STACKOrderQueueConstruction#000032CA, Ticket: 00001B52; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:250 Order STACKOrderPrepareQuestChoice#000032CB, Ticket: 00001B53; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:250 Order STACKOrderStartHackingProgram#000032CC, Ticket: 00001B54; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:2447, HackingProgramGUID:6046

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:250 Order STACKOrderStartHackingProgram#000032CD, Ticket: 00001B55; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:6047

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:250 Order STACKOrderQueueConstruction#000032CE, Ticket: 00001B56; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:250 Order STACKOrderQueueConstruction#000032CF, Ticket: 00001B57; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:250 Order STACKOrderRetrofitShips#000032D0, Ticket: 00001B58; EmpireIndex:2; Ships: [5166 -> 5313]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:250 Order STACKOrderQueueConstruction#000032D1, Ticket: 00001B59; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:250 Order STACKOrderStartHackingProgram#000032D2, Ticket: 00001B5A; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:6055

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:250 Order STACKOrderStartHackingProgram#000032D3, Ticket: 00001B5B; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:6056

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:250 Order STACKOrderMoodMessage#000032D4, Ticket: 00001B5C; EmpireIndex:2; MoodMessageID:WarPreparingConquestWar, TargetEmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:251 Order STACKOrderActivateLaw#000032D5, Ticket: 00001B5D; EmpireIndex:3; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:6057

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:265 Order STACKOrderStartHackingProgram#000032D6, Ticket: 00001B5E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:6058

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:265 Order STACKOrderQueueConstruction#000032D7, Ticket: 00001B5F; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:265 Order STACKOrderStartHackingProgram#000032D8, Ticket: 00001B60; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:971, TargetGUID:5129, HackingProgramGUID:6061

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:265 Order STACKOrderQueueConstruction#000032D9, Ticket: 00001B61; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:265 Order STACKOrderQueueConstruction#000032DA, Ticket: 00001B62; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:265 Order STACKOrderStartHackingProgram#000032DB, Ticket: 00001B63; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:972, TargetGUID:1016, HackingProgramGUID:6066

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:382 Order STACKOrderUpdateVisibility#000032DC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:466 Order STACKOrderUpdateEffectZone#000032DD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:514 Order STACKOrderCompleteMoveToFleetAction#000032DE; EmpireIndex:5; EntityActionId: 655

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:514 Order STACKOrderTerminateEntityAction#000032DF; EmpireIndex:5; EntityActionId: 655

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:916 Order STACKOrderUpdateVisibility#000032E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:38:981 Order STACKOrderUpdateEffectZone#000032E1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:181 Order STACKOrderCompleteMoveToFleetAction#000032E2; EmpireIndex:1; EntityActionId: 1213

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:181 Order STACKOrderTerminateEntityAction#000032E3; EmpireIndex:1; EntityActionId: 1213

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:466 Order STACKOrderCompleteMoveToFleetAction#000032E4; EmpireIndex:2; EntityActionId: 821

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:466 Order STACKOrderUpdateVisibility#000032E5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:466 Order STACKOrderTerminateEntityAction#000032E6; EmpireIndex:2; EntityActionId: 821

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:482 Order STACKOrderCompleteMoveToFleetAction#000032E7; EmpireIndex:2; EntityActionId: 823

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:482 Order STACKOrderUpdateEffectZone#000032E8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:482 Order STACKOrderTerminateEntityAction#000032E9; EmpireIndex:2; EntityActionId: 823

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:515 Order STACKOrderCompleteMoveToFleetAction#000032EA; EmpireIndex:1; EntityActionId: 1212

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:515 Order STACKOrderTerminateEntityAction#000032EB; EmpireIndex:1; EntityActionId: 1212

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:549 Order STACKOrderUpdateVisibility#000032EC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:582 Order STACKOrderCompleteMoveToFleetAction#000032ED; EmpireIndex:2; EntityActionId: 824

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:582 Order STACKOrderUpdateVisibility#000032EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:582 Order STACKOrderTerminateEntityAction#000032EF; EmpireIndex:2; EntityActionId: 824

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:600 Order STACKOrderTerminateEntityAction#000032F0; EmpireIndex:2; EntityActionId: 813

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:882 Order STACKOrderCompleteMoveToFleetAction#000032F1; EmpireIndex:4; EntityActionId: 783

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:882 Order STACKOrderCompleteMoveToFleetAction#000032F2; EmpireIndex:4; EntityActionId: 782

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:882 Order STACKOrderTerminateEntityAction#000032F3; EmpireIndex:4; EntityActionId: 783

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:39:882 Order STACKOrderTerminateEntityAction#000032F4; EmpireIndex:4; EntityActionId: 782

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:40:133 Order STACKOrderCompleteMoveToFleetAction#000032F5; EmpireIndex:2; EntityActionId: 820

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:40:133 Order STACKOrderTerminateEntityAction#000032F6; EmpireIndex:2; EntityActionId: 820

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:40:150 Order STACKOrderCompleteMoveToFleetAction#000032F7; EmpireIndex:1; EntityActionId: 1214

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:40:150 Order STACKOrderTerminateEntityAction#000032F8; EmpireIndex:1; EntityActionId: 1214

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:40:248 AI STACK[AI] [Event]Remove 185 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:40:248 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventConstructionBuyout,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventTechnologyUnlocked,EventQuestUpdated,EventQuestCompleted,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventShipDesignCreated,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionBuyout,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionBuyout,EventShipLayoutChanged,EventShipLayoutChanged,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestUpdated,EventQuestCompleted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventQuestBegun,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:40:248 AI STACK[AI] [Event]keep 18 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:40:248 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventConstructionQueued,EventDiplomaticMoodMessage,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:40:265 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:40:349 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:40:935 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:40:935 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:40:959 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:40:959 Order STACKOrderSetEncounterContendersMode#000032F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:40:959 Order STACKOrderSubmitEncounterGroupSetup#000032FA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:40:969 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:40:969 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:40:986 Order STACKOrderSubmitEncounterGroupSetup#000032FB, Ticket: 00001B64

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:40:986 Order STACKOrderEntityAction#000032FC, Ticket: 00001B65; EmpireIndex:17; GoToFleetAction#1495, InitiatorGUID:5762, Context:Path: 2->0, Path: Path: 2->0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:40:986 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:40:986 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:000 Order STACKOrderEntityAction#000032FD, Ticket: 00001B66; EmpireIndex:17; MoveToFleetAction#1496, InitiatorGUID:5762, Context:EntityActionContext_Movement, 2->0 (Cost: 2.659469) from 0 to 0.5413306.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:000 Order STACKOrderResolveEncounterPlayStatuses#000032FE, Ticket: 00001B67

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:016 Battle STACKBegin encounter simulation ignition 194329

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:016 Order STACKOrderUpdateVisibility#000032FF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:016 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:016 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:049 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:049 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:606 Battle STACKEnd encounter simulation ignition 194332

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:622 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForFirstPhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:622 Order STACKOrderUpdateVisibility#00003300

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:622 Order STACKOrderSetEncounterState#00003301, Ticket: 00001B68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:622 Order STACKOrderSetEncounterContendersState#00003302, Ticket: 00001B69; EncounterGUID:6024, EmpireIndexes:17 17 0, State:ReadyForFirstPhase

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:622 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:622 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:636 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:636 Battle STACKEntering state ServerEncounterState_WaitForContendersState: BattlePhaseInProgress

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:636 Order STACKOrderSetEncounterContendersState#00003303, Ticket: 00001B6A; EncounterGUID:6024, EmpireIndexes:17 17 0, State:BattlePhaseInProgress

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:649 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:667 Order STACKOrderSetEncounterPhasesDuration#00003304, Ticket: 00001B6B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:667 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:667 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:716 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:716 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:733 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:733 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:781 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:781 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:816 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:816 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:834 Order STACKOrderSendEncounterPhaseReport#00003305, Ticket: 00001B6C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:849 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:849 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:41:849 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:849 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:883 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:920 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:958 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:958 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:958 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:976 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:976 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:976 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:993 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:993 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:41:993 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:42:012 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:42:030 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:42:065 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:42:082 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:42:100 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:42:100 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:42:120 Order STACKOrderValidateQuestChoice#00003306, Ticket: 00001B6D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Order STACKOrderEntityAction#00003307, Ticket: 00001B6E; EmpireIndex:2; InitiateGuardFleetAction#825, InitiatorGUID:6035, Context:Эдазир (341) (StarSystemNode), Path: Эдазир (341) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Gameplay STACKfleet action with feedback 826 started : ETA 2632.23548126221

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Order STACKOrderEntityAction#00003308, Ticket: 00001B6F; EmpireIndex:2; ExpeditionFleetAction#826, InitiatorGUID:4962, Context:Curiosity_PlanetResource_Strategic03 on Форис III(Planet 2) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Order STACKOrderEntityAction#00003309, Ticket: 00001B70; EmpireIndex:3; GoToFleetAction#587, InitiatorGUID:6038, Context:Path: 85->84, Path: Path: 85->84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Order STACKOrderBuyoutConstruction#0000330A, Ticket: 00001B73; EmpireIndex:5; ContextGUID:4504, ConstructionGameEntityGUID:6062, ResourceName:EmpireMoney, BuyoutCost:1694.34

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Default STACKThe construction 6062 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Order STACKOrderEntityAction#0000330B, Ticket: 00001B74; EmpireIndex:5; RootNodeFleetAction#660, InitiatorGUID:2609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Order STACKOrderTriggerPopulationEvent#0000330C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Order STACKOrderAddQuestMarkers#0000330D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Order STACKOrderUpdateQuests#0000330E, Ticket: 00001B75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Order STACKOrderEntityAction#0000330F; EmpireIndex:2; GuardEmpireLocalAction#827, InitiatorGUID:969, Context:Эдазир (341) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:120 Gameplay STACKCancelling actions on Эдазир (341) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 2

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:138 Order STACKOrderUpdateVisibility#00003310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:138 Order STACKOrderEntityAction#00003311, Ticket: 00001B76; EmpireIndex:3; MoveToFleetAction#588, InitiatorGUID:6038, Context:EntityActionContext_Movement, 85->84 (Cost: 7) from 0 to 0.4105626.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:193 Order STACKOrderSendEncounterPhaseReport#00003312, Ticket: 00001B77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:203 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:203 Battle STACKEntering state ServerEncounterState_RunBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:297 Order STACKOrderSendEncounterPhaseReport#00003313, Ticket: 00001B78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:314 Battle STACKEntering state ServerEncounterState_StartBattlePhase

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:314 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReadyForReport

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:314 Order STACKOrderSetEncounterContendersState#00003314, Ticket: 00001B79; EncounterGUID:6024, EmpireIndexes:17 17 0, State:ReadyForReport

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:331 Battle STACKEntering state ServerEncounterState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:331 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportAknowledged

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:331 Order STACKOrderReportEncounter#00003315, Ticket: 00001B7A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:354 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:354 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:354 Order STACKOrderReportValidatedEncounter#00003316, Ticket: 00001B7B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:368 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:42:368 Order STACKOrderFinalizeEncounter#00003317, Ticket: 00001B7C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:43:698 Order STACKOrderUpdateVisibility#00003318

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:44:116 AI STACK[AI] [Event]Remove 18 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:44:116 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventResearchQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipLayoutChanged,EventConstructionQueued,EventDiplomaticMoodMessage,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:44:116 AI STACK[AI] [Event]keep 22 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:44:116 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventQuestChoiceMade,EventFleetMoveStarted,EventConstructionBuyout,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventFleetStartedMoveToFleetAction,EventBattleReport,EventBattleReport,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:44:133 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:44:217 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:44:325 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:338 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:44:338 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:338 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:353 Order STACKOrderCompleteMoveToFleetAction#00003319; EmpireIndex:17; EntityActionId: 1496

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:44:353 Order STACKOrderTerminateEntityAction#0000331A; EmpireIndex:17; EntityActionId: 1496

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:44:364 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:364 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:380 Order STACKOrderEntityAction#0000331B, Ticket: 00001B7D; EmpireIndex:17; GoToFleetAction#1497, InitiatorGUID:1839, Context:Path: 19->15, Path: Path: 19->15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:44:380 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:380 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:399 Order STACKOrderEntityAction#0000331C, Ticket: 00001B7E; EmpireIndex:17; MoveToFleetAction#1498, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 1.876013) from 0 to 0.2197369.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:44:414 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:414 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:447 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:447 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:480 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:480 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:498 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:498 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:531 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:531 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:565 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:565 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:597 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:597 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:630 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:630 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:665 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:665 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:699 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:732 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:767 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:767 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:767 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:799 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:799 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:799 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:815 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:815 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:815 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:833 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:865 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:882 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:916 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:948 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:948 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:44:964 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:45:132 Gameplay STACKfleet action with feedback 826 finished : ETA 2632.23548126221, Game.Time 2633.24526977539, true ETA 2633.23548126221

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:45:132 Order STACKOrderTerminateEntityAction#0000331D; EmpireIndex:2; EntityActionId: 826

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:45:432 Order STACKOrderCompleteMoveToFleetAction#0000331E; EmpireIndex:3; EntityActionId: 588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:45:432 Order STACKOrderTerminateEntityAction#0000331F; EmpireIndex:3; EntityActionId: 588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:46:797 Order STACKOrderGroundBattleSelectAttackerStrategy#00003320; GroundBattleGUID:6014, AttackerStrategyName:GroundBattleAttackerStrategy1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:46:816 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:46:816 Order STACKOrderGroundBattleReport#00003321, Ticket: 00001B80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:46:832 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:46:951 AI STACK[AI] [Event]Remove 22 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:46:951 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventQuestChoiceMade,EventFleetMoveStarted,EventConstructionBuyout,EventTriggerPopulationEvent,EventQuestUpdated,EventQuestChoiceEnded,EventFleetStartedMoveToFleetAction,EventBattleReport,EventBattleReport,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventBattleLost,EventBattleWon,EventBattleEnded,EventBattleEnded, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:46:951 AI STACK[AI] [Event]keep 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:46:951 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventGroundBattleReport,EventGroundBattleReport, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:46:968 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:47:050 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:47:136 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:47:136 Order STACKOrderUpdateVisibility#00003322

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:47:149 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:47:234 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:47:249 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:250 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:250 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:265 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:47:300 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:300 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:315 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:315 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:350 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:350 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:383 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:383 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:416 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:416 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:450 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:450 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:483 Order STACKOrderCompleteMoveToFleetAction#00003323; EmpireIndex:17; EntityActionId: 1498

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:47:483 Order STACKOrderUpdateVisibility#00003324

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:47:483 Order STACKOrderTerminateEntityAction#00003325; EmpireIndex:17; EntityActionId: 1498

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:47:497 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:497 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:532 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:532 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:549 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:549 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:581 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:581 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:614 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:648 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:681 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:681 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:681 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:698 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:698 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:698 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:732 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:732 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:732 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:748 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:765 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:782 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:815 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:831 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:831 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:47:849 Order STACKOrderEntityAction#00003326, Ticket: 00001B81; EmpireIndex:2; LaunchProbeFleetAction#828, InitiatorGUID:4962, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:47:849 Order STACKOrderEntityAction#00003327; EmpireIndex:2; MoveToProbeAction#829, InitiatorGUID:6069, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:47:998 Order STACKOrderUpdateVisibility#00003328

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:49:830 AI STACK[AI] [Event]Remove 5 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:49:830 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventCuriosityDiscoveredWithFleet,EventGroundBattleReport,EventGroundBattleReport, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:49:830 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:49:830 AI STACK[AI] [Event]keep EventEmpireSeen,EventProbeLaunched, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:49:865 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:49:947 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:50:064 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:064 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:064 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:081 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:50:114 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:114 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:147 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:147 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:180 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:180 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:197 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:197 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:231 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:231 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:264 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:264 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:298 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:298 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:331 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:331 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:365 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:365 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:399 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:399 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:449 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:481 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:514 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:514 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:514 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:531 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:531 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:531 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:547 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:547 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:547 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:565 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:598 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:615 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:632 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:45:50:664 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:45:50:681 Order STACKOrderAIClientStateChange#00003329; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:50:681 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:51:468 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:45:51:468 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnInspectCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:45:51:468 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:45:51:468 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:45:51:468 View STACKShipDesignRenderer didn't found anchor for 'Десантный'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:45:51:482 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:45:52:417 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at Hide in :line 0
     at SwitchHubMode in :line 0
     at OnEditSkillTreeCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseUp in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:45:52:417 GUI STACK[PropertyFiltering] EffectDescription +20 #A555E7#[prestige]#REVERT# на Система was filtered by Empire#0(Мезари )

     at FilterOutEffectDescriptions in :line 0
     at Bind in :line 0
     at BindEffectSets in :line 0
     at RefreshChildrenArray in :line 0
     at RefreshEffects in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:45:53:799 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverview currentViewIndex=2 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:45:53:799 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at SwitchHubMode in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:45:53:821 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:45:53:821 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:45:53:821 View STACKShipDesignRenderer didn't found anchor for 'Десантный'.

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:45:53:836 GUI STACKRefreshShipSlots: currentViewIndex == 2 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:45:54:465 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverview currentViewIndex=2

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:45:54:465 Audio STACKAudio bank B_Heroes has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnEndHide in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:45:55:697 Order STACKOrderMoveIdleFleets#0000332A; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:55:715 Order STACKOrderEntityAction#0000332B, Ticket: 00001B82; EmpireIndex:0; MoveToFleetAction#302, InitiatorGUID:5896, Context:EntityActionContext_Movement, 103->111 (Cost: 9) from 0.2770422 to 0.7141094.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:58:967 Order STACKOrderCompleteMoveToFleetAction#0000332C; EmpireIndex:0; EntityActionId: 302

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:45:58:967 Order STACKOrderTerminateEntityAction#0000332D; EmpireIndex:0; EntityActionId: 302

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:00:153 Gameplay STACKfleet action with feedback 303 started : ETA 2650.25917053223

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:00:153 Order STACKOrderEntityAction#0000332E, Ticket: 00001B83; EmpireIndex:0; ExpeditionFleetAction#303, InitiatorGUID:4607, Context:Curiosity_PlanetAnomaly39 on Траппист-1 I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:00:853 Gameplay STACKfleet action with feedback 304 started : ETA 2650.95990753174

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:00:853 Order STACKOrderEntityAction#0000332F, Ticket: 00001B84; EmpireIndex:0; ExpeditionFleetAction#304, InitiatorGUID:4607, Context:Curiosity_Quest_ExplorationQuest08 on Траппист-1 I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:03:169 Gameplay STACKfleet action with feedback 303 finished : ETA 2650.25917053223, Game.Time 2651.27592468262, true ETA 2651.25917053223

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:03:169 Order STACKOrderTerminateEntityAction#00003330; EmpireIndex:0; EntityActionId: 303

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:03:169 Gameplay STACKAdd 5 experience to ship Ship#4282

     at AddExperience in :line 0
     at AddExperienceToShips in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:03:169 Quest STACK[Quests] EventCuriosity04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:03:231 Prism STACKProbe Used: {"turn":83,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:46:03.149"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:03:871 Gameplay STACKfleet action with feedback 304 finished : ETA 2650.95990753174, Game.Time 2651.97608947754, true ETA 2651.95990753174

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:03:871 Order STACKOrderTerminateEntityAction#00003331; EmpireIndex:0; EntityActionId: 304

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:03:871 Quest STACK[Quests] EventCuriosity04 didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:03:871 Order STACKOrderTransferResource#00003332; EmpireIndex:0; ContextGUID:0, ResourceName:Strategic1, Amount:-5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:03:932 Prism STACKProbe Used: {"turn":83,"usage":"curiosity","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:46:03.850"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:07:801 Order STACKOrderEntityAction#00003333; EmpireIndex:0; InitiateGuardFleetAction#305, InitiatorGUID:4607, Context:Траппист-1 (668) (StarSystemNode), Path: Траппист-1 (668) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:07:801 Order STACKOrderEntityAction#00003334; EmpireIndex:0; GuardEmpireLocalAction#306, InitiatorGUID:967, Context:Траппист-1 (668) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:07:801 Gameplay STACKCancelling actions on Траппист-1 (668) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 0

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:16:136 Order STACKOrderEntityAction#00003335, Ticket: 00001B85; EmpireIndex:0; GoToFleetAction#307, InitiatorGUID:5896, Context:Path: 111, Path: Path: 111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:16:136 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:16:136 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:16:136 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:16:136 AI STACK[AI] [Event]Remove EventEmpireSeen,EventProbeLaunched, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:16:136 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:16:136 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventTutorial_FleetsSelected,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:16:149 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:16:149 Order STACKOrderAIClientStateChange#00003336; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:16:150 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:16:233 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:16:322 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:16:334 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:16:417 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:16:450 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:16:450 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:450 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:450 AI STACK[AI] Can't find entity GUID 5152 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:483 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:483 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:517 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:517 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:548 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:548 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:581 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:581 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:614 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:615 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:648 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:648 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:681 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:681 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:714 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:714 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:748 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:748 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:781 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:781 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:814 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:849 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:881 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:881 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:881 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:897 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:897 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:897 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:915 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:915 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:915 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:931 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:948 AI STACK[AI] Want make contract GeneratePressure from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:981 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:16:998 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:17:031 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:17:031 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:17:047 Order STACKOrderEntityAction#00003337, Ticket: 00001B86; EmpireIndex:2; GoToFleetAction#830, InitiatorGUID:4962, Context:Path: 15->19->20, Path: Path: 15->19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:17:065 Order STACKOrderEntityAction#00003338, Ticket: 00001B87; EmpireIndex:2; MoveToFleetAction#831, InitiatorGUID:4962, Context:EntityActionContext_Movement, 15->19 (Cost: 0.09658241) from 0 to 0.01131267.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:17:164 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:17:198 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:17:214 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:17:214 Order STACKOrderAIClientStateChange#00003339; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:17:214 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:599 Order STACKOrderCompleteMoveToFleetAction#0000333A; EmpireIndex:2; EntityActionId: 831

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:599 Order STACKOrderTerminateEntityAction#0000333B; EmpireIndex:2; EntityActionId: 831

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:648 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:648 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:731 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:731 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:731 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:731 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:765 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:865 Battle STACKDisposing ServerEncounter 6024

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:865 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:898 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:19:998 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:030 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:047 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:114 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:133 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:133 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:133 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:133 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:133 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:133 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:133 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:133 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:133 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:133 Gameplay STACKAdd 1 experience to ship Ship#5617

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:133 Gameplay STACKAdd 1 experience to ship Ship#5931

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:148 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5190

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5160

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#4979

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5214

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5384

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5567

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5716

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5883

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#4743

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5297

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5351

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5452

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5570

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5711

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#6021

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5354

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:149 Gameplay STACKAdd 1 experience to ship Ship#5628

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3034

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#2616

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3760

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3438

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3874

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3346

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3347

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3348

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3245

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#2268

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3505

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#2342

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#2742

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#2904

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3757

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#4192

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#4760

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#5410

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#5178

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#4862

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15:46:20:165 Gameplay STACKAdd 2 experience to ship Ship#5104

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#4817

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#4641

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#4570

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#4340

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3982

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#3927

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#4619

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#5546

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#5621

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15:46:20:165 Gameplay STACKAdd 2 experience to ship Ship#5576

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#5639

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#5587

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#5885

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15:46:20:165 Gameplay STACKAdd 2 experience to ship Ship#5834

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15:46:20:165 Gameplay STACKAdd 2 experience to ship Ship#5166

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15:46:20:165 Gameplay STACKAdd 2 experience to ship Ship#5471

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15:46:20:165 Gameplay STACKAdd 2 experience to ship Ship#5731

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15:46:20:165 Gameplay STACKAdd 2 experience to ship Ship#5843

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15:46:20:165 Gameplay STACKAdd 2 experience to ship Ship#5916

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15:46:20:165 Gameplay STACKAdd 2 experience to ship Ship#5980

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15:46:20:165 Gameplay STACKAdd 2 experience to ship Ship#5728

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#5693

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#5840

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#5554

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#2265

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15:46:20:165 Gameplay STACKAdd 1 experience to ship Ship#2400

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15:46:20:165 Gameplay STACKAdd 2 experience to ship Ship#4798

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15:46:20:165 Gameplay STACKAdd 2 experience to ship Ship#5913

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Mothership#1131

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#1140

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#1143

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#1161

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#1918

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#2073

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Mothership#2890

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#3055

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#3387

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#2019

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#2097

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#2236

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#2327

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15:46:20:181 Gameplay STACKAdd 1 experience to ship Mothership#4230

     at AddExperience in :line 0
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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#4065

     at AddExperience in :line 0
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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#3878

     at AddExperience in :line 0
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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#3931

     at AddExperience in :line 0
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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#4413

     at AddExperience in :line 0
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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#5116

     at AddExperience in :line 0
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15:46:20:181 Gameplay STACKAdd 1 experience to ship Mothership#5756

     at AddExperience in :line 0
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15:46:20:181 Gameplay STACKAdd 1 experience to ship Ship#5669

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#1178

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#1186

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#2825

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#2605

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#3129

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#3773

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#3913

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#4174

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#3830

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#3190

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#3278

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#3444

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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#3447

     at AddExperience in :line 0
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15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#3235

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#3395

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#3827

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#3540

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#5548

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#5623

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#5783

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#4999

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#5205

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#5340

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#5810

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#5047

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#5202

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#5337

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#5490

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#5315

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:198 Gameplay STACKAdd 1 experience to ship Ship#4805

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:214 Gameplay STACKAdd 1 experience to ship Ship#2314

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:214 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:214 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:214 Gameplay STACKAdd 1 experience to ship Ship#2405

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:214 Gameplay STACKAdd 1 experience to ship Ship#4139

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:214 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:214 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#2510

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#5004

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#5209

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#5429

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#5289

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#5292

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#5460

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#6023

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:215 Gameplay STACKAdd 1 experience to ship Ship#4779

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:264 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:264 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:264 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:298 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:298 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:298 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:331 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:331 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:331 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#5751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#5752

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 Gameplay STACKAdd 1 experience to ship Ship#5763

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:398 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:497 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 Gameplay STACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated

     at AddPopulation in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 Default STACKTraitor 5698 unbinded from PopulationPlanet.

     at BindOwner in :line 0
     at RemoveTraitorPopulation in :line 0
     at RemoveTraitors in :line 0
     at TransferPopulationFromPlanetToPlanet in :line 0
     at ColonizePlanetAndStarSystem in :line 0
     at DepartmentOfIndustry_PlanetColonizationConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 Gameplay STACKAdd 0 experience to ship Ship#5977

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 Gameplay STACKAdd 0 experience to ship Ship#6053

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 Gameplay STACKAdd 20 experience to ship Ship#5857

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 Gameplay STACKAdd 20 experience to ship Ship#5817

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 Gameplay STACK[Hacking][CliendEndTurn] the operation HackingOperation#4472 finished its progress, processing default outcome selection

     at ClientEndTurn in :line 0
     at ClientEndTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 Battle STACKDisposing Encounter 6012

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 Battle STACKDisposing Encounter 5941

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:651 Runtime STACK[ChatMessage] RECV: l:/_turn/84 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:677 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:677 Order STACKOrderUpdateQuests#0000333C, Ticket: 00001B88

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:700 Prism STACKConstruction completed: {"turn":84,"constructionName":"StarSystemImprovementApproval5","colonizedStarSystemGUID":"1639","productionCost":1008,"constructionIndex":19,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:46:20.553"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:20:747 Order STACKOrderUpdateDustInflation#0000333D; DustGlobalProduction:2162.729

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:815 Order STACKOrderReorganizePopulationsOnSystem#0000333E; EmpireIndex:1; StarSystemGUID:2447

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:815 Default STACKTraitor 5698 unbinded from PopulationPlanet.

     at BindOwner in :line 0
     at RemoveTraitorPopulation in :line 0
     at RemoveTraitors in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:815 Order STACKOrderUpdateBestSystem#0000333F; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:815 Order STACKOrderUpdateBestSystem#00003340; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:815 Order STACKOrderUpdateBestSystem#00003341; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:815 Order STACKOrderUpdateBestSystem#00003342; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:815 Order STACKOrderUpdateBestSystem#00003343; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:815 Order STACKOrderUpdateBestSystem#00003344; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:815 Order STACKOrderUpdateBestSystem#00003345; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:815 Order STACKOrderUpdateBestSystem#00003346; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:815 Order STACKOrderUpdateVisibility#00003347

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:881 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:964 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:998 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:998 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:998 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:20:998 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:031 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:031 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:031 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:563 Runtime STACK[ChatMessage] RECV: l:/_turn/84 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:563 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:598 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:598 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:598 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:598 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:598 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:598 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:598 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:598 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:598 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderEntityAction#00003348; EmpireIndex:1; MoveToProbeAction#1215, InitiatorGUID:5928, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderCreateShipDesign#00003349; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderEntityAction#0000334A; EmpireIndex:2; MoveToProbeAction#832, InitiatorGUID:6069, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderEntityAction#0000334B; EmpireIndex:4; MoveToProbeAction#784, InitiatorGUID:5995, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderUpdateBestSystem#0000334C; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderUpdateBestSystem#0000334D; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderUpdateBestSystem#0000334E; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderUpdateBestSystem#0000334F; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderUpdateBestSystem#00003350; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderUpdateBestSystem#00003351; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderUpdateBestSystem#00003352; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderUpdateBestSystem#00003353; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderSpawnImprovement#00003354; EmpireIndex:8; ImprovementDefinitionName:StarSystemImprovementApproval2; TargetGUID:1010; ImprovementGUID:6071

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderTransferResource#00003355; EmpireIndex:8; ContextGUID:0, ResourceName:MinorEmpireImprovementMoney, Amount:-1008

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderTransferResource#00003356; EmpireIndex:8; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderTransferResource#00003357; EmpireIndex:10; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderTransferResource#00003358; EmpireIndex:12; ContextGUID:0, ResourceName:MinorFleetSpawnCooldown, Amount:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:615 Order STACKOrderUpdatePiratePhantomGarrison#00003359

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:647 Prism STACKConstruction completed: {"turn":84,"constructionName":"StarSystemImprovementDefense1","colonizedStarSystemGUID":"3703","productionCost":252,"constructionIndex":14,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:46:21.563"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:21:681 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:681 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:697 Order STACKOrderUpdateQuests#0000335A, Ticket: 00001B89

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:697 Order STACKOrderUpdateQuests#0000335B, Ticket: 00001B8A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:697 Order STACKOrderUpdateQuests#0000335C, Ticket: 00001B8B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:781 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:21:781 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:21:781 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventTutorial_FleetsSelected,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventTutorial_FleetsSelected,EventTutorial_FleetsSelected,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:21:781 AI STACK[AI] [Event]keep 123 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:21:781 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventBlockadeTick,EventBlockadeTick,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTimeBubbleExpired,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventShipDesignCreated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:22:148 Prism STACKBattle: {"turn":83,"won":"True","watched":"False","rewatched":"False","usedAdvancedSetup":"False","scanviewActivated":"False","usedAdvancedReport":"False","overviewActivated":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.11.02","eventName":"Battle","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:46:22.066"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:22:693 Prism STACKJuggernaut: {"turn":84,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:46:22.550"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:23:226 Prism STACKTurn end: {"turn":84,"turnDuration":47,"dustperturn":155.45813,"influenceperturn":79.375,"scienceperturn":1928.3551,"honorperturn":0.0,"empirefood":432.656372,"empireindustry":802.15,"empiremanpower":2080.0,"empirepopulation":68.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:46:23.116"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:24:082 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:24:083 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:24:098 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:117 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:160 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:160 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:160 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:160 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:160 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:160 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:160 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:186 Prism STACKAIPerformanceEvent: {"turn":84,"maxBlackboardMessageCount":533,"maxDecisionCount":7,"maxSyncronizationTime":2304,"maxAnaysisTime":285,"maxStrategicTime":2023,"maxDecisionTime":1119,"maxActuatorTime":1176,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:46:24.083"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:24:186 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:186 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:220 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:220 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:235 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:510 Gameplay STACK[Tribute] Refresh 'DiplomaticTribute: 142.88 EmpireMoney from Empire#3 to Empire#5 for 12 turns.'

     at NotifyActiveDiplomaticTributeCollectionChange in :line 0
     at UpdateDiplomaticTributes in :line 0
     at IDiplomacyControl.OnClientBeginTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:511 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:527 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:527 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:527 Order STACKOrderAIClientStateChange#0000335D; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:527 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:527 AI STACKStart 7 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:24:527 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:24:547 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#0000335E, Ticket: 00001B8C; EmpireIndex:17; GoToFleetAction#1499, InitiatorGUID:3608, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#0000335F, Ticket: 00001B8D; EmpireIndex:17; GoToFleetAction#1500, InitiatorGUID:2375, Context:Path: 79->78, Path: Path: 79->78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#00003360, Ticket: 00001B8E; EmpireIndex:17; GoToFleetAction#1501, InitiatorGUID:5762, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#00003361, Ticket: 00001B8F; EmpireIndex:17; GoToFleetAction#1502, InitiatorGUID:5750, Context:Path: 38, Path: Path: 38

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#00003362, Ticket: 00001B90; EmpireIndex:17; GoToFleetAction#1503, InitiatorGUID:2371, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#00003363, Ticket: 00001B91; EmpireIndex:17; GoToFleetAction#1504, InitiatorGUID:2678, Context:Path: 4, Path: Path: 4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#00003364, Ticket: 00001B92; EmpireIndex:17; GoToFleetAction#1505, InitiatorGUID:1839, Context:Path: 15, Path: Path: 15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#00003365, Ticket: 00001B93; EmpireIndex:0; MoveToFleetAction#308, InitiatorGUID:5930, Context:EntityActionContext_Movement, 100->102 (Cost: 4.204956) from 0.07754103 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#00003366, Ticket: 00001B94; EmpireIndex:1; MoveToFleetAction#1216, InitiatorGUID:6020, Context:EntityActionContext_Movement, 21->16 (Cost: 3.614184) from 0.5253354 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#00003367, Ticket: 00001B95; EmpireIndex:1; MoveToFleetAction#1217, InitiatorGUID:5882, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.4371591 to 0.8358617.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#00003368, Ticket: 00001B96; EmpireIndex:2; MoveToFleetAction#833, InitiatorGUID:5884, Context:EntityActionContext_Movement, 53->48 (Cost: 3) from 0.4759753 to 0.726186.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#00003369, Ticket: 00001B97; EmpireIndex:2; MoveToFleetAction#834, InitiatorGUID:5620, Context:EntityActionContext_Movement, 44->46 (Cost: 3) from 0.3866926 to 0.7180573.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#0000336A, Ticket: 00001B98; EmpireIndex:2; MoveToFleetAction#835, InitiatorGUID:5545, Context:EntityActionContext_Movement, 51->52 (Cost: 3) from 0.4657433 to 0.7101424.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#0000336B, Ticket: 00001B99; EmpireIndex:4; MoveToFleetAction#785, InitiatorGUID:5782, Context:EntityActionContext_Movement, 39->43 (Cost: 4) from 0.7224464 to 0.903058.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#0000336C, Ticket: 00001B9A; EmpireIndex:4; MoveToFleetAction#786, InitiatorGUID:5622, Context:EntityActionContext_Movement, 43->45 (Cost: 4) from 0.1935771 to 0.6114383.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#0000336D, Ticket: 00001B9B; EmpireIndex:4; MoveToFleetAction#787, InitiatorGUID:5547, Context:EntityActionContext_Movement, 40->44 (Cost: 4) from 0.5517587 to 0.8276381.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderEntityAction#0000336E, Ticket: 00001B9C; EmpireIndex:5; MoveToFleetAction#661, InitiatorGUID:6022, Context:EntityActionContext_Movement, 73->72 (Cost: 0.7717404) from 0.8382686 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderUpdateGroundBattleReplayEmpire#0000336F, Ticket: 00001B9D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:548 Order STACKOrderGroundBattleSetup#00003370, Ticket: 00001B9E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:567 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:567 Order STACKOrderUpdateVisibility#00003371

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:567 Order STACKOrderEntityAction#00003372, Ticket: 00001B9F; EmpireIndex:17; MoveToFleetAction#1506, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 4) from 0.2197369 to 0.6882557.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:567 Order STACKOrderEntityAction#00003373, Ticket: 00001BA0; EmpireIndex:17; MoveToFleetAction#1507, InitiatorGUID:2678, Context:EntityActionContext_Movement, 68->4 (Cost: 0.6383491) from 0.9838995 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:567 Order STACKOrderEntityAction#00003374, Ticket: 00001BA1; EmpireIndex:17; MoveToFleetAction#1508, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->43 (Cost: 4) from 0.1194992 to 0.1714495.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:567 Order STACKOrderEntityAction#00003375, Ticket: 00001BA2; EmpireIndex:17; MoveToFleetAction#1509, InitiatorGUID:5750, Context:EntityActionContext_Movement, 14->38 (Cost: 4) from 0.6236823 to 0.8337317.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:567 Order STACKOrderEntityAction#00003376, Ticket: 00001BA3; EmpireIndex:17; MoveToFleetAction#1510, InitiatorGUID:5762, Context:EntityActionContext_Movement, 2->0 (Cost: 2.253368) from 0.5413306 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:567 Order STACKOrderEntityAction#00003377, Ticket: 00001BA4; EmpireIndex:17; MoveToFleetAction#1511, InitiatorGUID:2375, Context:EntityActionContext_Movement, 79->78 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:567 Order STACKOrderEntityAction#00003378, Ticket: 00001BA5; EmpireIndex:17; MoveToFleetAction#1512, InitiatorGUID:3608, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:579 Order STACKOrderUpdateEffectZone#00003379

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:604 Order STACKOrderCompleteMoveToFleetAction#0000337A; EmpireIndex:17; EntityActionId: 1507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:604 Order STACKOrderTerminateEntityAction#0000337B; EmpireIndex:17; EntityActionId: 1507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:616 Order STACKOrderTerminateEntityAction#0000337C; EmpireIndex:17; EntityActionId: 1504

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:651 Order STACKOrderUpdateVisibility#0000337D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:733 Order STACKOrderCompleteMoveToFleetAction#0000337E; EmpireIndex:17; EntityActionId: 1509

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:734 Order STACKOrderUpdateVisibility#0000337F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:734 Order STACKOrderTerminateEntityAction#00003380; EmpireIndex:17; EntityActionId: 1509

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:850 Order STACKOrderCompleteMoveToFleetAction#00003381; EmpireIndex:17; EntityActionId: 1508

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:850 Order STACKOrderTerminateEntityAction#00003382; EmpireIndex:17; EntityActionId: 1508

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:24:966 Order STACKOrderUpdateVisibility#00003383

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:034 Order STACKOrderCompleteMoveToFleetAction#00003384; EmpireIndex:5; EntityActionId: 661

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:034 Order STACKOrderTerminateEntityAction#00003385; EmpireIndex:5; EntityActionId: 661

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:051 Order STACKOrderCompleteMoveToFleetAction#00003386; EmpireIndex:4; EntityActionId: 785

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:051 Order STACKOrderEntityAction#00003387, Ticket: 00001BA6; EmpireIndex:5; MoveToFleetAction#662, InitiatorGUID:6022, Context:EntityActionContext_Movement, 72->71 (Cost: 2.447557) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:051 Order STACKOrderTerminateEntityAction#00003388; EmpireIndex:4; EntityActionId: 785

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:066 Order STACKOrderUpdateEffectZone#00003389

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:101 Order STACKOrderUpdateVisibility#0000338A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:101 Order STACKOrderCompleteMoveToFleetAction#0000338B; EmpireIndex:17; EntityActionId: 1510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:101 Order STACKOrderUpdateVisibility#0000338C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:101 Order STACKOrderTerminateEntityAction#0000338D; EmpireIndex:17; EntityActionId: 1510

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:117 Order STACKOrderTerminateEntityAction#0000338E; EmpireIndex:17; EntityActionId: 1501

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:350 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:350 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:384 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:384 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:418 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:418 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:451 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:451 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:484 Order STACKOrderCompleteMoveToFleetAction#0000338F; EmpireIndex:2; EntityActionId: 834

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:484 Order STACKOrderUpdateVisibility#00003390

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:484 Order STACKOrderTerminateEntityAction#00003391; EmpireIndex:2; EntityActionId: 834

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:484 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:484 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:502 Order STACKOrderCompleteMoveToFleetAction#00003392; EmpireIndex:0; EntityActionId: 308

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:502 Order STACKOrderTerminateEntityAction#00003393; EmpireIndex:0; EntityActionId: 308

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:518 Order STACKOrderUpdateVisibility#00003394

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:518 Order STACKOrderEntityAction#00003395, Ticket: 00001BA7; EmpireIndex:0; MoveToFleetAction#309, InitiatorGUID:5930, Context:EntityActionContext_Movement, 102->104 (Cost: 0.7950444) from 0 to 0.08669848.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:518 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:518 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:551 Order STACKOrderCompleteMoveToFleetAction#00003396; EmpireIndex:2; EntityActionId: 835

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:551 Order STACKOrderCompleteMoveToFleetAction#00003397; EmpireIndex:2; EntityActionId: 833

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:551 Order STACKOrderUpdateVisibility#00003398

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:551 Order STACKOrderTerminateEntityAction#00003399; EmpireIndex:2; EntityActionId: 835

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:551 Order STACKOrderTerminateEntityAction#0000339A; EmpireIndex:2; EntityActionId: 833

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:551 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:551 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:568 Order STACKOrderUpdateEffectZone#0000339B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:584 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:584 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:617 Order STACKOrderCompleteMoveToFleetAction#0000339C; EmpireIndex:1; EntityActionId: 1216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:617 Order STACKOrderUpdateVisibility#0000339D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:617 Order STACKOrderTerminateEntityAction#0000339E; EmpireIndex:1; EntityActionId: 1216

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:618 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:618 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:633 Order STACKOrderEntityAction#0000339F, Ticket: 00001BA8; EmpireIndex:1; MoveToFleetAction#1218, InitiatorGUID:6020, Context:EntityActionContext_Movement, 16->19 (Cost: 0.3858163) from 0 to 0.0384565.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:650 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:650 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:684 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:717 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:752 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:784 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:784 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:784 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:802 Order STACKOrderCompleteMoveToFleetAction#000033A0; EmpireIndex:17; EntityActionId: 1506

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:802 Order STACKOrderUpdateVisibility#000033A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:802 Order STACKOrderTerminateEntityAction#000033A2; EmpireIndex:17; EntityActionId: 1506

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:817 Order STACKOrderCompleteMoveToFleetAction#000033A3; EmpireIndex:4; EntityActionId: 786

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:817 Order STACKOrderTerminateEntityAction#000033A4; EmpireIndex:4; EntityActionId: 786

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:817 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:817 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:817 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:833 Order STACKOrderCompleteMoveToFleetAction#000033A5; EmpireIndex:1; EntityActionId: 1217

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:833 Order STACKOrderTerminateEntityAction#000033A6; EmpireIndex:1; EntityActionId: 1217

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:833 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:851 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:884 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:900 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:917 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:933 Order STACKOrderCompleteMoveToFleetAction#000033A7; EmpireIndex:4; EntityActionId: 787

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:933 Order STACKOrderTerminateEntityAction#000033A8; EmpireIndex:4; EntityActionId: 787

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:25:933 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:966 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:982 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:25:999 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:032 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:050 AI STACK[AI] HackingOperationOutcomeChoice by AI Empire1: HackingOperationOutcomeReduceMinorFactionPraiseAssistCost : [AI2]

     at CreateOrderMessage in :line 0
     at Execute in :line 0
     at CreateActuatorFromTask in :line 0
     at ExecuteDecisionsFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:050 AI STACKStart 19 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:050 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:067 Order STACKOrderUpdatePlayDeck#000033A9, Ticket: 00001BA9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderSelloutTradableResource#000033AA, Ticket: 00001BAA; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderQueueConstruction#000033AB, Ticket: 00001BAB; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033AC, Ticket: 00001BAC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033AD, Ticket: 00001BAD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033AE, Ticket: 00001BAE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033AF, Ticket: 00001BAF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033B0, Ticket: 00001BB0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderEntityAction#000033B1, Ticket: 00001BB1; EmpireIndex:1; GoToFleetAction#1219, InitiatorGUID:2491, Context:Path: 9, Path: Path: 9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderCancelHackingProgram#000033B2, Ticket: 00001BB2; ProgramGUID:6046, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderCancelHackingProgram#000033B3, Ticket: 00001BB3; ProgramGUID:6047, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderSelectHackingOperationOutcome#000033B4, Ticket: 00001BB4; HackingOperationGUID:4472, OutcomeDefinitionName:HackingOperationOutcomeReduceMinorFactionPraiseAssistCost, Parameter:'', Validate:True

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderEntityAction#000033B5, Ticket: 00001BB5; EmpireIndex:1; GoToFleetAction#1220, InitiatorGUID:1771, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderEntityAction#000033B6, Ticket: 00001BB6; EmpireIndex:1; GoToFleetAction#1221, InitiatorGUID:5681, Context:Path: 5->16->17->23->24->25->26, Path: Path: 5->16->17->23->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderEntityAction#000033B7, Ticket: 00001BB7; EmpireIndex:1; GoToFleetAction#1222, InitiatorGUID:5799, Context:Path: 23, Path: Path: 23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderEntityAction#000033B8, Ticket: 00001BB8; EmpireIndex:1; GoToFleetAction#1223, InitiatorGUID:5891, Context:Path: 23->24->25->26, Path: Path: 23->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderEntityAction#000033B9, Ticket: 00001BB9; EmpireIndex:1; GoToFleetAction#1224, InitiatorGUID:5308, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderEntityAction#000033BA, Ticket: 00001BBA; EmpireIndex:1; GoToFleetAction#1225, InitiatorGUID:3854, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderEntityAction#000033BB, Ticket: 00001BBB; EmpireIndex:1; GoToFleetAction#1226, InitiatorGUID:1082, Context:Path: 77->76, Path: Path: 77->76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:067 Order STACKOrderTerminateHackingOperation#000033BC; OperationGUID:4472

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:085 Order STACKOrderUpdateVisibility#000033BD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:086 Order STACKOrderEntityAction#000033BE, Ticket: 00001BBC; EmpireIndex:1; MoveToFleetAction#1227, InitiatorGUID:1082, Context:EntityActionContext_Movement, 77->76 (Cost: 7) from 0 to 0.6950727.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:086 Order STACKOrderEntityAction#000033BF, Ticket: 00001BBD; EmpireIndex:1; MoveToFleetAction#1228, InitiatorGUID:3854, Context:EntityActionContext_Movement, 52->51 (Cost: 7) from 0.1745648 to 0.7448295.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:086 Order STACKOrderEntityAction#000033C0, Ticket: 00001BBE; EmpireIndex:1; MoveToFleetAction#1229, InitiatorGUID:5308, Context:EntityActionContext_Movement, 23->24 (Cost: 5) from 0.3076857 to 0.7901613.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:086 Order STACKOrderEntityAction#000033C1, Ticket: 00001BBF; EmpireIndex:1; MoveToFleetAction#1230, InitiatorGUID:5891, Context:EntityActionContext_Movement, 17->23 (Cost: 2.708332) from 0.7807128 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:086 Order STACKOrderEntityAction#000033C2, Ticket: 00001BC0; EmpireIndex:1; MoveToFleetAction#1231, InitiatorGUID:5799, Context:EntityActionContext_Movement, 17->23 (Cost: 5) from 0.3469115 to 0.7517495.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:086 Order STACKOrderEntityAction#000033C3, Ticket: 00001BC1; EmpireIndex:1; MoveToFleetAction#1232, InitiatorGUID:5681, Context:EntityActionContext_Movement, 2->5 (Cost: 1.917363) from 0.7870668 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:086 Order STACKOrderEntityAction#000033C4, Ticket: 00001BC2; EmpireIndex:1; MoveToFleetAction#1233, InitiatorGUID:1771, Context:EntityActionContext_Movement, 16->0 (Cost: 5) from 0.3990984 to 0.6060505.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:101 Order STACKOrderEntityAction#000033C5, Ticket: 00001BC3; EmpireIndex:1; MoveToFleetAction#1234, InitiatorGUID:2491, Context:EntityActionContext_Movement, 1->9 (Cost: 5) from 0.2844857 to 0.4818629.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:101 Order STACKOrderUpdateEffectZone#000033C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:338 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:338 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:357 Order STACKOrderTransferSpaceportPopulation#000033C7, Ticket: 00001BC4; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:357 Order STACKOrderQueueResearch#000033C8, Ticket: 00001BC5; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionMilitary3, ConstructionGameEntityGUID:6074, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:357 Order STACKOrderBuyoutTradable#000033C9, Ticket: 00001BC6; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:357 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033CA, Ticket: 00001BC7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:357 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033CB, Ticket: 00001BC8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:357 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033CC, Ticket: 00001BC9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:357 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033CD, Ticket: 00001BCA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:357 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033CE, Ticket: 00001BCB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:357 Order STACKOrderCancelHackingProgram#000033CF, Ticket: 00001BCC; ProgramGUID:6055, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:357 Order STACKOrderCancelHackingProgram#000033D0, Ticket: 00001BCD; ProgramGUID:6056, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:378 Order STACKOrderCreateShipDesign#000033D1, Ticket: 00001BCE; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:378 Order STACKOrderCreateShipDesign#000033D2, Ticket: 00001BCF; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:378 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:378 Order STACKOrderEntityAction#000033D3, Ticket: 00001BD0; EmpireIndex:2; GoToFleetAction#836, InitiatorGUID:5137, Context:Path: 48->47->46->44, Path: Path: 48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:378 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:378 AI STACKStart 30 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:408 Order STACKOrderEntityAction#000033D4, Ticket: 00001BD1; EmpireIndex:2; GoToFleetAction#837, InitiatorGUID:5726, Context:Path: 47->19->15->5, Path: Path: 47->19->15->5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderEntityAction#000033D5, Ticket: 00001BD2; EmpireIndex:2; GoToFleetAction#838, InitiatorGUID:3016, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderEntityAction#000033D6, Ticket: 00001BD3; EmpireIndex:2; GoToFleetAction#839, InitiatorGUID:3362, Context:Path: 42, Path: Path: 42

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033D7, Ticket: 00001BD4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033D8, Ticket: 00001BD5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033D9, Ticket: 00001BD6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033DA, Ticket: 00001BD7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033DB, Ticket: 00001BD8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderCancelHackingProgram#000033DC, Ticket: 00001BD9; ProgramGUID:5738, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderCancelHackingProgram#000033DD, Ticket: 00001BDA; ProgramGUID:6058, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderCancelLaw#000033DE, Ticket: 00001BDB; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderEntityAction#000033DF, Ticket: 00001BDC; EmpireIndex:3; GoToFleetAction#589, InitiatorGUID:6038, Context:Path: 84, Path: Path: 84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderEntityAction#000033E0, Ticket: 00001BDD; EmpireIndex:3; GoToFleetAction#590, InitiatorGUID:5755, Context:Path: 84->82->80, Path: Path: 84->82->80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderEntityAction#000033E1, Ticket: 00001BDE; EmpireIndex:3; GoToFleetAction#591, InitiatorGUID:5457, Context:Path: 76->74, Path: Path: 76->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033E2, Ticket: 00001BDF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033E3, Ticket: 00001BE0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033E4, Ticket: 00001BE1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033E5, Ticket: 00001BE2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033E6, Ticket: 00001BE3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderUpdateAttitude#000033E7, Ticket: 00001BE4; EmpireIndex:4; AttitudeName:Distressed, TargetEmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderCancelHackingProgram#000033E8, Ticket: 00001BE5; ProgramGUID:6061, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderCreateShipDesign#000033E9, Ticket: 00001BE6; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Order STACKOrderCreateShipDesign#000033EA, Ticket: 00001BE7; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:408 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:408 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:426 Order STACKOrderCreateShipDesign#000033EB, Ticket: 00001BE8; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:426 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:426 Order STACKOrderEntityAction#000033EC, Ticket: 00001BE9; EmpireIndex:2; MoveToFleetAction#840, InitiatorGUID:5137, Context:EntityActionContext_Movement, 53->48 (Cost: 5) from 0.1614129 to 0.5784307.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:426 Order STACKOrderCreateShipDesign#000033ED, Ticket: 00001BEA; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:426 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:442 Order STACKOrderCreateShipDesign#000033EE, Ticket: 00001BEB; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:442 Order STACKOrderCreateShipDesign#000033EF, Ticket: 00001BEC; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:442 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:442 Order STACKOrderEntityAction#000033F0, Ticket: 00001BED; EmpireIndex:4; GoToFleetAction#788, InitiatorGUID:3513, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:457 Order STACKOrderEntityAction#000033F1, Ticket: 00001BEE; EmpireIndex:4; GoToFleetAction#789, InitiatorGUID:5951, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:457 Order STACKOrderEntityAction#000033F2, Ticket: 00001BEF; EmpireIndex:4; GoToFleetAction#790, InitiatorGUID:1176, Context:Path: 10, Path: Path: 10

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:457 Order STACKOrderEntityAction#000033F3, Ticket: 00001BF0; EmpireIndex:2; MoveToFleetAction#841, InitiatorGUID:3362, Context:EntityActionContext_Movement, 43->42 (Cost: 3.544933) from 0.5851421 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:457 Order STACKOrderEntityAction#000033F4, Ticket: 00001BF1; EmpireIndex:2; MoveToFleetAction#842, InitiatorGUID:3016, Context:EntityActionContext_Movement, 52->51 (Cost: 1.786402) from 0.8544683 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:457 Order STACKOrderEntityAction#000033F5, Ticket: 00001BF2; EmpireIndex:2; MoveToFleetAction#843, InitiatorGUID:5726, Context:EntityActionContext_Movement, 48->47 (Cost: 2.536884) from 0.7339923 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:457 Order STACKOrderEntityAction#000033F6, Ticket: 00001BF3; EmpireIndex:3; MoveToFleetAction#592, InitiatorGUID:5457, Context:EntityActionContext_Movement, 77->76 (Cost: 2.143309) from 0.7871777 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:457 Order STACKOrderEntityAction#000033F7, Ticket: 00001BF4; EmpireIndex:3; MoveToFleetAction#593, InitiatorGUID:5755, Context:EntityActionContext_Movement, 79->84 (Cost: 6) from 0.5021479 to 0.9275022.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:457 Order STACKOrderEntityAction#000033F8, Ticket: 00001BF5; EmpireIndex:3; MoveToFleetAction#594, InitiatorGUID:6038, Context:EntityActionContext_Movement, 85->84 (Cost: 7) from 0.4105626 to 0.8211253.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:457 Order STACKOrderEntityAction#000033F9, Ticket: 00001BF6; EmpireIndex:4; MoveToFleetAction#791, InitiatorGUID:3513, Context:EntityActionContext_Movement, 12->40 (Cost: 7) from 0.4000021 to 0.8000042.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:457 AI STACKStart 9 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:457 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:26:473 Order STACKOrderQueueConstruction#000033FA, Ticket: 00001BF7; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:473 Order STACKOrderUpdatePlayDeck#000033FB, Ticket: 00001BF8; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:473 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033FC, Ticket: 00001BF9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:473 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033FD, Ticket: 00001BFA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:473 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033FE, Ticket: 00001BFB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:473 Order STACKOrderUpdateAIDiplomacyTermFeedback#000033FF, Ticket: 00001BFC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:473 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003400, Ticket: 00001BFD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:473 Order STACKOrderRetrofitShips#00003401, Ticket: 00001BFE; EmpireIndex:5; Ships: [4737 -> 6041]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:473 Order STACKOrderEntityAction#00003402, Ticket: 00001BFF; EmpireIndex:5; GoToFleetAction#663, InitiatorGUID:5462, Context:Path: 74, Path: Path: 74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:473 Order STACKOrderEntityAction#00003403, Ticket: 00001C00; EmpireIndex:4; MoveToFleetAction#792, InitiatorGUID:1176, Context:EntityActionContext_Movement, 11->10 (Cost: 5.629565) from 0.3599346 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:473 Order STACKOrderEntityAction#00003404, Ticket: 00001C01; EmpireIndex:4; MoveToFleetAction#793, InitiatorGUID:5951, Context:EntityActionContext_Movement, 38->40 (Cost: 6) from 0.6234169 to 0.9351254.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:486 Order STACKOrderEntityAction#00003405, Ticket: 00001C02; EmpireIndex:5; MoveToFleetAction#664, InitiatorGUID:5462, Context:EntityActionContext_Movement, 70->74 (Cost: 3.011339) from 0.7849914 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:584 Order STACKOrderUpdateVisibility#00003406

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:584 Order STACKOrderUpdateEffectZone#00003407

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:683 Order STACKOrderCompleteMoveToFleetAction#00003408; EmpireIndex:1; EntityActionId: 1232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:683 Order STACKOrderTerminateEntityAction#00003409; EmpireIndex:1; EntityActionId: 1232

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:700 Order STACKOrderEntityAction#0000340A, Ticket: 00001C03; EmpireIndex:1; MoveToFleetAction#1235, InitiatorGUID:5681, Context:EntityActionContext_Movement, 5->16 (Cost: 2.082637) from 0 to 0.08499645.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:733 Order STACKOrderUpdateVisibility#0000340B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:733 Order STACKOrderCompleteMoveToFleetAction#0000340C; EmpireIndex:1; EntityActionId: 1234

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:733 Order STACKOrderTerminateEntityAction#0000340D; EmpireIndex:1; EntityActionId: 1234

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:817 Order STACKOrderGroundBattleSelectAttackerStrategy#0000340E; GroundBattleGUID:6014, AttackerStrategyName:GroundBattleAttackerStrategy1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:26:984 Order STACKOrderUpdateVisibility#0000340F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:001 Order STACKOrderCompleteMoveToFleetAction#00003410; EmpireIndex:1; EntityActionId: 1230

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:001 Order STACKOrderTerminateEntityAction#00003411; EmpireIndex:1; EntityActionId: 1230

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:017 Order STACKOrderEntityAction#00003412, Ticket: 00001C04; EmpireIndex:1; MoveToFleetAction#1236, InitiatorGUID:5891, Context:EntityActionContext_Movement, 23->24 (Cost: 2.291668) from 0 to 0.2211348.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:034 Order STACKOrderCompleteMoveToFleetAction#00003413; EmpireIndex:2; EntityActionId: 842

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:034 Order STACKOrderTerminateEntityAction#00003414; EmpireIndex:2; EntityActionId: 842

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:051 Order STACKOrderTerminateEntityAction#00003415; EmpireIndex:2; EntityActionId: 838

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:100 Order STACKOrderUpdateEffectZone#00003416

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:117 Order STACKOrderCompleteMoveToFleetAction#00003417; EmpireIndex:3; EntityActionId: 592

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:117 Order STACKOrderUpdateVisibility#00003418

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:117 Order STACKOrderTerminateEntityAction#00003419; EmpireIndex:3; EntityActionId: 592

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:199 Order STACKOrderCompleteMoveToFleetAction#0000341A; EmpireIndex:4; EntityActionId: 793

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:200 Order STACKOrderUpdateVisibility#0000341B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:200 Order STACKOrderTerminateEntityAction#0000341C; EmpireIndex:4; EntityActionId: 793

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:216 Order STACKOrderCompleteMoveToFleetAction#0000341D; EmpireIndex:3; EntityActionId: 594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:216 Order STACKOrderTerminateEntityAction#0000341E; EmpireIndex:3; EntityActionId: 594

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:234 Order STACKOrderCompleteMoveToFleetAction#0000341F; EmpireIndex:2; EntityActionId: 843

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:234 Order STACKOrderTerminateEntityAction#00003420; EmpireIndex:2; EntityActionId: 843

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:250 Order STACKOrderUpdateVisibility#00003421

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:250 Order STACKOrderEntityAction#00003422, Ticket: 00001C05; EmpireIndex:2; MoveToFleetAction#844, InitiatorGUID:5726, Context:EntityActionContext_Movement, 47->19 (Cost: 4.463116) from 0 to 0.0852887.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:518 Order STACKOrderCompleteMoveToFleetAction#00003423; EmpireIndex:2; EntityActionId: 841

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:518 Order STACKOrderUpdateVisibility#00003424

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:518 Order STACKOrderTerminateEntityAction#00003425; EmpireIndex:2; EntityActionId: 841

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:536 Order STACKOrderCompleteMoveToFleetAction#00003426; EmpireIndex:1; EntityActionId: 1233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:536 Order STACKOrderCompleteMoveToFleetAction#00003427; EmpireIndex:5; EntityActionId: 664

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:536 Order STACKOrderUpdateVisibility#00003428

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:536 Order STACKOrderTerminateEntityAction#00003429; EmpireIndex:1; EntityActionId: 1233

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:536 Order STACKOrderUpdateVisibility#0000342A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:536 Order STACKOrderTerminateEntityAction#0000342B; EmpireIndex:5; EntityActionId: 664

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:617 Order STACKOrderUpdateEffectZone#0000342C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:702 Order STACKOrderCompleteMoveToFleetAction#0000342D; EmpireIndex:1; EntityActionId: 1229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:703 Order STACKOrderCompleteMoveToFleetAction#0000342E; EmpireIndex:17; EntityActionId: 1512

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:703 Order STACKOrderCompleteMoveToFleetAction#0000342F; EmpireIndex:17; EntityActionId: 1511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:703 Order STACKOrderUpdateVisibility#00003430

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:703 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:703 Order STACKOrderTerminateEntityAction#00003431; EmpireIndex:1; EntityActionId: 1229

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:703 Order STACKOrderTerminateEntityAction#00003432; EmpireIndex:17; EntityActionId: 1512

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:703 Order STACKOrderTerminateEntityAction#00003433; EmpireIndex:17; EntityActionId: 1511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:717 Order STACKOrderTerminateEntityAction#00003434; EmpireIndex:17; EntityActionId: 1500

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:717 Order STACKOrderTerminateEntityAction#00003435; EmpireIndex:17; EntityActionId: 1499

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:767 Order STACKOrderCompleteMoveToFleetAction#00003436; EmpireIndex:1; EntityActionId: 1231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:27:767 Order STACKOrderTerminateEntityAction#00003437; EmpireIndex:1; EntityActionId: 1231

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:066 Order STACKOrderCompleteMoveToFleetAction#00003438; EmpireIndex:2; EntityActionId: 840

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:067 Order STACKOrderUpdateVisibility#00003439

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:067 Order STACKOrderTerminateEntityAction#0000343A; EmpireIndex:2; EntityActionId: 840

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:217 Order STACKOrderCompleteMoveToFleetAction#0000343B; EmpireIndex:4; EntityActionId: 792

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:217 Order STACKOrderUpdateVisibility#0000343C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:217 Order STACKOrderTerminateEntityAction#0000343D; EmpireIndex:4; EntityActionId: 792

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:233 Order STACKOrderTerminateEntityAction#0000343E; EmpireIndex:4; EntityActionId: 790

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:266 Order STACKOrderCompleteMoveToFleetAction#0000343F; EmpireIndex:1; EntityActionId: 1218

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:266 Order STACKOrderTerminateEntityAction#00003440; EmpireIndex:1; EntityActionId: 1218

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:283 Order STACKOrderCompleteMoveToFleetAction#00003441; EmpireIndex:0; EntityActionId: 309

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:283 Order STACKOrderTerminateEntityAction#00003442; EmpireIndex:0; EntityActionId: 309

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:383 Order STACKOrderCompleteMoveToFleetAction#00003443; EmpireIndex:4; EntityActionId: 791

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:383 Order STACKOrderTerminateEntityAction#00003444; EmpireIndex:4; EntityActionId: 791

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:434 Order STACKOrderCompleteMoveToFleetAction#00003445; EmpireIndex:1; EntityActionId: 1228

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:434 Order STACKOrderTerminateEntityAction#00003446; EmpireIndex:1; EntityActionId: 1228

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:434 AI STACK[AI] [Event]Remove 123 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:28:434 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventBlockadeTick,EventBlockadeTick,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPlanetColonized,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventTimeBubbleExpired,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHackingOperationNodeStepComplete,EventHackingOperationSuccessful,EventHackingOperationOutcomeSelection,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventQuestUpdated,EventEmpireSeen,EventEmpireSeen,EventShipDesignCreated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:28:434 AI STACK[AI] [Event]keep 156 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:28:434 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventPopulationTransferredToSpaceport,EventResearchQueued,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventLuxuryDiscovered,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:28:451 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:534 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:667 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:684 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:684 AI STACK[AI] Empire 4 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:700 Order STACKOrderCompleteMoveToFleetAction#00003447; EmpireIndex:3; EntityActionId: 593

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:700 Order STACKOrderTerminateEntityAction#00003448; EmpireIndex:3; EntityActionId: 593

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:700 AI STACK[AI] Cancel task 4639 : can find context 4472 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:700 AI STACK[AI] Cancel task 4638 : can find context 6047 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:700 AI STACK[AI] Cancel task 4637 : can find context 6046 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:700 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:700 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:700 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:700 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:717 Order STACKOrderGroundBattleSelectDefenderStrategy#00003449, Ticket: 00001C06; GroundBattleGUID:6014, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:717 Order STACKOrderCompleteMoveToFleetAction#0000344A; EmpireIndex:5; EntityActionId: 662

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:717 Order STACKOrderTerminateEntityAction#0000344B; EmpireIndex:5; EntityActionId: 662

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:735 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:735 Order STACKOrderEntityAction#0000344C, Ticket: 00001C07; EmpireIndex:5; MoveToFleetAction#665, InitiatorGUID:6022, Context:EntityActionContext_Movement, 71->69 (Cost: 0.7807028) from 0 to 0.12688.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:735 Order STACKOrderGroundBattleReport#0000344D, Ticket: 00001C08

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:735 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:735 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:752 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:28:785 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:785 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:817 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:817 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:851 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:851 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:902 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:902 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:935 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:935 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:983 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:28:983 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:016 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:016 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:050 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:050 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:101 AI STACK[AI] Cancel task 4513 : can find context 6056 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:101 AI STACK[AI] Cancel task 4512 : can find context 6055 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:101 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:133 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:166 AI STACK[AI] Cancel task 3482 : can find context 6058 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:167 AI STACK[AI] Cancel task 3481 : can find context 5738 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:167 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:167 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:167 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:183 Order STACKOrderUpdateVisibility#0000344E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:183 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:183 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:183 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:200 AI STACK[AI] Cancel task 2815 : can find context 6061 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:200 AI STACK[AI] Cancel task 2612 because its context is not valid anymore. [AI2]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:200 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:218 AI STACK[AI] Unassign fleet 5951/0 from TF [AI2]

     at Unassign in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:218 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:233 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:266 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:283 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:301 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:317 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:333 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:368 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:383 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:400 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:433 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:452 AI STACKStart 25 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:452 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:29:474 Order STACKOrderQueueConstruction#0000344F, Ticket: 00001C09; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:474 Order STACKOrderBuyoutTradable#00003450, Ticket: 00001C0A; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:474 Order STACKOrderStartHackingOperation#00003451, Ticket: 00001C0B; StartGUID:2447, TargetGUID:2242, NodePositions:23,NodeIndex:24,NodeIndex:50,NodeIndex:52, HackingOperationGUID:6087, TracedOperationGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:474 Order STACKOrderStartHackingProgram#00003452, Ticket: 00001C0C; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:2447, HackingProgramGUID:6088

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:474 Order STACKOrderStartHackingProgram#00003453, Ticket: 00001C0D; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:6089

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:474 Order STACKOrderQueueConstruction#00003454, Ticket: 00001C0E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:474 Order STACKOrderQueuePlanetColonizationConstruction#00003455, Ticket: 00001C0F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:474 Order STACKOrderQueueConstruction#00003456, Ticket: 00001C10; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:474 Order STACKOrderBuyoutTradable#00003457, Ticket: 00001C11; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:474 Order STACKOrderCreateAndApplyShipDesign#00003458, Ticket: 00001C12; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderQueueConstruction#00003459, Ticket: 00001C13; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderStartHackingProgram#0000345A, Ticket: 00001C14; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:6100

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderStartHackingProgram#0000345B, Ticket: 00001C15; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:6101

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderSetSpaceportDestination#0000345C, Ticket: 00001C16; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderEntityAction#0000345D, Ticket: 00001C17; EmpireIndex:2; GoToFleetAction#845, InitiatorGUID:4962, Context:Path: 19->20, Path: Path: 19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Gameplay, Order STACK[Empire 3] OrderQueueConstruction preprocessor failed: Cannot afford instant costs.

     at QueueConstructionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 AI STACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfIndustry/OrderQueueConstruction [AI2]

     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnMessageProcessed in :line 0
     at OnOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderActivateLaw#0000345E, Ticket: 00001C19; EmpireIndex:3; LawDefinitionName:LawP00L01, IsForced:False, LawGUID:6102

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderStartHackingProgram#0000345F, Ticket: 00001C1A; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:6103

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderStartHackingProgram#00003460, Ticket: 00001C1B; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:4430, HackingProgramGUID:6104

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderQueueConstruction#00003461, Ticket: 00001C1C; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderQueueConstruction#00003462, Ticket: 00001C1D; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderStartHackingProgram#00003463, Ticket: 00001C1E; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:971, TargetGUID:5129, HackingProgramGUID:6109

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderQueueConstruction#00003464, Ticket: 00001C1F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:492 Order STACKOrderSelloutTradableResource#00003465, Ticket: 00001C20; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:505 Order STACKOrderQueueConstruction#00003466, Ticket: 00001C21; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:505 Order STACKOrderCompleteMoveToFleetAction#00003467; EmpireIndex:1; EntityActionId: 1235

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:505 Order STACKOrderEntityAction#00003468, Ticket: 00001C22; EmpireIndex:2; MoveToFleetAction#846, InitiatorGUID:4962, Context:EntityActionContext_Movement, 15->19 (Cost: 7) from 0.01131267 to 0.8312206.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:505 Order STACKOrderUpdateVisibility#00003469

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:29:505 Order STACKOrderTerminateEntityAction#0000346A; EmpireIndex:1; EntityActionId: 1235

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:30:017 Order STACKOrderUpdateVisibility#0000346B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:30:267 Order STACKOrderCompleteMoveToFleetAction#0000346C; EmpireIndex:1; EntityActionId: 1236

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:30:267 Order STACKOrderUpdateVisibility#0000346D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:30:267 Order STACKOrderTerminateEntityAction#0000346E; EmpireIndex:1; EntityActionId: 1236

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:30:400 Order STACKOrderCompleteMoveToFleetAction#0000346F; EmpireIndex:2; EntityActionId: 844

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:30:400 Order STACKOrderTerminateEntityAction#00003470; EmpireIndex:2; EntityActionId: 844

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:30:467 Order STACKOrderUpdateVisibility#00003471

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:30:832 Order STACKOrderCompleteMoveToFleetAction#00003472; EmpireIndex:1; EntityActionId: 1227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:30:832 Order STACKOrderTerminateEntityAction#00003473; EmpireIndex:1; EntityActionId: 1227

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:30:916 Order STACKOrderUpdateVisibility#00003474

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:31:449 AI STACK[AI] [Event]Remove 156 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:31:449 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventFleetMoveStarted,EventHackingOperationOutcomeApplied,EventTemporaryEffectStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventPopulationTransferredToSpaceport,EventResearchQueued,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventLuxuryDiscovered,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventFleetDocked, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:31:449 AI STACK[AI] [Event]keep 24 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:31:449 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventGroundBattleReport,EventGroundBattleReport,EventConstructionQueued,EventHackingOperationStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipDesignCreated,EventShipLayoutChanged,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:31:483 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:31:567 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:31:969 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:31:985 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:001 Order STACKOrderCompleteMoveToFleetAction#00003475; EmpireIndex:2; EntityActionId: 846

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:001 Order STACKOrderCompleteMoveToFleetAction#00003476; EmpireIndex:5; EntityActionId: 665

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:001 Order STACKOrderTerminateEntityAction#00003477; EmpireIndex:2; EntityActionId: 846

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:001 Order STACKOrderTerminateEntityAction#00003478; EmpireIndex:5; EntityActionId: 665

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:015 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:015 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:015 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:015 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:032 Order STACKOrderEntityAction#00003479, Ticket: 00001C23; EmpireIndex:17; InitiateGuardFleetAction#1513, InitiatorGUID:3608, Context:Темос (563) (StarSystemNode), Path: Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:032 Order STACKOrderEntityAction#0000347A, Ticket: 00001C24; EmpireIndex:17; InitiateGuardFleetAction#1514, InitiatorGUID:2678, Context:Гидра (41) (StarSystemNode), Path: Гидра (41) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:032 Order STACKOrderEntityAction#0000347B; EmpireIndex:17; GuardEmpireLocalAction#1515, InitiatorGUID:984, Context:Темос (563) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:032 Gameplay STACKCancelling actions on Темос (563) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:032 Order STACKOrderEntityAction#0000347C; EmpireIndex:17; GuardEmpireLocalAction#1516, InitiatorGUID:984, Context:Гидра (41) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:032 Gameplay STACKCancelling actions on Гидра (41) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:048 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:048 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:082 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:082 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:115 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:115 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:132 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:132 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:165 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:166 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:200 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:200 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:232 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:233 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:266 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:266 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:299 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:299 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:332 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:366 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:398 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:398 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:398 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:415 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:415 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:415 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:448 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:465 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:481 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:498 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:515 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:548 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:564 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:581 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:598 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:615 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:633 Order STACKOrderMoveIdleFleets#0000347D; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:651 Order STACKOrderEntityAction#0000347E, Ticket: 00001C25; EmpireIndex:0; MoveToFleetAction#310, InitiatorGUID:5896, Context:EntityActionContext_Movement, 103->111 (Cost: 5.887) from 0.7141094 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:651 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:668 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:685 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:685 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:700 Order STACKOrderTransferShips#0000347F, Ticket: 00001C26; EmpireIndex:2; ShipGUIDs: [3032, 3033], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:3651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:700 Gameplay STACKfleet action with feedback 847 started : ETA 2682.81620025635

     at ServerInitialize in :line 0
     at ServerInitialize in :line 0
     at EntityActionPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:700 Order STACKOrderEntityAction#00003480, Ticket: 00001C27; EmpireIndex:2; ExpeditionFleetAction#847, InitiatorGUID:3362, Context:Curiosity_Loot_Ruins_Era2 on Зубен I(Planet 0) (Curiosity)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:700 Order STACKOrderQueueConstruction#00003481, Ticket: 00001C28; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:700 Default STACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:700 Default STACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).

     at CancelLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:700 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:700 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:32:717 Order STACKOrderEntityAction#00003482, Ticket: 00001C2B; EmpireIndex:4; GoToFleetAction#794, InitiatorGUID:1176, Context:Path: 10->11->12->18->19, Path: Path: 10->11->12->18->19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:32:733 Order STACKOrderEntityAction#00003483, Ticket: 00001C2C; EmpireIndex:4; MoveToFleetAction#795, InitiatorGUID:1176, Context:EntityActionContext_Movement, 10->11 (Cost: 1.370435) from 0 to 0.1558146.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:34:717 AI STACK[AI] [Event]Remove 24 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:34:717 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventGroundBattleReport,EventGroundBattleReport,EventConstructionQueued,EventHackingOperationStarted,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventShipDesignCreated,EventShipLayoutChanged,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:34:717 AI STACK[AI] [Event]keep 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:34:717 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:34:734 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:34:818 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:34:933 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:34:950 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:34:968 Order STACKOrderCompleteMoveToFleetAction#00003484; EmpireIndex:0; EntityActionId: 310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:34:968 Order STACKOrderTerminateEntityAction#00003485; EmpireIndex:0; EntityActionId: 310

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:34:984 Order STACKOrderUpdateVisibility#00003486

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:34:984 Order STACKOrderTerminateEntityAction#00003487; EmpireIndex:0; EntityActionId: 307

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:34:984 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:34:984 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:34:984 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:34:984 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:34:999 Order STACKOrderEntityAction#00003488, Ticket: 00001C2D; EmpireIndex:17; GoToFleetAction#1517, InitiatorGUID:5762, Context:Path: 0->3, Path: Path: 0->3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:35:016 Order STACKOrderEntityAction#00003489, Ticket: 00001C2E; EmpireIndex:17; MoveToFleetAction#1518, InitiatorGUID:5762, Context:EntityActionContext_Movement, 0->3 (Cost: 1.746632) from 0 to 0.2211171.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:35:016 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:016 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:048 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:048 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:082 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:082 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:115 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:115 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:132 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:132 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:166 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:166 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:199 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:199 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:233 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:233 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:267 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:267 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:301 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:333 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:367 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:367 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:367 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:385 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:385 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:385 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:400 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:433 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:450 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:466 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:483 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:499 Order STACKOrderUpdateVisibility#0000348A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:35:500 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:533 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:550 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:566 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:584 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:601 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:634 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:650 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:650 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:35:667 Default STACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).

     at ActivateLawPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:35:667 Order STACKOrderCompleteMoveToFleetAction#0000348B; EmpireIndex:4; EntityActionId: 795

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:35:667 Order STACKOrderTerminateEntityAction#0000348C; EmpireIndex:4; EntityActionId: 795

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:35:718 Gameplay STACKfleet action with feedback 847 finished : ETA 2682.81620025635, Game.Time 2683.8271484375, true ETA 2683.81620025635

     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:35:718 Order STACKOrderTerminateEntityAction#0000348D; EmpireIndex:2; EntityActionId: 847

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:35:718 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at OnTechnologyUnlocked in :line 0
     at UnlockTechnology in :line 0
     at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
     at Apply in :line 0
     at ApplyEffect in :line 0
     at ApplyEffect in :line 0
     at Discover in :line 0
     at DiscoverWithFleet in :line 0
     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:37:668 AI STACK[AI] [Event]Remove 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:37:668 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventConstructionQueued,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:37:668 AI STACK[AI] [Event]keep 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:37:668 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:37:685 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:37:701 Order STACKOrderUpdateVisibility#0000348E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:37:768 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:37:853 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:37:867 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:37:952 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:37:967 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:37:984 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:38:017 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:017 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:035 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:035 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:052 Order STACKOrderCompleteMoveToFleetAction#0000348F; EmpireIndex:17; EntityActionId: 1518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:38:052 Order STACKOrderTerminateEntityAction#00003490; EmpireIndex:17; EntityActionId: 1518

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:38:066 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:066 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:099 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:099 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:133 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:133 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:166 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:166 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:199 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:200 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:232 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:232 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:265 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:266 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:299 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:299 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:316 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:349 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:383 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:383 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:383 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:416 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:416 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:416 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:433 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:449 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:466 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:483 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:516 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:533 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:549 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:583 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:599 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:615 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:633 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:665 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:681 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:681 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:38:700 Order STACKOrderEntityAction#00003491, Ticket: 00001C30; EmpireIndex:2; InvisibilityFleetAction#848, InitiatorGUID:3651

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:38:715 Order STACKOrderUpdateVisibility#00003492

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:39:983 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2626

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:39:983 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:40:004 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:40:004 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:40:004 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull03]' for 'Колонист'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:40:027 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:40:251 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:40:251 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:40:251 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:40:251 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:40:251 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:40:251 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:40:251 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull03]' for 'Колонист'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:40:279 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:40:690 AI STACK[AI] [Event]Remove 8 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:40:690 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventTechnologyUnlocked,EventCuriosityDiscoveredWithFleet,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:40:690 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:40:690 AI STACK[AI] [Event]keep EventFleetInvisibilityChanged,EventTutorial_SimpleActionExecuted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:40:703 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:40:787 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:40:876 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:40:889 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:40:971 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:41:001 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:41:001 Audio STACKIn [[SFX: Play_SPA_UNI_Small_Civilian_HatchIn] ] the AudioEmitters[0] is null

     at Execute in :line 0
     at Execute in :line 0
     at Update in :line 0

15:46:41:001 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:038 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:038 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:085 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:085 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:121 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:121 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:154 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:154 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:188 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:188 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:220 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:220 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:251 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:251 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:304 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:304 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:335 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:335 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:370 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:370 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:419 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:453 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:501 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:501 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:501 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:523 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:523 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:523 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:537 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:570 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:585 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:605 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:637 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:653 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:688 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:704 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:736 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:751 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:771 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:804 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:820 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:820 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:41:834 Order STACKOrderEntityAction#00003493, Ticket: 00001C31; EmpireIndex:2; GoToFleetAction#849, InitiatorGUID:3651, Context:Path: 51->53->48->47->46->44, Path: Path: 51->53->48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:41:857 Order STACKOrderEntityAction#00003494, Ticket: 00001C32; EmpireIndex:2; MoveToFleetAction#850, InitiatorGUID:3651, Context:EntityActionContext_Movement, 51->53 (Cost: 2.213598) from 0 to 0.6721916.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:41:939 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:42:792 GUI STACKDrag-drop: applying drop on target 'Item003 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:42:792 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:42:792 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:42:792 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:42:792 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:42:792 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:42:792 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:43:835 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:43:835 AI STACK[AI] [Event]Remove EventFleetInvisibilityChanged,EventTutorial_SimpleActionExecuted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:43:835 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:43:835 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventTutorial_SimpleActionExecuted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:43:855 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:43:939 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:44:056 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:070 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:44:106 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:106 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:137 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:137 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:168 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:168 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:205 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:205 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:238 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:238 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:273 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:273 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:322 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:323 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:359 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:359 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:406 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:406 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:440 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:440 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:488 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:524 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:572 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:572 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:572 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:587 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:587 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:587 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:607 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:639 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:656 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:690 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:706 Order STACKOrderCompleteMoveToFleetAction#00003495; EmpireIndex:2; EntityActionId: 850

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:44:706 Order STACKOrderTerminateEntityAction#00003496; EmpireIndex:2; EntityActionId: 850

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:44:706 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:737 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:753 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:790 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:803 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:820 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:855 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:44:870 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:46:905 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:46:905 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventTutorial_SimpleActionExecuted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:46:905 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:46:905 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:46:920 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:47:004 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:47:093 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:47:104 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:47:186 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:47:187 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:47:208 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:221 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:47:254 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:254 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:304 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:304 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:337 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:337 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:372 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:372 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:404 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:404 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:435 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:435 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:485 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:485 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:521 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:521 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:555 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:555 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:589 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:589 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:637 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:672 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:707 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:707 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:707 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:738 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:738 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:738 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:777 GUI STACKDrag-drop: applying drop on target 'Item002 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:47:777 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:47:777 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:47:777 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:47:777 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:47:777 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:47:777 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:47:777 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:792 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:821 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:838 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:873 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:888 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:921 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:936 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:956 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:47:989 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:48:005 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:48:039 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:46:48:067 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:46:48:088 Order STACKOrderAIClientStateChange#00003497; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:48:088 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:48:919 Order STACKOrderCreateShipDesign#00003498, Ticket: 00001C33; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:48:919 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Civilian has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:48:920 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:48:920 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:48:920 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:46:50:203 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#4280

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:50:203 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:50:224 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:50:224 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:50:224 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Патруль'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:50:238 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:50:460 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:50:460 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:50:460 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:50:460 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:50:460 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:50:460 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:50:460 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Патруль'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:50:483 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:53:204 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Attack has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:46:53:204 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:46:53:204 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:46:53:204 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:46:53:204 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#4280

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:53:204 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:53:224 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:53:224 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:53:224 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Патруль'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:53:239 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:54:021 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2629

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:54:021 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:54:041 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:54:041 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:54:041 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull02]' for 'Эскорт'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:54:057 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:54:244 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:54:244 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:54:244 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:54:244 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:54:244 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:54:244 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:54:244 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull02]' for 'Эскорт'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:46:54:272 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:56:585 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:57:173 GUI STACKDrag-drop: applying drop on target 'Item007 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:57:174 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:57:174 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:57:174 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:57:174 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:57:174 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:57:174 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:57:856 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:46:59:175 GUI STACKDrag-drop: applying drop on target 'Item006 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:59:175 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:59:175 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:59:175 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:46:59:175 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:59:175 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:46:59:176 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:00:338 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:02:496 GUI STACKDrag-drop: applying drop on target 'Item004 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:02:496 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:02:496 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:02:496 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:02:496 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:02:496 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:02:496 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:02:969 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnSlotItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:03:657 GUI STACKDrag-drop: applying drop on target 'Item006 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:03:657 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:03:657 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:03:657 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:04:741 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:05:343 GUI STACKDrag-drop: applying drop on target 'Item001 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:05:343 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:05:343 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:05:343 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:05:343 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:05:343 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:05:343 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:05:990 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:05:990 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:05:990 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:07:051 Order STACKOrderCreateShipDesign#00003499, Ticket: 00001C34; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:07:051 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Defense has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:07:051 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:07:051 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:07:051 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:08:219 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#2628

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:08:219 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:08:240 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:08:241 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:08:241 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Корвет'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:08:260 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:08:398 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:08:398 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:08:398 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:08:398 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:08:398 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:08:398 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:08:398 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Корвет'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:08:425 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:10:238 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:10:897 GUI STACKDrag-drop: applying drop on target 'Item007 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:10:897 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:10:897 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:10:897 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:10:897 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:10:897 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:10:897 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:12:005 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:12:745 GUI STACKDrag-drop: applying drop on target 'Item001 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:12:745 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:12:745 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:12:746 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:12:746 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:12:746 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:12:746 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:14:452 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:15:244 GUI STACKDrag-drop: applying drop on target 'Item003 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:15:244 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:15:244 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:15:244 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:15:244 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:15:244 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:15:244 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:16:204 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:17:665 GUI STACKDrag-drop: applying drop on target 'Item004 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:17:665 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:17:665 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:17:665 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:17:665 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:17:665 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:17:665 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:19:061 Order STACKOrderCreateShipDesign#0000349A, Ticket: 00001C35; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:19:061 Audio STACKAudio bank B_TERRAN_HULL_SMALL_Attack has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:19:061 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:19:061 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:19:061 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:19:802 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#5625

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:19:802 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:20:450 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:20:450 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:20:450 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeMedium.ShipHull02]' for 'Крейсер'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:20:479 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#6118

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:20:479 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:20:501 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:20:501 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:20:501 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeSmall.ShipHull01]' for 'Корвет'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:20:518 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:21:240 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#5625

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:21:240 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:21:258 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:21:258 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:21:258 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeMedium.ShipHull02]' for 'Крейсер'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:21:272 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:21:535 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:21:535 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:21:535 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:21:535 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:21:535 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:21:535 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:21:535 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeMedium.ShipHull02]' for 'Крейсер'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:21:569 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:24:659 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:25:897 GUI STACKDrag-drop: applying drop on target 'Item000 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:25:897 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:25:897 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:25:897 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:25:897 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:25:897 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:25:897 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:26:658 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:27:265 GUI STACKDrag-drop: applying drop on target 'Item006 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:27:265 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:27:265 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:27:265 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:27:265 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:27:265 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:27:265 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:27:789 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:28:548 GUI STACKDrag-drop: applying drop on target 'Item003 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:28:548 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:28:548 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:28:548 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:28:548 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:28:548 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:28:548 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:29:241 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:29:865 GUI STACKDrag-drop: applying drop on target 'Item002 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:29:865 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:29:865 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:29:865 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:29:865 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:29:865 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:29:865 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:30:643 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:31:517 GUI STACKDrag-drop: applying drop on target 'Item005 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:31:517 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:31:517 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:31:517 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:31:517 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:31:517 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:31:517 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:32:575 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:33:316 GUI STACKDrag-drop: applying drop on target 'Item007 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:33:316 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:33:316 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:33:316 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:33:316 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:33:316 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:33:316 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:35:090 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:35:638 GUI STACKDrag-drop: applying drop on target 'Item001 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:35:638 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:35:638 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:35:638 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:35:638 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:35:638 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:35:638 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:36:208 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:37:050 GUI STACKDrag-drop: applying drop on target 'Item004 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:37:050 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:37:050 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:37:050 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:37:050 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:37:050 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:37:050 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:38:603 Order STACKOrderCreateShipDesign#0000349B, Ticket: 00001C36; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:38:603 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:38:603 Audio STACKAudio bank B_TERRAN_HULL_MEDIUM_Defense has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:38:603 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:38:603 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:38:603 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:47:39:371 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#5939

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:39:371 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:39:901 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:39:901 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:39:901 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeMedium.ShipHull01]' for 'Линкор'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:39:929 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#6119

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:39:929 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:39:949 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:39:949 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:39:949 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeMedium.ShipHull02]' for 'Крейсер'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:40:042 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:40:042 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:40:042 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:40:042 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:40:042 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:40:042 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:40:042 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeMedium.ShipHull02]' for 'Крейсер'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:40:079 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:40:868 Audio STACKAudio bank B_TERRAN_HULL_MEDIUM_Defense has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:47:40:868 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:47:40:868 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:47:40:868 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at HandleInput in :line 0
     at Update in :line 0

15:47:40:868 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#6119

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:40:868 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:40:888 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:40:888 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:40:888 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeMedium.ShipHull02]' for 'Крейсер'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:40:908 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:41:307 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignOverviewPanel currentViewIndex=0 shipDesign=ShipDesign#5939

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:41:307 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:41:327 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:41:327 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:41:327 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeMedium.ShipHull01]' for 'Линкор'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:41:340 GUI STACKRefreshShipSlots: currentViewIndex == 0 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:41:581 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignOverviewPanel currentViewIndex=0

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at HideShipDesignOverviewInMilitaryScreen in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:41:581 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:41:581 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:41:581 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at RefreshNow in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at OnBeginShow in :line 0
     at Show in :line 0
     at InternalShow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at ShowWindow in :line 0
     at OnEditShipDesignCb in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at SendMessageNullable in :line 0
     at OnDoubleClickCb in :line 0
     at SendMessage in :line 0
     at HandleMouseUpOrDown in :line 0
     at MouseDown in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:41:581 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at SetMainLogoInformation in :line 0
     at RefreshMainLogo in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:41:581 Default STACKUnable to find material [ShipLivery/MainLogo/MainLogo_AffinityMappingMezari] for logo visual

     at UpdateLogoParticleShooters in :line 0
     at InitParticleShooters in :line 0
     at Load in :line 0
     at ForceLoadIFN in :line 0
     at PlayDeployAnimation in :line 0
     at OneStepStateMachine in :line 0
     at AllStepStateMachine in :line 0
     at OnUpdate in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:41:581 View STACKShipDesignRenderer found anchor 'CameraAnchor[ShipFactionTerrans.ShipSizeMedium.ShipHull01]' for 'Линкор'

     at FindCameraAnchor in :line 0
     at UpdateCameraPosAndGridElementAccordingToShipDesign in :line 0
     at UpdateView in :line 0
     at Update in :line 0

15:47:41:609 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at SpecificUpdate in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:42:506 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:43:516 GUI STACKDrag-drop: applying drop on target 'Item007 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:43:516 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:43:516 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:43:516 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:43:516 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:43:516 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:43:516 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:45:743 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:46:467 GUI STACKDrag-drop: applying drop on target 'Item000 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:46:467 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:46:467 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:46:467 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:46:467 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:46:467 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:46:467 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:47:024 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:47:885 GUI STACKDrag-drop: applying drop on target 'Item004 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:47:885 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:47:885 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:47:885 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:47:885 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:47:885 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:47:885 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:48:456 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:49:118 GUI STACKDrag-drop: applying drop on target 'Item001 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:49:118 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:49:118 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:49:118 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:49:118 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:49:118 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:49:118 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:49:705 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:50:369 GUI STACKDrag-drop: applying drop on target 'Item005 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:50:369 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:50:369 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:50:369 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:50:369 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:50:370 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:50:370 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:51:324 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:52:219 GUI STACKDrag-drop: applying drop on target 'Item003 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:52:219 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:52:219 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:52:219 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:52:220 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:52:220 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:52:220 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:52:942 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:54:168 GUI STACKDrag-drop: applying drop on target 'Item002 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:54:168 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:54:168 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:54:168 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:54:168 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:54:169 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:54:169 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:47:58:376 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:47:59:659 GUI STACKDrag-drop: finishing drag-drop on no target.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:59:659 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:59:659 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:47:59:659 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:00:757 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at OnModuleItemDragStarted in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at OnDragStartedCb in :line 0
     at SendMessage in :line 0
     at set_Dragging in :line 0
     at MouseDrag in :line 0
     at MouseDrag in :line 0
     at SendMessage in :line 0
     at SendMessage in :line 0
     at UpdateInteractivity in :line 0
     at LateUpdate in :line 0

15:48:01:405 GUI STACKDrag-drop: applying drop on target 'Item006 (ShipDesignEditionSlotItem)'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:01:405 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.ApplyDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:01:405 GUI STACKDrag-drop: cancelling'

     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:01:405 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at IDragDropClient.OnDragDropCancelled in :line 0
     at NotifyDragDropCancelled in :line 0
     at CancelDragDrop in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:01:405 GUI STACK[ShipDesignRenderer] ShowShipView: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at ShowShipView in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:01:405 GUI STACKRefreshShipSlots: currentViewIndex == 1 shipDesignRendererService != null GuiShipDesign != null

     at RefreshShipSlots in :line 0
     at RefreshShipSlots in :line 0
     at Refresh in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:01:406 GUI STACK[ShipDesignRenderer] UpdateShipDesignRendererContent: this=ShipDesignEditionPanel currentViewIndex=1 shipDesign=ShipDesign#0

     at RefreshShipView in :line 0
     at Refresh in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:03:165 Order STACKOrderCreateShipDesign#0000349C, Ticket: 00001C37; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:03:165 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:03:165 Audio STACKAudio bank B_TERRAN_HULL_MEDIUM_Attack has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:03:165 Audio STACKAudio bank B_TERRAN_GENERIC has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:03:165 Audio STACKAudio bank B_TERRAN_ENGINE has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at UnloadHullSoundBank in :line 0
     at Unbind in :line 0
     at Unbind in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:03:165 GUI STACK[ShipDesignRenderer] HideShipView: this=ShipDesignEditionPanel currentViewIndex=1

     at HideShipView in :line 0
     at OnBeginHide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at OnBeginHide in :line 0
     at Hide in :line 0
     at InternalHide in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at HideWindow in :line 0
     at OnShipDesignOrderProcessed in :line 0
     at Raise in :line 0
     at OnTicketRaised in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:07:405 Order STACKOrderRetrofitShips#0000349D, Ticket: 00001C38; EmpireIndex:0; Ships: [5617 -> 6116]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:09:089 Order STACKOrderEntityAction#0000349E, Ticket: 00001C39; EmpireIndex:0; GoToFleetAction#311, InitiatorGUID:5896, Context:Path: 111->110, Path: Path: 111->110

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:09:089 Order STACKOrderAIClientStateChange#0000349F; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:09:089 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:09:089 AI STACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI2]

     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:09:089 AI STACKCorrectly received ReturnToRunning signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:09:089 AI STACK[AI] [Event]Remove 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:09:090 AI STACK[AI] [Event]Remove [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:09:090 AI STACK[AI] [Event]keep 39 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:09:090 AI STACK[AI] [Event]keep EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_FleetsSelected,EventShipLayoutChanged,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:09:104 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:09:187 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:09:303 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:319 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:09:341 Order STACKOrderEntityAction#000034A0, Ticket: 00001C3A; EmpireIndex:0; MoveToFleetAction#312, InitiatorGUID:5896, Context:EntityActionContext_Movement, 111->110 (Cost: 5.113) from 0 to 0.5588965.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:09:341 AI STACK[AI] Empire 0 has no more design keep last TF composition [AI2]

     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:341 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:341 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:357 Order STACKOrderUpdateVisibility#000034A1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:09:370 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:370 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:404 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:404 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:436 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:436 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:470 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:470 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:503 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:503 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:538 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:538 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:570 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:570 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:603 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:603 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:637 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:637 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:670 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:688 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:720 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:720 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:720 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:753 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:753 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:753 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:771 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:787 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:804 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:819 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:853 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:870 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:887 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:903 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:937 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:954 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:971 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:09:987 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:022 AI STACK[AI] [Event]Remove 39 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:12:022 AI STACK[AI] [Event]Remove EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventTutorial_SimpleActionExecuted,EventShipDesignCreated,EventTutorial_FleetsSelected,EventShipLayoutChanged,EventFleetMoveStarted, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:12:022 AI STACK[AI] [Event]keep 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:12:022 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:12:038 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:12:121 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:12:208 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:12:221 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:12:312 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:12:388 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:12:388 AI STACK[AI] Can't find entity GUID 6015 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:422 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:422 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:454 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:454 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:487 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:487 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:523 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:523 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:555 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:555 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:588 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:588 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:623 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:623 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:655 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:655 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:688 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:688 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:721 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:721 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:755 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:788 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:820 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:821 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:821 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:838 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:838 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:838 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:854 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:872 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:904 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:921 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:938 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:954 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:12:988 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:13:004 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:13:021 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:13:038 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:13:054 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:13:071 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:13:104 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:13:120 Order STACKOrderAIClientStateChange#000034A2; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:13:120 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:13:440 Order STACKOrderCompleteMoveToFleetAction#000034A3; EmpireIndex:0; EntityActionId: 312

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:13:440 Order STACKOrderTerminateEntityAction#000034A4; EmpireIndex:0; EntityActionId: 312

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:19:760 GameClient STACKGameClientState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:19:785 GameServer STACKGameServerState_Turn_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:19:869 GameServer STACK[GameServerState_Turn_Finished] GroundBattles are finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:19:869 GameServer STACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:19:953 GameServer STACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, ExecutingBeginTurn, WaitingForBeginTurn, WaitingForEndTurn, Running, WaitingForEndTurn, Running, ExecutingBeginTurn

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:19:953 GameServer STACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:19:953 AI STACKOnGameStateChange switched currentState to WaitingForBeginTurn

     at OnGameStateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:19:953 GameServer STACKGameServerState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:19:987 GameClient STACKGameClientState_Turn_FinishedAndLocked

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:086 GameServer STACKGameServerState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:120 GameClient STACKGameClientState_Turn_Elections

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:219 GameClient STACKGameClientState_Turn_ElectionsFinished

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:252 GameServer STACKGameServerState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:270 Gameplay STACKIVisibilityService.AllowSendOrders(False)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:336 GameServer STACKGameServerState_Turn_Bailiff

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:353 GameClient STACKGameClientState_Turn_PreResourceCollection

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:354 Gameplay STACKAdd 1 experience to ship Ship#2631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:354 Gameplay STACKAdd 1 experience to ship Ship#2634

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:354 Gameplay STACKAdd 1 experience to ship Ship#2637

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:354 Gameplay STACKAdd 1 experience to ship Ship#2640

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:354 Gameplay STACKAdd 1 experience to ship Ship#2643

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:354 Gameplay STACKAdd 1 experience to ship Ship#2646

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:354 Gameplay STACKAdd 1 experience to ship Ship#2649

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:354 Gameplay STACKAdd 1 experience to ship Ship#4282

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:354 Gameplay STACKAdd 1 experience to ship Ship#5617

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:354 Gameplay STACKAdd 1 experience to ship Ship#5931

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#1084

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#1087

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#1780

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#1781

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#1735

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#3213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#3403

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#3794

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#3792

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#3793

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#3666

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#4470

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#3525

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#1928

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#2285

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#2431

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#2432

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#2435

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#3181

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#3262

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#3216

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:369 Gameplay STACKAdd 1 experience to ship Ship#3376

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#3669

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#3502

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#3909

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#3429

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#4709

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#3817

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#3974

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#4054

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#4558

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5190

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#3845

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#4712

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#4974

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#3634

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#3633

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5160

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#3635

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#4809

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#4979

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5214

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5384

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5567

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5716

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5883

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#4743

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5297

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5351

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5452

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5570

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5711

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#6021

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5011

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5354

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#4848

     at AddExperience in :line 0
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15:48:20:370 Gameplay STACKAdd 1 experience to ship Ship#5628

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3034

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#2616

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3760

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3438

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3874

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3346

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3347

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3348

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3245

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#2268

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3505

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#2342

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#2742

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#2904

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3757

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#4192

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#4760

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5410

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5178

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3032

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3033

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#4862

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 2 experience to ship Ship#5104

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#4817

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#4641

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#4570

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#4340

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3982

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#3927

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#4619

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5546

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5621

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5576

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5639

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5587

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5885

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 2 experience to ship Ship#5834

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5166

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5471

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5731

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5843

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5916

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5980

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 2 experience to ship Ship#5728

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5693

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5840

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5977

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#5554

     at AddExperience in :line 0
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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#2265

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15:48:20:386 Gameplay STACKAdd 1 experience to ship Ship#2400

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15:48:20:386 Gameplay STACKAdd 2 experience to ship Ship#4798

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15:48:20:386 Gameplay STACKAdd 2 experience to ship Ship#5913

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15:48:20:386 Gameplay STACKAdd 2 experience to ship Ship#6053

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15:48:20:402 Gameplay STACKAdd 1 experience to ship Mothership#1131

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15:48:20:402 Gameplay STACKAdd 1 experience to ship Ship#1140

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15:48:20:402 Gameplay STACKAdd 1 experience to ship Ship#1143

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15:48:20:402 Gameplay STACKAdd 1 experience to ship Ship#1161

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15:48:20:402 Gameplay STACKAdd 1 experience to ship Ship#1918

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15:48:20:402 Gameplay STACKAdd 1 experience to ship Ship#2073

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15:48:20:402 Gameplay STACKAdd 1 experience to ship Mothership#2890

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15:48:20:402 Gameplay STACKAdd 1 experience to ship Ship#3055

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15:48:20:402 Gameplay STACKAdd 1 experience to ship Ship#3387

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15:48:20:403 Gameplay STACKAdd 1 experience to ship Ship#2019

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15:48:20:403 Gameplay STACKAdd 1 experience to ship Ship#2097

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15:48:20:403 Gameplay STACKAdd 1 experience to ship Ship#2236

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15:48:20:403 Gameplay STACKAdd 1 experience to ship Ship#2327

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15:48:20:403 Gameplay STACKAdd 1 experience to ship Mothership#4230

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15:48:20:403 Gameplay STACKAdd 1 experience to ship Ship#4065

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15:48:20:403 Gameplay STACKAdd 1 experience to ship Ship#3878

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15:48:20:403 Gameplay STACKAdd 1 experience to ship Ship#3931

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15:48:20:403 Gameplay STACKAdd 1 experience to ship Ship#4413

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15:48:20:403 Gameplay STACKAdd 1 experience to ship Ship#5116

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15:48:20:403 Gameplay STACKAdd 1 experience to ship Mothership#5756

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15:48:20:403 Gameplay STACKAdd 1 experience to ship Ship#5669

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15:48:20:419 Gameplay STACKAdd 1 experience to ship Ship#1178

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#1186

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#2825

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#2605

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#3129

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#3773

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#3913

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#4174

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#3830

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#3190

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#3278

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#3444

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#3447

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#3235

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#3395

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#3827

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#3540

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#5548

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#5623

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#5783

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#4999

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#5205

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#5340

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#5810

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#5047

     at AddExperience in :line 0
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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#5202

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#5337

     at AddExperience in :line 0
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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#5490

     at AddExperience in :line 0
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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#5315

     at AddExperience in :line 0
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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#5857

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15:48:20:420 Gameplay STACKAdd 1 experience to ship Ship#4805

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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#2314

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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#1745

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#2102

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#2405

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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#4139

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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#4392

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#3133

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#3596

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#2510

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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#3109

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#3110

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#3111

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#3138

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#3136

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#3137

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#2751

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#2863

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#4009

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#2994

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#4656

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#4589

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#4651

     at AddExperience in :line 0
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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#5004

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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#5209

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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#5429

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15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#5289

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     at LateUpdate in :line 0

15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#4737

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#2912

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#5292

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#5057

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#5460

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#6023

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#5817

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:436 Gameplay STACKAdd 1 experience to ship Ship#4779

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:486 Gameplay STACKAdd 1 experience to ship Ship#3629

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:486 Gameplay STACKAdd 1 experience to ship Ship#3630

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:486 Gameplay STACKAdd 1 experience to ship Ship#3631

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:519 Gameplay STACKAdd 1 experience to ship Ship#3024

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:519 Gameplay STACKAdd 1 experience to ship Ship#3025

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:519 Gameplay STACKAdd 1 experience to ship Ship#3026

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:553 Gameplay STACKAdd 1 experience to ship Ship#3796

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:553 Gameplay STACKAdd 1 experience to ship Ship#3797

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:553 Gameplay STACKAdd 1 experience to ship Ship#3798

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#3088

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#4905

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#4907

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#1851

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#2383

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#3899

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#2387

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#3776

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#2679

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#3616

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#4213

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#4544

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#4545

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#5751

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#5752

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 Gameplay STACKAdd 1 experience to ship Ship#5763

     at AddExperience in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:620 GameClient STACKGameClientState_Turn_PreResourceCollectionEnded

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:719 GameServer STACKGameServerState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:859 GameClient STACKGameClientState_Turn_End

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:859 Gameplay STACKAdd 20 experience to ship Ship#6098

     at AddExperience in :line 0
     at CreateShipInGarrison in :line 0
     at DepartmentOfDefense_ShipDesignConstructionchange in :line 0
     at OnConstructionChanged in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:859 Default STACKStoreStats

     at NetworkCommit in :line 0
     at Commit in :line 0
     at OnEventPostEndTurn in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:859 GameClient STACKGameClientState_Turn_Ended

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:859 Battle STACKDisposing Encounter 6024

     at Dispose in :line 0
     at ClearEncounters in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:859 Runtime STACK[ChatMessage] RECV: l:/_turn/85 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:886 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:20:904 Prism STACKConstruction completed: {"turn":85,"constructionName":"StarSystemImprovementIndustry2","colonizedStarSystemGUID":"4162","productionCost":252,"constructionIndex":4,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:20.777"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:20:952 Order STACKOrderUpdateDustInflation#000034A5; DustGlobalProduction:2208.006

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:034 Order STACKOrderSendAutomatedShip#000034A6; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:034 Order STACKOrderSendAutomatedShip#000034A7; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:034 Order STACKOrderSendAutomatedShip#000034A8; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:045 Order STACKOrderUpdateBestSystem#000034A9; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:046 Order STACKOrderUpdateBestSystem#000034AA; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:046 Order STACKOrderUpdateBestSystem#000034AB; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:046 Order STACKOrderUpdateBestSystem#000034AC; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:046 Order STACKOrderUpdateBestSystem#000034AD; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:046 Order STACKOrderUpdateBestSystem#000034AE; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:046 Order STACKOrderUpdateBestSystem#000034AF; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:046 Order STACKOrderUpdateBestSystem#000034B0; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:046 Order STACKOrderUpdateVisibility#000034B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:046 Order STACKOrderStartAutomatedFleetAction#000034B2; EmpireIndex:1; AutomatedDeliveryFleetAction#1237, InitiatorGUID:6121, Context:Path: 21->16->19->20, Path: Path: 21->16->19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:046 Order STACKOrderStartAutomatedFleetAction#000034B3; EmpireIndex:2; AutomatedDeliveryFleetAction#851, InitiatorGUID:6123, Context:Path: 56->54->55->52->50, Path: Path: 56->54->55->52->50

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:046 Order STACKOrderStartAutomatedFleetAction#000034B4; EmpireIndex:4; AutomatedDeliveryFleetAction#796, InitiatorGUID:6125, Context:Path: 42->43->45, Path: Path: 42->43->45

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:086 GameServer STACKGameServerState_CheckForGameEndingConditions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:168 GameServer STACKGameServerState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:204 GameClient STACKGameClientState_Turn_ClearEntityActions

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:204 GameClient STACKGameClientState_Turn_Dump

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:204 GameClient STACKGameClientState_Turn_Dump_Finished

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:204 GameClient STACKOrder history flushed.

     at ClearOrderHistory in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:236 Network STACKSynchronization state is 'Synchronized'.

     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:236 Runtime STACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at ISynchronizationService_SynchronizationStateChanged in :line 0
     at NotifySynchronizationStateChanged in :line 0
     at RefreshSynchronizationState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:236 GameServer STACKGameServerState_Autosave

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:753 Runtime STACK[ChatMessage] RECV: l:/_turn/85 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SaveGame in :line 0
     at Save in :line 0
     at SaveGame in :line 0
     at AutoSaveGame in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:753 GameServer STACKGameServerState_Transition

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:807 GameServer STACKTransition is synced.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:807 Runtime STACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:807 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:807 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:807 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:807 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:807 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:807 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:807 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:807 Order STACKOrderBeginQuest#000034B5, Ticket: 00001C3B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:817 Order STACKOrderEntityAction#000034B6; EmpireIndex:1; MoveToProbeAction#1238, InitiatorGUID:5928, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:817 Order STACKOrderEntityAction#000034B7; EmpireIndex:2; MoveToProbeAction#852, InitiatorGUID:6069, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:817 Order STACKOrderEntityAction#000034B8; EmpireIndex:4; MoveToProbeAction#797, InitiatorGUID:5995, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:817 Order STACKOrderUpdateBestSystem#000034B9; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:817 Order STACKOrderUpdateBestSystem#000034BA; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:817 Order STACKOrderUpdateBestSystem#000034BB; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:817 Order STACKOrderUpdateBestSystem#000034BC; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:817 Order STACKOrderUpdateBestSystem#000034BD; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:817 Order STACKOrderUpdateBestSystem#000034BE; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:817 Order STACKOrderUpdateBestSystem#000034BF; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:817 Order STACKOrderUpdateBestSystem#000034C0; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:817 Order STACKOrderUpdatePiratePhantomGarrison#000034C1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:871 Prism STACKColonize: {"turn":86,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#986","planetName":"","colonizedStarSystemGUID":"986","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:21.753"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:21:904 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:904 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:920 Order STACKOrderUpdateQuests#000034C2, Ticket: 00001C3C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:920 Order STACKOrderUpdateQuests#000034C3, Ticket: 00001C3D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:21:920 Order STACKOrderUpdateQuests#000034C4, Ticket: 00001C3E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:22:003 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:22:003 AI STACK[AI] [Event]Remove 1 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:22:003 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:22:003 AI STACK[AI] [Event]keep 112 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:22:003 AI STACK[AI] [Event]keep EventTutorial_FleetsSelected,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventRootsColonized,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventMinorEmpireUnderInfluence,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:22:364 Prism STACKColonize: {"turn":86,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#2832","planetName":"","colonizedStarSystemGUID":"2832","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.07.04","eventName":"Colonize","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:22.270"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:22:836 Prism STACKBattle: {"turn":84,"won":"True","watched":"False","rewatched":"False","usedAdvancedSetup":"False","scanviewActivated":"False","usedAdvancedReport":"False","overviewActivated":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.11.02","eventName":"Battle","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:22.755"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:23:337 Prism STACKJuggernaut: {"turn":85,"maximumJuggernauts":2.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:23.253"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:23:921 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:23:939 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:23:960 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:008 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:008 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:008 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:008 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:008 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:008 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:008 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:038 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:038 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:076 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:076 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:095 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:370 Gameplay STACK[Tribute] Refresh 'DiplomaticTribute: 142.88 EmpireMoney from Empire#3 to Empire#5 for 11 turns.'

     at NotifyActiveDiplomaticTributeCollectionChange in :line 0
     at UpdateDiplomaticTributes in :line 0
     at IDiplomacyControl.OnClientBeginTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:370 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:388 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:388 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:388 Order STACKOrderAIClientStateChange#000034C5; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:388 AI STACKChange AI client state from Sleeping to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:407 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:407 Order STACKOrderUpdateVisibility#000034C6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:407 Order STACKOrderFinishDockingFleet#000034C7, Ticket: 00001C3F; EmpireIndex:1; FleetGUID:6121

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:407 Order STACKOrderFinishDockingFleet#000034C8, Ticket: 00001C40; EmpireIndex:2; FleetGUID:6123

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:407 Order STACKOrderFinishDockingFleet#000034C9, Ticket: 00001C41; EmpireIndex:4; FleetGUID:6125

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:407 Order STACKOrderEntityAction#000034CA, Ticket: 00001C42; EmpireIndex:0; MoveToFleetAction#313, InitiatorGUID:5930, Context:EntityActionContext_Movement, 102->104 (Cost: 5) from 0.08669848 to 0.6319414.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:407 Order STACKOrderEntityAction#000034CB, Ticket: 00001C43; EmpireIndex:1; MoveToFleetAction#1239, InitiatorGUID:6020, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.0384565 to 0.4371591.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:407 Order STACKOrderEntityAction#000034CC, Ticket: 00001C44; EmpireIndex:1; MoveToFleetAction#1240, InitiatorGUID:5882, Context:EntityActionContext_Movement, 16->19 (Cost: 1.646724) from 0.8358617 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:407 Order STACKOrderEntityAction#000034CD, Ticket: 00001C45; EmpireIndex:2; MoveToFleetAction#853, InitiatorGUID:5884, Context:EntityActionContext_Movement, 53->48 (Cost: 3) from 0.726186 to 0.9763967.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:431 Order STACKOrderEntityAction#000034CE, Ticket: 00001C46; EmpireIndex:2; MoveToFleetAction#854, InitiatorGUID:5620, Context:EntityActionContext_Movement, 44->46 (Cost: 2.552559) from 0.7180573 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:431 Order STACKOrderEntityAction#000034CF, Ticket: 00001C47; EmpireIndex:2; MoveToFleetAction#855, InitiatorGUID:5545, Context:EntityActionContext_Movement, 51->52 (Cost: 3) from 0.7101424 to 0.9545416.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:431 Order STACKOrderEntityAction#000034D0, Ticket: 00001C48; EmpireIndex:4; MoveToFleetAction#798, InitiatorGUID:5782, Context:EntityActionContext_Movement, 39->43 (Cost: 2.146972) from 0.903058 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:432 Order STACKOrderEntityAction#000034D1, Ticket: 00001C49; EmpireIndex:4; MoveToFleetAction#799, InitiatorGUID:5622, Context:EntityActionContext_Movement, 43->45 (Cost: 3.719529) from 0.6114383 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:432 Order STACKOrderEntityAction#000034D2, Ticket: 00001C4A; EmpireIndex:4; MoveToFleetAction#800, InitiatorGUID:5547, Context:EntityActionContext_Movement, 40->44 (Cost: 2.499091) from 0.8276381 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:432 Order STACKOrderEntityAction#000034D3, Ticket: 00001C4B; EmpireIndex:5; MoveToFleetAction#666, InitiatorGUID:6022, Context:EntityActionContext_Movement, 71->69 (Cost: 4) from 0.12688 to 0.7769612.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:432 Order STACKOrderUpdateGroundBattleReplayEmpire#000034D4, Ticket: 00001C4C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:432 Order STACKOrderGroundBattleSetup#000034D5, Ticket: 00001C4D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:432 Order STACKOrderUpdateEffectZone#000034D6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:432 Order STACKOrderEntityAction#000034D7, Ticket: 00001C4E; EmpireIndex:1; MoveToFleetAction#1241, InitiatorGUID:6121, Context:EntityActionContext_Movement, 21->16 (Cost: 4) from 0 to 0.5253354.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:432 Order STACKOrderEntityAction#000034D8, Ticket: 00001C4F; EmpireIndex:2; MoveToFleetAction#856, InitiatorGUID:6123, Context:EntityActionContext_Movement, 56->54 (Cost: 3) from 0 to 0.3617474.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:432 Order STACKOrderEntityAction#000034D9, Ticket: 00001C50; EmpireIndex:4; MoveToFleetAction#801, InitiatorGUID:6125, Context:EntityActionContext_Movement, 42->43 (Cost: 4) from 0 to 0.4681137.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:446 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:471 Prism STACKevent batch: [{"turn":85,"turnDuration":0,"dustperturn":165.6302,"influenceperturn":78.375,"scienceperturn":1956.42725,"honorperturn":0.0,"empirefood":558.088,"empireindustry":820.6,"empiremanpower":2250.0,"empirepopulation":70.0,"totaltradingincomedust":0.0,"totaltradingincomescience":0.0,"ownedsystems":5.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.05.04","eventName":"Turn end","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:23.737"},{"turn":85,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:23.813"},{"turn":85,"screenName":"MilitaryScreen","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:23.871"},{"turn":85,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:23.939"},{"turn":85,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:24.038"},{"turn":85,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:24.105"},{"turn":85,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:24.170"},{"turn":85,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:24.236"},{"turn":85,"screenName":"ShipDesignEditionPanel","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:24.388"}]

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:24:672 Order STACKOrderCompleteMoveToFleetAction#000034DA; EmpireIndex:4; EntityActionId: 798

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:673 Order STACKOrderUpdateVisibility#000034DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:673 Order STACKOrderTerminateEntityAction#000034DC; EmpireIndex:4; EntityActionId: 798

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:688 Order STACKOrderEntityAction#000034DD, Ticket: 00001C51; EmpireIndex:4; MoveToFleetAction#802, InitiatorGUID:5782, Context:EntityActionContext_Movement, 43->45 (Cost: 1.853028) from 0 to 0.1935771.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:872 Prism STACKAIPerformanceEvent: {"turn":85,"maxBlackboardMessageCount":528,"maxDecisionCount":10,"maxSyncronizationTime":1911,"maxAnaysisTime":222,"maxStrategicTime":2063,"maxDecisionTime":798,"maxActuatorTime":1020,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:24.789"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:24:921 Order STACKOrderUpdateEffectZone#000034DE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:939 Order STACKOrderCompleteMoveToFleetAction#000034DF; EmpireIndex:1; EntityActionId: 1240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:939 Order STACKOrderUpdateVisibility#000034E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:939 Order STACKOrderTerminateEntityAction#000034E1; EmpireIndex:1; EntityActionId: 1240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:24:956 Order STACKOrderEntityAction#000034E2, Ticket: 00001C52; EmpireIndex:1; MoveToFleetAction#1242, InitiatorGUID:5882, Context:EntityActionContext_Movement, 19->20 (Cost: 2.353276) from 0 to 0.2545196.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:206 Order STACKOrderCompleteMoveToFleetAction#000034E3; EmpireIndex:2; EntityActionId: 854

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:206 Order STACKOrderUpdateVisibility#000034E4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:206 Order STACKOrderTerminateEntityAction#000034E5; EmpireIndex:2; EntityActionId: 854

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:222 Order STACKOrderEntityAction#000034E6, Ticket: 00001C53; EmpireIndex:2; MoveToFleetAction#857, InitiatorGUID:5620, Context:EntityActionContext_Movement, 46->47 (Cost: 0.4474411) from 0 to 0.0496529.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:256 AI STACKStart 6 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:256 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:273 Order STACKOrderEntityAction#000034E7, Ticket: 00001C54; EmpireIndex:17; GoToFleetAction#1519, InitiatorGUID:1839, Context:Path: 15, Path: Path: 15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:273 Order STACKOrderEntityAction#000034E8, Ticket: 00001C55; EmpireIndex:17; GoToFleetAction#1520, InitiatorGUID:2678, Context:Path: 4->68, Path: Path: 4->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:273 Order STACKOrderEntityAction#000034E9, Ticket: 00001C56; EmpireIndex:17; GoToFleetAction#1521, InitiatorGUID:4543, Context:Path: 78->79, Path: Path: 78->79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:273 Order STACKOrderEntityAction#000034EA, Ticket: 00001C57; EmpireIndex:17; GoToFleetAction#1522, InitiatorGUID:2371, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:273 Order STACKOrderEntityAction#000034EB, Ticket: 00001C58; EmpireIndex:17; GoToFleetAction#1523, InitiatorGUID:5750, Context:Path: 38, Path: Path: 38

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:273 Order STACKOrderEntityAction#000034EC, Ticket: 00001C59; EmpireIndex:17; GoToFleetAction#1524, InitiatorGUID:5762, Context:Path: 3, Path: Path: 3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:273 Order STACKOrderCompleteMoveToFleetAction#000034ED; EmpireIndex:4; EntityActionId: 800

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:273 Order STACKOrderUpdateVisibility#000034EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:273 Order STACKOrderTerminateEntityAction#000034EF; EmpireIndex:4; EntityActionId: 800

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:273 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:273 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:292 Default STACKDelivering remaining pop (fleet : 5547, system : 5129)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:293 Order STACKOrderTerminateEntityAction#000034F0; EmpireIndex:4; EntityActionId: 681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:293 Default STACKTerminating AutomatedDelivery Fleet 5547 on system ColonizedStarSystem#5129

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:293 Order STACKOrderEntityAction#000034F1, Ticket: 00001C5A; EmpireIndex:17; MoveToFleetAction#1525, InitiatorGUID:5762, Context:EntityActionContext_Movement, 0->3 (Cost: 4) from 0.2211171 to 0.7275022.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:293 Order STACKOrderEntityAction#000034F2, Ticket: 00001C5B; EmpireIndex:17; MoveToFleetAction#1526, InitiatorGUID:5750, Context:EntityActionContext_Movement, 14->38 (Cost: 3.166273) from 0.8337317 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:293 Order STACKOrderEntityAction#000034F3, Ticket: 00001C5C; EmpireIndex:17; MoveToFleetAction#1527, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->43 (Cost: 4) from 0.1714495 to 0.2233999.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:293 Order STACKOrderEntityAction#000034F4, Ticket: 00001C5D; EmpireIndex:17; MoveToFleetAction#1528, InitiatorGUID:4543, Context:EntityActionContext_Movement, 78->79 (Cost: 3.559007) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:307 Order STACKOrderEntityAction#000034F5, Ticket: 00001C5E; EmpireIndex:17; MoveToFleetAction#1529, InitiatorGUID:2678, Context:EntityActionContext_Movement, 4->68 (Cost: 4) from 0 to 0.1008882.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:307 Order STACKOrderEntityAction#000034F6, Ticket: 00001C5F; EmpireIndex:17; MoveToFleetAction#1530, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 2.661531) from 0.6882557 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:307 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:307 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:338 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:338 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:373 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:373 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:405 Order STACKOrderCompleteMoveToFleetAction#000034F7; EmpireIndex:2; EntityActionId: 853

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:405 Order STACKOrderUpdateVisibility#000034F8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:405 Order STACKOrderTerminateEntityAction#000034F9; EmpireIndex:2; EntityActionId: 853

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:405 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:405 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:424 Order STACKOrderCompleteMoveToFleetAction#000034FA; EmpireIndex:2; EntityActionId: 855

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:424 Order STACKOrderCompleteMoveToFleetAction#000034FB; EmpireIndex:17; EntityActionId: 1526

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:424 Order STACKOrderTerminateEntityAction#000034FC; EmpireIndex:2; EntityActionId: 855

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:424 Order STACKOrderTerminateEntityAction#000034FD; EmpireIndex:17; EntityActionId: 1526

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:440 Order STACKOrderEntityAction#000034FE; EmpireIndex:4; SiegeStarSystemAction#803, InitiatorGUID:1802

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:440 Order STACKOrderTerminateEntityAction#000034FF; EmpireIndex:17; EntityActionId: 1523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:440 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:440 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:472 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:472 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:505 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:505 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:540 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:540 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:573 Order STACKOrderCompleteMoveToFleetAction#00003500; EmpireIndex:17; EntityActionId: 1527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:573 Order STACKOrderTerminateEntityAction#00003501; EmpireIndex:17; EntityActionId: 1527

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:573 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:573 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:589 Order STACKOrderCompleteMoveToFleetAction#00003502; EmpireIndex:4; EntityActionId: 799

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:589 Order STACKOrderTerminateEntityAction#00003503; EmpireIndex:4; EntityActionId: 799

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:607 Default STACKDelivering remaining pop (fleet : 5622, system : 5358)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:607 Order STACKOrderTerminateEntityAction#00003504; EmpireIndex:4; EntityActionId: 693

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:607 Default STACKTerminating AutomatedDelivery Fleet 5622 on system ColonizedStarSystem#5358

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:622 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:660 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:688 Order STACKOrderCompleteMoveToFleetAction#00003505; EmpireIndex:1; EntityActionId: 1239

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:688 Order STACKOrderTerminateEntityAction#00003506; EmpireIndex:1; EntityActionId: 1239

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:688 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:688 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:688 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:705 AI STACK[AI] Unassign fleet 3571/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:722 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:722 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:722 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:739 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:739 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:739 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:755 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:773 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:790 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:822 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:839 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:856 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:873 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:906 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:922 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:939 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:978 Order STACKOrderUpdateVisibility#00003507

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:978 Order STACKOrderCompleteMoveToFleetAction#00003508; EmpireIndex:0; EntityActionId: 313

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:978 Order STACKOrderTerminateEntityAction#00003509; EmpireIndex:0; EntityActionId: 313

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:25:978 AI STACKStart 35 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:25:978 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:26:000 Order STACKOrderBuyoutConstruction#0000350A, Ticket: 00001C60; EmpireIndex:1; ContextGUID:2113, ConstructionGameEntityGUID:5966, ResourceName:EmpireMoney, BuyoutCost:1799.724

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Default STACKThe construction 5966 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderPrepareQuestChoice#0000350B, Ticket: 00001C61; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000350C, Ticket: 00001C62

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000350D, Ticket: 00001C63

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000350E, Ticket: 00001C64

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000350F, Ticket: 00001C65

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003510, Ticket: 00001C66

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderEntityAction#00003511, Ticket: 00001C67; EmpireIndex:1; GoToFleetAction#1243, InitiatorGUID:2491, Context:Path: 9, Path: Path: 9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderCancelHackingProgram#00003512, Ticket: 00001C68; ProgramGUID:6088, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderCancelHackingProgram#00003513, Ticket: 00001C69; ProgramGUID:6089, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderEntityAction#00003514, Ticket: 00001C6A; EmpireIndex:1; GoToFleetAction#1244, InitiatorGUID:1771, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderEntityAction#00003515, Ticket: 00001C6B; EmpireIndex:1; GoToFleetAction#1245, InitiatorGUID:5681, Context:Path: 16->17->23->24->25->26, Path: Path: 16->17->23->24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderEntityAction#00003516, Ticket: 00001C6C; EmpireIndex:1; GoToFleetAction#1246, InitiatorGUID:5799, Context:Path: 23, Path: Path: 23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderEntityAction#00003517, Ticket: 00001C6D; EmpireIndex:1; GoToFleetAction#1247, InitiatorGUID:5891, Context:Path: 24->25->26, Path: Path: 24->25->26

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderEntityAction#00003518, Ticket: 00001C6E; EmpireIndex:1; GoToFleetAction#1248, InitiatorGUID:5308, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderEntityAction#00003519, Ticket: 00001C6F; EmpireIndex:1; GoToFleetAction#1249, InitiatorGUID:3854, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderEntityAction#0000351A, Ticket: 00001C70; EmpireIndex:1; GoToFleetAction#1250, InitiatorGUID:1082, Context:Path: 76, Path: Path: 76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderQueueConstruction#0000351B, Ticket: 00001C71; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderTransferSpaceportPopulation#0000351C, Ticket: 00001C72; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:000 Order STACKOrderBuyoutTradable#0000351D, Ticket: 00001C73; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:031 Order STACKOrderSelloutTradableResource#0000351E, Ticket: 00001C74; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:031 Order STACKOrderUnlockHeroSkill#0000351F, Ticket: 00001C75; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:031 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:032 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003520, Ticket: 00001C76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:054 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003521, Ticket: 00001C77

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:054 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003522, Ticket: 00001C78

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:055 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003523, Ticket: 00001C79

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:055 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003524, Ticket: 00001C7A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:055 Order STACKOrderUpdateAttitude#00003525, Ticket: 00001C7B; EmpireIndex:2; AttitudeName:Reserved, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:055 Order STACKOrderCancelHackingProgram#00003526, Ticket: 00001C7C; ProgramGUID:6101, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:055 Order STACKOrderCancelHackingProgram#00003527, Ticket: 00001C7D; ProgramGUID:6100, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:055 Order STACKOrderCreateShipDesign#00003528, Ticket: 00001C7E; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:055 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:055 Order STACKOrderCreateShipDesign#00003529, Ticket: 00001C7F; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:055 Order STACKOrderCreateShipDesign#0000352A, Ticket: 00001C80; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:055 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:055 Order STACKOrderEntityAction#0000352B, Ticket: 00001C81; EmpireIndex:2; GoToFleetAction#858, InitiatorGUID:5137, Context:Path: 48->47->46->44, Path: Path: 48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:074 Order STACKOrderEntityAction#0000352C, Ticket: 00001C82; EmpireIndex:2; GoToFleetAction#859, InitiatorGUID:3651, Context:Path: 53->48->47->46->44, Path: Path: 53->48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:074 Order STACKOrderEntityAction#0000352D, Ticket: 00001C83; EmpireIndex:1; MoveToFleetAction#1251, InitiatorGUID:1082, Context:EntityActionContext_Movement, 77->76 (Cost: 3.07089) from 0.6950727 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:074 Order STACKOrderEntityAction#0000352E, Ticket: 00001C84; EmpireIndex:1; MoveToFleetAction#1252, InitiatorGUID:3854, Context:EntityActionContext_Movement, 52->51 (Cost: 3.132218) from 0.7448295 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:074 Order STACKOrderEntityAction#0000352F, Ticket: 00001C85; EmpireIndex:1; MoveToFleetAction#1253, InitiatorGUID:5308, Context:EntityActionContext_Movement, 23->24 (Cost: 2.174604) from 0.7901613 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:074 Order STACKOrderEntityAction#00003530, Ticket: 00001C86; EmpireIndex:1; MoveToFleetAction#1254, InitiatorGUID:5891, Context:EntityActionContext_Movement, 23->24 (Cost: 5) from 0.2211348 to 0.7036103.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:074 Order STACKOrderEntityAction#00003531, Ticket: 00001C87; EmpireIndex:1; MoveToFleetAction#1255, InitiatorGUID:5799, Context:EntityActionContext_Movement, 17->23 (Cost: 3.066047) from 0.7517495 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:074 Order STACKOrderEntityAction#00003532, Ticket: 00001C88; EmpireIndex:1; MoveToFleetAction#1256, InitiatorGUID:5681, Context:EntityActionContext_Movement, 5->16 (Cost: 4) from 0.08499645 to 0.2482442.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:074 Order STACKOrderEntityAction#00003533, Ticket: 00001C89; EmpireIndex:1; MoveToFleetAction#1257, InitiatorGUID:1771, Context:EntityActionContext_Movement, 16->0 (Cost: 5) from 0.6060505 to 0.8130026.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:074 Order STACKOrderEntityAction#00003534, Ticket: 00001C8A; EmpireIndex:1; MoveToFleetAction#1258, InitiatorGUID:2491, Context:EntityActionContext_Movement, 1->9 (Cost: 5) from 0.4818629 to 0.6792402.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:074 Order STACKOrderUpdateVisibility#00003535

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:074 Order STACKOrderEntityAction#00003536, Ticket: 00001C8B; EmpireIndex:2; MoveToFleetAction#860, InitiatorGUID:5137, Context:EntityActionContext_Movement, 53->48 (Cost: 5) from 0.5784307 to 0.9954485.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:074 AI STACKStart 13 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:26:074 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:26:092 Order STACKOrderEntityAction#00003537, Ticket: 00001C8C; EmpireIndex:2; GoToFleetAction#861, InitiatorGUID:5726, Context:Path: 19->15->5, Path: Path: 19->15->5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderEntityAction#00003538, Ticket: 00001C8D; EmpireIndex:2; GoToFleetAction#862, InitiatorGUID:4962, Context:Path: 19->20, Path: Path: 19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderEntityAction#00003539, Ticket: 00001C8E; EmpireIndex:2; GoToFleetAction#863, InitiatorGUID:3362, Context:Path: 42->41, Path: Path: 42->41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderSelloutTradableResource#0000353A, Ticket: 00001C8F; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000353B, Ticket: 00001C90

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000353C, Ticket: 00001C91

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000353D, Ticket: 00001C92

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000353E, Ticket: 00001C93

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000353F, Ticket: 00001C94

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderCancelHackingProgram#00003540, Ticket: 00001C95; ProgramGUID:6104, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderCancelHackingProgram#00003541, Ticket: 00001C96; ProgramGUID:6103, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderEntityAction#00003542, Ticket: 00001C97; EmpireIndex:3; GoToFleetAction#595, InitiatorGUID:6038, Context:Path: 84, Path: Path: 84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderEntityAction#00003543, Ticket: 00001C98; EmpireIndex:3; GoToFleetAction#596, InitiatorGUID:5755, Context:Path: 84->82->80, Path: Path: 84->82->80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:092 Order STACKOrderEntityAction#00003544, Ticket: 00001C99; EmpireIndex:2; MoveToFleetAction#864, InitiatorGUID:3651, Context:EntityActionContext_Movement, 51->53 (Cost: 1.079508) from 0.6721916 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:118 Order STACKOrderEntityAction#00003545, Ticket: 00001C9A; EmpireIndex:2; MoveToFleetAction#865, InitiatorGUID:3362, Context:EntityActionContext_Movement, 42->41 (Cost: 5) from 0 to 0.3599036.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:118 Order STACKOrderEntityAction#00003546, Ticket: 00001C9B; EmpireIndex:2; MoveToFleetAction#866, InitiatorGUID:4962, Context:EntityActionContext_Movement, 15->19 (Cost: 1.440962) from 0.8312206 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:118 Order STACKOrderEntityAction#00003547, Ticket: 00001C9C; EmpireIndex:2; MoveToFleetAction#867, InitiatorGUID:5726, Context:EntityActionContext_Movement, 47->19 (Cost: 7) from 0.0852887 to 0.2190564.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:118 Order STACKOrderEntityAction#00003548, Ticket: 00001C9D; EmpireIndex:3; MoveToFleetAction#597, InitiatorGUID:5755, Context:EntityActionContext_Movement, 79->84 (Cost: 1.022646) from 0.9275022 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:118 Order STACKOrderEntityAction#00003549, Ticket: 00001C9E; EmpireIndex:3; MoveToFleetAction#598, InitiatorGUID:6038, Context:EntityActionContext_Movement, 85->84 (Cost: 3.049774) from 0.8211253 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:118 Order STACKOrderCompleteMoveToFleetAction#0000354A; EmpireIndex:17; EntityActionId: 1530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:118 Order STACKOrderUpdateVisibility#0000354B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:118 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:119 Order STACKOrderTerminateEntityAction#0000354C; EmpireIndex:17; EntityActionId: 1530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:134 Order STACKOrderTerminateEntityAction#0000354D; EmpireIndex:17; EntityActionId: 1519

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:134 Order STACKOrderUpdateEffectZone#0000354E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:276 Order STACKOrderCompleteMoveToFleetAction#0000354F; EmpireIndex:2; EntityActionId: 864

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:276 Order STACKOrderUpdateVisibility#00003550

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:276 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:276 Order STACKOrderTerminateEntityAction#00003551; EmpireIndex:2; EntityActionId: 864

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:292 Order STACKOrderEntityAction#00003552, Ticket: 00001C9F; EmpireIndex:2; MoveToFleetAction#868, InitiatorGUID:3651, Context:EntityActionContext_Movement, 53->48 (Cost: 2.920492) from 0 to 0.2435795.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:292 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:26:292 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:26:292 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:26:309 Order STACKOrderSelloutTradableResource#00003553, Ticket: 00001CA0; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:309 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003554, Ticket: 00001CA1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:309 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003555, Ticket: 00001CA2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:309 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003556, Ticket: 00001CA3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:309 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003557, Ticket: 00001CA4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:309 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003558, Ticket: 00001CA5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:309 Order STACKOrderCancelHackingProgram#00003559, Ticket: 00001CA6; ProgramGUID:6109, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:309 Order STACKOrderEntityAction#0000355A, Ticket: 00001CA7; EmpireIndex:4; GoToFleetAction#804, InitiatorGUID:5951, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:309 Order STACKOrderEntityAction#0000355B, Ticket: 00001CA8; EmpireIndex:4; GoToFleetAction#805, InitiatorGUID:3513, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:309 Order STACKOrderEntityAction#0000355C, Ticket: 00001CA9; EmpireIndex:4; GoToFleetAction#806, InitiatorGUID:1176, Context:Path: 11->12->18->19, Path: Path: 11->12->18->19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:309 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:26:325 Order STACKOrderEntityAction#0000355D, Ticket: 00001CAA; EmpireIndex:4; MoveToFleetAction#807, InitiatorGUID:1176, Context:EntityActionContext_Movement, 10->11 (Cost: 7) from 0.1558146 to 0.9516945.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:325 Order STACKOrderEntityAction#0000355E, Ticket: 00001CAB; EmpireIndex:4; MoveToFleetAction#808, InitiatorGUID:3513, Context:EntityActionContext_Movement, 12->40 (Cost: 3.499907) from 0.8000042 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:325 Order STACKOrderEntityAction#0000355F, Ticket: 00001CAC; EmpireIndex:4; MoveToFleetAction#809, InitiatorGUID:5951, Context:EntityActionContext_Movement, 38->40 (Cost: 1.248756) from 0.9351254 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:341 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:26:374 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:26:374 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:26:406 Order STACKOrderTransferSpaceportPopulation#00003560, Ticket: 00001CAD; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:406 Order STACKOrderRetrofitShips#00003561, Ticket: 00001CAE; EmpireIndex:5; Ships: [2994 -> 5953], [4009 -> 5956], [4656 -> 5958], [4589 -> 5953], [4651 -> 5956], [5004 -> 5958], [5209 -> 5953], [5289 -> 5953], [5429 -> 5957]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:406 Order STACKOrderRetrofitShips#00003562, Ticket: 00001CAF; EmpireIndex:5; Ships: [1745 -> 5952], [2102 -> 5952], [2405 -> 5952], [4139 -> 5952], [4392 -> 5952], [3133 -> 5952], [3596 -> 5952], [2510 -> 5952]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:420 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003563, Ticket: 00001CB0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:420 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003564, Ticket: 00001CB1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:420 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003565, Ticket: 00001CB2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:420 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003566, Ticket: 00001CB3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:420 Order STACKOrderUpdateAIDiplomacyTermFeedback#00003567, Ticket: 00001CB4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:420 Order STACKOrderRetrofitShips#00003568, Ticket: 00001CB5; EmpireIndex:5; Ships: [5292 -> 5959]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:420 Order STACKOrderEntityAction#00003569, Ticket: 00001CB6; EmpireIndex:5; GoToFleetAction#667, InitiatorGUID:5462, Context:Path: 74->75->80, Path: Path: 74->75->80

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:434 Order STACKOrderEntityAction#0000356A, Ticket: 00001CB7; EmpireIndex:5; MoveToFleetAction#668, InitiatorGUID:5462, Context:EntityActionContext_Movement, 74->75 (Cost: 6.896195) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:465 Order STACKOrderCompleteMoveToFleetAction#0000356B; EmpireIndex:3; EntityActionId: 598

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:465 Order STACKOrderCompleteMoveToFleetAction#0000356C; EmpireIndex:3; EntityActionId: 597

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:465 Order STACKOrderUpdateVisibility#0000356D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:465 Order STACKOrderTerminateEntityAction#0000356E; EmpireIndex:3; EntityActionId: 598

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:465 Order STACKOrderUpdateVisibility#0000356F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:484 Order STACKOrderTerminateEntityAction#00003570; EmpireIndex:3; EntityActionId: 597

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:485 Order STACKOrderTerminateEntityAction#00003571; EmpireIndex:3; EntityActionId: 595

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:485 Order STACKOrderCompleteMoveToFleetAction#00003572; EmpireIndex:4; EntityActionId: 809

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:485 Order STACKOrderUpdateVisibility#00003573

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:485 Order STACKOrderTerminateEntityAction#00003574; EmpireIndex:4; EntityActionId: 809

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:499 Order STACKOrderEntityAction#00003575, Ticket: 00001CB8; EmpireIndex:3; MoveToFleetAction#599, InitiatorGUID:5755, Context:EntityActionContext_Movement, 84->82 (Cost: 4.86623) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:499 Order STACKOrderCompleteMoveToFleetAction#00003576; EmpireIndex:17; EntityActionId: 1525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:499 Order STACKOrderTerminateEntityAction#00003577; EmpireIndex:17; EntityActionId: 1525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:511 Order STACKOrderUpdateVisibility#00003578

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:534 Order STACKOrderCompleteMoveToFleetAction#00003579; EmpireIndex:1; EntityActionId: 1256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:534 Order STACKOrderUpdateVisibility#0000357A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:534 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#4 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:534 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:534 Order STACKOrderTerminateEntityAction#0000357B; EmpireIndex:1; EntityActionId: 1256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:565 Order STACKOrderCompleteMoveToFleetAction#0000357C; EmpireIndex:2; EntityActionId: 866

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:565 Order STACKOrderTerminateEntityAction#0000357D; EmpireIndex:2; EntityActionId: 866

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:579 Order STACKOrderEntityAction#0000357E, Ticket: 00001CB9; EmpireIndex:2; MoveToFleetAction#869, InitiatorGUID:4962, Context:EntityActionContext_Movement, 19->20 (Cost: 5.559038) from 0 to 0.60124.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:592 Order STACKOrderUpdateVisibility#0000357F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:656 Order STACKOrderGroundBattleSelectAttackerStrategy#00003580; GroundBattleGUID:6014, AttackerStrategyName:GroundBattleAttackerStrategy1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:672 Order STACKOrderCompleteMoveToFleetAction#00003581; EmpireIndex:1; EntityActionId: 1258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:672 Order STACKOrderUpdateVisibility#00003582

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:672 Order STACKOrderTerminateEntityAction#00003583; EmpireIndex:1; EntityActionId: 1258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:721 Order STACKOrderCompleteMoveToFleetAction#00003584; EmpireIndex:1; EntityActionId: 1253

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:721 Order STACKOrderUpdateVisibility#00003585

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:721 Order STACKOrderTerminateEntityAction#00003586; EmpireIndex:1; EntityActionId: 1253

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:739 Order STACKOrderTerminateEntityAction#00003587; EmpireIndex:1; EntityActionId: 1248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:26:956 Order STACKOrderUpdateEffectZone#00003588

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:006 Order STACKOrderCompleteMoveToFleetAction#00003589; EmpireIndex:1; EntityActionId: 1251

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:006 Order STACKOrderUpdateVisibility#0000358A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:006 Order STACKOrderTerminateEntityAction#0000358B; EmpireIndex:1; EntityActionId: 1251

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:055 Order STACKOrderCompleteMoveToFleetAction#0000358C; EmpireIndex:1; EntityActionId: 1255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:055 Order STACKOrderUpdateVisibility#0000358D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:055 Order STACKOrderTerminateEntityAction#0000358E; EmpireIndex:1; EntityActionId: 1255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:075 Order STACKOrderCompleteMoveToFleetAction#0000358F; EmpireIndex:1; EntityActionId: 1252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:075 Order STACKOrderTerminateEntityAction#00003590; EmpireIndex:1; EntityActionId: 1246

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:075 Order STACKOrderUpdateVisibility#00003591

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:075 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:075 Order STACKOrderTerminateEntityAction#00003592; EmpireIndex:1; EntityActionId: 1252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:088 Order STACKOrderCompleteMoveToFleetAction#00003593; EmpireIndex:5; EntityActionId: 666

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:088 Order STACKOrderTerminateEntityAction#00003594; EmpireIndex:5; EntityActionId: 666

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:138 Order STACKOrderCompleteMoveToFleetAction#00003595; EmpireIndex:2; EntityActionId: 867

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:138 Order STACKOrderTerminateEntityAction#00003596; EmpireIndex:2; EntityActionId: 867

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:289 Order STACKOrderCompleteMoveToFleetAction#00003597; EmpireIndex:4; EntityActionId: 808

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:289 Order STACKOrderTerminateEntityAction#00003598; EmpireIndex:4; EntityActionId: 808

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:455 Order STACKOrderCompleteMoveToFleetAction#00003599; EmpireIndex:1; EntityActionId: 1257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:455 Order STACKOrderUpdateVisibility#0000359A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:455 Order STACKOrderTerminateEntityAction#0000359B; EmpireIndex:1; EntityActionId: 1257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:471 Order STACKOrderUpdateEffectZone#0000359C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:637 Order STACKOrderCompleteMoveToFleetAction#0000359D; EmpireIndex:1; EntityActionId: 1254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:637 Order STACKOrderUpdateVisibility#0000359E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:637 Order STACKOrderTerminateEntityAction#0000359F; EmpireIndex:1; EntityActionId: 1254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:754 Order STACKOrderCompleteMoveToFleetAction#000035A0; EmpireIndex:2; EntityActionId: 860

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:755 Order STACKOrderTerminateEntityAction#000035A1; EmpireIndex:2; EntityActionId: 860

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:788 Order STACKOrderCompleteMoveToFleetAction#000035A2; EmpireIndex:4; EntityActionId: 802

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:788 Order STACKOrderTerminateEntityAction#000035A3; EmpireIndex:4; EntityActionId: 802

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:838 Order STACKOrderCompleteMoveToFleetAction#000035A4; EmpireIndex:2; EntityActionId: 856

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:838 Order STACKOrderTerminateEntityAction#000035A5; EmpireIndex:2; EntityActionId: 856

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:871 Order STACKOrderCompleteMoveToFleetAction#000035A6; EmpireIndex:2; EntityActionId: 857

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:871 Order STACKOrderTerminateEntityAction#000035A7; EmpireIndex:2; EntityActionId: 857

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:988 Order STACKOrderUpdateVisibility#000035A8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:27:988 Order STACKOrderUpdateEffectZone#000035A9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:038 Order STACKOrderCompleteMoveToFleetAction#000035AA; EmpireIndex:17; EntityActionId: 1529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:038 Order STACKOrderTerminateEntityAction#000035AB; EmpireIndex:17; EntityActionId: 1529

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:088 Order STACKOrderUpdateVisibility#000035AC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:105 Order STACKOrderCompleteMoveToFleetAction#000035AD; EmpireIndex:1; EntityActionId: 1241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:105 Order STACKOrderTerminateEntityAction#000035AE; EmpireIndex:1; EntityActionId: 1241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:155 Order STACKOrderCompleteMoveToFleetAction#000035AF; EmpireIndex:4; EntityActionId: 801

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:155 Order STACKOrderTerminateEntityAction#000035B0; EmpireIndex:4; EntityActionId: 801

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:205 Order STACKOrderCompleteMoveToFleetAction#000035B1; EmpireIndex:1; EntityActionId: 1242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:205 Order STACKOrderTerminateEntityAction#000035B2; EmpireIndex:1; EntityActionId: 1242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:373 AI STACK[AI] [Event]Remove 112 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:28:373 AI STACK[AI] [Event]Remove EventTutorial_FleetsSelected,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventPlayDeckFreeCost,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventRootsColonized,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventSystemInfluenceChanged,EventMinorEmpireUnderInfluence,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventTechnologyUnlocked,EventTechnologyStageUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventHeroLevelup,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventNarrativeEventBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:28:373 AI STACK[AI] [Event]keep 195 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:28:373 AI STACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventConstructionBuyout,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventPopulationTransferredToSpaceport,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventPopulationTransferredToSpaceport,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetDocked,EventFleetGotInterceptedByAnEnemy,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:28:389 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:472 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:622 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:639 Order STACKOrderCompleteMoveToFleetAction#000035B3; EmpireIndex:4; EntityActionId: 807

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:639 Order STACKOrderCompleteMoveToFleetAction#000035B4; EmpireIndex:17; EntityActionId: 1528

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:639 Order STACKOrderUpdateEffectZone#000035B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:639 Order STACKOrderTerminateEntityAction#000035B6; EmpireIndex:4; EntityActionId: 807

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:639 Order STACKOrderTerminateEntityAction#000035B7; EmpireIndex:17; EntityActionId: 1528

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:657 Order STACKOrderTerminateEntityAction#000035B8; EmpireIndex:17; EntityActionId: 1521

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:722 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:722 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:740 Order STACKOrderGroundBattleSelectDefenderStrategy#000035B9, Ticket: 00001CBA; GroundBattleGUID:6014, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:757 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_Report

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:757 Order STACKOrderGroundBattleReport#000035BA, Ticket: 00001CBB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:774 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:28:805 AI STACK[AI] Cancel task 4787 : can find context 6089 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:805 AI STACK[AI] Cancel task 4786 : can find context 6088 : for empire 1 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:805 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:805 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:840 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:840 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:874 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:874 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:906 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:906 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:939 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:939 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:973 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:28:973 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:005 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:005 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:038 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:038 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:073 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:073 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:106 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:106 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:139 AI STACK[AI] Cancel task 4584 : can find context 6100 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:139 AI STACK[AI] Cancel task 4583 : can find context 6101 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:139 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:156 Order STACKOrderUpdateEffectZone#000035BB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:171 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:206 Order STACKOrderUpdateVisibility#000035BC

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:206 AI STACK[AI] Cancel task 3529 : can find context 6103 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:206 AI STACK[AI] Cancel task 3528 : can find context 6104 : for empire 3 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:206 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:206 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:206 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:222 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:222 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:222 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:255 AI STACK[AI] Cancel task 2918 : can find context 6109 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:255 AI STACK[AI] Cancel task 2599 : can find context 5622 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:255 AI STACK[AI] Cancel task 2573 : can find context 5547 : for empire 4 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:255 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:273 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:289 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:305 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:323 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:355 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:373 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:389 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:422 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:439 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:456 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:473 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:505 AI STACKStart 27 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:505 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:29:523 Order STACKOrderQueueConstruction#000035BD, Ticket: 00001CBC; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:523 Order STACKOrderQueueConstruction#000035BE, Ticket: 00001CBD; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:523 Order STACKOrderSelloutTradableResource#000035BF, Ticket: 00001CBE; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:523 Order STACKOrderUpdateAttitude#000035C0, Ticket: 00001CBF; EmpireIndex:1; AttitudeName:Reserved, TargetEmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:523 Order STACKOrderStartHackingProgram#000035C1, Ticket: 00001CC0; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:2447, HackingProgramGUID:6138

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:523 Order STACKOrderStartHackingProgram#000035C2, Ticket: 00001CC1; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:6139

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:523 Order STACKOrderValidateQuestChoice#000035C3, Ticket: 00001CC2; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:523 Order STACKOrderQueueResearch#000035C4, Ticket: 00001CC3; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionUnique5TimeLords, ConstructionGameEntityGUID:6141, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:523 Order STACKOrderRetrofitShips#000035C5, Ticket: 00001CC4; EmpireIndex:2; Ships: [5834 -> 6034]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:523 Order STACKOrderMoodMessage#000035C6, Ticket: 00001CC5; EmpireIndex:2; MoodMessageID:EscalationScaredOfBorderUnits, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:523 Order STACKOrderQueueConstruction#000035C7, Ticket: 00001CC6; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:523 Order STACKOrderStartHackingProgram#000035C8, Ticket: 00001CC7; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:6145

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:523 Order STACKOrderStartHackingProgram#000035C9, Ticket: 00001CC8; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:6146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:541 Order STACKOrderTransferSpaceportPopulation#000035CA, Ticket: 00001CC9; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:541 Order STACKOrderQueueConstruction#000035CB, Ticket: 00001CCA; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:541 Order STACKOrderStartHackingProgram#000035CC, Ticket: 00001CCB; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:6150

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:541 Order STACKOrderStartHackingProgram#000035CD, Ticket: 00001CCC; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:4430, HackingProgramGUID:6151

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:541 Order STACKOrderBuyoutConstruction#000035CE, Ticket: 00001CCD; EmpireIndex:4; ContextGUID:5129, ConstructionGameEntityGUID:6059, ResourceName:EmpireMoney, BuyoutCost:470.1511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:541 Default STACKThe construction 6059 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:541 Order STACKOrderQueueConstruction#000035CF, Ticket: 00001CCE; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:541 Order STACKOrderQueueConstruction#000035D0, Ticket: 00001CCF; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:541 Order STACKOrderUpdateAttitude#000035D1, Ticket: 00001CD0; EmpireIndex:4; AttitudeName:Reserved, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:541 Order STACKOrderStartHackingProgram#000035D2, Ticket: 00001CD1; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:971, TargetGUID:5129, HackingProgramGUID:6156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:541 Order STACKOrderEntityAction#000035D3, Ticket: 00001CD2; EmpireIndex:4; AttackFleetAction#810, InitiatorGUID:5951, Context:1-й Расследующий Маврос (3342) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:560 Order STACKOrderEntityAction#000035D4, Ticket: 00001CD3; EmpireIndex:5; GoToFleetAction#669, InitiatorGUID:2609, Context:Path: 74->70->69->68, Path: Path: 74->70->69->68

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:560 Order STACKOrderQueueConstruction#000035D5, Ticket: 00001CD4; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:560 Order STACKOrderTransferSpaceportPopulation#000035D6, Ticket: 00001CD5; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:560 Order STACKOrderEntityAction#000035D7, Ticket: 00001CD6; EmpireIndex:5; AttackFleetAction#670, InitiatorGUID:3114, Context:1-й Ликвидация Рискованный (1082) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:560 Order STACKOrderApplyQuestEffect#000035D8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:560 Order STACKOrderUpdateQuests#000035D9, Ticket: 00001CD7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:560 Order STACKOrderCreateEncounter#000035DA, Ticket: 00001CD8, Attacker#5951, Defender#3342, Orbit#283, Encounter#6157

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:560 Order STACKOrderCreateEncounter#000035DB, Ticket: 00001CD9, Attacker#3114, Defender#1082, Orbit#535, Encounter#6160

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:574 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:574 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:574 Order STACKOrderJoinEncounter#000035DC, Ticket: 00001CDA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:574 Order STACKOrderJoinEncounter#000035DD, Ticket: 00001CDB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:574 Order STACKOrderEntityAction#000035DE, Ticket: 00001CDC; EmpireIndex:5; MoveToFleetAction#671, InitiatorGUID:2609, Context:EntityActionContext_Movement, 74->70 (Cost: 7) from 0 to 0.9995952.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:609 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:609 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:609 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:609 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:609 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:609 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:609 Order STACKOrderApplySimplifiedEncounter#000035DF, Ticket: 00001CDD; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:609 Order STACKOrderReportValidatedEncounter#000035E0, Ticket: 00001CDE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:609 Order STACKOrderSetEncounterContendersMode#000035E1, Ticket: 00001CDF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:626 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:626 Order STACKOrderApplySimplifiedEncounter#000035E2, Ticket: 00001CE0; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:626 Order STACKOrderReportValidatedEncounter#000035E3, Ticket: 00001CE1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:626 Order STACKOrderEntityAction#000035E4; EmpireIndex:2; SiegeStarSystemAction#870, InitiatorGUID:4091

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:626 Order STACKOrderFinalizeEncounter#000035E5, Ticket: 00001CE2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:626 Order STACKOrderSetEncounterContendersState#000035E6, Ticket: 00001CE3; EncounterGUID:6160, EmpireIndexes:5 5 1, State:ReportValidated

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:642 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:642 Order STACKOrderFinalizeEncounter#000035E7, Ticket: 00001CE4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:642 Order STACKOrderEntityAction#000035E8; EmpireIndex:1; RetreatFleetAction#1259, InitiatorGUID:1082, Context:Path: 76->75, Path: Path: 76->75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:655 Order STACKOrderEntityAction#000035E9, Ticket: 00001CE5; EmpireIndex:1; MoveToFleetAction#1260, InitiatorGUID:1082, Context:EntityActionContext_Movement, 76->75 (Cost: 1) from 0 to 0.09290376.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:655 Order STACKOrderUpdateEffectZone#000035EA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:722 Order STACKOrderUpdateVisibility#000035EB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:722 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:771 Order STACKOrderCompleteMoveToFleetAction#000035EC; EmpireIndex:2; EntityActionId: 868

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:771 Order STACKOrderTerminateEntityAction#000035ED; EmpireIndex:2; EntityActionId: 868

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:29:989 Order STACKOrderUpdateVisibility#000035EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:155 Order STACKOrderCompleteMoveToFleetAction#000035EF; EmpireIndex:3; EntityActionId: 599

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:155 Order STACKOrderTerminateEntityAction#000035F0; EmpireIndex:3; EntityActionId: 599

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:171 Order STACKOrderEntityAction#000035F1, Ticket: 00001CE6; EmpireIndex:3; MoveToFleetAction#600, InitiatorGUID:5755, Context:EntityActionContext_Movement, 82->80 (Cost: 0.1111236) from 0 to 0.00944382.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:171 Order STACKOrderUpdateEffectZone#000035F2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:338 Order STACKOrderCompleteMoveToFleetAction#000035F3; EmpireIndex:2; EntityActionId: 865

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:338 Order STACKOrderTerminateEntityAction#000035F4; EmpireIndex:2; EntityActionId: 865

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:422 Order STACKOrderUpdateVisibility#000035F5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:689 Order STACKOrderUpdateEffectZone#000035F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:837 Order STACKOrderCompleteMoveToFleetAction#000035F7; EmpireIndex:2; EntityActionId: 869

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:837 Order STACKOrderTerminateEntityAction#000035F8; EmpireIndex:2; EntityActionId: 869

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:904 Order STACKOrderCompleteMoveToFleetAction#000035F9; EmpireIndex:5; EntityActionId: 668

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:904 Order STACKOrderTerminateEntityAction#000035FA; EmpireIndex:5; EntityActionId: 668

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:30:921 Order STACKOrderEntityAction#000035FB, Ticket: 00001CE7; EmpireIndex:5; MoveToFleetAction#672, InitiatorGUID:5462, Context:EntityActionContext_Movement, 75->80 (Cost: 1.103805) from 0 to 0.01974474.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:31:504 AI STACK[AI] [Event]Remove 195 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:31:504 AI STACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventConstructionBuyout,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventPopulationTransferredToSpaceport,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventPopulationTransferredToSpaceport,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetDocked,EventFleetGotInterceptedByAnEnemy,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:31:504 AI STACK[AI] [Event]keep 55 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:31:504 AI STACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventGroundBattleReport,EventGroundBattleReport,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventResearchQueued,EventShipLayoutChanged,EventDiplomaticMoodMessage,EventConstructionQueued,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventConstructionBuyout,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventPopulationTransferredToSpaceport,AIEventCivilianShipAttacked,EventQuestUpdated,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventBattleEnded,EventBattleEnded,EventSystemBesieged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:31:521 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:31:603 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:074 AI STACK[AI] Can't find entity GUID 3342 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:090 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:106 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:106 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:123 Order STACKOrderEntityAction#000035FC, Ticket: 00001CE8; EmpireIndex:17; InitiateGuardFleetAction#1531, InitiatorGUID:5750, Context:Ксенис (267) (StarSystemNode), Path: Ксенис (267) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:123 Order STACKOrderEntityAction#000035FD; EmpireIndex:17; GuardEmpireLocalAction#1532, InitiatorGUID:984, Context:Ксенис (267) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:123 Gameplay STACKCancelling actions on Ксенис (267) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:123 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:123 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:123 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:123 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:138 Order STACKOrderEntityAction#000035FE, Ticket: 00001CE9; EmpireIndex:17; GoToFleetAction#1533, InitiatorGUID:1839, Context:Path: 15->19->20, Path: Path: 15->19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:155 Order STACKOrderEntityAction#000035FF, Ticket: 00001CEA; EmpireIndex:17; MoveToFleetAction#1534, InitiatorGUID:1839, Context:EntityActionContext_Movement, 15->19 (Cost: 1.338469) from 0 to 0.1567745.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:155 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:155 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:198 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:198 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:240 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:240 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:274 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:274 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:306 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:306 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:339 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:339 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:371 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:371 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:422 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:422 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:457 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:457 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:474 AI STACK[AI] Cancel task 2587 : can find context 3342 : for empire 2 [AI2]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:489 Order STACKOrderCompleteMoveToFleetAction#00003600; EmpireIndex:1; EntityActionId: 1260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:489 Order STACKOrderTerminateEntityAction#00003601; EmpireIndex:1; EntityActionId: 1260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:490 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:524 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:559 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:559 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:559 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:591 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:591 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:591 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:608 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:608 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:608 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:624 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:624 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:624 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:641 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:641 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:641 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:674 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:674 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:674 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:692 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:707 Order STACKOrderCompleteMoveToFleetAction#00003602; EmpireIndex:3; EntityActionId: 600

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:707 Order STACKOrderTerminateEntityAction#00003603; EmpireIndex:3; EntityActionId: 600

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:707 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:740 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:757 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:774 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:807 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:824 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:858 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:875 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:891 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:924 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:941 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:958 AI STACKStart 10 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:958 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:32:974 Order STACKOrderStartContextualDiplomaticExchange#00003604, Ticket: 00001CEB; FirstEmpireIndex:1, SecondEmpireIndex:5, DefinitionName:ContextualFleetDefense, GUID:6163, MoodMessageOverride:, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:974 Order STACKOrderEntityAction#00003605, Ticket: 00001CEC; EmpireIndex:1; GoToFleetAction#1261, InitiatorGUID:5799, Context:Path: 23->24, Path: Path: 23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:974 Order STACKOrderEntityAction#00003606, Ticket: 00001CED; EmpireIndex:1; GoToFleetAction#1262, InitiatorGUID:5308, Context:Path: 24->25, Path: Path: 24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:974 Order STACKOrderEntityAction#00003607, Ticket: 00001CEE; EmpireIndex:1; LaunchProbeFleetAction#1263, InitiatorGUID:3854, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:974 Order STACKOrderBuyoutTradable#00003608, Ticket: 00001CEF; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:974 Order STACKOrderSetSpaceportDestination#00003609, Ticket: 00001CF0; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:974 Order STACKOrderEntityAction#0000360A, Ticket: 00001CF1; EmpireIndex:3; InitiateGuardFleetAction#601, InitiatorGUID:6038, Context:Орион (596) (StarSystemNode), Path: Орион (596) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:975 Order STACKOrderCancelConstruction#0000360B, Ticket: 00001CF2; EmpireIndex:4; ContextGUID:1937, ConstructionGameEntityGUID:6107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:975 Order STACKOrderSelloutTradableResource#0000360C, Ticket: 00001CF3; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:975 Order STACKOrderBuyoutConstruction#0000360D, Ticket: 00001CF4; EmpireIndex:5; ContextGUID:4504, ConstructionGameEntityGUID:6158, ResourceName:EmpireMoney, BuyoutCost:1979.338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:975 Default STACKThe construction 6158 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:975 Order STACKOrderEntityAction#0000360E; EmpireIndex:1; MoveToProbeAction#1264, InitiatorGUID:6164, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:975 Order STACKOrderEntityAction#0000360F; EmpireIndex:3; GuardEmpireLocalAction#602, InitiatorGUID:970, Context:Орион (596) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:975 Gameplay STACKCancelling actions on Орион (596) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 3

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:989 Order STACKOrderUpdateVisibility#00003610

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:989 Order STACKOrderEntityAction#00003611, Ticket: 00001CF5; EmpireIndex:1; MoveToFleetAction#1265, InitiatorGUID:5308, Context:EntityActionContext_Movement, 24->25 (Cost: 2.825396) from 0 to 0.8155868.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:32:989 Order STACKOrderEntityAction#00003612, Ticket: 00001CF6; EmpireIndex:1; MoveToFleetAction#1266, InitiatorGUID:5799, Context:EntityActionContext_Movement, 23->24 (Cost: 1.933953) from 0 to 0.186617.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:33:506 Order STACKOrderUpdateVisibility#00003613

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:33:589 Order STACKOrderCompleteMoveToFleetAction#00003614; EmpireIndex:5; EntityActionId: 672

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:33:589 Order STACKOrderTerminateEntityAction#00003615; EmpireIndex:5; EntityActionId: 672

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:34:290 Order STACKOrderUpdateVisibility#00003616

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:34:840 Order STACKOrderUpdateVisibility#00003617

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:34:973 AI STACK[AI] [Event]Remove 55 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:34:973 AI STACK[AI] [Event]Remove EventFleetDocked,ScoreProviderEvent,EventGroundBattleReport,EventGroundBattleReport,EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventResearchQueued,EventShipLayoutChanged,EventDiplomaticMoodMessage,EventConstructionQueued,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventConstructionBuyout,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventConstructionQueued,EventPopulationTransferredToSpaceport,AIEventCivilianShipAttacked,EventQuestUpdated,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventFleetStartedMoveToFleetAction,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventBattleEnded,EventBattleEnded,EventSystemBesieged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:34:973 AI STACK[AI] [Event]keep 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:34:973 AI STACK[AI] [Event]keep EventSystemBlockaded,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventConstructionCancelled,EventConstructionBuyout,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:34:990 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:35:073 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:35:193 AI STACK[AI] Can't find entity GUID 3342 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:207 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:35:223 Order STACKOrderCompleteMoveToFleetAction#00003618; EmpireIndex:17; EntityActionId: 1534

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:35:224 Order STACKOrderTerminateEntityAction#00003619; EmpireIndex:17; EntityActionId: 1534

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:35:241 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:241 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:273 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:273 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:290 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:290 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:324 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:324 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:356 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:356 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:390 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:390 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:424 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:424 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:458 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:459 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:491 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:491 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:541 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:541 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:575 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:575 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:575 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:593 Order STACKOrderEntityAction#0000361A, Ticket: 00001CF7; EmpireIndex:17; GoToFleetAction#1535, InitiatorGUID:5750, Context:Path: 38->39->41, Path: Path: 38->39->41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:35:593 Order STACKOrderEntityAction#0000361B, Ticket: 00001CF8; EmpireIndex:17; GoToFleetAction#1536, InitiatorGUID:4543, Context:Path: 79->78->97, Path: Path: 79->78->97

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:35:611 Order STACKOrderEntityAction#0000361C, Ticket: 00001CF9; EmpireIndex:17; MoveToFleetAction#1537, InitiatorGUID:4543, Context:EntityActionContext_Movement, 79->78 (Cost: 0.4409933) from 0 to 0.1239091.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:35:611 Order STACKOrderEntityAction#0000361D, Ticket: 00001CFA; EmpireIndex:17; MoveToFleetAction#1538, InitiatorGUID:5750, Context:EntityActionContext_Movement, 38->39 (Cost: 0.8337271) from 0 to 0.1701545.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:35:611 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:661 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:661 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:661 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:674 Order STACKOrderUpdateVisibility#0000361E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:35:674 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:674 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:674 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:691 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:691 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:691 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:724 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:724 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:724 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:740 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:740 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:740 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:756 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:757 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:757 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:773 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:790 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:824 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:842 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:856 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:890 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:907 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:924 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:939 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:957 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:35:973 Order STACKOrderCompleteMoveToFleetAction#0000361F; EmpireIndex:1; EntityActionId: 1265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:35:973 Order STACKOrderTerminateEntityAction#00003620; EmpireIndex:1; EntityActionId: 1265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:35:991 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:36:009 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:36:039 AI STACKStart 4 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:36:039 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:36:056 Order STACKOrderBuyoutTradable#00003621, Ticket: 00001CFB; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:36:056 Order STACKOrderChangeOutpostGrowthProvider#00003622, Ticket: 00001CFC; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:36:056 Order STACKOrderEntityAction#00003623, Ticket: 00001CFD; EmpireIndex:4; InitiateGuardFleetAction#811, InitiatorGUID:5951, Context:Квиос (283) (StarSystemNode), Path: Квиос (283) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:36:056 Order STACKOrderRespondToContextualDiplomaticExchange#00003624, Ticket: 00001CFE; GUID:6163, CurrentTermName:ContextualFleetDefense, ChoiceName:ContextualFleetDefenseRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:36:056 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#5'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:36:056 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:36:056 Order STACKOrderEntityAction#00003625; EmpireIndex:4; GuardEmpireLocalAction#812, InitiatorGUID:971, Context:Квиос (283) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:36:056 Gameplay STACKCancelling actions on Квиос (283) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 4

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:36:123 Order STACKOrderCompleteMoveToFleetAction#00003626; EmpireIndex:1; EntityActionId: 1266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:36:123 Order STACKOrderTerminateEntityAction#00003627; EmpireIndex:1; EntityActionId: 1266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:36:889 Order STACKOrderCompleteMoveToFleetAction#00003628; EmpireIndex:5; EntityActionId: 671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:36:889 Order STACKOrderTerminateEntityAction#00003629; EmpireIndex:5; EntityActionId: 671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:38:038 AI STACK[AI] [Event]Remove 11 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:38:055 AI STACK[AI] [Event]Remove EventSystemBlockaded,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventConstructionCancelled,EventConstructionBuyout,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:38:055 AI STACK[AI] [Event]keep 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:38:055 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventSystemBlockaded, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:38:072 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:38:157 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:38:274 AI STACK[AI] Can't find entity GUID 3342 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:307 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:38:325 Order STACKOrderCompleteMoveToFleetAction#0000362A; EmpireIndex:17; EntityActionId: 1538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:38:325 Order STACKOrderCompleteMoveToFleetAction#0000362B; EmpireIndex:17; EntityActionId: 1537

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:38:325 Order STACKOrderTerminateEntityAction#0000362C; EmpireIndex:17; EntityActionId: 1538

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:38:325 Order STACKOrderTerminateEntityAction#0000362D; EmpireIndex:17; EntityActionId: 1537

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:38:326 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:326 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:356 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:356 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:388 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:388 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:422 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:422 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:455 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:455 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:490 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:490 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:524 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:524 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:556 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:556 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:576 Order STACKOrderQueuePlanetColonizationConstruction#0000362E; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:38:591 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:591 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:623 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:623 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:657 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:690 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:740 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:740 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:740 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:756 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:756 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:756 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:773 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:773 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:773 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:806 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:806 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:806 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:822 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:822 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:822 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:839 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:839 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:839 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:856 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:872 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:907 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:923 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:940 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:973 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:38:990 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:39:007 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:39:026 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:39:057 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:39:074 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:39:107 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:39:123 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:39:123 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:39:139 Order STACKOrderRespondToContextualDiplomaticExchange#0000362F, Ticket: 00001CFF; GUID:6163, CurrentTermName:ContextualFleetDefenseRefused, ChoiceName:ContextualFleetDefenseRefusedMobilize, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:39:139 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:39:139 Order STACKOrderChangeOutpostGrowthProvider#00003630, Ticket: 00001D00; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:41:122 AI STACK[AI] [Event]Remove 7 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:41:122 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventSystemBlockaded, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:41:122 AI STACK[AI] [Event]keep 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:41:122 AI STACK[AI] [Event]keep EventConstructionQueued,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:41:156 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:41:238 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:41:340 AI STACK[AI] Can't find entity GUID 3342 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:355 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:41:389 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:389 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:424 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:424 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:455 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:455 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:487 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:488 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:521 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:521 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:554 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:554 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:588 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:588 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:622 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:622 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:655 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:655 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:688 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:688 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:738 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:772 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:822 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:822 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:822 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:838 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:838 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:838 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:855 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:855 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:855 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:871 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:871 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:871 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:904 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:904 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:904 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:922 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:922 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:922 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:938 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:954 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:41:971 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:42:005 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:42:021 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:42:037 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:42:054 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:42:072 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:42:105 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:42:122 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:42:137 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:42:154 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:42:187 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:42:187 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:42:203 Order STACKOrderUpdateAttitude#00003631, Ticket: 00001D01; EmpireIndex:5; AttitudeName:Hostile, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:43:404 Order STACKOrderMoveIdleFleets#00003632; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:43:422 Order STACKOrderEntityAction#00003633, Ticket: 00001D02; EmpireIndex:0; MoveToFleetAction#314, InitiatorGUID:5896, Context:EntityActionContext_Movement, 111->110 (Cost: 4.035383) from 0.5588965 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:190 AI STACK[AI] [Event]Remove 3 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:44:190 AI STACK[AI] [Event]Remove EventConstructionQueued,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:44:190 AI STACK[AI] [Event]keep 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:44:190 AI STACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:44:208 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:291 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:382 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:393 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:475 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:490 AI STACK[AI] Can't find entity GUID 3342 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:508 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:540 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:540 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:557 Order STACKOrderUpdateVisibility#00003634

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:573 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:573 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:607 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:607 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:640 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:640 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:674 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:674 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:696 Order STACKOrderCompleteMoveToFleetAction#00003635; EmpireIndex:0; EntityActionId: 314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:696 Order STACKOrderUpdateVisibility#00003636

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:696 Order STACKOrderTerminateEntityAction#00003637; EmpireIndex:0; EntityActionId: 314

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:696 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:696 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:727 Order STACKOrderUpdateQuests#00003638, Ticket: 00001D03

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:727 Order STACKOrderUpdateQuests#00003639, Ticket: 00001D04

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:727 Order STACKOrderCompleteQuest#0000363A, Ticket: 00001D05

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:727 Order STACKOrderCompleteQuest#0000363B, Ticket: 00001D06

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:727 Quest STACK[Quests] Adding global quest variable: $GUIDFleet01 = 5896 for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:727 Quest STACK[Quests] Adding global quest variable: $OneSystem = System.Collections.Generic.List`1[System.Object] for empire 0

     at AddGlobalVariable in :line 0
     at Trigger in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at ActivateQuestTrigger in :line 0
     at ProcessPendingTriggers in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:727 Order STACKOrderTerminateEntityAction#0000363C; EmpireIndex:0; EntityActionId: 311

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:727 Order STACKOrderBeginQuest#0000363D, Ticket: 00001D07

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:44:740 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:740 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:773 Prism STACKQuest Finished: {"turn":85,"questName":"EventRandom00","category":"Quest","subcategory":"Random","state":"Completed","questid":2687,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:44.699"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:44:789 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:789 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:822 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:822 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:855 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:856 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:888 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:923 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:956 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:956 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:956 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:972 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:972 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:972 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:989 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:989 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:44:989 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:006 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:006 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:006 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:039 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:039 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:039 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:057 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:057 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:057 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:073 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:106 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:123 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:140 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:156 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:173 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:189 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:206 Order STACKOrderUpdateVisibility#0000363E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:45:223 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:239 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:256 Prism STACKQuest Finished: {"turn":85,"questName":"EventReveal00","category":"Quest","subcategory":"Random","state":"Completed","questid":2041,"choiceIndex":-1,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:45.173"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:45:256 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:290 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:307 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:45:755 Prism STACKQuest Started: {"turn":85,"technologyCount":34,"questName":"EventReveal01","category":"Event","subcategory":"TriggeredByaQuest","questid":6167,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:45.672"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:46:788 Order STACKOrderPrepareQuestChoice#0000363F, Ticket: 00001D08; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:46:788 Order STACKOrderValidateQuestChoice#00003640, Ticket: 00001D09; EmpireIndex:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:46:788 Order STACKOrderApplyQuestEffect#00003641

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:46:788 Order STACKOrderUpdateQuests#00003642, Ticket: 00001D0A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:47:340 AI STACK[AI] [Event]Remove 2 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:47:340 AI STACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventTutorial_FleetsSelected, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:47:340 AI STACK[AI] [Event]keep 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:47:340 AI STACK[AI] [Event]keep EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventNarrativeEventBegun,EventEmpireSeen,EventQuestChoiceMade,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:47:357 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:47:440 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:47:544 AI STACK[AI] Can't find entity GUID 3342 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:556 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:47:589 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:589 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:623 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:623 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:656 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:656 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:689 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:689 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:722 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:722 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:757 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:757 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:789 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:789 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:823 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:823 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:856 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:856 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:889 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:889 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:922 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:956 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:989 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:989 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:47:989 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:006 AI STACK[AI] Unassign fleet 4387/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:006 AI STACK[AI] Unassign fleet 6038/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:006 AI STACK[AI] Unassign fleet 3571/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:006 AI STACK[AI] Unassign fleet 3571/0 from TF [AI2]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:006 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:006 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:006 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:040 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:040 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:040 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:056 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:056 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:056 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:073 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:074 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:074 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:089 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:089 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:089 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:122 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:138 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:156 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:172 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:189 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:223 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:240 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:257 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:273 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:305 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:322 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:340 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:356 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:356 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:48:372 Order STACKOrderTransferShips#00003643, Ticket: 00001D0B; EmpireIndex:3; ShipGUIDs: [5669], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:6038

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:50:371 AI STACK[AI] [Event]Remove 13 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:50:371 AI STACK[AI] [Event]Remove EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventNarrativeEventBegun,EventEmpireSeen,EventQuestChoiceMade,EventQuestUpdated, [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:50:371 AI STACK[AI] [Event]keep 0 events [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:50:371 AI STACK[AI] [Event]keep [AI2]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:50:388 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:50:471 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:50:570 AI STACK[AI] Can't find entity GUID 3342 [AI2]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:586 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:50:603 AI STACK[AI] Unassign fleet 4387/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:603 AI STACK[AI] Unassign fleet 6038/0 from TF [AI2]

     at Unassign in :line 0
     at ManageFront in :line 0
     at Compute in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:620 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:620 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:654 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:654 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:687 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:687 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:721 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:721 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:754 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:754 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:787 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:787 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:821 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:821 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:854 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:854 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:886 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:886 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:919 AI STACK[AI] Want make contract GeneratePressure from 1 to 2 at decision 0 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:919 AI STACK[AI] Want make contract OpenBorders from 1 to 5 at decision 3 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:953 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:50:987 AI STACK[AI] Want make contract GeneratePressure from 2 to 4 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:020 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:020 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:020 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:037 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:037 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:037 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:053 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:053 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:053 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:070 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:070 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:071 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:103 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:103 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:104 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:120 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:120 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:120 AI STACK[AI] Want make contract TruceRelation from 3 to 5 at decision 4 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:137 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:154 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:170 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:204 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:220 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:237 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:254 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:287 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:304 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:321 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:337 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:353 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI2]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:48:51:386 AI STACKCorrectly received ReadyToEndTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:48:51:403 Order STACKOrderAIClientStateChange#00003644; AIClientState:Sleeping

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:51:403 AI STACKChange AI client state from Playing to Sleeping.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:56:422 GameClient STACKGameClientState_DisconnectedFromServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:56:422 GameClient STACKGameClientState_DisconnectedFromServer state=DisconnectedFromServer,reason=ClientLoadSave,errcode=0

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:56:422 GameClient STACKGameClientState_Release

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:56:422 AI STACKStart AI2 releasing

     at UnloadCurrentAI in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:56:422 Prism STACKGame Quit: {"turn":85,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.16.01","eventName":"Game Quit","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:48:56.409"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at SendEvent in :line 0
     at GameClient_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:56:422 AI STACKRelease AI modules.

     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:56:422 AI STACK[AI] Wait for ai module 'E.N.F.E.R' releasing ... [AI2]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:011 Audio STACKAudio bank B_Base has correctly been released.

     at UnloadBank in :line 0
     at UnloadBank in :line 0
     at UnloadBanks in :line 0
     at OnEventReceived in :line 0
     at SendEventToAudioModules in :line 0
     at PlayAudioFeedback in :line 0
     at ReleaseAndRedirect in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:011 Default STACKLoading file 'C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 624.sav'

     at LoadGame in :line 0
     at ReleaseAndRedirect in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:011 Runtime STACKRuntimeState_Lobby.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Session STACKSessionState_OpenedAndLaunched.End()

     at End in :line 0
     at Abort in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Battle STACKDisposing ServerEncounter 6157

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Battle STACKDisposing ServerEncounter 6160

     at Dispose in :line 0
     at ClearServerEncounters in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 GameServer STACKSteamGameServer is null. Forcing shutdown anyway...

     at Disconnect in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Gameplay STACK[IEndTurnService] RegisterCanExecuteValidator | Unregistered Method 'GameClient.CanExecuteEndTurn'.

     at UnregisterCanExecuteValidator in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Gameplay STACKReleasing game

     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 GUI STACK[ShipDesignRenderer] ReleaseShipView: this=/BackgroundRenderer/MilitaryScreen/MainContainer/ShipDesignOverviewPanel currentViewIndex=-1

     at ReleaseShipView in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 GUI STACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/ShipDesignModalWindow/MainContainer/ShipDesignEditionPanel currentViewIndex=-1

     at ReleaseShipView in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 GUI STACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/HeroOverviewPanel/ShipDesignOverview currentViewIndex=-1

     at ReleaseShipView in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 GUI STACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/ShipDesignHolder/ShipDesignEditionPanel currentViewIndex=-1

     at ReleaseShipView in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at OnGameReleasing in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKUnloading game; destroying the world view technique...

     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKReleasing the current world view technique...

     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn technique Default, unloading ancillaries.

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary PlanetoidRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 HxFx STACKUnbinding service [IPlanetoidRendererService] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary HackingOperationRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary SpaceRootsRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary FIDSIRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 HxFx STACKUnbinding service [IFIDSIRendererService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary TradeRouteRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary GuiSelectedGarrisonsRepository

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary QuadRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 HxFx STACKUnbinding service [IQuadRendererService] with context [Default]

     at RemoveService in :line 0
     at UnbindServices in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary AtlasManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary VisibleGalaxyHangarRepository

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary VisibleGalaxyFleetRepository

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary VisibleDockingSlotRepository

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary RenderStatisticsService

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary GalaxyPositioning

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary PathRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary LayerDependantMouseKeyController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary LayerDependantShaderValueController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:011 Default STACKIn Technique Default, unloading ancillary PrimitiveMaskComputer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKUnbinding service [IPrimitiveMaskFilterService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary GalaxyLayerController

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary GalaxyEntityCulling

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary GalaxyEntityMapping

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary GalaxyEntityFactory

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary PastEncounterRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary EncodedMeshInTextureManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary DashRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary ProbeLaunchingRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary PlanetoidRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKUnbinding service [IPlanetoidRendererService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material AshPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material SwampPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material MonsoonPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material BorealPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material SnowPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material SnowPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material LavaPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material LavaPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material HomeWorldUnitedEmpirePlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material SteppesPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material ForestPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material ForestPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material IcePlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material BarrenPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material BarrenPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material TropicalPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material ArcticPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material TundraPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material TundraPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material Anomaly_PsychoactiveAir

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material GasAlkaliPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material DesertPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material UniqueSaharPlanetMat

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 View STACKUnload material Anomaly_GeothermicActivity

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary FOWRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary DiskRendererManagerDispatcher

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary DiskRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary DiskRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary DiskRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary DiskRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary CurvedLineRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary LineRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary CircleRendererManager

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKUnbinding service [ICircleRendererService] with context [Default]

     at RemoveService in :line 0
     at UnbindServices in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, unloading ancillary InstancingRenderer

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKUnbinding service [IInstancingRendererService] with context [Default]

     at RemoveService in :line 0
     at UnbindServices in :line 0
     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKIn Technique Default, ancillaries unloaded.

     at UnloadAncillaries in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKChanging (pop) global shader keyword from INGAME_RENDERER to INGAME_RENDERER

     at PopGlobalShaderKeyword in :line 0
     at PopInsideShaderKeyword in :line 0
     at Unload in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKReleasing Technique Default

     at Release in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 Default STACKTechnique Default released

     at Release in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKUnbinding service [GPUGlobalTimeManager] with context [Default]

     at RemoveService in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKUnbinding service [GalaxyLifeRendererManager] with context [Default]

     at RemoveService in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKUnbinding service [ScanViewBattleRenderer] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadGalaxyViewTechniqueAncillary in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKUnbinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadFxSystem in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKUnbinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at UnloadFxSystem in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACK[HxFxSystemComponentTextureAtlasManager] unassigning atlas [Atlas_DecalFx] (2048x1024) from Tag [DecalFx] to global name [_DecalAtlas].

     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadFxSystem in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKUnbinding service [ILodService] with context [Default]

     at RemoveService in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at Unload in :line 0
     at UnloadFxSystem in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKUnbinding service [CameraPreRenderHookHandler] with context [Battle]

     at RemoveService in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:012 HxFx STACKUnbinding service [CameraPreRenderHookHandler] with context [BattleBackground]

     at RemoveService in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 HxFx STACKUnbinding service [CameraPreRenderHookHandler] with context [ShipDesignReflection]

     at RemoveService in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at Unload in :line 0
     at OnDestroy in :line 0
     at DestroyImmediate in :line 0
     at DestroyImmediate in :line 0
     at ReleaseCurrentWorldViewTechnique in :line 0
     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Default STACKUnloading game; destroying all...

     at UnloadGame in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Default STACKThe game interface (GameClient) has recieved the game change notification: 'Releasing'.

     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Default STACKReleasing my game...

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureReductionOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/CloseBordersCostReductionWithOtherEmpire...

     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:013 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureWar...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:014 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:015 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureWar...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:016 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...

     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:017 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:018 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:019 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:020 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:021 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:022 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:023 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfScience.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:024 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticAbility...

     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfIndustry.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:025 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'DepartmentOfEducation.EndTurnValidator'

     at UnregisterValidator in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 0

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 1

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 2

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 3

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 4

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 5

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 6

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 7

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 8

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 9

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 10

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 11

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 12

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 13

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 14

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 15

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 16

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKDispose Empire 17

     at OnRelease in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[IEndTurnService] RegisterValidator | Unregistered Method 'GuiNotificationManager.EndTurnValidator'

     at UnregisterValidator in :line 0
     at UnbindServices in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK223 ShipDesigns have not been disposed before ShipDesignRepository.Release().

     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Десантный #0 (5879) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Долото #0 (5520) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Флагман #0 (5082) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Десантный #0 (4363) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Операционный #0 (3713) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Флагман #0 (3068) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Флагман #0 (2590) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Лимо #0 (2180) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Десантный #0 (1811) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Шаттл #0 (1298) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Шаттл #0 (1297) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Шаттл #0 (1282) has been disposed but it is used 3 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Шаттл #0 (1276) has been disposed but it is used 4 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Клетка #0 (1264) has been disposed but it is used 5 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Платформа #0 (1255) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Шаттл #0 (1253) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Шаттл #0 (1241) has been disposed but it is used 2 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Шаттл #0 (1234) has been disposed but it is used 2 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Gameplay STACK[Optim] Скрепер #0 (1232) has been disposed but it is used 1 times.

     at Dispose in :line 0
     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Battle STACKDisposing Encounter 6157

     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Battle STACKDisposing Encounter 6160

     at Dispose in :line 0
     at Releasing in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#6057' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#5985' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#5929' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#5847' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#5808' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#5829' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#4357' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#5739' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#4352' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#3536' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#4813' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#5561' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#1069' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'ActiveLaw#1635' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Senator#4294' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Senator#4295' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Senator#4292' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Senator#4293' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Senator#4290' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Senator#4291' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Senator#4287' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Senator#4288' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Senator#4289' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:026 Default STACKRoot SimulationObject 'Senator#4286' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#4284' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#4285' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#5673' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#5595' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#5486' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#5386' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#5423' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#5299' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4087' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#5319' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#5162' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#5180' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4099' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#5094' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#5064' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4502' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#3458' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4751' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4717' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4631' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4559' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4461' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4428' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4395' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4353' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4320' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4275' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4268' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4277' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#2167' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#3008' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#3009' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#3006' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#3007' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#3004' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#3005' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#3000' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#3001' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#3002' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#3003' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#2998' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Senator#2999' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4206' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4143' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4079' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4088' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#4004' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#3993' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'ActiveLaw#3976' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:027 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3942' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3941' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3923' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3771' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3881' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3866' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3832' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3819' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3768' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3750' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3687' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3671' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3662' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3594' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#2794' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3601' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3580' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'ActiveLaw#3578' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'Ship#0' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKRoot SimulationObject 'StarSystemImprovement#2330' was not disposed

     at DisposeGameRoots in :line 0
     at Release in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACKThe game interface (GameClient) has recieved the game change notification: 'Released'.

     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at ReleaseGame in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Session STACKOnSessionChange: Releasing.

     at OnSessionChange in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Session STACKOnSessionChange: Released.

     at OnSessionChange in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at Dispose in :line 0
     at ReleaseSession in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACKRuntimeState_Lobby.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACKThe session has been created; opening the session in 'Single' mode (default)...

     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Session STACKOnSessionChange: Opening.

     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACKThe session has been opened.

     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer is null.

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (GameSaveDescriptor).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (clients).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (GameSaveDescriptor).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 4161532 (clients).

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Default STACK[DownloadableContent] DownloadableContentSharing.SharedByClient, bitfield = 0

     at RefreshDownlodableContentSharing in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/_turn/85 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/sessionname/Игра пользователя Блевальщица (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Session STACK[ILobbySlotProvider] RefreshLobbySlotCount(6)

     at RefreshLobbySlotCount in :line 0
     at OnNumberOfSlotsChanged in :line 0
     at Session_LobbyDataChange in :line 0
     at LobbyDataController_LobbyDataChange in :line 0
     at NotifyLobbyDataChange in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/globaltimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/endturntimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:028 Runtime STACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/overtimemode/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/allowspacebattlerewatch/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/score/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/military/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/supremacy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/conquest/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/science/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/economy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/wonder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/galaxygenerationseed/8648 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Session STACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...

     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/sessionname/Игра пользователя Блевальщица (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/owner/76561198066931352 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/version/281496451743749 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/_turn/85 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:029 Runtime STACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/globaltimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/endturntimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/overtimemode/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/allowspacebattlerewatch/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/score/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/military/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/supremacy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/conquest/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/science/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/economy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/wonder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:030 Runtime STACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Runtime STACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Runtime STACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Runtime STACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Runtime STACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Runtime STACK[ChatMessage] RECV: l:/galaxygenerationseed/8648 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Session STACK[ILobbySlotProvider] RefreshLobbySlotCount(6)

     at RefreshLobbySlotCount in :line 0
     at OnSessionOpened in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at Session_SessionChange in :line 0
     at OnSessionChange in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Session STACKOnSessionChange: Opened.

     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionChange in :line 0
     at Open in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Runtime STACK[ChatMessage] RECV: l:/runtimehash/3CA404C591B88609A1514700E6663BDE (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 Runtime STACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at OnSessionCreated in :line 0
     at SessionService_SessionChange in :line 0
     at OnSessionChange in :line 0
     at CreateSession in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0

15:48:58:031 AI STACK[AI] AI module 'E.N.F.E.R' released. [AI2]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:031 AI STACK[AI] Wait for ai module 'Communication' releasing ... [AI2]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:031 AI STACK[AI] AI module 'Communication' released. [AI2]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:031 AI STACK[AI] Wait for ai module 'Debug' releasing ... [AI2]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:031 AI STACK[AI] AI module 'Debug' released. [AI2]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:031 AI STACK[AI] Wait for ai module 'Diagnostics' releasing ... [AI2]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:031 AI STACK[AI] AI module 'Diagnostics' released. [AI2]

     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:031 AI STACKAI modules released

     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:031 AI STACKAI modules disposed

     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:031 AI STACKAI app domain unloaded

     at Release in :line 0
     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:031 AI STACKAI2 has been correctly released

     at Release in :line 0
     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:031 AI STACKAI2 has been released in 1153.538ms

     at ReleaseAIAsync in :line 0
     at ParameterizedJob in :line 0

15:48:58:258 Session STACKSessionState_Opened.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Session STACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...

     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/sessionname/Игра пользователя Блевальщица (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/owner/76561198066931352 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/version/281496451743749 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/sbs/4161532 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/_turn/85 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/competitorcount/6 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/globaltimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/endturntimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/overtimemode/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:258 Runtime STACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/allowspacebattlerewatch/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/score/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/military/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/supremacy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/conquest/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/science/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/economy/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/wonder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/galaxygenerationseed/8648 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/runtimehash/3CA404C591B88609A1514700E6663BDE (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at Reprocess in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Session STACKSessionState_Opened.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Session STACKSessionState_OpenedAndReady.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Runtime STACK[ChatMessage] RECV: q:/ready/0/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLocalMemberReady in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Session STACKSessionState_OpenedAndReady.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:259 Session STACKSessionState_OpenedAndCounting.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:261 Session STACKSessionState_OpenedAndCounting.End()

     at End in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:261 Session STACKSessionState_OpenedAndLaunching.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:261 Runtime STACK[ChatMessage] RECV: q:/ready/0/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLocalMemberReady in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:261 Runtime STACK[ChatMessage] RECV: r:/0x01100001065b9698/q:/ready/0/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLocalMemberReady in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:267 Default STACKLaunchAsync()

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:283 Session STACKLaunching the game server...

     at IGameServerLauncher.Launch in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:283 GameServer STACKGameServerState_InitializeServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:283 GameServer STACKGameServerState_LaunchGame

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:299 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'GuiNotificationManager.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:58:299 Default STACKWaiting for the ignition of all game ancillaries...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:48:58:299 Session STACKLaunching the game client...

     at IGameClientLauncher.Launch in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:299 Gameplay STACK[IEndTurnService] RegisterCanExecuteValidator | Registered Method 'GameClient.CanExecuteEndTurn'.

     at RegisterCanExecuteValidator in :line 0
     at .ctor in :line 0
     at IGameClientLauncher.Launch in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:299 Session STACKSessionState_OpenedAndLaunching.End()

     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:300 Session STACKSessionState_OpenedAndLaunched.Begin()

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:300 Runtime STACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:300 GameClient STACKGameClientState_WaitingForServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:48:58:300 GameClient STACKGameClientState_ConnectingToServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:00:379 Default STACKAll game ancillaries have been ignited.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Default STACKLoading from archive 'C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 624.sav'...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Runtime STACK[ChatMessage] RECV: l:/_turn/85 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Default STACKUsing path to archive: 'C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 624.sav'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Default STACKLoading my game...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 GUI STACKCannot find the GuiElement 'SuperAffinityTerrans'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 GUI STACKCannot find the GuiElement 'SuperAffinityVenetians'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 GUI STACKCannot find the GuiElement 'SuperAffinityTimeLords'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 GUI STACKCannot find the GuiElement 'SuperAffinityVampirilis'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 GUI STACKCannot find the GuiElement 'SuperAffinityMajorHisshos'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 GUI STACKCannot find the GuiElement 'SuperAffinityUnfallen'

     at GetTitle in :line 0
     at GetTitle in :line 0
     at GetLocalizedTitle in :line 0
     at get_LocalizedName in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Runtime STACK[ChatMessage] RECV: l:/_turn/85 (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_Turn in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:379 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:380 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Gameplay STACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'

     at RegisterValidator in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at RunUntilIsFinished in :line 0
     at SerializeElements in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at SerializeSubElement in :line 0
     at SerializeElement in :line 0
     at SerializeElements in :line 0
     at SerializeElement in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 Default STACKThe game ancillary (type of: PlayerControllerRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:381 GameServer STACKInitiate connection to server with steamIDRemote: 0x1100001065b9698, steamIDUser: 0x1100001065b9698.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:00:381 GameClient STACKGot initiate connection response from server.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:00:381 GameClient STACKEmpire index unset. Retrieved #0 from lobby slot.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:00:383 Default STACKThe game ancillary (type of: GuiNotificationManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:383 GameClient STACKSuccessfully connected to SteamGameServer.

     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:00:383 GameClient STACKGameClientState_ConnectedToServer

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:00:383 GameClient STACKGameClientState_LaunchGame

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:00:383 Network STACKDumping method set to 'Text'.

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:00:383 Default STACKWaiting for the game server to launch the game...

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:00:385 Gameplay STACKThe pathfinding service is ready.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:385 Default STACKThe game ancillary (type of: PathfindingManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:385 GameClient STACKEmpire index unset. Retrieved #0 from lobby slot.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:00:385 GameClient STACKEmpire index unset. Retrieved #0 from lobby slot.

     at ProcessMessage in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:00:400 Default STACKThe game ancillary (type of: PositioningService) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:416 Default STACKThe game ancillary (type of: VisibilityController) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:433 Default STACKThe game ancillary (type of: GameEntityRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:450 Default STACKThe game ancillary (type of: ShipDesignRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:466 Default STACKThe game ancillary (type of: ConstructibleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:483 Default STACKThe game ancillary (type of: EncounterRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:500 Default STACKThe game ancillary (type of: ColonizedStarSystemRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:516 Default STACKThe game ancillary (type of: PlayerRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:533 Default STACKThe game ancillary (type of: TutorialManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:550 Default STACKThe game ancillary (type of: QuestManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:566 Default STACKThe game ancillary (type of: DiplomaticAlliancesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:583 Default STACKThe game ancillary (type of: DiplomaticContractsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:600 Default STACKThe game ancillary (type of: VictoryManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:616 Default STACKThe game ancillary (type of: TradingCompanyRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:633 Default STACKThe game ancillary (type of: DiplomacyManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:650 Default STACKThe game ancillary (type of: DiplomaticWarManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:666 Default STACKThe game ancillary (type of: Marketplace) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:683 Default STACKThe game ancillary (type of: MinorManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:699 Default STACKThe game ancillary (type of: FleetMissionManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:716 Default STACKThe game ancillary (type of: GroundBattleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:733 Default STACKThe game ancillary (type of: ServerGroundBattleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:749 Default STACKThe game ancillary (type of: NodesVisibilityManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:766 Default STACKThe game ancillary (type of: EternalImprovementManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:783 Default STACKThe game ancillary (type of: TimeBubbleRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:799 Default STACKThe game ancillary (type of: MinigamesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:816 Default STACKThe game ancillary (type of: PopulationsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:833 Default STACKThe game ancillary (type of: GuardiansManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:849 Default STACKThe game ancillary (type of: ConstellationStatusManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:866 Default STACKThe game ancillary (type of: ContextualDiplomacyManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:883 Default STACKThe game ancillary (type of: PiratesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:900 Default STACKThe game ancillary (type of: CoordinationRequestsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:916 Default STACKThe game ancillary (type of: DiplomaticPressureManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:933 Default STACKThe game ancillary (type of: NodeEffectRepository) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:950 Default STACKThe game ancillary (type of: GalaxyManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:966 Default STACKThe game ancillary (type of: EffectZoneController) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:983 Default STACKThe game ancillary (type of: HackingManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:00:999 Default STACKThe game ancillary (type of: AcademyRequestsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:01:016 Default STACKThe game ancillary (type of: AcademyRolesManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:01:033 Default STACKThe game ancillary (type of: QuestionsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:01:049 Default STACKThe game ancillary (type of: RelicsManager) has been loaded (in 0 second(s)).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:01:297 Default STACKGalaxy Seed = 8648

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:01:297 Default STACKFog of war texture format: RGB24.

     at LoadFogOfWar in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] Empire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] Empire#1 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] Empire#2 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] Empire#3 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] Empire#4 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] Empire#5 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] MinorEmpire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] MinorEmpire#1 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] MinorEmpire#2 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] MinorEmpire#3 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] MinorEmpire#4 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] MinorEmpire#5 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] MinorEmpire#6 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] MinorEmpire#7 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] MinorEmpire#8 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] MinorEmpire#9 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] LesserEmpire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACK[Game] PirateEmpire#0 loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Runtime STACK[ChatMessage] RECV: l:/TutorialMode/None (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at InitializeTutorial in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACKGame has been loaded.

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACKCannot add a simulation object twice to the same parent, ignoring...

     at Unsafe_AddChild in :line 0
     at AddChild in :line 0
     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACKCannot add a simulation object twice to the same parent, ignoring...

     at Unsafe_AddChild in :line 0
     at AddChild in :line 0
     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Default STACKCannot add a simulation object twice to the same parent, ignoring...

     at Unsafe_AddChild in :line 0
     at AddChild in :line 0
     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:846 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventLoneOutpostCreated' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5216. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:847 Gameplay STACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #5510. If errors follow, this is a data problem.

     at LoadGame in :line 0
     at LoadGame in :line 0
     at LoadPopulationEventModifiers in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 Gameplay STACKGame created.

     at GameService_CreateGameComplete in :line 0
     at OnCreateGameComplete in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 0 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 1 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 2 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 3 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 4 subscribed to PropertyFilteringRule RuleNoHappiness

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 5 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 6 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 7 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 8 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 9 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 10 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 11 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 12 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 13 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 14 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 15 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 16 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GUI STACK[PropertyFiltering] Empire Empire 17 subscribed to PropertyFilteringRule RuleNoHonorOrObedience

     at RefreshPropertyFiltering in :line 0
     at BuildEmpireRelatedGuiWrappers in :line 0
     at OnGameCreated in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 AI STACKLoad AI3 in Release configuration.

     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 AI STACKLoad AI plugin Amplitude.AI.Core v1.0.187.328 from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Release/Amplitude.AI.Core.dll

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 AI STACKAI app domain created

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 AI STACKAI module 'E.N.F.E.R' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 AI STACKAI module 'Communication' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 AI STACKAI module 'Debug' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 AI STACKAI module 'Diagnostics' has been loaded.

     at LoadAIAssemblies in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 AI STACKInitialize AI modules communication interfaces.

     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 AI STACKInitialize AI modules.

     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 AI STACK[AI] Initialization of AIModule E.N.F.E.R [AI3]

     at Initialize in :line 0
     at Initialize in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 AI STACK[AI] Initialization of Communication module. [AI3]

     at Initialize in :line 0
     at Initialize in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 AI STACK[AI] Initialization of Diagnostics module. [AI3]

     at Initialize in :line 0
     at Initialize in :line 0
     at Initialize in :line 0
     at Load in :line 0
     at LoadAI in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 Default STACKThe game interface (GameServer) has recieved the game change notification: 'Created'.

     at GameService_GameChange in :line 0
     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 Default STACKThe game interface (GameClient) has recieved the game change notification: 'Created'.

     at GameService_GameChange in :line 0
     at OnGameChange in :line 0
     at OnGameChange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:848 GameServer STACKGameServerState_GameLaunchedAndReady

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:03:848 GameClient STACKGameClientState_GameLaunched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:03:848 Default STACKChanging the active player controller from 'null' to 'Empire#0'.

     at SetActivePlayerController in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:03:848 Audio STACKUnknown faction affinity AffinityMappingMezari.

     at PlayerControllerRepositoryService_ActivePlayerControllerChange in :line 0
     at SetActivePlayerController in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:03:848 Gameplay STACK[PlayerRepository] Player 'Блевальщица' has been registered (Graphical/Local) on Empire #0.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:03:848 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #1.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:03:848 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #2.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:03:848 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #3.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:03:848 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #4.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:03:848 Gameplay STACK[PlayerRepository] Player 'ИИ' has been registered (Headless/Local) on Empire #5.

     at Register in :line 0
     at BindPlayer in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:03:848 HxFx STACKBinding service [GPUGlobalTimeManager] with context [Default] with an instance of type [GPUGlobalTimeManager]

     at AddService in :line 0
     at Awake in :line 0
     at Internal_CloneSingle in :line 0
     at Instantiate in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:49:03:849 Default STACKInitializing the render view technique...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:49:03:849 HxFx STACKBinding service [IInstancingRendererService] with context [Default] with an instance of type [InstancingRenderer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:49:03:849 HxFx STACKBinding service [ICircleRendererService] with context [Default] with an instance of type [CircleRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:49:03:849 HxFx STACKBinding service [IQuadRendererService] with context [Default] with an instance of type [QuadRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:49:03:849 Default STACKIn Technique Default, Waiting for the ignition of all galaxy view technique ancillaries...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:49:03:849 Default STACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:49:03:849 Default STACKIn Technique Default, ancillary of type GalaxyEntityCulling is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:49:03:849 Default STACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:49:03:849 Default STACKIn Technique Default, ancillary of type HackingOperationRenderer is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at ReloadCurrentGalaxyViewTechnique in :line 0
     at Focus in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Update in :line 0

15:49:03:979 HxFx STACKBinding service [GalaxyLifeRendererManager] with context [Default] with an instance of type [GalaxyLifeRendererManager]

     at AddService in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [Battle] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [BattleBackground] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACKBinding service [CameraPreRenderHookHandler] with context [ShipDesignReflection] with an instance of type [CameraPreRenderHookHandler]

     at AddService in :line 0
     at Load in :line 0
     at Awake in :line 0
     at SetActive in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found BackgroundFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found OpaqueFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found PostProcessFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found DecalFx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACK[HxFxSystemComponentTextureAtlasManager] assigning atlas [Assets/HxFx/Resources/Textures/Atlas_DecalFx.png] (2048x1024) to global name [_DecalAtlas]. From Tag [DecalFx]

     at LoadAtlas in :line 0
     at LoadAtlasAndExport in :line 0
     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.

     at InitializeAtlasInfo in :line 0
     at Load in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACKBinding service [ILodService] with context [Default] with an instance of type [LodServiceImplementation]

     at AddService in :line 0
     at Load in :line 0
     at .ctor in :line 0
     at Load in :line 0
     at LoadComponent in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Default] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]

     at AddService in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]

     at AddService in :line 0
     at Load in :line 0
     at LoadIFN in :line 0
     at LoadFxSystem in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACKBinding service [IPlanetoidRendererService] with context [Battle] with an instance of type [PlanetoidRendererManager]

     at AddService in :line 0
     at LoadNoCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 Default STACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'PlanetoidRendererManager' has been loaded in 0.0009948 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 HxFx STACKBinding service [ScanViewBattleRenderer] with context [Battle] with an instance of type [ScanViewBattleRenderer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 Default STACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'ScanViewBattleRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at Load in :line 0
     at Start in :line 0

15:49:03:979 View STACKIn ShipDesignAndDiscovery ShipDesignPrefab ShipDesignRenderer (UnityEngine.GameObject), the top game object should not be enabled.

     at Load in :line 0
     at Start in :line 0

15:49:03:982 Default STACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:982 Default STACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:982 Prism STACKGame Start: {"gameDifficulty":"Normal","factionAffinity":"AffinityGameplayTerrans","customFaction":"False","playerCount":6,"galaxySize":"Large","galaxyShape":"Ovoid","gameSpeed":"Normal","tutorialDifficulty":"None","sessionMode":"Single","isNewGame":"False","isAutoTest":"False","IsModded":"False","gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.03.06","eventName":"Game Start","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:49:01.116"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:03:982 Audio STACKAudio receiver #1 has been initialized.

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:001 Default STACKIn Technique Default, all galaxy view technique ancillaries have been ignited

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:001 Default STACKLoading the render view technique...

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:001 Default STACKIn Technique Default, Load

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:001 Default STACKIn Technique Default, load rendering technique ancillaries InstancingRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:001 Default STACKIn Technique Default, the ancillary service 'InstancingRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:001 Default STACKIn Technique Default, load rendering technique ancillaries CircleRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:001 Default STACKIn Technique Default, the ancillary service 'CircleRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:001 Default STACKIn Technique Default, load rendering technique ancillaries LineRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:001 Default STACKIn Technique Default, the ancillary service 'LineRendererManager' has been loaded in 0.0009967 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:001 Default STACKIn Technique Default, load rendering technique ancillaries CurvedLineRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:001 Default STACKIn Technique Default, the ancillary service 'CurvedLineRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:001 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:017 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:018 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:034 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:034 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:034 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

15:49:04:034 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

15:49:04:034 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

15:49:04:034 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at InitializeAsync in :line 0

15:49:04:062 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:04:062 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 Default STACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 Default STACKIn Technique Default, load rendering technique ancillaries DiskRendererManagerDispatcher

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 Default STACKIn Technique Default, the ancillary service 'DiskRendererManagerDispatcher' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 Default STACKIn Technique Default, load rendering technique ancillaries FOWRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 Default STACKIn Technique Default, the ancillary service 'FOWRendererManager' has been loaded in 0.1181873 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 Default STACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 HxFx STACKBinding service [IPlanetoidRendererService] with context [Default] with an instance of type [PlanetoidRendererManager]

     at AddService in :line 0
     at LoadNoCoroutine in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 Default STACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 Default STACKIn Technique Default, load rendering technique ancillaries ProbeLaunchingRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 Default STACKIn Technique Default, the ancillary service 'ProbeLaunchingRenderer' has been loaded in 0.0009976 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 Default STACKIn Technique Default, load rendering technique ancillaries DashRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 Default STACKIn Technique Default, the ancillary service 'DashRendererManager' has been loaded in 0.0049869 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:123 Default STACKIn Technique Default, load rendering technique ancillaries EncodedMeshInTextureManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'EncodedMeshInTextureManager' has been loaded in 0.0040166 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries PastEncounterRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'PastEncounterRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyEntityFactory

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName19'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName35'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName63'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName47'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName44'

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'GalaxyEntityFactory' has been loaded in 0.8247671 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyEntityMapping

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'GalaxyEntityMapping' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyEntityCulling

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'GalaxyEntityCulling' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyLayerController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'GalaxyLayerController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries PrimitiveMaskComputer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 HxFx STACKBinding service [IPrimitiveMaskFilterService] with context [Default] with an instance of type [PrimitiveMaskComputer]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'PrimitiveMaskComputer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantMouseKeyController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'LayerDependantMouseKeyController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries PathRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'PathRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries GalaxyPositioning

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'GalaxyPositioning' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries RenderStatisticsService

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'RenderStatisticsService' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries VisibleDockingSlotRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'VisibleDockingSlotRepository' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyFleetRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 GUI STACKTrying to register a GalaxyFleet which was already registered.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 GUI STACKTrying to register a GalaxyFleet which was already registered.

     at Register in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'VisibleGalaxyFleetRepository' has been loaded in 0.000997 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyHangarRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'VisibleGalaxyHangarRepository' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries AtlasManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'AtlasManager' has been loaded in 0.009011 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries QuadRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'QuadRendererManager' has been loaded in 0.0009962 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries GuiSelectedGarrisonsRepository

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'GuiSelectedGarrisonsRepository' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries TradeRouteRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'TradeRouteRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries FIDSIRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 HxFx STACKBinding service [IFIDSIRendererService] with context [Default] with an instance of type [FIDSIRendererManager]

     at AddService in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'FIDSIRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries SpaceRootsRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'SpaceRootsRenderer' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, load rendering technique ancillaries HackingOperationRenderer

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:124 Default STACKIn Technique Default, the ancillary service 'HackingOperationRenderer' has been loaded in 0.0029918 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:125 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:125 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:125 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:125 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:125 Default STACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:125 Default STACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:125 Default STACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:125 Default STACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).

     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:125 HxFx STACKChanging (push) global shader keyword from to INGAME_RENDERER

     at PushGlobalShaderKeyword in :line 0
     at PushInsideShaderKeyword in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:125 GameClient STACKGameClientState_GameLaunchedAndReady

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:183 Runtime STACK[ChatMessage] RECV: l:/_launching/False (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:183 Runtime STACK[ChatMessage] RECV: l:/_gameinprogress/True (from 0x65b9698).

     at Session_LobbyChatMessage in :line 0
     at OnLobbyChatMessage in :line 0
     at SendLobbyChatMessage in :line 0
     at SetLobbyDataInternal in :line 0
     at SetLobbyData in :line 0
     at SetLobbyData in :line 0
     at set_GameInProgress in :line 0
     at End in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:183 GameServer STACKGameServerState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:183 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:183 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:183 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:183 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:183 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:183 Quest STACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at GameServer_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at FiniteStateMachine_StateChange in :line 0
     at OnStateChange in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:183 Order STACKOrderBeginQuest#00000000, Ticket: 00000001

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:191 Order STACKOrderEntityAction#00000001; EmpireIndex:1; MoveToProbeAction#1238, InitiatorGUID:5928, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:192 Order STACKOrderEntityAction#00000002; EmpireIndex:2; MoveToProbeAction#852, InitiatorGUID:6069, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:192 Order STACKOrderEntityAction#00000003; EmpireIndex:4; MoveToProbeAction#797, InitiatorGUID:5995, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:192 Order STACKOrderUpdateBestSystem#00000004; EmpireIndex:6; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:192 Order STACKOrderUpdateBestSystem#00000005; EmpireIndex:7; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:192 Order STACKOrderUpdateBestSystem#00000006; EmpireIndex:9; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:192 Order STACKOrderUpdateBestSystem#00000007; EmpireIndex:11; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:192 Order STACKOrderUpdateBestSystem#00000008; EmpireIndex:13; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:192 Order STACKOrderUpdateBestSystem#00000009; EmpireIndex:14; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:192 Order STACKOrderUpdateBestSystem#0000000A; EmpireIndex:15; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:192 Order STACKOrderUpdateBestSystem#0000000B; EmpireIndex:16; SystemGUID:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:192 Order STACKOrderUpdatePiratePhantomGarrison#0000000C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:487 GameClient STACKGameClientState_Turn_BeginEventDispatch

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:488 GameClient STACKGameClientState_Turn_BeginEventDispatched

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:504 Order STACKOrderUpdateQuests#0000000D, Ticket: 00000002

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:504 Order STACKOrderUpdateQuests#0000000E, Ticket: 00000003

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:504 Order STACKOrderUpdateQuests#0000000F, Ticket: 00000004

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:588 GameServer STACKGameServerState_Turn_AI_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:05:588 AI STACKGame object 'Game' map to AI snapshot 'GameSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:588 AI STACKGame object 'Galaxy' map to AI snapshot 'GalaxySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:605 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/BackgroundRenderer/MilitaryScreen/MainContainer/ShipDesignOverviewPanel currentViewIndex=0

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:05:605 AI STACKGame object 'Marketplace' map to AI snapshot 'MarketplaceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:605 AI STACKGame object 'AIEventDiplomaticContractRefused' map to AI snapshot 'AIEventDiplomaticContractRefused'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:605 AI STACKGame object 'EventGroundBattleOutcomeSelection' map to AI snapshot 'EventGroundBattleOutcomeSelection'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:622 AI STACKGame object 'EventHackingOperationOutcomeSelection' map to AI snapshot 'EventHackingOperationOutcomeSelection'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:622 AI STACKGame object 'EventOnQuest' map to AI snapshot 'EventOnQuest'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:638 AI STACKGame object 'EventContextualDiplomaticExchangeUpdated' map to AI snapshot 'EventContextualDiplomaticExchangeUpdated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:638 AI STACKGame object 'EventDiplomaticContractTermCollectionChange' map to AI snapshot 'EventDiplomaticContractTermCollectionChange'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:655 AI STACKGame object 'EventContextualDiplomaticExchangeStarted' map to AI snapshot 'EventContextualDiplomaticExchangeStarted'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:655 AI STACKGame object 'EventFleetDocked' map to AI snapshot 'EventFleetDocked'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:672 AI STACKGame object 'EventDiplomaticContractStateChange' map to AI snapshot 'EventDiplomaticContractStateChange'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:672 AI STACKGame object 'EventProbeDestroyed' map to AI snapshot 'EventProbeDestroyed'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:687 AI STACKGame object 'EventQuestBegun' map to AI snapshot 'EventQuestBegun'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:687 AI STACKGame object 'EventObliteratorAttackReport' map to AI snapshot 'EventSystemObliteratedAttackReport'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:703 AI STACKGame object 'EventObliteratorVictimReport' map to AI snapshot 'EventSystemObliteratedVictimReport'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:703 AI STACKGame object 'EventWarEnd' map to AI snapshot 'EventWarEnd'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:721 AI STACKGame object 'AIEventCivilianShipAttacked' map to AI snapshot 'AIEventCivilianShipAttacked'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:721 AI STACKGame object 'EventAllianceDestroyed' map to AI snapshot 'EventAllianceDestroyed'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:737 AI STACKGame object 'EventBattleSetup' map to AI snapshot 'EventBattleSetup'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:737 AI STACKGame object 'EventGuardianAwaken' map to AI snapshot 'EventGuardianAwaken'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:753 AI STACKGame object 'EventLeaveAlliance' map to AI snapshot 'EventLeaveAlliance'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:753 AI STACKGame object 'EventMothershipAttached' map to AI snapshot 'EventMothershipAttached'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:770 AI STACKGame object 'EventOutpostCompetitionEnded' map to AI snapshot 'EventOutpostCompetitionEnded'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:770 AI STACKGame object 'EventPlanetDestroyed' map to AI snapshot 'EventPlanetDestroyed'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:787 AI STACKGame object 'EventProbeLaunched' map to AI snapshot 'EventProbeLaunched'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:787 AI STACKGame object 'EventSystemGainedFromInfluence' map to AI snapshot 'EventSystemGainedFromInfluence'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:805 AI STACKGame object 'EventTimeBubbleCreated' map to AI snapshot 'EventTimeBubbleCreated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:805 AI STACKGame object 'AIEvent' map to AI snapshot 'AIEvent'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:822 AI STACKGame object 'AIEventBattleSetup' map to AI snapshot 'AIEventBattleSetup'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:05:822 AI STACKGame object 'AIEventDiplomaticContractSigned' map to AI snapshot 'AIEventDiplomaticContractSigned'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:313 AI STACKGame object 'AIEventGroundBattleCreated' map to AI snapshot 'AIEventGroundBattleCreated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:323 AI STACKGame object 'EventFleetMoveStarted' map to AI snapshot 'EventFleetMoveStarted'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:338 AI STACKGame object 'EventOutpostCreated' map to AI snapshot 'EventOutpostCreated'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:338 AI STACKGame object 'EventSystemLostToGroundBattle' map to AI snapshot 'EventSystemLostToGroundBattle'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:354 AI STACKGame object 'EmpireEvent' map to AI snapshot 'EmpireEvent'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:355 AI STACKGame object 'PlanetColonizationConstructibleElement' map to AI snapshot 'PlanetColonizationSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:355 AI STACKGame object 'TechnologyDefinition' map to AI snapshot 'TechnologySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:372 AI STACKGame object 'TechnologyStageDefinition' map to AI snapshot 'TechnologyStageSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:372 AI STACKGame object 'ResourceDefinition' map to AI snapshot 'ResourceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:372 AI STACKGame object 'LuxuryResourceDefinition' map to AI snapshot 'ResourceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:372 AI STACKGame object 'DiplomaticTermPressureReductionDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:372 AI STACKGame object 'DiplomaticTermDeclareWarDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermResourceExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermTechnologyExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermResourceExchangeDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermTechnologyExchangeDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermStarSystemColonyExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermStarSystemOutpostExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermDiplomaticRelationStateDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermBreakAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermRenounceAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermProposalDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermPressureEffectDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermMapSharingDefinition' map to AI snapshot 'DiplomaticTermMapSharingDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'DiplomaticTermFactionPactDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:389 AI STACKGame object 'HullDefinition' map to AI snapshot 'HullDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:404 AI STACKGame object 'StarSystemImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:404 AI STACKGame object 'PlanetImprovementDefinition' map to AI snapshot 'PlanetImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:404 AI STACKGame object 'StarSystemDecolonizeImprovementDefinition' map to AI snapshot 'StarSystemDecolonizeImprovementDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:404 AI STACKGame object 'StarSystemPopulationTransformImprovementDefinition' map to AI snapshot 'StarSystemPopulationTransformImprovementDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:404 AI STACKGame object 'StarSystemResourceImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:421 AI STACKGame object 'PlanetTerraformationDefinition' map to AI snapshot 'PlanetTerraformationDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:421 AI STACKGame object 'StarSystemTimeBubbleImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:421 AI STACKGame object 'AnomalyReductionDefinition' map to AI snapshot 'AnomalyReductionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:439 AI STACKGame object 'TradingCompanyImprovementDefinition' map to AI snapshot 'TradingCompanyImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:439 AI STACKGame object 'RecipeSlotDefinition' map to AI snapshot 'RecipeSlotSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:439 AI STACKGame object 'RecipeIngredientDefinition' map to AI snapshot 'RecipeIngredientSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:439 AI STACKGame object 'ContextualDiplomaticTermDefinition' map to AI snapshot 'ContextualTermSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:520 AI STACKGame object 'LawDefinition' map to AI snapshot 'LawSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:541 AI STACKGame object 'OffenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:541 AI STACKGame object 'DefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:541 AI STACKGame object 'RerouteOffenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:541 AI STACKGame object 'BackdoorProtectionDefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:554 AI STACKGame object 'PlaceViewerDefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:554 AI STACKGame object 'TimedHackingProgramDefinition' map to AI snapshot 'TimedHackingProgramDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:554 AI STACKGame object 'TraitorBonusThresholdDefinition' map to AI snapshot 'TraitorBonusThresholdDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:554 AI STACKGame object 'HeroSkillDefinition' map to AI snapshot 'HeroSkillSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:661 AI STACKGame object 'DefenseModuleDefinition' map to AI snapshot 'DefenseModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:662 AI STACKGame object 'SupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:662 AI STACKGame object 'WeaponModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:662 AI STACKGame object 'SystemSupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:676 AI STACKGame object 'LogisticsModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:676 AI STACKGame object 'MothershipModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:705 AI STACKGame object 'SquadronModuleDefinition' map to AI snapshot 'SquadronModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:758 AI STACKGame object 'DestructionModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:758 AI STACKGame object 'DiplomaticRelationState' map to AI snapshot 'DiplomaticRelationStateSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:771 AI STACKGame object 'HeroDefinition' map to AI snapshot 'HeroSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:771 AI STACKGame object 'AcademyRolePreference' map to AI snapshot 'AcademyRolePreferenceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:771 AI STACKGame object 'TradableResource' map to AI snapshot 'TradableResourceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:771 AI STACKGame object 'TradableHero' map to AI snapshot 'TradableHeroSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:771 AI STACKGame object 'TradableShip' map to AI snapshot 'TradableShipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:771 AI STACKGame object 'EncounterPlayDefinition' map to AI snapshot 'EncounterPlayDefinitionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:903 AI STACKGame object 'Construction' map to AI snapshot 'ConstructionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:06:903 AI STACKGame object 'ShipDesign' map to AI snapshot 'ShipDesignSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:004 AI STACKGame object 'ColonizedPlanet' map to AI snapshot 'ColonizedPlanetSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:004 AI STACKGame object 'ColonizedStarSystem' map to AI snapshot 'ColonizedStarSystemSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:021 AI STACKGame object 'ExploitedStarSystem' map to AI snapshot 'ExploitedStarSystemSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:037 AI STACKGame object 'PirateLair' map to AI snapshot 'PirateLairSnapshotSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:055 AI STACKGame object 'Quest' map to AI snapshot 'QuestSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:120 AI STACKGame object 'QuestEffect' map to AI snapshot 'QuestEffect'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:120 AI STACKGame object 'HeroShip' map to AI snapshot 'HeroShipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:138 AI STACKGame object 'FleetMission' map to AI snapshot 'FleetMissionSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:138 AI STACKGame object 'Ship' map to AI snapshot 'ShipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:138 AI STACKGame object 'Fleet' map to AI snapshot 'FleetSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:154 AI STACKGame object 'Senator' map to AI snapshot 'SenatorSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:154 AI STACKGame object 'Hero' map to AI snapshot 'HeroSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:154 AI STACKGame object 'MajorEmpire' map to AI snapshot 'MajorEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:187 AI STACKGame object 'Probe' map to AI snapshot 'ProbeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:203 AI STACKGame object 'Recipe' map to AI snapshot 'RecipeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:204 AI STACKGame object 'TradingCompanyStructure' map to AI snapshot 'TradingCompanyStructureSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:204 AI STACKGame object 'Mothership' map to AI snapshot 'MothershipSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:237 AI STACKGame object 'MinorEmpire' map to AI snapshot 'MinorEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:273 AI STACK[AI] No snapshot type have been found for game entity type id: 'Remains' [AI3]

     at TryCreateSnapshotInstanceOf in :line 0
     at CheckForSyncMessage in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:287 AI STACKGame object 'LesserEmpire' map to AI snapshot 'LesserEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:320 AI STACKGame object 'PirateEmpire' map to AI snapshot 'PirateEmpireSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:457 AI STACKGame object 'Constellation' map to AI snapshot 'ConstellationSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:457 AI STACKGame object 'Curiosity' map to AI snapshot 'CuriositySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:457 AI STACKGame object 'Planet' map to AI snapshot 'PlanetSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:457 AI STACKGame object 'StarSystemNode' map to AI snapshot 'StarSystemNodeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:457 AI STACKGame object 'Remains' map to AI snapshot 'EntitySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:457 AI STACKGame object 'SpecialNode' map to AI snapshot 'SpecialNodeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:471 AI STACK[AI] No snapshot type have been found for game entity type id: 'TraitorPopulation' [AI3]

     at TryCreateSnapshotInstanceOf in :line 0
     at CheckForSyncMessage in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:472 AI STACKGame object 'WormholeLink' map to AI snapshot 'WormholeLinkSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:472 AI STACKGame object 'WarpLink' map to AI snapshot 'WarpLinkSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:472 AI STACKGame object 'Hangar' map to AI snapshot 'HangarSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:472 AI STACKGame object 'ActiveLaw' map to AI snapshot 'ActiveLawSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:472 AI STACKGame object 'StarSystemImprovement' map to AI snapshot 'StarSystemImprovementSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:472 AI STACKGame object 'TradingCompany' map to AI snapshot 'TradingCompanySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:472 AI STACKGame object 'TimeBubble' map to AI snapshot 'TimeBubbleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:488 AI STACKGame object 'TraitorPopulation' map to AI snapshot 'EntitySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:488 AI STACKGame object 'QuestMarker' map to AI snapshot 'QuestMarkerSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:488 AI STACKGame object 'DiplomaticContract' map to AI snapshot 'DiplomaticContractSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:488 AI STACK[AI] No snapshot type have been found for game entity type id: 'Garrison' [AI3]

     at TryCreateSnapshotInstanceOf in :line 0
     at CheckForSyncMessage in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:522 AI STACKGame object 'WarInstance' map to AI snapshot 'WarInstanceSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:522 AI STACKGame object 'GroundBattle' map to AI snapshot 'GroundBattleSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:554 AI STACKGame object 'DefenseHackingProgram' map to AI snapshot 'DefenseHackingProgramSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:554 AI STACKGame object 'OffenseHackingProgram' map to AI snapshot 'OffenseHackingProgramSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:554 AI STACKGame object 'HackingOperation' map to AI snapshot 'HackingOperationSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:07:620 AI STACK[AI] GatherGenerators for 18 empire [AI3]

     at GatherGenerators in :line 0
     at InitializeAsync in :line 0

15:49:07:820 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/ShipDesignModalWindow/MainContainer/ShipDesignEditionPanel currentViewIndex=1

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:07:904 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/HeroOverviewPanel/ShipDesignOverview currentViewIndex=2

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:07:904 GUI STACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/ShipDesignHolder/ShipDesignEditionPanel currentViewIndex=3

     at InitializeShipView in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:08:887 AI STACKOpen archive C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 624.sav

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:08:904 AI STACKGet ai serialization file from archive: 'ENFER.xml'.

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:08:904 AI STACKClose archive C:\Users\david\Documents\Endless Space 2\Save Files\AutoSave 624.sav

     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:09:305 AI STACKCorrectly received InitializationComplete signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at InitializeAsync in :line 0

15:49:09:305 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:09:305 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:09:305 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:09:305 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:09:371 AI STACKGame object 'Garrison' map to AI snapshot 'EntitySnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:11:521 AI STACKCorrectly received ReadyToBeginTheTurn signal from AI

     at UpdateAIState in :line 0
     at ProcessAISignalMessage in :line 0
     at MessageReceived in :line 0
     at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
     at InternalPostMessage in :line 0
     at PostMessage in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:11:537 Default STACKEnd of AI begin turn: Running

     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:566 GameClient STACKGameClientState_Turn_Begin

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:608 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:608 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:608 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:608 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:608 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:608 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:608 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:628 Prism STACKAIPerformanceEvent: {"turn":85,"maxBlackboardMessageCount":483,"maxDecisionCount":10,"maxSyncronizationTime":2221,"maxAnaysisTime":0,"maxStrategicTime":0,"maxDecisionTime":0,"maxActuatorTime":0,"gameID":"599fe00e-618e-41ef-bcba-9d2a9185d2d1","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561198066931352","gamecode":"392110","sessionID":"c0e963a75d06408fb86b8ccbc2151eea","eventTimestampClient":"2019-09-16T15:49:11.521"}

     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

15:49:11:628 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:628 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:663 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:663 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:678 Quest STACK[Quests] TestPopulationBoost didn't trigger because its random check failed

     at CheckRandom in :line 0
     at IQuestManagementService.TryTriggerQuest in :line 0
     at IQuestManagementService.TryTriggerQuests in :line 0
     at TryTriggerQuestsFromGameEvent in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:947 Gameplay STACK[Tribute] Refresh 'DiplomaticTribute: 142.88 EmpireMoney from Empire#3 to Empire#5 for 11 turns.'

     at NotifyActiveDiplomaticTributeCollectionChange in :line 0
     at UpdateDiplomaticTributes in :line 0
     at IDiplomacyControl.OnClientBeginTurn in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:947 GameClient STACKGameClientState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:983 Gameplay STACKIVisibilityService.AllowSendOrders(True)

     at IVisibilityService.AllowSendOrders in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:983 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:983 Order STACKOrderAIClientStateChange#00000010; AIClientState:Playing

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:11:983 AI STACKChange AI client state from None to Playing.

     at ChangeAIClientState in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:010 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_WaitForNextTurn

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:010 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:010 Order STACKOrderEntityAction#00000011, Ticket: 00000005; EmpireIndex:0; MoveToFleetAction#313, InitiatorGUID:5930, Context:EntityActionContext_Movement, 102->104 (Cost: 5) from 0.08669848 to 0.6319414.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:010 Order STACKOrderEntityAction#00000012, Ticket: 00000006; EmpireIndex:1; MoveToFleetAction#1239, InitiatorGUID:6121, Context:EntityActionContext_Movement, 21->16 (Cost: 4) from 0 to 0.5253354.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:010 Order STACKOrderEntityAction#00000013, Ticket: 00000007; EmpireIndex:1; MoveToFleetAction#1240, InitiatorGUID:6020, Context:EntityActionContext_Movement, 16->19 (Cost: 4) from 0.0384565 to 0.4371591.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:010 Order STACKOrderEntityAction#00000014, Ticket: 00000008; EmpireIndex:1; MoveToFleetAction#1241, InitiatorGUID:5882, Context:EntityActionContext_Movement, 16->19 (Cost: 1.646724) from 0.8358617 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:010 Order STACKOrderEntityAction#00000015, Ticket: 00000009; EmpireIndex:2; MoveToFleetAction#853, InitiatorGUID:6123, Context:EntityActionContext_Movement, 56->54 (Cost: 3) from 0 to 0.3617474.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:010 Order STACKOrderEntityAction#00000016, Ticket: 0000000A; EmpireIndex:2; MoveToFleetAction#854, InitiatorGUID:5884, Context:EntityActionContext_Movement, 53->48 (Cost: 3) from 0.726186 to 0.9763967.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:010 Order STACKOrderEntityAction#00000017, Ticket: 0000000B; EmpireIndex:2; MoveToFleetAction#855, InitiatorGUID:5620, Context:EntityActionContext_Movement, 44->46 (Cost: 2.552559) from 0.7180573 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:010 Order STACKOrderEntityAction#00000018, Ticket: 0000000C; EmpireIndex:2; MoveToFleetAction#856, InitiatorGUID:5545, Context:EntityActionContext_Movement, 51->52 (Cost: 3) from 0.7101424 to 0.9545416.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:028 Order STACKOrderEntityAction#00000019, Ticket: 0000000D; EmpireIndex:4; MoveToFleetAction#798, InitiatorGUID:6125, Context:EntityActionContext_Movement, 42->43 (Cost: 4) from 0 to 0.4681137.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:028 Order STACKOrderEntityAction#0000001A, Ticket: 0000000E; EmpireIndex:4; MoveToFleetAction#799, InitiatorGUID:5782, Context:EntityActionContext_Movement, 39->43 (Cost: 2.146972) from 0.903058 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:028 Order STACKOrderEntityAction#0000001B, Ticket: 0000000F; EmpireIndex:4; MoveToFleetAction#800, InitiatorGUID:5622, Context:EntityActionContext_Movement, 43->45 (Cost: 3.719529) from 0.6114383 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:028 Order STACKOrderEntityAction#0000001C, Ticket: 00000010; EmpireIndex:4; MoveToFleetAction#801, InitiatorGUID:5547, Context:EntityActionContext_Movement, 40->44 (Cost: 2.499091) from 0.8276381 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:028 Order STACKOrderEntityAction#0000001D, Ticket: 00000011; EmpireIndex:5; MoveToFleetAction#666, InitiatorGUID:6022, Context:EntityActionContext_Movement, 71->69 (Cost: 4) from 0.12688 to 0.7769612.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:028 Order STACKOrderUpdateGroundBattleReplayEmpire#0000001E, Ticket: 00000012

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:028 Order STACKOrderGroundBattleSetup#0000001F, Ticket: 00000013

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:028 Order STACKOrderUpdateEffectZone#00000020

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:040 Gameplay STACKServerGroundBattle#6014 Entering ServerGroundBattleState_WaitForStrategies

     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateGroundBattles in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:040 Order STACKOrderUpdateVisibility#00000021

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:272 Order STACKOrderCompleteMoveToFleetAction#00000022; EmpireIndex:4; EntityActionId: 799

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:272 Order STACKOrderTerminateEntityAction#00000023; EmpireIndex:4; EntityActionId: 799

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:289 Order STACKOrderEntityAction#00000024, Ticket: 00000014; EmpireIndex:4; MoveToFleetAction#802, InitiatorGUID:5782, Context:EntityActionContext_Movement, 43->45 (Cost: 1.853028) from 0 to 0.1935771.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:407 Order STACKOrderUpdateVisibility#00000025

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:506 Order STACKOrderUpdateEffectZone#00000026

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:539 Order STACKOrderCompleteMoveToFleetAction#00000027; EmpireIndex:1; EntityActionId: 1241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:539 Order STACKOrderTerminateEntityAction#00000028; EmpireIndex:1; EntityActionId: 1241

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:557 Order STACKOrderEntityAction#00000029, Ticket: 00000015; EmpireIndex:1; MoveToFleetAction#1242, InitiatorGUID:5882, Context:EntityActionContext_Movement, 19->20 (Cost: 2.353276) from 0 to 0.2545196.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:672 Order STACKOrderUpdateVisibility#0000002A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:806 Order STACKOrderCompleteMoveToFleetAction#0000002B; EmpireIndex:2; EntityActionId: 855

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:807 Order STACKOrderTerminateEntityAction#0000002C; EmpireIndex:2; EntityActionId: 855

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:823 Order STACKOrderUpdateVisibility#0000002D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:823 Order STACKOrderEntityAction#0000002E, Ticket: 00000016; EmpireIndex:2; MoveToFleetAction#857, InitiatorGUID:5620, Context:EntityActionContext_Movement, 46->47 (Cost: 0.4474411) from 0 to 0.0496529.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:874 Order STACKOrderCompleteMoveToFleetAction#0000002F; EmpireIndex:4; EntityActionId: 801

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:874 Order STACKOrderUpdateVisibility#00000030

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:874 Order STACKOrderTerminateEntityAction#00000031; EmpireIndex:4; EntityActionId: 801

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:890 Default STACKDelivering remaining pop (fleet : 5547, system : 5129)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:890 Order STACKOrderTerminateEntityAction#00000032; EmpireIndex:4; EntityActionId: 681

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:890 Default STACKTerminating AutomatedDelivery Fleet 5547 on system ColonizedStarSystem#5129

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:939 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:12:939 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:12:957 Order STACKOrderGroundBattleSelectDefenderStrategy#00000033, Ticket: 00000017; GroundBattleGUID:6014, DefenderStrategyName:GroundBattleDefenderStrategyPirateEmpire

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:957 Order STACKOrderEntityAction#00000034, Ticket: 00000018; EmpireIndex:17; GoToFleetAction#1519, InitiatorGUID:1839, Context:Path: 15, Path: Path: 15

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:957 Order STACKOrderEntityAction#00000035, Ticket: 00000019; EmpireIndex:17; GoToFleetAction#1520, InitiatorGUID:2371, Context:Path: 43, Path: Path: 43

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:957 Order STACKOrderEntityAction#00000036, Ticket: 0000001A; EmpireIndex:17; GoToFleetAction#1521, InitiatorGUID:5750, Context:Path: 38, Path: Path: 38

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:957 Order STACKOrderEntityAction#00000037, Ticket: 0000001B; EmpireIndex:17; GoToFleetAction#1522, InitiatorGUID:5762, Context:Path: 3, Path: Path: 3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:974 Order STACKOrderEntityAction#00000038, Ticket: 0000001C; EmpireIndex:17; MoveToFleetAction#1523, InitiatorGUID:5762, Context:EntityActionContext_Movement, 0->3 (Cost: 4) from 0.2211171 to 0.7275022.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:974 Order STACKOrderEntityAction#00000039, Ticket: 0000001D; EmpireIndex:17; MoveToFleetAction#1524, InitiatorGUID:5750, Context:EntityActionContext_Movement, 14->38 (Cost: 3.166273) from 0.8337317 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:974 Order STACKOrderEntityAction#0000003A, Ticket: 0000001E; EmpireIndex:17; MoveToFleetAction#1525, InitiatorGUID:2371, Context:EntityActionContext_Movement, 18->43 (Cost: 4) from 0.1714495 to 0.2233999.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:12:974 Order STACKOrderEntityAction#0000003B, Ticket: 0000001F; EmpireIndex:17; MoveToFleetAction#1526, InitiatorGUID:1839, Context:EntityActionContext_Movement, 19->15 (Cost: 2.661531) from 0.6882557 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:005 Order STACKOrderCompleteMoveToFleetAction#0000003C; EmpireIndex:2; EntityActionId: 856

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:006 Order STACKOrderCompleteMoveToFleetAction#0000003D; EmpireIndex:2; EntityActionId: 854

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:006 Order STACKOrderUpdateVisibility#0000003E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:006 Order STACKOrderTerminateEntityAction#0000003F; EmpireIndex:2; EntityActionId: 856

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:006 Order STACKOrderTerminateEntityAction#00000040; EmpireIndex:2; EntityActionId: 854

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:106 Order STACKOrderCompleteMoveToFleetAction#00000041; EmpireIndex:17; EntityActionId: 1524

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:106 Order STACKOrderTerminateEntityAction#00000042; EmpireIndex:17; EntityActionId: 1524

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:123 Order STACKOrderEntityAction#00000043; EmpireIndex:4; SiegeStarSystemAction#803, InitiatorGUID:1802

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:123 Order STACKOrderTerminateEntityAction#00000044; EmpireIndex:17; EntityActionId: 1521

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:190 Order STACKOrderCompleteMoveToFleetAction#00000045; EmpireIndex:4; EntityActionId: 800

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:190 Order STACKOrderTerminateEntityAction#00000046; EmpireIndex:4; EntityActionId: 800

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:206 Default STACKDelivering remaining pop (fleet : 5622, system : 5358)

     at ServerOnDestinationReached in :line 0
     at ServerUpdate in :line 0
     at ServerUpdate in :line 0
     at IGameStateUpdatable.Update in :line 0
     at Update in :line 0
     at Run in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:206 Order STACKOrderTerminateEntityAction#00000047; EmpireIndex:4; EntityActionId: 693

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:206 Default STACKTerminating AutomatedDelivery Fleet 5622 on system ColonizedStarSystem#5358

     at ClientTerminate in :line 0
     at ClientExecute in :line 0
     at DoTerminateAction in :line 0
     at TerminateEntityAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:240 AI STACK[AI] Cancel task 3265 because its context is not valid anymore. [AI3]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:240 AI STACK[AI] Cancel task 4429 because its context is not valid anymore. [AI3]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:256 Order STACKOrderCompleteMoveToFleetAction#00000048; EmpireIndex:17; EntityActionId: 1525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:256 Order STACKOrderTerminateEntityAction#00000049; EmpireIndex:17; EntityActionId: 1525

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:290 Order STACKOrderCompleteMoveToFleetAction#0000004A; EmpireIndex:1; EntityActionId: 1240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:290 Order STACKOrderTerminateEntityAction#0000004B; EmpireIndex:1; EntityActionId: 1240

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:306 AI STACK[AI] Cancel task 3269 because its context is not valid anymore. [AI3]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:373 AI STACK[AI] Cancel task 2276 because its context is not valid anymore. [AI3]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:373 AI STACK[AI] Cancel task 3194 because its context is not valid anymore. [AI3]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:373 AI STACK[AI] Cancel task 3259 because its context is not valid anymore. [AI3]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:373 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:373 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:390 AI STACK[AI] Unassign fleet 3571/0 from TF [AI3]

     at Unassign in :line 0
     at UnassignInstance in :line 0
     at ValidateInstanceAssignation in :line 0
     at ValidateInstanceAssignation in :line 0
     at AllocateResources in :line 0
     at AllocateResources in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:390 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:390 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:407 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:408 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:424 AI STACK[AI] Cancel task 2806 because its context is not valid anymore. [AI3]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:424 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:441 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:481 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:494 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:525 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:541 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:558 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:575 Order STACKOrderCompleteMoveToFleetAction#0000004C; EmpireIndex:0; EntityActionId: 313

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:575 Order STACKOrderTerminateEntityAction#0000004D; EmpireIndex:0; EntityActionId: 313

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:592 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:608 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:625 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:658 Order STACKOrderUpdateVisibility#0000004E

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:659 AI STACKStart 22 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:659 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:676 Order STACKOrderEntityAction#0000004F, Ticket: 00000020; EmpireIndex:1; GoToFleetAction#1243, InitiatorGUID:1082, Context:Path: 76, Path: Path: 76

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:676 Order STACKOrderEntityAction#00000050, Ticket: 00000021; EmpireIndex:1; GoToFleetAction#1244, InitiatorGUID:3854, Context:Path: 51, Path: Path: 51

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:676 Order STACKOrderEntityAction#00000051, Ticket: 00000022; EmpireIndex:1; GoToFleetAction#1245, InitiatorGUID:5308, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:676 Order STACKOrderEntityAction#00000052, Ticket: 00000023; EmpireIndex:1; GoToFleetAction#1246, InitiatorGUID:5681, Context:Path: 16, Path: Path: 16

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:676 Order STACKOrderEntityAction#00000053, Ticket: 00000024; EmpireIndex:1; GoToFleetAction#1247, InitiatorGUID:5891, Context:Path: 24, Path: Path: 24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderEntityAction#00000054, Ticket: 00000025; EmpireIndex:1; GoToFleetAction#1248, InitiatorGUID:5799, Context:Path: 23, Path: Path: 23

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderEntityAction#00000055, Ticket: 00000026; EmpireIndex:1; GoToFleetAction#1249, InitiatorGUID:1771, Context:Path: 0, Path: Path: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderPrepareQuestChoice#00000056, Ticket: 00000027; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderQueueConstruction#00000057, Ticket: 00000028; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000058, Ticket: 00000029

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000059, Ticket: 0000002A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000005A, Ticket: 0000002B

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000005B, Ticket: 0000002C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000005C, Ticket: 0000002D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderEntityAction#0000005D, Ticket: 0000002E; EmpireIndex:1; GoToFleetAction#1250, InitiatorGUID:2491, Context:Path: 9, Path: Path: 9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderCancelHackingProgram#0000005E, Ticket: 0000002F; ProgramGUID:6088, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderCancelHackingProgram#0000005F, Ticket: 00000030; ProgramGUID:6089, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:677 Order STACKOrderChangeOutpostGrowthProvider#00000060, Ticket: 00000031; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Order STACKOrderBuyoutConstruction#00000061, Ticket: 00000032; EmpireIndex:1; ContextGUID:2113, ConstructionGameEntityGUID:5966, ResourceName:EmpireMoney, BuyoutCost:1799.724

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Default STACKThe construction 5966 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Order STACKOrderEntityAction#00000062, Ticket: 00000033; EmpireIndex:2; GoToFleetAction#858, InitiatorGUID:3362, Context:Path: 42->41, Path: Path: 42->41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Order STACKOrderEntityAction#00000063, Ticket: 00000034; EmpireIndex:2; GoToFleetAction#859, InitiatorGUID:4962, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Order STACKOrderEntityAction#00000064, Ticket: 00000035; EmpireIndex:2; GoToFleetAction#860, InitiatorGUID:5726, Context:Path: 19, Path: Path: 19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Order STACKOrderEntityAction#00000065, Ticket: 00000036; EmpireIndex:1; MoveToFleetAction#1251, InitiatorGUID:2491, Context:EntityActionContext_Movement, 1->9 (Cost: 5) from 0.4818629 to 0.6792402.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Order STACKOrderEntityAction#00000066, Ticket: 00000037; EmpireIndex:1; MoveToFleetAction#1252, InitiatorGUID:1771, Context:EntityActionContext_Movement, 16->0 (Cost: 5) from 0.6060505 to 0.8130026.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Order STACKOrderEntityAction#00000067, Ticket: 00000038; EmpireIndex:1; MoveToFleetAction#1253, InitiatorGUID:5799, Context:EntityActionContext_Movement, 17->23 (Cost: 3.066047) from 0.7517495 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Order STACKOrderEntityAction#00000068, Ticket: 00000039; EmpireIndex:1; MoveToFleetAction#1254, InitiatorGUID:5891, Context:EntityActionContext_Movement, 23->24 (Cost: 5) from 0.2211348 to 0.7036103.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Order STACKOrderEntityAction#00000069, Ticket: 0000003A; EmpireIndex:1; MoveToFleetAction#1255, InitiatorGUID:5681, Context:EntityActionContext_Movement, 5->16 (Cost: 4) from 0.08499645 to 0.2482442.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Order STACKOrderEntityAction#0000006A, Ticket: 0000003B; EmpireIndex:1; MoveToFleetAction#1256, InitiatorGUID:5308, Context:EntityActionContext_Movement, 23->24 (Cost: 2.174604) from 0.7901613 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Order STACKOrderEntityAction#0000006B, Ticket: 0000003C; EmpireIndex:1; MoveToFleetAction#1257, InitiatorGUID:3854, Context:EntityActionContext_Movement, 52->51 (Cost: 3.132218) from 0.7448295 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 Order STACKOrderEntityAction#0000006C, Ticket: 0000003D; EmpireIndex:1; MoveToFleetAction#1258, InitiatorGUID:1082, Context:EntityActionContext_Movement, 77->76 (Cost: 3.07089) from 0.6950727 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:700 AI STACK[AI] Cancel task 2646 because its context is not valid anymore. [AI3]

     at PrepareDecision in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at PrepareDecisionFor in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:700 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:700 AI STACKStart 29 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:700 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:700 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:732 Order STACKOrderEntityAction#0000006D, Ticket: 0000003E; EmpireIndex:2; GoToFleetAction#861, InitiatorGUID:5137, Context:Path: 48, Path: Path: 48

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:732 Order STACKOrderEntityAction#0000006E, Ticket: 0000003F; EmpireIndex:2; GoToFleetAction#862, InitiatorGUID:3651, Context:Path: 53, Path: Path: 53

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:732 Order STACKOrderTransferSpaceportPopulation#0000006F, Ticket: 00000040; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:732 Order STACKOrderSelloutTradableResource#00000070, Ticket: 00000041; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:732 Order STACKOrderQueueConstruction#00000071, Ticket: 00000042; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:732 Order STACKOrderUnlockHeroSkill#00000072, Ticket: 00000043; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:732 Gameplay STACKUpdated representative hero of senator Politics01 to Hero

     at UpdateRepresentativeHero in :line 0
     at NotifyHeroUpdated in :line 0
     at HeroSkillUpdated in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:732 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000073, Ticket: 00000044

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:732 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000074, Ticket: 00000045

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:732 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:732 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:732 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:755 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000075, Ticket: 00000046

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:755 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000076, Ticket: 00000047

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:755 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000077, Ticket: 00000048

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:755 Order STACKOrderCancelHackingProgram#00000078, Ticket: 00000049; ProgramGUID:6100, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:755 Order STACKOrderCancelHackingProgram#00000079, Ticket: 0000004A; ProgramGUID:6101, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:755 Order STACKOrderCreateShipDesign#0000007A, Ticket: 0000004B; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:755 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:755 Order STACKOrderCreateShipDesign#0000007B, Ticket: 0000004C; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:755 Order STACKOrderCreateShipDesign#0000007C, Ticket: 0000004D; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:755 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderEntityAction#0000007D, Ticket: 0000004E; EmpireIndex:3; GoToFleetAction#595, InitiatorGUID:6038, Context:Path: 84, Path: Path: 84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderEntityAction#0000007E, Ticket: 0000004F; EmpireIndex:3; GoToFleetAction#596, InitiatorGUID:5755, Context:Path: 84, Path: Path: 84

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderSelloutTradableResource#0000007F, Ticket: 00000050; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000080, Ticket: 00000051

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000081, Ticket: 00000052

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000082, Ticket: 00000053

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000083, Ticket: 00000054

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000084, Ticket: 00000055

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderCancelHackingProgram#00000085, Ticket: 00000056; ProgramGUID:6103, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderCancelHackingProgram#00000086, Ticket: 00000057; ProgramGUID:6104, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderCreateShipDesign#00000087, Ticket: 00000058; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderEntityAction#00000088, Ticket: 00000059; EmpireIndex:2; MoveToFleetAction#863, InitiatorGUID:5726, Context:EntityActionContext_Movement, 47->19 (Cost: 7) from 0.0852887 to 0.2190564.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:774 Order STACKOrderEntityAction#00000089, Ticket: 0000005A; EmpireIndex:2; MoveToFleetAction#864, InitiatorGUID:4962, Context:EntityActionContext_Movement, 15->19 (Cost: 1.440962) from 0.8312206 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:793 Order STACKOrderEntityAction#0000008A, Ticket: 0000005B; EmpireIndex:2; MoveToFleetAction#865, InitiatorGUID:3362, Context:EntityActionContext_Movement, 42->41 (Cost: 5) from 0 to 0.3599036.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:793 Order STACKOrderCreateShipDesign#0000008B, Ticket: 0000005C; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:793 Gameplay STACK[Optim] Disposed 1 obsolete ship designs:

     at DisposeObsoleteUnusedShipDesignsIFN in :line 0
     at Register in :line 0
     at RegisterShipDesign in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:793 Order STACKOrderEntityAction#0000008C, Ticket: 0000005D; EmpireIndex:2; MoveToFleetAction#866, InitiatorGUID:3651, Context:EntityActionContext_Movement, 51->53 (Cost: 1.079508) from 0.6721916 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:793 Order STACKOrderEntityAction#0000008D, Ticket: 0000005E; EmpireIndex:2; MoveToFleetAction#867, InitiatorGUID:5137, Context:EntityActionContext_Movement, 53->48 (Cost: 5) from 0.5784307 to 0.9954485.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:793 Order STACKOrderEntityAction#0000008E, Ticket: 0000005F; EmpireIndex:3; MoveToFleetAction#597, InitiatorGUID:5755, Context:EntityActionContext_Movement, 79->84 (Cost: 1.022646) from 0.9275022 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:793 AI STACKStart 21 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:793 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:13:812 Order STACKOrderEntityAction#0000008F, Ticket: 00000060; EmpireIndex:3; MoveToFleetAction#598, InitiatorGUID:6038, Context:EntityActionContext_Movement, 85->84 (Cost: 3.049774) from 0.8211253 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderCompleteMoveToFleetAction#00000090; EmpireIndex:17; EntityActionId: 1526

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderEntityAction#00000091, Ticket: 00000061; EmpireIndex:4; GoToFleetAction#804, InitiatorGUID:1176, Context:Path: 11, Path: Path: 11

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderEntityAction#00000092, Ticket: 00000062; EmpireIndex:4; GoToFleetAction#805, InitiatorGUID:3513, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderEntityAction#00000093, Ticket: 00000063; EmpireIndex:4; GoToFleetAction#806, InitiatorGUID:5951, Context:Path: 40, Path: Path: 40

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderSelloutTradableResource#00000094, Ticket: 00000064; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000095, Ticket: 00000065

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000096, Ticket: 00000066

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000097, Ticket: 00000067

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000098, Ticket: 00000068

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderUpdateAIDiplomacyTermFeedback#00000099, Ticket: 00000069

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderCancelHackingProgram#0000009A, Ticket: 0000006A; ProgramGUID:6109, Force:False

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderEntityAction#0000009B, Ticket: 0000006B; EmpireIndex:5; GoToFleetAction#667, InitiatorGUID:5462, Context:Path: 74->70->69->68->6, Path: Path: 74->70->69->68->6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderEntityAction#0000009C, Ticket: 0000006C; EmpireIndex:5; GoToFleetAction#668, InitiatorGUID:5648, Context:Path: 70->74, Path: Path: 70->74

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderTransferSpaceportPopulation#0000009D, Ticket: 0000006D; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:812 Order STACKOrderEntityAction#0000009E, Ticket: 0000006E; EmpireIndex:5; GoToFleetAction#669, InitiatorGUID:2609, Context:Path: 74->75, Path: Path: 74->75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:829 Order STACKOrderUpdateAIDiplomacyTermFeedback#0000009F, Ticket: 0000006F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:829 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000A0, Ticket: 00000070

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:829 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000A1, Ticket: 00000071

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:829 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000A2, Ticket: 00000072

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:829 Order STACKOrderUpdateAIDiplomacyTermFeedback#000000A3, Ticket: 00000073

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:829 Order STACKOrderRetrofitShips#000000A4, Ticket: 00000074; EmpireIndex:5; Ships: [1745 -> 5952], [2102 -> 5952], [2405 -> 5952], [4139 -> 5952], [4392 -> 5952], [3133 -> 5952], [3596 -> 5952], [2510 -> 5952]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:829 Order STACKOrderRetrofitShips#000000A5, Ticket: 00000075; EmpireIndex:5; Ships: [5292 -> 5959]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:829 Order STACKOrderUpdateEffectZone#000000A6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:849 Order STACKOrderUpdateVisibility#000000A7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:849 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:849 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:849 Order STACKOrderTerminateEntityAction#000000A8; EmpireIndex:17; EntityActionId: 1526

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:849 Order STACKOrderEntityAction#000000A9, Ticket: 00000076; EmpireIndex:4; MoveToFleetAction#807, InitiatorGUID:5951, Context:EntityActionContext_Movement, 38->40 (Cost: 1.248756) from 0.9351254 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:868 Order STACKOrderEntityAction#000000AA, Ticket: 00000077; EmpireIndex:4; MoveToFleetAction#808, InitiatorGUID:3513, Context:EntityActionContext_Movement, 12->40 (Cost: 3.499907) from 0.8000042 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:868 Order STACKOrderEntityAction#000000AB, Ticket: 00000078; EmpireIndex:4; MoveToFleetAction#809, InitiatorGUID:1176, Context:EntityActionContext_Movement, 10->11 (Cost: 7) from 0.1558146 to 0.9516945.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:868 Order STACKOrderEntityAction#000000AC, Ticket: 00000079; EmpireIndex:5; MoveToFleetAction#670, InitiatorGUID:2609, Context:EntityActionContext_Movement, 74->75 (Cost: 6.896195) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:868 Order STACKOrderEntityAction#000000AD, Ticket: 0000007A; EmpireIndex:5; MoveToFleetAction#671, InitiatorGUID:5648, Context:EntityActionContext_Movement, 70->74 (Cost: 6) from 0 to 0.8567959.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:868 Order STACKOrderEntityAction#000000AE, Ticket: 0000007B; EmpireIndex:5; MoveToFleetAction#672, InitiatorGUID:5462, Context:EntityActionContext_Movement, 74->70 (Cost: 7.002835) from 0 to 1.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:868 Order STACKOrderTerminateEntityAction#000000AF; EmpireIndex:17; EntityActionId: 1519

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:925 Order STACKOrderCompleteMoveToFleetAction#000000B0; EmpireIndex:2; EntityActionId: 866

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:925 Order STACKOrderUpdateVisibility#000000B1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:925 Order STACKOrderTerminateEntityAction#000000B2; EmpireIndex:2; EntityActionId: 866

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:941 Order STACKOrderTerminateEntityAction#000000B3; EmpireIndex:2; EntityActionId: 862

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:991 Order STACKOrderCompleteMoveToFleetAction#000000B4; EmpireIndex:4; EntityActionId: 807

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:991 Order STACKOrderUpdateVisibility#000000B5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:13:991 Order STACKOrderTerminateEntityAction#000000B6; EmpireIndex:4; EntityActionId: 807

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:141 Order STACKOrderCompleteMoveToFleetAction#000000B7; EmpireIndex:3; EntityActionId: 598

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:141 Order STACKOrderUpdateVisibility#000000B8

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:141 Order STACKOrderTerminateEntityAction#000000B9; EmpireIndex:3; EntityActionId: 598

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:157 Order STACKOrderCompleteMoveToFleetAction#000000BA; EmpireIndex:3; EntityActionId: 597

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:157 Order STACKOrderTerminateEntityAction#000000BB; EmpireIndex:3; EntityActionId: 595

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:157 Order STACKOrderTerminateEntityAction#000000BC; EmpireIndex:3; EntityActionId: 597

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:174 Order STACKOrderCompleteMoveToFleetAction#000000BD; EmpireIndex:2; EntityActionId: 864

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:174 Order STACKOrderTerminateEntityAction#000000BE; EmpireIndex:3; EntityActionId: 596

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:174 Order STACKOrderCompleteMoveToFleetAction#000000BF; EmpireIndex:17; EntityActionId: 1523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:174 Order STACKOrderTerminateEntityAction#000000C0; EmpireIndex:2; EntityActionId: 864

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:174 Order STACKOrderTerminateEntityAction#000000C1; EmpireIndex:17; EntityActionId: 1523

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:191 Order STACKOrderTerminateEntityAction#000000C2; EmpireIndex:2; EntityActionId: 859

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:210 Order STACKOrderCompleteMoveToFleetAction#000000C3; EmpireIndex:1; EntityActionId: 1255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:210 Order STACKOrderUpdateVisibility#000000C4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:210 Gameplay STACK[DIPLOMACY] Empire#1 + Empire#4 = DiplomaticRelationStateColdWar

     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:211 Gameplay STACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.

     at ChangeState in :line 0
     at End in :line 0
     at RequestEnd in :line 0
     at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
     at OnDiplomaticRelationStateChange in :line 0
     at SetDiplomaticRelationState in :line 0
     at OnEmpireMet in :line 0
     at OnEmpireSeen in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at Visibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:211 Order STACKOrderTerminateEntityAction#000000C5; EmpireIndex:1; EntityActionId: 1255

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:340 Order STACKOrderCompleteMoveToFleetAction#000000C6; EmpireIndex:1; EntityActionId: 1251

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:340 Order STACKOrderUpdateVisibility#000000C7

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:340 Order STACKOrderTerminateEntityAction#000000C8; EmpireIndex:1; EntityActionId: 1251

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:407 Order STACKOrderCompleteMoveToFleetAction#000000C9; EmpireIndex:1; EntityActionId: 1256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:407 Order STACKOrderUpdateVisibility#000000CA

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:407 Order STACKOrderTerminateEntityAction#000000CB; EmpireIndex:1; EntityActionId: 1256

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:424 Order STACKOrderTerminateEntityAction#000000CC; EmpireIndex:1; EntityActionId: 1245

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:524 Order STACKOrderUpdateEffectZone#000000CD

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:690 Order STACKOrderCompleteMoveToFleetAction#000000CE; EmpireIndex:1; EntityActionId: 1258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:690 Order STACKOrderCompleteMoveToFleetAction#000000CF; EmpireIndex:5; EntityActionId: 666

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:690 Order STACKOrderUpdateVisibility#000000D0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:690 Order STACKOrderTerminateEntityAction#000000D1; EmpireIndex:1; EntityActionId: 1258

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:690 Order STACKOrderTerminateEntityAction#000000D2; EmpireIndex:5; EntityActionId: 666

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:706 Order STACKOrderUpdateVisibility#000000D3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:723 Order STACKOrderCompleteMoveToFleetAction#000000D4; EmpireIndex:1; EntityActionId: 1253

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:723 Order STACKOrderTerminateEntityAction#000000D5; EmpireIndex:1; EntityActionId: 1253

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:739 Order STACKOrderUpdateVisibility#000000D6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:739 Order STACKOrderTerminateEntityAction#000000D7; EmpireIndex:1; EntityActionId: 1248

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:739 Order STACKOrderCompleteMoveToFleetAction#000000D8; EmpireIndex:2; EntityActionId: 863

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:739 Order STACKOrderTerminateEntityAction#000000D9; EmpireIndex:2; EntityActionId: 863

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:756 Order STACKOrderCompleteMoveToFleetAction#000000DA; EmpireIndex:1; EntityActionId: 1257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:756 Order STACKOrderUpdateVisibility#000000DB

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:756 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:756 Order STACKOrderTerminateEntityAction#000000DC; EmpireIndex:1; EntityActionId: 1257

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:789 Order STACKOrderCompleteMoveToFleetAction#000000DD; EmpireIndex:4; EntityActionId: 808

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:14:790 Order STACKOrderTerminateEntityAction#000000DE; EmpireIndex:4; EntityActionId: 808

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:023 Order STACKOrderUpdateEffectZone#000000DF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:040 Order STACKOrderUpdateVisibility#000000E0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:140 Order STACKOrderCompleteMoveToFleetAction#000000E1; EmpireIndex:1; EntityActionId: 1252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:140 Order STACKOrderTerminateEntityAction#000000E2; EmpireIndex:1; EntityActionId: 1252

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:240 Order STACKOrderUpdateVisibility#000000E3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:323 Order STACKOrderCompleteMoveToFleetAction#000000E4; EmpireIndex:1; EntityActionId: 1254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:323 Order STACKOrderTerminateEntityAction#000000E5; EmpireIndex:1; EntityActionId: 1254

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:390 Order STACKOrderCompleteMoveToFleetAction#000000E6; EmpireIndex:4; EntityActionId: 802

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:390 Order STACKOrderTerminateEntityAction#000000E7; EmpireIndex:4; EntityActionId: 802

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:423 Order STACKOrderCompleteMoveToFleetAction#000000E8; EmpireIndex:2; EntityActionId: 867

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:423 Order STACKOrderCompleteMoveToFleetAction#000000E9; EmpireIndex:2; EntityActionId: 853

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:423 Order STACKOrderTerminateEntityAction#000000EA; EmpireIndex:2; EntityActionId: 867

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:423 Order STACKOrderTerminateEntityAction#000000EB; EmpireIndex:2; EntityActionId: 853

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:473 Order STACKOrderCompleteMoveToFleetAction#000000EC; EmpireIndex:2; EntityActionId: 857

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:473 Order STACKOrderTerminateEntityAction#000000ED; EmpireIndex:2; EntityActionId: 857

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:540 Order STACKOrderUpdateEffectZone#000000EE

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:590 Order STACKOrderUpdateVisibility#000000EF

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:690 Order STACKOrderCompleteMoveToFleetAction#000000F0; EmpireIndex:1; EntityActionId: 1239

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:690 Order STACKOrderTerminateEntityAction#000000F1; EmpireIndex:1; EntityActionId: 1239

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:740 Order STACKOrderCompleteMoveToFleetAction#000000F2; EmpireIndex:4; EntityActionId: 798

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:740 Order STACKOrderTerminateEntityAction#000000F3; EmpireIndex:4; EntityActionId: 798

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:757 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:15:757 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:15:757 AI STACK[AI] [Event]keep 226 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:15:757 AI STACK[AI] [Event]keep EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventConstructionBuyout,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:15:791 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:15:874 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:024 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:040 Order STACKOrderCompleteMoveToFleetAction#000000F4; EmpireIndex:1; EntityActionId: 1242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:040 Order STACKOrderCompleteMoveToFleetAction#000000F5; EmpireIndex:4; EntityActionId: 809

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:040 Order STACKOrderUpdateEffectZone#000000F6

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:040 Order STACKOrderTerminateEntityAction#000000F7; EmpireIndex:1; EntityActionId: 1242

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:040 Order STACKOrderTerminateEntityAction#000000F8; EmpireIndex:4; EntityActionId: 809

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:224 AI STACK[AI] Cancel task 5213 : can find context 6089 : for empire 1 [AI3]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:224 AI STACK[AI] Cancel task 5212 : can find context 6088 : for empire 1 [AI3]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:290 AI STACK[AI] Cancel task 5000 : can find context 6101 : for empire 2 [AI3]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:290 AI STACK[AI] Cancel task 4999 : can find context 6100 : for empire 2 [AI3]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:358 AI STACK[AI] Cancel task 3768 : can find context 6104 : for empire 3 [AI3]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:358 AI STACK[AI] Cancel task 3767 : can find context 6103 : for empire 3 [AI3]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:358 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:358 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:374 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:374 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:409 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:409 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:423 AI STACK[AI] Cancel task 3165 : can find context 6109 : for empire 4 [AI3]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:423 AI STACK[AI] Cancel task 3153 : can find context 5622 : for empire 4 [AI3]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:423 AI STACK[AI] Cancel task 3152 : can find context 5547 : for empire 4 [AI3]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:423 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:440 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:457 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:474 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:507 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:525 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:540 Order STACKOrderUpdateEffectZone#000000F9

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:540 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:557 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:573 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:607 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:624 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:641 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:673 AI STACKStart 23 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:674 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:16:690 Order STACKOrderQueueConstruction#000000FA, Ticket: 0000007C; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:690 Order STACKOrderQueueConstruction#000000FB, Ticket: 0000007D; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:690 Order STACKOrderUpdateAttitude#000000FC, Ticket: 0000007E; EmpireIndex:1; AttitudeName:Reserved, TargetEmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:690 Order STACKOrderStartHackingProgram#000000FD, Ticket: 0000007F; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:4844, HackingProgramGUID:6142

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:691 Order STACKOrderStartHackingProgram#000000FE, Ticket: 00000080; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:968, TargetGUID:2447, HackingProgramGUID:6143

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:691 Order STACKOrderValidateQuestChoice#000000FF, Ticket: 00000081; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:691 Order STACKOrderQueueConstruction#00000100, Ticket: 00000082; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:691 Order STACKOrderQueueResearch#00000101, Ticket: 00000083; EmpireIndex:2; ConstructibleElementName:TechnologyDefinitionUnique5TimeLords, ConstructionGameEntityGUID:6147, ResourceStocks:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:691 Order STACKOrderStartHackingProgram#00000102, Ticket: 00000084; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4091, HackingProgramGUID:6148

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:691 Order STACKOrderStartHackingProgram#00000103, Ticket: 00000085; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:969, TargetGUID:4917, HackingProgramGUID:6149

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:691 Order STACKOrderTransferSpaceportPopulation#00000104, Ticket: 00000086; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:691 Order STACKOrderQueueConstruction#00000105, Ticket: 00000087; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:691 Order STACKOrderStartHackingProgram#00000106, Ticket: 00000088; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:1544, HackingProgramGUID:6153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:707 Order STACKOrderStartHackingProgram#00000107, Ticket: 00000089; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:3459, HackingProgramGUID:6154

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:707 Order STACKOrderStartHackingProgram#00000108, Ticket: 0000008A; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:970, TargetGUID:4430, HackingProgramGUID:6155

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:707 Order STACKOrderQueueConstruction#00000109, Ticket: 0000008B; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:707 Order STACKOrderUpdateAttitude#0000010A, Ticket: 0000008C; EmpireIndex:4; AttitudeName:Reserved, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:707 Order STACKOrderStartHackingProgram#0000010B, Ticket: 0000008D; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:971, TargetGUID:5129, HackingProgramGUID:6158

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:707 Order STACKOrderEntityAction#0000010C, Ticket: 0000008E; EmpireIndex:4; AttackFleetAction#810, InitiatorGUID:5951, Context:1-й Расследующий Маврос (3342) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:707 Order STACKOrderQueueConstruction#0000010D, Ticket: 0000008F; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:707 Order STACKOrderStartHackingProgram#0000010E, Ticket: 00000090; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:972, TargetGUID:2670, HackingProgramGUID:6162

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:707 Order STACKOrderTransferSpaceportPopulation#0000010F, Ticket: 00000091; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:707 Order STACKOrderEntityAction#00000110, Ticket: 00000092; EmpireIndex:5; AttackFleetAction#673, InitiatorGUID:3114, Context:1-й Ликвидация Рискованный (1082) (Fleet)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:724 Order STACKOrderApplyQuestEffect#00000111

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:724 Order STACKOrderUpdateQuests#00000112, Ticket: 00000093

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:724 Order STACKOrderCreateEncounter#00000113, Ticket: 00000094, Attacker#5951, Defender#3342, Orbit#283, Encounter#6159

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:724 Order STACKOrderCreateEncounter#00000114, Ticket: 00000095, Attacker#3114, Defender#1082, Orbit#535, Encounter#6163

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:724 Order STACKOrderJoinEncounter#00000115, Ticket: 00000096

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:724 Order STACKOrderJoinEncounter#00000116, Ticket: 00000097

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:740 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:740 Battle STACKEntering state ServerEncounterState_Setup

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:760 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:760 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:760 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:760 Battle STACKEntering state ServerEncounterState_RunSimpleBattle

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:760 Battle STACKEntering state ServerEncounterState_ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:760 Battle STACKEntering state ServerEncounterState_WaitForContendersState: ReportValidated

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:760 Order STACKOrderApplySimplifiedEncounter#00000117, Ticket: 00000098; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:760 Order STACKOrderReportValidatedEncounter#00000118, Ticket: 00000099

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:760 Order STACKOrderSetEncounterContendersMode#00000119, Ticket: 0000009A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:775 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:775 Order STACKOrderApplySimplifiedEncounter#0000011A, Ticket: 0000009B; AttackerFleetGUIDToWelcomeCapturedShips: 0, DefenderFleetGUIDToWelcomeCapturedShips: 0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:775 Order STACKOrderReportValidatedEncounter#0000011B, Ticket: 0000009C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:775 Order STACKOrderEntityAction#0000011C; EmpireIndex:2; SiegeStarSystemAction#868, InitiatorGUID:4091

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:775 Order STACKOrderFinalizeEncounter#0000011D, Ticket: 0000009D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:775 Order STACKOrderSetEncounterContendersState#0000011E, Ticket: 0000009E; EncounterGUID:6163, EmpireIndexes:5 5 1, State:ReportValidated

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:790 Battle STACKEntering state ServerEncounterState_Finalize

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at UpdateEncounters in :line 0
     at Run in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:790 Order STACKOrderFinalizeEncounter#0000011F, Ticket: 0000009F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:790 Order STACKOrderEntityAction#00000120; EmpireIndex:1; RetreatFleetAction#1259, InitiatorGUID:1082, Context:Path: 76->75, Path: Path: 76->75

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:806 Order STACKOrderUpdateVisibility#00000121

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:16:806 Order STACKOrderEntityAction#00000122, Ticket: 000000A0; EmpireIndex:1; MoveToFleetAction#1260, InitiatorGUID:1082, Context:EntityActionContext_Movement, 76->75 (Cost: 1) from 0 to 0.09290376.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:17:056 Order STACKOrderUpdateEffectZone#00000123

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:17:306 Order STACKOrderUpdateVisibility#00000124

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:17:573 Order STACKOrderUpdateEffectZone#00000125

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:17:940 Order STACKOrderCompleteMoveToFleetAction#00000126; EmpireIndex:2; EntityActionId: 865

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:17:940 Order STACKOrderTerminateEntityAction#00000127; EmpireIndex:2; EntityActionId: 865

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:18:090 Order STACKOrderUpdateEffectZone#00000128

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:18:156 Order STACKOrderUpdateVisibility#00000129

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:18:290 Order STACKOrderCompleteMoveToFleetAction#0000012A; EmpireIndex:5; EntityActionId: 670

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:18:290 Order STACKOrderTerminateEntityAction#0000012B; EmpireIndex:5; EntityActionId: 670

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:18:306 Order STACKOrderTerminateEntityAction#0000012C; EmpireIndex:5; EntityActionId: 669

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:18:673 AI STACK[AI] [Event]Remove 226 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:18:673 AI STACK[AI] [Event]Remove EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventFleetDocked,ScoreProviderEvent,EventShipDestroyed,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionQueued,EventFleetMoveStarted,EventConstructionBuyout,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventPopulationTransferredToSpaceport,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventShipLayoutChanged,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,EventFleetDocked,EventEmpireSeen,EventEmpireSeen,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventMajorEmpireMet,EventMajorEmpireMet,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:18:674 AI STACK[AI] [Event]keep 38 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:18:674 AI STACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventConstructionQueued,EventResearchQueued,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventPopulationTransferredToSpaceport,AIEventCivilianShipAttacked,EventQuestUpdated,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventBattleEnded,EventBattleEnded,EventSystemBesieged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:18:691 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:18:774 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:18:824 AI STACKGame object 'Encounter' map to AI snapshot 'EncounterSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:126 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:140 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:174 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:174 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:192 Order STACKOrderEntityAction#0000012D, Ticket: 000000A1; EmpireIndex:17; InitiateGuardFleetAction#1527, InitiatorGUID:5750, Context:Ксенис (267) (StarSystemNode), Path: Ксенис (267) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:192 Order STACKOrderEntityAction#0000012E, Ticket: 000000A2; EmpireIndex:17; GoToFleetAction#1528, InitiatorGUID:1839, Context:Path: 15->19, Path: Path: 15->19

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:192 Order STACKOrderEntityAction#0000012F; EmpireIndex:17; GuardEmpireLocalAction#1529, InitiatorGUID:984, Context:Ксенис (267) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:192 Gameplay STACKCancelling actions on Ксенис (267) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 17

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:208 Order STACKOrderEntityAction#00000130, Ticket: 000000A3; EmpireIndex:17; MoveToFleetAction#1530, InitiatorGUID:1839, Context:EntityActionContext_Movement, 15->19 (Cost: 1.338469) from 0 to 0.1567745.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:240 AI STACK[AI] Cancel task 4963 : can find context 3342 : for empire 2 [AI3]

     at ShouldRemoveBlackboardMessage in :line 0
     at RemoveWhere in :line 0
     at CleanBlackboard in :line 0
     at PrepareDecisionFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:274 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:274 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:290 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:290 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:307 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:324 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:342 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:374 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:390 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:407 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:423 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:440 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:473 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:490 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:506 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:524 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:540 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:540 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:556 Order STACKOrderStartContextualDiplomaticExchange#00000131, Ticket: 000000A4; FirstEmpireIndex:1, SecondEmpireIndex:5, DefinitionName:ContextualFleetDefense, GUID:6166, MoodMessageOverride:, DynamicContexts:0

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:557 AI STACKStart 11 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:557 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:557 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:557 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:19:592 Order STACKOrderEntityAction#00000132, Ticket: 000000A5; EmpireIndex:1; GoToFleetAction#1261, InitiatorGUID:5799, Context:Path: 23->24, Path: Path: 23->24

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Order STACKOrderEntityAction#00000133, Ticket: 000000A6; EmpireIndex:1; GoToFleetAction#1262, InitiatorGUID:5308, Context:Path: 24->25, Path: Path: 24->25

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Order STACKOrderEntityAction#00000134, Ticket: 000000A7; EmpireIndex:1; LaunchProbeFleetAction#1263, InitiatorGUID:3854, Context:EntityActionContext_Vector

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Order STACKOrderSetSpaceportDestination#00000135, Ticket: 000000A8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Order STACKOrderEntityAction#00000136, Ticket: 000000A9; EmpireIndex:2; GoToFleetAction#869, InitiatorGUID:3651, Context:Path: 53->48->47->46->44, Path: Path: 53->48->47->46->44

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Order STACKOrderEntityAction#00000137, Ticket: 000000AA; EmpireIndex:2; GoToFleetAction#870, InitiatorGUID:4962, Context:Path: 19->20, Path: Path: 19->20

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Order STACKOrderEntityAction#00000138, Ticket: 000000AB; EmpireIndex:3; AttachMothershipFleetAction#599, InitiatorGUID:5755, Context:Орион (596) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Default STACKAttachMothershipFleetAction inconsistent data, Mothership#5756 is not attached though it has an action that say so

     at Load in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Order STACKOrderEntityAction#00000139, Ticket: 000000AC; EmpireIndex:3; InitiateGuardFleetAction#600, InitiatorGUID:6038, Context:Орион (596) (StarSystemNode), Path: Орион (596) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Order STACKOrderBuyoutConstruction#0000013A, Ticket: 000000AD; EmpireIndex:5; ContextGUID:4504, ConstructionGameEntityGUID:6160, ResourceName:EmpireMoney, BuyoutCost:1979.338

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Default STACKThe construction 6160 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Order STACKOrderSetSpaceportDestination#0000013B, Ticket: 000000AE; EmpireIndex:5

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Order STACKOrderEntityAction#0000013C; EmpireIndex:1; MoveToProbeAction#1264, InitiatorGUID:6167, Context:EntityActionContext_GalaxyPosition

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Order STACKOrderCreateExploitedStarSystem#0000013D; EmpireIndex:3; StarSystemNodeGUID:596, MothershipGUID:5756, ExploitedStarSystemGUID:6168, HangarGUID:6170, ColonizedPlanetsGUIDs: 6169

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 GUI STACKTrying to unregister a GalaxyHangar which wasn't registered.

     at Unregister in :line 0
     at SetVisible in :line 0
     at RefreshVisibility in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0
     at StartCoroutine_Auto_Internal in :line 0
     at StartCoroutine in :line 0
     at StartCoroutine in :line 0
     at GameEntityRepository_GameEntityRepositoryChange in :line 0
     at OnGameEntityRepositoryChange in :line 0
     at Register in :line 0
     at AddHangarTo in :line 0
     at InitializeColonizedStarSystem in :line 0
     at CreateExploitedStarSystem in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Gameplay, Order STACK[Empire 3] OrderTransferShips preprocessor failed: No ships were selected for transfer.

     at TransferShipsPreprocessor in :line 0
     at InternalInvoke in :line 0
     at Invoke in :line 0
     at Invoke in :line 0
     at Preprocess in :line 0
     at PreprocessOrder in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Order STACKOrderEntityAction#0000013E; EmpireIndex:3; GuardEmpireLocalAction#601, InitiatorGUID:970, Context:Орион (596) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:592 Gameplay STACKCancelling actions on Орион (596) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 3

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:608 Order STACKOrderUpdateAutoImprovements#0000013F, ColonizedStarSystemGUID:6168, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:608 Order STACKOrderUpdateVisibility#00000140

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:608 Order STACKOrderEntityAction#00000141, Ticket: 000000AF; EmpireIndex:1; MoveToFleetAction#1265, InitiatorGUID:5308, Context:EntityActionContext_Movement, 24->25 (Cost: 2.825396) from 0 to 0.8155868.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:608 Order STACKOrderEntityAction#00000142, Ticket: 000000B0; EmpireIndex:1; MoveToFleetAction#1266, InitiatorGUID:5799, Context:EntityActionContext_Movement, 23->24 (Cost: 1.933953) from 0 to 0.186617.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:608 Order STACKOrderEntityAction#00000143, Ticket: 000000B1; EmpireIndex:2; MoveToFleetAction#871, InitiatorGUID:4962, Context:EntityActionContext_Movement, 19->20 (Cost: 5.559038) from 0 to 0.60124.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:608 Order STACKOrderEntityAction#00000144, Ticket: 000000B2; EmpireIndex:2; MoveToFleetAction#872, InitiatorGUID:3651, Context:EntityActionContext_Movement, 53->48 (Cost: 2.920492) from 0 to 0.2435795.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:640 Order STACKOrderCompleteMoveToFleetAction#00000145; EmpireIndex:1; EntityActionId: 1260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:640 Order STACKOrderUpdateVisibility#00000146

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:19:640 Order STACKOrderTerminateEntityAction#00000147; EmpireIndex:1; EntityActionId: 1260

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:20:456 Order STACKOrderCompleteMoveToFleetAction#00000148; EmpireIndex:5; EntityActionId: 671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:20:456 Order STACKOrderTerminateEntityAction#00000149; EmpireIndex:5; EntityActionId: 671

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:20:889 Order STACKOrderUpdateVisibility#0000014A

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:21:140 Order STACKOrderCompleteMoveToFleetAction#0000014B; EmpireIndex:5; EntityActionId: 672

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:21:140 Order STACKOrderTerminateEntityAction#0000014C; EmpireIndex:5; EntityActionId: 672

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:21:157 Order STACKOrderUpdateVisibility#0000014D

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:21:157 Order STACKOrderEntityAction#0000014E, Ticket: 000000B3; EmpireIndex:5; MoveToFleetAction#674, InitiatorGUID:5462, Context:EntityActionContext_Movement, 70->69 (Cost: 0.9971652) from 0 to 0.3929267.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:21:557 AI STACK[AI] [Event]Remove 38 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:21:557 AI STACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventQuestChoiceMade,EventConstructionQueued,EventResearchQueued,EventPopulationTransferredToSpaceport,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventPopulationTransferredToSpaceport,AIEventCivilianShipAttacked,EventQuestUpdated,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventBattleSetup,EventBattleSetup,AIEventBattleSetup,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventShipDestroyed,EventGarrisonCompositionChanged,EventBattleWon,EventBattleLost,EventBattleEnded,EventBattleEnded,EventBattleEnded,EventBattleEnded,EventSystemBesieged,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetHasAttackedAnEnemy,EventFleetGotAttackedByAnEnemy,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetDocked, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:21:557 AI STACK[AI] [Event]keep 24 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:21:557 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventSystemBlockaded,EventFleetStartedMoveToFleetAction,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionBuyout,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventMothershipAttached,EventHappinessStatusChanged,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:21:572 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:21:656 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:21:706 AI STACKGame object 'ContextualDiplomaticExchange' map to AI snapshot 'ContextualDiplomaticExchangeSnapshot'

     at GetOrRegisterContract in :line 0
     at GetOrRegisterContract in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:21:858 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:21:873 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:21:873 Order STACKOrderUpdateVisibility#0000014F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:21:891 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:21:891 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:21:906 Order STACKOrderEntityAction#00000150, Ticket: 000000B4; EmpireIndex:17; GoToFleetAction#1531, InitiatorGUID:5750, Context:Path: 38->39->41, Path: Path: 38->39->41

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:21:924 Order STACKOrderEntityAction#00000151, Ticket: 000000B5; EmpireIndex:17; MoveToFleetAction#1532, InitiatorGUID:5750, Context:EntityActionContext_Movement, 38->39 (Cost: 0.8337271) from 0 to 0.1701545.

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:21:973 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:21:973 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:21:991 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:21:991 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:007 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:024 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:040 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:057 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:090 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:107 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:124 Order STACKOrderCompleteMoveToFleetAction#00000152; EmpireIndex:17; EntityActionId: 1530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:124 Order STACKOrderUpdateVisibility#00000153

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:124 Order STACKOrderTerminateEntityAction#00000154; EmpireIndex:17; EntityActionId: 1530

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:124 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:140 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:157 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:192 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:208 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:223 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:256 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:256 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:22:272 Order STACKOrderSetSystemSupervisor#00000155, Ticket: 000000B6; EmpireIndex:3; StarSystemGUID:6168, SystemSupervisorDefinitionName:SystemSupervisorAIBalancedPopulation

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:272 Order STACKOrderChangeOutpostGrowthProvider#00000156, Ticket: 000000B7; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:272 Order STACKOrderEntityAction#00000157, Ticket: 000000B8; EmpireIndex:4; InitiateGuardFleetAction#811, InitiatorGUID:5951, Context:Квиос (283) (StarSystemNode), Path: Квиос (283) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:272 Order STACKOrderRespondToContextualDiplomaticExchange#00000158, Ticket: 000000B9; GUID:6166, CurrentTermName:ContextualFleetDefense, ChoiceName:ContextualFleetDefenseRefuse, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:272 Gameplay STACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#5'.

     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:272 Gameplay STACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:272 Order STACKOrderEntityAction#00000159, Ticket: 000000BA; EmpireIndex:5; RootNodeFleetAction#675, InitiatorGUID:2609

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:272 Order STACKOrderEntityAction#0000015A; EmpireIndex:4; GuardEmpireLocalAction#812, InitiatorGUID:971, Context:Квиос (283) (StarSystemNode)

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:272 Gameplay STACKCancelling actions on Квиос (283) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 4

     at ExecuteAction in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:590 Order STACKOrderCompleteMoveToFleetAction#0000015B; EmpireIndex:1; EntityActionId: 1265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:590 Order STACKOrderUpdateVisibility#0000015C

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:590 Quest STACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!

     at IncrementProgression in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at Execute in :line 0
     at ExecuteObjectives in :line 0
     at ExecuteStep in :line 0
     at Execute in :line 0
     at ExecuteQuests in :line 0
     at HandleEvent in :line 0
     at EventService_EventRaised in :line 0
     at Notify in :line 0
     at NotifyDiscovery in :line 0
     at Exploration_OnStateChanged in :line 0
     at Exploration_OnStateChanged in :line 0
     at SetState in :line 0
     at GalaxyNodeVisibility_OnLayerChanged in :line 0
     at SetLayer in :line 0
     at SetLayer in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:590 Order STACKOrderTerminateEntityAction#0000015D; EmpireIndex:1; EntityActionId: 1265

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:739 Order STACKOrderCompleteMoveToFleetAction#0000015E; EmpireIndex:1; EntityActionId: 1266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:739 Order STACKOrderUpdateVisibility#0000015F

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:22:739 Order STACKOrderTerminateEntityAction#00000160; EmpireIndex:1; EntityActionId: 1266

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:23:090 Order STACKOrderCompleteMoveToFleetAction#00000161; EmpireIndex:2; EntityActionId: 872

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:23:090 Order STACKOrderUpdateVisibility#00000162

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:23:090 Order STACKOrderTerminateEntityAction#00000163; EmpireIndex:2; EntityActionId: 872

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:23:607 Order STACKOrderUpdateVisibility#00000164

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:23:856 Order STACKOrderCompleteMoveToFleetAction#00000165; EmpireIndex:2; EntityActionId: 871

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:23:856 Order STACKOrderTerminateEntityAction#00000166; EmpireIndex:2; EntityActionId: 871

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:24:141 Order STACKOrderCompleteMoveToFleetAction#00000167; EmpireIndex:5; EntityActionId: 674

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:24:141 Order STACKOrderTerminateEntityAction#00000168; EmpireIndex:5; EntityActionId: 674

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:24:255 AI STACK[AI] [Event]Remove 24 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:24:255 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventSystemBlockaded,EventFleetStartedMoveToFleetAction,EventContextualDiplomaticExchangeStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventProbeLaunched,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionBuyout,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventMothershipAttached,EventHappinessStatusChanged,EventHappinessStatusChanged,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventEmpireSeen,EventFleetStartedMoveToFleetAction, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:24:255 AI STACK[AI] [Event]keep 9 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:24:255 AI STACK[AI] [Event]keep EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventSystemBlockaded,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:24:272 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:24:356 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:24:442 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:24:457 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:24:542 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:24:574 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:592 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:24:623 Order STACKOrderCompleteMoveToFleetAction#00000169; EmpireIndex:17; EntityActionId: 1532

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:24:623 Order STACKOrderTerminateEntityAction#0000016A; EmpireIndex:17; EntityActionId: 1532

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:24:705 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:705 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:722 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:722 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:756 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:756 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:772 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:789 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:805 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:823 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:839 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:873 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:889 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:906 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:923 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:940 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:973 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:24:989 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:25:005 AI STACKStart 8 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:25:005 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:25:005 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:25:005 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:25:022 Order STACKOrderRespondToContextualDiplomaticExchange#0000016B, Ticket: 000000BB; GUID:6166, CurrentTermName:ContextualFleetDefenseRefused, ChoiceName:ContextualFleetDefenseRefusedMobilize, Validate:True, MoodMessageOverride:

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:25:022 Gameplay STACK[Diplo] DiplomaticPressureEffect_Systems/BonusManpowerOnNeighbours -> Started.

     at ChangeState in :line 0
     at Start in :line 0
     at ApplyDiplomaticPressureEffect in :line 0
     at ApplyEffect in :line 0
     at ApplyEffects in :line 0
     at IContextualDiplomacyService.RespondToExchange in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:25:022 Order STACKOrderQueueConstruction#0000016C, Ticket: 000000BC; EmpireIndex:3

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:25:022 Order STACKOrderBuyoutConstruction#0000016D, Ticket: 000000BD; EmpireIndex:4; ContextGUID:5129, ConstructionGameEntityGUID:6059, ResourceName:EmpireMoney, BuyoutCost:470.1511

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:25:022 Default STACKThe construction 6059 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:25:022 Order STACKOrderQueueConstruction#0000016E, Ticket: 000000BE; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:25:022 Order STACKOrderQueueConstruction#0000016F, Ticket: 000000BF; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:25:022 Order STACKOrderQueueConstruction#00000170, Ticket: 000000C0; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:25:022 Order STACKOrderChangeOutpostGrowthProvider#00000171, Ticket: 000000C1; EmpireIndex:4

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:27:006 AI STACK[AI] [Event]Remove 9 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:27:023 AI STACK[AI] [Event]Remove EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventSystemBlockaded,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:27:023 AI STACK[AI] [Event]keep 8 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:27:023 AI STACK[AI] [Event]keep EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventHappinessStatusChanged,EventConstructionQueued,EventConstructionBuyout,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:27:039 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:27:122 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:27:256 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:273 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:27:356 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:356 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:373 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:373 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:390 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:422 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:439 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:455 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:472 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:489 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:522 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:539 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:556 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:572 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:590 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:623 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:639 AI STACKStart 5 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:639 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:27:656 Order STACKOrderBuyoutConstruction#00000172, Ticket: 000000C2; EmpireIndex:3; ContextGUID:6168, ConstructionGameEntityGUID:6172, ResourceName:EmpireMoney, BuyoutCost:903.4683

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:27:656 Default STACKThe construction 6172 is already at the index 0.

     at Move in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:27:656 Order STACKOrderCancelConstruction#00000173, Ticket: 000000C3; EmpireIndex:4; ContextGUID:1699, ConstructionGameEntityGUID:6105

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:27:656 Order STACKOrderCancelConstruction#00000174, Ticket: 000000C4; EmpireIndex:4; ContextGUID:1802, ConstructionGameEntityGUID:6156

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:27:656 Order STACKOrderCancelConstruction#00000175, Ticket: 000000C5; EmpireIndex:4; ContextGUID:1937, ConstructionGameEntityGUID:6107

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:27:656 Order STACKOrderUpdateAttitude#00000176, Ticket: 000000C6; EmpireIndex:5; AttitudeName:Hostile, TargetEmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:29:639 AI STACK[AI] [Event]Remove 8 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:29:639 AI STACK[AI] [Event]Remove EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventHappinessStatusChanged,EventConstructionQueued,EventConstructionBuyout,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:29:639 AI STACK[AI] [Event]keep 4 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:29:639 AI STACK[AI] [Event]keep EventConstructionBuyout,EventConstructionCancelled,EventConstructionCancelled,EventConstructionCancelled, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:29:655 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:29:739 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:29:856 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:29:856 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:29:939 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:29:939 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:29:957 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:29:957 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:29:990 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:006 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:023 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:038 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:072 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:089 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:106 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:123 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:139 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:173 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:189 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:206 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:223 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:223 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:223 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:30:223 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:239 AI STACK[AI] [Event]Remove 4 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:32:239 AI STACK[AI] [Event]Remove EventConstructionBuyout,EventConstructionCancelled,EventConstructionCancelled,EventConstructionCancelled, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:32:239 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:32:239 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:32:256 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:32:339 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:32:426 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:32:440 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:32:523 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:32:556 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:573 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:32:656 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:656 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:672 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:673 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:690 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:706 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:723 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:739 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:773 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:790 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:806 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:824 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:839 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:872 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:890 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:32:905 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:34:940 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:34:940 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:34:940 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:34:940 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:34:957 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:35:040 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:35:139 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:35:155 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:35:240 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:35:274 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:35:274 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:373 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:373 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:390 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:390 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:406 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:423 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:457 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:472 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:490 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:506 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:522 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:539 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:572 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:589 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:606 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:623 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:640 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:640 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:640 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:35:640 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:37:656 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:37:656 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:37:656 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:37:656 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:37:673 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:37:756 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:37:840 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:37:857 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:37:940 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:37:974 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:37:990 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:38:073 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:073 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:089 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:089 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:106 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:122 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:157 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:173 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:190 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:207 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:239 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:256 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:273 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:291 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:306 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:38:322 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:355 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:40:355 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:40:356 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:40:356 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:40:372 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:40:457 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:40:557 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:40:573 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:40:657 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:40:690 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:40:690 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:823 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:823 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:839 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:839 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:856 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:872 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:889 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:906 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:940 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:957 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:973 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:40:990 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:41:023 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:41:039 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:41:056 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:41:073 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:41:090 AI STACKStart 3 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:41:090 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:41:090 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:41:090 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:41:106 Order STACKOrderRetrofitShips#00000177, Ticket: 000000C7; EmpireIndex:2; Ships: [5834 -> 6034]

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:41:106 Order STACKOrderBuyoutTradable#00000178, Ticket: 000000C8; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:43:107 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:43:107 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:43:107 AI STACK[AI] [Event]keep 1 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:43:107 AI STACK[AI] [Event]keep EventShipLayoutChanged, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:43:123 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:43:207 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:43:306 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:43:323 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:43:408 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:43:425 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:440 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:43:556 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:556 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:590 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:590 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:607 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:623 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:640 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:656 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:673 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:707 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:723 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:740 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:757 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:790 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:806 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:824 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:840 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:840 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:43:856 Order STACKOrderSelloutTradableResource#00000179, Ticket: 000000C9; EmpireIndex:1

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:45:856 AI STACK[AI] [Event]Remove 1 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:45:856 AI STACK[AI] [Event]Remove EventShipLayoutChanged, [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:45:856 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:45:856 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:45:874 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:45:957 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:46:056 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:46:074 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:46:157 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:46:190 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:206 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:46:307 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:323 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:340 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:340 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:357 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:373 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:407 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:423 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:440 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:456 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:473 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:506 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:524 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:539 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:557 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:590 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:606 AI STACKStart 2 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:606 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:606 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:606 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:46:623 Order STACKOrderBuyoutTradable#0000017A, Ticket: 000000CA; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:48:607 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:48:607 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:48:607 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:48:607 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:48:623 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:48:707 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:48:840 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:48:856 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:48:974 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:48:974 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:48:991 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:48:991 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:007 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:024 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:058 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:074 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:091 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:106 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:123 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:140 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:173 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:189 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:207 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:224 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:240 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:240 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:49:257 Order STACKOrderBuyoutTradable#0000017B, Ticket: 000000CB; EmpireIndex:2

     at Log in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at ProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at UpdateMessageBoxAndProcessOrders in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:51:257 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:51:257 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:51:257 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:51:257 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:51:273 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:51:357 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:51:474 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:51:491 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:51:575 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:51:590 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:607 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:51:706 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:707 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:723 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:723 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:740 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:756 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:773 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:808 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:824 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:841 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:856 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:890 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:907 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:923 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:957 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:973 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:989 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:989 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:989 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:51:989 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:53:989 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:53:989 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:53:989 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:53:989 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:54:023 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:54:107 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:54:191 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:54:207 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:54:291 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:54:323 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:340 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:54:424 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:424 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:440 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:440 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:457 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:490 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:508 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:523 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:540 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:557 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:590 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:607 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:623 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:640 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:657 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:54:674 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:56:707 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:56:707 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:56:707 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:56:707 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:56:724 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:56:807 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:56:890 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:56:908 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:56:991 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:57:024 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:040 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:57:124 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:124 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:140 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:140 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:157 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:174 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:191 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:224 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:240 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:258 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:275 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:308 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:324 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:340 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:357 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:375 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:406 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:406 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:406 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:57:406 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:407 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:59:407 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:59:407 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:59:407 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:49:59:423 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:59:508 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:59:590 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:59:607 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:59:691 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:59:724 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:49:59:724 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:807 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:807 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:841 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:841 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:857 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:874 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:891 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:908 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:925 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:957 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:973 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:49:59:990 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:00:008 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:00:041 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:00:057 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:00:074 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:108 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:02:108 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:02:108 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:02:108 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:02:124 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:02:207 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:02:290 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:02:307 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:02:391 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:02:424 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:02:424 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:524 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:524 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:541 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:541 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:557 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:575 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:608 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:624 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:641 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:657 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:673 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:690 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:723 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:741 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:757 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:774 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:790 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:790 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:790 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:02:790 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:04:807 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:04:807 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:04:807 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:04:807 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:04:824 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:04:908 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:04:991 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:05:007 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:05:091 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:05:124 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:05:124 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:124 AI STACK[AI] [Important][MainState] Start decision number 20 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:05:224 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:224 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:240 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:240 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:275 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:291 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:309 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:323 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:340 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:357 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:391 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:407 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:424 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:440 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:474 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:05:491 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:508 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:07:508 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:07:508 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:07:508 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:07:524 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:07:607 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:07:708 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:724 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:07:724 AI STACK[AI] [Important][MainState] Start decision number 21 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:07:808 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:808 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:824 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:824 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:858 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:874 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:890 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:907 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:941 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:957 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:974 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:07:991 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:08:007 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:08:024 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:08:058 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:08:074 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:08:090 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:08:091 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:08:091 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:08:091 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:091 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:10:091 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:10:091 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:10:091 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:10:108 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:10:191 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:10:290 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:308 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:10:308 AI STACK[AI] [Important][MainState] Start decision number 22 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:10:391 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:391 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:408 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:424 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:441 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:457 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:474 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:508 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:524 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:541 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:558 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:575 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:608 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:624 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:640 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:10:657 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:12:692 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:12:692 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:12:692 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:12:692 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:12:708 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:12:790 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:12:874 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:12:891 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:12:975 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:13:008 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:008 AI STACK[AI] [Important][MainState] Start decision number 23 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:13:025 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:13:108 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:108 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:125 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:125 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:141 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:174 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:191 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:208 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:224 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:241 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:258 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:291 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:308 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:324 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:341 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:358 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:375 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:375 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:375 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:13:375 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:392 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:15:392 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:15:392 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:15:392 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:15:408 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:15:491 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:15:591 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:15:608 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:15:692 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:15:725 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:15:725 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:725 AI STACK[AI] [Important][MainState] Start decision number 24 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:15:808 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:808 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:840 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:840 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:858 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:874 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:891 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:907 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:924 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:958 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:974 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:15:991 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:16:007 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:16:024 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:16:058 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:16:074 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:091 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:18:091 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:18:091 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:18:091 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:18:109 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:18:191 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:18:307 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:18:308 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:308 AI STACK[AI] [Important][MainState] Start decision number 25 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:18:408 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:408 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:425 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:425 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:441 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:458 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:494 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:508 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:525 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:541 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:558 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:574 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:607 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:624 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:641 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:658 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:674 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:674 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:674 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:18:674 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:20:691 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:20:691 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:20:691 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:20:691 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:20:708 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:20:791 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:20:875 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:20:892 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:20:975 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:21:008 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:21:008 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:008 AI STACK[AI] [Important][MainState] Start decision number 26 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:21:108 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:108 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:125 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:125 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:142 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:160 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:192 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:209 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:224 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:241 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:259 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:275 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:308 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:324 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:341 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:21:358 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:392 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:23:392 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:23:392 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:23:392 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:23:408 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:23:492 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:23:574 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:23:591 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:23:675 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:23:708 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:23:708 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:708 AI STACK[AI] [Important][MainState] Start decision number 27 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:23:808 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:808 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:824 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:824 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:841 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:858 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:875 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:908 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:924 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:941 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:958 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:23:991 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:24:008 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:24:025 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:24:042 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:24:059 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:24:075 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:24:075 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:24:075 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:24:075 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:093 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:26:093 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:26:093 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:26:093 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:26:109 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:26:191 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:26:275 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:26:292 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:26:376 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:26:409 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:26:409 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:409 AI STACK[AI] [Important][MainState] Start decision number 28 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:26:509 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:509 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:525 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:525 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:541 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:558 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:574 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:608 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:625 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:641 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:658 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:675 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:692 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:709 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:741 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:26:758 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:28:774 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:28:774 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:28:774 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:28:774 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:28:791 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:28:875 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:28:975 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:28:991 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:29:076 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:29:109 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:109 AI STACK[AI] [Important][MainState] Start decision number 29 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:29:124 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:29:192 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:192 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:225 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:225 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:242 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:258 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:275 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:292 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:308 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:342 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:359 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:375 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:392 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:409 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:425 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:442 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:475 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:475 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:475 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:29:475 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:31:474 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:31:474 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:31:474 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:31:474 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:31:509 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:31:591 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:31:675 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:31:692 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:31:776 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:31:810 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:31:810 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:31:810 AI STACK[AI] [Important][MainState] Start decision number 30 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:31:909 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:31:909 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:31:926 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:31:926 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:31:942 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:31:958 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:31:992 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:32:008 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:32:025 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:32:041 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:32:058 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:32:075 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:32:092 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:32:125 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:32:141 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:32:158 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:192 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:34:192 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:34:192 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:34:192 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:34:209 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:34:292 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:34:392 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:34:408 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:34:492 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:34:509 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:526 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:34:526 AI STACK[AI] [Important][MainState] Start decision number 31 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:34:608 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:608 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:625 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:625 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:658 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:675 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:691 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:709 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:725 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:758 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:775 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:792 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:808 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:825 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:842 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:859 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:891 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:892 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:892 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:34:892 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:36:892 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:36:892 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:36:892 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:36:892 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:36:908 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:36:992 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:37:076 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:37:092 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:37:176 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:37:209 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:37:209 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:209 AI STACK[AI] [Important][MainState] Start decision number 32 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:37:309 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:309 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:326 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:326 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:342 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:359 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:393 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:409 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:425 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:442 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:459 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:475 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:509 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:525 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:542 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:37:559 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:39:592 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:39:592 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:39:592 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:39:592 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:39:609 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:39:692 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:39:775 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:39:792 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:39:876 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:39:909 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:39:909 AI STACK[AI] [Important][MainState] Start decision number 33 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:39:926 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:39:993 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:39:993 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:009 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:009 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:043 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:058 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:075 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:091 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:108 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:126 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:159 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:175 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:192 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:209 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:242 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:260 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:275 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:275 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:275 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:40:275 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:275 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:42:275 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:42:275 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:42:275 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:42:309 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:42:392 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:42:492 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:509 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:42:509 AI STACK[AI] [Important][MainState] Start decision number 34 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:42:592 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:592 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:608 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:609 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:642 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:659 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:675 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:693 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:709 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:726 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:760 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:776 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:793 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:809 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:842 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:42:858 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:44:875 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:44:875 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:44:875 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:44:875 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:44:893 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:44:976 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:45:075 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:45:092 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:45:176 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:45:209 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:209 AI STACK[AI] [Important][MainState] Start decision number 35 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:45:225 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:45:309 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:309 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:325 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:325 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:342 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:359 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:376 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:392 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:426 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:442 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:459 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:475 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:492 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:509 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:542 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:559 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:575 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:575 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:575 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:45:575 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:47:575 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:47:575 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:47:575 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:47:575 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:47:609 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:47:693 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:47:793 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:47:810 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:47:893 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:47:925 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:47:926 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:47:926 AI STACK[AI] [Important][MainState] Start decision number 36 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:48:026 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:026 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:043 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:043 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:060 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:076 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:092 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:109 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:143 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:159 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:176 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:192 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:209 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:225 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:259 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:48:275 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:50:309 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:50:309 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:50:309 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:50:309 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:50:326 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:50:409 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:51:092 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:51:109 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:51:193 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:51:227 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:51:227 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:227 AI STACK[AI] [Important][MainState] Start decision number 37 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:51:325 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:326 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:347 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:347 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:347 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:368 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:389 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:410 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:427 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:443 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:476 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:492 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:509 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:525 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:543 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:559 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:592 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:592 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:592 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:51:592 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:53:592 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:53:592 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:53:592 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:53:592 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:53:610 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:53:692 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:53:776 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:53:793 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:53:877 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:53:910 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:53:910 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:53:910 AI STACK[AI] [Important][MainState] Start decision number 38 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:53:993 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:53:993 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:026 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:026 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:043 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:060 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:076 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:093 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:109 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:143 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:159 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:176 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:192 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:209 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:225 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:54:243 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:277 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:56:277 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:56:277 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:56:277 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:56:293 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:56:377 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:56:463 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:56:476 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:56:560 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:56:593 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:56:593 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:593 AI STACK[AI] [Important][MainState] Start decision number 39 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:56:693 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:693 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:710 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:710 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:726 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:744 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:776 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:792 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:809 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:826 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:843 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:859 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:893 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:910 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:926 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:943 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:959 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:959 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:959 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:56:959 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:58:976 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:58:976 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:58:976 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:58:976 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:58:993 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:59:077 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:59:176 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:59:193 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:59:277 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:59:297 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:310 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:50:59:310 AI STACK[AI] [Important][MainState] Start decision number 40 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:50:59:410 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:410 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:426 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:426 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:443 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:460 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:477 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:510 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:526 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:542 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:559 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:576 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:609 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:626 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:643 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:50:59:660 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:01:694 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:01:694 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:01:694 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:01:694 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:01:710 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:01:792 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:01:876 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:01:893 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:01:977 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:02:010 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:02:010 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:010 AI STACK[AI] [Important][MainState] Start decision number 41 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:02:110 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:110 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:127 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:127 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:144 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:160 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:176 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:193 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:226 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:243 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:260 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:277 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:293 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:327 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:344 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:359 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:377 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:377 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:377 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:02:377 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:394 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:04:394 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:04:394 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:04:394 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:04:410 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:04:493 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:04:594 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:04:610 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:04:694 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:04:728 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:728 AI STACK[AI] [Important][MainState] Start decision number 42 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:04:743 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:04:826 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:826 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:843 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:843 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:860 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:876 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:893 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:926 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:943 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:960 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:976 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:04:993 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:05:010 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:05:044 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:05:060 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:05:077 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:109 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:07:109 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:07:109 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:07:110 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:07:126 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:07:210 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:07:298 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:07:310 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:07:395 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:07:427 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:427 AI STACK[AI] [Important][MainState] Start decision number 43 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:07:444 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:07:527 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:527 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:543 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:543 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:560 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:593 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:610 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:627 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:644 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:661 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:693 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:710 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:726 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:744 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:760 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:776 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:809 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:809 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:809 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:07:809 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:09:809 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:09:809 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:09:809 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:09:809 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:09:826 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:09:910 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:10:010 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:10:027 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:10:111 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:10:128 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:144 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:10:144 AI STACK[AI] [Important][MainState] Start decision number 44 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:10:226 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:226 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:260 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:260 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:276 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:293 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:310 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:327 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:360 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:377 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:394 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:411 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:427 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:460 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:477 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:10:493 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:12:527 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:12:527 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:12:527 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:12:527 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:12:543 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:12:627 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:12:727 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:12:744 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:12:827 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:12:860 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:12:860 AI STACK[AI] [Important][MainState] Start decision number 45 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:12:876 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:12:943 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:12:943 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:12:977 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:12:977 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:12:994 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:011 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:027 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:043 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:060 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:077 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:094 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:127 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:143 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:160 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:177 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:193 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:210 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:210 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:210 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:13:210 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:227 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:15:227 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:15:227 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:15:227 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:15:243 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:15:327 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:15:410 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:15:427 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:15:511 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:15:543 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:15:543 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:543 AI STACK[AI] [Important][MainState] Start decision number 46 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:15:643 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:643 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:661 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:661 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:677 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:694 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:711 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:744 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:760 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:777 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:795 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:810 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:843 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:860 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:877 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:15:893 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:17:927 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:17:927 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:17:927 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:17:928 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:17:944 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:18:027 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:18:113 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:18:128 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:18:211 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:18:243 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:18:243 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:243 AI STACK[AI] [Important][MainState] Start decision number 47 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:18:344 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:344 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:361 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:361 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:377 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:394 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:411 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:444 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:461 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:477 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:494 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:511 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:527 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:560 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:577 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:594 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:609 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:609 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:609 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:18:609 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:20:610 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:20:610 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:20:610 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:20:610 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:20:644 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:20:728 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:20:811 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:20:827 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:20:912 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:20:928 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:20:944 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:20:944 AI STACK[AI] [Important][MainState] Start decision number 48 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:21:027 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:027 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:043 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:043 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:077 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:094 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:111 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:128 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:144 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:161 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:194 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:210 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:227 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:243 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:261 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:21:277 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:311 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:23:311 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:23:311 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:23:311 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:23:328 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:23:411 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:23:510 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:23:528 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:23:612 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:23:644 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:23:644 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:644 AI STACK[AI] [Important][MainState] Start decision number 49 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:23:744 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:744 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:762 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:762 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:778 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:794 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:811 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:844 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:861 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:877 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:894 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:911 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:928 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:961 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:978 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:23:994 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:24:010 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:24:010 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:24:010 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:24:010 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:028 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:26:028 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:26:028 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:26:028 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:26:045 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:26:128 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:26:227 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:26:243 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:26:328 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:26:347 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:361 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:26:361 AI STACK[AI] [Important][MainState] Start decision number 50 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:26:461 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:461 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:478 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:478 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:510 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:527 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:543 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:560 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:577 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:594 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:610 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:644 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:661 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:677 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:694 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:26:710 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:28:744 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:28:744 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:28:744 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:28:745 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:28:761 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:28:845 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:28:944 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:28:961 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:29:044 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:29:077 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:29:077 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:077 AI STACK[AI] [Important][MainState] Start decision number 51 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:29:161 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:161 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:194 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:194 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:211 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:227 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:244 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:260 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:294 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:310 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:327 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:344 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:360 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:378 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:411 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:428 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:444 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:444 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:444 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:29:444 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:461 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:31:461 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:31:461 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:31:461 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:31:478 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:31:561 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:31:661 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:678 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:31:678 AI STACK[AI] [Important][MainState] Start decision number 52 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:31:761 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:761 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:794 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:794 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:811 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:828 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:844 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:861 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:895 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:910 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:928 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:945 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:978 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:31:994 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:32:012 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:32:027 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:061 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:34:061 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:34:061 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:34:061 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:34:078 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:34:161 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:34:261 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:34:278 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:34:362 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:34:394 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:394 AI STACK[AI] [Important][MainState] Start decision number 53 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:34:411 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:34:495 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:495 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:513 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:513 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:528 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:561 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:577 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:594 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:611 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:627 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:661 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:677 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:694 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:711 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:727 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:744 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:777 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:777 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:777 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:34:777 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:36:778 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:36:778 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:36:778 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:36:778 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:36:794 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:36:878 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:36:962 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:36:978 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:37:061 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:37:095 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:37:095 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:095 AI STACK[AI] [Important][MainState] Start decision number 54 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:37:178 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:178 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:195 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:195 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:228 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:244 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:262 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:278 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:311 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:328 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:345 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:362 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:378 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:394 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:428 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:37:444 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:39:460 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:39:460 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:39:460 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:39:460 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:39:494 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:39:578 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:39:661 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:39:677 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:39:762 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:39:779 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:39:794 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:39:794 AI STACK[AI] [Important][MainState] Start decision number 55 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:39:878 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:39:878 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:39:911 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:39:911 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:39:929 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:39:945 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:39:962 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:39:978 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:40:010 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:40:028 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:40:044 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:40:061 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:40:077 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:40:094 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:40:111 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:40:128 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:40:160 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:40:160 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:40:160 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:40:160 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:161 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:42:161 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:42:161 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:42:161 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:42:178 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:42:263 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:42:346 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:42:361 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:42:445 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:42:478 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:42:478 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:478 AI STACK[AI] [Important][MainState] Start decision number 56 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:42:578 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:578 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:595 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:595 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:612 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:628 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:644 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:679 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:695 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:712 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:728 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:745 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:777 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:794 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:811 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:42:828 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:44:862 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:44:862 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:44:862 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:44:862 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:44:878 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:44:962 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:45:063 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:078 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:45:078 AI STACK[AI] [Important][MainState] Start decision number 57 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:45:161 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:161 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:178 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:178 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:211 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:228 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:245 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:262 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:295 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:312 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:329 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:344 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:361 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:378 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:411 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:427 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:443 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:444 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:444 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:45:444 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:47:445 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:47:445 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:47:445 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:47:445 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:47:462 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:47:545 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:47:644 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:47:661 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:47:746 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:47:763 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:47:778 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:47:778 AI STACK[AI] [Important][MainState] Start decision number 58 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:47:862 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:47:862 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:47:879 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:47:896 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:47:911 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:47:928 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:47:945 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:47:978 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:47:994 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:48:012 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:48:028 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:48:061 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:48:078 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:48:095 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:48:112 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:48:128 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:162 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:50:162 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:50:162 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:50:162 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:50:178 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:50:262 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:50:361 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:50:378 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:50:462 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:50:495 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:495 AI STACK[AI] [Important][MainState] Start decision number 59 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:50:512 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:50:595 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:595 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:611 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:611 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:628 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:645 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:678 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:695 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:712 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:728 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:745 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:763 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:795 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:812 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:828 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:845 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:861 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:861 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:861 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:50:861 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:52:878 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:52:878 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:52:878 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:52:878 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:52:895 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:52:979 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:53:079 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:095 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:53:095 AI STACK[AI] [Important][MainState] Start decision number 60 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:53:179 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:179 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:212 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:212 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:229 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:245 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:261 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:278 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:312 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:329 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:345 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:362 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:378 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:395 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:429 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:53:445 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:55:478 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:55:478 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:55:478 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:55:479 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:55:496 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:55:578 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:55:661 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:55:678 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:55:763 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:55:796 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:55:796 AI STACK[AI] [Important][MainState] Start decision number 61 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:55:811 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:55:896 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:55:896 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:55:912 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:55:912 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:55:930 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:55:945 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:55:978 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:55:995 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:56:012 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:56:028 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:56:062 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:56:078 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:56:095 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:56:112 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:56:129 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:56:145 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:56:162 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:56:162 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:56:162 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:56:162 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:179 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:58:179 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:58:179 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:58:179 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:58:196 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:58:279 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:58:379 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:58:395 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:58:480 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:58:499 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:511 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:51:58:511 AI STACK[AI] [Important][MainState] Start decision number 62 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:51:58:612 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:612 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:628 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:628 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:645 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:661 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:678 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:712 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:729 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:746 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:762 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:779 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:795 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:828 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:845 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:51:58:862 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:00:878 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:00:878 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:00:878 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:00:878 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:00:913 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:00:996 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:01:094 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:01:111 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:01:196 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:01:329 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:329 AI STACK[AI] [Important][MainState] Start decision number 63 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:01:346 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:01:429 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:429 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:445 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:446 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:463 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:478 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:495 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:528 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:545 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:561 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:579 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:595 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:629 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:645 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:662 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:679 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:712 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:712 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:712 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:01:712 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:03:711 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:03:711 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:03:711 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:03:711 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:03:729 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:03:813 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:03:912 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:03:929 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:03:929 AI STACK[AI] [Important][MainState] Start decision number 64 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:04:014 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:014 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:046 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:046 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:063 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:079 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:096 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:112 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:146 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:163 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:179 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:196 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:212 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:245 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:261 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:04:279 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:295 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:06:295 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:06:295 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:06:295 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:06:329 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:06:412 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:06:530 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:546 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:06:546 AI STACK[AI] [Important][MainState] Start decision number 65 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:06:645 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:645 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:662 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:662 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:679 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:695 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:713 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:745 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:762 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:779 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:795 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:812 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:829 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:845 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:880 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:896 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:912 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:912 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:912 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:06:912 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:08:929 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:08:929 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:08:929 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:08:930 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:08:946 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:09:029 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:09:113 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:09:129 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:09:213 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:09:246 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:09:246 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:246 AI STACK[AI] [Important][MainState] Start decision number 66 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:09:345 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:345 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:362 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:362 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:379 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:396 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:412 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:446 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:462 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:479 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:496 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:513 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:545 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:562 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:579 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:09:595 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:11:629 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:11:629 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:11:629 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:11:629 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:11:646 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:11:730 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:11:813 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:11:829 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:11:913 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:11:946 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:11:946 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:11:946 AI STACK[AI] [Important][MainState] Start decision number 67 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:12:029 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:029 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:062 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:062 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:079 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:096 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:113 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:129 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:146 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:180 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:196 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:213 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:229 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:245 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:280 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:296 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:312 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:312 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:312 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:12:312 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:312 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:14:312 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:14:312 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:14:312 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:14:346 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:14:429 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:14:546 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:14:546 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:546 AI STACK[AI] [Important][MainState] Start decision number 68 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:14:646 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:646 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:662 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:662 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:679 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:696 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:713 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:747 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:763 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:780 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:796 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:813 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:847 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:862 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:879 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:14:896 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:16:932 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:16:932 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:16:932 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:16:932 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:16:945 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:17:029 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:17:146 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:146 AI STACK[AI] [Important][MainState] Start decision number 69 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:17:162 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:17:246 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:246 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:263 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:263 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:280 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:296 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:313 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:329 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:362 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:380 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:396 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:413 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:429 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:445 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:480 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:496 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:512 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:512 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:512 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:17:512 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:19:529 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:19:529 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:19:529 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:19:529 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:19:546 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:19:630 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:19:713 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:19:730 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:19:814 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:19:845 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:19:845 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:19:845 AI STACK[AI] [Important][MainState] Start decision number 70 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:19:946 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:19:946 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:19:962 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:19:962 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:19:979 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:19:996 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:20:030 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:20:046 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:20:063 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:20:080 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:20:096 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:20:113 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:20:146 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:20:163 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:20:180 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:20:195 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:230 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:22:230 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:22:230 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:22:230 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:22:246 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:22:330 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:22:429 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:429 AI STACK[AI] [Important][MainState] Start decision number 71 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:22:446 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:22:530 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:530 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:546 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:546 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:562 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:579 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:613 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:630 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:647 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:663 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:680 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:697 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:713 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:746 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:764 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:780 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:797 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:797 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:797 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:22:797 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:24:813 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:24:813 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:24:813 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:24:813 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:24:830 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:24:913 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:24:996 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:25:013 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:25:097 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:25:130 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:25:130 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:130 AI STACK[AI] [Important][MainState] Start decision number 72 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:25:230 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:230 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:247 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:247 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:279 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:296 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:313 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:329 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:346 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:362 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:396 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:413 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:430 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:446 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:463 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:25:479 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:27:513 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:27:513 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:27:513 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:27:513 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:27:530 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:27:613 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:27:696 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:27:713 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:27:797 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:27:829 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:27:830 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:27:830 AI STACK[AI] [Important][MainState] Start decision number 73 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:27:913 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:27:913 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:27:947 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:27:947 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:27:963 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:27:980 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:27:997 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:030 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:046 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:063 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:079 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:096 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:113 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:129 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:164 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:179 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:196 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:196 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:196 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:28:196 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:213 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:30:213 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:30:213 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:30:213 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:30:230 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:30:314 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:30:397 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:30:414 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:30:497 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:30:530 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:30:530 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:530 AI STACK[AI] [Important][MainState] Start decision number 74 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:30:613 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:613 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:646 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:646 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:664 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:680 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:697 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:730 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:747 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:764 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:780 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:797 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:829 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:846 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:864 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:30:880 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:32:913 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:32:913 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:32:913 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:32:913 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:32:930 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:33:014 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:33:130 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:33:130 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:130 AI STACK[AI] [Important][MainState] Start decision number 75 (state: Main, turn: 85) [AI3]

     at Begin in :line 0
     at set_CurrentState in :line 0
     at VerifyCurrentStateValidity in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:33:214 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:214 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:246 AI STACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:246 AI STACK[AI] Want make contract GeneratePressure from 3 to 1 at decision 4 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:263 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:279 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:297 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:313 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:346 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:363 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:380 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:396 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:413 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:431 AI STACK[AI] Want make contract TruceRelation from 4 to 2 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:463 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:480 AI STACK[AI] Want make contract GeneratePressure from 5 to 1 at decision 2 [AI3]

     at GenerateDecision in :line 0
     at ContinueDecision in :line 0
     at GetParents in :line 0
     at ContinueDecision in :line 0
     at GetContexts in :line 0
     at GenerateFor in :line 0
     at RunDecisionNetworkFor in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:496 AI STACKStart 1 order messages treatment (delayed over 0ms).

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:496 Gameplay STACKThe given parameters did not allow the function to build the requested context.

     at BuildEntityActionContext in :line 0
     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:496 AI STACKInvalid null action context. Name=GoToFleetAction

     at OrderFromEntityActionMessage in :line 0
     at GenerateOrderFromMessage in :line 0
     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:33:496 AI STACKEnd order messages treatement.

     at PretreatMessages in :line 0
     at TreatMessages in :line 0
     at Run in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:35:497 AI STACK[AI] [Event]Remove 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:35:497 AI STACK[AI] [Event]Remove [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:35:497 AI STACK[AI] [Event]keep 0 events [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:35:497 AI STACK[AI] [Event]keep [AI3]

     at BeforeSynchronization in :line 0
     at SnapshotRepository_OnSynchronizationBegin in :line 0
     at StartSynchronization in :line 0
     at Update in :line 0
     at Update in :line 0
     at Run in :line 0

15:52:35:513 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:35:598 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:35:681 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:35:697 GameServer STACKGameServerState_Turn_AI_PrepareSync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:35:781 GameServer STACKGameServerState_Turn_AI_Sync

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:35:813 GameServer STACKGameServerState_Turn_Main

     at Begin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at Update in :line 0
     at LateUpdate in :line 0

15:52:35:813 AI STACK[AI] Can't find entity GUID 3342 [AI3]

     at LoadEntityFromGuid in :line 0
     at AfterSynchronize in :line 0
     at ForwardAfterSynchronize in :line 0
     at Run in :line 0
     at WorkerThreadRun in :line 0

15:52:35:813 AI STACK[AI] [Important][MainState] Start decision number 76 (